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wip/nielsd
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wip/carlos
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29
.gitignore
vendored
29
.gitignore
vendored
@@ -1,25 +1,9 @@
|
||||
Makefile
|
||||
Makefile.in
|
||||
Makefile.in.in
|
||||
aclocal.m4
|
||||
autom4te.cache
|
||||
build-aux
|
||||
compile
|
||||
config.guess
|
||||
config.h
|
||||
config.h.in
|
||||
config.log
|
||||
config.status
|
||||
config.sub
|
||||
configure
|
||||
depcomp
|
||||
install-sh
|
||||
intltool-extract.in
|
||||
intltool-merge.in
|
||||
libtool
|
||||
ltmain.sh
|
||||
missing
|
||||
.deps
|
||||
50-mutter-navigation.xml
|
||||
50-mutter-system.xml
|
||||
50-mutter-windows.xml
|
||||
@@ -33,15 +17,11 @@ mutter-wayland.desktop
|
||||
*.swp
|
||||
*.gir
|
||||
*.typelib
|
||||
stamp-h1
|
||||
*.gmo
|
||||
*.make
|
||||
*.log
|
||||
*.trs
|
||||
*~
|
||||
stamp-it
|
||||
.intltool-merge-cache
|
||||
ABOUT-NLS
|
||||
POTFILES
|
||||
Makevars.template
|
||||
po/*.header
|
||||
@@ -64,9 +44,7 @@ org.gnome.mutter.wayland.gschema.xml
|
||||
testasyncgetprop
|
||||
testboxes
|
||||
testgradient
|
||||
m4/*
|
||||
INSTALL
|
||||
mkinstalldirs
|
||||
meta-enum-types.[ch]
|
||||
src/stamp-meta-enum-types.h
|
||||
src/meta-dbus-display-config.[ch]
|
||||
@@ -122,13 +100,6 @@ doc/reference/meta-undocumented.txt
|
||||
doc/reference/meta-unused.txt
|
||||
doc/reference/meta-docs.sgml
|
||||
doc/reference/meta.types
|
||||
gtk-doc.m4
|
||||
intltool.m4
|
||||
libtool.m4
|
||||
ltoptions.m4
|
||||
ltsugar.m4
|
||||
ltversion.m4
|
||||
lt~obsolete.m4
|
||||
.dirstamp
|
||||
**/tags.*
|
||||
build/
|
||||
|
@@ -17,8 +17,4 @@ test-mutter:
|
||||
- meson . build -Degl_device=true -Dwayland_eglstream=true
|
||||
- ninja -C build
|
||||
- glib-compile-schemas $PWD/build/data
|
||||
- env XDG_RUNTIME_DIR=/tmp/ GSETTINGS_SCHEMA_DIR=$PWD/build/data dbus-run-session -- xvfb-run -s '+iglx -noreset' meson test -C build --verbose --no-stdsplit
|
||||
artifacts:
|
||||
paths:
|
||||
- build/meson-logs
|
||||
when: on_failure
|
||||
- env XDG_RUNTIME_DIR=/tmp/ GSETTINGS_SCHEMA_DIR=$PWD/build/data dbus-run-session -- xvfb-run -s '+iglx -noreset' meson test -C build -t 10 --verbose --no-stdsplit --wrap catchsegv
|
||||
|
@@ -10,5 +10,11 @@ RUN dnf -y update && dnf -y upgrade && \
|
||||
# For running unit tests
|
||||
dnf install -y xorg-x11-server-Xvfb mesa-dri-drivers dbus dbus-x11 && \
|
||||
|
||||
# Unpackaged versions
|
||||
dnf install -y https://copr-be.cloud.fedoraproject.org/results/jadahl/mutter-ci/fedora-29-x86_64/00836095-gsettings-desktop-schemas/gsettings-desktop-schemas-3.30.1-1.20181206git918efdd69be53.fc29.x86_64.rpm https://copr-be.cloud.fedoraproject.org/results/jadahl/mutter-ci/fedora-29-x86_64/00836095-gsettings-desktop-schemas/gsettings-desktop-schemas-devel-3.30.1-1.20181206git918efdd69be53.fc29.x86_64.rpm && \
|
||||
|
||||
# Packages not yet in stable
|
||||
dnf install -y https://kojipkgs.fedoraproject.org//packages/pipewire/0.2.5/1.fc29/x86_64/pipewire-0.2.5-1.fc29.x86_64.rpm https://kojipkgs.fedoraproject.org//packages/pipewire/0.2.5/1.fc29/x86_64/pipewire-devel-0.2.5-1.fc29.x86_64.rpm https://kojipkgs.fedoraproject.org//packages/pipewire/0.2.5/1.fc29/x86_64/pipewire-libs-0.2.5-1.fc29.x86_64.rpm && \
|
||||
|
||||
dnf install -y intltool redhat-rpm-config make && \
|
||||
dnf clean all
|
||||
|
13
Makefile.am
13
Makefile.am
@@ -1,13 +0,0 @@
|
||||
pkgdatadir = $(datadir)/mutter-$(LIBMUTTER_API_VERSION)
|
||||
pkglibdir = $(libdir)/mutter-$(LIBMUTTER_API_VERSION)
|
||||
|
||||
SUBDIRS = cogl clutter data src po doc
|
||||
|
||||
ACLOCAL_AMFLAGS = -I m4 ${ACLOCAL_FLAGS}
|
||||
|
||||
DISTCLEANFILES = \
|
||||
intltool-extract \
|
||||
intltool-merge \
|
||||
intltool-update \
|
||||
po/stamp-it \
|
||||
po/.intltool-merge-cache
|
29
NEWS
29
NEWS
@@ -1,3 +1,32 @@
|
||||
3.31.4
|
||||
======
|
||||
* keybindings: Limit corner move to current monitor [Jānis; #320]
|
||||
* xdg-output: Report rotated physical dimensions [Olivier; #369]
|
||||
* Add continuous integration pipeline [Jonas; #193]
|
||||
* Improve performance on secondary GPUs [Pekka; #323, !313]
|
||||
* Use the actual hardware refresh rate [Daniel; #781296]
|
||||
* Remove hide-titlebar-when-maximized support [Florian; !221]
|
||||
* wayland: Implement buffer transforms [Robert; !322]
|
||||
* Remove ability to externally set sync-to-vblank [Georges; !191]
|
||||
* Turn off touchscreens together with DPMS [Carlos; gnome-settings-daemon#29]
|
||||
* Mipmap the wallpaper when shrinking [Daniel; gnome-shell#254]
|
||||
* Implement RecordWindow method for screen-casts [Olivier; !306]
|
||||
* Fix EGLStream texture downloading [Jonas; !362]
|
||||
* Split out display-server-specific code from MetaWindowActor [Georges; !368]
|
||||
* Improve render performance on some KMS devices with software GL [Jonas; #106]
|
||||
* Fix damage area of transformed surfaces [Robert; !366]
|
||||
* Remove autotools support [George]
|
||||
* Misc. bug fixes and cleanups [Jonas, Alan, Olivier, Carlos, Javier, Peter,
|
||||
Daniel, Robert, Florian; !309, #790207, #272, #393, #276, #404, #104, !343,
|
||||
#765011, #786663, #342, !356, #414, #782344, #781034, #423, !374, !382, !383]
|
||||
|
||||
Contributors:
|
||||
Jonas Ådahl, Nikita Churaev, Alan Coopersmith, Jānis Džeriņš, Olivier Fourdan,
|
||||
Carlos Garnacho, Niels De Graef, Peter Hutterer, Javier Jardón,
|
||||
Abderrahim Kitouni, Andre Klapper, Ting-Wei Lan, Robert Mader,
|
||||
Emilio Pozuelo Monfort, Florian Müllner, Georges Basile Stavracas Neto,
|
||||
Pekka Paalanen, Daniel Stone, Marco Trevisan (Treviño), Daniel van Vugt
|
||||
|
||||
3.31.2
|
||||
======
|
||||
* Fix handling of non-UTF8 encodings [Florian; !227]
|
||||
|
28
autogen.sh
28
autogen.sh
@@ -1,28 +0,0 @@
|
||||
#!/bin/sh
|
||||
# Run this to generate all the initial makefiles, etc.
|
||||
|
||||
srcdir=`dirname $0`
|
||||
test -z "$srcdir" && srcdir=.
|
||||
|
||||
REQUIRED_AUTOMAKE_VERSION=1.11
|
||||
|
||||
olddir="$(pwd)"
|
||||
|
||||
cd "${srcdir}"
|
||||
|
||||
(test -f configure.ac \
|
||||
&& test -d src) || {
|
||||
echo -n "**Error**: Directory "\`$srcdir\'" does not look like the"
|
||||
echo " top-level mutter directory"
|
||||
exit 1
|
||||
}
|
||||
|
||||
aclocal --install || exit 1
|
||||
intltoolize --force --copy --automake || exit 1
|
||||
autoreconf --verbose --force --install || exit 1
|
||||
|
||||
cd "${olddir}"
|
||||
|
||||
if [ "$NOCONFIGURE" = "" ]; then
|
||||
"${srcdir}/configure" "$@" || exit 1
|
||||
fi
|
@@ -1,49 +0,0 @@
|
||||
NULL =
|
||||
|
||||
SUBDIRS = build clutter tests
|
||||
|
||||
DIST_SUBDIRS = clutter tests build
|
||||
|
||||
# XXX - this is a massive hack to make autoreconf honour the ACLOCAL_FLAGS
|
||||
# that jhbuild sets while still retaining build/autotools as the authoritative
|
||||
# source for m4 macros
|
||||
ACLOCAL_AMFLAGS = -I build/autotools ${ACLOCAL_FLAGS}
|
||||
|
||||
CLEANFILES = $(pcfiles)
|
||||
|
||||
DISTCLEANFILES =
|
||||
|
||||
DISTCHECK_CONFIGURE_FLAGS = --enable-maintainer-flags
|
||||
|
||||
# proxy rules for tests
|
||||
test-report full-report:
|
||||
$(MAKE) -C tests/conform $(@)
|
||||
|
||||
perf-report:
|
||||
$(MAKE) -C tests/performance $(@)
|
||||
|
||||
if ENABLE_GCOV
|
||||
# use recursive makes in order to ignore errors during check/perf
|
||||
lcov:
|
||||
-$(MAKE) $(AM_MAKEFLAGS) -C clutter check
|
||||
-$(MAKE) $(AM_MAKEFLAGS) -C tests/conform test
|
||||
$(MAKE) $(AM_MAKEFLAGS) genlcov
|
||||
|
||||
# we have to massage the lcov.info file slightly to hide the effect of libtool
|
||||
# placing the objects files in the .libs/ directory separate from the *.c
|
||||
genlcov:
|
||||
$(LTP) --directory $(top_builddir) --capture --output-file clutter-lcov.info --test-name CLUTTER_TEST --no-checksum
|
||||
$(SED) -e 's#.libs/##' < clutter-lcov.info > clutter-lcov.info.tmp
|
||||
LANG=C $(LTP_GENHTML) --prefix $(top_builddir) --output-directory clutter-lcov --title "Clutter Code Coverage" --show-details clutter-lcov.info.tmp
|
||||
rm -f clutter-lcov.info.tmp
|
||||
|
||||
lcov-clean:
|
||||
-$(LTP) --directory $(top_builddir) -z
|
||||
-$(RM) -rf clutter-lcov.info clutter-lcov
|
||||
else
|
||||
lcov genlcov lcov-clean:
|
||||
@echo You need to configure Clutter with support for gcov enabled.
|
||||
@echo e.g., ./configure --enable-gcov
|
||||
endif
|
||||
|
||||
.PHONY: test-report full-report perf-report lcov genlcov lcov-clean
|
@@ -1 +0,0 @@
|
||||
SUBDIRS = autotools
|
8
clutter/build/autotools/.gitignore
vendored
8
clutter/build/autotools/.gitignore
vendored
@@ -1,8 +0,0 @@
|
||||
gtk-doc.m4
|
||||
libtool.m4
|
||||
ltoptions.m4
|
||||
ltsugar.m4
|
||||
ltversion.m4
|
||||
lt~obsolete.m4
|
||||
shave
|
||||
shave-libtool
|
@@ -1,10 +0,0 @@
|
||||
NULL =
|
||||
|
||||
EXTRA_DIST = \
|
||||
introspection.m4 \
|
||||
as-compiler-flag.m4 \
|
||||
glibtests.m4 \
|
||||
glib-tap.mk \
|
||||
tap-driver.sh \
|
||||
tap-test \
|
||||
$(NULL)
|
@@ -1,62 +0,0 @@
|
||||
dnl as-compiler-flag.m4 0.1.0
|
||||
|
||||
dnl autostars m4 macro for detection of compiler flags
|
||||
|
||||
dnl David Schleef <ds@schleef.org>
|
||||
|
||||
dnl $Id: as-compiler-flag.m4,v 1.1 2005/12/15 23:35:19 ds Exp $
|
||||
|
||||
dnl AS_COMPILER_FLAG(CFLAGS, ACTION-IF-ACCEPTED, [ACTION-IF-NOT-ACCEPTED])
|
||||
dnl Tries to compile with the given CFLAGS.
|
||||
dnl Runs ACTION-IF-ACCEPTED if the compiler can compile with the flags,
|
||||
dnl and ACTION-IF-NOT-ACCEPTED otherwise.
|
||||
|
||||
AC_DEFUN([AS_COMPILER_FLAG],
|
||||
[
|
||||
AC_MSG_CHECKING([to see if compiler understands $1])
|
||||
|
||||
save_CFLAGS="$CFLAGS"
|
||||
CFLAGS="$CFLAGS $1"
|
||||
|
||||
AC_TRY_COMPILE([ ], [], [flag_ok=yes], [flag_ok=no])
|
||||
CFLAGS="$save_CFLAGS"
|
||||
|
||||
if test "X$flag_ok" = Xyes ; then
|
||||
m4_ifvaln([$2],[$2])
|
||||
true
|
||||
else
|
||||
m4_ifvaln([$3],[$3])
|
||||
true
|
||||
fi
|
||||
AC_MSG_RESULT([$flag_ok])
|
||||
])
|
||||
|
||||
dnl AS_COMPILER_FLAGS(VAR, FLAGS)
|
||||
dnl Tries to compile with the given CFLAGS.
|
||||
|
||||
AC_DEFUN([AS_COMPILER_FLAGS],
|
||||
[
|
||||
list=$2
|
||||
flags_supported=""
|
||||
flags_unsupported=""
|
||||
AC_MSG_CHECKING([for supported compiler flags])
|
||||
for each in $list
|
||||
do
|
||||
save_CFLAGS="$CFLAGS"
|
||||
CFLAGS="$CFLAGS $each"
|
||||
AC_TRY_COMPILE([ ], [], [flag_ok=yes], [flag_ok=no])
|
||||
CFLAGS="$save_CFLAGS"
|
||||
|
||||
if test "X$flag_ok" = Xyes ; then
|
||||
flags_supported="$flags_supported $each"
|
||||
else
|
||||
flags_unsupported="$flags_unsupported $each"
|
||||
fi
|
||||
done
|
||||
AC_MSG_RESULT([$flags_supported])
|
||||
if test "X$flags_unsupported" != X ; then
|
||||
AC_MSG_WARN([unsupported compiler flags: $flags_unsupported])
|
||||
fi
|
||||
$1="$$1 $flags_supported"
|
||||
])
|
||||
|
@@ -1,134 +0,0 @@
|
||||
# GLIB - Library of useful C routines
|
||||
|
||||
TESTS_ENVIRONMENT= \
|
||||
G_TEST_SRCDIR="$(abs_srcdir)" \
|
||||
G_TEST_BUILDDIR="$(abs_builddir)" \
|
||||
G_DEBUG=gc-friendly \
|
||||
MALLOC_CHECK_=2 \
|
||||
MALLOC_PERTURB_=$$(($${RANDOM:-256} % 256))
|
||||
LOG_DRIVER = env AM_TAP_AWK='$(AWK)' $(SHELL) $(top_srcdir)/build/autotools/tap-driver.sh
|
||||
LOG_COMPILER = $(top_srcdir)/build/autotools/tap-test
|
||||
|
||||
NULL =
|
||||
|
||||
# initialize variables for unconditional += appending
|
||||
BUILT_SOURCES =
|
||||
BUILT_EXTRA_DIST =
|
||||
CLEANFILES = *.log *.trs
|
||||
DISTCLEANFILES =
|
||||
MAINTAINERCLEANFILES =
|
||||
EXTRA_DIST =
|
||||
TESTS =
|
||||
|
||||
installed_test_LTLIBRARIES =
|
||||
installed_test_PROGRAMS =
|
||||
installed_test_SCRIPTS =
|
||||
nobase_installed_test_DATA =
|
||||
|
||||
noinst_LTLIBRARIES =
|
||||
noinst_PROGRAMS =
|
||||
noinst_SCRIPTS =
|
||||
noinst_DATA =
|
||||
|
||||
check_LTLIBRARIES =
|
||||
check_PROGRAMS =
|
||||
check_SCRIPTS =
|
||||
check_DATA =
|
||||
|
||||
# We support a fairly large range of possible variables. It is expected that all types of files in a test suite
|
||||
# will belong in exactly one of the following variables.
|
||||
#
|
||||
# First, we support the usual automake suffixes, but in lowercase, with the customary meaning:
|
||||
#
|
||||
# test_programs, test_scripts, test_data, test_ltlibraries
|
||||
#
|
||||
# The above are used to list files that are involved in both uninstalled and installed testing. The
|
||||
# test_programs and test_scripts are taken to be actual testcases and will be run as part of the test suite.
|
||||
# Note that _data is always used with the nobase_ automake variable name to ensure that installed test data is
|
||||
# installed in the same way as it appears in the package layout.
|
||||
#
|
||||
# In order to mark a particular file as being only for one type of testing, use 'installed' or 'uninstalled',
|
||||
# like so:
|
||||
#
|
||||
# installed_test_programs, uninstalled_test_programs
|
||||
# installed_test_scripts, uninstalled_test_scripts
|
||||
# installed_test_data, uninstalled_test_data
|
||||
# installed_test_ltlibraries, uninstalled_test_ltlibraries
|
||||
#
|
||||
# Additionally, we support 'extra' infixes for programs and scripts. This is used for support programs/scripts
|
||||
# that should not themselves be run as testcases (but exist to be used from other testcases):
|
||||
#
|
||||
# test_extra_programs, installed_test_extra_programs, uninstalled_test_extra_programs
|
||||
# test_extra_scripts, installed_test_extra_scripts, uninstalled_test_extra_scripts
|
||||
#
|
||||
# Additionally, for _scripts and _data, we support the customary dist_ prefix so that the named script or data
|
||||
# file automatically end up in the tarball.
|
||||
#
|
||||
# dist_test_scripts, dist_test_data, dist_test_extra_scripts
|
||||
# dist_installed_test_scripts, dist_installed_test_data, dist_installed_test_extra_scripts
|
||||
# dist_uninstalled_test_scripts, dist_uninstalled_test_data, dist_uninstalled_test_extra_scripts
|
||||
#
|
||||
# Note that no file is automatically disted unless it appears in one of the dist_ variables. This follows the
|
||||
# standard automake convention of not disting programs scripts or data by default.
|
||||
#
|
||||
# test_programs, test_scripts, uninstalled_test_programs and uninstalled_test_scripts (as well as their disted
|
||||
# variants) will be run as part of the in-tree 'make check'. These are all assumed to be runnable under
|
||||
# gtester. That's a bit strange for scripts, but it's possible.
|
||||
|
||||
TESTS += $(test_programs) $(test_scripts) $(uninstalled_test_programs) $(uninstalled_test_scripts) \
|
||||
$(dist_test_scripts) $(dist_uninstalled_test_scripts)
|
||||
|
||||
# Note: build even the installed-only targets during 'make check' to ensure that they still work.
|
||||
# We need to do a bit of trickery here and manage disting via EXTRA_DIST instead of using dist_ prefixes to
|
||||
# prevent automake from mistreating gmake functions like $(wildcard ...) and $(addprefix ...) as if they were
|
||||
# filenames, including removing duplicate instances of the opening part before the space, eg. '$(addprefix'.
|
||||
all_test_programs = $(test_programs) $(uninstalled_test_programs) $(installed_test_programs) \
|
||||
$(test_extra_programs) $(uninstalled_test_extra_programs) $(installed_test_extra_programs)
|
||||
all_test_scripts = $(test_scripts) $(uninstalled_test_scripts) $(installed_test_scripts) \
|
||||
$(test_extra_scripts) $(uninstalled_test_extra_scripts) $(installed_test_extra_scripts)
|
||||
all_dist_test_scripts = $(dist_test_scripts) $(dist_uninstalled_test_scripts) $(dist_installed_test_scripts) \
|
||||
$(dist_test_extra_scripts) $(dist_uninstalled_test_extra_scripts) $(dist_installed_test_extra_scripts)
|
||||
all_test_scripts += $(all_dist_test_scripts)
|
||||
EXTRA_DIST += $(all_dist_test_scripts)
|
||||
all_test_data = $(test_data) $(uninstalled_test_data) $(installed_test_data)
|
||||
all_dist_test_data = $(dist_test_data) $(dist_uninstalled_test_data) $(dist_installed_test_data)
|
||||
all_test_data += $(all_dist_test_data)
|
||||
EXTRA_DIST += $(all_dist_test_data)
|
||||
all_test_ltlibs = $(test_ltlibraries) $(uninstalled_test_ltlibraries) $(installed_test_ltlibraries)
|
||||
|
||||
if ENABLE_ALWAYS_BUILD_TESTS
|
||||
noinst_LTLIBRARIES += $(all_test_ltlibs)
|
||||
noinst_PROGRAMS += $(all_test_programs)
|
||||
noinst_SCRIPTS += $(all_test_scripts)
|
||||
noinst_DATA += $(all_test_data)
|
||||
else
|
||||
check_LTLIBRARIES += $(all_test_ltlibs)
|
||||
check_PROGRAMS += $(all_test_programs)
|
||||
check_SCRIPTS += $(all_test_scripts)
|
||||
check_DATA += $(all_test_data)
|
||||
endif
|
||||
|
||||
if ENABLE_INSTALLED_TESTS
|
||||
installed_test_PROGRAMS += $(test_programs) $(installed_test_programs) \
|
||||
$(test_extra_programs) $(installed_test_extra_programs)
|
||||
installed_test_SCRIPTS += $(test_scripts) $(installed_test_scripts) \
|
||||
$(test_extra_scripts) $(test_installed_extra_scripts)
|
||||
installed_test_SCRIPTS += $(dist_test_scripts) $(dist_test_extra_scripts) \
|
||||
$(dist_installed_test_scripts) $(dist_installed_test_extra_scripts)
|
||||
nobase_installed_test_DATA += $(test_data) $(installed_test_data)
|
||||
nobase_installed_test_DATA += $(dist_test_data) $(dist_installed_test_data)
|
||||
installed_test_LTLIBRARIES += $(test_ltlibraries) $(installed_test_ltlibraries)
|
||||
installed_testcases = $(test_programs) $(installed_test_programs) \
|
||||
$(test_scripts) $(installed_test_scripts) \
|
||||
$(dist_test_scripts) $(dist_installed_test_scripts)
|
||||
|
||||
installed_test_meta_DATA = $(installed_testcases:=.test)
|
||||
|
||||
%.test: %$(EXEEXT) Makefile
|
||||
$(AM_V_GEN) (echo '[Test]' > $@.tmp; \
|
||||
echo 'Type=session' >> $@.tmp; \
|
||||
echo 'Exec=env G_ENABLE_DIAGNOSTIC=0 CLUTTER_ENABLE_DIAGNOSTIC=0 $(installed_testdir)/$<' >> $@.tmp; \
|
||||
mv $@.tmp $@)
|
||||
|
||||
CLEANFILES += $(installed_test_meta_DATA)
|
||||
endif
|
@@ -1,28 +0,0 @@
|
||||
dnl GLIB_TESTS
|
||||
dnl
|
||||
|
||||
AC_DEFUN([GLIB_TESTS],
|
||||
[
|
||||
AC_ARG_ENABLE(installed-tests,
|
||||
AS_HELP_STRING([--enable-installed-tests],
|
||||
[Enable installation of some test cases]),
|
||||
[case ${enableval} in
|
||||
yes) ENABLE_INSTALLED_TESTS="1" ;;
|
||||
no) ENABLE_INSTALLED_TESTS="" ;;
|
||||
*) AC_MSG_ERROR([bad value ${enableval} for --enable-installed-tests]) ;;
|
||||
esac])
|
||||
AM_CONDITIONAL([ENABLE_INSTALLED_TESTS], test "$ENABLE_INSTALLED_TESTS" = "1")
|
||||
AC_ARG_ENABLE(always-build-tests,
|
||||
AS_HELP_STRING([--enable-always-build-tests],
|
||||
[Enable always building tests during 'make all']),
|
||||
[case ${enableval} in
|
||||
yes) ENABLE_ALWAYS_BUILD_TESTS="1" ;;
|
||||
no) ENABLE_ALWAYS_BUILD_TESTS="" ;;
|
||||
*) AC_MSG_ERROR([bad value ${enableval} for --enable-always-build-tests]) ;;
|
||||
esac])
|
||||
AM_CONDITIONAL([ENABLE_ALWAYS_BUILD_TESTS], test "$ENABLE_ALWAYS_BUILD_TESTS" = "1")
|
||||
if test "$ENABLE_INSTALLED_TESTS" = "1"; then
|
||||
AC_SUBST(installed_test_metadir, [${datadir}/installed-tests/]AC_PACKAGE_NAME)
|
||||
AC_SUBST(installed_testdir, [${libexecdir}/installed-tests/]AC_PACKAGE_NAME)
|
||||
fi
|
||||
])
|
@@ -1,96 +0,0 @@
|
||||
dnl -*- mode: autoconf -*-
|
||||
dnl Copyright 2009 Johan Dahlin
|
||||
dnl
|
||||
dnl This file is free software; the author(s) gives unlimited
|
||||
dnl permission to copy and/or distribute it, with or without
|
||||
dnl modifications, as long as this notice is preserved.
|
||||
dnl
|
||||
|
||||
# serial 1
|
||||
|
||||
m4_define([_GOBJECT_INTROSPECTION_CHECK_INTERNAL],
|
||||
[
|
||||
AC_BEFORE([AC_PROG_LIBTOOL],[$0])dnl setup libtool first
|
||||
AC_BEFORE([AM_PROG_LIBTOOL],[$0])dnl setup libtool first
|
||||
AC_BEFORE([LT_INIT],[$0])dnl setup libtool first
|
||||
|
||||
dnl enable/disable introspection
|
||||
m4_if([$2], [require],
|
||||
[dnl
|
||||
enable_introspection=yes
|
||||
],[dnl
|
||||
AC_ARG_ENABLE(introspection,
|
||||
AS_HELP_STRING([--enable-introspection[=@<:@no/auto/yes@:>@]],
|
||||
[Enable introspection for this build]),,
|
||||
[enable_introspection=auto])
|
||||
])dnl
|
||||
|
||||
AC_MSG_CHECKING([for gobject-introspection])
|
||||
|
||||
dnl presence/version checking
|
||||
AS_CASE([$enable_introspection],
|
||||
[no], [dnl
|
||||
found_introspection="no (disabled, use --enable-introspection to enable)"
|
||||
],dnl
|
||||
[yes],[dnl
|
||||
PKG_CHECK_EXISTS([gobject-introspection-1.0],,
|
||||
AC_MSG_ERROR([gobject-introspection-1.0 is not installed]))
|
||||
PKG_CHECK_EXISTS([gobject-introspection-1.0 >= $1],
|
||||
found_introspection=yes,
|
||||
AC_MSG_ERROR([You need to have gobject-introspection >= $1 installed to build AC_PACKAGE_NAME]))
|
||||
],dnl
|
||||
[auto],[dnl
|
||||
PKG_CHECK_EXISTS([gobject-introspection-1.0 >= $1], found_introspection=yes, found_introspection=no)
|
||||
dnl Canonicalize enable_introspection
|
||||
enable_introspection=$found_introspection
|
||||
],dnl
|
||||
[dnl
|
||||
AC_MSG_ERROR([invalid argument passed to --enable-introspection, should be one of @<:@no/auto/yes@:>@])
|
||||
])dnl
|
||||
|
||||
AC_MSG_RESULT([$found_introspection])
|
||||
|
||||
INTROSPECTION_SCANNER=
|
||||
INTROSPECTION_COMPILER=
|
||||
INTROSPECTION_GENERATE=
|
||||
INTROSPECTION_GIRDIR=
|
||||
INTROSPECTION_TYPELIBDIR=
|
||||
if test "x$found_introspection" = "xyes"; then
|
||||
INTROSPECTION_SCANNER=`$PKG_CONFIG --variable=g_ir_scanner gobject-introspection-1.0`
|
||||
INTROSPECTION_COMPILER=`$PKG_CONFIG --variable=g_ir_compiler gobject-introspection-1.0`
|
||||
INTROSPECTION_GENERATE=`$PKG_CONFIG --variable=g_ir_generate gobject-introspection-1.0`
|
||||
INTROSPECTION_GIRDIR=`$PKG_CONFIG --variable=girdir gobject-introspection-1.0`
|
||||
INTROSPECTION_TYPELIBDIR="$($PKG_CONFIG --variable=typelibdir gobject-introspection-1.0)"
|
||||
INTROSPECTION_CFLAGS=`$PKG_CONFIG --cflags gobject-introspection-1.0`
|
||||
INTROSPECTION_LIBS=`$PKG_CONFIG --libs gobject-introspection-1.0`
|
||||
INTROSPECTION_MAKEFILE=`$PKG_CONFIG --variable=datadir gobject-introspection-1.0`/gobject-introspection-1.0/Makefile.introspection
|
||||
fi
|
||||
AC_SUBST(INTROSPECTION_SCANNER)
|
||||
AC_SUBST(INTROSPECTION_COMPILER)
|
||||
AC_SUBST(INTROSPECTION_GENERATE)
|
||||
AC_SUBST(INTROSPECTION_GIRDIR)
|
||||
AC_SUBST(INTROSPECTION_TYPELIBDIR)
|
||||
AC_SUBST(INTROSPECTION_CFLAGS)
|
||||
AC_SUBST(INTROSPECTION_LIBS)
|
||||
AC_SUBST(INTROSPECTION_MAKEFILE)
|
||||
|
||||
AM_CONDITIONAL(HAVE_INTROSPECTION, test "x$found_introspection" = "xyes")
|
||||
])
|
||||
|
||||
|
||||
dnl Usage:
|
||||
dnl GOBJECT_INTROSPECTION_CHECK([minimum-g-i-version])
|
||||
|
||||
AC_DEFUN([GOBJECT_INTROSPECTION_CHECK],
|
||||
[
|
||||
_GOBJECT_INTROSPECTION_CHECK_INTERNAL([$1])
|
||||
])
|
||||
|
||||
dnl Usage:
|
||||
dnl GOBJECT_INTROSPECTION_REQUIRE([minimum-g-i-version])
|
||||
|
||||
|
||||
AC_DEFUN([GOBJECT_INTROSPECTION_REQUIRE],
|
||||
[
|
||||
_GOBJECT_INTROSPECTION_CHECK_INTERNAL([$1], [require])
|
||||
])
|
@@ -1,652 +0,0 @@
|
||||
#! /bin/sh
|
||||
# Copyright (C) 2011-2013 Free Software Foundation, Inc.
|
||||
#
|
||||
# This program is free software; you can redistribute it and/or modify
|
||||
# it under the terms of the GNU General Public License as published by
|
||||
# the Free Software Foundation; either version 2, or (at your option)
|
||||
# any later version.
|
||||
#
|
||||
# This program is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
# GNU General Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU General Public License
|
||||
# along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
# As a special exception to the GNU General Public License, if you
|
||||
# distribute this file as part of a program that contains a
|
||||
# configuration script generated by Autoconf, you may include it under
|
||||
# the same distribution terms that you use for the rest of that program.
|
||||
|
||||
# This file is maintained in Automake, please report
|
||||
# bugs to <bug-automake@gnu.org> or send patches to
|
||||
# <automake-patches@gnu.org>.
|
||||
|
||||
scriptversion=2011-12-27.17; # UTC
|
||||
|
||||
# Make unconditional expansion of undefined variables an error. This
|
||||
# helps a lot in preventing typo-related bugs.
|
||||
set -u
|
||||
|
||||
me=tap-driver.sh
|
||||
|
||||
fatal ()
|
||||
{
|
||||
echo "$me: fatal: $*" >&2
|
||||
exit 1
|
||||
}
|
||||
|
||||
usage_error ()
|
||||
{
|
||||
echo "$me: $*" >&2
|
||||
print_usage >&2
|
||||
exit 2
|
||||
}
|
||||
|
||||
print_usage ()
|
||||
{
|
||||
cat <<END
|
||||
Usage:
|
||||
tap-driver.sh --test-name=NAME --log-file=PATH --trs-file=PATH
|
||||
[--expect-failure={yes|no}] [--color-tests={yes|no}]
|
||||
[--enable-hard-errors={yes|no}] [--ignore-exit]
|
||||
[--diagnostic-string=STRING] [--merge|--no-merge]
|
||||
[--comments|--no-comments] [--] TEST-COMMAND
|
||||
The \`--test-name', \`--log-file' and \`--trs-file' options are mandatory.
|
||||
END
|
||||
}
|
||||
|
||||
# TODO: better error handling in option parsing (in particular, ensure
|
||||
# TODO: $log_file, $trs_file and $test_name are defined).
|
||||
test_name= # Used for reporting.
|
||||
log_file= # Where to save the result and output of the test script.
|
||||
trs_file= # Where to save the metadata of the test run.
|
||||
expect_failure=0
|
||||
color_tests=0
|
||||
merge=0
|
||||
ignore_exit=0
|
||||
comments=0
|
||||
diag_string='#'
|
||||
while test $# -gt 0; do
|
||||
case $1 in
|
||||
--help) print_usage; exit $?;;
|
||||
--version) echo "$me $scriptversion"; exit $?;;
|
||||
--test-name) test_name=$2; shift;;
|
||||
--log-file) log_file=$2; shift;;
|
||||
--trs-file) trs_file=$2; shift;;
|
||||
--color-tests) color_tests=$2; shift;;
|
||||
--expect-failure) expect_failure=$2; shift;;
|
||||
--enable-hard-errors) shift;; # No-op.
|
||||
--merge) merge=1;;
|
||||
--no-merge) merge=0;;
|
||||
--ignore-exit) ignore_exit=1;;
|
||||
--comments) comments=1;;
|
||||
--no-comments) comments=0;;
|
||||
--diagnostic-string) diag_string=$2; shift;;
|
||||
--) shift; break;;
|
||||
-*) usage_error "invalid option: '$1'";;
|
||||
esac
|
||||
shift
|
||||
done
|
||||
|
||||
test $# -gt 0 || usage_error "missing test command"
|
||||
|
||||
case $expect_failure in
|
||||
yes) expect_failure=1;;
|
||||
*) expect_failure=0;;
|
||||
esac
|
||||
|
||||
if test $color_tests = yes; then
|
||||
init_colors='
|
||||
color_map["red"]="[0;31m" # Red.
|
||||
color_map["grn"]="[0;32m" # Green.
|
||||
color_map["lgn"]="[1;32m" # Light green.
|
||||
color_map["blu"]="[1;34m" # Blue.
|
||||
color_map["mgn"]="[0;35m" # Magenta.
|
||||
color_map["std"]="[m" # No color.
|
||||
color_for_result["ERROR"] = "mgn"
|
||||
color_for_result["PASS"] = "grn"
|
||||
color_for_result["XPASS"] = "red"
|
||||
color_for_result["FAIL"] = "red"
|
||||
color_for_result["XFAIL"] = "lgn"
|
||||
color_for_result["SKIP"] = "blu"'
|
||||
else
|
||||
init_colors=''
|
||||
fi
|
||||
|
||||
# :; is there to work around a bug in bash 3.2 (and earlier) which
|
||||
# does not always set '$?' properly on redirection failure.
|
||||
# See the Autoconf manual for more details.
|
||||
:;{
|
||||
(
|
||||
# Ignore common signals (in this subshell only!), to avoid potential
|
||||
# problems with Korn shells. Some Korn shells are known to propagate
|
||||
# to themselves signals that have killed a child process they were
|
||||
# waiting for; this is done at least for SIGINT (and usually only for
|
||||
# it, in truth). Without the `trap' below, such a behaviour could
|
||||
# cause a premature exit in the current subshell, e.g., in case the
|
||||
# test command it runs gets terminated by a SIGINT. Thus, the awk
|
||||
# script we are piping into would never seen the exit status it
|
||||
# expects on its last input line (which is displayed below by the
|
||||
# last `echo $?' statement), and would thus die reporting an internal
|
||||
# error.
|
||||
# For more information, see the Autoconf manual and the threads:
|
||||
# <http://lists.gnu.org/archive/html/bug-autoconf/2011-09/msg00004.html>
|
||||
# <http://mail.opensolaris.org/pipermail/ksh93-integration-discuss/2009-February/004121.html>
|
||||
trap : 1 3 2 13 15
|
||||
if test $merge -gt 0; then
|
||||
exec 2>&1
|
||||
else
|
||||
exec 2>&3
|
||||
fi
|
||||
"$@"
|
||||
echo $?
|
||||
) | LC_ALL=C ${AM_TAP_AWK-awk} \
|
||||
-v me="$me" \
|
||||
-v test_script_name="$test_name" \
|
||||
-v log_file="$log_file" \
|
||||
-v trs_file="$trs_file" \
|
||||
-v expect_failure="$expect_failure" \
|
||||
-v merge="$merge" \
|
||||
-v ignore_exit="$ignore_exit" \
|
||||
-v comments="$comments" \
|
||||
-v diag_string="$diag_string" \
|
||||
'
|
||||
# FIXME: the usages of "cat >&3" below could be optimized when using
|
||||
# FIXME: GNU awk, and/on on systems that supports /dev/fd/.
|
||||
|
||||
# Implementation note: in what follows, `result_obj` will be an
|
||||
# associative array that (partly) simulates a TAP result object
|
||||
# from the `TAP::Parser` perl module.
|
||||
|
||||
## ----------- ##
|
||||
## FUNCTIONS ##
|
||||
## ----------- ##
|
||||
|
||||
function fatal(msg)
|
||||
{
|
||||
print me ": " msg | "cat >&2"
|
||||
exit 1
|
||||
}
|
||||
|
||||
function abort(where)
|
||||
{
|
||||
fatal("internal error " where)
|
||||
}
|
||||
|
||||
# Convert a boolean to a "yes"/"no" string.
|
||||
function yn(bool)
|
||||
{
|
||||
return bool ? "yes" : "no";
|
||||
}
|
||||
|
||||
function add_test_result(result)
|
||||
{
|
||||
if (!test_results_index)
|
||||
test_results_index = 0
|
||||
test_results_list[test_results_index] = result
|
||||
test_results_index += 1
|
||||
test_results_seen[result] = 1;
|
||||
}
|
||||
|
||||
# Whether the test script should be re-run by "make recheck".
|
||||
function must_recheck()
|
||||
{
|
||||
for (k in test_results_seen)
|
||||
if (k != "XFAIL" && k != "PASS" && k != "SKIP")
|
||||
return 1
|
||||
return 0
|
||||
}
|
||||
|
||||
# Whether the content of the log file associated to this test should
|
||||
# be copied into the "global" test-suite.log.
|
||||
function copy_in_global_log()
|
||||
{
|
||||
for (k in test_results_seen)
|
||||
if (k != "PASS")
|
||||
return 1
|
||||
return 0
|
||||
}
|
||||
|
||||
# FIXME: this can certainly be improved ...
|
||||
function get_global_test_result()
|
||||
{
|
||||
if ("ERROR" in test_results_seen)
|
||||
return "ERROR"
|
||||
if ("FAIL" in test_results_seen || "XPASS" in test_results_seen)
|
||||
return "FAIL"
|
||||
all_skipped = 1
|
||||
for (k in test_results_seen)
|
||||
if (k != "SKIP")
|
||||
all_skipped = 0
|
||||
if (all_skipped)
|
||||
return "SKIP"
|
||||
return "PASS";
|
||||
}
|
||||
|
||||
function stringify_result_obj(result_obj)
|
||||
{
|
||||
if (result_obj["is_unplanned"] || result_obj["number"] != testno)
|
||||
return "ERROR"
|
||||
|
||||
if (plan_seen == LATE_PLAN)
|
||||
return "ERROR"
|
||||
|
||||
if (result_obj["directive"] == "TODO")
|
||||
return result_obj["is_ok"] ? "XPASS" : "XFAIL"
|
||||
|
||||
if (result_obj["directive"] == "SKIP")
|
||||
return result_obj["is_ok"] ? "SKIP" : COOKED_FAIL;
|
||||
|
||||
if (length(result_obj["directive"]))
|
||||
abort("in function stringify_result_obj()")
|
||||
|
||||
return result_obj["is_ok"] ? COOKED_PASS : COOKED_FAIL
|
||||
}
|
||||
|
||||
function decorate_result(result)
|
||||
{
|
||||
color_name = color_for_result[result]
|
||||
if (color_name)
|
||||
return color_map[color_name] "" result "" color_map["std"]
|
||||
# If we are not using colorized output, or if we do not know how
|
||||
# to colorize the given result, we should return it unchanged.
|
||||
return result
|
||||
}
|
||||
|
||||
function report(result, details)
|
||||
{
|
||||
if (result ~ /^(X?(PASS|FAIL)|SKIP|ERROR)/)
|
||||
{
|
||||
msg = ": " test_script_name
|
||||
add_test_result(result)
|
||||
}
|
||||
else if (result == "#")
|
||||
{
|
||||
msg = " " test_script_name ":"
|
||||
}
|
||||
else
|
||||
{
|
||||
abort("in function report()")
|
||||
}
|
||||
if (length(details))
|
||||
msg = msg " " details
|
||||
# Output on console might be colorized.
|
||||
print decorate_result(result) msg
|
||||
# Log the result in the log file too, to help debugging (this is
|
||||
# especially true when said result is a TAP error or "Bail out!").
|
||||
print result msg | "cat >&3";
|
||||
}
|
||||
|
||||
function testsuite_error(error_message)
|
||||
{
|
||||
report("ERROR", "- " error_message)
|
||||
}
|
||||
|
||||
function handle_tap_result()
|
||||
{
|
||||
details = result_obj["number"];
|
||||
if (length(result_obj["description"]))
|
||||
details = details " " result_obj["description"]
|
||||
|
||||
if (plan_seen == LATE_PLAN)
|
||||
{
|
||||
details = details " # AFTER LATE PLAN";
|
||||
}
|
||||
else if (result_obj["is_unplanned"])
|
||||
{
|
||||
details = details " # UNPLANNED";
|
||||
}
|
||||
else if (result_obj["number"] != testno)
|
||||
{
|
||||
details = sprintf("%s # OUT-OF-ORDER (expecting %d)",
|
||||
details, testno);
|
||||
}
|
||||
else if (result_obj["directive"])
|
||||
{
|
||||
details = details " # " result_obj["directive"];
|
||||
if (length(result_obj["explanation"]))
|
||||
details = details " " result_obj["explanation"]
|
||||
}
|
||||
|
||||
report(stringify_result_obj(result_obj), details)
|
||||
}
|
||||
|
||||
# `skip_reason` should be empty whenever planned > 0.
|
||||
function handle_tap_plan(planned, skip_reason)
|
||||
{
|
||||
planned += 0 # Avoid getting confused if, say, `planned` is "00"
|
||||
if (length(skip_reason) && planned > 0)
|
||||
abort("in function handle_tap_plan()")
|
||||
if (plan_seen)
|
||||
{
|
||||
# Error, only one plan per stream is acceptable.
|
||||
testsuite_error("multiple test plans")
|
||||
return;
|
||||
}
|
||||
planned_tests = planned
|
||||
# The TAP plan can come before or after *all* the TAP results; we speak
|
||||
# respectively of an "early" or a "late" plan. If we see the plan line
|
||||
# after at least one TAP result has been seen, assume we have a late
|
||||
# plan; in this case, any further test result seen after the plan will
|
||||
# be flagged as an error.
|
||||
plan_seen = (testno >= 1 ? LATE_PLAN : EARLY_PLAN)
|
||||
# If testno > 0, we have an error ("too many tests run") that will be
|
||||
# automatically dealt with later, so do not worry about it here. If
|
||||
# $plan_seen is true, we have an error due to a repeated plan, and that
|
||||
# has already been dealt with above. Otherwise, we have a valid "plan
|
||||
# with SKIP" specification, and should report it as a particular kind
|
||||
# of SKIP result.
|
||||
if (planned == 0 && testno == 0)
|
||||
{
|
||||
if (length(skip_reason))
|
||||
skip_reason = "- " skip_reason;
|
||||
report("SKIP", skip_reason);
|
||||
}
|
||||
}
|
||||
|
||||
function extract_tap_comment(line)
|
||||
{
|
||||
if (index(line, diag_string) == 1)
|
||||
{
|
||||
# Strip leading `diag_string` from `line`.
|
||||
line = substr(line, length(diag_string) + 1)
|
||||
# And strip any leading and trailing whitespace left.
|
||||
sub("^[ \t]*", "", line)
|
||||
sub("[ \t]*$", "", line)
|
||||
# Return what is left (if any).
|
||||
return line;
|
||||
}
|
||||
return "";
|
||||
}
|
||||
|
||||
# When this function is called, we know that line is a TAP result line,
|
||||
# so that it matches the (perl) RE "^(not )?ok\b".
|
||||
function setup_result_obj(line)
|
||||
{
|
||||
# Get the result, and remove it from the line.
|
||||
result_obj["is_ok"] = (substr(line, 1, 2) == "ok" ? 1 : 0)
|
||||
sub("^(not )?ok[ \t]*", "", line)
|
||||
|
||||
# If the result has an explicit number, get it and strip it; otherwise,
|
||||
# automatically assing the next progresive number to it.
|
||||
if (line ~ /^[0-9]+$/ || line ~ /^[0-9]+[^a-zA-Z0-9_]/)
|
||||
{
|
||||
match(line, "^[0-9]+")
|
||||
# The final `+ 0` is to normalize numbers with leading zeros.
|
||||
result_obj["number"] = substr(line, 1, RLENGTH) + 0
|
||||
line = substr(line, RLENGTH + 1)
|
||||
}
|
||||
else
|
||||
{
|
||||
result_obj["number"] = testno
|
||||
}
|
||||
|
||||
if (plan_seen == LATE_PLAN)
|
||||
# No further test results are acceptable after a "late" TAP plan
|
||||
# has been seen.
|
||||
result_obj["is_unplanned"] = 1
|
||||
else if (plan_seen && testno > planned_tests)
|
||||
result_obj["is_unplanned"] = 1
|
||||
else
|
||||
result_obj["is_unplanned"] = 0
|
||||
|
||||
# Strip trailing and leading whitespace.
|
||||
sub("^[ \t]*", "", line)
|
||||
sub("[ \t]*$", "", line)
|
||||
|
||||
# This will have to be corrected if we have a "TODO"/"SKIP" directive.
|
||||
result_obj["description"] = line
|
||||
result_obj["directive"] = ""
|
||||
result_obj["explanation"] = ""
|
||||
|
||||
if (index(line, "#") == 0)
|
||||
return # No possible directive, nothing more to do.
|
||||
|
||||
# Directives are case-insensitive.
|
||||
rx = "[ \t]*#[ \t]*([tT][oO][dD][oO]|[sS][kK][iI][pP])[ \t]*"
|
||||
|
||||
# See whether we have the directive, and if yes, where.
|
||||
pos = match(line, rx "$")
|
||||
if (!pos)
|
||||
pos = match(line, rx "[^a-zA-Z0-9_]")
|
||||
|
||||
# If there was no TAP directive, we have nothing more to do.
|
||||
if (!pos)
|
||||
return
|
||||
|
||||
# Let`s now see if the TAP directive has been escaped. For example:
|
||||
# escaped: ok \# SKIP
|
||||
# not escaped: ok \\# SKIP
|
||||
# escaped: ok \\\\\# SKIP
|
||||
# not escaped: ok \ # SKIP
|
||||
if (substr(line, pos, 1) == "#")
|
||||
{
|
||||
bslash_count = 0
|
||||
for (i = pos; i > 1 && substr(line, i - 1, 1) == "\\"; i--)
|
||||
bslash_count += 1
|
||||
if (bslash_count % 2)
|
||||
return # Directive was escaped.
|
||||
}
|
||||
|
||||
# Strip the directive and its explanation (if any) from the test
|
||||
# description.
|
||||
result_obj["description"] = substr(line, 1, pos - 1)
|
||||
# Now remove the test description from the line, that has been dealt
|
||||
# with already.
|
||||
line = substr(line, pos)
|
||||
# Strip the directive, and save its value (normalized to upper case).
|
||||
sub("^[ \t]*#[ \t]*", "", line)
|
||||
result_obj["directive"] = toupper(substr(line, 1, 4))
|
||||
line = substr(line, 5)
|
||||
# Now get the explanation for the directive (if any), with leading
|
||||
# and trailing whitespace removed.
|
||||
sub("^[ \t]*", "", line)
|
||||
sub("[ \t]*$", "", line)
|
||||
result_obj["explanation"] = line
|
||||
}
|
||||
|
||||
function get_test_exit_message(status)
|
||||
{
|
||||
if (status == 0)
|
||||
return ""
|
||||
if (status !~ /^[1-9][0-9]*$/)
|
||||
abort("getting exit status")
|
||||
if (status < 127)
|
||||
exit_details = ""
|
||||
else if (status == 127)
|
||||
exit_details = " (command not found?)"
|
||||
else if (status >= 128 && status <= 255)
|
||||
exit_details = sprintf(" (terminated by signal %d?)", status - 128)
|
||||
else if (status > 256 && status <= 384)
|
||||
# We used to report an "abnormal termination" here, but some Korn
|
||||
# shells, when a child process die due to signal number n, can leave
|
||||
# in $? an exit status of 256+n instead of the more standard 128+n.
|
||||
# Apparently, both behaviours are allowed by POSIX (2008), so be
|
||||
# prepared to handle them both. See also Austing Group report ID
|
||||
# 0000051 <http://www.austingroupbugs.net/view.php?id=51>
|
||||
exit_details = sprintf(" (terminated by signal %d?)", status - 256)
|
||||
else
|
||||
# Never seen in practice.
|
||||
exit_details = " (abnormal termination)"
|
||||
return sprintf("exited with status %d%s", status, exit_details)
|
||||
}
|
||||
|
||||
function write_test_results()
|
||||
{
|
||||
print ":global-test-result: " get_global_test_result() > trs_file
|
||||
print ":recheck: " yn(must_recheck()) > trs_file
|
||||
print ":copy-in-global-log: " yn(copy_in_global_log()) > trs_file
|
||||
for (i = 0; i < test_results_index; i += 1)
|
||||
print ":test-result: " test_results_list[i] > trs_file
|
||||
close(trs_file);
|
||||
}
|
||||
|
||||
BEGIN {
|
||||
|
||||
## ------- ##
|
||||
## SETUP ##
|
||||
## ------- ##
|
||||
|
||||
'"$init_colors"'
|
||||
|
||||
# Properly initialized once the TAP plan is seen.
|
||||
planned_tests = 0
|
||||
|
||||
COOKED_PASS = expect_failure ? "XPASS": "PASS";
|
||||
COOKED_FAIL = expect_failure ? "XFAIL": "FAIL";
|
||||
|
||||
# Enumeration-like constants to remember which kind of plan (if any)
|
||||
# has been seen. It is important that NO_PLAN evaluates "false" as
|
||||
# a boolean.
|
||||
NO_PLAN = 0
|
||||
EARLY_PLAN = 1
|
||||
LATE_PLAN = 2
|
||||
|
||||
testno = 0 # Number of test results seen so far.
|
||||
bailed_out = 0 # Whether a "Bail out!" directive has been seen.
|
||||
|
||||
# Whether the TAP plan has been seen or not, and if yes, which kind
|
||||
# it is ("early" is seen before any test result, "late" otherwise).
|
||||
plan_seen = NO_PLAN
|
||||
|
||||
## --------- ##
|
||||
## PARSING ##
|
||||
## --------- ##
|
||||
|
||||
is_first_read = 1
|
||||
|
||||
while (1)
|
||||
{
|
||||
# Involutions required so that we are able to read the exit status
|
||||
# from the last input line.
|
||||
st = getline
|
||||
if (st < 0) # I/O error.
|
||||
fatal("I/O error while reading from input stream")
|
||||
else if (st == 0) # End-of-input
|
||||
{
|
||||
if (is_first_read)
|
||||
abort("in input loop: only one input line")
|
||||
break
|
||||
}
|
||||
if (is_first_read)
|
||||
{
|
||||
is_first_read = 0
|
||||
nextline = $0
|
||||
continue
|
||||
}
|
||||
else
|
||||
{
|
||||
curline = nextline
|
||||
nextline = $0
|
||||
$0 = curline
|
||||
}
|
||||
# Copy any input line verbatim into the log file.
|
||||
print | "cat >&3"
|
||||
# Parsing of TAP input should stop after a "Bail out!" directive.
|
||||
if (bailed_out)
|
||||
continue
|
||||
|
||||
# TAP test result.
|
||||
if ($0 ~ /^(not )?ok$/ || $0 ~ /^(not )?ok[^a-zA-Z0-9_]/)
|
||||
{
|
||||
testno += 1
|
||||
setup_result_obj($0)
|
||||
handle_tap_result()
|
||||
}
|
||||
# TAP plan (normal or "SKIP" without explanation).
|
||||
else if ($0 ~ /^1\.\.[0-9]+[ \t]*$/)
|
||||
{
|
||||
# The next two lines will put the number of planned tests in $0.
|
||||
sub("^1\\.\\.", "")
|
||||
sub("[^0-9]*$", "")
|
||||
handle_tap_plan($0, "")
|
||||
continue
|
||||
}
|
||||
# TAP "SKIP" plan, with an explanation.
|
||||
else if ($0 ~ /^1\.\.0+[ \t]*#/)
|
||||
{
|
||||
# The next lines will put the skip explanation in $0, stripping
|
||||
# any leading and trailing whitespace. This is a little more
|
||||
# tricky in truth, since we want to also strip a potential leading
|
||||
# "SKIP" string from the message.
|
||||
sub("^[^#]*#[ \t]*(SKIP[: \t][ \t]*)?", "")
|
||||
sub("[ \t]*$", "");
|
||||
handle_tap_plan(0, $0)
|
||||
}
|
||||
# "Bail out!" magic.
|
||||
# Older versions of prove and TAP::Harness (e.g., 3.17) did not
|
||||
# recognize a "Bail out!" directive when preceded by leading
|
||||
# whitespace, but more modern versions (e.g., 3.23) do. So we
|
||||
# emulate the latter, "more modern" behaviour.
|
||||
else if ($0 ~ /^[ \t]*Bail out!/)
|
||||
{
|
||||
bailed_out = 1
|
||||
# Get the bailout message (if any), with leading and trailing
|
||||
# whitespace stripped. The message remains stored in `$0`.
|
||||
sub("^[ \t]*Bail out![ \t]*", "");
|
||||
sub("[ \t]*$", "");
|
||||
# Format the error message for the
|
||||
bailout_message = "Bail out!"
|
||||
if (length($0))
|
||||
bailout_message = bailout_message " " $0
|
||||
testsuite_error(bailout_message)
|
||||
}
|
||||
# Maybe we have too look for dianogtic comments too.
|
||||
else if (comments != 0)
|
||||
{
|
||||
comment = extract_tap_comment($0);
|
||||
if (length(comment))
|
||||
report("#", comment);
|
||||
}
|
||||
}
|
||||
|
||||
## -------- ##
|
||||
## FINISH ##
|
||||
## -------- ##
|
||||
|
||||
# A "Bail out!" directive should cause us to ignore any following TAP
|
||||
# error, as well as a non-zero exit status from the TAP producer.
|
||||
if (!bailed_out)
|
||||
{
|
||||
if (!plan_seen)
|
||||
{
|
||||
testsuite_error("missing test plan")
|
||||
}
|
||||
else if (planned_tests != testno)
|
||||
{
|
||||
bad_amount = testno > planned_tests ? "many" : "few"
|
||||
testsuite_error(sprintf("too %s tests run (expected %d, got %d)",
|
||||
bad_amount, planned_tests, testno))
|
||||
}
|
||||
if (!ignore_exit)
|
||||
{
|
||||
# Fetch exit status from the last line.
|
||||
exit_message = get_test_exit_message(nextline)
|
||||
if (exit_message)
|
||||
testsuite_error(exit_message)
|
||||
}
|
||||
}
|
||||
|
||||
write_test_results()
|
||||
|
||||
exit 0
|
||||
|
||||
} # End of "BEGIN" block.
