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wip/carlos
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3.35.1
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35007ebae0 |
@ -28,10 +28,10 @@ build-mutter:
|
||||
- merge_requests
|
||||
- /^.*$/
|
||||
|
||||
build-without-native-backend:
|
||||
build-without-native-backend-and-wayland:
|
||||
stage: build
|
||||
script:
|
||||
- meson . build -Dbuildtype=debugoptimized -Dnative_backend=false -Dudev=false --werror --prefix /usr
|
||||
- meson . build -Dbuildtype=debugoptimized -Dnative_backend=false -Dudev=false -Dwayland=false -Dcore_tests=false --werror --prefix /usr
|
||||
- ninja -C build
|
||||
- ninja -C build install
|
||||
artifacts:
|
||||
@ -72,7 +72,7 @@ can-build-gnome-shell:
|
||||
- meson install --no-rebuild -C build
|
||||
script:
|
||||
- .gitlab-ci/checkout-gnome-shell.sh
|
||||
- meson gnome-shell gnome-shell/build --prefix /usr
|
||||
- meson gnome-shell gnome-shell/build --prefix /usr -Dman=false
|
||||
- ninja -C gnome-shell/build install
|
||||
only:
|
||||
- merge_requests
|
||||
|
@ -1,7 +1,7 @@
|
||||
# Rebuild and push with
|
||||
#
|
||||
# cd .gitlab-ci/
|
||||
# docker build -t registry.gitlab.gnome.org/gnome/mutter/master:v2 .
|
||||
# docker build --no-cache -t registry.gitlab.gnome.org/gnome/mutter/master:v2 .
|
||||
# docker push registry.gitlab.gnome.org/gnome/mutter/master:v2
|
||||
#
|
||||
|
||||
@ -13,6 +13,7 @@ RUN dnf -y update && dnf -y upgrade && \
|
||||
dnf copr enable -y fmuellner/gnome-shell-ci && \
|
||||
dnf copr enable -y jadahl/mutter-ci && \
|
||||
dnf copr enable -y hergertme/sysprof-3 && \
|
||||
dnf -y update && dnf -y upgrade && \
|
||||
|
||||
dnf builddep -y mutter && \
|
||||
|
||||
@ -31,6 +32,8 @@ RUN dnf -y update && dnf -y upgrade && \
|
||||
|
||||
# GNOME Shell
|
||||
dnf builddep -y gnome-shell --setopt=install_weak_deps=False && \
|
||||
# New dep this cycle
|
||||
dnf install -y 'pkgconfig(gnome-autoar-0)' && \
|
||||
dnf remove -y gnome-bluetooth-libs-devel dbus-glib-devel upower-devel python3-devel && \
|
||||
dnf remove -y --noautoremove mutter mutter-devel && \
|
||||
|
||||
|
126
NEWS
126
NEWS
@ -1,3 +1,129 @@
|
||||
3.35.1
|
||||
======
|
||||
* Fix immediate screen blank after releaseing inhibitor [Tim; #573]
|
||||
* Respond to frame callbacks regardless of damage [Jonas; !839]
|
||||
* selection [Carlos; !842]
|
||||
* Fix Night Light on wayland [Jonas; !840]
|
||||
* Fix various copy+paste/DND regressions [Carlos; !848, #789, #842,
|
||||
#793, #845, #854]
|
||||
* Misc. bug fixes and cleanups [Daniel, Marco, Jonas, Georges;
|
||||
!841, !764, !837, !846]
|
||||
|
||||
Contributors:
|
||||
Marco Trevisan (Treviño), Carlos Garnacho, Tim Klocke,
|
||||
Georges Basile Stavracas Neto, Daniel van Vugt, Jonas Ådahl
|
||||
|
||||
3.34.1
|
||||
======
|
||||
* Fix startup of X11 session services on wayland [Carlos; #771]
|
||||
* Fix _NET_ACTIVE_WINDOW emission [Carlos; #751]
|
||||
* Fix initial view perspective [Marco; !803]
|
||||
* Fix screenshots and window animations when scaled [Robert; !758]
|
||||
* Re-enable coredumps when capabilities are set [Jonas; !811]
|
||||
* Fix scaling of DND surface actors [Robert; !780]
|
||||
* Optimize blitting of untransformed offscreen stage views [Olivier; !809, !820]
|
||||
* Fix freeze of pointer event delivery on X11 [Olivier; !821]
|
||||
* Fix scaling of stylus input coordinates with HiDPI [Dorian; !830]
|
||||
* Fix memory leak when using implicit animations [Jonas; !828]
|
||||
* Fix numlock state for native backend [Carlos; #769]
|
||||
* Fixed crashes [Marco, Olivier, Jonas Å.; !805, #823, !808, !825,
|
||||
#844, !826, #779]
|
||||
* Misc. bug fixes and cleanups [Jonas Å., Georges, Jonas D., Michal, Daniel,
|
||||
Iain, Adam, Marco, Carlos, Ting-Wei, Hans, Robert; !787, !795, !791, !797,
|
||||
!772, !775, !799, !778, !785, !782, !796, #819, !814, !769, !817, !783, !786,
|
||||
!829, !774, #822]
|
||||
|
||||
Contributors:
|
||||
Marco Trevisan (Treviño), Jonas Dreßler, Olivier Fourdan, Carlos Garnacho,
|
||||
Hans de Goede, Adam Jackson, Ting-Wei Lan, Iain Lane, Michal Lazo,
|
||||
Robert Mader, Georges Basile Stavracas Neto, Dorian Stoll, Daniel van Vugt,
|
||||
Jonas Ådahl
|
||||
|
||||
Translators:
|
||||
Milo Casagrande [it], Nathan Follens [nl], Matej Urbančič [sl],
|
||||
Ask Hjorth Larsen [da], Alan Mortensen [da], Jordi Mas [ca]
|
||||
|
||||
3.34.0
|
||||
======
|
||||
* Fix xdg-output v3 support [Olivier; !771]
|
||||
* Fix crash when changing decoration state [Jonas; !773]
|
||||
* Add and remove connectors on hot-plug [Jonas; !743]
|
||||
|
||||
Contributors:
|
||||
Olivier Fourdan, Jonas Ådahl
|
||||
|
||||
Translators:
|
||||
Rafael Fontenelle [pt_BR], Gwan-gyeong Mun [ko], Christian Kirbach [de],
|
||||
Claude Paroz [fr], Milo Casagrande [it], Emin Tufan Çetin [tr],
|
||||
Ryuta Fujii [ja]
|
||||
|
||||
3.33.92
|
||||
=======
|
||||
* Turn MetaShapedTexture into a ClutterContent implementation [Georges; !409]
|
||||
* Restore inhibit shortcut for overlay key [Olivier; #734]
|
||||
* Misc. pointer a11y improvements [Jonas D., Olivier; !746, !747, !745, !761]
|
||||
* Fix position of drag surfaces [Robert; !684]
|
||||
* Implement subsurface.place_below() for parents [Robert; !664]
|
||||
* Add meta_window_actor_get_image() [Jonas Å.; !752]
|
||||
* Revert faulty optimization from !719 [Jonas Å.; #735]
|
||||
* Add additional sysprof trace points [Jonas Å.; !757, !765]
|
||||
* Remove GLX "threaded swap wait" used on Nvidia [Daniel; !602]
|
||||
* Implement geometric picking [Daniel; !189]
|
||||
* Fix lost keyboard focus after DND [Olivier; #747]
|
||||
* Misc. bug fixes and cleanups [Florian, Carlos, Piotr, Hans, Georges, Robert,
|
||||
Ray, Mart, Rémi; !740, !672, !749, !751, !753, !730, !755, !756, !750, !715,
|
||||
#738944, !657, !768]
|
||||
|
||||
Contributors:
|
||||
Jonas Ådahl, Rémi Bernon, Piotr Drąg, Jonas Dreßler, Olivier Fourdan,
|
||||
Carlos Garnacho, Hans de Goede, Robert Mader, Florian Müllner,
|
||||
Georges Basile Stavracas Neto, Mart Raudsepp, Ray Strode, Daniel van Vugt
|
||||
|
||||
Translators:
|
||||
Piotr Drąg [pl], Марко Костић [sr], Rūdolfs Mazurs [lv], Matej Urbančič [sl],
|
||||
Balázs Úr [hu], Fran Dieguez [gl], Jordi Mas [ca], Anders Jonsson [sv],
|
||||
Trần Ngọc Quân [vi], Tim Sabsch [de], Fabio Tomat [fur], Goran Vidović [hr],
|
||||
Marek Černocký [cs]
|
||||
|
||||
3.33.91
|
||||
=======
|
||||
* Fix primary selection copy and paste between X11 and wayland [Hans; #702]
|
||||
* Improve monitor hotplug support [Hans; !713]
|
||||
* Remove a source of frame skips [Daniel; !719]
|
||||
* Fix windows being lowered after unmaximizing with double click [Olivier; #88]
|
||||
* Remove Clutter API for global grabs [Jonas D.; !536]
|
||||
* Improve processing of incompressible events [Daniel; !711]
|
||||
* Add xdg-output v3 support [Olivier; !704]
|
||||
* Misc. bug fixes and cleanups [Jonas Å., Marco, Carlos, Adam, Albert, Niels,
|
||||
Olivier, Florian; !722, !385, !728, !726, !500, !731, !727, !700, !735, !738]
|
||||
|
||||
Contributors:
|
||||
Jonas Ådahl, Albert Vaca Cintora, Jonas Dreßler, Olivier Fourdan,
|
||||
Carlos Garnacho, Hans de Goede, Niels De Graef, Adam Jackson, Florian Müllner,
|
||||
Marco Trevisan (Treviño), Daniel van Vugt
|
||||
|
||||
Translators:
|
||||
Asier Sarasua Garmendia [eu], Kukuh Syafaat [id], Florentina Mușat [ro],
|
||||
Aurimas Černius [lt], Daniel Mustieles [es]
|
||||
|
||||
3.33.90
|
||||
=======
|
||||
* Fix visibility of clones with hidden source [Florian; #683]
|
||||
* Reduce freezes when opening some popup windows [Carlos; #556]
|
||||
* Be more thorough when excluding obscured areas from painting [Carlos; !698]
|
||||
* Make it possible to start Xwayland on demand [Carlos; !709]
|
||||
* clutter: Expose layout_manager to transitions [Florian; !716]
|
||||
* Misc. bug fixes and cleanups [Mark, Florian, Iain, Niels, Carlos, Ray; !671,
|
||||
!691, !694, !696, !703, !707, !697, !710, !708, !714, #719, !721]
|
||||
|
||||
Contributors:
|
||||
Mark Blakeney, Carlos Garnacho, Niels De Graef, Iain Lane, Florian Müllner,
|
||||
Ray Strode
|
||||
|
||||
Translators:
|
||||
Asier Sarasua Garmendia [eu], Rafael Fontenelle [pt_BR], Fabio Tomat [fur],
|
||||
Florentina Mușat [ro]
|
||||
|
||||
3.33.4
|
||||
======
|
||||
* Discard page flip retries on hotplug [Jonas; !630]
|
||||
|
@ -737,11 +737,7 @@ cally_actor_grab_focus (AtkComponent *component)
|
||||
*
|
||||
* This gets the top level origin, it is, the position of the stage in
|
||||
* the global screen. You can see it as the absolute display position
|
||||
* of the stage.
