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Author SHA1 Message Date
efb1ee9730 Bump version to 3.32.0
Update NEWS.
2019-03-11 18:45:20 +01:00
a871d56f88 cogl: Revert swizzling for BGRA buffers
As it was originally reported on
https://bugzilla.gnome.org/show_bug.cgi?id=779234#c0, the hottest path was
convert_ubyte() in mesa. Reverting this shows no trace of those hot paths,
nor any higher than usual CPU activity.

As the improvements at the time were real, I can only conclude that pixel
conversion was happening somewhere further the pipeline, and swizzling just
helped indirectly. That got eventually fixed, so swizzling just stayed to
cause grief. And lots it caused.

Time to bin this, it seems.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/486
2019-03-08 10:41:25 +01:00
d83a325f98 Revert "Revert "cogl: Pick glReadPixels format by target, not source""
This reverts commit 4f72099023.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/486
2019-03-07 23:04:55 +01:00
4f72099023 Revert "cogl: Pick glReadPixels format by target, not source"
This reverts commit 981b045459.

Fixes https://gitlab.gnome.org/GNOME/mutter/issues/418
2019-03-06 17:02:00 +01:00
8856a396fd sound-player: Don't deadlock in finish_cb
The function finish_cb can be called as a result of a call to ca_context_cancel
in cancelled_cb. This will result in a deadlock because, as per documentation,
g_cancellable_disconnect cannot be called inside the cancellable handler.

It is possible to detect if the call to finish_cb is caused by ca_context_cancel
checking if error_code == CA_ERROR_CANCELED. To avoid the deadlock we should
call g_signal_handler_disconnect instead g_cancellable_disconnect if this is the
case.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/474
2019-03-05 12:07:41 +00:00
b0fb39bb54 Bump version to 3.31.92
Update NEWS.
2019-03-05 04:39:08 +01:00
7abceb434d x11-display: Split out restoring of active workspace
Splitting out the X11 display initialization from display_open() broke
restoring the previously active workspace in two ways:

 - when dynamic workspaces are used, the old workspaces haven't
   been restored yet, so we stay on the first workspace

 - when static workspaces are used, the code tries to access
   the compositor that hasn't been initialized yet, resulting
   in a segfault

Fix both those issues by splitting out restoring of the active workspace.

https://gitlab.gnome.org/GNOME/mutter/issues/479
2019-03-04 19:42:00 +00:00
3e472faf5c wayland: Minor refactor
We use the input_method on both branches, but only check for its existence
when enabling the text_input. The case of focusing out shouldn't happen in
practice as we couldn't have focused in ever before, but still make the
check one level above so it's clearer that the text_input's IM focus cannot
be enabled without an IM implementation.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/432
2019-03-04 18:17:08 +00:00
eabb789381 wayland: Only enable OSK if receiving .enable when already active
Enable the OSK if receiving .enable consecutively (i.e. the
ClutterInputFocus was already focused). We specifically want to avoid
enabling the panel just because of focus changes within a surface (where
the .disable request across focus change would previously unfocus the
ClutterInputFocus). Prior state should be preserved if possible in that
situation.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/432
2019-03-04 18:17:08 +00:00
1f1f49dc79 clutter: Do not toggle the OSK panel off after focus out
Let the upper layers figure out whether the panel should be shown
or hidden.

https://gitlab.gnome.org/GNOME/gtk/issues/1277
https://gitlab.gnome.org/GNOME/mutter/merge_requests/432
2019-03-04 18:17:08 +00:00
3fd0e23ed9 clutter: Make ClutterInputFocus API to set panel state explicit
Before we just had API to toggle the OSK panel state. Make this API
generic so the upper layers may set the state as they see fit.
All callers have been updated.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/432
2019-03-04 18:17:08 +00:00
033a771e8c clutter: Remove clutter_set_windowing_backend()
This is a choice imposed by mutter, not something you can usefully set
from the config file.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/463
2019-03-04 09:28:30 -05:00
6cbaeae64d clutter: remove x11/clutter-x11-texure-pixmap.c
We're not using this, our path to BindTexImage is hidden down in cogl
instead. In general we should reduce the amount of X-specific API we
expose.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/463
2019-03-04 09:28:30 -05:00
6a5772c881 clutter: Remove tests/interactive/text-pixmap.c
This is the only consumer of clutter_x11_texture_pixmap_*

https://gitlab.gnome.org/GNOME/mutter/merge_requests/463
2019-03-04 09:27:25 -05:00
ed17559f88 clutter/evdev: Use internal button codes for mousekeys
The ClutterVirtualInputDevice API was fixed to use Clutter button
internal codes, whereas the mousekeys still uses evdev codes.

Change the mousekeys implementation to use the Clutter button code
instead to remain compatible with the ClutterVirtualInputDevice API.

Fixes: 24aef44b (Translate from button internal codes to evdev)
https://gitlab.gnome.org/GNOME/mutter/merge_requests/473
2019-03-04 13:47:26 +01:00
58cc4c2433 Update Dutch translation 2019-03-03 20:20:59 +00:00
4a65897567 Update Latvian translation 2019-03-03 10:50:28 +00:00
e0811ce141 clutter/x11: Consider remapped keys when guessing the keycode from the keysym
Since e3e933c4 a keyval can be temporarily remapped to an unused keycode. Due to
some limitations in XTestFakeKeyEvent, the remapping has to be done in the first
xkb group/layout. In case there are two or more keyboard layouts enabled and the
selected keyboard layout is not the first, clutter_keymap_x11_keycode_for_keyval
will fail to retrieve the correct keycode for a remapped keyval. Let's use the
reserved_keycodes map in order to retrieve the correct keycode if needed.

Fixes: https://gitlab.gnome.org/GNOME/mutter/issues/443
2019-03-02 13:20:30 +00:00
d597449a0e Update POTFILES.skip
https://gitlab.gnome.org/GNOME/mutter/merge_requests/471
2019-03-02 12:35:34 +01:00
cbd3ad8585 clutter/stage-cogl: Add function to scale and clamp fractional values to pixels
Compute pixels rectangles using various clutter utility functions that take
care of the subpixel compensation.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/3
2019-03-01 19:48:40 +01:00
3d89b47757 clutter/stage-cogl: Cleanup the code for scissor region calculation
Ignore the subpixel compensation when this value isn't set, and directly
set the passed rect.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/3
2019-03-01 19:42:08 +01:00
8b09542fd9 boxes: Crop rectangle converting to integer with grow strategy
Reuse meta_rectangle_from_clutter_rect with growing strategy to properly cast
the clutter floating rectangle to integer MetaRectangle.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/3
2019-03-01 19:42:08 +01:00
e5a9e9c93b clutter/util: Add functions for managing cairo and clutter rects
Utility functions to easily convert from ClutterRect to cairo int rects and
vice-versa.

And add ability to offset a cairo rect.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/3
2019-03-01 19:42:08 +01:00
a8c972cd6b boxes: Add function to create a rectangle from floating clutter rect
Meta rectangles are integer based while clutter works in floating coordinates,
so when converting to integers we need a strategy.

Implement the shrink strategy by ceiling the coordinates and flooring the width,
and the grow strategy reusing clutter facility for this.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/3
2019-03-01 19:42:07 +01:00
9d9d455bba clutter/rect: Add utility function to scale the rectangle
Scale coordinates and size of the rectangle by the passed value.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/3
2019-03-01 19:42:07 +01:00
8bc8dc66f2 clutter/rect: Clamp to pixel taking care of subpixel values
The clamped rectangle currently could not fully contain the original fractional
rectangle because it doesn't take care of the fact that the new width should
consider the fact that flooring we'd translate the rectangle, and thus to cover
the same area we need to take care of it.

So, to properly compute the width and height, calculate x2 and y2 first and then
use this ceiled value to compute the actual width using the floored x1 and y1.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/3
2019-03-01 19:22:03 +01:00
ceb4fe2151 wayland-tablet-tool: Downscale the sprite texture in FB mode
When using scaled framebuffer we need to downscale the texture size in order
to get the cursor properly drawn at its real size and in good quality.

https://bugzilla.gnome.org/show_bug.cgi?id=765011
https://gitlab.gnome.org/GNOME/mutter/merge_requests/3
2019-03-01 17:46:49 +00:00
412d5685ba clutter/stage: Add view scale support on read_pixels()
https://bugzilla.gnome.org/show_bug.cgi?id=765011
https://gitlab.gnome.org/GNOME/mutter/merge_requests/3
2019-03-01 17:46:49 +00:00
baf98bb205 clutter/stage: Avoid duplicating code for capturing
https://bugzilla.gnome.org/show_bug.cgi?id=765011
https://gitlab.gnome.org/GNOME/mutter/merge_requests/3
2019-03-01 17:46:49 +00:00
f2c033b1b4 clutter/stage: Add scaling support to capture_view_into
https://bugzilla.gnome.org/show_bug.cgi?id=765011
https://gitlab.gnome.org/GNOME/mutter/merge_requests/3
2019-03-01 17:46:49 +00:00
4be4d85f84 clutter/stage: Cleanup the capture_view code
Reuse capture's rect parameter instead of passing a new one, and support the
case where there are no returned areas.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/3
2019-03-01 17:46:49 +00:00
c695471475 clutter/stage: Add private API to get max view scale for rect
Move the same code from ClutterActor as this is something we can
reuse elsewhere.

https://bugzilla.gnome.org/show_bug.cgi?id=765011
https://gitlab.gnome.org/GNOME/mutter/merge_requests/3
2019-03-01 17:46:49 +00:00
97a3b88f25 clutter/stage: Use rounded values to create image surfaces
This needs to be an integer, and since the assumptions we
have in Monitor this multiplication should always return
an integer, however in case of precision loss it could
return something very close to the next/prev integer, so
let's be sure this won't happen, by just rounding it.

https://bugzilla.gnome.org/show_bug.cgi?id=765011
https://gitlab.gnome.org/GNOME/mutter/merge_requests/3
2019-03-01 17:46:49 +00:00
1e1cb4961b clutter/offscreen-effect: Make sure we use linear filter for fractional scaling
When we try to update the FB, we might face the case in which the effect target
framebuffer does not need any redraw, because it's already properly sized and
scaled, but the filter applied to the pipeline is not, because it has been
computed for a non-fractional scaling.

This is happens for example to clutter actors with a flattening effect (i.e.
override redirect mode set), that might have been generated properly for a
celied scaling level, but when we go fractional we need to ensure to use a
linear filter, as the 1:1 texel:pixel assumption is not true anymore.

https://bugzilla.gnome.org/show_bug.cgi?id=765011
https://gitlab.gnome.org/GNOME/mutter/merge_requests/3
2019-03-01 17:46:49 +00:00
e3966882e8 clutter/offscreen-effect: Support adding effect to resource scaled actors
At this level we use ceiled resource-scale when painting fractional value

When using fractional scaling we still need to create an integer-sized
texture and then we should paint it using a size which is proportional
to the real actor size ratio, and only paint a subsample of it, but this
doesn't seem to work properly with some weird scaling values.

Then, it's just better to draw the texture ceiled and then we scale it
down to match the proper actor scaling at paint level.

https://bugzilla.gnome.org/show_bug.cgi?id=765011
https://gitlab.gnome.org/GNOME/mutter/merge_requests/3
2019-03-01 17:46:49 +00:00
af3662775e clutter/text: Generate resource scaled text and paint it at proper scaling
When resource scale is set we need to generate a scaled PangoLayout (by adding
a new scale attribute, or adjusting the one we already have according the
resource scale), then it has to be painted with proper scaling matrix.

So everything that has to do with PangoLayout has to be in real coordinates,
then clutter logical coords multiplied by resource scaling.
While the actual size of the layout is the one of the PangoLayout divided by
resource scale.

We map the text positions to logical coords by default, while using
the pixel coordinates when painting.

We fall back to scale 1 when calculating preferred size if no scale is
known. The pango layout will not have set a layout scale attribute,
meaning it'll be 1, thus we should just assume the layout scale is 1 here.
Not doing so might result in the preferred size being 0x0 meaning the
actor won't be laid out properly.

Fixes https://gitlab.gnome.org/GNOME/mutter/issues/135

https://bugzilla.gnome.org/show_bug.cgi?id=765011
https://gitlab.gnome.org/GNOME/mutter/merge_requests/3
2019-03-01 17:46:49 +00:00
9234777e36 clutter/text: Add utility function to set the pango attributes
https://gitlab.gnome.org/GNOME/mutter/merge_requests/3
2019-03-01 17:46:49 +00:00
02813d74e1 clutter/canvas: Implement clutter_canvas_{get,set}_scale_factor
https://bugzilla.gnome.org/show_bug.cgi?id=765011
https://gitlab.gnome.org/GNOME/mutter/merge_requests/3
2019-03-01 17:46:49 +00:00
d3beb3ddb7 clutter/actor-box: Add clutter_actor_box_scale function
This allows to scale the box by given factor

https://bugzilla.gnome.org/show_bug.cgi?id=765011
https://gitlab.gnome.org/GNOME/mutter/merge_requests/3
2019-03-01 17:46:49 +00:00
ad5555bf42 clutter: Add API to get the resource scale of an actor
A clutter actor might be painted on a stage view with a view scale
other than 1. In this case, to show the content in full resolution, the
actor must use a higher resolution resource (e.g. texture), which will
be down scaled to the stage coordinate space, then scaled up again to
the stage view framebuffer scale.

Use a 'resource-scale' property to save information and notify when it
changes.

The resource scale is the ceiled value of the highest stage view scale a
actor is visible on. The value is ceiled because using a higher
resolution resource consistently results in better output quality. One
reason for this is that rendering is often not perfectly pixel aligned,
meaning even if we load a resource with a suitable size, due to us still
scaling ever so slightly, the quality is affected. Using a higher
resolution resource avoids this problem.

For situations inside clutter where the actual maximum view scale is
needed, a function _clutter_actor_get_real_resource_scale() is provided,
which returns the non-ceiled value.

Make sure we ignore resource scale computation requests during size
requests or allocation while ensure we've proper resource-scale on
pre-paint.

https://bugzilla.gnome.org/show_bug.cgi?id=765011
https://gitlab.gnome.org/GNOME/mutter/merge_requests/3
2019-03-01 17:46:49 +00:00
789a3ef029 clutter/util: Add function to build a ClutterRect from a cairo rectangle
Utility functions to easily convert a cairo rectangle into a ClutterRect.

And add ability to offset a cairo rect.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/3
2019-03-01 17:46:49 +00:00
3512647419 background: Use monitor scale to generate the texture at real monitor size
We need to use pixel size of the monitor in order to generate a valid
texture with full quality for current monitor

In spanned case the background should cover all the differently scaled monitors
thus we scale the texture up to the maximum scaling level and then we resample
it drawing only each side in the monitor it should occupy using the proper
scaling level.

In wallpaper mode (or color mode) for example we don't need to scale the area,
also the texture size we return should be unscaled, not to confuse
MetaBackgroundActor making it use more space than needed.

https://bugzilla.gnome.org/show_bug.cgi?id=765011
2019-03-01 17:46:49 +00:00
42953a50bb stage: Queue redraw previous Rect only if it has changed
No need to queue redraw the same area multiple times, so we can avoid the
computation involved with it.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/3
2019-03-01 17:46:49 +00:00
f4c2b69934 stage: Clamp to pixel the redraw clip taking care of the floored coords
When we floor the quad coordinates then we've also to enlarge the quad by the
difference between the floored value and the actual coordinate, otherwise
we'd end up in a smaller quad.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/3
2019-03-01 17:46:49 +00:00
d7ec5d3022 stage: Add utility function to queue draw a ClutterRect
Remove duplicated code to clamp to pixel

https://gitlab.gnome.org/GNOME/mutter/merge_requests/3
2019-03-01 17:46:49 +00:00
7442de81bb display: Add meta_display_get_monitor_scale
This will return the monitor scaling for the requested logical screen

https://bugzilla.gnome.org/show_bug.cgi?id=765011
2019-03-01 17:46:49 +00:00
f76b3edf9c monitor: Define scale_steps globally
No need to compute the scale steps multiple times, since
it's just a defined value, so let's use a define for this
avoiding to pass around.

https://bugzilla.gnome.org/show_bug.cgi?id=782742
2019-03-01 17:46:49 +00:00
c67b0bd7e2 Updated Spanish translation 2019-03-01 12:20:26 +01:00
5356cd3c7d Update Serbian translation 2019-02-28 20:25:58 +00:00
bc657c9feb clutter: Remove unused deprecated/clutter-input-device-deprecated.c
https://gitlab.gnome.org/GNOME/mutter/merge_requests/464
2019-02-28 13:01:36 -05:00
52e074b08a clutter: Remove unused deprecated/clutter-{list-,}model.c
https://gitlab.gnome.org/GNOME/mutter/merge_requests/464
2019-02-28 13:01:32 -05:00
f1b148e488 clutter: Remove tests/conform/model.c
The clutter model code is deprecated and this is the only consumer.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/464
2019-02-28 13:01:29 -05:00
df3d2389a9 clutter: Remove unused deprecated/clutter-behaviour-rotate.c
https://gitlab.gnome.org/GNOME/mutter/merge_requests/461
2019-02-28 10:51:12 -05:00
ac7ca3265e clutter: Remove tests/interactive/test-{depth,multistage.c}
These are the only consumers of deprecated/clutter-behaviour-rotate.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/461
2019-02-28 10:35:39 -05:00
cc07702386 clutter: Remove unused deprecated/clutter-behaviour-path.c
https://gitlab.gnome.org/GNOME/mutter/merge_requests/461
2019-02-28 10:35:29 -05:00
1f796f1fbf clutter: Remove unused deprecated/clutter-timeout-interval.c
https://gitlab.gnome.org/GNOME/mutter/merge_requests/461
2019-02-28 10:35:29 -05:00
65312be59d clutter: Remove unused deprecated/clutter-behaviour-ellipse.c
https://gitlab.gnome.org/GNOME/mutter/merge_requests/461
2019-02-28 10:35:29 -05:00
5a6a602da8 clutter: Remove unused deprecated/clutter-shader.c
https://gitlab.gnome.org/GNOME/mutter/merge_requests/461
2019-02-28 10:35:29 -05:00
8d9a5e3c7e wayland/touch: Remove undelivered touches earlier
When the touch_down event was not delivered to Wayland clients, there's
no point in keeping the touchpoint in our list, so remove it early
inside update() instead of removing it after the touch ended.

This fixes a crash inside touch_handle_surface_destroy() where the
assertion to make sure the surface is removed fails because the
touch_count of the surface never reached 0. This in turn happened
because a new sequence was added, while a (already ended one) wasn't
removed from the touch->touches list before. This caused the touch
counter to get incremented by 1 while no new sequence was added to the
list (because Clutter reuses sequence IDs, the old sequence is equal to
the new one, i.e. the new sequence already is present in the list).

Fixes https://gitlab.gnome.org/GNOME/mutter/issues/200

https://gitlab.gnome.org/GNOME/mutter/merge_requests/426
2019-02-28 09:52:23 +00:00
1c6ea5d1db Use a consistent style for enum braces
https://gitlab.gnome.org/GNOME/mutter/merge_requests/361
2019-02-28 09:31:01 +01:00
ca0b6fc3ac Update Korean translation 2019-02-28 03:16:37 +00:00
7c3a0d54cc Updated Vietnamese translation
Signed-off-by: Trần Ngọc Quân <vnwildman@gmail.com>
2019-02-28 07:47:58 +07:00
16a2eab290 clutter: Animatable: Use G_DECLARE_INTERFACE()
It cuts away a bit of the GObject boilerplate, gives us support for
`g_autoptr`, and removes the typedef hack inside clutter-scroll-actor.c.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/380
2019-02-27 16:44:24 +00:00
41a69f194d clutter: MasterClock: Use G_DECLARE_INTERFACE()
It cuts away a bit of the GObject boilerplate, gives us support for
`g_autoptr`, and removes the typedef hack inside clutter-master-clock.c.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/380
2019-02-27 16:44:24 +00:00
b77e6f0c98 clutter: Content: Use G_DECLARE_INTERFACE()
It cuts away a bit of the GObject boilerplate, gives us support for
`g_autoptr`, and removes the typedef hack inside clutter-content.c.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/380
2019-02-27 16:44:24 +00:00
b67394dcd1 clutter: StageWindow: Use G_DECLARE_INTERFACE()
It cuts away a bit of the GObject boilerplate, gives us support for
`g_autoptr`, and removes the typedef hack inside clutter-stage-window.c.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/380
2019-02-27 16:44:24 +00:00
f9e33a89fd clutter: cleanup/remove core input X11 backend
We don't use the core input X11 backend, remove it.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/459
2019-02-27 12:07:24 +01:00
39e9e53871 clutter: Remove the rest of deprecated/clutter-animator.c
https://gitlab.gnome.org/GNOME/mutter/merge_requests/452
2019-02-27 03:32:21 +00:00
7f3fda6df6 clutter: Simplify clutter_state_change
clutter_state_get_animator now always returns NULL, because
_set_animator is never called.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/452
2019-02-27 03:32:21 +00:00
73ce5b3a8d clutter: Remove tests/interactive/test-state-animator.c
This is the only caller of the (deprecated) clutter_state_set_animator.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/452
2019-02-27 03:32:21 +00:00
53319a121f clutter: Remove unused deprecated code from clutter-actor-deprecated.c
Since clutter_actor_set_shader() is never called, none of this has any
effect.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/452
2019-02-27 03:32:21 +00:00
cf2d06e9b9 clutter: Remove deprecated clutter-score.c
https://gitlab.gnome.org/GNOME/mutter/merge_requests/452
2019-02-27 03:32:21 +00:00
d39211f438 clutter: Remove deprecated clutter_egl{,x}_display
https://gitlab.gnome.org/GNOME/mutter/merge_requests/452
2019-02-27 03:32:21 +00:00
909464f749 clutter: Remove deprecated XInput code
https://gitlab.gnome.org/GNOME/mutter/merge_requests/452
2019-02-27 03:32:21 +00:00
5669b64021 clutter: Remove unused clutter-glx-texture-pixmap.c and friends
https://gitlab.gnome.org/GNOME/mutter/merge_requests/452
2019-02-27 03:32:21 +00:00
8f0b4767de clutter: Remove deprecated clutter_x11_get_stage_visual
https://gitlab.gnome.org/GNOME/mutter/merge_requests/452
2019-02-27 03:32:21 +00:00
9e75ce2ad7 monitor-config-store: Read system wide config files
Before introducing the new config store, the old monitor configuration
system read system wide monitor configuration files. Add back that
feature.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/253
2019-02-26 21:04:27 +00:00
c010a3b195 Update German translation 2019-02-26 19:44:02 +00:00
7c807c6e2a org.gnome.Mutter.ScreenCast: Document what was added in API version 2
RecordWindow and the cursor-mode property are only available if the
advertised version is at least 2.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/413
2019-02-26 13:39:11 +00:00
9a20271f90 screen-cast-window-stream: Add support for cursor modes
Make the RecordWindow method also understand the 'cursor-mode' property.
For 'embedded' the cursor is drawn onto the pixel buffer using cairo,
otherwise it works similarly to how RecordMonitor deals with it.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/413
2019-02-26 13:39:11 +00:00
1760a6e560 screen-cast: Bump API version to 2
https://gitlab.gnome.org/GNOME/mutter/merge_requests/413
2019-02-26 13:39:11 +00:00
8c2b805d88 screen-cast-src: Add helper to draw cursor sprite into pixel buffer
It makes sure the cursor sprite is correctly scaled and positioned in
stream coordinate space.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/413
2019-02-26 13:39:11 +00:00
2f01418d45 screen-cast-window: Add API to check if content has damage
https://gitlab.gnome.org/GNOME/mutter/merge_requests/413
2019-02-26 13:39:11 +00:00
a76107a19f screen-cast-window: Add API to transform cursor state
To be used to translate absolute cursor positions to relative positions,
as well as to determine whether a cursor sprite is inside the stream or
not. It also helps calculating the scale the cursor sprite needs to be
scaled with to be in stream coordinate space.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/413
2019-02-26 13:39:11 +00:00
6372e3e4db clutter: Add clutter_actor_has_damage() API
Will be used to check whether there are any damage to an actor.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/413
2019-02-26 13:39:11 +00:00
c80ba819e7 screen-cast-window-src: Keep a screen cast window instead of an actor
Practically it's the same object, but ideally, we should not deal
with "actors" anywhere here.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/413
2019-02-26 13:39:11 +00:00
14c6a347c1 screen-cast-window-src: Rename painted callback to after_paint
We'll add a before_paint soon, so better have the names somewhat match.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/413
2019-02-26 13:39:11 +00:00
11bd847896 screen-cast-window-stream: Don't set the position property
It was not meant to be set for window streams, and was set to (0, 0)
anyway. This removes the corresponding MetaScreenCastWindow API, as it's
not needed anymore.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/413
2019-02-26 13:39:11 +00:00
870f38542d screen-cast-window-stream: Set the size property to the logical size
As the stream size is the logical monitor size multiplied with the ceil
of the logical monitor scale, the corresponding logical size, which is
what should be passed via the size property on the D-Bus object, should
be the logical monitor size.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/413
2019-02-26 13:39:11 +00:00
c22edeff1f screen-cast-window-stream: Use initable to initialize
Move the initialization from _new() to an initable implementation. This
will allow us to initialize fields before MetaScreenCastStream
initializes.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/413
2019-02-26 13:39:11 +00:00
183de60d91 screen-cast-src: Move back MetaSpaType to C file
It's not needed by the monitor source anymore.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/413
2019-02-26 13:39:11 +00:00
176b508029 screen-cast-src: Change offscreen cursor helper to take a uint8_t *
Instead of a `uint32_t *`. Eventually we shouldn't assume pixels are
always 32 bit, and this gets rid of some casts while at it.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/413
2019-02-26 13:39:11 +00:00
9be189daa7 screen-cast: Move cursor metadata setting to generic source
Make the monitor implementation do things strictly related to its own
source type, leaving the Spa related logic and cursor read back in the
generic layer, later to be reused by the window source type
implementation.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/413
2019-02-26 13:39:11 +00:00
bf12a2497b clutter: Make docs match with signal description
Makes gobject-introspection happy again.

Pointed out by Robert Mader at:
https://gitlab.gnome.org/GNOME/mutter/merge_requests/196
2019-02-25 20:12:21 +01:00
55d168d01a clutter: Add ClutterPaintVolume argument to ClutterActor::queue_redraw
This is an ABI break, hopefully an unimportant one since this signal/vmethod
is barely overridden.

The signal has been added an extra ClutterPaintVolume argument, and has been
given a boolean return value. The recursion to the parents has been taken
out of the default implementation and into the caller, using the returned
boolean parameter to control further propagation.

Passing the ClutterPaintVolume is easier on performance, as we don't need
setting this pointer as gobject data just to retrieve/unset it further
in propagation.

https://bugzilla.gnome.org/show_bug.cgi?id=782344
2019-02-25 18:17:34 +00:00
8a9a78ec8a wayland: Check whether Xwayland window had a prior surface in generic code
Since commit 8df2a1452c (As pointed out by Robert Mader) we just happened
do this check when doing the first lookup for a Wayland surface for a
XWayland window, when we are later notifying upon surface creation we just
set the relation with no further checks.

The cases pointed out in the comment (eg. window changing decoration) might
presumably happen in a quick enough sequence that we have two scheduled
associations on the fly, so move this check to the more generic
meta_xwayland_associate_window_with_surface() which is called on both
immediate and delayed paths.

https://gitlab.gnome.org/GNOME/mutter/issues/361
2019-02-25 17:53:52 +00:00
803ffc19a4 shaped-texture: Clean-up deprecated NPOT check
There are most likely no GNOME users left still using hardware that
does not support NPOT textures. Further more, they would crash much
earlier and never hit this code-path. So remove the unnecessary check
here.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/447
2019-02-25 17:51:48 +01:00
ddd2ce3a88 wayland/buffer: Fall back to CoglTexture2DSliced
XWayland creates buffers of the combined size of all connected displays.
This can, especially on older but still in use hardware, exceed the limits
of the GPU.

If that is the case, use `CoglTexture2DSliced` instead of `CoglTexture2D`

https://gitlab.gnome.org/GNOME/mutter/merge_requests/447
2019-02-25 17:51:44 +01:00
979e689278 renderer/native: Retry page flip after one vsync if EBUSY
We might fail to page flip a new buffer, often after resuming, due to
the FIFO being full. Prior to this commit, we handled this by switching
over to plain mode setting instead of page flipping. This is bad because
we won't be synchronized to the refresh rate anymore, but just the
clock.

Instead, deal with this by trying again until the FIFO is no longer
full. Do this on a v-sync based interval, until it works.

This also changes the error handling code for drivers not supporting
page flipping to rely on them returning -EINVAL. The handling is moved
from pretending a page flip working to explicit mode setting in
meta-renderer-native.c.

Fixes: https://gitlab.gnome.org/GNOME/mutter/issues/460
2019-02-25 15:48:29 +00:00
2c1ab8b3cc renderer/native: Remove legacy non-stage-view code
A renderer view will, under the native backend, since long ago always
have a logical monitor associated with it, so remove the code handling
the legacy non-stage view case.

https://gitlab.gnome.org/GNOME/mutter/issues/460
2019-02-25 15:48:29 +00:00
252e64a0ea wayland: Move surface texture ownership to MetaWaylandSurface
Prior to this commit, MetaWaylandSurface held a reference to
MetaWaylandBuffer, who owned the texture drawn by the surface. When
switching buffer, the texture change with it.

This is problematic when dealing with SHM buffer damage management, as
when having one texture per buffer, damaged regions uploaded to one,
will not follow along to the next one attached. It also wasted GPU
memory as there would be one texture per buffer, instead of one one
texture per surface.

Instead, move the texture ownership to MetaWaylandSurface, and have the
SHM buffer damage management update the surface texture. This ensures
damage is processed properly, and that we won't end up with stale
texture content when doing partial texture uploads. If the same SHM
buffer is attached to multiple surfaces, each surface will get their own
copy, and damage is tracked and uploaded separately.

Non-SHM types of buffers still has their own texture reference, as the
texture is just a representation of the GPU memory associated with the
buffer. When such a buffer is attached to a surface, instead the surface
just gets a reference to that texture, instead of a separately allocated
one.

Fixes: https://gitlab.gnome.org/GNOME/mutter/issues/199
2019-02-25 15:35:38 +00:00
d2f1edd6c6 wayland/surface: Process damage also for non-actor surfaces
The texture still needs to be updated with damaged content.

https://gitlab.gnome.org/GNOME/mutter/issues/199
2019-02-25 15:35:38 +00:00
944a4763f6 cursor-renderer/native: Clear active CRTC gbm_bo when destroyed
When we freed the cursor GPU state including the gbm_bo objects attached
to it, we didn't unset the cursor renderer private of the CRTCs of the
associated GPU. This means that HW cursor invalidation could potentially
break if a new gbm_bo happened to be allocated at the same memory
address as the previous one.

To avoid this, iterate through the CRTCs of the GPU of which the cursor
data is freed, and unset the cursor renderer private if it was the one
destroyed.

https://gitlab.gnome.org/GNOME/mutter/issues/199
2019-02-25 15:35:38 +00:00
22a296f971 wayland/dma-buf: Don't use API meant for MetaWaylandSurface internally
What was actually done when calling meta_wayland_buffer_attach() was
that the texture was realized, so just call the function
`meta_wayland_dma_buf_realize_texture()` and call that.

This is in preparation to change how meta_wayland_buffer_attach() work.

https://gitlab.gnome.org/GNOME/mutter/issues/199
2019-02-25 15:35:38 +00:00
ef2153739c idle-monitor: Fix duplicate return value of ResetIdletime call
The signal handler must return TRUE as the invocation is already handled
by returning an error. Also update the error message a bit to clarify
that the API exists only for testing purposes.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/457
2019-02-25 14:42:03 +00:00
9e1c8e2c22 Update Italian translation 2019-02-22 11:07:11 +00:00
fca0e6abb1 Bump version to 3.31.91
Update NEWS.
2019-02-21 19:45:43 +01:00
6975c8b424 monitor-config-manager: respect other outputs' CRTC
We should not only take the old CRTC for an output whenever
possible, but we should also assign one that is 'free', i.e.
one that another monitor (to be processed after this one)
isn't using, so that that monitor can use the same CRTC.

https://gitlab.gnome.org/GNOME/mutter/issues/373
2019-02-21 17:23:38 +02:00
f4f823f238 monitor-config-manager: reuse old CRTC when possible
We shouldn't change an output's CRTC if we don't have to, as
that causes the output to go black.

This patch depends on
"monitor-unit-tests: initial crtcs in custom_lid_switch".

https://gitlab.gnome.org/GNOME/mutter/issues/373
2019-02-21 17:23:38 +02:00
1c67260bd4 monitor-unit-tests: initial crtcs in custom_lid_switch
This test forgot to specify the existing CRTC routings in the setup. For the
first output the default 0 was ok, now it is -1 to ensure that the code will
assign it correctly. For the second output the default 0 was incorrect, because
possible_crtcs does not include 0.  Now that CRTC is initialized to off
instead, because the second output is hotplugged later and running a CRTC
without an output does not make sense.

This fix will keep this test passing when a future patch attempts to preserve
existing CRTC routings. Assuming that any existing routing is valid, such
routing will be kept. In this test case the existing routing was illegal, it
should have been impossible, which then causes that future patch to fail the
test by assigning the wrong CRTC.

https://gitlab.gnome.org/GNOME/mutter/issues/373
2019-02-21 17:22:12 +02:00
79f90c147c MetaPluginManager: Don't return void value
The spec for `meta_plugin_manager_confirm_display_change()` is to return
`void`, no need to return a value there.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/456
2019-02-21 09:31:15 +01:00
4e751a3b58 Update Brazilian Portuguese translation 2019-02-21 01:12:00 +00:00
1c2e8fcf06 keybinding: Store flags in MetaKeyGrab
The external grab handler is shared across all external bindings and external
bindings have now different binding flags. For this reason, when rebuilding the
binding table there could be loss of information if we assign the bindings flags
of the external handler to all external bindings. Let's store the bindings flags
in MetaKeyGrab too and use this when rebuilding the binding table to avoid the
above issue.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/169
2019-02-20 14:36:24 +00:00
00ca387ec7 keybindings: Add flag param to grab_accelerator
Add a 'flags' parameters to meta_display_grab_accelerator. This will allow
e.g. gnome-settings-daemon (through the gnome-shell's GrabAccelerator API) to
create shorcuts that should descard auto-repeated key events.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/169

Closes: https://gitlab.gnome.org/GNOME/gnome-settings-daemon/issues/68
2019-02-20 14:36:24 +00:00
5688f1cf6e Updated Spanish translation 2019-02-20 15:34:11 +01:00
7bd668e6d0 window: Do not restore shortcuts on a NULL window
The "force restore shortcuts" being triggered by a key-combo, there is
no guarantee that the currently focused window is actually non-NULL in
which case we would crash.

Make sure there is a window currently focused before trying to restore
the shortcuts on that window.

Closes: https://gitlab.gnome.org/GNOME/mutter/issues/464
2019-02-18 11:23:59 +01:00
1dc602e289 Update Chinese (Taiwan) translation 2019-02-17 16:23:32 +00:00
ec518c4f24 Update Kazakh translation 2019-02-17 07:40:18 +00:00
0d9295523e clutter: Remove deprecate/clutter-frame-source.h
https://gitlab.gnome.org/GNOME/mutter/merge_requests/445
2019-02-15 23:01:01 +00:00
a4443885a3 clutter: Remove deprecated/clutter-timeout-pool.h
https://gitlab.gnome.org/GNOME/mutter/merge_requests/445
2019-02-15 23:01:01 +00:00
ef8f2876e3 clutter: Remove deprecated/clutter-backend.h
https://gitlab.gnome.org/GNOME/mutter/merge_requests/445
2019-02-15 23:01:01 +00:00
75071aba68 clutter: Remove deprecated/clutter-util.h
https://gitlab.gnome.org/GNOME/mutter/merge_requests/445
2019-02-15 23:01:01 +00:00
a81435ab5f cogl: Remove CoglBool, use gboolean instead
This basically reverts commit 54735dec, which tried to avoid the
GLib-defined types in favor the standard C ones. One exception to this
is the bool type, for which the commit introduces a new type CoglBool.

Let's just get rid of this type in favor of having consistency with the
GLib types. Note by the way that neither CoglBool nor gboolean (which
has a size of `int`) are completely compatible with bool (size `char`).

https://gitlab.gnome.org/GNOME/mutter/merge_requests/321
2019-02-15 16:35:46 +01:00
6fe46cac60 wayland/xdg-shell: Do not maximize if not possible
On X11, if a window cannot be maximized because its minimum size is
already larger than the output size, a request to maximize will be
ignored.

On Wayland, however, we would still honor the maximize request and
switch the window state to maximized, without actually moving the window
which leads to weird visual effects, as the window end up being
maximized in-place.

To avoid this, make sure the window has the maximize functionality
available prior to change its state in xdg-shell `set_maximized`
request.

Closes: https://gitlab.gnome.org/GNOME/mutter/issues/463
2019-02-15 09:40:44 +01:00
c3b9ef7bf5 gpu: Remove unimplemented ::get_kms_file_path()
https://gitlab.gnome.org/GNOME/mutter/merge_requests/444
2019-02-15 09:17:07 +01:00
b70c0eb9a5 gitlab-ci.yml: Add check for issue or MR URL
This adds a pipeline stage for merge requests that checks that the
commit message contains an URL to either a issue or a merge request.
This means that for merge requests without corresponding issues will
always fail initially, as the merge request URL is not known until after
it is created. This is still arguably better than accidentally merging
merge requests without URLs.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/440
2019-02-14 17:10:32 +01:00
f3dd97e67b README: Add contribution section
Short and incomplete blurb about coding style and commit message
guidelines.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/440
2019-02-14 15:38:46 +01:00
77fb0a0003 window-actor: Remove public declaration for get_x_window
meta_window_actor_get_x_window has been removed in commit 422648e2 but has not
been removed from the header for ages.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/439
2019-02-14 13:09:20 +00:00
58d2a674c4 window: Return focusable ability looking at properties only
As per commit 43633d6b, we mark an unmanaging window as not focusable, while
this is true, it might cause not resetting the current focused window when
unmanaging it causing a crash.

Also this wouldn't allow to check if a window can be focused when unmanaging it,
so let's revert the previous behavior.

Fixes: https://gitlab.gnome.org/GNOME/mutter/issues/462
2019-02-14 13:49:51 +01:00
9e2ed4104d wayland: Reset text-input state after commit
This was wrongly done just before enable, which is not right as
per the protocol. A side effect was that input purpose/hints were
eagerly reset before being applied, thus not properly honored,
noticed in the doing of emoji/numeric OSK panels.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/410
2019-02-14 11:23:07 +01:00
3f9b4a1ab5 Updated Danish translation 2019-02-13 18:50:51 +01:00
2aa0ec004a Update Romanian translation 2019-02-13 15:02:51 +00:00
f798912cbd window: Move can_ping to a function and implement in X11
https://gitlab.gnome.org/GNOME/mutter/merge_requests/421
2019-02-13 02:07:41 +00:00
3bf80a967c window-x11: Move delete_window to MetaWindowX11Private
https://gitlab.gnome.org/GNOME/mutter/merge_requests/421
2019-02-13 02:07:41 +00:00
6c3b0cfc36 window-x11: Move take_focus to MetaWindowX11Private
https://gitlab.gnome.org/GNOME/mutter/merge_requests/421
2019-02-13 02:07:41 +00:00
43633d6b2f window: Add is_focusable class method
Implement is_focusable for both x11 and wayland and just use this check
so that we can abstract things more and be less dependent on window backend.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/421
2019-02-13 02:07:41 +00:00
fdd531f307 Updated Czech translation 2019-02-12 14:23:15 +01:00
70c45f8941 Updated Slovenian translation 2019-02-12 12:35:34 +01:00
b82fa2c610 meta-launcher: g_propagate_*_error takes ownership
This means we need to make sure we don't accidentally free the provided
source GError (which automatically happens with `g_autoptr`), so use
`g_steal_pointer()`.

This fixes an issue where, when launched in a bubblewrap environment
(such as the one provided by Buildstream), mutter would give the
following warning message:

```
mutter-WARNING **: 8:31:35:069: Can't initialize KMS backend: (null)
```

... which isn't that useful when trying to debug the actual issue.
2019-02-12 09:41:04 +01:00
eaacbb3289 gitlab-ci: Don't upload test artifacts
There's no need to upload test artifacts since they don't produce anything
that we care about so far, while this phase slows down the pipeline execution.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/436
2019-02-11 16:31:10 +01:00
54fdd633fe input-mapper: Use g_auto to free a string array
https://gitlab.gnome.org/GNOME/mutter/merge_requests/435
2019-02-11 15:42:16 +01:00
29ed84e921 input-mapper: Don't loop infinitely in EDID matching
Iterate over all the monitor product words to check for a partial matching on
EDID, otherwise we would hang inside an infinite while loop.

Fixes https://gitlab.gnome.org/GNOME/mutter/issues/459
2019-02-11 15:42:16 +01:00
d587fc1ef4 Update Swedish translation 2019-02-09 21:16:02 +00:00
285d717ceb Updated Lithuanian translation 2019-02-09 22:55:38 +02:00
616a149917 Update Turkish translation 2019-02-09 20:14:51 +00:00
f578c4daaa Update Galician translation 2019-02-09 15:34:22 +00:00
830495b7c6 Updated French translation 2019-02-09 12:21:14 +01:00
4d02f68057 Update French translation
Cherry-pick 28d2d54189 from gnome-3-30 branch.
2019-02-09 12:18:05 +01:00
31c5a0009f Update Finnish translation 2019-02-09 09:03:39 +00:00
c91d9df481 Bump version to 3.31.90
Update NEWS.
2019-02-07 01:22:26 +01:00
e64cbfcc3f Update Polish translation 2019-02-06 22:00:09 +01:00
3c2d85b544 Update Catalan translation 2019-02-06 20:56:26 +01:00
96c4dd817e Update Indonesian translation 2019-02-06 14:18:39 +00:00
ba7af4f7d3 wayland/surface: Add support for wp_viewporter
This adds the required bits to wayland surfaces and ties them up
to the compositor parts.

It is based on and very similar in nature to buffer transforms.

From the specification:
> The global interface exposing surface cropping and scaling
> capabilities is used to instantiate an interface extension for a
> wl_surface object. This extended interface will then allow cropping
> and scaling the surface contents, effectively disconnecting the
> direct relationship between the buffer and the surface size.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/323
2019-02-06 12:24:03 +00:00
edfe5cc3b7 shaped-texture: Add support for viewports
This implements the viewporter protocol which offers a cropping and scaling
capabilities to wayland clients.

There are several use cases for this, for example video players and games,
both as a convenience function and as potential performance optimization when
paired with hardware overlays etc.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/323
2019-02-06 12:24:02 +00:00
07e65a6ef2 region-utils: Add API to crop and scale an integer region
https://gitlab.gnome.org/GNOME/mutter/merge_requests/323
2019-02-06 12:24:02 +00:00
d574cf59f1 boxes: Add API to crop and scale a MetaRectangle
https://gitlab.gnome.org/GNOME/mutter/merge_requests/323
2019-02-06 12:24:02 +00:00
47402d848d Updated Spanish translation 2019-02-06 11:43:48 +01:00
922f14276a Update Hungarian translation 2019-02-05 20:07:46 +00:00
8c5ad7ea2d Update Friulian translation 2019-02-05 11:13:55 +00:00
20c5e2525e monitor-manager: Provide proper contexts for translators
Two strings were both "%s %s", but with different meaning. Let
translators know the difference by providing context using C_().
2019-02-04 18:41:05 +01:00
325fec31da monitor-manager: Add yet another wacky "physical dimension" 2019-02-04 17:41:36 +01:00
cbb2a286f2 monitor-manager: Don't use wacky physical dimensions in display name 2019-02-04 17:41:36 +01:00
e9eaa37401 monitor-manager: Use output name as display name in GetResources 2019-02-04 17:41:36 +01:00
dbe73c3296 meson: Do not install cogl config.env if installed tests are disabled
Until meson 0.50, setting the install parameter in 'configure_file' is ignored
if 'install_dir' is set. Then until mutter doesn't depend on such meson version
cogl_installed_tests_libexecdir should be empty unless have_installed_tests is
false, or this file will be installed anyway.

See https://github.com/mesonbuild/meson/issues/4160
2019-02-04 15:49:56 +00:00
b4ae6cdd62 Don't include potentially sensitive window titles in logs
For various error and warning messages, mutter includes a description of
the window, and that description includes a snippet of the title of the
window. Those snippets find their way into system logs, which then means
they can potentially find their way into bug reports and similar. Remove
the window title information to eliminate this potential privacy issue.
2019-02-03 06:32:14 +01:00
317414ab26 clutter/paint-nodes: Push/pop framebuffer
Unfortunately, many parts of GNOME Shell and Mutter and Clutter
still use the implicit Cogl1 API. As such, it as a transition
between the old and new APIs, it is important to keep the
implicit draw framebuffer updated.

ClutterRootNode does not keep it updated though, and it might
lead to problems when rendering offscreen textures.

Fix that by pushing and popping the root node framebuffer on
pre- and post-draw, respectively.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/405
2019-02-01 12:42:12 +00:00
b63e104561 clutter/paint-nodes: Expose ClutterRootNode
The ClutterRootNode paint node is theoretically the
top-most node of a paint nodes tree, except that we
are not in the point of having full rendering trees
in Clutter (all rendering performed by paint nodes
is still local and immediate).

When controlling the rendering tree, MetaShapedTexture
may need to paint into an offscreen framebuffer under
some circumstations.

Expose ClutterRootNode so that MetaShapedTexture can
use it to render to offscreen framebuffers.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/405
2019-02-01 12:42:12 +00:00
02b184bfd7 clutter/paint-node: Expose clutter_paint_node_paint()
When painting to an offscreen framebuffer, MetaShapedTexture will
need to have full control of the painting routines of paint nodes.
As such, expose clutter_paint_node_paint() to allow forcing a
paint nodes paint from MetaShapedTexture.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/405
2019-02-01 12:42:12 +00:00
d8c7583922 clutter/paint-node: Add multitexture API
The multitexture API is not a shortcut for multiple calls
to the single texture API. It is meant to wrap calls to
cogl_framebuffer_draw_multitexture_rectangle(), which
uses the passed texture coordinates at different layers of
the pipeline.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/405
2019-02-01 12:42:12 +00:00
25f36b3892 clutter/image: Also invalidate size
ClutterImage is a ClutterContent implementation that
has an internally managed CoglTexture. This texture
is recreated when new image data is set.

ClutterContent implementations may have control over
the allocation of the widgets they're attached to,
through CLUTTER_REQUEST_CONTENT_SIZE. On those cases,
if the new image data differs in size from the previous
data, it is important to notify those actors about the
size change. However, currently ClutterImage does not
notify them.

With the introduction of clutter_content_invalidate_size(),
it is possible to report the size changes to attached
actors.

Adapt ClutterImage to invalidate_size() when image data
has different sizes.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/405
2019-02-01 12:42:12 +00:00
0f0b411f6e clutter/content: Add clutter_content_invalidate_size()
ClutterContent has the ability to dictate the layout of any
given actor, through the CLUTTER_REQUEST_CONTENT_SIZE request
mode.

However, there is no way for ClutterContent implementations
to notify their attached actors that the content size changed.

Add a new optional ClutterContent.invalidate_size() vfunc and
clutter_content_invalidate_size().

https://gitlab.gnome.org/GNOME/mutter/merge_requests/405
2019-02-01 12:42:12 +00:00
5a71ed4411 clutter-event: Correctly annotate some methods
https://gitlab.gnome.org/GNOME/mutter/merge_requests/181
2019-01-31 16:50:04 +00:00
de76074336 ui: Remove fallback app menu
The app menu is in the process of being retired[0], and the shell
stopped displaying it while applications are in the process of
dropping it. It therefore doesn't make sense to always show a
fallback menu in server-side decorations, applications that still
set the menu can rely on GTK+'s own fallback instead.

[0] https://gitlab.gnome.org/GNOME/Initiatives/wikis/App-Menu-Retirement

https://gitlab.gnome.org/GNOME/gnome-shell/issues/624
2019-01-30 18:39:42 +00:00
f63b69bb23 gitlab-ci: Define exported global variables once
Don't redefine XDG runtime and gsettings schema paths multiple times, just
export the variables once and reuse them.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/408
2019-01-30 19:16:46 +01:00
a54f9e835c gitlab-ci: Use runtime dir owned only by current user
https://gitlab.gnome.org/GNOME/mutter/merge_requests/408
2019-01-30 18:57:56 +01:00
7a941138de gitlab-ci: Use artifacts to keep built data and reuse in test
Make test to be dependent on build phase, saving artifacts for some time in
order to just run the tests without performing any rebuild.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/408
2019-01-30 18:55:51 +01:00
2c5404532b screen-cast-stream: Don't broadcast PipeWireStreamAdded signal
The helper function from gdbus-codegen broadcasts the signal emission,
but we really only care about sending it to the specific peer that
created the session. Thus, only emit the signal to the particular peer
that owns the session.

https://bugzilla.gnome.org/show_bug.cgi?id=784199
2019-01-30 17:14:47 +00:00
be259117f5 Update POTFILES.skip 2019-01-30 17:29:03 +01:00
6932b3cbb3 renderer/native: fix missing GPU copy egl ext error
If the extension is missing, the GPU copy path would not work. The code sets
the error, but forgets to return a failure. Fix this.

While adding the necessary return FALSE, also destroy the EGL context we just
created. Code refactoring shares the destroying code.

Found by reading code.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/416
2019-01-30 15:57:30 +02:00
b76bf20092 backends/native: Don't use software renderer for GPU copy
If the GPU copy path would use a software renderer, fall back to the CPU
copy path. The CPU copy path is possibly faster and avoids screen
corruption issues that were observed on an Intel Haswell desktop. The
corruption was likely due to texturing from an unfinished rendering or
memory caching issues.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/325
2019-01-30 15:12:57 +02:00
a62dbc6680 renderer/native: Debug print chosen secondary FB format
Print the pixel format chosen for an output on a secondary GPU for
debugging. Knowing the format can aid in debugging e.g. red/blue channel
swaps and CPU copy performance issues.

This adds a DRM format printing helper in meta-crtc-kms.h. This header
is included in most native backend files making it widely available,
while DRM formats are specific to the native backend. It could be shared
with Wayland bits, DRM format codes are used there too.

The helper makes the pixel format much more readable than a "%x".

https://gitlab.gnome.org/GNOME/mutter/merge_requests/341
2019-01-30 12:53:20 +00:00
442dcc7855 renderer/native: Valid formats for secondary dumb buffers
When setting up an output on a secondary GPU with the CPU copy mode,
allocate the dumb buffers with a DRM format that is advertised supported
instead of hardcoding a format.

Particularly, DisplayLink devices do not quite yet support the hardcoded
DRM_FORMAT_XBGR8888. The proprietary driver stack actually ignores the
format assuming it is DRM_FORMAT_XRGB8888 which results the display
having red and blue channels swapped. This patch fixes the color swap
right now, while taking advantage if the driver adds support for XBGR
later.

The preferred_formats ordering is somewhat arbitrary. Here it is written
from glReadPixels point of view, based on my benchmarks on Intel Haswell
Desktop machine. This ordering prefers the format that was hardcoded
before.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/341
2019-01-30 12:53:20 +00:00
23e7a0a099 crtc/kms: Add primary plane format list accessors
These functions allow inspecting which pixel formats a CRTC's primary
plane supports. Future patches will inspect the supported formats and
pick a framebuffer format accordingly instead of hardcoding a format.

The copy list function will be used to initialize a formats list, and
the supports format function will be used to intersect that list against
another CRTC's supported formats.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/341
2019-01-30 12:53:20 +00:00
7f2dbb6c44 crtc/kms: Document meta_crtc_kms_get_modifiers
It has some details that may not be obvious from the function signature.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/341
2019-01-30 12:53:20 +00:00
8a0d0ce987 crtc/kms: Add fallback primary plane formats
This avoids having to hardcode the same fallbacks elsewhere multiple
times when determining what formats might be suitable for a set of
CRTCs. The formats_modifiers hash table is now guaranteed to be
populated with at least something, so future code will not need to
handle it being empty.

The hardcoded fallback formats are a minimal set probably supported by
most hardware. XRGB8888 is the format that, according to ancient lore,
all DRM devices should support, especially if they don't have the
capability to advertise otherwise. Mutter also hardcodes XRGB8888 as the
GBM surface format, so it is already required on primary GPUs.

XBGR8888 matches the most common OpenGL format, sans alpha channel since
scanout hardware has not traditionally supported alpha. XBGR8888 is here
also because Mutter hardcodes that format for secondary GPU outputs when
using the CPU copy path.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/341
2019-01-30 12:53:20 +00:00
0789c3fb9f crtc/kms: Use plane formats if no IN_FORMATS
If the IN_FORMATS property is not found, copy the formats from the DRM
plane instead. This is the fallback for getting a list of formats the
primary plane supports when DRM universal planes capability is enabled.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/341
2019-01-30 12:53:20 +00:00
31d99c51cb crtc/kms: Remove unused field formats_prop_id
It was set but never used.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/341
2019-01-30 12:53:20 +00:00
30550ef688 crtc/kms: Parse and store IN_FORMATS in full
Rather than picking just one format, parse and store all the formats and
their modifiers.

This gives us a list of supported formats (and modifiers) on a CRTC
primary plane. Later I will be using this list to choose a framebuffer
format instead of hardcoding it.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/341
2019-01-30 12:53:20 +00:00
b04cca9eab clutter/evdev: Set the backend keymap before using it
The device manager evdev assumes the keymap is set, so better set it
before its creation.

Closes: https://gitlab.gnome.org/GNOME/mutter/issues/451
Fixes: 6de81b051 "evdev: Implement ClutterKeymap"
2019-01-30 11:27:57 +01:00
e0fd7a6d05 clutter: Avoid redundant margin changes
When profiling gnome-shell it was found that one of the main triggers
of `clutter_actor_queue_relayout` during animations was
`clutter_actor_set_margin_internal` continuously setting the same
zero margins. That's obviously pointless and also expensive. So just
avoid redundant margin changes.

This helps to further improve performance in:
https://gitlab.gnome.org/GNOME/mutter/issues/233,
https://gitlab.gnome.org/GNOME/gnome-shell/issues/349

This change previously landed as 59acb3895 and then got reverted because
it was found to make gnome-shell#517 worse. However that bug now has a
proper fix and this branch isn't really directly related so is being
reproposed...
2019-01-30 09:25:50 +00:00
923751aa39 clutter: Add ClutterKeymap getter
It is fetched from the ClutterBackend so far.
2019-01-29 16:53:29 +01:00
6de81b0513 evdev: Implement ClutterKeymap
Just move the minimal bits to this ClutterKeymapEvdev object. Much
of the functionality of a keymap is spread along ClutterSeatEvdev,
ClutterDeviceManagerEvdev and ClutterVirtualInputDevice. Future
refactors are due here.

Also, ideally keymaps are per-seat objects (at least keyboard state
is). We don't expose much info about seats altogether outside the
evdev device manager implementation. We just poke the main seat at
places, but eventually seats should be public.
2019-01-29 16:53:29 +01:00
7ae698795e clutter: Add generic ClutterKeymap object
We thus far have similar objects/code internal to backends. Expose the
minimum API necessary to cater for gnome-shell as a generic object.
So far only the X11 backend has an actual GObject for it, and was made
to be a subclass right away.
2019-01-29 16:53:29 +01:00
72692b1144 clutter-box-layout: Use floats and assert on denormal numbers
`distribute_natural_allocation` expects an input >= 0 of type `gint`. In
`get_preferred_size_for_opposite_orientation` it is used with an unchecked
variable `size` of type `gfloat`, which in case it is `Infinity`, gets
passed on in the macro `MAX (0, size)`. `Infinity` becomes `G_MININT`
when implicitly casted to `gint` in `distribute_natural_allocation`,
triggering the assertion `extra_space >= 0`.

The resulting warning in the log is counter intuitive and not very
helpful.

Use `float` in `distribute_natural_allocation` instead of `gint` and
assert on denormal values so we can more easily identify bugs.

Additionally change some types while at it and add a even more
expressive warning referencing the actor at one point.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/375
2019-01-28 18:36:05 +01:00
177b4df217 wayland: Implement window activation and focus stealing prevention
This is done through gtk-shell ATM. If a window requests focus with
an invalid startup ID, just the demands-attention flag will be set.
The "did user interaction happen in between" checks are left to
meta_window_activate_full/meta_window_focus, by passing the timestamp
of the original launch request.
2019-01-26 18:07:03 +01:00
a08d7cf48a wayland: Update gtk-shell protocol to v3
This version has 2 new requests:
- gtk_shell1.notify_launch notifies the compositor that the requesting
  client shall launch another application. The given ID is expected to
  be unique.
- gtk_surface1.request_focus notifies the compositor that a surface
  requests focus due to it being activated. The given ID is passed to
  this process through undetermined means, if it corresponds with a
  current startup ID and there was no user interaction in between the
  surface will be focused, otherwise it will demand attention.
2019-01-26 18:07:03 +01:00
3fa6a92cc5 screen-cast: Fix monitor recording on HiDPI
It scaled the logical monitor rect with scale to get the stream
dimensions, but that is only valid when having
'scale-monitor-framebuffers' enabled. Even when it was, it didn't work
properly, as clutter_stage_capture_into() doesn't work properly with
scaled monitor framebuffers yet.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/415
2019-01-26 16:18:45 +00:00
d5a7bbd094 Fix builds with G_DISABLE_ASSERT
Commit 25f416c13d added additional compilation warnings, including
-Werror=return-type. There are several places where this results
in build failures if `g_assert_not_reached()` is disabled at compile
time and the compiler misses a return value.

https://gitlab.gnome.org/GNOME/mutter/issues/447
2019-01-25 09:43:06 +01:00
de41f3ea28 clutter: Fix builds with G_DISABLE_ASSERT
Commit 25f416c13d added additional compilation warnings, including
-Werror=return-type. There are several places where this results
in build failures if `g_assert_not_reached()` is disabled at compile
time and the compiler misses a return value.

https://gitlab.gnome.org/GNOME/mutter/issues/447
2019-01-25 09:43:06 +01:00
5c3ec27b4b cogl: Fix builds with G_DISABLE_ASSERT
Commit 25f416c13d added additional compilation warnings, including
-Werror=return-type. There are several places where this results
in build failures if `g_assert_not_reached()` is disabled at compile
time and the compiler misses a return value.

https://gitlab.gnome.org/GNOME/mutter/issues/447
2019-01-25 00:48:12 +01:00
8655bc5d8d clutter: Fix offscreen-effect painting of clones
`ClutterOffscreenEffect` had been getting the wrong bounding box in the
case of clones and descendents of clones, causing visibly incorrect
clipping. This was due to `clutter_actor_get_paint_box` only ever being
given the source actor during a paint (which is correct) and not the clone.
Even if we weren't painting a clone but an offscreened descendent of a
clone (like in gnome-shell's desktop zoom), we would get the wrong result.

Fortunately we don't need to know the actual clone/actor being painted so
don't need to call the problematic `clutter_actor_get_paint_box` at all.
The solution is to only keep untransformed rendering in the FBO and leave
the correct transformation for later. The correct clone/actor's
transformation is already set for us as the current cogl modelview matrix
by `clutter_actor_paint`.

Bonus optimization: This all means we don't need to keep `last_matrix_drawn`
or force a full repaint every time some part of the transformation changes.
Because the FBO contents are no longer affected by transformations. As it
should be. In other words, offscreen-effected actors can now move around
on screen without themselves being repainted.

Special thanks to Mai Lavelle for identifying the cause of the problem.

Fixes:
https://bugzilla.gnome.org/show_bug.cgi?id=789050,
https://bugzilla.gnome.org/show_bug.cgi?id=659523#c9,
https://gitlab.gnome.org/GNOME/mutter/issues/196,
https://gitlab.gnome.org/GNOME/mutter/issues/282,
https://gitlab.gnome.org/GNOME/gnome-shell/issues/387,
https://launchpad.net/bugs/1767648,
https://launchpad.net/bugs/1779615
2019-01-24 17:00:25 +00:00
2e53ce8e75 meta, startup-notification: Make type declarations public
Shell is using these, which was revealed by
1bbb5c8107 breaking its build when
generating its introspection due to meta_startup_notification_get_type()
not being found.

We keep the class structs private, so in practice MetaStartupSequence
and MetaBackend can't be derived from (the are semi-private).
2019-01-24 16:38:09 +00:00
2528a39781 gitlab-ci.yml: Change build step build type to debugoptimized
We will catch -Wmaybe-uninitialized errors this way.
2019-01-23 21:05:51 +00:00
e02fef8e2f meta: Hide libmutter symbols by default and selectively export them
Make meson link libmutter using -fvisibility=hidden, and introduce META_EXPORT
and META_EXPORT_TEST defines to mark a symbols as visible.
The TEST version is meant to be used to flag symbols that are only used
internally by mutter tests, but that should not be considered public API.

This allows us to be more precise in selecting what is exported and what is
not, without the need of a version-script file that would be more complicated
to maintain.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/395
2019-01-23 14:18:13 +01:00
e352011830 MonitorManager: Use composition instead of inheriting from dbus skeleton
MonitorManager was inheriting from MetaDBusDisplayConfigSkeleton, this was
causing introspection to see this like a GDBus skeleton object exposing to
clients methods that were not required.