|
||||
'
|
||||
|
||||
# TODO: document that we consume the file descriptor 3 :-(
|
||||
} 3>"$log_file"
|
||||
|
||||
test $? -eq 0 || fatal "I/O or internal error"
|
||||
|
||||
# Local Variables:
|
||||
# mode: shell-script
|
||||
# sh-indentation: 2
|
||||
# eval: (add-hook 'write-file-hooks 'time-stamp)
|
||||
# time-stamp-start: "scriptversion="
|
||||
# time-stamp-format: "%:y-%02m-%02d.%02H"
|
||||
# time-stamp-time-zone: "UTC"
|
||||
# time-stamp-end: "; # UTC"
|
||||
# End:
|
@@ -1,5 +0,0 @@
|
||||
#! /bin/sh
|
||||
|
||||
# run a GTest in tap mode. The test binary is passed as $1
|
||||
|
||||
$1 -k --tap
|
@@ -1,672 +0,0 @@
|
||||
AUTOMAKE_OPTIONS = subdir-objects
|
||||
|
||||
# preamble
|
||||
NULL =
|
||||
|
||||
# common definitions
|
||||
CLEANFILES =
|
||||
DISTCLEANFILES =
|
||||
EXTRA_DIST =
|
||||
BUILT_SOURCES =
|
||||
|
||||
AM_CPPFLAGS = \
|
||||
-DCLUTTER_SYSCONFDIR=\""$(sysconfdir)"\" \
|
||||
-DCLUTTER_COMPILATION=1 \
|
||||
-DCOGL_DISABLE_DEPRECATION_WARNINGS \
|
||||
-DG_LOG_DOMAIN=\"Clutter\" \
|
||||
-fvisibility=hidden \
|
||||
-I$(top_srcdir) \
|
||||
-I$(top_srcdir)/clutter \
|
||||
-I$(top_builddir) \
|
||||
-I$(top_builddir)/clutter \
|
||||
-I$(top_srcdir)/../cogl \
|
||||
-I$(top_builddir)/../cogl \
|
||||
-I$(top_builddir)/../cogl/cogl \
|
||||
$(CLUTTER_DEPRECATED_CFLAGS) \
|
||||
$(CLUTTER_DEBUG_CFLAGS) \
|
||||
$(NULL)
|
||||
|
||||
AM_CFLAGS = $(CLUTTER_CFLAGS) $(MAINTAINER_CFLAGS)
|
||||
|
||||
# these are the gir files we generate using g-ir-scanner
|
||||
INTROSPECTION_GIRS =
|
||||
|
||||
# the base include path for headers
|
||||
clutter_base_includedir = $(includedir)/mutter-$(LIBMUTTER_API_VERSION)/clutter
|
||||
clutter_includedir = $(clutter_base_includedir)/clutter
|
||||
clutter_deprecateddir = $(clutter_base_includedir)/clutter/deprecated
|
||||
|
||||
# pkg-config files
|
||||
pc_files =
|
||||
|
||||
# common sources - please, keep these sorted alphabetically
|
||||
source_h = \
|
||||
clutter-action.h \
|
||||
clutter-actor-meta.h \
|
||||
clutter-actor.h \
|
||||
clutter-align-constraint.h \
|
||||
clutter-animatable.h \
|
||||
clutter-backend.h \
|
||||
clutter-bind-constraint.h \
|
||||
clutter-binding-pool.h \
|
||||
clutter-bin-layout.h \
|
||||
clutter-blur-effect.h \
|
||||
clutter-box-layout.h \
|
||||
clutter-brightness-contrast-effect.h \
|
||||
clutter-cairo.h \
|
||||
clutter-canvas.h \
|
||||
clutter-child-meta.h \
|
||||
clutter-click-action.h \
|
||||
clutter-clone.h \
|
||||
clutter-color-static.h \
|
||||
clutter-color.h \
|
||||
clutter-colorize-effect.h \
|
||||
clutter-constraint.h \
|
||||
clutter-container.h \
|
||||
clutter-content.h \
|
||||
clutter-deform-effect.h \
|
||||
clutter-deprecated.h \
|
||||
clutter-desaturate-effect.h \
|
||||
clutter-device-manager.h \
|
||||
clutter-drag-action.h \
|
||||
clutter-drop-action.h \
|
||||
clutter-effect.h \
|
||||
clutter-enums.h \
|
||||
clutter-event.h \
|
||||
clutter-feature.h \
|
||||
clutter-fixed-layout.h \
|
||||
clutter-flow-layout.h \
|
||||
clutter-gesture-action.h \
|
||||
clutter-grid-layout.h \
|
||||
clutter-image.h \
|
||||
clutter-input-device.h \
|
||||
clutter-input-device-tool.h \
|
||||
clutter-input-focus.h \
|
||||
clutter-input-method.h \
|
||||
clutter-interval.h \
|
||||
clutter-keyframe-transition.h \
|
||||
clutter-keysyms.h \
|
||||
clutter-layout-manager.h \
|
||||
clutter-layout-meta.h \
|
||||
clutter-macros.h \
|
||||
clutter-main.h \
|
||||
clutter-offscreen-effect.h \
|
||||
clutter-page-turn-effect.h \
|
||||
clutter-paint-nodes.h \
|
||||
clutter-paint-node.h \
|
||||
clutter-pan-action.h \
|
||||
clutter-path-constraint.h \
|
||||
clutter-path.h \
|
||||
clutter-property-transition.h \
|
||||
clutter-rotate-action.h \
|
||||
clutter-script.h \
|
||||
clutter-scriptable.h \
|
||||
clutter-scroll-actor.h \
|
||||
clutter-settings.h \
|
||||
clutter-shader-effect.h \
|
||||
clutter-shader-types.h \
|
||||
clutter-swipe-action.h \
|
||||
clutter-snap-constraint.h \
|
||||
clutter-stage.h \
|
||||
clutter-stage-manager.h \
|
||||
clutter-tap-action.h \
|
||||
clutter-test-utils.h \
|
||||
clutter-texture.h \
|
||||
clutter-text.h \
|
||||
clutter-text-buffer.h \
|
||||
clutter-timeline.h \
|
||||
clutter-transition-group.h \
|
||||
clutter-transition.h \
|
||||
clutter-types.h \
|
||||
clutter-units.h \
|
||||
clutter-virtual-input-device.h \
|
||||
clutter-zoom-action.h \
|
||||
$(NULL)
|
||||
|
||||
source_c = \
|
||||
clutter-action.c \
|
||||
clutter-actor-box.c \
|
||||
clutter-actor-meta.c \
|
||||
clutter-actor.c \
|
||||
clutter-align-constraint.c \
|
||||
clutter-animatable.c \
|
||||
clutter-backend.c \
|
||||
clutter-base-types.c \
|
||||
clutter-bezier.c \
|
||||
clutter-bind-constraint.c \
|
||||
clutter-binding-pool.c \
|
||||
clutter-bin-layout.c \
|
||||
clutter-blur-effect.c \
|
||||
clutter-box-layout.c \
|
||||
clutter-brightness-contrast-effect.c \
|
||||
clutter-cairo.c \
|
||||
clutter-canvas.c \
|
||||
clutter-child-meta.c \
|
||||
clutter-click-action.c \
|
||||
clutter-clone.c \
|
||||
clutter-color.c \
|
||||
clutter-colorize-effect.c \
|
||||
clutter-constraint.c \
|
||||
clutter-container.c \
|
||||
clutter-content.c \
|
||||
clutter-deform-effect.c \
|
||||
clutter-desaturate-effect.c \
|
||||
clutter-device-manager.c \
|
||||
clutter-drag-action.c \
|
||||
clutter-drop-action.c \
|
||||
clutter-effect.c \
|
||||
clutter-event.c \
|
||||
clutter-feature.c \
|
||||
clutter-fixed-layout.c \
|
||||
clutter-flatten-effect.c \
|
||||
clutter-flow-layout.c \
|
||||
clutter-gesture-action.c \
|
||||
clutter-grid-layout.c \
|
||||
clutter-image.c \
|
||||
clutter-input-device.c \
|
||||
clutter-input-device-tool.c \
|
||||
clutter-input-focus.c \
|
||||
clutter-input-method.c \
|
||||
clutter-virtual-input-device.c \
|
||||
clutter-interval.c \
|
||||
clutter-keyframe-transition.c \
|
||||
clutter-keysyms-table.c \
|
||||
clutter-layout-manager.c \
|
||||
clutter-layout-meta.c \
|
||||
clutter-main.c \
|
||||
clutter-master-clock.c \
|
||||
clutter-master-clock-default.c \
|
||||
clutter-offscreen-effect.c \
|
||||
clutter-page-turn-effect.c \
|
||||
clutter-paint-nodes.c \
|
||||
clutter-paint-node.c \
|
||||
clutter-pan-action.c \
|
||||
clutter-path-constraint.c \
|
||||
clutter-path.c \
|
||||
clutter-property-transition.c \
|
||||
clutter-rotate-action.c \
|
||||
clutter-script.c \
|
||||
clutter-script-parser.c \
|
||||
clutter-scriptable.c \
|
||||
clutter-scroll-actor.c \
|
||||
clutter-settings.c \
|
||||
clutter-shader-effect.c \
|
||||
clutter-shader-types.c \
|
||||
clutter-swipe-action.c \
|
||||
clutter-snap-constraint.c \
|
||||
clutter-stage.c \
|
||||
clutter-stage-manager.c \
|
||||
clutter-stage-window.c \
|
||||
clutter-tap-action.c \
|
||||
clutter-test-utils.c \
|
||||
clutter-text.c \
|
||||
clutter-text-buffer.c \
|
||||
clutter-transition-group.c \
|
||||
clutter-transition.c \
|
||||
clutter-timeline.c \
|
||||
clutter-units.c \
|
||||
clutter-util.c \
|
||||
clutter-paint-volume.c \
|
||||
clutter-zoom-action.c \
|
||||
$(NULL)
|
||||
|
||||
# private headers; these should not be distributed or introspected
|
||||
source_h_priv = \
|
||||
clutter-actor-meta-private.h \
|
||||
clutter-actor-private.h \
|
||||
clutter-backend-private.h \
|
||||
clutter-bezier.h \
|
||||
clutter-constraint-private.h \
|
||||
clutter-content-private.h \
|
||||
clutter-debug.h \
|
||||
clutter-device-manager-private.h \
|
||||
clutter-easing.h \
|
||||
clutter-effect-private.h \
|
||||
clutter-event-translator.h \
|
||||
clutter-event-private.h \
|
||||
clutter-flatten-effect.h \
|
||||
clutter-gesture-action-private.h \
|
||||
clutter-id-pool.h \
|
||||
clutter-input-focus-private.h \
|
||||
clutter-input-method-private.h \
|
||||
clutter-master-clock.h \
|
||||
clutter-master-clock-default.h \
|
||||
clutter-offscreen-effect-private.h \
|
||||
clutter-paint-node-private.h \
|
||||
clutter-paint-volume-private.h \
|
||||
clutter-private.h \
|
||||
clutter-script-private.h \
|
||||
clutter-settings-private.h \
|
||||
clutter-stage-manager-private.h \
|
||||
clutter-stage-private.h \
|
||||
clutter-stage-view.h \
|
||||
clutter-stage-window.h \
|
||||
$(NULL)
|
||||
|
||||
# private source code; these should not be introspected
|
||||
source_c_priv = \
|
||||
clutter-easing.c \
|
||||
clutter-event-translator.c \
|
||||
clutter-id-pool.c \
|
||||
clutter-stage-view.c \
|
||||
$(NULL)
|
||||
|
||||
# deprecated installed headers
|
||||
deprecated_h = \
|
||||
deprecated/clutter-actor.h \
|
||||
deprecated/clutter-alpha.h \
|
||||
deprecated/clutter-animatable.h \
|
||||
deprecated/clutter-animation.h \
|
||||
deprecated/clutter-backend.h \
|
||||
deprecated/clutter-behaviour.h \
|
||||
deprecated/clutter-behaviour-depth.h \
|
||||
deprecated/clutter-behaviour-ellipse.h \
|
||||
deprecated/clutter-behaviour-opacity.h \
|
||||
deprecated/clutter-behaviour-path.h \
|
||||
deprecated/clutter-behaviour-rotate.h \
|
||||
deprecated/clutter-behaviour-scale.h \
|
||||
deprecated/clutter-bin-layout.h \
|
||||
deprecated/clutter-cairo-texture.h \
|
||||
deprecated/clutter-container.h \
|
||||
deprecated/clutter-input-device.h \
|
||||
deprecated/clutter-keysyms.h \
|
||||
deprecated/clutter-main.h \
|
||||
deprecated/clutter-rectangle.h \
|
||||
deprecated/clutter-stage-manager.h \
|
||||
deprecated/clutter-stage.h \
|
||||
deprecated/clutter-texture.h \
|
||||
deprecated/clutter-timeline.h \
|
||||
deprecated/clutter-util.h \
|
||||
$(NULL)
|
||||
|
||||
# deprecated source code
|
||||
deprecated_c = \
|
||||
deprecated/clutter-actor-deprecated.c \
|
||||
deprecated/clutter-alpha.c \
|
||||
deprecated/clutter-animation.c \
|
||||
deprecated/clutter-behaviour.c \
|
||||
deprecated/clutter-behaviour-depth.c \
|
||||
deprecated/clutter-behaviour-ellipse.c \
|
||||
deprecated/clutter-behaviour-opacity.c \
|
||||
deprecated/clutter-behaviour-path.c \
|
||||
deprecated/clutter-behaviour-rotate.c \
|
||||
deprecated/clutter-behaviour-scale.c \
|
||||
deprecated/clutter-cairo-texture.c \
|
||||
deprecated/clutter-input-device-deprecated.c \
|
||||
deprecated/clutter-layout-manager-deprecated.c \
|
||||
deprecated/clutter-rectangle.c \
|
||||
deprecated/clutter-texture.c \
|
||||
$(NULL)
|
||||
|
||||
# built sources
|
||||
built_source_c = \
|
||||
clutter-enum-types.c \
|
||||
clutter-marshal.c \
|
||||
$(NULL)
|
||||
|
||||
# built headers
|
||||
built_source_h = \
|
||||
clutter-enum-types.h \
|
||||
clutter-marshal.h \
|
||||
$(NULL)
|
||||
|
||||
# config header
|
||||
DISTCLEANFILES += clutter-config.h
|
||||
EXTRA_DIST += clutter-config.h.in
|
||||
|
||||
# key symbol update script
|
||||
EXTRA_DIST += clutter-keysyms-update.pl
|
||||
|
||||
pc_files += mutter-clutter-$(LIBMUTTER_API_VERSION).pc
|
||||
|
||||
# in order to be compatible with Clutter < 1.10, when we shipped a single
|
||||
# shared library whose name was determined by the single backend it
|
||||
# supported, we need to install symbolic links so that existing applications
|
||||
# using Clutter won't break in the Brave New World of multi-backend support
|
||||
# in the same shared object.
|
||||
compat_libs =
|
||||
|
||||
# backends source listings
|
||||
#
|
||||
# backend_source_c := source code
|
||||
# backend_source_h := installed public headers
|
||||
# backend_source_c_priv := source that should not be scanned by g-i
|
||||
# backend_source_h_priv := private headers
|
||||
# backend_source_built := built sources
|
||||
#
|
||||
backend_source_c =
|
||||
backend_source_h =
|
||||
backend_source_c_priv =
|
||||
backend_source_h_priv =
|
||||
backend_source_built =
|
||||
|
||||
# X11 backend rules
|
||||
x11_source_c = \
|
||||
x11/clutter-backend-x11.c \
|
||||
x11/clutter-device-manager-core-x11.c \
|
||||
x11/clutter-event-x11.c \
|
||||
x11/clutter-input-device-core-x11.c \
|
||||
x11/clutter-keymap-x11.c \
|
||||
x11/clutter-stage-x11.c \
|
||||
x11/clutter-x11-texture-pixmap.c \
|
||||
x11/clutter-xkb-a11y-x11.c \
|
||||
$(NULL)
|
||||
|
||||
x11_source_h = \
|
||||
x11/clutter-x11.h \
|
||||
x11/clutter-x11-texture-pixmap.h \
|
||||
$(NULL)
|
||||
|
||||
x11_source_h_priv = \
|
||||
x11/clutter-backend-x11.h \
|
||||
x11/clutter-device-manager-core-x11.h \
|
||||
x11/clutter-input-device-core-x11.h \
|
||||
x11/clutter-keymap-x11.h \
|
||||
x11/clutter-settings-x11.h \
|
||||
x11/clutter-stage-x11.h \
|
||||
x11/clutter-xkb-a11y-x11.h \
|
||||
$(NULL)
|
||||
|
||||
x11_source_c_priv = \
|
||||
x11/xsettings/xsettings-client.c \
|
||||
x11/xsettings/xsettings-client.h \
|
||||
x11/xsettings/xsettings-common.c \
|
||||
x11/xsettings/xsettings-common.h \
|
||||
$(NULL)
|
||||
|
||||
x11_source_c += \
|
||||
x11/clutter-device-manager-xi2.c \
|
||||
x11/clutter-input-device-xi2.c \
|
||||
x11/clutter-input-device-tool-xi2.c \
|
||||
$(NULL)
|
||||
|
||||
x11_source_h_priv += \
|
||||
x11/clutter-device-manager-xi2.h \
|
||||
x11/clutter-input-device-xi2.h \
|
||||
x11/clutter-input-device-tool-xi2.h \
|
||||
$(NULL)
|
||||
|
||||
x11_source_c += \
|
||||
x11/clutter-virtual-input-device-x11.c \
|
||||
$(NULL)
|
||||
|
||||
x11_source_h_priv += \
|
||||
x11/clutter-virtual-input-device-x11.h \
|
||||
$(NULL)
|
||||
|
||||
backend_source_h += $(x11_source_h)
|
||||
backend_source_c += $(x11_source_c)
|
||||
backend_source_h_priv += $(x11_source_h_priv)
|
||||
backend_source_c_priv += $(x11_source_c_priv)
|
||||
|
||||
# the list of files we want to introspect on X11
|
||||
x11_introspection = $(x11_source_c) $(x11_source_h)
|
||||
|
||||
clutterx11_includedir = $(clutter_includedir)/x11
|
||||
clutterx11_include_HEADERS = $(x11_source_h)
|
||||
|
||||
mutter-clutter-x11-@LIBMUTTER_API_VERSION@.pc: mutter-clutter-$(LIBMUTTER_API_VERSION).pc
|
||||
$(QUIET_GEN)cp -f $< $(@F)
|
||||
|
||||
pc_files += mutter-clutter-x11-$(LIBMUTTER_API_VERSION).pc
|
||||
|
||||
# Shared cogl backend files
|
||||
cogl_source_h =
|
||||
|
||||
cogl_source_c = \
|
||||
cogl/clutter-stage-cogl.c \
|
||||
$(NULL)
|
||||
|
||||
cogl_source_h_priv = \
|
||||
cogl/clutter-stage-cogl.h \
|
||||
$(NULL)
|
||||
|
||||
cogl_source_c_priv =
|
||||
|
||||
backend_source_h += $(cogl_source_h)
|
||||
backend_source_c += $(cogl_source_c)
|
||||
backend_source_h_priv += $(cogl_source_h_priv)
|
||||
backend_source_c_priv += $(cogl_source_c_priv)
|
||||
|
||||
backend_source_h += $(glx_source_h)
|
||||
backend_source_c += $(glx_source_c)
|
||||
|
||||
evdev_c_priv = \
|
||||
evdev/clutter-device-manager-evdev.c \
|
||||
evdev/clutter-input-device-evdev.c \
|
||||
evdev/clutter-seat-evdev.c \
|
||||
evdev/clutter-virtual-input-device-evdev.c \
|
||||
evdev/clutter-event-evdev.c \
|
||||
evdev/clutter-input-device-tool-evdev.c \
|
||||
$(NULL)
|
||||
evdev_h_priv = \
|
||||
evdev/clutter-device-manager-evdev.h \
|
||||
evdev/clutter-input-device-evdev.h \
|
||||
evdev/clutter-seat-evdev.h \
|
||||
evdev/clutter-input-device-tool-evdev.h \
|
||||
evdev/clutter-virtual-input-device-evdev.h \
|
||||
$(NULL)
|
||||
evdev_h = evdev/clutter-evdev.h
|
||||
|
||||
if SUPPORT_WAYLAND
|
||||
backend_source_c_priv += $(evdev_c_priv)
|
||||
backend_source_h_priv += $(evdev_h_priv)
|
||||
backend_source_h += $(evdev_h)
|
||||
|
||||
backend_source_c += evdev/clutter-xkb-utils.c
|
||||
backend_source_h_priv += evdev/clutter-xkb-utils.h
|
||||
|
||||
# EGL backend rules
|
||||
egl_source_h = \
|
||||
egl/clutter-egl-headers.h \
|
||||
egl/clutter-egl.h \
|
||||
$(NULL)
|
||||
|
||||
egl_source_h_priv = egl/clutter-backend-eglnative.h
|
||||
egl_source_c = egl/clutter-backend-eglnative.c
|
||||
|
||||
wayland_compositor_source_h = \
|
||||
wayland/clutter-wayland-compositor.h \
|
||||
wayland/clutter-wayland-surface.h
|
||||
backend_source_h += $(wayland_compositor_source_h)
|
||||
backend_source_c += \
|
||||
wayland/clutter-wayland-surface.c
|
||||
|
||||
backend_source_h += $(egl_source_h)
|
||||
backend_source_c += $(egl_source_c)
|
||||
backend_source_h_priv += $(egl_source_h_priv)
|
||||
|
||||
endif # SUPPORT_WAYLAND
|
||||
|
||||
# cally
|
||||
cally_sources_h = \
|
||||
cally/cally-actor.h \
|
||||
cally/cally-clone.h \
|
||||
cally/cally-factory.h \
|
||||
cally/cally-group.h \
|
||||
cally/cally.h \
|
||||
cally/cally-main.h \
|
||||
cally/cally-rectangle.h \
|
||||
cally/cally-root.h \
|
||||
cally/cally-stage.h \
|
||||
cally/cally-text.h \
|
||||
cally/cally-texture.h \
|
||||
cally/cally-util.h \
|
||||
$(NULL)
|
||||
|
||||
cally_sources_c = \
|
||||
cally/cally-actor.c \
|
||||
cally/cally.c \
|
||||
cally/cally-clone.c \
|
||||
cally/cally-group.c \
|
||||
cally/cally-rectangle.c \
|
||||
cally/cally-root.c \
|
||||
cally/cally-stage.c \
|
||||
cally/cally-text.c \
|
||||
cally/cally-texture.c \
|
||||
cally/cally-util.c \
|
||||
$(NULL)
|
||||
|
||||
cally_sources_private = \
|
||||
cally/cally-actor-private.h \
|
||||
$(NULL)
|
||||
|
||||
cally_includedir = $(clutter_base_includedir)/cally
|
||||
cally_include_HEADERS = $(cally_sources_h)
|
||||
|
||||
# general build rules:
|
||||
# you should not need to modify anything below this point
|
||||
|
||||
# glib-genmarshal rules
|
||||
glib_marshal_list = clutter-marshal.list
|
||||
glib_marshal_prefix = _clutter_marshal
|
||||
include $(srcdir)/Makefile.am.marshal
|
||||
|
||||
# glib-mkenums rules
|
||||
glib_enum_h = clutter-enum-types.h
|
||||
glib_enum_c = clutter-enum-types.c
|
||||
glib_enum_headers = $(source_h) $(deprecated_h)
|
||||
include $(srcdir)/Makefile.am.enums
|
||||
|
||||
pkgconfigdir = $(libdir)/pkgconfig
|
||||
pkgconfig_DATA = $(pc_files)
|
||||
DISTCLEANFILES += $(pc_files)
|
||||
|
||||
clutter_include_HEADERS = $(source_h) clutter.h clutter-autocleanups.h clutter-mutter.h
|
||||
nodist_clutter_include_HEADERS = clutter-config.h $(built_source_h)
|
||||
|
||||
clutter_deprecated_HEADERS = $(deprecated_h)
|
||||
|
||||
mutterlibdir = $(libdir)/mutter-@LIBMUTTER_API_VERSION@
|
||||
mutterlib_LTLIBRARIES = libmutter-clutter-@LIBMUTTER_API_VERSION@.la
|
||||
|
||||
libmutter_clutter_@LIBMUTTER_API_VERSION@_la_LIBADD = \
|
||||
$(LIBM) \
|
||||
$(CLUTTER_LIBS) \
|
||||
$(top_builddir)/../cogl/cogl/libmutter-cogl-$(LIBMUTTER_API_VERSION).la \
|
||||
$(top_builddir)/../cogl/cogl-pango/libmutter-cogl-pango-$(LIBMUTTER_API_VERSION).la \
|
||||
$(top_builddir)/../cogl/cogl-path/libmutter-cogl-path-$(LIBMUTTER_API_VERSION).la \
|
||||
$(NULL)
|
||||
|
||||
libmutter_clutter_@LIBMUTTER_API_VERSION@_la_SOURCES = \
|
||||
$(backend_source_c) \
|
||||
$(backend_source_h) \
|
||||
$(backend_source_c_priv) \
|
||||
$(backend_source_h_priv) \
|
||||
$(source_c) \
|
||||
$(source_h) \
|
||||
$(source_c_priv) \
|
||||
$(source_h_priv) \
|
||||
$(deprecated_c) \
|
||||
$(deprecated_h) \
|
||||
$(cally_sources_c) \
|
||||
$(cally_sources_h) \
|
||||
$(cally_sources_private) \
|
||||
$(NULL)
|
||||
|
||||
nodist_libmutter_clutter_@LIBMUTTER_API_VERSION@_la_SOURCES = \
|
||||
$(backend_source_built) \
|
||||
$(built_source_c) \
|
||||
$(built_source_h)
|
||||
|
||||
libmutter_clutter_@LIBMUTTER_API_VERSION@_la_LDFLAGS = \
|
||||
$(CLUTTER_LINK_FLAGS) \
|
||||
$(CLUTTER_LT_LDFLAGS) \
|
||||
-export-dynamic \
|
||||
-rpath $(mutterlibdir) \
|
||||
$(NULL)
|
||||
|
||||
install-exec-local:
|
||||
test -z "$(mutterlibdir)" || $(MKDIR_P) "$(DESTDIR)$(mutterlibdir)"
|
||||
for lib in `echo $(compat_libs)`; do \
|
||||
(cd $(DESTDIR)$(mutterlibdir) && \
|
||||
rm -f $$lib.0.$(CLUTTER_LT_CURRENT).$(CLUTTER_LT_REVISION); \
|
||||
) ; \
|
||||
(cd $(DESTDIR)$(mutterlibdir) && \
|
||||
{ ln -s -f libmutter-clutter-$(LIBMUTTER_API_VERSION).so.0.$(CLUTTER_LT_CURRENT).$(CLUTTER_LT_REVISION) $$lib.0 || \
|
||||
{ rm -f $$lib.0 && ln -s libmutter-clutter-$(LIBMUTTER_API_VERSION).so.0.$(CLUTTER_LT_CURRENT).$(CLUTTER_LT_REVISION) $$lib.0; }; \
|
||||
} \
|
||||
) ; \
|
||||
(cd $(DESTDIR)$(mutterlibdir) && \
|
||||
{ ln -s -f libmutter-clutter-$(LIBMUTTER_API_VERSION).so.0.$(CLUTTER_LT_CURRENT).$(CLUTTER_LT_REVISION) $$lib || \
|
||||
{ rm -f $$lib && ln -s libmutter-clutter-$(LIBMUTTER_API_VERSION).so.0.$(CLUTTER_LT_CURRENT).$(CLUTTER_LT_REVISION) $$lib; }; \
|
||||
} \
|
||||
) ; \
|
||||
done
|
||||
|
||||
# gobject-introspection rules
|
||||
-include $(INTROSPECTION_MAKEFILE)
|
||||
|
||||
INTROSPECTION_SCANNER_ARGS = \
|
||||
--add-include-path=$(top_builddir)/../cogl/cogl \
|
||||
--add-include-path=$(top_builddir)/../cogl/cogl-pango
|
||||
INTROSPECTION_COMPILER_ARGS = \
|
||||
--includedir=$(top_builddir)/../cogl/cogl \
|
||||
--includedir=$(top_builddir)/../cogl/cogl-pango
|
||||
INTROSPECTION_SCANNER_ENV = \
|
||||
PKG_CONFIG_PATH=$(top_builddir)/../cogl/cogl/:$(top_builddir)/../cogl/cogl-pango/:$${PKG_CONFIG_PATH}
|
||||
|
||||
Clutter-@LIBMUTTER_API_VERSION@.gir: libmutter-clutter-@LIBMUTTER_API_VERSION@.la Makefile
|
||||
|
||||
Clutter_@LIBMUTTER_API_VERSION@_gir_NAMESPACE = Clutter
|
||||
Clutter_@LIBMUTTER_API_VERSION@_gir_VERSION = @LIBMUTTER_API_VERSION@
|
||||
Clutter_@LIBMUTTER_API_VERSION@_gir_LIBS = libmutter-clutter-@LIBMUTTER_API_VERSION@.la
|
||||
Clutter_@LIBMUTTER_API_VERSION@_gir_FILES = \
|
||||
$(clutter_include_HEADERS) \
|
||||
$(clutter_deprecated_HEADERS) \
|
||||
$(nodist_clutter_include_HEADERS) \
|
||||
$(source_c) \
|
||||
$(deprecated_c) \
|
||||
$(built_source_c)
|
||||
Clutter_@LIBMUTTER_API_VERSION@_gir_CFLAGS = $(AM_CPPFLAGS) $(CLUTTER_CFLAGS)
|
||||
Clutter_@LIBMUTTER_API_VERSION@_gir_INCLUDES = GL-1.0 GObject-2.0 cairo-1.0 Cogl-@LIBMUTTER_API_VERSION@ CoglPango-@LIBMUTTER_API_VERSION@ Atk-1.0 Json-1.0
|
||||
Clutter_@LIBMUTTER_API_VERSION@_gir_SCANNERFLAGS = \
|
||||
--warn-all \
|
||||
--c-include='clutter/clutter.h' \
|
||||
--pkg-export=mutter-clutter-@LIBMUTTER_API_VERSION@
|
||||
|
||||
INTROSPECTION_GIRS += Clutter-@LIBMUTTER_API_VERSION@.gir
|
||||
|
||||
Cally-@LIBMUTTER_API_VERSION@.gir: Makefile Clutter-@LIBMUTTER_API_VERSION@.gir
|
||||
|
||||
Cally_@LIBMUTTER_API_VERSION@_gir_NAMESPACE = Cally
|
||||
Cally_@LIBMUTTER_API_VERSION@_gir_VERSION = @LIBMUTTER_API_VERSION@
|
||||
Cally_@LIBMUTTER_API_VERSION@_gir_LIBS = libmutter-clutter-@LIBMUTTER_API_VERSION@.la
|
||||
Cally_@LIBMUTTER_API_VERSION@_gir_FILES = $(cally_sources_h) $(cally_sources_c)
|
||||
Cally_@LIBMUTTER_API_VERSION@_gir_CFLAGS = $(AM_CPPFLAGS) $(CLUTTER_CFLAGS)
|
||||
Cally_@LIBMUTTER_API_VERSION@_gir_SCANNERFLAGS = \
|
||||
--warn-all \
|
||||
--c-include='cally/cally.h' \
|
||||
--pkg-export=mutter-clutter-@LIBMUTTER_API_VERSION@ \
|
||||
--include-uninstalled=$(top_builddir)/clutter/Clutter-@LIBMUTTER_API_VERSION@.gir
|
||||
|
||||
INTROSPECTION_GIRS += Cally-@LIBMUTTER_API_VERSION@.gir
|
||||
|
||||
ClutterX11-@LIBMUTTER_API_VERSION@.gir: Makefile Clutter-@LIBMUTTER_API_VERSION@.gir
|
||||
|
||||
ClutterX11_@LIBMUTTER_API_VERSION@_gir_NAMESPACE = ClutterX11
|
||||
ClutterX11_@LIBMUTTER_API_VERSION@_gir_INCLUDES = xlib-2.0
|
||||
ClutterX11_@LIBMUTTER_API_VERSION@_gir_LIBS = libmutter-clutter-@LIBMUTTER_API_VERSION@.la
|
||||
ClutterX11_@LIBMUTTER_API_VERSION@_gir_FILES = $(x11_introspection)
|
||||
ClutterX11_@LIBMUTTER_API_VERSION@_gir_CFLAGS = $(AM_CPPFLAGS) $(CLUTTER_CFLAGS)
|
||||
ClutterX11_@LIBMUTTER_API_VERSION@_gir_SCANNERFLAGS = \
|
||||
--warn-all \
|
||||
--c-include='clutter/x11/clutter-x11.h' \
|
||||
--pkg-export=mutter-clutter-x11-@LIBMUTTER_API_VERSION@ \
|
||||
--include-uninstalled=$(top_builddir)/clutter/Clutter-@LIBMUTTER_API_VERSION@.gir
|
||||
|
||||
INTROSPECTION_GIRS += ClutterX11-@LIBMUTTER_API_VERSION@.gir
|
||||
|
||||
# INTROSPECTION_GIRDIR/INTROSPECTION_TYPELIBDIR aren't the right place to
|
||||
# install anything - we need to install inside our prefix.
|
||||
girdir = $(mutterlibdir)
|
||||
gir_DATA = $(INTROSPECTION_GIRS)
|
||||
|
||||
typelibdir = $(mutterlibdir)
|
||||
typelib_DATA = $(INTROSPECTION_GIRS:.gir=.typelib)
|
||||
|
||||
EXTRA_DIST += \
|
||||
Makefile.am.marshal \
|
||||
Makefile.am.enums
|
||||
|
||||
CLEANFILES += $(gir_DATA) $(typelib_DATA)
|
@@ -1,52 +0,0 @@
|
||||
# Rules for generating enumeration types using glib-mkenums
|
||||
#
|
||||
# Define:
|
||||
# glib_enum_h = header template file
|
||||
# glib_enum_c = source template file
|
||||
# glib_enum_headers = list of headers to parse
|
||||
#
|
||||
# before including Makefile.am.enums. You will also need to have
|
||||
# the following targets already defined:
|
||||
#
|
||||
# CLEANFILES
|
||||
# DISTCLEANFILES
|
||||
# BUILT_SOURCES
|
||||
# EXTRA_DIST
|
||||
#
|
||||
# Author: Emmanuele Bassi <ebassi@linux.intel.com>
|
||||
|
||||
# Basic sanity checks
|
||||
$(if $(GLIB_MKENUMS),,$(error Need to define GLIB_MKENUMS))
|
||||
|
||||
$(if $(or $(glib_enum_h), \
|
||||
$(glib_enum_c)),, \
|
||||
$(error Need to define glib_enum_h and glib_enum_c))
|
||||
|
||||
$(if $(glib_enum_headers),,$(error Need to define glib_enum_headers))
|
||||
|
||||
enum_tmpl_h=$(addprefix $(srcdir)/, $(glib_enum_h:.h=.h.in))
|
||||
enum_tmpl_c=$(addprefix $(srcdir)/, $(glib_enum_c:.c=.c.in))
|
||||
enum_headers=$(addprefix $(srcdir)/, $(glib_enum_headers))
|
||||
|
||||
CLEANFILES += stamp-enum-types
|
||||
DISTCLEANFILES += $(glib_enum_h) $(glib_enum_c)
|
||||
BUILT_SOURCES += $(glib_enum_h) $(glib_enum_c)
|
||||
EXTRA_DIST += $(enum_tmpl_h) $(enum_tmpl_c)
|
||||
|
||||
stamp-enum-types: $(enum_headers) $(enum_tmpl_h)
|
||||
$(AM_V_GEN)$(GLIB_MKENUMS) \
|
||||
--template $(enum_tmpl_h) \
|
||||
$(enum_headers) > xgen-eh \
|
||||
&& (cmp -s xgen-eh $(glib_enum_h) || cp -f xgen-eh $(glib_enum_h)) \
|
||||
&& rm -f xgen-eh \
|
||||
&& echo timestamp > $(@F)
|
||||
|
||||
$(glib_enum_h): stamp-enum-types
|
||||
@true
|
||||
|
||||
$(glib_enum_c): $(enum_headers) $(enum_tmpl_h) $(enum_tmpl_c)
|
||||
$(AM_V_GEN)$(GLIB_MKENUMS) \
|
||||
--template $(enum_tmpl_c) \
|
||||
$(enum_headers) > xgen-ec \
|
||||
&& cp -f xgen-ec $(glib_enum_c) \
|
||||
&& rm -f xgen-ec
|
@@ -1,54 +0,0 @@
|
||||
# Rules for generating marshal files using glib-genmarshal
|
||||
#
|
||||
# Define:
|
||||
# glib_marshal_list = marshal list file
|
||||
# glib_marshal_prefix = prefix for marshal functions
|
||||
#
|
||||
# before including Makefile.am.marshal. You will also need to have
|
||||
# the following targets already defined:
|
||||
#
|
||||
# CLEANFILES
|
||||
# DISTCLEANFILES
|
||||
# BUILT_SOURCES
|
||||
# EXTRA_DIST
|
||||
#
|
||||
# Author: Emmanuele Bassi <ebassi@linux.intel.com>
|
||||
|
||||
# Basic sanity checks
|
||||
$(if $(GLIB_GENMARSHAL),,$(error Need to define GLIB_GENMARSHAL))
|
||||
|
||||
$(if $(or $(glib_marshal_list), \
|
||||
$(glib_marshal_prefix)),, \
|
||||
$(error Need to define glib_marshal_list and glib_marshal_prefix))
|
||||
|
||||
marshal_h = $(glib_marshal_list:.list=.h)
|
||||
marshal_c = $(glib_marshal_list:.list=.c)
|
||||
marshal_list = $(addprefix $(srcdir)/, $(glib_marshal_list))
|
||||
|
||||
CLEANFILES += stamp-marshal
|
||||
DISTCLEANFILES += $(marshal_h) $(marshal_c)
|
||||
BUILT_SOURCES += $(marshal_h) $(marshal_c)
|
||||
EXTRA_DIST += $(marshal_list)
|
||||
|
||||
stamp-marshal: $(marshal_list)
|
||||
$(AM_V_GEN)$(GLIB_GENMARSHAL) \
|
||||
--prefix=$(glib_marshal_prefix) \
|
||||
--header \
|
||||
--valist-marshallers \
|
||||
$(marshal_list) > xgen-mh \
|
||||
&& (cmp -s xgen-mh $(marshal_h) || cp -f xgen-mh $(marshal_h)) \
|
||||
&& rm -f xgen-mh \
|
||||
&& echo timestamp > $(@F)
|
||||
|
||||
$(marshal_h): stamp-marshal
|
||||
@true
|
||||
|
||||
$(marshal_c): $(marshal_h)
|
||||
$(AM_V_GEN)$(GLIB_GENMARSHAL) \
|
||||
--prefix=$(glib_marshal_prefix) \
|
||||
--body \
|
||||
--valist-marshallers \
|
||||
--prototypes \
|
||||
$(marshal_list) > xgen-mc \
|
||||
&& (cmp -s xgen-mc $(marshal_c) || cp -f xgen-mc $(marshal_c)) \
|
||||
&& rm -f xgen-mc
|
147
clutter/clutter/cally/cally-group.c
Normal file
147
clutter/clutter/cally/cally-group.c
Normal file
@@ -0,0 +1,147 @@
|
||||
/* CALLY - The Clutter Accessibility Implementation Library
|
||||
*
|
||||
* Copyright (C) 2008 Igalia, S.L.
|
||||
*
|
||||
* Author: Alejandro Piñeiro Iglesias <apinheiro@igalia.com>
|
||||
*
|
||||
* Based on GailContainer from GAIL
|
||||
* Copyright 2001, 2002, 2003 Sun Microsystems Inc.
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Lesser General Public
|
||||
* License as published by the Free Software Foundation; either
|
||||
* version 2 of the License, or (at your option) any later version.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public
|
||||
* License along with this library; if not, write to the
|
||||
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
|
||||
* Boston, MA 02111-1307, USA.
|
||||
*/
|
||||
|
||||
/**
|
||||
* SECTION:cally-group
|
||||
* @Title: CallyGroup
|
||||
* @short_description: Implementation of the ATK interfaces for a #ClutterGroup
|
||||
* @see_also: #ClutterGroup
|
||||
*
|
||||
* #CallyGroup implements the required ATK interfaces of #ClutterGroup
|
||||
* In particular it exposes each of the Clutter actors contained in the
|
||||
* group.
|
||||
*/
|
||||
|
||||
#include "clutter-build-config.h"
|
||||
|
||||
#include "cally-group.h"
|
||||
#include "cally-actor-private.h"
|
||||
|
||||
static gint cally_group_get_n_children (AtkObject *obj);
|
||||
static AtkObject* cally_group_ref_child (AtkObject *obj,
|
||||
gint i);
|
||||
static void cally_group_real_initialize (AtkObject *obj,
|
||||
gpointer data);
|
||||
|
||||
G_DEFINE_TYPE (CallyGroup, cally_group, CALLY_TYPE_ACTOR)
|
||||
|
||||
static void
|
||||
cally_group_class_init (CallyGroupClass *klass)
|
||||
{
|
||||
/* GObjectClass *gobject_class = G_OBJECT_CLASS (klass); */
|
||||
AtkObjectClass *class = ATK_OBJECT_CLASS (klass);
|
||||
|
||||
class->get_n_children = cally_group_get_n_children;
|
||||
class->ref_child = cally_group_ref_child;
|
||||
class->initialize = cally_group_real_initialize;
|
||||
}
|
||||
|
||||
static void
|
||||
cally_group_init (CallyGroup *group)
|
||||
{
|
||||
/* nothing to do yet */
|
||||
}
|
||||
|
||||
/**
|
||||
* cally_group_new:
|
||||
* @actor: a #ClutterGroup
|
||||
*
|
||||
* Creates a #CallyGroup for @actor
|
||||
*
|
||||
* Return value: the newly created #CallyGroup
|
||||
*
|
||||
* Since: 1.4
|
||||
*/
|
||||
AtkObject *
|
||||
cally_group_new (ClutterActor *actor)
|
||||
{
|
||||
GObject *object = NULL;
|
||||
AtkObject *accessible = NULL;
|
||||
|
||||
g_return_val_if_fail (CLUTTER_IS_GROUP (actor), NULL);
|
||||
|
||||
object = g_object_new (CALLY_TYPE_GROUP, NULL);
|
||||
|
||||
accessible = ATK_OBJECT (object);
|
||||
atk_object_initialize (accessible, actor);
|
||||
|
||||
return accessible;
|
||||
}
|
||||
|
||||
static gint
|
||||
cally_group_get_n_children (AtkObject *obj)
|
||||
{
|
||||
ClutterActor *actor = NULL;
|
||||
gint count = 0;
|
||||
|
||||
g_return_val_if_fail (CALLY_IS_GROUP (obj), count);
|
||||
|
||||
actor = CALLY_GET_CLUTTER_ACTOR (obj);
|
||||
|
||||
if (actor == NULL) /* defunct */
|
||||
return 0;
|
||||
|
||||
g_return_val_if_fail (CLUTTER_IS_GROUP(actor), count);
|
||||
|
||||
count = clutter_actor_get_n_children (actor);
|
||||
|
||||
return count;
|
||||
}
|
||||
|
||||
static AtkObject*
|
||||
cally_group_ref_child (AtkObject *obj,
|
||||
gint i)
|
||||
{
|
||||
AtkObject *accessible = NULL;
|
||||
ClutterActor *actor = NULL;
|
||||
ClutterActor *child = NULL;
|
||||
|
||||
g_return_val_if_fail (CALLY_IS_GROUP (obj), NULL);
|
||||
g_return_val_if_fail ((i >= 0), NULL);
|
||||
|
||||
actor = CALLY_GET_CLUTTER_ACTOR (obj);
|
||||
|
||||
g_return_val_if_fail (CLUTTER_IS_GROUP(actor), NULL);
|
||||
child = clutter_actor_get_child_at_index (actor, i);
|
||||
|
||||
if (!child)
|
||||
return NULL;
|
||||
|
||||
accessible = clutter_actor_get_accessible (child);
|
||||
|
||||
if (accessible != NULL)
|
||||
g_object_ref (accessible);
|
||||
|
||||
return accessible;
|
||||
}
|
||||
|
||||
static void
|
||||
cally_group_real_initialize (AtkObject *obj,
|
||||
gpointer data)
|
||||
{
|
||||
ATK_OBJECT_CLASS (cally_group_parent_class)->initialize (obj, data);
|
||||
|
||||
obj->role = ATK_ROLE_PANEL;
|
||||
}
|
87
clutter/clutter/cally/cally-group.h
Normal file
87
clutter/clutter/cally/cally-group.h
Normal file
@@ -0,0 +1,87 @@
|
||||
/* CALLY - The Clutter Accessibility Implementation Library
|
||||
*
|
||||
* Copyright (C) 2008 Igalia, S.L.
|
||||
*
|
||||
* Author: Alejandro Piñeiro Iglesias <apinheiro@igalia.com>
|
||||
*
|
||||
* Based on GailContainer from GAIL
|
||||
* Copyright 2001, 2002, 2003 Sun Microsystems Inc.
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Lesser General Public
|
||||
* License as published by the Free Software Foundation; either
|
||||
* version 2 of the License, or (at your option) any later version.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public
|
||||
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#ifndef __CALLY_GROUP_H__
|
||||
#define __CALLY_GROUP_H__
|
||||
|
||||
#if !defined(__CALLY_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
|
||||
#error "Only <cally/cally.h> can be included directly."
|
||||
#endif
|
||||
|
||||
#include <cally/cally-actor.h>
|
||||
#include <clutter/clutter.h>
|
||||
|
||||
G_BEGIN_DECLS
|
||||
|
||||
#define CALLY_TYPE_GROUP (cally_group_get_type ())
|
||||
#define CALLY_GROUP(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CALLY_TYPE_GROUP, CallyGroup))
|
||||
#define CALLY_GROUP_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), CALLY_TYPE_GROUP, CallyGroupClass))
|
||||
#define CALLY_IS_GROUP(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CALLY_TYPE_GROUP))
|
||||
#define CALLY_IS_GROUP_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), CALLY_TYPE_GROUP))
|
||||
#define CALLY_GROUP_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), CALLY_TYPE_GROUP, CallyGroupClass))
|
||||
|
||||
typedef struct _CallyGroup CallyGroup;
|
||||
typedef struct _CallyGroupClass CallyGroupClass;
|
||||
typedef struct _CallyGroupPrivate CallyGroupPrivate;
|
||||
|
||||
/**
|
||||
* CallyGroup:
|
||||
*
|
||||
* The <structname>CallyGroup</structname> structure contains only
|
||||
* private data and should be accessed using the provided API
|
||||
*
|
||||
* Since: 1.4
|
||||
*/
|
||||
struct _CallyGroup
|
||||
{
|
||||
/*< private >*/
|
||||
CallyActor parent;
|
||||
|
||||
CallyGroupPrivate *priv;
|
||||
};
|
||||
|
||||
/**
|
||||
* CallyGroupClass:
|
||||
*
|
||||
* The <structname>CallyGroupClass</structname> structure contains only
|
||||
* private data
|
||||
*
|
||||
* Since: 1.4
|
||||
*/
|
||||
struct _CallyGroupClass
|
||||
{
|
||||
/*< private >*/
|
||||
CallyActorClass parent_class;
|
||||
|
||||
/* padding for future expansion */
|
||||
gpointer _padding_dummy[8];
|
||||
};
|
||||
|
||||
CLUTTER_EXPORT
|
||||
GType cally_group_get_type (void) G_GNUC_CONST;
|
||||
CLUTTER_EXPORT
|
||||
AtkObject* cally_group_new (ClutterActor *actor);
|
||||
|
||||
G_END_DECLS
|
||||
|
||||
#endif /* __CALLY_GROUP_H__ */
|
@@ -63,7 +63,7 @@ struct _CallyStagePrivate
|
||||
|
||||
G_DEFINE_TYPE_WITH_CODE (CallyStage,
|
||||
cally_stage,
|
||||
CALLY_TYPE_ACTOR,
|
||||
CALLY_TYPE_GROUP,
|
||||
G_ADD_PRIVATE (CallyStage)
|
||||
G_IMPLEMENT_INTERFACE (ATK_TYPE_WINDOW,
|
||||
cally_stage_window_interface_init));
|
||||
|
@@ -25,7 +25,7 @@
|
||||
#error "Only <cally/cally.h> can be included directly."
|
||||
#endif
|
||||
|
||||
#include <cally/cally-actor.h>
|
||||
#include <cally/cally-group.h>
|
||||
#include <clutter/clutter.h>
|
||||
|
||||
G_BEGIN_DECLS
|
||||
@@ -52,7 +52,7 @@ typedef struct _CallyStagePrivate CallyStagePrivate;
|
||||
struct _CallyStage
|
||||
{
|
||||
/*< private >*/
|
||||
CallyActor parent;
|
||||
CallyGroup parent;
|
||||
|
||||
CallyStagePrivate *priv;
|
||||
};
|
||||
@@ -68,7 +68,7 @@ struct _CallyStage
|
||||
struct _CallyStageClass
|
||||
{
|
||||
/*< private >*/
|
||||
CallyActorClass parent_class;
|
||||
CallyGroupClass parent_class;
|
||||
|
||||
/* padding for future expansion */
|
||||
gpointer _padding_dummy[16];
|
||||
|
@@ -36,6 +36,7 @@
|
||||
#include "cally.h"
|
||||
|
||||
#include "cally-actor.h"
|
||||
#include "cally-group.h"
|
||||
#include "cally-stage.h"
|
||||
#include "cally-text.h"
|
||||
#include "cally-texture.h"
|
||||
@@ -52,6 +53,7 @@
|
||||
|
||||
/* factories initialization*/
|
||||
CALLY_ACCESSIBLE_FACTORY (CALLY_TYPE_ACTOR, cally_actor, cally_actor_new)
|
||||
CALLY_ACCESSIBLE_FACTORY (CALLY_TYPE_GROUP, cally_group, cally_group_new)
|
||||
CALLY_ACCESSIBLE_FACTORY (CALLY_TYPE_STAGE, cally_stage, cally_stage_new)
|
||||
CALLY_ACCESSIBLE_FACTORY (CALLY_TYPE_TEXT, cally_text, cally_text_new)
|
||||
CALLY_ACCESSIBLE_FACTORY (CALLY_TYPE_TEXTURE, cally_texture, cally_texture_new)
|
||||
@@ -73,6 +75,7 @@ cally_accessibility_init (void)
|
||||
{
|
||||
/* setting the factories */
|
||||
CALLY_ACTOR_SET_FACTORY (CLUTTER_TYPE_ACTOR, cally_actor);
|
||||
CALLY_ACTOR_SET_FACTORY (CLUTTER_TYPE_GROUP, cally_group);
|
||||
CALLY_ACTOR_SET_FACTORY (CLUTTER_TYPE_STAGE, cally_stage);
|
||||
CALLY_ACTOR_SET_FACTORY (CLUTTER_TYPE_TEXT, cally_text);
|
||||
CALLY_ACTOR_SET_FACTORY (CLUTTER_TYPE_TEXTURE, cally_texture);
|
||||
|
@@ -26,6 +26,7 @@
|
||||
#include "cally-actor.h"
|
||||
#include "cally-clone.h"
|
||||
#include "cally-factory.h"
|
||||
#include "cally-group.h"
|
||||
#include "cally-main.h"
|
||||
#include "cally-rectangle.h"
|
||||
#include "cally-root.h"
|
||||
|
@@ -275,13 +275,13 @@ void _clutter_actor_set_enable_paint_unmapped
|
||||
void _clutter_actor_set_has_pointer (ClutterActor *self,
|
||||
gboolean has_pointer);
|
||||
|
||||
void _clutter_actor_queue_redraw_with_clip (ClutterActor *self,
|
||||
ClutterRedrawFlags flags,
|
||||
ClutterPaintVolume *clip_volume);
|
||||
void _clutter_actor_queue_redraw_full (ClutterActor *self,
|
||||
ClutterRedrawFlags flags,
|
||||
ClutterPaintVolume *volume,
|
||||
ClutterEffect *effect);
|
||||
void _clutter_actor_queue_redraw_with_clip (ClutterActor *self,
|
||||
ClutterRedrawFlags flags,
|
||||
const ClutterPaintVolume *clip_volume);
|
||||
void _clutter_actor_queue_redraw_full (ClutterActor *self,
|
||||
ClutterRedrawFlags flags,
|
||||
const ClutterPaintVolume *volume,
|
||||
ClutterEffect *effect);
|
||||
|
||||
ClutterPaintVolume * _clutter_actor_get_queue_redraw_clip (ClutterActor *self);
|
||||
void _clutter_actor_set_queue_redraw_clip (ClutterActor *self,
|
||||
|
@@ -1108,6 +1108,7 @@ static void clutter_actor_pop_in_cloned_branch (ClutterActor *self,
|
||||
{ _transform; } \
|
||||
cogl_matrix_translate ((m), -_tx, -_ty, -_tz); } G_STMT_END
|
||||
|
||||
static GQuark quark_shader_data = 0;
|
||||
static GQuark quark_actor_layout_info = 0;
|
||||
static GQuark quark_actor_transform_info = 0;
|
||||
static GQuark quark_actor_animation_info = 0;
|
||||
@@ -1721,6 +1722,22 @@ set_show_on_set_parent (ClutterActor *self,
|
||||
}
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_actor_queue_redraw_on_parent (ClutterActor *self)
|
||||
{
|
||||
const ClutterPaintVolume *pv;
|
||||
|
||||
if (!self->priv->parent)
|
||||
return;
|
||||
|
||||
/* A relayout/redraw is underway */
|
||||
if (self->priv->needs_allocation)
|
||||
return;
|
||||
|
||||
pv = clutter_actor_get_transformed_paint_volume (self, self->priv->parent);
|
||||
_clutter_actor_queue_redraw_with_clip (self->priv->parent, 0, pv);
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_actor_show:
|
||||
* @self: A #ClutterActor
|
||||
@@ -1776,7 +1793,7 @@ clutter_actor_show (ClutterActor *self)
|
||||
g_object_notify_by_pspec (G_OBJECT (self), obj_props[PROP_VISIBLE]);
|
||||
|
||||
if (priv->parent != NULL)
|
||||
clutter_actor_queue_redraw (priv->parent);
|
||||
clutter_actor_queue_redraw (self);
|
||||
|
||||
g_object_thaw_notify (G_OBJECT (self));
|
||||
}
|
||||
@@ -1901,8 +1918,10 @@ clutter_actor_hide (ClutterActor *self)
|
||||
g_signal_emit (self, actor_signals[HIDE], 0);
|
||||
g_object_notify_by_pspec (G_OBJECT (self), obj_props[PROP_VISIBLE]);
|
||||
|
||||
if (priv->parent != NULL)
|
||||
if (priv->parent != NULL && priv->needs_allocation)
|
||||
clutter_actor_queue_redraw (priv->parent);
|
||||
else
|
||||
clutter_actor_queue_redraw_on_parent (self);
|
||||
|
||||
g_object_thaw_notify (G_OBJECT (self));
|
||||
}
|
||||
@@ -2226,25 +2245,46 @@ static void
|
||||
clutter_actor_real_pick (ClutterActor *self,
|
||||
const ClutterColor *color)
|
||||
{
|
||||
CoglFramebuffer *framebuffer = cogl_get_draw_framebuffer ();
|
||||
|
||||
/* the default implementation is just to paint a rectangle
|
||||
* with the same size of the actor using the passed color
|
||||
*/
|
||||
if (clutter_actor_should_pick_paint (self))
|
||||
{
|
||||
static CoglPipeline *default_pick_pipeline = NULL;
|
||||
ClutterActorBox box = { 0, };
|
||||
CoglPipeline *pick_pipeline;
|
||||
float width, height;
|
||||
|
||||
if (G_UNLIKELY (default_pick_pipeline == NULL))
|
||||
{
|
||||
CoglContext *ctx =
|
||||
clutter_backend_get_cogl_context (clutter_get_default_backend ());
|
||||
|
||||
default_pick_pipeline = cogl_pipeline_new (ctx);
|
||||
}
|
||||
|
||||
g_assert (default_pick_pipeline != NULL);
|
||||
pick_pipeline = cogl_pipeline_copy (default_pick_pipeline);
|
||||
|
||||
clutter_actor_get_allocation_box (self, &box);
|
||||
|
||||
width = box.x2 - box.x1;
|
||||
height = box.y2 - box.y1;
|
||||
|
||||
cogl_set_source_color4ub (color->red,
|
||||
color->green,
|
||||
color->blue,
|
||||
color->alpha);
|
||||
cogl_pipeline_set_color4ub (pick_pipeline,
|
||||
color->red,
|
||||
color->green,
|
||||
color->blue,
|
||||
color->alpha);
|
||||
|
||||
cogl_rectangle (0, 0, width, height);
|
||||
cogl_framebuffer_draw_rectangle (framebuffer,
|
||||
pick_pipeline,
|
||||
0, 0,
|
||||
width, height);
|
||||
|
||||
cogl_object_unref (pick_pipeline);
|
||||
}
|
||||
|
||||
/* XXX - this thoroughly sucks, but we need to maintain compatibility
|
||||
@@ -3521,6 +3561,12 @@ _clutter_actor_update_last_paint_volume (ClutterActor *self)
|
||||
priv->last_paint_volume_valid = TRUE;
|
||||
}
|
||||
|
||||
static inline gboolean
|
||||
actor_has_shader_data (ClutterActor *self)
|
||||
{
|
||||
return g_object_get_qdata (G_OBJECT (self), quark_shader_data) != NULL;
|
||||
}
|
||||
|
||||
guint32
|
||||
_clutter_actor_get_pick_id (ClutterActor *self)
|
||||
{
|
||||
@@ -3762,6 +3808,7 @@ clutter_actor_paint (ClutterActor *self)
|
||||
ClutterActorPrivate *priv;
|
||||
ClutterPickMode pick_mode;
|
||||
gboolean clip_set = FALSE;
|
||||
gboolean shader_applied = FALSE;
|
||||
ClutterStage *stage;
|
||||
|
||||
g_return_if_fail (CLUTTER_IS_ACTOR (self));
|
||||
@@ -3932,6 +3979,13 @@ clutter_actor_paint (ClutterActor *self)
|
||||
|
||||
if (priv->effects == NULL)
|
||||
{
|
||||
if (pick_mode == CLUTTER_PICK_NONE &&
|
||||
actor_has_shader_data (self))
|
||||
{
|
||||
_clutter_actor_shader_pre_paint (self, FALSE);
|
||||
shader_applied = TRUE;
|
||||
}
|
||||
|
||||
priv->next_effect_to_paint = NULL;
|
||||
}
|
||||
else
|
||||
@@ -3940,6 +3994,9 @@ clutter_actor_paint (ClutterActor *self)
|
||||
|
||||
clutter_actor_continue_paint (self);
|
||||
|
||||
if (shader_applied)
|
||||
_clutter_actor_shader_post_paint (self);
|
||||
|
||||
if (G_UNLIKELY (clutter_paint_debug_flags & CLUTTER_DEBUG_PAINT_VOLUMES &&
|
||||
pick_mode == CLUTTER_PICK_NONE))
|
||||
_clutter_actor_draw_paint_volume (self);
|
||||
@@ -4823,7 +4880,8 @@ clutter_actor_set_scale_factor (ClutterActor *self,
|
||||
g_assert (pspec != NULL);
|
||||
g_assert (scale_p != NULL);
|
||||
|
||||
_clutter_actor_create_transition (self, pspec, *scale_p, factor);
|
||||
if (*scale_p != factor)
|
||||
_clutter_actor_create_transition (self, pspec, *scale_p, factor);
|
||||
}
|
||||
|
||||
static inline void
|
||||
@@ -6279,6 +6337,7 @@ clutter_actor_class_init (ClutterActorClass *klass)
|
||||
{
|
||||
GObjectClass *object_class = G_OBJECT_CLASS (klass);
|
||||
|
||||
quark_shader_data = g_quark_from_static_string ("-clutter-actor-shader-data");
|
||||
quark_actor_layout_info = g_quark_from_static_string ("-clutter-actor-layout-info");
|
||||
quark_actor_transform_info = g_quark_from_static_string ("-clutter-actor-transform-info");
|
||||
quark_actor_animation_info = g_quark_from_static_string ("-clutter-actor-animation-info");
|
||||
@@ -8704,15 +8763,14 @@ _clutter_actor_get_allocation_clip (ClutterActor *self,
|
||||
}
|
||||
|
||||
void
|
||||
_clutter_actor_queue_redraw_full (ClutterActor *self,
|
||||
ClutterRedrawFlags flags,
|
||||
ClutterPaintVolume *volume,
|
||||
ClutterEffect *effect)
|
||||
_clutter_actor_queue_redraw_full (ClutterActor *self,
|
||||
ClutterRedrawFlags flags,
|
||||
const ClutterPaintVolume *volume,
|
||||
ClutterEffect *effect)
|
||||
{
|
||||
ClutterActorPrivate *priv = self->priv;
|
||||
ClutterPaintVolume allocation_pv;
|
||||
ClutterPaintVolume *pv;
|
||||
gboolean should_free_pv;
|
||||
ClutterPaintVolume *pv = NULL;
|
||||
ClutterActor *stage;
|
||||
|
||||
/* Here's an outline of the actor queue redraw mechanism:
|
||||
@@ -8854,21 +8912,15 @@ _clutter_actor_queue_redraw_full (ClutterActor *self,
|
||||
clutter_paint_volume_set_height (pv,
|
||||
allocation_clip.y2 -
|
||||
allocation_clip.y1);
|
||||
should_free_pv = TRUE;
|
||||
}
|
||||
else
|
||||
{
|
||||
pv = volume;
|
||||
should_free_pv = FALSE;
|
||||
}
|
||||
|
||||
self->priv->queue_redraw_entry =
|
||||
_clutter_stage_queue_actor_redraw (CLUTTER_STAGE (stage),
|
||||
priv->queue_redraw_entry,
|
||||
self,
|
||||
pv);
|
||||
pv ? pv : volume);
|
||||
|
||||
if (should_free_pv)
|
||||
if (pv)
|
||||
clutter_paint_volume_free (pv);
|
||||
|
||||
/* If this is the first redraw queued then we can directly use the
|
||||
@@ -8982,9 +9034,9 @@ clutter_actor_queue_redraw (ClutterActor *self)
|
||||
* picking of your actor.