|
||||
*
|
||||
* FIXME: only the case with x11 is implemented, other backends are
|
||||
* required
|
||||
*
|
||||
* of the stage. This is 0,0 for a compositor.
|
||||
*/
|
||||
void
|
||||
_cally_actor_get_top_level_origin (ClutterActor *actor,
|
||||
@ -749,54 +745,11 @@ _cally_actor_get_top_level_origin (ClutterActor *actor,
|
||||
gint *yp)
|
||||
{
|
||||
/* default values */
|
||||
gint x = 0;
|
||||
gint y = 0;
|
||||
|
||||
#ifdef CLUTTER_WINDOWING_X11
|
||||
if (clutter_check_windowing_backend (CLUTTER_WINDOWING_X11))
|
||||
{
|
||||
ClutterActor *stage = NULL;
|
||||
Display *display = NULL;
|
||||
Window root_window;
|
||||
Window stage_window;
|
||||
Window child;
|
||||
gint return_val = 0;
|
||||
|
||||
stage = clutter_actor_get_stage (actor);
|
||||
|
||||
/* FIXME: what happens if you use another display with
|
||||
clutter_backend_x11_set_display ?*/
|
||||
display = clutter_x11_get_default_display ();
|
||||
root_window = clutter_x11_get_root_window ();
|
||||
stage_window = clutter_x11_get_stage_window (CLUTTER_STAGE (stage));
|
||||
|
||||
return_val = XTranslateCoordinates (display, stage_window, root_window,
|
||||
0, 0, &x, &y,
|
||||
&child);
|
||||
|
||||
if (!return_val)
|
||||
g_warning ("[x11] We were not able to get proper absolute "
|
||||
"position of the stage");
|
||||
}
|
||||
else
|
||||
#endif
|
||||
{
|
||||
static gboolean yet_warned = FALSE;
|
||||
|
||||
if (!yet_warned)
|
||||
{
|
||||
yet_warned = TRUE;
|
||||
|
||||
g_warning ("The current Clutter backend does not support using "
|
||||
"atk_component_get_extents() with ATK_XY_SCREEN.");
|
||||
}
|
||||
}
|
||||
|
||||
if (xp)
|
||||
*xp = x;
|
||||
*xp = 0;
|
||||
|
||||
if (yp)
|
||||
*yp = y;
|
||||
*yp = 0;
|
||||
}
|
||||
|
||||
/* AtkAction implementation */
|
||||
|
@ -242,9 +242,6 @@ ClutterAnimationInfo * _clutter_actor_get_animation_info
|
||||
ClutterTransition * _clutter_actor_create_transition (ClutterActor *self,
|
||||
GParamSpec *pspec,
|
||||
...);
|
||||
ClutterTransition * _clutter_actor_get_transition (ClutterActor *self,
|
||||
GParamSpec *pspec);
|
||||
|
||||
gboolean _clutter_actor_foreach_child (ClutterActor *self,
|
||||
ClutterForeachCallback callback,
|
||||
gpointer user_data);
|
||||
@ -297,8 +294,6 @@ const gchar * _clutter_actor_get_debug_name
|
||||
void _clutter_actor_push_clone_paint (void);
|
||||
void _clutter_actor_pop_clone_paint (void);
|
||||
|
||||
guint32 _clutter_actor_get_pick_id (ClutterActor *self);
|
||||
|
||||
void _clutter_actor_shader_pre_paint (ClutterActor *actor,
|
||||
gboolean repeat);
|
||||
void _clutter_actor_shader_post_paint (ClutterActor *actor);
|
||||
|
@ -433,7 +433,7 @@
|
||||
*
|
||||
* #ClutterActor allows accessing properties of #ClutterAction,
|
||||
* #ClutterEffect, and #ClutterConstraint instances associated to an actor
|
||||
* instance for animation purposes.
|
||||
* instance for animation purposes, as well as its #ClutterLayoutManager.
|
||||
*
|
||||
* In order to access a specific #ClutterAction or a #ClutterConstraint
|
||||
* property it is necessary to set the #ClutterActorMeta:name property on the
|
||||
@ -457,6 +457,13 @@
|
||||
* on the `origin` actor, and in its initial state is overlapping the actor
|
||||
* to which is bound to.
|
||||
*
|
||||
* As the actor has only one #ClutterLayoutManager, the syntax for accessing its
|
||||
* properties is simpler:
|
||||
*
|
||||
* |[
|
||||
* @layout.<property-name>
|
||||
* ]|
|
||||
*
|
||||
* |[<!-- language="C" -->
|
||||
* constraint = clutter_bind_constraint_new (origin, CLUTTER_BIND_X, 0.0);
|
||||
* clutter_actor_meta_set_name (CLUTTER_ACTOR_META (constraint), "bind-x");
|
||||
@ -729,8 +736,6 @@ struct _ClutterActorPrivate
|
||||
|
||||
gchar *name; /* a non-unique name, used for debugging */
|
||||
|
||||
gint32 pick_id; /* per-stage unique id, used for picking */
|
||||
|
||||
/* a back-pointer to the Pango context that we can use
|
||||
* to create pre-configured PangoLayout
|
||||
*/
|
||||
@ -1026,7 +1031,6 @@ typedef struct _TransitionClosure
|
||||
ClutterTransition *transition;
|
||||
gchar *name;
|
||||
gulong completed_id;
|
||||
guint is_implicit : 1;
|
||||
} TransitionClosure;
|
||||
|
||||
static void clutter_container_iface_init (ClutterContainerIface *iface);
|
||||
@ -1283,6 +1287,105 @@ clutter_actor_verify_map_state (ClutterActor *self)
|
||||
|
||||
#endif /* CLUTTER_ENABLE_DEBUG */
|
||||
|
||||
static gboolean
|
||||
_clutter_actor_transform_local_box_to_stage (ClutterActor *self,
|
||||
ClutterStage *stage,
|
||||
const ClutterActorBox *box,
|
||||
ClutterPoint vertices[4])
|
||||
{
|
||||
CoglFramebuffer *fb = cogl_get_draw_framebuffer ();
|
||||
CoglMatrix stage_transform, inv_stage_transform;
|
||||
CoglMatrix modelview, transform_to_stage;
|
||||
int v;
|
||||
|
||||
clutter_actor_get_transform (CLUTTER_ACTOR (stage), &stage_transform);
|
||||
if (!cogl_matrix_get_inverse (&stage_transform, &inv_stage_transform))
|
||||
return FALSE;
|
||||
cogl_framebuffer_get_modelview_matrix (fb, &modelview);
|
||||
cogl_matrix_multiply (&transform_to_stage, &inv_stage_transform, &modelview);
|
||||
|
||||
vertices[0].x = box->x1;
|
||||
vertices[0].y = box->y1;
|
||||
|
||||
vertices[1].x = box->x2;
|
||||
vertices[1].y = box->y1;
|
||||
|
||||
vertices[2].x = box->x2;
|
||||
vertices[2].y = box->y2;
|
||||
|
||||
vertices[3].x = box->x1;
|
||||
vertices[3].y = box->y2;
|
||||
|
||||
for (v = 0; v < 4; v++)
|
||||
{
|
||||
float z = 0.f;
|
||||
float w = 1.f;
|
||||
|
||||
cogl_matrix_transform_point (&transform_to_stage,
|
||||
&vertices[v].x,
|
||||
&vertices[v].y,
|
||||
&z,
|
||||
&w);
|
||||
}
|
||||
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_actor_pick_box:
|
||||
* @self: The #ClutterActor being "pick" painted.
|
||||
* @box: A rectangle in the actor's own local coordinates.
|
||||
*
|
||||
* Logs (does a virtual paint of) a rectangle for picking. Note that @box is
|
||||
* in the actor's own local coordinates, so is usually {0,0,width,height}
|
||||
* to include the whole actor. That is unless the actor has a shaped input
|
||||
* region in which case you may wish to log the (multiple) smaller rectangles
|
||||
* that make up the input region.