Also, this required us to export meta_dbus_* symbols to the library, while
these should be actually private.

So, make MetaMonitorManager to be just a simple GObject holding a skeleton
instance, and connect to its signals reusing most of the code with just few
minor changes.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/395
2019-01-23 14:12:07 +01:00
7f551ba776 meson: Don't list libraries private dependencies in pc files
pkg-config files for mutter are generated using *_pkg_deps as requires, but
programs linked with libmutter doesn't need most of these private dependencies
which are only needed for building and linking mutter and its subprojects.

So list packages needed only by mutter itself inside *_pkg_private_deps and
don't expose such packages to pkg-config, but only use them at build time.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/3955
2019-01-23 13:03:40 +00:00
3838341d83 meson: Set cogl as dependency of libmutter-cogl dependency
Since a libmutter-cogl dependency is declared as libmutter_cogl_dep, it can be
used to avoid repeating cogl dependency everywhere.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/3955
2019-01-23 13:03:40 +00:00
adc5670ea9 meson: Hide symbols by default in clutter
Clutter exports symbols explicitly using `CLUTTER_EXPORT`, so everything should
be hidden by default, unless exposed.

Usage of `gnu_symbol_visibility` needs a version bump to meson 0.48.0

https://gitlab.gnome.org/GNOME/mutter/merge_requests/3955
2019-01-23 13:03:40 +00:00
08130912f0 meson: Set proper soversion and version to libraries
Soname of the libraries should be the major version number, while the version
triplet is currently used:
  objdump -p libmutter-4.so.0.0.0 | grep SONAME
    SONAME               libmutter-4.so.0.0.0

While is expected to be only libmutter-4.so.0

Fix all shared libraries by setting valid version and soversion.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/3955
2019-01-23 13:03:40 +00:00
371b97af27 meson: Fix map files and load them to hide private symbols
Map files were using wrong syntax (missing final `;` or invalid chars).

Also, the map files were only monitored for rebuilding, but not really used by
ld, so pass the ldflags with version-script so that private symbols are really
hidden.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/395
2019-01-23 13:03:40 +00:00
562cf14258 core: Fix compiler warning
Fix compiler warning: ‘startup_id’ may be used uninitialized in
`meta_launch_context_get_startup_notify_id()`.

Also change `gchar` to plain `char` while at it.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/406
2019-01-23 10:06:30 +01:00
c57ae7fc9c cogl/path: Don't depend on GL/glu.h
It's not needed for anything, and we can get rid of the dependency we
just added.

Also remove the installation step from Dockerfile.
2019-01-22 19:06:14 +01:00
6c91683380 gitlab-ci.yml: Treat warnings as errors
This'll allow us to catch them before they land.
2019-01-22 18:32:28 +01:00
25f416c13d meson.build: Add more compilation warnings
So that we can catch more issues. The warning list is copied from GTK+,
with two switch related ones removed.
2019-01-22 18:32:28 +01:00
8d91135926 wayland/xdg-shell: Fix buffer attach coordinate comparison
Only x was checked, but twice. Should check both x and y.
2019-01-22 18:32:28 +01:00
1bbb5c8107 meta: Only declare types when generating gir files
Some types were declared in the public headers so that g-ir-scanner
could resolve the types. This caused warnings when using
-Wredundant-decls, so only redeclare them for the gir scanner.
2019-01-22 18:32:28 +01:00
12a42a9295 wayland: Move DND surface role into its own file
This avoids a -Wredundand-decls warning about the get_type() function.
2019-01-22 18:32:28 +01:00
01cea0d9ef Fix const qualifier usage
As with the commits earlier, this also adds const qualifiers where
expected. However, the const variables are casted to non-const variants
so they can be passed to glib functions that take non-const variants but
expect const-like input.
2019-01-22 18:31:53 +01:00
f615eea7ee backend: Remove redundant function declarations 2019-01-22 18:31:52 +01:00
cbbd3e366a clutter/build: Don't pass --prototypes to glib-genmarshal
This causes compilation warnings and the prototypes are declared in the
header file already.
2019-01-22 18:31:52 +01:00
ede10dded0 clutter: Add missing void to function declaration 2019-01-22 18:31:52 +01:00
982d135ace cogl: Add missing function declarations
In plenty of places a non-static function was defined but didn't have
the corresponding declaration. Fix this by adding them, or alternatively
making them static.
2019-01-22 18:31:52 +01:00
548c0f16f4 cogl: Remove redundant function declarations 2019-01-22 18:31:52 +01:00
bbd295ae09 cogl: Fix const qualifier usage 2019-01-22 18:31:52 +01:00
c55004864d cogl: Add missing void to functions with no arguments
I.e. foo () -> foo (void).
2019-01-22 18:31:52 +01:00
54685091f1 cogl-path: Remove own glu.h version
cogl-path uses types from glu.h, but to avoid a build dependency on glu,
it kept a minified copy of glu.h in tree. Drop this file and just use
the actual glu.h. To avoid linking to libGLU.so, just use the
includepath, instead of actually adding glu as a real dependency.

This means we can remove an includepath meant to make it possible to
include <GL/glu.h>.
2019-01-22 18:31:52 +01:00
d4a9535f04 cogl-path: Cast function pointer explicitly
gluTessCallback() expects an equivalent to a GFunc, but we pass
functions with arguments without casting. To get rid of warnings, cast
the callback function pointer to the expected type.
2019-01-22 18:31:52 +01:00
44477390a9 clutter: Fix const qualifier usage
The const qualifiers were implicitly discarded here and there. Avoid that
either by adding the constness, or casting it away when a const variable
is passed to a function that is defined as non-const but effectively
expect a const.
2019-01-22 18:31:19 +01:00
caf27c4c16 clutter/tests: Remove dead code
Defined, but not used anywhere.
2019-01-22 18:31:19 +01:00
576e7a43df clutter/tests: Fix missing declaration warnings 2019-01-22 18:31:19 +01:00
c242558398 clutter/debug: Add printf annotations to log helpers 2019-01-22 18:31:19 +01:00
8c9e827aab clutter/stage: Fix debug logging
We expected %d but passed %f in a couple of places.
2019-01-22 18:31:19 +01:00
2bcc9e2b86 clutter/tests/interactive: Remove dead code
It was hidden behind a macro that was never defined anywhere.
2019-01-22 18:31:19 +01:00
5c66afbf63 Dockerfile: Update gsettings-desktop-schemas copr URL
The old rpms had been cleaned out.
2019-01-22 18:31:19 +01:00
84aeb8f715 Dockerfile: Remove manual pipewire-0.2.5 upgrade
It's already in F29 stable.
2019-01-22 18:31:14 +01:00
3738579dd3 window-actor: Use actual image size for capture
Previously, the clipping rectangle passed to
`meta_surface_actor_get_image()` was updated with the actual texture
size, but recent changes in `meta_shaped_texture_get_image()` now keep
the caller's clipping rectangle unchanged.

The implementation of `meta_window_actor_capture_into()` was relying on
the old behavior of updating the passed clipping rectangle, but now that
it's kept unchanged, the actual clipping rectangle used to copy the data
is wrong, which causes either a distorded image or worse, a crash of
mutter.

Use the resulting cairo image size to copy the data instead of the
clipping rectangle to avoid the issue and get the expected size.

Fixes: https://gitlab.gnome.org/GNOME/mutter/issues/442
2019-01-22 10:30:04 +01:00
1ca60f424a input-settings/x11: Only warn once about missing udev support
Otherwise we end up logging the same message everytime we enter this function,
flooding the logs and making it annoying to spot other entries.
2019-01-22 02:21:13 +01:00
ff507273d2 startup-notification: Silence warning
Warning in question:

../src/core/startup-notification.c:646:16: error: unused variable ‘display’ [-Werror=unused-variable]
2019-01-18 18:18:57 +01:00
f033d0e846 core: Add MetaLaunchContext
This is a GAppLaunchContext subclass meant to replace usage of
GdkAppLaunchContext in gnome-shell.

Launch contexts get created from the MetaStartupNotification as
they are closely related. The messaging underneath depends on
the availability of a X11 display, if there is one we go through
it (and libsn). If there is none, we still create startup sequences
manually for wayland clients.
2019-01-18 17:03:57 +00:00
ca67d52cac x11: Add method to launch applications, using SnLauncher
The method spawns a launch request that will get caught by the
SnMonitor we have in place to handle X11 startup notification
messages.
2019-01-18 17:03:57 +00:00
60d22b7cd0 wayland: Accept NULL primary data source
A NULL argument is expected here in order to unset the selection,
meta_wayland_data_device_set_primary() accepts a NULL source, but
gtk_primary_selection_device.set_selection was not handling a
NULL wl_resource.

Closes: https://gitlab.gnome.org/GNOME/mutter/issues/335
2019-01-18 13:52:05 +00:00
e9778eba18 build: Pass --quiet to glib-genmarshal
We don't need to know it read the input file really.
2019-01-17 20:42:10 +00:00
56d260cfb3 screen-cast-monitor-stream-src: Only send cursor bitmap when it changes
To avoid unnecessary pixel copying, only send the cursor bitmap when it
changes. This also allows the receiver to know when the cursor bitmap
actually changed.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/357
2019-01-16 17:09:51 +00:00
c45d5f53ff cursor-tracker: Emit cursor-changed after renderer was updated
Otherwise the cursor retrieved via meta_cursor_renderer_get_cursor() is
out of date.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/357
2019-01-16 17:09:51 +00:00
4e402b3972 screen-cast: Add 'cursor-mode' to allow decoupled cursor updates
The 'cursor-mode', which currently is limited to RecordMonitor(), allows
the user to either do screen casts where the cursor is hidden, embedded
in the framebuffer, or sent as PipeWire stream metadata.

The latter allows the user to get cursor updates sent, including the
cursor sprite, without requiring a stage paint each frame. Currently
this is done by using the cursor sprite texture, and either reading
directly from, or drawing to an offscreen framebuffer which is read from
instead, in case the texture is scaled.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/357
2019-01-16 17:09:51 +00:00
79d99cbe3f cursor-renderer: Add API to allow inhibiting HW cursor
There may be reasons to temporarly inhibit the HW cursor under certain
circumstances. Allow adding such inhibitations by adding API to the
cursor renderer to allow API users to add generic inhibitors with
whatever logic is deemed necessary.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/357
2019-01-16 17:09:51 +00:00
328eff7352 screen-cast/monitor-stream-src: Copy content before cursor is drawn
To get a consistent behaviour no matter whether HW cursors are in use or
not, make sure to copy the framebuffer content before the stage overlays
(cursor sprite textures) are painted.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/357
2019-01-16 17:09:51 +00:00
ed5c1f433b backends/stage: Emit signal between painting actors and overlays
Will be used by screen casting for embedding the cursor separately, or
not including at all.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/357
2019-01-16 17:09:51 +00:00
7ac2083134 backends/stage: Fix minor style issue
https://gitlab.gnome.org/GNOME/mutter/merge_requests/357
2019-01-16 17:09:51 +00:00
bd97b11414 renderer: Add API to get view from logical monitor
Will be used to get the view scale for a logical monitor, which is
necessary for passing cursor sprites via PipeWire.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/357
2019-01-16 17:09:51 +00:00
0da0207eed screen-cast: Add getters to fetch object owners
MetaBackend owns MetaScreenCast which owns MetaScreenCastSession which
owns MetaScreenCastStream. Make it possible to fetch objects in the
oppositev direction too.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/357
2019-01-16 17:09:51 +00:00
08229a6f5d screen-cast-monitor-stream: Don't pass monitor manager when creating
It can be fetched indirectly from the monitor already.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/357
2019-01-16 17:09:51 +00:00
50071303af clutter/stage: Add clutter_stage_is_redraw_queued() API
This will be used by the screen casting code to check whether it should
wait for a frame before reading cursor state, or send only the cursor
update, if no redraw is queued.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/357
2019-01-16 17:09:51 +00:00
2b2d77dc3e cursor-tracker: Add 'cursor-moved' signal
https://gitlab.gnome.org/GNOME/mutter/merge_requests/357
2019-01-16 17:09:51 +00:00
a0909c3440 constraints: Fix titlebars going off the bottom
The "current" rect includes the frame, so in order to keep the
titlebar on screen, window movement must be restricted to at
most (height - titlebar_height) past the work area bottom.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/391
2019-01-16 01:19:32 +01:00
22f865122c renderer/native: Prefer hardware rendering for primary GPU
Mutter prefers platform devices over anything else as the primary GPU.
This will not work too well, when a platform device does not actually
have a rendering GPU but is a display-only device. An example of this
are DisplayLink devices with the proprietary driver stack, which exposes
a DRM KMS platform device but without any rendering driver.

Mutter cannot rely on EGL init failing on such devices either, because
nowadays Mesa supports software renderers on GBM, so the initialization
may well succeed.

The hardware rendering capability is recognized by matching the GL
renderer string to the known Mesa software renderers. At this time,
there is no better alternative to detecting this.

The secondary GPU data is abused for the GL renderer, as the Cogl
context may not have been created yet.  Also, the Cogl context would
only be created on the primary GPU, but at this point the primary GPU
has not been chosen yet. Hence, GPU copy path GL context is used as a
proxy and predictor of what the Cogl context might be if it was created.
Mind, that even the GL flavour are not the same between Cogl and
secondary contexts, so this is stretch but it should be just enough.

The logic to choose the primary GPU is changed to always prefer hardware
rendering devices while also maintaining the old order of preferring
platform over boot_vga devices.

Co-authored by: Emilio Pozuelo Monfort <emilio.pozuelo@collabora.co.uk>

https://gitlab.gnome.org/GNOME/mutter/merge_requests/271
2019-01-13 10:30:44 +00:00
60ac2838b5 renderer/native: Move primary GPU choosing later
Moves the primary GPU choosing to after all secondary gpu data has been
created.

This makes it possible for a future patch to start looking at secondary
gpu data in choose_primary_gpu () to determine if it is using a hardware
driver or a software renderer.

Co-authored by: Pekka Paalanen <pekka.paalanen@collabora.com>

https://gitlab.gnome.org/GNOME/mutter/merge_requests/271
2019-01-13 10:30:44 +00:00
dfde2f59da renderer/native: Secondary gpu data for all
Initialize the secondary GPU data for all GPUs, even the primary one. By
not looking at the primary_gpu_kms member, a future patch is allowed to
postpone choosing the primary GPU.

A future patch will use the secondary GPU data to decide which GPU will
become the primary GPU.

Co-authored by: Pekka Paalanen <pekka.paalanen@collabora.com>

https://gitlab.gnome.org/GNOME/mutter/merge_requests/271
2019-01-13 10:30:44 +00:00
3d2ca9a67f renderer/native: Count devices on EGLDevice check
create_renderer_gpu_data_egl_device () relied on the primary GPU being
already chosen for the "EGLDevice currently only works with single GPU
systems" error message. A future patch will choose the primary GPU after
this, not before, so this check needs to be rewritten before the
initialization order is changed.

The new check is implemented exactly as the error message says: there
must be exactly one GPU, otherwise fail.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/271
2019-01-13 10:30:44 +00:00
9182c8b801 backends/native: Move primary_gpu into MetaRendererNative
Make the choosing and identity of the primary GPU an internal detail to
the native renderer. MonitorManagerKms did not need it for anything.

The primary GPU logic remains unchanged.

This allows follow-up patches to change how the renderer chooses the
primary GPU. It will be easier for the renderer to use private
information for choosing.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/271
2019-01-13 10:30:44 +00:00
1def099047 backends/native: Re-order primary GPU choosing logic
This is a step towards moving the primary GPU logic into the native
renderer exclusively. In the future the renderer will have one more
criterion on choosing the primary GPU than MetaMonitorManagerKms should
know about: does a GPU offer hardware rendering.

The choosing of primary GPU is separated from the discovery of GPUs.
When GPUs are discovered and added to the list, the MetaGpuKmsFlag is
now populated correctly and used in choosing.

Choosing the primary GPU is done after all GPUs have been found and is
slightly different from before:

- Skipping devices that do not belong to our seat now works instead of
becoming the primary GPU.

- Fall back to any non-platform, non-boot_vga device if neither kind is
found.

The old preference of platform over boot_vga device is kept.

The hotplug path will continue creating a gpu_kms without flags, because
at that point the primary GPU has already been chosen and the flags are
irrelevant.

Co-authored by: Pekka Paalanen <pekka.paalanen@collabora.com>

https://gitlab.gnome.org/GNOME/mutter/merge_requests/271
2019-01-13 10:30:44 +00:00
ddb0ef1e8d backends/native: Add flags to MetaGpuKms
Add a flags field to MetaGpuKms. In following commits, the flags defined
here will be set and used for choosing the primary GPU.

Co-authored by: Emilio Pozuelo Monfort <emilio.pozuelo@collabora.co.uk>

https://gitlab.gnome.org/GNOME/mutter/merge_requests/271
2019-01-13 10:30:44 +00:00
a56a59feee Remove po/ChangeLog
Ain’t nobody need ChangeLogs for a while now.
2019-01-12 14:53:13 +01:00
174df4eaeb Remove po/Makevars
Follow-up to 763ae36cee
2019-01-12 14:51:46 +01:00
e3e933c47a clutter/x11: Implement keycode remap to keysyms on virtual key devices
Keycode lookup can fail for serveral reasons, e.g. if there is no combination of
modifiers and keycodes that can produce the target keysym with the current
keyboard layout.

In case the keycode lookup fails, remap temporarily the keysym to an unused
keycodes.

Fixes: https://gitlab.gnome.org/GNOME/gnome-shell/issues/109
2019-01-11 17:29:27 +01:00
fda2e798bb Bump version to 3.31.4
Update NEWS.
2019-01-10 20:07:55 +01:00
fb38738fe9 Remove obsolete .cvsignore files
We moved to git 11 years ago, it's about time.
2019-01-10 11:50:54 -02:00
5eb749d690 project: Update gitignore 2019-01-10 11:50:54 -02:00
763ae36cee Drop Autotools
I saw Meson fade from the sky
On the wind I heard a sigh
As snowflakes cover fallen Makefiles
I will say this last goodbye

Meson is now coming
So ends Autotools days
Future is now coming
And we must away
Over Python and without Bashisms
Through lands where never Meson touched
By silver streams that run down to the Sea

Under parsers, beneath old legacy
Over snow one winter’s morn
I turned at last to paths that lead home
And though where the road then takes me
I cannot tell
We came all this way
But now comes the day
To bid you farewell

Many places I have been
Many sorrows I have seen
But I don’t regret
Nor will I forget
All Makefiles that took that road with me

I bid you all a very fond farewell.
2019-01-10 11:50:54 -02:00
582b67a2f1 window: Handle maximize when headless
When for some reason a window is maximized while the compositor is
headless, `window->monitor` will be NULL, so check for a NULL monitor
to avoid a NULL-pointer dereference.

Closes: https://gitlab.gnome.org/GNOME/mutter/issues/58

https://gitlab.gnome.org/GNOME/mutter/merge_requests/383
2019-01-09 15:19:20 +01:00
f740e8ed79 core: Fix compiler warning in MetaSoundPlayer 2019-01-09 03:42:43 +00:00
d360b25b81 build: Install .pc files in correct location
If a library is provided in the positional arguments, then meson
defaults to installing the .pc file in a 'pkgconfig' subdirectory
in the library's install location. We want the files in the regular
$libdir/pkgconfig rather than $libdir/mutter-$api/pkgconfig, so
specify the location explicitly in the parameters.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/382
2019-01-08 22:36:20 +01:00
3693f6f630 build: Use plain libcanberra instead of libcanberra-gtk3
We no longer use the gtk-aware ca_context, the dependency can be lowered
now.
2019-01-08 16:14:17 +01:00
ebfc6184b2 workspace: Port to MetaSoundPlayer
Use MetaSoundPlayer to play workspace switch sounds, instead of using
libcanberra directly.
2019-01-08 16:14:17 +01:00
8715f7481b core: Make MetaBell use MetaSoundPlayer to play the bell sound
Instead of using libcanberra/gtk+.
2019-01-08 16:14:17 +01:00
12f8325cbc core: Add MetaSoundPlayer abstraction
This is a simple libcanberra abstraction object, so we are able
to play file/theme sounds without poking into GTK+/X11. Play
requests are delegated to a separate thread, so we don't block
UI on cards that are slow to wake up from power saving.
2019-01-08 16:14:17 +01:00
956ab4bd58 build: Make libcanberra no longer optional
This is not the case anymore with MetaSoundPlayer in place, and also
important to get keyboard bell right.
2019-01-08 15:58:11 +01:00
58b5dee869 clutter: remove deprecated ClutterMedia.
It isn't used by GNOME Shell, so it should be safe to remove.
2019-01-08 14:18:07 +00:00
b448ced8e4 backends: Silence a couple of gtk-doc warnings
A lot of fancy gtk-doc documentation was added, but they had a couple of
issues: invalid return value annotations and wrong documented function
name.
2019-01-08 09:06:11 +01:00
73ddd7cd48 build: Pass library as first argument to pkg.generate()
Dependencies are added automatically, and we no longer get warnings
like:

clutter/clutter/meson.build:628: DEPRECATION: Library mutter-clutter-4
was passed to the "libraries" keyword argument of a previous call to
generate() method instead of first positional argument. Adding
mutter-clutter-4 to "Requires" field, but this is a deprecated behaviour
that will change in a future version of Meson. Please report the issue
if this warning cannot be avoided in your case.
2019-01-08 09:05:08 +01:00
e7fb45364a compositor: Fix maybe-uninitialized warning
Introduced in 54febd1419

https://gitlab.gnome.org/GNOME/mutter/merge_requests/374
2019-01-07 16:13:32 +00:00
0478c225b7 Add some gtk-doc comments. 2019-01-06 21:57:16 +01:00
93c29318b2 clutter-stage: Don't emit "after-paint" when picking 2019-01-06 12:36:56 +00:00
51e4fe7fef shaped-texture: Indentation fix in update_area()
https://gitlab.gnome.org/GNOME/mutter/merge_requests/366
2019-01-05 14:18:31 +01:00
d52081bed4 shaped-texture: Invert transform of damage in update_area()
Transformed textures need to transform back the damage area, which
is given in buffer coordinates, with the inverted transform.

Fixes https://gitlab.gnome.org/GNOME/mutter/issues/419

https://gitlab.gnome.org/GNOME/mutter/merge_requests/366
2019-01-05 14:18:28 +01:00
686b7f8baa boxes: Add API to transform a MetaRectangle
To be used if not a whole region needs to get transformed.
It also has an argument for reverse-transforms.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/366
2019-01-05 14:18:25 +01:00
b7a9c7e7d3 monitor-transform: Add helper function transform_invert()
It returns the inverted transform, which is always the same as the
input, besides for TRANSFORM_90 and TRANSFORM_270.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/366
2019-01-05 14:18:02 +01:00
676a8da005 monitor-transform: Move helper functions into their own file
The existing ones are statically inlined, so there is no .c file
right now.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/366
2019-01-05 14:15:23 +01:00
490f27efcb shaped-texture: Use actual texture if tower returned NULL
The texture tower can return no texture e.g. if the calculated level is
negative. This was handled before, but regressed with
e1370ee209. This fixes a potential crash
observed occasionally when starting Firefox nightly using the Wayland
backend in overview mode.
2019-01-05 09:36:46 +00:00
173867c12b renderer/native: Use shadow fb on software GL if preferred
If a KMS device has the DRM_CAP_DUMB_PREFER_SHADOW and a software based
GL driver is used, always use a shadow fb. This will speed up read backs
in the llvmpipe OpenGL implementation, making blend operations faster.

Fixes: https://gitlab.gnome.org/GNOME/mutter/issues/106
2019-01-04 20:59:00 +00:00
df1384a856 window-actor: Turn into an abstract class
Now that everything is settled, from the initialization
process to the subclasses to moving code to the compositor,
MetaWindowActor can be a proper abstract class that cannot
be instantiated.

Thus, make MetaWindowActor an abstract class.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/368
2019-01-04 11:58:03 -02:00
5fbeecaac6 window-actor: Remove post_init() vfunc
This vfunc was added as a was to work around the convoluted
initialization process. Now that we figured it out and moved
the MetaWindowActor-specific initialization to constructed(),
we can override that.

Remove post_init() and use GObject.constructed() entirely.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/368
2019-01-04 11:58:02 -02:00
54febd1419 window-actor: Move window actor creation to MetaCompositor
MetaWindowActor breaks layering isolation by accessing
and injecting itself into compositor->windows. This is
a bad practice, and effecticely makes returning the
new actor useless, since we doesn't even use the return
value.

Move window actor creation to under MetaCompositor and
stop violating (too badly) the resposabilities of each
component. This moves meta_window_actor_new() into
meta_compositor_add_window().

Also, move the remaining initialization code to the
GObject.constructed vfunc.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/368
2019-01-04 11:58:02 -02:00
7952808469 Document window and surface actors
Document the roles of MetaSurfaceActor and MetaWindowActor,
and when their subclasses are used.

(And this is actually the first real documentation under
src/compositor/README!)

https://gitlab.gnome.org/GNOME/mutter/merge_requests/368
2019-01-04 09:32:58 -02:00
0442fc8ddc window-actor: Cleanup includes
https://gitlab.gnome.org/GNOME/mutter/merge_requests/368
2019-01-04 09:32:58 -02:00
80e3c1de57 window-actor: Move X11-specific code to MetaWindowActorX11
MetaWindowActor handles sending _NET_WM_FRAME_* X atoms to
clients - even pure Wayland clients.

Now that we have Wayland- and X11-specific implementations of
MetaWindowActor, we can delegate this to MetaWindowActorX11,
and allow pure Wayland apps to not even connect to
MetaSurfaceActor:repaint-scheduled.

Do that by moving all the X11-specific code to the X11-specific
MetaWindowActorX11 class. Add vfuncs to MetaWindowActorClass
that are necessary for the move, namely:

 * pre_paint() and post_paint()
 * post_init()
 * frame_complete()
 * set_surface_actor()
 * queue_frame_drawn()

https://gitlab.gnome.org/GNOME/mutter/merge_requests/368
2019-01-04 09:32:58 -02:00
ac2f8cad0c window-actor: Select X11 or Wayland actor based on client type
X11 clients now have a MetaWindowActorX11 on the surface. Next
commits will move the X11-specific code to MetaWindowActorX11.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/368
2019-01-04 09:32:51 -02:00
7e8fc13504 Add MetaWindowActorX11 and MetaWindowActorWayland
Those are stub specialized classes for MetaWindowActor. This will
help ensuring that we do not execute X11-specific code paths on
pure Wayland clients.

The relationship between the window actor and the surface is the
following:

 * Wayland: MetaWindowActorWayland + MetaSurfaceActorWayland
 * X11: MetaWindowActorX11 + MetaSurfaceActorX11
 * Xwayland: MetaWindowActorX11 + MetaSurfaceActorWayland

It is not possible to have MetaWindowActorWayland backed by a
MetaSurfaceActorX11 surface.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/368
2019-01-04 09:32:51 -02:00
60f7ff3a69 window-actor: Turn into a derivable class
We will introduce specialized MetaWindowActors for X11
and Wayland in the future, so it needs to be derivable.

Make it a derivable class, and introduce a private field.
The MetaWindowActorClass definition is in the private
header in order to prevent external consumers of Mutter
to create MetaWindowActor implementations of their own.
That is, MetaWindowActor is only internally derivable.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/368
2019-01-04 09:32:51 -02:00
2fe05d7c35 x11-display: Add back _GTK_EDGE_CONSTRAINTS as supported hints
It was dropped by accident in 1530f27513,
so lets add it back.

Fixes: https://gitlab.gnome.org/GNOME/mutter/issues/423
2019-01-03 17:57:06 +01:00
012691bebf shaped-texture: Draw external textures via offscreen
EGLStream textures are imported as GL_TEXTURE_EXTERNAL_OES and reading
pixels directly from them is not supported. To make it possible to get
pixels, create an offscreen framebuffer and paint the actor to it, then
read pixels from the framebuffer instead of the texture directly.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/362
2019-01-03 10:26:13 +00:00
c84d7ebc6d shaped-texture: Get transformed textures pixels via offscreen
When a texture is transformed in any way (e.g. Wayland buffer
transforms), we cannot just fetch the pixels from the texture directly
and be done with it, as that will result in getting the untransformed
pixels.

To properly get the pixels in their right form, first draw to an
offscreen framebuffer, using the same method as when painting on the
stage, then read from the framebuffer into a cairo image surface.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/362

Fixes: https://gitlab.gnome.org/GNOME/mutter/issues/408
2019-01-03 10:26:13 +00:00
f9118fb99b shaped-texture: Don't change the callers clip rect
We intersected the callers clip rect. That is probably not a good idea,
and easily avoided, so lets avoid it.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/362
2019-01-03 10:26:13 +00:00
d3301d6b53 shaped-texture: Stop using gdk rect helper
We have our own version, just use that.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/362
2019-01-03 10:26:13 +00:00
1755a8b8de shaped-texture: Fix include order
https://gitlab.gnome.org/GNOME/mutter/merge_requests/362
2019-01-03 10:26:13 +00:00
36b46af92f boxes: Add helper to scale rectangles by a double
And change the similar region scaling helper to use this one.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/362
2019-01-03 10:26:13 +00:00
e1370ee209 shaped-texture: Put actual texture painting in helper
This is so that it can be reused later by meta_shaped_texture_get_image() for
drawing via an offscreen framebuffer.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/362
2019-01-03 10:26:13 +00:00
37e36e8208 compositor: Make meta_actor_painting_untransformed take a framebuffer
Stop using the cogl draw framebuffer implicitly.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/362
2019-01-03 10:26:13 +00:00
eac18647c3 cogl/texture: Add API to check whether _get_data() will work
Currently, GL_TEXTURE_EXTERNAL_OES textures doesn't support getting pixel data.
Make it possible for texture users to know this.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/362
2019-01-03 10:26:13 +00:00
c681ccef3c cogl/texture-2d-gl: Bind correct target when getting data
While for normal textures, GL_TEXTURE_2D should be used, when it's an external
texture, binding it using GL_TEXTURE_2D results in an error.

Reading the specification for GL_TEXTURE_EXTERNAL_OES it is unclear whether
getting pixel data from a texture is possible, and tests show it doesn't result
in any data, but in case it would eventually start working, at least bind the
correct target for now.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/362
2019-01-03 10:26:13 +00:00
b329256113 cogl/texture-2d-gl: Try to determine format for external textures
Don't just set the internal format to the dummy format "any", as that causes
code intended to be unreachable code to be reached. It's not possible to
actually know the internal format of an external texture, however, so it might
not actually correspond to the real format.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/362
2019-01-03 10:26:13 +00:00
177d0c2d63 gpu/kms: Use correct DRM event context version
DRM_EVENT_CONTEXT_VERSION is the latest context version supported by
whatever version of libdrm is present. Mutter was blindly asserting it
supported whatever version that may be, even if it actually didn't.

With libdrm 2.4.78, setting a higher context version than 2 will attempt
to call the page_flip_handler2 vfunc if it was non-NULL, which being a
random chunk of stack memory, it might well have been.

Set the version as 2, which should be bumped only with the appropriate
version checks.

https://bugzilla.gnome.org/show_bug.cgi?id=781034
2019-01-02 15:44:52 +01:00
f7d4a727a8 build: Always pass --quiet to g-ir-scanner
This makes the build less verbose, as all .gir generation except for
clutters didn't pass --quiet to g-ir-scanner, making it output long
linking commands. Do this by adding a common introspection_args
variable.

While at it, put -U_GNU_SOURCE in there too, as it was always passed
everywhere as without it the scanner would log warnings.
2018-12-22 11:31:10 +01:00
d539fe28d5 Use G_DECLARE_DERIVABLE/FINAL_TYPE on some types
This is only for types in the `Meta` namespace.

* Clears up a lot of boilerplate
* We get `g_autoptr` support for free
2018-12-21 19:48:50 +00:00
7759adf8e9 meson.build: Print correct value of EGLStream support
Fixes a minor mistake in 7a75692e.
2018-12-21 13:48:54 +08:00
7a75692e11 meson: Print some configure flags
Just an additional touch after adding installed tests,
outputting those flags helped not losing track of them.
2018-12-20 13:52:35 -02:00
9bd427a74c meta/tests: Remove commented lines
Leftovers from the initial landing of Meson files.
2018-12-20 13:52:35 -02:00
ebb6c56f67 Add Meson support for installed tests
This is the last remaining feature necessary to achieve
parity with the Autotools build.

A few changes were made to the install locations of the
tests, in order to better acomodate them in Meson:

 * Tests are now installed under a versioned folder (e.g.
   /usr/share/installed-tests/mutter-4)

 * The mutter-cogl.test file is now generated from an .in
   file, instead of a series of $(echo)s from within Makefile.

Notice that those tests need very controlled environments
to run correctly. Mutter installed tests, for example, will
failed when running under a regular session due to D-Bus
failing to acquire the ScreenCast and/or RemoteScreen names.
2018-12-20 13:52:35 -02:00
dcb525397c build: Move libmutter_name to toplevel Meson file
The libmutter name will be reused by other Meson files,
so it makes sense to share it instead of rebuilding this
string every time.
2018-12-20 12:44:15 -02:00
05ab8eebe8 cogl/tests: Use tmp file to dump test results
When running installed tests, the working directory for Cogl
tests is /usr/libexec/installed-tests/mutter-cogl-4/conform,
which isn't writable by normal users.

To avoid the adding stray hidden files to the current directory,
adapt the runner script to fallback to $(mktemp) - which is
available on all platform we care about - and avoid adding
hidden files everywhere.
2018-12-20 11:30:40 -02:00
981b045459 cogl: Pick glReadPixels format by target, not source
Presumably glReadPixels itself can be more performant with pixel format
conversions than doing a fix-up conversion on the CPU afterwards. Hence,
pick required_format based on the destination rather than the source, so
that it has a better chance to avoid the fix-up conversion.

With CoglOnscreen objects, CoglFramebuffer::internal_format (the source
format) is also wrong. It is left to a default value and never set to
reflect the reality. In other words, read-pixels had an arbitrary
intermediate pixel format that was used in glReadPixels and then fix-up
conversion made it work for the destination.

The render buffers (GBM surface) are allocated as DRM_FORMAT_XRGB8888.
If the destination buffer is allocated as the same format, the Cogl
read-pixels first converts with glReadPixels XRGB -> ABGR because of the
above default format, and then the fix-up conversion does ABGR -> XRGB.
This case was observed with DisplayLink outputs, where the native
renderer must use the CPU copy path to fill the "secondary GPU"
framebuffers.

This patch stops using internal_format and uses the desired destination
format instead.

_cogl_framebuffer_gl_read_pixels_into_bitmap() will still use
internal_format to determine alpha premultiplication state and multiply
or un-multiply as needed. Luckily all the formats involved in the
DisplayLink use case are always _PRE and so is the default
internal_format too, so things work in practise.

Furthermore, the GL texture_swizzle extension can never apply to
glReadPixels. Not even with FBOs, as found in this discussion:
https://gitlab.gnome.org/GNOME/mutter/issues/72
Therefore the target_format argument is hardcoded to something that can
never match anything, which will prevent the swizzle from being assumed.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/313
2018-12-19 19:21:51 +00:00
6502735f01 cogl: Remove mesa_46631_slow_read_pixels_workaround
This function gets hit even today on relatively modern Intel systems (I
have a Haswell Desktop with Mesa 18.2.4) if the pixel format is right.
Presumably it makes things slower for no longer a reason.

According to cb146dc515, this
functionality was refactored into a workaround path in 2012. The commit
message mentions the problem existing before Mesa 8.0.2. The number
refers to https://bugs.freedesktop.org/show_bug.cgi?id=46631 .

The use case where I hit this is when improving support for DisplayLink
video outputs. These are used through a "secondary GPU", and since
DisplayLink does not have a GPU, Mutter uses the CPU copy path with Cogl
read-pixels[1]. If the DisplayLink framebuffer was allocated as
DRM_FORMAT_XRGB8888 (the only format it currently handles correctly),
mesa_46631_slow_read_pixels_workaround would get hit. The render buffer is
the same format as the framebuffer, yet doing the copy XRGB -> XRGB ends
up being slower than XRGB -> XBGR which makes no sense.

This patch is not sufficient to fix the XRGB -> XRGB copy performance,
but it is required.

This patch reverts CoglGpuInfoDriverBug into what it was before
cb146dc515.

[1] This is not actually true until
    https://gitlab.gnome.org/GNOME/mutter/merge_requests/278 is
    merged.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/313
2018-12-19 19:21:51 +00:00
1d73533f78 tests: Don't check pixels outside actor allocation
The actor-shader-effect test actors are 50px wide, but we check the 51st
pixel. This went along undetected until "clutter: Avoid rounding
compensation when invalidating 2D actors" because the paint volumes were
made slightly bigger and the shaders paint all over them (I guess nobody
noticed those actors being actually ~52px wide).

Update the test to check the middle of the opposite edge, so we keep neatly
rounded numbers.
2018-12-18 13:54:09 +01:00
697aeae2ad clutter/tests: Update expectations in actor-anchors test
The test does a clutter_actor_set_scale_full() call that only updates
the scale center (i.e. no changes to scale-x/y), but expects to receive
notifications of actor scale changes.

Since "Revert "Revert "ClutterActor: Optimize away idempotent
scale/position updates"" these are optimized away, so just drop the
assumption.
2018-12-18 13:51:44 +01:00
2e79d05e04 Revert "Revert "ClutterActor: Optimize away idempotent scale/position updates""
This reverts commit 4d2647cdbc.

A proper fix is now in GTK+, let's reintroduce this optimization.

Related: gtk#844, gtk!294
2018-12-18 12:51:28 +01:00
4139907a7e cogl: Ensure to only clear the depth buffer if depth testing is enabled
The depth buffer is marked as invalid when 1) the framebuffer is just created,
and 2) whenever GL_DEPTH_TEST is enabled on it. This will ensure the
framebuffers attached depth buffer (if any) is properly cleared before it's
actually used, while saving needless clears while depth testing is disabled
(the default).

https://bugzilla.gnome.org/show_bug.cgi?id=782344
2018-12-18 12:51:28 +01:00
3c6a518d40 compositor: Avoid changing pipeline/source if shadow is not being painted
Avoids some context invalidations in cogl.

https://bugzilla.gnome.org/show_bug.cgi?id=782344
2018-12-18 12:51:28 +01:00
a7df459416 clutter: Avoid rounding compensation when invalidating 2D actors
This allows the redraw clip to be more constrained, so MetaCullable doesn't
end up rendering portions of window shadows, frame and background when a
window invalidates (part of) its contents.

https://bugzilla.gnome.org/show_bug.cgi?id=782344
2018-12-18 12:51:28 +01:00
9f3d321bf2 input-settings: treat a serial of 1 as serial of 0
The Wacom Xorg driver assigns a serial number of 1 for any pad that doesn't
have a serial. libinput assigns 0. Just treat 1 as 0 here, there are no pens
with a real serial 1 anyway.

Fixes https://gitlab.gnome.org/GNOME/mutter/issues/414
2018-12-17 16:12:50 +10:00
49c2be40bb Replace Bugzilla by Gitlab URL in DOAP file 2018-12-15 23:50:01 +01:00
781ec74fd2 window: Fix introspection warnings
(transfer none) was added for fundamental types, which can't be
transfered.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/356
2018-12-14 15:57:36 +01:00
7a5e0c7824 window: Expose the client type in the API
We already have the enum exposed, but no accessor function.

Add `meta_window_get_client_type()` which returns the
`MetaWindowClientType` of a window.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/306
2018-12-14 13:26:16 +01:00
c786b6c13c screen-cast-session: Add window-id support
Use the "window-id" property to select the window to cast using
RecordWindow.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/306
2018-12-14 13:26:16 +01:00
bbcb66ddf4 window: Add window id
Generate a unique 64bit window-id which is unrelated to any windowing
backend.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/306
2018-12-14 13:26:16 +01:00
ec25f3a6b7 screen-cast-session: Add support for RecordWindow
Add support for the RecordWindow screencast method, casting the
currently focused window.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/306
2018-12-14 13:26:16 +01:00
dbe7279c7f screen-cast-session: Add screen-cast window mode
Window mode will cast the content of a single window using the
`MetaScreenCastWindow` interface.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/306
2018-12-14 13:26:16 +01:00
931934511c window-actor: Implement MetaScreenCastWindow interface
Implements the `MetaScreenCastWindow` interface for screen-cast
`RecordWindow` mode.

`meta_window_actor_capture_into()` implementation is still pretty crude
and doesn't take into account subsurfaces and O-R windows so menus,
popups and other tooltips won't show in the capture.

This is left as a future improvement for now.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/306
2018-12-14 13:26:16 +01:00
20c9ca25c0 screen-cast: Add screen-cast-window interface
Typically, to stream the content of a window, we need a way to copy the
content of its window-actor into a buffer, transform relative input
coordinates to relative position within the window-actor and a mean to
get the window bounds within the buffer.

For this purpose, add a new GType interface `MetaScreenCastWindow` with
the methods needed for screen-cast window mode:

 * meta_screen_cast_window_get_buffer_bounds()
 * meta_screen_cast_window_get_frame_bounds()
 * meta_screen_cast_window_transform_relative_position()
 * meta_screen_cast_window_capture_into()

This interface is meant to be implemented by `MetaWindowActor` which has
access to all the necessary bits to implement them.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/306
2018-12-14 13:26:16 +01:00
f64eba57ce screen-cast-src: Add VideoCrop support
To be able to cast windows, which by definition can change in size
dynamically, we need a way to specify the video crop meta to adjust to
the window size whenever it changes.

Add VideoCrop support with a new optional hook `get_videocrop()` in the
`ScreenCastStreamSrcClass` which, if defined, can let the child specify
a rectangle for the video cropping area.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/306
2018-12-14 13:26:16 +01:00
149e4d6934 monitor-manager: Don't use switch-config when ensuring configuration
Switch-configs are only to be used in certain circumstances (see
meta_monitor_manager_can_switch_config()) so when ensuring
configuration and attempting to create a linear configuration, use the
linear configuration constructor function directly without going via the
switch config method, otherwise we might incorrectly fall back to the
fallback configuration (only enable primary monitor).

This is a regression introduced by 6267732bec.

Fixes: https://gitlab.gnome.org/GNOME/mutter/issues/342
2018-12-13 12:40:27 +00:00
8d514095cb cursor-renderer-native: Floor the cursor position instead of rounding
Which eliminates the 1px jitter that was visible when dragging windows,
and eliminates the flickering that was visible when pushing the cursor
against the right/bottom edges of the screen.
2018-12-13 17:12:28 +08:00
bdf8d0f1c3 compositor: improve vignette on background actor
The shader used for computing a vignette currently has two
problems:

 * The math is wrong such that the vignette isn't stretched
   across the whole actor and so ends abruptly
 * There is noticeable banding in its gradient

This commit corrects both problems by fixing the computing
and introducing noise dithering.
2018-12-12 09:31:24 -02:00
8e9184b62e background: Mipmap wallpaper when shrinking
So as to minimize jaggies for wallpaper that is >= double the resolution
of the screen.

Closes: https://gitlab.gnome.org/GNOME/gnome-shell/issues/254
2018-12-12 12:30:10 +08:00
b34bb773a4 tests: Don't show 'core dumped' messages 2018-12-11 12:53:31 -02:00
efd9f86efe Dockerfile: Install gsettings-desktop-schemas rpm built from git
We depend on a newer version than packaged, so install a custom one from
https://copr.fedorainfracloud.org/coprs/jadahl/mutter-ci/build/836095/
2018-12-11 11:05:29 +01:00
7a9805554c build: Depend on gsettings-desktop-schemas >= 3.31.0
This is necessary for MetaInputMapper. This version is unreleased
yet but version was bumped in git.
2018-12-06 18:30:13 +01:00
ffca9b999d backends: Update to new "output" setting for tablets/touchscreens 2018-12-06 14:44:46 +00:00
d30301c00a backends: Turn builtin touchscreen on/off together with DPMS
This takes over gsd-power code, that would disable touchscreens
on DPMS off.

https://bugzilla.gnome.org/show_bug.cgi?id=742598
https://gitlab.gnome.org/GNOME/gnome-settings-daemon/issues/29
2018-12-06 14:44:46 +00:00
faf89ff35f backends: Add MetaInputMapper method to lookup devices from outputs
So we may know the device of a certain ClutterInputDeviceType that is
mapped to the given output.
2018-12-06 14:44:46 +00:00
87858a4e01 backends: Delegate on MetaInputMapper for unmapped display devices
If a display device (touchscreen, tablet with libwacom integration flags)
does not receive a monitor through settings. Delegate on the
MetaInputMapper so it receives a mapping through heuristics.
2018-12-06 14:44:46 +00:00
08a5e660d3 backends: Add MetaInputMapper
This object takes care of mapping absolute devices to monitors,
to do so it uses 3 heuristics, in this order of preference:
- If a device is known to be builtin, it's assigned to the
  builtin monitor.
- If input device and monitor match sizes (with an error margin
  of 5%)
- If input device name and monitor vendor/product in EDID match
  somehow (from "full", through "partial", to just "vendor")

The most favorable outputs are then assigned to each device, making
sure not to assign two devices of the same kind to the same output.

This object replaces (and is mostly 1:1 with) GsdDeviceMapper in
g-s-d. That object would perform these same heuristics, and let
mutter indirectly know through settings changes. This object allows
doing the same in-process.
2018-12-06 14:44:46 +00:00
df48b94889 clutter: Add API to retrieve the physical size of absolute devices
This will be used in upper layers to match abs input devices (touchscreens,
tablets) to the corresponding output.
2018-12-06 14:44:46 +00:00
2b938ce795 clutter: minor documentation update
Just better wording for swap throttled.
2018-12-06 14:29:34 +00:00
df284f9c9d clutter: Rename SYNC_TO_VBLANK to SWAP_THROTTLE
This is to reflect what this flag is actually about.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/191
2018-12-06 14:29:34 +00:00
7d20101198 cogl-framebuffer: Remove swap_throttled config
Since now we don't set the swap throttled value based
on sync-to-vblank, we can effectively remove it from
Cogl. Throttling swap buffers in Cogl is as much a
historical artifact as sync-to-vblank. Furthermore,
it doesn't make sense to disable it on a compositor,
which is the case with the embedded Cogl.

In addition to that, the winsys vfunc for updating
whenever swap throttling changes could also be removed,
since swap throttling is always enabled now.

Removing it means less code, less branches when running,
and one less config option to deal with.

This also removes the micro-perf test, since it doesn't
make sense for the case where Cogl is embedded into the
compositor.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/191
2018-12-06 14:29:34 +00:00
ae4d3bc27d clutter: Remove ability to externally set sync-to-vblank
Externally setting the sync-to-vblank setting was a feature
added as a workaround to old Intel and ATI graphic cards, and
is not needed anymore. Furthermore, it doesn't make sense to
change it on a compositor whatsoever.

This commit removes all the ways to externally change this
setting, as well as the now unused API.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/191
2018-12-06 14:29:34 +00:00
fe0a394e69 build: check for cvt only when building the native backend
Also error out properly when cvt is not found on Autotools.
2018-12-06 10:16:51 -02:00
1f3e9176fc clutter/x11: detect tablet type from the Wacom property
The xf86-input-wacom driver exports a property with the tool type as known by
the driver. This is a more reliable choice than guessing based on the device
name.

In the touchscreen case, we simply use is_touch_device() to guess which one of
the two options it is. Note that this code should never be hit anyway as we
would've succeeded earlier with a previous is_touch_device() call.
2018-12-06 11:46:44 +00:00
ffaec917e5 clutter: Only redraw affected portions on parent widget on show/hide
If we are lucky enough and the parent actor has the CLUTTER_ACTOR_NO_LAYOUT
flag, we would skip the relayout, but still redraw the parent actor in its
entirety.

In these cases, we can at least just redraw the area affected by the actor
being shown/hidden.
2018-12-06 02:45:11 +00:00
bf4ccd21c1 clutter: Avoid relayouts when raising/lowering children
These calls don't actually affect the layout, but the paint order.
It seems safe to skip the full relayout/repaint of the parent actor,
and redraw only the area occupied by the affected child.
2018-12-06 02:45:11 +00:00
9a843857b3 clutter: Make paint volume argument const on queue_redraw*()
The given paint volume is actually unmodified, there is no need to
require non-const arguments when some getters actually give const
paint volumes.
2018-12-06 02:45:11 +00:00
9004253c4e cogl: remove CoglFuncPtr, use GCallback instead
They literally mean the same thing, so we shouldn't reinvent the wheel.
2018-12-05 13:20:43 +00:00
c5471e5b8b renderer-x11-nested: Use rounded width/heights for fb size
https://bugzilla.gnome.org/show_bug.cgi?id=765011
2018-12-05 10:34:22 +00:00
eacf2f2187 backends/x11/nested: Draw the stage view CRTCs with the correct size
The nested stage tries to emulate how CRTCs are drawn, but fails to do
this when a stage view is scaled as it didn't adapt the viewport size
according to the stage view scale.

https://bugzilla.gnome.org/show_bug.cgi?id=786663
2018-12-05 10:34:22 +00:00
7821256f5c monitor-manager-dummy: Allow to pass extra monitor specs via env
Add MUTTER_DEBUG_DUMMY_MONITORS_SPECS env variable support so that you can define
a ':' separated list of monitor specs in the form of WWWxHHH@RR that will be
available for configuring the nested mutter.
2018-12-05 10:34:22 +00:00
4baefe46b3 clutter/stage: Round viewport coordinates before setting
cogl_(fromebuffer)_set_viewport will implicitly cast away the fraction
of a floating point number, meaning if a coordinate calculation
resulted in just below the integer (which for example ~1.75 scaling on
a 1920x1080 did), we'd set a one pixel too narrow viewport. Fix this by
always rounding the floating point to the closest int before passing,
avoiding the precision loss.

https://bugzilla.gnome.org/show_bug.cgi?id=765011
2018-12-05 10:34:22 +00:00
c388a8fc9d display: Ceil pointer cursor theme scale when fractional
The fraction of the scale was accidentally casted away, lets ceil it
instead.

https://bugzilla.gnome.org/show_bug.cgi?id=765011
2018-12-05 10:34:22 +00:00
e4a2d15171 display: Code cleanups
Compare integers with integer literals, and update docs

https://bugzilla.gnome.org/show_bug.cgi?id=765011
2018-12-05 10:34:22 +00:00
4786cc85bd monitor-config-manager: Round layout size after scaling
When calculating the logical monitor layout size given a scale, don't
risk precision loss by float to int casting, which could result in a too
small layout.

https://bugzilla.gnome.org/show_bug.cgi?id=765011
2018-12-05 10:34:22 +00:00
666bef7af9 stack: Don't place Wayland popups in o-r layer
Placing persistant Wayland popups (e.g. not menus etc) in the o-r layer
breaks stacking order with other window trees (e.g. other client
windows), as the menu would get stuck in the o-r layer, i.e. on top,
even if the parent of the popup got lowered.

Fix this by placing the popups in the normal layer, relying on
transient-ness to keep stacking correct.
2018-12-04 14:33:01 +00:00
19e3c21667 wayland/surface: Don't make destoryed actor reactive
When destructing a xdg_toplevel, we'll disassociate the actor from the
MetaWaylandSurface, to allow it to animate out. After having done this,
avoid trying to set it as unreactive when unsetting the window.

This fixes the runtime warning:

clutter_actor_set_reactive: assertion 'CLUTTER_IS_ACTOR (actor)' failed
2018-12-04 14:20:45 +00:00
da5a2d3cb8 wayland/surface: Intersect buffer damage with buffer rect
Before processing the buffer damage region, intersect it with the buffer
rectangle to avoid trying to damage content outside the surface.

This fixes the runtime warning "GL error (1281): Invalid value"
happening when a client posts too large buffer damage larger.
2018-12-04 14:20:45 +00:00
7226c5c7bf backend/native: Remove leftover stage view checks
We haven't supported disabling stage views in the native backend since

commit 70edc7dda4
Author: Jonas Ådahl <jadahl@gmail.com>
Date:   Mon Jul 24 12:31:32 2017 +0800

    backends/native: Stop supporting stage views being disabled

There were still some left over checks; lets remove them.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/343
2018-12-04 15:04:50 +01:00
acacd3dd64 clutter/stage-cogl: Disable buffer age when painting red damage
This is to ensure we're rendering a red damage area that actually
represents what is being damaged.

Fixes an always-fullscreen red damage on bare metal Wayland and
GNOME Shell.
2018-12-04 12:50:51 +00:00
20b271fa49 clutter/stage-cogl: Add option to visualize damaged regions
This is useful to visualize which parts of the screen are being
damaged.

Add a new 'damage-region' value for CLUTTER_PAINT and paint the
damaged regions accordingly.
2018-12-04 12:50:51 +00:00
e4de9ed580 wayland/surface: Add support for buffer transforms
This adds the required bits to wayland surfaces and ties them up
to the compositor parts.

The central part here is to recalculate the surface size accordingly
and to translate surface damage into buffer damage.

The choosen approach additionally lays groundwork for wp_viewporter
support, which is closely related in its nature.

A further explanation of buffer transforms from the specification:
> The purpose of this request is to allow clients to render content
> according to the output transform, thus permitting the compositor
> to use certain optimizations even if the display is rotated.
> Using hardware overlays and scanning out a client buffer for
> fullscreen surfaces are examples of such optimizations.
2018-12-03 19:13:51 +01:00
452ef4d5bb region-utils: Add API to transform an integer region
The added API requires additional width and height arguments
to calculate transformed coordinates.
2018-12-03 18:58:17 +01:00
1467b6b02a shaped-texture: Add support for texture transform
This adds the necessary bits to support Wayland buffer transforms.
The main part here is to properly setup the Cogl pipeline
and to recalculate the size of the painted area accordingly,
so culling etc. still works.

The choosen approach additionally lays groundwork for Wayland
wp_viewporter support.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/322
2018-12-03 18:57:59 +01:00
9ca6c74267 autogen.sh: Don't run intltoolize
Mutter hasn't depended on intltool for a long time.

This completes 3248c685

Related: https://gitlab.gnome.org/GNOME/gnome-build-meta/issues/104
2018-12-03 11:36:45 +00:00
319500e4f3 tests: Fix warnings reported by shellcheck
This commit includes following fixes for a few shell scripts:

1. Follow the best practice of quoting variables everywhere unless they
   are used in places where word-splitting and globbing can never happen.

2. Replace `command` with $(command) because the latter is easier to use
   and read.

3. Don't use "$@" in places expecting a string because it is an array
   of strings instead of a single string.
2018-12-01 13:07:29 +00:00
b2e75b5da0 build: Don't hardcode the path of bash
Bash is not always installed in /bin and we should not hardcode the path
of it in source code which is expected to be built on many operating
systems and distributions.

Since most scripts using #!/bin/bash here doesn't have any bashism,
they can be converted to #!/bin/sh instead of using /usr/bin/env trick.
2018-12-01 12:56:12 +00:00
365ea2fd56 build: Don't check for Xwayland when Wayland is disabled 2018-12-01 12:56:12 +00:00
88f8228425 wayland: Fix DnD actor set up
Commit 70036429bd mixed drag_origin and drag_surface, leading to warnings
and invisible drag icon. Fix this up so we correctly set up the feedback
actor. This will correctly display the DnD icon alongside the pointer.
2018-12-01 09:42:48 +00:00
f8cd1e55a4 wayland: Make DnD role inherit from MetaWaylandActorSurface
It is meant to hold surfaces that require a ClutterActor, just like wl/xdg
shell surfaces and subsurfaces. Make it inherit from MetaWaylandActorSurface
so it gets that for free.

The type declaration is also made completely private, in order to avoid
cyclic dependency between meta-wayland-surface.h and
meta-wayland-actor-surface.h. We just require the GType fro assign_role()
anyway.
2018-12-01 09:42:48 +00:00
f6f188dad4 renderer-native: Advertise COGL_FEATURE_ID_PRESENTATION_TIME
Since it's now implemented (e9e4b2b72e). Fortunately forgetting to
advertise it didn't matter because there isn't any code yet that
checks for it.
2018-11-30 14:31:03 +00:00
262a3ecbd6 backends/x11: Flush connection after ungrab
Modal ungrabs may be followed by other clients trying to grab themselves,
flush the connection so we ensure the right order of events on the Xserver
side.

An example of this is js/ui/modalDialog.js in gnome-shell, as the alt-F2
dialog may launch X11 clients trying to grab themselves, commit a40daa3c22
in gnome-shell handled the case and added a gdk_display_sync() call to
ensure no grab existed at the time of executing.

This commit aims to achieve the same built in MetaBackend. A full sync
seems excessive though, as we just need to make sure the server got the
messages queued before the other side tries to grab, a XFlush seems
sufficient for this.
2018-11-30 13:58:36 +00:00
231aadd3f0 tools: Remove obsolete ppa-magic.py 2018-11-30 11:12:12 +08:00
c8db8bbe22 backend/x11/nested: Always claim the lid is open
The nested backend used the value from udev, meaning that one couldn't
configure the fake monitor if the laptop panel of the host was closed.
Avoid this annoyance by always having the nested backend claiming the
lid is open.
2018-11-29 11:37:45 +01:00
f67e1a55ee meta: Silence a couple of introspection warnings
We could just avoid introspecting `meta-startup-notification.h`, but
that'd mean splitting up the header list. Just silence the warning
instead.
2018-11-27 17:13:48 +01:00
169022cbb0 meson: Add mutter_built_sources to libmutter declared dependency
If meson tries to get ahead and generate object files for tests
at the same time than building libmutter, those may randomly fail
if meson did not create the libmutter generated headers yet.

Add those to the declared dependency, so the files are ensured to
be created before anything gets to use it.

Closes: https://gitlab.gnome.org/GNOME/mutter/issues/404
2018-11-27 15:51:38 +00:00
0d29609aec wayland/gtk-shell: Emit new capabilities event when changed
The capabilities may change during the compositors lifetime, so make
gtk-shell emit the capabilities event when capabilities change.

https://gitlab.gnome.org/GNOME/mutter/issues/276
2018-11-27 15:34:13 +01:00
00619f3a1c wayland: Add MetaWaylandGtkShell object
To be used to store state.

https://gitlab.gnome.org/GNOME/mutter/issues/276
2018-11-27 15:34:13 +01:00
bc5e76c76f wayland: Make MetaWaylandCompositor a GObject
This makes it possible to use GObject features such as data attachments.

https://gitlab.gnome.org/GNOME/mutter/issues/276
2018-11-27 15:17:00 +01:00
557b2a0e8c clutter: Remove erroneous "fixed point" comment
The function `clutter_actor_transform_stage_point` actually operates
almost entirely in floating point.
2018-11-26 15:57:41 +00:00
49cb691bb5 monitor-manager: remove get_edid_file() vfunc
It wasn't implemented by any subclass, it's not provided by DRM either.
And even if a subclass were to have only a file available, it could read
it into a GBytes as well and just use `read_edid()`.

Found this while working on !269.
2018-11-26 14:37:54 +01:00
6e1b14b26b x11: Remove hide-titlebar-when-maximized support
It's a UI pattern that has been superseded by client-side decorations,
apps that used to set the hint have generally moved on to headerbars.
Given that and the limitation to server-side decorated X11 windows,
GTK4 removed the client-side API for setting the hint, it's time to
follow suite and retire the feature.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/221
2018-11-26 13:12:18 +00:00
ca7c5c1223 meta/plugin: Use G_DECLARE_DERIVABLE_TYPE
It cuts out some of the GObject boilerplate, and gives us g_autoptr()
support for free.

Since this changes the ABI, we also need to bump the libmutter API
version.
2018-11-23 14:28:37 +00:00
e11ee44236 core: Refactor/simplify display startup sequence handling
Makes the caller function easier to read.
2018-11-23 12:27:13 +00:00
6b7bd91610 x11: Complete X11 startup sequence on SN_MONITOR_EVENT_COMPLETED 2018-11-23 12:27:13 +00:00
92349a4668 wayland: Complete the startup sequence as given from gtk-shell 2018-11-23 12:27:13 +00:00
7635d0631b core: Drop MetaDisplay startup sequence API
We now have MetaStartupNotification/Sequence in place
2018-11-23 12:27:13 +00:00
ec6a536d36 core: Use MetaStartupSequence internally
Replace code in MetaDisplay so it uses MetaStartupSequence
2018-11-23 12:27:13 +00:00
4d92979b43 core: Make MetaStartupSequence/Notification public
This will be preferred over SnStartupNotification, as exposed
through MetaDisplay.
2018-11-23 12:27:13 +00:00
4a69a0d7f7 core: Shuffle startup notification object creation
Hook properly to MetaDisplay, instead of having it be a singleton.
2018-11-23 12:27:13 +00:00
8a10196382 x11: Set all MetaStartupSequence properties for libsn sequences 2018-11-23 12:27:13 +00:00
91ce24d4b4 core: Add extra properties to MetaStartupSequence
Those that we use from SnStartupSequence over the place...
2018-11-23 12:27:13 +00:00
26fbd56a95 x11: Refactor the X11 startup notification bits into src/x11
Only one little bit left in MetaDisplay, because SnStartupSequence
is exposed in API there. These bits will be removed in future
commits.
2018-11-23 12:27:13 +00:00
576cd08088 core: Rename MetaStartupNotificationSequence to MetaStartupSequence
The name was excruciatingly long and not that much more descriptive.
2018-11-23 12:27:13 +00:00
e8c27603dd renderer-native: Advertise _FEATURE_SWAP_THROTTLE
Because it is implemented and always on. By advertising this fact
the master clock is able to sync to the native refresh rate instead
of always using the fallback of 60.00Hz.

https://bugzilla.gnome.org/show_bug.cgi?id=781296
2018-11-23 11:01:30 +00:00
e9e4b2b72e renderer-native: Add hardware presentation timing
Add support for getting hardware presentation times from KMS (Wayland
sessions). Also implement cogl_get_clock_time which is required to compare
and judge the age of presentation timestamps.