|
||||
*/
|
||||
void
|
||||
_clutter_actor_queue_redraw_with_clip (ClutterActor *self,
|
||||
ClutterRedrawFlags flags,
|
||||
ClutterPaintVolume *volume)
|
||||
_clutter_actor_queue_redraw_with_clip (ClutterActor *self,
|
||||
ClutterRedrawFlags flags,
|
||||
const ClutterPaintVolume *volume)
|
||||
{
|
||||
_clutter_actor_queue_redraw_full (self,
|
||||
flags, /* flags */
|
||||
@@ -10261,9 +10313,10 @@ clutter_actor_set_position (ClutterActor *self,
|
||||
cur_position.x = clutter_actor_get_x (self);
|
||||
cur_position.y = clutter_actor_get_y (self);
|
||||
|
||||
_clutter_actor_create_transition (self, obj_props[PROP_POSITION],
|
||||
&cur_position,
|
||||
&new_position);
|
||||
if (!clutter_point_equals (&cur_position, &new_position))
|
||||
_clutter_actor_create_transition (self, obj_props[PROP_POSITION],
|
||||
&cur_position,
|
||||
&new_position);
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -13622,7 +13675,7 @@ clutter_actor_set_child_above_sibling (ClutterActor *self,
|
||||
sibling);
|
||||
g_object_unref(child);
|
||||
|
||||
clutter_actor_queue_relayout (self);
|
||||
clutter_actor_queue_redraw_on_parent (child);
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -13669,7 +13722,7 @@ clutter_actor_set_child_below_sibling (ClutterActor *self,
|
||||
sibling);
|
||||
g_object_unref(child);
|
||||
|
||||
clutter_actor_queue_relayout (self);
|
||||
clutter_actor_queue_redraw_on_parent (child);
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -15171,9 +15224,8 @@ clutter_actor_transform_stage_point (ClutterActor *self,
|
||||
* http://www.cs.cmu.edu/~ph/src/texfund/
|
||||
*
|
||||
* Our texture is a rectangle with origin [0, 0], so we are mapping from
|
||||
* quad to rectangle only, which significantly simplifies things; the
|
||||
* function calls have been unrolled, and most of the math is done in fixed
|
||||
* point.
|
||||
* quad to rectangle only, which significantly simplifies things.
|
||||
* Function calls have been unrolled.
|
||||
*/
|
||||
clutter_actor_get_abs_allocation_vertices (self, v);
|
||||
|
||||
|
@@ -430,7 +430,7 @@ clutter_backend_real_get_features (ClutterBackend *backend)
|
||||
if (cogl_clutter_winsys_has_feature (COGL_WINSYS_FEATURE_SWAP_THROTTLE))
|
||||
{
|
||||
CLUTTER_NOTE (BACKEND, "Cogl supports swap buffers throttling");
|
||||
flags |= CLUTTER_FEATURE_SYNC_TO_VBLANK;
|
||||
flags |= CLUTTER_FEATURE_SWAP_THROTTLE;
|
||||
}
|
||||
else
|
||||
CLUTTER_NOTE (BACKEND, "Cogl doesn't support swap buffers throttling");
|
||||
|
@@ -160,6 +160,7 @@ static void
|
||||
clutter_blur_effect_paint_target (ClutterOffscreenEffect *effect)
|
||||
{
|
||||
ClutterBlurEffect *self = CLUTTER_BLUR_EFFECT (effect);
|
||||
CoglFramebuffer *framebuffer = cogl_get_draw_framebuffer ();
|
||||
guint8 paint_opacity;
|
||||
|
||||
paint_opacity = clutter_actor_get_paint_opacity (self->actor);
|
||||
@@ -169,11 +170,11 @@ clutter_blur_effect_paint_target (ClutterOffscreenEffect *effect)
|
||||
paint_opacity,
|
||||
paint_opacity,
|
||||
paint_opacity);
|
||||
cogl_push_source (self->pipeline);
|
||||
|
||||
cogl_rectangle (0, 0, self->tex_width, self->tex_height);
|
||||
|
||||
cogl_pop_source ();
|
||||
cogl_framebuffer_draw_rectangle (framebuffer,
|
||||
self->pipeline,
|
||||
0, 0,
|
||||
self->tex_width, self->tex_height);
|
||||
}
|
||||
|
||||
static gboolean
|
||||
|
@@ -178,6 +178,7 @@ static void
|
||||
clutter_brightness_contrast_effect_paint_target (ClutterOffscreenEffect *effect)
|
||||
{
|
||||
ClutterBrightnessContrastEffect *self = CLUTTER_BRIGHTNESS_CONTRAST_EFFECT (effect);
|
||||
CoglFramebuffer *framebuffer = cogl_get_draw_framebuffer ();
|
||||
ClutterActor *actor;
|
||||
guint8 paint_opacity;
|
||||
|
||||
@@ -189,11 +190,11 @@ clutter_brightness_contrast_effect_paint_target (ClutterOffscreenEffect *effect)
|
||||
paint_opacity,
|
||||
paint_opacity,
|
||||
paint_opacity);
|
||||
cogl_push_source (self->pipeline);
|
||||
|
||||
cogl_rectangle (0, 0, self->tex_width, self->tex_height);
|
||||
|
||||
cogl_pop_source ();
|
||||
cogl_framebuffer_draw_rectangle (framebuffer,
|
||||
self->pipeline,
|
||||
0, 0,
|
||||
self->tex_width, self->tex_height);
|
||||
}
|
||||
|
||||
static void
|
||||
|
@@ -148,6 +148,7 @@ static void
|
||||
clutter_colorize_effect_paint_target (ClutterOffscreenEffect *effect)
|
||||
{
|
||||
ClutterColorizeEffect *self = CLUTTER_COLORIZE_EFFECT (effect);
|
||||
CoglFramebuffer *framebuffer = cogl_get_draw_framebuffer ();
|
||||
ClutterActor *actor;
|
||||
guint8 paint_opacity;
|
||||
|
||||
@@ -159,11 +160,11 @@ clutter_colorize_effect_paint_target (ClutterOffscreenEffect *effect)
|
||||
paint_opacity,
|
||||
paint_opacity,
|
||||
paint_opacity);
|
||||
cogl_push_source (self->pipeline);
|
||||
|
||||
cogl_rectangle (0, 0, self->tex_width, self->tex_height);
|
||||
|
||||
cogl_pop_source ();
|
||||
cogl_framebuffer_draw_rectangle (framebuffer,
|
||||
self->pipeline,
|
||||
0, 0,
|
||||
self->tex_width, self->tex_height);
|
||||
}
|
||||
|
||||
static void
|
||||
|
@@ -43,7 +43,7 @@
|
||||
*
|
||||
* Constraints can be used with fixed layout managers, like
|
||||
* #ClutterFixedLayout, or with actors implicitly using a fixed layout
|
||||
* manager, like #ClutterStage.
|
||||
* manager, like #ClutterGroup and #ClutterStage.
|
||||
*
|
||||
* Constraints provide a way to build user interfaces by using
|
||||
* relations between #ClutterActors, without explicit fixed
|
||||
|
@@ -39,7 +39,8 @@ typedef enum {
|
||||
CLUTTER_DEBUG_DISABLE_CULLING = 1 << 4,
|
||||
CLUTTER_DEBUG_DISABLE_OFFSCREEN_REDIRECT = 1 << 5,
|
||||
CLUTTER_DEBUG_CONTINUOUS_REDRAW = 1 << 6,
|
||||
CLUTTER_DEBUG_PAINT_DEFORM_TILES = 1 << 7
|
||||
CLUTTER_DEBUG_PAINT_DEFORM_TILES = 1 << 7,
|
||||
CLUTTER_DEBUG_PAINT_DAMAGE_REGION = 1 << 8,
|
||||
} ClutterDrawDebugFlag;
|
||||
|
||||
#ifdef CLUTTER_ENABLE_DEBUG
|
||||
|
@@ -7,6 +7,7 @@
|
||||
#include "deprecated/clutter-alpha.h"
|
||||
#include "deprecated/clutter-animatable.h"
|
||||
#include "deprecated/clutter-animation.h"
|
||||
#include "deprecated/clutter-animator.h"
|
||||
#include "deprecated/clutter-backend.h"
|
||||
#include "deprecated/clutter-behaviour.h"
|
||||
#include "deprecated/clutter-behaviour-depth.h"
|
||||
@@ -16,16 +17,26 @@
|
||||
#include "deprecated/clutter-behaviour-rotate.h"
|
||||
#include "deprecated/clutter-behaviour-scale.h"
|
||||
#include "deprecated/clutter-bin-layout.h"
|
||||
#include "deprecated/clutter-box.h"
|
||||
#include "deprecated/clutter-cairo-texture.h"
|
||||
#include "deprecated/clutter-container.h"
|
||||
#include "deprecated/clutter-frame-source.h"
|
||||
#include "deprecated/clutter-group.h"
|
||||
#include "deprecated/clutter-input-device.h"
|
||||
#include "deprecated/clutter-keysyms.h"
|
||||
#include "deprecated/clutter-list-model.h"
|
||||
#include "deprecated/clutter-main.h"
|
||||
#include "deprecated/clutter-model.h"
|
||||
#include "deprecated/clutter-rectangle.h"
|
||||
#include "deprecated/clutter-score.h"
|
||||
#include "deprecated/clutter-shader.h"
|
||||
#include "deprecated/clutter-stage-manager.h"
|
||||
#include "deprecated/clutter-stage.h"
|
||||
#include "deprecated/clutter-state.h"
|
||||
#include "deprecated/clutter-table-layout.h"
|
||||
#include "deprecated/clutter-texture.h"
|
||||
#include "deprecated/clutter-timeline.h"
|
||||
#include "deprecated/clutter-timeout-pool.h"
|
||||
#include "deprecated/clutter-util.h"
|
||||
|
||||
#undef __CLUTTER_DEPRECATED_H_INSIDE__
|
||||
|
@@ -155,6 +155,7 @@ static void
|
||||
clutter_desaturate_effect_paint_target (ClutterOffscreenEffect *effect)
|
||||
{
|
||||
ClutterDesaturateEffect *self = CLUTTER_DESATURATE_EFFECT (effect);
|
||||
CoglFramebuffer *framebuffer = cogl_get_draw_framebuffer ();
|
||||
ClutterActor *actor;
|
||||
CoglHandle texture;
|
||||
guint8 paint_opacity;
|
||||
@@ -170,13 +171,12 @@ clutter_desaturate_effect_paint_target (ClutterOffscreenEffect *effect)
|
||||
paint_opacity,
|
||||
paint_opacity,
|
||||
paint_opacity);
|
||||
cogl_push_source (self->pipeline);
|
||||
|
||||
cogl_rectangle (0, 0,
|
||||
cogl_texture_get_width (texture),
|
||||
cogl_texture_get_height (texture));
|
||||
|
||||
cogl_pop_source ();
|
||||
cogl_framebuffer_draw_rectangle (framebuffer,
|
||||
self->pipeline,
|
||||
0, 0,
|
||||
cogl_texture_get_width (texture),
|
||||
cogl_texture_get_height (texture));
|
||||
}
|
||||
|
||||
static void
|
||||
|
@@ -167,6 +167,10 @@ struct _ClutterInputDeviceClass
|
||||
gboolean (* is_grouped) (ClutterInputDevice *device,
|
||||
ClutterInputDevice *other_device);
|
||||
|
||||
gboolean (* get_physical_size) (ClutterInputDevice *device,
|
||||
gdouble *width,
|
||||
gdouble *height);
|
||||
|
||||
/* Keyboard accessbility */
|
||||
void (* process_kbd_a11y_event) (ClutterEvent *event,
|
||||
ClutterInputDevice *device,
|
||||
|
@@ -884,7 +884,7 @@ typedef enum {
|
||||
/**
|
||||
* ClutterFeatureFlags:
|
||||
* @CLUTTER_FEATURE_TEXTURE_NPOT: Set if NPOTS textures supported.
|
||||
* @CLUTTER_FEATURE_SYNC_TO_VBLANK: Set if vblank syncing supported.
|
||||
* @CLUTTER_FEATURE_SWAP_THROTTLE: Set if backend throttles buffer swaps.
|
||||
* @CLUTTER_FEATURE_TEXTURE_YUV: Set if YUV based textures supported.
|
||||
* @CLUTTER_FEATURE_TEXTURE_READ_PIXELS: Set if texture pixels can be read.
|
||||
* @CLUTTER_FEATURE_STAGE_STATIC: Set if stage size if fixed (i.e framebuffer)
|
||||
@@ -903,7 +903,7 @@ typedef enum {
|
||||
typedef enum
|
||||
{
|
||||
CLUTTER_FEATURE_TEXTURE_NPOT = (1 << 2),
|
||||
CLUTTER_FEATURE_SYNC_TO_VBLANK = (1 << 3),
|
||||
CLUTTER_FEATURE_SWAP_THROTTLE = (1 << 3),
|
||||
CLUTTER_FEATURE_TEXTURE_YUV = (1 << 4),
|
||||
CLUTTER_FEATURE_TEXTURE_READ_PIXELS = (1 << 5),
|
||||
CLUTTER_FEATURE_STAGE_STATIC = (1 << 6),
|
||||
|
@@ -1093,7 +1093,7 @@ clutter_event_set_device (ClutterEvent *event,
|
||||
{
|
||||
ClutterEventPrivate *real_event = (ClutterEventPrivate *) event;
|
||||
|
||||
real_event->device = device;
|
||||
g_set_object (&real_event->device, device);
|
||||
}
|
||||
|
||||
switch (event->type)
|
||||
@@ -1362,8 +1362,8 @@ clutter_event_copy (const ClutterEvent *event)
|
||||
{
|
||||
ClutterEventPrivate *real_event = (ClutterEventPrivate *) event;
|
||||
|
||||
new_real_event->device = real_event->device;
|
||||
new_real_event->source_device = real_event->source_device;
|
||||
g_set_object (&new_real_event->device, real_event->device);
|
||||
g_set_object (&new_real_event->source_device, real_event->source_device);
|
||||
new_real_event->delta_x = real_event->delta_x;
|
||||
new_real_event->delta_y = real_event->delta_y;
|
||||
new_real_event->is_pointer_emulated = real_event->is_pointer_emulated;
|
||||
@@ -1433,6 +1433,14 @@ clutter_event_free (ClutterEvent *event)
|
||||
{
|
||||
_clutter_backend_free_event_data (clutter_get_default_backend (), event);
|
||||
|
||||
if (is_event_allocated (event))
|
||||
{
|
||||
ClutterEventPrivate *real_event = (ClutterEventPrivate *) event;
|
||||
|
||||
g_clear_object (&real_event->device);
|
||||
g_clear_object (&real_event->source_device);
|
||||
}
|
||||
|
||||
switch (event->type)
|
||||
{
|
||||
case CLUTTER_BUTTON_PRESS:
|
||||
@@ -1687,7 +1695,7 @@ clutter_event_set_source_device (ClutterEvent *event,
|
||||
return;
|
||||
|
||||
real_event = (ClutterEventPrivate *) event;
|
||||
real_event->source_device = device;
|
||||
g_set_object (&real_event->source_device, device);
|
||||
}
|
||||
|
||||
/**
|
||||
|
96
clutter/clutter/clutter-group.h
Normal file
96
clutter/clutter/clutter-group.h
Normal file
@@ -0,0 +1,96 @@
|
||||
/*
|
||||
* Clutter.
|
||||
*
|
||||
* An OpenGL based 'interactive canvas' library.
|
||||
*
|
||||
* Authored By Matthew Allum <mallum@openedhand.com>
|
||||
*
|
||||
* Copyright (C) 2006 OpenedHand
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Lesser General Public
|
||||
* License as published by the Free Software Foundation; either
|
||||
* version 2 of the License, or (at your option) any later version.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public
|
||||
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#ifndef __CLUTTER_GROUP_H__
|
||||
#define __CLUTTER_GROUP_H__
|
||||
|
||||
#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
|
||||
#error "Only <clutter/clutter.h> can be included directly."
|
||||
#endif
|
||||
|
||||
#include <glib-object.h>
|
||||
#include <clutter/clutter-types.h>
|
||||
#include <clutter/clutter-actor.h>
|
||||
|
||||
G_BEGIN_DECLS
|
||||
|
||||
#define CLUTTER_TYPE_GROUP (clutter_group_get_type ())
|
||||
#define CLUTTER_GROUP(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_GROUP, ClutterGroup))
|
||||
#define CLUTTER_GROUP_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), CLUTTER_TYPE_GROUP, ClutterGroupClass))
|
||||
#define CLUTTER_IS_GROUP(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_GROUP))
|
||||
#define CLUTTER_IS_GROUP_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), CLUTTER_TYPE_GROUP))
|
||||
#define CLUTTER_GROUP_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), CLUTTER_TYPE_GROUP, ClutterGroupClass))
|
||||
|
||||
/* XXX - ClutterGroup is to be considered fully deprecated; the only
|
||||
* reason we keep this header is because ClutterStage inherits from
|
||||
* ClutterGroup, and thus we need to have a structure definition for
|
||||
* the Stage object to expand.
|
||||
*/
|
||||
|
||||
typedef struct _ClutterGroup ClutterGroup;
|
||||
typedef struct _ClutterGroupClass ClutterGroupClass;
|
||||
typedef struct _ClutterGroupPrivate ClutterGroupPrivate;
|
||||
|
||||
/**
|
||||
* ClutterGroup:
|
||||
*
|
||||
* The #ClutterGroup structure contains only private data
|
||||
* and should be accessed using the provided API
|
||||
*
|
||||
* Since: 0.2
|
||||
*/
|
||||
struct _ClutterGroup
|
||||
{
|
||||
/*< private >*/
|
||||
ClutterActor parent_instance;
|
||||
|
||||
ClutterGroupPrivate *priv;
|
||||
};
|
||||
|
||||
/**
|
||||
* ClutterGroupClass:
|
||||
*
|
||||
* The #ClutterGroupClass structure contains only private data
|
||||
*
|
||||
* Since: 0.2
|
||||
*/
|
||||
struct _ClutterGroupClass
|
||||
{
|
||||
/*< private >*/
|
||||
ClutterActorClass parent_class;
|
||||
|
||||
/* padding for future expansion */
|
||||
void (*_clutter_reserved1) (void);
|
||||
void (*_clutter_reserved2) (void);
|
||||
void (*_clutter_reserved3) (void);
|
||||
void (*_clutter_reserved4) (void);
|
||||
void (*_clutter_reserved5) (void);
|
||||
void (*_clutter_reserved6) (void);
|
||||
};
|
||||
|
||||
CLUTTER_EXPORT
|
||||
GType clutter_group_get_type (void) G_GNUC_CONST;
|
||||
|
||||
G_END_DECLS
|
||||
|
||||
#endif /* __CLUTTER_GROUP_H__ */
|
@@ -2284,3 +2284,15 @@ clutter_input_device_is_grouped (ClutterInputDevice *device,
|
||||
|
||||
return CLUTTER_INPUT_DEVICE_GET_CLASS (device)->is_grouped (device, other_device);
|
||||
}
|
||||
|
||||
gboolean
|
||||
clutter_input_device_get_physical_size (ClutterInputDevice *device,
|
||||
gdouble *width,
|
||||
gdouble *height)
|
||||
{
|
||||
g_return_val_if_fail (CLUTTER_IS_INPUT_DEVICE (device), FALSE);
|
||||
|
||||
return CLUTTER_INPUT_DEVICE_GET_CLASS (device)->get_physical_size (device,
|
||||
width,
|
||||
height);
|
||||
}
|
||||
|
@@ -171,6 +171,10 @@ void clutter_input_device_set_mapping_mode (ClutterInputDev
|
||||
CLUTTER_EXPORT
|
||||
gboolean clutter_input_device_is_grouped (ClutterInputDevice *device,
|
||||
ClutterInputDevice *other_device);
|
||||
CLUTTER_EXPORT
|
||||
gboolean clutter_input_device_get_physical_size (ClutterInputDevice *device,
|
||||
gdouble *width,
|
||||
gdouble *height);
|
||||
|
||||
G_END_DECLS
|
||||
|
||||
|
@@ -142,6 +142,7 @@ static const GDebugKey clutter_paint_debug_keys[] = {
|
||||
{ "disable-offscreen-redirect", CLUTTER_DEBUG_DISABLE_OFFSCREEN_REDIRECT },
|
||||
{ "continuous-redraw", CLUTTER_DEBUG_CONTINUOUS_REDRAW },
|
||||
{ "paint-deform-tiles", CLUTTER_DEBUG_PAINT_DEFORM_TILES },
|
||||
{ "damage-region", CLUTTER_DEBUG_PAINT_DAMAGE_REGION },
|
||||
};
|
||||
|
||||
static void
|
||||
@@ -254,16 +255,6 @@ clutter_config_read_from_key_file (GKeyFile *keyfile)
|
||||
else
|
||||
clutter_enable_accessibility = bool_value;
|
||||
|
||||
bool_value =
|
||||
g_key_file_get_boolean (keyfile, ENVIRONMENT_GROUP,
|
||||
"SyncToVblank",
|
||||
&key_error);
|
||||
|
||||
if (key_error != NULL)
|
||||
g_clear_error (&key_error);
|
||||
else
|
||||
clutter_sync_to_vblank = bool_value;
|
||||
|
||||
int_value =
|
||||
g_key_file_get_integer (keyfile, ENVIRONMENT_GROUP,
|
||||
"DefaultFps",
|
||||
@@ -1365,6 +1356,9 @@ clutter_init_real (GError **error)
|
||||
CLUTTER_DEBUG_DISABLE_CLIPPED_REDRAWS | CLUTTER_DEBUG_DISABLE_CULLING;
|
||||
}
|
||||
|
||||
if (clutter_paint_debug_flags & CLUTTER_DEBUG_PAINT_DAMAGE_REGION)
|
||||
g_message ("Enabling damaged region");
|
||||
|
||||
/* this will take care of initializing Cogl's state and
|
||||
* query the GL machinery for features
|
||||
*/
|
||||
@@ -1487,10 +1481,6 @@ pre_parse_hook (GOptionContext *context,
|
||||
if (env_string)
|
||||
clutter_use_fuzzy_picking = TRUE;
|
||||
|
||||
env_string = g_getenv ("CLUTTER_VBLANK");
|
||||
if (g_strcmp0 (env_string, "none") == 0)
|
||||
clutter_sync_to_vblank = FALSE;
|
||||
|
||||
return _clutter_backend_pre_parse (backend, error);
|
||||
}
|
||||
|
||||
@@ -3631,12 +3621,6 @@ _clutter_set_sync_to_vblank (gboolean sync_to_vblank)
|
||||
clutter_sync_to_vblank = !!sync_to_vblank;
|
||||
}
|
||||
|
||||
gboolean
|
||||
_clutter_get_sync_to_vblank (void)
|
||||
{
|
||||
return clutter_sync_to_vblank;
|
||||
}
|
||||
|
||||
void
|
||||
_clutter_debug_messagev (const char *format,
|
||||
va_list var_args)
|
||||
|
@@ -298,10 +298,10 @@ master_clock_next_frame_delay (ClutterMasterClockDefault *master_clock)
|
||||
* (NB: if there aren't even any timelines running then the master clock will
|
||||
* be completely stopped in master_clock_is_running())
|
||||
*/
|
||||
if (clutter_feature_available (CLUTTER_FEATURE_SYNC_TO_VBLANK) &&
|
||||
if (clutter_feature_available (CLUTTER_FEATURE_SWAP_THROTTLE) &&
|
||||
!master_clock->idle)
|
||||
{
|
||||
CLUTTER_NOTE (SCHEDULER, "vblank available and updated stages");
|
||||
CLUTTER_NOTE (SCHEDULER, "swap throttling available and updated stages");
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
@@ -34,9 +34,6 @@
|
||||
CLUTTER_EXPORT
|
||||
void clutter_set_custom_backend_func (ClutterBackend *(* func) (void));
|
||||
|
||||
CLUTTER_EXPORT
|
||||
gboolean _clutter_get_sync_to_vblank (void);
|
||||
|
||||
CLUTTER_EXPORT
|
||||
int64_t clutter_stage_get_frame_counter (ClutterStage *stage);
|
||||
|
||||
|
@@ -352,6 +352,7 @@ static void
|
||||
clutter_offscreen_effect_real_paint_target (ClutterOffscreenEffect *effect)
|
||||
{
|
||||
ClutterOffscreenEffectPrivate *priv = effect->priv;
|
||||
CoglFramebuffer *framebuffer = cogl_get_draw_framebuffer ();
|
||||
guint8 paint_opacity;
|
||||
|
||||
paint_opacity = clutter_actor_get_paint_opacity (priv->actor);
|
||||
@@ -361,18 +362,19 @@ clutter_offscreen_effect_real_paint_target (ClutterOffscreenEffect *effect)
|
||||
paint_opacity,
|
||||
paint_opacity,
|
||||
paint_opacity);
|
||||
cogl_set_source (priv->target);
|
||||
|
||||
/* At this point we are in stage coordinates translated so if
|
||||
* we draw our texture using a textured quad the size of the paint
|
||||
* box then we will overlay where the actor would have drawn if it
|
||||
* hadn't been redirected offscreen.
|
||||
*/
|
||||
cogl_rectangle_with_texture_coords (0, 0,
|
||||
cogl_texture_get_width (priv->texture),
|
||||
cogl_texture_get_height (priv->texture),
|
||||
0.0, 0.0,
|
||||
1.0, 1.0);
|
||||
cogl_framebuffer_draw_textured_rectangle (framebuffer,
|
||||
priv->target,
|
||||
0, 0,
|
||||
cogl_texture_get_width (priv->texture),
|
||||
cogl_texture_get_height (priv->texture),
|
||||
0.0, 0.0,
|
||||
1.0, 1.0);
|
||||
}
|
||||
|
||||
static void
|
||||
|
@@ -1164,6 +1164,21 @@ _clutter_paint_volume_get_stage_paint_box (ClutterPaintVolume *pv,
|
||||
|
||||
_clutter_paint_volume_get_bounding_box (&projected_pv, box);
|
||||
|
||||
if (pv->is_2d && pv->actor &&
|
||||
clutter_actor_get_z_position (pv->actor) == 0)
|
||||
{
|
||||
/* If the volume/actor are perfectly 2D, take the bounding box as
|
||||
* good. We won't need to add any extra room for sub-pixel positioning
|
||||
* in this case.
|
||||
*/
|
||||
clutter_paint_volume_free (&projected_pv);
|
||||
box->x1 = CLUTTER_NEARBYINT (box->x1);
|
||||
box->y1 = CLUTTER_NEARBYINT (box->y1);
|
||||
box->x2 = CLUTTER_NEARBYINT (box->x2);
|
||||
box->y2 = CLUTTER_NEARBYINT (box->y2);
|
||||
return;
|
||||
}
|
||||
|
||||
/* The aim here is that for a given rectangle defined with floating point
|
||||
* coordinates we want to determine a stable quantized size in pixels
|
||||
* that doesn't vary due to the original box's sub-pixel position.
|
||||
|
@@ -157,6 +157,49 @@
|
||||
* respectively) and the "object" string member for calling
|
||||
* g_signal_connect_object() instead of g_signal_connect().
|
||||
*
|
||||
* Signals can also be directly attached to a specific state defined
|
||||
* inside a #ClutterState instance, for instance:
|
||||
*
|
||||
* |[
|
||||
* ...
|
||||
* "signals" : [
|
||||
* {
|
||||
* "name" : "enter-event",
|
||||
* "states" : "button-states",
|
||||
* "target-state" : "hover"
|
||||
* },
|
||||
* {
|
||||
* "name" : "leave-event",
|
||||
* "states" : "button-states",
|
||||
* "target-state" : "base"
|
||||
* },
|
||||
* {
|
||||
* "name" : "button-press-event",
|
||||
* "states" : "button-states",
|
||||
* "target-state" : "active",
|
||||
* },
|
||||
* {
|
||||
* "name" : "key-press-event",
|
||||
* "states" : "button-states",
|
||||
* "target-state" : "key-focus",
|
||||
* "warp" : true
|
||||
* }
|
||||
* ],
|
||||
* ...
|
||||
* ]|
|
||||
*
|
||||
* The "states" key defines the #ClutterState instance to be used to
|
||||
* resolve the "target-state" key; it can be either a script id for a
|
||||
* #ClutterState built by the same #ClutterScript instance, or to a
|
||||
* #ClutterState built in code and associated to the #ClutterScript
|
||||
* instance through the clutter_script_add_states() function. If no
|
||||
* "states" key is present, then the default #ClutterState associated to
|
||||
* the #ClutterScript instance will be used; the default #ClutterState
|
||||
* can be set using clutter_script_add_states() using a %NULL name. The
|
||||
* "warp" key can be used to warp to a specific state instead of
|
||||
* animating to it. State changes on signal emission will not affect
|
||||
* the signal emission chain.
|
||||
*
|
||||
* Clutter reserves the following names, so classes defining properties
|
||||
* through the usual GObject registration process should avoid using these
|
||||
* names to avoid collisions:
|
||||
@@ -205,6 +248,7 @@
|
||||
#include "deprecated/clutter-alpha.h"
|
||||
#include "deprecated/clutter-behaviour.h"
|
||||
#include "deprecated/clutter-container.h"
|
||||
#include "deprecated/clutter-state.h"
|
||||
|
||||
enum
|
||||
{
|
||||
@@ -230,6 +274,8 @@ struct _ClutterScriptPrivate
|
||||
|
||||
ClutterScriptParser *parser;
|
||||
|
||||
GHashTable *states;
|
||||
|
||||
gchar **search_paths;
|
||||
|
||||
gchar *translation_domain;
|
||||
@@ -282,6 +328,7 @@ signal_info_free (gpointer data)
|
||||
g_free (sinfo->name);
|
||||
g_free (sinfo->handler);
|
||||
g_free (sinfo->object);
|
||||
g_free (sinfo->state);
|
||||
g_free (sinfo->target);
|
||||
|
||||
g_slice_free (SignalInfo, sinfo);
|
||||
@@ -339,6 +386,7 @@ clutter_script_finalize (GObject *gobject)
|
||||
g_hash_table_destroy (priv->objects);
|
||||
g_strfreev (priv->search_paths);
|
||||
g_free (priv->filename);
|
||||
g_hash_table_destroy (priv->states);
|
||||
g_free (priv->translation_domain);
|
||||
|
||||
G_OBJECT_CLASS (clutter_script_parent_class)->finalize (gobject);
|
||||
@@ -473,6 +521,9 @@ clutter_script_init (ClutterScript *script)
|
||||
priv->objects = g_hash_table_new_full (g_str_hash, g_str_equal,
|
||||
NULL,
|
||||
object_info_free);
|
||||
priv->states = g_hash_table_new_full (g_str_hash, g_str_equal,
|
||||
g_free,
|
||||
(GDestroyNotify) g_object_unref);
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -992,12 +1043,65 @@ clutter_script_connect_signals (ClutterScript *script,
|
||||
g_free (cd);
|
||||
}
|
||||
|
||||
typedef struct {
|
||||
ClutterState *state;
|
||||
GObject *emitter;
|
||||
gchar *target;
|
||||
gulong signal_id;
|
||||
gulong hook_id;
|
||||
gboolean warp_to;
|
||||
} HookData;
|
||||
|
||||
typedef struct {
|
||||
ClutterScript *script;
|
||||
ClutterScriptConnectFunc func;
|
||||
gpointer user_data;
|
||||
} SignalConnectData;
|
||||
|
||||
static void
|
||||
hook_data_free (gpointer data)
|
||||
{
|
||||
if (G_LIKELY (data != NULL))
|
||||
{
|
||||
HookData *hook_data = data;
|
||||
|
||||
g_free (hook_data->target);
|
||||
g_slice_free (HookData, hook_data);
|
||||
}
|
||||
}
|
||||
|
||||
static gboolean
|
||||
clutter_script_state_change_hook (GSignalInvocationHint *ihint,
|
||||
guint n_params,
|
||||
const GValue *params,
|
||||
gpointer user_data)
|
||||
{
|
||||
HookData *hook_data = user_data;
|
||||
GObject *emitter;
|
||||
|
||||
emitter = g_value_get_object (¶ms[0]);
|
||||
|
||||
if (emitter == hook_data->emitter)
|
||||
{
|
||||
if (hook_data->warp_to)
|
||||
clutter_state_warp_to_state (hook_data->state, hook_data->target);
|
||||
else
|
||||
clutter_state_set_state (hook_data->state, hook_data->target);
|
||||
}
|
||||
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_script_remove_state_change_hook (gpointer user_data,
|
||||
GObject *object_p)
|
||||
{
|
||||
HookData *hook_data = user_data;
|
||||
|
||||
g_signal_remove_emission_hook (hook_data->signal_id,
|
||||
hook_data->hook_id);
|
||||
}
|
||||
|
||||
static void
|
||||
connect_each_object (gpointer key,
|
||||
gpointer value,
|
||||
@@ -1035,6 +1139,67 @@ connect_each_object (gpointer key,
|
||||
connect_data->user_data);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
GObject *state_object = NULL;
|
||||
const gchar *signal_name, *signal_detail;
|
||||
gchar **components;
|
||||
GQuark signal_quark;
|
||||
guint signal_id;
|
||||
HookData *hook_data;
|
||||
|
||||
if (sinfo->state == NULL)
|
||||
state_object = (GObject *) clutter_script_get_states (script, NULL);
|
||||
else
|
||||
{
|
||||
state_object = clutter_script_get_object (script, sinfo->state);
|
||||
if (state_object == NULL)
|
||||
state_object = (GObject *) clutter_script_get_states (script, sinfo->state);
|
||||
}
|
||||
|
||||
if (state_object == NULL)
|
||||
continue;
|
||||
|
||||
components = g_strsplit (sinfo->name, "::", 2);
|
||||
if (g_strv_length (components) == 2)
|
||||
{
|
||||
signal_name = components[0];
|
||||
signal_detail = components[1];
|
||||
}
|
||||
else
|
||||
{
|
||||
signal_name = components[0];
|
||||
signal_detail = NULL;
|
||||
}
|
||||
|
||||
signal_id = g_signal_lookup (signal_name, G_OBJECT_TYPE (object));
|
||||
if (signal_id == 0)
|
||||
{
|
||||
g_strfreev (components);
|
||||
continue;
|
||||
}
|
||||
|
||||
if (signal_detail != NULL)
|
||||
signal_quark = g_quark_from_string (signal_detail);
|
||||
else
|
||||
signal_quark = 0;
|
||||
|
||||
hook_data = g_slice_new (HookData);
|
||||
hook_data->emitter = object;
|
||||
hook_data->state = CLUTTER_STATE (state_object);
|
||||
hook_data->target = g_strdup (sinfo->target);
|
||||
hook_data->warp_to = sinfo->warp_to;
|
||||
hook_data->signal_id = signal_id;
|
||||
hook_data->hook_id =
|
||||
g_signal_add_emission_hook (signal_id, signal_quark,
|
||||
clutter_script_state_change_hook,
|
||||
hook_data,
|
||||
hook_data_free);
|
||||
|
||||
g_object_weak_ref (hook_data->emitter,
|
||||
clutter_script_remove_state_change_hook,
|
||||
hook_data);
|
||||
}
|
||||
|
||||
signal_info_free (sinfo);
|
||||
}
|
||||
@@ -1258,6 +1423,72 @@ clutter_script_list_objects (ClutterScript *script)
|
||||
return retval;
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_script_add_states:
|
||||
* @script: a #ClutterScript
|
||||
* @name: (allow-none): a name for the @state, or %NULL to
|
||||
* set the default #ClutterState
|
||||
* @state: a #ClutterState
|
||||
*
|
||||
* Associates a #ClutterState to the #ClutterScript instance using the given
|
||||
* name.
|
||||
*
|
||||
* The #ClutterScript instance will use @state to resolve target states when
|
||||
* connecting signal handlers.
|
||||
*
|
||||
* The #ClutterScript instance will take a reference on the #ClutterState
|
||||
* passed to this function.
|
||||
*
|
||||
* Since: 1.8
|
||||
*
|
||||
* Deprecated: 1.12
|
||||
*/
|
||||
void
|
||||
clutter_script_add_states (ClutterScript *script,
|
||||
const gchar *name,
|
||||
ClutterState *state)
|
||||
{
|
||||
g_return_if_fail (CLUTTER_IS_SCRIPT (script));
|
||||
g_return_if_fail (CLUTTER_IS_STATE (state));
|
||||
|
||||
if (name == NULL || *name == '\0')
|
||||
name = "__clutter_script_default_state";
|
||||
|
||||
g_hash_table_replace (script->priv->states,
|
||||
g_strdup (name),
|
||||
g_object_ref (state));
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_script_get_states:
|
||||
* @script: a #ClutterScript
|
||||
* @name: (allow-none): the name of the #ClutterState, or %NULL
|
||||
*
|
||||
* Retrieves the #ClutterState for the given @state_name.
|
||||
*
|
||||
* If @name is %NULL, this function will return the default
|
||||
* #ClutterState instance.
|
||||
*
|
||||
* Return value: (transfer none): a pointer to the #ClutterState for the
|
||||
* given name. The #ClutterState is owned by the #ClutterScript instance
|
||||
* and it should not be unreferenced
|
||||
*
|
||||
* Since: 1.8
|
||||
*
|
||||
* Deprecated: 1.12
|
||||
*/
|
||||
ClutterState *
|
||||
clutter_script_get_states (ClutterScript *script,
|
||||
const gchar *name)
|
||||
{
|
||||
g_return_val_if_fail (CLUTTER_IS_SCRIPT (script), NULL);
|
||||
|
||||
if (name == NULL || *name == '\0')
|
||||
name = "__clutter_script_default_state";
|
||||
|
||||
return g_hash_table_lookup (script->priv->states, name);
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_script_set_translation_domain:
|
||||
* @script: a #ClutterScript
|
||||
|
@@ -178,6 +178,15 @@ void clutter_script_unmerge_objects (ClutterScript
|
||||
CLUTTER_EXPORT
|
||||
void clutter_script_ensure_objects (ClutterScript *script);
|
||||
|
||||
CLUTTER_DEPRECATED
|
||||
void clutter_script_add_states (ClutterScript *script,
|
||||
const gchar *name,
|
||||
ClutterState *state);
|
||||
|
||||
CLUTTER_DEPRECATED
|
||||
ClutterState * clutter_script_get_states (ClutterScript *script,
|
||||
const gchar *name);
|
||||
|
||||
CLUTTER_EXPORT
|
||||
void clutter_script_connect_signals (ClutterScript *script,
|
||||
gpointer user_data);
|
||||
|
@@ -87,7 +87,7 @@ const ClutterPlane *_clutter_stage_get_clip (ClutterStage *stage);
|
||||
ClutterStageQueueRedrawEntry *_clutter_stage_queue_actor_redraw (ClutterStage *stage,
|
||||
ClutterStageQueueRedrawEntry *entry,
|
||||
ClutterActor *actor,
|
||||
ClutterPaintVolume *clip);
|
||||
const ClutterPaintVolume *clip);
|
||||
void _clutter_stage_queue_redraw_entry_invalidate (ClutterStageQueueRedrawEntry *entry);
|
||||
|
||||
CoglFramebuffer *_clutter_stage_get_active_framebuffer (ClutterStage *stage);
|
||||
|
@@ -6,6 +6,14 @@
|
||||
#include "clutter-stage-window.h"
|
||||
#include "clutter-private.h"
|
||||
|
||||
/**
|
||||
* SECTION:clutter-stage-window
|
||||
* @short_description: Handles the implementation for ClutterStage
|
||||
*
|
||||
* #ClutterStageWindow is an interface that provides the implementation for the
|
||||
* #ClutterStage actor, abstracting away the specifics of the windowing system.
|
||||
*/
|
||||
|
||||
#define clutter_stage_window_get_type _clutter_stage_window_get_type
|
||||
|
||||
typedef ClutterStageWindowIface ClutterStageWindowInterface;
|
||||
@@ -36,6 +44,12 @@ clutter_stage_window_default_init (ClutterStageWindowInterface *iface)
|
||||
g_object_interface_install_property (iface, pspec);
|
||||
}
|
||||
|
||||
/**
|
||||
* _clutter_stage_window_get_wrapper:
|
||||
* @window: a #ClutterStageWindow object
|
||||
*
|
||||
* Returns the pointer to the #ClutterStage it's part of.
|
||||
*/
|
||||
ClutterActor *
|
||||
_clutter_stage_window_get_wrapper (ClutterStageWindow *window)
|
||||
{
|
||||
@@ -138,6 +152,14 @@ _clutter_stage_window_schedule_update (ClutterStageWindow *window,
|
||||
iface->schedule_update (window, sync_delay);
|
||||
}
|
||||
|
||||
/**
|
||||
* _clutter_stage_window_get_update_time:
|
||||
* @window: a #ClutterStageWindow object
|
||||
*
|
||||
* See _clutter_stage_get_update_time() for more info.
|
||||
*
|
||||
* Returns: The timestamp of the update time
|
||||
*/
|
||||
gint64
|
||||
_clutter_stage_window_get_update_time (ClutterStageWindow *window)
|
||||
{
|
||||
@@ -155,6 +177,12 @@ _clutter_stage_window_get_update_time (ClutterStageWindow *window)
|
||||
return iface->get_update_time (window);
|
||||
}
|
||||
|
||||
/**
|
||||
* _clutter_stage_window_clear_update_time:
|
||||
* @window: a #ClutterStageWindow object
|
||||
*
|
||||
* Clears the update time. See _clutter_stage_clear_update_time() for more info.
|
||||
*/
|
||||
void
|
||||
_clutter_stage_window_clear_update_time (ClutterStageWindow *window)
|
||||
{
|
||||
|
@@ -36,10 +36,10 @@
|
||||
* using clutter_actor_destroy(), which will take care of destroying all the
|
||||
* actors contained inside them.
|
||||
*
|
||||
* #ClutterStage is a proxy actor, wrapping the backend-specific
|
||||
* implementation of the windowing system. It is possible to subclass
|
||||
* #ClutterStage, as long as every overridden virtual function chains up to
|
||||
* the parent class corresponding function.
|
||||
* #ClutterStage is a proxy actor, wrapping the backend-specific implementation
|
||||
* (a #StageWindow) of the windowing system. It is possible to subclass
|
||||
* #ClutterStage, as long as every overridden virtual function chains up to the
|
||||
* parent class corresponding function.
|
||||
*/
|
||||
|
||||
#include "clutter-build-config.h"
|
||||
@@ -204,7 +204,7 @@ static void free_queue_redraw_entry (ClutterStageQueueRedrawEntry *entry);
|
||||
|
||||
static void clutter_container_iface_init (ClutterContainerIface *iface);
|
||||
|
||||
G_DEFINE_TYPE_WITH_CODE (ClutterStage, clutter_stage, CLUTTER_TYPE_ACTOR,
|
||||
G_DEFINE_TYPE_WITH_CODE (ClutterStage, clutter_stage, CLUTTER_TYPE_GROUP,
|
||||
G_ADD_PRIVATE (ClutterStage)
|
||||
G_IMPLEMENT_INTERFACE (CLUTTER_TYPE_CONTAINER,
|
||||
clutter_container_iface_init))
|
||||
@@ -685,6 +685,10 @@ _clutter_stage_paint_view (ClutterStage *stage,
|
||||
g_signal_emit (stage, stage_signals[AFTER_PAINT], 0);
|
||||
}
|
||||
|
||||
/* If we don't implement this here, we get the paint function
|
||||
* from the deprecated clutter-group class, which doesn't
|
||||
* respect the Z order as it uses our empty sort_depth_order.
|
||||
*/
|
||||
static void
|
||||
clutter_stage_paint (ClutterActor *self)
|
||||
{
|
||||
@@ -703,9 +707,9 @@ clutter_stage_pick (ClutterActor *self,
|
||||
ClutterActorIter iter;
|
||||
ClutterActor *child;
|
||||
|
||||
/* Note: we don't want any geometry emitted for the stage itself. The stage's
|
||||
* pick id is effectively handled by the call to cogl_clear done in
|
||||
* clutter-main.c:_clutter_do_pick_async()
|
||||
/* Note: we don't chain up to our parent as we don't want any geometry
|
||||
* emitted for the stage itself. The stage's pick id is effectively handled
|
||||
* by the call to cogl_clear done in clutter-main.c:_clutter_do_pick_async()
|
||||
*/
|
||||
clutter_actor_iter_init (&iter, self);
|
||||
while (clutter_actor_iter_next (&iter, &child))
|
||||
@@ -752,6 +756,9 @@ clutter_stage_show_all (ClutterActor *self)
|
||||
ClutterActorIter iter;
|
||||
ClutterActor *child;
|
||||
|
||||
/* we don't do a recursive show_all(), to maintain the old
|
||||
* invariants from ClutterGroup
|
||||
*/
|
||||
clutter_actor_iter_init (&iter, self);
|
||||
while (clutter_actor_iter_next (&iter, &child))
|
||||
clutter_actor_show (child);
|
||||
@@ -782,6 +789,9 @@ clutter_stage_hide_all (ClutterActor *self)
|
||||
|
||||
clutter_actor_hide (self);
|
||||
|
||||
/* we don't do a recursive hide_all(), to maintain the old invariants
|
||||
* from ClutterGroup
|
||||
*/
|
||||
clutter_actor_iter_init (&iter, self);
|
||||
while (clutter_actor_iter_next (&iter, &child))
|
||||
clutter_actor_hide (child);
|
||||
@@ -1381,11 +1391,12 @@ clutter_stage_get_redraw_clip_bounds (ClutterStage *stage,
|
||||
}
|
||||
|
||||
static void
|
||||
read_pixels_to_file (char *filename_stem,
|
||||
int x,
|
||||
int y,
|
||||
int width,
|
||||
int height)
|
||||
read_pixels_to_file (CoglFramebuffer *fb,
|
||||
char *filename_stem,
|
||||
int x,
|
||||
int y,
|
||||
int width,
|
||||
int height)
|
||||
{
|
||||
guint8 *data;
|
||||
cairo_surface_t *surface;
|
||||
@@ -1395,10 +1406,10 @@ read_pixels_to_file (char *filename_stem,
|
||||
read_count);
|
||||
|
||||
data = g_malloc (4 * width * height);
|
||||
cogl_read_pixels (x, y, width, height,
|
||||
COGL_READ_PIXELS_COLOR_BUFFER,
|
||||
CLUTTER_CAIRO_FORMAT_ARGB32,
|
||||
data);
|
||||
cogl_framebuffer_read_pixels (fb,
|
||||
x, y, width, height,
|
||||
CLUTTER_CAIRO_FORMAT_ARGB32,
|
||||
data);
|
||||
|
||||
surface = cairo_image_surface_create_for_data (data, CAIRO_FORMAT_RGB24,
|
||||
width, height,
|
||||
@@ -1490,7 +1501,7 @@ _clutter_stage_do_pick_on_view (ClutterStage *stage,
|
||||
view_layout.x, view_layout.y, fb_scale);
|
||||
|
||||
cogl_color_init_from_4ub (&stage_pick_id, 255, 255, 255, 255);
|
||||
cogl_clear (&stage_pick_id, COGL_BUFFER_BIT_COLOR | COGL_BUFFER_BIT_DEPTH);
|
||||
cogl_framebuffer_clear (fb, COGL_BUFFER_BIT_COLOR | COGL_BUFFER_BIT_DEPTH, &stage_pick_id);
|
||||
|
||||
/* Disable dithering (if any) when doing the painting in pick mode */
|
||||
dither_enabled_save = cogl_framebuffer_get_dither_enabled (fb);
|
||||
@@ -1500,7 +1511,8 @@ _clutter_stage_do_pick_on_view (ClutterStage *stage,
|
||||
* are drawn offscreen (as we never swap buffers)
|
||||
*/
|
||||
context->pick_mode = mode;
|
||||
_clutter_stage_paint_view (stage, view, NULL);
|
||||
|
||||
clutter_stage_do_paint_view (stage, view, NULL);
|
||||
context->pick_mode = CLUTTER_PICK_NONE;
|
||||
|
||||
/* Read the color of the screen co-ords pixel. RGBA_8888_PRE is used
|
||||
@@ -1522,7 +1534,7 @@ _clutter_stage_do_pick_on_view (ClutterStage *stage,
|
||||
_clutter_actor_get_debug_name (actor),
|
||||
view_layout.x);
|
||||
|
||||
read_pixels_to_file (file_name, 0, 0, fb_width, fb_height);
|
||||
read_pixels_to_file (fb, file_name, 0, 0, fb_width, fb_height);
|
||||
|
||||
g_free (file_name);
|
||||
}
|
||||
@@ -2237,6 +2249,8 @@ clutter_stage_class_init (ClutterStageClass *klass)
|
||||
* @stage: the stage that received the event
|
||||
* @frame_event: a #CoglFrameEvent
|
||||
* @frame_info: a #ClutterFrameInfo
|
||||
*
|
||||
* Signals that the #ClutterStage was presented on the screen to the user.
|
||||
*/
|
||||
stage_signals[PRESENTED] =
|
||||
g_signal_new (I_("presented"),
|
||||
@@ -3616,6 +3630,10 @@ _clutter_stage_maybe_setup_viewport (ClutterStage *stage,
|
||||
float fb_scale;
|
||||
float viewport_offset_x;
|
||||
float viewport_offset_y;
|
||||
float viewport_x;
|
||||
float viewport_y;
|
||||
float viewport_width;
|
||||
float viewport_height;
|
||||
float z_2d;
|
||||
|
||||
CLUTTER_NOTE (PAINT,
|
||||
@@ -3628,11 +3646,13 @@ _clutter_stage_maybe_setup_viewport (ClutterStage *stage,
|
||||
|
||||
viewport_offset_x = view_layout.x * fb_scale;
|
||||
viewport_offset_y = view_layout.y * fb_scale;
|
||||
viewport_x = roundf (priv->viewport[0] * fb_scale - viewport_offset_x);
|
||||
viewport_y = roundf (priv->viewport[1] * fb_scale - viewport_offset_y);
|
||||
viewport_width = roundf (priv->viewport[2] * fb_scale);
|
||||
viewport_height = roundf (priv->viewport[3] * fb_scale);
|
||||
cogl_framebuffer_set_viewport (fb,
|
||||
priv->viewport[0] * fb_scale - viewport_offset_x,
|
||||
priv->viewport[1] * fb_scale - viewport_offset_y,
|
||||
priv->viewport[2] * fb_scale,
|
||||
priv->viewport[3] * fb_scale);
|
||||
viewport_x, viewport_y,
|
||||
viewport_width, viewport_height);
|
||||
|
||||
perspective = priv->perspective;
|
||||
|
||||
@@ -3711,6 +3731,17 @@ clutter_stage_ensure_redraw (ClutterStage *stage)
|
||||
_clutter_master_clock_start_running (master_clock);
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_stage_is_redraw_queued: (skip)
|
||||
*/
|
||||
gboolean
|
||||
clutter_stage_is_redraw_queued (ClutterStage *stage)
|
||||
{
|
||||
ClutterStagePrivate *priv = stage->priv;
|
||||
|
||||
return priv->redraw_pending;
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_stage_queue_redraw:
|
||||
* @stage: the #ClutterStage
|
||||
@@ -3971,6 +4002,12 @@ clutter_stage_get_minimum_size (ClutterStage *stage,
|
||||
*height_p = (guint) height;
|
||||
}
|
||||
|
||||
/**
|
||||
* _clutter_stage_schedule_update:
|
||||
* @window: a #ClutterStage actor
|
||||
*
|
||||
* Schedules a redraw of the #ClutterStage at the next optimal timestamp.
|
||||
*/
|
||||
void
|
||||
_clutter_stage_schedule_update (ClutterStage *stage)
|
||||
{
|
||||
@@ -3987,7 +4024,18 @@ _clutter_stage_schedule_update (ClutterStage *stage)
|
||||
stage->priv->sync_delay);
|
||||
}
|
||||
|
||||
/* Returns the earliest time the stage is ready to update */
|
||||
/**
|
||||
* _clutter_stage_get_update_time:
|
||||
* @stage: a #ClutterStage actor
|
||||
*
|
||||
* Returns the earliest time in which the stage is ready to update. The update
|
||||
* time is set when _clutter_stage_schedule_update() is called. This can then
|
||||
* be used by e.g. the #ClutterMasterClock to know when the stage needs to be
|
||||
* redrawn.
|
||||
*
|
||||
* Returns: -1 if no redraw is needed; 0 if the backend doesn't know, or the
|
||||
* timestamp (in microseconds) otherwise.
|
||||
*/
|
||||
gint64
|
||||
_clutter_stage_get_update_time (ClutterStage *stage)
|
||||
{
|
||||
@@ -4003,6 +4051,13 @@ _clutter_stage_get_update_time (ClutterStage *stage)
|
||||
return _clutter_stage_window_get_update_time (stage_window);
|
||||
}
|
||||
|
||||
/**
|
||||
* _clutter_stage_clear_update_time:
|
||||
* @stage: a #ClutterStage actor
|
||||
*
|
||||
* Resets the update time. Call this after a redraw, so that the update time
|
||||
* can again be updated.
|
||||
*/
|
||||
void
|
||||
_clutter_stage_clear_update_time (ClutterStage *stage)
|
||||
{
|
||||
@@ -4128,10 +4183,10 @@ _clutter_stage_get_clip (ClutterStage *stage)
|
||||
* didn't explicitly do so.
|
||||
*/
|
||||
ClutterStageQueueRedrawEntry *
|
||||
_clutter_stage_queue_actor_redraw (ClutterStage *stage,
|
||||
_clutter_stage_queue_actor_redraw (ClutterStage *stage,
|
||||
ClutterStageQueueRedrawEntry *entry,
|
||||
ClutterActor *actor,
|
||||
ClutterPaintVolume *clip)
|
||||
ClutterActor *actor,
|
||||
const ClutterPaintVolume *clip)
|
||||
{
|
||||
ClutterStagePrivate *priv = stage->priv;
|
||||
|
||||
|
@@ -28,8 +28,8 @@
|
||||
#error "Only <clutter/clutter.h> can be included directly."
|
||||
#endif
|
||||
|
||||
#include <clutter/clutter-actor-private.h>
|
||||
#include <clutter/clutter-types.h>
|
||||
#include <clutter/clutter-group.h>
|
||||
|
||||
G_BEGIN_DECLS
|
||||
|
||||
@@ -55,11 +55,10 @@ typedef struct _ClutterStagePrivate ClutterStagePrivate;
|
||||
struct _ClutterStage
|
||||
{
|
||||
/*< private >*/
|
||||
ClutterActor parent_instance;
|
||||
ClutterGroup parent_instance;
|
||||
|
||||
ClutterStagePrivate *priv;
|
||||
};
|
||||
|
||||
/**
|
||||
* ClutterStageClass:
|
||||
* @fullscreen: handler for the #ClutterStage::fullscreen signal
|
||||
@@ -76,7 +75,7 @@ struct _ClutterStage
|
||||
struct _ClutterStageClass
|
||||
{
|
||||
/*< private >*/
|
||||
ClutterActorClass parent_class;
|
||||
ClutterGroupClass parent_class;
|
||||
|
||||
/*< public >*/
|
||||
/* signals */
|
||||
@@ -251,6 +250,9 @@ void clutter_stage_ensure_viewport (ClutterStage
|
||||
CLUTTER_EXPORT
|
||||
void clutter_stage_ensure_redraw (ClutterStage *stage);
|
||||
|
||||
CLUTTER_EXPORT
|
||||
gboolean clutter_stage_is_redraw_queued (ClutterStage *stage);
|
||||
|
||||
#ifdef CLUTTER_ENABLE_EXPERIMENTAL_API
|
||||
CLUTTER_EXPORT
|
||||
void clutter_stage_set_sync_delay (ClutterStage *stage,
|
||||
|
@@ -277,6 +277,8 @@ static const ClutterColor default_selection_color = { 0, 0, 0, 255 };
|
||||
static const ClutterColor default_text_color = { 0, 0, 0, 255 };
|
||||
static const ClutterColor default_selected_text_color = { 0, 0, 0, 255 };
|
||||
|
||||
static CoglPipeline *default_color_pipeline = NULL;
|
||||
|
||||
static ClutterAnimatableIface *parent_animatable_iface = NULL;
|
||||
static ClutterScriptableIface *parent_scriptable_iface = NULL;
|
||||
|
||||
@@ -1744,7 +1746,8 @@ add_selection_rectangle_to_path (ClutterText *text,
|
||||
|
||||
/* Draws the selected text, its background, and the cursor */
|
||||
static void
|
||||
selection_paint (ClutterText *self)
|
||||
selection_paint (ClutterText *self,
|
||||
CoglFramebuffer *fb)
|
||||
{
|
||||
ClutterTextPrivate *priv = self->priv;
|
||||
ClutterActor *actor = CLUTTER_ACTOR (self);
|
||||
@@ -1756,21 +1759,30 @@ selection_paint (ClutterText *self)
|
||||
|
||||
if (priv->position == priv->selection_bound)
|
||||
{
|
||||
CoglPipeline *color_pipeline = cogl_pipeline_copy (default_color_pipeline);
|
||||
CoglColor cogl_color;
|
||||
|
||||
/* No selection, just draw the cursor */
|
||||
if (priv->cursor_color_set)
|
||||
color = &priv->cursor_color;
|
||||
else
|
||||
color = &priv->text_color;
|
||||
|
||||
cogl_set_source_color4ub (color->red,
|
||||
|
||||
cogl_color_init_from_4ub (&cogl_color,
|
||||
color->red,
|
||||
color->green,
|
||||
color->blue,
|
||||
paint_opacity * color->alpha / 255);
|
||||
cogl_color_premultiply (&cogl_color);
|
||||
cogl_pipeline_set_color (color_pipeline, &cogl_color);
|
||||
|
||||
cogl_rectangle (priv->cursor_rect.origin.x,
|
||||
priv->cursor_rect.origin.y,
|
||||
priv->cursor_rect.origin.x + priv->cursor_rect.size.width,
|
||||
priv->cursor_rect.origin.y + priv->cursor_rect.size.height);
|
||||
cogl_framebuffer_draw_rectangle (fb,
|
||||
color_pipeline,
|
||||
priv->cursor_rect.origin.x,
|
||||
priv->cursor_rect.origin.y,
|
||||
priv->cursor_rect.origin.x + priv->cursor_rect.size.width,
|
||||
priv->cursor_rect.origin.y + priv->cursor_rect.size.height);
|
||||
}
|
||||
else
|
||||
{
|
||||
@@ -1778,11 +1790,6 @@ selection_paint (ClutterText *self)
|
||||
PangoLayout *layout = clutter_text_get_layout (self);
|
||||
CoglPath *selection_path = cogl_path_new ();
|
||||
CoglColor cogl_color = { 0, };
|
||||
CoglFramebuffer *fb;
|
||||
|
||||
fb = cogl_get_draw_framebuffer ();
|
||||
if (G_UNLIKELY (fb == NULL))
|
||||
return;
|
||||
|
||||
/* Paint selection background */
|
||||
if (priv->selection_color_set)
|
||||
@@ -1792,11 +1799,6 @@ selection_paint (ClutterText *self)
|
||||
else
|
||||
color = &priv->text_color;
|
||||
|
||||
cogl_set_source_color4ub (color->red,
|
||||
color->green,
|
||||
color->blue,
|
||||
paint_opacity * color->alpha / 255);
|
||||
|
||||
clutter_text_foreach_selection_rectangle (self,
|
||||
add_selection_rectangle_to_path,
|
||||
selection_path);
|
||||
@@ -2400,9 +2402,19 @@ clutter_text_paint (ClutterActor *self)
|
||||
alloc_width = alloc.x2 - alloc.x1;
|
||||
alloc_height = alloc.y2 - alloc.y1;
|
||||
|
||||
if (G_UNLIKELY (default_color_pipeline == NULL))
|
||||
{
|
||||
CoglContext *ctx =
|
||||
clutter_backend_get_cogl_context (clutter_get_default_backend ());
|
||||
default_color_pipeline = cogl_pipeline_new (ctx);
|
||||
}
|
||||
|
||||
g_assert (default_color_pipeline != NULL);
|
||||
|
||||
g_object_get (self, "background-color-set", &bg_color_set, NULL);
|
||||
if (bg_color_set)
|
||||
{
|
||||
CoglPipeline *color_pipeline = cogl_pipeline_copy (default_color_pipeline);
|
||||
ClutterColor bg_color;
|
||||
|
||||
clutter_actor_get_background_color (self, &bg_color);
|
||||
@@ -2410,11 +2422,20 @@ clutter_text_paint (ClutterActor *self)
|
||||
* bg_color.alpha
|
||||
/ 255;
|
||||
|
||||
cogl_set_source_color4ub (bg_color.red,
|
||||
cogl_color_init_from_4ub (&color,
|
||||
bg_color.red,
|
||||
bg_color.green,
|
||||
bg_color.blue,
|
||||
bg_color.alpha);
|
||||
cogl_rectangle (0, 0, alloc_width, alloc_height);
|
||||
cogl_color_premultiply (&color);
|
||||
cogl_pipeline_set_color (color_pipeline, &color);
|
||||
|
||||
cogl_framebuffer_draw_rectangle (fb,
|
||||
color_pipeline,
|
||||
0, 0,
|
||||
alloc_width, alloc_height);
|
||||
|
||||
cogl_object_unref (color_pipeline);
|
||||
}
|
||||
|
||||
/* don't bother painting an empty text actor, unless it's
|
||||
@@ -2546,7 +2567,7 @@ clutter_text_paint (ClutterActor *self)
|
||||
real_opacity);
|
||||
cogl_pango_render_layout (layout, priv->text_x, priv->text_y, &color, 0);
|
||||
|
||||
selection_paint (text);
|
||||
selection_paint (text, fb);
|
||||
|
||||
if (clip_set)
|
||||
cogl_framebuffer_pop_clip (fb);
|
||||
|
@@ -24,7 +24,7 @@
|
||||
/**
|
||||
* SECTION:clutter-timeline
|
||||
* @short_description: A class for time-based events
|
||||
* @see_also: #ClutterAnimation
|
||||
* @see_also: #ClutterAnimation, #ClutterAnimator, #ClutterState
|
||||
*
|
||||
* #ClutterTimeline is a base class for managing time-based event that cause
|
||||
* Clutter to redraw a stage, such as animations.
