8790306629
The additional check draws another front facing rectangle but this time with the texture coords flipped on the x axis. The code that handles sliced textures in cogl-primitives.c makes some suspicious changes to the geometry when the texture coords are inverted. |
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.. | ||
ADDING_NEW_TESTS | ||
Makefile.am | ||
test-actor-invariants.c | ||
test-actor-size.c | ||
test-anchors.c | ||
test-backface-culling.c | ||
test-binding-pool.c | ||
test-blend-strings.c | ||
test-clutter-fixed.c | ||
test-clutter-rectangle.c | ||
test-clutter-text.c | ||
test-clutter-units.c | ||
test-color.c | ||
test-conform-common.c | ||
test-conform-common.h | ||
test-conform-main.c | ||
test-group.c | ||
test-launcher.sh | ||
test-materials.c | ||
test-model.c | ||
test-npot-texture.c | ||
test-paint-opacity.c | ||
test-path.c | ||
test-pick.c | ||
test-premult.c | ||
test-text-cache.c | ||
test-timeline-interpolate.c | ||
test-timeline-rewind.c | ||
test-timeline.c | ||
test-vertex-buffer-contiguous.c | ||
test-vertex-buffer-interleved.c | ||
test-vertex-buffer-mutability.c |