Intead of using a St.Group and tweening the position of the controls
actor, use a St.GenericLayout and tween a Javascript property. This
allows us to more reliably track the height of the overall workspace
display and propagate it to the controls actor.
https://bugzilla.gnome.org/show_bug.cgi?id=640996
With workspace thumbnails, we don't switch workspaces when dragging windows
between workspaces or adding new workspaces, so we also shouldn't switch
on launch.
* Add workspace parameters to shell_doc_system_open(),
shell_app_activate, shell_app_open_new_window()
* Pass a 'params' object when activating items in the overview with
two currently defined parameters: workspace and timestamp. (timestamp
is only implemented where it is easy and doesn't require interface
changes - using the global current timestamp for the shell is almost
always right or at least good enough.)
https://bugzilla.gnome.org/show_bug.cgi?id=640996
At the end of a drag operation, we would invoke the code to slide the
controls in (because we were no longer DND'ing and not hovering) and
then immediately afterwards invoke the code to slide it back out when
we got the ENTER event from the end of DND. While the immediately
overridden tween probably won't have any visible effect it's better
to avoid this, so wait to update the zoom state until BEFORE_REDRAW.
https://bugzilla.gnome.org/show_bug.cgi?id=640996
With workspace thumbnails, we want to make workspace switching
something that happens largely under the users control, so don't
switch to newly added workspaces in the overview.
https://bugzilla.gnome.org/show_bug.cgi?id=640996
Add workspace thumbnails to the workspace controls area. The user can
click on the thumbnail to switch workspaces and can also drag windows
out of the thumbnail to other workspaces.
https://bugzilla.gnome.org/show_bug.cgi?id=640996
Moving the base tracking of restacking to WorkspacesDisplay will allow
us to use it to update stacking in the workspace thumbnails as well as
in the main workspaces.
https://bugzilla.gnome.org/show_bug.cgi?id=640996
Instead of having a separation between popping the controls out on hover
and zooming out for DND, always do both at once. This is necessary because
when we added workspace thumbnails the controls will get bigger, so we need
to make sure we zoom out far enough so that the windows don't overlap the
controls.
https://bugzilla.gnome.org/show_bug.cgi?id=640996
When checking the type of a DND source, instead of checking
'instanceof Workspaces.WindowClone' accept any actor with realWindow
and metaWindow properties. This will be useful to support a separate
type of actor dragged from workspace thumbnails.
https://bugzilla.gnome.org/show_bug.cgi?id=640996
The new plans for a row of workspace thumbnails on the right side of the
overview means that the mental model we present to the user will be
vertical, so switch the Metacity workspace layout to be vertical and
adjust the keybinding handling, animations, and workspace layout in
the overview to match.
(This commit does not change the workspace switching indicator pending
finalization of what we want to do with that - it still shows workspaces
arranged vertically.)
https://bugzilla.gnome.org/show_bug.cgi?id=640996
During a drag-and-drop, our pointer grab keeps enter/leave events from
being delivered. That means that after the DND ends, whatever actor is
under the pointer won't have received the enter event it should have,
and any state or hover effect dependent on that won't work right.
By remembering the first-leave and last-enter events we can figure out
what widgets we need to call st_widget_sync_hover() on after the drag.
https://bugzilla.gnome.org/show_bug.cgi?id=640974
1. Both functions leaked the nodes in priv->children
2. st_container_remove_all wasn't properly updating first_child and last_child
3. remove_all() is almost never right since it won't cause signal handlers
on the children to be removed. In the rare cases where it might be needed
the caller can simply use clutter_container_remove().
https://bugzilla.gnome.org/show_bug.cgi?id=640781
The official GNOME moduleset builds evolution and e-d-s against
GTK+-3, so libedataserverui-1.2 is no longer part of the release.
As GNOME Shell can actually be build with either version, prefer
libedataserverui-3.0 if it is available and allow falling back
to 1.2. if it isn't.
https://bugzilla.gnome.org/show_bug.cgi?id=641085
In non-US locales, Monday is generally considered the first day
of the week. Take this into account when building the event
lists displayed under "This week"/"Next week".
https://bugzilla.gnome.org/show_bug.cgi?id=641049
Signed-off-by: David Zeuthen <davidz@redhat.com>
When the current day does not exist in the next/prev month (like 31 Feb),
the next/prev buttons end up skipping the month.
Fix that by going to the last day of the month instead.
https://bugzilla.gnome.org/show_bug.cgi?id=641067
The default engine is now Adwaita in gnome-themes-standard, so
remove it from the moduleset. It has already been removed from the
gnome-suites-core-3.0 set.
There are multiple code passes that can result in Notification::destroy()
being called, such as a notification being closed by the application
when it exits and the associated source being removed at the same time.
However, we should only emit 'destroy' for the notification and
do the associated work once.
Notification::destroy() now takes 'reason' as an optional argument.
Calling Notification::destroy() directly when connecting to 'destroy'
on Source, as we did before, was inadvertently passing 'source' as an
argument to the function.
https://bugzilla.gnome.org/show_bug.cgi?id=640976
Due to recent GTK+ changes X11 specific code was moved into different
headers. As Socket/Plug is X11 only this broke our calls to GtkSocket
in the tray code. Fix this by including the new gtkx.h header.