|
||||
@@ -71,7 +71,7 @@
|
||||
* when reaching completion by using the #ClutterTimeline:auto-reverse property.
|
||||
*
|
||||
* Timelines are used in the Clutter animation framework by classes like
|
||||
* #ClutterAnimation.
|
||||
* #ClutterAnimation, #ClutterAnimator, and #ClutterState.
|
||||
*
|
||||
* ## Defining Timelines in ClutterScript
|
||||
*
|
||||
|
@@ -90,6 +90,8 @@ typedef struct _ClutterVertex ClutterVertex;
|
||||
|
||||
typedef struct _ClutterAlpha ClutterAlpha;
|
||||
typedef struct _ClutterAnimation ClutterAnimation;
|
||||
typedef struct _ClutterAnimator ClutterAnimator;
|
||||
typedef struct _ClutterState ClutterState;
|
||||
|
||||
typedef struct _ClutterInputDeviceTool ClutterInputDeviceTool;
|
||||
typedef struct _ClutterInputDevice ClutterInputDevice;
|
||||
@@ -114,6 +116,7 @@ typedef struct _ClutterEventSequence ClutterEventSequence;
|
||||
|
||||
typedef struct _ClutterFog ClutterFog; /* deprecated */
|
||||
typedef struct _ClutterBehaviour ClutterBehaviour; /* deprecated */
|
||||
typedef struct _ClutterShader ClutterShader; /* deprecated */
|
||||
|
||||
/**
|
||||
* ClutterPaintVolume:
|
||||
|
@@ -68,6 +68,7 @@
|
||||
#include "clutter-flow-layout.h"
|
||||
#include "clutter-gesture-action.h"
|
||||
#include "clutter-grid-layout.h"
|
||||
#include "clutter-group.h"
|
||||
#include "clutter-image.h"
|
||||
#include "clutter-input-device.h"
|
||||
#include "clutter-input-device-tool.h"
|
||||
|
@@ -351,6 +351,58 @@ valid_buffer_age (ClutterStageViewCogl *view_cogl,
|
||||
return age < MIN (view_priv->damage_index, DAMAGE_HISTORY_MAX);
|
||||
}
|
||||
|
||||
static void
|
||||
paint_damage_region (ClutterStageWindow *stage_window,
|
||||
ClutterStageView *view,
|
||||
cairo_rectangle_int_t *swap_region)
|
||||
{
|
||||
CoglFramebuffer *framebuffer = clutter_stage_view_get_onscreen (view);
|
||||
CoglContext *ctx = cogl_framebuffer_get_context (framebuffer);
|
||||
static CoglPipeline *overlay_blue = NULL;
|
||||
ClutterStageCogl *stage_cogl = CLUTTER_STAGE_COGL (stage_window);
|
||||
ClutterActor *actor = CLUTTER_ACTOR (stage_cogl->wrapper);
|
||||
float x_1 = swap_region->x;
|
||||
float x_2 = swap_region->x + swap_region->width;
|
||||
float y_1 = swap_region->y;
|
||||
float y_2 = swap_region->y + swap_region->height;
|
||||
CoglMatrix modelview;
|
||||
|
||||
if (G_UNLIKELY (overlay_blue == NULL))
|
||||
{
|
||||
overlay_blue = cogl_pipeline_new (ctx);
|
||||
cogl_pipeline_set_color4ub (overlay_blue, 0x00, 0x00, 0x33, 0x33);
|
||||
}
|
||||
|
||||
cogl_framebuffer_push_matrix (framebuffer);
|
||||
cogl_matrix_init_identity (&modelview);
|
||||
_clutter_actor_apply_modelview_transform (actor, &modelview);
|
||||
cogl_framebuffer_set_modelview_matrix (framebuffer, &modelview);
|
||||
|
||||
/* Blue for the swap region */
|
||||
cogl_framebuffer_draw_rectangle (framebuffer, overlay_blue, x_1, y_1, x_2, y_2);
|
||||
|
||||
/* Red for the clip */
|
||||
if (stage_cogl->initialized_redraw_clip)
|
||||
{
|
||||
static CoglPipeline *overlay_red = NULL;
|
||||
|
||||
if (G_UNLIKELY (overlay_red == NULL))
|
||||
{
|
||||
overlay_red = cogl_pipeline_new (ctx);
|
||||
cogl_pipeline_set_color4ub (overlay_red, 0x33, 0x00, 0x00, 0x33);
|
||||
}
|
||||
|
||||
x_1 = stage_cogl->bounding_redraw_clip.x;
|
||||
x_2 = stage_cogl->bounding_redraw_clip.x + stage_cogl->bounding_redraw_clip.width;
|
||||
y_1 = stage_cogl->bounding_redraw_clip.y;
|
||||
y_2 = stage_cogl->bounding_redraw_clip.y + stage_cogl->bounding_redraw_clip.height;
|
||||
|
||||
cogl_framebuffer_draw_rectangle (framebuffer, overlay_red, x_1, y_1, x_2, y_2);
|
||||
}
|
||||
|
||||
cogl_framebuffer_pop_matrix (framebuffer);
|
||||
}
|
||||
|
||||
static gboolean
|
||||
swap_framebuffer (ClutterStageWindow *stage_window,
|
||||
ClutterStageView *view,
|
||||
@@ -370,6 +422,9 @@ swap_framebuffer (ClutterStageWindow *stage_window,
|
||||
else
|
||||
ndamage = 0;
|
||||
|
||||
if (G_UNLIKELY ((clutter_paint_debug_flags & CLUTTER_DEBUG_PAINT_DAMAGE_REGION)))
|
||||
paint_damage_region (stage_window, view, swap_region);
|
||||
|
||||
if (cogl_is_onscreen (framebuffer))
|
||||
{
|
||||
CoglOnscreen *onscreen = COGL_ONSCREEN (framebuffer);
|
||||
@@ -521,6 +576,15 @@ calculate_scissor_region (cairo_rectangle_int_t *fb_clip_region,
|
||||
};
|
||||
}
|
||||
|
||||
static inline gboolean
|
||||
is_buffer_age_enabled (void)
|
||||
{
|
||||
/* Buffer age is disabled when running with CLUTTER_PAINT=damage-region,
|
||||
* to ensure the red damage represents the currently damaged area */
|
||||
return !(clutter_paint_debug_flags & CLUTTER_DEBUG_PAINT_DAMAGE_REGION) &&
|
||||
cogl_clutter_winsys_has_feature (COGL_WINSYS_FEATURE_BUFFER_AGE);
|
||||
}
|
||||
|
||||
static gboolean
|
||||
clutter_stage_cogl_redraw_view (ClutterStageWindow *stage_window,
|
||||
ClutterStageView *view)
|
||||
@@ -558,9 +622,7 @@ clutter_stage_cogl_redraw_view (ClutterStageWindow *stage_window,
|
||||
cogl_is_onscreen (fb) &&
|
||||
cogl_clutter_winsys_has_feature (COGL_WINSYS_FEATURE_SWAP_REGION);
|
||||
|
||||
has_buffer_age =
|
||||
cogl_is_onscreen (fb) &&
|
||||
cogl_clutter_winsys_has_feature (COGL_WINSYS_FEATURE_BUFFER_AGE);
|
||||
has_buffer_age = cogl_is_onscreen (fb) && is_buffer_age_enabled ();
|
||||
|
||||
/* NB: a zero width redraw clip == full stage redraw */
|
||||
if (stage_cogl->bounding_redraw_clip.width == 0)
|
||||
@@ -891,7 +953,7 @@ clutter_stage_cogl_get_dirty_pixel (ClutterStageWindow *stage_window,
|
||||
CoglFramebuffer *framebuffer = clutter_stage_view_get_framebuffer (view);
|
||||
gboolean has_buffer_age =
|
||||
cogl_is_onscreen (framebuffer) &&
|
||||
cogl_clutter_winsys_has_feature (COGL_WINSYS_FEATURE_BUFFER_AGE);
|
||||
is_buffer_age_enabled ();
|
||||
float fb_scale;
|
||||
gboolean scale_is_fractional;
|
||||
|
||||
|
@@ -7,6 +7,314 @@
|
||||
|
||||
#include "clutter-actor-private.h"
|
||||
#include "clutter-private.h"
|
||||
#include "clutter-shader.h"
|
||||
|
||||
typedef struct _ShaderData ShaderData;
|
||||
|
||||
struct _ShaderData
|
||||
{
|
||||
ClutterShader *shader;
|
||||
|
||||
/* back pointer to the actor */
|
||||
ClutterActor *actor;
|
||||
|
||||
/* list of values that should be set on the shader
|
||||
* before each paint cycle
|
||||
*/
|
||||
GHashTable *value_hash;
|
||||
};
|
||||
|
||||
static void
|
||||
shader_value_free (gpointer data)
|
||||
{
|
||||
GValue *var = data;
|
||||
g_value_unset (var);
|
||||
g_slice_free (GValue, var);
|
||||
}
|
||||
|
||||
static void
|
||||
destroy_shader_data (gpointer data)
|
||||
{
|
||||
ShaderData *shader_data = data;
|
||||
|
||||
if (shader_data == NULL)
|
||||
return;
|
||||
|
||||
if (shader_data->shader != NULL)
|
||||
{
|
||||
g_object_unref (shader_data->shader);
|
||||
shader_data->shader = NULL;
|
||||
}
|
||||
|
||||
if (shader_data->value_hash != NULL)
|
||||
{
|
||||
g_hash_table_destroy (shader_data->value_hash);
|
||||
shader_data->value_hash = NULL;
|
||||
}
|
||||
|
||||
g_slice_free (ShaderData, shader_data);
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_actor_get_shader:
|
||||
* @self: a #ClutterActor
|
||||
*
|
||||
* Queries the currently set #ClutterShader on @self.
|
||||
*
|
||||
* Return value: (transfer none): The currently set #ClutterShader
|
||||
* or %NULL if no shader is set.
|
||||
*
|
||||
* Since: 0.6
|
||||
*
|
||||
* Deprecated: 1.8: Use clutter_actor_get_effect() instead.
|
||||
*/
|
||||
ClutterShader *
|
||||
clutter_actor_get_shader (ClutterActor *self)
|
||||
{
|
||||
ShaderData *shader_data;
|
||||
|
||||
g_return_val_if_fail (CLUTTER_IS_ACTOR (self), NULL);
|
||||
|
||||
shader_data = g_object_get_data (G_OBJECT (self), "-clutter-actor-shader-data");
|
||||
if (shader_data != NULL)
|
||||
return shader_data->shader;
|
||||
|
||||
return NULL;
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_actor_set_shader:
|
||||
* @self: a #ClutterActor
|
||||
* @shader: (allow-none): a #ClutterShader or %NULL to unset the shader.
|
||||
*
|
||||
* Sets the #ClutterShader to be used when rendering @self.
|
||||
*
|
||||
* If @shader is %NULL this function will unset any currently set shader
|
||||
* for the actor.
|
||||
*
|
||||
* Any #ClutterEffect applied to @self will take the precedence
|
||||
* over the #ClutterShader set using this function.
|
||||
*
|
||||
* Return value: %TRUE if the shader was successfully applied
|
||||
* or removed
|
||||
*
|
||||
* Since: 0.6
|
||||
*
|
||||
* Deprecated: 1.8: Use #ClutterShaderEffect and
|
||||
* clutter_actor_add_effect() instead.
|
||||
*/
|
||||
gboolean
|
||||
clutter_actor_set_shader (ClutterActor *self,
|
||||
ClutterShader *shader)
|
||||
{
|
||||
ShaderData *shader_data;
|
||||
|
||||
g_return_val_if_fail (CLUTTER_IS_ACTOR (self), FALSE);
|
||||
g_return_val_if_fail (shader == NULL || CLUTTER_IS_SHADER (shader), FALSE);
|
||||
|
||||
if (shader != NULL)
|
||||
g_object_ref (shader);
|
||||
else
|
||||
{
|
||||
/* if shader passed in is NULL we destroy the shader */
|
||||
g_object_set_data (G_OBJECT (self), "-clutter-actor-shader-data", NULL);
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
shader_data = g_object_get_data (G_OBJECT (self), "-clutter-actor-shader-data");
|
||||
if (shader_data == NULL)
|
||||
{
|
||||
shader_data = g_slice_new (ShaderData);
|
||||
shader_data->actor = self;
|
||||
shader_data->shader = NULL;
|
||||
shader_data->value_hash =
|
||||
g_hash_table_new_full (g_str_hash, g_str_equal,
|
||||
g_free,
|
||||
shader_value_free);
|
||||
|
||||
g_object_set_data_full (G_OBJECT (self), "-clutter-actor-shader-data",
|
||||
shader_data,
|
||||
destroy_shader_data);
|
||||
}
|
||||
|
||||
if (shader_data->shader != NULL)
|
||||
g_object_unref (shader_data->shader);
|
||||
|
||||
shader_data->shader = shader;
|
||||
|
||||
clutter_actor_queue_redraw (self);
|
||||
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
static void
|
||||
set_each_param (gpointer key,
|
||||
gpointer value,
|
||||
gpointer user_data)
|
||||
{
|
||||
ClutterShader *shader = user_data;
|
||||
const gchar *uniform = key;
|
||||
GValue *var = value;
|
||||
|
||||
clutter_shader_set_uniform (shader, uniform, var);
|
||||
}
|
||||
|
||||
void
|
||||
_clutter_actor_shader_pre_paint (ClutterActor *actor,
|
||||
gboolean repeat)
|
||||
{
|
||||
ShaderData *shader_data;
|
||||
ClutterShader *shader;
|
||||
|
||||
shader_data = g_object_get_data (G_OBJECT (actor), "-clutter-actor-shader-data");
|
||||
if (shader_data == NULL)
|
||||
return;
|
||||
|
||||
shader = shader_data->shader;
|
||||
if (shader != NULL)
|
||||
{
|
||||
clutter_shader_set_is_enabled (shader, TRUE);
|
||||
|
||||
g_hash_table_foreach (shader_data->value_hash, set_each_param, shader);
|
||||
|
||||
if (!repeat)
|
||||
_clutter_context_push_shader_stack (actor);
|
||||
}
|
||||
}
|
||||
|
||||
void
|
||||
_clutter_actor_shader_post_paint (ClutterActor *actor)
|
||||
{
|
||||
ShaderData *shader_data;
|
||||
ClutterShader *shader;
|
||||
|
||||
shader_data = g_object_get_data (G_OBJECT (actor), "-clutter-actor-shader-data");
|
||||
if (G_LIKELY (shader_data == NULL))
|
||||
return;
|
||||
|
||||
shader = shader_data->shader;
|
||||
if (shader != NULL)
|
||||
{
|
||||
ClutterActor *head;
|
||||
|
||||
clutter_shader_set_is_enabled (shader, FALSE);
|
||||
|
||||
/* remove the actor from the shaders stack; if there is another
|
||||
* actor inside it, then call pre-paint again to set its shader
|
||||
* but this time with the second argument being TRUE, indicating
|
||||
* that we are re-applying an existing shader and thus should it
|
||||
* not be prepended to the stack
|
||||
*/
|
||||
head = _clutter_context_pop_shader_stack (actor);
|
||||
if (head != NULL)
|
||||
_clutter_actor_shader_pre_paint (head, TRUE);
|
||||
}
|
||||
}
|
||||
|
||||
static inline void
|
||||
clutter_actor_set_shader_param_internal (ClutterActor *self,
|
||||
const gchar *param,
|
||||
const GValue *value)
|
||||
{
|
||||
ShaderData *shader_data;
|
||||
GValue *var;
|
||||
|
||||
shader_data = g_object_get_data (G_OBJECT (self), "-clutter-actor-shader-data");
|
||||
if (shader_data == NULL)
|
||||
return;
|
||||
|
||||
var = g_slice_new0 (GValue);
|
||||
g_value_init (var, G_VALUE_TYPE (value));
|
||||
g_value_copy (value, var);
|
||||
g_hash_table_insert (shader_data->value_hash, g_strdup (param), var);
|
||||
|
||||
clutter_actor_queue_redraw (self);
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_actor_set_shader_param:
|
||||
* @self: a #ClutterActor
|
||||
* @param: the name of the parameter
|
||||
* @value: the value of the parameter
|
||||
*
|
||||
* Sets the value for a named parameter of the shader applied
|
||||
* to @actor.
|
||||
*
|
||||
* Since: 1.0
|
||||
*
|
||||
* Deprecated: 1.8: Use clutter_shader_effect_set_uniform_value() instead
|
||||
*/
|
||||
void
|
||||
clutter_actor_set_shader_param (ClutterActor *self,
|
||||
const gchar *param,
|
||||
const GValue *value)
|
||||
{
|
||||
g_return_if_fail (CLUTTER_IS_ACTOR (self));
|
||||
g_return_if_fail (param != NULL);
|
||||
g_return_if_fail (CLUTTER_VALUE_HOLDS_SHADER_FLOAT (value) ||
|
||||
CLUTTER_VALUE_HOLDS_SHADER_INT (value) ||
|
||||
CLUTTER_VALUE_HOLDS_SHADER_MATRIX (value) ||
|
||||
G_VALUE_HOLDS_FLOAT (value) ||
|
||||
G_VALUE_HOLDS_INT (value));
|
||||
|
||||
clutter_actor_set_shader_param_internal (self, param, value);
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_actor_set_shader_param_float:
|
||||
* @self: a #ClutterActor
|
||||
* @param: the name of the parameter
|
||||
* @value: the value of the parameter
|
||||
*
|
||||
* Sets the value for a named float parameter of the shader applied
|
||||
* to @actor.
|
||||
*
|
||||
* Since: 0.8
|
||||
*
|
||||
* Deprecated: 1.8: Use clutter_shader_effect_set_uniform() instead
|
||||
*/
|
||||
void
|
||||
clutter_actor_set_shader_param_float (ClutterActor *self,
|
||||
const gchar *param,
|
||||
gfloat value)
|
||||
{
|
||||
GValue var = { 0, };
|
||||
|
||||
g_value_init (&var, G_TYPE_FLOAT);
|
||||
g_value_set_float (&var, value);
|
||||
|
||||
clutter_actor_set_shader_param_internal (self, param, &var);
|
||||
|
||||
g_value_unset (&var);
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_actor_set_shader_param_int:
|
||||
* @self: a #ClutterActor
|
||||
* @param: the name of the parameter
|
||||
* @value: the value of the parameter
|
||||
*
|
||||
* Sets the value for a named int parameter of the shader applied to
|
||||
* @actor.
|
||||
*
|
||||
* Since: 0.8
|
||||
*
|
||||
* Deprecated: 1.8: Use clutter_shader_effect_set_uniform() instead
|
||||
*/
|
||||
void
|
||||
clutter_actor_set_shader_param_int (ClutterActor *self,
|
||||
const gchar *param,
|
||||
gint value)
|
||||
{
|
||||
GValue var = { 0, };
|
||||
|
||||
g_value_init (&var, G_TYPE_INT);
|
||||
g_value_set_int (&var, value);
|
||||
|
||||
clutter_actor_set_shader_param_internal (self, param, &var);
|
||||
|
||||
g_value_unset (&var);
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_actor_set_geometry:
|
||||
|
2164
clutter/clutter/deprecated/clutter-animator.c
Normal file
2164
clutter/clutter/deprecated/clutter-animator.c
Normal file
File diff suppressed because it is too large
Load Diff
188
clutter/clutter/deprecated/clutter-animator.h
Normal file
188
clutter/clutter/deprecated/clutter-animator.h
Normal file
@@ -0,0 +1,188 @@
|
||||
/*
|
||||
* Clutter.
|
||||
*
|
||||
* An OpenGL based 'interactive canvas' library.
|
||||
*
|
||||
* Copyright (C) 2010 Intel Corporation
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Lesser General Public
|
||||
* License as published by the Free Software Foundation; either
|
||||
* version 2 of the License, or (at your option) any later version.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public
|
||||
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
* Author:
|
||||
* Øyvind Kolås <pippin@linux.intel.com>
|
||||
*/
|
||||
|
||||
#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
|
||||
#error "Only <clutter/clutter.h> can be included directly."
|
||||
#endif
|
||||
|
||||
#ifndef __CLUTTER_ANIMATOR_H__
|
||||
#define __CLUTTER_ANIMATOR_H__
|
||||
|
||||
#include <clutter/clutter-types.h>
|
||||
#include <clutter/clutter-timeline.h>
|
||||
|
||||
G_BEGIN_DECLS
|
||||
|
||||
#define CLUTTER_TYPE_ANIMATOR (clutter_animator_get_type ())
|
||||
#define CLUTTER_TYPE_ANIMATOR_KEY (clutter_animator_key_get_type ())
|
||||
|
||||
#define CLUTTER_ANIMATOR(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_ANIMATOR, ClutterAnimator))
|
||||
#define CLUTTER_ANIMATOR_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), CLUTTER_TYPE_ANIMATOR, ClutterAnimatorClass))
|
||||
#define CLUTTER_IS_ANIMATOR(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_ANIMATOR))
|
||||
#define CLUTTER_IS_ANIMATOR_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), CLUTTER_TYPE_ANIMATOR))
|
||||
#define CLUTTER_ANIMATOR_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), CLUTTER_TYPE_ANIMATOR, ClutterAnimatorClass))
|
||||
|
||||
/* ClutterAnimator is typedef in clutter-types.h */
|
||||
|
||||
typedef struct _ClutterAnimatorClass ClutterAnimatorClass;
|
||||
typedef struct _ClutterAnimatorPrivate ClutterAnimatorPrivate;
|
||||
|
||||
/**
|
||||
* ClutterAnimatorKey:
|
||||
*
|
||||
* A key frame inside a #ClutterAnimator
|
||||
*
|
||||
* Since: 1.2
|
||||
*
|
||||
* Deprecated: 1.12
|
||||
*/
|
||||
typedef struct _ClutterAnimatorKey ClutterAnimatorKey;
|
||||
|
||||
/**
|
||||
* ClutterAnimator:
|
||||
*
|
||||
* The #ClutterAnimator structure contains only private data and
|
||||
* should be accessed using the provided API
|
||||
*
|
||||
* Since: 1.2
|
||||
*
|
||||
* Deprecated: 1.12
|
||||
*/
|
||||
struct _ClutterAnimator
|
||||
{
|
||||
/*< private >*/
|
||||
GObject parent_instance;
|
||||
|
||||
ClutterAnimatorPrivate *priv;
|
||||
};
|
||||
|
||||
/**
|
||||
* ClutterAnimatorClass:
|
||||
*
|
||||
* The #ClutterAnimatorClass structure contains only private data
|
||||
*
|
||||
* Since: 1.2
|
||||
*
|
||||
* Deprecated: 1.12
|
||||
*/
|
||||
struct _ClutterAnimatorClass
|
||||
{
|
||||
/*< private >*/
|
||||
GObjectClass parent_class;
|
||||
|
||||
/* padding for future expansion */
|
||||
gpointer _padding_dummy[16];
|
||||
};
|
||||
|
||||
CLUTTER_DEPRECATED
|
||||
GType clutter_animator_get_type (void) G_GNUC_CONST;
|
||||
|
||||
CLUTTER_DEPRECATED
|
||||
ClutterAnimator * clutter_animator_new (void);
|
||||
CLUTTER_DEPRECATED
|
||||
ClutterAnimator * clutter_animator_set_key (ClutterAnimator *animator,
|
||||
GObject *object,
|
||||
const gchar *property_name,
|
||||
guint mode,
|
||||
gdouble progress,
|
||||
const GValue *value);
|
||||
CLUTTER_DEPRECATED
|
||||
void clutter_animator_set (ClutterAnimator *animator,
|
||||
gpointer first_object,
|
||||
const gchar *first_property_name,
|
||||
guint first_mode,
|
||||
gdouble first_progress,
|
||||
...) G_GNUC_NULL_TERMINATED;
|
||||
CLUTTER_DEPRECATED
|
||||
GList * clutter_animator_get_keys (ClutterAnimator *animator,
|
||||
GObject *object,
|
||||
const gchar *property_name,
|
||||
gdouble progress);
|
||||
|
||||
CLUTTER_DEPRECATED
|
||||
void clutter_animator_remove_key (ClutterAnimator *animator,
|
||||
GObject *object,
|
||||
const gchar *property_name,
|
||||
gdouble progress);
|
||||
|
||||
CLUTTER_DEPRECATED
|
||||
ClutterTimeline * clutter_animator_start (ClutterAnimator *animator);
|
||||
|
||||
CLUTTER_DEPRECATED
|
||||
gboolean clutter_animator_compute_value (ClutterAnimator *animator,
|
||||
GObject *object,
|
||||
const gchar *property_name,
|
||||
gdouble progress,
|
||||
GValue *value);
|
||||
|
||||
CLUTTER_DEPRECATED
|
||||
ClutterTimeline * clutter_animator_get_timeline (ClutterAnimator *animator);
|
||||
CLUTTER_DEPRECATED
|
||||
void clutter_animator_set_timeline (ClutterAnimator *animator,
|
||||
ClutterTimeline *timeline);
|
||||
CLUTTER_DEPRECATED
|
||||
guint clutter_animator_get_duration (ClutterAnimator *animator);
|
||||
CLUTTER_DEPRECATED
|
||||
void clutter_animator_set_duration (ClutterAnimator *animator,
|
||||
guint duration);
|
||||
|
||||
CLUTTER_DEPRECATED
|
||||
gboolean clutter_animator_property_get_ease_in (ClutterAnimator *animator,
|
||||
GObject *object,
|
||||
const gchar *property_name);
|
||||
CLUTTER_DEPRECATED
|
||||
void clutter_animator_property_set_ease_in (ClutterAnimator *animator,
|
||||
GObject *object,
|
||||
const gchar *property_name,
|
||||
gboolean ease_in);
|
||||
|
||||
CLUTTER_DEPRECATED
|
||||
ClutterInterpolation clutter_animator_property_get_interpolation (ClutterAnimator *animator,
|
||||
GObject *object,
|
||||
const gchar *property_name);
|
||||
CLUTTER_DEPRECATED
|
||||
void clutter_animator_property_set_interpolation (ClutterAnimator *animator,
|
||||
GObject *object,
|
||||
const gchar *property_name,
|
||||
ClutterInterpolation interpolation);
|
||||
|
||||
CLUTTER_DEPRECATED
|
||||
GType clutter_animator_key_get_type (void) G_GNUC_CONST;
|
||||
CLUTTER_DEPRECATED
|
||||
GObject * clutter_animator_key_get_object (const ClutterAnimatorKey *key);
|
||||
CLUTTER_DEPRECATED
|
||||
const gchar * clutter_animator_key_get_property_name (const ClutterAnimatorKey *key);
|
||||
CLUTTER_DEPRECATED
|
||||
GType clutter_animator_key_get_property_type (const ClutterAnimatorKey *key);
|
||||
CLUTTER_DEPRECATED
|
||||
gulong clutter_animator_key_get_mode (const ClutterAnimatorKey *key);
|
||||
CLUTTER_DEPRECATED
|
||||
gdouble clutter_animator_key_get_progress (const ClutterAnimatorKey *key);
|
||||
CLUTTER_DEPRECATED
|
||||
gboolean clutter_animator_key_get_value (const ClutterAnimatorKey *key,
|
||||
GValue *value);
|
||||
|
||||
G_END_DECLS
|
||||
|
||||
#endif /* __CLUTTER_ANIMATOR_H__ */
|
@@ -48,7 +48,8 @@
|
||||
* #ClutterBehaviourDepth is available since Clutter 0.4.
|
||||
*
|
||||
* Deprecated: 1.6: Use the #ClutterActor:depth property and
|
||||
* clutter_actor_animate() instead.
|
||||
* clutter_actor_animate(), or #ClutterAnimator, or #ClutterState
|
||||
* instead.
|
||||
*/
|
||||
|
||||
struct _ClutterBehaviourDepthPrivate
|
||||
|
@@ -32,7 +32,8 @@
|
||||
* Since: 0.2
|
||||
*
|
||||
* Deprecated: 1.6: Use the #ClutterActor:opacity property and
|
||||
* clutter_actor_animate().
|
||||
* clutter_actor_animate(), or #ClutterAnimator, or #ClutterState
|
||||
* instead.
|
||||
*/
|
||||
|
||||
#include "clutter-build-config.h"
|
||||
|
@@ -31,7 +31,8 @@
|
||||
* The #ClutterBehaviourRotate is available since version 0.4.
|
||||
*
|
||||
* Deprecated: 1.6: Use the #ClutterActor rotation properties and
|
||||
* clutter_actor_animate() instead.
|
||||
* clutter_actor_animate(), or #ClutterAnimator, or #ClutterState
|
||||
* instead.
|
||||
*/
|
||||
|
||||
#include "clutter-build-config.h"
|
||||
|
@@ -31,7 +31,8 @@
|
||||
* A #ClutterBehaviourScale interpolates actors size between two values.
|
||||
*
|
||||
* Deprecated: 1.6: Use the #ClutterActor:scale-x and #ClutterActor:scale-y
|
||||
* properties, and clutter_actor_animate() instead.
|
||||
* properties, and clutter_actor_animate(), or #ClutterAnimator or
|
||||
* #ClutterState instead.
|
||||
*/
|
||||
|
||||
#include "clutter-build-config.h"
|
||||
|
@@ -25,7 +25,8 @@
|
||||
* SECTION:clutter-behaviour
|
||||
* @Title: ClutterBehaviour
|
||||
* @short_description: Class for providing behaviours to actors
|
||||
* @Deprecated: 1.6: Use clutter_actor_animate() instead
|
||||
* @Deprecated: 1.6: Use clutter_actor_animate(), #ClutterAnimator or
|
||||
* #ClutterState instead
|
||||
*
|
||||
* #ClutterBehaviour is the base class for implementing behaviours. A
|
||||
* behaviour is a controller object for #ClutterActor<!-- -->s; you can
|
||||
|
745
clutter/clutter/deprecated/clutter-box.c
Normal file
745
clutter/clutter/deprecated/clutter-box.c
Normal file
@@ -0,0 +1,745 @@
|
||||
/*
|
||||
* Clutter.
|
||||
*
|
||||
* An OpenGL based 'interactive canvas' library.
|
||||
*
|
||||
* Copyright (C) 2009,2010 Intel Corporation.
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Lesser General Public
|
||||
* License as published by the Free Software Foundation; either
|
||||
* version 2 of the License, or (at your option) any later version.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public
|
||||
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
* Author:
|
||||
* Emmanuele Bassi <ebassi@linux.intel.com>
|
||||
*/
|
||||
|
||||
/**
|
||||
* SECTION:clutter-box
|
||||
* @short_description: A Generic layout container
|
||||
*
|
||||
* #ClutterBox is a #ClutterActor sub-class implementing the #ClutterContainer
|
||||
* interface. A Box delegates the whole size requisition and size allocation to
|
||||
* a #ClutterLayoutManager instance.
|
||||
*
|
||||
* #ClutterBox is available since Clutter 1.2
|
||||
*
|
||||
* #ClutterBox is deprecated since Clutter 1.10; all its relevant API is provided
|
||||
* by #ClutterActor, via the #ClutterActor:layout-manager property.
|
||||
*
|
||||
* ## Using ClutterBox
|
||||
*
|
||||
* The following code shows how to create a #ClutterBox with
|
||||
* a #ClutterLayoutManager sub-class, and how to add children to
|
||||
* it via clutter_box_pack().
|
||||
*
|
||||
* |[<!-- language="C" -->
|
||||
* ClutterActor *box;
|
||||
* ClutterLayoutManager *layout;
|
||||
*
|
||||
* // Create the layout manager first
|
||||
* layout = clutter_box_layout_new ();
|
||||
* clutter_box_layout_set_homogeneous (CLUTTER_BOX_LAYOUT (layout), TRUE);
|
||||
* clutter_box_layout_set_spacing (CLUTTER_BOX_LAYOUT (layout), 12);
|
||||
*
|
||||
* // Then create the ClutterBox actor. The Box will take
|
||||
* // ownership of the ClutterLayoutManager instance by sinking
|
||||
* // its floating reference
|
||||
* box = clutter_box_new (layout);
|
||||
*
|
||||
* // Now add children to the Box using the variadic arguments
|
||||
* // function clutter_box_pack() to set layout properties
|
||||
* clutter_box_pack (CLUTTER_BOX (box), actor,
|
||||
* "x-align", CLUTTER_BOX_ALIGNMENT_CENTER,
|
||||
* "y-align", CLUTTER_BOX_ALIGNMENT_END,
|
||||
* "expand", TRUE,
|
||||
* NULL);
|
||||
* ]|
|
||||
*
|
||||
* #ClutterBox's clutter_box_pack() wraps the generic
|
||||
* clutter_container_add_actor() function, but it also allows setting
|
||||
* layout properties while adding the new child to the box.
|
||||
*/
|
||||
|
||||
#include "clutter-build-config.h"
|
||||
|
||||
#include <glib-object.h>
|
||||
#include <gobject/gvaluecollector.h>
|
||||
|
||||
#define CLUTTER_DISABLE_DEPRECATION_WARNINGS
|
||||
#include "deprecated/clutter-container.h"
|
||||
|
||||
#include "clutter-box.h"
|
||||
|
||||
#include "clutter-actor-private.h"
|
||||
#include "clutter-color.h"
|
||||
#include "clutter-debug.h"
|
||||
#include "clutter-enum-types.h"
|
||||
#include "clutter-marshal.h"
|
||||
#include "clutter-private.h"
|
||||
|
||||
struct _ClutterBoxPrivate
|
||||
{
|
||||
ClutterLayoutManager *manager;
|
||||
|
||||
guint changed_id;
|
||||
};
|
||||
|
||||
enum
|
||||
{
|
||||
PROP_0,
|
||||
|
||||
PROP_COLOR,
|
||||
PROP_COLOR_SET,
|
||||
|
||||
PROP_LAST
|
||||
};
|
||||
|
||||
static GParamSpec *obj_props[PROP_LAST] = { NULL, };
|
||||
|
||||
static const ClutterColor default_box_color = { 255, 255, 255, 255 };
|
||||
|
||||
G_DEFINE_TYPE_WITH_PRIVATE (ClutterBox, clutter_box, CLUTTER_TYPE_ACTOR)
|
||||
|
||||
static inline void
|
||||
clutter_box_set_color_internal (ClutterBox *box,
|
||||
const ClutterColor *color)
|
||||
{
|
||||
clutter_actor_set_background_color (CLUTTER_ACTOR (box), color);
|
||||
|
||||
g_object_notify_by_pspec (G_OBJECT (box), obj_props[PROP_COLOR_SET]);
|
||||
g_object_notify_by_pspec (G_OBJECT (box), obj_props[PROP_COLOR]);
|
||||
}
|
||||
|
||||
static gboolean
|
||||
clutter_box_real_get_paint_volume (ClutterActor *actor,
|
||||
ClutterPaintVolume *volume)
|
||||
{
|
||||
gboolean retval = FALSE;
|
||||
ClutterActorIter iter;
|
||||
ClutterActor *child;
|
||||
|
||||
/* if we have a background color, and an allocation, then we need to
|
||||
* set it as the base of our paint volume
|
||||
*/
|
||||
retval = clutter_paint_volume_set_from_allocation (volume, actor);
|
||||
|
||||
/* bail out early if we don't have any child */
|
||||
if (clutter_actor_get_n_children (actor) == 0)
|
||||
return retval;
|
||||
|
||||
retval = TRUE;
|
||||
|
||||
/* otherwise, union the paint volumes of our children, in case
|
||||
* any one of them decides to paint outside the parent's allocation
|
||||
*/
|
||||
clutter_actor_iter_init (&iter, actor);
|
||||
while (clutter_actor_iter_next (&iter, &child))
|
||||
{
|
||||
const ClutterPaintVolume *child_volume;
|
||||
|
||||
/* This gets the paint volume of the child transformed into the
|
||||
* group's coordinate space... */
|
||||
child_volume = clutter_actor_get_transformed_paint_volume (child, actor);
|
||||
if (!child_volume)
|
||||
return FALSE;
|
||||
|
||||
clutter_paint_volume_union (volume, child_volume);
|
||||
}
|
||||
|
||||
return retval;
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_box_set_property (GObject *gobject,
|
||||
guint prop_id,
|
||||
const GValue *value,
|
||||
GParamSpec *pspec)
|
||||
{
|
||||
ClutterBox *self = CLUTTER_BOX (gobject);
|
||||
|
||||
switch (prop_id)
|
||||
{
|
||||
case PROP_COLOR:
|
||||
clutter_box_set_color_internal (self, clutter_value_get_color (value));
|
||||
break;
|
||||
|
||||
default:
|
||||
G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_box_get_property (GObject *gobject,
|
||||
guint prop_id,
|
||||
GValue *value,
|
||||
GParamSpec *pspec)
|
||||
{
|
||||
switch (prop_id)
|
||||
{
|
||||
case PROP_COLOR:
|
||||
{
|
||||
ClutterColor color;
|
||||
|
||||
clutter_actor_get_background_color (CLUTTER_ACTOR (gobject),
|
||||
&color);
|
||||
clutter_value_set_color (value, &color);
|
||||
}
|
||||
break;
|
||||
|
||||
case PROP_COLOR_SET:
|
||||
{
|
||||
gboolean color_set;
|
||||
|
||||
g_object_get (gobject, "background-color-set", &color_set, NULL);
|
||||
g_value_set_boolean (value, color_set);
|
||||
}
|
||||
break;
|
||||
|
||||
default:
|
||||
G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_box_real_destroy (ClutterActor *actor)
|
||||
{
|
||||
ClutterActor *iter;
|
||||
|
||||
iter = clutter_actor_get_first_child (actor);
|
||||
while (iter != NULL)
|
||||
{
|
||||
ClutterActor *next = clutter_actor_get_next_sibling (iter);
|
||||
|
||||
clutter_actor_destroy (iter);
|
||||
|
||||
iter = next;
|
||||
}
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_box_class_init (ClutterBoxClass *klass)
|
||||
{
|
||||
GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
|
||||
ClutterActorClass *actor_class = CLUTTER_ACTOR_CLASS (klass);
|
||||
|
||||
actor_class->destroy = clutter_box_real_destroy;
|
||||
actor_class->get_paint_volume = clutter_box_real_get_paint_volume;
|
||||
|
||||
gobject_class->set_property = clutter_box_set_property;
|
||||
gobject_class->get_property = clutter_box_get_property;
|
||||
|
||||
/**
|
||||
* ClutterBox:color:
|
||||
*
|
||||
* The color to be used to paint the background of the
|
||||
* #ClutterBox. Setting this property will set the
|
||||
* #ClutterBox:color-set property as a side effect
|
||||
*
|
||||
* This property sets the #ClutterActor:background-color property
|
||||
* internally.
|
||||
*
|
||||
* Since: 1.2
|
||||
*
|
||||
* Deprecated: 1.10: Use the #ClutterActor:background-color property
|
||||
*/
|
||||
obj_props[PROP_COLOR] =
|
||||
clutter_param_spec_color ("color",
|
||||
P_("Color"),
|
||||
P_("The background color of the box"),
|
||||
&default_box_color,
|
||||
CLUTTER_PARAM_READWRITE);
|
||||
|
||||
/**
|
||||
* ClutterBox:color-set:
|
||||
*
|
||||
* Whether the #ClutterBox:color property has been set.
|
||||
*
|
||||
* This property reads the #ClutterActor:background-color-set property
|
||||
* internally.
|
||||
*
|
||||
* Since: 1.2
|
||||
*
|
||||
* Deprecated: 1.10: Use the #ClutterActor:background-color-set property
|
||||
*/
|
||||
obj_props[PROP_COLOR_SET] =
|
||||
g_param_spec_boolean ("color-set",
|
||||
P_("Color Set"),
|
||||
P_("Whether the background color is set"),
|
||||
FALSE,
|
||||
CLUTTER_PARAM_READWRITE);
|
||||
|
||||
g_object_class_install_properties (gobject_class, PROP_LAST, obj_props);
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_box_init (ClutterBox *self)
|
||||
{
|
||||
self->priv = clutter_box_get_instance_private (self);
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_box_new:
|
||||
* @manager: a #ClutterLayoutManager
|
||||
*
|
||||
* Creates a new #ClutterBox. The children of the box will be layed
|
||||
* out by the passed @manager
|
||||
*
|
||||
* Return value: the newly created #ClutterBox actor
|
||||
*
|
||||
* Since: 1.2
|
||||
*
|
||||
* Deprecated: 1.10: Use clutter_actor_new() instead.
|
||||
*/
|
||||
ClutterActor *
|
||||
clutter_box_new (ClutterLayoutManager *manager)
|
||||
{
|
||||
g_return_val_if_fail (CLUTTER_IS_LAYOUT_MANAGER (manager), NULL);
|
||||
|
||||
return g_object_new (CLUTTER_TYPE_BOX,
|
||||
"layout-manager", manager,
|
||||
NULL);
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_box_set_layout_manager:
|
||||
* @box: a #ClutterBox
|
||||
* @manager: a #ClutterLayoutManager
|
||||
*
|
||||
* Sets the #ClutterLayoutManager for @box
|
||||
*
|
||||
* A #ClutterLayoutManager is a delegate object that controls the
|
||||
* layout of the children of @box
|
||||
*
|
||||
* Since: 1.2
|
||||
*
|
||||
* Deprecated: 1.10: Use clutter_actor_set_layout_manager() instead.
|
||||
*/
|
||||
void
|
||||
clutter_box_set_layout_manager (ClutterBox *box,
|
||||
ClutterLayoutManager *manager)
|
||||
{
|
||||
clutter_actor_set_layout_manager (CLUTTER_ACTOR (box), manager);
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_box_get_layout_manager:
|
||||
* @box: a #ClutterBox
|
||||
*
|
||||
* Retrieves the #ClutterLayoutManager instance used by @box
|
||||
*
|
||||
* Return value: (transfer none): a #ClutterLayoutManager. The returned
|
||||
* #ClutterLayoutManager is owned by the #ClutterBox and it should not
|
||||
* be unreferenced
|
||||
*
|
||||
* Since: 1.2
|
||||
*
|
||||
* Deprecated: 1.10: Use clutter_actor_get_layout_manager() instead.
|
||||
*/
|
||||
ClutterLayoutManager *
|
||||
clutter_box_get_layout_manager (ClutterBox *box)
|
||||
{
|
||||
return clutter_actor_get_layout_manager (CLUTTER_ACTOR (box));
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_box_packv:
|
||||
* @box: a #ClutterBox
|
||||
* @actor: a #ClutterActor
|
||||
* @n_properties: the number of properties to set
|
||||
* @properties: (array length=n_properties) (element-type utf8): a vector
|
||||
* containing the property names to set
|
||||
* @values: (array length=n_properties): a vector containing the property
|
||||
* values to set
|
||||
*
|
||||
* Vector-based variant of clutter_box_pack(), intended for language
|
||||
* bindings to use
|
||||
*
|
||||
* Since: 1.2
|
||||
*
|
||||
* Deprecated: 1.10: Use clutter_actor_add_child() instead. To set
|
||||
* specific layout properties, use clutter_layout_manager_child_set()
|
||||
*/
|
||||
void
|
||||
clutter_box_packv (ClutterBox *box,
|
||||
ClutterActor *actor,
|
||||
guint n_properties,
|
||||
const gchar * const properties[],
|
||||
const GValue *values)
|
||||
{
|
||||
ClutterLayoutManager *manager;
|
||||
ClutterContainer *container;
|
||||
ClutterLayoutMeta *meta;
|
||||
GObjectClass *klass;
|
||||
gint i;
|
||||
|
||||
g_return_if_fail (CLUTTER_IS_BOX (box));
|
||||
g_return_if_fail (CLUTTER_IS_ACTOR (actor));
|
||||
|
||||
container = CLUTTER_CONTAINER (box);
|
||||
clutter_container_add_actor (container, actor);
|
||||
|
||||
manager = clutter_actor_get_layout_manager (CLUTTER_ACTOR (box));
|
||||
if (manager == NULL)
|
||||
return;
|
||||
|
||||
meta = clutter_layout_manager_get_child_meta (manager,
|
||||
container,
|
||||
actor);
|
||||
|
||||
if (meta == NULL)
|
||||
return;
|
||||
|
||||
klass = G_OBJECT_GET_CLASS (meta);
|
||||
|
||||
for (i = 0; i < n_properties; i++)
|
||||
{
|
||||
const gchar *pname = properties[i];
|
||||
GParamSpec *pspec;
|
||||
|
||||
pspec = g_object_class_find_property (klass, pname);
|
||||
if (pspec == NULL)
|
||||
{
|
||||
g_warning ("%s: the layout property '%s' for managers "
|
||||
"of type '%s' (meta type '%s') does not exist",
|
||||
G_STRLOC,
|
||||
pname,
|
||||
G_OBJECT_TYPE_NAME (manager),
|
||||
G_OBJECT_TYPE_NAME (meta));
|
||||
break;
|
||||
}
|
||||
|
||||
if (!(pspec->flags & G_PARAM_WRITABLE))
|
||||
{
|
||||
g_warning ("%s: the layout property '%s' for managers "
|
||||
"of type '%s' (meta type '%s') is not writable",
|
||||
G_STRLOC,
|
||||
pspec->name,
|
||||
G_OBJECT_TYPE_NAME (manager),
|
||||
G_OBJECT_TYPE_NAME (meta));
|
||||
break;
|
||||
}
|
||||
|
||||
clutter_layout_manager_child_set_property (manager,
|
||||
container, actor,
|
||||
pname, &values[i]);
|
||||
}
|
||||
}
|
||||
|
||||
static inline void
|
||||
clutter_box_set_property_valist (ClutterBox *box,
|
||||
ClutterActor *actor,
|
||||
const gchar *first_property,
|
||||
va_list var_args)
|
||||
{
|
||||
ClutterContainer *container = CLUTTER_CONTAINER (box);
|
||||
ClutterLayoutManager *manager;
|
||||
ClutterLayoutMeta *meta;
|
||||
GObjectClass *klass;
|
||||
const gchar *pname;
|
||||
|
||||
manager = clutter_actor_get_layout_manager (CLUTTER_ACTOR (box));
|
||||
if (manager == NULL)
|
||||
return;
|
||||
|
||||
meta = clutter_layout_manager_get_child_meta (manager,
|
||||
container,
|
||||
actor);
|
||||
|
||||
if (meta == NULL)
|
||||
return;
|
||||
|
||||
klass = G_OBJECT_GET_CLASS (meta);
|
||||
|
||||
pname = first_property;
|
||||
while (pname)
|
||||
{
|
||||
GValue value = { 0, };
|
||||
GParamSpec *pspec;
|
||||
gchar *error;
|
||||
|
||||
pspec = g_object_class_find_property (klass, pname);
|
||||
if (pspec == NULL)
|
||||
{
|
||||
g_warning ("%s: the layout property '%s' for managers "
|
||||
"of type '%s' (meta type '%s') does not exist",
|
||||
G_STRLOC,
|
||||
pname,
|
||||
G_OBJECT_TYPE_NAME (manager),
|
||||
G_OBJECT_TYPE_NAME (meta));
|
||||
break;
|
||||
}
|
||||
|
||||
if (!(pspec->flags & G_PARAM_WRITABLE))
|
||||
{
|
||||
g_warning ("%s: the layout property '%s' for managers "
|
||||
"of type '%s' (meta type '%s') is not writable",
|
||||
G_STRLOC,
|
||||
pspec->name,
|
||||
G_OBJECT_TYPE_NAME (manager),
|
||||
G_OBJECT_TYPE_NAME (meta));
|
||||
break;
|
||||
}
|
||||
|
||||
G_VALUE_COLLECT_INIT (&value, G_PARAM_SPEC_VALUE_TYPE (pspec),
|
||||
var_args, 0,
|
||||
&error);
|
||||
|
||||
if (error)
|
||||
{
|
||||
g_warning ("%s: %s", G_STRLOC, error);
|
||||
g_free (error);
|
||||
break;
|
||||
}
|
||||
|
||||
clutter_layout_manager_child_set_property (manager,
|
||||
container, actor,
|
||||
pspec->name, &value);
|
||||
|
||||
g_value_unset (&value);
|
||||
|
||||
pname = va_arg (var_args, gchar*);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_box_pack:
|
||||
* @box: a #ClutterBox
|
||||
* @actor: a #ClutterActor
|
||||
* @first_property: the name of the first property to set, or %NULL
|
||||
* @...: a list of property name and value pairs, terminated by %NULL
|
||||
*
|
||||
* Adds @actor to @box and sets layout properties at the same time,
|
||||
* if the #ClutterLayoutManager used by @box has them
|
||||
*
|
||||
* This function is a wrapper around clutter_container_add_actor()
|
||||
* and clutter_layout_manager_child_set()
|
||||
*
|
||||
* Language bindings should use the vector-based clutter_box_packv()
|
||||
* variant instead
|
||||
*
|
||||
* Since: 1.2
|
||||
*
|
||||
* Deprecated: 1.10: Use clutter_actor_add_child() instead. To set
|
||||
* specific layout properties, use clutter_layout_manager_child_set()
|
||||
*/
|
||||
void
|
||||
clutter_box_pack (ClutterBox *box,
|
||||
ClutterActor *actor,
|
||||
const gchar *first_property,
|
||||
...)
|
||||
{
|
||||
va_list var_args;
|
||||
|
||||
g_return_if_fail (CLUTTER_IS_BOX (box));
|
||||
g_return_if_fail (CLUTTER_IS_ACTOR (actor));
|
||||
|
||||
clutter_container_add_actor (CLUTTER_CONTAINER (box), actor);
|
||||
|
||||
if (first_property == NULL || *first_property == '\0')
|
||||
return;
|
||||
|
||||
va_start (var_args, first_property);
|
||||
clutter_box_set_property_valist (box, actor, first_property, var_args);
|
||||
va_end (var_args);
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_box_pack_after:
|
||||
* @box: a #ClutterBox
|
||||
* @actor: a #ClutterActor
|
||||
* @sibling: (allow-none): a #ClutterActor or %NULL
|
||||
* @first_property: the name of the first property to set, or %NULL
|
||||
* @...: a list of property name and value pairs, terminated by %NULL
|
||||
*
|
||||
* Adds @actor to @box, placing it after @sibling, and sets layout
|
||||
* properties at the same time, if the #ClutterLayoutManager used by
|
||||
* @box supports them
|
||||
*
|
||||
* If @sibling is %NULL then @actor is placed at the end of the
|
||||
* list of children, to be allocated and painted after every other child
|
||||
*
|
||||
* This function is a wrapper around clutter_container_add_actor(),
|
||||
* clutter_container_raise_child() and clutter_layout_manager_child_set()
|
||||
*
|
||||
* Since: 1.2
|
||||
*
|
||||
* Deprecated: 1.10: Use clutter_actor_insert_child_above() instead.
|
||||
* To set specific layout properties, use clutter_layout_manager_child_set()
|
||||
*/
|
||||
void
|
||||
clutter_box_pack_after (ClutterBox *box,
|
||||
ClutterActor *actor,
|
||||
ClutterActor *sibling,
|
||||
const gchar *first_property,
|
||||
...)
|
||||
{
|
||||
va_list var_args;
|
||||
|
||||
g_return_if_fail (CLUTTER_IS_BOX (box));
|
||||
g_return_if_fail (CLUTTER_IS_ACTOR (actor));
|
||||
g_return_if_fail (sibling == NULL || CLUTTER_IS_ACTOR (sibling));
|
||||
|
||||
clutter_container_add_actor (CLUTTER_CONTAINER (box), actor);
|
||||
clutter_container_raise_child (CLUTTER_CONTAINER (box), actor, sibling);
|
||||
|
||||
if (first_property == NULL || *first_property == '\0')
|
||||
return;
|
||||
|
||||
va_start (var_args, first_property);
|
||||
clutter_box_set_property_valist (box, actor, first_property, var_args);
|
||||
va_end (var_args);
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_box_pack_before:
|
||||
* @box: a #ClutterBox
|
||||
* @actor: a #ClutterActor
|
||||
* @sibling: (allow-none): a #ClutterActor or %NULL
|
||||
* @first_property: the name of the first property to set, or %NULL
|
||||
* @...: a list of property name and value pairs, terminated by %NULL
|
||||
*
|
||||
* Adds @actor to @box, placing it before @sibling, and sets layout
|
||||
* properties at the same time, if the #ClutterLayoutManager used by
|
||||
* @box supports them
|
||||
*
|
||||
* If @sibling is %NULL then @actor is placed at the beginning of the
|
||||
* list of children, to be allocated and painted below every other child
|
||||
*
|
||||
* This function is a wrapper around clutter_container_add_actor(),
|
||||
* clutter_container_lower_child() and clutter_layout_manager_child_set()
|
||||
*
|
||||
* Since: 1.2
|
||||
*
|
||||
* Deprecated: 1.10: Use clutter_actor_insert_child_below() instead.
|
||||
* To set specific layout properties, use clutter_layout_manager_child_set()
|
||||
*/
|
||||
void
|
||||
clutter_box_pack_before (ClutterBox *box,
|
||||
ClutterActor *actor,
|
||||
ClutterActor *sibling,
|
||||
const gchar *first_property,
|
||||
...)
|
||||
{
|
||||
va_list var_args;
|
||||
|
||||
g_return_if_fail (CLUTTER_IS_BOX (box));
|
||||
g_return_if_fail (CLUTTER_IS_ACTOR (actor));
|
||||
g_return_if_fail (sibling == NULL || CLUTTER_IS_ACTOR (sibling));
|
||||
|
||||
clutter_container_add_actor (CLUTTER_CONTAINER (box), actor);
|
||||
clutter_container_lower_child (CLUTTER_CONTAINER (box), actor, sibling);
|
||||
|
||||
if (first_property == NULL || *first_property == '\0')
|
||||
return;
|
||||
|
||||
va_start (var_args, first_property);
|
||||
clutter_box_set_property_valist (box, actor, first_property, var_args);
|
||||
va_end (var_args);
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_box_pack_at:
|
||||
* @box: a #ClutterBox
|
||||
* @actor: a #ClutterActor
|
||||
* @position: the position to insert the @actor at
|
||||
* @first_property: the name of the first property to set, or %NULL
|
||||
* @...: a list of property name and value pairs, terminated by %NULL
|
||||
*
|
||||
* Adds @actor to @box, placing it at @position, and sets layout
|
||||
* properties at the same time, if the #ClutterLayoutManager used by
|
||||
* @box supports them
|
||||
*
|
||||
* If @position is a negative number, or is larger than the number of
|
||||
* children of @box, the new child is added at the end of the list of
|
||||
* children
|
||||
*
|
||||
* Since: 1.2
|
||||
*
|
||||
* Deprecated: 1.10: Use clutter_actor_insert_child_at_index() instead.
|
||||
* To set specific layout properties, use clutter_layout_manager_child_set()
|
||||
*/
|
||||
void
|
||||
clutter_box_pack_at (ClutterBox *box,
|
||||
ClutterActor *actor,
|
||||
gint position,
|
||||
const gchar *first_property,
|
||||
...)
|
||||
{
|
||||
va_list var_args;
|
||||
|
||||
g_return_if_fail (CLUTTER_IS_BOX (box));
|
||||
g_return_if_fail (CLUTTER_IS_ACTOR (actor));
|
||||
|
||||
clutter_actor_insert_child_at_index (CLUTTER_ACTOR (box),
|
||||
actor,
|
||||
position);
|
||||
|
||||
/* we need to explicitly call this, because we're not going through
|
||||
* the default code paths provided by clutter_container_add()
|
||||
*/
|
||||
clutter_container_create_child_meta (CLUTTER_CONTAINER (box), actor);
|
||||
|
||||
g_signal_emit_by_name (box, "actor-added", actor);
|
||||
|
||||
if (first_property == NULL || *first_property == '\0')
|
||||
return;
|
||||
|
||||
va_start (var_args, first_property);
|
||||
clutter_box_set_property_valist (box, actor, first_property, var_args);
|
||||
va_end (var_args);
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_box_set_color:
|
||||
* @box: a #ClutterBox
|
||||
* @color: (allow-none): the background color, or %NULL to unset
|
||||
*
|
||||
* Sets (or unsets) the background color for @box
|
||||
*
|
||||
* Since: 1.2
|
||||
*
|
||||
* Deprecated: 1.10: Use clutter_actor_set_background_color() instead.
|
||||
*/
|
||||
void
|
||||
clutter_box_set_color (ClutterBox *box,
|
||||
const ClutterColor *color)
|
||||
{
|
||||
g_return_if_fail (CLUTTER_IS_BOX (box));
|
||||
|
||||
clutter_box_set_color_internal (box, color);
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_box_get_color:
|
||||
* @box: a #ClutterBox
|
||||
* @color: (out caller-allocates): return location for a #ClutterColor
|
||||
*
|
||||
* Retrieves the background color of @box
|
||||
*
|
||||
* If the #ClutterBox:color-set property is set to %FALSE the
|
||||
* returned #ClutterColor is undefined
|
||||
*
|
||||
* Since: 1.2
|
||||
*
|
||||
* Deprecated: 1.10: Use clutter_actor_get_background_color() instead.
|
||||
*/
|
||||
void
|
||||
clutter_box_get_color (ClutterBox *box,
|
||||
ClutterColor *color)
|
||||
{
|
||||
g_return_if_fail (CLUTTER_IS_BOX (box));
|
||||
g_return_if_fail (color != NULL);
|
||||
|
||||
clutter_actor_get_background_color (CLUTTER_ACTOR (box), color);
|
||||
}
|
143
clutter/clutter/deprecated/clutter-box.h
Normal file
143
clutter/clutter/deprecated/clutter-box.h
Normal file
@@ -0,0 +1,143 @@
|
||||
/*
|
||||
* Clutter.
|
||||
*
|
||||
* An OpenGL based 'interactive canvas' library.
|
||||
*
|
||||
* Copyright (C) 2009,2010 Intel Corporation.