For single monitor systems this is straightforward. For multi-monitor
systems though we have to choose a display to sync to. The compositor
already partially solves this for us in the case of only one display
updating because it will only use the subset of monitors that are
changing. In the case of multiple monitors consuming the same frame
concurrently however, we choose the fastest one (in use at the time).
Note however that we also need !73 to land in order to fully realize
multiple monitors running at full speed.
2018-11-23 11:01:30 +00:00
6834bedb95 cogl: remove COGL_GNUC_NULL_TERMINATED
This is already defined for us in GLib, so prefer that instead.
2018-11-23 08:55:43 +01:00
bf8a3b1c1c cogl: Remove unused macro COGL_GNUC_DEPRECATED
This is also already defined in GLib as G_GNUC_DEPRECATED.

(Note that it is also something different than COGL_DEPRECATED)
2018-11-23 08:55:43 +01:00
3a4a858ce3 cogl: use G_BEGIN_DECLS instead of COGL_BEGIN_DECLS
This macro was introduced so as to be able to be built without GLib.
However, this feature was long ago removed, and in Mutter we depend on
it anyway, so let's get rid of it in favor of more consistency.
2018-11-23 08:55:43 +01:00
0a178a01b3 xwayland: Invert running-as-gdm check
It was accidentally inverted previously. Lets change it back.
2018-11-22 17:37:32 +00:00
332360be7c gitlab-ci.yml: Increase test timeout multiplier further
Twice the time was not enough, so pass -t 10 instead.
2018-11-22 18:20:58 +01:00
718ddc9c96 gitlab-ci.yml: Stop creating meson-logs artifact
The logs were useless, as the complete test suite log was printed to
stdout.
2018-11-22 17:48:00 +01:00
f795725aaf gitlab-ci.yml: Allow for tests taking longer time
Test runners might be slow, so use the test time multiplier 2 to avoid
unnecessary pipeline failures.
2018-11-22 17:48:00 +01:00
70741a051b gitlab-ci.yml: Wrap tests with catchsegv
To be able to see why tests failed, if they crashed due to a SIGSEGV,
wrap the execution with catchsegv.
2018-11-22 17:48:00 +01:00
ad7d6e4a37 backends/native: React to GPU hotplug
If a GPU is added at runtime, we should connect to it and manage
its outputs.
2018-11-21 14:33:00 +01:00
a6178990cd monitor-manager/kms: Use non-pci secondary cards
We may have secondary non-PCI devices, and we should drive their
outputs.
2018-11-21 14:26:02 +01:00
081842bac6 cogl/object: add cogl_clear_object utility function
This is based on `g_clear_object`, so it will be a bit more consistent
to write (and prevents the headaches from accidentally forgetting a NULL
check).
2018-11-20 15:25:24 +01:00
63a6ead7d9 wayland-dma-buf: doc the odd format mapping
This format mapping looks wrong at first hand, so explain why it is like
it is.

See also https://gitlab.gnome.org/GNOME/mutter/issues/323
2018-11-19 22:53:13 +00:00
1c044a8fa0 renderer/native: remove meta_renderer_native_gles3_read_pixels
It is unused.
2018-11-19 22:53:13 +00:00
d4bea60e1a renderer/native: use cogl for CPU copy path
Use cogl_framebuffer_read_pixels_into_bitmap () instead of
glReadPixels () for the CPU copy path in multi-GPU support.

The cogl function employs several tricks to make the read-pixels as fast
as possible and does the y-flip as necessary. This should make the copy
more performant over all kinds of hardware.

This is expected to be used on virtual outputs (e.g. DisplayLink USB
docks and monitors) foremost, where the dumb buffer memory is just
regular system memory. If the dumb buffer memory is somehow slow, like
residing in discrete VRAM or having an unexpected caching mode, it may
be possible for the cogl function perform worse because it might do the
y-flip in-place in the dumb buffer. Hopefully that does not happen in
any practical scenario.

Calling meta_renderer_native_gles3_read_pixels () here was conceptually
wrong to begin with because it was done with the Cogl GL context of the
primary GPU, not on the GL ES 3 context of a secondary GPU. However,
due eglBindAPI being a no-op in Mesa and the glReadPixels () arguments
being compatible, it worked.

This patch adds a pixel format conversion table between DRM and Cogl
formats. It contains more formats than absolutely necessary and the
texture components field which is currently unused for completeness. See
Mutter issue #323. Making the table more complete documents better how
the pixel formats actually map so that posterity should be less likely
to be confused. This table could be shared with
shm_buffer_get_cogl_pixel_format () as well, but not with
meta_wayland_dma_buf_buffer_attach ().

On HP ProBook 4520s laptop (Mesa DRI Intel(R) Ironlake Mobile, Mesa
18.0.5), without this patch copy_shared_framebuffer_cpu () for a
DisplayLink output takes 5 seconds with a 1080p frame.  Obviously that
makes Mutter and gnome-shell completely unusable.  With this patch, that
function takes 13-18 ms which makes it usable if not fluent.

On Intel i7-4790 (Mesa DRI Intel(R) Haswell Desktop) machine, this patch
makes no significant difference (the copy takes 4-5 ms).
2018-11-19 22:53:13 +00:00
8c4743ee2a renderer/native: store dumb FB format
The format will be needed in a following commit in the CPU copy path
which stops hardcoding another format and starts using the format the
dumb FB was created with.
2018-11-19 22:53:13 +00:00
cbbd6d71bf renderer/native: use DRM formats for dumb buffers
Change the callers of init_dumb_fb () to use DRM format codes. DRM and
GBM format codes are identical, but since this is about dumb buffers,
DRM formats fit better.

The header /usr/include/gbm.h installed by Mesa says:

 * The FourCC format codes are taken from the drm_fourcc.h definition, and
 * re-namespaced. New GBM formats must not be added, unless they are
 * identical ports from drm_fourcc.

That refers to the GBM_FORMAT_* codes.
2018-11-19 22:53:13 +00:00
4aa1e221e4 remote-desktop: Do not leak the virtual touchscreen
Virtual keyboard and pointer are freed on session close, but the
virtual touchscreen isn't.

Avoid a leak by freeing the virtual touchscreen along with the rest of
virtual devices.
2018-11-19 15:41:43 +00:00
ac6039bd2a clutter: Keep a device reference with events
If a device (virtual or real) is removed while there are remaining
events queued for that device, the event loop may try to access the
event freed memory.

To avoid the issue, add a reference to the device when the event is
created or copied, and remove the reference once the device is freed.

Closes: https://gitlab.gnome.org/GNOME/mutter/issues/393
2018-11-19 15:41:43 +00:00
97230a2b64 clutter/evdev: Use clutter_event_set_device()
Use the relevant clutter device API `clutter_event_set_device()` instead
of setting the device directly in the event field.
2018-11-19 15:41:43 +00:00
791bec3cf7 display: Make lack of required X extensions a fatal error
https://gitlab.gnome.org/GNOME/mutter/issues/272  


Signed-off-by: Alan Coopersmith <alan.coopersmith@oracle.com>
2018-11-19 15:17:51 +00:00
fb8dc91893 output/kms: Make winsys_id unique
We were using the connector_id for the winsys_id, but different
devices could have connectors with the same id. Since we use
winsys_id to uniquely identify outputs, use both the connector
id and the device id to avoid having outputs with the same id.
2018-11-19 14:58:48 +00:00
5e005316ef output: Turn winsys_id into a uint64_t
We need a 64 bit field to combine the device id and connector
id into the output id (winsys_id).
2018-11-19 14:58:48 +00:00
4bc6a64d47 backends/native: Use the connector_id rather than winsys_id
winsys_id needs to be a unique output identifier so it will have
to stop being the connector id.
2018-11-19 14:58:48 +00:00
91d4f30ebd gpu/kms: Add identifier
We need a device unique id in order to uniquely identify an output,
which will use a (device, connector) pair.
2018-11-19 14:58:48 +00:00
c585b214b8 gpu: Drop unused declaration 2018-11-19 14:58:48 +00:00
0304433b20 clutter-rectangle: Remove cogl_rectangle()
A pretty regular removal.
2018-11-18 20:28:39 -02:00
fcd1ff9c56 clutter-texture: Remove cogl_rectangle_with_texture_coords()
Mostly as expected, this port is also trivial. A small cleanup
accompanies this patch, making gen_texcoords_and_draw_cogl_rectangle()
receive the framebuffer that it should draw into.
2018-11-18 20:28:39 -02:00
a227e4078b clutter-wayland-surface: Remove cogl_rectangle()
This is a very straightforward port too: simply replacing
cogl_rectangle() by cogl_framebuffer_draw_rectangle().
2018-11-18 20:28:39 -02:00
cabcad1856 clutter-text: Replace cogl_rectangle()
Because ClutterText has a somewhat convoluted drawing routine,
replacing cogl_rectangle() here isn't as straightfoward as the
effects were.

A new CoglPipeline is now part of the ClutterText struct, and
is used to set the color of the  background or the selection.

Another change is paint_selection() now receives a framebuffer
to draw into. The check for NULL framebuffer does not make
sense here, since there is always a draw framebuffer set
when in the drawing function. Because of that, the check is
now gone.
2018-11-18 20:28:39 -02:00
4c3d9fccc1 clutter-*-effect: Remove cogl_rectangle()
All those effects have the same basic pattern of setting a
color of a pipeline, then drawing a rect with cogl_rectangle().

Thus, replacing those was as easy as retrieving the draw
framebuffer and calling cogl_framebuffer_draw_rectangle() on it.
2018-11-18 20:28:38 -02:00
203725bfd3 clutter-actor: Remove cogl_rectangle from pick()
The default implementation of ClutterActor.pick() uses
cogl_rectangle() to draw the rectangle with the color
for picking.

Replace that by cogl_framebuffer_draw_rectangle(). A
static color pipeline had to be created in order to
hold the pick color.
2018-11-18 20:28:38 -02:00
c1b6184e0a clutter-stage: Pass framebuffer to read pixels from
Instead of using cogl_read_pixels(), which is deprecated and
uses the implicit framebuffer, pass the current CoglFramebuffer
and use cogl_framebuffer_read_pixels().
2018-11-18 20:28:38 -02:00
dd82fbebf6 clutter-stage: Replace cogl_clear by cogl_framebuffer_clear
Another case of a simple and direct API translation. Instead of
using the deprecated cogl_clear() function, replace it by the
non-deprecated cogl_framebuffer_clear().
2018-11-18 20:28:37 -02:00
605f35dd25 shadow-factory: Receive CoglFramebuffer
Following up last commit, this commit adds a CoglFramebuffer
argument to meta_shadow_paint(), and stops using the draw
framebuffer internally.

The only consumer of this API, MetaWindowActor, still passes
the draw framebuffer though.
2018-11-18 20:28:37 -02:00
aecf588d8d shadow-factory: Replace implicit API by explicit counterparts
MetaShadow.paint() uses Cogl implicit APIs (cogl_rectangle* ones, in
this case) to paint shadows with the shadow pipeline.

Replace those calls by cogl_framebuffer_draw_textured_rectangle()
calls, that achieve the exact same result but with the non-deprecated
API.
2018-11-18 20:28:34 -02:00
740c2298c6 build: Don't hardcode the path of python3
Python is not guaranteed to be installed in /usr/bin. This is especially
true for *BSD systems which don't consider Python as an integral part of
their systems.
2018-11-18 14:25:35 +08:00
861 changed files with 19579 additions and 39367 deletions

29
.gitignore vendored
View File

@ -1,25 +1,9 @@
Makefile
Makefile.in
Makefile.in.in
aclocal.m4
autom4te.cache
build-aux
compile
config.guess
config.h
config.h.in
config.log
config.status
config.sub
configure
depcomp
install-sh
intltool-extract.in
intltool-merge.in
libtool
ltmain.sh
missing
.deps
50-mutter-navigation.xml
50-mutter-system.xml
50-mutter-windows.xml
@ -33,15 +17,11 @@ mutter-wayland.desktop
*.swp
*.gir
*.typelib
stamp-h1
*.gmo
*.make
*.log
*.trs
*~
stamp-it
.intltool-merge-cache
ABOUT-NLS
POTFILES
Makevars.template
po/*.header
@ -64,9 +44,7 @@ org.gnome.mutter.wayland.gschema.xml
testasyncgetprop
testboxes
testgradient
m4/*
INSTALL
mkinstalldirs
meta-enum-types.[ch]
src/stamp-meta-enum-types.h
src/meta-dbus-display-config.[ch]
@ -122,13 +100,6 @@ doc/reference/meta-undocumented.txt
doc/reference/meta-unused.txt
doc/reference/meta-docs.sgml
doc/reference/meta.types
gtk-doc.m4
intltool.m4
libtool.m4
ltoptions.m4
ltsugar.m4
ltversion.m4
lt~obsolete.m4
.dirstamp
**/tags.*
build/

View File

@ -1,24 +1,44 @@
image: registry.gitlab.gnome.org/gnome/mutter/master:v1
stages:
- review
- build
- test
check-commit-log:
stage: review
script:
- ./.gitlab-ci/check-commit-log.sh
only:
- merge_requests
build-mutter:
stage: build
script:
- meson . build -Degl_device=true -Dwayland_eglstream=true
- meson . build -Dbuildtype=debugoptimized -Degl_device=true -Dwayland_eglstream=true --werror
- ninja -C build
- ninja -C build install
artifacts:
expire_in: 1 day
paths:
- build
only:
- merge_requests
- /^.*$/
test-mutter:
stage: test
dependencies:
- build-mutter
variables:
XDG_RUNTIME_DIR: "$CI_PROJECT_DIR/runtime-dir"
GSETTINGS_SCHEMA_DIR: "$CI_PROJECT_DIR/build/data"
script:
- meson . build -Degl_device=true -Dwayland_eglstream=true
- ninja -C build
- glib-compile-schemas $PWD/build/data
- env XDG_RUNTIME_DIR=/tmp/ GSETTINGS_SCHEMA_DIR=$PWD/build/data dbus-run-session -- xvfb-run -s '+iglx -noreset' meson test -C build --verbose --no-stdsplit
artifacts:
paths:
- build/meson-logs
when: on_failure
- mkdir -m 700 $XDG_RUNTIME_DIR
- glib-compile-schemas $GSETTINGS_SCHEMA_DIR
- >
dbus-run-session -- xvfb-run -s '+iglx -noreset'
meson test -C build --no-rebuild -t 10 --verbose --no-stdsplit --wrap catchsegv
only:
- merge_requests
- /^.*$/

View File

@ -10,5 +10,8 @@ RUN dnf -y update && dnf -y upgrade && \
# For running unit tests
dnf install -y xorg-x11-server-Xvfb mesa-dri-drivers dbus dbus-x11 && \
# Unpackaged versions
dnf install -y https://copr-be.cloud.fedoraproject.org/results/jadahl/mutter-ci/fedora-29-x86_64/00848426-gsettings-desktop-schemas/gsettings-desktop-schemas-3.30.1-1.20181206git918efdd69be53.fc29.x86_64.rpm https://copr-be.cloud.fedoraproject.org/results/jadahl/mutter-ci/fedora-29-x86_64/00848426-gsettings-desktop-schemas/gsettings-desktop-schemas-devel-3.30.1-1.20181206git918efdd69be53.fc29.x86_64.rpm && \
dnf install -y intltool redhat-rpm-config make && \
dnf clean all

31
.gitlab-ci/check-commit-log.sh Executable file
View File

@ -0,0 +1,31 @@
#!/usr/bin/env bash
if [ -z "$CI_MERGE_REQUEST_TARGET_BRANCH_NAME" ]; then
echo Cannot review non-merge request
exit 1
fi
git fetch $CI_MERGE_REQUEST_PROJECT_URL.git $CI_MERGE_REQUEST_TARGET_BRANCH_NAME
branch_point=$(git merge-base HEAD FETCH_HEAD)
commits=$(git log --format='format:%H' $branch_point..$CI_COMMIT_SHA)
if [ -z "$commits" ]; then
echo Commit range empty
exit 1
fi
function commit_message_has_url() {
commit=$1
commit_message=$(git show -s --format='format:%b' $commit)
echo "$commit_message" | grep -qe "\($CI_MERGE_REQUEST_PROJECT_URL/\(issues\|merge_requests\)/[0-9]\+\|https://bugzilla.gnome.org/show_bug.cgi?id=[0-9]\+\)"
return $?
}
for commit in $commits; do
if ! commit_message_has_url $commit; then
echo "Missing merge request or issue URL on commit $(echo $commit | cut -c -8)"
exit 1
fi
done

View File

@ -1,13 +0,0 @@
pkgdatadir = $(datadir)/mutter-$(LIBMUTTER_API_VERSION)
pkglibdir = $(libdir)/mutter-$(LIBMUTTER_API_VERSION)
SUBDIRS = cogl clutter data src po doc
ACLOCAL_AMFLAGS = -I m4 ${ACLOCAL_FLAGS}
DISTCLEANFILES = \
intltool-extract \
intltool-merge \
intltool-update \
po/stamp-it \
po/.intltool-merge-cache

110
NEWS
View File

@ -1,3 +1,113 @@
3.32.0
======
* Fix deadlock when cancelling a theme sound [Andrea; !474]
* Stop swizzling BGRA buffers (bye-bye inverted colors in screenshots
and animations) [Carlos; !486]
Contributors:
Andrea Azzarone, Carlos Garnacho, Robert Mader
3.31.92
=======
* Fix flicker of apps that use multiple SHM buffers [Jonas Å.; #199]
* Don't disable page flips after temporary failues [Jonas Å.; #460]
* Improve redraw performance [Carlos; !196]
* Add cursor-mode support to window screencasting [Jonas Å.; !413]
* Add back support for system-wide monitor configurations [Jonas Å.; !253]
* Add fractional scaling support [Marco, Jonas Å.; !3]
* Consider remapped keys when guessing keycode from keysym [Andrea; #443]
* Stop turning on-screen-keyboard off on focus changes [Carlos; !432]
* Fix crashes [Robert, Carlos, Jonas D., Florian; !447, #361, !426, #479]
* Misc. bug fixes and cleanups [Benjamin, Adam, Olivier, Niels, Piotr; !457,
!452, !459, !380, !361, !461, !464, !471, !473, !463]
Contributors:
Jonas Ådahl, Andrea Azzarone, Benjamin Berg, Piotr Drąg, Jonas Dreßler,
Olivier Fourdan, Carlos Garnacho, Niels De Graef, Adam Jackson, Robert Mader,
Florian Müllner, Marco Trevisan (Treviño)
Translators:
Milo Casagrande [it], Tim Sabsch [de], Trần Ngọc Quân [vi],
Gwan-gyeong Mun [ko], Марко Костић [sr], Daniel Mustieles [es],
Rūdolfs Mazurs [lv], Nathan Follens [nl]
3.31.91
=======
* Fix infinite loop in EDID matching [Marco; #459]
* wayland: Don't resetin text-input state prematurely [Carlos; !410]
* wayland: Don't maximize windows if minimum size is too big [Olivier; #463]
* Fix crash when using "restore shortcuts" without focus window [Olivier; #464]
* Add flag parameter to grab accelerator API [Andrea; !169]
* Reuse old CRTC if possible to avoid flicker on hotplug [Pekka, Emilio; #373]
* Misc. bug fixes and cleanups [Marco, Jonas, Niels, Adam, Olivier; !436,
!421, #462, !439, !440, !444, !321, !445, !456]
Contributors:
Jonas Ådahl, Andrea Azzarone, Olivier Fourdan, Carlos Garnacho,
Niels De Graef, Adam Jackson, Emilio Pozuelo Monfort, Pekka Paalanen,
Marco Trevisan (Treviño)
Translators:
Jiri Grönroos [fi], Charles Monzat [fr], Claude Paroz [fr], Fran Dieguez [gl],
Emin Tufan Çetin [tr], Aurimas Černius [lt], Anders Jonsson [sv],
Matej Urbančič [sl], Marek Cernocky [cs], Daniel Șerbănescu [ro],
Alan Mortensen [da], Baurzhan Muftakhidinov [kk], Yi-Jyun Pan [zh_TW],
Daniel Mustieles [es], Rafael Fontenelle [pt_BR]
3.31.90
=======
* Fix support of extended characters in on-screen keyboard [Andrea; #109]
* Improve selection of the primary GPU [Pekka, Emilio; !271]
* Screen-cast cursor updates as PipeWire stream metadata [Jonas; !357]
* Fix rendering glitches in magnifier [Daniel; gnome-shell#387]
* Fix monitor recording on HiDPI [Jonas; !415]
* Honour secondary GPU supported pixel formats [Pekka; !341]
* Fall back to CPU copy path when using a software renderer [Emilio; !325]
* Remove fallback app menu [Florian; gnome-shell#624]
* wayland: Add support for viewporter protocol [Robert; !323]
* Misc. bug fixes and cleanups [Florian, Carlos, Olivier, Marco, Robert,
Daniel, Pekka, Jonas, Ole, Georges; !391, #335, #442, !406, !395, #447,
!375, gnome-shell#349, #451, !416, #784199, !408, !181, !405]
Contributors:
Jonas Ådahl, Andrea Azzarone, Ole Jørgen Brønner, Piotr Drąg, Olivier Fourdan,
Dariusz Gadomski, Carlos Garnacho, Antoine Jacoutot, Iain Lane, Robert Mader,
Emilio Pozuelo Monfort, Florian Müllner, Georges Basile Stavracas Neto,
Pekka Paalanen, Marco Trevisan (Treviño), Josh Triplett, Daniel van Vugt
Translators:
Fabio Tomat [fur], Balázs Úr [hu], Daniel Mustieles [es], Kukuh Syafaat [id],
Jordi Mas [ca], Piotr Drąg [pl]
3.31.4
======
* keybindings: Limit corner move to current monitor [Jānis; #320]
* xdg-output: Report rotated physical dimensions [Olivier; #369]
* Add continuous integration pipeline [Jonas; #193]
* Improve performance on secondary GPUs [Pekka; #323, !313]
* Use the actual hardware refresh rate [Daniel; #781296]
* Remove hide-titlebar-when-maximized support [Florian; !221]
* wayland: Implement buffer transforms [Robert; !322]
* Remove ability to externally set sync-to-vblank [Georges; !191]
* Turn off touchscreens together with DPMS [Carlos; gnome-settings-daemon#29]
* Mipmap the wallpaper when shrinking [Daniel; gnome-shell#254]
* Implement RecordWindow method for screen-casts [Olivier; !306]
* Fix EGLStream texture downloading [Jonas; !362]
* Split out display-server-specific code from MetaWindowActor [Georges; !368]
* Improve render performance on some KMS devices with software GL [Jonas; #106]
* Fix damage area of transformed surfaces [Robert; !366]
* Remove autotools support [George]
* Misc. bug fixes and cleanups [Jonas, Alan, Olivier, Carlos, Javier, Peter,
Daniel, Robert, Florian; !309, #790207, #272, #393, #276, #404, #104, !343,
#765011, #786663, #342, !356, #414, #782344, #781034, #423, !374, !382, !383]
Contributors:
Jonas Ådahl, Nikita Churaev, Alan Coopersmith, Jānis Džeriņš, Olivier Fourdan,
Carlos Garnacho, Niels De Graef, Peter Hutterer, Javier Jardón,
Abderrahim Kitouni, Andre Klapper, Ting-Wei Lan, Robert Mader,
Emilio Pozuelo Monfort, Florian Müllner, Georges Basile Stavracas Neto,
Pekka Paalanen, Daniel Stone, Marco Trevisan (Treviño), Daniel van Vugt
3.31.2
======
* Fix handling of non-UTF8 encodings [Florian; !227]

View File

@ -22,6 +22,20 @@ by Gala, elementary OS's window manager. It can also be run standalone, using
the command "mutter", but just running plain mutter is only intended for
debugging purposes.
## Contributing
To contribute, open merge requests at https://gitlab.gnome.org/GNOME/mutter.
The coding style used is primarily the GNU flavor of the [GNOME coding
style](https://developer.gnome.org/programming-guidelines/stable/c-coding-style.html.en)
with some minor additions such as preferring `stdint.h` types over GLib
fundamental types, and a soft 80 character line limit. However, in general,
look at the file you're editing for inspiration.
Commit messages should follow the [GNOME commit message
guidelines](https://wiki.gnome.org/Git/CommitMessages). We require an URL
to either an issue or a merge request in each commit.
## License
Mutter is distributed under the terms of the GNU General Public License,

View File

@ -1,28 +0,0 @@
#!/bin/sh
# Run this to generate all the initial makefiles, etc.
srcdir=`dirname $0`
test -z "$srcdir" && srcdir=.
REQUIRED_AUTOMAKE_VERSION=1.11
olddir="$(pwd)"
cd "${srcdir}"
(test -f configure.ac \
&& test -d src) || {
echo -n "**Error**: Directory "\`$srcdir\'" does not look like the"
echo " top-level mutter directory"
exit 1
}
aclocal --install || exit 1
intltoolize --force --copy --automake || exit 1
autoreconf --verbose --force --install || exit 1
cd "${olddir}"
if [ "$NOCONFIGURE" = "" ]; then
"${srcdir}/configure" "$@" || exit 1
fi

View File

@ -1,49 +0,0 @@
NULL =
SUBDIRS = build clutter tests
DIST_SUBDIRS = clutter tests build
# XXX - this is a massive hack to make autoreconf honour the ACLOCAL_FLAGS
# that jhbuild sets while still retaining build/autotools as the authoritative
# source for m4 macros
ACLOCAL_AMFLAGS = -I build/autotools ${ACLOCAL_FLAGS}
CLEANFILES = $(pcfiles)
DISTCLEANFILES =
DISTCHECK_CONFIGURE_FLAGS = --enable-maintainer-flags
# proxy rules for tests
test-report full-report:
$(MAKE) -C tests/conform $(@)
perf-report:
$(MAKE) -C tests/performance $(@)
if ENABLE_GCOV
# use recursive makes in order to ignore errors during check/perf
lcov:
-$(MAKE) $(AM_MAKEFLAGS) -C clutter check
-$(MAKE) $(AM_MAKEFLAGS) -C tests/conform test
$(MAKE) $(AM_MAKEFLAGS) genlcov
# we have to massage the lcov.info file slightly to hide the effect of libtool
# placing the objects files in the .libs/ directory separate from the *.c
genlcov:
$(LTP) --directory $(top_builddir) --capture --output-file clutter-lcov.info --test-name CLUTTER_TEST --no-checksum
$(SED) -e 's#.libs/##' < clutter-lcov.info > clutter-lcov.info.tmp
LANG=C $(LTP_GENHTML) --prefix $(top_builddir) --output-directory clutter-lcov --title "Clutter Code Coverage" --show-details clutter-lcov.info.tmp
rm -f clutter-lcov.info.tmp
lcov-clean:
-$(LTP) --directory $(top_builddir) -z
-$(RM) -rf clutter-lcov.info clutter-lcov
else
lcov genlcov lcov-clean:
@echo You need to configure Clutter with support for gcov enabled.
@echo e.g., ./configure --enable-gcov
endif
.PHONY: test-report full-report perf-report lcov genlcov lcov-clean

View File

@ -1 +0,0 @@
SUBDIRS = autotools

View File

@ -1,8 +0,0 @@
gtk-doc.m4
libtool.m4
ltoptions.m4
ltsugar.m4
ltversion.m4
lt~obsolete.m4
shave
shave-libtool

View File

@ -1,10 +0,0 @@
NULL =
EXTRA_DIST = \
introspection.m4 \
as-compiler-flag.m4 \
glibtests.m4 \
glib-tap.mk \
tap-driver.sh \
tap-test \
$(NULL)

View File

@ -1,62 +0,0 @@
dnl as-compiler-flag.m4 0.1.0
dnl autostars m4 macro for detection of compiler flags
dnl David Schleef <ds@schleef.org>
dnl $Id: as-compiler-flag.m4,v 1.1 2005/12/15 23:35:19 ds Exp $
dnl AS_COMPILER_FLAG(CFLAGS, ACTION-IF-ACCEPTED, [ACTION-IF-NOT-ACCEPTED])
dnl Tries to compile with the given CFLAGS.
dnl Runs ACTION-IF-ACCEPTED if the compiler can compile with the flags,
dnl and ACTION-IF-NOT-ACCEPTED otherwise.
AC_DEFUN([AS_COMPILER_FLAG],
[
AC_MSG_CHECKING([to see if compiler understands $1])
save_CFLAGS="$CFLAGS"
CFLAGS="$CFLAGS $1"
AC_TRY_COMPILE([ ], [], [flag_ok=yes], [flag_ok=no])
CFLAGS="$save_CFLAGS"
if test "X$flag_ok" = Xyes ; then
m4_ifvaln([$2],[$2])
true
else
m4_ifvaln([$3],[$3])
true
fi
AC_MSG_RESULT([$flag_ok])
])
dnl AS_COMPILER_FLAGS(VAR, FLAGS)
dnl Tries to compile with the given CFLAGS.
AC_DEFUN([AS_COMPILER_FLAGS],
[
list=$2
flags_supported=""
flags_unsupported=""
AC_MSG_CHECKING([for supported compiler flags])
for each in $list
do
save_CFLAGS="$CFLAGS"
CFLAGS="$CFLAGS $each"
AC_TRY_COMPILE([ ], [], [flag_ok=yes], [flag_ok=no])
CFLAGS="$save_CFLAGS"
if test "X$flag_ok" = Xyes ; then
flags_supported="$flags_supported $each"
else
flags_unsupported="$flags_unsupported $each"
fi
done
AC_MSG_RESULT([$flags_supported])
if test "X$flags_unsupported" != X ; then
AC_MSG_WARN([unsupported compiler flags: $flags_unsupported])
fi
$1="$$1 $flags_supported"
])

View File

@ -1,134 +0,0 @@
# GLIB - Library of useful C routines
TESTS_ENVIRONMENT= \
G_TEST_SRCDIR="$(abs_srcdir)" \
G_TEST_BUILDDIR="$(abs_builddir)" \
G_DEBUG=gc-friendly \
MALLOC_CHECK_=2 \
MALLOC_PERTURB_=$$(($${RANDOM:-256} % 256))
LOG_DRIVER = env AM_TAP_AWK='$(AWK)' $(SHELL) $(top_srcdir)/build/autotools/tap-driver.sh
LOG_COMPILER = $(top_srcdir)/build/autotools/tap-test
NULL =
# initialize variables for unconditional += appending
BUILT_SOURCES =
BUILT_EXTRA_DIST =
CLEANFILES = *.log *.trs
DISTCLEANFILES =
MAINTAINERCLEANFILES =
EXTRA_DIST =
TESTS =
installed_test_LTLIBRARIES =
installed_test_PROGRAMS =
installed_test_SCRIPTS =
nobase_installed_test_DATA =
noinst_LTLIBRARIES =
noinst_PROGRAMS =
noinst_SCRIPTS =
noinst_DATA =
check_LTLIBRARIES =
check_PROGRAMS =
check_SCRIPTS =
check_DATA =
# We support a fairly large range of possible variables. It is expected that all types of files in a test suite
# will belong in exactly one of the following variables.
#
# First, we support the usual automake suffixes, but in lowercase, with the customary meaning:
#
# test_programs, test_scripts, test_data, test_ltlibraries
#
# The above are used to list files that are involved in both uninstalled and installed testing. The
# test_programs and test_scripts are taken to be actual testcases and will be run as part of the test suite.
# Note that _data is always used with the nobase_ automake variable name to ensure that installed test data is
# installed in the same way as it appears in the package layout.
#
# In order to mark a particular file as being only for one type of testing, use 'installed' or 'uninstalled',
# like so:
#
# installed_test_programs, uninstalled_test_programs
# installed_test_scripts, uninstalled_test_scripts
# installed_test_data, uninstalled_test_data
# installed_test_ltlibraries, uninstalled_test_ltlibraries
#
# Additionally, we support 'extra' infixes for programs and scripts. This is used for support programs/scripts
# that should not themselves be run as testcases (but exist to be used from other testcases):
#
# test_extra_programs, installed_test_extra_programs, uninstalled_test_extra_programs
# test_extra_scripts, installed_test_extra_scripts, uninstalled_test_extra_scripts
#
# Additionally, for _scripts and _data, we support the customary dist_ prefix so that the named script or data
# file automatically end up in the tarball.
#
# dist_test_scripts, dist_test_data, dist_test_extra_scripts
# dist_installed_test_scripts, dist_installed_test_data, dist_installed_test_extra_scripts
# dist_uninstalled_test_scripts, dist_uninstalled_test_data, dist_uninstalled_test_extra_scripts
#
# Note that no file is automatically disted unless it appears in one of the dist_ variables. This follows the
# standard automake convention of not disting programs scripts or data by default.
#
# test_programs, test_scripts, uninstalled_test_programs and uninstalled_test_scripts (as well as their disted
# variants) will be run as part of the in-tree 'make check'. These are all assumed to be runnable under
# gtester. That's a bit strange for scripts, but it's possible.
TESTS += $(test_programs) $(test_scripts) $(uninstalled_test_programs) $(uninstalled_test_scripts) \
$(dist_test_scripts) $(dist_uninstalled_test_scripts)
# Note: build even the installed-only targets during 'make check' to ensure that they still work.
# We need to do a bit of trickery here and manage disting via EXTRA_DIST instead of using dist_ prefixes to
# prevent automake from mistreating gmake functions like $(wildcard ...) and $(addprefix ...) as if they were
# filenames, including removing duplicate instances of the opening part before the space, eg. '$(addprefix'.
all_test_programs = $(test_programs) $(uninstalled_test_programs) $(installed_test_programs) \
$(test_extra_programs) $(uninstalled_test_extra_programs) $(installed_test_extra_programs)
all_test_scripts = $(test_scripts) $(uninstalled_test_scripts) $(installed_test_scripts) \
$(test_extra_scripts) $(uninstalled_test_extra_scripts) $(installed_test_extra_scripts)
all_dist_test_scripts = $(dist_test_scripts) $(dist_uninstalled_test_scripts) $(dist_installed_test_scripts) \
$(dist_test_extra_scripts) $(dist_uninstalled_test_extra_scripts) $(dist_installed_test_extra_scripts)
all_test_scripts += $(all_dist_test_scripts)
EXTRA_DIST += $(all_dist_test_scripts)
all_test_data = $(test_data) $(uninstalled_test_data) $(installed_test_data)
all_dist_test_data = $(dist_test_data) $(dist_uninstalled_test_data) $(dist_installed_test_data)
all_test_data += $(all_dist_test_data)
EXTRA_DIST += $(all_dist_test_data)
all_test_ltlibs = $(test_ltlibraries) $(uninstalled_test_ltlibraries) $(installed_test_ltlibraries)
if ENABLE_ALWAYS_BUILD_TESTS
noinst_LTLIBRARIES += $(all_test_ltlibs)
noinst_PROGRAMS += $(all_test_programs)
noinst_SCRIPTS += $(all_test_scripts)
noinst_DATA += $(all_test_data)
else
check_LTLIBRARIES += $(all_test_ltlibs)
check_PROGRAMS += $(all_test_programs)
check_SCRIPTS += $(all_test_scripts)
check_DATA += $(all_test_data)
endif
if ENABLE_INSTALLED_TESTS
installed_test_PROGRAMS += $(test_programs) $(installed_test_programs) \
$(test_extra_programs) $(installed_test_extra_programs)
installed_test_SCRIPTS += $(test_scripts) $(installed_test_scripts) \
$(test_extra_scripts) $(test_installed_extra_scripts)
installed_test_SCRIPTS += $(dist_test_scripts) $(dist_test_extra_scripts) \
$(dist_installed_test_scripts) $(dist_installed_test_extra_scripts)
nobase_installed_test_DATA += $(test_data) $(installed_test_data)
nobase_installed_test_DATA += $(dist_test_data) $(dist_installed_test_data)
installed_test_LTLIBRARIES += $(test_ltlibraries) $(installed_test_ltlibraries)
installed_testcases = $(test_programs) $(installed_test_programs) \
$(test_scripts) $(installed_test_scripts) \
$(dist_test_scripts) $(dist_installed_test_scripts)
installed_test_meta_DATA = $(installed_testcases:=.test)
%.test: %$(EXEEXT) Makefile
$(AM_V_GEN) (echo '[Test]' > $@.tmp; \
echo 'Type=session' >> $@.tmp; \
echo 'Exec=env G_ENABLE_DIAGNOSTIC=0 CLUTTER_ENABLE_DIAGNOSTIC=0 $(installed_testdir)/$<' >> $@.tmp; \
mv $@.tmp $@)
CLEANFILES += $(installed_test_meta_DATA)
endif

View File

@ -1,28 +0,0 @@
dnl GLIB_TESTS
dnl
AC_DEFUN([GLIB_TESTS],
[
AC_ARG_ENABLE(installed-tests,
AS_HELP_STRING([--enable-installed-tests],
[Enable installation of some test cases]),
[case ${enableval} in
yes) ENABLE_INSTALLED_TESTS="1" ;;
no) ENABLE_INSTALLED_TESTS="" ;;
*) AC_MSG_ERROR([bad value ${enableval} for --enable-installed-tests]) ;;
esac])
AM_CONDITIONAL([ENABLE_INSTALLED_TESTS], test "$ENABLE_INSTALLED_TESTS" = "1")
AC_ARG_ENABLE(always-build-tests,
AS_HELP_STRING([--enable-always-build-tests],
[Enable always building tests during 'make all']),
[case ${enableval} in
yes) ENABLE_ALWAYS_BUILD_TESTS="1" ;;
no) ENABLE_ALWAYS_BUILD_TESTS="" ;;
*) AC_MSG_ERROR([bad value ${enableval} for --enable-always-build-tests]) ;;
esac])
AM_CONDITIONAL([ENABLE_ALWAYS_BUILD_TESTS], test "$ENABLE_ALWAYS_BUILD_TESTS" = "1")
if test "$ENABLE_INSTALLED_TESTS" = "1"; then
AC_SUBST(installed_test_metadir, [${datadir}/installed-tests/]AC_PACKAGE_NAME)
AC_SUBST(installed_testdir, [${libexecdir}/installed-tests/]AC_PACKAGE_NAME)
fi
])

View File

@ -1,96 +0,0 @@
dnl -*- mode: autoconf -*-
dnl Copyright 2009 Johan Dahlin
dnl
dnl This file is free software; the author(s) gives unlimited
dnl permission to copy and/or distribute it, with or without
dnl modifications, as long as this notice is preserved.
dnl
# serial 1
m4_define([_GOBJECT_INTROSPECTION_CHECK_INTERNAL],
[
AC_BEFORE([AC_PROG_LIBTOOL],[$0])dnl setup libtool first
AC_BEFORE([AM_PROG_LIBTOOL],[$0])dnl setup libtool first
AC_BEFORE([LT_INIT],[$0])dnl setup libtool first
dnl enable/disable introspection
m4_if([$2], [require],
[dnl
enable_introspection=yes
],[dnl
AC_ARG_ENABLE(introspection,
AS_HELP_STRING([--enable-introspection[=@<:@no/auto/yes@:>@]],
[Enable introspection for this build]),,
[enable_introspection=auto])
])dnl
AC_MSG_CHECKING([for gobject-introspection])
dnl presence/version checking
AS_CASE([$enable_introspection],
[no], [dnl
found_introspection="no (disabled, use --enable-introspection to enable)"
],dnl
[yes],[dnl
PKG_CHECK_EXISTS([gobject-introspection-1.0],,
AC_MSG_ERROR([gobject-introspection-1.0 is not installed]))
PKG_CHECK_EXISTS([gobject-introspection-1.0 >= $1],
found_introspection=yes,
AC_MSG_ERROR([You need to have gobject-introspection >= $1 installed to build AC_PACKAGE_NAME]))
],dnl
[auto],[dnl
PKG_CHECK_EXISTS([gobject-introspection-1.0 >= $1], found_introspection=yes, found_introspection=no)
dnl Canonicalize enable_introspection
enable_introspection=$found_introspection
],dnl
[dnl
AC_MSG_ERROR([invalid argument passed to --enable-introspection, should be one of @<:@no/auto/yes@:>@])
])dnl
AC_MSG_RESULT([$found_introspection])
INTROSPECTION_SCANNER=
INTROSPECTION_COMPILER=
INTROSPECTION_GENERATE=
INTROSPECTION_GIRDIR=
INTROSPECTION_TYPELIBDIR=
if test "x$found_introspection" = "xyes"; then
INTROSPECTION_SCANNER=`$PKG_CONFIG --variable=g_ir_scanner gobject-introspection-1.0`
INTROSPECTION_COMPILER=`$PKG_CONFIG --variable=g_ir_compiler gobject-introspection-1.0`
INTROSPECTION_GENERATE=`$PKG_CONFIG --variable=g_ir_generate gobject-introspection-1.0`
INTROSPECTION_GIRDIR=`$PKG_CONFIG --variable=girdir gobject-introspection-1.0`
INTROSPECTION_TYPELIBDIR="$($PKG_CONFIG --variable=typelibdir gobject-introspection-1.0)"
INTROSPECTION_CFLAGS=`$PKG_CONFIG --cflags gobject-introspection-1.0`
INTROSPECTION_LIBS=`$PKG_CONFIG --libs gobject-introspection-1.0`
INTROSPECTION_MAKEFILE=`$PKG_CONFIG --variable=datadir gobject-introspection-1.0`/gobject-introspection-1.0/Makefile.introspection
fi
AC_SUBST(INTROSPECTION_SCANNER)
AC_SUBST(INTROSPECTION_COMPILER)
AC_SUBST(INTROSPECTION_GENERATE)
AC_SUBST(INTROSPECTION_GIRDIR)
AC_SUBST(INTROSPECTION_TYPELIBDIR)
AC_SUBST(INTROSPECTION_CFLAGS)
AC_SUBST(INTROSPECTION_LIBS)
AC_SUBST(INTROSPECTION_MAKEFILE)
AM_CONDITIONAL(HAVE_INTROSPECTION, test "x$found_introspection" = "xyes")
])
dnl Usage:
dnl GOBJECT_INTROSPECTION_CHECK([minimum-g-i-version])
AC_DEFUN([GOBJECT_INTROSPECTION_CHECK],
[
_GOBJECT_INTROSPECTION_CHECK_INTERNAL([$1])
])
dnl Usage:
dnl GOBJECT_INTROSPECTION_REQUIRE([minimum-g-i-version])
AC_DEFUN([GOBJECT_INTROSPECTION_REQUIRE],
[
_GOBJECT_INTROSPECTION_CHECK_INTERNAL([$1], [require])
])

View File

@ -1,652 +0,0 @@
#! /bin/sh
# Copyright (C) 2011-2013 Free Software Foundation, Inc.
#
# This program is free software; you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation; either version 2, or (at your option)
# any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
# As a special exception to the GNU General Public License, if you
# distribute this file as part of a program that contains a
# configuration script generated by Autoconf, you may include it under
# the same distribution terms that you use for the rest of that program.
# This file is maintained in Automake, please report
# bugs to <bug-automake@gnu.org> or send patches to
# <automake-patches@gnu.org>.
scriptversion=2011-12-27.17; # UTC
# Make unconditional expansion of undefined variables an error. This
# helps a lot in preventing typo-related bugs.
set -u
me=tap-driver.sh
fatal ()
{
echo "$me: fatal: $*" >&2
exit 1
}
usage_error ()
{
echo "$me: $*" >&2
print_usage >&2
exit 2
}
print_usage ()
{
cat <<END
Usage:
tap-driver.sh --test-name=NAME --log-file=PATH --trs-file=PATH
[--expect-failure={yes|no}] [--color-tests={yes|no}]
[--enable-hard-errors={yes|no}] [--ignore-exit]
[--diagnostic-string=STRING] [--merge|--no-merge]
[--comments|--no-comments] [--] TEST-COMMAND
The \`--test-name', \`--log-file' and \`--trs-file' options are mandatory.
END
}
# TODO: better error handling in option parsing (in particular, ensure
# TODO: $log_file, $trs_file and $test_name are defined).
test_name= # Used for reporting.
log_file= # Where to save the result and output of the test script.
trs_file= # Where to save the metadata of the test run.
expect_failure=0
color_tests=0
merge=0
ignore_exit=0
comments=0
diag_string='#'
while test $# -gt 0; do
case $1 in
--help) print_usage; exit $?;;
--version) echo "$me $scriptversion"; exit $?;;
--test-name) test_name=$2; shift;;
--log-file) log_file=$2; shift;;
--trs-file) trs_file=$2; shift;;
--color-tests) color_tests=$2; shift;;
--expect-failure) expect_failure=$2; shift;;
--enable-hard-errors) shift;; # No-op.
--merge) merge=1;;
--no-merge) merge=0;;
--ignore-exit) ignore_exit=1;;
--comments) comments=1;;
--no-comments) comments=0;;
--diagnostic-string) diag_string=$2; shift;;
--) shift; break;;
-*) usage_error "invalid option: '$1'";;
esac
shift
done
test $# -gt 0 || usage_error "missing test command"
case $expect_failure in
yes) expect_failure=1;;
*) expect_failure=0;;
esac
if test $color_tests = yes; then
init_colors='
color_map["red"]="" # Red.
color_map["grn"]="" # Green.
color_map["lgn"]="" # Light green.
color_map["blu"]="" # Blue.
color_map["mgn"]="" # Magenta.
color_map["std"]="" # No color.
color_for_result["ERROR"] = "mgn"
color_for_result["PASS"] = "grn"
color_for_result["XPASS"] = "red"
color_for_result["FAIL"] = "red"
color_for_result["XFAIL"] = "lgn"
color_for_result["SKIP"] = "blu"'
else
init_colors=''
fi
# :; is there to work around a bug in bash 3.2 (and earlier) which
# does not always set '$?' properly on redirection failure.
# See the Autoconf manual for more details.
:;{
(
# Ignore common signals (in this subshell only!), to avoid potential
# problems with Korn shells. Some Korn shells are known to propagate
# to themselves signals that have killed a child process they were
# waiting for; this is done at least for SIGINT (and usually only for
# it, in truth). Without the `trap' below, such a behaviour could
# cause a premature exit in the current subshell, e.g., in case the
# test command it runs gets terminated by a SIGINT. Thus, the awk
# script we are piping into would never seen the exit status it
# expects on its last input line (which is displayed below by the
# last `echo $?' statement), and would thus die reporting an internal
# error.
# For more information, see the Autoconf manual and the threads:
# <http://lists.gnu.org/archive/html/bug-autoconf/2011-09/msg00004.html>
# <http://mail.opensolaris.org/pipermail/ksh93-integration-discuss/2009-February/004121.html>
trap : 1 3 2 13 15
if test $merge -gt 0; then
exec 2>&1
else
exec 2>&3
fi
"$@"
echo $?
) | LC_ALL=C ${AM_TAP_AWK-awk} \
-v me="$me" \
-v test_script_name="$test_name" \
-v log_file="$log_file" \
-v trs_file="$trs_file" \
-v expect_failure="$expect_failure" \
-v merge="$merge" \
-v ignore_exit="$ignore_exit" \
-v comments="$comments" \
-v diag_string="$diag_string" \
'
# FIXME: the usages of "cat >&3" below could be optimized when using
# FIXME: GNU awk, and/on on systems that supports /dev/fd/.
# Implementation note: in what follows, `result_obj` will be an
# associative array that (partly) simulates a TAP result object
# from the `TAP::Parser` perl module.
## ----------- ##
## FUNCTIONS ##
## ----------- ##
function fatal(msg)
{
print me ": " msg | "cat >&2"
exit 1
}
function abort(where)
{
fatal("internal error " where)
}
# Convert a boolean to a "yes"/"no" string.
function yn(bool)
{
return bool ? "yes" : "no";
}
function add_test_result(result)
{
if (!test_results_index)
test_results_index = 0
test_results_list[test_results_index] = result
test_results_index += 1
test_results_seen[result] = 1;
}
# Whether the test script should be re-run by "make recheck".
function must_recheck()
{
for (k in test_results_seen)
if (k != "XFAIL" && k != "PASS" && k != "SKIP")
return 1
return 0
}
# Whether the content of the log file associated to this test should
# be copied into the "global" test-suite.log.
function copy_in_global_log()
{
for (k in test_results_seen)
if (k != "PASS")
return 1
return 0
}
# FIXME: this can certainly be improved ...
function get_global_test_result()
{
if ("ERROR" in test_results_seen)
return "ERROR"
if ("FAIL" in test_results_seen || "XPASS" in test_results_seen)
return "FAIL"
all_skipped = 1
for (k in test_results_seen)
if (k != "SKIP")
all_skipped = 0
if (all_skipped)
return "SKIP"
return "PASS";
}
function stringify_result_obj(result_obj)
{
if (result_obj["is_unplanned"] || result_obj["number"] != testno)
return "ERROR"
if (plan_seen == LATE_PLAN)
return "ERROR"
if (result_obj["directive"] == "TODO")
return result_obj["is_ok"] ? "XPASS" : "XFAIL"
if (result_obj["directive"] == "SKIP")
return result_obj["is_ok"] ? "SKIP" : COOKED_FAIL;
if (length(result_obj["directive"]))
abort("in function stringify_result_obj()")
return result_obj["is_ok"] ? COOKED_PASS : COOKED_FAIL
}
function decorate_result(result)
{
color_name = color_for_result[result]
if (color_name)
return color_map[color_name] "" result "" color_map["std"]
# If we are not using colorized output, or if we do not know how
# to colorize the given result, we should return it unchanged.
return result
}
function report(result, details)
{
if (result ~ /^(X?(PASS|FAIL)|SKIP|ERROR)/)
{
msg = ": " test_script_name
add_test_result(result)
}
else if (result == "#")
{
msg = " " test_script_name ":"
}
else
{
abort("in function report()")
}
if (length(details))
msg = msg " " details
# Output on console might be colorized.
print decorate_result(result) msg
# Log the result in the log file too, to help debugging (this is
# especially true when said result is a TAP error or "Bail out!").
print result msg | "cat >&3";
}
function testsuite_error(error_message)
{
report("ERROR", "- " error_message)
}
function handle_tap_result()
{
details = result_obj["number"];
if (length(result_obj["description"]))
details = details " " result_obj["description"]
if (plan_seen == LATE_PLAN)
{
details = details " # AFTER LATE PLAN";
}
else if (result_obj["is_unplanned"])
{
details = details " # UNPLANNED";
}
else if (result_obj["number"] != testno)
{
details = sprintf("%s # OUT-OF-ORDER (expecting %d)",
details, testno);
}
else if (result_obj["directive"])
{
details = details " # " result_obj["directive"];
if (length(result_obj["explanation"]))
details = details " " result_obj["explanation"]
}
report(stringify_result_obj(result_obj), details)
}
# `skip_reason` should be empty whenever planned > 0.
function handle_tap_plan(planned, skip_reason)
{
planned += 0 # Avoid getting confused if, say, `planned` is "00"
if (length(skip_reason) && planned > 0)
abort("in function handle_tap_plan()")
if (plan_seen)
{
# Error, only one plan per stream is acceptable.
testsuite_error("multiple test plans")
return;
}
planned_tests = planned
# The TAP plan can come before or after *all* the TAP results; we speak
# respectively of an "early" or a "late" plan. If we see the plan line
# after at least one TAP result has been seen, assume we have a late
# plan; in this case, any further test result seen after the plan will
# be flagged as an error.
plan_seen = (testno >= 1 ? LATE_PLAN : EARLY_PLAN)
# If testno > 0, we have an error ("too many tests run") that will be
# automatically dealt with later, so do not worry about it here. If
# $plan_seen is true, we have an error due to a repeated plan, and that
# has already been dealt with above. Otherwise, we have a valid "plan
# with SKIP" specification, and should report it as a particular kind
# of SKIP result.
if (planned == 0 && testno == 0)
{
if (length(skip_reason))
skip_reason = "- " skip_reason;
report("SKIP", skip_reason);
}
}
function extract_tap_comment(line)
{
if (index(line, diag_string) == 1)
{
# Strip leading `diag_string` from `line`.
line = substr(line, length(diag_string) + 1)
# And strip any leading and trailing whitespace left.
sub("^[ \t]*", "", line)
sub("[ \t]*$", "", line)
# Return what is left (if any).
return line;
}
return "";
}
# When this function is called, we know that line is a TAP result line,
# so that it matches the (perl) RE "^(not )?ok\b".
function setup_result_obj(line)
{
# Get the result, and remove it from the line.
result_obj["is_ok"] = (substr(line, 1, 2) == "ok" ? 1 : 0)
sub("^(not )?ok[ \t]*", "", line)
# If the result has an explicit number, get it and strip it; otherwise,
# automatically assing the next progresive number to it.
if (line ~ /^[0-9]+$/ || line ~ /^[0-9]+[^a-zA-Z0-9_]/)
{
match(line, "^[0-9]+")
# The final `+ 0` is to normalize numbers with leading zeros.
result_obj["number"] = substr(line, 1, RLENGTH) + 0
line = substr(line, RLENGTH + 1)
}
else
{
result_obj["number"] = testno
}
if (plan_seen == LATE_PLAN)
# No further test results are acceptable after a "late" TAP plan
# has been seen.
result_obj["is_unplanned"] = 1
else if (plan_seen && testno > planned_tests)
result_obj["is_unplanned"] = 1
else
result_obj["is_unplanned"] = 0
# Strip trailing and leading whitespace.
sub("^[ \t]*", "", line)
sub("[ \t]*$", "", line)
# This will have to be corrected if we have a "TODO"/"SKIP" directive.
result_obj["description"] = line
result_obj["directive"] = ""
result_obj["explanation"] = ""
if (index(line, "#") == 0)
return # No possible directive, nothing more to do.
# Directives are case-insensitive.
rx = "[ \t]*#[ \t]*([tT][oO][dD][oO]|[sS][kK][iI][pP])[ \t]*"
# See whether we have the directive, and if yes, where.
pos = match(line, rx "$")
if (!pos)
pos = match(line, rx "[^a-zA-Z0-9_]")
# If there was no TAP directive, we have nothing more to do.
if (!pos)
return
# Let`s now see if the TAP directive has been escaped. For example:
# escaped: ok \# SKIP
# not escaped: ok \\# SKIP
# escaped: ok \\\\\# SKIP
# not escaped: ok \ # SKIP
if (substr(line, pos, 1) == "#")
{
bslash_count = 0
for (i = pos; i > 1 && substr(line, i - 1, 1) == "\\"; i--)
bslash_count += 1
if (bslash_count % 2)
return # Directive was escaped.
}
# Strip the directive and its explanation (if any) from the test
# description.
result_obj["description"] = substr(line, 1, pos - 1)
# Now remove the test description from the line, that has been dealt
# with already.
line = substr(line, pos)
# Strip the directive, and save its value (normalized to upper case).
sub("^[ \t]*#[ \t]*", "", line)
result_obj["directive"] = toupper(substr(line, 1, 4))
line = substr(line, 5)
# Now get the explanation for the directive (if any), with leading
# and trailing whitespace removed.
sub("^[ \t]*", "", line)
sub("[ \t]*$", "", line)
result_obj["explanation"] = line
}
function get_test_exit_message(status)
{
if (status == 0)
return ""
if (status !~ /^[1-9][0-9]*$/)
abort("getting exit status")
if (status < 127)
exit_details = ""
else if (status == 127)
exit_details = " (command not found?)"
else if (status >= 128 && status <= 255)
exit_details = sprintf(" (terminated by signal %d?)", status - 128)
else if (status > 256 && status <= 384)
# We used to report an "abnormal termination" here, but some Korn
# shells, when a child process die due to signal number n, can leave
# in $? an exit status of 256+n instead of the more standard 128+n.
# Apparently, both behaviours are allowed by POSIX (2008), so be
# prepared to handle them both. See also Austing Group report ID
# 0000051 <http://www.austingroupbugs.net/view.php?id=51>
exit_details = sprintf(" (terminated by signal %d?)", status - 256)
else
# Never seen in practice.
exit_details = " (abnormal termination)"
return sprintf("exited with status %d%s", status, exit_details)
}
function write_test_results()
{
print ":global-test-result: " get_global_test_result() > trs_file
print ":recheck: " yn(must_recheck()) > trs_file
print ":copy-in-global-log: " yn(copy_in_global_log()) > trs_file
for (i = 0; i < test_results_index; i += 1)
print ":test-result: " test_results_list[i] > trs_file
close(trs_file);
}
BEGIN {
## ------- ##
## SETUP ##
## ------- ##
'"$init_colors"'
# Properly initialized once the TAP plan is seen.
planned_tests = 0
COOKED_PASS = expect_failure ? "XPASS": "PASS";
COOKED_FAIL = expect_failure ? "XFAIL": "FAIL";
# Enumeration-like constants to remember which kind of plan (if any)
# has been seen. It is important that NO_PLAN evaluates "false" as
# a boolean.
NO_PLAN = 0
EARLY_PLAN = 1
LATE_PLAN = 2
testno = 0 # Number of test results seen so far.
bailed_out = 0 # Whether a "Bail out!" directive has been seen.
# Whether the TAP plan has been seen or not, and if yes, which kind
# it is ("early" is seen before any test result, "late" otherwise).
plan_seen = NO_PLAN
## --------- ##
## PARSING ##
## --------- ##
is_first_read = 1
while (1)
{
# Involutions required so that we are able to read the exit status
# from the last input line.
st = getline
if (st < 0) # I/O error.
fatal("I/O error while reading from input stream")
else if (st == 0) # End-of-input
{
if (is_first_read)
abort("in input loop: only one input line")
break
}
if (is_first_read)
{
is_first_read = 0
nextline = $0
continue
}
else
{
curline = nextline
nextline = $0
$0 = curline
}
# Copy any input line verbatim into the log file.
print | "cat >&3"
# Parsing of TAP input should stop after a "Bail out!" directive.
if (bailed_out)
continue
# TAP test result.
if ($0 ~ /^(not )?ok$/ || $0 ~ /^(not )?ok[^a-zA-Z0-9_]/)
{
testno += 1
setup_result_obj($0)
handle_tap_result()
}
# TAP plan (normal or "SKIP" without explanation).
else if ($0 ~ /^1\.\.[0-9]+[ \t]*$/)
{
# The next two lines will put the number of planned tests in $0.
sub("^1\\.\\.", "")
sub("[^0-9]*$", "")
handle_tap_plan($0, "")
continue
}
# TAP "SKIP" plan, with an explanation.
else if ($0 ~ /^1\.\.0+[ \t]*#/)
{
# The next lines will put the skip explanation in $0, stripping
# any leading and trailing whitespace. This is a little more
# tricky in truth, since we want to also strip a potential leading
# "SKIP" string from the message.
sub("^[^#]*#[ \t]*(SKIP[: \t][ \t]*)?", "")
sub("[ \t]*$", "");
handle_tap_plan(0, $0)
}
# "Bail out!" magic.
# Older versions of prove and TAP::Harness (e.g., 3.17) did not
# recognize a "Bail out!" directive when preceded by leading
# whitespace, but more modern versions (e.g., 3.23) do. So we
# emulate the latter, "more modern" behaviour.
else if ($0 ~ /^[ \t]*Bail out!/)
{
bailed_out = 1
# Get the bailout message (if any), with leading and trailing
# whitespace stripped. The message remains stored in `$0`.
sub("^[ \t]*Bail out![ \t]*", "");
sub("[ \t]*$", "");
# Format the error message for the
bailout_message = "Bail out!"
if (length($0))
bailout_message = bailout_message " " $0
testsuite_error(bailout_message)
}
# Maybe we have too look for dianogtic comments too.
else if (comments != 0)
{
comment = extract_tap_comment($0);
if (length(comment))
report("#", comment);
}
}
## -------- ##
## FINISH ##
## -------- ##
# A "Bail out!" directive should cause us to ignore any following TAP
# error, as well as a non-zero exit status from the TAP producer.
if (!bailed_out)
{
if (!plan_seen)
{
testsuite_error("missing test plan")
}
else if (planned_tests != testno)
{
bad_amount = testno > planned_tests ? "many" : "few"
testsuite_error(sprintf("too %s tests run (expected %d, got %d)",
bad_amount, planned_tests, testno))
}
if (!ignore_exit)
{
# Fetch exit status from the last line.
exit_message = get_test_exit_message(nextline)
if (exit_message)
testsuite_error(exit_message)
}
}
write_test_results()
exit 0
} # End of "BEGIN" block.
'
# TODO: document that we consume the file descriptor 3 :-(
} 3>"$log_file"
test $? -eq 0 || fatal "I/O or internal error"
# Local Variables:
# mode: shell-script
# sh-indentation: 2
# eval: (add-hook 'write-file-hooks 'time-stamp)
# time-stamp-start: "scriptversion="
# time-stamp-format: "%:y-%02m-%02d.%02H"
# time-stamp-time-zone: "UTC"
# time-stamp-end: "; # UTC"
# End:

View File

@ -1,5 +0,0 @@
#! /bin/sh
# run a GTest in tap mode. The test binary is passed as $1
$1 -k --tap