|
||||
*/
|
||||
void
|
||||
clutter_actor_pick_box (ClutterActor *self,
|
||||
const ClutterActorBox *box)
|
||||
{
|
||||
ClutterStage *stage;
|
||||
ClutterPoint vertices[4];
|
||||
|
||||
g_return_if_fail (CLUTTER_IS_ACTOR (self));
|
||||
g_return_if_fail (box != NULL);
|
||||
|
||||
if (box->x1 >= box->x2 || box->y1 >= box->y2)
|
||||
return;
|
||||
|
||||
stage = CLUTTER_STAGE (_clutter_actor_get_stage_internal (self));
|
||||
|
||||
if (_clutter_actor_transform_local_box_to_stage (self, stage, box, vertices))
|
||||
clutter_stage_log_pick (stage, vertices, self);
|
||||
}
|
||||
|
||||
static gboolean
|
||||
_clutter_actor_push_pick_clip (ClutterActor *self,
|
||||
const ClutterActorBox *clip)
|
||||
{
|
||||
ClutterStage *stage;
|
||||
ClutterPoint vertices[4];
|
||||
|
||||
stage = CLUTTER_STAGE (_clutter_actor_get_stage_internal (self));
|
||||
|
||||
if (!_clutter_actor_transform_local_box_to_stage (self, stage, clip, vertices))
|
||||
return FALSE;
|
||||
|
||||
clutter_stage_push_pick_clip (stage, vertices);
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
static void
|
||||
_clutter_actor_pop_pick_clip (ClutterActor *self)
|
||||
{
|
||||
ClutterActor *stage;
|
||||
|
||||
stage = _clutter_actor_get_stage_internal (self);
|
||||
clutter_stage_pop_pick_clip (CLUTTER_STAGE (stage));
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_actor_set_mapped (ClutterActor *self,
|
||||
gboolean mapped)
|
||||
@ -1511,8 +1614,7 @@ clutter_actor_update_map_state (ClutterActor *self,
|
||||
static void
|
||||
clutter_actor_real_map (ClutterActor *self)
|
||||
{
|
||||
ClutterActorPrivate *priv = self->priv;
|
||||
ClutterActor *stage, *iter;
|
||||
ClutterActor *iter;
|
||||
|
||||
g_assert (!CLUTTER_ACTOR_IS_MAPPED (self));
|
||||
|
||||
@ -1523,13 +1625,6 @@ clutter_actor_real_map (ClutterActor *self)
|
||||
|
||||
self->priv->needs_paint_volume_update = TRUE;
|
||||
|
||||
stage = _clutter_actor_get_stage_internal (self);
|
||||
priv->pick_id = _clutter_stage_acquire_pick_id (CLUTTER_STAGE (stage), self);
|
||||
|
||||
CLUTTER_NOTE (ACTOR, "Pick id '%d' for actor '%s'",
|
||||
priv->pick_id,
|
||||
_clutter_actor_get_debug_name (self));
|
||||
|
||||
clutter_actor_ensure_resource_scale (self);
|
||||
|
||||
/* notify on parent mapped before potentially mapping
|
||||
@ -1634,11 +1729,6 @@ clutter_actor_real_unmap (ClutterActor *self)
|
||||
|
||||
stage = CLUTTER_STAGE (_clutter_actor_get_stage_internal (self));
|
||||
|
||||
if (stage != NULL)
|
||||
_clutter_stage_release_pick_id (stage, priv->pick_id);
|
||||
|
||||
priv->pick_id = -1;
|
||||
|
||||
if (stage != NULL &&
|
||||
clutter_stage_get_key_focus (stage) == self)
|
||||
{
|
||||
@ -2257,46 +2347,16 @@ static void
|
||||
clutter_actor_real_pick (ClutterActor *self,
|
||||
const ClutterColor *color)
|
||||
{
|
||||
CoglFramebuffer *framebuffer = cogl_get_draw_framebuffer ();
|
||||
|
||||
/* the default implementation is just to paint a rectangle
|
||||
* with the same size of the actor using the passed color
|
||||
*/
|
||||
if (clutter_actor_should_pick_paint (self))
|
||||
{
|
||||
static CoglPipeline *default_pick_pipeline = NULL;
|
||||
ClutterActorBox box = { 0, };
|
||||
CoglPipeline *pick_pipeline;
|
||||
float width, height;
|
||||
ClutterActorBox box = {
|
||||
.x1 = 0,
|
||||
.y1 = 0,
|
||||
.x2 = clutter_actor_get_width (self),
|
||||
.y2 = clutter_actor_get_height (self),
|
||||
};
|
||||
|
||||
if (G_UNLIKELY (default_pick_pipeline == NULL))
|
||||
{
|
||||
CoglContext *ctx =
|
||||
clutter_backend_get_cogl_context (clutter_get_default_backend ());
|
||||
|
||||
default_pick_pipeline = cogl_pipeline_new (ctx);
|
||||
}
|
||||
|
||||
g_assert (default_pick_pipeline != NULL);
|
||||
pick_pipeline = cogl_pipeline_copy (default_pick_pipeline);
|
||||
|
||||
clutter_actor_get_allocation_box (self, &box);
|
||||
|
||||
width = box.x2 - box.x1;
|
||||
height = box.y2 - box.y1;
|
||||
|
||||
cogl_pipeline_set_color4ub (pick_pipeline,
|
||||
color->red,
|
||||
color->green,
|
||||
color->blue,
|
||||
color->alpha);
|
||||
|
||||
cogl_framebuffer_draw_rectangle (framebuffer,
|
||||
pick_pipeline,
|
||||
0, 0,
|
||||
width, height);
|
||||
|
||||
cogl_object_unref (pick_pipeline);
|
||||
clutter_actor_pick_box (self, &box);
|
||||
}
|
||||
|
||||
/* XXX - this thoroughly sucks, but we need to maintain compatibility
|
||||
@ -3587,15 +3647,6 @@ _clutter_actor_update_last_paint_volume (ClutterActor *self)
|
||||
priv->last_paint_volume_valid = TRUE;
|
||||
}
|
||||
|
||||
guint32
|
||||
_clutter_actor_get_pick_id (ClutterActor *self)
|
||||
{
|
||||
if (self->priv->pick_id < 0)
|
||||
return 0;
|
||||
|
||||
return self->priv->pick_id;
|
||||
}
|
||||
|
||||
/* This is the same as clutter_actor_add_effect except that it doesn't
|
||||
queue a redraw and it doesn't notify on the effect property */
|
||||
static void
|
||||
@ -3827,6 +3878,7 @@ clutter_actor_paint (ClutterActor *self)
|
||||
{
|
||||
ClutterActorPrivate *priv;
|
||||
ClutterPickMode pick_mode;
|
||||
ClutterActorBox clip;
|
||||
gboolean clip_set = FALSE;
|
||||
ClutterStage *stage;
|
||||
|
||||
@ -3920,26 +3972,40 @@ clutter_actor_paint (ClutterActor *self)
|
||||
|
||||
if (priv->has_clip)
|
||||
{
|
||||
CoglFramebuffer *fb = _clutter_stage_get_active_framebuffer (stage);
|
||||
cogl_framebuffer_push_rectangle_clip (fb,
|
||||
priv->clip.origin.x,
|
||||
priv->clip.origin.y,
|
||||
priv->clip.origin.x + priv->clip.size.width,
|
||||
priv->clip.origin.y + priv->clip.size.height);
|
||||
clip.x1 = priv->clip.origin.x;
|
||||
clip.y1 = priv->clip.origin.y;
|
||||
clip.x2 = priv->clip.origin.x + priv->clip.size.width;
|
||||
clip.y2 = priv->clip.origin.y + priv->clip.size.height;
|
||||
clip_set = TRUE;
|
||||
}
|
||||
else if (priv->clip_to_allocation)
|
||||
{
|
||||
CoglFramebuffer *fb = _clutter_stage_get_active_framebuffer (stage);
|
||||
gfloat width, height;
|
||||
|
||||
width = priv->allocation.x2 - priv->allocation.x1;
|
||||
height = priv->allocation.y2 - priv->allocation.y1;
|
||||
|
||||
cogl_framebuffer_push_rectangle_clip (fb, 0, 0, width, height);
|
||||
clip.x1 = 0.f;
|
||||
clip.y1 = 0.f;
|
||||
clip.x2 = priv->allocation.x2 - priv->allocation.x1;
|
||||
clip.y2 = priv->allocation.y2 - priv->allocation.y1;
|
||||
clip_set = TRUE;
|
||||
}
|
||||
|
||||
if (clip_set)
|
||||
{
|
||||
if (pick_mode == CLUTTER_PICK_NONE)
|
||||
{
|
||||
CoglFramebuffer *fb = _clutter_stage_get_active_framebuffer (stage);
|
||||
|
||||
cogl_framebuffer_push_rectangle_clip (fb,
|
||||
clip.x1,
|
||||
clip.y1,
|
||||
clip.x2,
|
||||
clip.y2);
|
||||
}
|
||||
else
|
||||
{
|
||||
if (!_clutter_actor_push_pick_clip (self, &clip))
|
||||
clip_set = FALSE;
|
||||
}
|
||||
}
|
||||
|
||||
if (pick_mode == CLUTTER_PICK_NONE)
|
||||
{
|
||||
/* We check whether we need to add the flatten effect before
|
||||
@ -4018,9 +4084,16 @@ clutter_actor_paint (ClutterActor *self)
|
||||
done:
|
||||
if (clip_set)
|
||||
{
|
||||
CoglFramebuffer *fb = _clutter_stage_get_active_framebuffer (stage);
|
||||
if (pick_mode == CLUTTER_PICK_NONE)
|
||||
{
|
||||
CoglFramebuffer *fb = _clutter_stage_get_active_framebuffer (stage);
|
||||
|
||||
cogl_framebuffer_pop_clip (fb);
|
||||
cogl_framebuffer_pop_clip (fb);
|
||||
}
|
||||
else
|
||||
{
|
||||
_clutter_actor_pop_pick_clip (self);
|
||||
}
|
||||
}
|
||||
|
||||
cogl_pop_matrix ();
|
||||
@ -4091,11 +4164,12 @@ clutter_actor_continue_paint (ClutterActor *self)
|
||||
{
|
||||
ClutterColor col = { 0, };
|
||||
|
||||
_clutter_id_to_color (_clutter_actor_get_pick_id (self), &col);
|
||||
|
||||
/* Actor will then paint silhouette of itself in supplied
|
||||
* color. See clutter_stage_get_actor_at_pos() for where
|
||||
* picking is enabled.