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Lesser General Public
|
||||
* License as published by the Free Software Foundation; either
|
||||
* version 2 of the License, or (at your option) any later version.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public
|
||||
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
* Author:
|
||||
* Emmanuele Bassi <ebassi@linux.intel.com>
|
||||
*/
|
||||
|
||||
#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
|
||||
#error "Only <clutter/clutter.h> can be included directly."
|
||||
#endif
|
||||
|
||||
#ifndef __CLUTTER_BOX_H__
|
||||
#define __CLUTTER_BOX_H__
|
||||
|
||||
#include <clutter/clutter-actor.h>
|
||||
#include <clutter/clutter-container.h>
|
||||
#include <clutter/clutter-layout-manager.h>
|
||||
|
||||
G_BEGIN_DECLS
|
||||
|
||||
#define CLUTTER_TYPE_BOX (clutter_box_get_type ())
|
||||
#define CLUTTER_BOX(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_BOX, ClutterBox))
|
||||
#define CLUTTER_IS_BOX(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_BOX))
|
||||
#define CLUTTER_BOX_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), CLUTTER_TYPE_BOX, ClutterBoxClass))
|
||||
#define CLUTTER_IS_BOX_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), CLUTTER_TYPE_BOX))
|
||||
#define CLUTTER_BOX_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), CLUTTER_TYPE_BOX, ClutterBoxClass))
|
||||
|
||||
typedef struct _ClutterBox ClutterBox;
|
||||
typedef struct _ClutterBoxPrivate ClutterBoxPrivate;
|
||||
typedef struct _ClutterBoxClass ClutterBoxClass;
|
||||
|
||||
/**
|
||||
* ClutterBox:
|
||||
*
|
||||
* The #ClutterBox structure contains only private data and should
|
||||
* be accessed using the provided API
|
||||
*
|
||||
* Since: 1.2
|
||||
*/
|
||||
struct _ClutterBox
|
||||
{
|
||||
/*< private >*/
|
||||
ClutterActor parent_instance;
|
||||
|
||||
ClutterBoxPrivate *priv;
|
||||
};
|
||||
|
||||
/**
|
||||
* ClutterBoxClass:
|
||||
*
|
||||
* The #ClutterBoxClass structure contains only private data
|
||||
*
|
||||
* Since: 1.2
|
||||
*/
|
||||
struct _ClutterBoxClass
|
||||
{
|
||||
/*< private >*/
|
||||
ClutterActorClass parent_class;
|
||||
|
||||
/* padding, for future expansion */
|
||||
void (*clutter_padding_1) (void);
|
||||
void (*clutter_padding_2) (void);
|
||||
void (*clutter_padding_3) (void);
|
||||
void (*clutter_padding_4) (void);
|
||||
void (*clutter_padding_5) (void);
|
||||
void (*clutter_padding_6) (void);
|
||||
};
|
||||
|
||||
CLUTTER_DEPRECATED
|
||||
GType clutter_box_get_type (void) G_GNUC_CONST;
|
||||
|
||||
CLUTTER_DEPRECATED_FOR(clutter_actor_new)
|
||||
ClutterActor * clutter_box_new (ClutterLayoutManager *manager);
|
||||
|
||||
CLUTTER_DEPRECATED_FOR(clutter_actor_set_layout_manager)
|
||||
void clutter_box_set_layout_manager (ClutterBox *box,
|
||||
ClutterLayoutManager *manager);
|
||||
|
||||
CLUTTER_DEPRECATED_FOR(clutter_actor_get_layout_manager)
|
||||
ClutterLayoutManager *clutter_box_get_layout_manager (ClutterBox *box);
|
||||
|
||||
CLUTTER_DEPRECATED_FOR(clutter_actor_set_background_color)
|
||||
void clutter_box_set_color (ClutterBox *box,
|
||||
const ClutterColor *color);
|
||||
|
||||
CLUTTER_DEPRECATED_FOR(clutter_actor_get_background_color)
|
||||
void clutter_box_get_color (ClutterBox *box,
|
||||
ClutterColor *color);
|
||||
|
||||
CLUTTER_DEPRECATED_FOR(clutter_actor_add_child)
|
||||
void clutter_box_pack (ClutterBox *box,
|
||||
ClutterActor *actor,
|
||||
const gchar *first_property,
|
||||
...);
|
||||
|
||||
CLUTTER_DEPRECATED_FOR(clutter_actor_add_child)
|
||||
void clutter_box_packv (ClutterBox *box,
|
||||
ClutterActor *actor,
|
||||
guint n_properties,
|
||||
const gchar * const properties[],
|
||||
const GValue *values);
|
||||
|
||||
CLUTTER_DEPRECATED_FOR(clutter_actor_insert_child_above)
|
||||
void clutter_box_pack_after (ClutterBox *box,
|
||||
ClutterActor *actor,
|
||||
ClutterActor *sibling,
|
||||
const gchar *first_property,
|
||||
...);
|
||||
|
||||
CLUTTER_DEPRECATED_FOR(clutter_actor_insert_child_below)
|
||||
void clutter_box_pack_before (ClutterBox *box,
|
||||
ClutterActor *actor,
|
||||
ClutterActor *sibling,
|
||||
const gchar *first_property,
|
||||
...);
|
||||
|
||||
CLUTTER_DEPRECATED_FOR(clutter_actor_insert_child_at_index)
|
||||
void clutter_box_pack_at (ClutterBox *box,
|
||||
ClutterActor *actor,
|
||||
gint position,
|
||||
const gchar *first_property,
|
||||
...);
|
||||
|
||||
G_END_DECLS
|
||||
|
||||
#endif /* __CLUTTER_BOX_H__ */
|
261
clutter/clutter/deprecated/clutter-frame-source.c
Normal file
261
clutter/clutter/deprecated/clutter-frame-source.c
Normal file
@@ -0,0 +1,261 @@
|
||||
/*
|
||||
* Clutter.
|
||||
*
|
||||
* An OpenGL based 'interactive canvas' library.
|
||||
*
|
||||
* Authored By Neil Roberts <neil@linux.intel.com>
|
||||
*
|
||||
* Copyright (C) 2008 OpenedHand
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Lesser General Public
|
||||
* License as published by the Free Software Foundation; either
|
||||
* version 2 of the License, or (at your option) any later version.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public
|
||||
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
*
|
||||
*/
|
||||
|
||||
#include "clutter-build-config.h"
|
||||
|
||||
#define CLUTTER_DISABLE_DEPRECATION_WARNINGS
|
||||
|
||||
#include "clutter-main.h"
|
||||
#include "clutter-private.h"
|
||||
|
||||
#include "deprecated/clutter-frame-source.h"
|
||||
#include "deprecated/clutter-timeout-interval.h"
|
||||
|
||||
typedef struct _ClutterFrameSource ClutterFrameSource;
|
||||
|
||||
struct _ClutterFrameSource
|
||||
{
|
||||
GSource source;
|
||||
|
||||
ClutterTimeoutInterval timeout;
|
||||
};
|
||||
|
||||
static gboolean clutter_frame_source_prepare (GSource *source,
|
||||
gint *timeout);
|
||||
static gboolean clutter_frame_source_check (GSource *source);
|
||||
static gboolean clutter_frame_source_dispatch (GSource *source,
|
||||
GSourceFunc callback,
|
||||
gpointer user_data);
|
||||
|
||||
static GSourceFuncs clutter_frame_source_funcs =
|
||||
{
|
||||
clutter_frame_source_prepare,
|
||||
clutter_frame_source_check,
|
||||
clutter_frame_source_dispatch,
|
||||
NULL
|
||||
};
|
||||
|
||||
/**
|
||||
* clutter_frame_source_add_full: (rename-to clutter_frame_source_add)
|
||||
* @priority: the priority of the frame source. Typically this will be in the
|
||||
* range between %G_PRIORITY_DEFAULT and %G_PRIORITY_HIGH.
|
||||
* @fps: the number of times per second to call the function
|
||||
* @func: function to call
|
||||
* @data: data to pass to the function
|
||||
* @notify: function to call when the timeout source is removed
|
||||
*
|
||||
* Sets a function to be called at regular intervals with the given
|
||||
* priority. The function is called repeatedly until it returns
|
||||
* %FALSE, at which point the timeout is automatically destroyed and
|
||||
* the function will not be called again. The @notify function is
|
||||
* called when the timeout is destroyed. The first call to the
|
||||
* function will be at the end of the first @interval.
|
||||
*
|
||||
* This function is similar to g_timeout_add_full() except that it
|
||||
* will try to compensate for delays. For example, if @func takes half
|
||||
* the interval time to execute then the function will be called again
|
||||
* half the interval time after it finished. In contrast
|
||||
* g_timeout_add_full() would not fire until a full interval after the
|
||||
* function completes so the delay between calls would be 1.0 / @fps *
|
||||
* 1.5. This function does not however try to invoke the function
|
||||
* multiple times to catch up missing frames if @func takes more than
|
||||
* @interval ms to execute.
|
||||
*
|
||||
* Return value: the ID (greater than 0) of the event source.
|
||||
*
|
||||
* Since: 0.8
|
||||
*
|
||||
* Deprecated: 1.6: There is no direct replacement for this API.
|
||||
*/
|
||||
guint
|
||||
clutter_frame_source_add_full (gint priority,
|
||||
guint fps,
|
||||
GSourceFunc func,
|
||||
gpointer data,
|
||||
GDestroyNotify notify)
|
||||
{
|
||||
guint ret;
|
||||
GSource *source = g_source_new (&clutter_frame_source_funcs,
|
||||
sizeof (ClutterFrameSource));
|
||||
ClutterFrameSource *frame_source = (ClutterFrameSource *) source;
|
||||
|
||||
_clutter_timeout_interval_init (&frame_source->timeout, fps);
|
||||
|
||||
if (priority != G_PRIORITY_DEFAULT)
|
||||
g_source_set_priority (source, priority);
|
||||
|
||||
g_source_set_name (source, "Clutter frame timeout");
|
||||
g_source_set_callback (source, func, data, notify);
|
||||
|
||||
ret = g_source_attach (source, NULL);
|
||||
|
||||
g_source_unref (source);
|
||||
|
||||
return ret;
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_frame_source_add: (skip)
|
||||
* @fps: the number of times per second to call the function
|
||||
* @func: function to call
|
||||
* @data: data to pass to the function
|
||||
*
|
||||
* Simple wrapper around clutter_frame_source_add_full().
|
||||
*
|
||||
* Return value: the ID (greater than 0) of the event source.
|
||||
*
|
||||
* Since: 0.8
|
||||
*
|
||||
* Deprecated: 1.6: There is no direct replacement for this API
|
||||
*/
|
||||
guint
|
||||
clutter_frame_source_add (guint fps,
|
||||
GSourceFunc func,
|
||||
gpointer data)
|
||||
{
|
||||
return clutter_frame_source_add_full (G_PRIORITY_DEFAULT,
|
||||
fps, func, data, NULL);
|
||||
}
|
||||
|
||||
static gboolean
|
||||
clutter_frame_source_prepare (GSource *source,
|
||||
gint *delay)
|
||||
{
|
||||
ClutterFrameSource *frame_source = (ClutterFrameSource *) source;
|
||||
gint64 current_time;
|
||||
|
||||
#if GLIB_CHECK_VERSION (2, 27, 3)
|
||||
current_time = g_source_get_time (source) / 1000;
|
||||
#else
|
||||
{
|
||||
GTimeVal source_time;
|
||||
g_source_get_current_time (source, &source_time);
|
||||
current_time = source_time.tv_sec * 1000 + source_time.tv_usec / 1000;
|
||||
}
|
||||
#endif
|
||||
|
||||
return _clutter_timeout_interval_prepare (current_time,
|
||||
&frame_source->timeout,
|
||||
delay);
|
||||
}
|
||||
|
||||
static gboolean
|
||||
clutter_frame_source_check (GSource *source)
|
||||
{
|
||||
return clutter_frame_source_prepare (source, NULL);
|
||||
}
|
||||
|
||||
static gboolean
|
||||
clutter_frame_source_dispatch (GSource *source,
|
||||
GSourceFunc callback,
|
||||
gpointer user_data)
|
||||
{
|
||||
ClutterFrameSource *frame_source = (ClutterFrameSource *) source;
|
||||
|
||||
return _clutter_timeout_interval_dispatch (&frame_source->timeout,
|
||||
callback, user_data);
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_threads_add_frame_source_full: (rename-to clutter_threads_add_frame_source)
|
||||
* @priority: the priority of the frame source. Typically this will be in the
|
||||
* range between %G_PRIORITY_DEFAULT and %G_PRIORITY_HIGH.
|
||||
* @fps: the number of times per second to call the function
|
||||
* @func: function to call
|
||||
* @data: data to pass to the function
|
||||
* @notify: function to call when the timeout source is removed
|
||||
*
|
||||
* Sets a function to be called at regular intervals holding the Clutter
|
||||
* threads lock, with the given priority. The function is called repeatedly
|
||||
* until it returns %FALSE, at which point the timeout is automatically
|
||||
* removed and the function will not be called again. The @notify function
|
||||
* is called when the timeout is removed.
|
||||
*
|
||||
* This function is similar to clutter_threads_add_timeout_full()
|
||||
* except that it will try to compensate for delays. For example, if
|
||||
* @func takes half the interval time to execute then the function
|
||||
* will be called again half the interval time after it finished. In
|
||||
* contrast clutter_threads_add_timeout_full() would not fire until a
|
||||
* full interval after the function completes so the delay between
|
||||
* calls would be @interval * 1.5. This function does not however try
|
||||
* to invoke the function multiple times to catch up missing frames if
|
||||
* @func takes more than @interval ms to execute.
|
||||
*
|
||||
* See also clutter_threads_add_idle_full().
|
||||
*
|
||||
* Return value: the ID (greater than 0) of the event source.
|
||||
*
|
||||
* Since: 0.8
|
||||
*
|
||||
* Deprecated: 1.6: There is no direct replacement for this API
|
||||
*/
|
||||
guint
|
||||
clutter_threads_add_frame_source_full (gint priority,
|
||||
guint fps,
|
||||
GSourceFunc func,
|
||||
gpointer data,
|
||||
GDestroyNotify notify)
|
||||
{
|
||||
ClutterThreadsDispatch *dispatch;
|
||||
|
||||
g_return_val_if_fail (func != NULL, 0);
|
||||
|
||||
dispatch = g_slice_new (ClutterThreadsDispatch);
|
||||
dispatch->func = func;
|
||||
dispatch->data = data;
|
||||
dispatch->notify = notify;
|
||||
|
||||
return clutter_frame_source_add_full (priority,
|
||||
fps,
|
||||
_clutter_threads_dispatch, dispatch,
|
||||
_clutter_threads_dispatch_free);
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_threads_add_frame_source: (skip)
|
||||
* @fps: the number of times per second to call the function
|
||||
* @func: function to call
|
||||
* @data: data to pass to the function
|
||||
*
|
||||
* Simple wrapper around clutter_threads_add_frame_source_full().
|
||||
*
|
||||
* Return value: the ID (greater than 0) of the event source.
|
||||
*
|
||||
* Since: 0.8
|
||||
*
|
||||
* Deprecated: 1.6: There is no direct replacement for this API
|
||||
*/
|
||||
guint
|
||||
clutter_threads_add_frame_source (guint fps,
|
||||
GSourceFunc func,
|
||||
gpointer data)
|
||||
{
|
||||
g_return_val_if_fail (func != NULL, 0);
|
||||
|
||||
return clutter_threads_add_frame_source_full (G_PRIORITY_DEFAULT,
|
||||
fps,
|
||||
func, data,
|
||||
NULL);
|
||||
}
|
49
clutter/clutter/deprecated/clutter-frame-source.h
Normal file
49
clutter/clutter/deprecated/clutter-frame-source.h
Normal file
@@ -0,0 +1,49 @@
|
||||
/*
|
||||
* Clutter.
|
||||
*
|
||||
* An OpenGL based 'interactive canvas' library.
|
||||
*
|
||||
* Authored By Matthew Allum <mallum@openedhand.com>
|
||||
*
|
||||
* Copyright (C) 2008 OpenedHand
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Lesser General Public
|
||||
* License as published by the Free Software Foundation; either
|
||||
* version 2 of the License, or (at your option) any later version.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public
|
||||
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
|
||||
#error "Only <clutter/clutter.h> can be included directly."
|
||||
#endif
|
||||
|
||||
#ifndef __CLUTTER_FRAME_SOURCE_H__
|
||||
#define __CLUTTER_FRAME_SOURCE_H__
|
||||
|
||||
#include <clutter/clutter-types.h>
|
||||
|
||||
G_BEGIN_DECLS
|
||||
|
||||
CLUTTER_DEPRECATED
|
||||
guint clutter_frame_source_add (guint fps,
|
||||
GSourceFunc func,
|
||||
gpointer data);
|
||||
|
||||
CLUTTER_DEPRECATED
|
||||
guint clutter_frame_source_add_full (gint priority,
|
||||
guint fps,
|
||||
GSourceFunc func,
|
||||
gpointer data,
|
||||
GDestroyNotify notify);
|
||||
|
||||
G_END_DECLS
|
||||
|
||||
#endif /* __CLUTTER_FRAME_SOURCE_H__ */
|
562
clutter/clutter/deprecated/clutter-group.c
Normal file
562
clutter/clutter/deprecated/clutter-group.c
Normal file
@@ -0,0 +1,562 @@
|
||||
/*
|
||||
* Clutter.
|
||||
*
|
||||
* An OpenGL based 'interactive canvas' library.
|
||||
*
|
||||
* Authored By Matthew Allum <mallum@openedhand.com>
|
||||
*
|
||||
* Copyright (C) 2006 OpenedHand
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Lesser General Public
|
||||
* License as published by the Free Software Foundation; either
|
||||
* version 2 of the License, or (at your option) any later version.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public
|
||||
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
/**
|
||||
* SECTION:clutter-group
|
||||
* @short_description: A fixed layout container
|
||||
*
|
||||
* A #ClutterGroup is an Actor which contains multiple child actors positioned
|
||||
* relative to the #ClutterGroup position. Other operations such as scaling,
|
||||
* rotating and clipping of the group will apply to the child actors.
|
||||
*
|
||||
* A #ClutterGroup's size is defined by the size and position of its children;
|
||||
* it will be the smallest non-negative size that covers the right and bottom
|
||||
* edges of all of its children.
|
||||
*
|
||||
* Setting the size on a Group using #ClutterActor methods like
|
||||
* clutter_actor_set_size() will override the natural size of the Group,
|
||||
* however this will not affect the size of the children and they may still
|
||||
* be painted outside of the allocation of the group. One way to constrain
|
||||
* the visible area of a #ClutterGroup to a specified allocation is to
|
||||
* explicitly set the size of the #ClutterGroup and then use the
|
||||
* #ClutterActor:clip-to-allocation property.
|
||||
*
|
||||
* #ClutterGroup as a concrete class has been superceded by #ClutterActor
|
||||
* since Clutter 1.10. The type itself is not deprecated as it is used by
|
||||
* #ClutterStage. You should instantiate #ClutterActor and use its API to
|
||||
* manage child actors.
|
||||
*/
|
||||
|
||||
#include "clutter-build-config.h"
|
||||
|
||||
#include <stdarg.h>
|
||||
|
||||
#define CLUTTER_DISABLE_DEPRECATION_WARNINGS
|
||||
#include "clutter-group.h"
|
||||
|
||||
#include "clutter-actor.h"
|
||||
#include "clutter-actor-private.h"
|
||||
#include "clutter-container.h"
|
||||
#include "clutter-fixed-layout.h"
|
||||
#include "clutter-main.h"
|
||||
#include "clutter-debug.h"
|
||||
#include "clutter-enum-types.h"
|
||||
#include "clutter-marshal.h"
|
||||
#include "clutter-private.h"
|
||||
|
||||
#include "cogl/cogl.h"
|
||||
|
||||
struct _ClutterGroupPrivate
|
||||
{
|
||||
GList *children;
|
||||
|
||||
ClutterLayoutManager *layout;
|
||||
};
|
||||
|
||||
static void clutter_container_iface_init (ClutterContainerIface *iface);
|
||||
|
||||
G_DEFINE_TYPE_WITH_CODE (ClutterGroup, clutter_group, CLUTTER_TYPE_ACTOR,
|
||||
G_ADD_PRIVATE (ClutterGroup)
|
||||
G_IMPLEMENT_INTERFACE (CLUTTER_TYPE_CONTAINER,
|
||||
clutter_container_iface_init));
|
||||
|
||||
static gint
|
||||
sort_by_depth (gconstpointer a,
|
||||
gconstpointer b)
|
||||
{
|
||||
gfloat depth_a = clutter_actor_get_depth (CLUTTER_ACTOR(a));
|
||||
gfloat depth_b = clutter_actor_get_depth (CLUTTER_ACTOR(b));
|
||||
|
||||
if (depth_a < depth_b)
|
||||
return -1;
|
||||
|
||||
if (depth_a > depth_b)
|
||||
return 1;
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_group_real_add (ClutterContainer *container,
|
||||
ClutterActor *actor)
|
||||
{
|
||||
ClutterGroupPrivate *priv = CLUTTER_GROUP (container)->priv;
|
||||
|
||||
g_object_ref (actor);
|
||||
|
||||
priv->children = g_list_append (priv->children, actor);
|
||||
clutter_actor_set_parent (actor, CLUTTER_ACTOR (container));
|
||||
|
||||
clutter_actor_queue_relayout (CLUTTER_ACTOR (container));
|
||||
|
||||
g_signal_emit_by_name (container, "actor-added", actor);
|
||||
|
||||
clutter_container_sort_depth_order (container);
|
||||
|
||||
g_object_unref (actor);
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_group_real_actor_added (ClutterContainer *container,
|
||||
ClutterActor *actor)
|
||||
{
|
||||
ClutterGroupPrivate *priv = CLUTTER_GROUP (container)->priv;
|
||||
|
||||
/* XXX - children added using clutter_actor_add_child() will
|
||||
* cause actor-added to be emitted without going through the
|
||||
* add() virtual function.
|
||||
*
|
||||
* if we get an actor-added for a child that is not in our
|
||||
* list of children already, then we go in compatibility
|
||||
* mode.
|
||||
*/
|
||||
if (g_list_find (priv->children, actor) != NULL)
|
||||
return;
|
||||
|
||||
priv->children = g_list_append (priv->children, actor);
|
||||
clutter_container_sort_depth_order (container);
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_group_real_remove (ClutterContainer *container,
|
||||
ClutterActor *actor)
|
||||
{
|
||||
ClutterGroupPrivate *priv = CLUTTER_GROUP (container)->priv;
|
||||
|
||||
g_object_ref (actor);
|
||||
|
||||
priv->children = g_list_remove (priv->children, actor);
|
||||
clutter_actor_unparent (actor);
|
||||
|
||||
clutter_actor_queue_relayout (CLUTTER_ACTOR (container));
|
||||
|
||||
g_signal_emit_by_name (container, "actor-removed", actor);
|
||||
|
||||
clutter_actor_queue_redraw (CLUTTER_ACTOR (container));
|
||||
|
||||
g_object_unref (actor);
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_group_real_actor_removed (ClutterContainer *container,
|
||||
ClutterActor *actor)
|
||||
{
|
||||
ClutterGroupPrivate *priv = CLUTTER_GROUP (container)->priv;
|
||||
|
||||
/* XXX - same compatibility mode of the ::actor-added implementation */
|
||||
if (g_list_find (priv->children, actor) == NULL)
|
||||
return;
|
||||
|
||||
priv->children = g_list_remove (priv->children, actor);
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_group_real_foreach (ClutterContainer *container,
|
||||
ClutterCallback callback,
|
||||
gpointer user_data)
|
||||
{
|
||||
ClutterGroupPrivate *priv = CLUTTER_GROUP (container)->priv;
|
||||
|
||||
/* Using g_list_foreach instead of iterating the list manually
|
||||
because it has better protection against the current node being
|
||||
removed. This will happen for example if someone calls
|
||||
clutter_container_foreach(container, clutter_actor_destroy) */
|
||||
g_list_foreach (priv->children, (GFunc) callback, user_data);
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_group_real_raise (ClutterContainer *container,
|
||||
ClutterActor *actor,
|
||||
ClutterActor *sibling)
|
||||
{
|
||||
ClutterGroupPrivate *priv = CLUTTER_GROUP (container)->priv;
|
||||
|
||||
priv->children = g_list_remove (priv->children, actor);
|
||||
|
||||
/* Raise at the top */
|
||||
if (!sibling)
|
||||
{
|
||||
GList *last_item;
|
||||
|
||||
last_item = g_list_last (priv->children);
|
||||
|
||||
if (last_item)
|
||||
sibling = last_item->data;
|
||||
|
||||
priv->children = g_list_append (priv->children, actor);
|
||||
}
|
||||
else
|
||||
{
|
||||
gint index_ = g_list_index (priv->children, sibling) + 1;
|
||||
|
||||
priv->children = g_list_insert (priv->children, actor, index_);
|
||||
}
|
||||
|
||||
/* set Z ordering a value below, this will then call sort
|
||||
* as values are equal ordering shouldn't change but Z
|
||||
* values will be correct.
|
||||
*
|
||||
* FIXME: get rid of this crap; this is so utterly broken and wrong on
|
||||
* so many levels it's not even funny. sadly, we get to keep this until
|
||||
* we can break API and remove Group for good.
|
||||
*/
|
||||
if (sibling &&
|
||||
clutter_actor_get_depth (sibling) != clutter_actor_get_depth (actor))
|
||||
{
|
||||
clutter_actor_set_depth (actor, clutter_actor_get_depth (sibling));
|
||||
}
|
||||
|
||||
clutter_actor_queue_redraw (CLUTTER_ACTOR (container));
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_group_real_lower (ClutterContainer *container,
|
||||
ClutterActor *actor,
|
||||
ClutterActor *sibling)
|
||||
{
|
||||
ClutterGroup *self = CLUTTER_GROUP (container);
|
||||
ClutterGroupPrivate *priv = self->priv;
|
||||
|
||||
priv->children = g_list_remove (priv->children, actor);
|
||||
|
||||
/* Push to bottom */
|
||||
if (!sibling)
|
||||
{
|
||||
GList *last_item;
|
||||
|
||||
last_item = g_list_first (priv->children);
|
||||
|
||||
if (last_item)
|
||||
sibling = last_item->data;
|
||||
|
||||
priv->children = g_list_prepend (priv->children, actor);
|
||||
}
|
||||
else
|
||||
{
|
||||
gint index_ = g_list_index (priv->children, sibling);
|
||||
|
||||
priv->children = g_list_insert (priv->children, actor, index_);
|
||||
}
|
||||
|
||||
/* See comment in group_raise for this */
|
||||
if (sibling &&
|
||||
clutter_actor_get_depth (sibling) != clutter_actor_get_depth (actor))
|
||||
{
|
||||
clutter_actor_set_depth (actor, clutter_actor_get_depth (sibling));
|
||||
}
|
||||
|
||||
clutter_actor_queue_redraw (CLUTTER_ACTOR (container));
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_group_real_sort_depth_order (ClutterContainer *container)
|
||||
{
|
||||
ClutterGroupPrivate *priv = CLUTTER_GROUP (container)->priv;
|
||||
|
||||
priv->children = g_list_sort (priv->children, sort_by_depth);
|
||||
|
||||
clutter_actor_queue_redraw (CLUTTER_ACTOR (container));
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_container_iface_init (ClutterContainerIface *iface)
|
||||
{
|
||||
iface->add = clutter_group_real_add;
|
||||
iface->actor_added = clutter_group_real_actor_added;
|
||||
iface->remove = clutter_group_real_remove;
|
||||
iface->actor_removed = clutter_group_real_actor_removed;
|
||||
iface->foreach = clutter_group_real_foreach;
|
||||
iface->raise = clutter_group_real_raise;
|
||||
iface->lower = clutter_group_real_lower;
|
||||
iface->sort_depth_order = clutter_group_real_sort_depth_order;
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_group_real_paint (ClutterActor *actor)
|
||||
{
|
||||
ClutterGroupPrivate *priv = CLUTTER_GROUP (actor)->priv;
|
||||
|
||||
CLUTTER_NOTE (PAINT, "ClutterGroup paint enter '%s'",
|
||||
_clutter_actor_get_debug_name (actor));
|
||||
|
||||
g_list_foreach (priv->children, (GFunc) clutter_actor_paint, NULL);
|
||||
|
||||
CLUTTER_NOTE (PAINT, "ClutterGroup paint leave '%s'",
|
||||
_clutter_actor_get_debug_name (actor));
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_group_real_pick (ClutterActor *actor,
|
||||
const ClutterColor *pick)
|
||||
{
|
||||
ClutterGroupPrivate *priv = CLUTTER_GROUP (actor)->priv;
|
||||
|
||||
/* Chain up so we get a bounding box pained (if we are reactive) */
|
||||
CLUTTER_ACTOR_CLASS (clutter_group_parent_class)->pick (actor, pick);
|
||||
|
||||
g_list_foreach (priv->children, (GFunc) clutter_actor_paint, NULL);
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_group_real_get_preferred_width (ClutterActor *actor,
|
||||
gfloat for_height,
|
||||
gfloat *min_width,
|
||||
gfloat *natural_width)
|
||||
{
|
||||
ClutterGroupPrivate *priv = CLUTTER_GROUP (actor)->priv;
|
||||
|
||||
clutter_layout_manager_get_preferred_width (priv->layout,
|
||||
CLUTTER_CONTAINER (actor),
|
||||
for_height,
|
||||
min_width, natural_width);
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_group_real_get_preferred_height (ClutterActor *actor,
|
||||
gfloat for_width,
|
||||
gfloat *min_height,
|
||||
gfloat *natural_height)
|
||||
{
|
||||
ClutterGroupPrivate *priv = CLUTTER_GROUP (actor)->priv;
|
||||
|
||||
clutter_layout_manager_get_preferred_height (priv->layout,
|
||||
CLUTTER_CONTAINER (actor),
|
||||
for_width,
|
||||
min_height, natural_height);
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_group_real_allocate (ClutterActor *actor,
|
||||
const ClutterActorBox *allocation,
|
||||
ClutterAllocationFlags flags)
|
||||
{
|
||||
ClutterGroupPrivate *priv = CLUTTER_GROUP (actor)->priv;
|
||||
ClutterActorClass *klass;
|
||||
|
||||
klass = CLUTTER_ACTOR_CLASS (clutter_group_parent_class);
|
||||
klass->allocate (actor, allocation, flags);
|
||||
|
||||
if (priv->children == NULL)
|
||||
return;
|
||||
|
||||
clutter_layout_manager_allocate (priv->layout,
|
||||
CLUTTER_CONTAINER (actor),
|
||||
allocation, flags);
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_group_dispose (GObject *object)
|
||||
{
|
||||
ClutterGroup *self = CLUTTER_GROUP (object);
|
||||
ClutterGroupPrivate *priv = self->priv;
|
||||
|
||||
/* Note: we are careful to consider that destroying children could
|
||||
* have the side-effect of destroying other children so
|
||||
* priv->children may be modified during clutter_actor_destroy. */
|
||||
while (priv->children != NULL)
|
||||
{
|
||||
ClutterActor *child = priv->children->data;
|
||||
priv->children = g_list_delete_link (priv->children, priv->children);
|
||||
clutter_actor_destroy (child);
|
||||
}
|
||||
|
||||
if (priv->layout)
|
||||
{
|
||||
clutter_layout_manager_set_container (priv->layout, NULL);
|
||||
g_object_unref (priv->layout);
|
||||
priv->layout = NULL;
|
||||
}
|
||||
|
||||
G_OBJECT_CLASS (clutter_group_parent_class)->dispose (object);
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_group_real_show_all (ClutterActor *actor)
|
||||
{
|
||||
clutter_container_foreach (CLUTTER_CONTAINER (actor),
|
||||
CLUTTER_CALLBACK (clutter_actor_show),
|
||||
NULL);
|
||||
clutter_actor_show (actor);
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_group_real_hide_all (ClutterActor *actor)
|
||||
{
|
||||
clutter_actor_hide (actor);
|
||||
clutter_container_foreach (CLUTTER_CONTAINER (actor),
|
||||
CLUTTER_CALLBACK (clutter_actor_hide),
|
||||
NULL);
|
||||
}
|
||||
|
||||
static gboolean
|
||||
clutter_group_real_get_paint_volume (ClutterActor *actor,
|
||||
ClutterPaintVolume *volume)
|
||||
{
|
||||
ClutterGroupPrivate *priv = CLUTTER_GROUP (actor)->priv;
|
||||
GList *l;
|
||||
|
||||
if (priv->children == NULL)
|
||||
return TRUE;
|
||||
|
||||
for (l = priv->children; l != NULL; l = l->next)
|
||||
{
|
||||
ClutterActor *child = l->data;
|
||||
const ClutterPaintVolume *child_volume;
|
||||
|
||||
/* This gets the paint volume of the child transformed into the
|
||||
* group's coordinate space... */
|
||||
child_volume = clutter_actor_get_transformed_paint_volume (child, actor);
|
||||
if (!child_volume)
|
||||
return FALSE;
|
||||
|
||||
clutter_paint_volume_union (volume, child_volume);
|
||||
}
|
||||
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_group_class_init (ClutterGroupClass *klass)
|
||||
{
|
||||
GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
|
||||
ClutterActorClass *actor_class = CLUTTER_ACTOR_CLASS (klass);
|
||||
|
||||
actor_class->get_preferred_width = clutter_group_real_get_preferred_width;
|
||||
actor_class->get_preferred_height = clutter_group_real_get_preferred_height;
|
||||
actor_class->allocate = clutter_group_real_allocate;
|
||||
actor_class->paint = clutter_group_real_paint;
|
||||
actor_class->pick = clutter_group_real_pick;
|
||||
actor_class->show_all = clutter_group_real_show_all;
|
||||
actor_class->hide_all = clutter_group_real_hide_all;
|
||||
actor_class->get_paint_volume = clutter_group_real_get_paint_volume;
|
||||
|
||||
gobject_class->dispose = clutter_group_dispose;
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_group_init (ClutterGroup *self)
|
||||
{
|
||||
ClutterActor *actor = CLUTTER_ACTOR (self);
|
||||
|
||||
self->priv = clutter_group_get_instance_private (self);
|
||||
|
||||
/* turn on some optimization
|
||||
*
|
||||
* XXX - these so-called "optimizations" are insane and should have never
|
||||
* been used. they introduce some weird behaviour that breaks invariants
|
||||
* and have to be explicitly worked around.
|
||||
*
|
||||
* this flag was set by the ClutterFixedLayout, but since that layout
|
||||
* manager is now the default for ClutterActor, we set the flag explicitly
|
||||
* here, to avoid breaking perfectly working actors overriding the
|
||||
* allocate() virtual function.
|
||||
*
|
||||
* also, we keep this flag here so that it can die once we get rid of
|
||||
* ClutterGroup.
|
||||
*/
|
||||
clutter_actor_set_flags (actor, CLUTTER_ACTOR_NO_LAYOUT);
|
||||
|
||||
self->priv->layout = clutter_fixed_layout_new ();
|
||||
g_object_ref_sink (self->priv->layout);
|
||||
|
||||
clutter_actor_set_layout_manager (actor, self->priv->layout);
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_group_new:
|
||||
*
|
||||
* Create a new #ClutterGroup.
|
||||
*
|
||||
* Return value: the newly created #ClutterGroup actor
|
||||
*
|
||||
* Deprecated: 1.10: Use clutter_actor_new() instead.
|
||||
*/
|
||||
ClutterActor *
|
||||
clutter_group_new (void)
|
||||
{
|
||||
return g_object_new (CLUTTER_TYPE_GROUP, NULL);
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_group_remove_all:
|
||||
* @self: A #ClutterGroup
|
||||
*
|
||||
* Removes all children actors from the #ClutterGroup.
|
||||
*
|
||||
* Deprecated: 1.10: Use clutter_actor_remove_all_children() instead.
|
||||
*/
|
||||
void
|
||||
clutter_group_remove_all (ClutterGroup *self)
|
||||
{
|
||||
g_return_if_fail (CLUTTER_IS_GROUP (self));
|
||||
|
||||
clutter_actor_remove_all_children (CLUTTER_ACTOR (self));
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_group_get_n_children:
|
||||
* @self: A #ClutterGroup
|
||||
*
|
||||
* Gets the number of actors held in the group.
|
||||
*
|
||||
* Return value: The number of child actors held in the group.
|
||||
*
|
||||
* Since: 0.2
|
||||
*
|
||||
* Deprecated: 1.10: Use clutter_actor_get_n_children() instead.
|
||||
*/
|
||||
gint
|
||||
clutter_group_get_n_children (ClutterGroup *self)
|
||||
{
|
||||
g_return_val_if_fail (CLUTTER_IS_GROUP (self), 0);
|
||||
|
||||
return clutter_actor_get_n_children (CLUTTER_ACTOR (self));
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_group_get_nth_child:
|
||||
* @self: A #ClutterGroup
|
||||
* @index_: the position of the requested actor.
|
||||
*
|
||||
* Gets a groups child held at @index_ in stack.
|
||||
*
|
||||
* Return value: (transfer none): A Clutter actor, or %NULL if
|
||||
* @index_ is invalid.
|
||||
*
|
||||
* Since: 0.2
|
||||
*
|
||||
* Deprecated: 1.10: Use clutter_actor_get_child_at_index() instead.
|
||||
*/
|
||||
ClutterActor *
|
||||
clutter_group_get_nth_child (ClutterGroup *self,
|
||||
gint index_)
|
||||
{
|
||||
ClutterActor *actor;
|
||||
|
||||
g_return_val_if_fail (CLUTTER_IS_GROUP (self), NULL);
|
||||
|
||||
actor = CLUTTER_ACTOR (self);
|
||||
g_return_val_if_fail (index_ <= clutter_actor_get_n_children (actor), NULL);
|
||||
|
||||
return clutter_actor_get_child_at_index (actor, index_);
|
||||
}
|
62
clutter/clutter/deprecated/clutter-group.h
Normal file
62
clutter/clutter/deprecated/clutter-group.h
Normal file
@@ -0,0 +1,62 @@
|
||||
/*
|
||||
* Clutter.
|
||||
*
|
||||
* An OpenGL based 'interactive canvas' library.
|
||||
*
|
||||
* Copyright (C) 2011 Intel Corp
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Lesser General Public
|
||||
* License as published by the Free Software Foundation; either
|
||||
* version 2 of the License, or (at your option) any later version.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public
|
||||
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
|
||||
#error "Only <clutter/clutter.h> can be included directly."
|
||||
#endif
|
||||
|
||||
#ifndef __CLUTTER_GROUP_DEPRECATED_H__
|
||||
#define __CLUTTER_GROUP_DEPRECATED_H__
|
||||
|
||||
#include <clutter/clutter-types.h>
|
||||
#include <clutter/clutter-group.h>
|
||||
|
||||
G_BEGIN_DECLS
|
||||
|
||||
CLUTTER_DEPRECATED_FOR(clutter_actor_new)
|
||||
ClutterActor * clutter_group_new (void);
|
||||
|
||||
CLUTTER_DEPRECATED_FOR(clutter_actor_get_child_at_index)
|
||||
ClutterActor * clutter_group_get_nth_child (ClutterGroup *self,
|
||||
gint index_);
|
||||
|
||||
CLUTTER_DEPRECATED_FOR(clutter_actor_get_n_children)
|
||||
gint clutter_group_get_n_children (ClutterGroup *self);
|
||||
|
||||
CLUTTER_DEPRECATED_FOR(clutter_actor_remove_all_children)
|
||||
void clutter_group_remove_all (ClutterGroup *self);
|
||||
|
||||
#ifndef CLUTTER_DISABLE_DEPRECATED
|
||||
|
||||
/* for Mr. Mallum only */
|
||||
#define clutter_group_add(group,actor) G_STMT_START { \
|
||||
ClutterActor *_actor = (ClutterActor *) (actor); \
|
||||
if (CLUTTER_IS_GROUP ((group)) && CLUTTER_IS_ACTOR ((_actor))) \
|
||||
{ \
|
||||
ClutterContainer *_container = (ClutterContainer *) (group); \
|
||||
clutter_container_add_actor (_container, _actor); \
|
||||
} } G_STMT_END
|
||||
|
||||
#endif /* CLUTTER_DISABLE_DEPRECATED */
|
||||
|
||||
G_END_DECLS
|
||||
|
||||
#endif /* __CLUTTER_GROUP_DEPRECATED_H__ */
|
834
clutter/clutter/deprecated/clutter-list-model.c
Normal file
834
clutter/clutter/deprecated/clutter-list-model.c
Normal file
@@ -0,0 +1,834 @@
|
||||
/*
|
||||
* Clutter.
|
||||
*
|
||||
* An OpenGL based 'interactive canvas' library.
|
||||
*
|
||||
* Authored By Matthew Allum <mallum@openedhand.com>
|
||||
* Neil Jagdish Patel <njp@o-hand.com>
|
||||
* Emmanuele Bassi <ebassi@openedhand.com>
|
||||
*
|
||||
* Copyright (C) 2006 OpenedHand
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Lesser General Public
|
||||
* License as published by the Free Software Foundation; either
|
||||
* version 2 of the License, or (at your option) any later version.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public
|
||||
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
*
|
||||
*/
|
||||
|
||||
/**
|
||||
* SECTION:clutter-list-model
|
||||
* @short_description: List model implementation
|
||||
*
|
||||
* #ClutterListModel is a #ClutterModel implementation provided by
|
||||
* Clutter. #ClutterListModel uses a #GSequence for storing the
|
||||
* values for each row, so it's optimized for insertion and look up
|
||||
* in sorted lists.
|
||||
*
|
||||
* #ClutterListModel is available since Clutter 0.6
|
||||
*
|
||||
* Deprecated: 1.24: Use a #GListStore instance containing a custom
|
||||
* object type with properties for each column instead.
|
||||
*/
|
||||
|
||||
#include "clutter-build-config.h"
|
||||
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
|
||||
#include <glib-object.h>
|
||||
|
||||
#define CLUTTER_DISABLE_DEPRECATION_WARNINGS
|
||||
#include "clutter-list-model.h"
|
||||
|
||||
#include "clutter-model.h"
|
||||
#include "clutter-model-private.h"
|
||||
#include "clutter-private.h"
|
||||
#include "clutter-debug.h"
|
||||
|
||||
#define CLUTTER_TYPE_LIST_MODEL_ITER \
|
||||
(clutter_list_model_iter_get_type())
|
||||
#define CLUTTER_LIST_MODEL_ITER(obj) \
|
||||
(G_TYPE_CHECK_INSTANCE_CAST((obj), \
|
||||
CLUTTER_TYPE_LIST_MODEL_ITER, \
|
||||
ClutterListModelIter))
|
||||
#define CLUTTER_IS_LIST_MODEL_ITER(obj) \
|
||||
(G_TYPE_CHECK_INSTANCE_TYPE((obj), \
|
||||
CLUTTER_TYPE_LIST_MODEL_ITER))
|
||||
#define CLUTTER_LIST_MODEL_ITER_CLASS(klass) \
|
||||
(G_TYPE_CHECK_CLASS_CAST ((klass), \
|
||||
CLUTTER_TYPE_LIST_MODEL_ITER, \
|
||||
ClutterListModelIterClass))
|
||||
#define CLUTTER_IS_LIST_MODEL_ITER_CLASS(klass) \
|
||||
(G_TYPE_CHECK_CLASS_TYPE ((klass), \
|
||||
CLUTTER_TYPE_LIST_MODEL_ITER))
|
||||
#define CLUTTER_LIST_MODEL_ITER_GET_CLASS(obj) \
|
||||
(G_TYPE_INSTANCE_GET_CLASS ((obj), \
|
||||
CLUTTER_TYPE_LIST_MODEL_ITER, \
|
||||
ClutterListModelIterClass))
|
||||
|
||||
typedef struct _ClutterListModelIter ClutterListModelIter;
|
||||
typedef struct _ClutterModelIterClass ClutterListModelIterClass;
|
||||
|
||||
struct _ClutterListModelPrivate
|
||||
{
|
||||
GSequence *sequence;
|
||||
|
||||
ClutterModelIter *temp_iter;
|
||||
};
|
||||
|
||||
struct _ClutterListModelIter
|
||||
{
|
||||
ClutterModelIter parent_instance;
|
||||
|
||||
GSequenceIter *seq_iter;
|
||||
};
|
||||
|
||||
|
||||
|
||||
GType clutter_list_model_iter_get_type (void);
|
||||
|
||||
/*
|
||||
* ClutterListModel
|
||||
*/
|
||||
|
||||
G_DEFINE_TYPE (ClutterListModelIter,
|
||||
clutter_list_model_iter,
|
||||
CLUTTER_TYPE_MODEL_ITER)
|
||||
|
||||
static void
|
||||
clutter_list_model_iter_get_value (ClutterModelIter *iter,
|
||||
guint column,
|
||||
GValue *value)
|
||||
{
|
||||
ClutterListModelIter *iter_default;
|
||||
GValue *values;
|
||||
GValue *iter_value;
|
||||
GValue real_value = G_VALUE_INIT;
|
||||
gboolean converted = FALSE;
|
||||
|
||||
iter_default = CLUTTER_LIST_MODEL_ITER (iter);
|
||||
g_assert (iter_default->seq_iter != NULL);
|
||||
|
||||
values = g_sequence_get (iter_default->seq_iter);
|
||||
iter_value = &values[column];
|
||||
g_assert (iter_value != NULL);
|
||||
|
||||
if (!g_type_is_a (G_VALUE_TYPE (value), G_VALUE_TYPE (iter_value)))
|
||||
{
|
||||
if (!g_value_type_compatible (G_VALUE_TYPE (value),
|
||||
G_VALUE_TYPE (iter_value)) &&
|
||||
!g_value_type_compatible (G_VALUE_TYPE (iter_value),
|
||||
G_VALUE_TYPE (value)))
|
||||
{
|
||||
g_warning ("%s: Unable to convert from %s to %s",
|
||||
G_STRLOC,
|
||||
g_type_name (G_VALUE_TYPE (value)),
|
||||
g_type_name (G_VALUE_TYPE (iter_value)));
|
||||
return;
|
||||
}
|
||||
|
||||
if (!g_value_transform (iter_value, &real_value))
|
||||
{
|
||||
g_warning ("%s: Unable to make conversion from %s to %s",
|
||||
G_STRLOC,
|
||||
g_type_name (G_VALUE_TYPE (value)),
|
||||
g_type_name (G_VALUE_TYPE (iter_value)));
|
||||
g_value_unset (&real_value);
|
||||
}
|
||||
|
||||
converted = TRUE;
|
||||
}
|
||||
|
||||
if (converted)
|
||||
{
|
||||
g_value_copy (&real_value, value);
|
||||
g_value_unset (&real_value);
|
||||
}
|
||||
else
|
||||
g_value_copy (iter_value, value);
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_list_model_iter_set_value (ClutterModelIter *iter,
|
||||
guint column,
|
||||
const GValue *value)
|
||||
{
|
||||
ClutterListModelIter *iter_default;
|
||||
GValue *values;
|
||||
GValue *iter_value;
|
||||
GValue real_value = G_VALUE_INIT;
|
||||
gboolean converted = FALSE;
|
||||
|
||||
iter_default = CLUTTER_LIST_MODEL_ITER (iter);
|
||||
g_assert (iter_default->seq_iter != NULL);
|
||||
|
||||
values = g_sequence_get (iter_default->seq_iter);
|
||||
iter_value = &values[column];
|
||||
g_assert (iter_value != NULL);
|
||||
|
||||
if (!g_type_is_a (G_VALUE_TYPE (value), G_VALUE_TYPE (iter_value)))
|
||||
{
|
||||
if (!g_value_type_compatible (G_VALUE_TYPE (value),
|
||||
G_VALUE_TYPE (iter_value)) &&
|
||||
!g_value_type_compatible (G_VALUE_TYPE (iter_value),
|
||||
G_VALUE_TYPE (value)))
|
||||
{
|
||||
g_warning ("%s: Unable to convert from %s to %s\n",
|
||||
G_STRLOC,
|
||||
g_type_name (G_VALUE_TYPE (value)),
|
||||
g_type_name (G_VALUE_TYPE (iter_value)));
|
||||
return;
|
||||
}
|
||||
|
||||
if (!g_value_transform (value, &real_value))
|
||||
{
|
||||
g_warning ("%s: Unable to make conversion from %s to %s\n",
|
||||
G_STRLOC,
|
||||
g_type_name (G_VALUE_TYPE (value)),
|
||||
g_type_name (G_VALUE_TYPE (iter_value)));
|
||||
g_value_unset (&real_value);
|
||||
}
|
||||
|
||||
converted = TRUE;
|
||||
}
|
||||
|
||||
if (converted)
|
||||
{
|
||||
g_value_copy (&real_value, iter_value);
|
||||
g_value_unset (&real_value);
|
||||
}
|
||||
else
|
||||
g_value_copy (value, iter_value);
|
||||
}
|
||||
|
||||
static gboolean
|
||||
clutter_list_model_iter_is_first (ClutterModelIter *iter)
|
||||
{
|
||||
ClutterListModelIter *iter_default;
|
||||
ClutterModel *model;
|
||||
ClutterModelIter *temp_iter;
|
||||
GSequence *sequence;
|
||||
GSequenceIter *begin, *end;
|
||||
|
||||
iter_default = CLUTTER_LIST_MODEL_ITER (iter);
|
||||
g_assert (iter_default->seq_iter != NULL);
|
||||
|
||||
model = clutter_model_iter_get_model (iter);
|
||||
|
||||
sequence = CLUTTER_LIST_MODEL (model)->priv->sequence;
|
||||
|
||||
begin = g_sequence_get_begin_iter (sequence);
|
||||
end = iter_default->seq_iter;
|
||||
|
||||
temp_iter = CLUTTER_LIST_MODEL (model)->priv->temp_iter;
|
||||
|
||||
while (!g_sequence_iter_is_begin (begin))
|
||||
{
|
||||
CLUTTER_LIST_MODEL_ITER (temp_iter)->seq_iter = begin;
|
||||
|
||||
if (clutter_model_filter_iter (model, temp_iter))
|
||||
{
|
||||
end = begin;
|
||||
break;
|
||||
}
|
||||
|
||||
begin = g_sequence_iter_next (begin);
|
||||
}
|
||||
|
||||
/* This is because the 'begin_iter' is always *before* the last valid
|
||||
* iter, otherwise we'd have endless loops
|
||||
*/
|
||||
end = g_sequence_iter_prev (end);
|
||||
|
||||
return iter_default->seq_iter == end;
|
||||
}
|
||||
|
||||
static gboolean
|
||||
clutter_list_model_iter_is_last (ClutterModelIter *iter)
|
||||
{
|
||||
ClutterListModelIter *iter_default;
|
||||
ClutterModelIter *temp_iter;
|
||||
ClutterModel *model;
|
||||
GSequence *sequence;
|
||||
GSequenceIter *begin, *end;
|
||||
|
||||
iter_default = CLUTTER_LIST_MODEL_ITER (iter);
|
||||
g_assert (iter_default->seq_iter != NULL);
|
||||
|
||||
if (g_sequence_iter_is_end (iter_default->seq_iter))
|
||||
return TRUE;
|
||||
|
||||
model = clutter_model_iter_get_model (iter);
|
||||
|
||||
sequence = CLUTTER_LIST_MODEL (model)->priv->sequence;
|
||||
|
||||
begin = g_sequence_get_end_iter (sequence);
|
||||
begin = g_sequence_iter_prev (begin);
|
||||
end = iter_default->seq_iter;
|
||||
|
||||
temp_iter = CLUTTER_LIST_MODEL (model)->priv->temp_iter;
|
||||
|
||||
while (!g_sequence_iter_is_begin (begin))
|
||||
{
|
||||
CLUTTER_LIST_MODEL_ITER (temp_iter)->seq_iter = begin;
|
||||
|
||||
if (clutter_model_filter_iter (model, temp_iter))
|
||||
{
|
||||
end = begin;
|
||||
break;
|
||||
}
|
||||
|
||||
begin = g_sequence_iter_prev (begin);
|
||||
}
|
||||
|
||||
/* This is because the 'end_iter' is always *after* the last valid iter.
