mutter/tests/interactive
Emmanuele Bassi 9691827b5b [texture] Fix error reporting on ::load-finished
The load-finished signal has a GError* argument which is meant to
signify whether the loading was successful. However many of the
places in ClutterTexture that emit this signal directly pass their
'error' variable which is a GError** and will be NULL or not
completely independently of whether there was an error. If the
argument was dereferenced it would probably crash.

The test-texture-async interactive test case should also verify
that the ::load-finished signal is correctly emitted.

Fixes bug:

  http://bugzilla.openedhand.com/show_bug.cgi?id=1622
2009-06-06 16:13:41 +01:00
..
Makefile.am [tests] Adds an interactive cogl vertex buffer unit test 2009-03-16 16:19:51 +00:00
test-actor-clone.c [timeline] Remove the concept of frames from timelines 2009-06-04 13:21:57 +01:00
test-actors.c [timeline] Remove the concept of frames from timelines 2009-06-04 13:21:57 +01:00
test-animation.c Remove usage of Units and macros 2009-06-04 16:30:30 +01:00
test-behave.c [timeline] Remove the concept of frames from timelines 2009-06-04 13:21:57 +01:00
test-binding-pool.c Remove usage of Units and macros 2009-06-04 16:30:30 +01:00
test-clip.c [cogl] Remove max_waste argument from Texture ctors 2009-05-23 19:35:19 +01:00
test-clutter-cairo-flowers.c Uniformly use floats in Actor properties 2009-06-01 14:57:18 +01:00
test-cogl-multitexture.c Merge branch 'timeline-no-fps' into 1.0-integration 2009-06-05 12:20:41 +01:00
test-cogl-offscreen.c [cogl] Remove max_waste argument from Texture ctors 2009-05-23 19:35:19 +01:00
test-cogl-primitives.c [timeline] Remove the concept of frames from timelines 2009-06-04 13:21:57 +01:00
test-cogl-tex-convert.c [cogl] Remove max_waste argument from Texture ctors 2009-05-23 19:35:19 +01:00
test-cogl-tex-foreign.c [cogl-handle] Optimize how we define cogl handles 2009-04-02 11:58:43 +01:00
test-cogl-tex-getset.c [cogl] Remove max_waste argument from Texture ctors 2009-05-23 19:35:19 +01:00
test-cogl-tex-polygon.c Merge branch 'timeline-no-fps' into 1.0-integration 2009-06-05 12:20:41 +01:00
test-cogl-tex-tile.c Merge branch 'timeline-no-fps' into 1.0-integration 2009-06-05 12:20:41 +01:00
test-cogl-vertex-buffer.c [timeline] Remove the concept of frames from timelines 2009-06-04 13:21:57 +01:00
test-depth.c [timeline] Remove the concept of frames from timelines 2009-06-04 13:21:57 +01:00
test-devices.c Bug 1162 - Re-works the tests/ to use the glib-2.16 unit testing 2008-11-07 19:32:28 +00:00
test-easing.c Uniformly use floats in Actor properties 2009-06-01 14:57:18 +01:00
test-entry.c Bug 1162 - Re-works the tests/ to use the glib-2.16 unit testing 2008-11-07 19:32:28 +00:00
test-events.c Bug 1162 - Re-works the tests/ to use the glib-2.16 unit testing 2008-11-07 19:32:28 +00:00
test-fbo.c Remove CloneTexture from the API 2009-01-27 15:18:45 +00:00
test-fullscreen.c Remove Units from the public API 2009-05-06 16:44:47 +01:00
test-grab.c Bug 1162 - Re-works the tests/ to use the glib-2.16 unit testing 2008-11-07 19:32:28 +00:00
test-layout.c Merge branch 'timeline-no-fps' into 1.0-integration 2009-06-05 12:20:41 +01:00
test-main.c * tests/interactive/test-main.c (main): Allow more than two 2008-11-10 16:30:42 +00:00
test-model.c Bug 1162 - Re-works the tests/ to use the glib-2.16 unit testing 2008-11-07 19:32:28 +00:00
test-multistage.c [timeline] Remove the concept of frames from timelines 2009-06-04 13:21:57 +01:00
test-offscreen.c Bug 1162 - Re-works the tests/ to use the glib-2.16 unit testing 2008-11-07 19:32:28 +00:00
test-paint-wrapper.c [timeline] Remove the concept of frames from timelines 2009-06-04 13:21:57 +01:00
test-perspective.c Bug 1162 - Re-works the tests/ to use the glib-2.16 unit testing 2008-11-07 19:32:28 +00:00
test-pixmap.c [timeline] Remove the concept of frames from timelines 2009-06-04 13:21:57 +01:00
test-project.c Remove usage of Units and macros 2009-06-04 16:30:30 +01:00
test-random-text.c Update the interactive tests to ClutterText 2008-12-11 13:48:01 +00:00
test-rotate.c [timeline] Remove the concept of frames from timelines 2009-06-04 13:21:57 +01:00
test-scale.c [timeline] Remove the concept of frames from timelines 2009-06-04 13:21:57 +01:00
test-score.c [timeline] Remove the concept of frames from timelines 2009-06-04 13:21:57 +01:00
test-script.c Remove usage of the grave accent as quotation mark 2009-03-17 14:13:31 +00:00
test-shader.c Uniformly use floats in Actor properties 2009-06-01 14:57:18 +01:00
test-stage-read-pixels.c Remove Units from the public API 2009-05-06 16:44:47 +01:00
test-text-field.c [units] Rework Units into logical distance value 2009-06-04 16:30:31 +01:00
test-text.c [tests] Update the ClutterText interactive test 2009-01-07 15:54:08 +00:00
test-texture-async.c [texture] Fix error reporting on ::load-finished 2009-06-06 16:13:41 +01:00
test-texture-quality.c [timeline] Remove the concept of frames from timelines 2009-06-04 13:21:57 +01:00
test-textures.c Bug 1162 - Re-works the tests/ to use the glib-2.16 unit testing 2008-11-07 19:32:28 +00:00
test-threads.c [timeline] Remove the concept of frames from timelines 2009-06-04 13:21:57 +01:00
test-unproject.c Remove Units from the public API 2009-05-06 16:44:47 +01:00
test-viewport.c [timeline] Remove the concept of frames from timelines 2009-06-04 13:21:57 +01:00
wrapper.sh Bug 1162 - Re-works the tests/ to use the glib-2.16 unit testing 2008-11-07 19:32:28 +00:00