|
||||
/* The actor will log a silhouette of itself to the stage pick log.
|
||||
* Note that the picking color is no longer used as the "log" instead
|
||||
* keeps a weak pointer to the actor itself. But we keep the color
|
||||
* parameter for now so as to maintain ABI compatibility. The color
|
||||
* parameter can be removed when someone feels like breaking the ABI
|
||||
* along with gnome-shell.
|
||||
*
|
||||
* XXX:2.0 - Call the pick() virtual directly
|
||||
*/
|
||||
@ -4164,11 +4238,7 @@ _clutter_actor_stop_transitions (ClutterActor *self)
|
||||
{
|
||||
TransitionClosure *closure = value;
|
||||
|
||||
/* implicit transitions, and automatically managed explicit ones,
|
||||
* should be removed at this point
|
||||
*/
|
||||
if (closure->is_implicit ||
|
||||
clutter_transition_get_remove_on_complete (closure->transition))
|
||||
if (clutter_transition_get_remove_on_complete (closure->transition))
|
||||
{
|
||||
g_hash_table_iter_remove (&iter);
|
||||
}
|
||||
@ -4361,7 +4431,8 @@ clutter_actor_remove_child_internal (ClutterActor *self,
|
||||
}
|
||||
|
||||
/* clutter_actor_reparent() will emit ::parent-set for us */
|
||||
if (emit_parent_set && !CLUTTER_ACTOR_IN_REPARENT (child))
|
||||
if (emit_parent_set && !CLUTTER_ACTOR_IN_REPARENT (child) &&
|
||||
!CLUTTER_ACTOR_IN_DESTRUCTION (child))
|
||||
{
|
||||
child->priv->needs_compute_resource_scale = TRUE;
|
||||
g_signal_emit (child, actor_signals[PARENT_SET], 0, self);
|
||||
@ -5993,6 +6064,9 @@ clutter_actor_dispose (GObject *object)
|
||||
object->ref_count,
|
||||
g_type_name (G_OBJECT_TYPE (self)));
|
||||
|
||||
/* Stop the emission of any property change */
|
||||
g_object_freeze_notify (object);
|
||||
|
||||
g_signal_emit (self, actor_signals[DESTROY], 0);
|
||||
|
||||
/* avoid recursing when called from clutter_actor_destroy() */
|
||||
@ -7998,8 +8072,7 @@ clutter_actor_class_init (ClutterActorClass *klass)
|
||||
G_TYPE_FROM_CLASS (object_class),
|
||||
G_SIGNAL_RUN_CLEANUP | G_SIGNAL_NO_RECURSE | G_SIGNAL_NO_HOOKS,
|
||||
G_STRUCT_OFFSET (ClutterActorClass, destroy),
|
||||
NULL, NULL,
|
||||
_clutter_marshal_VOID__VOID,
|
||||
NULL, NULL, NULL,
|
||||
G_TYPE_NONE, 0);
|
||||
/**
|
||||
* ClutterActor::show:
|
||||
@ -8015,8 +8088,7 @@ clutter_actor_class_init (ClutterActorClass *klass)
|
||||
G_TYPE_FROM_CLASS (object_class),
|
||||
G_SIGNAL_RUN_FIRST,
|
||||
G_STRUCT_OFFSET (ClutterActorClass, show),
|
||||
NULL, NULL,
|
||||
_clutter_marshal_VOID__VOID,
|
||||
NULL, NULL, NULL,
|
||||
G_TYPE_NONE, 0);
|
||||
/**
|
||||
* ClutterActor::hide:
|
||||
@ -8032,8 +8104,7 @@ clutter_actor_class_init (ClutterActorClass *klass)
|
||||
G_TYPE_FROM_CLASS (object_class),
|
||||
G_SIGNAL_RUN_FIRST,
|
||||
G_STRUCT_OFFSET (ClutterActorClass, hide),
|
||||
NULL, NULL,
|
||||
_clutter_marshal_VOID__VOID,
|
||||
NULL, NULL, NULL,
|
||||
G_TYPE_NONE, 0);
|
||||
/**
|
||||
* ClutterActor::parent-set:
|
||||
@ -8049,8 +8120,7 @@ clutter_actor_class_init (ClutterActorClass *klass)
|
||||
G_TYPE_FROM_CLASS (object_class),
|
||||
G_SIGNAL_RUN_LAST,
|
||||
G_STRUCT_OFFSET (ClutterActorClass, parent_set),
|
||||
NULL, NULL,
|
||||
_clutter_marshal_VOID__OBJECT,
|
||||
NULL, NULL, NULL,
|
||||
G_TYPE_NONE, 1,
|
||||
CLUTTER_TYPE_ACTOR);
|
||||
|
||||
@ -8118,6 +8188,9 @@ clutter_actor_class_init (ClutterActorClass *klass)
|
||||
G_TYPE_BOOLEAN, 2,
|
||||
CLUTTER_TYPE_ACTOR,
|
||||
CLUTTER_TYPE_PAINT_VOLUME);
|
||||
g_signal_set_va_marshaller (actor_signals[QUEUE_REDRAW],
|
||||
G_TYPE_FROM_CLASS (object_class),
|
||||
_clutter_marshal_BOOLEAN__OBJECT_BOXEDv);
|
||||
|
||||
/**
|
||||
* ClutterActor::queue-relayout:
|
||||
@ -8142,8 +8215,7 @@ clutter_actor_class_init (ClutterActorClass *klass)
|
||||
G_SIGNAL_RUN_LAST |
|
||||
G_SIGNAL_NO_HOOKS,
|
||||
G_STRUCT_OFFSET (ClutterActorClass, queue_relayout),
|
||||
NULL, NULL,
|
||||
_clutter_marshal_VOID__VOID,
|
||||
NULL, NULL, NULL,
|
||||
G_TYPE_NONE, 0);
|
||||
|
||||
/**
|
||||
@ -8170,6 +8242,9 @@ clutter_actor_class_init (ClutterActorClass *klass)
|
||||
_clutter_marshal_BOOLEAN__BOXED,
|
||||
G_TYPE_BOOLEAN, 1,
|
||||
CLUTTER_TYPE_EVENT | G_SIGNAL_TYPE_STATIC_SCOPE);
|
||||
g_signal_set_va_marshaller (actor_signals[EVENT],
|
||||
G_TYPE_FROM_CLASS (object_class),
|
||||
_clutter_marshal_BOOLEAN__BOXEDv);
|
||||
/**
|
||||
* ClutterActor::button-press-event:
|
||||
* @actor: the actor which received the event
|
||||
@ -8192,6 +8267,9 @@ clutter_actor_class_init (ClutterActorClass *klass)
|
||||
_clutter_marshal_BOOLEAN__BOXED,
|
||||
G_TYPE_BOOLEAN, 1,
|
||||
CLUTTER_TYPE_EVENT | G_SIGNAL_TYPE_STATIC_SCOPE);
|
||||
g_signal_set_va_marshaller (actor_signals[BUTTON_PRESS_EVENT],
|
||||
G_TYPE_FROM_CLASS (object_class),
|
||||
_clutter_marshal_BOOLEAN__BOXEDv);
|
||||
/**
|
||||
* ClutterActor::button-release-event:
|
||||
* @actor: the actor which received the event
|
||||
@ -8214,6 +8292,9 @@ clutter_actor_class_init (ClutterActorClass *klass)
|
||||
_clutter_marshal_BOOLEAN__BOXED,
|
||||
G_TYPE_BOOLEAN, 1,
|
||||
CLUTTER_TYPE_EVENT | G_SIGNAL_TYPE_STATIC_SCOPE);
|
||||
g_signal_set_va_marshaller (actor_signals[BUTTON_RELEASE_EVENT],
|
||||
G_TYPE_FROM_CLASS (object_class),
|
||||
_clutter_marshal_BOOLEAN__BOXEDv);
|
||||
/**
|
||||
* ClutterActor::scroll-event:
|
||||
* @actor: the actor which received the event
|
||||
@ -8236,6 +8317,9 @@ clutter_actor_class_init (ClutterActorClass *klass)
|
||||
_clutter_marshal_BOOLEAN__BOXED,
|
||||
G_TYPE_BOOLEAN, 1,
|
||||
CLUTTER_TYPE_EVENT | G_SIGNAL_TYPE_STATIC_SCOPE);
|
||||
g_signal_set_va_marshaller (actor_signals[SCROLL_EVENT],
|
||||
G_TYPE_FROM_CLASS (object_class),
|
||||
_clutter_marshal_BOOLEAN__BOXEDv);
|
||||
/**
|
||||
* ClutterActor::key-press-event:
|
||||
* @actor: the actor which received the event
|
||||
@ -8258,6 +8342,9 @@ clutter_actor_class_init (ClutterActorClass *klass)
|
||||
_clutter_marshal_BOOLEAN__BOXED,
|
||||
G_TYPE_BOOLEAN, 1,
|
||||
CLUTTER_TYPE_EVENT | G_SIGNAL_TYPE_STATIC_SCOPE);
|
||||
g_signal_set_va_marshaller (actor_signals[KEY_PRESS_EVENT],
|
||||
G_TYPE_FROM_CLASS (object_class),
|
||||
_clutter_marshal_BOOLEAN__BOXEDv);
|
||||
/**
|
||||
* ClutterActor::key-release-event:
|
||||
* @actor: the actor which received the event
|
||||
@ -8281,6 +8368,9 @@ clutter_actor_class_init (ClutterActorClass *klass)
|
||||
_clutter_marshal_BOOLEAN__BOXED,
|
||||
G_TYPE_BOOLEAN, 1,
|
||||
CLUTTER_TYPE_EVENT | G_SIGNAL_TYPE_STATIC_SCOPE);
|
||||
g_signal_set_va_marshaller (actor_signals[KEY_RELEASE_EVENT],
|
||||
G_TYPE_FROM_CLASS (object_class),
|
||||
_clutter_marshal_BOOLEAN__BOXEDv);
|
||||
/**
|
||||
* ClutterActor::motion-event:
|
||||
* @actor: the actor which received the event
|
||||
@ -8303,6 +8393,9 @@ clutter_actor_class_init (ClutterActorClass *klass)
|
||||
_clutter_marshal_BOOLEAN__BOXED,
|
||||
G_TYPE_BOOLEAN, 1,
|
||||
CLUTTER_TYPE_EVENT | G_SIGNAL_TYPE_STATIC_SCOPE);
|
||||
g_signal_set_va_marshaller (actor_signals[MOTION_EVENT],