|
||||
* Otherwise we'd have endless loops
|
||||
*/
|
||||
end = g_sequence_iter_next (end);
|
||||
|
||||
return iter_default->seq_iter == end;
|
||||
}
|
||||
|
||||
static ClutterModelIter *
|
||||
clutter_list_model_iter_next (ClutterModelIter *iter)
|
||||
{
|
||||
ClutterListModelIter *iter_default;
|
||||
ClutterModelIter *temp_iter;
|
||||
ClutterModel *model = NULL;
|
||||
GSequenceIter *filter_next;
|
||||
guint row;
|
||||
|
||||
iter_default = CLUTTER_LIST_MODEL_ITER (iter);
|
||||
g_assert (iter_default->seq_iter != NULL);
|
||||
|
||||
model = clutter_model_iter_get_model (iter);
|
||||
row = clutter_model_iter_get_row (iter);
|
||||
|
||||
filter_next = g_sequence_iter_next (iter_default->seq_iter);
|
||||
g_assert (filter_next != NULL);
|
||||
|
||||
temp_iter = CLUTTER_LIST_MODEL (model)->priv->temp_iter;
|
||||
|
||||
while (!g_sequence_iter_is_end (filter_next))
|
||||
{
|
||||
CLUTTER_LIST_MODEL_ITER (temp_iter)->seq_iter = filter_next;
|
||||
|
||||
if (clutter_model_filter_iter (model, temp_iter))
|
||||
{
|
||||
row += 1;
|
||||
break;
|
||||
}
|
||||
|
||||
filter_next = g_sequence_iter_next (filter_next);
|
||||
}
|
||||
|
||||
if (g_sequence_iter_is_end (filter_next))
|
||||
row += 1;
|
||||
|
||||
/* update the iterator and return it */
|
||||
_clutter_model_iter_set_row (CLUTTER_MODEL_ITER (iter_default), row);
|
||||
iter_default->seq_iter = filter_next;
|
||||
|
||||
return CLUTTER_MODEL_ITER (iter_default);
|
||||
}
|
||||
|
||||
static ClutterModelIter *
|
||||
clutter_list_model_iter_prev (ClutterModelIter *iter)
|
||||
{
|
||||
ClutterListModelIter *iter_default;
|
||||
ClutterModelIter *temp_iter;
|
||||
ClutterModel *model;
|
||||
GSequenceIter *filter_prev;
|
||||
guint row;
|
||||
|
||||
iter_default = CLUTTER_LIST_MODEL_ITER (iter);
|
||||
g_assert (iter_default->seq_iter != NULL);
|
||||
|
||||
model = clutter_model_iter_get_model (iter);
|
||||
row = clutter_model_iter_get_row (iter);
|
||||
|
||||
filter_prev = g_sequence_iter_prev (iter_default->seq_iter);
|
||||
g_assert (filter_prev != NULL);
|
||||
|
||||
temp_iter = CLUTTER_LIST_MODEL (model)->priv->temp_iter;
|
||||
|
||||
while (!g_sequence_iter_is_begin (filter_prev))
|
||||
{
|
||||
CLUTTER_LIST_MODEL_ITER (temp_iter)->seq_iter = filter_prev;
|
||||
|
||||
if (clutter_model_filter_iter (model, temp_iter))
|
||||
{
|
||||
row -= 1;
|
||||
break;
|
||||
}
|
||||
|
||||
filter_prev = g_sequence_iter_prev (filter_prev);
|
||||
}
|
||||
|
||||
if (g_sequence_iter_is_begin (filter_prev))
|
||||
row -= 1;
|
||||
|
||||
/* update the iterator and return it */
|
||||
_clutter_model_iter_set_row (CLUTTER_MODEL_ITER (iter_default), row);
|
||||
iter_default->seq_iter = filter_prev;
|
||||
|
||||
return CLUTTER_MODEL_ITER (iter_default);
|
||||
}
|
||||
|
||||
static ClutterModelIter *
|
||||
clutter_list_model_iter_copy (ClutterModelIter *iter)
|
||||
{
|
||||
ClutterListModelIter *iter_default;
|
||||
ClutterListModelIter *iter_copy;
|
||||
ClutterModel *model;
|
||||
guint row;
|
||||
|
||||
iter_default = CLUTTER_LIST_MODEL_ITER (iter);
|
||||
|
||||
model = clutter_model_iter_get_model (iter);
|
||||
row = clutter_model_iter_get_row (iter) - 1;
|
||||
|
||||
iter_copy = g_object_new (CLUTTER_TYPE_LIST_MODEL_ITER,
|
||||
"model", model,
|
||||
"row", row,
|
||||
NULL);
|
||||
|
||||
/* this is safe, because the seq_iter pointer on the passed
|
||||
* iterator will be always be overwritten in ::next or ::prev
|
||||
*/
|
||||
iter_copy->seq_iter = iter_default->seq_iter;
|
||||
|
||||
return CLUTTER_MODEL_ITER (iter_copy);
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_list_model_iter_class_init (ClutterListModelIterClass *klass)
|
||||
{
|
||||
ClutterModelIterClass *iter_class = CLUTTER_MODEL_ITER_CLASS (klass);
|
||||
|
||||
iter_class->get_value = clutter_list_model_iter_get_value;
|
||||
iter_class->set_value = clutter_list_model_iter_set_value;
|
||||
iter_class->is_first = clutter_list_model_iter_is_first;
|
||||
iter_class->is_last = clutter_list_model_iter_is_last;
|
||||
iter_class->next = clutter_list_model_iter_next;
|
||||
iter_class->prev = clutter_list_model_iter_prev;
|
||||
iter_class->copy = clutter_list_model_iter_copy;
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_list_model_iter_init (ClutterListModelIter *iter)
|
||||
{
|
||||
iter->seq_iter = NULL;
|
||||
}
|
||||
|
||||
/*
|
||||
* ClutterListModel
|
||||
*/
|
||||
|
||||
G_DEFINE_TYPE_WITH_PRIVATE (ClutterListModel, clutter_list_model, CLUTTER_TYPE_MODEL)
|
||||
|
||||
static ClutterModelIter *
|
||||
clutter_list_model_get_iter_at_row (ClutterModel *model,
|
||||
guint row)
|
||||
{
|
||||
ClutterListModel *model_default = CLUTTER_LIST_MODEL (model);
|
||||
GSequence *sequence = model_default->priv->sequence;
|
||||
GSequenceIter *filter_next;
|
||||
gint seq_length = g_sequence_get_length (sequence);
|
||||
ClutterListModelIter *retval;
|
||||
gint count = -1;
|
||||
|
||||
if (row >= seq_length)
|
||||
return NULL;
|
||||
|
||||
retval = g_object_new (CLUTTER_TYPE_LIST_MODEL_ITER,
|
||||
"model", model,
|
||||
"row", row,
|
||||
NULL);
|
||||
|
||||
/* short-circuit in case we don't have a filter in place */
|
||||
if (!clutter_model_get_filter_set (model))
|
||||
{
|
||||
retval->seq_iter = g_sequence_get_iter_at_pos (sequence, row);
|
||||
|
||||
return CLUTTER_MODEL_ITER (retval);
|
||||
}
|
||||
|
||||
filter_next = g_sequence_get_begin_iter (sequence);
|
||||
g_assert (filter_next != NULL);
|
||||
|
||||
while (!g_sequence_iter_is_end (filter_next))
|
||||
{
|
||||
retval->seq_iter = filter_next;
|
||||
|
||||
if (clutter_model_filter_iter (model, CLUTTER_MODEL_ITER (retval)))
|
||||
{
|
||||
/* We've found a row that is valid under the filter */
|
||||
count++;
|
||||
if (count == row)
|
||||
break;
|
||||
}
|
||||
|
||||
filter_next = g_sequence_iter_next (filter_next);
|
||||
}
|
||||
|
||||
if (count != row)
|
||||
{
|
||||
g_object_unref (retval);
|
||||
return NULL;
|
||||
}
|
||||
return CLUTTER_MODEL_ITER (retval);
|
||||
}
|
||||
|
||||
static ClutterModelIter *
|
||||
clutter_list_model_insert_row (ClutterModel *model,
|
||||
gint index_)
|
||||
{
|
||||
ClutterListModel *model_default = CLUTTER_LIST_MODEL (model);
|
||||
GSequence *sequence = model_default->priv->sequence;
|
||||
ClutterListModelIter *retval;
|
||||
guint n_columns, i, pos;
|
||||
GValue *values;
|
||||
GSequenceIter *seq_iter;
|
||||
|
||||
n_columns = clutter_model_get_n_columns (model);
|
||||
values = g_new0 (GValue, n_columns);
|
||||
|
||||
for (i = 0; i < n_columns; i++)
|
||||
g_value_init (&values[i], clutter_model_get_column_type (model, i));
|
||||
|
||||
if (index_ < 0)
|
||||
{
|
||||
seq_iter = g_sequence_append (sequence, values);
|
||||
pos = g_sequence_get_length (sequence) - 1;
|
||||
}
|
||||
else if (index_ == 0)
|
||||
{
|
||||
seq_iter = g_sequence_prepend (sequence, values);
|
||||
pos = 0;
|
||||
}
|
||||
else
|
||||
{
|
||||
seq_iter = g_sequence_get_iter_at_pos (sequence, index_);
|
||||
seq_iter = g_sequence_insert_before (seq_iter, values);
|
||||
pos = index_;
|
||||
}
|
||||
|
||||
retval = g_object_new (CLUTTER_TYPE_LIST_MODEL_ITER,
|
||||
"model", model,
|
||||
"row", pos,
|
||||
NULL);
|
||||
retval->seq_iter = seq_iter;
|
||||
|
||||
return CLUTTER_MODEL_ITER (retval);
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_list_model_remove_row (ClutterModel *model,
|
||||
guint row)
|
||||
{
|
||||
ClutterListModel *model_default = CLUTTER_LIST_MODEL (model);
|
||||
GSequence *sequence = model_default->priv->sequence;
|
||||
GSequenceIter *seq_iter;
|
||||
guint pos = 0;
|
||||
|
||||
seq_iter = g_sequence_get_begin_iter (sequence);
|
||||
while (!g_sequence_iter_is_end (seq_iter))
|
||||
{
|
||||
if (clutter_model_filter_row (model, pos))
|
||||
{
|
||||
if (pos == row)
|
||||
{
|
||||
ClutterModelIter *iter;
|
||||
|
||||
iter = g_object_new (CLUTTER_TYPE_LIST_MODEL_ITER,
|
||||
"model", model,
|
||||
"row", pos,
|
||||
NULL);
|
||||
CLUTTER_LIST_MODEL_ITER (iter)->seq_iter = seq_iter;
|
||||
|
||||
/* the actual row is removed from the sequence inside
|
||||
* the ::row-removed signal class handler, so that every
|
||||
* handler connected to ::row-removed will still get
|
||||
* a valid iterator, and every signal connected to
|
||||
* ::row-removed with the AFTER flag will get an updated
|
||||
* model
|
||||
*/
|
||||
g_signal_emit_by_name (model, "row-removed", iter);
|
||||
|
||||
g_object_unref (iter);
|
||||
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
pos += 1;
|
||||
seq_iter = g_sequence_iter_next (seq_iter);
|
||||
}
|
||||
}
|
||||
|
||||
typedef struct
|
||||
{
|
||||
ClutterModel *model;
|
||||
guint column;
|
||||
ClutterModelSortFunc func;
|
||||
gpointer data;
|
||||
} SortClosure;
|
||||
|
||||
static gint
|
||||
sort_model_default (gconstpointer a,
|
||||
gconstpointer b,
|
||||
gpointer data)
|
||||
{
|
||||
const GValue *row_a = a;
|
||||
const GValue *row_b = b;
|
||||
SortClosure *clos = data;
|
||||
|
||||
return clos->func (clos->model,
|
||||
&row_a[clos->column],
|
||||
&row_b[clos->column],
|
||||
clos->data);
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_list_model_resort (ClutterModel *model,
|
||||
ClutterModelSortFunc func,
|
||||
gpointer data)
|
||||
{
|
||||
SortClosure sort_closure = { NULL, 0, NULL, NULL };
|
||||
|
||||
sort_closure.model = model;
|
||||
sort_closure.column = clutter_model_get_sorting_column (model);
|
||||
sort_closure.func = func;
|
||||
sort_closure.data = data;
|
||||
|
||||
g_sequence_sort (CLUTTER_LIST_MODEL (model)->priv->sequence,
|
||||
sort_model_default,
|
||||
&sort_closure);
|
||||
}
|
||||
|
||||
static guint
|
||||
clutter_list_model_get_n_rows (ClutterModel *model)
|
||||
{
|
||||
ClutterListModel *list_model = CLUTTER_LIST_MODEL (model);
|
||||
|
||||
/* short-circuit in case we don't have a filter in place */
|
||||
if (!clutter_model_get_filter_set (model))
|
||||
return g_sequence_get_length (list_model->priv->sequence);
|
||||
|
||||
return CLUTTER_MODEL_CLASS (clutter_list_model_parent_class)->get_n_rows (model);
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_list_model_row_removed (ClutterModel *model,
|
||||
ClutterModelIter *iter)
|
||||
{
|
||||
ClutterListModelIter *iter_default;
|
||||
guint i, n_columns;
|
||||
GValue *values;
|
||||
|
||||
n_columns = clutter_model_get_n_columns (model);
|
||||
|
||||
iter_default = CLUTTER_LIST_MODEL_ITER (iter);
|
||||
|
||||
values = g_sequence_get (iter_default->seq_iter);
|
||||
|
||||
for (i = 0; i < n_columns; i++)
|
||||
g_value_unset (&values[i]);
|
||||
|
||||
g_free (values);
|
||||
|
||||
g_sequence_remove (iter_default->seq_iter);
|
||||
iter_default->seq_iter = NULL;
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_list_model_finalize (GObject *gobject)
|
||||
{
|
||||
ClutterListModel *model = CLUTTER_LIST_MODEL (gobject);
|
||||
GSequence *sequence = model->priv->sequence;
|
||||
GSequenceIter *iter;
|
||||
guint n_columns, i;
|
||||
|
||||
n_columns = clutter_model_get_n_columns (CLUTTER_MODEL (gobject));
|
||||
|
||||
iter = g_sequence_get_begin_iter (sequence);
|
||||
while (!g_sequence_iter_is_end (iter))
|
||||
{
|
||||
GValue *values = g_sequence_get (iter);
|
||||
|
||||
for (i = 0; i < n_columns; i++)
|
||||
g_value_unset (&values[i]);
|
||||
|
||||
g_free (values);
|
||||
|
||||
iter = g_sequence_iter_next (iter);
|
||||
}
|
||||
g_sequence_free (sequence);
|
||||
|
||||
G_OBJECT_CLASS (clutter_list_model_parent_class)->finalize (gobject);
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_list_model_dispose (GObject *gobject)
|
||||
{
|
||||
ClutterListModel *model = CLUTTER_LIST_MODEL (gobject);
|
||||
|
||||
if (model->priv->temp_iter)
|
||||
{
|
||||
g_object_unref (model->priv->temp_iter);
|
||||
model->priv->temp_iter = NULL;
|
||||
}
|
||||
|
||||
G_OBJECT_CLASS (clutter_list_model_parent_class)->dispose (gobject);
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_list_model_class_init (ClutterListModelClass *klass)
|
||||
{
|
||||
GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
|
||||
ClutterModelClass *model_class = CLUTTER_MODEL_CLASS (klass);
|
||||
|
||||
gobject_class->finalize = clutter_list_model_finalize;
|
||||
gobject_class->dispose = clutter_list_model_dispose;
|
||||
|
||||
model_class->get_iter_at_row = clutter_list_model_get_iter_at_row;
|
||||
model_class->insert_row = clutter_list_model_insert_row;
|
||||
model_class->remove_row = clutter_list_model_remove_row;
|
||||
model_class->resort = clutter_list_model_resort;
|
||||
model_class->get_n_rows = clutter_list_model_get_n_rows;
|
||||
model_class->row_removed = clutter_list_model_row_removed;
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_list_model_init (ClutterListModel *model)
|
||||
{
|
||||
model->priv = clutter_list_model_get_instance_private (model);
|
||||
|
||||
model->priv->sequence = g_sequence_new (NULL);
|
||||
model->priv->temp_iter = g_object_new (CLUTTER_TYPE_LIST_MODEL_ITER,
|
||||
"model",
|
||||
model,
|
||||
NULL);
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_list_model_new:
|
||||
* @n_columns: number of columns in the model
|
||||
* @...: @n_columns number of #GType and string pairs
|
||||
*
|
||||
* Creates a new default model with @n_columns columns with the types
|
||||
* and names passed in.
|
||||
*
|
||||
* For example:
|
||||
*
|
||||
* <informalexample><programlisting>
|
||||
* model = clutter_list_model_new (3,
|
||||
* G_TYPE_INT, "Score",
|
||||
* G_TYPE_STRING, "Team",
|
||||
* GDK_TYPE_PIXBUF, "Logo");
|
||||
* </programlisting></informalexample>
|
||||
*
|
||||
* will create a new #ClutterModel with three columns of type int,
|
||||
* string and #GdkPixbuf respectively.
|
||||
*
|
||||
* Note that the name of the column can be set to %NULL, in which case
|
||||
* the canonical name of the type held by the column will be used as
|
||||
* the title.
|
||||
*
|
||||
* Return value: a new #ClutterListModel
|
||||
*
|
||||
* Since: 0.6
|
||||
*
|
||||
* Deprecated: 1.24: Use #GListStore instead
|
||||
*/
|
||||
ClutterModel *
|
||||
clutter_list_model_new (guint n_columns,
|
||||
...)
|
||||
{
|
||||
ClutterModel *model;
|
||||
va_list args;
|
||||
gint i;
|
||||
|
||||
g_return_val_if_fail (n_columns > 0, NULL);
|
||||
|
||||
model = g_object_new (CLUTTER_TYPE_LIST_MODEL, NULL);
|
||||
_clutter_model_set_n_columns (model, n_columns, TRUE, TRUE);
|
||||
|
||||
va_start (args, n_columns);
|
||||
|
||||
for (i = 0; i < n_columns; i++)
|
||||
{
|
||||
GType type = va_arg (args, GType);
|
||||
const gchar *name = va_arg (args, gchar*);
|
||||
|
||||
if (!_clutter_model_check_type (type))
|
||||
{
|
||||
g_warning ("%s: Invalid type %s\n", G_STRLOC, g_type_name (type));
|
||||
g_object_unref (model);
|
||||
model = NULL;
|
||||
goto out;
|
||||
}
|
||||
|
||||
_clutter_model_set_column_type (model, i, type);
|
||||
_clutter_model_set_column_name (model, i, name);
|
||||
}
|
||||
|
||||
out:
|
||||
va_end (args);
|
||||
return model;
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_list_model_newv:
|
||||
* @n_columns: number of columns in the model
|
||||
* @types: (array length=n_columns): an array of #GType types for the columns, from first to last
|
||||
* @names: (array length=n_columns): an array of names for the columns, from first to last
|
||||
*
|
||||
* Non-vararg version of clutter_list_model_new(). This function is
|
||||
* useful for language bindings.
|
||||
*
|
||||
* Return value: (transfer full): a new default #ClutterModel
|
||||
*
|
||||
* Since: 0.6
|
||||
*
|
||||
* Deprecated: 1.24: Use #GListStore instead
|
||||
*/
|
||||
ClutterModel *
|
||||
clutter_list_model_newv (guint n_columns,
|
||||
GType *types,
|
||||
const gchar * const names[])
|
||||
{
|
||||
ClutterModel *model;
|
||||
gint i;
|
||||
|
||||
g_return_val_if_fail (n_columns > 0, NULL);
|
||||
|
||||
model = g_object_new (CLUTTER_TYPE_LIST_MODEL, NULL);
|
||||
_clutter_model_set_n_columns (model, n_columns, TRUE, TRUE);
|
||||
|
||||
for (i = 0; i < n_columns; i++)
|
||||
{
|
||||
if (!_clutter_model_check_type (types[i]))
|
||||
{
|
||||
g_warning ("%s: Invalid type %s\n", G_STRLOC, g_type_name (types[i]));
|
||||
g_object_unref (model);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
_clutter_model_set_column_type (model, i, types[i]);
|
||||
_clutter_model_set_column_name (model, i, names[i]);
|
||||
}
|
||||
|
||||
return model;
|
||||
}
|
95
clutter/clutter/deprecated/clutter-list-model.h
Normal file
95
clutter/clutter/deprecated/clutter-list-model.h
Normal file
@@ -0,0 +1,95 @@
|
||||
/*
|
||||
* Clutter.
|
||||
*
|
||||
* An OpenGL based 'interactive canvas' library.
|
||||
*
|
||||
* Authored By Matthew Allum <mallum@openedhand.com>
|
||||
* Neil Jagdish Patel <njp@o-hand.com>
|
||||
* Emmanuele Bassi <ebassi@openedhand.com>
|
||||
*
|
||||
* Copyright (C) 2006 OpenedHand
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Lesser General Public
|
||||
* License as published by the Free Software Foundation; either
|
||||
* version 2 of the License, or (at your option) any later version.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public
|
||||
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
* NB: Inspiration for column storage taken from GtkListStore
|
||||
*/
|
||||
|
||||
#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
|
||||
#error "Only <clutter/clutter.h> can be included directly."
|
||||
#endif
|
||||
|
||||
#ifndef __CLUTTER_LIST_MODEL_H__
|
||||
#define __CLUTTER_LIST_MODEL_H__
|
||||
|
||||
#include <clutter/deprecated/clutter-model.h>
|
||||
|
||||
G_BEGIN_DECLS
|
||||
|
||||
#define CLUTTER_TYPE_LIST_MODEL (clutter_list_model_get_type ())
|
||||
#define CLUTTER_LIST_MODEL(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_LIST_MODEL, ClutterListModel))
|
||||
#define CLUTTER_IS_LIST_MODEL(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_LIST_MODEL))
|
||||
#define CLUTTER_LIST_MODEL_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), CLUTTER_TYPE_LIST_MODEL, ClutterListModeClass))
|
||||
#define CLUTTER_IS_LIST_MODEL_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), CLUTTER_TYPE_LIST_MODEL))
|
||||
#define CLUTTER_LIST_MODEL_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), CLUTTER_TYPE_LIST_MODEL, ClutterListModeClass))
|
||||
|
||||
typedef struct _ClutterListModel ClutterListModel;
|
||||
typedef struct _ClutterListModelPrivate ClutterListModelPrivate;
|
||||
typedef struct _ClutterListModelClass ClutterListModelClass;
|
||||
|
||||
/**
|
||||
* ClutterListModel:
|
||||
*
|
||||
* The #ClutterListModel struct contains only private data.
|
||||
*
|
||||
* Since: 0.6
|
||||
*
|
||||
* Deprecated: 1.24: Use #GListStore instead
|
||||
*/
|
||||
struct _ClutterListModel
|
||||
{
|
||||
/*< private >*/
|
||||
ClutterModel parent_instance;
|
||||
|
||||
ClutterListModelPrivate *priv;
|
||||
};
|
||||
|
||||
/**
|
||||
* ClutterListModelClass:
|
||||
*
|
||||
* The #ClutterListModelClass struct contains only private data.
|
||||
*
|
||||
* Since: 0.6
|
||||
*
|
||||
* Deprecated: 1.24: Use #GListStore instead
|
||||
*/
|
||||
struct _ClutterListModelClass
|
||||
{
|
||||
/*< private >*/
|
||||
ClutterModelClass parent_class;
|
||||
};
|
||||
|
||||
CLUTTER_DEPRECATED_FOR(g_list_store_get_type)
|
||||
GType clutter_list_model_get_type (void) G_GNUC_CONST;
|
||||
|
||||
CLUTTER_DEPRECATED_FOR(g_list_store_new)
|
||||
ClutterModel *clutter_list_model_new (guint n_columns,
|
||||
...);
|
||||
CLUTTER_DEPRECATED_FOR(g_list_store_new)
|
||||
ClutterModel *clutter_list_model_newv (guint n_columns,
|
||||
GType *types,
|
||||
const gchar * const names[]);
|
||||
|
||||
G_END_DECLS
|
||||
|
||||
#endif /* __CLUTTER_LIST_MODEL_H__ */
|
52
clutter/clutter/deprecated/clutter-model-private.h
Normal file
52
clutter/clutter/deprecated/clutter-model-private.h
Normal file
@@ -0,0 +1,52 @@
|
||||
/*
|
||||
* Clutter.
|
||||
*
|
||||
* An OpenGL based 'interactive canvas' library.
|
||||
*
|
||||
* Authored By Matthew Allum <mallum@openedhand.com>
|
||||
* Neil Jagdish Patel <njp@o-hand.com>
|
||||
* Emmanuele Bassi <ebassi@openedhand.com>
|
||||
*
|
||||
* Copyright (C) 2006 OpenedHand
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Lesser General Public
|
||||
* License as published by the Free Software Foundation; either
|
||||
* version 2 of the License, or (at your option) any later version.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public
|
||||
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#ifndef __CLUTTER_MODEL_PRIVATE_H__
|
||||
#define __CLUTTER_MODEL_PRIVATE_H__
|
||||
|
||||
#include "clutter-types.h"
|
||||
#include "clutter-model.h"
|
||||
|
||||
G_BEGIN_DECLS
|
||||
|
||||
void _clutter_model_set_n_columns (ClutterModel *model,
|
||||
gint n_columns,
|
||||
gboolean set_types,
|
||||
gboolean set_names);
|
||||
gboolean _clutter_model_check_type (GType gtype);
|
||||
|
||||
void _clutter_model_set_column_type (ClutterModel *model,
|
||||
gint column,
|
||||
GType gtype);
|
||||
void _clutter_model_set_column_name (ClutterModel *model,
|
||||
gint column,
|
||||
const gchar *name);
|
||||
|
||||
void _clutter_model_iter_set_row (ClutterModelIter *iter,
|
||||
guint row);
|
||||
|
||||
G_END_DECLS
|
||||
|
||||
#endif /* __CLUTTER_MODEL_PRIVATE_H__ */
|
2475
clutter/clutter/deprecated/clutter-model.c
Normal file
2475
clutter/clutter/deprecated/clutter-model.c
Normal file
File diff suppressed because it is too large
Load Diff
436
clutter/clutter/deprecated/clutter-model.h
Normal file
436
clutter/clutter/deprecated/clutter-model.h
Normal file
@@ -0,0 +1,436 @@
|
||||
/*
|
||||
* Clutter.
|
||||
*
|
||||
* An OpenGL based 'interactive canvas' library.
|
||||
*
|
||||
* Authored By Matthew Allum <mallum@openedhand.com>
|
||||
* Neil Jagdish Patel <njp@o-hand.com>
|
||||
* Emmanuele Bassi <ebassi@openedhand.com>
|
||||
*
|
||||
* Copyright (C) 2006 OpenedHand
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Lesser General Public
|
||||
* License as published by the Free Software Foundation; either
|
||||
* version 2 of the License, or (at your option) any later version.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public
|
||||
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
|
||||
#error "Only <clutter/clutter.h> can be included directly."
|
||||
#endif
|
||||
|
||||
#ifndef __CLUTTER_MODEL_H__
|
||||
#define __CLUTTER_MODEL_H__
|
||||
|
||||
#include <clutter/clutter-types.h>
|
||||
|
||||
G_BEGIN_DECLS
|
||||
|
||||
#define CLUTTER_TYPE_MODEL (clutter_model_get_type ())
|
||||
#define CLUTTER_MODEL(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_MODEL, ClutterModel))
|
||||
#define CLUTTER_MODEL_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), CLUTTER_TYPE_MODEL, ClutterModelClass))
|
||||
#define CLUTTER_IS_MODEL(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_MODEL))
|
||||
#define CLUTTER_IS_MODEL_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), CLUTTER_TYPE_MODEL))
|
||||
#define CLUTTER_MODEL_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), CLUTTER_TYPE_MODEL, ClutterModelClass))
|
||||
|
||||
typedef struct _ClutterModel ClutterModel;
|
||||
typedef struct _ClutterModelClass ClutterModelClass;
|
||||
typedef struct _ClutterModelPrivate ClutterModelPrivate;
|
||||
typedef struct _ClutterModelIter ClutterModelIter;
|
||||
typedef struct _ClutterModelIterClass ClutterModelIterClass;
|
||||
typedef struct _ClutterModelIterPrivate ClutterModelIterPrivate;
|
||||
|
||||
|
||||
/**
|
||||
* ClutterModelFilterFunc:
|
||||
* @model: a #ClutterModel
|
||||
* @iter: the iterator for the row
|
||||
* @user_data: data passed to clutter_model_set_filter()
|
||||
*
|
||||
* Filters the content of a row in the model.
|
||||
*
|
||||
* Return value: If the row should be displayed, return %TRUE
|
||||
*
|
||||
* Since: 0.6
|
||||
*
|
||||
* Deprecated: 1.24: Implement filters using a custom #GListModel instead
|
||||
*/
|
||||
typedef gboolean (*ClutterModelFilterFunc) (ClutterModel *model,
|
||||
ClutterModelIter *iter,
|
||||
gpointer user_data);
|
||||
|
||||
/**
|
||||
* ClutterModelSortFunc:
|
||||
* @model: a #ClutterModel
|
||||
* @a: a #GValue representing the contents of the row
|
||||
* @b: a #GValue representing the contents of the second row
|
||||
* @user_data: data passed to clutter_model_set_sort()
|
||||
*
|
||||
* Compares the content of two rows in the model.
|
||||
*
|
||||
* Return value: a positive integer if @a is after @b, a negative integer if
|
||||
* @a is before @b, or 0 if the rows are the same
|
||||
*
|
||||
* Since: 0.6
|
||||
*
|
||||
* Deprecated: 1.24: Implement sorting using a custom #GListModel instead
|
||||
*/
|
||||
typedef gint (*ClutterModelSortFunc) (ClutterModel *model,
|
||||
const GValue *a,
|
||||
const GValue *b,
|
||||
gpointer user_data);
|
||||
|
||||
/**
|
||||
* ClutterModelForeachFunc:
|
||||
* @model: a #ClutterModel
|
||||
* @iter: the iterator for the row
|
||||
* @user_data: data passed to clutter_model_foreach()
|
||||
*
|
||||
* Iterates on the content of a row in the model
|
||||
*
|
||||
* Return value: %TRUE if the iteration should continue, %FALSE otherwise
|
||||
*
|
||||
* Since: 0.6
|
||||
*
|
||||
* Deprecated: 1.24: Use #GListModel
|
||||
*/
|
||||
typedef gboolean (*ClutterModelForeachFunc) (ClutterModel *model,
|
||||
ClutterModelIter *iter,
|
||||
gpointer user_data);
|
||||
|
||||
/**
|
||||
* ClutterModel:
|
||||
*
|
||||
* Base class for list models. The #ClutterModel structure contains
|
||||
* only private data and should be manipulated using the provided
|
||||
* API.
|
||||
*
|
||||
* Since: 0.6
|
||||
*
|
||||
* Deprecated: 1.24: Use #GListModel instead
|
||||
*/
|
||||
struct _ClutterModel
|
||||
{
|
||||
/*< private >*/
|
||||
GObject parent_instance;
|
||||
|
||||
ClutterModelPrivate *priv;
|
||||
};
|
||||
|
||||
/**
|
||||
* ClutterModelClass:
|
||||
* @row_added: signal class handler for ClutterModel::row-added
|
||||
* @row_removed: signal class handler for ClutterModel::row-removed
|
||||
* @row_changed: signal class handler for ClutterModel::row-changed
|
||||
* @sort_changed: signal class handler for ClutterModel::sort-changed
|
||||
* @filter_changed: signal class handler for ClutterModel::filter-changed
|
||||
* @get_column_name: virtual function for returning the name of a column
|
||||
* @get_column_type: virtual function for returning the type of a column
|
||||
* @get_iter_at_row: virtual function for returning an iterator for the
|
||||
* given row
|
||||
* @get_n_rows: virtual function for returning the number of rows
|
||||
* of the model
|
||||
* @get_n_columns: virtual function for retuning the number of columns
|
||||
* of the model
|
||||
* @resort: virtual function for sorting the model using the passed
|
||||
* sorting function
|
||||
* @insert_row: virtual function for inserting a row at the given index
|
||||
* and returning an iterator pointing to it; if the index is a negative
|
||||
* integer, the row should be appended to the model
|
||||
* @remove_row: virtual function for removing a row at the given index
|
||||
*
|
||||
* Class for #ClutterModel instances.
|
||||
*
|
||||
* Since: 0.6
|
||||
*
|
||||
* Deprecated: 1.24: Use #GListModel instead
|
||||
*/
|
||||
struct _ClutterModelClass
|
||||
{
|
||||
/*< private >*/
|
||||
GObjectClass parent_class;
|
||||
|
||||
/*< public >*/
|
||||
/* vtable */
|
||||
guint (* get_n_rows) (ClutterModel *model);
|
||||
guint (* get_n_columns) (ClutterModel *model);
|
||||
const gchar * (* get_column_name) (ClutterModel *model,
|
||||
guint column);
|
||||
GType (* get_column_type) (ClutterModel *model,
|
||||
guint column);
|
||||
ClutterModelIter *(* insert_row) (ClutterModel *model,
|
||||
gint index_);
|
||||
void (* remove_row) (ClutterModel *model,
|
||||
guint row);
|
||||
ClutterModelIter *(* get_iter_at_row) (ClutterModel *model,
|
||||
guint row);
|
||||
void (* resort) (ClutterModel *model,
|
||||
ClutterModelSortFunc func,
|
||||
gpointer data);
|
||||
|
||||
/* signals */
|
||||
void (* row_added) (ClutterModel *model,
|
||||
ClutterModelIter *iter);
|
||||
void (* row_removed) (ClutterModel *model,
|
||||
ClutterModelIter *iter);
|
||||
void (* row_changed) (ClutterModel *model,
|
||||
ClutterModelIter *iter);
|
||||
void (* sort_changed) (ClutterModel *model);
|
||||
void (* filter_changed) (ClutterModel *model);
|
||||
|
||||
/*< private >*/
|
||||
/* padding for future expansion */
|
||||
void (*_clutter_model_1) (void);
|
||||
void (*_clutter_model_2) (void);
|
||||
void (*_clutter_model_3) (void);
|
||||
void (*_clutter_model_4) (void);
|
||||
void (*_clutter_model_5) (void);
|
||||
void (*_clutter_model_6) (void);
|
||||
void (*_clutter_model_7) (void);
|
||||
void (*_clutter_model_8) (void);
|
||||
};
|
||||
|
||||
CLUTTER_DEPRECATED_FOR(g_list_model_get_type)
|
||||
GType clutter_model_get_type (void) G_GNUC_CONST;
|
||||
|
||||
CLUTTER_DEPRECATED_FOR(GListModel)
|
||||
void clutter_model_set_types (ClutterModel *model,
|
||||
guint n_columns,
|
||||
GType *types);
|
||||
CLUTTER_DEPRECATED_FOR(GListModel)
|
||||
void clutter_model_set_names (ClutterModel *model,
|
||||
guint n_columns,
|
||||
const gchar * const names[]);
|
||||
|
||||
CLUTTER_DEPRECATED_FOR(GListModel)
|
||||
void clutter_model_append (ClutterModel *model,
|
||||
...);
|
||||
CLUTTER_DEPRECATED_FOR(GListModel)
|
||||
void clutter_model_appendv (ClutterModel *model,
|
||||
guint n_columns,
|
||||
guint *columns,
|
||||
GValue *values);
|
||||
CLUTTER_DEPRECATED_FOR(GListModel)
|
||||
void clutter_model_prepend (ClutterModel *model,
|
||||
...);
|
||||
CLUTTER_DEPRECATED_FOR(GListModel)
|
||||
void clutter_model_prependv (ClutterModel *model,
|
||||
guint n_columns,
|
||||
guint *columns,
|
||||
GValue *values);
|
||||
CLUTTER_DEPRECATED_FOR(GListModel)
|
||||
void clutter_model_insert (ClutterModel *model,
|
||||
guint row,
|
||||
...);
|
||||
CLUTTER_DEPRECATED_FOR(GListModel)
|
||||
void clutter_model_insertv (ClutterModel *model,
|
||||
guint row,
|
||||
guint n_columns,
|
||||
guint *columns,
|
||||
GValue *values);
|
||||
CLUTTER_DEPRECATED_FOR(GListModel)
|
||||
void clutter_model_insert_value (ClutterModel *model,
|
||||
guint row,
|
||||
guint column,
|
||||
const GValue *value);
|
||||
CLUTTER_DEPRECATED_FOR(GListModel)
|
||||
void clutter_model_remove (ClutterModel *model,
|
||||
guint row);
|
||||
|
||||
CLUTTER_DEPRECATED_FOR(GListModel)
|
||||
guint clutter_model_get_n_rows (ClutterModel *model);
|
||||
CLUTTER_DEPRECATED_FOR(GListModel)
|
||||
guint clutter_model_get_n_columns (ClutterModel *model);
|
||||
CLUTTER_DEPRECATED_FOR(GListModel)
|
||||
const gchar * clutter_model_get_column_name (ClutterModel *model,
|
||||
guint column);
|
||||
CLUTTER_DEPRECATED_FOR(GListModel)
|
||||
GType clutter_model_get_column_type (ClutterModel *model,
|
||||
guint column);
|
||||
|
||||
CLUTTER_DEPRECATED_FOR(GListModel)
|
||||
ClutterModelIter * clutter_model_get_first_iter (ClutterModel *model);
|
||||
CLUTTER_DEPRECATED_FOR(GListModel)
|
||||
ClutterModelIter * clutter_model_get_last_iter (ClutterModel *model);
|
||||
CLUTTER_DEPRECATED_FOR(GListModel)
|
||||
ClutterModelIter * clutter_model_get_iter_at_row (ClutterModel *model,
|
||||
guint row);
|
||||
|
||||
CLUTTER_DEPRECATED_FOR(GListModel)
|
||||
void clutter_model_set_sorting_column (ClutterModel *model,
|
||||
gint column);
|
||||
CLUTTER_DEPRECATED_FOR(GListModel)
|
||||
gint clutter_model_get_sorting_column (ClutterModel *model);
|
||||
|
||||
CLUTTER_DEPRECATED_FOR(GListModel)
|
||||
void clutter_model_foreach (ClutterModel *model,
|
||||
ClutterModelForeachFunc func,
|
||||
gpointer user_data);
|
||||
CLUTTER_DEPRECATED_FOR(GListModel)
|
||||
void clutter_model_set_sort (ClutterModel *model,
|
||||
gint column,
|
||||
ClutterModelSortFunc func,
|
||||
gpointer user_data,
|
||||
GDestroyNotify notify);
|
||||
CLUTTER_DEPRECATED_FOR(GListModel)
|
||||
void clutter_model_set_filter (ClutterModel *model,
|
||||
ClutterModelFilterFunc func,
|
||||
gpointer user_data,
|
||||
GDestroyNotify notify);
|
||||
CLUTTER_DEPRECATED_FOR(GListModel)
|
||||
gboolean clutter_model_get_filter_set (ClutterModel *model);
|
||||
|
||||
CLUTTER_DEPRECATED_FOR(GListModel)
|
||||
void clutter_model_resort (ClutterModel *model);
|
||||
CLUTTER_DEPRECATED_FOR(GListModel)
|
||||
gboolean clutter_model_filter_row (ClutterModel *model,
|
||||
guint row);
|
||||
CLUTTER_DEPRECATED_FOR(GListModel)
|
||||
gboolean clutter_model_filter_iter (ClutterModel *model,
|
||||
ClutterModelIter *iter);
|
||||
|
||||
/*
|
||||
* ClutterModelIter
|
||||
*/
|
||||
|
||||
#define CLUTTER_TYPE_MODEL_ITER (clutter_model_iter_get_type ())
|
||||
#define CLUTTER_MODEL_ITER(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_MODEL_ITER, ClutterModelIter))
|
||||
#define CLUTTER_MODEL_ITER_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), CLUTTER_TYPE_MODEL_ITER, ClutterModelIterClass))
|
||||
#define CLUTTER_IS_MODEL_ITER(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_MODEL_ITER))
|
||||
#define CLUTTER_IS_MODEL_ITER_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), CLUTTER_TYPE_MODEL_ITER))
|
||||
#define CLUTTER_MODEL_ITER_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), CLUTTER_TYPE_MODEL_ITER, ClutterModelIterClass))
|
||||
|
||||
/**
|
||||
* ClutterModelIter:
|
||||
*
|
||||
* Base class for list models iters. The #ClutterModelIter structure
|
||||
* contains only private data and should be manipulated using the
|
||||
* provided API.
|
||||
*
|
||||
* Since: 0.6
|
||||
*
|
||||
* Deprecated: 1.24: Use custom iterators for #GListModel
|
||||
*/
|
||||
struct _ClutterModelIter
|
||||
{
|
||||
/*< private >*/
|
||||
GObject parent_instance;
|
||||
|
||||
ClutterModelIterPrivate *priv;
|
||||
};
|
||||
|
||||
/**
|
||||
* ClutterModelIterClass:
|
||||
* @get_value: Virtual function for retrieving the value at the given
|
||||
* column of the row pointed by the iterator
|
||||
* @set_value: Virtual function for setting the value at the given
|
||||
* column of the row pointer by the iterator
|
||||
* @is_last: Virtual function for knowing whether the iterator points
|
||||
* at the last row in the model
|
||||
* @is_first: Virtual function for knowing whether the iterator points
|
||||
* at the first row in the model
|
||||
* @next: Virtual function for moving the iterator to the following
|
||||
* row in the model
|
||||
* @prev: Virtual function for moving the iterator toe the previous
|
||||
* row in the model
|
||||
* @get_model: Virtual function for getting the model to which the
|
||||
* iterator belongs to
|
||||
* @get_row: Virtual function for getting the row to which the iterator
|
||||
* points
|
||||
* @copy: Virtual function for copying a #ClutterModelIter.
|
||||
*
|
||||
* Class for #ClutterModelIter instances.
|
||||
*
|
||||
* Since: 0.6
|
||||
*
|
||||
* Deprecated: 1.24: Use custom iterators for #GListModel
|
||||
*/
|
||||
struct _ClutterModelIterClass
|
||||
{
|
||||
/*< private >*/
|
||||
GObjectClass parent_class;
|
||||
|
||||
/*< public >*/
|
||||
/* vtable not signals */
|
||||
void (* get_value) (ClutterModelIter *iter,
|
||||
guint column,
|
||||
GValue *value);
|
||||
void (* set_value) (ClutterModelIter *iter,
|
||||
guint column,
|
||||
const GValue *value);
|
||||
|
||||
gboolean (* is_first) (ClutterModelIter *iter);
|
||||
gboolean (* is_last) (ClutterModelIter *iter);
|
||||
|
||||
ClutterModelIter *(* next) (ClutterModelIter *iter);
|
||||
ClutterModelIter *(* prev) (ClutterModelIter *iter);
|
||||
|
||||
ClutterModel * (* get_model) (ClutterModelIter *iter);
|
||||
guint (* get_row) (ClutterModelIter *iter);
|
||||
|
||||
ClutterModelIter *(* copy) (ClutterModelIter *iter);
|
||||
|
||||
/*< private >*/
|
||||
/* padding for future expansion */
|
||||
void (*_clutter_model_iter_1) (void);
|
||||
void (*_clutter_model_iter_2) (void);
|
||||
void (*_clutter_model_iter_3) (void);
|
||||
void (*_clutter_model_iter_4) (void);
|
||||
void (*_clutter_model_iter_5) (void);
|
||||
void (*_clutter_model_iter_6) (void);
|
||||
void (*_clutter_model_iter_7) (void);
|
||||
void (*_clutter_model_iter_8) (void);
|
||||
};
|
||||
|
||||
CLUTTER_DEPRECATED
|
||||
GType clutter_model_iter_get_type (void) G_GNUC_CONST;
|
||||
|
||||
CLUTTER_DEPRECATED
|
||||
void clutter_model_iter_get (ClutterModelIter *iter,
|
||||
...);
|
||||
CLUTTER_DEPRECATED
|
||||
void clutter_model_iter_get_valist (ClutterModelIter *iter,
|
||||
va_list args);
|
||||
CLUTTER_DEPRECATED
|
||||
void clutter_model_iter_get_value (ClutterModelIter *iter,
|
||||
guint column,
|
||||
GValue *value);
|
||||
CLUTTER_DEPRECATED
|
||||
void clutter_model_iter_set (ClutterModelIter *iter,
|
||||
...);
|
||||
CLUTTER_DEPRECATED
|
||||
void clutter_model_iter_set_valist (ClutterModelIter *iter,
|
||||
va_list args);
|
||||
CLUTTER_DEPRECATED
|
||||
void clutter_model_iter_set_value (ClutterModelIter *iter,
|
||||
guint column,
|
||||
const GValue *value);
|
||||
|
||||
CLUTTER_DEPRECATED
|
||||
gboolean clutter_model_iter_is_first (ClutterModelIter *iter);
|
||||
CLUTTER_DEPRECATED
|
||||
gboolean clutter_model_iter_is_last (ClutterModelIter *iter);
|
||||
CLUTTER_DEPRECATED
|
||||
ClutterModelIter *clutter_model_iter_next (ClutterModelIter *iter);
|
||||
CLUTTER_DEPRECATED
|
||||
ClutterModelIter *clutter_model_iter_prev (ClutterModelIter *iter);
|
||||
|
||||
CLUTTER_DEPRECATED
|
||||
ClutterModel * clutter_model_iter_get_model (ClutterModelIter *iter);
|
||||
CLUTTER_DEPRECATED
|
||||
guint clutter_model_iter_get_row (ClutterModelIter *iter);
|
||||
|
||||
CLUTTER_DEPRECATED
|
||||
ClutterModelIter *clutter_model_iter_copy (ClutterModelIter *iter);
|
||||
|
||||
G_END_DECLS
|
||||
|
||||
#endif /* __CLUTTER_MODEL_H__ */
|
@@ -81,7 +81,11 @@ static void
|
||||
clutter_rectangle_paint (ClutterActor *self)
|
||||
{
|
||||
ClutterRectanglePrivate *priv = CLUTTER_RECTANGLE (self)->priv;
|
||||
CoglFramebuffer *framebuffer = cogl_get_draw_framebuffer ();
|
||||
static CoglPipeline *default_color_pipeline = NULL;
|
||||
CoglPipeline *content_pipeline;
|
||||
ClutterGeometry geom;
|
||||
CoglColor color;
|
||||
guint8 tmp_alpha;
|
||||
|
||||
CLUTTER_NOTE (PAINT,
|
||||
@@ -90,58 +94,86 @@ clutter_rectangle_paint (ClutterActor *self)
|
||||
: "unknown");
|
||||
clutter_actor_get_allocation_geometry (self, &geom);
|
||||
|
||||
if (G_UNLIKELY (default_color_pipeline == NULL))
|
||||
{
|
||||
CoglContext *ctx =
|
||||
clutter_backend_get_cogl_context (clutter_get_default_backend ());
|
||||
default_color_pipeline = cogl_pipeline_new (ctx);
|
||||
}
|
||||
|
||||
g_assert (default_color_pipeline != NULL);
|
||||
content_pipeline = cogl_pipeline_copy (default_color_pipeline);
|
||||
|
||||
/* compute the composited opacity of the actor taking into
|
||||
* account the opacity of the color set by the user
|
||||
*/
|
||||
tmp_alpha = clutter_actor_get_paint_opacity (self)
|
||||
* priv->color.alpha
|
||||
/ 255;
|
||||
|
||||
cogl_color_init_from_4ub (&color,
|
||||
priv->color.red,
|
||||
priv->color.green,
|
||||
priv->color.blue,
|
||||
tmp_alpha);
|
||||
cogl_color_premultiply (&color);
|
||||
cogl_pipeline_set_color (content_pipeline, &color);
|
||||
|
||||
if (priv->has_border)
|
||||
{
|
||||
CoglPipeline *border_pipeline;
|
||||
|
||||
border_pipeline = cogl_pipeline_copy (default_color_pipeline);
|
||||
|
||||
tmp_alpha = clutter_actor_get_paint_opacity (self)
|
||||
* priv->border_color.alpha
|
||||
/ 255;
|
||||
|
||||
cogl_color_init_from_4ub (&color,
|
||||
priv->border_color.red,
|
||||
priv->border_color.green,
|
||||
priv->border_color.blue,
|
||||
tmp_alpha);
|
||||
cogl_color_premultiply (&color);
|
||||
cogl_pipeline_set_color (border_pipeline, &color);
|
||||
|
||||
/* We paint the border and the content only if the rectangle
|
||||
* is big enough to show them
|
||||
*/
|
||||
if ((priv->border_width * 2) < geom.width &&
|
||||
(priv->border_width * 2) < geom.height)
|
||||
{
|
||||
/* compute the composited opacity of the actor taking into
|
||||
* account the opacity of the color set by the user
|
||||
*/
|
||||
tmp_alpha = clutter_actor_get_paint_opacity (self)
|
||||
* priv->border_color.alpha
|
||||
/ 255;
|
||||
/* paint the border. this sucks, but it's the only way to make a border */
|
||||
cogl_framebuffer_draw_rectangle (framebuffer,
|
||||
border_pipeline,
|
||||
priv->border_width, 0,
|
||||
geom.width,
|
||||
priv->border_width);
|
||||
|
||||
/* paint the border */
|
||||
cogl_set_source_color4ub (priv->border_color.red,
|
||||
priv->border_color.green,
|
||||
priv->border_color.blue,
|
||||
tmp_alpha);
|
||||
cogl_framebuffer_draw_rectangle (framebuffer,
|
||||
border_pipeline,
|
||||
geom.width - priv->border_width,
|
||||
priv->border_width,
|
||||
geom.width, geom.height);
|
||||
|
||||
/* this sucks, but it's the only way to make a border */
|
||||
cogl_rectangle (priv->border_width, 0,
|
||||
geom.width,
|
||||
priv->border_width);
|
||||
cogl_framebuffer_draw_rectangle (framebuffer,
|
||||
border_pipeline,
|
||||
0, geom.height - priv->border_width,
|
||||
geom.width - priv->border_width,
|
||||
geom.height);
|
||||
|
||||
cogl_rectangle (geom.width - priv->border_width,
|
||||
priv->border_width,
|
||||
geom.width,
|
||||
geom.height);
|
||||
|
||||
cogl_rectangle (0, geom.height - priv->border_width,
|
||||
geom.width - priv->border_width,
|
||||
geom.height);
|
||||
|
||||
cogl_rectangle (0, 0,
|
||||
priv->border_width,
|
||||
geom.height - priv->border_width);
|
||||
|
||||
tmp_alpha = clutter_actor_get_paint_opacity (self)
|
||||
* priv->color.alpha
|
||||
/ 255;
|
||||
cogl_framebuffer_draw_rectangle (framebuffer,
|
||||
border_pipeline,
|
||||
0, 0,
|
||||
priv->border_width,
|
||||
geom.height - priv->border_width);
|
||||
|
||||
/* now paint the rectangle */
|
||||
cogl_set_source_color4ub (priv->color.red,
|
||||
priv->color.green,
|
||||
priv->color.blue,
|
||||
tmp_alpha);
|
||||
|
||||
cogl_rectangle (priv->border_width, priv->border_width,
|
||||
geom.width - priv->border_width,
|
||||
geom.height - priv->border_width);
|
||||
cogl_framebuffer_draw_rectangle (framebuffer,
|
||||
content_pipeline,
|
||||
priv->border_width, priv->border_width,
|
||||
geom.width - priv->border_width,
|
||||
geom.height - priv->border_width);
|
||||
}
|
||||
else
|
||||
{
|
||||
@@ -149,34 +181,21 @@ clutter_rectangle_paint (ClutterActor *self)
|
||||
* as the border, since we can only fit that into the
|
||||
* allocation.
|
||||
*/
|
||||
tmp_alpha = clutter_actor_get_paint_opacity (self)
|
||||
* priv->border_color.alpha
|
||||
/ 255;
|
||||
|
||||
cogl_set_source_color4ub (priv->border_color.red,
|
||||
priv->border_color.green,
|
||||
priv->border_color.blue,
|
||||
tmp_alpha);
|
||||
|
||||
cogl_rectangle (0, 0, geom.width, geom.height);
|
||||
cogl_framebuffer_draw_rectangle (framebuffer,
|
||||
border_pipeline,
|
||||
0, 0, geom.width, geom.height);
|
||||
}
|
||||
|
||||
cogl_object_unref (border_pipeline);
|
||||
}
|
||||
else
|
||||
{
|
||||
/* compute the composited opacity of the actor taking into
|
||||
* account the opacity of the color set by the user
|
||||
*/
|
||||
tmp_alpha = clutter_actor_get_paint_opacity (self)
|
||||
* priv->color.alpha
|
||||
/ 255;
|
||||
|
||||
cogl_set_source_color4ub (priv->color.red,
|
||||
priv->color.green,
|
||||
priv->color.blue,
|
||||
tmp_alpha);
|
||||
|
||||
cogl_rectangle (0, 0, geom.width, geom.height);
|
||||
cogl_framebuffer_draw_rectangle (framebuffer,
|
||||
content_pipeline,
|
||||
0, 0, geom.width, geom.height);
|
||||
}
|
||||
|
||||
cogl_object_unref (content_pipeline);
|
||||
}
|
||||
|
||||
static gboolean
|
||||
|
1166
clutter/clutter/deprecated/clutter-score.c
Normal file
1166
clutter/clutter/deprecated/clutter-score.c
Normal file
File diff suppressed because it is too large
Load Diff
144
clutter/clutter/deprecated/clutter-score.h
Normal file
144
clutter/clutter/deprecated/clutter-score.h
Normal file
@@ -0,0 +1,144 @@
|
||||
/*
|
||||
* Clutter.
|
||||
*
|
||||
* An OpenGL based 'interactive canvas' library.
|
||||
*
|
||||
* Authored By Matthew Allum <mallum@openedhand.com>
|
||||
*
|
||||
* Copyright (C) 2006 OpenedHand
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Lesser General Public
|
||||
* License as published by the Free Software Foundation; either
|
||||
* version 2 of the License, or (at your option) any later version.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public
|
||||
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
|
||||
#error "Only <clutter/clutter.h> can be included directly."
|
||||
#endif
|
||||
|
||||
#ifndef __CLUTTER_SCORE_H__
|
||||
#define __CLUTTER_SCORE_H__
|
||||
|
||||
#include <clutter/clutter-timeline.h>
|
||||
|
||||
G_BEGIN_DECLS
|
||||
|
||||
#define CLUTTER_TYPE_SCORE (clutter_score_get_type ())
|
||||
|
||||
#define CLUTTER_SCORE(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_SCORE, ClutterScore))
|
||||
#define CLUTTER_SCORE_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), CLUTTER_TYPE_SCORE, ClutterScoreClass))
|
||||
#define CLUTTER_IS_SCORE(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_SCORE))
|
||||
#define CLUTTER_IS_SCORE_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), CLUTTER_TYPE_SCORE))
|
||||
#define CLUTTER_SCORE_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), CLUTTER_TYPE_SCORE, ClutterScoreClass))
|
||||
|
||||
typedef struct _ClutterScore ClutterScore;
|
||||
typedef struct _ClutterScorePrivate ClutterScorePrivate;
|
||||
typedef struct _ClutterScoreClass ClutterScoreClass;
|
||||
|
||||
/**
|
||||
* ClutterScore:
|
||||
*
|
||||
* The #ClutterScore structure contains only private data
|
||||
* and should be accessed using the provided API
|
||||
*
|
||||
* Since: 0.6
|
||||
*/
|
||||
struct _ClutterScore
|
||||
{
|
||||
/*< private >*/
|
||||
GObject parent;
|
||||
ClutterScorePrivate *priv;
|
||||
};
|
||||
|
||||
/**
|
||||
* ClutterScoreClass:
|
||||
* @timeline_started: handler for the #ClutterScore::timeline-started signal
|
||||
* @timeline_completed: handler for the #ClutterScore::timeline-completed
|
||||
* signal
|
||||
* @started: handler for the #ClutterScore::started signal
|
||||
* @completed: handler for the #ClutterScore::completed signal
|
||||
* @paused: handler for the #ClutterScore::paused signal
|
||||
*
|
||||
* The #ClutterScoreClass structure contains only private data
|
||||
*
|
||||
* Since: 0.6
|
||||
*/
|
||||
struct _ClutterScoreClass
|
||||
{
|
||||
/*< private >*/
|
||||
GObjectClass parent_class;
|
||||
|
||||
/*< public >*/
|
||||
void (* timeline_started) (ClutterScore *score,
|
||||
ClutterTimeline *timeline);
|
||||
void (* timeline_completed) (ClutterScore *score,
|
||||
ClutterTimeline *timeline);
|
||||
|
||||
void (* started) (ClutterScore *score);
|
||||
void (* completed) (ClutterScore *score);
|
||||
void (* paused) (ClutterScore *score);
|
||||
|
||||
/*< private >*/
|
||||
/* padding for future expansion */
|
||||
void (*_clutter_score_1) (void);
|
||||
void (*_clutter_score_2) (void);
|
||||
void (*_clutter_score_3) (void);
|
||||
void (*_clutter_score_4) (void);
|
||||
void (*_clutter_score_5) (void);
|
||||
};
|
||||
|
||||
CLUTTER_DEPRECATED
|
||||
GType clutter_score_get_type (void) G_GNUC_CONST;
|
||||
|
||||
CLUTTER_DEPRECATED
|
||||
ClutterScore * clutter_score_new (void);
|
||||
|
||||
CLUTTER_DEPRECATED
|
||||
void clutter_score_set_loop (ClutterScore *score,
|
||||
gboolean loop);
|
||||
CLUTTER_DEPRECATED
|
||||
gboolean clutter_score_get_loop (ClutterScore *score);
|
||||
|
||||
CLUTTER_DEPRECATED
|
||||
gulong clutter_score_append (ClutterScore *score,
|
||||
ClutterTimeline *parent,
|
||||
ClutterTimeline *timeline);
|
||||
CLUTTER_DEPRECATED
|
||||
gulong clutter_score_append_at_marker (ClutterScore *score,
|
||||
ClutterTimeline *parent,
|
||||
const gchar *marker_name,
|
||||
ClutterTimeline *timeline);
|
||||
CLUTTER_DEPRECATED
|
||||
void clutter_score_remove (ClutterScore *score,
|
||||
gulong id_);
|
||||
CLUTTER_DEPRECATED
|
||||
void clutter_score_remove_all (ClutterScore *score);
|
||||
CLUTTER_DEPRECATED
|
||||
ClutterTimeline *clutter_score_get_timeline (ClutterScore *score,
|
||||
gulong id_);
|
||||
CLUTTER_DEPRECATED
|
||||
GSList * clutter_score_list_timelines (ClutterScore *score);
|
||||
|
||||
CLUTTER_DEPRECATED
|
||||
void clutter_score_start (ClutterScore *score);
|
||||
CLUTTER_DEPRECATED
|
||||
void clutter_score_stop (ClutterScore *score);
|
||||
CLUTTER_DEPRECATED
|
||||
void clutter_score_pause (ClutterScore *score);
|
||||
CLUTTER_DEPRECATED
|
||||
void clutter_score_rewind (ClutterScore *score);
|
||||
CLUTTER_DEPRECATED
|
||||
gboolean clutter_score_is_playing (ClutterScore *score);
|
||||
|
||||
G_END_DECLS
|
||||
|
||||
#endif /* __CLUTTER_SCORE_H__ */
|
907
clutter/clutter/deprecated/clutter-shader.c
Normal file
907
clutter/clutter/deprecated/clutter-shader.c
Normal file
@@ -0,0 +1,907 @@
|
||||
/*
|
||||
* Clutter.
|
||||
*
|
||||
* An OpenGL based 'interactive canvas' library.
|
||||
*
|
||||
* Authored By: Matthew Allum <mallum@openedhand.com>
|
||||
* Øyvind Kolås <pippin@o-hand.com>
|
||||
* Emmanuele Bassi <ebassi@linux.intel.com>
|
||||
*
|
||||
* Copyright (C) 2007, 2008 OpenedHand
|
||||
* Copyright (C) 2009 Intel Corp
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Lesser General Public
|
||||
* License as published by the Free Software Foundation; either
|
||||
* version 2 of the License, or (at your option) any later version.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public
|
||||
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
*
|
||||
*/
|
||||
|
||||
/**
|
||||
* SECTION:clutter-shader
|
||||
* @short_description: Programmable pipeline abstraction
|
||||
*
|
||||
* #ClutterShader is an object providing an abstraction over the
|
||||
* OpenGL programmable pipeline. By using #ClutterShader<!-- -->s is
|
||||
* possible to override the drawing pipeline by using small programs
|
||||
* also known as "shaders".
|
||||
*
|
||||
* #ClutterShader is available since Clutter 0.6.
|
||||
*
|
||||
* #ClutterShader is deprecated since Clutter 1.8; use #ClutterShaderEffect
|
||||
* in newly written code, instead.
