style: Allow lonely ifs where appropriate
We now have a lint rule to disallow lonely ifs, however there are cases where the "lonely" part mirrors code from the preceding if clause. Opt out of the lint rule in those cases. https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/818
This commit is contained in:
parent
65c5cfd4dc
commit
a32c4f30d1
@ -544,6 +544,7 @@ var ShellUserVerifier = class {
|
||||
});
|
||||
}
|
||||
} else {
|
||||
// eslint-disable-next-line no-lonely-if
|
||||
if (!this.hasPendingMessages) {
|
||||
this._cancelAndReset();
|
||||
} else {
|
||||
|
@ -250,7 +250,7 @@ function formatTime(time, params) {
|
||||
format = N_("%B %-d %Y, %H\u2236%M");
|
||||
} else {
|
||||
// Show only the time if date is on today
|
||||
if (daysAgo < 1 || params.timeOnly)
|
||||
if (daysAgo < 1 || params.timeOnly) // eslint-disable-line no-lonely-if
|
||||
/* Translators: Time in 12h format */
|
||||
format = N_("%l\u2236%M %p");
|
||||
// Show the word "Yesterday" and time if date is on yesterday
|
||||
|
@ -346,6 +346,7 @@ var Magnifier = class Magnifier {
|
||||
this.addCrosshairs();
|
||||
this._crossHairs.show();
|
||||
} else {
|
||||
// eslint-disable-next-line no-lonely-if
|
||||
if (this._crossHairs)
|
||||
this._crossHairs.hide();
|
||||
}
|
||||
|
@ -534,6 +534,7 @@ var Overview = class {
|
||||
}
|
||||
}
|
||||
} else {
|
||||
// eslint-disable-next-line no-lonely-if
|
||||
if (this._modal) {
|
||||
Main.popModal(this._overview);
|
||||
this._modal = false;
|
||||
|
@ -964,6 +964,7 @@ class NMWirelessDialog extends ModalDialog.ModalDialog {
|
||||
else if (wpaFlags & NM80211ApSecurityFlags.KEY_MGMT_PSK)
|
||||
type = NMAccessPointSecurity.WPA_PSK;
|
||||
} else {
|
||||
// eslint-disable-next-line no-lonely-if
|
||||
if (flags & NM80211ApFlags.PRIVACY)
|
||||
type = NMAccessPointSecurity.WEP;
|
||||
else
|
||||
|
@ -2124,7 +2124,7 @@ var WindowManager = class {
|
||||
else
|
||||
direction = Meta.MotionDirection.LEFT;
|
||||
} else {
|
||||
if (vertical)
|
||||
if (vertical) // eslint-disable-line no-lonely-if
|
||||
direction = Meta.MotionDirection.DOWN;
|
||||
else if (rtl)
|
||||
direction = Meta.MotionDirection.LEFT;
|
||||
|
Loading…
Reference in New Issue
Block a user