View File

@ -1,710 +0,0 @@
AUTOMAKE_OPTIONS = subdir-objects
# preamble
NULL =
# common definitions
CLEANFILES =
DISTCLEANFILES =
EXTRA_DIST =
BUILT_SOURCES =
AM_CPPFLAGS = \
-DCLUTTER_SYSCONFDIR=\""$(sysconfdir)"\" \
-DCLUTTER_COMPILATION=1 \
-DCOGL_DISABLE_DEPRECATION_WARNINGS \
-DG_LOG_DOMAIN=\"Clutter\" \
-fvisibility=hidden \
-I$(top_srcdir) \
-I$(top_srcdir)/clutter \
-I$(top_builddir) \
-I$(top_builddir)/clutter \
-I$(top_srcdir)/../cogl \
-I$(top_builddir)/../cogl \
-I$(top_builddir)/../cogl/cogl \
$(CLUTTER_DEPRECATED_CFLAGS) \
$(CLUTTER_DEBUG_CFLAGS) \
$(NULL)
AM_CFLAGS = $(CLUTTER_CFLAGS) $(MAINTAINER_CFLAGS)
# these are the gir files we generate using g-ir-scanner
INTROSPECTION_GIRS =
# the base include path for headers
clutter_base_includedir = $(includedir)/mutter-$(LIBMUTTER_API_VERSION)/clutter
clutter_includedir = $(clutter_base_includedir)/clutter
clutter_deprecateddir = $(clutter_base_includedir)/clutter/deprecated
# pkg-config files
pc_files =
# common sources - please, keep these sorted alphabetically
source_h = \
clutter-action.h \
clutter-actor-meta.h \
clutter-actor.h \
clutter-align-constraint.h \
clutter-animatable.h \
clutter-backend.h \
clutter-bind-constraint.h \
clutter-binding-pool.h \
clutter-bin-layout.h \
clutter-blur-effect.h \
clutter-box-layout.h \
clutter-brightness-contrast-effect.h \
clutter-cairo.h \
clutter-canvas.h \
clutter-child-meta.h \
clutter-click-action.h \
clutter-clone.h \
clutter-color-static.h \
clutter-color.h \
clutter-colorize-effect.h \
clutter-constraint.h \
clutter-container.h \
clutter-content.h \
clutter-deform-effect.h \
clutter-deprecated.h \
clutter-desaturate-effect.h \
clutter-device-manager.h \
clutter-drag-action.h \
clutter-drop-action.h \
clutter-effect.h \
clutter-enums.h \
clutter-event.h \
clutter-feature.h \
clutter-fixed-layout.h \
clutter-flow-layout.h \
clutter-gesture-action.h \
clutter-grid-layout.h \
clutter-group.h \
clutter-image.h \
clutter-input-device.h \
clutter-input-device-tool.h \
clutter-input-focus.h \
clutter-input-method.h \
clutter-interval.h \
clutter-keyframe-transition.h \
clutter-keysyms.h \
clutter-layout-manager.h \
clutter-layout-meta.h \
clutter-macros.h \
clutter-main.h \
clutter-offscreen-effect.h \
clutter-page-turn-effect.h \
clutter-paint-nodes.h \
clutter-paint-node.h \
clutter-pan-action.h \
clutter-path-constraint.h \
clutter-path.h \
clutter-property-transition.h \
clutter-rotate-action.h \
clutter-script.h \
clutter-scriptable.h \
clutter-scroll-actor.h \
clutter-settings.h \
clutter-shader-effect.h \
clutter-shader-types.h \
clutter-swipe-action.h \
clutter-snap-constraint.h \
clutter-stage.h \
clutter-stage-manager.h \
clutter-tap-action.h \
clutter-test-utils.h \
clutter-texture.h \
clutter-text.h \
clutter-text-buffer.h \
clutter-timeline.h \
clutter-transition-group.h \
clutter-transition.h \
clutter-types.h \
clutter-units.h \
clutter-virtual-input-device.h \
clutter-zoom-action.h \
$(NULL)
source_c = \
clutter-action.c \
clutter-actor-box.c \
clutter-actor-meta.c \
clutter-actor.c \
clutter-align-constraint.c \
clutter-animatable.c \
clutter-backend.c \
clutter-base-types.c \
clutter-bezier.c \
clutter-bind-constraint.c \
clutter-binding-pool.c \
clutter-bin-layout.c \
clutter-blur-effect.c \
clutter-box-layout.c \
clutter-brightness-contrast-effect.c \
clutter-cairo.c \
clutter-canvas.c \
clutter-child-meta.c \
clutter-click-action.c \
clutter-clone.c \
clutter-color.c \
clutter-colorize-effect.c \
clutter-constraint.c \
clutter-container.c \
clutter-content.c \
clutter-deform-effect.c \
clutter-desaturate-effect.c \
clutter-device-manager.c \
clutter-drag-action.c \
clutter-drop-action.c \
clutter-effect.c \
clutter-event.c \
clutter-feature.c \
clutter-fixed-layout.c \
clutter-flatten-effect.c \
clutter-flow-layout.c \
clutter-gesture-action.c \
clutter-grid-layout.c \
clutter-image.c \
clutter-input-device.c \
clutter-input-device-tool.c \
clutter-input-focus.c \
clutter-input-method.c \
clutter-virtual-input-device.c \
clutter-interval.c \
clutter-keyframe-transition.c \
clutter-keysyms-table.c \
clutter-layout-manager.c \
clutter-layout-meta.c \
clutter-main.c \
clutter-master-clock.c \
clutter-master-clock-default.c \
clutter-offscreen-effect.c \
clutter-page-turn-effect.c \
clutter-paint-nodes.c \
clutter-paint-node.c \
clutter-pan-action.c \
clutter-path-constraint.c \
clutter-path.c \
clutter-property-transition.c \
clutter-rotate-action.c \
clutter-script.c \
clutter-script-parser.c \
clutter-scriptable.c \
clutter-scroll-actor.c \
clutter-settings.c \
clutter-shader-effect.c \
clutter-shader-types.c \
clutter-swipe-action.c \
clutter-snap-constraint.c \
clutter-stage.c \
clutter-stage-manager.c \
clutter-stage-window.c \
clutter-tap-action.c \
clutter-test-utils.c \
clutter-text.c \
clutter-text-buffer.c \
clutter-transition-group.c \
clutter-transition.c \
clutter-timeline.c \
clutter-units.c \
clutter-util.c \
clutter-paint-volume.c \
clutter-zoom-action.c \
$(NULL)
# private headers; these should not be distributed or introspected
source_h_priv = \
clutter-actor-meta-private.h \
clutter-actor-private.h \
clutter-backend-private.h \
clutter-bezier.h \
clutter-constraint-private.h \
clutter-content-private.h \
clutter-debug.h \
clutter-device-manager-private.h \
clutter-easing.h \
clutter-effect-private.h \
clutter-event-translator.h \
clutter-event-private.h \
clutter-flatten-effect.h \
clutter-gesture-action-private.h \
clutter-id-pool.h \
clutter-input-focus-private.h \
clutter-input-method-private.h \
clutter-master-clock.h \
clutter-master-clock-default.h \
clutter-offscreen-effect-private.h \
clutter-paint-node-private.h \
clutter-paint-volume-private.h \
clutter-private.h \
clutter-script-private.h \
clutter-settings-private.h \
clutter-stage-manager-private.h \
clutter-stage-private.h \
clutter-stage-view.h \
clutter-stage-window.h \
$(NULL)
# private source code; these should not be introspected
source_c_priv = \
clutter-easing.c \
clutter-event-translator.c \
clutter-id-pool.c \
clutter-stage-view.c \
$(NULL)
# deprecated installed headers
deprecated_h = \
deprecated/clutter-actor.h \
deprecated/clutter-alpha.h \
deprecated/clutter-animatable.h \
deprecated/clutter-animation.h \
deprecated/clutter-animator.h \
deprecated/clutter-backend.h \
deprecated/clutter-behaviour.h \
deprecated/clutter-behaviour-depth.h \
deprecated/clutter-behaviour-ellipse.h \
deprecated/clutter-behaviour-opacity.h \
deprecated/clutter-behaviour-path.h \
deprecated/clutter-behaviour-rotate.h \
deprecated/clutter-behaviour-scale.h \
deprecated/clutter-bin-layout.h \
deprecated/clutter-box.h \
deprecated/clutter-cairo-texture.h \
deprecated/clutter-container.h \
deprecated/clutter-frame-source.h \
deprecated/clutter-group.h \
deprecated/clutter-input-device.h \
deprecated/clutter-keysyms.h \
deprecated/clutter-list-model.h \
deprecated/clutter-main.h \
deprecated/clutter-media.h \
deprecated/clutter-model.h \
deprecated/clutter-rectangle.h \
deprecated/clutter-score.h \
deprecated/clutter-shader.h \
deprecated/clutter-stage-manager.h \
deprecated/clutter-stage.h \
deprecated/clutter-state.h \
deprecated/clutter-table-layout.h \
deprecated/clutter-texture.h \
deprecated/clutter-timeline.h \
deprecated/clutter-timeout-pool.h \
deprecated/clutter-util.h \
$(NULL)
# deprecated source code
deprecated_c = \
deprecated/clutter-actor-deprecated.c \
deprecated/clutter-alpha.c \
deprecated/clutter-animation.c \
deprecated/clutter-animator.c \
deprecated/clutter-behaviour.c \
deprecated/clutter-behaviour-depth.c \
deprecated/clutter-behaviour-ellipse.c \
deprecated/clutter-behaviour-opacity.c \
deprecated/clutter-behaviour-path.c \
deprecated/clutter-behaviour-rotate.c \
deprecated/clutter-behaviour-scale.c \
deprecated/clutter-box.c \
deprecated/clutter-cairo-texture.c \
deprecated/clutter-frame-source.c \
deprecated/clutter-group.c \
deprecated/clutter-input-device-deprecated.c \
deprecated/clutter-layout-manager-deprecated.c \
deprecated/clutter-list-model.c \
deprecated/clutter-media.c \
deprecated/clutter-model.c \
deprecated/clutter-rectangle.c \
deprecated/clutter-score.c \
deprecated/clutter-shader.c \
deprecated/clutter-state.c \
deprecated/clutter-table-layout.c \
deprecated/clutter-texture.c \
deprecated/clutter-timeout-pool.c \
$(NULL)
# deprecated private headers; these should not be installed
deprecated_h_priv = \
deprecated/clutter-model-private.h \
deprecated/clutter-timeout-interval.h \
$(NULL)
# deprecated private source code; these should not be introspected
deprecated_c_priv = \
deprecated/clutter-timeout-interval.c \
$(NULL)
# built sources
built_source_c = \
clutter-enum-types.c \
clutter-marshal.c \
$(NULL)
# built headers
built_source_h = \
clutter-enum-types.h \
clutter-marshal.h \
$(NULL)
# config header
DISTCLEANFILES += clutter-config.h
EXTRA_DIST += clutter-config.h.in
# key symbol update script
EXTRA_DIST += clutter-keysyms-update.pl
pc_files += mutter-clutter-$(LIBMUTTER_API_VERSION).pc
# in order to be compatible with Clutter < 1.10, when we shipped a single
# shared library whose name was determined by the single backend it
# supported, we need to install symbolic links so that existing applications
# using Clutter won't break in the Brave New World of multi-backend support
# in the same shared object.
compat_libs =
# backends source listings
#
# backend_source_c := source code
# backend_source_h := installed public headers
# backend_source_c_priv := source that should not be scanned by g-i
# backend_source_h_priv := private headers
# backend_source_built := built sources
#
backend_source_c =
backend_source_h =
backend_source_c_priv =
backend_source_h_priv =
backend_source_built =
# X11 backend rules
x11_source_c = \
x11/clutter-backend-x11.c \
x11/clutter-device-manager-core-x11.c \
x11/clutter-event-x11.c \
x11/clutter-input-device-core-x11.c \
x11/clutter-keymap-x11.c \
x11/clutter-stage-x11.c \
x11/clutter-x11-texture-pixmap.c \
x11/clutter-xkb-a11y-x11.c \
$(NULL)
x11_source_h = \
x11/clutter-x11.h \
x11/clutter-x11-texture-pixmap.h \
$(NULL)
x11_source_h_priv = \
x11/clutter-backend-x11.h \
x11/clutter-device-manager-core-x11.h \
x11/clutter-input-device-core-x11.h \
x11/clutter-keymap-x11.h \
x11/clutter-settings-x11.h \
x11/clutter-stage-x11.h \
x11/clutter-xkb-a11y-x11.h \
$(NULL)
x11_source_c_priv = \
x11/xsettings/xsettings-client.c \
x11/xsettings/xsettings-client.h \
x11/xsettings/xsettings-common.c \
x11/xsettings/xsettings-common.h \
$(NULL)
x11_source_c += \
x11/clutter-device-manager-xi2.c \
x11/clutter-input-device-xi2.c \
x11/clutter-input-device-tool-xi2.c \
$(NULL)
x11_source_h_priv += \
x11/clutter-device-manager-xi2.h \
x11/clutter-input-device-xi2.h \
x11/clutter-input-device-tool-xi2.h \
$(NULL)
x11_source_c += \
x11/clutter-virtual-input-device-x11.c \
$(NULL)
x11_source_h_priv += \
x11/clutter-virtual-input-device-x11.h \
$(NULL)
backend_source_h += $(x11_source_h)
backend_source_c += $(x11_source_c)
backend_source_h_priv += $(x11_source_h_priv)
backend_source_c_priv += $(x11_source_c_priv)
# the list of files we want to introspect on X11
x11_introspection = $(x11_source_c) $(x11_source_h)
clutterx11_includedir = $(clutter_includedir)/x11
clutterx11_include_HEADERS = $(x11_source_h)
mutter-clutter-x11-@LIBMUTTER_API_VERSION@.pc: mutter-clutter-$(LIBMUTTER_API_VERSION).pc
$(QUIET_GEN)cp -f $< $(@F)
pc_files += mutter-clutter-x11-$(LIBMUTTER_API_VERSION).pc
# Shared cogl backend files
cogl_source_h =
cogl_source_c = \
cogl/clutter-stage-cogl.c \
$(NULL)
cogl_source_h_priv = \
cogl/clutter-stage-cogl.h \
$(NULL)
cogl_source_c_priv =
backend_source_h += $(cogl_source_h)
backend_source_c += $(cogl_source_c)
backend_source_h_priv += $(cogl_source_h_priv)
backend_source_c_priv += $(cogl_source_c_priv)
backend_source_h += $(glx_source_h)
backend_source_c += $(glx_source_c)
evdev_c_priv = \
evdev/clutter-device-manager-evdev.c \
evdev/clutter-input-device-evdev.c \
evdev/clutter-seat-evdev.c \
evdev/clutter-virtual-input-device-evdev.c \
evdev/clutter-event-evdev.c \
evdev/clutter-input-device-tool-evdev.c \
$(NULL)
evdev_h_priv = \
evdev/clutter-device-manager-evdev.h \
evdev/clutter-input-device-evdev.h \
evdev/clutter-seat-evdev.h \
evdev/clutter-input-device-tool-evdev.h \
evdev/clutter-virtual-input-device-evdev.h \
$(NULL)
evdev_h = evdev/clutter-evdev.h
if SUPPORT_WAYLAND
backend_source_c_priv += $(evdev_c_priv)
backend_source_h_priv += $(evdev_h_priv)
backend_source_h += $(evdev_h)
backend_source_c += evdev/clutter-xkb-utils.c
backend_source_h_priv += evdev/clutter-xkb-utils.h
# EGL backend rules
egl_source_h = \
egl/clutter-egl-headers.h \
egl/clutter-egl.h \
$(NULL)
egl_source_h_priv = egl/clutter-backend-eglnative.h
egl_source_c = egl/clutter-backend-eglnative.c
wayland_compositor_source_h = \
wayland/clutter-wayland-compositor.h \
wayland/clutter-wayland-surface.h
backend_source_h += $(wayland_compositor_source_h)
backend_source_c += \
wayland/clutter-wayland-surface.c
backend_source_h += $(egl_source_h)
backend_source_c += $(egl_source_c)
backend_source_h_priv += $(egl_source_h_priv)
endif # SUPPORT_WAYLAND
# cally
cally_sources_h = \
cally/cally-actor.h \
cally/cally-clone.h \
cally/cally-factory.h \
cally/cally-group.h \
cally/cally.h \
cally/cally-main.h \
cally/cally-rectangle.h \
cally/cally-root.h \
cally/cally-stage.h \
cally/cally-text.h \
cally/cally-texture.h \
cally/cally-util.h \
$(NULL)
cally_sources_c = \
cally/cally-actor.c \
cally/cally.c \
cally/cally-clone.c \
cally/cally-group.c \
cally/cally-rectangle.c \
cally/cally-root.c \
cally/cally-stage.c \
cally/cally-text.c \
cally/cally-texture.c \
cally/cally-util.c \
$(NULL)
cally_sources_private = \
cally/cally-actor-private.h \
$(NULL)
cally_includedir = $(clutter_base_includedir)/cally
cally_include_HEADERS = $(cally_sources_h)
# general build rules:
# you should not need to modify anything below this point
# glib-genmarshal rules
glib_marshal_list = clutter-marshal.list
glib_marshal_prefix = _clutter_marshal
include $(srcdir)/Makefile.am.marshal
# glib-mkenums rules
glib_enum_h = clutter-enum-types.h
glib_enum_c = clutter-enum-types.c
glib_enum_headers = $(source_h) $(deprecated_h)
include $(srcdir)/Makefile.am.enums
pkgconfigdir = $(libdir)/pkgconfig
pkgconfig_DATA = $(pc_files)
DISTCLEANFILES += $(pc_files)
clutter_include_HEADERS = $(source_h) clutter.h clutter-autocleanups.h clutter-mutter.h
nodist_clutter_include_HEADERS = clutter-config.h $(built_source_h)
clutter_deprecated_HEADERS = $(deprecated_h)
mutterlibdir = $(libdir)/mutter-@LIBMUTTER_API_VERSION@
mutterlib_LTLIBRARIES = libmutter-clutter-@LIBMUTTER_API_VERSION@.la
libmutter_clutter_@LIBMUTTER_API_VERSION@_la_LIBADD = \
$(LIBM) \
$(CLUTTER_LIBS) \
$(top_builddir)/../cogl/cogl/libmutter-cogl-$(LIBMUTTER_API_VERSION).la \
$(top_builddir)/../cogl/cogl-pango/libmutter-cogl-pango-$(LIBMUTTER_API_VERSION).la \
$(top_builddir)/../cogl/cogl-path/libmutter-cogl-path-$(LIBMUTTER_API_VERSION).la \
$(NULL)
libmutter_clutter_@LIBMUTTER_API_VERSION@_la_SOURCES = \
$(backend_source_c) \
$(backend_source_h) \
$(backend_source_c_priv) \
$(backend_source_h_priv) \
$(source_c) \
$(source_h) \
$(source_c_priv) \
$(source_h_priv) \
$(deprecated_c) \
$(deprecated_h) \
$(deprecated_c_priv) \
$(deprecated_h_priv) \
$(cally_sources_c) \
$(cally_sources_h) \
$(cally_sources_private) \
$(NULL)
nodist_libmutter_clutter_@LIBMUTTER_API_VERSION@_la_SOURCES = \
$(backend_source_built) \
$(built_source_c) \
$(built_source_h)
libmutter_clutter_@LIBMUTTER_API_VERSION@_la_LDFLAGS = \
$(CLUTTER_LINK_FLAGS) \
$(CLUTTER_LT_LDFLAGS) \
-export-dynamic \
-rpath $(mutterlibdir) \
$(NULL)
install-exec-local:
test -z "$(mutterlibdir)" || $(MKDIR_P) "$(DESTDIR)$(mutterlibdir)"
for lib in `echo $(compat_libs)`; do \
(cd $(DESTDIR)$(mutterlibdir) && \
rm -f $$lib.0.$(CLUTTER_LT_CURRENT).$(CLUTTER_LT_REVISION); \
) ; \
(cd $(DESTDIR)$(mutterlibdir) && \
{ ln -s -f libmutter-clutter-$(LIBMUTTER_API_VERSION).so.0.$(CLUTTER_LT_CURRENT).$(CLUTTER_LT_REVISION) $$lib.0 || \
{ rm -f $$lib.0 && ln -s libmutter-clutter-$(LIBMUTTER_API_VERSION).so.0.$(CLUTTER_LT_CURRENT).$(CLUTTER_LT_REVISION) $$lib.0; }; \
} \
) ; \
(cd $(DESTDIR)$(mutterlibdir) && \
{ ln -s -f libmutter-clutter-$(LIBMUTTER_API_VERSION).so.0.$(CLUTTER_LT_CURRENT).$(CLUTTER_LT_REVISION) $$lib || \
{ rm -f $$lib && ln -s libmutter-clutter-$(LIBMUTTER_API_VERSION).so.0.$(CLUTTER_LT_CURRENT).$(CLUTTER_LT_REVISION) $$lib; }; \
} \
) ; \
done
# gobject-introspection rules
-include $(INTROSPECTION_MAKEFILE)
INTROSPECTION_SCANNER_ARGS = \
--add-include-path=$(top_builddir)/../cogl/cogl \
--add-include-path=$(top_builddir)/../cogl/cogl-pango
INTROSPECTION_COMPILER_ARGS = \
--includedir=$(top_builddir)/../cogl/cogl \
--includedir=$(top_builddir)/../cogl/cogl-pango
INTROSPECTION_SCANNER_ENV = \
PKG_CONFIG_PATH=$(top_builddir)/../cogl/cogl/:$(top_builddir)/../cogl/cogl-pango/:$${PKG_CONFIG_PATH}
Clutter-@LIBMUTTER_API_VERSION@.gir: libmutter-clutter-@LIBMUTTER_API_VERSION@.la Makefile
Clutter_@LIBMUTTER_API_VERSION@_gir_NAMESPACE = Clutter
Clutter_@LIBMUTTER_API_VERSION@_gir_VERSION = @LIBMUTTER_API_VERSION@
Clutter_@LIBMUTTER_API_VERSION@_gir_LIBS = libmutter-clutter-@LIBMUTTER_API_VERSION@.la
Clutter_@LIBMUTTER_API_VERSION@_gir_FILES = \
$(clutter_include_HEADERS) \
$(clutter_deprecated_HEADERS) \
$(nodist_clutter_include_HEADERS) \
$(source_c) \
$(deprecated_c) \
$(built_source_c)
Clutter_@LIBMUTTER_API_VERSION@_gir_CFLAGS = $(AM_CPPFLAGS) $(CLUTTER_CFLAGS)
Clutter_@LIBMUTTER_API_VERSION@_gir_INCLUDES = GL-1.0 GObject-2.0 cairo-1.0 Cogl-@LIBMUTTER_API_VERSION@ CoglPango-@LIBMUTTER_API_VERSION@ Atk-1.0 Json-1.0
Clutter_@LIBMUTTER_API_VERSION@_gir_SCANNERFLAGS = \
--warn-all \
--c-include='clutter/clutter.h' \
--pkg-export=mutter-clutter-@LIBMUTTER_API_VERSION@
INTROSPECTION_GIRS += Clutter-@LIBMUTTER_API_VERSION@.gir
Cally-@LIBMUTTER_API_VERSION@.gir: Makefile Clutter-@LIBMUTTER_API_VERSION@.gir
Cally_@LIBMUTTER_API_VERSION@_gir_NAMESPACE = Cally
Cally_@LIBMUTTER_API_VERSION@_gir_VERSION = @LIBMUTTER_API_VERSION@
Cally_@LIBMUTTER_API_VERSION@_gir_LIBS = libmutter-clutter-@LIBMUTTER_API_VERSION@.la
Cally_@LIBMUTTER_API_VERSION@_gir_FILES = $(cally_sources_h) $(cally_sources_c)
Cally_@LIBMUTTER_API_VERSION@_gir_CFLAGS = $(AM_CPPFLAGS) $(CLUTTER_CFLAGS)
Cally_@LIBMUTTER_API_VERSION@_gir_SCANNERFLAGS = \
--warn-all \
--c-include='cally/cally.h' \
--pkg-export=mutter-clutter-@LIBMUTTER_API_VERSION@ \
--include-uninstalled=$(top_builddir)/clutter/Clutter-@LIBMUTTER_API_VERSION@.gir
INTROSPECTION_GIRS += Cally-@LIBMUTTER_API_VERSION@.gir
ClutterX11-@LIBMUTTER_API_VERSION@.gir: Makefile Clutter-@LIBMUTTER_API_VERSION@.gir
ClutterX11_@LIBMUTTER_API_VERSION@_gir_NAMESPACE = ClutterX11
ClutterX11_@LIBMUTTER_API_VERSION@_gir_INCLUDES = xlib-2.0
ClutterX11_@LIBMUTTER_API_VERSION@_gir_LIBS = libmutter-clutter-@LIBMUTTER_API_VERSION@.la
ClutterX11_@LIBMUTTER_API_VERSION@_gir_FILES = $(x11_introspection)
ClutterX11_@LIBMUTTER_API_VERSION@_gir_CFLAGS = $(AM_CPPFLAGS) $(CLUTTER_CFLAGS)
ClutterX11_@LIBMUTTER_API_VERSION@_gir_SCANNERFLAGS = \
--warn-all \
--c-include='clutter/x11/clutter-x11.h' \
--pkg-export=mutter-clutter-x11-@LIBMUTTER_API_VERSION@ \
--include-uninstalled=$(top_builddir)/clutter/Clutter-@LIBMUTTER_API_VERSION@.gir
INTROSPECTION_GIRS += ClutterX11-@LIBMUTTER_API_VERSION@.gir
# INTROSPECTION_GIRDIR/INTROSPECTION_TYPELIBDIR aren't the right place to
# install anything - we need to install inside our prefix.
girdir = $(mutterlibdir)
gir_DATA = $(INTROSPECTION_GIRS)
typelibdir = $(mutterlibdir)
typelib_DATA = $(INTROSPECTION_GIRS:.gir=.typelib)
EXTRA_DIST += \
Makefile.am.marshal \
Makefile.am.enums
CLEANFILES += $(gir_DATA) $(typelib_DATA)

View File

@ -1,52 +0,0 @@
# Rules for generating enumeration types using glib-mkenums
#
# Define:
# glib_enum_h = header template file
# glib_enum_c = source template file
# glib_enum_headers = list of headers to parse
#
# before including Makefile.am.enums. You will also need to have
# the following targets already defined:
#
# CLEANFILES
# DISTCLEANFILES
# BUILT_SOURCES
# EXTRA_DIST
#
# Author: Emmanuele Bassi <ebassi@linux.intel.com>
# Basic sanity checks
$(if $(GLIB_MKENUMS),,$(error Need to define GLIB_MKENUMS))
$(if $(or $(glib_enum_h), \
$(glib_enum_c)),, \
$(error Need to define glib_enum_h and glib_enum_c))
$(if $(glib_enum_headers),,$(error Need to define glib_enum_headers))
enum_tmpl_h=$(addprefix $(srcdir)/, $(glib_enum_h:.h=.h.in))
enum_tmpl_c=$(addprefix $(srcdir)/, $(glib_enum_c:.c=.c.in))
enum_headers=$(addprefix $(srcdir)/, $(glib_enum_headers))
CLEANFILES += stamp-enum-types
DISTCLEANFILES += $(glib_enum_h) $(glib_enum_c)
BUILT_SOURCES += $(glib_enum_h) $(glib_enum_c)
EXTRA_DIST += $(enum_tmpl_h) $(enum_tmpl_c)
stamp-enum-types: $(enum_headers) $(enum_tmpl_h)
$(AM_V_GEN)$(GLIB_MKENUMS) \
--template $(enum_tmpl_h) \
$(enum_headers) > xgen-eh \
&& (cmp -s xgen-eh $(glib_enum_h) || cp -f xgen-eh $(glib_enum_h)) \
&& rm -f xgen-eh \
&& echo timestamp > $(@F)
$(glib_enum_h): stamp-enum-types
@true
$(glib_enum_c): $(enum_headers) $(enum_tmpl_h) $(enum_tmpl_c)
$(AM_V_GEN)$(GLIB_MKENUMS) \
--template $(enum_tmpl_c) \
$(enum_headers) > xgen-ec \
&& cp -f xgen-ec $(glib_enum_c) \
&& rm -f xgen-ec

View File

@ -1,54 +0,0 @@
# Rules for generating marshal files using glib-genmarshal
#
# Define:
# glib_marshal_list = marshal list file
# glib_marshal_prefix = prefix for marshal functions
#
# before including Makefile.am.marshal. You will also need to have
# the following targets already defined:
#
# CLEANFILES
# DISTCLEANFILES
# BUILT_SOURCES
# EXTRA_DIST
#
# Author: Emmanuele Bassi <ebassi@linux.intel.com>
# Basic sanity checks
$(if $(GLIB_GENMARSHAL),,$(error Need to define GLIB_GENMARSHAL))
$(if $(or $(glib_marshal_list), \
$(glib_marshal_prefix)),, \
$(error Need to define glib_marshal_list and glib_marshal_prefix))
marshal_h = $(glib_marshal_list:.list=.h)
marshal_c = $(glib_marshal_list:.list=.c)
marshal_list = $(addprefix $(srcdir)/, $(glib_marshal_list))
CLEANFILES += stamp-marshal
DISTCLEANFILES += $(marshal_h) $(marshal_c)
BUILT_SOURCES += $(marshal_h) $(marshal_c)
EXTRA_DIST += $(marshal_list)
stamp-marshal: $(marshal_list)
$(AM_V_GEN)$(GLIB_GENMARSHAL) \
--prefix=$(glib_marshal_prefix) \
--header \
--valist-marshallers \
$(marshal_list) > xgen-mh \
&& (cmp -s xgen-mh $(marshal_h) || cp -f xgen-mh $(marshal_h)) \
&& rm -f xgen-mh \
&& echo timestamp > $(@F)
$(marshal_h): stamp-marshal
@true
$(marshal_c): $(marshal_h)
$(AM_V_GEN)$(GLIB_GENMARSHAL) \
--prefix=$(glib_marshal_prefix) \
--body \
--valist-marshallers \
--prototypes \
$(marshal_list) > xgen-mc \
&& (cmp -s xgen-mc $(marshal_c) || cp -f xgen-mc $(marshal_c)) \
&& rm -f xgen-mc

View File

@ -0,0 +1,12 @@
#ifndef __CLUTTER_ACTOR_BOX_PRIVATE_H__
#define __CLUTTER_ACTOR_BOX_PRIVATE_H__
#include <clutter/clutter-types.h>
G_BEGIN_DECLS
void _clutter_actor_box_enlarge_for_effects (ClutterActorBox *box);
G_END_DECLS
#endif /* __CLUTTER_ACTOR_BOX_PRIVATE_H__ */

View File

@ -5,6 +5,7 @@
#include "clutter-types.h"
#include "clutter-interval.h"
#include "clutter-private.h"
#include "clutter-actor-box-private.h"
/**
* clutter_actor_box_new:
@ -542,6 +543,78 @@ clutter_actor_box_set_size (ClutterActorBox *box,
box->y2 = box->y1 + height;
}
void
_clutter_actor_box_enlarge_for_effects (ClutterActorBox *box)
{
float width, height;
/* The aim here is that for a given rectangle defined with floating point
* coordinates we want to determine a stable quantized size in pixels
* that doesn't vary due to the original box's sub-pixel position.
*
* The reason this is important is because effects will use this
* API to determine the size of offscreen framebuffers and so for
* a fixed-size object that may be animated accross the screen we
* want to make sure that the stage paint-box has an equally stable
* size so that effects aren't made to continuously re-allocate
* a corresponding fbo.
*
* The other thing we consider is that the calculation of this box is
* subject to floating point precision issues that might be slightly
* different to the precision issues involved with actually painting the
* actor, which might result in painting slightly leaking outside the
* user's calculated paint-volume. For this we simply aim to pad out the
* paint-volume by at least half a pixel all the way around.
*/
width = box->x2 - box->x1;
height = box->y2 - box->y1;
width = CLUTTER_NEARBYINT (width);
height = CLUTTER_NEARBYINT (height);
/* XXX: NB the width/height may now be up to 0.5px too small so we
* must also pad by 0.25px all around to account for this. In total we
* must padd by at least 0.75px around all sides. */
/* XXX: The furthest that we can overshoot the bottom right corner by
* here is 1.75px in total if you consider that the 0.75 padding could
* just cross an integer boundary and so ceil will effectively add 1.
*/
box->x2 = ceilf (box->x2 + 0.75);
box->y2 = ceilf (box->y2 + 0.75);
/* Now we redefine the top-left relative to the bottom right based on the
* rounded width/height determined above + a constant so that the overall
* size of the box will be stable and not dependant on the box's
* position.
*
* Adding 3px to the width/height will ensure we cover the maximum of
* 1.75px padding on the bottom/right and still ensure we have > 0.75px
* padding on the top/left.
*/
box->x1 = box->x2 - width - 3;
box->y1 = box->y2 - height - 3;
}
/**
* clutter_actor_box_scale:
* @box: a #ClutterActorBox
* @scale: scale factor for resizing this box
*
* Rescale the @box by provided @scale factor.
*
* Since: 1.6
*/
void
clutter_actor_box_scale (ClutterActorBox *box,
gfloat scale)
{
g_return_if_fail (box != NULL);
box->x1 *= scale;
box->x2 *= scale;
box->y1 *= scale;
box->y2 *= scale;
}
G_DEFINE_BOXED_TYPE_WITH_CODE (ClutterActorBox, clutter_actor_box,
clutter_actor_box_copy,
clutter_actor_box_free,

View File

@ -53,7 +53,8 @@ typedef enum
* Controls some options for how clutter_actor_traverse() iterates
* through the graph.
*/
typedef enum {
typedef enum
{
CLUTTER_ACTOR_TRAVERSE_DEPTH_FIRST = 1L<<0,
CLUTTER_ACTOR_TRAVERSE_BREADTH_FIRST = 1L<<1
} ClutterActorTraverseFlags;
@ -74,7 +75,8 @@ typedef enum {
* the continuing traversal. It may stop traversal completely, just
* skip over children for the current actor or continue as normal.
*/
typedef enum {
typedef enum
{
CLUTTER_ACTOR_TRAVERSE_VISIT_CONTINUE = 1L<<0,
CLUTTER_ACTOR_TRAVERSE_VISIT_SKIP_CHILDREN = 1L<<1,
CLUTTER_ACTOR_TRAVERSE_VISIT_BREAK = 1L<<2
@ -275,17 +277,14 @@ void _clutter_actor_set_enable_paint_unmapped
void _clutter_actor_set_has_pointer (ClutterActor *self,
gboolean has_pointer);
void _clutter_actor_queue_redraw_with_clip (ClutterActor *self,
ClutterRedrawFlags flags,
ClutterPaintVolume *clip_volume);
void _clutter_actor_queue_redraw_full (ClutterActor *self,
ClutterRedrawFlags flags,
ClutterPaintVolume *volume,
ClutterEffect *effect);
void _clutter_actor_queue_redraw_with_clip (ClutterActor *self,
ClutterRedrawFlags flags,
const ClutterPaintVolume *clip_volume);
void _clutter_actor_queue_redraw_full (ClutterActor *self,
ClutterRedrawFlags flags,
const ClutterPaintVolume *volume,
ClutterEffect *effect);
ClutterPaintVolume * _clutter_actor_get_queue_redraw_clip (ClutterActor *self);
void _clutter_actor_set_queue_redraw_clip (ClutterActor *self,
ClutterPaintVolume *clip_volume);
void _clutter_actor_finish_queue_redraw (ClutterActor *self,
ClutterPaintVolume *clip);
@ -316,8 +315,11 @@ void _clutter_actor_detach_clone
void _clutter_actor_queue_redraw_on_clones (ClutterActor *actor);
void _clutter_actor_queue_relayout_on_clones (ClutterActor *actor);
void _clutter_actor_queue_only_relayout (ClutterActor *actor);
void _clutter_actor_queue_update_resource_scale_recursive (ClutterActor *actor);
CoglFramebuffer * _clutter_actor_get_active_framebuffer (ClutterActor *actor);
gboolean _clutter_actor_get_real_resource_scale (ClutterActor *actor,
float *resource_scale);
ClutterPaintNode * clutter_actor_create_texture_paint_node (ClutterActor *self,
CoglTexture *texture);

View File

@ -635,6 +635,7 @@
#include "clutter-interval.h"
#include "clutter-main.h"
#include "clutter-marshal.h"
#include "clutter-mutter.h"
#include "clutter-paint-nodes.h"
#include "clutter-paint-node-private.h"
#include "clutter-paint-volume-private.h"
@ -655,7 +656,8 @@
* which indicates when to do something other than just enforce
* invariants.
*/
typedef enum {
typedef enum
{
MAP_STATE_CHECK, /* just enforce invariants. */
MAP_STATE_MAKE_UNREALIZED, /* force unrealize, ignoring invariants,
* used when about to unparent.
@ -697,6 +699,8 @@ struct _ClutterActorPrivate
/* the cached transformation matrix; see apply_transform() */
CoglMatrix transform;
float resource_scale;
guint8 opacity;
gint opacity_override;
@ -842,6 +846,7 @@ struct _ClutterActorPrivate
guint needs_y_expand : 1;
guint needs_paint_volume_update : 1;
guint had_effects_on_last_paint_volume_update : 1;
guint needs_compute_resource_scale : 1;
};
enum
@ -914,6 +919,7 @@ enum
PROP_SCALE_CENTER_X, /* XXX:2.0 remove */
PROP_SCALE_CENTER_Y, /* XXX:2.0 remove */
PROP_SCALE_GRAVITY, /* XXX:2.0 remove */
PROP_RESOURCE_SCALE,
PROP_ROTATION_ANGLE_X, /* XXX:2.0 rename to rotation-x */
PROP_ROTATION_ANGLE_Y, /* XXX:2.0 rename to rotation-y */
@ -1022,7 +1028,7 @@ typedef struct _TransitionClosure
static void clutter_container_iface_init (ClutterContainerIface *iface);
static void clutter_scriptable_iface_init (ClutterScriptableIface *iface);
static void clutter_animatable_iface_init (ClutterAnimatableIface *iface);
static void clutter_animatable_iface_init (ClutterAnimatableInterface *iface);
static void atk_implementor_iface_init (AtkImplementorIface *iface);
/* These setters are all static for now, maybe they should be in the
@ -1093,6 +1099,8 @@ static void clutter_actor_set_child_transform_internal (ClutterActor *sel
static void clutter_actor_realize_internal (ClutterActor *self);
static void clutter_actor_unrealize_internal (ClutterActor *self);
static gboolean clutter_actor_update_resource_scale (ClutterActor *self);
static void clutter_actor_ensure_resource_scale (ClutterActor *self);
static void clutter_actor_push_in_cloned_branch (ClutterActor *self,
gulong count);
@ -1108,7 +1116,6 @@ static void clutter_actor_pop_in_cloned_branch (ClutterActor *self,
{ _transform; } \
cogl_matrix_translate ((m), -_tx, -_ty, -_tz); } G_STMT_END
static GQuark quark_shader_data = 0;
static GQuark quark_actor_layout_info = 0;
static GQuark quark_actor_transform_info = 0;
static GQuark quark_actor_animation_info = 0;
@ -1520,6 +1527,8 @@ clutter_actor_real_map (ClutterActor *self)
priv->pick_id,
_clutter_actor_get_debug_name (self));
clutter_actor_ensure_resource_scale (self);
/* notify on parent mapped before potentially mapping
* children, so apps see a top-down notification.
*/
@ -1722,6 +1731,22 @@ set_show_on_set_parent (ClutterActor *self,
}
}
static void
clutter_actor_queue_redraw_on_parent (ClutterActor *self)
{
const ClutterPaintVolume *pv;
if (!self->priv->parent)
return;
/* A relayout/redraw is underway */
if (self->priv->needs_allocation)
return;
pv = clutter_actor_get_transformed_paint_volume (self, self->priv->parent);
_clutter_actor_queue_redraw_with_clip (self->priv->parent, 0, pv);
}
/**
* clutter_actor_show:
* @self: A #ClutterActor
@ -1777,7 +1802,7 @@ clutter_actor_show (ClutterActor *self)
g_object_notify_by_pspec (G_OBJECT (self), obj_props[PROP_VISIBLE]);
if (priv->parent != NULL)
clutter_actor_queue_redraw (priv->parent);
clutter_actor_queue_redraw (self);
g_object_thaw_notify (G_OBJECT (self));
}
@ -1902,8 +1927,10 @@ clutter_actor_hide (ClutterActor *self)
g_signal_emit (self, actor_signals[HIDE], 0);
g_object_notify_by_pspec (G_OBJECT (self), obj_props[PROP_VISIBLE]);
if (priv->parent != NULL)
if (priv->parent != NULL && priv->needs_allocation)
clutter_actor_queue_redraw (priv->parent);
else
clutter_actor_queue_redraw_on_parent (self);
g_object_thaw_notify (G_OBJECT (self));
}
@ -2227,25 +2254,46 @@ static void
clutter_actor_real_pick (ClutterActor *self,
const ClutterColor *color)
{
CoglFramebuffer *framebuffer = cogl_get_draw_framebuffer ();
/* the default implementation is just to paint a rectangle
* with the same size of the actor using the passed color
*/
if (clutter_actor_should_pick_paint (self))
{
static CoglPipeline *default_pick_pipeline = NULL;
ClutterActorBox box = { 0, };
CoglPipeline *pick_pipeline;
float width, height;
if (G_UNLIKELY (default_pick_pipeline == NULL))
{
CoglContext *ctx =
clutter_backend_get_cogl_context (clutter_get_default_backend ());
default_pick_pipeline = cogl_pipeline_new (ctx);
}
g_assert (default_pick_pipeline != NULL);
pick_pipeline = cogl_pipeline_copy (default_pick_pipeline);
clutter_actor_get_allocation_box (self, &box);
width = box.x2 - box.x1;
height = box.y2 - box.y1;
cogl_set_source_color4ub (color->red,
color->green,
color->blue,
color->alpha);
cogl_pipeline_set_color4ub (pick_pipeline,
color->red,
color->green,
color->blue,
color->alpha);
cogl_rectangle (0, 0, width, height);
cogl_framebuffer_draw_rectangle (framebuffer,
pick_pipeline,
0, 0,
width, height);
cogl_object_unref (pick_pipeline);
}
/* XXX - this thoroughly sucks, but we need to maintain compatibility
@ -2650,9 +2698,12 @@ clutter_actor_real_allocate (ClutterActor *self,
}
static void
_clutter_actor_signal_queue_redraw (ClutterActor *self,
ClutterActor *origin)
_clutter_actor_propagate_queue_redraw (ClutterActor *self,
ClutterActor *origin,
ClutterPaintVolume *pv)
{
gboolean stop = FALSE;
/* no point in queuing a redraw on a destroyed actor */
if (CLUTTER_ACTOR_IN_DESTRUCTION (self))
return;
@ -2661,27 +2712,33 @@ _clutter_actor_signal_queue_redraw (ClutterActor *self,
* the actor bas been cloned. In this case the clone will need to
* receive the signal so it can queue its own redraw.
*/
while (self)
{
_clutter_actor_queue_redraw_on_clones (self);
_clutter_actor_queue_redraw_on_clones (self);
/* calls klass->queue_redraw in default handler */
if (g_signal_has_handler_pending (self, actor_signals[QUEUE_REDRAW],
/* calls klass->queue_redraw in default handler */
if (g_signal_has_handler_pending (self, actor_signals[QUEUE_REDRAW],
0, TRUE))
{
g_signal_emit (self, actor_signals[QUEUE_REDRAW], 0, origin);
}
else
{
CLUTTER_ACTOR_GET_CLASS (self)->queue_redraw (self, origin);
{
g_signal_emit (self, actor_signals[QUEUE_REDRAW], 0, origin, pv, &stop);
}
else
{
stop = CLUTTER_ACTOR_GET_CLASS (self)->queue_redraw (self, origin, pv);
}
if (stop)
break;
self = clutter_actor_get_parent (self);
}
}
static void
clutter_actor_real_queue_redraw (ClutterActor *self,
ClutterActor *origin)
static gboolean
clutter_actor_real_queue_redraw (ClutterActor *self,
ClutterActor *origin,
ClutterPaintVolume *paint_volume)
{
ClutterActor *parent;
CLUTTER_NOTE (PAINT, "Redraw queued on '%s' (from: '%s')",
_clutter_actor_get_debug_name (self),
origin != NULL ? _clutter_actor_get_debug_name (origin)
@ -2689,7 +2746,7 @@ clutter_actor_real_queue_redraw (ClutterActor *self,
/* no point in queuing a redraw on a destroyed actor */
if (CLUTTER_ACTOR_IN_DESTRUCTION (self))
return;
return TRUE;
/* If the queue redraw is coming from a child then the actor has
become dirty and any queued effect is no longer valid */
@ -2704,7 +2761,7 @@ clutter_actor_real_queue_redraw (ClutterActor *self,
* won't change so we don't have to propagate up the hierarchy.
*/
if (!CLUTTER_ACTOR_IS_VISIBLE (self))
return;
return TRUE;
/* Although we could determine here that a full stage redraw
* has already been queued and immediately bail out, we actually
@ -2718,7 +2775,7 @@ clutter_actor_real_queue_redraw (ClutterActor *self,
ClutterActor *stage = _clutter_actor_get_stage_internal (self);
if (stage != NULL &&
_clutter_stage_has_full_redraw_queued (CLUTTER_STAGE (stage)))
return;
return TRUE;
}
self->priv->propagated_one_redraw = TRUE;
@ -2726,12 +2783,17 @@ clutter_actor_real_queue_redraw (ClutterActor *self,
/* notify parents, if they are all visible eventually we'll
* queue redraw on the stage, which queues the redraw idle.
*/
parent = clutter_actor_get_parent (self);
if (parent != NULL)
{
/* this will go up recursively */
_clutter_actor_signal_queue_redraw (parent, origin);
}
return FALSE;
}
static inline gboolean
clutter_actor_needs_relayout (ClutterActor *self)
{
ClutterActorPrivate *priv = self->priv;
return (priv->needs_width_request ||
priv->needs_height_request ||
priv->needs_allocation);
}
static void
@ -3522,12 +3584,6 @@ _clutter_actor_update_last_paint_volume (ClutterActor *self)
priv->last_paint_volume_valid = TRUE;
}
static inline gboolean
actor_has_shader_data (ClutterActor *self)
{
return g_object_get_qdata (G_OBJECT (self), quark_shader_data) != NULL;
}
guint32
_clutter_actor_get_pick_id (ClutterActor *self)
{
@ -3701,7 +3757,7 @@ clutter_actor_paint_node (ClutterActor *actor,
if (!clutter_stage_get_no_clear_hint (CLUTTER_STAGE (actor)))
clear_flags |= COGL_BUFFER_BIT_COLOR;
node = _clutter_root_node_new (fb, &bg_color, clear_flags);
node = clutter_root_node_new (fb, &bg_color, clear_flags);
clutter_paint_node_set_name (node, "stageClear");
clutter_paint_node_add_rectangle (node, &box);
clutter_paint_node_add_child (root, node);
@ -3740,7 +3796,7 @@ clutter_actor_paint_node (ClutterActor *actor,
}
#endif /* CLUTTER_ENABLE_DEBUG */
_clutter_paint_node_paint (root);
clutter_paint_node_paint (root);
return TRUE;
}
@ -3769,7 +3825,6 @@ clutter_actor_paint (ClutterActor *self)
ClutterActorPrivate *priv;
ClutterPickMode pick_mode;
gboolean clip_set = FALSE;
gboolean shader_applied = FALSE;
ClutterStage *stage;
g_return_if_fail (CLUTTER_IS_ACTOR (self));
@ -3800,6 +3855,8 @@ clutter_actor_paint (ClutterActor *self)
if (!CLUTTER_ACTOR_IS_MAPPED (self))
return;
clutter_actor_ensure_resource_scale (self);
stage = (ClutterStage *) _clutter_actor_get_stage_internal (self);
/* mark that we are in the paint process */
@ -3939,25 +3996,13 @@ clutter_actor_paint (ClutterActor *self)
}
if (priv->effects == NULL)
{
if (pick_mode == CLUTTER_PICK_NONE &&
actor_has_shader_data (self))
{
_clutter_actor_shader_pre_paint (self, FALSE);
shader_applied = TRUE;
}
priv->next_effect_to_paint = NULL;
}
priv->next_effect_to_paint = NULL;
else
priv->next_effect_to_paint =
_clutter_meta_group_peek_metas (priv->effects);
clutter_actor_continue_paint (self);
if (shader_applied)
_clutter_actor_shader_post_paint (self);
if (G_UNLIKELY (clutter_paint_debug_flags & CLUTTER_DEBUG_PAINT_VOLUMES &&
pick_mode == CLUTTER_PICK_NONE))
_clutter_actor_draw_paint_volume (self);
@ -4177,7 +4222,8 @@ remove_child (ClutterActor *self,
child->priv->next_sibling = NULL;
}
typedef enum {
typedef enum
{
REMOVE_CHILD_DESTROY_META = 1 << 0,
REMOVE_CHILD_EMIT_PARENT_SET = 1 << 1,
REMOVE_CHILD_EMIT_ACTOR_REMOVED = 1 << 2,
@ -4313,7 +4359,10 @@ clutter_actor_remove_child_internal (ClutterActor *self,
/* clutter_actor_reparent() will emit ::parent-set for us */
if (emit_parent_set && !CLUTTER_ACTOR_IN_REPARENT (child))
g_signal_emit (child, actor_signals[PARENT_SET], 0, self);
{
child->priv->needs_compute_resource_scale = TRUE;
g_signal_emit (child, actor_signals[PARENT_SET], 0, self);
}
/* if the child was mapped then we need to relayout ourselves to account
* for the removed child
@ -4841,7 +4890,8 @@ clutter_actor_set_scale_factor (ClutterActor *self,
g_assert (pspec != NULL);
g_assert (scale_p != NULL);
_clutter_actor_create_transition (self, pspec, *scale_p, factor);
if (*scale_p != factor)
_clutter_actor_create_transition (self, pspec, *scale_p, factor);
}
static inline void
@ -5637,6 +5687,16 @@ clutter_actor_get_property (GObject *object,
g_value_set_enum (value, clutter_actor_get_scale_gravity (actor));
break;
case PROP_RESOURCE_SCALE:
if (priv->needs_compute_resource_scale)
{
if (!clutter_actor_update_resource_scale (actor))
g_warning ("Getting invalid resource scale property");
}
g_value_set_float (value, priv->resource_scale);
break;
case PROP_REACTIVE:
g_value_set_boolean (value, clutter_actor_get_reactive (actor));
break;
@ -6297,7 +6357,6 @@ clutter_actor_class_init (ClutterActorClass *klass)
{
GObjectClass *object_class = G_OBJECT_CLASS (klass);
quark_shader_data = g_quark_from_static_string ("-clutter-actor-shader-data");
quark_actor_layout_info = g_quark_from_static_string ("-clutter-actor-layout-info");
quark_actor_transform_info = g_quark_from_static_string ("-clutter-actor-transform-info");
quark_actor_animation_info = g_quark_from_static_string ("-clutter-actor-animation-info");
@ -7091,6 +7150,19 @@ clutter_actor_class_init (ClutterActorClass *klass)
G_PARAM_STATIC_STRINGS |
G_PARAM_DEPRECATED);
/**
* ClutterActor:resource-scale:
*
* The resource-scale of the #ClutterActor if any or -1 if not available
*/
obj_props[PROP_RESOURCE_SCALE] =
g_param_spec_float ("resource-scale",
P_("Resource Scale"),
P_("The Scaling factor for resources painting"),
-1.0f, G_MAXFLOAT,
1.0f,
CLUTTER_PARAM_READABLE);
/**
* ClutterActor:rotation-angle-x:
*
@ -7970,6 +8042,7 @@ clutter_actor_class_init (ClutterActorClass *klass)
* ClutterActor::queue-redraw:
* @actor: the actor we're bubbling the redraw request through
* @origin: the actor which initiated the redraw request
* @volume: paint volume to redraw
*
* The ::queue_redraw signal is emitted when clutter_actor_queue_redraw()
* is called on @origin.
@ -8023,10 +8096,12 @@ clutter_actor_class_init (ClutterActorClass *klass)
G_SIGNAL_RUN_LAST |
G_SIGNAL_NO_HOOKS,
G_STRUCT_OFFSET (ClutterActorClass, queue_redraw),
NULL, NULL,
_clutter_marshal_VOID__OBJECT,
G_TYPE_NONE, 1,
CLUTTER_TYPE_ACTOR);
g_signal_accumulator_true_handled,
NULL,
_clutter_marshal_BOOLEAN__OBJECT_BOXED,
G_TYPE_BOOLEAN, 2,
CLUTTER_TYPE_ACTOR,
CLUTTER_TYPE_PAINT_VOLUME);
/**
* ClutterActor::queue-relayout:
@ -8527,11 +8602,13 @@ clutter_actor_init (ClutterActor *self)
priv->opacity = 0xff;
priv->show_on_set_parent = TRUE;
priv->resource_scale = -1.0f;
priv->needs_width_request = TRUE;
priv->needs_height_request = TRUE;
priv->needs_allocation = TRUE;
priv->needs_paint_volume_update = TRUE;
priv->needs_compute_resource_scale = TRUE;
priv->cached_width_age = 1;
priv->cached_height_age = 1;
@ -8625,8 +8702,7 @@ _clutter_actor_finish_queue_redraw (ClutterActor *self,
ClutterPaintVolume *clip)
{
ClutterActorPrivate *priv = self->priv;
ClutterPaintVolume *pv;
gboolean clipped;
ClutterPaintVolume *pv = NULL;
/* Remove queue entry early in the process, otherwise a new
queue_redraw() during signal handling could put back this
@ -8653,8 +8729,7 @@ _clutter_actor_finish_queue_redraw (ClutterActor *self,
*/
if (clip)
{
_clutter_actor_set_queue_redraw_clip (self, clip);
clipped = TRUE;
pv = clip;
}
else if (G_LIKELY (priv->last_paint_volume_valid))
{
@ -8664,36 +8739,12 @@ _clutter_actor_finish_queue_redraw (ClutterActor *self,
ClutterActor *stage = _clutter_actor_get_stage_internal (self);
/* make sure we redraw the actors old position... */
_clutter_actor_set_queue_redraw_clip (stage,
&priv->last_paint_volume);
_clutter_actor_signal_queue_redraw (stage, stage);
_clutter_actor_set_queue_redraw_clip (stage, NULL);
/* XXX: Ideally the redraw signal would take a clip volume
* argument, but that would be an ABI break. Until we can
* break the ABI we pass the argument out-of-band
*/
/* setup the clip for the actors new position... */
_clutter_actor_set_queue_redraw_clip (self, pv);
clipped = TRUE;
_clutter_actor_propagate_queue_redraw (stage, stage,
&priv->last_paint_volume);
}
else
clipped = FALSE;
}
else
clipped = FALSE;
_clutter_actor_signal_queue_redraw (self, self);
/* Just in case anyone is manually firing redraw signals without
* using the public queue_redraw() API we are careful to ensure that
* our out-of-band clip member is cleared before returning...
*
* Note: A NULL clip denotes a full-stage, un-clipped redraw
*/
if (G_LIKELY (clipped))
_clutter_actor_set_queue_redraw_clip (self, NULL);
_clutter_actor_propagate_queue_redraw (self, self, pv);
}
static void
@ -8723,15 +8774,14 @@ _clutter_actor_get_allocation_clip (ClutterActor *self,
}
void
_clutter_actor_queue_redraw_full (ClutterActor *self,
ClutterRedrawFlags flags,
ClutterPaintVolume *volume,
ClutterEffect *effect)
_clutter_actor_queue_redraw_full (ClutterActor *self,
ClutterRedrawFlags flags,
const ClutterPaintVolume *volume,
ClutterEffect *effect)
{
ClutterActorPrivate *priv = self->priv;
ClutterPaintVolume allocation_pv;
ClutterPaintVolume *pv;
gboolean should_free_pv;
ClutterPaintVolume *pv = NULL;
ClutterActor *stage;
/* Here's an outline of the actor queue redraw mechanism:
@ -8854,8 +8904,7 @@ _clutter_actor_queue_redraw_full (ClutterActor *self,
{
/* NB: NULL denotes an undefined clip which will result in a
* full redraw... */
_clutter_actor_set_queue_redraw_clip (self, NULL);
_clutter_actor_signal_queue_redraw (self, self);
_clutter_actor_propagate_queue_redraw (self, self, NULL);
return;
}
@ -8873,21 +8922,15 @@ _clutter_actor_queue_redraw_full (ClutterActor *self,
clutter_paint_volume_set_height (pv,
allocation_clip.y2 -
allocation_clip.y1);
should_free_pv = TRUE;
}
else
{
pv = volume;
should_free_pv = FALSE;
}
self->priv->queue_redraw_entry =
_clutter_stage_queue_actor_redraw (CLUTTER_STAGE (stage),
priv->queue_redraw_entry,
self,
pv);
pv ? pv : volume);
if (should_free_pv)
if (pv)
clutter_paint_volume_free (pv);
/* If this is the first redraw queued then we can directly use the
@ -9001,9 +9044,9 @@ clutter_actor_queue_redraw (ClutterActor *self)
* picking of your actor.
*/
void
_clutter_actor_queue_redraw_with_clip (ClutterActor *self,
ClutterRedrawFlags flags,
ClutterPaintVolume *volume)
_clutter_actor_queue_redraw_with_clip (ClutterActor *self,
ClutterRedrawFlags flags,
const ClutterPaintVolume *volume)
{
_clutter_actor_queue_redraw_full (self,
flags, /* flags */
@ -9525,6 +9568,8 @@ clutter_actor_get_preferred_width (ClutterActor *self,
return;
}
CLUTTER_SET_PRIVATE_FLAGS (self, CLUTTER_IN_PREF_WIDTH);
/* the remaining cases are:
*
* - either min_width or natural_width have been set
@ -9616,6 +9661,8 @@ clutter_actor_get_preferred_width (ClutterActor *self,
if (natural_width_p)
*natural_width_p = request_natural_width;
CLUTTER_UNSET_PRIVATE_FLAGS (self, CLUTTER_IN_PREF_WIDTH);
}
/**
@ -9669,6 +9716,8 @@ clutter_actor_get_preferred_height (ClutterActor *self,
return;
}
CLUTTER_SET_PRIVATE_FLAGS (self, CLUTTER_IN_PREF_HEIGHT);
/* the remaining cases are:
*
* - either min_height or natural_height have been set
@ -9759,6 +9808,8 @@ clutter_actor_get_preferred_height (ClutterActor *self,
if (natural_height_p)
*natural_height_p = request_natural_height;
CLUTTER_UNSET_PRIVATE_FLAGS (self, CLUTTER_IN_PREF_HEIGHT);
}
/**
@ -10101,6 +10152,9 @@ clutter_actor_allocate (ClutterActor *self,
if (CLUTTER_ACTOR_IS_MAPPED (self))
self->priv->needs_paint_volume_update = TRUE;
if (stage_allocation_changed)
priv->needs_compute_resource_scale = TRUE;
if (!stage_allocation_changed)
{
/* If the actor didn't move but needs_allocation is set, we just
@ -10280,9 +10334,10 @@ clutter_actor_set_position (ClutterActor *self,
cur_position.x = clutter_actor_get_x (self);
cur_position.y = clutter_actor_get_y (self);
_clutter_actor_create_transition (self, obj_props[PROP_POSITION],
&cur_position,
&new_position);
if (!clutter_point_equals (&cur_position, &new_position))
_clutter_actor_create_transition (self, obj_props[PROP_POSITION],
&cur_position,
&new_position);
}
/**
@ -12762,7 +12817,8 @@ typedef void (* ClutterActorAddChildFunc) (ClutterActor *parent,
ClutterActor *child,
gpointer data);
typedef enum {
typedef enum
{
ADD_CHILD_CREATE_META = 1 << 0,
ADD_CHILD_EMIT_PARENT_SET = 1 << 1,
ADD_CHILD_EMIT_ACTOR_ADDED = 1 << 2,
@ -12947,7 +13003,10 @@ clutter_actor_add_child_internal (ClutterActor *self,
/* clutter_actor_reparent() will emit ::parent-set for us */
if (emit_parent_set && !CLUTTER_ACTOR_IN_REPARENT (child))
g_signal_emit (child, actor_signals[PARENT_SET], 0, NULL);
{
child->priv->needs_compute_resource_scale = TRUE;
g_signal_emit (child, actor_signals[PARENT_SET], 0, NULL);
}
if (check_state)
{
@ -12980,9 +13039,7 @@ clutter_actor_add_child_internal (ClutterActor *self,
/* maintain the invariant that if an actor needs layout,
* its parents do as well
*/
if (child->priv->needs_width_request ||
child->priv->needs_height_request ||
child->priv->needs_allocation)
if (clutter_actor_needs_relayout (child))
{
/* we work around the short-circuiting we do
* in clutter_actor_queue_relayout() since we
@ -13551,6 +13608,8 @@ clutter_actor_reparent (ClutterActor *self,
insert_child_at_depth,
NULL);
priv->needs_compute_resource_scale = TRUE;
/* we emit the ::parent-set signal once */
g_signal_emit (self, actor_signals[PARENT_SET], 0, old_parent);
@ -13641,7 +13700,7 @@ clutter_actor_set_child_above_sibling (ClutterActor *self,
sibling);
g_object_unref(child);
clutter_actor_queue_relayout (self);
clutter_actor_queue_redraw_on_parent (child);
}
/**
@ -13688,7 +13747,7 @@ clutter_actor_set_child_below_sibling (ClutterActor *self,
sibling);
g_object_unref(child);
clutter_actor_queue_relayout (self);
clutter_actor_queue_redraw_on_parent (child);
}
/**
@ -15125,7 +15184,7 @@ clutter_actor_set_final_state (ClutterAnimatable *animatable,
}
static void
clutter_animatable_iface_init (ClutterAnimatableIface *iface)
clutter_animatable_iface_init (ClutterAnimatableInterface *iface)
{
iface->find_property = clutter_actor_find_property;
iface->get_initial_state = clutter_actor_get_initial_state;
@ -15190,9 +15249,8 @@ clutter_actor_transform_stage_point (ClutterActor *self,
* http://www.cs.cmu.edu/~ph/src/texfund/
*
* Our texture is a rectangle with origin [0, 0], so we are mapping from
* quad to rectangle only, which significantly simplifies things; the
* function calls have been unrolled, and most of the math is done in fixed
* point.
* quad to rectangle only, which significantly simplifies things.
* Function calls have been unrolled.
*/
clutter_actor_get_abs_allocation_vertices (self, v);
@ -16454,6 +16512,12 @@ clutter_actor_is_in_clone_paint (ClutterActor *self)
return FALSE;
}
gboolean
clutter_actor_has_damage (ClutterActor *actor)
{
return actor->priv->is_dirty;
}
static gboolean
set_direction_recursive (ClutterActor *actor,
gpointer user_data)
@ -16671,26 +16735,6 @@ clutter_actor_has_pointer (ClutterActor *self)
return self->priv->has_pointer;
}
/* XXX: This is a workaround for not being able to break the ABI of
* the QUEUE_REDRAW signal. It is an out-of-band argument. See
* clutter_actor_queue_clipped_redraw() for details.
*/
ClutterPaintVolume *
_clutter_actor_get_queue_redraw_clip (ClutterActor *self)
{
return g_object_get_data (G_OBJECT (self),
"-clutter-actor-queue-redraw-clip");
}
void
_clutter_actor_set_queue_redraw_clip (ClutterActor *self,
ClutterPaintVolume *clip)
{
g_object_set_data (G_OBJECT (self),
"-clutter-actor-queue-redraw-clip",
clip);
}
/**
* clutter_actor_has_allocation:
* @self: a #ClutterActor
@ -17735,6 +17779,171 @@ clutter_actor_get_paint_box (ClutterActor *self,
return TRUE;
}
static gboolean
_clutter_actor_get_resource_scale_for_rect (ClutterActor *self,
ClutterRect *bounding_rect,
float *resource_scale)
{
ClutterActor *stage;
float max_scale = 0;
stage = _clutter_actor_get_stage_internal (self);
if (!stage)
return FALSE;
if (!_clutter_stage_get_max_view_scale_factor_for_rect (CLUTTER_STAGE (stage),
bounding_rect,
&max_scale))
return FALSE;
*resource_scale = max_scale;
return TRUE;
}
static gboolean
_clutter_actor_compute_resource_scale (ClutterActor *self,
float *resource_scale)
{
ClutterRect bounding_rect;
ClutterActorPrivate *priv = self->priv;
if (CLUTTER_ACTOR_IN_DESTRUCTION (self) ||
CLUTTER_ACTOR_IN_PREF_SIZE (self) ||
!clutter_actor_is_mapped (self))
{
return FALSE;
}
clutter_actor_get_transformed_position (self,
&bounding_rect.origin.x,
&bounding_rect.origin.y);
clutter_actor_get_transformed_size (self,
&bounding_rect.size.width,
&bounding_rect.size.height);
if (bounding_rect.size.width == 0.0 ||
bounding_rect.size.height == 0.0 ||
!_clutter_actor_get_resource_scale_for_rect (self,
&bounding_rect,
resource_scale))
{
if (priv->parent)
return _clutter_actor_compute_resource_scale (priv->parent,
resource_scale);
else
return FALSE;
}
return TRUE;
}
static ClutterActorTraverseVisitFlags
queue_update_resource_scale_cb (ClutterActor *actor,
int depth,
void *user_data)
{
actor->priv->needs_compute_resource_scale = TRUE;
return CLUTTER_ACTOR_TRAVERSE_VISIT_CONTINUE;
}
void
_clutter_actor_queue_update_resource_scale_recursive (ClutterActor *self)
{
_clutter_actor_traverse (self,
CLUTTER_ACTOR_TRAVERSE_DEPTH_FIRST,
queue_update_resource_scale_cb,
NULL,
NULL);
}
static gboolean
clutter_actor_update_resource_scale (ClutterActor *self)
{
ClutterActorPrivate *priv;
float resource_scale;
float old_resource_scale;
priv = self->priv;
g_return_val_if_fail (priv->needs_compute_resource_scale, FALSE);
old_resource_scale = priv->resource_scale;
priv->resource_scale = -1.0f;
if (_clutter_actor_compute_resource_scale (self, &resource_scale))
{
priv->resource_scale = resource_scale;
priv->needs_compute_resource_scale = FALSE;
return fabsf (old_resource_scale - resource_scale) > FLT_EPSILON;
}
return FALSE;
}
static void
clutter_actor_ensure_resource_scale (ClutterActor *self)
{
ClutterActorPrivate *priv = self->priv;
if (!priv->needs_compute_resource_scale)
return;
if (clutter_actor_update_resource_scale (self))
g_object_notify_by_pspec (G_OBJECT (self), obj_props[PROP_RESOURCE_SCALE]);
}
gboolean
_clutter_actor_get_real_resource_scale (ClutterActor *self,
gfloat *resource_scale)
{
ClutterActorPrivate *priv = self->priv;
clutter_actor_ensure_resource_scale (self);
if (!priv->needs_compute_resource_scale)
{
*resource_scale = priv->resource_scale;
return TRUE;
}
*resource_scale = -1.0f;
return FALSE;
}
/**
* clutter_actor_get_resource_scale:
* @self: A #ClutterActor
* @resource_scale: (out): return location for the resource scale
*
* Retrieves the resource scale for this actor, if available.
*
* The resource scale refers to the scale the actor should use for its resources.
* For example if an actor draws a a picture of size 100 x 100 in the stage
* coordinate space, it should use a texture of twice the size (i.e. 200 x 200)
* if the resource scale is 2.
*
* The resource scale is determined by calculating the highest #ClutterStageView
* scale the actor will get painted on.
*
* Returns: TRUE if resource scale is set for the actor, otherwise FALSE
*/
gboolean
clutter_actor_get_resource_scale (ClutterActor *self,
gfloat *resource_scale)
{
g_return_val_if_fail (CLUTTER_IS_ACTOR (self), FALSE);
g_return_val_if_fail (resource_scale != NULL, FALSE);
if (_clutter_actor_get_real_resource_scale (self, resource_scale))
{
*resource_scale = ceilf (*resource_scale);
return TRUE;
}
return FALSE;
}
/**
* clutter_actor_has_overlaps:
* @self: A #ClutterActor
@ -18434,6 +18643,10 @@ clutter_actor_set_margin_top (ClutterActor *self,
g_return_if_fail (margin >= 0.f);
info = _clutter_actor_get_layout_info_or_defaults (self);
if (info->margin.top == margin)
return;
_clutter_actor_create_transition (self, obj_props[PROP_MARGIN_TOP],
info->margin.top,
margin);
@ -18478,6 +18691,10 @@ clutter_actor_set_margin_bottom (ClutterActor *self,
g_return_if_fail (margin >= 0.f);
info = _clutter_actor_get_layout_info_or_defaults (self);
if (info->margin.bottom == margin)
return;
_clutter_actor_create_transition (self, obj_props[PROP_MARGIN_BOTTOM],
info->margin.bottom,
margin);
@ -18522,6 +18739,10 @@ clutter_actor_set_margin_left (ClutterActor *self,
g_return_if_fail (margin >= 0.f);
info = _clutter_actor_get_layout_info_or_defaults (self);
if (info->margin.left == margin)
return;
_clutter_actor_create_transition (self, obj_props[PROP_MARGIN_LEFT],
info->margin.left,
margin);
@ -18566,6 +18787,10 @@ clutter_actor_set_margin_right (ClutterActor *self,
g_return_if_fail (margin >= 0.f);
info = _clutter_actor_get_layout_info_or_defaults (self);
if (info->margin.right == margin)
return;
_clutter_actor_create_transition (self, obj_props[PROP_MARGIN_RIGHT],
info->margin.right,
margin);