|
||||
G_TYPE_FROM_CLASS (object_class),
|
||||
_clutter_marshal_BOOLEAN__BOXEDv);
|
||||
|
||||
/**
|
||||
* ClutterActor::key-focus-in:
|
||||
@ -8317,8 +8410,7 @@ clutter_actor_class_init (ClutterActorClass *klass)
|
||||
G_TYPE_FROM_CLASS (object_class),
|
||||
G_SIGNAL_RUN_LAST,
|
||||
G_STRUCT_OFFSET (ClutterActorClass, key_focus_in),
|
||||
NULL, NULL,
|
||||
_clutter_marshal_VOID__VOID,
|
||||
NULL, NULL, NULL,
|
||||
G_TYPE_NONE, 0);
|
||||
|
||||
/**
|
||||
@ -8334,8 +8426,7 @@ clutter_actor_class_init (ClutterActorClass *klass)
|
||||
G_TYPE_FROM_CLASS (object_class),
|
||||
G_SIGNAL_RUN_LAST,
|
||||
G_STRUCT_OFFSET (ClutterActorClass, key_focus_out),
|
||||
NULL, NULL,
|
||||
_clutter_marshal_VOID__VOID,
|
||||
NULL, NULL, NULL,
|
||||
G_TYPE_NONE, 0);
|
||||
|
||||
/**
|
||||
@ -8359,6 +8450,9 @@ clutter_actor_class_init (ClutterActorClass *klass)
|
||||
_clutter_marshal_BOOLEAN__BOXED,
|
||||
G_TYPE_BOOLEAN, 1,
|
||||
CLUTTER_TYPE_EVENT | G_SIGNAL_TYPE_STATIC_SCOPE);
|
||||
g_signal_set_va_marshaller (actor_signals[ENTER_EVENT],
|
||||
G_TYPE_FROM_CLASS (object_class),
|
||||
_clutter_marshal_BOOLEAN__BOXEDv);
|
||||
|
||||
/**
|
||||
* ClutterActor::leave-event:
|
||||
@ -8381,6 +8475,9 @@ clutter_actor_class_init (ClutterActorClass *klass)
|
||||
_clutter_marshal_BOOLEAN__BOXED,
|
||||
G_TYPE_BOOLEAN, 1,
|
||||
CLUTTER_TYPE_EVENT | G_SIGNAL_TYPE_STATIC_SCOPE);
|
||||
g_signal_set_va_marshaller (actor_signals[LEAVE_EVENT],
|
||||
G_TYPE_FROM_CLASS (object_class),
|
||||
_clutter_marshal_BOOLEAN__BOXEDv);
|
||||
|
||||
/**
|
||||
* ClutterActor::captured-event:
|
||||
@ -8409,6 +8506,9 @@ clutter_actor_class_init (ClutterActorClass *klass)
|
||||
_clutter_marshal_BOOLEAN__BOXED,
|
||||
G_TYPE_BOOLEAN, 1,
|
||||
CLUTTER_TYPE_EVENT | G_SIGNAL_TYPE_STATIC_SCOPE);
|
||||
g_signal_set_va_marshaller (actor_signals[CAPTURED_EVENT],
|
||||
G_TYPE_FROM_CLASS (object_class),
|
||||
_clutter_marshal_BOOLEAN__BOXEDv);
|
||||
|
||||
/**
|
||||
* ClutterActor::paint:
|
||||
@ -8439,8 +8539,7 @@ clutter_actor_class_init (ClutterActorClass *klass)
|
||||
G_SIGNAL_NO_HOOKS |
|
||||
G_SIGNAL_DEPRECATED,
|
||||
G_STRUCT_OFFSET (ClutterActorClass, paint),
|
||||
NULL, NULL,
|
||||
_clutter_marshal_VOID__VOID,
|
||||
NULL, NULL, NULL,
|
||||
G_TYPE_NONE, 0);
|
||||
/**
|
||||
* ClutterActor::realize:
|
||||
@ -8459,8 +8558,7 @@ clutter_actor_class_init (ClutterActorClass *klass)
|
||||
G_TYPE_FROM_CLASS (object_class),
|
||||
G_SIGNAL_RUN_LAST | G_SIGNAL_DEPRECATED,
|
||||
G_STRUCT_OFFSET (ClutterActorClass, realize),
|
||||
NULL, NULL,
|
||||
_clutter_marshal_VOID__VOID,
|
||||
NULL, NULL, NULL,
|
||||
G_TYPE_NONE, 0);
|
||||
/**
|
||||
* ClutterActor::unrealize:
|
||||
@ -8479,8 +8577,7 @@ clutter_actor_class_init (ClutterActorClass *klass)
|
||||
G_TYPE_FROM_CLASS (object_class),
|
||||
G_SIGNAL_RUN_LAST | G_SIGNAL_DEPRECATED,
|
||||
G_STRUCT_OFFSET (ClutterActorClass, unrealize),
|
||||
NULL, NULL,
|
||||
_clutter_marshal_VOID__VOID,
|
||||
NULL, NULL, NULL,
|
||||
G_TYPE_NONE, 0);
|
||||
|
||||
/**
|
||||
@ -8508,8 +8605,7 @@ clutter_actor_class_init (ClutterActorClass *klass)
|
||||
G_TYPE_FROM_CLASS (object_class),
|
||||
G_SIGNAL_RUN_LAST | G_SIGNAL_DEPRECATED,
|
||||
G_STRUCT_OFFSET (ClutterActorClass, pick),
|
||||
NULL, NULL,
|
||||
_clutter_marshal_VOID__BOXED,
|
||||
NULL, NULL, NULL,
|
||||
G_TYPE_NONE, 1,
|
||||
CLUTTER_TYPE_COLOR | G_SIGNAL_TYPE_STATIC_SCOPE);
|
||||
|
||||
@ -8538,6 +8634,9 @@ clutter_actor_class_init (ClutterActorClass *klass)
|
||||
G_TYPE_NONE, 2,
|
||||
CLUTTER_TYPE_ACTOR_BOX | G_SIGNAL_TYPE_STATIC_SCOPE,
|
||||
CLUTTER_TYPE_ALLOCATION_FLAGS);
|
||||
g_signal_set_va_marshaller (actor_signals[ALLOCATION_CHANGED],
|
||||
G_TYPE_FROM_CLASS (object_class),
|
||||
_clutter_marshal_VOID__BOXED_FLAGSv);
|
||||
|
||||
/**
|
||||
* ClutterActor::transitions-completed:
|
||||
@ -8553,8 +8652,7 @@ clutter_actor_class_init (ClutterActorClass *klass)
|
||||
G_TYPE_FROM_CLASS (object_class),
|
||||
G_SIGNAL_RUN_LAST,
|
||||
0,
|
||||
NULL, NULL,
|
||||
_clutter_marshal_VOID__VOID,
|
||||
NULL, NULL, NULL,
|
||||
G_TYPE_NONE, 0);
|
||||
|
||||
/**
|
||||
@ -8582,6 +8680,9 @@ clutter_actor_class_init (ClutterActorClass *klass)
|
||||
G_TYPE_NONE, 2,
|
||||
G_TYPE_STRING,
|
||||
G_TYPE_BOOLEAN);
|
||||
g_signal_set_va_marshaller (actor_signals[TRANSITION_STOPPED],
|
||||
G_TYPE_FROM_CLASS (object_class),
|
||||
_clutter_marshal_VOID__STRING_BOOLEANv);
|
||||
|
||||
/**
|
||||
* ClutterActor::touch-event:
|
||||
@ -8605,6 +8706,9 @@ clutter_actor_class_init (ClutterActorClass *klass)
|
||||
_clutter_marshal_BOOLEAN__BOXED,
|
||||
G_TYPE_BOOLEAN, 1,
|
||||
CLUTTER_TYPE_EVENT | G_SIGNAL_TYPE_STATIC_SCOPE);
|
||||
g_signal_set_va_marshaller (actor_signals[TOUCH_EVENT],
|
||||
G_TYPE_FROM_CLASS (object_class),
|
||||
_clutter_marshal_BOOLEAN__BOXEDv);
|
||||
}
|
||||
|
||||
static void
|
||||
@ -8614,8 +8718,6 @@ clutter_actor_init (ClutterActor *self)
|
||||
|
||||
self->priv = priv = clutter_actor_get_instance_private (self);
|
||||
|
||||
priv->pick_id = -1;
|
||||
|
||||
priv->opacity = 0xff;
|
||||
priv->show_on_set_parent = TRUE;
|
||||
priv->resource_scale = -1.0f;
|
||||
@ -14919,6 +15021,30 @@ clutter_scriptable_iface_init (ClutterScriptableIface *iface)
|
||||
iface->set_custom_property = clutter_actor_set_custom_property;
|
||||
}
|
||||
|
||||
static gboolean
|
||||
get_layout_from_animation_property (ClutterActor *actor,
|
||||
const gchar *name,
|
||||
gchar **name_p)
|
||||
{
|
||||
g_auto (GStrv) tokens = NULL;
|
||||
|
||||
if (!g_str_has_prefix (name, "@layout"))
|
||||
return FALSE;
|
||||
|
||||
tokens = g_strsplit (name, ".", -1);
|
||||
if (tokens == NULL || g_strv_length (tokens) != 2)
|
||||
{
|
||||
CLUTTER_NOTE (ANIMATION, "Invalid property name '%s'",
|
||||
name + 1);
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
if (name_p != NULL)
|
||||
*name_p = g_strdup (tokens[1]);
|
||||
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
static ClutterActorMeta *
|
||||
get_meta_from_animation_property (ClutterActor *actor,
|
||||
const gchar *name,
|
||||
@ -14981,19 +15107,32 @@ static GParamSpec *
|
||||
clutter_actor_find_property (ClutterAnimatable *animatable,
|
||||
const gchar *property_name)
|
||||
{
|
||||
ClutterActor *actor = CLUTTER_ACTOR (animatable);
|
||||
ClutterActorMeta *meta = NULL;
|
||||
GObjectClass *klass = NULL;
|
||||
GParamSpec *pspec = NULL;
|
||||
gchar *p_name = NULL;
|
||||
gboolean use_layout;
|
||||
|
||||
meta = get_meta_from_animation_property (CLUTTER_ACTOR (animatable),
|
||||
property_name,
|
||||
&p_name);
|
||||
use_layout = get_layout_from_animation_property (actor,
|
||||
property_name,
|
||||
&p_name);
|
||||
|
||||
if (!use_layout)
|
||||
meta = get_meta_from_animation_property (actor,
|
||||
property_name,
|
||||
&p_name);
|
||||
|
||||
if (meta != NULL)
|
||||
{
|
||||
klass = G_OBJECT_GET_CLASS (meta);
|
||||
|
||||