|
||||
*/
|
||||
|
||||
#include "clutter-build-config.h"
|
||||
|
||||
#include <string.h>
|
||||
#include <stdlib.h>
|
||||
|
||||
#define CLUTTER_DISABLE_DEPRECATION_WARNINGS
|
||||
|
||||
#include <glib.h>
|
||||
|
||||
#include <cogl/cogl.h>
|
||||
|
||||
#include "clutter-shader.h"
|
||||
|
||||
#include "clutter-debug.h"
|
||||
#include "clutter-private.h"
|
||||
|
||||
/* global list of shaders */
|
||||
static GList *clutter_shaders_list = NULL;
|
||||
|
||||
struct _ClutterShaderPrivate
|
||||
{
|
||||
guint compiled : 1; /* Shader is bound to the GL context */
|
||||
guint is_enabled : 1;
|
||||
|
||||
gchar *vertex_source; /* GLSL source for vertex shader */
|
||||
gchar *fragment_source; /* GLSL source for fragment shader */
|
||||
|
||||
CoglHandle program;
|
||||
|
||||
CoglHandle vertex_shader;
|
||||
CoglHandle fragment_shader;
|
||||
};
|
||||
|
||||
enum
|
||||
{
|
||||
PROP_0,
|
||||
|
||||
PROP_VERTEX_SOURCE,
|
||||
PROP_FRAGMENT_SOURCE,
|
||||
PROP_COMPILED,
|
||||
PROP_ENABLED,
|
||||
|
||||
PROP_LAST
|
||||
};
|
||||
|
||||
static GParamSpec *obj_props[PROP_LAST];
|
||||
|
||||
G_DEFINE_TYPE_WITH_PRIVATE (ClutterShader, clutter_shader, G_TYPE_OBJECT)
|
||||
|
||||
static inline void
|
||||
clutter_shader_release_internal (ClutterShader *shader)
|
||||
{
|
||||
ClutterShaderPrivate *priv = shader->priv;
|
||||
|
||||
if (!priv->compiled)
|
||||
return;
|
||||
|
||||
g_assert (priv->program != COGL_INVALID_HANDLE);
|
||||
|
||||
if (priv->vertex_shader != COGL_INVALID_HANDLE)
|
||||
cogl_handle_unref (priv->vertex_shader);
|
||||
|
||||
if (priv->fragment_shader != COGL_INVALID_HANDLE)
|
||||
cogl_handle_unref (priv->fragment_shader);
|
||||
|
||||
if (priv->program != COGL_INVALID_HANDLE)
|
||||
cogl_handle_unref (priv->program);
|
||||
|
||||
priv->vertex_shader = COGL_INVALID_HANDLE;
|
||||
priv->fragment_shader = COGL_INVALID_HANDLE;
|
||||
priv->program = COGL_INVALID_HANDLE;
|
||||
priv->compiled = FALSE;
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_shader_finalize (GObject *object)
|
||||
{
|
||||
ClutterShader *shader;
|
||||
ClutterShaderPrivate *priv;
|
||||
|
||||
shader = CLUTTER_SHADER (object);
|
||||
priv = shader->priv;
|
||||
|
||||
clutter_shaders_list = g_list_remove (clutter_shaders_list, object);
|
||||
|
||||
g_free (priv->fragment_source);
|
||||
g_free (priv->vertex_source);
|
||||
|
||||
G_OBJECT_CLASS (clutter_shader_parent_class)->finalize (object);
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_shader_dispose (GObject *object)
|
||||
{
|
||||
ClutterShader *shader = CLUTTER_SHADER (object);
|
||||
|
||||
clutter_shader_release_internal (shader);
|
||||
|
||||
G_OBJECT_CLASS (clutter_shader_parent_class)->finalize (object);
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_shader_set_property (GObject *object,
|
||||
guint prop_id,
|
||||
const GValue *value,
|
||||
GParamSpec *pspec)
|
||||
{
|
||||
ClutterShader *shader = CLUTTER_SHADER(object);
|
||||
|
||||
switch (prop_id)
|
||||
{
|
||||
case PROP_VERTEX_SOURCE:
|
||||
clutter_shader_set_vertex_source (shader,
|
||||
g_value_get_string (value), -1);
|
||||
break;
|
||||
case PROP_FRAGMENT_SOURCE:
|
||||
clutter_shader_set_fragment_source (shader,
|
||||
g_value_get_string (value), -1);
|
||||
break;
|
||||
case PROP_ENABLED:
|
||||
clutter_shader_set_is_enabled (shader, g_value_get_boolean (value));
|
||||
break;
|
||||
default:
|
||||
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_shader_get_property (GObject *object,
|
||||
guint prop_id,
|
||||
GValue *value,
|
||||
GParamSpec *pspec)
|
||||
{
|
||||
ClutterShader *shader;
|
||||
ClutterShaderPrivate *priv;
|
||||
|
||||
shader = CLUTTER_SHADER(object);
|
||||
priv = shader->priv;
|
||||
|
||||
switch (prop_id)
|
||||
{
|
||||
case PROP_VERTEX_SOURCE:
|
||||
g_value_set_string (value, priv->vertex_source);
|
||||
break;
|
||||
case PROP_FRAGMENT_SOURCE:
|
||||
g_value_set_string (value, priv->fragment_source);
|
||||
break;
|
||||
case PROP_COMPILED:
|
||||
g_value_set_boolean (value, priv->compiled);
|
||||
break;
|
||||
case PROP_ENABLED:
|
||||
g_value_set_boolean (value, priv->is_enabled);
|
||||
break;
|
||||
default:
|
||||
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
static GObject *
|
||||
clutter_shader_constructor (GType type,
|
||||
guint n_params,
|
||||
GObjectConstructParam *params)
|
||||
{
|
||||
GObjectClass *parent_class;
|
||||
GObject *object;
|
||||
|
||||
parent_class = G_OBJECT_CLASS (clutter_shader_parent_class);
|
||||
object = parent_class->constructor (type, n_params, params);
|
||||
|
||||
/* add this instance to the global list of shaders */
|
||||
clutter_shaders_list = g_list_prepend (clutter_shaders_list, object);
|
||||
|
||||
return object;
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_shader_class_init (ClutterShaderClass *klass)
|
||||
{
|
||||
GObjectClass *object_class = G_OBJECT_CLASS (klass);
|
||||
GParamSpec *pspec = NULL;
|
||||
|
||||
object_class->finalize = clutter_shader_finalize;
|
||||
object_class->dispose = clutter_shader_dispose;
|
||||
object_class->set_property = clutter_shader_set_property;
|
||||
object_class->get_property = clutter_shader_get_property;
|
||||
object_class->constructor = clutter_shader_constructor;
|
||||
|
||||
/**
|
||||
* ClutterShader:vertex-source:
|
||||
*
|
||||
* GLSL source code for the vertex shader part of the shader
|
||||
* program, if any
|
||||
*
|
||||
* Since: 0.6
|
||||
*
|
||||
* Deprecated: 1.8: Use #ClutterShaderEffect instead.
|
||||
*/
|
||||
pspec = g_param_spec_string ("vertex-source",
|
||||
P_("Vertex Source"),
|
||||
P_("Source of vertex shader"),
|
||||
NULL,
|
||||
CLUTTER_PARAM_READWRITE);
|
||||
obj_props[PROP_VERTEX_SOURCE] = pspec;
|
||||
g_object_class_install_property (object_class, PROP_VERTEX_SOURCE, pspec);
|
||||
|
||||
/**
|
||||
* ClutterShader:fragment-source:
|
||||
*
|
||||
* GLSL source code for the fragment shader part of the shader program.
|
||||
*
|
||||
* Since: 0.6
|
||||
*
|
||||
* Deprecated: 1.8: Use #ClutterShaderEffect instead.
|
||||
*/
|
||||
pspec = g_param_spec_string ("fragment-source",
|
||||
P_("Fragment Source"),
|
||||
P_("Source of fragment shader"),
|
||||
NULL,
|
||||
CLUTTER_PARAM_READWRITE);
|
||||
obj_props[PROP_FRAGMENT_SOURCE] = pspec;
|
||||
g_object_class_install_property (object_class, PROP_FRAGMENT_SOURCE, pspec);
|
||||
|
||||
/**
|
||||
* ClutterShader:compiled:
|
||||
*
|
||||
* Whether the shader is compiled and linked, ready for use
|
||||
* in the GL context.
|
||||
*
|
||||
* Since: 0.8
|
||||
*
|
||||
* Deprecated: 1.8: Use #ClutterShaderEffect instead.
|
||||
*/
|
||||
pspec = g_param_spec_boolean ("compiled",
|
||||
P_("Compiled"),
|
||||
P_("Whether the shader is compiled and linked"),
|
||||
FALSE,
|
||||
CLUTTER_PARAM_READABLE);
|
||||
obj_props[PROP_COMPILED] = pspec;
|
||||
g_object_class_install_property (object_class, PROP_COMPILED, pspec);
|
||||
|
||||
/**
|
||||
* ClutterShader:enabled:
|
||||
*
|
||||
* Whether the shader is currently used in the GL rendering pipeline.
|
||||
*
|
||||
* Since: 0.6
|
||||
*
|
||||
* Deprecated: 1.8: Use #ClutterShaderEffect instead.
|
||||
*/
|
||||
pspec = g_param_spec_boolean ("enabled",
|
||||
P_("Enabled"),
|
||||
P_("Whether the shader is enabled"),
|
||||
FALSE,
|
||||
CLUTTER_PARAM_READWRITE);
|
||||
obj_props[PROP_ENABLED] = pspec;
|
||||
g_object_class_install_property (object_class, PROP_ENABLED, pspec);
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_shader_init (ClutterShader *self)
|
||||
{
|
||||
ClutterShaderPrivate *priv;
|
||||
|
||||
priv = self->priv = clutter_shader_get_instance_private (self);
|
||||
|
||||
priv->compiled = FALSE;
|
||||
|
||||
priv->vertex_source = NULL;
|
||||
priv->fragment_source = NULL;
|
||||
|
||||
priv->program = COGL_INVALID_HANDLE;
|
||||
priv->vertex_shader = COGL_INVALID_HANDLE;
|
||||
priv->fragment_shader = COGL_INVALID_HANDLE;
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_shader_new:
|
||||
*
|
||||
* Create a new #ClutterShader instance.
|
||||
*
|
||||
* Return value: a new #ClutterShader.
|
||||
*
|
||||
* Since: 0.6
|
||||
*
|
||||
* Deprecated: 1.8: Use #ClutterShaderEffect instead.
|
||||
*/
|
||||
ClutterShader *
|
||||
clutter_shader_new (void)
|
||||
{
|
||||
return g_object_new (CLUTTER_TYPE_SHADER, NULL);
|
||||
}
|
||||
|
||||
static inline void
|
||||
clutter_shader_set_source (ClutterShader *shader,
|
||||
ClutterShaderType shader_type,
|
||||
const gchar *data,
|
||||
gssize length)
|
||||
{
|
||||
ClutterShaderPrivate *priv = shader->priv;
|
||||
|
||||
if (length < 0)
|
||||
length = strlen (data);
|
||||
|
||||
g_object_freeze_notify (G_OBJECT (shader));
|
||||
|
||||
/* release shader if bound when changing the source, the shader will
|
||||
* automatically be rebound on the next use.
|
||||
*/
|
||||
if (clutter_shader_is_compiled (shader))
|
||||
clutter_shader_release (shader);
|
||||
|
||||
CLUTTER_NOTE (SHADER,
|
||||
"setting %s shader (len:%" G_GSSIZE_FORMAT ")",
|
||||
shader_type == CLUTTER_VERTEX_SHADER ? "vertex" : "fragment",
|
||||
length);
|
||||
|
||||
switch (shader_type)
|
||||
{
|
||||
case CLUTTER_FRAGMENT_SHADER:
|
||||
g_free (priv->fragment_source);
|
||||
|
||||
priv->fragment_source = g_strndup (data, length);
|
||||
g_object_notify_by_pspec (G_OBJECT (shader), obj_props[PROP_FRAGMENT_SOURCE]);
|
||||
break;
|
||||
|
||||
case CLUTTER_VERTEX_SHADER:
|
||||
g_free (priv->vertex_source);
|
||||
|
||||
priv->vertex_source = g_strndup (data, length);
|
||||
g_object_notify_by_pspec (G_OBJECT (shader), obj_props[PROP_VERTEX_SOURCE]);
|
||||
break;
|
||||
}
|
||||
|
||||
g_object_thaw_notify (G_OBJECT (shader));
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_shader_set_fragment_source:
|
||||
* @shader: a #ClutterShader
|
||||
* @data: GLSL source code.
|
||||
* @length: length of source buffer (currently ignored)
|
||||
*
|
||||
* Sets the GLSL source code to be used by a #ClutterShader for the fragment
|
||||
* program.
|
||||
*
|
||||
* Since: 0.6
|
||||
*
|
||||
* Deprecated: 1.8: Use #ClutterShaderEffect instead.
|
||||
*/
|
||||
void
|
||||
clutter_shader_set_fragment_source (ClutterShader *shader,
|
||||
const gchar *data,
|
||||
gssize length)
|
||||
{
|
||||
g_return_if_fail (CLUTTER_IS_SHADER (shader));
|
||||
g_return_if_fail (data != NULL);
|
||||
|
||||
clutter_shader_set_source (shader, CLUTTER_FRAGMENT_SHADER, data, length);
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_shader_set_vertex_source:
|
||||
* @shader: a #ClutterShader
|
||||
* @data: GLSL source code.
|
||||
* @length: length of source buffer (currently ignored)
|
||||
*
|
||||
* Sets the GLSL source code to be used by a #ClutterShader for the vertex
|
||||
* program.
|
||||
*
|
||||
* Since: 0.6
|
||||
*
|
||||
* Deprecated: 1.8: Use #ClutterShaderEffect instead.
|
||||
*/
|
||||
void
|
||||
clutter_shader_set_vertex_source (ClutterShader *shader,
|
||||
const gchar *data,
|
||||
gssize length)
|
||||
{
|
||||
g_return_if_fail (CLUTTER_IS_SHADER (shader));
|
||||
g_return_if_fail (data != NULL);
|
||||
|
||||
clutter_shader_set_source (shader, CLUTTER_VERTEX_SHADER, data, length);
|
||||
}
|
||||
|
||||
static const gchar *
|
||||
clutter_shader_get_source (ClutterShader *shader,
|
||||
ClutterShaderType shader_type)
|
||||
{
|
||||
switch (shader_type)
|
||||
{
|
||||
case CLUTTER_FRAGMENT_SHADER:
|
||||
return shader->priv->fragment_source;
|
||||
|
||||
case CLUTTER_VERTEX_SHADER:
|
||||
return shader->priv->vertex_source;
|
||||
}
|
||||
|
||||
return NULL;
|
||||
}
|
||||
|
||||
static CoglHandle
|
||||
clutter_shader_get_cogl_shader (ClutterShader *shader,
|
||||
ClutterShaderType shader_type)
|
||||
{
|
||||
switch (shader_type)
|
||||
{
|
||||
case CLUTTER_FRAGMENT_SHADER:
|
||||
return shader->priv->fragment_shader;
|
||||
|
||||
case CLUTTER_VERTEX_SHADER:
|
||||
return shader->priv->vertex_shader;
|
||||
}
|
||||
|
||||
return COGL_INVALID_HANDLE;
|
||||
}
|
||||
|
||||
static gboolean
|
||||
clutter_shader_glsl_bind (ClutterShader *self,
|
||||
ClutterShaderType shader_type,
|
||||
GError **error)
|
||||
{
|
||||
ClutterShaderPrivate *priv = self->priv;
|
||||
CoglHandle shader = COGL_INVALID_HANDLE;
|
||||
|
||||
switch (shader_type)
|
||||
{
|
||||
case CLUTTER_VERTEX_SHADER:
|
||||
shader = cogl_create_shader (COGL_SHADER_TYPE_VERTEX);
|
||||
cogl_shader_source (shader, priv->vertex_source);
|
||||
|
||||
priv->vertex_shader = shader;
|
||||
break;
|
||||
|
||||
case CLUTTER_FRAGMENT_SHADER:
|
||||
shader = cogl_create_shader (COGL_SHADER_TYPE_FRAGMENT);
|
||||
cogl_shader_source (shader, priv->fragment_source);
|
||||
|
||||
priv->fragment_shader = shader;
|
||||
break;
|
||||
}
|
||||
|
||||
g_assert (shader != COGL_INVALID_HANDLE);
|
||||
|
||||
cogl_shader_compile (shader);
|
||||
if (!cogl_shader_is_compiled (shader))
|
||||
{
|
||||
gchar *log_buf;
|
||||
|
||||
log_buf = cogl_shader_get_info_log (shader);
|
||||
|
||||
/* translators: the first %s is the type of the shader, either
|
||||
* Vertex shader or Fragment shader; the second %s is the actual
|
||||
* error as reported by COGL
|
||||
*/
|
||||
g_set_error (error, CLUTTER_SHADER_ERROR,
|
||||
CLUTTER_SHADER_ERROR_COMPILE,
|
||||
_("%s compilation failed: %s"),
|
||||
shader_type == CLUTTER_VERTEX_SHADER ? _("Vertex shader")
|
||||
: _("Fragment shader"),
|
||||
log_buf);
|
||||
|
||||
g_free (log_buf);
|
||||
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
cogl_program_attach_shader (priv->program, shader);
|
||||
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
static gboolean
|
||||
bind_glsl_shader (ClutterShader *self,
|
||||
GError **error)
|
||||
{
|
||||
ClutterShaderPrivate *priv = self->priv;
|
||||
GError *bind_error = NULL;
|
||||
gboolean res;
|
||||
|
||||
priv->program = cogl_create_program ();
|
||||
|
||||
if (priv->vertex_source != COGL_INVALID_HANDLE)
|
||||
{
|
||||
res = clutter_shader_glsl_bind (self,
|
||||
CLUTTER_VERTEX_SHADER,
|
||||
&bind_error);
|
||||
|
||||
if (!res)
|
||||
{
|
||||
g_propagate_error (error, bind_error);
|
||||
return FALSE;
|
||||
}
|
||||
}
|
||||
|
||||
if (priv->fragment_source != COGL_INVALID_HANDLE)
|
||||
{
|
||||
res = clutter_shader_glsl_bind (self,
|
||||
CLUTTER_FRAGMENT_SHADER,
|
||||
&bind_error);
|
||||
|
||||
if (!res)
|
||||
{
|
||||
g_propagate_error (error, bind_error);
|
||||
return FALSE;
|
||||
}
|
||||
}
|
||||
|
||||
cogl_program_link (priv->program);
|
||||
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_shader_compile:
|
||||
* @shader: a #ClutterShader
|
||||
* @error: return location for a #GError, or %NULL
|
||||
*
|
||||
* Compiles and links GLSL sources set for vertex and fragment shaders for
|
||||
* a #ClutterShader. If the compilation fails and a #GError return location is
|
||||
* provided the error will contain the errors from the compiler, if any.
|
||||
*
|
||||
* Return value: returns TRUE if the shader was succesfully compiled.
|
||||
*
|
||||
* Since: 0.8
|
||||
*
|
||||
* Deprecated: 1.8: Use #ClutterShaderEffect instead.
|
||||
*/
|
||||
gboolean
|
||||
clutter_shader_compile (ClutterShader *shader,
|
||||
GError **error)
|
||||
{
|
||||
ClutterShaderPrivate *priv;
|
||||
|
||||
g_return_val_if_fail (CLUTTER_IS_SHADER (shader), FALSE);
|
||||
|
||||
priv = shader->priv;
|
||||
|
||||
if (priv->compiled)
|
||||
return priv->compiled;
|
||||
|
||||
if (!clutter_feature_available (CLUTTER_FEATURE_SHADERS_GLSL))
|
||||
{
|
||||
g_set_error (error, CLUTTER_SHADER_ERROR,
|
||||
CLUTTER_SHADER_ERROR_NO_GLSL,
|
||||
"GLSL shaders not supported");
|
||||
priv->compiled = FALSE;
|
||||
return priv->compiled;
|
||||
}
|
||||
|
||||
priv->compiled = bind_glsl_shader (shader, error);
|
||||
g_object_notify_by_pspec (G_OBJECT (shader), obj_props[PROP_COMPILED]);
|
||||
|
||||
return priv->compiled;
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_shader_release:
|
||||
* @shader: a #ClutterShader
|
||||
*
|
||||
* Frees up any GL context resources held by the shader.
|
||||
*
|
||||
* Since: 0.6
|
||||
*
|
||||
* Deprecated: 1.8: Use #ClutterShaderEffect instead.
|
||||
*/
|
||||
void
|
||||
clutter_shader_release (ClutterShader *shader)
|
||||
{
|
||||
g_return_if_fail (CLUTTER_IS_SHADER (shader));
|
||||
|
||||
clutter_shader_release_internal (shader);
|
||||
|
||||
g_object_notify_by_pspec (G_OBJECT (shader), obj_props[PROP_COMPILED]);
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_shader_is_compiled:
|
||||
* @shader: a #ClutterShader
|
||||
*
|
||||
* Checks whether @shader is is currently compiled, linked and bound
|
||||
* to the GL context.
|
||||
*
|
||||
* Return value: %TRUE if the shader is compiled, linked and ready for use.
|
||||
*
|
||||
* Since: 0.8
|
||||
*
|
||||
* Deprecated: 1.8: Use #ClutterShaderEffect instead.
|
||||
*/
|
||||
gboolean
|
||||
clutter_shader_is_compiled (ClutterShader *shader)
|
||||
{
|
||||
g_return_val_if_fail (CLUTTER_IS_SHADER (shader), FALSE);
|
||||
|
||||
return shader->priv->compiled;
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_shader_set_is_enabled:
|
||||
* @shader: a #ClutterShader
|
||||
* @enabled: The new state of the shader.
|
||||
*
|
||||
* Enables a shader. This function will attempt to compile and link
|
||||
* the shader, if it isn't already.
|
||||
*
|
||||
* When @enabled is %FALSE the default state of the GL pipeline will be
|
||||
* used instead.
|
||||
*
|
||||
* Since: 0.6
|
||||
*
|
||||
* Deprecated: 1.8: Use #ClutterShaderEffect instead.
|
||||
*/
|
||||
void
|
||||
clutter_shader_set_is_enabled (ClutterShader *shader,
|
||||
gboolean enabled)
|
||||
{
|
||||
ClutterShaderPrivate *priv;
|
||||
|
||||
g_return_if_fail (CLUTTER_IS_SHADER (shader));
|
||||
|
||||
priv = shader->priv;
|
||||
|
||||
if (priv->is_enabled != enabled)
|
||||
{
|
||||
GError *error = NULL;
|
||||
gboolean res;
|
||||
|
||||
res = clutter_shader_compile (shader, &error);
|
||||
if (!res)
|
||||
{
|
||||
g_warning ("Unable to bind the shader: %s",
|
||||
error ? error->message : "unknown error");
|
||||
if (error)
|
||||
g_error_free (error);
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
priv->is_enabled = enabled;
|
||||
|
||||
if (priv->is_enabled)
|
||||
cogl_program_use (priv->program);
|
||||
else
|
||||
cogl_program_use (COGL_INVALID_HANDLE);
|
||||
|
||||
g_object_notify_by_pspec (G_OBJECT (shader), obj_props[PROP_ENABLED]);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_shader_get_is_enabled:
|
||||
* @shader: a #ClutterShader
|
||||
*
|
||||
* Checks whether @shader is enabled.
|
||||
*
|
||||
* Return value: %TRUE if the shader is enabled.
|
||||
*
|
||||
* Since: 0.6
|
||||
*
|
||||
* Deprecated: 1.8: Use #ClutterShaderEffect instead.
|
||||
*/
|
||||
gboolean
|
||||
clutter_shader_get_is_enabled (ClutterShader *shader)
|
||||
{
|
||||
g_return_val_if_fail (CLUTTER_IS_SHADER (shader), FALSE);
|
||||
|
||||
return shader->priv->is_enabled;
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_shader_set_uniform:
|
||||
* @shader: a #ClutterShader.
|
||||
* @name: name of uniform in GLSL shader program to set.
|
||||
* @value: a #ClutterShaderFloat, #ClutterShaderInt or #ClutterShaderMatrix
|
||||
* #GValue.
|
||||
*
|
||||
* Sets a user configurable variable in the GLSL shader programs attached to
|
||||
* a #ClutterShader.
|
||||
*
|
||||
* Since: 1.0
|
||||
*
|
||||
* Deprecated: 1.8: Use #ClutterShaderEffect instead.
|
||||
*/
|
||||
void
|
||||
clutter_shader_set_uniform (ClutterShader *shader,
|
||||
const gchar *name,
|
||||
const GValue *value)
|
||||
{
|
||||
ClutterShaderPrivate *priv;
|
||||
int location = 0;
|
||||
gsize size;
|
||||
|
||||
g_return_if_fail (CLUTTER_IS_SHADER (shader));
|
||||
g_return_if_fail (name != NULL);
|
||||
g_return_if_fail (value != NULL);
|
||||
g_return_if_fail (CLUTTER_VALUE_HOLDS_SHADER_FLOAT (value) ||
|
||||
CLUTTER_VALUE_HOLDS_SHADER_INT (value) ||
|
||||
CLUTTER_VALUE_HOLDS_SHADER_MATRIX (value) ||
|
||||
G_VALUE_HOLDS_FLOAT (value) ||
|
||||
G_VALUE_HOLDS_INT (value));
|
||||
|
||||
priv = shader->priv;
|
||||
g_return_if_fail (priv->program != COGL_INVALID_HANDLE);
|
||||
|
||||
location = cogl_program_get_uniform_location (priv->program, name);
|
||||
|
||||
if (CLUTTER_VALUE_HOLDS_SHADER_FLOAT (value))
|
||||
{
|
||||
const float *floats;
|
||||
|
||||
floats = clutter_value_get_shader_float (value, &size);
|
||||
cogl_program_set_uniform_float (priv->program,
|
||||
location, size, 1, floats);
|
||||
}
|
||||
else if (CLUTTER_VALUE_HOLDS_SHADER_INT (value))
|
||||
{
|
||||
const int *ints;
|
||||
|
||||
ints = clutter_value_get_shader_int (value, &size);
|
||||
cogl_program_set_uniform_int (priv->program,
|
||||
location, size, 1, ints);
|
||||
}
|
||||
else if (CLUTTER_VALUE_HOLDS_SHADER_MATRIX (value))
|
||||
{
|
||||
const float *matrix;
|
||||
|
||||
matrix = clutter_value_get_shader_matrix (value, &size);
|
||||
cogl_program_set_uniform_matrix (priv->program,
|
||||
location, size, 1, FALSE, matrix);
|
||||
}
|
||||
else if (G_VALUE_HOLDS_FLOAT (value))
|
||||
{
|
||||
float float_val = g_value_get_float (value);
|
||||
|
||||
cogl_program_set_uniform_float (priv->program,
|
||||
location, 1, 1, &float_val);
|
||||
}
|
||||
else if (G_VALUE_HOLDS_INT (value))
|
||||
{
|
||||
int int_val = g_value_get_int (value);
|
||||
|
||||
cogl_program_set_uniform_int (priv->program,
|
||||
location, 1, 1, &int_val);
|
||||
}
|
||||
else
|
||||
g_assert_not_reached ();
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_shader_get_fragment_source:
|
||||
* @shader: a #ClutterShader
|
||||
*
|
||||
* Query the current GLSL fragment source set on @shader.
|
||||
*
|
||||
* Return value: the source of the fragment shader for this
|
||||
* ClutterShader object or %NULL. The returned string is owned by the
|
||||
* shader object and should never be modified or freed
|
||||
*
|
||||
* Since: 0.6
|
||||
*
|
||||
* Deprecated: 1.8: Use #ClutterShaderEffect instead.
|
||||
*/
|
||||
const gchar *
|
||||
clutter_shader_get_fragment_source (ClutterShader *shader)
|
||||
{
|
||||
g_return_val_if_fail (CLUTTER_IS_SHADER (shader), NULL);
|
||||
|
||||
return clutter_shader_get_source (shader, CLUTTER_FRAGMENT_SHADER);
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_shader_get_vertex_source:
|
||||
* @shader: a #ClutterShader
|
||||
*
|
||||
* Query the current GLSL vertex source set on @shader.
|
||||
*
|
||||
* Return value: the source of the vertex shader for this
|
||||
* ClutterShader object or %NULL. The returned string is owned by the
|
||||
* shader object and should never be modified or freed
|
||||
*
|
||||
* Since: 0.6
|
||||
*
|
||||
* Deprecated: 1.8: Use #ClutterShaderEffect instead.
|
||||
*/
|
||||
const gchar *
|
||||
clutter_shader_get_vertex_source (ClutterShader *shader)
|
||||
{
|
||||
g_return_val_if_fail (CLUTTER_IS_SHADER (shader), NULL);
|
||||
|
||||
return clutter_shader_get_source (shader, CLUTTER_VERTEX_SHADER);
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_shader_get_cogl_program:
|
||||
* @shader: a #ClutterShader
|
||||
*
|
||||
* Retrieves the underlying #CoglHandle for the shader program.
|
||||
*
|
||||
* Return value: (transfer none): A #CoglHandle for the shader program,
|
||||
* or %NULL. The handle is owned by the #ClutterShader and it should
|
||||
* not be unreferenced
|
||||
*
|
||||
* Since: 1.0
|
||||
*
|
||||
* Deprecated: 1.8: Use #ClutterShaderEffect instead.
|
||||
*/
|
||||
CoglHandle
|
||||
clutter_shader_get_cogl_program (ClutterShader *shader)
|
||||
{
|
||||
g_return_val_if_fail (CLUTTER_IS_SHADER (shader), NULL);
|
||||
|
||||
return shader->priv->program;
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_shader_get_cogl_fragment_shader:
|
||||
* @shader: a #ClutterShader
|
||||
*
|
||||
* Retrieves the underlying #CoglHandle for the fragment shader.
|
||||
*
|
||||
* Return value: (transfer none): A #CoglHandle for the fragment
|
||||
* shader, or %NULL. The handle is owned by the #ClutterShader
|
||||
* and it should not be unreferenced
|
||||
*
|
||||
* Since: 1.0
|
||||
*
|
||||
* Deprecated: 1.8: Use #ClutterShaderEffect instead.
|
||||
*/
|
||||
CoglHandle
|
||||
clutter_shader_get_cogl_fragment_shader (ClutterShader *shader)
|
||||
{
|
||||
g_return_val_if_fail (CLUTTER_IS_SHADER (shader), NULL);
|
||||
|
||||
return clutter_shader_get_cogl_shader (shader, CLUTTER_FRAGMENT_SHADER);
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_shader_get_cogl_vertex_shader:
|
||||
* @shader: a #ClutterShader
|
||||
*
|
||||
* Retrieves the underlying #CoglHandle for the vertex shader.
|
||||
*
|
||||
* Return value: (transfer none): A #CoglHandle for the vertex
|
||||
* shader, or %NULL. The handle is owned by the #ClutterShader
|
||||
* and it should not be unreferenced
|
||||
*
|
||||
* Since: 1.0
|
||||
*
|
||||
* Deprecated: 1.8: Use #ClutterShaderEffect instead.
|
||||
*/
|
||||
CoglHandle
|
||||
clutter_shader_get_cogl_vertex_shader (ClutterShader *shader)
|
||||
{
|
||||
g_return_val_if_fail (CLUTTER_IS_SHADER (shader), NULL);
|
||||
|
||||
return clutter_shader_get_cogl_shader (shader, CLUTTER_VERTEX_SHADER);
|
||||
}
|
||||
|
||||
GQuark
|
||||
clutter_shader_error_quark (void)
|
||||
{
|
||||
return g_quark_from_static_string ("clutter-shader-error");
|
||||
}
|
182
clutter/clutter/deprecated/clutter-shader.h
Normal file
182
clutter/clutter/deprecated/clutter-shader.h
Normal file
@@ -0,0 +1,182 @@
|
||||
/*
|
||||
* Clutter.
|
||||
*
|
||||
* An OpenGL based 'interactive canvas' library.
|
||||
*
|
||||
* Authored By Matthew Allum <mallum@openedhand.com>
|
||||
* Øyvind Kolås <pippin@o-hand.com>
|
||||
*
|
||||
* Copyright (C) 2007 OpenedHand
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Lesser General Public
|
||||
* License as published by the Free Software Foundation; either
|
||||
* version 2 of the License, or (at your option) any later version.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public
|
||||
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
|
||||
#error "Only <clutter/clutter.h> can be included directly."
|
||||
#endif
|
||||
|
||||
#ifndef __CLUTTER_SHADER_H__
|
||||
#define __CLUTTER_SHADER_H__
|
||||
|
||||
#include <clutter/clutter-types.h>
|
||||
#include <clutter/clutter-shader-types.h>
|
||||
|
||||
G_BEGIN_DECLS
|
||||
|
||||
#define CLUTTER_TYPE_SHADER (clutter_shader_get_type ())
|
||||
#define CLUTTER_SHADER(o) (G_TYPE_CHECK_INSTANCE_CAST ((o), CLUTTER_TYPE_SHADER, ClutterShader))
|
||||
#define CLUTTER_SHADER_CLASS(k) (G_TYPE_CHECK_CLASS_CAST((k), CLUTTER_TYPE_SHADER, ClutterShaderClass))
|
||||
#define CLUTTER_IS_SHADER(o) (G_TYPE_CHECK_INSTANCE_TYPE ((o), CLUTTER_TYPE_SHADER))
|
||||
#define CLUTTER_IS_SHADER_CLASS(k) (G_TYPE_CHECK_CLASS_TYPE ((k), CLUTTER_TYPE_SHADER))
|
||||
#define CLUTTER_SHADER_GET_CLASS(o) (G_TYPE_INSTANCE_GET_CLASS ((o), CLUTTER_TYPE_SHADER, ClutterShaderClass))
|
||||
|
||||
/**
|
||||
* CLUTTER_SHADER_ERROR:
|
||||
*
|
||||
* Error domain for #ClutterShader errors
|
||||
*
|
||||
* Since: 0.6
|
||||
*
|
||||
* Deprecated: 1.8
|
||||
*/
|
||||
#define CLUTTER_SHADER_ERROR (clutter_shader_error_quark ())
|
||||
|
||||
/**
|
||||
* ClutterShaderError:
|
||||
* @CLUTTER_SHADER_ERROR_NO_ASM: No ASM shaders support
|
||||
* @CLUTTER_SHADER_ERROR_NO_GLSL: No GLSL shaders support
|
||||
* @CLUTTER_SHADER_ERROR_COMPILE: Compilation error
|
||||
*
|
||||
* #ClutterShader error enumeration
|
||||
*
|
||||
* Since: 0.6
|
||||
*
|
||||
* Deprecated: 1.8
|
||||
*/
|
||||
typedef enum {
|
||||
CLUTTER_SHADER_ERROR_NO_ASM,
|
||||
CLUTTER_SHADER_ERROR_NO_GLSL,
|
||||
CLUTTER_SHADER_ERROR_COMPILE
|
||||
} ClutterShaderError;
|
||||
|
||||
typedef struct _ClutterShaderPrivate ClutterShaderPrivate;
|
||||
typedef struct _ClutterShaderClass ClutterShaderClass;
|
||||
|
||||
/**
|
||||
* ClutterShader:
|
||||
*
|
||||
* The #ClutterShader structure contains only private data
|
||||
* and should be accessed using the provided API
|
||||
*
|
||||
* Since: 0.6
|
||||
*
|
||||
* Deprecated: 1.8: Use #ClutterShaderEffect instead
|
||||
*/
|
||||
struct _ClutterShader
|
||||
{
|
||||
/*< private >*/
|
||||
GObject parent;
|
||||
ClutterShaderPrivate *priv;
|
||||
};
|
||||
|
||||
/**
|
||||
* ClutterShaderClass:
|
||||
*
|
||||
* The #ClutterShaderClass structure contains only private data
|
||||
*
|
||||
* Since: 0.6
|
||||
*
|
||||
* Deprecated: 1.8: Use #ClutterShaderEffectClass instead
|
||||
*/
|
||||
struct _ClutterShaderClass
|
||||
{
|
||||
/*< private >*/
|
||||
GObjectClass parent_class;
|
||||
};
|
||||
|
||||
CLUTTER_DEPRECATED
|
||||
GQuark clutter_shader_error_quark (void);
|
||||
|
||||
CLUTTER_DEPRECATED
|
||||
GType clutter_shader_get_type (void) G_GNUC_CONST;
|
||||
|
||||
CLUTTER_DEPRECATED_FOR(ClutterShaderEffect)
|
||||
ClutterShader * clutter_shader_new (void);
|
||||
|
||||
CLUTTER_DEPRECATED_FOR(ClutterShaderEffect)
|
||||
void clutter_shader_set_is_enabled (ClutterShader *shader,
|
||||
gboolean enabled);
|
||||
CLUTTER_DEPRECATED_FOR(ClutterShaderEffect)
|
||||
gboolean clutter_shader_get_is_enabled (ClutterShader *shader);
|
||||
|
||||
CLUTTER_DEPRECATED_FOR(ClutterShaderEffect)
|
||||
gboolean clutter_shader_compile (ClutterShader *shader,
|
||||
GError **error);
|
||||
CLUTTER_DEPRECATED_FOR(ClutterShaderEffect)
|
||||
void clutter_shader_release (ClutterShader *shader);
|
||||
CLUTTER_DEPRECATED_FOR(ClutterShaderEffect)
|
||||
gboolean clutter_shader_is_compiled (ClutterShader *shader);
|
||||
|
||||
CLUTTER_DEPRECATED_FOR(ClutterShaderEffect)
|
||||
void clutter_shader_set_vertex_source (ClutterShader *shader,
|
||||
const gchar *data,
|
||||
gssize length);
|
||||
CLUTTER_DEPRECATED_FOR(ClutterShaderEffect)
|
||||
void clutter_shader_set_fragment_source (ClutterShader *shader,
|
||||
const gchar *data,
|
||||
gssize length);
|
||||
CLUTTER_DEPRECATED_FOR(ClutterShaderEffect)
|
||||
const gchar * clutter_shader_get_vertex_source (ClutterShader *shader);
|
||||
CLUTTER_DEPRECATED_FOR(ClutterShaderEffect)
|
||||
const gchar * clutter_shader_get_fragment_source (ClutterShader *shader);
|
||||
|
||||
CLUTTER_DEPRECATED_FOR(ClutterShaderEffect)
|
||||
void clutter_shader_set_uniform (ClutterShader *shader,
|
||||
const gchar *name,
|
||||
const GValue *value);
|
||||
|
||||
CLUTTER_DEPRECATED_FOR(ClutterShaderEffect)
|
||||
CoglHandle clutter_shader_get_cogl_program (ClutterShader *shader);
|
||||
CLUTTER_DEPRECATED_FOR(ClutterShaderEffect)
|
||||
CoglHandle clutter_shader_get_cogl_fragment_shader (ClutterShader *shader);
|
||||
CLUTTER_DEPRECATED_FOR(ClutterShaderEffect)
|
||||
CoglHandle clutter_shader_get_cogl_vertex_shader (ClutterShader *shader);
|
||||
|
||||
/* ClutterActor methods */
|
||||
|
||||
CLUTTER_DEPRECATED_FOR(clutter_actor_add_effect)
|
||||
gboolean clutter_actor_set_shader (ClutterActor *self,
|
||||
ClutterShader *shader);
|
||||
|
||||
CLUTTER_DEPRECATED_FOR(clutter_actor_get_effect)
|
||||
ClutterShader * clutter_actor_get_shader (ClutterActor *self);
|
||||
|
||||
CLUTTER_DEPRECATED_FOR(clutter_shader_effect_set_uniform_value)
|
||||
void clutter_actor_set_shader_param (ClutterActor *self,
|
||||
const gchar *param,
|
||||
const GValue *value);
|
||||
|
||||
CLUTTER_DEPRECATED_FOR(clutter_shader_effect_set_uniform)
|
||||
void clutter_actor_set_shader_param_int (ClutterActor *self,
|
||||
const gchar *param,
|
||||
gint value);
|
||||
|
||||
CLUTTER_DEPRECATED_FOR(clutter_shader_effect_set_uniform)
|
||||
void clutter_actor_set_shader_param_float (ClutterActor *self,
|
||||
const gchar *param,
|
||||
gfloat value);
|
||||
|
||||
G_END_DECLS
|
||||
|
||||
#endif /* __CLUTTER_SHADER_H__ */
|
2308
clutter/clutter/deprecated/clutter-state.c
Normal file
2308
clutter/clutter/deprecated/clutter-state.c
Normal file
File diff suppressed because it is too large
Load Diff
187
clutter/clutter/deprecated/clutter-state.h
Normal file
187
clutter/clutter/deprecated/clutter-state.h
Normal file
@@ -0,0 +1,187 @@
|
||||
/*
|
||||
* Clutter.
|
||||
*
|
||||
* An OpenGL based 'interactive canvas' library.
|
||||
*
|
||||
* Authored By Øyvind Kolås <pippin@linux.intel.com>
|
||||
*
|
||||
* Copyright (C) 2009 Intel Corporation
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Lesser General Public
|
||||
* License as published by the Free Software Foundation; either
|
||||
* version 2 of the License, or (at your option) any later version.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public
|
||||
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#ifndef __CLUTTER_STATE_H__
|
||||
#define __CLUTTER_STATE_H__
|
||||
|
||||
#include <clutter/clutter-types.h>
|
||||
|
||||
G_BEGIN_DECLS
|
||||
|
||||
#define CLUTTER_TYPE_STATE_KEY (clutter_state_key_get_type ())
|
||||
#define CLUTTER_TYPE_STATE (clutter_state_get_type ())
|
||||
#define CLUTTER_STATE(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_STATE, ClutterState))
|
||||
#define CLUTTER_STATE_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), CLUTTER_TYPE_STATE, ClutterStateClass))
|
||||
#define CLUTTER_IS_STATE(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_STATE))
|
||||
#define CLUTTER_IS_STATE_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), CLUTTER_TYPE_STATE))
|
||||
#define CLUTTER_STATE_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), CLUTTER_TYPE_STATE, ClutterStateClass))
|
||||
|
||||
typedef struct _ClutterStatePrivate ClutterStatePrivate;
|
||||
typedef struct _ClutterStateClass ClutterStateClass;
|
||||
|
||||
/**
|
||||
* ClutterStateKey:
|
||||
*
|
||||
* #ClutterStateKey is an opaque structure whose
|
||||
* members cannot be accessed directly
|
||||
*
|
||||
* Since: 1.4
|
||||
*/
|
||||
typedef struct _ClutterStateKey ClutterStateKey;
|
||||
|
||||
/**
|
||||
* ClutterState:
|
||||
*
|
||||
* The #ClutterState structure contains only
|
||||
* private data and should be accessed using the provided API
|
||||
*
|
||||
* Since: 1.4
|
||||
*/
|
||||
struct _ClutterState
|
||||
{
|
||||
/*< private >*/
|
||||
GObject parent;
|
||||
ClutterStatePrivate *priv;
|
||||
};
|
||||
|
||||
/**
|
||||
* ClutterStateClass:
|
||||
* @completed: class handler for the #ClutterState::completed signal
|
||||
*
|
||||
* The #ClutterStateClass structure contains
|
||||
* only private data
|
||||
*
|
||||
* Since: 1.4
|
||||
*
|
||||
* Deprecated: 1.12
|
||||
*/
|
||||
struct _ClutterStateClass
|
||||
{
|
||||
/*< private >*/
|
||||
GObjectClass parent_class;
|
||||
|
||||
/*< public >*/
|
||||
void (* completed) (ClutterState *state);
|
||||
|
||||
/*< private >*/
|
||||
/* padding for future expansion */
|
||||
gpointer _padding_dummy[8];
|
||||
};
|
||||
|
||||
CLUTTER_DEPRECATED
|
||||
GType clutter_state_get_type (void) G_GNUC_CONST;
|
||||
|
||||
CLUTTER_DEPRECATED
|
||||
ClutterState *clutter_state_new (void);
|
||||
|
||||
|
||||
CLUTTER_DEPRECATED
|
||||
ClutterTimeline * clutter_state_set_state (ClutterState *state,
|
||||
const gchar *target_state_name);
|
||||
CLUTTER_DEPRECATED
|
||||
ClutterTimeline * clutter_state_warp_to_state (ClutterState *state,
|
||||
const gchar *target_state_name);
|
||||
CLUTTER_DEPRECATED
|
||||
ClutterState * clutter_state_set_key (ClutterState *state,
|
||||
const gchar *source_state_name,
|
||||
const gchar *target_state_name,
|
||||
GObject *object,
|
||||
const gchar *property_name,
|
||||
guint mode,
|
||||
const GValue *value,
|
||||
gdouble pre_delay,
|
||||
gdouble post_delay);
|
||||
CLUTTER_DEPRECATED
|
||||
void clutter_state_set_duration (ClutterState *state,
|
||||
const gchar *source_state_name,
|
||||
const gchar *target_state_name,
|
||||
guint duration);
|
||||
CLUTTER_DEPRECATED
|
||||
guint clutter_state_get_duration (ClutterState *state,
|
||||
const gchar *source_state_name,
|
||||
const gchar *target_state_name);
|
||||
CLUTTER_DEPRECATED
|
||||
void clutter_state_set (ClutterState *state,
|
||||
const gchar *source_state_name,
|
||||
const gchar *target_state_name,
|
||||
gpointer first_object,
|
||||
const gchar *first_property_name,
|
||||
gulong first_mode,
|
||||
...) G_GNUC_NULL_TERMINATED;
|
||||
CLUTTER_DEPRECATED
|
||||
GList * clutter_state_get_states (ClutterState *state);
|
||||
CLUTTER_DEPRECATED
|
||||
GList * clutter_state_get_keys (ClutterState *state,
|
||||
const gchar *source_state_name,
|
||||
const gchar *target_state_name,
|
||||
GObject *object,
|
||||
const gchar *property_name);
|
||||
CLUTTER_DEPRECATED
|
||||
void clutter_state_remove_key (ClutterState *state,
|
||||
const gchar *source_state_name,
|
||||
const gchar *target_state_name,
|
||||
GObject *object,
|
||||
const gchar *property_name);
|
||||
CLUTTER_DEPRECATED
|
||||
ClutterTimeline * clutter_state_get_timeline (ClutterState *state);
|
||||
CLUTTER_DEPRECATED
|
||||
void clutter_state_set_animator (ClutterState *state,
|
||||
const gchar *source_state_name,
|
||||
const gchar *target_state_name,
|
||||
ClutterAnimator *animator);
|
||||
CLUTTER_DEPRECATED
|
||||
ClutterAnimator * clutter_state_get_animator (ClutterState *state,
|
||||
const gchar *source_state_name,
|
||||
const gchar *target_state_name);
|
||||
CLUTTER_DEPRECATED
|
||||
const gchar * clutter_state_get_state (ClutterState *state);
|
||||
|
||||
/*
|
||||
* ClutterStateKey
|
||||
*/
|
||||
|
||||
CLUTTER_DEPRECATED
|
||||
GType clutter_state_key_get_type (void) G_GNUC_CONST;
|
||||
CLUTTER_DEPRECATED
|
||||
gdouble clutter_state_key_get_pre_delay (const ClutterStateKey *state_key);
|
||||
CLUTTER_DEPRECATED
|
||||
gdouble clutter_state_key_get_post_delay (const ClutterStateKey *state_key);
|
||||
CLUTTER_DEPRECATED
|
||||
gulong clutter_state_key_get_mode (const ClutterStateKey *state_key);
|
||||
CLUTTER_DEPRECATED
|
||||
gboolean clutter_state_key_get_value (const ClutterStateKey *state_key,
|
||||
GValue *value);
|
||||
CLUTTER_DEPRECATED
|
||||
GType clutter_state_key_get_property_type (const ClutterStateKey *key);
|
||||
CLUTTER_DEPRECATED
|
||||
GObject * clutter_state_key_get_object (const ClutterStateKey *state_key);
|
||||
CLUTTER_DEPRECATED
|
||||
const gchar * clutter_state_key_get_property_name (const ClutterStateKey *state_key);
|
||||
CLUTTER_DEPRECATED
|
||||
const gchar * clutter_state_key_get_source_state_name (const ClutterStateKey *state_key);
|
||||
CLUTTER_DEPRECATED
|
||||
const gchar * clutter_state_key_get_target_state_name (const ClutterStateKey *state_key);
|
||||
|
||||
G_END_DECLS
|
||||
|
||||
#endif /* __CLUTTER_STATE_H__ */
|
2609
clutter/clutter/deprecated/clutter-table-layout.c
Normal file
2609
clutter/clutter/deprecated/clutter-table-layout.c
Normal file
File diff suppressed because it is too large
Load Diff
172
clutter/clutter/deprecated/clutter-table-layout.h
Normal file
172
clutter/clutter/deprecated/clutter-table-layout.h
Normal file
@@ -0,0 +1,172 @@
|
||||
/*
|
||||
* Clutter.
|
||||
*
|
||||
* An OpenGL based 'interactive canvas' library.
|
||||
*
|
||||
* Copyright (C) 2010 Intel Corporation.
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Lesser General Public
|
||||
* License as published by the Free Software Foundation; either
|
||||
* version 2 of the License, or (at your option) any later version.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public
|
||||
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
* Author:
|
||||
* Jose Dapena Paz <jdapena@igalia.com>
|
||||
*
|
||||
* Based on the MX MxTable actor by:
|
||||
* Thomas Wood <thomas.wood@intel.com>
|
||||
*/
|
||||
|
||||
#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
|
||||
#error "Only <clutter/clutter.h> can be included directly."
|
||||
#endif
|
||||
|
||||
#ifndef __CLUTTER_TABLE_LAYOUT_H__
|
||||
#define __CLUTTER_TABLE_LAYOUT_H__
|
||||
|
||||
#include <clutter/clutter-layout-manager.h>
|
||||
|
||||
G_BEGIN_DECLS
|
||||
|
||||
#define CLUTTER_TYPE_TABLE_LAYOUT (clutter_table_layout_get_type ())
|
||||
#define CLUTTER_TABLE_LAYOUT(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_TABLE_LAYOUT, ClutterTableLayout))
|
||||
#define CLUTTER_IS_TABLE_LAYOUT(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_TABLE_LAYOUT))
|
||||
#define CLUTTER_TABLE_LAYOUT_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), CLUTTER_TYPE_TABLE_LAYOUT, ClutterTableLayoutClass))
|
||||
#define CLUTTER_IS_TABLE_LAYOUT_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), CLUTTER_TYPE_TABLE_LAYOUT))
|
||||
#define CLUTTER_TABLE_LAYOUT_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), CLUTTER_TYPE_TABLE_LAYOUT, ClutterTableLayoutClass))
|
||||
|
||||
typedef struct _ClutterTableLayout ClutterTableLayout;
|
||||
typedef struct _ClutterTableLayoutPrivate ClutterTableLayoutPrivate;
|
||||
typedef struct _ClutterTableLayoutClass ClutterTableLayoutClass;
|
||||
|
||||
/**
|
||||
* ClutterTableLayout:
|
||||
*
|
||||
* The #ClutterTableLayout structure contains only private data
|
||||
* and should be accessed using the provided API
|
||||
*
|
||||
* Since: 1.4
|
||||
*
|
||||
* Deprecated: 1.18: Use #ClutterGridLayout instead
|
||||
*/
|
||||
struct _ClutterTableLayout
|
||||
{
|
||||
/*< private >*/
|
||||
ClutterLayoutManager parent_instance;
|
||||
|
||||
ClutterTableLayoutPrivate *priv;
|
||||
};
|
||||
|
||||
/**
|
||||
* ClutterTableLayoutClass:
|
||||
*
|
||||
* The #ClutterTableLayoutClass structure contains only private
|
||||
* data and should be accessed using the provided API
|
||||
*
|
||||
* Since: 1.4
|
||||
*
|
||||
* Deprecated: 1.18: Use #ClutterGridLayout instead
|
||||
*/
|
||||
struct _ClutterTableLayoutClass
|
||||
{
|
||||
/*< private >*/
|
||||
ClutterLayoutManagerClass parent_class;
|
||||
};
|
||||
|
||||
CLUTTER_DEPRECATED_FOR (clutter_grid_layout_get_type)
|
||||
GType clutter_table_layout_get_type (void) G_GNUC_CONST;
|
||||
|
||||
CLUTTER_DEPRECATED_FOR (clutter_grid_layout_new)
|
||||
ClutterLayoutManager *clutter_table_layout_new (void);
|
||||
|
||||
CLUTTER_DEPRECATED_FOR (clutter_grid_layout_attach)
|
||||
void clutter_table_layout_pack (ClutterTableLayout *layout,
|
||||
ClutterActor *actor,
|
||||
gint column,
|
||||
gint row);
|
||||
|
||||
CLUTTER_DEPRECATED_FOR (clutter_grid_layout_set_column_spacing)
|
||||
void clutter_table_layout_set_column_spacing (ClutterTableLayout *layout,
|
||||
guint spacing);
|
||||
CLUTTER_DEPRECATED_FOR (clutter_grid_layout_set_row_spacing)
|
||||
void clutter_table_layout_set_row_spacing (ClutterTableLayout *layout,
|
||||
guint spacing);
|
||||
CLUTTER_DEPRECATED_FOR (clutter_grid_layout_get_column_spacing)
|
||||
guint clutter_table_layout_get_column_spacing (ClutterTableLayout *layout);
|
||||
CLUTTER_DEPRECATED_FOR (clutter_grid_layout_get_row_spacing)
|
||||
guint clutter_table_layout_get_row_spacing (ClutterTableLayout *layout);
|
||||
|
||||
CLUTTER_DEPRECATED
|
||||
void clutter_table_layout_set_span (ClutterTableLayout *layout,
|
||||
ClutterActor *actor,
|
||||
gint column_span,
|
||||
gint row_span);
|
||||
CLUTTER_DEPRECATED
|
||||
void clutter_table_layout_get_span (ClutterTableLayout *layout,
|
||||
ClutterActor *actor,
|
||||
gint *column_span,
|
||||
gint *row_span);
|
||||
|
||||
CLUTTER_DEPRECATED
|
||||
void clutter_table_layout_set_alignment (ClutterTableLayout *layout,
|
||||
ClutterActor *actor,
|
||||
ClutterTableAlignment x_align,
|
||||
ClutterTableAlignment y_align);
|
||||
CLUTTER_DEPRECATED
|
||||
void clutter_table_layout_get_alignment (ClutterTableLayout *layout,
|
||||
ClutterActor *actor,
|
||||
ClutterTableAlignment *x_align,
|
||||
ClutterTableAlignment *y_align);
|
||||
CLUTTER_DEPRECATED
|
||||
void clutter_table_layout_set_fill (ClutterTableLayout *layout,
|
||||
ClutterActor *actor,
|
||||
gboolean x_fill,
|
||||
gboolean y_fill);
|
||||
CLUTTER_DEPRECATED
|
||||
void clutter_table_layout_get_fill (ClutterTableLayout *layout,
|
||||
ClutterActor *actor,
|
||||
gboolean *x_fill,
|
||||
gboolean *y_fill);
|
||||
CLUTTER_DEPRECATED
|
||||
void clutter_table_layout_set_expand (ClutterTableLayout *layout,
|
||||
ClutterActor *actor,
|
||||
gboolean x_expand,
|
||||
gboolean y_expand);
|
||||
CLUTTER_DEPRECATED
|
||||
void clutter_table_layout_get_expand (ClutterTableLayout *layout,
|
||||
ClutterActor *actor,
|
||||
gboolean *x_expand,
|
||||
gboolean *y_expand);
|
||||
|
||||
CLUTTER_DEPRECATED
|
||||
gint clutter_table_layout_get_row_count (ClutterTableLayout *layout);
|
||||
CLUTTER_DEPRECATED
|
||||
gint clutter_table_layout_get_column_count (ClutterTableLayout *layout);
|
||||
|
||||
CLUTTER_DEPRECATED
|
||||
void clutter_table_layout_set_use_animations (ClutterTableLayout *layout,
|
||||
gboolean animate);
|
||||
CLUTTER_DEPRECATED
|
||||
gboolean clutter_table_layout_get_use_animations (ClutterTableLayout *layout);
|
||||
CLUTTER_DEPRECATED
|
||||
void clutter_table_layout_set_easing_mode (ClutterTableLayout *layout,
|
||||
gulong mode);
|
||||
CLUTTER_DEPRECATED
|
||||
gulong clutter_table_layout_get_easing_mode (ClutterTableLayout *layout);
|
||||
CLUTTER_DEPRECATED
|
||||
void clutter_table_layout_set_easing_duration (ClutterTableLayout *layout,
|
||||
guint msecs);
|
||||
CLUTTER_DEPRECATED
|
||||
guint clutter_table_layout_get_easing_duration (ClutterTableLayout *layout);
|
||||
|
||||
G_END_DECLS
|
||||
|
||||
#endif /* __CLUTTER_TABLE_LAYOUT_H__ */
|
@@ -45,6 +45,9 @@
|
||||
|
||||
#include "clutter-build-config.h"
|
||||
|
||||
/* sadly, we are still using ClutterShader internally */
|
||||
#define CLUTTER_DISABLE_DEPRECATION_WARNINGS
|
||||
|
||||
#include <cogl/cogl.h>
|
||||
|
||||
#include "clutter-texture.h"
|
||||
@@ -61,6 +64,7 @@
|
||||
#include "clutter-stage-private.h"
|
||||
#include "clutter-backend.h"
|
||||
|
||||
#include "deprecated/clutter-shader.h"
|
||||
#include "deprecated/clutter-texture.h"
|
||||
#include "deprecated/clutter-util.h"
|
||||
|
||||
@@ -476,10 +480,22 @@ update_fbo (ClutterActor *self)
|
||||
{
|
||||
ClutterTexture *texture = CLUTTER_TEXTURE (self);
|
||||
ClutterTexturePrivate *priv = texture->priv;
|
||||
ClutterActor *head;
|
||||
ClutterShader *shader = NULL;
|
||||
ClutterActor *stage = NULL;
|
||||
CoglMatrix projection;
|
||||
CoglColor transparent_col;
|
||||
|
||||
head = _clutter_context_peek_shader_stack ();
|
||||
if (head != NULL)
|
||||
shader = clutter_actor_get_shader (head);
|
||||
|
||||
/* Temporarily turn off the shader on the top of the context's
|
||||
* shader stack, to restore the GL pipeline to it's natural state.
|
||||
*/
|
||||
if (shader != NULL)
|
||||
clutter_shader_set_is_enabled (shader, FALSE);
|
||||
|
||||
/* Redirect drawing to the fbo */
|
||||
cogl_push_framebuffer (priv->fbo_handle);
|
||||
|
||||
@@ -538,10 +554,16 @@ update_fbo (ClutterActor *self)
|
||||
|
||||
/* Restore drawing to the previous framebuffer */
|
||||
cogl_pop_framebuffer ();
|
||||
|
||||
/* If there is a shader on top of the shader stack, turn it back on. */
|
||||
if (shader != NULL)
|
||||
clutter_shader_set_is_enabled (shader, TRUE);
|
||||
}
|
||||
|
||||
static void
|
||||
gen_texcoords_and_draw_cogl_rectangle (ClutterActor *self)
|
||||
gen_texcoords_and_draw_cogl_rectangle (ClutterActor *self,
|
||||
CoglPipeline *pipeline,
|
||||
CoglFramebuffer *framebuffer)
|
||||
{
|
||||
ClutterTexture *texture = CLUTTER_TEXTURE (self);
|
||||
ClutterTexturePrivate *priv = texture->priv;
|
||||
@@ -560,10 +582,12 @@ gen_texcoords_and_draw_cogl_rectangle (ClutterActor *self)
|
||||
else
|
||||
t_h = 1.0;
|
||||
|
||||
cogl_rectangle_with_texture_coords (0, 0,
|
||||
box.x2 - box.x1,
|
||||
box.y2 - box.y1,
|
||||
0, 0, t_w, t_h);
|
||||
cogl_framebuffer_draw_textured_rectangle (framebuffer,
|
||||
pipeline,
|
||||
0, 0,
|
||||
box.x2 - box.x1,
|
||||
box.y2 - box.y1,
|
||||
0, 0, t_w, t_h);
|
||||
}
|
||||
|
||||
static CoglPipeline *
|
||||
@@ -605,6 +629,7 @@ clutter_texture_pick (ClutterActor *self,
|
||||
{
|
||||
ClutterTexture *texture = CLUTTER_TEXTURE (self);
|
||||
ClutterTexturePrivate *priv = texture->priv;
|
||||
CoglFramebuffer *framebuffer = cogl_get_draw_framebuffer ();
|
||||
|
||||
if (!clutter_actor_should_pick_paint (self))
|
||||
return;
|
||||
@@ -636,8 +661,7 @@ clutter_texture_pick (ClutterActor *self,
|
||||
0, &pick_color);
|
||||
cogl_pipeline_set_layer_texture (priv->pick_pipeline, 0,
|
||||
clutter_texture_get_cogl_texture (texture));
|
||||
cogl_set_source (priv->pick_pipeline);
|
||||
gen_texcoords_and_draw_cogl_rectangle (self);
|
||||
gen_texcoords_and_draw_cogl_rectangle (self, priv->pick_pipeline, framebuffer);
|
||||
}
|
||||
else
|
||||
CLUTTER_ACTOR_CLASS (clutter_texture_parent_class)->pick (self, color);
|
||||
@@ -649,6 +673,7 @@ clutter_texture_paint (ClutterActor *self)
|
||||
ClutterTexture *texture = CLUTTER_TEXTURE (self);
|
||||
ClutterTexturePrivate *priv = texture->priv;
|
||||
guint8 paint_opacity = clutter_actor_get_paint_opacity (self);
|
||||
CoglFramebuffer *framebuffer = cogl_get_draw_framebuffer ();
|
||||
|
||||
CLUTTER_NOTE (PAINT,
|
||||
"painting texture '%s'",
|
||||
@@ -663,9 +688,8 @@ clutter_texture_paint (ClutterActor *self)
|
||||
paint_opacity,
|
||||
paint_opacity,
|
||||
paint_opacity);
|
||||
cogl_set_source (priv->pipeline);
|
||||
|
||||
gen_texcoords_and_draw_cogl_rectangle (self);
|
||||
gen_texcoords_and_draw_cogl_rectangle (self, priv->pipeline, framebuffer);
|
||||
}
|
||||
|
||||
static gboolean
|
||||
|
140
clutter/clutter/deprecated/clutter-timeout-interval.c
Normal file
140
clutter/clutter/deprecated/clutter-timeout-interval.c
Normal file
@@ -0,0 +1,140 @@
|
||||
/*
|
||||
* Clutter.
|
||||
*
|
||||
* An OpenGL based 'interactive canvas' library.
|
||||
*
|
||||
* Authored By Neil Roberts <neil@linux.intel.com>
|
||||
*
|
||||
* Copyright (C) 2009 Intel Corporation.