View File

@ -236,8 +236,9 @@ struct _ClutterActorClass
void (* pick) (ClutterActor *actor,
const ClutterColor *color);
void (* queue_redraw) (ClutterActor *actor,
ClutterActor *leaf_that_queued);
gboolean (* queue_redraw) (ClutterActor *actor,
ClutterActor *leaf_that_queued,
ClutterPaintVolume *paint_volume);
/* size negotiation */
void (* get_preferred_width) (ClutterActor *self,
@ -583,6 +584,11 @@ gboolean clutter_actor_is_in_clone_paint
CLUTTER_EXPORT
gboolean clutter_actor_get_paint_box (ClutterActor *self,
ClutterActorBox *box);
CLUTTER_EXPORT
gboolean clutter_actor_get_resource_scale (ClutterActor *self,
gfloat *resource_scale);
CLUTTER_EXPORT
gboolean clutter_actor_has_overlaps (ClutterActor *self);

View File

@ -30,7 +30,7 @@
* to control how a #ClutterAnimation will animate a property.
*
* Each #ClutterAnimatable should implement the
* #ClutterAnimatableIface.interpolate_property() virtual function of the
* #ClutterAnimatableInterface.interpolate_property() virtual function of the
* interface to compute the animation state between two values of an interval
* depending on a progress factor, expressed as a floating point value.
*
@ -57,7 +57,6 @@
#include "deprecated/clutter-animatable.h"
#include "deprecated/clutter-animation.h"
typedef ClutterAnimatableIface ClutterAnimatableInterface;
G_DEFINE_INTERFACE (ClutterAnimatable, clutter_animatable, G_TYPE_OBJECT);
static void
@ -101,7 +100,7 @@ clutter_animatable_animate_property (ClutterAnimatable *animatable,
gdouble progress,
GValue *value)
{
ClutterAnimatableIface *iface;
ClutterAnimatableInterface *iface;
gboolean res;
g_return_val_if_fail (CLUTTER_IS_ANIMATABLE (animatable), FALSE);
@ -155,7 +154,7 @@ GParamSpec *
clutter_animatable_find_property (ClutterAnimatable *animatable,
const gchar *property_name)
{
ClutterAnimatableIface *iface;
ClutterAnimatableInterface *iface;
g_return_val_if_fail (CLUTTER_IS_ANIMATABLE (animatable), NULL);
g_return_val_if_fail (property_name != NULL, NULL);
@ -185,7 +184,7 @@ clutter_animatable_get_initial_state (ClutterAnimatable *animatable,
const gchar *property_name,
GValue *value)
{
ClutterAnimatableIface *iface;
ClutterAnimatableInterface *iface;
g_return_if_fail (CLUTTER_IS_ANIMATABLE (animatable));
g_return_if_fail (property_name != NULL);
@ -214,7 +213,7 @@ clutter_animatable_set_final_state (ClutterAnimatable *animatable,
const gchar *property_name,
const GValue *value)
{
ClutterAnimatableIface *iface;
ClutterAnimatableInterface *iface;
g_return_if_fail (CLUTTER_IS_ANIMATABLE (animatable));
g_return_if_fail (property_name != NULL);
@ -260,7 +259,7 @@ clutter_animatable_interpolate_value (ClutterAnimatable *animatable,
gdouble progress,
GValue *value)
{
ClutterAnimatableIface *iface;
ClutterAnimatableInterface *iface;
g_return_val_if_fail (CLUTTER_IS_ANIMATABLE (animatable), FALSE);
g_return_val_if_fail (property_name != NULL, FALSE);

View File

@ -33,24 +33,15 @@
G_BEGIN_DECLS
#define CLUTTER_TYPE_ANIMATABLE (clutter_animatable_get_type ())
#define CLUTTER_ANIMATABLE(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_ANIMATABLE, ClutterAnimatable))
#define CLUTTER_IS_ANIMATABLE(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_ANIMATABLE))
#define CLUTTER_ANIMATABLE_GET_IFACE(obj) (G_TYPE_INSTANCE_GET_INTERFACE ((obj), CLUTTER_TYPE_ANIMATABLE, ClutterAnimatableIface))
#define CLUTTER_TYPE_ANIMATABLE (clutter_animatable_get_type ())
typedef struct _ClutterAnimatableIface ClutterAnimatableIface;
CLUTTER_EXPORT
G_DECLARE_INTERFACE (ClutterAnimatable, clutter_animatable,
CLUTTER, ANIMATABLE,
GObject)
/**
* ClutterAnimatable:
*
* #ClutterAnimatable is an opaque structure whose members cannot be directly
* accessed
*
* Since: 1.0
*/
/**
* ClutterAnimatableIface:
* ClutterAnimatableInterface:
* @animate_property: virtual function for custom interpolation of a
* property. This virtual function is deprecated
* @find_property: virtual function for retrieving the #GParamSpec of
@ -67,7 +58,7 @@ typedef struct _ClutterAnimatableIface ClutterAnimatableIface;
*
* Since: 1.0
*/
struct _ClutterAnimatableIface
struct _ClutterAnimatableInterface
{
/*< private >*/
GTypeInterface parent_iface;
@ -95,9 +86,6 @@ struct _ClutterAnimatableIface
GValue *value);
};
CLUTTER_EXPORT
GType clutter_animatable_get_type (void) G_GNUC_CONST;
CLUTTER_EXPORT
GParamSpec *clutter_animatable_find_property (ClutterAnimatable *animatable,
const gchar *property_name);

View File

@ -34,7 +34,6 @@ G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterAction, g_object_unref)
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterActor, g_object_unref)
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterActorMeta, g_object_unref)
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterAlignConstraint, g_object_unref)
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterAnimatable, g_object_unref)
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterBackend, g_object_unref)
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterBindConstraint, g_object_unref)
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterBindingPool, g_object_unref)
@ -49,7 +48,6 @@ G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterClone, g_object_unref)
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterColorizeEffect, g_object_unref)
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterConstraint, g_object_unref)
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterContainer, g_object_unref)
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterContent, g_object_unref)
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterDeformEffect, g_object_unref)
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterDesaturateEffect, g_object_unref)
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterDeviceManager, g_object_unref)

View File

@ -24,6 +24,7 @@
#include <clutter/clutter-backend.h>
#include <clutter/clutter-device-manager.h>
#include <clutter/clutter-keymap.h>
#include <clutter/clutter-stage-window.h>
#include "clutter-event-translator.h"
@ -60,6 +61,8 @@ struct _ClutterBackend
GList *event_translators;
ClutterInputMethod *input_method;
ClutterKeymap *keymap;
};
struct _ClutterBackendClass
@ -104,6 +107,8 @@ struct _ClutterBackendClass
void (* bell_notify) (ClutterBackend *backend);
ClutterKeymap * (* get_keymap) (ClutterBackend *backend);
/* signals */
void (* resolution_changed) (ClutterBackend *backend);
void (* font_changed) (ClutterBackend *backend);
@ -155,8 +160,6 @@ void _clutter_backend_reset_cogl_framebuffer (Clutter
void clutter_set_allowed_drivers (const char *drivers);
void clutter_try_set_windowing_backend (const char *drivers);
G_END_DECLS
#endif /* __CLUTTER_BACKEND_PRIVATE_H__ */

View File

@ -53,9 +53,6 @@
#include "clutter-stage-window.h"
#include "clutter-device-manager-private.h"
#define CLUTTER_DISABLE_DEPRECATION_WARNINGS
#include "deprecated/clutter-backend.h"
#ifdef CLUTTER_HAS_WAYLAND_COMPOSITOR_SUPPORT
#include "wayland/clutter-wayland-compositor.h"
#endif
@ -430,7 +427,7 @@ clutter_backend_real_get_features (ClutterBackend *backend)
if (cogl_clutter_winsys_has_feature (COGL_WINSYS_FEATURE_SWAP_THROTTLE))
{
CLUTTER_NOTE (BACKEND, "Cogl supports swap buffers throttling");
flags |= CLUTTER_FEATURE_SYNC_TO_VBLANK;
flags |= CLUTTER_FEATURE_SWAP_THROTTLE;
}
else
CLUTTER_NOTE (BACKEND, "Cogl doesn't support swap buffers throttling");
@ -577,6 +574,18 @@ clutter_backend_real_get_device_manager (ClutterBackend *backend)
return backend->device_manager;
}
static ClutterKeymap *
clutter_backend_real_get_keymap (ClutterBackend *backend)
{
if (G_UNLIKELY (backend->keymap == NULL))
{
g_critical ("No keymap available, expect broken keyboard input");
return NULL;
}
return backend->keymap;
}
static gboolean
clutter_backend_real_translate_event (ClutterBackend *backend,
gpointer native,
@ -675,6 +684,7 @@ clutter_backend_class_init (ClutterBackendClass *klass)
klass->translate_event = clutter_backend_real_translate_event;
klass->create_context = clutter_backend_real_create_context;
klass->get_features = clutter_backend_real_get_features;
klass->get_keymap = clutter_backend_real_get_keymap;
}
static void
@ -890,129 +900,6 @@ clutter_get_default_backend (void)
return clutter_context->backend;
}
/**
* clutter_backend_set_double_click_time:
* @backend: a #ClutterBackend
* @msec: milliseconds between two button press events
*
* Sets the maximum time between two button press events, used to
* verify whether it's a double click event or not.
*
* Since: 0.4
*
* Deprecated: 1.4: Use #ClutterSettings:double-click-time instead
*/
void
clutter_backend_set_double_click_time (ClutterBackend *backend,
guint msec)
{
ClutterSettings *settings = clutter_settings_get_default ();
g_object_set (settings, "double-click-time", msec, NULL);
}
/**
* clutter_backend_get_double_click_time:
* @backend: a #ClutterBackend
*
* Gets the maximum time between two button press events, as set
* by clutter_backend_set_double_click_time().
*
* Return value: a time in milliseconds
*
* Since: 0.4
*
* Deprecated: 1.4: Use #ClutterSettings:double-click-time instead
*/
guint
clutter_backend_get_double_click_time (ClutterBackend *backend)
{
ClutterSettings *settings = clutter_settings_get_default ();
gint retval;
g_object_get (settings, "double-click-time", &retval, NULL);
return retval;
}
/**
* clutter_backend_set_double_click_distance:
* @backend: a #ClutterBackend
* @distance: a distance, in pixels
*
* Sets the maximum distance used to verify a double click event.
*
* Since: 0.4
*
* Deprecated: 1.4: Use #ClutterSettings:double-click-distance instead
*/
void
clutter_backend_set_double_click_distance (ClutterBackend *backend,
guint distance)
{
ClutterSettings *settings = clutter_settings_get_default ();
g_object_set (settings, "double-click-distance", distance, NULL);
}
/**
* clutter_backend_get_double_click_distance:
* @backend: a #ClutterBackend
*
* Retrieves the distance used to verify a double click event
*
* Return value: a distance, in pixels.
*
* Since: 0.4
*
* Deprecated: 1.4: Use #ClutterSettings:double-click-distance instead
*/
guint
clutter_backend_get_double_click_distance (ClutterBackend *backend)
{
ClutterSettings *settings = clutter_settings_get_default ();
gint retval;
g_object_get (settings, "double-click-distance", &retval, NULL);
return retval;
}
/**
* clutter_backend_set_resolution:
* @backend: a #ClutterBackend
* @dpi: the resolution in "dots per inch" (Physical inches aren't
* actually involved; the terminology is conventional).
*
* Sets the resolution for font handling on the screen. This is a
* scale factor between points specified in a #PangoFontDescription
* and cairo units. The default value is 96, meaning that a 10 point
* font will be 13 units high. (10 * 96. / 72. = 13.3).
*
* Applications should never need to call this function.
*
* Since: 0.4
*
* Deprecated: 1.4: Use #ClutterSettings:font-dpi instead
*/
void
clutter_backend_set_resolution (ClutterBackend *backend,
gdouble dpi)
{
ClutterSettings *settings;
gint resolution;
g_return_if_fail (CLUTTER_IS_BACKEND (backend));
if (dpi < 0)
resolution = -1;
else
resolution = dpi * 1024;
settings = clutter_settings_get_default ();
g_object_set (settings, "font-dpi", resolution, NULL);
}
/**
* clutter_backend_get_resolution:
* @backend: a #ClutterBackend
@ -1118,61 +1005,6 @@ clutter_backend_get_font_options (ClutterBackend *backend)
return backend->font_options;
}
/**
* clutter_backend_set_font_name:
* @backend: a #ClutterBackend
* @font_name: the name of the font
*
* Sets the default font to be used by Clutter. The @font_name string
* must either be %NULL, which means that the font name from the
* default #ClutterBackend will be used; or be something that can
* be parsed by the pango_font_description_from_string() function.
*
* Since: 1.0
*
* Deprecated: 1.4: Use #ClutterSettings:font-name instead
*/
void
clutter_backend_set_font_name (ClutterBackend *backend,
const gchar *font_name)
{
ClutterSettings *settings = clutter_settings_get_default ();
g_object_set (settings, "font-name", font_name, NULL);
}
/**
* clutter_backend_get_font_name:
* @backend: a #ClutterBackend
*
* Retrieves the default font name as set by
* clutter_backend_set_font_name().
*
* Return value: the font name for the backend. The returned string is
* owned by the #ClutterBackend and should never be modified or freed
*
* Since: 1.0
*
* Deprecated: 1.4: Use #ClutterSettings:font-name instead
*/
const gchar *
clutter_backend_get_font_name (ClutterBackend *backend)
{
ClutterSettings *settings;
g_return_val_if_fail (CLUTTER_IS_BACKEND (backend), NULL);
settings = clutter_settings_get_default ();
/* XXX yuck. but we return a const pointer, so we need to
* store it in the backend
*/
g_free (backend->font_name);
g_object_get (settings, "font-name", &backend->font_name, NULL);
return backend->font_name;
}
gint32
_clutter_backend_get_units_serial (ClutterBackend *backend)
{
@ -1262,61 +1094,6 @@ clutter_wayland_set_compositor_display (void *display)
}
#endif
/**
* clutter_set_windowing_backend:
* @backend_type: a comma separated list of windowing backends
*
* Restricts Clutter to only use the specified backend or list of backends.
*
* You can use one of the `CLUTTER_WINDOWING_*` symbols, e.g.
*
* |[<!-- language="C" -->
* clutter_set_windowing_backend (CLUTTER_WINDOWING_X11);
* ]|
*
* Will force Clutter to use the X11 windowing and input backend, and terminate
* if the X11 backend could not be initialized successfully.
*
* Since Clutter 1.26, you can also use a comma-separated list of windowing
* system backends to provide a fallback in case backends are not available or
* enabled, e.g.:
*
* |[<!-- language="C" -->
* clutter_set_windowing_backend ("gdk,wayland,x11");
* ]|
*
* Will make Clutter test for the GDK, Wayland, and X11 backends in that order.
*
* You can use the `*` special value to ask Clutter to use the internally
* defined list of backends. For instance:
*
* |[<!-- language="C" -->
* clutter_set_windowing_backend ("x11,wayland,*");
* ]|
*
* Will make Clutter test the X11 and Wayland backends, and then fall back
* to the internal list of available backends.
*
* This function must be called before the first API call to Clutter, including
* clutter_get_option_context()
*
* Since: 1.16
*/
void
clutter_set_windowing_backend (const char *backend_type)
{
g_return_if_fail (backend_type != NULL);
allowed_backends = g_strdup (backend_type);
}
void
clutter_try_set_windowing_backend (const char *backend_type)
{
if (allowed_backends == NULL)
clutter_set_windowing_backend (backend_type);
}
PangoDirection
_clutter_backend_get_keymap_direction (ClutterBackend *backend)
{
@ -1399,3 +1176,17 @@ clutter_backend_set_input_method (ClutterBackend *backend,
{
g_set_object (&backend->input_method, method);
}
/**
* clutter_backend_get_keymap:
* @backend: the #ClutterBackend
*
* Gets the keymap used by Clutter
*
* Returns: (transfer none): the keymap
**/
ClutterKeymap *
clutter_backend_get_keymap (ClutterBackend *backend)
{
return CLUTTER_BACKEND_GET_CLASS (backend)->get_keymap (backend);
}

View File

@ -34,6 +34,7 @@
#include <cogl/cogl.h>
#include <clutter/clutter-config.h>
#include <clutter/clutter-keymap.h>
#include <clutter/clutter-types.h>
G_BEGIN_DECLS
@ -59,9 +60,6 @@ GType clutter_backend_get_type (void) G_GNUC_CONST;
CLUTTER_EXPORT
ClutterBackend * clutter_get_default_backend (void);
CLUTTER_EXPORT
void clutter_set_windowing_backend (const char *backend_type);
CLUTTER_EXPORT
gdouble clutter_backend_get_resolution (ClutterBackend *backend);
@ -83,6 +81,9 @@ ClutterInputMethod * clutter_backend_get_input_method (Clutter
CLUTTER_EXPORT
void clutter_backend_set_input_method (ClutterBackend *backend,
ClutterInputMethod *method);
CLUTTER_EXPORT
ClutterKeymap * clutter_backend_get_keymap (ClutterBackend *backend);
G_END_DECLS
#endif /* __CLUTTER_BACKEND_H__ */

View File

@ -1146,29 +1146,60 @@ clutter_rect_inset (ClutterRect *rect,
rect->size.height = 0.f;
}
/**
* clutter_rect_scale:
* @rect: a #ClutterRect
* @s_x: an horizontal scale value
* @s_y: a vertical scale value
*
* Scale the rectangle coordinates and size by @s_x horizontally and
* @s_y vertically.
*/
void
clutter_rect_scale (ClutterRect *rect,
float s_x,
float s_y)
{
g_return_if_fail (rect != NULL);
g_return_if_fail (s_x > 0.f);
g_return_if_fail (s_y > 0.f);
clutter_rect_normalize_internal (rect);
rect->origin.x *= s_x;
rect->origin.y *= s_y;
rect->size.width *= s_x;
rect->size.height *= s_y;
}
/**
* clutter_rect_clamp_to_pixel:
* @rect: a #ClutterRect
*
* Rounds the origin of @rect downwards to the nearest integer, and rounds
* the size of @rect upwards to the nearest integer, so that @rect is
* updated to the smallest rectangle capable of fully containing the
* original, fractional rectangle.
* Rounds the origin of @rect downwards to the nearest integer, and recompute the
* the size using the @rect origin and size rounded upwards to the nearest integer,
* so that @rect is updated to the smallest rectangle capable of fully containing
* the original, fractional rectangle in the coordinates space.
*
* Since: 1.12
*/
void
clutter_rect_clamp_to_pixel (ClutterRect *rect)
{
float x2, y2;
g_return_if_fail (rect != NULL);
clutter_rect_normalize_internal (rect);
x2 = rect->origin.x + rect->size.width;
y2 = rect->origin.y + rect->size.height;
rect->origin.x = floorf (rect->origin.x);
rect->origin.y = floorf (rect->origin.y);
rect->size.width = ceilf (rect->size.width);
rect->size.height = ceilf (rect->size.height);
rect->size.width = ceilf (x2) - rect->origin.x;
rect->size.height = ceilf (y2) - rect->origin.y;
}
/**

View File

@ -36,7 +36,7 @@ G_BEGIN_DECLS
typedef struct _ClutterBezier ClutterBezier;
ClutterBezier *_clutter_bezier_new ();
ClutterBezier *_clutter_bezier_new (void);
void _clutter_bezier_free (ClutterBezier * b);

View File

@ -160,6 +160,7 @@ static void
clutter_blur_effect_paint_target (ClutterOffscreenEffect *effect)
{
ClutterBlurEffect *self = CLUTTER_BLUR_EFFECT (effect);
CoglFramebuffer *framebuffer = cogl_get_draw_framebuffer ();
guint8 paint_opacity;
paint_opacity = clutter_actor_get_paint_opacity (self->actor);
@ -169,11 +170,11 @@ clutter_blur_effect_paint_target (ClutterOffscreenEffect *effect)
paint_opacity,
paint_opacity,
paint_opacity);
cogl_push_source (self->pipeline);
cogl_rectangle (0, 0, self->tex_width, self->tex_height);
cogl_pop_source ();
cogl_framebuffer_draw_rectangle (framebuffer,
self->pipeline,
0, 0,
self->tex_width, self->tex_height);
}
static gboolean

View File

@ -150,9 +150,9 @@ typedef struct _RequestedSize
gfloat natural_size;
} RequestedSize;
static gint distribute_natural_allocation (gint extra_space,
guint n_requested_sizes,
RequestedSize *sizes);
static float distribute_natural_allocation (float extra_space,
unsigned int n_requested_sizes,
RequestedSize *sizes);
static void count_expand_children (ClutterLayoutManager *layout,
ClutterContainer *container,
gint *visible_children,
@ -624,7 +624,19 @@ get_preferred_size_for_opposite_orientation (ClutterBoxLayout *self,
else
{
/* Bring children up to size first */
size = distribute_natural_allocation (MAX (0, size), nvis_children, sizes);
if (isnormal (size) || size == 0)
{
size = distribute_natural_allocation (MAX (0, size),
nvis_children,
sizes);
}
else
{
g_critical ("Actor %s (%p) received the invalid "
"value %f as minimum/natural size\n",
G_OBJECT_TYPE_NAME (container), container, size);
size = 0;
}
/* Calculate space which hasn't distributed yet,
* and is available for expanding children.
@ -879,17 +891,18 @@ compare_gap (gconstpointer p1,
*
* Pulled from gtksizerequest.c from Gtk+
*/
static gint
distribute_natural_allocation (gint extra_space,
guint n_requested_sizes,
static float
distribute_natural_allocation (float extra_space,
unsigned int n_requested_sizes,
RequestedSize *sizes)
{
guint *spreading;
gint i;
unsigned int *spreading;
int i;
g_return_val_if_fail (isnormal (extra_space) || extra_space == 0, 0);
g_return_val_if_fail (extra_space >= 0, 0);
spreading = g_newa (guint, n_requested_sizes);
spreading = g_newa (unsigned int, n_requested_sizes);
for (i = 0; i < n_requested_sizes; i++)
spreading[i] = i;
@ -913,7 +926,7 @@ distribute_natural_allocation (gint extra_space,
/* Sort descending by gap and position. */
g_qsort_with_data (spreading,
n_requested_sizes, sizeof (guint),
n_requested_sizes, sizeof (unsigned int),
compare_gap, sizes);
/* Distribute available space.
@ -925,11 +938,11 @@ distribute_natural_allocation (gint extra_space,
* Sort order and reducing remaining space by assigned space
* ensures that space is distributed equally.
*/
gint glue = (extra_space + i) / (i + 1);
gint gap = sizes[(spreading[i])].natural_size
- sizes[(spreading[i])].minimum_size;
int glue = (extra_space + i) / (i + 1);
int gap = sizes[(spreading[i])].natural_size
- sizes[(spreading[i])].minimum_size;
gint extra = MIN (glue, gap);
int extra = MIN (glue, gap);
sizes[spreading[i]].minimum_size += extra;
@ -1056,7 +1069,9 @@ clutter_box_layout_allocate (ClutterLayoutManager *layout,
else
{
/* Bring children up to size first */
size = distribute_natural_allocation (MAX (0, size), nvis_children, sizes);
size = (gint) distribute_natural_allocation (MAX (0, (float) size),
nvis_children,
sizes);
/* Calculate space which hasn't distributed yet,
* and is available for expanding children.

View File

@ -178,6 +178,7 @@ static void
clutter_brightness_contrast_effect_paint_target (ClutterOffscreenEffect *effect)
{
ClutterBrightnessContrastEffect *self = CLUTTER_BRIGHTNESS_CONTRAST_EFFECT (effect);
CoglFramebuffer *framebuffer = cogl_get_draw_framebuffer ();
ClutterActor *actor;
guint8 paint_opacity;
@ -189,11 +190,11 @@ clutter_brightness_contrast_effect_paint_target (ClutterOffscreenEffect *effect)
paint_opacity,
paint_opacity,
paint_opacity);
cogl_push_source (self->pipeline);
cogl_rectangle (0, 0, self->tex_width, self->tex_height);
cogl_pop_source ();
cogl_framebuffer_draw_rectangle (framebuffer,
self->pipeline,
0, 0,
self->tex_width, self->tex_height);
}
static void

View File

@ -44,6 +44,7 @@
#include "clutter-build-config.h"
#include <math.h>
#include <cogl/cogl.h>
#include <cairo-gobject.h>
@ -69,6 +70,7 @@ struct _ClutterCanvasPrivate
int width;
int height;
float scale_factor;
CoglTexture *texture;
gboolean dirty;
@ -82,6 +84,7 @@ enum
PROP_WIDTH,
PROP_HEIGHT,
PROP_SCALE_FACTOR,
LAST_PROP
};
@ -97,7 +100,7 @@ enum
static guint canvas_signals[LAST_SIGNAL] = { 0, };
static void clutter_content_iface_init (ClutterContentIface *iface);
static void clutter_content_iface_init (ClutterContentInterface *iface);
G_DEFINE_TYPE_WITH_CODE (ClutterCanvas, clutter_canvas, G_TYPE_OBJECT,
G_ADD_PRIVATE (ClutterCanvas)
@ -178,6 +181,19 @@ clutter_canvas_set_property (GObject *gobject,
}
break;
case PROP_SCALE_FACTOR:
{
gfloat new_scale_factor = g_value_get_float (value);
if (priv->scale_factor != new_scale_factor)
{
priv->scale_factor = new_scale_factor;
clutter_content_invalidate (CLUTTER_CONTENT (gobject));
}
}
break;
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec);
break;
@ -202,6 +218,10 @@ clutter_canvas_get_property (GObject *gobject,
g_value_set_int (value, priv->height);
break;
case PROP_SCALE_FACTOR:
g_value_set_float (value, priv->scale_factor);
break;
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec);
break;
@ -245,6 +265,19 @@ clutter_canvas_class_init (ClutterCanvasClass *klass)
G_PARAM_READWRITE |
G_PARAM_STATIC_STRINGS);
/**
* ClutterCanvas:scale-factor:
*
* The height of the canvas.
*/
obj_props[PROP_SCALE_FACTOR] =
g_param_spec_float ("scale-factor",
P_("Scale Factor"),
P_("The Scale factor of the canvas"),
0.01f, G_MAXFLOAT,
1.0f,
G_PARAM_READWRITE |
G_PARAM_STATIC_STRINGS);
/**
* ClutterCanvas::draw:
@ -291,6 +324,7 @@ clutter_canvas_init (ClutterCanvas *self)
self->priv->width = -1;
self->priv->height = -1;
self->priv->scale_factor = 1.0f;
}
static void
@ -340,8 +374,8 @@ clutter_canvas_emit_draw (ClutterCanvas *self)
priv->dirty = TRUE;
real_width = priv->width;
real_height = priv->height;
real_width = ceilf (priv->width * priv->scale_factor);
real_height = ceilf (priv->height * priv->scale_factor);
CLUTTER_NOTE (MISC, "Creating Cairo surface with size %d x %d",
priv->width, priv->height);
@ -387,6 +421,10 @@ clutter_canvas_emit_draw (ClutterCanvas *self)
mapped_buffer = FALSE;
}
cairo_surface_set_device_scale (surface,
priv->scale_factor,
priv->scale_factor);
self->priv->cr = cr = cairo_create (surface);
g_signal_emit (self, canvas_signals[DRAW], 0,
@ -448,16 +486,16 @@ clutter_canvas_get_preferred_size (ClutterContent *content,
return FALSE;
if (width != NULL)
*width = priv->width;
*width = ceilf (priv->width * priv->scale_factor);
if (height != NULL)
*height = priv->height;
*height = ceilf (priv->height * priv->scale_factor);
return TRUE;
}
static void
clutter_content_iface_init (ClutterContentIface *iface)
clutter_content_iface_init (ClutterContentInterface *iface)
{
iface->invalidate = clutter_canvas_invalidate;
iface->paint_content = clutter_canvas_paint_content;
@ -560,3 +598,48 @@ clutter_canvas_set_size (ClutterCanvas *canvas,
return clutter_canvas_invalidate_internal (canvas, width, height);
}
/**
* clutter_canvas_set_scale_factor:
* @canvas: a #ClutterCanvas
* @scale: the integer scaling factor of the canvas
*
* Sets the scaling factor of the @canvas, and invalidates the content.
*
* This function will cause the @canvas to be invalidated only
* if the scale factor of the canvas surface has changed.
*/
void
clutter_canvas_set_scale_factor (ClutterCanvas *canvas,
float scale)
{
g_return_if_fail (CLUTTER_IS_CANVAS (canvas));
g_return_if_fail (scale > 0.0f);
if (canvas->priv->scale_factor != scale)
{
canvas->priv->scale_factor = scale;
g_object_freeze_notify (G_OBJECT (canvas));
clutter_content_invalidate (CLUTTER_CONTENT (canvas));
g_object_thaw_notify (G_OBJECT (canvas));
g_object_notify_by_pspec (G_OBJECT (canvas), obj_props[PROP_SCALE_FACTOR]);
}
}
/**
* clutter_canvas_get_scale_factor:
* @canvas: a #ClutterCanvas
*
* Gets the scale factor of the @canvas.
*
* Return value: the current @canvas scale factor or -1 if invalid
*/
float
clutter_canvas_get_scale_factor (ClutterCanvas *canvas)
{
g_return_val_if_fail (CLUTTER_IS_CANVAS (canvas), -1.0f);
return canvas->priv->scale_factor;
}

View File

@ -97,9 +97,9 @@ gboolean clutter_canvas_set_size (ClutterCanvas *
CLUTTER_EXPORT
void clutter_canvas_set_scale_factor (ClutterCanvas *canvas,
int scale);
float scale);
CLUTTER_EXPORT
int clutter_canvas_get_scale_factor (ClutterCanvas *canvas);
float clutter_canvas_get_scale_factor (ClutterCanvas *canvas);
G_END_DECLS

View File

@ -148,6 +148,7 @@ static void
clutter_colorize_effect_paint_target (ClutterOffscreenEffect *effect)
{
ClutterColorizeEffect *self = CLUTTER_COLORIZE_EFFECT (effect);
CoglFramebuffer *framebuffer = cogl_get_draw_framebuffer ();
ClutterActor *actor;
guint8 paint_opacity;
@ -159,11 +160,11 @@ clutter_colorize_effect_paint_target (ClutterOffscreenEffect *effect)
paint_opacity,
paint_opacity,
paint_opacity);
cogl_push_source (self->pipeline);
cogl_rectangle (0, 0, self->tex_width, self->tex_height);
cogl_pop_source ();
cogl_framebuffer_draw_rectangle (framebuffer,
self->pipeline,
0, 0,
self->tex_width, self->tex_height);
}
static void

View File

@ -38,14 +38,13 @@
#include "clutter-build-config.h"
#include "clutter-actor-private.h"
#include "clutter-content-private.h"
#include "clutter-debug.h"
#include "clutter-marshal.h"
#include "clutter-private.h"
typedef struct _ClutterContentIface ClutterContentInterface;
enum
{
ATTACHED,
@ -91,6 +90,11 @@ clutter_content_real_invalidate (ClutterContent *content)
{
}
static void
clutter_content_real_invalidate_size (ClutterContent *content)
{
}
static void
clutter_content_real_paint_content (ClutterContent *content,
ClutterActor *actor,
@ -108,6 +112,7 @@ clutter_content_default_init (ClutterContentInterface *iface)
iface->attached = clutter_content_real_attached;
iface->detached = clutter_content_real_detached;
iface->invalidate = clutter_content_real_invalidate;
iface->invalidate_size = clutter_content_real_invalidate_size;
/**
* ClutterContent::attached:
@ -123,7 +128,7 @@ clutter_content_default_init (ClutterContentInterface *iface)
g_signal_new (I_("attached"),
G_TYPE_FROM_INTERFACE (iface),
G_SIGNAL_RUN_FIRST,
G_STRUCT_OFFSET (ClutterContentIface, attached),
G_STRUCT_OFFSET (ClutterContentInterface, attached),
NULL, NULL,
_clutter_marshal_VOID__OBJECT,
G_TYPE_NONE, 1,
@ -143,7 +148,7 @@ clutter_content_default_init (ClutterContentInterface *iface)
g_signal_new (I_("detached"),
G_TYPE_FROM_INTERFACE (iface),
G_SIGNAL_RUN_FIRST,
G_STRUCT_OFFSET (ClutterContentIface, detached),
G_STRUCT_OFFSET (ClutterContentInterface, detached),
NULL, NULL,
_clutter_marshal_VOID__OBJECT,
G_TYPE_NONE, 1,
@ -188,6 +193,45 @@ clutter_content_invalidate (ClutterContent *content)
}
}
/**
* clutter_content_invalidate_size:
* @content: a #ClutterContent
*
* Signals that @content's size changed. Attached actors with request mode
* set to %CLUTTER_REQUEST_CONTENT_SIZE will have a relayout queued.
*
* Attached actors with other request modes are not redrawn. To redraw them
* too, use clutter_content_invalidate().
*/
void
clutter_content_invalidate_size (ClutterContent *content)
{
ClutterActor *actor;
GHashTable *actors;
GHashTableIter iter;
g_return_if_fail (CLUTTER_IS_CONTENT (content));
CLUTTER_CONTENT_GET_IFACE (content)->invalidate_size (content);
actors = g_object_get_qdata (G_OBJECT (content), quark_content_actors);
if (actors == NULL)
return;
g_hash_table_iter_init (&iter, actors);
while (g_hash_table_iter_next (&iter, (gpointer *) &actor, NULL))
{
ClutterRequestMode request_mode;
g_assert (actor != NULL);
request_mode = clutter_actor_get_request_mode (actor);
if (request_mode == CLUTTER_REQUEST_CONTENT_SIZE)
_clutter_actor_queue_only_relayout (actor);
}
}
/*< private >
* _clutter_content_attached:
* @content: a #ClutterContent
@ -199,7 +243,7 @@ clutter_content_invalidate (ClutterContent *content)
* is associated to a #ClutterContent, to set up a backpointer from
* the @content to the @actor.
*
* This function will invoke the #ClutterContentIface.attached() virtual
* This function will invoke the #ClutterContentInterface.attached() virtual
* function.
*/
void
@ -233,7 +277,7 @@ _clutter_content_attached (ClutterContent *content,
* This function should be used internally every time a #ClutterActor
* removes the association with a #ClutterContent.
*
* This function will invoke the #ClutterContentIface.detached() virtual
* This function will invoke the #ClutterContentInterface.detached() virtual
* function.
*/
void
@ -262,7 +306,7 @@ _clutter_content_detached (ClutterContent *content,
*
* Creates the render tree for the @content and @actor.
*
* This function will invoke the #ClutterContentIface.paint_content()
* This function will invoke the #ClutterContentInterface.paint_content()
* virtual function.
*/
void

View File

@ -33,24 +33,13 @@
G_BEGIN_DECLS
#define CLUTTER_TYPE_CONTENT (clutter_content_get_type ())
#define CLUTTER_CONTENT(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_CONTENT, ClutterContent))
#define CLUTTER_IS_CONTENT(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_CONTENT))
#define CLUTTER_CONTENT_GET_IFACE(obj) (G_TYPE_INSTANCE_GET_INTERFACE ((obj), CLUTTER_TYPE_CONTENT, ClutterContentIface))
#define CLUTTER_TYPE_CONTENT (clutter_content_get_type ())
typedef struct _ClutterContentIface ClutterContentIface;
CLUTTER_EXPORT
G_DECLARE_INTERFACE (ClutterContent, clutter_content, CLUTTER, CONTENT, GObject)
/**
* ClutterContent:
*
* The #ClutterContent structure is an opaque type
* whose members cannot be acccessed directly.
*
* Since: 1.10
*/
/**
* ClutterContentIface:
* ClutterContentInterface:
* @get_preferred_size: virtual function; should be overridden by subclasses
* of #ClutterContent that have a natural size
* @paint_content: virtual function; called each time the content needs to
@ -62,12 +51,12 @@ typedef struct _ClutterContentIface ClutterContentIface;
* @invalidate: virtual function; called each time a #ClutterContent state
* is changed.
*
* The #ClutterContentIface structure contains only
* The #ClutterContentInterface structure contains only
* private data.
*
* Since: 1.10
*/
struct _ClutterContentIface
struct _ClutterContentInterface
{
/*< private >*/
GTypeInterface g_iface;
@ -86,10 +75,9 @@ struct _ClutterContentIface
ClutterActor *actor);
void (* invalidate) (ClutterContent *content);
};
CLUTTER_EXPORT
GType clutter_content_get_type (void) G_GNUC_CONST;
void (* invalidate_size) (ClutterContent *content);
};
CLUTTER_EXPORT
gboolean clutter_content_get_preferred_size (ClutterContent *content,
@ -98,6 +86,9 @@ gboolean clutter_content_get_preferred_size (ClutterContent *content
CLUTTER_EXPORT
void clutter_content_invalidate (ClutterContent *content);
CLUTTER_EXPORT
void clutter_content_invalidate_size (ClutterContent *content);
G_END_DECLS
#endif /* __CLUTTER_CONTENT_H__ */

View File

@ -6,7 +6,8 @@
G_BEGIN_DECLS
typedef enum {
typedef enum
{
CLUTTER_DEBUG_MISC = 1 << 0,
CLUTTER_DEBUG_ACTOR = 1 << 1,
CLUTTER_DEBUG_TEXTURE = 1 << 2,
@ -26,12 +27,14 @@ typedef enum {
CLUTTER_DEBUG_OOB_TRANSFORMS = 1 << 16
} ClutterDebugFlag;
typedef enum {
typedef enum
{
CLUTTER_DEBUG_NOP_PICKING = 1 << 0,
CLUTTER_DEBUG_DUMP_PICK_BUFFERS = 1 << 1
} ClutterPickDebugFlag;
typedef enum {
typedef enum
{
CLUTTER_DEBUG_DISABLE_SWAP_EVENTS = 1 << 0,
CLUTTER_DEBUG_DISABLE_CLIPPED_REDRAWS = 1 << 1,
CLUTTER_DEBUG_REDRAWS = 1 << 2,
@ -39,7 +42,8 @@ typedef enum {
CLUTTER_DEBUG_DISABLE_CULLING = 1 << 4,
CLUTTER_DEBUG_DISABLE_OFFSCREEN_REDIRECT = 1 << 5,
CLUTTER_DEBUG_CONTINUOUS_REDRAW = 1 << 6,
CLUTTER_DEBUG_PAINT_DEFORM_TILES = 1 << 7
CLUTTER_DEBUG_PAINT_DEFORM_TILES = 1 << 7,
CLUTTER_DEBUG_PAINT_DAMAGE_REGION = 1 << 8,
} ClutterDrawDebugFlag;
#ifdef CLUTTER_ENABLE_DEBUG
@ -79,9 +83,9 @@ extern guint clutter_pick_debug_flags;
extern guint clutter_paint_debug_flags;
void _clutter_debug_messagev (const char *format,
va_list var_args);
va_list var_args) G_GNUC_PRINTF (1, 0);
void _clutter_debug_message (const char *format,
...);
...) G_GNUC_PRINTF (1, 2);
G_END_DECLS

View File

@ -7,38 +7,24 @@
#include "deprecated/clutter-alpha.h"
#include "deprecated/clutter-animatable.h"
#include "deprecated/clutter-animation.h"
#include "deprecated/clutter-animator.h"
#include "deprecated/clutter-backend.h"
#include "deprecated/clutter-behaviour.h"
#include "deprecated/clutter-behaviour-depth.h"
#include "deprecated/clutter-behaviour-ellipse.h"
#include "deprecated/clutter-behaviour-opacity.h"
#include "deprecated/clutter-behaviour-path.h"
#include "deprecated/clutter-behaviour-rotate.h"
#include "deprecated/clutter-behaviour-scale.h"
#include "deprecated/clutter-bin-layout.h"
#include "deprecated/clutter-box.h"
#include "deprecated/clutter-cairo-texture.h"
#include "deprecated/clutter-container.h"
#include "deprecated/clutter-frame-source.h"
#include "deprecated/clutter-group.h"
#include "deprecated/clutter-input-device.h"
#include "deprecated/clutter-keysyms.h"
#include "deprecated/clutter-list-model.h"
#include "deprecated/clutter-main.h"
#include "deprecated/clutter-media.h"
#include "deprecated/clutter-model.h"
#include "deprecated/clutter-rectangle.h"
#include "deprecated/clutter-score.h"
#include "deprecated/clutter-shader.h"
#include "deprecated/clutter-stage-manager.h"
#include "deprecated/clutter-stage.h"
#include "deprecated/clutter-state.h"
#include "deprecated/clutter-table-layout.h"
#include "deprecated/clutter-texture.h"
#include "deprecated/clutter-timeline.h"
#include "deprecated/clutter-timeout-pool.h"
#include "deprecated/clutter-util.h"
#undef __CLUTTER_DEPRECATED_H_INSIDE__

View File

@ -155,6 +155,7 @@ static void
clutter_desaturate_effect_paint_target (ClutterOffscreenEffect *effect)
{
ClutterDesaturateEffect *self = CLUTTER_DESATURATE_EFFECT (effect);
CoglFramebuffer *framebuffer = cogl_get_draw_framebuffer ();
ClutterActor *actor;
CoglHandle texture;
guint8 paint_opacity;
@ -170,13 +171,12 @@ clutter_desaturate_effect_paint_target (ClutterOffscreenEffect *effect)
paint_opacity,
paint_opacity,
paint_opacity);
cogl_push_source (self->pipeline);
cogl_rectangle (0, 0,
cogl_texture_get_width (texture),
cogl_texture_get_height (texture));
cogl_pop_source ();
cogl_framebuffer_draw_rectangle (framebuffer,
self->pipeline,
0, 0,
cogl_texture_get_width (texture),
cogl_texture_get_height (texture));
}
static void

View File

@ -167,6 +167,10 @@ struct _ClutterInputDeviceClass
gboolean (* is_grouped) (ClutterInputDevice *device,
ClutterInputDevice *other_device);
gboolean (* get_physical_size) (ClutterInputDevice *device,
gdouble *width,
gdouble *height);
/* Keyboard accessbility */
void (* process_kbd_a11y_event) (ClutterEvent *event,
ClutterInputDevice *device,