pspec = g_object_class_find_property (klass, p_name);
|
||||
}
|
||||
else if (use_layout)
|
||||
{
|
||||
klass = G_OBJECT_GET_CLASS (actor->priv->layout_manager);
|
||||
|
||||
pspec = g_object_class_find_property (klass, p_name);
|
||||
}
|
||||
else
|
||||
@ -15013,15 +15152,24 @@ clutter_actor_get_initial_state (ClutterAnimatable *animatable,
|
||||
const gchar *property_name,
|
||||
GValue *initial)
|
||||
{
|
||||
ClutterActor *actor = CLUTTER_ACTOR (animatable);
|
||||
ClutterActorMeta *meta = NULL;
|
||||
gchar *p_name = NULL;
|
||||
gboolean use_layout;
|
||||
|
||||
meta = get_meta_from_animation_property (CLUTTER_ACTOR (animatable),
|
||||
property_name,
|
||||
&p_name);
|
||||
use_layout = get_layout_from_animation_property (actor,
|
||||
property_name,
|
||||
&p_name);
|
||||
|
||||
if (!use_layout)
|
||||
meta = get_meta_from_animation_property (actor,
|
||||
property_name,
|
||||
&p_name);
|
||||
|
||||
if (meta != NULL)
|
||||
g_object_get_property (G_OBJECT (meta), p_name, initial);
|
||||
else if (use_layout)
|
||||
g_object_get_property (G_OBJECT (actor->priv->layout_manager), p_name, initial);
|
||||
else
|
||||
g_object_get_property (G_OBJECT (animatable), property_name, initial);
|
||||
|
||||
@ -15174,12 +15322,21 @@ clutter_actor_set_final_state (ClutterAnimatable *animatable,
|
||||
ClutterActor *actor = CLUTTER_ACTOR (animatable);
|
||||
ClutterActorMeta *meta = NULL;
|
||||
gchar *p_name = NULL;
|
||||
gboolean use_layout;
|
||||
|
||||
use_layout = get_layout_from_animation_property (actor,
|
||||
property_name,
|
||||
&p_name);
|
||||
|
||||
if (!use_layout)
|
||||
meta = get_meta_from_animation_property (actor,
|
||||
property_name,
|
||||
&p_name);
|
||||
|
||||
meta = get_meta_from_animation_property (actor,
|
||||
property_name,
|
||||
&p_name);
|
||||
if (meta != NULL)
|
||||
g_object_set_property (G_OBJECT (meta), p_name, final);
|
||||
else if (use_layout)
|
||||
g_object_set_property (G_OBJECT (actor->priv->layout_manager), p_name, final);
|
||||
else
|
||||
{
|
||||
GObjectClass *obj_class = G_OBJECT_GET_CLASS (animatable);
|
||||
@ -19252,9 +19409,9 @@ clutter_actor_iter_destroy (ClutterActorIter *iter)
|
||||
}
|
||||
|
||||
static const ClutterAnimationInfo default_animation_info = {
|
||||
NULL, /* transitions */
|
||||
NULL, /* states */
|
||||
NULL, /* cur_state */
|
||||
NULL, /* transitions */
|
||||
};
|
||||
|
||||
static void
|
||||
@ -19308,20 +19465,6 @@ _clutter_actor_get_animation_info (ClutterActor *self)
|
||||
return res;
|
||||
}
|
||||
|
||||
ClutterTransition *
|
||||
_clutter_actor_get_transition (ClutterActor *actor,
|
||||
GParamSpec *pspec)
|
||||
{
|
||||
const ClutterAnimationInfo *info;
|
||||
|
||||
info = _clutter_actor_get_animation_info_or_defaults (actor);
|
||||
|
||||
if (info->transitions == NULL)
|
||||
return NULL;
|
||||
|
||||
return g_hash_table_lookup (info->transitions, pspec->name);
|
||||
}
|
||||
|
||||
static void
|
||||
transition_closure_free (gpointer data)
|
||||
{
|
||||
@ -19340,6 +19483,8 @@ transition_closure_free (gpointer data)
|
||||
|
||||
if (clutter_timeline_is_playing (timeline))
|
||||
clutter_timeline_stop (timeline);
|
||||
else if (clutter_timeline_get_delay (timeline) > 0)
|
||||
clutter_timeline_cancel_delay (timeline);
|
||||
|
||||
/* remove the reference added in add_transition_internal() */
|
||||
g_object_unref (clos->transition);
|
||||
@ -19374,15 +19519,8 @@ on_transition_stopped (ClutterTransition *transition,
|
||||
t_quark = g_quark_from_string (clos->name);
|
||||
t_name = g_strdup (clos->name);
|
||||
|
||||
if (clos->is_implicit ||
|
||||
clutter_transition_get_remove_on_complete (transition))
|
||||
if (clutter_transition_get_remove_on_complete (transition))
|
||||
{
|
||||
/* we take a reference here because removing the closure
|
||||
* will release the reference on the transition, and we
|
||||
* want the transition to survive the signal emission
|
||||
*/
|
||||
g_object_ref (transition);
|
||||
|
||||
/* this is safe, because the timeline has now stopped,
|
||||
* so we won't recurse; the reference on the Animatable
|
||||
* will be dropped by the ::stopped signal closure in
|
||||
@ -19418,8 +19556,7 @@ on_transition_stopped (ClutterTransition *transition,
|
||||
static void
|
||||
clutter_actor_add_transition_internal (ClutterActor *self,
|
||||
const gchar *name,
|
||||
ClutterTransition *transition,
|
||||
gboolean is_implicit)
|
||||
ClutterTransition *transition)
|
||||
{
|
||||
ClutterTimeline *timeline;
|
||||
TransitionClosure *clos;
|
||||
@ -19449,7 +19586,6 @@ clutter_actor_add_transition_internal (ClutterActor *self,
|
||||
clos->actor = self;
|
||||
clos->transition = g_object_ref (transition);
|
||||
clos->name = g_strdup (name);
|
||||
clos->is_implicit = is_implicit;
|
||||
clos->completed_id = g_signal_connect (timeline, "stopped",
|
||||
G_CALLBACK (on_transition_stopped),
|
||||
clos);
|
||||
@ -19608,6 +19744,8 @@ _clutter_actor_create_transition (ClutterActor *actor,
|
||||
{
|
||||
res = clutter_property_transition_new (pspec->name);
|
||||
|
||||
clutter_transition_set_remove_on_complete (res, TRUE);
|
||||
|
||||
interval = clutter_interval_new_with_values (ptype, &initial, &final);
|
||||
clutter_transition_set_interval (res, interval);
|
||||
|
||||
@ -19641,7 +19779,7 @@ _clutter_actor_create_transition (ClutterActor *actor,
|
||||
#endif /* CLUTTER_ENABLE_DEBUG */
|
||||
|
||||
/* this will start the transition as well */
|
||||
clutter_actor_add_transition_internal (actor, pspec->name, res, TRUE);
|
||||
clutter_actor_add_transition_internal (actor, pspec->name, res);
|
||||
|
||||
/* the actor now owns the transition */
|
||||
g_object_unref (res);
|
||||
@ -19715,7 +19853,7 @@ clutter_actor_add_transition (ClutterActor *self,
|
||||
g_return_if_fail (name != NULL);
|
||||
g_return_if_fail (CLUTTER_IS_TRANSITION (transition));
|
||||
|
||||
clutter_actor_add_transition_internal (self, name, transition, FALSE);
|
||||
clutter_actor_add_transition_internal (self, name, transition);
|
||||
}
|
||||
|
||||
/**
|
||||
|
@ -902,6 +902,10 @@ void clutter_actor_bind_model_with_properties
|
||||
const char *first_model_property,
|
||||
...);
|
||||
|
||||
CLUTTER_EXPORT
|
||||
void clutter_actor_pick_box (ClutterActor *self,
|
||||
const ClutterActorBox *box);
|
||||
|
||||
G_END_DECLS
|
||||
|
||||
#endif /* __CLUTTER_ACTOR_H__ */
|
||||
|
@ -50,7 +50,6 @@ G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterConstraint, g_object_unref)
|
||||
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterContainer, g_object_unref)
|
||||
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterDeformEffect, g_object_unref)
|
||||
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterDesaturateEffect, g_object_unref)
|
||||
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterDeviceManager, g_object_unref)
|
||||
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterDragAction, g_object_unref)