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Lesser General Public
|
||||
* License as published by the Free Software Foundation; either
|
||||
* version 2 of the License, or (at your option) any later version.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public
|
||||
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#include "clutter-build-config.h"
|
||||
|
||||
#define CLUTTER_DISABLE_DEPRECATION_WARNINGS
|
||||
|
||||
/* This file contains the common code to check whether an interval has
|
||||
expired used in clutter-frame-source and clutter-timeout-pool. */
|
||||
|
||||
#include "clutter-timeout-interval.h"
|
||||
|
||||
void
|
||||
_clutter_timeout_interval_init (ClutterTimeoutInterval *interval,
|
||||
guint fps)
|
||||
{
|
||||
#if GLIB_CHECK_VERSION (2, 27, 3)
|
||||
interval->start_time = g_get_monotonic_time () / 1000;
|
||||
#else
|
||||
{
|
||||
GTimeVal start_time;
|
||||
g_get_current_time (&start_time);
|
||||
interval->start_time = start_time.tv_sec * 1000
|
||||
+ start_time.tv_usec / 1000;
|
||||
}
|
||||
#endif
|
||||
|
||||
interval->fps = fps;
|
||||
interval->frame_count = 0;
|
||||
}
|
||||
|
||||
static gint64
|
||||
_clutter_timeout_interval_get_ticks (gint64 current_time,
|
||||
ClutterTimeoutInterval *interval)
|
||||
{
|
||||
return MAX (current_time - interval->start_time, 0);
|
||||
}
|
||||
|
||||
gboolean
|
||||
_clutter_timeout_interval_prepare (gint64 current_time,
|
||||
ClutterTimeoutInterval *interval,
|
||||
gint *delay)
|
||||
{
|
||||
gint elapsed_time, new_frame_num;
|
||||
|
||||
elapsed_time = _clutter_timeout_interval_get_ticks (current_time, interval);
|
||||
new_frame_num = elapsed_time * interval->fps / 1000;
|
||||
|
||||
/* If time has gone backwards or the time since the last frame is
|
||||
greater than the two frames worth then reset the time and do a
|
||||
frame now */
|
||||
if (new_frame_num < interval->frame_count ||
|
||||
new_frame_num - interval->frame_count > 2)
|
||||
{
|
||||
/* Get the frame time rounded up to the nearest ms */
|
||||
guint frame_time = (1000 + interval->fps - 1) / interval->fps;
|
||||
|
||||
/* Reset the start time */
|
||||
interval->start_time = current_time;
|
||||
|
||||
/* Move the start time as if one whole frame has elapsed */
|
||||
interval->start_time -= frame_time;
|
||||
|
||||
interval->frame_count = 0;
|
||||
|
||||
if (delay)
|
||||
*delay = 0;
|
||||
|
||||
return TRUE;
|
||||
}
|
||||
else if (new_frame_num > interval->frame_count)
|
||||
{
|
||||
if (delay)
|
||||
*delay = 0;
|
||||
|
||||
return TRUE;
|
||||
}
|
||||
else
|
||||
{
|
||||
if (delay)
|
||||
*delay = ((interval->frame_count + 1) * 1000 / interval->fps
|
||||
- elapsed_time);
|
||||
|
||||
return FALSE;
|
||||
}
|
||||
}
|
||||
|
||||
gboolean
|
||||
_clutter_timeout_interval_dispatch (ClutterTimeoutInterval *interval,
|
||||
GSourceFunc callback,
|
||||
gpointer user_data)
|
||||
{
|
||||
if ((* callback) (user_data))
|
||||
{
|
||||
interval->frame_count++;
|
||||
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
gint
|
||||
_clutter_timeout_interval_compare_expiration (const ClutterTimeoutInterval *a,
|
||||
const ClutterTimeoutInterval *b)
|
||||
{
|
||||
guint a_delay = 1000 / a->fps;
|
||||
guint b_delay = 1000 / b->fps;
|
||||
gint64 b_difference;
|
||||
gint comparison;
|
||||
|
||||
b_difference = a->start_time - b->start_time;
|
||||
|
||||
comparison = ((gint) ((a->frame_count + 1) * a_delay)
|
||||
- (gint) ((b->frame_count + 1) * b_delay + b_difference));
|
||||
|
||||
return (comparison < 0 ? -1
|
||||
: comparison > 0 ? 1
|
||||
: 0);
|
||||
}
|
58
clutter/clutter/deprecated/clutter-timeout-interval.h
Normal file
58
clutter/clutter/deprecated/clutter-timeout-interval.h
Normal file
@@ -0,0 +1,58 @@
|
||||
/*
|
||||
* Clutter.
|
||||
*
|
||||
* An OpenGL based 'interactive canvas' library.
|
||||
*
|
||||
* Authored By Neil Roberts <neil@linux.intel.com>
|
||||
*
|
||||
* Copyright (C) 2009 Intel Corporation.
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Lesser General Public
|
||||
* License as published by the Free Software Foundation; either
|
||||
* version 2 of the License, or (at your option) any later version.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public
|
||||
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#ifndef __CLUTTER_TIMEOUT_INTERVAL_H__
|
||||
#define __CLUTTER_TIMEOUT_INTERVAL_H__
|
||||
|
||||
#include <glib.h>
|
||||
|
||||
G_BEGIN_DECLS
|
||||
|
||||
typedef struct _ClutterTimeoutInterval ClutterTimeoutInterval;
|
||||
|
||||
struct _ClutterTimeoutInterval
|
||||
{
|
||||
/* milliseconds */
|
||||
gint64 start_time;
|
||||
|
||||
guint frame_count;
|
||||
guint fps;
|
||||
};
|
||||
|
||||
void _clutter_timeout_interval_init (ClutterTimeoutInterval *interval,
|
||||
guint fps);
|
||||
|
||||
gboolean _clutter_timeout_interval_prepare (gint64 current_time,
|
||||
ClutterTimeoutInterval *interval,
|
||||
gint *delay);
|
||||
|
||||
gboolean _clutter_timeout_interval_dispatch (ClutterTimeoutInterval *interval,
|
||||
GSourceFunc callback,
|
||||
gpointer user_data);
|
||||
|
||||
gint _clutter_timeout_interval_compare_expiration (const ClutterTimeoutInterval *a,
|
||||
const ClutterTimeoutInterval *b);
|
||||
|
||||
G_END_DECLS
|
||||
|
||||
#endif /* __CLUTTER_TIMEOUT_INTERVAL_H__ */
|
498
clutter/clutter/deprecated/clutter-timeout-pool.c
Normal file
498
clutter/clutter/deprecated/clutter-timeout-pool.c
Normal file
@@ -0,0 +1,498 @@
|
||||
/*
|
||||
* Clutter.
|
||||
*
|
||||
* An OpenGL based 'interactive canvas' library.
|
||||
*
|
||||
* Authored By Matthew Allum <mallum@openedhand.com>
|
||||
*
|
||||
* Copyright (C) 2006 OpenedHand
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Lesser General Public
|
||||
* License as published by the Free Software Foundation; either
|
||||
* version 2 of the License, or (at your option) any later version.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public
|
||||
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
*
|
||||
*
|
||||
* ClutterTimeoutPool: pool of timeout functions using the same slice of
|
||||
* the GLib main loop
|
||||
*
|
||||
* Author: Emmanuele Bassi <ebassi@openedhand.com>
|
||||
*
|
||||
* Based on similar code by Tristan van Berkom
|
||||
*/
|
||||
|
||||
#include "clutter-build-config.h"
|
||||
|
||||
#define CLUTTER_DISABLE_DEPRECATION_WARNINGS
|
||||
#include "deprecated/clutter-main.h"
|
||||
|
||||
#include "clutter-timeout-pool.h"
|
||||
|
||||
#include "clutter-debug.h"
|
||||
#include "clutter-timeout-interval.h"
|
||||
|
||||
typedef struct _ClutterTimeout ClutterTimeout;
|
||||
typedef enum {
|
||||
CLUTTER_TIMEOUT_NONE = 0,
|
||||
CLUTTER_TIMEOUT_READY = 1 << 1
|
||||
} ClutterTimeoutFlags;
|
||||
|
||||
struct _ClutterTimeout
|
||||
{
|
||||
guint id;
|
||||
ClutterTimeoutFlags flags;
|
||||
gint refcount;
|
||||
|
||||
ClutterTimeoutInterval interval;
|
||||
|
||||
GSourceFunc func;
|
||||
gpointer data;
|
||||
GDestroyNotify notify;
|
||||
};
|
||||
|
||||
struct _ClutterTimeoutPool
|
||||
{
|
||||
GSource source;
|
||||
|
||||
guint next_id;
|
||||
|
||||
GList *timeouts;
|
||||
GList *dispatched_timeouts;
|
||||
|
||||
gint ready;
|
||||
|
||||
guint id;
|
||||
};
|
||||
|
||||
#define TIMEOUT_READY(timeout) (timeout->flags & CLUTTER_TIMEOUT_READY)
|
||||
|
||||
static gboolean clutter_timeout_pool_prepare (GSource *source,
|
||||
gint *next_timeout);
|
||||
static gboolean clutter_timeout_pool_check (GSource *source);
|
||||
static gboolean clutter_timeout_pool_dispatch (GSource *source,
|
||||
GSourceFunc callback,
|
||||
gpointer data);
|
||||
static void clutter_timeout_pool_finalize (GSource *source);
|
||||
|
||||
static GSourceFuncs clutter_timeout_pool_funcs =
|
||||
{
|
||||
clutter_timeout_pool_prepare,
|
||||
clutter_timeout_pool_check,
|
||||
clutter_timeout_pool_dispatch,
|
||||
clutter_timeout_pool_finalize
|
||||
};
|
||||
|
||||
static gint
|
||||
clutter_timeout_sort (gconstpointer a,
|
||||
gconstpointer b)
|
||||
{
|
||||
const ClutterTimeout *t_a = a;
|
||||
const ClutterTimeout *t_b = b;
|
||||
|
||||
/* Keep 'ready' timeouts at the front */
|
||||
if (TIMEOUT_READY (t_a))
|
||||
return -1;
|
||||
|
||||
if (TIMEOUT_READY (t_b))
|
||||
return 1;
|
||||
|
||||
return _clutter_timeout_interval_compare_expiration (&t_a->interval,
|
||||
&t_b->interval);
|
||||
}
|
||||
|
||||
static gint
|
||||
clutter_timeout_find_by_id (gconstpointer a,
|
||||
gconstpointer b)
|
||||
{
|
||||
const ClutterTimeout *t_a = a;
|
||||
|
||||
return t_a->id == GPOINTER_TO_UINT (b) ? 0 : 1;
|
||||
}
|
||||
|
||||
static ClutterTimeout *
|
||||
clutter_timeout_new (guint fps)
|
||||
{
|
||||
ClutterTimeout *timeout;
|
||||
|
||||
timeout = g_slice_new0 (ClutterTimeout);
|
||||
_clutter_timeout_interval_init (&timeout->interval, fps);
|
||||
timeout->flags = CLUTTER_TIMEOUT_NONE;
|
||||
timeout->refcount = 1;
|
||||
|
||||
return timeout;
|
||||
}
|
||||
|
||||
static gboolean
|
||||
clutter_timeout_prepare (ClutterTimeoutPool *pool,
|
||||
ClutterTimeout *timeout,
|
||||
gint *next_timeout)
|
||||
{
|
||||
GSource *source = (GSource *) pool;
|
||||
gint64 now;
|
||||
|
||||
#if GLIB_CHECK_VERSION (2, 27, 3)
|
||||
now = g_source_get_time (source) / 1000;
|
||||
#else
|
||||
{
|
||||
GTimeVal source_time;
|
||||
g_source_get_current_time (source, &source_time);
|
||||
now = source_time.tv_sec * 1000 + source_time.tv_usec / 1000;
|
||||
}
|
||||
#endif
|
||||
|
||||
return _clutter_timeout_interval_prepare (now,
|
||||
&timeout->interval,
|
||||
next_timeout);
|
||||
}
|
||||
|
||||
/* ref and unref are always called under the main Clutter lock, so there
|
||||
* is not need for us to use g_atomic_int_* API.
|
||||
*/
|
||||
|
||||
static ClutterTimeout *
|
||||
clutter_timeout_ref (ClutterTimeout *timeout)
|
||||
{
|
||||
g_return_val_if_fail (timeout != NULL, timeout);
|
||||
g_return_val_if_fail (timeout->refcount > 0, timeout);
|
||||
|
||||
timeout->refcount += 1;
|
||||
|
||||
return timeout;
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_timeout_unref (ClutterTimeout *timeout)
|
||||
{
|
||||
g_return_if_fail (timeout != NULL);
|
||||
g_return_if_fail (timeout->refcount > 0);
|
||||
|
||||
timeout->refcount -= 1;
|
||||
|
||||
if (timeout->refcount == 0)
|
||||
{
|
||||
if (timeout->notify)
|
||||
timeout->notify (timeout->data);
|
||||
|
||||
g_slice_free (ClutterTimeout, timeout);
|
||||
}
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_timeout_free (ClutterTimeout *timeout)
|
||||
{
|
||||
if (G_LIKELY (timeout))
|
||||
{
|
||||
if (timeout->notify)
|
||||
timeout->notify (timeout->data);
|
||||
|
||||
g_slice_free (ClutterTimeout, timeout);
|
||||
}
|
||||
}
|
||||
|
||||
static gboolean
|
||||
clutter_timeout_pool_prepare (GSource *source,
|
||||
gint *next_timeout)
|
||||
{
|
||||
ClutterTimeoutPool *pool = (ClutterTimeoutPool *) source;
|
||||
GList *l = pool->timeouts;
|
||||
|
||||
/* the pool is ready if the first timeout is ready */
|
||||
if (l && l->data)
|
||||
{
|
||||
ClutterTimeout *timeout = l->data;
|
||||
return clutter_timeout_prepare (pool, timeout, next_timeout);
|
||||
}
|
||||
else
|
||||
{
|
||||
*next_timeout = -1;
|
||||
return FALSE;
|
||||
}
|
||||
}
|
||||
|
||||
static gboolean
|
||||
clutter_timeout_pool_check (GSource *source)
|
||||
{
|
||||
ClutterTimeoutPool *pool = (ClutterTimeoutPool *) source;
|
||||
GList *l;
|
||||
|
||||
clutter_threads_enter ();
|
||||
|
||||
for (l = pool->timeouts; l; l = l->next)
|
||||
{
|
||||
ClutterTimeout *timeout = l->data;
|
||||
|
||||
/* since the timeouts are sorted by expiration, as soon
|
||||
* as we get a check returning FALSE we know that the
|
||||
* following timeouts are not expiring, so we break as
|
||||
* soon as possible
|
||||
*/
|
||||
if (clutter_timeout_prepare (pool, timeout, NULL))
|
||||
{
|
||||
timeout->flags |= CLUTTER_TIMEOUT_READY;
|
||||
pool->ready += 1;
|
||||
}
|
||||
else
|
||||
break;
|
||||
}
|
||||
|
||||
clutter_threads_leave ();
|
||||
|
||||
return (pool->ready > 0);
|
||||
}
|
||||
|
||||
static gboolean
|
||||
clutter_timeout_pool_dispatch (GSource *source,
|
||||
GSourceFunc func,
|
||||
gpointer data)
|
||||
{
|
||||
ClutterTimeoutPool *pool = (ClutterTimeoutPool *) source;
|
||||
GList *dispatched_timeouts;
|
||||
|
||||
/* the main loop might have predicted this, so we repeat the
|
||||
* check for ready timeouts.
|
||||
*/
|
||||
if (!pool->ready)
|
||||
clutter_timeout_pool_check (source);
|
||||
|
||||
clutter_threads_enter ();
|
||||
|
||||
/* Iterate by moving the actual start of the list along so that it
|
||||
* can cope with adds and removes while a timeout is being dispatched
|
||||
*/
|
||||
while (pool->timeouts && pool->timeouts->data && pool->ready-- > 0)
|
||||
{
|
||||
ClutterTimeout *timeout = pool->timeouts->data;
|
||||
GList *l;
|
||||
|
||||
/* One of the ready timeouts may have been removed during dispatch,
|
||||
* in which case pool->ready will be wrong, but the ready timeouts
|
||||
* are always kept at the start of the list so we can stop once
|
||||
* we've reached the first non-ready timeout
|
||||
*/
|
||||
if (!(TIMEOUT_READY (timeout)))
|
||||
break;
|
||||
|
||||
/* Add a reference to the timeout so it can't disappear
|
||||
* while it's being dispatched
|
||||
*/
|
||||
clutter_timeout_ref (timeout);
|
||||
|
||||
timeout->flags &= ~CLUTTER_TIMEOUT_READY;
|
||||
|
||||
/* Move the list node to a list of dispatched timeouts */
|
||||
l = pool->timeouts;
|
||||
if (l->next)
|
||||
l->next->prev = NULL;
|
||||
|
||||
pool->timeouts = l->next;
|
||||
|
||||
if (pool->dispatched_timeouts)
|
||||
pool->dispatched_timeouts->prev = l;
|
||||
|
||||
l->prev = NULL;
|
||||
l->next = pool->dispatched_timeouts;
|
||||
pool->dispatched_timeouts = l;
|
||||
|
||||
if (!_clutter_timeout_interval_dispatch (&timeout->interval,
|
||||
timeout->func, timeout->data))
|
||||
{
|
||||
/* The timeout may have already been removed, but nothing
|
||||
* can be added to the dispatched_timeout list except in this
|
||||
* function so it will always either be at the head of the
|
||||
* dispatched list or have been removed
|
||||
*/
|
||||
if (pool->dispatched_timeouts &&
|
||||
pool->dispatched_timeouts->data == timeout)
|
||||
{
|
||||
pool->dispatched_timeouts =
|
||||
g_list_delete_link (pool->dispatched_timeouts,
|
||||
pool->dispatched_timeouts);
|
||||
|
||||
/* Remove the reference that was held by it being in the list */
|
||||
clutter_timeout_unref (timeout);
|
||||
}
|
||||
}
|
||||
|
||||
clutter_timeout_unref (timeout);
|
||||
}
|
||||
|
||||
/* Re-insert the dispatched timeouts in sorted order */
|
||||
dispatched_timeouts = pool->dispatched_timeouts;
|
||||
while (dispatched_timeouts)
|
||||
{
|
||||
ClutterTimeout *timeout = dispatched_timeouts->data;
|
||||
GList *next = dispatched_timeouts->next;
|
||||
|
||||
if (timeout)
|
||||
pool->timeouts = g_list_insert_sorted (pool->timeouts, timeout,
|
||||
clutter_timeout_sort);
|
||||
|
||||
dispatched_timeouts = next;
|
||||
}
|
||||
|
||||
g_list_free (pool->dispatched_timeouts);
|
||||
pool->dispatched_timeouts = NULL;
|
||||
|
||||
pool->ready = 0;
|
||||
|
||||
clutter_threads_leave ();
|
||||
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_timeout_pool_finalize (GSource *source)
|
||||
{
|
||||
ClutterTimeoutPool *pool = (ClutterTimeoutPool *) source;
|
||||
|
||||
/* force destruction */
|
||||
g_list_foreach (pool->timeouts, (GFunc) clutter_timeout_free, NULL);
|
||||
g_list_free (pool->timeouts);
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_timeout_pool_new:
|
||||
* @priority: the priority of the timeout pool. Typically this will
|
||||
* be #G_PRIORITY_DEFAULT
|
||||
*
|
||||
* Creates a new timeout pool source. A timeout pool should be used when
|
||||
* multiple timeout functions, running at the same priority, are needed and
|
||||
* the g_timeout_add() API might lead to starvation of the time slice of
|
||||
* the main loop. A timeout pool allocates a single time slice of the main
|
||||
* loop and runs every timeout function inside it. The timeout pool is
|
||||
* always sorted, so that the extraction of the next timeout function is
|
||||
* a constant time operation.
|
||||
*
|
||||
* Return value: the newly created #ClutterTimeoutPool. The created pool
|
||||
* is owned by the GLib default context and will be automatically
|
||||
* destroyed when the context is destroyed. It is possible to force
|
||||
* the destruction of the timeout pool using g_source_destroy()
|
||||
*
|
||||
* Since: 0.4
|
||||
*
|
||||
* Deprecated: 1.6: There is no direct replacement for this API
|
||||
*/
|
||||
ClutterTimeoutPool *
|
||||
clutter_timeout_pool_new (gint priority)
|
||||
{
|
||||
ClutterTimeoutPool *pool;
|
||||
GSource *source;
|
||||
|
||||
source = g_source_new (&clutter_timeout_pool_funcs,
|
||||
sizeof (ClutterTimeoutPool));
|
||||
if (!source)
|
||||
return NULL;
|
||||
|
||||
g_source_set_name (source, "Clutter timeout pool");
|
||||
|
||||
if (priority != G_PRIORITY_DEFAULT)
|
||||
g_source_set_priority (source, priority);
|
||||
|
||||
pool = (ClutterTimeoutPool *) source;
|
||||
pool->next_id = 1;
|
||||
pool->id = g_source_attach (source, NULL);
|
||||
|
||||
/* let the default GLib context manage the pool */
|
||||
g_source_unref (source);
|
||||
|
||||
return pool;
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_timeout_pool_add:
|
||||
* @pool: a #ClutterTimeoutPool
|
||||
* @fps: the time between calls to the function, in frames per second
|
||||
* @func: function to call
|
||||
* @data: (closure): data to pass to the function, or %NULL
|
||||
* @notify: function to call when the timeout is removed, or %NULL
|
||||
*
|
||||
* Sets a function to be called at regular intervals, and puts it inside
|
||||
* the @pool. The function is repeatedly called until it returns %FALSE,
|
||||
* at which point the timeout is automatically destroyed and the function
|
||||
* won't be called again. If @notify is not %NULL, the @notify function
|
||||
* will be called. The first call to @func will be at the end of @interval.
|
||||
*
|
||||
* Since Clutter 0.8 this will try to compensate for delays. For
|
||||
* example, if @func takes half the interval time to execute then the
|
||||
* function will be called again half the interval time after it
|
||||
* finished. Before version 0.8 it would not fire until a full
|
||||
* interval after the function completes so the delay between calls
|
||||
* would be @interval * 1.5. This function does not however try to
|
||||
* invoke the function multiple times to catch up missing frames if
|
||||
* @func takes more than @interval ms to execute.
|
||||
*
|
||||
* Return value: the ID (greater than 0) of the timeout inside the pool.
|
||||
* Use clutter_timeout_pool_remove() to stop the timeout.
|
||||
*
|
||||
* Since: 0.4
|
||||
*
|
||||
* Deprecated: 1.6: There is no direct replacement for this API
|
||||
*/
|
||||
guint
|
||||
clutter_timeout_pool_add (ClutterTimeoutPool *pool,
|
||||
guint fps,
|
||||
GSourceFunc func,
|
||||
gpointer data,
|
||||
GDestroyNotify notify)
|
||||
{
|
||||
ClutterTimeout *timeout;
|
||||
guint retval = 0;
|
||||
|
||||
timeout = clutter_timeout_new (fps);
|
||||
|
||||
retval = timeout->id = pool->next_id++;
|
||||
|
||||
timeout->func = func;
|
||||
timeout->data = data;
|
||||
timeout->notify = notify;
|
||||
|
||||
pool->timeouts = g_list_insert_sorted (pool->timeouts, timeout,
|
||||
clutter_timeout_sort);
|
||||
|
||||
return retval;
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_timeout_pool_remove:
|
||||
* @pool: a #ClutterTimeoutPool
|
||||
* @id_: the id of the timeout to remove
|
||||
*
|
||||
* Removes a timeout function with @id_ from the timeout pool. The id
|
||||
* is the same returned when adding a function to the timeout pool with
|
||||
* clutter_timeout_pool_add().
|
||||
*
|
||||
* Since: 0.4
|
||||
*
|
||||
* Deprecated: 1.6: There is no direct replacement for this API
|
||||
*/
|
||||
void
|
||||
clutter_timeout_pool_remove (ClutterTimeoutPool *pool,
|
||||
guint id_)
|
||||
{
|
||||
GList *l;
|
||||
|
||||
if ((l = g_list_find_custom (pool->timeouts, GUINT_TO_POINTER (id_),
|
||||
clutter_timeout_find_by_id)))
|
||||
{
|
||||
clutter_timeout_unref (l->data);
|
||||
pool->timeouts = g_list_delete_link (pool->timeouts, l);
|
||||
}
|
||||
else if ((l = g_list_find_custom (pool->dispatched_timeouts,
|
||||
GUINT_TO_POINTER (id_),
|
||||
clutter_timeout_find_by_id)))
|
||||
{
|
||||
clutter_timeout_unref (l->data);
|
||||
|
||||
pool->dispatched_timeouts =
|
||||
g_list_delete_link (pool->dispatched_timeouts, l);
|
||||
}
|
||||
}
|
69
clutter/clutter/deprecated/clutter-timeout-pool.h
Normal file
69
clutter/clutter/deprecated/clutter-timeout-pool.h
Normal file
@@ -0,0 +1,69 @@
|
||||
/*
|
||||
* Clutter.
|
||||
*
|
||||
* An OpenGL based 'interactive canvas' library.
|
||||
*
|
||||
* Authored By Matthew Allum <mallum@openedhand.com>
|
||||
*
|
||||
* Copyright (C) 2006 OpenedHand
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Lesser General Public
|
||||
* License as published by the Free Software Foundation; either
|
||||
* version 2 of the License, or (at your option) any later version.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public
|
||||
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
* ClutterTimeoutPool: pool of timeout functions using the same slice of
|
||||
* the GLib main loop
|
||||
*
|
||||
* Author: Emmanuele Bassi <ebassi@openedhand.com>
|
||||
*
|
||||
* Based on similar code by Tristan van Berkom
|
||||
*/
|
||||
|
||||
#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
|
||||
#error "Only <clutter/clutter.h> can be included directly."
|
||||
#endif
|
||||
|
||||
#ifndef __CLUTTER_TIMEOUT_POOL_H__
|
||||
#define __CLUTTER_TIMEOUT_POOL_H__
|
||||
|
||||
#include <clutter/clutter-types.h>
|
||||
|
||||
G_BEGIN_DECLS
|
||||
|
||||
/**
|
||||
* ClutterTimeoutPool: (skip)
|
||||
*
|
||||
* #ClutterTimeoutPool is an opaque structure
|
||||
* whose members cannot be directly accessed.
|
||||
*
|
||||
* Since: 0.6
|
||||
*
|
||||
* Deprecated: 1.6
|
||||
*/
|
||||
typedef struct _ClutterTimeoutPool ClutterTimeoutPool;
|
||||
|
||||
CLUTTER_DEPRECATED
|
||||
ClutterTimeoutPool *clutter_timeout_pool_new (gint priority);
|
||||
|
||||
CLUTTER_DEPRECATED
|
||||
guint clutter_timeout_pool_add (ClutterTimeoutPool *pool,
|
||||
guint fps,
|
||||
GSourceFunc func,
|
||||
gpointer data,
|
||||
GDestroyNotify notify);
|
||||
CLUTTER_DEPRECATED
|
||||
void clutter_timeout_pool_remove (ClutterTimeoutPool *pool,
|
||||
guint id_);
|
||||
|
||||
G_END_DECLS
|
||||
|
||||
#endif /* __CLUTTER_TIMEOUT_POOL_H__ */
|
@@ -27,7 +27,6 @@
|
||||
#define __CLUTTER_BACKEND_EGL_NATIVE_H__
|
||||
|
||||
#include <glib-object.h>
|
||||
#include <gio/gio.h>
|
||||
#include <cogl/cogl.h>
|
||||
#include <cogl/cogl-egl.h>
|
||||
#include <clutter/clutter-event.h>
|
||||
|
@@ -322,7 +322,6 @@ new_absolute_motion_event (ClutterInputDevice *input_device,
|
||||
_clutter_evdev_event_set_time_usec (event, time_us);
|
||||
event->motion.time = us2ms (time_us);
|
||||
event->motion.stage = stage;
|
||||
event->motion.device = seat->core_pointer;
|
||||
_clutter_xkb_translate_state (event, seat->xkb, seat->button_state);
|
||||
event->motion.x = x;
|
||||
event->motion.y = y;
|
||||
@@ -330,6 +329,7 @@ new_absolute_motion_event (ClutterInputDevice *input_device,
|
||||
&event->motion.x,
|
||||
&event->motion.y);
|
||||
event->motion.axes = axes;
|
||||
clutter_event_set_device (event, seat->core_pointer);
|
||||
clutter_event_set_source_device (event, input_device);
|
||||
|
||||
if (clutter_input_device_get_device_type (input_device) == CLUTTER_TABLET_DEVICE)
|
||||
@@ -517,7 +517,6 @@ notify_proximity (ClutterInputDevice *input_device,
|
||||
|
||||
event->proximity.time = us2ms (time_us);
|
||||
event->proximity.stage = CLUTTER_STAGE (stage);
|
||||
event->proximity.device = seat->core_pointer;
|
||||
clutter_event_set_device_tool (event, device_evdev->last_tool);
|
||||
clutter_event_set_device (event, seat->core_pointer);
|
||||
clutter_event_set_source_device (event, input_device);
|
||||
|
@@ -1265,6 +1265,18 @@ clutter_input_device_evdev_release_touch_state (ClutterInputDeviceEvdev *device,
|
||||
GINT_TO_POINTER (touch_state->device_slot));
|
||||
}
|
||||
|
||||
static gboolean
|
||||
clutter_input_device_evdev_get_physical_size (ClutterInputDevice *device,
|
||||
gdouble *width,
|
||||
gdouble *height)
|
||||
{
|
||||
struct libinput_device *libinput_device;
|
||||
|
||||
libinput_device = clutter_evdev_input_device_get_libinput_device (device);
|
||||
|
||||
return libinput_device_get_size (libinput_device, width, height) == 0;
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_input_device_evdev_class_init (ClutterInputDeviceEvdevClass *klass)
|
||||
{
|
||||
@@ -1280,6 +1292,7 @@ clutter_input_device_evdev_class_init (ClutterInputDeviceEvdevClass *klass)
|
||||
klass->get_group_n_modes = clutter_input_device_evdev_get_group_n_modes;
|
||||
klass->is_grouped = clutter_input_device_evdev_is_grouped;
|
||||
klass->process_kbd_a11y_event = clutter_input_device_evdev_process_kbd_a11y_event;
|
||||
klass->get_physical_size = clutter_input_device_evdev_get_physical_size;
|
||||
|
||||
obj_props[PROP_DEVICE_MATRIX] =
|
||||
g_param_spec_boxed ("device-matrix",
|
||||
|
@@ -385,7 +385,6 @@ new_absolute_motion_event (ClutterSeatEvdev *seat,
|
||||
_clutter_evdev_event_set_time_usec (event, time_us);
|
||||
event->motion.time = us2ms (time_us);
|
||||
event->motion.stage = stage;
|
||||
event->motion.device = seat->core_pointer;
|
||||
_clutter_xkb_translate_state (event, seat->xkb, seat->button_state);
|
||||
event->motion.x = x;
|
||||
event->motion.y = y;
|
||||
@@ -631,7 +630,6 @@ notify_scroll (ClutterInputDevice *input_device,
|
||||
_clutter_evdev_event_set_time_usec (event, time_us);
|
||||
event->scroll.time = us2ms (time_us);
|
||||
event->scroll.stage = CLUTTER_STAGE (stage);
|
||||
event->scroll.device = seat->core_pointer;
|
||||
_clutter_xkb_translate_state (event, seat->xkb, seat->button_state);
|
||||
|
||||
/* libinput pointer axis events are in pointer motion coordinate space.
|
||||
@@ -684,7 +682,6 @@ notify_discrete_scroll (ClutterInputDevice *input_device,
|
||||
_clutter_evdev_event_set_time_usec (event, time_us);
|
||||
event->scroll.time = us2ms (time_us);
|
||||
event->scroll.stage = CLUTTER_STAGE (stage);
|
||||
event->scroll.device = seat->core_pointer;
|
||||
_clutter_xkb_translate_state (event, seat->xkb, seat->button_state);
|
||||
|
||||
event->scroll.direction = direction;
|
||||
@@ -813,7 +810,6 @@ clutter_seat_evdev_notify_touch_event (ClutterSeatEvdev *seat,
|
||||
_clutter_evdev_event_set_time_usec (event, time_us);
|
||||
event->touch.time = us2ms (time_us);
|
||||
event->touch.stage = CLUTTER_STAGE (stage);
|
||||
event->touch.device = seat->core_pointer;
|
||||
event->touch.x = x;
|
||||
event->touch.y = y;
|
||||
clutter_input_device_evdev_translate_coordinates (input_device, stage,
|
||||
|
@@ -76,12 +76,12 @@ _clutter_key_event_new_from_evdev (ClutterInputDevice *device,
|
||||
else
|
||||
sym = XKB_KEY_NoSymbol;
|
||||
|
||||
event->key.device = core_device;
|
||||
event->key.stage = stage;
|
||||
event->key.time = _time;
|
||||
_clutter_xkb_translate_state (event, xkb_state, button_state);
|
||||
event->key.hardware_keycode = key;
|
||||
event->key.keyval = sym;
|
||||
clutter_event_set_device (event, core_device);
|
||||
clutter_event_set_source_device (event, device);
|
||||
|
||||
n = xkb_keysym_to_utf8 (sym, buffer, sizeof (buffer));
|
||||
|
@@ -40,6 +40,7 @@ clutter_headers = [
|
||||
'clutter-flow-layout.h',
|
||||
'clutter-gesture-action.h',
|
||||
'clutter-grid-layout.h',
|
||||
'clutter-group.h',
|
||||
'clutter-image.h',
|
||||
'clutter-input-device.h',
|
||||
'clutter-input-device-tool.h',
|
||||
@@ -217,6 +218,7 @@ clutter_deprecated_headers = [
|
||||
'deprecated/clutter-alpha.h',
|
||||
'deprecated/clutter-animatable.h',
|
||||
'deprecated/clutter-animation.h',
|
||||
'deprecated/clutter-animator.h',
|
||||
'deprecated/clutter-backend.h',
|
||||
'deprecated/clutter-behaviour.h',
|
||||
'deprecated/clutter-behaviour-depth.h',
|
||||
@@ -226,16 +228,26 @@ clutter_deprecated_headers = [
|
||||
'deprecated/clutter-behaviour-rotate.h',
|
||||
'deprecated/clutter-behaviour-scale.h',
|
||||
'deprecated/clutter-bin-layout.h',
|
||||
'deprecated/clutter-box.h',
|
||||
'deprecated/clutter-cairo-texture.h',
|
||||
'deprecated/clutter-container.h',
|
||||
'deprecated/clutter-frame-source.h',
|
||||
'deprecated/clutter-group.h',
|
||||
'deprecated/clutter-input-device.h',
|
||||
'deprecated/clutter-keysyms.h',
|
||||
'deprecated/clutter-list-model.h',
|
||||
'deprecated/clutter-main.h',
|
||||
'deprecated/clutter-model.h',
|
||||
'deprecated/clutter-rectangle.h',
|
||||
'deprecated/clutter-score.h',
|
||||
'deprecated/clutter-shader.h',
|
||||
'deprecated/clutter-stage-manager.h',
|
||||
'deprecated/clutter-stage.h',
|
||||
'deprecated/clutter-state.h',
|
||||
'deprecated/clutter-table-layout.h',
|
||||
'deprecated/clutter-texture.h',
|
||||
'deprecated/clutter-timeline.h',
|
||||
'deprecated/clutter-timeout-pool.h',
|
||||
'deprecated/clutter-util.h',
|
||||
]
|
||||
|
||||
@@ -243,6 +255,7 @@ clutter_deprecated_sources = [
|
||||
'deprecated/clutter-actor-deprecated.c',
|
||||
'deprecated/clutter-alpha.c',
|
||||
'deprecated/clutter-animation.c',
|
||||
'deprecated/clutter-animator.c',
|
||||
'deprecated/clutter-behaviour.c',
|
||||
'deprecated/clutter-behaviour-depth.c',
|
||||
'deprecated/clutter-behaviour-ellipse.c',
|
||||
@@ -250,11 +263,30 @@ clutter_deprecated_sources = [
|
||||
'deprecated/clutter-behaviour-path.c',
|
||||
'deprecated/clutter-behaviour-rotate.c',
|
||||
'deprecated/clutter-behaviour-scale.c',
|
||||
'deprecated/clutter-box.c',
|
||||
'deprecated/clutter-cairo-texture.c',
|
||||
'deprecated/clutter-frame-source.c',
|
||||
'deprecated/clutter-group.c',
|
||||
'deprecated/clutter-input-device-deprecated.c',
|
||||
'deprecated/clutter-layout-manager-deprecated.c',
|
||||
'deprecated/clutter-list-model.c',
|
||||
'deprecated/clutter-model.c',
|
||||
'deprecated/clutter-rectangle.c',
|
||||
'deprecated/clutter-score.c',
|
||||
'deprecated/clutter-shader.c',
|
||||
'deprecated/clutter-state.c',
|
||||
'deprecated/clutter-table-layout.c',
|
||||
'deprecated/clutter-texture.c',
|
||||
'deprecated/clutter-timeout-pool.c',
|
||||
]
|
||||
|
||||
clutter_deprecated_private_headers = [
|
||||
'deprecated/clutter-model-private.h',
|
||||
'deprecated/clutter-timeout-interval.h',
|
||||
]
|
||||
|
||||
clutter_deprecated_nonintrospected_sources = [
|
||||
'deprecated/clutter-timeout-interval.c',
|
||||
]
|
||||
|
||||
clutter_backend_sources = []
|
||||
@@ -359,6 +391,7 @@ cally_headers = [
|
||||
'cally/cally-actor.h',
|
||||
'cally/cally-clone.h',
|
||||
'cally/cally-factory.h',
|
||||
'cally/cally-group.h',
|
||||
'cally/cally.h',
|
||||
'cally/cally-main.h',
|
||||
'cally/cally-rectangle.h',
|
||||
@@ -373,6 +406,7 @@ cally_sources = [
|
||||
'cally/cally-actor.c',
|
||||
'cally/cally.c',
|
||||
'cally/cally-clone.c',
|
||||
'cally/cally-group.c',
|
||||
'cally/cally-rectangle.c',
|
||||
'cally/cally-root.c',
|
||||
'cally/cally-stage.c',
|
||||
@@ -457,7 +491,7 @@ clutter_marshal = gnome.genmarshal('clutter-marshal',
|
||||
prefix: '_clutter_marshal',
|
||||
sources: 'clutter-marshal.list',
|
||||
valist_marshallers: true,
|
||||
extra_args: ['--prototypes'],
|
||||
extra_args: ['--prototypes', '--quiet'],
|
||||
install_dir: clutter_clutter_includedir,
|
||||
install_header: true,
|
||||
)
|
||||
@@ -472,7 +506,9 @@ libmutter_clutter = shared_library(libmutter_clutter_name,
|
||||
clutter_private_headers,
|
||||
clutter_nonintrospected_sources,
|
||||
clutter_deprecated_sources,
|
||||
clutter_deprecated_nonintrospected_sources,
|
||||
clutter_deprecated_headers,
|
||||
clutter_deprecated_private_headers,
|
||||
clutter_backend_sources,
|
||||
clutter_backend_nonintrospected_sources,
|
||||
clutter_backend_headers,
|
||||
@@ -502,10 +538,7 @@ libmutter_clutter_dep = declare_dependency(
|
||||
)
|
||||
|
||||
if have_introspection
|
||||
clutter_introspection_args = clutter_c_args + [
|
||||
'-U_GNU_SOURCE', # _GNU_SOURCE triggers warnings in g-ir-scanner
|
||||
'--quiet',
|
||||
]
|
||||
clutter_introspection_args = introspection_args + clutter_c_args
|
||||
|
||||
libmutter_clutter_gir = gnome.generate_gir(libmutter_clutter,
|
||||
sources: [
|
||||
@@ -590,28 +623,30 @@ install_headers(clutter_deprecated_headers,
|
||||
install_headers(clutter_x11_headers,
|
||||
subdir: join_paths(clutter_clutter_includedir, 'x11'))
|
||||
|
||||
pkg.generate(
|
||||
pkg.generate(libmutter_clutter,
|
||||
name: 'Mutters Clutter',
|
||||
filebase: libmutter_clutter_name,
|
||||
description: 'Mutters Clutter Private Library',
|
||||
libraries: [libmutter_clutter, m_dep],
|
||||
libraries: [m_dep],
|
||||
subdirs: join_paths(pkgname, 'clutter'),
|
||||
requires: [clutter_pkg_deps, libmutter_cogl_name],
|
||||
version: meson.project_version(),
|
||||
variables: [
|
||||
'apiversion=' + libmutter_api_version,
|
||||
],
|
||||
install_dir: pcdir,
|
||||
)
|
||||
|
||||
pkg.generate(
|
||||
pkg.generate(libmutter_clutter,
|
||||
name: 'Mutters ClutterX11',
|
||||
filebase: 'mutter-clutter-x11-' + libmutter_api_version,
|
||||
description: 'Mutters ClutterX11 Private Library',
|
||||
libraries: [libmutter_clutter, m_dep],
|
||||
libraries: [m_dep],
|
||||
subdirs: join_paths(pkgname, 'clutter'),
|
||||
requires: [clutter_pkg_deps, libmutter_cogl_name],
|
||||
version: meson.project_version(),
|
||||
variables: [
|
||||
'apiversion=' + libmutter_api_version,
|
||||
],
|
||||
install_dir: pcdir,
|
||||
)
|
||||
|
@@ -321,11 +321,13 @@ static void
|
||||
clutter_wayland_surface_paint (ClutterActor *self)
|
||||
{
|
||||
ClutterWaylandSurfacePrivate *priv;
|
||||
CoglFramebuffer *framebuffer;
|
||||
ClutterActorBox box;
|
||||
|
||||
g_return_if_fail (CLUTTER_WAYLAND_IS_SURFACE (self));
|
||||
|
||||
priv = CLUTTER_WAYLAND_SURFACE (self)->priv;
|
||||
framebuffer = cogl_get_draw_framebuffer ();
|
||||
|
||||
if (G_UNLIKELY (priv->pipeline == NULL))
|
||||
{
|
||||
@@ -343,9 +345,11 @@ clutter_wayland_surface_paint (ClutterActor *self)
|
||||
COGL_TEXTURE (priv->buffer));
|
||||
}
|
||||
|
||||
cogl_set_source (priv->pipeline);
|
||||
clutter_actor_get_allocation_box (self, &box);
|
||||
cogl_rectangle (0, 0, box.x2 - box.x1, box.y2 - box.y1);
|
||||
cogl_framebuffer_draw_rectangle (framebuffer,
|
||||
priv->pipeline,
|
||||
0, 0,
|
||||
box.x2 - box.x1, box.y2 - box.y1);
|
||||
}
|
||||
|
||||
static void
|
||||
|
@@ -67,6 +67,23 @@ static const char *clutter_input_axis_atom_names[] = {
|
||||
|
||||
#define N_AXIS_ATOMS G_N_ELEMENTS (clutter_input_axis_atom_names)
|
||||
|
||||
static const char *wacom_type_atoms[] = {
|
||||
"STYLUS",
|
||||
"CURSOR",
|
||||
"ERASER",
|
||||
"PAD",
|
||||
"TOUCH"
|
||||
};
|
||||
#define N_WACOM_TYPE_ATOMS G_N_ELEMENTS (wacom_type_atoms)
|
||||
|
||||
enum {
|
||||
WACOM_TYPE_STYLUS,
|
||||
WACOM_TYPE_CURSOR,
|
||||
WACOM_TYPE_ERASER,
|
||||
WACOM_TYPE_PAD,
|
||||
WACOM_TYPE_TOUCH,
|
||||
};
|
||||
|
||||
enum {
|
||||
PAD_AXIS_FIRST = 3, /* First axes are always x/y/pressure, ignored in pads */
|
||||
PAD_AXIS_STRIP1 = PAD_AXIS_FIRST,
|
||||
@@ -394,6 +411,86 @@ get_pad_features (XIDeviceInfo *info,
|
||||
*n_strips = strips;
|
||||
}
|
||||
|
||||
/* The Wacom driver exports the tool type as property. Use that over
|
||||
guessing based on the device name */
|
||||
static gboolean
|
||||
guess_source_from_wacom_type (ClutterBackendX11 *backend_x11,
|
||||
XIDeviceInfo *info,
|
||||
ClutterInputDeviceType *source_out)
|
||||
{
|
||||
gulong nitems, bytes_after;
|
||||
guint32 *data = NULL;
|
||||
int rc, format;
|
||||
Atom type;
|
||||
Atom prop;
|
||||
Atom device_type;
|
||||
Atom types[N_WACOM_TYPE_ATOMS];
|
||||
|
||||
prop = XInternAtom (backend_x11->xdpy, "Wacom Tool Type", True);
|
||||
if (prop == None)
|
||||
return FALSE;
|
||||
|
||||
clutter_x11_trap_x_errors ();
|
||||
rc = XIGetProperty (backend_x11->xdpy,
|
||||
info->deviceid,
|
||||
prop,
|
||||
0, 1, False, XA_ATOM, &type, &format, &nitems, &bytes_after,
|
||||
(guchar **) &data);
|
||||
clutter_x11_untrap_x_errors ();
|
||||
|
||||
|
||||
if (rc != Success || type != XA_ATOM || format != 32 || nitems != 1)
|
||||
{
|
||||
XFree (data);
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
device_type = *data;
|
||||
XFree (data);
|
||||
|
||||
if (device_type == 0)
|
||||
return FALSE;
|
||||
|
||||
rc = XInternAtoms (backend_x11->xdpy,
|
||||
(char **)wacom_type_atoms,
|
||||
N_WACOM_TYPE_ATOMS,
|
||||
False,
|
||||
types);
|
||||
if (rc == 0)
|
||||
return FALSE;
|
||||
|
||||
if (device_type == types[WACOM_TYPE_STYLUS])
|
||||
{
|
||||
*source_out = CLUTTER_PEN_DEVICE;
|
||||
}
|
||||
else if (device_type == types[WACOM_TYPE_CURSOR])
|
||||
{
|
||||
*source_out = CLUTTER_CURSOR_DEVICE;
|
||||
}
|
||||
else if (device_type == types[WACOM_TYPE_ERASER])
|
||||
{
|
||||
*source_out = CLUTTER_ERASER_DEVICE;
|
||||
}
|
||||
else if (device_type == types[WACOM_TYPE_PAD])
|
||||
{
|
||||
*source_out = CLUTTER_PAD_DEVICE;
|
||||
}
|
||||
else if (device_type == types[WACOM_TYPE_TOUCH])
|
||||
{
|
||||
guint num_touches = 0;
|
||||
|
||||
if (!is_touch_device (info->classes, info->num_classes,
|
||||
source_out, &num_touches))
|
||||
*source_out = CLUTTER_TOUCHSCREEN_DEVICE;
|
||||
}
|
||||
else
|
||||
{
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
static ClutterInputDevice *
|
||||
create_device (ClutterDeviceManagerXI2 *manager_xi2,
|
||||
ClutterBackendX11 *backend_x11,
|
||||
@@ -421,7 +518,7 @@ create_device (ClutterDeviceManagerXI2 *manager_xi2,
|
||||
{
|
||||
source = touch_source;
|
||||
}
|
||||
else
|
||||
else if (!guess_source_from_wacom_type (backend_x11, info, &source))
|
||||
{
|
||||
gchar *name;
|
||||
|
||||
|
@@ -180,6 +180,56 @@ clutter_input_device_xi2_is_mode_switch_button (ClutterInputDevice *device,
|
||||
return button_group == (int) group;
|
||||
}
|
||||
|
||||
static gboolean
|
||||
clutter_input_device_xi2_get_physical_size (ClutterInputDevice *device,
|
||||
gdouble *width,
|
||||
gdouble *height)
|
||||
{
|
||||
Display *xdisplay;
|
||||
XIDeviceInfo *dev_info;
|
||||
gdouble w = 0, h = 0;
|
||||
int i, n_info, device_id;
|
||||
|
||||
xdisplay = clutter_x11_get_default_display ();
|
||||
device_id = clutter_input_device_get_device_id (device);
|
||||
|
||||
clutter_x11_trap_x_errors ();
|
||||
dev_info = XIQueryDevice (xdisplay, device_id, &n_info);
|
||||
if (clutter_x11_untrap_x_errors ())
|
||||
return FALSE;
|
||||
|
||||
if (!dev_info)
|
||||
return FALSE;
|
||||
|
||||
for (i = 0; i < dev_info->num_classes; i++)
|
||||
{
|
||||
XIValuatorClassInfo *valuator;
|
||||
gdouble *value;
|
||||
|
||||
if (dev_info->classes[i]->type != XIValuatorClass)
|
||||
continue;
|
||||
|
||||
valuator = (XIValuatorClassInfo *) dev_info->classes[i];
|
||||
|
||||
if (valuator->label == XInternAtom (xdisplay, "Abs X", True) ||
|
||||
valuator->label == XInternAtom (xdisplay, "Abs MT Position X", True))
|
||||
value = &w;
|
||||
else if (valuator->label == XInternAtom (xdisplay, "Abs Y", True) ||
|
||||
valuator->label == XInternAtom (xdisplay, "Abs MT Position Y", True))
|
||||
value = &h;
|
||||
else
|
||||
continue;
|
||||
|
||||
*value = (valuator->max - valuator->min) * 1000 / valuator->resolution;
|
||||
}
|
||||
|
||||
XIFreeDeviceInfo (dev_info);
|
||||
*width = w;
|
||||
*height = h;
|
||||
|
||||
return (w > 0 && h > 0);
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_input_device_xi2_class_init (ClutterInputDeviceXI2Class *klass)
|
||||
{
|
||||
@@ -193,6 +243,7 @@ clutter_input_device_xi2_class_init (ClutterInputDeviceXI2Class *klass)
|
||||
device_class->is_grouped = clutter_input_device_xi2_is_grouped;
|
||||
device_class->get_group_n_modes = clutter_input_device_xi2_get_group_n_modes;
|
||||
device_class->is_mode_switch_button = clutter_input_device_xi2_is_mode_switch_button;
|
||||
device_class->get_physical_size = clutter_input_device_xi2_get_physical_size;
|
||||
}
|
||||
|
||||
static void
|
||||
|
@@ -76,6 +76,9 @@ struct _ClutterKeymapX11
|
||||
DirectionCacheEntry group_direction_cache[4];
|
||||
int current_group;
|
||||
|
||||
GHashTable *reserved_keycodes;
|
||||
GQueue *available_keycodes;
|
||||
|
||||
guint caps_lock_state : 1;
|
||||
guint num_lock_state : 1;
|
||||
guint has_direction : 1;
|
||||
@@ -422,15 +425,97 @@ clutter_keymap_x11_set_property (GObject *gobject,
|
||||
}
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_keymap_x11_refresh_reserved_keycodes (ClutterKeymapX11 *keymap_x11)
|
||||
{
|
||||
Display *dpy = clutter_x11_get_default_display ();
|
||||
GHashTableIter iter;
|
||||
gpointer key, value;
|
||||
|
||||
g_hash_table_iter_init (&iter, keymap_x11->reserved_keycodes);
|
||||
while (g_hash_table_iter_next (&iter, &key, &value))
|
||||
{
|
||||
guint reserved_keycode = GPOINTER_TO_UINT (key);
|
||||
guint reserved_keysym = GPOINTER_TO_UINT (value);
|
||||
guint actual_keysym = XkbKeycodeToKeysym (dpy, reserved_keycode, 0, 0);
|
||||
|
||||
/* If an available keycode is no longer mapped to the stored keysym, then
|
||||
* the keycode should not be considered available anymore and should be
|
||||
* removed both from the list of available and reserved keycodes.
|
||||
*/
|
||||
if (reserved_keysym != actual_keysym)
|
||||
{
|
||||
g_hash_table_iter_remove (&iter);
|
||||
g_queue_remove (keymap_x11->available_keycodes, key);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static gboolean
|
||||
clutter_keymap_x11_replace_keycode (ClutterKeymapX11 *keymap_x11,
|
||||
KeyCode keycode,
|
||||
KeySym keysym)
|
||||
{
|
||||
if (CLUTTER_BACKEND_X11 (keymap_x11->backend)->use_xkb)
|
||||
{
|
||||
Display *dpy = clutter_x11_get_default_display ();
|
||||
XkbDescPtr xkb = get_xkb (keymap_x11);
|
||||
XkbMapChangesRec changes;
|
||||
|
||||
XFlush (dpy);
|
||||
|
||||
xkb->device_spec = XkbUseCoreKbd;
|
||||
memset (&changes, 0, sizeof(changes));
|
||||
|
||||
if (keysym != NoSymbol)
|
||||
{
|
||||
int types[XkbNumKbdGroups] = { XkbOneLevelIndex };
|
||||
XkbChangeTypesOfKey (xkb, keycode, 1, XkbGroup1Mask, types, &changes);
|
||||
XkbKeySymEntry (xkb, keycode, 0, 0) = keysym;
|
||||
}
|
||||
else
|
||||
{
|
||||
/* Reset to NoSymbol */
|
||||
XkbChangeTypesOfKey (xkb, keycode, 0, XkbGroup1Mask, NULL, &changes);
|
||||
}
|
||||
|
||||
changes.changed = XkbKeySymsMask | XkbKeyTypesMask;
|
||||
changes.first_key_sym = keycode;
|
||||
changes.num_key_syms = 1;
|
||||
changes.first_type = 0;
|
||||
changes.num_types = xkb->map->num_types;
|
||||
XkbChangeMap (dpy, xkb, &changes);
|
||||
|
||||
XFlush (dpy);
|
||||
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_keymap_x11_finalize (GObject *gobject)
|
||||
{
|
||||
ClutterKeymapX11 *keymap;
|
||||
ClutterEventTranslator *translator;
|
||||
GHashTableIter iter;
|
||||
gpointer key, value;
|
||||
|
||||
keymap = CLUTTER_KEYMAP_X11 (gobject);
|
||||
translator = CLUTTER_EVENT_TRANSLATOR (keymap);
|
||||
|
||||
clutter_keymap_x11_refresh_reserved_keycodes (keymap);
|
||||
g_hash_table_iter_init (&iter, keymap->reserved_keycodes);
|
||||
while (g_hash_table_iter_next (&iter, &key, &value))
|
||||
{
|
||||
guint keycode = GPOINTER_TO_UINT (key);
|
||||
clutter_keymap_x11_replace_keycode (keymap, keycode, NoSymbol);
|
||||
}
|
||||
|
||||
g_hash_table_destroy (keymap->reserved_keycodes);
|
||||
g_queue_free (keymap->available_keycodes);
|
||||
|
||||
_clutter_backend_remove_event_translator (keymap->backend, translator);
|
||||
|
||||
if (keymap->xkb_desc != NULL)
|
||||
@@ -462,6 +547,8 @@ clutter_keymap_x11_init (ClutterKeymapX11 *keymap)
|
||||
{
|
||||
keymap->current_direction = PANGO_DIRECTION_NEUTRAL;
|
||||
keymap->current_group = -1;
|
||||
keymap->reserved_keycodes = g_hash_table_new (NULL, NULL);
|
||||
keymap->available_keycodes = g_queue_new ();
|
||||
}
|
||||
|
||||
static ClutterTranslateReturn
|
||||
@@ -731,6 +818,72 @@ clutter_keymap_x11_get_entries_for_keyval (ClutterKeymapX11 *keymap_x11,
|
||||
}
|
||||
}
|
||||
|
||||
static guint
|
||||
clutter_keymap_x11_get_available_keycode (ClutterKeymapX11 *keymap_x11)
|
||||
{
|
||||
if (CLUTTER_BACKEND_X11 (keymap_x11->backend)->use_xkb)
|
||||
{
|
||||
clutter_keymap_x11_refresh_reserved_keycodes (keymap_x11);
|
||||
|
||||
if (g_hash_table_size (keymap_x11->reserved_keycodes) < 5)
|
||||
{
|
||||
Display *dpy = clutter_x11_get_default_display ();
|
||||
XkbDescPtr xkb = get_xkb (keymap_x11);
|
||||
guint i;
|
||||
|
||||
for (i = xkb->max_key_code; i >= xkb->min_key_code; --i)
|
||||
{
|
||||
if (XkbKeycodeToKeysym (dpy, i, 0, 0) == NoSymbol)
|
||||
return i;
|
||||
}
|
||||
}
|
||||
|
||||
return GPOINTER_TO_UINT (g_queue_pop_head (keymap_x11->available_keycodes));
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
gboolean clutter_keymap_x11_reserve_keycode (ClutterKeymapX11 *keymap_x11,
|
||||
guint keyval,
|
||||
guint *keycode_out)
|
||||
{
|
||||
g_return_val_if_fail (CLUTTER_IS_KEYMAP_X11 (keymap_x11), FALSE);
|
||||
g_return_val_if_fail (keyval != 0, FALSE);
|
||||
g_return_val_if_fail (keycode_out != NULL, FALSE);
|
||||
|
||||
*keycode_out = clutter_keymap_x11_get_available_keycode (keymap_x11);
|
||||
|
||||
if (*keycode_out == NoSymbol)
|
||||
{
|
||||
g_warning ("Cannot reserve a keycode for keyval %d: no available keycode", keyval);
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
if (!clutter_keymap_x11_replace_keycode (keymap_x11, *keycode_out, keyval))
|
||||
{
|
||||
g_warning ("Failed to remap keycode %d to keyval %d", *keycode_out, keyval);
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
g_hash_table_insert (keymap_x11->reserved_keycodes, GUINT_TO_POINTER (*keycode_out), GUINT_TO_POINTER (keyval));
|
||||
g_queue_remove (keymap_x11->available_keycodes, GUINT_TO_POINTER (*keycode_out));
|
||||
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
void clutter_keymap_x11_release_keycode_if_needed (ClutterKeymapX11 *keymap_x11,
|
||||
guint keycode)
|
||||
{
|
||||
g_return_if_fail (CLUTTER_IS_KEYMAP_X11 (keymap_x11));
|
||||
|
||||
if (!g_hash_table_contains (keymap_x11->reserved_keycodes, GUINT_TO_POINTER (keycode)) ||
|
||||
g_queue_index (keymap_x11->available_keycodes, GUINT_TO_POINTER (keycode)) != -1)
|
||||
return;
|
||||
|
||||
g_queue_push_tail (keymap_x11->available_keycodes, GUINT_TO_POINTER (keycode));
|
||||
}
|
||||
|
||||
void
|
||||
clutter_keymap_x11_latch_modifiers (ClutterKeymapX11 *keymap_x11,
|
||||
uint32_t level,
|
||||
|
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user