View File

@ -51,7 +51,8 @@ G_BEGIN_DECLS
*
* Deprecated: 1.22: Use the normalized #ClutterActor pivot point instead
*/
typedef enum { /*< prefix=CLUTTER_GRAVITY >*/
typedef enum /*< prefix=CLUTTER_GRAVITY >*/
{
CLUTTER_GRAVITY_NONE = 0,
CLUTTER_GRAVITY_NORTH,
CLUTTER_GRAVITY_NORTH_EAST,
@ -74,7 +75,8 @@ typedef enum { /*< prefix=CLUTTER_GRAVITY >*/
*
* Since: 0.4
*/
typedef enum { /*< prefix=CLUTTER >*/
typedef enum /*< prefix=CLUTTER >*/
{
CLUTTER_X_AXIS,
CLUTTER_Y_AXIS,
CLUTTER_Z_AXIS
@ -91,7 +93,8 @@ typedef enum { /*< prefix=CLUTTER >*/
*
* Deprecated: 1.22
*/
typedef enum { /*< prefix=CLUTTER_ROTATE >*/
typedef enum /*< prefix=CLUTTER_ROTATE >*/
{
CLUTTER_ROTATE_CW,
CLUTTER_ROTATE_CCW
} ClutterRotateDirection;
@ -107,7 +110,8 @@ typedef enum { /*< prefix=CLUTTER_ROTATE >*/
*
* Since: 0.8
*/
typedef enum { /*< prefix=CLUTTER_REQUEST >*/
typedef enum /*< prefix=CLUTTER_REQUEST >*/
{
CLUTTER_REQUEST_HEIGHT_FOR_WIDTH,
CLUTTER_REQUEST_WIDTH_FOR_HEIGHT,
CLUTTER_REQUEST_CONTENT_SIZE
@ -200,7 +204,8 @@ typedef enum { /*< prefix=CLUTTER_REQUEST >*/
*
* Since: 1.0
*/
typedef enum {
typedef enum
{
CLUTTER_CUSTOM_MODE = 0,
/* linear */
@ -284,7 +289,8 @@ typedef enum {
*
* Deprecated: 1.22: Use #cairo_font_options_t instead
*/
typedef enum { /*< prefix=CLUTTER_FONT >*/
typedef enum /*< prefix=CLUTTER_FONT >*/
{
CLUTTER_FONT_MIPMAPPING = (1 << 0),
CLUTTER_FONT_HINTING = (1 << 1)
} ClutterFontFlags;
@ -300,7 +306,8 @@ typedef enum { /*< prefix=CLUTTER_FONT >*/
*
* Since: 1.2
*/
typedef enum {
typedef enum
{
CLUTTER_TEXT_DIRECTION_DEFAULT,
CLUTTER_TEXT_DIRECTION_LTR,
CLUTTER_TEXT_DIRECTION_RTL
@ -315,7 +322,8 @@ typedef enum {
*
* Since: 1.4
*/
typedef enum {
typedef enum
{
CLUTTER_VERTEX_SHADER,
CLUTTER_FRAGMENT_SHADER
} ClutterShaderType;
@ -350,7 +358,8 @@ typedef enum {
*
* Since: 0.4
*/
typedef enum {
typedef enum
{
CLUTTER_SHIFT_MASK = 1 << 0,
CLUTTER_LOCK_MASK = 1 << 1,
CLUTTER_CONTROL_MASK = 1 << 2,
@ -416,7 +425,8 @@ typedef enum {
* Keyboard accessibility features applied to a ClutterInputDevice keyboard.
*
*/
typedef enum {
typedef enum
{
CLUTTER_A11Y_KEYBOARD_ENABLED = 1 << 0,
CLUTTER_A11Y_TIMEOUT_ENABLED = 1 << 1,
CLUTTER_A11Y_MOUSE_KEYS_ENABLED = 1 << 2,
@ -448,7 +458,8 @@ typedef enum {
*
* Flags used to signal the state of an actor.
*/
typedef enum { /*< prefix=CLUTTER_ACTOR >*/
typedef enum /*< prefix=CLUTTER_ACTOR >*/
{
CLUTTER_ACTOR_MAPPED = 1 << 1,
CLUTTER_ACTOR_REALIZED = 1 << 2,
CLUTTER_ACTOR_REACTIVE = 1 << 3,
@ -468,7 +479,8 @@ typedef enum { /*< prefix=CLUTTER_ACTOR >*/
*
* Since: 1.8
*/
typedef enum { /*< prefix=CLUTTER_OFFSCREEN_REDIRECT >*/
typedef enum /*< prefix=CLUTTER_OFFSCREEN_REDIRECT >*/
{
CLUTTER_OFFSCREEN_REDIRECT_AUTOMATIC_FOR_OPACITY = 1<<0,
CLUTTER_OFFSCREEN_REDIRECT_ALWAYS = 1<<1
} ClutterOffscreenRedirect;
@ -492,7 +504,8 @@ typedef enum { /*< prefix=CLUTTER_OFFSCREEN_REDIRECT >*/
*
* Since: 1.0
*/
typedef enum {
typedef enum
{
CLUTTER_ALLOCATION_NONE = 0,
CLUTTER_ABSOLUTE_ORIGIN_CHANGED = 1 << 1,
CLUTTER_DELEGATE_LAYOUT = 1 << 2
@ -509,7 +522,8 @@ typedef enum {
*
* Since: 1.4
*/
typedef enum { /*< prefix=CLUTTER_ALIGN >*/
typedef enum /*< prefix=CLUTTER_ALIGN >*/
{
CLUTTER_ALIGN_X_AXIS,
CLUTTER_ALIGN_Y_AXIS,
CLUTTER_ALIGN_BOTH
@ -526,7 +540,8 @@ typedef enum { /*< prefix=CLUTTER_ALIGN >*/
*
* Deprecated: 1.22
*/
typedef enum {
typedef enum
{
CLUTTER_INTERPOLATION_LINEAR,
CLUTTER_INTERPOLATION_CUBIC
} ClutterInterpolation;
@ -551,7 +566,8 @@ typedef enum {
* Deprecated: 1.12: Use #ClutterActorAlign and the #ClutterActor
* API instead
*/
typedef enum {
typedef enum
{
CLUTTER_BIN_ALIGNMENT_FIXED,
CLUTTER_BIN_ALIGNMENT_FILL,
CLUTTER_BIN_ALIGNMENT_START,
@ -576,7 +592,8 @@ typedef enum {
*
* Since: 1.4
*/
typedef enum { /*< prefix=CLUTTER_BIND >*/
typedef enum /*< prefix=CLUTTER_BIND >*/
{
CLUTTER_BIND_X,
CLUTTER_BIND_Y,
CLUTTER_BIND_WIDTH,
@ -595,7 +612,8 @@ typedef enum { /*< prefix=CLUTTER_BIND >*/
*
* Flags passed to the paint or pick method of #ClutterEffect.
*/
typedef enum { /*< prefix=CLUTTER_EFFECT_PAINT >*/
typedef enum /*< prefix=CLUTTER_EFFECT_PAINT >*/
{
CLUTTER_EFFECT_PAINT_ACTOR_DIRTY = (1 << 0)
} ClutterEffectPaintFlags;
@ -611,7 +629,8 @@ typedef enum { /*< prefix=CLUTTER_EFFECT_PAINT >*/
*
* Since: 1.2
*/
typedef enum {
typedef enum
{
CLUTTER_BOX_ALIGNMENT_START,
CLUTTER_BOX_ALIGNMENT_END,
CLUTTER_BOX_ALIGNMENT_CENTER
@ -628,7 +647,8 @@ typedef enum {
*
* Since: 1.8
*/
typedef enum { /*< prefix=CLUTTER_LONG_PRESS >*/
typedef enum /*< prefix=CLUTTER_LONG_PRESS >*/
{
CLUTTER_LONG_PRESS_QUERY,
CLUTTER_LONG_PRESS_ACTIVATE,
CLUTTER_LONG_PRESS_CANCEL
@ -686,7 +706,8 @@ typedef enum { /*< prefix=CLUTTER_LONG_PRESS >*/
*
* Since: 1.6
*/
typedef enum { /*< prefix=CLUTTER_COLOR >*/
typedef enum /*< prefix=CLUTTER_COLOR >*/
{
/* CGA/EGA-like palette */
CLUTTER_COLOR_WHITE = 0,
CLUTTER_COLOR_BLACK,
@ -750,7 +771,8 @@ typedef enum { /*< prefix=CLUTTER_COLOR >*/
*
* Since: 1.4
*/
typedef enum { /*< prefix=CLUTTER_DRAG >*/
typedef enum /*< prefix=CLUTTER_DRAG >*/
{
CLUTTER_DRAG_AXIS_NONE = 0,
CLUTTER_DRAG_X_AXIS,
@ -767,7 +789,8 @@ typedef enum { /*< prefix=CLUTTER_DRAG >*/
*
* Since: 0.6
*/
typedef enum { /*< flags prefix=CLUTTER_EVENT >*/
typedef enum /*< flags prefix=CLUTTER_EVENT >*/
{
CLUTTER_EVENT_NONE = 0,
CLUTTER_EVENT_FLAG_SYNTHETIC = 1 << 0,
CLUTTER_EVENT_FLAG_INPUT_METHOD = 1 << 1,
@ -812,7 +835,8 @@ typedef enum { /*< flags prefix=CLUTTER_EVENT >*/
*
* Since: 0.4
*/
typedef enum { /*< prefix=CLUTTER >*/
typedef enum /*< prefix=CLUTTER >*/
{
CLUTTER_NOTHING = 0,
CLUTTER_KEY_PRESS,
CLUTTER_KEY_RELEASE,
@ -857,7 +881,8 @@ typedef enum { /*< prefix=CLUTTER >*/
*
* Since: 0.4
*/
typedef enum { /*< prefix=CLUTTER_SCROLL >*/
typedef enum /*< prefix=CLUTTER_SCROLL >*/
{
CLUTTER_SCROLL_UP,
CLUTTER_SCROLL_DOWN,
CLUTTER_SCROLL_LEFT,
@ -875,7 +900,8 @@ typedef enum { /*< prefix=CLUTTER_SCROLL >*/
*
* Since: 0.4
*/
typedef enum {
typedef enum
{
CLUTTER_STAGE_STATE_FULLSCREEN = (1 << 1),
CLUTTER_STAGE_STATE_OFFSCREEN = (1 << 2),
CLUTTER_STAGE_STATE_ACTIVATED = (1 << 3)
@ -884,7 +910,7 @@ typedef enum {
/**
* ClutterFeatureFlags:
* @CLUTTER_FEATURE_TEXTURE_NPOT: Set if NPOTS textures supported.
* @CLUTTER_FEATURE_SYNC_TO_VBLANK: Set if vblank syncing supported.
* @CLUTTER_FEATURE_SWAP_THROTTLE: Set if backend throttles buffer swaps.
* @CLUTTER_FEATURE_TEXTURE_YUV: Set if YUV based textures supported.
* @CLUTTER_FEATURE_TEXTURE_READ_PIXELS: Set if texture pixels can be read.
* @CLUTTER_FEATURE_STAGE_STATIC: Set if stage size if fixed (i.e framebuffer)
@ -903,7 +929,7 @@ typedef enum {
typedef enum
{
CLUTTER_FEATURE_TEXTURE_NPOT = (1 << 2),
CLUTTER_FEATURE_SYNC_TO_VBLANK = (1 << 3),
CLUTTER_FEATURE_SWAP_THROTTLE = (1 << 3),
CLUTTER_FEATURE_TEXTURE_YUV = (1 << 4),
CLUTTER_FEATURE_TEXTURE_READ_PIXELS = (1 << 5),
CLUTTER_FEATURE_STAGE_STATIC = (1 << 6),
@ -927,7 +953,8 @@ typedef enum
*
* Since: 1.2
*/
typedef enum { /*< prefix=CLUTTER_FLOW >*/
typedef enum /*< prefix=CLUTTER_FLOW >*/
{
CLUTTER_FLOW_HORIZONTAL,
CLUTTER_FLOW_VERTICAL
} ClutterFlowOrientation;
@ -954,7 +981,8 @@ typedef enum { /*< prefix=CLUTTER_FLOW >*/
*
* Since: 1.0
*/
typedef enum {
typedef enum
{
CLUTTER_POINTER_DEVICE,
CLUTTER_KEYBOARD_DEVICE,
CLUTTER_EXTENSION_DEVICE,
@ -982,7 +1010,8 @@ typedef enum {
*
* Since: 1.6
*/
typedef enum {
typedef enum
{
CLUTTER_INPUT_MODE_MASTER,
CLUTTER_INPUT_MODE_SLAVE,
CLUTTER_INPUT_MODE_FLOATING
@ -1007,7 +1036,8 @@ typedef enum {
*
* Since: 1.6
*/
typedef enum {
typedef enum
{
CLUTTER_INPUT_AXIS_IGNORE,
CLUTTER_INPUT_AXIS_X,
@ -1034,7 +1064,8 @@ typedef enum {
*
* Since: 1.6
*/
typedef enum {
typedef enum
{
CLUTTER_SNAP_EDGE_TOP,
CLUTTER_SNAP_EDGE_RIGHT,
CLUTTER_SNAP_EDGE_BOTTOM,
@ -1051,7 +1082,8 @@ typedef enum {
*
* Since: 1.0
*/
typedef enum {
typedef enum
{
CLUTTER_PICK_NONE = 0,
CLUTTER_PICK_REACTIVE,
CLUTTER_PICK_ALL
@ -1068,7 +1100,8 @@ typedef enum {
*
* Since: 1.8
*/
typedef enum { /*< prefix=CLUTTER_SWIPE_DIRECTION >*/
typedef enum /*< prefix=CLUTTER_SWIPE_DIRECTION >*/
{
CLUTTER_SWIPE_DIRECTION_UP = 1 << 0,
CLUTTER_SWIPE_DIRECTION_DOWN = 1 << 1,
CLUTTER_SWIPE_DIRECTION_LEFT = 1 << 2,
@ -1088,7 +1121,8 @@ typedef enum { /*< prefix=CLUTTER_SWIPE_DIRECTION >*/
*
* Since: 1.12
*/
typedef enum { /*< prefix=CLUTTER_PAN >*/
typedef enum /*< prefix=CLUTTER_PAN >*/
{
CLUTTER_PAN_AXIS_NONE = 0,
CLUTTER_PAN_X_AXIS,
@ -1113,7 +1147,8 @@ typedef enum { /*< prefix=CLUTTER_PAN >*/
*
* Deprecated: 1.22: Use the alignment properties of #ClutterActor
*/
typedef enum {
typedef enum
{
CLUTTER_TABLE_ALIGNMENT_START,
CLUTTER_TABLE_ALIGNMENT_CENTER,
CLUTTER_TABLE_ALIGNMENT_END
@ -1134,7 +1169,8 @@ typedef enum {
* Deprecated: 1.22: The #ClutterTexture class was the only user of
* this API
*/
typedef enum { /*< prefix=CLUTTER_TEXTURE >*/
typedef enum /*< prefix=CLUTTER_TEXTURE >*/
{
CLUTTER_TEXTURE_NONE = 0,
CLUTTER_TEXTURE_RGB_FLAG_BGR = 1 << 1,
CLUTTER_TEXTURE_RGB_FLAG_PREMULT = 1 << 2, /* FIXME: not handled */
@ -1158,7 +1194,8 @@ typedef enum { /*< prefix=CLUTTER_TEXTURE >*/
* this API; use #ClutterImage and clutter_actor_set_content_scaling_filters()
* instead.
*/
typedef enum { /*< prefix=CLUTTER_TEXTURE_QUALITY >*/
typedef enum /*< prefix=CLUTTER_TEXTURE_QUALITY >*/
{
CLUTTER_TEXTURE_QUALITY_LOW,
CLUTTER_TEXTURE_QUALITY_MEDIUM,
CLUTTER_TEXTURE_QUALITY_HIGH
@ -1173,7 +1210,8 @@ typedef enum { /*< prefix=CLUTTER_TEXTURE_QUALITY >*/
*
* Since: 0.6
*/
typedef enum {
typedef enum
{
CLUTTER_TIMELINE_FORWARD,
CLUTTER_TIMELINE_BACKWARD
} ClutterTimelineDirection;
@ -1192,7 +1230,8 @@ typedef enum {
*
* Since: 1.0
*/
typedef enum { /*< prefix=CLUTTER_UNIT >*/
typedef enum /*< prefix=CLUTTER_UNIT >*/
{
CLUTTER_UNIT_PIXEL,
CLUTTER_UNIT_EM,
CLUTTER_UNIT_MM,
@ -1222,7 +1261,8 @@ typedef enum { /*< prefix=CLUTTER_UNIT >*/
*
* Since: 1.0
*/
typedef enum {
typedef enum
{
CLUTTER_PATH_MOVE_TO = 0,
CLUTTER_PATH_LINE_TO = 1,
CLUTTER_PATH_CURVE_TO = 2,
@ -1253,7 +1293,8 @@ typedef enum {
*
* Since: 1.10
*/
typedef enum {
typedef enum
{
CLUTTER_ACTOR_ALIGN_FILL,
CLUTTER_ACTOR_ALIGN_START,
CLUTTER_ACTOR_ALIGN_CENTER,
@ -1273,7 +1314,8 @@ typedef enum {
*
* Since: 1.10
*/
typedef enum {
typedef enum
{
CLUTTER_REPAINT_FLAGS_PRE_PAINT = 1 << 0,
CLUTTER_REPAINT_FLAGS_POST_PAINT = 1 << 1,
CLUTTER_REPAINT_FLAGS_QUEUE_REDRAW_ON_ADD = 1 << 2
@ -1298,7 +1340,8 @@ typedef enum {
*
* Since: 1.10
*/
typedef enum {
typedef enum
{
CLUTTER_CONTENT_GRAVITY_TOP_LEFT,
CLUTTER_CONTENT_GRAVITY_TOP,
CLUTTER_CONTENT_GRAVITY_TOP_RIGHT,
@ -1328,7 +1371,8 @@ typedef enum {
*
* Since: 1.10
*/
typedef enum {
typedef enum
{
CLUTTER_SCALING_FILTER_LINEAR,
CLUTTER_SCALING_FILTER_NEAREST,
CLUTTER_SCALING_FILTER_TRILINEAR
@ -1343,7 +1387,8 @@ typedef enum {
*
* Since: 1.12
*/
typedef enum {
typedef enum
{
CLUTTER_ORIENTATION_HORIZONTAL,
CLUTTER_ORIENTATION_VERTICAL
} ClutterOrientation;
@ -1359,7 +1404,8 @@ typedef enum {
*
* Since: 1.12
*/
typedef enum { /*< prefix=CLUTTER_SCROLL >*/
typedef enum /*< prefix=CLUTTER_SCROLL >*/
{
CLUTTER_SCROLL_NONE = 0,
CLUTTER_SCROLL_HORIZONTALLY = 1 << 0,
@ -1379,7 +1425,8 @@ typedef enum { /*< prefix=CLUTTER_SCROLL >*/
*
* Since: 1.12
*/
typedef enum {
typedef enum
{
CLUTTER_GRID_POSITION_LEFT,
CLUTTER_GRID_POSITION_RIGHT,
CLUTTER_GRID_POSITION_TOP,
@ -1397,7 +1444,8 @@ typedef enum {
*
* Since: 1.12
*/
typedef enum {
typedef enum
{
CLUTTER_REPEAT_NONE = 0,
CLUTTER_REPEAT_X_AXIS = 1 << 0,
CLUTTER_REPEAT_Y_AXIS = 1 << 1,
@ -1419,7 +1467,8 @@ typedef enum {
*
* Since: 1.12
*/
typedef enum {
typedef enum
{
CLUTTER_STEP_MODE_START,
CLUTTER_STEP_MODE_END
} ClutterStepMode;
@ -1435,7 +1484,8 @@ typedef enum {
*
* Since: 1.12
*/
typedef enum { /*< prefix=CLUTTER_ZOOM >*/
typedef enum /*< prefix=CLUTTER_ZOOM >*/
{
CLUTTER_ZOOM_X_AXIS,
CLUTTER_ZOOM_Y_AXIS,
CLUTTER_ZOOM_BOTH
@ -1458,7 +1508,8 @@ typedef enum { /*< prefix=CLUTTER_ZOOM >*/
*
* Since: 1.18
*/
typedef enum {
typedef enum
{
CLUTTER_GESTURE_TRIGGER_EDGE_NONE = 0,
CLUTTER_GESTURE_TRIGGER_EDGE_AFTER,
CLUTTER_GESTURE_TRIGGER_EDGE_BEFORE
@ -1494,7 +1545,8 @@ typedef enum {
*
* Since: 1.24
*/
typedef enum {
typedef enum
{
CLUTTER_TOUCHPAD_GESTURE_PHASE_BEGIN,
CLUTTER_TOUCHPAD_GESTURE_PHASE_UPDATE,
CLUTTER_TOUCHPAD_GESTURE_PHASE_END,
@ -1516,7 +1568,8 @@ typedef enum {
*
* Since: 1.26
*/
typedef enum {
typedef enum
{
CLUTTER_SCROLL_SOURCE_UNKNOWN,
CLUTTER_SCROLL_SOURCE_WHEEL,
CLUTTER_SCROLL_SOURCE_FINGER,
@ -1534,7 +1587,8 @@ typedef enum {
*
* Since: 1.26
*/
typedef enum {
typedef enum
{
CLUTTER_SCROLL_FINISHED_NONE = 0,
CLUTTER_SCROLL_FINISHED_HORIZONTAL = 1 << 0,
CLUTTER_SCROLL_FINISHED_VERTICAL = 1 << 1
@ -1555,7 +1609,8 @@ typedef enum {
*
* Since: 1.28
*/
typedef enum {
typedef enum
{
CLUTTER_INPUT_DEVICE_TOOL_NONE,
CLUTTER_INPUT_DEVICE_TOOL_PEN,
CLUTTER_INPUT_DEVICE_TOOL_ERASER,
@ -1566,17 +1621,20 @@ typedef enum {
CLUTTER_INPUT_DEVICE_TOOL_LENS
} ClutterInputDeviceToolType;
typedef enum {
typedef enum
{
CLUTTER_INPUT_DEVICE_PAD_SOURCE_UNKNOWN,
CLUTTER_INPUT_DEVICE_PAD_SOURCE_FINGER,
} ClutterInputDevicePadSource;
typedef enum {
typedef enum
{
CLUTTER_INPUT_DEVICE_MAPPING_ABSOLUTE,
CLUTTER_INPUT_DEVICE_MAPPING_RELATIVE,
} ClutterInputDeviceMapping;
typedef enum {
typedef enum
{
CLUTTER_INPUT_CONTENT_HINT_COMPLETION = 1 << 0,
CLUTTER_INPUT_CONTENT_HINT_SPELLCHECK = 1 << 1,
CLUTTER_INPUT_CONTENT_HINT_AUTO_CAPITALIZATION = 1 << 2,
@ -1589,7 +1647,8 @@ typedef enum {
CLUTTER_INPUT_CONTENT_HINT_MULTILINE = 1 << 9,
} ClutterInputContentHintFlags;
typedef enum {
typedef enum
{
CLUTTER_INPUT_CONTENT_PURPOSE_NORMAL,
CLUTTER_INPUT_CONTENT_PURPOSE_ALPHA,
CLUTTER_INPUT_CONTENT_PURPOSE_DIGITS,
@ -1605,7 +1664,8 @@ typedef enum {
CLUTTER_INPUT_CONTENT_PURPOSE_TERMINAL,
} ClutterInputContentPurpose;
typedef enum {
typedef enum
{
CLUTTER_INPUT_PANEL_STATE_OFF,
CLUTTER_INPUT_PANEL_STATE_ON,
CLUTTER_INPUT_PANEL_STATE_TOGGLE,

View File

@ -14,7 +14,8 @@ G_BEGIN_DECLS
typedef struct _ClutterEventTranslator ClutterEventTranslator;
typedef struct _ClutterEventTranslatorIface ClutterEventTranslatorIface;
typedef enum {
typedef enum
{
CLUTTER_TRANSLATE_CONTINUE,
CLUTTER_TRANSLATE_REMOVE,
CLUTTER_TRANSLATE_QUEUE

View File

@ -1093,7 +1093,7 @@ clutter_event_set_device (ClutterEvent *event,
{
ClutterEventPrivate *real_event = (ClutterEventPrivate *) event;
real_event->device = device;
g_set_object (&real_event->device, device);
}
switch (event->type)
@ -1362,8 +1362,8 @@ clutter_event_copy (const ClutterEvent *event)
{
ClutterEventPrivate *real_event = (ClutterEventPrivate *) event;
new_real_event->device = real_event->device;
new_real_event->source_device = real_event->source_device;
g_set_object (&new_real_event->device, real_event->device);
g_set_object (&new_real_event->source_device, real_event->source_device);
new_real_event->delta_x = real_event->delta_x;
new_real_event->delta_y = real_event->delta_y;
new_real_event->is_pointer_emulated = real_event->is_pointer_emulated;
@ -1433,6 +1433,14 @@ clutter_event_free (ClutterEvent *event)
{
_clutter_backend_free_event_data (clutter_get_default_backend (), event);
if (is_event_allocated (event))
{
ClutterEventPrivate *real_event = (ClutterEventPrivate *) event;
g_clear_object (&real_event->device);
g_clear_object (&real_event->source_device);
}
switch (event->type)
{
case CLUTTER_BUTTON_PRESS:
@ -1687,7 +1695,7 @@ clutter_event_set_source_device (ClutterEvent *event,
return;
real_event = (ClutterEventPrivate *) event;
real_event->source_device = device;
g_set_object (&real_event->source_device, device);
}
/**

View File

@ -772,7 +772,10 @@ void clutter_event_get_gesture_motion_delta (const Clut
gdouble *dx,
gdouble *dy);
CLUTTER_EXPORT
ClutterScrollSource clutter_event_get_scroll_source (const ClutterEvent *event);
CLUTTER_EXPORT
ClutterScrollFinishFlags clutter_event_get_scroll_finish_flags (const ClutterEvent *event);
CLUTTER_EXPORT

View File

@ -53,9 +53,11 @@
struct _ClutterImagePrivate
{
CoglTexture *texture;
gint width;
gint height;
};
static void clutter_content_iface_init (ClutterContentIface *iface);
static void clutter_content_iface_init (ClutterContentInterface *iface);
G_DEFINE_TYPE_WITH_CODE (ClutterImage, clutter_image, G_TYPE_OBJECT,
G_ADD_PRIVATE (ClutterImage)
@ -68,6 +70,27 @@ clutter_image_error_quark (void)
return g_quark_from_static_string ("clutter-image-error-quark");
}
static void
update_image_size (ClutterImage *self)
{
gint width, height;
if (self->priv->texture == NULL)
return;
width = cogl_texture_get_width (self->priv->texture);
height = cogl_texture_get_height (self->priv->texture);
if (self->priv->width == width &&
self->priv->height == height)
return;
self->priv->width = width;
self->priv->height = height;
clutter_content_invalidate_size (CLUTTER_CONTENT (self));
}
static void
clutter_image_finalize (GObject *gobject)
{
@ -131,7 +154,7 @@ clutter_image_get_preferred_size (ClutterContent *content,
}
static void
clutter_content_iface_init (ClutterContentIface *iface)
clutter_content_iface_init (ClutterContentInterface *iface)
{
iface->get_preferred_size = clutter_image_get_preferred_size;
iface->paint_content = clutter_image_paint_content;
@ -238,6 +261,7 @@ clutter_image_set_data (ClutterImage *image,
}
clutter_content_invalidate (CLUTTER_CONTENT (image));
update_image_size (image);
return TRUE;
}
@ -306,6 +330,7 @@ clutter_image_set_bytes (ClutterImage *image,
}
clutter_content_invalidate (CLUTTER_CONTENT (image));
update_image_size (image);
return TRUE;
}
@ -399,6 +424,7 @@ clutter_image_set_area (ClutterImage *image,
}
clutter_content_invalidate (CLUTTER_CONTENT (image));
update_image_size (image);
return TRUE;
}

View File

@ -63,7 +63,8 @@ typedef struct _ClutterImageClass ClutterImageClass;
*
* Since: 1.10
*/
typedef enum {
typedef enum
{
CLUTTER_IMAGE_ERROR_INVALID_DATA
} ClutterImageError;

View File

@ -35,7 +35,8 @@ struct _ClutterInputDeviceToolPrivate
guint64 id;
};
enum {
enum
{
PROP_0,
PROP_TYPE,
PROP_SERIAL,

View File

@ -2284,3 +2284,15 @@ clutter_input_device_is_grouped (ClutterInputDevice *device,
return CLUTTER_INPUT_DEVICE_GET_CLASS (device)->is_grouped (device, other_device);
}
gboolean
clutter_input_device_get_physical_size (ClutterInputDevice *device,
gdouble *width,
gdouble *height)
{
g_return_val_if_fail (CLUTTER_IS_INPUT_DEVICE (device), FALSE);
return CLUTTER_INPUT_DEVICE_GET_CLASS (device)->get_physical_size (device,
width,
height);
}

View File

@ -171,6 +171,10 @@ void clutter_input_device_set_mapping_mode (ClutterInputDev
CLUTTER_EXPORT
gboolean clutter_input_device_is_grouped (ClutterInputDevice *device,
ClutterInputDevice *other_device);
CLUTTER_EXPORT
gboolean clutter_input_device_get_physical_size (ClutterInputDevice *device,
gdouble *width,
gdouble *height);
G_END_DECLS

View File

@ -175,7 +175,8 @@ clutter_input_focus_set_can_show_preedit (ClutterInputFocus *focus,
}
void
clutter_input_focus_request_toggle_input_panel (ClutterInputFocus *focus)
clutter_input_focus_set_input_panel_state (ClutterInputFocus *focus,
ClutterInputPanelState state)
{
ClutterInputFocusPrivate *priv;
@ -184,7 +185,7 @@ clutter_input_focus_request_toggle_input_panel (ClutterInputFocus *focus)
priv = clutter_input_focus_get_instance_private (focus);
clutter_input_method_toggle_input_panel (priv->im);
clutter_input_method_set_input_panel_state (priv->im, state);
}
void

View File

@ -78,6 +78,7 @@ CLUTTER_EXPORT
void clutter_input_focus_set_can_show_preedit (ClutterInputFocus *focus,
gboolean can_show_preedit);
CLUTTER_EXPORT
void clutter_input_focus_request_toggle_input_panel (ClutterInputFocus *focus);
void clutter_input_focus_set_input_panel_state (ClutterInputFocus *focus,
ClutterInputPanelState state);
#endif /* __CLUTTER_INPUT_FOCUS_H__ */

View File

@ -37,7 +37,8 @@ struct _ClutterInputMethodPrivate
gboolean can_show_preedit;
};
enum {
enum
{
COMMIT,
DELETE_SURROUNDING,
REQUEST_SURROUNDING,
@ -46,7 +47,8 @@ enum {
N_SIGNALS,
};
enum {
enum
{
PROP_0,
PROP_CONTENT_HINTS,
PROP_CONTENT_PURPOSE,
@ -264,9 +266,6 @@ clutter_input_method_focus_out (ClutterInputMethod *im)
klass = CLUTTER_INPUT_METHOD_GET_CLASS (im);
klass->focus_out (im);
g_signal_emit (im, signals[INPUT_PANEL_STATE],
0, CLUTTER_INPUT_PANEL_STATE_OFF);
}
ClutterInputFocus *
@ -361,12 +360,12 @@ clutter_input_method_notify_key_event (ClutterInputMethod *im,
}
void
clutter_input_method_toggle_input_panel (ClutterInputMethod *im)
clutter_input_method_set_input_panel_state (ClutterInputMethod *im,
ClutterInputPanelState state)
{
g_return_if_fail (CLUTTER_IS_INPUT_METHOD (im));
g_signal_emit (im, signals[INPUT_PANEL_STATE], 0,
CLUTTER_INPUT_PANEL_STATE_TOGGLE);
g_signal_emit (im, signals[INPUT_PANEL_STATE], 0, state);
}
void

View File

@ -83,7 +83,8 @@ void clutter_input_method_notify_key_event (ClutterInputMethod *im,
const ClutterEvent *event,
gboolean filtered);
CLUTTER_EXPORT
void clutter_input_method_request_toggle_input_panel (ClutterInputMethod *im);
void clutter_input_method_set_input_panel_state (ClutterInputMethod *im,
ClutterInputPanelState state);
CLUTTER_EXPORT
void clutter_input_method_forward_key (ClutterInputMethod *im,

View File

@ -0,0 +1,64 @@
/*
* Copyright (C) 2018 Red Hat
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License as
* published by the Free Software Foundation; either version 2 of the
* License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
* 02111-1307, USA.
*
* Author: Carlos Garnacho <carlosg@gnome.org>
*/
#include "clutter-build-config.h"
#include "clutter-keymap.h"
#include "clutter-private.h"
G_DEFINE_ABSTRACT_TYPE (ClutterKeymap, clutter_keymap, G_TYPE_OBJECT)
enum
{
STATE_CHANGED,
N_SIGNALS
};
static guint signals[N_SIGNALS] = { 0, };
static void
clutter_keymap_class_init (ClutterKeymapClass *klass)
{
signals[STATE_CHANGED] =
g_signal_new (I_("state-changed"),
G_TYPE_FROM_CLASS (klass),
G_SIGNAL_RUN_FIRST,
0, NULL, NULL,
g_cclosure_marshal_VOID__VOID,
G_TYPE_NONE, 0);
}
static void
clutter_keymap_init (ClutterKeymap *keymap)
{
}
gboolean
clutter_keymap_get_num_lock_state (ClutterKeymap *keymap)
{
return CLUTTER_KEYMAP_GET_CLASS (keymap)->get_num_lock_state (keymap);
}
gboolean
clutter_keymap_get_caps_lock_state (ClutterKeymap *keymap)
{
return CLUTTER_KEYMAP_GET_CLASS (keymap)->get_caps_lock_state (keymap);
}

View File

@ -0,0 +1,56 @@
/*
* Copyright (C) 2018 Red Hat
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License as
* published by the Free Software Foundation; either version 2 of the
* License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
* 02111-1307, USA.
*
* Author: Carlos Garnacho <carlosg@gnome.org>
*/
#ifndef CLUTTER_KEYMAP_H
#define CLUTTER_KEYMAP_H
#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
#error "Only <clutter/clutter.h> can be included directly."
#endif
#include <clutter/clutter-macros.h>
#include <glib-object.h>
typedef struct _ClutterKeymap ClutterKeymap;
typedef struct _ClutterKeymapClass ClutterKeymapClass;
struct _ClutterKeymapClass
{
GObjectClass parent_class;
gboolean (* get_num_lock_state) (ClutterKeymap *keymap);
gboolean (* get_caps_lock_state) (ClutterKeymap *keymap);
};
#define CLUTTER_TYPE_KEYMAP (clutter_keymap_get_type ())
CLUTTER_EXPORT
G_DECLARE_DERIVABLE_TYPE (ClutterKeymap, clutter_keymap,
CLUTTER, KEYMAP,
GObject)
CLUTTER_EXPORT
gboolean clutter_keymap_get_num_lock_state (ClutterKeymap *keymap);
CLUTTER_EXPORT
gboolean clutter_keymap_get_caps_lock_state (ClutterKeymap *keymap);
#endif /* CLUTTER_KEYMAP_H */

View File

@ -142,6 +142,7 @@ static const GDebugKey clutter_paint_debug_keys[] = {
{ "disable-offscreen-redirect", CLUTTER_DEBUG_DISABLE_OFFSCREEN_REDIRECT },
{ "continuous-redraw", CLUTTER_DEBUG_CONTINUOUS_REDRAW },
{ "paint-deform-tiles", CLUTTER_DEBUG_PAINT_DEFORM_TILES },
{ "damage-region", CLUTTER_DEBUG_PAINT_DAMAGE_REGION },
};
static void
@ -192,17 +193,6 @@ clutter_config_read_from_key_file (GKeyFile *keyfile)
if (!g_key_file_has_group (keyfile, ENVIRONMENT_GROUP))
return;
str_value =
g_key_file_get_string (keyfile, ENVIRONMENT_GROUP,
"Backends",
&key_error);
if (key_error != NULL)
g_clear_error (&key_error);
else
clutter_try_set_windowing_backend (str_value);
g_free (str_value);
str_value =
g_key_file_get_string (keyfile, ENVIRONMENT_GROUP,
"Drivers",
@ -254,16 +244,6 @@ clutter_config_read_from_key_file (GKeyFile *keyfile)
else
clutter_enable_accessibility = bool_value;
bool_value =
g_key_file_get_boolean (keyfile, ENVIRONMENT_GROUP,
"SyncToVblank",
&key_error);
if (key_error != NULL)
g_clear_error (&key_error);
else
clutter_sync_to_vblank = bool_value;
int_value =
g_key_file_get_integer (keyfile, ENVIRONMENT_GROUP,
"DefaultFps",
@ -1365,6 +1345,9 @@ clutter_init_real (GError **error)
CLUTTER_DEBUG_DISABLE_CLIPPED_REDRAWS | CLUTTER_DEBUG_DISABLE_CULLING;
}
if (clutter_paint_debug_flags & CLUTTER_DEBUG_PAINT_DAMAGE_REGION)
g_message ("Enabling damaged region");
/* this will take care of initializing Cogl's state and
* query the GL machinery for features
*/
@ -1487,10 +1470,6 @@ pre_parse_hook (GOptionContext *context,
if (env_string)
clutter_use_fuzzy_picking = TRUE;
env_string = g_getenv ("CLUTTER_VBLANK");
if (g_strcmp0 (env_string, "none") == 0)
clutter_sync_to_vblank = FALSE;
return _clutter_backend_pre_parse (backend, error);
}
@ -3631,12 +3610,6 @@ _clutter_set_sync_to_vblank (gboolean sync_to_vblank)
clutter_sync_to_vblank = !!sync_to_vblank;
}
gboolean
_clutter_get_sync_to_vblank (void)
{
return clutter_sync_to_vblank;
}
void
_clutter_debug_messagev (const char *format,
va_list var_args)

View File

@ -53,7 +53,8 @@ G_BEGIN_DECLS
*
* Since: 0.2
*/
typedef enum {
typedef enum
{
CLUTTER_INIT_SUCCESS = 1,
CLUTTER_INIT_ERROR_UNKNOWN = 0,
CLUTTER_INIT_ERROR_THREADS = -1,

View File

@ -1,6 +1,7 @@
BOOLEAN:BOXED
BOOLEAN:BOXED,INT,INT
BOOLEAN:OBJECT,BOOLEAN
BOOLEAN:OBJECT,BOXED
BOOLEAN:OBJECT,BOXED,DOUBLE
BOOLEAN:OBJECT,DOUBLE
BOOLEAN:OBJECT,ENUM

View File

@ -109,7 +109,8 @@ static GSourceFuncs clock_funcs = {
NULL
};
static void clutter_master_clock_iface_init (ClutterMasterClockIface *iface);
static void
clutter_master_clock_iface_init (ClutterMasterClockInterface *iface);
#define clutter_master_clock_default_get_type _clutter_master_clock_default_get_type
@ -298,10 +299,10 @@ master_clock_next_frame_delay (ClutterMasterClockDefault *master_clock)
* (NB: if there aren't even any timelines running then the master clock will
* be completely stopped in master_clock_is_running())
*/
if (clutter_feature_available (CLUTTER_FEATURE_SYNC_TO_VBLANK) &&
if (clutter_feature_available (CLUTTER_FEATURE_SWAP_THROTTLE) &&
!master_clock->idle)
{
CLUTTER_NOTE (SCHEDULER, "vblank available and updated stages");
CLUTTER_NOTE (SCHEDULER, "swap throttling available and updated stages");
return 0;
}
@ -689,7 +690,7 @@ clutter_master_clock_default_set_paused (ClutterMasterClock *clock,
}
static void
clutter_master_clock_iface_init (ClutterMasterClockIface *iface)
clutter_master_clock_iface_init (ClutterMasterClockInterface *iface)
{
iface->add_timeline = clutter_master_clock_default_add_timeline;
iface->remove_timeline = clutter_master_clock_default_remove_timeline;

View File

@ -37,10 +37,6 @@
#include "clutter-master-clock-default.h"
#include "clutter-private.h"
#define clutter_master_clock_get_type _clutter_master_clock_get_type
typedef ClutterMasterClockIface ClutterMasterClockInterface;
G_DEFINE_INTERFACE (ClutterMasterClock, clutter_master_clock, G_TYPE_OBJECT)
static void

View File

@ -28,15 +28,12 @@
G_BEGIN_DECLS
#define CLUTTER_TYPE_MASTER_CLOCK (_clutter_master_clock_get_type ())
#define CLUTTER_MASTER_CLOCK(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_MASTER_CLOCK, ClutterMasterClock))
#define CLUTTER_IS_MASTER_CLOCK(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_MASTER_CLOCK))
#define CLUTTER_MASTER_CLOCK_GET_IFACE(obj) (G_TYPE_INSTANCE_GET_INTERFACE ((obj), CLUTTER_TYPE_MASTER_CLOCK, ClutterMasterClockIface))
#define CLUTTER_TYPE_MASTER_CLOCK (clutter_master_clock_get_type ())
G_DECLARE_INTERFACE (ClutterMasterClock, clutter_master_clock,
CLUTTER, MASTER_CLOCK,
GObject)
typedef struct _ClutterMasterClock ClutterMasterClock; /* dummy */
typedef struct _ClutterMasterClockIface ClutterMasterClockIface;
struct _ClutterMasterClockIface
struct _ClutterMasterClockInterface
{
/*< private >*/
GTypeInterface parent_iface;
@ -51,8 +48,6 @@ struct _ClutterMasterClockIface
gboolean paused);
};
GType _clutter_master_clock_get_type (void) G_GNUC_CONST;
ClutterMasterClock * _clutter_master_clock_get_default (void);
void _clutter_master_clock_add_timeline (ClutterMasterClock *master_clock,
ClutterTimeline *timeline);

View File

@ -34,9 +34,6 @@
CLUTTER_EXPORT
void clutter_set_custom_backend_func (ClutterBackend *(* func) (void));
CLUTTER_EXPORT
gboolean _clutter_get_sync_to_vblank (void);
CLUTTER_EXPORT
int64_t clutter_stage_get_frame_counter (ClutterStage *stage);
@ -52,6 +49,12 @@ void clutter_stage_freeze_updates (ClutterStage *stage);
CLUTTER_EXPORT
void clutter_stage_thaw_updates (ClutterStage *stage);
CLUTTER_EXPORT
void clutter_stage_update_resource_scales (ClutterStage *stage);
CLUTTER_EXPORT
gboolean clutter_actor_has_damage (ClutterActor *actor);
#undef __CLUTTER_H_INSIDE__
#endif /* __CLUTTER_MUTTER_H__ */

View File

@ -66,12 +66,16 @@
#include "clutter-offscreen-effect.h"
#include <math.h>
#include "cogl/cogl.h"
#include "clutter-actor-private.h"
#include "clutter-debug.h"
#include "clutter-private.h"
#include "clutter-stage-private.h"
#include "clutter-paint-volume-private.h"
#include "clutter-actor-box-private.h"
struct _ClutterOffscreenEffectPrivate
{
@ -82,27 +86,19 @@ struct _ClutterOffscreenEffectPrivate
ClutterActor *actor;
ClutterActor *stage;
gfloat x_offset;
gfloat y_offset;
ClutterVertex position;
int fbo_offset_x;
int fbo_offset_y;
/* This is the calculated size of the fbo before being passed
through create_texture(). This needs to be tracked separately so
that we can detect when a different size is calculated and
regenerate the fbo */
int fbo_width;
int fbo_height;
int target_width;
int target_height;
gint old_opacity_override;
/* The matrix that was current the last time the fbo was updated. We
need to keep track of this to detect when we can reuse the
contents of the fbo without redrawing the actor. We need the
actual matrix rather than just detecting queued redraws on the
actor because any change in the parent hierarchy (even just a
translation) could cause the actor to look completely different
and it won't cause a redraw to be queued on the parent's
children. */
CoglMatrix last_matrix_drawn;
};
G_DEFINE_ABSTRACT_TYPE_WITH_PRIVATE (ClutterOffscreenEffect,
@ -141,8 +137,35 @@ clutter_offscreen_effect_real_create_texture (ClutterOffscreenEffect *effect,
COGL_PIXEL_FORMAT_RGBA_8888_PRE);
}
static void
ensure_pipeline_filter_for_scale (ClutterOffscreenEffect *self,
float resource_scale)
{
CoglPipelineFilter filter;
if (!self->priv->target)
return;
/* If no fractional scaling is set, we're always going to render the texture
at a 1:1 texel:pixel ratio so, in such case we can use 'nearest' filtering
to decrease the effects of rounding errors in the geometry calculation;
if instead we we're using a global fractional scaling we need to make sure
that we're using the default linear effect, not to create artifacts when
scaling down the texture */
if (fmodf (resource_scale, 1.0f) == 0)
filter = COGL_PIPELINE_FILTER_NEAREST;
else
filter = COGL_PIPELINE_FILTER_LINEAR;
cogl_pipeline_set_layer_filters (self->priv->target, 0 /* layer_index */,
filter, filter);
}
static gboolean
update_fbo (ClutterEffect *effect, int fbo_width, int fbo_height)
update_fbo (ClutterEffect *effect,
int target_width,
int target_height,
float resource_scale)
{
ClutterOffscreenEffect *self = CLUTTER_OFFSCREEN_EFFECT (effect);
ClutterOffscreenEffectPrivate *priv = self->priv;
@ -157,10 +180,13 @@ update_fbo (ClutterEffect *effect, int fbo_width, int fbo_height)
return FALSE;
}
if (priv->fbo_width == fbo_width &&
priv->fbo_height == fbo_height &&
if (priv->target_width == target_width &&
priv->target_height == target_height &&
priv->offscreen != NULL)
{
ensure_pipeline_filter_for_scale (self, resource_scale);
return TRUE;
}
if (priv->target == NULL)
{
@ -168,14 +194,7 @@ update_fbo (ClutterEffect *effect, int fbo_width, int fbo_height)
clutter_backend_get_cogl_context (clutter_get_default_backend ());
priv->target = cogl_pipeline_new (ctx);
/* We're always going to render the texture at a 1:1 texel:pixel
ratio so we can use 'nearest' filtering to decrease the
effects of rounding errors in the geometry calculation */
cogl_pipeline_set_layer_filters (priv->target,
0, /* layer_index */
COGL_PIPELINE_FILTER_NEAREST,
COGL_PIPELINE_FILTER_NEAREST);
ensure_pipeline_filter_for_scale (self, resource_scale);
}
if (priv->texture != NULL)
@ -191,14 +210,14 @@ update_fbo (ClutterEffect *effect, int fbo_width, int fbo_height)
}
priv->texture =
clutter_offscreen_effect_create_texture (self, fbo_width, fbo_height);
clutter_offscreen_effect_create_texture (self, target_width, target_height);
if (priv->texture == NULL)
return FALSE;
cogl_pipeline_set_layer_texture (priv->target, 0, priv->texture);
priv->fbo_width = fbo_width;
priv->fbo_height = fbo_height;
priv->target_width = target_width;
priv->target_height = target_height;
priv->offscreen = cogl_offscreen_new_to_texture (priv->texture);
if (priv->offscreen == NULL)
@ -208,8 +227,8 @@ update_fbo (ClutterEffect *effect, int fbo_width, int fbo_height)
cogl_handle_unref (priv->target);
priv->target = NULL;
priv->fbo_width = 0;
priv->fbo_height = 0;
priv->target_width = 0;
priv->target_height = 0;
return FALSE;
}
@ -222,15 +241,17 @@ clutter_offscreen_effect_pre_paint (ClutterEffect *effect)
{
ClutterOffscreenEffect *self = CLUTTER_OFFSCREEN_EFFECT (effect);
ClutterOffscreenEffectPrivate *priv = self->priv;
ClutterActorBox box;
ClutterActorBox raw_box, box;
ClutterActor *stage;
CoglMatrix projection;
CoglMatrix projection, old_modelview, modelview;
const ClutterPaintVolume *volume;
CoglColor transparent;
gfloat stage_width, stage_height;
gfloat fbo_width = -1, fbo_height = -1;
gfloat width, height;
gfloat xexpand, yexpand;
int texture_width, texture_height;
gfloat target_width = -1, target_height = -1;
gfloat resource_scale;
gfloat ceiled_resource_scale;
ClutterVertex local_offset = { 0.f, 0.f, 0.f };
gfloat old_viewport[4];
if (!clutter_actor_meta_get_enabled (CLUTTER_ACTOR_META (effect)))
return FALSE;
@ -241,92 +262,98 @@ clutter_offscreen_effect_pre_paint (ClutterEffect *effect)
stage = _clutter_actor_get_stage_internal (priv->actor);
clutter_actor_get_size (stage, &stage_width, &stage_height);
/* The paint box is the bounding box of the actor's paint volume in
* stage coordinates. This will give us the size for the framebuffer
* we need to redirect its rendering offscreen and its position will
* be used to setup an offset viewport */
if (clutter_actor_get_paint_box (priv->actor, &box))
if (_clutter_actor_get_real_resource_scale (priv->actor, &resource_scale))
{
clutter_actor_box_get_size (&box, &fbo_width, &fbo_height);
clutter_actor_box_get_origin (&box, &priv->x_offset, &priv->y_offset);
fbo_width = MIN (fbo_width, stage_width);
fbo_height = MIN (fbo_height, stage_height);
ceiled_resource_scale = ceilf (resource_scale);
stage_width *= ceiled_resource_scale;
stage_height *= ceiled_resource_scale;
}
else
{
fbo_width = stage_width;
fbo_height = stage_height;
/* We are sure we have a resource scale set to a good value at paint */
g_assert_not_reached ();
}
if (fbo_width == stage_width)
priv->x_offset = 0.0f;
if (fbo_height == stage_height)
priv->y_offset = 0.0f;
/* Get the minimal bounding box for what we want to paint, relative to the
* parent of priv->actor. Note that we may actually be painting a clone of
* priv->actor so we need to be careful to avoid querying the transformation
* of priv->actor (like clutter_actor_get_paint_box would). Just stay in
* local coordinates for now...
*/
volume = clutter_actor_get_paint_volume (priv->actor);
if (volume)
{
ClutterPaintVolume mutable_volume;
_clutter_paint_volume_copy_static (volume, &mutable_volume);
_clutter_paint_volume_get_bounding_box (&mutable_volume, &raw_box);
clutter_paint_volume_free (&mutable_volume);
}
else
{
clutter_actor_get_allocation_box (priv->actor, &raw_box);
}
box = raw_box;
_clutter_actor_box_enlarge_for_effects (&box);
priv->fbo_offset_x = box.x1 - raw_box.x1;
priv->fbo_offset_y = box.y1 - raw_box.y1;
clutter_actor_box_scale (&box, ceiled_resource_scale);
clutter_actor_box_get_size (&box, &target_width, &target_height);
target_width = ceilf (target_width);
target_height = ceilf (target_height);
/* First assert that the framebuffer is the right size... */
if (!update_fbo (effect, fbo_width, fbo_height))
if (!update_fbo (effect, target_width, target_height, resource_scale))
return FALSE;
texture_width = cogl_texture_get_width (priv->texture);
texture_height = cogl_texture_get_height (priv->texture);
/* get the current modelview matrix so that we can copy it to the
* framebuffer. We also store the matrix that was last used when we
* updated the FBO so that we can detect when we don't need to
* update the FBO to paint a second time */
cogl_get_modelview_matrix (&priv->last_matrix_drawn);
cogl_get_modelview_matrix (&old_modelview);
/* let's draw offscreen */
cogl_push_framebuffer (priv->offscreen);
/* Copy the modelview that would have been used if rendering onscreen */
cogl_set_modelview_matrix (&priv->last_matrix_drawn);
/* Set up the viewport so that it has the same size as the stage,
* but offset it so that the actor of interest lands on our
* framebuffer. */
clutter_actor_get_size (priv->stage, &width, &height);
/* Expand the viewport if the actor is partially off-stage,
* otherwise the actor will end up clipped to the stage viewport
/* We don't want the FBO contents to be transformed. That could waste memory
* (e.g. during zoom), or result in something that's not rectangular (clipped
* incorrectly). So drop the modelview matrix of the current paint chain.
* This is fine since paint_texture runs with the same modelview matrix,
* so it will come out correctly whenever that is used to put the FBO
* contents on screen...
*/
xexpand = 0.f;
if (priv->x_offset < 0.f)
xexpand = -priv->x_offset;
if (priv->x_offset + texture_width > width)
xexpand = MAX (xexpand, (priv->x_offset + texture_width) - width);
clutter_actor_get_transform (priv->stage, &modelview);
cogl_set_modelview_matrix (&modelview);
yexpand = 0.f;
if (priv->y_offset < 0.f)
yexpand = -priv->y_offset;
if (priv->y_offset + texture_height > height)
yexpand = MAX (yexpand, (priv->y_offset + texture_height) - height);
/* Save the original viewport for calculating priv->position */
_clutter_stage_get_viewport (CLUTTER_STAGE (priv->stage),
&old_viewport[0],
&old_viewport[1],
&old_viewport[2],
&old_viewport[3]);
/* Set the viewport */
cogl_set_viewport (-(priv->x_offset + xexpand), -(priv->y_offset + yexpand),
width + (2 * xexpand), height + (2 * yexpand));
/* Set up the viewport so that it has the same size as the stage (avoid
* distortion), but translated to account for the FBO offset...
*/
cogl_set_viewport (-priv->fbo_offset_x,
-priv->fbo_offset_y,
stage_width,
stage_height);
/* Copy the stage's projection matrix across to the framebuffer */
_clutter_stage_get_projection_matrix (CLUTTER_STAGE (priv->stage),
&projection);
/* If we've expanded the viewport, make sure to scale the projection
* matrix accordingly (as it's been initialised to work with the
* original viewport and not our expanded one).
/* Now save the global position of the effect (not just of the actor).
* It doesn't appear anyone actually uses this yet, but get_target_rect is
* documented as returning it. So we should...
*/
if (xexpand > 0.f || yexpand > 0.f)
{
gfloat new_width, new_height;
new_width = width + (2 * xexpand);
new_height = height + (2 * yexpand);
cogl_matrix_scale (&projection,
width / new_width,
height / new_height,
1);
}
_clutter_util_fully_transform_vertices (&old_modelview,
&projection,
old_viewport,
&local_offset,
&priv->position,
1);
cogl_set_projection_matrix (&projection);
@ -352,6 +379,7 @@ static void
clutter_offscreen_effect_real_paint_target (ClutterOffscreenEffect *effect)
{
ClutterOffscreenEffectPrivate *priv = effect->priv;
CoglFramebuffer *framebuffer = cogl_get_draw_framebuffer ();
guint8 paint_opacity;
paint_opacity = clutter_actor_get_paint_opacity (priv->actor);
@ -361,18 +389,19 @@ clutter_offscreen_effect_real_paint_target (ClutterOffscreenEffect *effect)
paint_opacity,
paint_opacity,
paint_opacity);
cogl_set_source (priv->target);
/* At this point we are in stage coordinates translated so if
* we draw our texture using a textured quad the size of the paint
* box then we will overlay where the actor would have drawn if it
* hadn't been redirected offscreen.
*/
cogl_rectangle_with_texture_coords (0, 0,
cogl_texture_get_width (priv->texture),
cogl_texture_get_height (priv->texture),
0.0, 0.0,
1.0, 1.0);
cogl_framebuffer_draw_textured_rectangle (framebuffer,
priv->target,
0, 0,
cogl_texture_get_width (priv->texture),
cogl_texture_get_height (priv->texture),
0.0, 0.0,
1.0, 1.0);
}
static void
@ -380,16 +409,26 @@ clutter_offscreen_effect_paint_texture (ClutterOffscreenEffect *effect)
{
ClutterOffscreenEffectPrivate *priv = effect->priv;
CoglMatrix modelview;
float resource_scale;
cogl_push_matrix ();
/* Now reset the modelview to put us in stage coordinates so
* we can drawn the result of our offscreen render as a textured
* quad... */
/* The current modelview matrix is *almost* perfect already. It's only
* missing a correction for the expanded FBO and offset rendering within...
*/
cogl_get_modelview_matrix (&modelview);
cogl_matrix_init_identity (&modelview);
_clutter_actor_apply_modelview_transform (priv->stage, &modelview);
cogl_matrix_translate (&modelview, priv->x_offset, priv->y_offset, 0.0f);
if (clutter_actor_get_resource_scale (priv->actor, &resource_scale) &&
resource_scale != 1.0f)
{
float paint_scale = 1.0f / resource_scale;
cogl_matrix_scale (&modelview, paint_scale, paint_scale, 1);
}
cogl_matrix_translate (&modelview,
priv->fbo_offset_x,
priv->fbo_offset_y,
0.0f);
cogl_set_modelview_matrix (&modelview);
/* paint the target material; this is virtualized for
@ -426,16 +465,11 @@ clutter_offscreen_effect_paint (ClutterEffect *effect,
{
ClutterOffscreenEffect *self = CLUTTER_OFFSCREEN_EFFECT (effect);
ClutterOffscreenEffectPrivate *priv = self->priv;
CoglMatrix matrix;
cogl_get_modelview_matrix (&matrix);
/* If we've already got a cached image for the same matrix and the
actor hasn't been redrawn then we can just use the cached image
in the fbo */
if (priv->offscreen == NULL ||
(flags & CLUTTER_EFFECT_PAINT_ACTOR_DIRTY) ||
!cogl_matrix_equal (&matrix, &priv->last_matrix_drawn))
/* If we've already got a cached image and the actor hasn't been redrawn
* then we can just use the cached image in the FBO.
*/
if (priv->offscreen == NULL || (flags & CLUTTER_EFFECT_PAINT_ACTOR_DIRTY))
{
/* Chain up to the parent paint method which will call the pre and
post paint functions to update the image */
@ -661,8 +695,8 @@ clutter_offscreen_effect_get_target_rect (ClutterOffscreenEffect *effect,
return FALSE;
clutter_rect_init (rect,
priv->x_offset,
priv->y_offset,
priv->position.x,
priv->position.y,
cogl_texture_get_width (priv->texture),
cogl_texture_get_height (priv->texture));

View File

@ -74,9 +74,11 @@ struct _ClutterPaintNodeClass
#define PAINT_OP_INIT { PAINT_OP_INVALID }
typedef enum {
typedef enum
{
PAINT_OP_INVALID = 0,
PAINT_OP_TEX_RECT,
PAINT_OP_MULTITEX_RECT,
PAINT_OP_PATH,
PAINT_OP_PRIMITIVE
} PaintOpCode;
@ -85,6 +87,8 @@ struct _ClutterPaintOperation
{
PaintOpCode opcode;
GArray *multitex_coords;
union {
float texrect[8];
@ -94,7 +98,6 @@ struct _ClutterPaintOperation
} op;
};
GType _clutter_root_node_get_type (void) G_GNUC_CONST;
GType _clutter_transform_node_get_type (void) G_GNUC_CONST;
GType _clutter_dummy_node_get_type (void) G_GNUC_CONST;
@ -107,13 +110,9 @@ void _clutter_paint_operation_paint_primitive (const C
void _clutter_paint_node_init_types (void);
gpointer _clutter_paint_node_create (GType gtype);
ClutterPaintNode * _clutter_root_node_new (CoglFramebuffer *framebuffer,
const ClutterColor *clear_color,
CoglBufferBit clear_flags);
ClutterPaintNode * _clutter_transform_node_new (const CoglMatrix *matrix);
ClutterPaintNode * _clutter_dummy_node_new (ClutterActor *actor);
void _clutter_paint_node_paint (ClutterPaintNode *root);
void _clutter_paint_node_dump_tree (ClutterPaintNode *root);
G_GNUC_INTERNAL

View File

@ -761,6 +761,11 @@ clutter_paint_operation_clear (ClutterPaintOperation *op)
case PAINT_OP_TEX_RECT:
break;
case PAINT_OP_MULTITEX_RECT:
if (op->multitex_coords != NULL)
g_array_unref (op->multitex_coords);
break;
case PAINT_OP_PATH:
if (op->op.path != NULL)
cogl_object_unref (op->op.path);
@ -794,6 +799,27 @@ clutter_paint_op_init_tex_rect (ClutterPaintOperation *op,
op->op.texrect[7] = y_2;
}
static inline void
clutter_paint_op_init_multitex_rect (ClutterPaintOperation *op,
const ClutterActorBox *rect,
const float *tex_coords,
unsigned int tex_coords_len)
{
clutter_paint_operation_clear (op);
op->opcode = PAINT_OP_MULTITEX_RECT;
op->multitex_coords = g_array_sized_new (FALSE, FALSE,
sizeof (float),
tex_coords_len);
g_array_append_vals (op->multitex_coords, tex_coords, tex_coords_len);
op->op.texrect[0] = rect->x1;
op->op.texrect[1] = rect->y1;
op->op.texrect[2] = rect->x2;
op->op.texrect[3] = rect->y2;
}
static inline void
clutter_paint_op_init_path (ClutterPaintOperation *op,
CoglPath *path)
@ -881,6 +907,33 @@ clutter_paint_node_add_texture_rectangle (ClutterPaintNode *node,
g_array_append_val (node->operations, operation);
}
/**
* clutter_paint_node_add_multitexture_rectangle:
* @node: a #ClutterPaintNode
* @rect: a #ClutterActorBox
* @text_coords: array of multitexture values
* @text_coords_len: number of items of @text_coords
*
* Adds a rectangle region to the @node, with multitexture coordinates.
*/
void
clutter_paint_node_add_multitexture_rectangle (ClutterPaintNode *node,
const ClutterActorBox *rect,
const float *text_coords,
unsigned int text_coords_len)
{
ClutterPaintOperation operation = PAINT_OP_INIT;
g_return_if_fail (CLUTTER_IS_PAINT_NODE (node));
g_return_if_fail (rect != NULL);
clutter_paint_node_maybe_init_operations (node);
clutter_paint_op_init_multitex_rect (&operation, rect, text_coords, text_coords_len);
g_array_append_val (node->operations, operation);
}
/**
* clutter_paint_node_add_path: (skip)
* @node: a #ClutterPaintNode
@ -936,15 +989,15 @@ clutter_paint_node_add_primitive (ClutterPaintNode *node,
g_array_append_val (node->operations, operation);
}
/*< private >
* _clutter_paint_node_paint:
/**
* clutter_paint_node_paint:
* @node: a #ClutterPaintNode
*
* Paints the @node using the class implementation, traversing
* its children, if any.
*/
void
_clutter_paint_node_paint (ClutterPaintNode *node)
clutter_paint_node_paint (ClutterPaintNode *node)
{
ClutterPaintNodeClass *klass = CLUTTER_PAINT_NODE_GET_CLASS (node);
ClutterPaintNode *iter;
@ -961,7 +1014,7 @@ _clutter_paint_node_paint (ClutterPaintNode *node)
iter != NULL;
iter = iter->next_sibling)
{
_clutter_paint_node_paint (iter);
clutter_paint_node_paint (iter);
}
if (res)
@ -1006,7 +1059,7 @@ clutter_paint_node_to_json (ClutterPaintNode *node)
if (node->operations != NULL)
{
guint i;
guint i, j;
for (i = 0; i < node->operations->len; i++)
{
@ -1031,6 +1084,19 @@ clutter_paint_node_to_json (ClutterPaintNode *node)
json_builder_end_array (builder);
break;
case PAINT_OP_MULTITEX_RECT:
json_builder_set_member_name (builder, "texrect");
json_builder_begin_array (builder);
for (j = 0; i < op->multitex_coords->len; j++)
{
float coord = g_array_index (op->multitex_coords, float, j);
json_builder_add_double_value (builder, coord);
}
json_builder_end_array (builder);
break;
case PAINT_OP_PATH:
json_builder_set_member_name (builder, "path");
json_builder_add_int_value (builder, (gint64) op->op.path);

View File

@ -49,6 +49,9 @@ ClutterPaintNode * clutter_paint_node_ref (Clutter
CLUTTER_EXPORT
void clutter_paint_node_unref (ClutterPaintNode *node);
CLUTTER_EXPORT
void clutter_paint_node_paint (ClutterPaintNode *node);
CLUTTER_EXPORT
void clutter_paint_node_set_name (ClutterPaintNode *node,
const char *name);
@ -67,6 +70,12 @@ void clutter_paint_node_add_texture_rectangle (Clutter
float x_2,
float y_2);
CLUTTER_EXPORT
void clutter_paint_node_add_multitexture_rectangle (ClutterPaintNode *node,
const ClutterActorBox *rect,
const float *text_coords,
unsigned int text_coords_len);
CLUTTER_EXPORT
void clutter_paint_node_add_path (ClutterPaintNode *node,
CoglPath *path);

View File

@ -83,16 +83,13 @@ _clutter_paint_node_init_types (void)
}
/*
* Root node, private
* Root node
*
* any frame can only have a since RootNode instance for each
* top-level actor.
*/
#define clutter_root_node_get_type _clutter_root_node_get_type
typedef struct _ClutterRootNode ClutterRootNode;
typedef struct _ClutterPaintNodeClass ClutterRootNodeClass;
#define clutter_root_node_get_type clutter_root_node_get_type
struct _ClutterRootNode
{
@ -111,6 +108,8 @@ clutter_root_node_pre_draw (ClutterPaintNode *node)
{
ClutterRootNode *rnode = (ClutterRootNode *) node;
cogl_push_framebuffer (rnode->framebuffer);
cogl_framebuffer_clear (rnode->framebuffer,
rnode->clear_flags,
&rnode->clear_color);
@ -121,6 +120,7 @@ clutter_root_node_pre_draw (ClutterPaintNode *node)
static void
clutter_root_node_post_draw (ClutterPaintNode *node)
{
cogl_pop_framebuffer ();
}
static void
@ -158,13 +158,13 @@ clutter_root_node_init (ClutterRootNode *self)
}
ClutterPaintNode *
_clutter_root_node_new (CoglFramebuffer *framebuffer,
const ClutterColor *clear_color,
CoglBufferBit clear_flags)
clutter_root_node_new (CoglFramebuffer *framebuffer,
const ClutterColor *clear_color,
CoglBufferBit clear_flags)
{
ClutterRootNode *res;
res = _clutter_paint_node_create (_clutter_root_node_get_type ());
res = _clutter_paint_node_create (CLUTTER_TYPE_ROOT_NODE);
cogl_color_init_from_4ub (&res->clear_color,
clear_color->red,
@ -431,6 +431,17 @@ clutter_pipeline_node_draw (ClutterPaintNode *node)
op->op.texrect[7]);
break;
case PAINT_OP_MULTITEX_RECT:
cogl_framebuffer_draw_multitextured_rectangle (cogl_get_draw_framebuffer (),
pnode->pipeline,
op->op.texrect[0],
op->op.texrect[1],
op->op.texrect[2],
op->op.texrect[3],
(float*) op->multitex_coords->data,
op->multitex_coords->len);
break;
case PAINT_OP_PATH:
cogl_path_fill (op->op.path);
break;
@ -827,6 +838,7 @@ clutter_text_node_draw (ClutterPaintNode *node)
cogl_framebuffer_pop_clip (fb);
break;
case PAINT_OP_MULTITEX_RECT:
case PAINT_OP_PATH:
case PAINT_OP_PRIMITIVE:
case PAINT_OP_INVALID:
@ -992,6 +1004,7 @@ clutter_clip_node_pre_draw (ClutterPaintNode *node)
retval = TRUE;
break;
case PAINT_OP_MULTITEX_RECT:
case PAINT_OP_PRIMITIVE:
case PAINT_OP_INVALID:
break;
@ -1025,6 +1038,7 @@ clutter_clip_node_post_draw (ClutterPaintNode *node)
cogl_framebuffer_pop_clip (fb);
break;
case PAINT_OP_MULTITEX_RECT:
case PAINT_OP_PRIMITIVE:
case PAINT_OP_INVALID:
break;
@ -1180,6 +1194,17 @@ clutter_layer_node_post_draw (ClutterPaintNode *node)
cogl_pop_source ();
break;
case PAINT_OP_MULTITEX_RECT:
cogl_framebuffer_draw_multitextured_rectangle (cogl_get_draw_framebuffer (),
lnode->state,
op->op.texrect[0],
op->op.texrect[1],
op->op.texrect[2],
op->op.texrect[3],
(float*) op->multitex_coords->data,
op->multitex_coords->len);
break;
case PAINT_OP_PATH:
cogl_push_source (lnode->state);
cogl_path_fill (op->op.path);

View File

@ -143,6 +143,26 @@ CLUTTER_EXPORT
ClutterPaintNode * clutter_text_node_new (PangoLayout *layout,
const ClutterColor *color);
#define CLUTTER_TYPE_ROOT_NODE (clutter_root_node_get_type ())
#define CLUTTER_ROOT_NODE(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_ROOT_NODE, ClutterRootNode))
#define CLUTTER_IS_ROOT_NODE(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_ROOT_NODE))
/**
* ClutterRootNode:
*
* The #ClutterRootNode structure is an opaque
* type whose members cannot be directly accessed.
*/
typedef struct _ClutterRootNode ClutterRootNode;
typedef struct _ClutterPaintNodeClass ClutterRootNodeClass;
CLUTTER_EXPORT
GType clutter_root_node_get_type (void) G_GNUC_CONST;
CLUTTER_EXPORT
ClutterPaintNode * clutter_root_node_new (CoglFramebuffer *framebuffer,
const ClutterColor *clear_color,
CoglBufferBit clear_flags);
G_END_DECLS
#endif /* __CLUTTER_PAINT_NODES_H__ */

View File

@ -35,6 +35,7 @@
#include "clutter-paint-volume-private.h"
#include "clutter-private.h"
#include "clutter-stage-private.h"
#include "clutter-actor-box-private.h"
G_DEFINE_BOXED_TYPE (ClutterPaintVolume, clutter_paint_volume,
clutter_paint_volume_copy,
@ -1138,8 +1139,6 @@ _clutter_paint_volume_get_stage_paint_box (ClutterPaintVolume *pv,
CoglMatrix modelview;
CoglMatrix projection;
float viewport[4];
float width;
float height;
_clutter_paint_volume_copy_static (pv, &projected_pv);
@ -1164,50 +1163,22 @@ _clutter_paint_volume_get_stage_paint_box (ClutterPaintVolume *pv,
_clutter_paint_volume_get_bounding_box (&projected_pv, box);
/* The aim here is that for a given rectangle defined with floating point
* coordinates we want to determine a stable quantized size in pixels
* that doesn't vary due to the original box's sub-pixel position.
*
* The reason this is important is because effects will use this
* API to determine the size of offscreen framebuffers and so for
* a fixed-size object that may be animated accross the screen we
* want to make sure that the stage paint-box has an equally stable
* size so that effects aren't made to continuously re-allocate
* a corresponding fbo.
*
* The other thing we consider is that the calculation of this box is
* subject to floating point precision issues that might be slightly
* different to the precision issues involved with actually painting the
* actor, which might result in painting slightly leaking outside the
* user's calculated paint-volume. For this we simply aim to pad out the
* paint-volume by at least half a pixel all the way around.
*/
width = box->x2 - box->x1;
height = box->y2 - box->y1;
width = CLUTTER_NEARBYINT (width);
height = CLUTTER_NEARBYINT (height);
/* XXX: NB the width/height may now be up to 0.5px too small so we
* must also pad by 0.25px all around to account for this. In total we
* must padd by at least 0.75px around all sides. */
if (pv->is_2d && pv->actor &&
clutter_actor_get_z_position (pv->actor) == 0)
{
/* If the volume/actor are perfectly 2D, take the bounding box as
* good. We won't need to add any extra room for sub-pixel positioning
* in this case.
*/
clutter_paint_volume_free (&projected_pv);
box->x1 = CLUTTER_NEARBYINT (box->x1);
box->y1 = CLUTTER_NEARBYINT (box->y1);
box->x2 = CLUTTER_NEARBYINT (box->x2);
box->y2 = CLUTTER_NEARBYINT (box->y2);
return;
}
/* XXX: The furthest that we can overshoot the bottom right corner by
* here is 1.75px in total if you consider that the 0.75 padding could
* just cross an integer boundary and so ceil will effectively add 1.
*/
box->x2 = ceilf (box->x2 + 0.75);
box->y2 = ceilf (box->y2 + 0.75);
/* Now we redefine the top-left relative to the bottom right based on the
* rounded width/height determined above + a constant so that the overall
* size of the box will be stable and not dependant on the box's
* position.
*
* Adding 3px to the width/height will ensure we cover the maximum of
* 1.75px padding on the bottom/right and still ensure we have > 0.75px
* padding on the top/left.
*/
box->x1 = box->x2 - width - 3;
box->y1 = box->y2 - height - 3;
_clutter_actor_box_enlarge_for_effects (box);
clutter_paint_volume_free (&projected_pv);
}