|
||||
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterDropAction, g_object_unref)
|
||||
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterEffect, g_object_unref)
|
||||
|
@ -27,8 +27,6 @@
|
||||
#include <clutter/clutter-keymap.h>
|
||||
#include <clutter/clutter-stage-window.h>
|
||||
|
||||
#include "clutter-event-translator.h"
|
||||
|
||||
#define CLUTTER_BACKEND_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), CLUTTER_TYPE_BACKEND, ClutterBackendClass))
|
||||
#define CLUTTER_IS_BACKEND_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), CLUTTER_TYPE_BACKEND))
|
||||
#define CLUTTER_BACKEND_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), CLUTTER_TYPE_BACKEND, ClutterBackendClass))
|
||||
@ -58,7 +56,7 @@ struct _ClutterBackend
|
||||
gfloat units_per_em;
|
||||
gint32 units_serial;
|
||||
|
||||
GList *event_translators;
|
||||
ClutterStageWindow *stage_window;
|
||||
|
||||
ClutterInputMethod *input_method;
|
||||
|
||||
@ -93,12 +91,6 @@ struct _ClutterBackendClass
|
||||
GError **error);
|
||||
ClutterDeviceManager *(* get_device_manager) (ClutterBackend *backend);
|
||||
|
||||
void (* copy_event_data) (ClutterBackend *backend,
|
||||
const ClutterEvent *src,
|
||||
ClutterEvent *dest);
|
||||
void (* free_event_data) (ClutterBackend *backend,
|
||||
ClutterEvent *event);
|
||||
|
||||
gboolean (* translate_event) (ClutterBackend *backend,
|
||||
gpointer native,
|
||||
ClutterEvent *event);
|
||||
@ -136,17 +128,11 @@ void _clutter_backend_copy_event_data (Clutter
|
||||
ClutterEvent *dest);
|
||||
void _clutter_backend_free_event_data (ClutterBackend *backend,
|
||||
ClutterEvent *event);
|
||||
CLUTTER_EXPORT
|
||||
gboolean _clutter_backend_translate_event (ClutterBackend *backend,
|
||||
gpointer native,
|
||||
ClutterEvent *event);
|
||||
|
||||
CLUTTER_EXPORT
|
||||
void _clutter_backend_add_event_translator (ClutterBackend *backend,
|
||||
ClutterEventTranslator *translator);
|
||||
|
||||
void _clutter_backend_remove_event_translator (ClutterBackend *backend,
|
||||
ClutterEventTranslator *translator);
|
||||
|
||||
ClutterFeatureFlags _clutter_backend_get_features (ClutterBackend *backend);
|
||||
|
||||
gfloat _clutter_backend_get_units_per_em (ClutterBackend *backend,
|
||||
@ -160,6 +146,9 @@ void _clutter_backend_reset_cogl_framebuffer (Clutter
|
||||
|
||||
void clutter_set_allowed_drivers (const char *drivers);
|
||||
|
||||
CLUTTER_EXPORT
|
||||
ClutterStageWindow * clutter_backend_get_stage_window (ClutterBackend *backend);
|
||||
|
||||
G_END_DECLS
|
||||
|
||||
#endif /* __CLUTTER_BACKEND_PRIVATE_H__ */
|
||||
|
@ -62,9 +62,6 @@
|
||||
#ifdef CLUTTER_INPUT_X11
|
||||
#include "x11/clutter-backend-x11.h"
|
||||
#endif
|
||||
#ifdef CLUTTER_INPUT_EVDEV
|
||||
#include "evdev/clutter-device-manager-evdev.h"
|
||||
#endif
|
||||
#ifdef CLUTTER_WINDOWING_EGL
|
||||
#include "egl/clutter-backend-eglnative.h"
|
||||
#endif
|
||||
@ -104,10 +101,12 @@ clutter_backend_dispose (GObject *gobject)
|
||||
/* clear the events still in the queue of the main context */
|
||||
_clutter_clear_events_queue ();
|
||||
|
||||
/* remove all event translators */
|
||||
g_clear_pointer (&backend->event_translators, g_list_free);
|
||||
|
||||
g_clear_pointer (&backend->dummy_onscreen, cogl_object_unref);
|
||||
if (backend->stage_window)
|
||||
{
|
||||
g_object_remove_weak_pointer (G_OBJECT (backend->stage_window),
|
||||
(gpointer *) &backend->stage_window);
|
||||
}
|
||||
|
||||
G_OBJECT_CLASS (clutter_backend_parent_class)->dispose (gobject);
|
||||
}
|
||||
@ -397,7 +396,7 @@ clutter_backend_real_create_context (ClutterBackend *backend,
|
||||
else
|
||||
g_set_error_literal (error, CLUTTER_INIT_ERROR,
|
||||
CLUTTER_INIT_ERROR_BACKEND,
|
||||
_("Unable to initialize the Clutter backend: no available drivers found."));
|
||||
"Unable to initialize the Clutter backend: no available drivers found.");
|
||||
|
||||
return FALSE;
|
||||
}
|
||||
@ -526,40 +525,7 @@ _clutter_create_backend (void)
|
||||
static void
|
||||
clutter_backend_real_init_events (ClutterBackend *backend)
|
||||
{
|
||||
const char *input_backend = NULL;
|
||||
|
||||
input_backend = g_getenv ("CLUTTER_INPUT_BACKEND");
|
||||
if (input_backend != NULL)
|
||||
input_backend = g_intern_string (input_backend);
|
||||
|
||||
#ifdef CLUTTER_INPUT_X11
|
||||
if (clutter_check_windowing_backend (CLUTTER_WINDOWING_X11) &&
|
||||
(input_backend == NULL || input_backend == I_(CLUTTER_INPUT_X11)))
|
||||
{
|
||||
_clutter_backend_x11_events_init (backend);
|
||||
}
|
||||
else
|
||||
#endif
|
||||
#ifdef CLUTTER_INPUT_EVDEV
|
||||
/* Evdev can be used regardless of the windowing system */
|
||||
if ((input_backend != NULL && strcmp (input_backend, CLUTTER_INPUT_EVDEV) == 0)
|
||||
#ifdef CLUTTER_WINDOWING_EGL
|
||||
/* but we do want to always use it for EGL native */
|
||||
|| clutter_check_windowing_backend (CLUTTER_WINDOWING_EGL)
|
||||
#endif
|
||||
)
|
||||
{
|
||||
_clutter_events_evdev_init (backend);
|
||||
}
|
||||
else
|
||||
#endif
|
||||
if (input_backend != NULL)
|
||||
{
|
||||
if (input_backend != I_(CLUTTER_INPUT_NULL))
|
||||
g_error ("Unrecognized input backend '%s'", input_backend);
|
||||
}
|
||||
else
|
||||
g_error ("Unknown input backend");
|
||||
g_error ("Unknown input backend");
|
||||
}
|
||||
|
||||
static ClutterDeviceManager *
|
||||
@ -586,34 +552,6 @@ clutter_backend_real_get_keymap (ClutterBackend *backend)
|
||||
return backend->keymap;
|
||||
}
|
||||
|
||||
static gboolean
|
||||
clutter_backend_real_translate_event (ClutterBackend *backend,
|
||||
gpointer native,
|
||||
ClutterEvent *event)
|
||||
{
|
||||
GList *l;
|
||||
|
||||
for (l = backend->event_translators;
|
||||
l != NULL;
|
||||
l = l->next)
|
||||
{
|
||||
ClutterEventTranslator *translator = l->data;
|
||||
ClutterTranslateReturn retval;
|
||||
|
||||
retval = _clutter_event_translator_translate_event (translator,
|
||||
native,
|
||||
event);
|
||||
|
||||
if (retval == CLUTTER_TRANSLATE_QUEUE)
|
||||
return TRUE;
|
||||
|
||||
if (retval == CLUTTER_TRANSLATE_REMOVE)
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_backend_class_init (ClutterBackendClass *klass)
|
||||
{
|
||||
@ -636,8 +574,7 @@ clutter_backend_class_init (ClutterBackendClass *klass)
|
||||
G_TYPE_FROM_CLASS (klass),
|
||||
G_SIGNAL_RUN_FIRST,
|
||||
G_STRUCT_OFFSET (ClutterBackendClass, resolution_changed),
|
||||
NULL, NULL,
|
||||
_clutter_marshal_VOID__VOID,
|
||||
NULL, NULL, NULL,
|
||||
G_TYPE_NONE, 0);
|
||||
|
||||
/**
|
||||
@ -654,8 +591,7 @@ clutter_backend_class_init (ClutterBackendClass *klass)
|
||||
G_TYPE_FROM_CLASS (klass),
|
||||
G_SIGNAL_RUN_FIRST,
|
||||
G_STRUCT_OFFSET (ClutterBackendClass, font_changed),
|
||||
NULL, NULL,
|
||||
_clutter_marshal_VOID__VOID,
|
||||
NULL, NULL, NULL,
|
||||
G_TYPE_NONE, 0);
|
||||
|
||||
/**
|
||||
@ -672,8 +608,7 @@ clutter_backend_class_init (ClutterBackendClass *klass)
|