View File

@ -961,6 +961,7 @@ clutter_pan_action_get_motion_delta (ClutterPanAction *self,
return clutter_pan_action_get_interpolated_delta (self, delta_x, delta_y);
default:
g_assert_not_reached ();
return 0.0f;
}
}

View File

@ -69,6 +69,9 @@ typedef struct _ClutterVertex4 ClutterVertex4;
#define CLUTTER_ACTOR_IN_REPARENT(a) ((CLUTTER_PRIVATE_FLAGS (a) & CLUTTER_IN_REPARENT) != FALSE)
#define CLUTTER_ACTOR_IN_PAINT(a) ((CLUTTER_PRIVATE_FLAGS (a) & CLUTTER_IN_PAINT) != FALSE)
#define CLUTTER_ACTOR_IN_RELAYOUT(a) ((CLUTTER_PRIVATE_FLAGS (a) & CLUTTER_IN_RELAYOUT) != FALSE)
#define CLUTTER_ACTOR_IN_PREF_WIDTH(a) ((CLUTTER_PRIVATE_FLAGS (a) & CLUTTER_IN_PREF_WIDTH) != FALSE)
#define CLUTTER_ACTOR_IN_PREF_HEIGHT(a) ((CLUTTER_PRIVATE_FLAGS (a) & CLUTTER_IN_PREF_HEIGHT) != FALSE)
#define CLUTTER_ACTOR_IN_PREF_SIZE(a) ((CLUTTER_PRIVATE_FLAGS (a) & (CLUTTER_IN_PREF_HEIGHT|CLUTTER_IN_PREF_WIDTH)) != FALSE)
#define CLUTTER_PARAM_READABLE (G_PARAM_READABLE | G_PARAM_STATIC_STRINGS)
#define CLUTTER_PARAM_WRITABLE (G_PARAM_WRITABLE | G_PARAM_STATIC_STRINGS)
@ -91,21 +94,24 @@ typedef struct _ClutterVertex4 ClutterVertex4;
* because it will break for negative numbers. */
#define CLUTTER_NEARBYINT(x) ((int) ((x) < 0.0f ? (x) - 0.5f : (x) + 0.5f))
typedef enum {
typedef enum
{
CLUTTER_ACTOR_UNUSED_FLAG = 0,
CLUTTER_IN_DESTRUCTION = 1 << 0,
CLUTTER_IS_TOPLEVEL = 1 << 1,
CLUTTER_IN_REPARENT = 1 << 2,
CLUTTER_IN_PREF_WIDTH = 1 << 3,
CLUTTER_IN_PREF_HEIGHT = 1 << 4,
/* Used to avoid recursion */
CLUTTER_IN_PAINT = 1 << 3,
CLUTTER_IN_PAINT = 1 << 5,
/* Used to avoid recursion */
CLUTTER_IN_RELAYOUT = 1 << 4,
CLUTTER_IN_RELAYOUT = 1 << 6,
/* a flag for internal children of Containers (DEPRECATED) */
CLUTTER_INTERNAL_CHILD = 1 << 5
CLUTTER_INTERNAL_CHILD = 1 << 7
} ClutterPrivateFlags;
/*
@ -202,7 +208,7 @@ gboolean _clutter_feature_init (GError **error);
/* Diagnostic mode */
gboolean _clutter_diagnostic_enabled (void);
void _clutter_diagnostic_message (const char *fmt, ...);
void _clutter_diagnostic_message (const char *fmt, ...) G_GNUC_PRINTF (1, 2);
/* Picking code */
guint _clutter_pixel_to_id (guchar pixel[4]);
@ -240,6 +246,17 @@ void _clutter_util_fully_transform_vertices (const CoglMatrix *modelview,
ClutterVertex *vertices_out,
int n_vertices);
void _clutter_util_rect_from_rectangle (const cairo_rectangle_int_t *src,
ClutterRect *dest);
void _clutter_util_rectangle_int_extents (const ClutterRect *src,
cairo_rectangle_int_t *dest);
void _clutter_util_rectangle_offset (const cairo_rectangle_int_t *src,
int x,
int y,
cairo_rectangle_int_t *dest);
void _clutter_util_rectangle_union (const cairo_rectangle_int_t *src1,
const cairo_rectangle_int_t *src2,
cairo_rectangle_int_t *dest);

View File

@ -79,7 +79,8 @@ typedef void (* ClutterScriptConnectFunc) (ClutterScript *script,
*
* Since: 0.6
*/
typedef enum {
typedef enum
{
CLUTTER_SCRIPT_ERROR_INVALID_TYPE_FUNCTION,
CLUTTER_SCRIPT_ERROR_INVALID_PROPERTY,
CLUTTER_SCRIPT_ERROR_INVALID_VALUE

View File

@ -84,9 +84,9 @@ enum
static GParamSpec *obj_props[PROP_LAST] = { NULL, };
static GParamSpec *animatable_props[ANIM_PROP_LAST] = { NULL, };
static ClutterAnimatableIface *parent_animatable_iface = NULL;
static ClutterAnimatableInterface *parent_animatable_iface = NULL;
static void clutter_animatable_iface_init (ClutterAnimatableIface *iface);
static void clutter_animatable_iface_init (ClutterAnimatableInterface *iface);
G_DEFINE_TYPE_WITH_CODE (ClutterScrollActor, clutter_scroll_actor, CLUTTER_TYPE_ACTOR,
G_ADD_PRIVATE (ClutterScrollActor)
@ -240,7 +240,7 @@ clutter_scroll_actor_get_initial_state (ClutterAnimatable *animatable,
}
static void
clutter_animatable_iface_init (ClutterAnimatableIface *iface)
clutter_animatable_iface_init (ClutterAnimatableInterface *iface)
{
parent_animatable_iface = g_type_interface_peek_parent (iface);

View File

@ -333,6 +333,7 @@ clutter_shader_effect_create_shader (ClutterShaderEffect *self)
default:
g_assert_not_reached ();
return COGL_INVALID_HANDLE;
}
}

View File

@ -87,7 +87,7 @@ const ClutterPlane *_clutter_stage_get_clip (ClutterStage *stage);
ClutterStageQueueRedrawEntry *_clutter_stage_queue_actor_redraw (ClutterStage *stage,
ClutterStageQueueRedrawEntry *entry,
ClutterActor *actor,
ClutterPaintVolume *clip);
const ClutterPaintVolume *clip);
void _clutter_stage_queue_redraw_entry_invalidate (ClutterStageQueueRedrawEntry *entry);
CoglFramebuffer *_clutter_stage_get_active_framebuffer (ClutterStage *stage);
@ -124,11 +124,16 @@ gboolean _clutter_stage_update_state (ClutterStage *stag
void _clutter_stage_set_scale_factor (ClutterStage *stage,
int factor);
gboolean _clutter_stage_get_max_view_scale_factor_for_rect (ClutterStage *stage,
ClutterRect *rect,
float *view_scale);
void _clutter_stage_presented (ClutterStage *stage,
CoglFrameEvent frame_event,
ClutterFrameInfo *frame_info);
GList * _clutter_stage_peek_stage_views (ClutterStage *stage);
G_END_DECLS
#endif /* __CLUTTER_STAGE_PRIVATE_H__ */

View File

@ -6,9 +6,13 @@
#include "clutter-stage-window.h"
#include "clutter-private.h"
#define clutter_stage_window_get_type _clutter_stage_window_get_type
typedef ClutterStageWindowIface ClutterStageWindowInterface;
/**
* SECTION:clutter-stage-window
* @short_description: Handles the implementation for ClutterStage
*
* #ClutterStageWindow is an interface that provides the implementation for the
* #ClutterStage actor, abstracting away the specifics of the windowing system.
*/
G_DEFINE_INTERFACE (ClutterStageWindow, clutter_stage_window, G_TYPE_OBJECT);
@ -36,6 +40,12 @@ clutter_stage_window_default_init (ClutterStageWindowInterface *iface)
g_object_interface_install_property (iface, pspec);
}
/**
* _clutter_stage_window_get_wrapper:
* @window: a #ClutterStageWindow object
*
* Returns the pointer to the #ClutterStage it's part of.
*/
ClutterActor *
_clutter_stage_window_get_wrapper (ClutterStageWindow *window)
{
@ -46,7 +56,7 @@ void
_clutter_stage_window_set_title (ClutterStageWindow *window,
const gchar *title)
{
ClutterStageWindowIface *iface = CLUTTER_STAGE_WINDOW_GET_IFACE (window);
ClutterStageWindowInterface *iface = CLUTTER_STAGE_WINDOW_GET_IFACE (window);
if (iface->set_title)
iface->set_title (window, title);
@ -56,7 +66,7 @@ void
_clutter_stage_window_set_fullscreen (ClutterStageWindow *window,
gboolean is_fullscreen)
{
ClutterStageWindowIface *iface = CLUTTER_STAGE_WINDOW_GET_IFACE (window);
ClutterStageWindowInterface *iface = CLUTTER_STAGE_WINDOW_GET_IFACE (window);
if (iface->set_fullscreen)
iface->set_fullscreen (window, is_fullscreen);
@ -66,7 +76,7 @@ void
_clutter_stage_window_set_cursor_visible (ClutterStageWindow *window,
gboolean is_visible)
{
ClutterStageWindowIface *iface = CLUTTER_STAGE_WINDOW_GET_IFACE (window);
ClutterStageWindowInterface *iface = CLUTTER_STAGE_WINDOW_GET_IFACE (window);
if (iface->set_cursor_visible)
iface->set_cursor_visible (window, is_visible);
@ -124,7 +134,7 @@ void
_clutter_stage_window_schedule_update (ClutterStageWindow *window,
int sync_delay)
{
ClutterStageWindowIface *iface;
ClutterStageWindowInterface *iface;
g_return_if_fail (CLUTTER_IS_STAGE_WINDOW (window));
@ -138,10 +148,18 @@ _clutter_stage_window_schedule_update (ClutterStageWindow *window,
iface->schedule_update (window, sync_delay);
}
/**
* _clutter_stage_window_get_update_time:
* @window: a #ClutterStageWindow object
*
* See _clutter_stage_get_update_time() for more info.
*
* Returns: The timestamp of the update time
*/
gint64
_clutter_stage_window_get_update_time (ClutterStageWindow *window)
{
ClutterStageWindowIface *iface;
ClutterStageWindowInterface *iface;
g_return_val_if_fail (CLUTTER_IS_STAGE_WINDOW (window), 0);
@ -155,10 +173,16 @@ _clutter_stage_window_get_update_time (ClutterStageWindow *window)
return iface->get_update_time (window);
}
/**
* _clutter_stage_window_clear_update_time:
* @window: a #ClutterStageWindow object
*
* Clears the update time. See _clutter_stage_clear_update_time() for more info.
*/
void
_clutter_stage_window_clear_update_time (ClutterStageWindow *window)
{
ClutterStageWindowIface *iface;
ClutterStageWindowInterface *iface;
g_return_if_fail (CLUTTER_IS_STAGE_WINDOW (window));
@ -176,7 +200,7 @@ void
_clutter_stage_window_add_redraw_clip (ClutterStageWindow *window,
cairo_rectangle_int_t *stage_clip)
{
ClutterStageWindowIface *iface;
ClutterStageWindowInterface *iface;
g_return_if_fail (CLUTTER_IS_STAGE_WINDOW (window));
@ -196,7 +220,7 @@ _clutter_stage_window_add_redraw_clip (ClutterStageWindow *window,
gboolean
_clutter_stage_window_has_redraw_clips (ClutterStageWindow *window)
{
ClutterStageWindowIface *iface;
ClutterStageWindowInterface *iface;
g_return_val_if_fail (CLUTTER_IS_STAGE_WINDOW (window), FALSE);
@ -218,7 +242,7 @@ _clutter_stage_window_has_redraw_clips (ClutterStageWindow *window)
gboolean
_clutter_stage_window_ignoring_redraw_clips (ClutterStageWindow *window)
{
ClutterStageWindowIface *iface;
ClutterStageWindowInterface *iface;
g_return_val_if_fail (CLUTTER_IS_STAGE_WINDOW (window), FALSE);
@ -233,7 +257,7 @@ gboolean
_clutter_stage_window_get_redraw_clip_bounds (ClutterStageWindow *window,
cairo_rectangle_int_t *stage_clip)
{
ClutterStageWindowIface *iface;
ClutterStageWindowInterface *iface;
g_return_val_if_fail (CLUTTER_IS_STAGE_WINDOW (window), FALSE);
@ -248,7 +272,7 @@ void
_clutter_stage_window_set_accept_focus (ClutterStageWindow *window,
gboolean accept_focus)
{
ClutterStageWindowIface *iface;
ClutterStageWindowInterface *iface;
g_return_if_fail (CLUTTER_IS_STAGE_WINDOW (window));
@ -260,7 +284,7 @@ _clutter_stage_window_set_accept_focus (ClutterStageWindow *window,
void
_clutter_stage_window_redraw (ClutterStageWindow *window)
{
ClutterStageWindowIface *iface;
ClutterStageWindowInterface *iface;
g_return_if_fail (CLUTTER_IS_STAGE_WINDOW (window));
@ -275,7 +299,7 @@ _clutter_stage_window_get_dirty_pixel (ClutterStageWindow *window,
ClutterStageView *view,
int *x, int *y)
{
ClutterStageWindowIface *iface;
ClutterStageWindowInterface *iface;
*x = 0;
*y = 0;
@ -290,7 +314,7 @@ _clutter_stage_window_get_dirty_pixel (ClutterStageWindow *window,
gboolean
_clutter_stage_window_can_clip_redraws (ClutterStageWindow *window)
{
ClutterStageWindowIface *iface;
ClutterStageWindowInterface *iface;
g_return_val_if_fail (CLUTTER_IS_STAGE_WINDOW (window), FALSE);
@ -304,7 +328,7 @@ _clutter_stage_window_can_clip_redraws (ClutterStageWindow *window)
GList *
_clutter_stage_window_get_views (ClutterStageWindow *window)
{
ClutterStageWindowIface *iface = CLUTTER_STAGE_WINDOW_GET_IFACE (window);
ClutterStageWindowInterface *iface = CLUTTER_STAGE_WINDOW_GET_IFACE (window);
return iface->get_views (window);
}
@ -312,7 +336,7 @@ _clutter_stage_window_get_views (ClutterStageWindow *window)
void
_clutter_stage_window_finish_frame (ClutterStageWindow *window)
{
ClutterStageWindowIface *iface = CLUTTER_STAGE_WINDOW_GET_IFACE (window);
ClutterStageWindowInterface *iface = CLUTTER_STAGE_WINDOW_GET_IFACE (window);
if (iface->finish_frame)
iface->finish_frame (window);
@ -321,7 +345,7 @@ _clutter_stage_window_finish_frame (ClutterStageWindow *window)
int64_t
_clutter_stage_window_get_frame_counter (ClutterStageWindow *window)
{
ClutterStageWindowIface *iface = CLUTTER_STAGE_WINDOW_GET_IFACE (window);
ClutterStageWindowInterface *iface = CLUTTER_STAGE_WINDOW_GET_IFACE (window);
if (iface->get_frame_counter)
return iface->get_frame_counter (window);

View File

@ -7,30 +7,21 @@
G_BEGIN_DECLS
#define CLUTTER_TYPE_STAGE_WINDOW (_clutter_stage_window_get_type ())
#define CLUTTER_STAGE_WINDOW(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_STAGE_WINDOW, ClutterStageWindow))
#define CLUTTER_IS_STAGE_WINDOW(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_STAGE_WINDOW))
#define CLUTTER_STAGE_WINDOW_GET_IFACE(obj) (G_TYPE_INSTANCE_GET_INTERFACE ((obj), CLUTTER_TYPE_STAGE_WINDOW, ClutterStageWindowIface))
#define CLUTTER_TYPE_STAGE_WINDOW (clutter_stage_window_get_type ())
CLUTTER_EXPORT
G_DECLARE_INTERFACE (ClutterStageWindow, clutter_stage_window,
CLUTTER, STAGE_WINDOW,
GObject)
/*
* ClutterStageWindow: (skip)
*
* #ClutterStageWindow is an opaque structure
* whose members should not be accessed directly
*
* Since: 0.8
*/
typedef struct _ClutterStageWindow ClutterStageWindow; /* dummy */
typedef struct _ClutterStageWindowIface ClutterStageWindowIface;
/*
* ClutterStageWindowIface: (skip)
* ClutterStageWindowInterface: (skip)
*
* The interface implemented by backends for stage windows
*
* Since: 0.8
*/
struct _ClutterStageWindowIface
struct _ClutterStageWindowInterface
{
/*< private >*/
GTypeInterface parent_iface;
@ -88,9 +79,6 @@ struct _ClutterStageWindowIface
void (* finish_frame) (ClutterStageWindow *stage_window);
};
CLUTTER_EXPORT
GType _clutter_stage_window_get_type (void) G_GNUC_CONST;
ClutterActor * _clutter_stage_window_get_wrapper (ClutterStageWindow *window);
void _clutter_stage_window_set_title (ClutterStageWindow *window,

View File

@ -36,10 +36,10 @@
* using clutter_actor_destroy(), which will take care of destroying all the
* actors contained inside them.
*
* #ClutterStage is a proxy actor, wrapping the backend-specific
* implementation of the windowing system. It is possible to subclass
* #ClutterStage, as long as every overridden virtual function chains up to
* the parent class corresponding function.
* #ClutterStage is a proxy actor, wrapping the backend-specific implementation
* (a #StageWindow) of the windowing system. It is possible to subclass
* #ClutterStage, as long as every overridden virtual function chains up to the
* parent class corresponding function.
*/
#include "clutter-build-config.h"
@ -87,7 +87,8 @@
*
* A series of hints that enable or disable behaviours on the stage
*/
typedef enum { /*< prefix=CLUTTER_STAGE >*/
typedef enum /*< prefix=CLUTTER_STAGE >*/
{
CLUTTER_STAGE_HINT_NONE = 0,
CLUTTER_STAGE_NO_CLEAR_ON_PAINT = 1 << 0
@ -201,6 +202,12 @@ static const ClutterColor default_stage_color = { 255, 255, 255, 255 };
static void clutter_stage_maybe_finish_queue_redraws (ClutterStage *stage);
static void free_queue_redraw_entry (ClutterStageQueueRedrawEntry *entry);
static void capture_view_into (ClutterStage *stage,
gboolean paint,
ClutterStageView *view,
cairo_rectangle_int_t *rect,
uint8_t *data,
int stride);
static void clutter_container_iface_init (ClutterContainerIface *iface);
@ -1274,45 +1281,44 @@ clutter_stage_real_queue_relayout (ClutterActor *self)
parent_class->queue_relayout (self);
}
static void
clutter_stage_real_queue_redraw (ClutterActor *actor,
ClutterActor *leaf)
static gboolean
clutter_stage_real_queue_redraw (ClutterActor *actor,
ClutterActor *leaf,
ClutterPaintVolume *redraw_clip)
{
ClutterStage *stage = CLUTTER_STAGE (actor);
ClutterStageWindow *stage_window;
ClutterPaintVolume *redraw_clip;
ClutterActorBox bounding_box;
ClutterActorBox intersection_box;
cairo_rectangle_int_t geom, stage_clip;
if (CLUTTER_ACTOR_IN_DESTRUCTION (actor))
return;
return TRUE;
/* If the backend can't do anything with redraw clips (e.g. it already knows
* it needs to redraw everything anyway) then don't spend time transforming
* any clip volume into stage coordinates... */
stage_window = _clutter_stage_get_window (stage);
if (stage_window == NULL)
return;
return TRUE;
if (_clutter_stage_window_ignoring_redraw_clips (stage_window))
{
_clutter_stage_window_add_redraw_clip (stage_window, NULL);
return;
return FALSE;
}
/* Convert the clip volume into stage coordinates and then into an
* axis aligned stage coordinates bounding box...
*/
redraw_clip = _clutter_actor_get_queue_redraw_clip (leaf);
if (redraw_clip == NULL)
{
_clutter_stage_window_add_redraw_clip (stage_window, NULL);
return;
return FALSE;
}
if (redraw_clip->is_empty)
return;
return TRUE;
_clutter_paint_volume_get_stage_paint_box (redraw_clip,
stage,
@ -1328,7 +1334,7 @@ clutter_stage_real_queue_redraw (ClutterActor *actor,
/* There is no need to track degenerate/empty redraw clips */
if (intersection_box.x2 <= intersection_box.x1 ||
intersection_box.y2 <= intersection_box.y1)
return;
return TRUE;
/* when converting to integer coordinates make sure we round the edges of the
* clip rectangle outwards... */
@ -1338,6 +1344,7 @@ clutter_stage_real_queue_redraw (ClutterActor *actor,
stage_clip.height = intersection_box.y2 - stage_clip.y;
_clutter_stage_window_add_redraw_clip (stage_window, &stage_clip);
return FALSE;
}
gboolean
@ -1391,11 +1398,12 @@ clutter_stage_get_redraw_clip_bounds (ClutterStage *stage,
}
static void
read_pixels_to_file (char *filename_stem,
int x,
int y,
int width,
int height)
read_pixels_to_file (CoglFramebuffer *fb,
char *filename_stem,
int x,
int y,
int width,
int height)
{
guint8 *data;
cairo_surface_t *surface;
@ -1405,10 +1413,10 @@ read_pixels_to_file (char *filename_stem,
read_count);
data = g_malloc (4 * width * height);
cogl_read_pixels (x, y, width, height,
COGL_READ_PIXELS_COLOR_BUFFER,
CLUTTER_CAIRO_FORMAT_ARGB32,
data);
cogl_framebuffer_read_pixels (fb,
x, y, width, height,
CLUTTER_CAIRO_FORMAT_ARGB32,
data);
surface = cairo_image_surface_create_for_data (data, CAIRO_FORMAT_RGB24,
width, height,
@ -1473,8 +1481,8 @@ _clutter_stage_do_pick_on_view (ClutterStage *stage,
if (G_LIKELY (!(clutter_pick_debug_flags & CLUTTER_DEBUG_DUMP_PICK_BUFFERS)))
{
CLUTTER_NOTE (PICK, "Pushing pick scissor clip x: %d, y: %d, 1x1",
(int) dirty_x * fb_scale,
(int) dirty_y * fb_scale);
(int) (dirty_x * fb_scale),
(int) (dirty_y * fb_scale));
cogl_framebuffer_push_scissor_clip (fb, dirty_x * fb_scale, dirty_y * fb_scale, 1, 1);
}
@ -1494,13 +1502,13 @@ _clutter_stage_do_pick_on_view (ClutterStage *stage,
read_x = dirty_x * fb_scale;
read_y = dirty_y * fb_scale;
CLUTTER_NOTE (PICK, "Performing pick at %i,%i on view %dx%d+%d+%d s: %d",
CLUTTER_NOTE (PICK, "Performing pick at %i,%i on view %dx%d+%d+%d s: %f",
x, y,
view_layout.width, view_layout.height,
view_layout.x, view_layout.y, fb_scale);
cogl_color_init_from_4ub (&stage_pick_id, 255, 255, 255, 255);
cogl_clear (&stage_pick_id, COGL_BUFFER_BIT_COLOR | COGL_BUFFER_BIT_DEPTH);
cogl_framebuffer_clear (fb, COGL_BUFFER_BIT_COLOR | COGL_BUFFER_BIT_DEPTH, &stage_pick_id);
/* Disable dithering (if any) when doing the painting in pick mode */
dither_enabled_save = cogl_framebuffer_get_dither_enabled (fb);
@ -1510,7 +1518,8 @@ _clutter_stage_do_pick_on_view (ClutterStage *stage,
* are drawn offscreen (as we never swap buffers)
*/
context->pick_mode = mode;
_clutter_stage_paint_view (stage, view, NULL);
clutter_stage_do_paint_view (stage, view, NULL);
context->pick_mode = CLUTTER_PICK_NONE;
/* Read the color of the screen co-ords pixel. RGBA_8888_PRE is used
@ -1532,7 +1541,7 @@ _clutter_stage_do_pick_on_view (ClutterStage *stage,
_clutter_actor_get_debug_name (actor),
view_layout.x);
read_pixels_to_file (file_name, 0, 0, fb_width, fb_height);
read_pixels_to_file (fb, file_name, 0, 0, fb_width, fb_height);
g_free (file_name);
}
@ -2247,6 +2256,8 @@ clutter_stage_class_init (ClutterStageClass *klass)
* @stage: the stage that received the event
* @frame_event: a #CoglFrameEvent
* @frame_info: a #ClutterFrameInfo
*
* Signals that the #ClutterStage was presented on the screen to the user.
*/
stage_signals[PRESENTED] =
g_signal_new (I_("presented"),
@ -2738,7 +2749,7 @@ clutter_stage_set_fullscreen (ClutterStage *stage,
if (priv->is_fullscreen != fullscreen)
{
ClutterStageWindow *impl = CLUTTER_STAGE_WINDOW (priv->impl);
ClutterStageWindowIface *iface;
ClutterStageWindowInterface *iface;
iface = CLUTTER_STAGE_WINDOW_GET_IFACE (impl);
@ -2803,7 +2814,7 @@ clutter_stage_set_user_resizable (ClutterStage *stage,
&& priv->is_user_resizable != resizable)
{
ClutterStageWindow *impl = CLUTTER_STAGE_WINDOW (priv->impl);
ClutterStageWindowIface *iface;
ClutterStageWindowInterface *iface;
iface = CLUTTER_STAGE_WINDOW_GET_IFACE (impl);
if (iface->set_user_resizable)
@ -2852,7 +2863,7 @@ clutter_stage_show_cursor (ClutterStage *stage)
if (!priv->is_cursor_visible)
{
ClutterStageWindow *impl = CLUTTER_STAGE_WINDOW (priv->impl);
ClutterStageWindowIface *iface;
ClutterStageWindowInterface *iface;
iface = CLUTTER_STAGE_WINDOW_GET_IFACE (impl);
if (iface->set_cursor_visible)
@ -2885,7 +2896,7 @@ clutter_stage_hide_cursor (ClutterStage *stage)
if (priv->is_cursor_visible)
{
ClutterStageWindow *impl = CLUTTER_STAGE_WINDOW (priv->impl);
ClutterStageWindowIface *iface;
ClutterStageWindowInterface *iface;
iface = CLUTTER_STAGE_WINDOW_GET_IFACE (impl);
if (iface->set_cursor_visible)
@ -2933,6 +2944,9 @@ clutter_stage_read_pixels (ClutterStage *stage,
cairo_region_t *clip;
cairo_rectangle_int_t clip_rect;
CoglFramebuffer *framebuffer;
float view_scale;
float pixel_width;
float pixel_height;
uint8_t *pixels;
g_return_val_if_fail (CLUTTER_IS_STAGE (stage), NULL);
@ -2975,10 +2989,15 @@ clutter_stage_read_pixels (ClutterStage *stage,
cogl_push_framebuffer (framebuffer);
clutter_stage_do_paint_view (stage, view, &clip_rect);
pixels = g_malloc0 (clip_rect.width * clip_rect.height * 4);
view_scale = clutter_stage_view_get_scale (view);
pixel_width = roundf (clip_rect.width * view_scale);
pixel_height = roundf (clip_rect.height * view_scale);
pixels = g_malloc0 (pixel_width * pixel_height * 4);
cogl_framebuffer_read_pixels (framebuffer,
clip_rect.x, clip_rect.y,
clip_rect.width, clip_rect.height,
clip_rect.x * view_scale,
clip_rect.y * view_scale,
pixel_width, pixel_height,
COGL_PIXEL_FORMAT_RGBA_8888,
pixels);
@ -3626,6 +3645,10 @@ _clutter_stage_maybe_setup_viewport (ClutterStage *stage,
float fb_scale;
float viewport_offset_x;
float viewport_offset_y;
float viewport_x;
float viewport_y;
float viewport_width;
float viewport_height;
float z_2d;
CLUTTER_NOTE (PAINT,
@ -3638,11 +3661,13 @@ _clutter_stage_maybe_setup_viewport (ClutterStage *stage,
viewport_offset_x = view_layout.x * fb_scale;
viewport_offset_y = view_layout.y * fb_scale;
viewport_x = roundf (priv->viewport[0] * fb_scale - viewport_offset_x);
viewport_y = roundf (priv->viewport[1] * fb_scale - viewport_offset_y);
viewport_width = roundf (priv->viewport[2] * fb_scale);
viewport_height = roundf (priv->viewport[3] * fb_scale);
cogl_framebuffer_set_viewport (fb,
priv->viewport[0] * fb_scale - viewport_offset_x,
priv->viewport[1] * fb_scale - viewport_offset_y,
priv->viewport[2] * fb_scale,
priv->viewport[3] * fb_scale);
viewport_x, viewport_y,
viewport_width, viewport_height);
perspective = priv->perspective;
@ -3721,6 +3746,17 @@ clutter_stage_ensure_redraw (ClutterStage *stage)
_clutter_master_clock_start_running (master_clock);
}
/**
* clutter_stage_is_redraw_queued: (skip)
*/
gboolean
clutter_stage_is_redraw_queued (ClutterStage *stage)
{
ClutterStagePrivate *priv = stage->priv;
return priv->redraw_pending;
}
/**
* clutter_stage_queue_redraw:
* @stage: the #ClutterStage
@ -3981,6 +4017,12 @@ clutter_stage_get_minimum_size (ClutterStage *stage,
*height_p = (guint) height;
}
/**
* _clutter_stage_schedule_update:
* @window: a #ClutterStage actor
*
* Schedules a redraw of the #ClutterStage at the next optimal timestamp.
*/
void
_clutter_stage_schedule_update (ClutterStage *stage)
{
@ -3997,7 +4039,18 @@ _clutter_stage_schedule_update (ClutterStage *stage)
stage->priv->sync_delay);
}
/* Returns the earliest time the stage is ready to update */
/**
* _clutter_stage_get_update_time:
* @stage: a #ClutterStage actor
*
* Returns the earliest time in which the stage is ready to update. The update
* time is set when _clutter_stage_schedule_update() is called. This can then
* be used by e.g. the #ClutterMasterClock to know when the stage needs to be
* redrawn.
*
* Returns: -1 if no redraw is needed; 0 if the backend doesn't know, or the
* timestamp (in microseconds) otherwise.
*/
gint64
_clutter_stage_get_update_time (ClutterStage *stage)
{
@ -4013,6 +4066,13 @@ _clutter_stage_get_update_time (ClutterStage *stage)
return _clutter_stage_window_get_update_time (stage_window);
}
/**
* _clutter_stage_clear_update_time:
* @stage: a #ClutterStage actor
*
* Resets the update time. Call this after a redraw, so that the update time
* can again be updated.
*/
void
_clutter_stage_clear_update_time (ClutterStage *stage)
{
@ -4138,10 +4198,10 @@ _clutter_stage_get_clip (ClutterStage *stage)
* didn't explicitly do so.
*/
ClutterStageQueueRedrawEntry *
_clutter_stage_queue_actor_redraw (ClutterStage *stage,
_clutter_stage_queue_actor_redraw (ClutterStage *stage,
ClutterStageQueueRedrawEntry *entry,
ClutterActor *actor,
ClutterPaintVolume *clip)
ClutterActor *actor,
const ClutterPaintVolume *clip)
{
ClutterStagePrivate *priv = stage->priv;
@ -4711,62 +4771,33 @@ static void
capture_view (ClutterStage *stage,
gboolean paint,
ClutterStageView *view,
cairo_rectangle_int_t *rect,
ClutterCapture *capture)
{
CoglFramebuffer *framebuffer;
ClutterBackend *backend;
CoglContext *context;
cairo_surface_t *image;
uint8_t *data;
int stride;
CoglBitmap *bitmap;
cairo_rectangle_int_t view_layout;
cairo_rectangle_int_t *rect;
float view_scale;
float texture_width;
float texture_height;
framebuffer = clutter_stage_view_get_framebuffer (view);
if (paint)
{
cogl_push_framebuffer (framebuffer);
_clutter_stage_maybe_setup_viewport (stage, view);
clutter_stage_do_paint_view (stage, view, rect);
}
rect = &capture->rect;
view_scale = clutter_stage_view_get_scale (view);
texture_width = roundf (rect->width * view_scale);
texture_height = roundf (rect->height * view_scale);
image = cairo_image_surface_create (CAIRO_FORMAT_ARGB32,
rect->width * view_scale,
rect->height * view_scale);
texture_width, texture_height);
cairo_surface_set_device_scale (image, view_scale, view_scale);
data = cairo_image_surface_get_data (image);
stride = cairo_image_surface_get_stride (image);
backend = clutter_get_default_backend ();
context = clutter_backend_get_cogl_context (backend);
bitmap = cogl_bitmap_new_for_data (context,
rect->width * view_scale,
rect->height * view_scale,
CLUTTER_CAIRO_FORMAT_ARGB32,
stride,
data);
clutter_stage_view_get_layout (view, &view_layout);
cogl_framebuffer_read_pixels_into_bitmap (framebuffer,
(rect->x - view_layout.x) * view_scale,
(rect->y - view_layout.y) * view_scale,
COGL_READ_PIXELS_COLOR_BUFFER,
bitmap);
if (paint)
cogl_pop_framebuffer ();
capture->rect = *rect;
capture_view_into (stage, paint, view, rect, data, stride);
capture->image = image;
cairo_surface_mark_dirty (capture->image);
cogl_object_unref (bitmap);
}
gboolean
@ -4782,34 +4813,91 @@ clutter_stage_capture (ClutterStage *stage,
ClutterCapture *captures;
int n_captures;
g_return_val_if_fail (CLUTTER_IS_STAGE (stage), FALSE);
captures = g_new0 (ClutterCapture, g_list_length (views));
n_captures = 0;
for (l = views; l; l = l->next)
{
ClutterStageView *view = l->data;
ClutterCapture *capture;
cairo_rectangle_int_t view_layout;
cairo_region_t *region;
cairo_rectangle_int_t view_capture_rect;
clutter_stage_view_get_layout (view, &view_layout);
region = cairo_region_create_rectangle (&view_layout);
cairo_region_intersect_rectangle (region, rect);
cairo_region_get_extents (region, &view_capture_rect);
capture = &captures[n_captures];
cairo_region_get_extents (region, &capture->rect);
cairo_region_destroy (region);
if (view_capture_rect.width == 0 || view_capture_rect.height == 0)
if (capture->rect.width == 0 || capture->rect.height == 0)
continue;
capture_view (stage, paint, view, &view_capture_rect,
&captures[n_captures]);
capture_view (stage, paint, view, capture);
n_captures++;
}
if (n_captures == 0)
g_clear_pointer (&captures, g_free);
*out_captures = captures;
*out_n_captures = n_captures;
return n_captures > 0;
}
gboolean
clutter_stage_get_capture_final_size (ClutterStage *stage,
cairo_rectangle_int_t *rect,
int *out_width,
int *out_height,
float *out_scale)
{
float max_scale;
g_return_val_if_fail (CLUTTER_IS_STAGE (stage), FALSE);
if (rect)
{
ClutterRect capture_rect;
_clutter_util_rect_from_rectangle (rect, &capture_rect);
if (!_clutter_stage_get_max_view_scale_factor_for_rect (stage,
&capture_rect,
&max_scale))
return FALSE;
if (out_width)
*out_width = (gint) roundf (rect->width * max_scale);
if (out_height)
*out_height = (gint) roundf (rect->height * max_scale);
}
else
{
ClutterActorBox alloc;
float stage_width, stage_height;
clutter_actor_get_allocation_box (CLUTTER_ACTOR (stage), &alloc);
clutter_actor_box_get_size (&alloc, &stage_width, &stage_height);
if (!_clutter_actor_get_real_resource_scale (CLUTTER_ACTOR (stage),
&max_scale))
return FALSE;
if (out_width)
*out_width = (gint) roundf (stage_width * max_scale);
if (out_height)
*out_height = (gint) roundf (stage_height * max_scale);
}
if (out_scale)
*out_scale = max_scale;
return TRUE;
}
@ -4826,6 +4914,11 @@ capture_view_into (ClutterStage *stage,
CoglContext *context;
CoglBitmap *bitmap;
cairo_rectangle_int_t view_layout;
float view_scale;
float texture_width;
float texture_height;
g_return_if_fail (CLUTTER_IS_STAGE (stage));
framebuffer = clutter_stage_view_get_framebuffer (view);
@ -4836,10 +4929,14 @@ capture_view_into (ClutterStage *stage,
clutter_stage_do_paint_view (stage, view, rect);
}
view_scale = clutter_stage_view_get_scale (view);
texture_width = roundf (rect->width * view_scale);
texture_height = roundf (rect->height * view_scale);
backend = clutter_get_default_backend ();
context = clutter_backend_get_cogl_context (backend);
bitmap = cogl_bitmap_new_for_data (context,
rect->width, rect->height,
texture_width, texture_height,
CLUTTER_CAIRO_FORMAT_ARGB32,
stride,
data);
@ -4847,8 +4944,8 @@ capture_view_into (ClutterStage *stage,
clutter_stage_view_get_layout (view, &view_layout);
cogl_framebuffer_read_pixels_into_bitmap (framebuffer,
rect->x - view_layout.x,
rect->y - view_layout.y,
roundf ((rect->x - view_layout.x) * view_scale),
roundf ((rect->y - view_layout.y) * view_scale),
COGL_READ_PIXELS_COLOR_BUFFER,
bitmap);
@ -4957,3 +5054,46 @@ clutter_stage_thaw_updates (ClutterStage *stage)
_clutter_master_clock_set_paused (master_clock, FALSE);
}
}
GList *
_clutter_stage_peek_stage_views (ClutterStage *stage)
{
ClutterStagePrivate *priv = stage->priv;
return _clutter_stage_window_get_views (priv->impl);
}
void
clutter_stage_update_resource_scales (ClutterStage *stage)
{
_clutter_actor_queue_update_resource_scale_recursive (CLUTTER_ACTOR (stage));
}
gboolean
_clutter_stage_get_max_view_scale_factor_for_rect (ClutterStage *stage,
ClutterRect *rect,
float *view_scale)
{
ClutterStagePrivate *priv = stage->priv;
float scale = 0.0f;
GList *l;
for (l = _clutter_stage_window_get_views (priv->impl); l; l = l->next)
{
ClutterStageView *view = l->data;
cairo_rectangle_int_t view_layout;
ClutterRect view_rect;
clutter_stage_view_get_layout (view, &view_layout);
_clutter_util_rect_from_rectangle (&view_layout, &view_rect);
if (clutter_rect_intersection (&view_rect, rect, NULL))
scale = MAX (clutter_stage_view_get_scale (view), scale);
}
if (scale == 0.0)
return FALSE;
*view_scale = scale;
return TRUE;
}

View File

@ -250,6 +250,9 @@ void clutter_stage_ensure_viewport (ClutterStage
CLUTTER_EXPORT
void clutter_stage_ensure_redraw (ClutterStage *stage);
CLUTTER_EXPORT
gboolean clutter_stage_is_redraw_queued (ClutterStage *stage);
#ifdef CLUTTER_ENABLE_EXPERIMENTAL_API
CLUTTER_EXPORT
void clutter_stage_set_sync_delay (ClutterStage *stage,
@ -258,6 +261,13 @@ CLUTTER_EXPORT
void clutter_stage_skip_sync_delay (ClutterStage *stage);
#endif
CLUTTER_EXPORT
gboolean clutter_stage_get_capture_final_size (ClutterStage *stage,
cairo_rectangle_int_t *rect,
int *width,
int *height,
float *scale);
CLUTTER_EXPORT
gboolean clutter_stage_capture (ClutterStage *stage,
gboolean paint,

View File

@ -50,7 +50,8 @@
/* Initial size of buffer, in bytes */
#define MIN_SIZE 16
enum {
enum
{
PROP_0,
PROP_TEXT,
PROP_LENGTH,
@ -60,7 +61,8 @@ enum {
static GParamSpec *obj_props[PROP_LAST] = { NULL, };
enum {
enum
{
INSERTED_TEXT,
DELETED_TEXT,
LAST_SIGNAL

View File

@ -144,15 +144,17 @@ struct _ClutterTextPrivate
*/
gint x_pos;
/* the x position of the PangoLayout when in
* single line mode, to scroll the contents of the
/* the x position of the PangoLayout (in both physical and logical pixels)
* when in single line mode, to scroll the contents of the
* text actor
*/
gint text_x;
gint text_logical_x;
/* the y position of the PangoLayout, fixed to 0 by
* default for now */
/* the y position of the PangoLayout (in both physical and logical pixels),
* fixed to 0 by default for now */
gint text_y;
gint text_logical_y;
/* Where to draw the cursor */
ClutterRect cursor_rect;
@ -185,6 +187,9 @@ struct _ClutterTextPrivate
ClutterInputContentHintFlags input_hints;
ClutterInputContentPurpose input_purpose;
/* Signal handler for when the :resource-scale changes */
guint resource_scale_changed_id;
/* bitfields */
guint alignment : 2;
guint wrap : 1;
@ -277,7 +282,9 @@ static const ClutterColor default_selection_color = { 0, 0, 0, 255 };
static const ClutterColor default_text_color = { 0, 0, 0, 255 };
static const ClutterColor default_selected_text_color = { 0, 0, 0, 255 };
static ClutterAnimatableIface *parent_animatable_iface = NULL;
static CoglPipeline *default_color_pipeline = NULL;
static ClutterAnimatableInterface *parent_animatable_iface = NULL;
static ClutterScriptableIface *parent_scriptable_iface = NULL;
/* ClutterTextInputFocus */
@ -288,6 +295,33 @@ G_DECLARE_FINAL_TYPE (ClutterTextInputFocus, clutter_text_input_focus,
G_DEFINE_TYPE (ClutterTextInputFocus, clutter_text_input_focus,
CLUTTER_TYPE_INPUT_FOCUS)
/* Utilities pango to (logical) pixels functions */
static float
pixels_to_pango (float px)
{
return ceilf (px * (float) PANGO_SCALE);
}
static float
logical_pixels_to_pango (float px,
float scale)
{
return pixels_to_pango (px * scale);
}
static float
pango_to_pixels (float size)
{
return ceilf (size / (float) PANGO_SCALE);
}
static float
pango_to_logical_pixels (float size,
float scale)
{
return pango_to_pixels (size / scale);
}
static void
clutter_text_input_focus_request_surrounding (ClutterInputFocus *focus)
{
@ -387,7 +421,7 @@ clutter_text_input_focus_new (ClutterText *text)
/* ClutterText */
static void clutter_scriptable_iface_init (ClutterScriptableIface *iface);
static void clutter_animatable_iface_init (ClutterAnimatableIface *iface);
static void clutter_animatable_iface_init (ClutterAnimatableInterface *iface);
G_DEFINE_TYPE_WITH_CODE (ClutterText,
clutter_text,
@ -548,6 +582,63 @@ clutter_text_get_display_text (ClutterText *self)
}
}
static void
ensure_effective_pango_scale_attribute (ClutterText *self)
{
float resource_scale;
ClutterTextPrivate *priv = self->priv;
if (!clutter_actor_get_resource_scale (CLUTTER_ACTOR (self), &resource_scale) ||
resource_scale == 1.0)
return;
if (priv->effective_attrs != NULL)
{
PangoAttrIterator *iter;
PangoAttribute *scale_attrib;
PangoAttrList *old_attributes;
old_attributes = priv->effective_attrs;
priv->effective_attrs = pango_attr_list_copy (priv->effective_attrs);
pango_attr_list_unref (old_attributes);
iter = pango_attr_list_get_iterator (priv->effective_attrs);
scale_attrib = pango_attr_iterator_get (iter, PANGO_ATTR_SCALE);
if (scale_attrib != NULL)
resource_scale *= ((PangoAttrFloat *) scale_attrib)->value;
pango_attr_iterator_destroy (iter);
}
else
priv->effective_attrs = pango_attr_list_new ();
pango_attr_list_change (priv->effective_attrs,
pango_attr_scale_new (resource_scale));
}
static void
set_effective_pango_attributes (ClutterText *self,
PangoAttrList *attributes)
{
ClutterTextPrivate *priv = self->priv;
if (attributes != NULL)
{
PangoAttrList *old_attributes = priv->effective_attrs;
priv->effective_attrs = pango_attr_list_ref (attributes);
if (old_attributes != NULL)
pango_attr_list_unref (old_attributes);
}
else
{
g_clear_pointer (&priv->effective_attrs, pango_attr_list_unref);
}
ensure_effective_pango_scale_attribute (self);
}
static inline void
clutter_text_ensure_effective_attributes (ClutterText *self)
{
@ -561,21 +652,25 @@ clutter_text_ensure_effective_attributes (ClutterText *self)
/* Same as if we don't have any attribute at all.
* We also ignore markup attributes for editable. */
if (priv->attrs == NULL && (priv->editable || priv->markup_attrs == NULL))
return;
{
set_effective_pango_attributes (self, NULL);
return;
}
if (priv->attrs != NULL)
{
/* If there are no markup attributes, or if this is editable (in which
* case we ignore markup), then we can just use these attrs directly */
if (priv->editable || priv->markup_attrs == NULL)
priv->effective_attrs = pango_attr_list_ref (priv->attrs);
set_effective_pango_attributes (self, priv->attrs);
else
{
/* Otherwise we need to merge the two lists */
PangoAttrList *effective_attrs;
PangoAttrIterator *iter;
GSList *attributes, *l;
priv->effective_attrs = pango_attr_list_copy (priv->markup_attrs);
effective_attrs = pango_attr_list_copy (priv->markup_attrs);
iter = pango_attr_list_get_iterator (priv->attrs);
do
@ -586,7 +681,7 @@ clutter_text_ensure_effective_attributes (ClutterText *self)
{
PangoAttribute *attr = l->data;
pango_attr_list_insert (priv->effective_attrs, attr);
pango_attr_list_insert (effective_attrs, attr);
}
g_slist_free (attributes);
@ -594,12 +689,14 @@ clutter_text_ensure_effective_attributes (ClutterText *self)
while (pango_attr_iterator_next (iter));
pango_attr_iterator_destroy (iter);
set_effective_pango_attributes (self, effective_attrs);
pango_attr_list_unref (effective_attrs);
}
}
else if (priv->markup_attrs != NULL)
{
/* We can just use the markup attributes directly */
priv->effective_attrs = pango_attr_list_ref (priv->markup_attrs);
set_effective_pango_attributes (self, priv->markup_attrs);
}
}
@ -808,6 +905,18 @@ clutter_text_direction_changed_cb (GObject *gobject,
/* no need to queue a relayout: set_text_direction() will do that for us */
}
static void
clutter_text_resource_scale_changed_cb (GObject *gobject,
GParamSpec *pspec)
{
ClutterText *self = CLUTTER_TEXT (gobject);
ClutterTextPrivate *priv = self->priv;
g_clear_pointer (&priv->effective_attrs, pango_attr_list_unref);
clutter_text_dirty_cache (self);
clutter_actor_queue_relayout (CLUTTER_ACTOR (gobject));
}
/*
* clutter_text_create_layout:
* @text: a #ClutterText
@ -875,7 +984,7 @@ clutter_text_create_layout (ClutterText *text,
!((priv->editable && priv->single_line_mode) ||
(priv->ellipsize == PANGO_ELLIPSIZE_NONE && !priv->wrap))))
{
width = allocation_width * 1024 + 0.5f;
width = pixels_to_pango (allocation_width);
}
/* Pango only uses height if ellipsization is enabled, so don't set
@ -892,7 +1001,7 @@ clutter_text_create_layout (ClutterText *text,
priv->ellipsize != PANGO_ELLIPSIZE_NONE &&
!priv->single_line_mode)
{
height = allocation_height * 1024 + 0.5f;
height = pixels_to_pango (allocation_height);
}
/* Search for a cached layout with the same width and keep
@ -989,6 +1098,37 @@ clutter_text_create_layout (ClutterText *text,
return oldest_cache->layout;
}
static PangoLayout *
create_text_layout_with_scale (ClutterText *text,
gfloat allocation_width,
gfloat allocation_height,
gfloat scale)
{
if (allocation_width > 0)
allocation_width = roundf (allocation_width * scale);
if (allocation_height > 0)
allocation_height = roundf (allocation_height * scale);
return clutter_text_create_layout (text, allocation_width, allocation_height);
}
static PangoLayout *
maybe_create_text_layout_with_resource_scale (ClutterText *text,
gfloat allocation_width,
gfloat allocation_height)
{
float resource_scale;
if (!clutter_actor_get_resource_scale (CLUTTER_ACTOR (text), &resource_scale))
return NULL;
return create_text_layout_with_scale (text,
allocation_width,
allocation_height,
resource_scale);
}
/**
* clutter_text_coords_to_position:
* @self: a #ClutterText
@ -1009,14 +1149,18 @@ clutter_text_coords_to_position (ClutterText *self,
gint index_;
gint px, py;
gint trailing;
gfloat resource_scale;
g_return_val_if_fail (CLUTTER_IS_TEXT (self), 0);
if (!clutter_actor_get_resource_scale (CLUTTER_ACTOR (self), &resource_scale))
return 0;
/* Take any offset due to scrolling into account, and normalize
* the coordinates to PangoScale units
*/
px = (x - self->priv->text_x) * PANGO_SCALE;
py = (y - self->priv->text_y) * PANGO_SCALE;
px = logical_pixels_to_pango (x - self->priv->text_logical_x, resource_scale);
py = logical_pixels_to_pango (y - self->priv->text_logical_y, resource_scale);
pango_layout_xy_to_index (clutter_text_get_layout (self),
px, py,
@ -1025,26 +1169,12 @@ clutter_text_coords_to_position (ClutterText *self,
return index_ + trailing;
}
/**
* clutter_text_position_to_coords:
* @self: a #ClutterText
* @position: position in characters
* @x: (out): return location for the X coordinate, or %NULL
* @y: (out): return location for the Y coordinate, or %NULL
* @line_height: (out): return location for the line height, or %NULL
*
* Retrieves the coordinates of the given @position.
*
* Return value: %TRUE if the conversion was successful
*
* Since: 1.0
*/
gboolean
clutter_text_position_to_coords (ClutterText *self,
gint position,
gfloat *x,
gfloat *y,
gfloat *line_height)
static gboolean
clutter_text_position_to_coords_internal (ClutterText *self,
gint position,
gfloat *x,
gfloat *y,
gfloat *line_height)
{
ClutterTextPrivate *priv;
PangoRectangle rect;
@ -1110,7 +1240,7 @@ clutter_text_position_to_coords (ClutterText *self,
if (x)
{
*x = (gfloat) rect.x / 1024.0f;
*x = pango_to_pixels (rect.x);
/* Take any offset due to scrolling into account */
if (priv->single_line_mode)
@ -1118,14 +1248,58 @@ clutter_text_position_to_coords (ClutterText *self,
}
if (y)
*y = (gfloat) rect.y / 1024.0f;
*y = pango_to_pixels (rect.y);
if (line_height)
*line_height = (gfloat) rect.height / 1024.0f;
*line_height = pango_to_pixels (rect.height);
return TRUE;
}
/**
* clutter_text_position_to_coords:
* @self: a #ClutterText
* @position: position in characters
* @x: (out): return location for the X coordinate, or %NULL
* @y: (out): return location for the Y coordinate, or %NULL
* @line_height: (out): return location for the line height, or %NULL
*
* Retrieves the coordinates of the given @position.
*
* Return value: %TRUE if the conversion was successful
*
* Since: 1.0
*/
gboolean
clutter_text_position_to_coords (ClutterText *self,
gint position,
gfloat *x,
gfloat *y,
gfloat *line_height)
{
gfloat resource_scale;
gboolean ret;
g_return_val_if_fail (CLUTTER_IS_TEXT (self), FALSE);
if (!clutter_actor_get_resource_scale (CLUTTER_ACTOR (self), &resource_scale))
return FALSE;
ret = clutter_text_position_to_coords_internal (self, position,
x, y, line_height);
if (x)
*x /= resource_scale;
if (y)
*y /= resource_scale;
if (line_height)
*line_height /= resource_scale;
return ret;
}
static inline void
update_cursor_location (ClutterText *self)
{
@ -1143,7 +1317,8 @@ update_cursor_location (ClutterText *self)
}
static inline void
clutter_text_ensure_cursor_position (ClutterText *self)
clutter_text_ensure_cursor_position (ClutterText *self,
float scale)
{
ClutterTextPrivate *priv = self->priv;
gfloat x, y, cursor_height;
@ -1166,15 +1341,15 @@ clutter_text_ensure_cursor_position (ClutterText *self)
priv->preedit_set ? priv->preedit_cursor_pos : 0);
x = y = cursor_height = 0;
clutter_text_position_to_coords (self, position,
&x, &y,
&cursor_height);
clutter_text_position_to_coords_internal (self, position,
&x, &y,
&cursor_height);
clutter_rect_init (&cursor_rect,
x,
y + CURSOR_Y_PADDING,
priv->cursor_size,
cursor_height - 2 * CURSOR_Y_PADDING);
y + CURSOR_Y_PADDING * scale,
priv->cursor_size * scale,
cursor_height - 2 * CURSOR_Y_PADDING * scale);
if (!clutter_rect_equals (&priv->cursor_rect, &cursor_rect))
{
@ -1597,6 +1772,12 @@ clutter_text_dispose (GObject *gobject)
priv->direction_changed_id = 0;
}
if (priv->resource_scale_changed_id)
{
g_signal_handler_disconnect (self, priv->resource_scale_changed_id);
priv->resource_scale_changed_id = 0;
}
if (priv->settings_changed_id)
{
g_signal_handler_disconnect (clutter_get_default_backend (),
@ -1649,6 +1830,7 @@ typedef void (* ClutterTextSelectionFunc) (ClutterText *text,
static void
clutter_text_foreach_selection_rectangle (ClutterText *self,
float scale,
ClutterTextSelectionFunc func,
gpointer user_data)
{
@ -1700,9 +1882,9 @@ clutter_text_foreach_selection_rectangle (ClutterText *self,
&n_ranges);
pango_layout_line_x_to_index (line, 0, &index_, NULL);
clutter_text_position_to_coords (self,
bytes_to_offset (utf8, index_),
NULL, &y, &height);
clutter_text_position_to_coords_internal (self,
bytes_to_offset (utf8, index_),
NULL, &y, &height);
box.y1 = y;
box.y2 = y + height;
@ -1712,18 +1894,18 @@ clutter_text_foreach_selection_rectangle (ClutterText *self,
gfloat range_x;
gfloat range_width;
range_x = ranges[i * 2] / PANGO_SCALE;
range_x = pango_to_pixels (ranges[i * 2]);
/* Account for any scrolling in single line mode */
if (priv->single_line_mode)
range_x += priv->text_x;
range_width = ((gfloat) ranges[i * 2 + 1] - (gfloat) ranges[i * 2])
/ PANGO_SCALE;
range_width = pango_to_pixels (ranges[i * 2 + 1] - ranges[i * 2]);
box.x1 = range_x;
box.x2 = ceilf (range_x + range_width + .5f);
box.x2 = ceilf (range_x + range_width);
clutter_actor_box_scale (&box, scale);
func (self, &box, user_data);
}
@ -1742,9 +1924,18 @@ add_selection_rectangle_to_path (ClutterText *text,
cogl_path_rectangle (user_data, box->x1, box->y1, box->x2, box->y2);
}
static void
clutter_text_foreach_selection_rectangle_prescaled (ClutterText *self,
ClutterTextSelectionFunc func,
gpointer user_data)
{
clutter_text_foreach_selection_rectangle (self, 1.0f, func, user_data);
}
/* Draws the selected text, its background, and the cursor */
static void
selection_paint (ClutterText *self)
selection_paint (ClutterText *self,
CoglFramebuffer *fb)
{
ClutterTextPrivate *priv = self->priv;
ClutterActor *actor = CLUTTER_ACTOR (self);
@ -1756,21 +1947,30 @@ selection_paint (ClutterText *self)
if (priv->position == priv->selection_bound)
{
CoglPipeline *color_pipeline = cogl_pipeline_copy (default_color_pipeline);
CoglColor cogl_color;
/* No selection, just draw the cursor */
if (priv->cursor_color_set)
color = &priv->cursor_color;
else
color = &priv->text_color;
cogl_set_source_color4ub (color->red,
cogl_color_init_from_4ub (&cogl_color,
color->red,
color->green,
color->blue,
paint_opacity * color->alpha / 255);
cogl_color_premultiply (&cogl_color);
cogl_pipeline_set_color (color_pipeline, &cogl_color);
cogl_rectangle (priv->cursor_rect.origin.x,
priv->cursor_rect.origin.y,
priv->cursor_rect.origin.x + priv->cursor_rect.size.width,
priv->cursor_rect.origin.y + priv->cursor_rect.size.height);
cogl_framebuffer_draw_rectangle (fb,
color_pipeline,
priv->cursor_rect.origin.x,
priv->cursor_rect.origin.y,
priv->cursor_rect.origin.x + priv->cursor_rect.size.width,
priv->cursor_rect.origin.y + priv->cursor_rect.size.height);
}
else
{
@ -1778,11 +1978,6 @@ selection_paint (ClutterText *self)
PangoLayout *layout = clutter_text_get_layout (self);
CoglPath *selection_path = cogl_path_new ();
CoglColor cogl_color = { 0, };
CoglFramebuffer *fb;
fb = cogl_get_draw_framebuffer ();
if (G_UNLIKELY (fb == NULL))
return;
/* Paint selection background */
if (priv->selection_color_set)
@ -1792,14 +1987,9 @@ selection_paint (ClutterText *self)
else
color = &priv->text_color;
cogl_set_source_color4ub (color->red,
color->green,
color->blue,
paint_opacity * color->alpha / 255);
clutter_text_foreach_selection_rectangle (self,
add_selection_rectangle_to_path,
selection_path);
clutter_text_foreach_selection_rectangle_prescaled (self,
add_selection_rectangle_to_path,
selection_path);
cogl_path_fill (selection_path);
@ -1996,7 +2186,8 @@ clutter_text_press (ClutterActor *actor,
return CLUTTER_EVENT_PROPAGATE;
clutter_actor_grab_key_focus (actor);
clutter_input_focus_request_toggle_input_panel (priv->input_focus);
clutter_input_focus_set_input_panel_state (priv->input_focus,
CLUTTER_INPUT_PANEL_STATE_TOGGLE);
/* if the actor is empty we just reset everything and not
* set up the dragging of the selection since there's nothing
@ -2388,6 +2579,7 @@ clutter_text_paint (ClutterActor *self)
guint n_chars;
float alloc_width;
float alloc_height;
float resource_scale;
fb = cogl_get_draw_framebuffer ();
@ -2397,12 +2589,20 @@ clutter_text_paint (ClutterActor *self)
n_chars = clutter_text_buffer_get_length (get_buffer (text));
clutter_actor_get_allocation_box (self, &alloc);
alloc_width = alloc.x2 - alloc.x1;
alloc_height = alloc.y2 - alloc.y1;
if (G_UNLIKELY (default_color_pipeline == NULL))
{
CoglContext *ctx =
clutter_backend_get_cogl_context (clutter_get_default_backend ());
default_color_pipeline = cogl_pipeline_new (ctx);
}
g_assert (default_color_pipeline != NULL);
g_object_get (self, "background-color-set", &bg_color_set, NULL);
if (bg_color_set)
{
CoglPipeline *color_pipeline = cogl_pipeline_copy (default_color_pipeline);
ClutterColor bg_color;
clutter_actor_get_background_color (self, &bg_color);
@ -2410,11 +2610,21 @@ clutter_text_paint (ClutterActor *self)
* bg_color.alpha
/ 255;
cogl_set_source_color4ub (bg_color.red,
cogl_color_init_from_4ub (&color,
bg_color.red,
bg_color.green,
bg_color.blue,
bg_color.alpha);
cogl_rectangle (0, 0, alloc_width, alloc_height);
cogl_color_premultiply (&color);
cogl_pipeline_set_color (color_pipeline, &color);
cogl_framebuffer_draw_rectangle (fb,
color_pipeline,
0, 0,
clutter_actor_box_get_width (&alloc),
clutter_actor_box_get_height (&alloc));
cogl_object_unref (color_pipeline);
}
/* don't bother painting an empty text actor, unless it's
@ -2425,6 +2635,12 @@ clutter_text_paint (ClutterActor *self)
!clutter_text_should_draw_cursor (text))
return;
if (!clutter_actor_get_resource_scale (CLUTTER_ACTOR (self), &resource_scale))
return;
clutter_actor_box_scale (&alloc, resource_scale);
clutter_actor_box_get_size (&alloc, &alloc_width, &alloc_height);
if (priv->editable && priv->single_line_mode)
layout = clutter_text_create_layout (text, -1, -1);
else
@ -2456,8 +2672,15 @@ clutter_text_paint (ClutterActor *self)
}
}
if (resource_scale != 1.0f)
{
float paint_scale = 1.0f / resource_scale;
cogl_framebuffer_push_matrix (fb);
cogl_framebuffer_scale (fb, paint_scale, paint_scale, 1.0f);
}
if (clutter_text_should_draw_cursor (text))
clutter_text_ensure_cursor_position (text);
clutter_text_ensure_cursor_position (text, resource_scale);
if (priv->editable && priv->single_line_mode)
{
@ -2471,7 +2694,7 @@ clutter_text_paint (ClutterActor *self)
clip_set = TRUE;
actor_width = alloc_width - 2 * TEXT_PADDING;
text_width = logical_rect.width / PANGO_SCALE;
text_width = pango_to_pixels (logical_rect.width);
rtl = priv->resolved_direction == PANGO_DIRECTION_RTL;
@ -2528,8 +2751,10 @@ clutter_text_paint (ClutterActor *self)
{
priv->text_x = text_x;
priv->text_y = text_y;
priv->text_logical_x = roundf ((float) text_x / resource_scale);
priv->text_logical_y = roundf ((float) text_y / resource_scale);
clutter_text_ensure_cursor_position (text);
clutter_text_ensure_cursor_position (text, resource_scale);
}
real_opacity = clutter_actor_get_paint_opacity (self)
@ -2546,7 +2771,10 @@ clutter_text_paint (ClutterActor *self)
real_opacity);
cogl_pango_render_layout (layout, priv->text_x, priv->text_y, &color, 0);
selection_paint (text);
selection_paint (text, fb);
if (resource_scale != 1.0f)
cogl_framebuffer_pop_matrix (fb);
if (clip_set)
cogl_framebuffer_pop_clip (fb);
@ -2577,26 +2805,32 @@ add_selection_to_paint_volume (ClutterText *text,
static void
clutter_text_get_paint_volume_for_cursor (ClutterText *text,
float resource_scale,
ClutterPaintVolume *volume)
{
ClutterTextPrivate *priv = text->priv;
ClutterVertex origin;
clutter_text_ensure_cursor_position (text);
clutter_text_ensure_cursor_position (text, resource_scale);
if (priv->position == priv->selection_bound)
{
origin.x = priv->cursor_rect.origin.x;
origin.y = priv->cursor_rect.origin.y;
float width, height;
width = priv->cursor_rect.size.width / resource_scale;
height = priv->cursor_rect.size.height / resource_scale;
origin.x = priv->cursor_rect.origin.x / resource_scale;
origin.y = priv->cursor_rect.origin.y / resource_scale;
origin.z = 0;
clutter_paint_volume_set_origin (volume, &origin);
clutter_paint_volume_set_width (volume, priv->cursor_rect.size.width);
clutter_paint_volume_set_height (volume, priv->cursor_rect.size.height);
clutter_paint_volume_set_width (volume, width);
clutter_paint_volume_set_height (volume, height);
}
else
{
clutter_text_foreach_selection_rectangle (text,
1.0f / resource_scale,
add_selection_to_paint_volume,
volume);
}
@ -2619,6 +2853,7 @@ clutter_text_get_paint_volume (ClutterActor *self,
PangoLayout *layout;
PangoRectangle ink_rect;
ClutterVertex origin;
float resource_scale;
/* If the text is single line editable then it gets clipped to
the allocation anyway so we can just use that */
@ -2633,19 +2868,24 @@ clutter_text_get_paint_volume (ClutterActor *self,
if (!clutter_actor_has_allocation (self))
return FALSE;
if (!clutter_actor_get_resource_scale (self, &resource_scale))
return FALSE;
_clutter_paint_volume_init_static (&priv->paint_volume, self);
layout = clutter_text_get_layout (text);
pango_layout_get_extents (layout, &ink_rect, NULL);
origin.x = ink_rect.x / (float) PANGO_SCALE;
origin.y = ink_rect.y / (float) PANGO_SCALE;
origin.x = pango_to_logical_pixels (ink_rect.x, resource_scale);
origin.y = pango_to_logical_pixels (ink_rect.y, resource_scale);
origin.z = 0;
clutter_paint_volume_set_origin (&priv->paint_volume, &origin);
clutter_paint_volume_set_width (&priv->paint_volume,
ink_rect.width / (float) PANGO_SCALE);
pango_to_logical_pixels (ink_rect.width,
resource_scale));
clutter_paint_volume_set_height (&priv->paint_volume,
ink_rect.height / (float) PANGO_SCALE);
pango_to_logical_pixels (ink_rect.height,
resource_scale));
/* If the cursor is visible then that will likely be drawn
outside of the ink rectangle so we should merge that in */
@ -2655,7 +2895,8 @@ clutter_text_get_paint_volume (ClutterActor *self,
_clutter_paint_volume_init_static (&cursor_paint_volume, self);
clutter_text_get_paint_volume_for_cursor (text, &cursor_paint_volume);
clutter_text_get_paint_volume_for_cursor (text, resource_scale,
&cursor_paint_volume);
clutter_paint_volume_union (&priv->paint_volume,
&cursor_paint_volume);
@ -2683,9 +2924,12 @@ clutter_text_get_preferred_width (ClutterActor *self,
PangoLayout *layout;
gint logical_width;
gfloat layout_width;
gfloat resource_scale;
if (!clutter_actor_get_resource_scale (self, &resource_scale))
resource_scale = 1;
layout = clutter_text_create_layout (text, -1, -1);
pango_layout_get_extents (layout, NULL, &logical_rect);
/* the X coordinate of the logical rectangle might be non-zero
@ -2695,7 +2939,7 @@ clutter_text_get_preferred_width (ClutterActor *self,
logical_width = logical_rect.x + logical_rect.width;
layout_width = logical_width > 0
? ceilf (logical_width / 1024.0f)
? pango_to_logical_pixels (logical_width, resource_scale)
: 1;
if (min_width_p)
@ -2737,12 +2981,16 @@ clutter_text_get_preferred_height (ClutterActor *self,
PangoRectangle logical_rect = { 0, };
gint logical_height;
gfloat layout_height;
gfloat resource_scale;
if (!clutter_actor_get_resource_scale (self, &resource_scale))
resource_scale = 1;
if (priv->single_line_mode)
for_width = -1;
layout = clutter_text_create_layout (CLUTTER_TEXT (self),
for_width, -1);
layout = create_text_layout_with_scale (CLUTTER_TEXT (self),
for_width, -1, resource_scale);
pango_layout_get_extents (layout, NULL, &logical_rect);
@ -2751,7 +2999,7 @@ clutter_text_get_preferred_height (ClutterActor *self,
* the height accordingly
*/
logical_height = logical_rect.y + logical_rect.height;
layout_height = ceilf (logical_height / 1024.0f);
layout_height = pango_to_logical_pixels (logical_height, resource_scale);
if (min_height_p)
{
@ -2767,7 +3015,8 @@ clutter_text_get_preferred_height (ClutterActor *self,
pango_layout_line_get_extents (line, NULL, &logical_rect);
logical_height = logical_rect.y + logical_rect.height;
line_height = ceilf (logical_height / 1024.0f);
line_height = pango_to_logical_pixels (logical_height,
resource_scale);
*min_height_p = line_height;
}
@ -2798,9 +3047,9 @@ clutter_text_allocate (ClutterActor *self,
if (text->priv->editable && text->priv->single_line_mode)
clutter_text_create_layout (text, -1, -1);
else
clutter_text_create_layout (text,
box->x2 - box->x1,
box->y2 - box->y1);
maybe_create_text_layout_with_resource_scale (text,
box->x2 - box->x1,
box->y2 - box->y1);
parent_class = CLUTTER_ACTOR_CLASS (clutter_text_parent_class);
parent_class->allocate (self, box, flags);
@ -3526,7 +3775,7 @@ clutter_text_set_final_state (ClutterAnimatable *animatable,
}
static void
clutter_animatable_iface_init (ClutterAnimatableIface *iface)
clutter_animatable_iface_init (ClutterAnimatableInterface *iface)
{
parent_animatable_iface = g_type_interface_peek_parent (iface);
@ -4371,6 +4620,11 @@ clutter_text_init (ClutterText *self)
NULL);
priv->input_focus = clutter_text_input_focus_new (self);
priv->resource_scale_changed_id =
g_signal_connect (self, "notify::resource-scale",
G_CALLBACK (clutter_text_resource_scale_changed_cb),
NULL);
}
/**
@ -5481,6 +5735,7 @@ clutter_text_set_markup (ClutterText *self,
PangoLayout *
clutter_text_get_layout (ClutterText *self)
{
PangoLayout *layout;
gfloat width, height;
g_return_val_if_fail (CLUTTER_IS_TEXT (self), NULL);
@ -5489,8 +5744,12 @@ clutter_text_get_layout (ClutterText *self)
return clutter_text_create_layout (self, -1, -1);
clutter_actor_get_size (CLUTTER_ACTOR (self), &width, &height);
layout = maybe_create_text_layout_with_resource_scale (self, width, height);
return clutter_text_create_layout (self, width, height);
if (!layout)
layout = clutter_text_create_layout (self, width, height);
return layout;
}
/**
@ -6494,10 +6753,10 @@ clutter_text_get_layout_offsets (ClutterText *self,
priv = self->priv;
if (x != NULL)
*x = priv->text_x;
*x = priv->text_logical_x;
if (y != NULL)
*y = priv->text_y;
*y = priv->text_logical_y;
}
/**

View File

@ -53,7 +53,8 @@ G_BEGIN_DECLS
*
* Since: 0.4
*/
typedef enum {
typedef enum
{
CLUTTER_TEXTURE_ERROR_OUT_OF_MEMORY,
CLUTTER_TEXTURE_ERROR_NO_YUV,
CLUTTER_TEXTURE_ERROR_BAD_FORMAT

View File

@ -90,7 +90,6 @@ typedef struct _ClutterVertex ClutterVertex;
typedef struct _ClutterAlpha ClutterAlpha;
typedef struct _ClutterAnimation ClutterAnimation;
typedef struct _ClutterAnimator ClutterAnimator;
typedef struct _ClutterState ClutterState;
typedef struct _ClutterInputDeviceTool ClutterInputDeviceTool;
@ -362,6 +361,10 @@ void clutter_rect_inset (ClutterRect *rect
float d_x,
float d_y);
CLUTTER_EXPORT
void clutter_rect_scale (ClutterRect *rect,
float s_x,
float s_y);
CLUTTER_EXPORT
void clutter_rect_clamp_to_pixel (ClutterRect *rect);
CLUTTER_EXPORT
float clutter_rect_get_x (ClutterRect *rect);
@ -561,6 +564,10 @@ void clutter_actor_box_set_size (ClutterActorBox *box,
gfloat width,
gfloat height);
CLUTTER_EXPORT
void clutter_actor_box_scale (ClutterActorBox *box,
gfloat scale);
/**
* ClutterGeometry:
* @x: X coordinate of the top left corner of an actor

View File

@ -39,29 +39,6 @@
#include "clutter-interval.h"
#include "clutter-private.h"
#include "deprecated/clutter-util.h"
/**
* clutter_util_next_p2:
* @a: Value to get the next power
*
* Calculates the nearest power of two, greater than or equal to @a.
*
* Return value: The nearest power of two, greater or equal to @a.
*
* Deprecated: 1.2
*/
gint
clutter_util_next_p2 (gint a)
{
int rval = 1;
while (rval < a)
rval <<= 1;
return rval;
}
/* Help macros to scale from OpenGL <-1,1> coordinates system to
* window coordinates ranging [0,window-size]
*/
@ -128,6 +105,47 @@ _clutter_util_fully_transform_vertices (const CoglMatrix *modelview,
}
}
void _clutter_util_rect_from_rectangle (const cairo_rectangle_int_t *src,
ClutterRect *dest)
{
*dest = (ClutterRect) {
.origin = {
.x = src->x,
.y = src->y
},
.size = {
.width = src->width,
.height = src->height
}
};
}
void _clutter_util_rectangle_int_extents (const ClutterRect *src,
cairo_rectangle_int_t *dest)
{
ClutterRect tmp = *src;
clutter_rect_clamp_to_pixel (&tmp);
*dest = (cairo_rectangle_int_t) {
.x = tmp.origin.x,
.y = tmp.origin.y,
.width = tmp.size.width,
.height = tmp.size.height,
};
}
void _clutter_util_rectangle_offset (const cairo_rectangle_int_t *src,
int x,
int y,
cairo_rectangle_int_t *dest)
{
*dest = *src;
dest->x += x;
dest->y += y;
}
/*< private >
* _clutter_util_rectangle_union:
* @src1: first rectangle to union

View File

@ -76,6 +76,7 @@
#include "clutter-input-focus.h"
#include "clutter-interval.h"
#include "clutter-keyframe-transition.h"
#include "clutter-keymap.h"
#include "clutter-keysyms.h"
#include "clutter-layout-manager.h"
#include "clutter-layout-meta.h"

View File

@ -60,7 +60,8 @@ typedef struct _ClutterStageViewCoglPrivate
G_DEFINE_TYPE_WITH_PRIVATE (ClutterStageViewCogl, clutter_stage_view_cogl,
CLUTTER_TYPE_STAGE_VIEW)
static void clutter_stage_window_iface_init (ClutterStageWindowIface *iface);
static void
clutter_stage_window_iface_init (ClutterStageWindowInterface *iface);
G_DEFINE_TYPE_WITH_CODE (ClutterStageCogl,
_clutter_stage_cogl,
@ -68,7 +69,8 @@ G_DEFINE_TYPE_WITH_CODE (ClutterStageCogl,
G_IMPLEMENT_INTERFACE (CLUTTER_TYPE_STAGE_WINDOW,
clutter_stage_window_iface_init));
enum {
enum
{
PROP_0,
PROP_WRAPPER,
PROP_BACKEND,
@ -351,6 +353,58 @@ valid_buffer_age (ClutterStageViewCogl *view_cogl,
return age < MIN (view_priv->damage_index, DAMAGE_HISTORY_MAX);
}
static void
paint_damage_region (ClutterStageWindow *stage_window,
ClutterStageView *view,
cairo_rectangle_int_t *swap_region)
{
CoglFramebuffer *framebuffer = clutter_stage_view_get_onscreen (view);
CoglContext *ctx = cogl_framebuffer_get_context (framebuffer);
static CoglPipeline *overlay_blue = NULL;
ClutterStageCogl *stage_cogl = CLUTTER_STAGE_COGL (stage_window);
ClutterActor *actor = CLUTTER_ACTOR (stage_cogl->wrapper);
float x_1 = swap_region->x;
float x_2 = swap_region->x + swap_region->width;
float y_1 = swap_region->y;
float y_2 = swap_region->y + swap_region->height;
CoglMatrix modelview;
if (G_UNLIKELY (overlay_blue == NULL))
{
overlay_blue = cogl_pipeline_new (ctx);
cogl_pipeline_set_color4ub (overlay_blue, 0x00, 0x00, 0x33, 0x33);
}
cogl_framebuffer_push_matrix (framebuffer);
cogl_matrix_init_identity (&modelview);
_clutter_actor_apply_modelview_transform (actor, &modelview);
cogl_framebuffer_set_modelview_matrix (framebuffer, &modelview);
/* Blue for the swap region */
cogl_framebuffer_draw_rectangle (framebuffer, overlay_blue, x_1, y_1, x_2, y_2);
/* Red for the clip */
if (stage_cogl->initialized_redraw_clip)
{
static CoglPipeline *overlay_red = NULL;
if (G_UNLIKELY (overlay_red == NULL))
{
overlay_red = cogl_pipeline_new (ctx);
cogl_pipeline_set_color4ub (overlay_red, 0x33, 0x00, 0x00, 0x33);
}
x_1 = stage_cogl->bounding_redraw_clip.x;
x_2 = stage_cogl->bounding_redraw_clip.x + stage_cogl->bounding_redraw_clip.width;
y_1 = stage_cogl->bounding_redraw_clip.y;
y_2 = stage_cogl->bounding_redraw_clip.y + stage_cogl->bounding_redraw_clip.height;
cogl_framebuffer_draw_rectangle (framebuffer, overlay_red, x_1, y_1, x_2, y_2);
}
cogl_framebuffer_pop_matrix (framebuffer);
}
static gboolean
swap_framebuffer (ClutterStageWindow *stage_window,
ClutterStageView *view,
@ -370,6 +424,9 @@ swap_framebuffer (ClutterStageWindow *stage_window,
else
ndamage = 0;
if (G_UNLIKELY ((clutter_paint_debug_flags & CLUTTER_DEBUG_PAINT_DAMAGE_REGION)))
paint_damage_region (stage_window, view, swap_region);
if (cogl_is_onscreen (framebuffer))
{
CoglOnscreen *onscreen = COGL_ONSCREEN (framebuffer);
@ -494,31 +551,40 @@ calculate_scissor_region (cairo_rectangle_int_t *fb_clip_region,
int fb_height,
cairo_rectangle_int_t *out_scissor_rect)
{
int scissor_x;
int scissor_y;
int scissor_width;
int scissor_height;
*out_scissor_rect = *fb_clip_region;
scissor_x = fb_clip_region->x;
scissor_y = fb_clip_region->y;
scissor_width = fb_clip_region->width;
scissor_height = fb_clip_region->height;
if (subpixel_compensation == 0)
return;
if (fb_clip_region->x > 0)
scissor_x += subpixel_compensation;
out_scissor_rect->x += subpixel_compensation;
if (fb_clip_region->y > 0)
scissor_y += subpixel_compensation;
out_scissor_rect->y += subpixel_compensation;
if (fb_clip_region->x + fb_clip_region->width < fb_width)
scissor_width -= 2 * subpixel_compensation;
out_scissor_rect->width -= 2 * subpixel_compensation;
if (fb_clip_region->y + fb_clip_region->height < fb_height)
scissor_height -= 2 * subpixel_compensation;
out_scissor_rect->height -= 2 * subpixel_compensation;
}
*out_scissor_rect = (cairo_rectangle_int_t) {
.x = scissor_x,
.y = scissor_y,
.width = scissor_width,
.height = scissor_height
};
static inline gboolean
is_buffer_age_enabled (void)
{
/* Buffer age is disabled when running with CLUTTER_PAINT=damage-region,
* to ensure the red damage represents the currently damaged area */
return !(clutter_paint_debug_flags & CLUTTER_DEBUG_PAINT_DAMAGE_REGION) &&
cogl_clutter_winsys_has_feature (COGL_WINSYS_FEATURE_BUFFER_AGE);
}
static void
scale_and_clamp_rect (const ClutterRect *rect,
float scale,
cairo_rectangle_int_t *dest)
{
ClutterRect tmp = *rect;
clutter_rect_scale (&tmp, scale, scale);
_clutter_util_rectangle_int_extents (&tmp, dest);
}
static gboolean
@ -558,9 +624,7 @@ clutter_stage_cogl_redraw_view (ClutterStageWindow *stage_window,
cogl_is_onscreen (fb) &&
cogl_clutter_winsys_has_feature (COGL_WINSYS_FEATURE_SWAP_REGION);
has_buffer_age =
cogl_is_onscreen (fb) &&
cogl_clutter_winsys_has_feature (COGL_WINSYS_FEATURE_BUFFER_AGE);
has_buffer_age = cogl_is_onscreen (fb) && is_buffer_age_enabled ();
/* NB: a zero width redraw clip == full stage redraw */
if (stage_cogl->bounding_redraw_clip.width == 0)
@ -586,21 +650,22 @@ clutter_stage_cogl_redraw_view (ClutterStageWindow *stage_window,
* frames when starting up... */
cogl_onscreen_get_frame_counter (COGL_ONSCREEN (fb)) > 3)
{
ClutterRect rect;
may_use_clipped_redraw = TRUE;
if (fb_scale != floorf (fb_scale))
subpixel_compensation = ceilf (fb_scale);
_clutter_util_rect_from_rectangle (&redraw_clip, &rect);
clutter_rect_offset (&rect, -view_rect.x, -view_rect.y);
scale_and_clamp_rect (&rect, fb_scale, &fb_clip_region);
fb_clip_region = (cairo_rectangle_int_t) {
.x = (floorf ((redraw_clip.x - view_rect.x) * fb_scale) -
subpixel_compensation),
.y = (floorf ((redraw_clip.y - view_rect.y) * fb_scale) -
subpixel_compensation),
.width = (ceilf (redraw_clip.width * fb_scale) +
(2 * subpixel_compensation)),
.height = (ceilf (redraw_clip.height * fb_scale) +
(2 * subpixel_compensation))
};
if (fb_scale != floorf (fb_scale))
{
subpixel_compensation = ceilf (fb_scale);
fb_clip_region.x -= subpixel_compensation;
fb_clip_region.y -= subpixel_compensation;
fb_clip_region.width += 2 * subpixel_compensation;
fb_clip_region.height += 2 * subpixel_compensation;
}
}
else
{
@ -628,6 +693,7 @@ clutter_stage_cogl_redraw_view (ClutterStageWindow *stage_window,
if (valid_buffer_age (view_cogl, age))
{
ClutterRect rect;
cairo_rectangle_int_t damage_region;
*current_fb_damage = fb_clip_region;
@ -643,12 +709,12 @@ clutter_stage_cogl_redraw_view (ClutterStageWindow *stage_window,
}
/* Update the bounding redraw clip state with the extra damage. */
damage_region = (cairo_rectangle_int_t) {
.x = view_rect.x + floorf (fb_clip_region.x / fb_scale),
.y = view_rect.y + floorf (fb_clip_region.y / fb_scale),
.width = ceilf (fb_clip_region.width / fb_scale),
.height = ceilf (fb_clip_region.height / fb_scale)
};
_clutter_util_rect_from_rectangle (&fb_clip_region, &rect);
scale_and_clamp_rect (&rect, 1.0f / fb_scale, &damage_region);
_clutter_util_rectangle_offset (&damage_region,
view_rect.x,
view_rect.y,
&damage_region);
_clutter_util_rectangle_union (&stage_cogl->bounding_redraw_clip,
&damage_region,
&stage_cogl->bounding_redraw_clip);
@ -687,7 +753,9 @@ clutter_stage_cogl_redraw_view (ClutterStageWindow *stage_window,
}
else if (use_clipped_redraw)
{
ClutterRect rect;
cairo_rectangle_int_t scissor_rect;
cairo_rectangle_int_t paint_rect;
calculate_scissor_region (&fb_clip_region,
subpixel_compensation,
@ -708,13 +776,15 @@ clutter_stage_cogl_redraw_view (ClutterStageWindow *stage_window,
scissor_rect.y,
scissor_rect.width,
scissor_rect.height);
paint_stage (stage_cogl, view,
&(cairo_rectangle_int_t) {
.x = view_rect.x + floorf ((fb_clip_region.x - 0) / fb_scale),
.y = view_rect.y + floorf ((fb_clip_region.y - 0) / fb_scale),
.width = ceilf ((fb_clip_region.width + 0) / fb_scale),
.height = ceilf ((fb_clip_region.height + 0) / fb_scale)
});
_clutter_util_rect_from_rectangle (&fb_clip_region, &rect);
scale_and_clamp_rect (&rect, 1.0f / fb_scale, &paint_rect);
_clutter_util_rectangle_offset (&paint_rect,
view_rect.x,
view_rect.y,
&paint_rect);
paint_stage (stage_cogl, view, &paint_rect);
cogl_framebuffer_pop_clip (fb);
stage_cogl->using_clipped_redraw = FALSE;
@ -729,7 +799,9 @@ clutter_stage_cogl_redraw_view (ClutterStageWindow *stage_window,
may_use_clipped_redraw &&
!clip_region_empty)
{
ClutterRect rect;
cairo_rectangle_int_t scissor_rect;
cairo_rectangle_int_t paint_rect;
calculate_scissor_region (&fb_clip_region,
subpixel_compensation,
@ -741,13 +813,15 @@ clutter_stage_cogl_redraw_view (ClutterStageWindow *stage_window,
scissor_rect.y,
scissor_rect.width,
scissor_rect.height);
paint_stage (stage_cogl, view,
&(cairo_rectangle_int_t) {
.x = view_rect.x + floorf (fb_clip_region.x / fb_scale),
.y = view_rect.y + floorf (fb_clip_region.y / fb_scale),
.width = ceilf (fb_clip_region.width / fb_scale),
.height = ceilf (fb_clip_region.height / fb_scale)
});
_clutter_util_rect_from_rectangle (&fb_clip_region, &rect);
scale_and_clamp_rect (&rect, 1.0f / fb_scale, &paint_rect);
_clutter_util_rectangle_offset (&paint_rect,
view_rect.x,
view_rect.y,
&paint_rect);
paint_stage (stage_cogl, view, &paint_rect);
cogl_framebuffer_pop_clip (fb);
}
else
@ -891,7 +965,7 @@ clutter_stage_cogl_get_dirty_pixel (ClutterStageWindow *stage_window,
CoglFramebuffer *framebuffer = clutter_stage_view_get_framebuffer (view);
gboolean has_buffer_age =
cogl_is_onscreen (framebuffer) &&
cogl_clutter_winsys_has_feature (COGL_WINSYS_FEATURE_BUFFER_AGE);
is_buffer_age_enabled ();
float fb_scale;
gboolean scale_is_fractional;
@ -932,7 +1006,7 @@ clutter_stage_cogl_get_dirty_pixel (ClutterStageWindow *stage_window,
}
static void
clutter_stage_window_iface_init (ClutterStageWindowIface *iface)
clutter_stage_window_iface_init (ClutterStageWindowInterface *iface)
{
iface->realize = clutter_stage_cogl_realize;
iface->unrealize = clutter_stage_cogl_unrealize;

View File

@ -7,371 +7,6 @@
#include "clutter-actor-private.h"
#include "clutter-private.h"
#include "clutter-shader.h"
typedef struct _ShaderData ShaderData;
struct _ShaderData
{
ClutterShader *shader;
/* back pointer to the actor */
ClutterActor *actor;
/* list of values that should be set on the shader
* before each paint cycle
*/
GHashTable *value_hash;
};
static void
shader_value_free (gpointer data)
{
GValue *var = data;
g_value_unset (var);
g_slice_free (GValue, var);
}
static void
destroy_shader_data (gpointer data)
{
ShaderData *shader_data = data;
if (shader_data == NULL)
return;
if (shader_data->shader != NULL)
{
g_object_unref (shader_data->shader);
shader_data->shader = NULL;
}
if (shader_data->value_hash != NULL)
{
g_hash_table_destroy (shader_data->value_hash);
shader_data->value_hash = NULL;
}
g_slice_free (ShaderData, shader_data);
}
/**
* clutter_actor_get_shader:
* @self: a #ClutterActor
*
* Queries the currently set #ClutterShader on @self.
*
* Return value: (transfer none): The currently set #ClutterShader
* or %NULL if no shader is set.
*
* Since: 0.6
*
* Deprecated: 1.8: Use clutter_actor_get_effect() instead.
*/
ClutterShader *
clutter_actor_get_shader (ClutterActor *self)
{
ShaderData *shader_data;
g_return_val_if_fail (CLUTTER_IS_ACTOR (self), NULL);
shader_data = g_object_get_data (G_OBJECT (self), "-clutter-actor-shader-data");
if (shader_data != NULL)
return shader_data->shader;
return NULL;
}
/**
* clutter_actor_set_shader:
* @self: a #ClutterActor
* @shader: (allow-none): a #ClutterShader or %NULL to unset the shader.
*
* Sets the #ClutterShader to be used when rendering @self.
*
* If @shader is %NULL this function will unset any currently set shader
* for the actor.
*
* Any #ClutterEffect applied to @self will take the precedence
* over the #ClutterShader set using this function.
*
* Return value: %TRUE if the shader was successfully applied
* or removed
*
* Since: 0.6
*
* Deprecated: 1.8: Use #ClutterShaderEffect and
* clutter_actor_add_effect() instead.
*/
gboolean
clutter_actor_set_shader (ClutterActor *self,
ClutterShader *shader)
{
ShaderData *shader_data;
g_return_val_if_fail (CLUTTER_IS_ACTOR (self), FALSE);
g_return_val_if_fail (shader == NULL || CLUTTER_IS_SHADER (shader), FALSE);
if (shader != NULL)
g_object_ref (shader);
else
{
/* if shader passed in is NULL we destroy the shader */
g_object_set_data (G_OBJECT (self), "-clutter-actor-shader-data", NULL);
return TRUE;
}
shader_data = g_object_get_data (G_OBJECT (self), "-clutter-actor-shader-data");
if (shader_data == NULL)
{
shader_data = g_slice_new (ShaderData);
shader_data->actor = self;
shader_data->shader = NULL;
shader_data->value_hash =
g_hash_table_new_full (g_str_hash, g_str_equal,
g_free,
shader_value_free);
g_object_set_data_full (G_OBJECT (self), "-clutter-actor-shader-data",
shader_data,
destroy_shader_data);
}
if (shader_data->shader != NULL)
g_object_unref (shader_data->shader);
shader_data->shader = shader;
clutter_actor_queue_redraw (self);
return TRUE;
}
static void
set_each_param (gpointer key,
gpointer value,
gpointer user_data)
{
ClutterShader *shader = user_data;
const gchar *uniform = key;
GValue *var = value;
clutter_shader_set_uniform (shader, uniform, var);
}
void
_clutter_actor_shader_pre_paint (ClutterActor *actor,
gboolean repeat)
{
ShaderData *shader_data;
ClutterShader *shader;
shader_data = g_object_get_data (G_OBJECT (actor), "-clutter-actor-shader-data");
if (shader_data == NULL)
return;
shader = shader_data->shader;
if (shader != NULL)
{
clutter_shader_set_is_enabled (shader, TRUE);
g_hash_table_foreach (shader_data->value_hash, set_each_param, shader);
if (!repeat)
_clutter_context_push_shader_stack (actor);
}
}
void
_clutter_actor_shader_post_paint (ClutterActor *actor)
{
ShaderData *shader_data;
ClutterShader *shader;
shader_data = g_object_get_data (G_OBJECT (actor), "-clutter-actor-shader-data");
if (G_LIKELY (shader_data == NULL))
return;
shader = shader_data->shader;
if (shader != NULL)
{
ClutterActor *head;
clutter_shader_set_is_enabled (shader, FALSE);
/* remove the actor from the shaders stack; if there is another
* actor inside it, then call pre-paint again to set its shader
* but this time with the second argument being TRUE, indicating
* that we are re-applying an existing shader and thus should it
* not be prepended to the stack
*/
head = _clutter_context_pop_shader_stack (actor);
if (head != NULL)
_clutter_actor_shader_pre_paint (head, TRUE);
}
}
static inline void
clutter_actor_set_shader_param_internal (ClutterActor *self,
const gchar *param,
const GValue *value)
{
ShaderData *shader_data;
GValue *var;
shader_data = g_object_get_data (G_OBJECT (self), "-clutter-actor-shader-data");
if (shader_data == NULL)
return;
var = g_slice_new0 (GValue);
g_value_init (var, G_VALUE_TYPE (value));
g_value_copy (value, var);
g_hash_table_insert (shader_data->value_hash, g_strdup (param), var);
clutter_actor_queue_redraw (self);
}
/**
* clutter_actor_set_shader_param:
* @self: a #ClutterActor
* @param: the name of the parameter
* @value: the value of the parameter
*
* Sets the value for a named parameter of the shader applied
* to @actor.
*
* Since: 1.0
*
* Deprecated: 1.8: Use clutter_shader_effect_set_uniform_value() instead
*/
void
clutter_actor_set_shader_param (ClutterActor *self,
const gchar *param,
const GValue *value)
{
g_return_if_fail (CLUTTER_IS_ACTOR (self));
g_return_if_fail (param != NULL);
g_return_if_fail (CLUTTER_VALUE_HOLDS_SHADER_FLOAT (value) ||
CLUTTER_VALUE_HOLDS_SHADER_INT (value) ||
CLUTTER_VALUE_HOLDS_SHADER_MATRIX (value) ||
G_VALUE_HOLDS_FLOAT (value) ||
G_VALUE_HOLDS_INT (value));
clutter_actor_set_shader_param_internal (self, param, value);
}
/**
* clutter_actor_set_shader_param_float:
* @self: a #ClutterActor
* @param: the name of the parameter
* @value: the value of the parameter
*
* Sets the value for a named float parameter of the shader applied
* to @actor.
*
* Since: 0.8
*
* Deprecated: 1.8: Use clutter_shader_effect_set_uniform() instead
*/
void
clutter_actor_set_shader_param_float (ClutterActor *self,
const gchar *param,
gfloat value)
{
GValue var = { 0, };
g_value_init (&var, G_TYPE_FLOAT);
g_value_set_float (&var, value);
clutter_actor_set_shader_param_internal (self, param, &var);
g_value_unset (&var);
}
/**
* clutter_actor_set_shader_param_int:
* @self: a #ClutterActor
* @param: the name of the parameter
* @value: the value of the parameter
*
* Sets the value for a named int parameter of the shader applied to
* @actor.
*
* Since: 0.8
*
* Deprecated: 1.8: Use clutter_shader_effect_set_uniform() instead
*/
void
clutter_actor_set_shader_param_int (ClutterActor *self,
const gchar *param,
gint value)
{
GValue var = { 0, };
g_value_init (&var, G_TYPE_INT);
g_value_set_int (&var, value);
clutter_actor_set_shader_param_internal (self, param, &var);
g_value_unset (&var);
}
/**
* clutter_actor_set_geometry:
* @self: A #ClutterActor
* @geometry: A #ClutterGeometry
*
* Sets the actor's fixed position and forces its minimum and natural
* size, in pixels. This means the untransformed actor will have the
* given geometry. This is the same as calling clutter_actor_set_position()
* and clutter_actor_set_size().
*
* Deprecated: 1.10: Use clutter_actor_set_position() and
* clutter_actor_set_size() instead.
*/
void
clutter_actor_set_geometry (ClutterActor *self,
const ClutterGeometry *geometry)
{
g_object_freeze_notify (G_OBJECT (self));
clutter_actor_set_position (self, geometry->x, geometry->y);
clutter_actor_set_size (self, geometry->width, geometry->height);
g_object_thaw_notify (G_OBJECT (self));
}
/**
* clutter_actor_get_geometry:
* @self: A #ClutterActor
* @geometry: (out caller-allocates): A location to store actors #ClutterGeometry
*
* Gets the size and position of an actor relative to its parent
* actor. This is the same as calling clutter_actor_get_position() and
* clutter_actor_get_size(). It tries to "do what you mean" and get the
* requested size and position if the actor's allocation is invalid.
*
* Deprecated: 1.10: Use clutter_actor_get_position() and
* clutter_actor_get_size(), or clutter_actor_get_allocation_geometry()
* instead.
*/
void
clutter_actor_get_geometry (ClutterActor *self,
ClutterGeometry *geometry)
{
gfloat x, y, width, height;
g_return_if_fail (CLUTTER_IS_ACTOR (self));
g_return_if_fail (geometry != NULL);
clutter_actor_get_position (self, &x, &y);
clutter_actor_get_size (self, &width, &height);
geometry->x = (int) x;
geometry->y = (int) y;
geometry->width = (int) width;
geometry->height = (int) height;
}
/**
* clutter_actor_get_allocation_geometry:

View File

@ -33,13 +33,6 @@
G_BEGIN_DECLS
CLUTTER_DEPRECATED
void clutter_actor_set_geometry (ClutterActor *self,
const ClutterGeometry *geometry);
CLUTTER_DEPRECATED_FOR(clutter_actor_get_allocation_geometry)
void clutter_actor_get_geometry (ClutterActor *self,
ClutterGeometry *geometry);
CLUTTER_DEPRECATED
guint32 clutter_actor_get_gid (ClutterActor *self);

File diff suppressed because it is too large Load Diff

View File

@ -1,188 +0,0 @@
/*
* Clutter.
*
* An OpenGL based 'interactive canvas' library.
*
* Copyright (C) 2010 Intel Corporation
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*
* Author:
* Øyvind Kolås <pippin@linux.intel.com>
*/
#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
#error "Only <clutter/clutter.h> can be included directly."
#endif
#ifndef __CLUTTER_ANIMATOR_H__
#define __CLUTTER_ANIMATOR_H__
#include <clutter/clutter-types.h>
#include <clutter/clutter-timeline.h>
G_BEGIN_DECLS
#define CLUTTER_TYPE_ANIMATOR (clutter_animator_get_type ())
#define CLUTTER_TYPE_ANIMATOR_KEY (clutter_animator_key_get_type ())
#define CLUTTER_ANIMATOR(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_ANIMATOR, ClutterAnimator))
#define CLUTTER_ANIMATOR_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), CLUTTER_TYPE_ANIMATOR, ClutterAnimatorClass))
#define CLUTTER_IS_ANIMATOR(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_ANIMATOR))
#define CLUTTER_IS_ANIMATOR_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), CLUTTER_TYPE_ANIMATOR))
#define CLUTTER_ANIMATOR_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), CLUTTER_TYPE_ANIMATOR, ClutterAnimatorClass))
/* ClutterAnimator is typedef in clutter-types.h */
typedef struct _ClutterAnimatorClass ClutterAnimatorClass;
typedef struct _ClutterAnimatorPrivate ClutterAnimatorPrivate;
/**
* ClutterAnimatorKey:
*
* A key frame inside a #ClutterAnimator
*
* Since: 1.2
*
* Deprecated: 1.12
*/
typedef struct _ClutterAnimatorKey ClutterAnimatorKey;
/**
* ClutterAnimator:
*
* The #ClutterAnimator structure contains only private data and
* should be accessed using the provided API
*
* Since: 1.2
*
* Deprecated: 1.12
*/
struct _ClutterAnimator
{
/*< private >*/
GObject parent_instance;
ClutterAnimatorPrivate *priv;
};
/**
* ClutterAnimatorClass:
*
* The #ClutterAnimatorClass structure contains only private data
*
* Since: 1.2
*
* Deprecated: 1.12
*/
struct _ClutterAnimatorClass
{
/*< private >*/
GObjectClass parent_class;
/* padding for future expansion */
gpointer _padding_dummy[16];
};
CLUTTER_DEPRECATED
GType clutter_animator_get_type (void) G_GNUC_CONST;
CLUTTER_DEPRECATED
ClutterAnimator * clutter_animator_new (void);
CLUTTER_DEPRECATED
ClutterAnimator * clutter_animator_set_key (ClutterAnimator *animator,
GObject *object,
const gchar *property_name,
guint mode,
gdouble progress,
const GValue *value);
CLUTTER_DEPRECATED
void clutter_animator_set (ClutterAnimator *animator,
gpointer first_object,
const gchar *first_property_name,
guint first_mode,
gdouble first_progress,
...) G_GNUC_NULL_TERMINATED;
CLUTTER_DEPRECATED
GList * clutter_animator_get_keys (ClutterAnimator *animator,
GObject *object,
const gchar *property_name,
gdouble progress);
CLUTTER_DEPRECATED
void clutter_animator_remove_key (ClutterAnimator *animator,
GObject *object,
const gchar *property_name,
gdouble progress);
CLUTTER_DEPRECATED
ClutterTimeline * clutter_animator_start (ClutterAnimator *animator);
CLUTTER_DEPRECATED
gboolean clutter_animator_compute_value (ClutterAnimator *animator,
GObject *object,
const gchar *property_name,
gdouble progress,
GValue *value);
CLUTTER_DEPRECATED
ClutterTimeline * clutter_animator_get_timeline (ClutterAnimator *animator);
CLUTTER_DEPRECATED
void clutter_animator_set_timeline (ClutterAnimator *animator,
ClutterTimeline *timeline);
CLUTTER_DEPRECATED
guint clutter_animator_get_duration (ClutterAnimator *animator);
CLUTTER_DEPRECATED
void clutter_animator_set_duration (ClutterAnimator *animator,
guint duration);
CLUTTER_DEPRECATED
gboolean clutter_animator_property_get_ease_in (ClutterAnimator *animator,
GObject *object,
const gchar *property_name);
CLUTTER_DEPRECATED
void clutter_animator_property_set_ease_in (ClutterAnimator *animator,
GObject *object,
const gchar *property_name,
gboolean ease_in);
CLUTTER_DEPRECATED
ClutterInterpolation clutter_animator_property_get_interpolation (ClutterAnimator *animator,
GObject *object,
const gchar *property_name);
CLUTTER_DEPRECATED
void clutter_animator_property_set_interpolation (ClutterAnimator *animator,
GObject *object,
const gchar *property_name,
ClutterInterpolation interpolation);
CLUTTER_DEPRECATED
GType clutter_animator_key_get_type (void) G_GNUC_CONST;
CLUTTER_DEPRECATED
GObject * clutter_animator_key_get_object (const ClutterAnimatorKey *key);
CLUTTER_DEPRECATED
const gchar * clutter_animator_key_get_property_name (const ClutterAnimatorKey *key);
CLUTTER_DEPRECATED
GType clutter_animator_key_get_property_type (const ClutterAnimatorKey *key);
CLUTTER_DEPRECATED
gulong clutter_animator_key_get_mode (const ClutterAnimatorKey *key);
CLUTTER_DEPRECATED
gdouble clutter_animator_key_get_progress (const ClutterAnimatorKey *key);
CLUTTER_DEPRECATED
gboolean clutter_animator_key_get_value (const ClutterAnimatorKey *key,
GValue *value);
G_END_DECLS
#endif /* __CLUTTER_ANIMATOR_H__ */

View File

@ -1,64 +0,0 @@
/*
* Clutter.
*
* An OpenGL based 'interactive canvas' library.
*
* Authored By Matthew Allum <mallum@openedhand.com>
*
* Copyright (C) 2006, 2007, 2008 OpenedHand Ltd
* Copyright (C) 2009, 2010 Intel Corp
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*/
#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
#error "Only <clutter/clutter.h> can be included directly."
#endif
#ifndef __CLUTTER_BACKEND_DEPRECATED_H__
#define __CLUTTER_BACKEND_DEPRECATED_H__
#include <clutter/clutter-types.h>
G_BEGIN_DECLS
CLUTTER_DEPRECATED_FOR(ClutterSettings:font_dpi)
void clutter_backend_set_resolution (ClutterBackend *backend,
gdouble dpi);
CLUTTER_DEPRECATED_FOR(ClutterSettings:double_click_time)
void clutter_backend_set_double_click_time (ClutterBackend *backend,
guint msec);
CLUTTER_DEPRECATED_FOR(ClutterSettings:double_click_time)
guint clutter_backend_get_double_click_time (ClutterBackend *backend);
CLUTTER_DEPRECATED_FOR(ClutterSettings:double_click_distance)
void clutter_backend_set_double_click_distance (ClutterBackend *backend,
guint distance);
CLUTTER_DEPRECATED_FOR(ClutterSettings:double_click_distance)
guint clutter_backend_get_double_click_distance (ClutterBackend *backend);
CLUTTER_DEPRECATED_FOR(ClutterSettings:font_name)
void clutter_backend_set_font_name (ClutterBackend *backend,
const gchar *font_name);
CLUTTER_DEPRECATED_FOR(ClutterSettings:font_name)
const gchar * clutter_backend_get_font_name (ClutterBackend *backend);
G_END_DECLS
#endif /* __CLUTTER_BACKEND_DEPRECATED_H__ */

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/*
* Clutter.
*
* An OpenGL based 'interactive canvas' library.
*
* Authored By Tomas Frydrych <tf@openedhand.com>
*
* Copyright (C) 2007 OpenedHand
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*/
#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
#error "Only <clutter/clutter.h> can be included directly."
#endif
#ifndef __CLUTTER_BEHAVIOUR_ELLIPSE_H__
#define __CLUTTER_BEHAVIOUR_ELLIPSE_H__
#include <clutter/clutter-types.h>
G_BEGIN_DECLS
#define CLUTTER_TYPE_BEHAVIOUR_ELLIPSE (clutter_behaviour_ellipse_get_type ())
#define CLUTTER_BEHAVIOUR_ELLIPSE(obj) \
(G_TYPE_CHECK_INSTANCE_CAST ((obj), \
CLUTTER_TYPE_BEHAVIOUR_ELLIPSE, ClutterBehaviourEllipse))
#define CLUTTER_BEHAVIOUR_ELLIPSE_CLASS(klass) \
(G_TYPE_CHECK_CLASS_CAST ((klass), \
CLUTTER_TYPE_BEHAVIOUR_ELLIPSE, ClutterBehaviourEllipseClass))
#define CLUTTER_IS_BEHAVIOUR_ELLIPSE(obj) \
(G_TYPE_CHECK_INSTANCE_TYPE ((obj), \
CLUTTER_TYPE_BEHAVIOUR_ELLIPSE))
#define CLUTTER_IS_BEHAVIOUR_ELLIPSE_CLASS(klass) \
(G_TYPE_CHECK_CLASS_TYPE ((klass), \
CLUTTER_TYPE_BEHAVIOUR_ELLIPSE))
#define CLUTTER_BEHAVIOUR_ELLIPSE_GET_CLASS(obj) \
(G_TYPE_INSTANCE_GET_CLASS ((obj), \
CLUTTER_TYPE_BEHAVIOUR_ELLIPSE, ClutterBehaviourEllipseClass))
typedef struct _ClutterBehaviourEllipse ClutterBehaviourEllipse;
typedef struct _ClutterBehaviourEllipsePrivate ClutterBehaviourEllipsePrivate;
typedef struct _ClutterBehaviourEllipseClass ClutterBehaviourEllipseClass;
/**
* ClutterBehaviourEllipse:
*
* The #ClutterBehaviourEllipse struct contains only private data
* and should be accessed using the provided API
*
* Since: 0.4
*
* Deprecated: 1.6
*/
struct _ClutterBehaviourEllipse
{
/*< private >*/
ClutterBehaviour parent_instance;
ClutterBehaviourEllipsePrivate *priv;
};
/**
* ClutterBehaviourEllipseClass:
*
* The #ClutterBehaviourEllipseClass struct contains only private data
*
* Since: 0.4
*
* Deprecated: 1.6
*/
struct _ClutterBehaviourEllipseClass
{
/*< private >*/
ClutterBehaviourClass parent_class;
};
CLUTTER_DEPRECATED
GType clutter_behaviour_ellipse_get_type (void) G_GNUC_CONST;
CLUTTER_DEPRECATED_FOR(clutter_actor_animate)
ClutterBehaviour * clutter_behaviour_ellipse_new (ClutterAlpha *alpha,
gint x,
gint y,
gint width,
gint height,
ClutterRotateDirection direction,
gdouble start,
gdouble end);
CLUTTER_DEPRECATED
void clutter_behaviour_ellipse_set_center (ClutterBehaviourEllipse *self,
gint x,
gint y);
CLUTTER_DEPRECATED
void clutter_behaviour_ellipse_get_center (ClutterBehaviourEllipse *self,
gint *x,
gint *y);
CLUTTER_DEPRECATED
void clutter_behaviour_ellipse_set_width (ClutterBehaviourEllipse *self,
gint width);
CLUTTER_DEPRECATED
gint clutter_behaviour_ellipse_get_width (ClutterBehaviourEllipse *self);
CLUTTER_DEPRECATED
void clutter_behaviour_ellipse_set_height (ClutterBehaviourEllipse *self,
gint height);
CLUTTER_DEPRECATED
gint clutter_behaviour_ellipse_get_height (ClutterBehaviourEllipse *self);
CLUTTER_DEPRECATED
void clutter_behaviour_ellipse_set_angle_start (ClutterBehaviourEllipse *self,
gdouble angle_start);
CLUTTER_DEPRECATED
gdouble clutter_behaviour_ellipse_get_angle_start (ClutterBehaviourEllipse *self);
CLUTTER_DEPRECATED
void clutter_behaviour_ellipse_set_angle_end (ClutterBehaviourEllipse *self,
gdouble angle_end);
CLUTTER_DEPRECATED
gdouble clutter_behaviour_ellipse_get_angle_end (ClutterBehaviourEllipse *self);
CLUTTER_DEPRECATED
void clutter_behaviour_ellipse_set_angle_tilt (ClutterBehaviourEllipse *self,
ClutterRotateAxis axis,
gdouble angle_tilt);
CLUTTER_DEPRECATED
gdouble clutter_behaviour_ellipse_get_angle_tilt (ClutterBehaviourEllipse *self,
ClutterRotateAxis axis);
CLUTTER_DEPRECATED
void clutter_behaviour_ellipse_set_tilt (ClutterBehaviourEllipse *self,
gdouble angle_tilt_x,
gdouble angle_tilt_y,
gdouble angle_tilt_z);
CLUTTER_DEPRECATED
void clutter_behaviour_ellipse_get_tilt (ClutterBehaviourEllipse *self,
gdouble *angle_tilt_x,
gdouble *angle_tilt_y,
gdouble *angle_tilt_z);
CLUTTER_DEPRECATED
ClutterRotateDirection clutter_behaviour_ellipse_get_direction (ClutterBehaviourEllipse *self);
CLUTTER_DEPRECATED
void clutter_behaviour_ellipse_set_direction (ClutterBehaviourEllipse *self,
ClutterRotateDirection direction);
G_END_DECLS
#endif /* __CLUTTER_BEHAVIOUR_ELLIPSE_H__ */

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@ -1,465 +0,0 @@
/*
* Clutter.
*
* An OpenGL based 'interactive canvas' library.
*
* Authored By:
* Matthew Allum <mallum@openedhand.com>
* Neil Roberts <neil@linux.intel.com>
*
* Copyright (C) 2006, 2007, 2008 OpenedHand Ltd
* Copyright (C) 2009, 2010 Intel Corp
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*/
/**
* SECTION:clutter-behaviour-path
* @Title: ClutterBehaviourPath
* @short_description: A behaviour for moving actors along a #ClutterPath
* @Deprecated: 1.6: Use #ClutterPathConstraint and clutter_actor_animate()
* with the #ClutterPathConstraint:offset property instead.
*
* #ClutterBehaviourPath interpolates actors along a defined path.
*
* A path is described by a #ClutterPath object. The path can contain
* straight line parts and bezier curves. If the path contains
* %CLUTTER_PATH_MOVE_TO parts then the actors will jump to those
* coordinates. This can be used make disjoint paths.
*
* When creating a path behaviour in a #ClutterScript, you can specify
* the path property directly as a string. For example:
*
* |[
* {
* "id" : "spline-path",
* "type" : "ClutterBehaviourPath",
* "path" : "M 50 50 L 100 100",
* "alpha" : {
* "timeline" : "main-timeline",
* "function" : "ramp
* }
* }
* ]|
*
* If the alpha function is a periodic function, i.e. it returns to
* 0.0 after reaching 1.0, then the actors will walk the path back to the
* starting #ClutterKnot.
*
* #ClutterBehaviourPath is available since Clutter 0.2
*
* Deprecated: 1.6: Use #ClutterPath and #ClutterPathConstraint with
* clutter_actor_animate() instead.
*/
#include "clutter-build-config.h"
#define CLUTTER_DISABLE_DEPRECATION_WARNINGS
#include "clutter-alpha.h"
#include "clutter-behaviour.h"
#include "clutter-behaviour-path.h"
#include "clutter-bezier.h"
#include "clutter-debug.h"
#include "clutter-enum-types.h"
#include "clutter-main.h"
#include "clutter-marshal.h"
#include "clutter-private.h"
#include "clutter-script-private.h"
#include "clutter-scriptable.h"
#include <math.h>
struct _ClutterBehaviourPathPrivate
{
ClutterPath *path;
guint last_knot_passed;
};
enum
{
KNOT_REACHED,
LAST_SIGNAL
};
static guint path_signals[LAST_SIGNAL] = { 0, };
enum
{
PROP_0,
PROP_PATH,
PROP_LAST
};
static GParamSpec *obj_props[PROP_LAST];
static void clutter_scriptable_iface_init (ClutterScriptableIface *iface);
G_DEFINE_TYPE_WITH_CODE (ClutterBehaviourPath,
clutter_behaviour_path,
CLUTTER_TYPE_BEHAVIOUR,
G_ADD_PRIVATE (ClutterBehaviourPath)
G_IMPLEMENT_INTERFACE (CLUTTER_TYPE_SCRIPTABLE,
clutter_scriptable_iface_init))
static void
actor_apply_knot_foreach (ClutterBehaviour *behaviour,
ClutterActor *actor,
gpointer data)
{
ClutterKnot *knot = data;
CLUTTER_NOTE (ANIMATION, "Setting actor to %ix%i", knot->x, knot->y);
clutter_actor_set_position (actor, knot->x, knot->y);
}
static void
clutter_behaviour_path_alpha_notify (ClutterBehaviour *behave,
gdouble alpha_value)
{
ClutterBehaviourPath *pathb = CLUTTER_BEHAVIOUR_PATH (behave);
ClutterBehaviourPathPrivate *priv = pathb->priv;
ClutterKnot position;
guint knot_num;
if (priv->path)
knot_num = clutter_path_get_position (priv->path, alpha_value, &position);
else
{
memset (&position, 0, sizeof (position));
knot_num = 0;
}
clutter_behaviour_actors_foreach (behave,
actor_apply_knot_foreach,
&position);
if (knot_num != priv->last_knot_passed)
{
g_signal_emit (behave, path_signals[KNOT_REACHED], 0, knot_num);
priv->last_knot_passed = knot_num;
}
}
static void
clutter_behaviour_path_get_property (GObject *gobject,
guint prop_id,
GValue *value,
GParamSpec *pspec)
{
ClutterBehaviourPath *pathb = CLUTTER_BEHAVIOUR_PATH (gobject);
switch (prop_id)
{
case PROP_PATH:
g_value_set_object (value, clutter_behaviour_path_get_path (pathb));
break;
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec);
break;
}
}
static void
clutter_behaviour_path_set_property (GObject *gobject,
guint prop_id,
const GValue *value,
GParamSpec *pspec)
{
ClutterBehaviourPath *pathb = CLUTTER_BEHAVIOUR_PATH (gobject);
switch (prop_id)
{
case PROP_PATH:
clutter_behaviour_path_set_path (pathb, g_value_get_object (value));
break;
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec);
break;
}
}
static void
clutter_behaviour_path_dispose (GObject *gobject)
{
ClutterBehaviourPath *pathb = CLUTTER_BEHAVIOUR_PATH (gobject);
clutter_behaviour_path_set_path (pathb, NULL);
G_OBJECT_CLASS (clutter_behaviour_path_parent_class)->dispose (gobject);
}
static void
clutter_behaviour_path_class_init (ClutterBehaviourPathClass *klass)
{
GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
ClutterBehaviourClass *behave_class = CLUTTER_BEHAVIOUR_CLASS (klass);
GParamSpec *pspec;
gobject_class->get_property = clutter_behaviour_path_get_property;
gobject_class->set_property = clutter_behaviour_path_set_property;
gobject_class->dispose = clutter_behaviour_path_dispose;
pspec = g_param_spec_object ("path",
P_("Path"),
P_("The ClutterPath object representing the path "
"to animate along"),
CLUTTER_TYPE_PATH,
CLUTTER_PARAM_READWRITE);
obj_props[PROP_PATH] = pspec;
g_object_class_install_property (gobject_class, PROP_PATH, pspec);
/**
* ClutterBehaviourPath::knot-reached:
* @pathb: the object which received the signal
* @knot_num: the index of the #ClutterKnot reached
*
* This signal is emitted each time a node defined inside the path
* is reached.
*
* Since: 0.2
*
* Deprecated: 1.6
*/
path_signals[KNOT_REACHED] =
g_signal_new ("knot-reached",
G_TYPE_FROM_CLASS (gobject_class),
G_SIGNAL_RUN_LAST,
G_STRUCT_OFFSET (ClutterBehaviourPathClass, knot_reached),
NULL, NULL,
_clutter_marshal_VOID__UINT,
G_TYPE_NONE, 1,
G_TYPE_UINT);
behave_class->alpha_notify = clutter_behaviour_path_alpha_notify;
}
static ClutterScriptableIface *parent_scriptable_iface = NULL;
static gboolean
clutter_behaviour_path_parse_custom_node (ClutterScriptable *scriptable,
ClutterScript *script,
GValue *value,
const gchar *name,
JsonNode *node)
{
if (strcmp ("path", name) == 0)
{
ClutterPath *path;
GValue node_value = { 0 };
path = g_object_ref_sink (clutter_path_new ());
json_node_get_value (node, &node_value);
if (!G_VALUE_HOLDS (&node_value, G_TYPE_STRING)
|| !clutter_path_set_description (path,
g_value_get_string (&node_value)))
g_warning ("Invalid path description");
g_value_unset (&node_value);
g_value_init (value, G_TYPE_OBJECT);
g_value_take_object (value, path);
return TRUE;
}
/* chain up */
else if (parent_scriptable_iface->parse_custom_node)
return parent_scriptable_iface->parse_custom_node (scriptable, script,
value, name, node);
else
return FALSE;
}
static void
clutter_scriptable_iface_init (ClutterScriptableIface *iface)
{
parent_scriptable_iface = g_type_interface_peek_parent (iface);
if (!parent_scriptable_iface)
parent_scriptable_iface
= g_type_default_interface_peek (CLUTTER_TYPE_SCRIPTABLE);
iface->parse_custom_node = clutter_behaviour_path_parse_custom_node;
}
static void
clutter_behaviour_path_init (ClutterBehaviourPath *self)
{
self->priv = clutter_behaviour_path_get_instance_private (self);
self->priv->last_knot_passed = G_MAXUINT;
}
/**
* clutter_behaviour_path_new:
* @alpha: (allow-none): a #ClutterAlpha instance, or %NULL
* @path: a #ClutterPath or %NULL for an empty path
*
* Creates a new path behaviour. You can use this behaviour to drive
* actors along the nodes of a path, described by @path.
*
* This will claim the floating reference on the #ClutterPath so you
* do not need to unref if it.
*
* If @alpha is not %NULL, the #ClutterBehaviour will take ownership
* of the #ClutterAlpha instance. In the case when @alpha is %NULL,
* it can be set later with clutter_behaviour_set_alpha().
*
* Return value: (transfer full): a #ClutterBehaviour
*
* Since: 0.2
*
* Deprecated: 1.6
*/
ClutterBehaviour *
clutter_behaviour_path_new (ClutterAlpha *alpha,
ClutterPath *path)
{
return g_object_new (CLUTTER_TYPE_BEHAVIOUR_PATH,
"alpha", alpha,
"path", path,
NULL);
}
/**
* clutter_behaviour_path_new_with_description:
* @alpha: (allow-none): a #ClutterAlpha instance, or %NULL
* @desc: a string description of the path
*
* Creates a new path behaviour using the path described by @desc. See
* clutter_path_add_string() for a description of the format.
*
* If @alpha is not %NULL, the #ClutterBehaviour will take ownership
* of the #ClutterAlpha instance. In the case when @alpha is %NULL,
* it can be set later with clutter_behaviour_set_alpha().
*
* Return value: (transfer full): a #ClutterBehaviour
*
* Since: 1.0
*
* Deprecated: 1.6
*/
ClutterBehaviour *
clutter_behaviour_path_new_with_description (ClutterAlpha *alpha,
const gchar *desc)
{
return g_object_new (CLUTTER_TYPE_BEHAVIOUR_PATH,
"alpha", alpha,
"path", clutter_path_new_with_description (desc),
NULL);
}
/**
* clutter_behaviour_path_new_with_knots:
* @alpha: (allow-none): a #ClutterAlpha instance, or %NULL
* @knots: (array length=n_knots): an array of #ClutterKnot<!-- -->s
* @n_knots: number of entries in @knots
*
* Creates a new path behaviour that will make the actors visit all of
* the given knots in order with straight lines in between.
*
* A path will be created where the first knot is used in a
* %CLUTTER_PATH_MOVE_TO and the subsequent knots are used in
* %CLUTTER_PATH_LINE_TO<!-- -->s.
*
* If @alpha is not %NULL, the #ClutterBehaviour will take ownership
* of the #ClutterAlpha instance. In the case when @alpha is %NULL,
* it can be set later with clutter_behaviour_set_alpha().
*
* Return value: (transfer full): a #ClutterBehaviour
*
* Since: 1.0
*
* Deprecated: 1.6
*/
ClutterBehaviour *
clutter_behaviour_path_new_with_knots (ClutterAlpha *alpha,
const ClutterKnot *knots,
guint n_knots)
{
ClutterPath *path = clutter_path_new ();
guint i;
if (n_knots > 0)
{
clutter_path_add_move_to (path, knots[0].x, knots[0].y);
for (i = 1; i < n_knots; i++)
clutter_path_add_line_to (path, knots[i].x, knots[i].y);
}
return g_object_new (CLUTTER_TYPE_BEHAVIOUR_PATH,
"alpha", alpha,
"path", path,
NULL);
}
/**
* clutter_behaviour_path_set_path:
* @pathb: the path behaviour
* @path: the new path to follow
*
* Change the path that the actors will follow. This will take the
* floating reference on the #ClutterPath so you do not need to unref
* it.
*
* Since: 1.0
*
* Deprecated: 1.6
*/
void
clutter_behaviour_path_set_path (ClutterBehaviourPath *pathb,
ClutterPath *path)
{
ClutterBehaviourPathPrivate *priv;
g_return_if_fail (CLUTTER_IS_BEHAVIOUR_PATH (pathb));
priv = pathb->priv;
if (path)
g_object_ref_sink (path);
if (priv->path)
g_object_unref (priv->path);
priv->path = path;
g_object_notify_by_pspec (G_OBJECT (pathb), obj_props[PROP_PATH]);
}
/**
* clutter_behaviour_path_get_path:
* @pathb: a #ClutterBehaviourPath instance
*
* Get the current path of the behaviour
*
* Return value: (transfer none): the path
*
* Since: 1.0
*
* Deprecated: 1.6
*/
ClutterPath *
clutter_behaviour_path_get_path (ClutterBehaviourPath *pathb)
{
g_return_val_if_fail (CLUTTER_IS_BEHAVIOUR_PATH (pathb), NULL);
return pathb->priv->path;
}

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