||||
G_TYPE_FROM_CLASS (klass),
|
||||
G_SIGNAL_RUN_FIRST,
|
||||
G_STRUCT_OFFSET (ClutterBackendClass, settings_changed),
|
||||
NULL, NULL,
|
||||
_clutter_marshal_VOID__VOID,
|
||||
NULL, NULL, NULL,
|
||||
G_TYPE_NONE, 0);
|
||||
|
||||
klass->resolution_changed = clutter_backend_real_resolution_changed;
|
||||
@ -681,7 +616,6 @@ clutter_backend_class_init (ClutterBackendClass *klass)
|
||||
|
||||
klass->init_events = clutter_backend_real_init_events;
|
||||
klass->get_device_manager = clutter_backend_real_get_device_manager;
|
||||
klass->translate_event = clutter_backend_real_translate_event;
|
||||
klass->create_context = clutter_backend_real_create_context;
|
||||
klass->get_features = clutter_backend_real_get_features;
|
||||
klass->get_keymap = clutter_backend_real_get_keymap;
|
||||
@ -761,6 +695,10 @@ _clutter_backend_create_stage (ClutterBackend *backend,
|
||||
|
||||
g_assert (CLUTTER_IS_STAGE_WINDOW (stage_window));
|
||||
|
||||
backend->stage_window = stage_window;
|
||||
g_object_add_weak_pointer (G_OBJECT (backend->stage_window),
|
||||
(gpointer *) &backend->stage_window);
|
||||
|
||||
return stage_window;
|
||||
}
|
||||
|
||||
@ -845,37 +783,24 @@ _clutter_backend_copy_event_data (ClutterBackend *backend,
|
||||
const ClutterEvent *src,
|
||||
ClutterEvent *dest)
|
||||
{
|
||||
ClutterEventExtenderInterface *iface;
|
||||
ClutterBackendClass *klass;
|
||||
ClutterDeviceManagerClass *device_manager_class;
|
||||
ClutterDeviceManager *device_manager;
|
||||
|
||||
klass = CLUTTER_BACKEND_GET_CLASS (backend);
|
||||
if (CLUTTER_IS_EVENT_EXTENDER (backend->device_manager))
|
||||
{
|
||||
iface = CLUTTER_EVENT_EXTENDER_GET_IFACE (backend->device_manager);
|
||||
iface->copy_event_data (CLUTTER_EVENT_EXTENDER (backend->device_manager),
|
||||
src, dest);
|
||||
}
|
||||
else if (klass->copy_event_data != NULL)
|
||||
klass->copy_event_data (backend, src, dest);
|
||||
device_manager = clutter_device_manager_get_default ();
|
||||
device_manager_class = CLUTTER_DEVICE_MANAGER_GET_CLASS (device_manager);
|
||||
device_manager_class->copy_event_data (device_manager, src, dest);
|
||||
}
|
||||
|
||||
void
|
||||
_clutter_backend_free_event_data (ClutterBackend *backend,
|
||||
ClutterEvent *event)
|
||||
{
|
||||
ClutterEventExtenderInterface *iface;
|
||||
ClutterBackendClass *klass;
|
||||
ClutterDeviceManagerClass *device_manager_class;
|
||||
ClutterDeviceManager *device_manager;
|
||||
|
||||
klass = CLUTTER_BACKEND_GET_CLASS (backend);
|
||||
|
||||
if (CLUTTER_IS_EVENT_EXTENDER (backend->device_manager))
|
||||
{
|
||||
iface = CLUTTER_EVENT_EXTENDER_GET_IFACE (backend->device_manager);
|
||||
iface->free_event_data (CLUTTER_EVENT_EXTENDER (backend->device_manager),
|
||||
event);
|
||||
}
|
||||
else if (klass->free_event_data != NULL)
|
||||
klass->free_event_data (backend, event);
|
||||
device_manager = clutter_device_manager_get_default ();
|
||||
device_manager_class = CLUTTER_DEVICE_MANAGER_GET_CLASS (device_manager);
|
||||
device_manager_class->free_event_data (device_manager, event);
|
||||
}
|
||||
|
||||
/**
|
||||
@ -1021,28 +946,6 @@ _clutter_backend_translate_event (ClutterBackend *backend,
|
||||
event);
|
||||
}
|
||||
|
||||
void
|
||||
_clutter_backend_add_event_translator (ClutterBackend *backend,
|
||||
ClutterEventTranslator *translator)
|
||||
{
|
||||
if (g_list_find (backend->event_translators, translator) != NULL)
|
||||
return;
|
||||
|
||||
backend->event_translators =
|
||||
g_list_prepend (backend->event_translators, translator);
|
||||
}
|
||||
|
||||
void
|
||||
_clutter_backend_remove_event_translator (ClutterBackend *backend,
|
||||
ClutterEventTranslator *translator)
|
||||
{
|
||||
if (g_list_find (backend->event_translators, translator) == NULL)
|
||||
return;
|
||||
|
||||
backend->event_translators =
|
||||
g_list_remove (backend->event_translators, translator);
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_backend_get_cogl_context: (skip)
|
||||
* @backend: a #ClutterBackend
|
||||
@ -1190,3 +1093,9 @@ clutter_backend_get_keymap (ClutterBackend *backend)
|
||||
{
|
||||
return CLUTTER_BACKEND_GET_CLASS (backend)->get_keymap (backend);
|
||||
}
|
||||
|
||||
ClutterStageWindow *
|
||||
clutter_backend_get_stage_window (ClutterBackend *backend)
|
||||
{
|
||||
return backend->stage_window;
|
||||
}
|
||||
|
@ -570,6 +570,68 @@ G_DEFINE_BOXED_TYPE_WITH_CODE (ClutterPoint, clutter_point,
|
||||
clutter_point_free,
|
||||
CLUTTER_REGISTER_INTERVAL_PROGRESS (clutter_point_progress))
|
||||
|
||||
static int
|
||||
clutter_point_compare_line (const ClutterPoint *p,
|
||||
const ClutterPoint *a,
|
||||
const ClutterPoint *b)
|
||||
{
|
||||
float x1 = b->x - a->x;
|
||||
float y1 = b->y - a->y;
|
||||
float x2 = p->x - a->x;
|
||||
float y2 = p->y - a->y;
|
||||
float cross_z = x1 * y2 - y1 * x2;
|
||||
|
||||
if (cross_z > 0.f)
|
||||
return 1;
|
||||
else if (cross_z < 0.f)
|
||||
return -1;
|
||||
else
|
||||
return 0;
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_point_inside_quadrilateral:
|
||||
* @point: a #ClutterPoint to test
|
||||
* @vertices: array of vertices of the quadrilateral, in either clockwise or
|
||||
* anticlockwise order.
|
||||
*
|
||||
* Determines whether a point is inside the convex quadrilateral provided,
|
||||
* or on any of its edges or vertices.
|
||||
*
|
||||
* Returns: %TRUE if @point is inside or touching the quadrilateral
|
||||
*/
|
||||
gboolean
|
||||
clutter_point_inside_quadrilateral (const ClutterPoint *point,
|
||||
const ClutterPoint *vertices)
|
||||
{
|
||||
unsigned int i;
|
||||
int first_side;
|
||||
|
||||
first_side = 0;
|
||||
|
||||
for (i = 0; i < 4; i++)
|
||||
{
|
||||
int side;
|
||||
|
||||
side = clutter_point_compare_line (point,
|
||||
&vertices[i],
|
||||
&vertices[(i + 1) % 4]);
|
||||
|
||||
if (side)
|
||||
{
|
||||
if (first_side == 0)
|
||||
first_side = side;
|
||||
else if (side != first_side)
|
||||
return FALSE;
|
||||
}
|
||||
}
|
||||
|
||||
if (first_side == 0)
|
||||
return FALSE;
|
||||
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
|
||||
|
||||
/*
|
||||
|
@ -666,8 +666,7 @@ clutter_click_action_class_init (ClutterClickActionClass *klass)
|
||||
G_TYPE_FROM_CLASS (klass),
|
||||
G_SIGNAL_RUN_LAST,
|
||||
G_STRUCT_OFFSET (ClutterClickActionClass, clicked),
|
||||
NULL, NULL,
|
||||
_clutter_marshal_VOID__OBJECT,
|
||||
NULL, NULL, NULL,
|
||||
G_TYPE_NONE, 1,
|
||||
CLUTTER_TYPE_ACTOR);
|
||||
|
||||
|
@ -197,8 +197,7 @@ clutter_container_default_init (ClutterContainerInterface *iface)
|
||||
iface_type,
|
||||
G_SIGNAL_RUN_FIRST,
|
||||
G_STRUCT_OFFSET (ClutterContainerIface, actor_added),
|
||||
NULL, NULL,
|
||||
_clutter_marshal_VOID__OBJECT,
|
||||
NULL, NULL, NULL,
|
||||
G_TYPE_NONE, 1,
|
||||
CLUTTER_TYPE_ACTOR);
|
||||
/**
|
||||
@ -216,8 +215,7 @@ clutter_container_default_init (ClutterContainerInterface *iface)
|
||||
iface_type,
|
||||
G_SIGNAL_RUN_FIRST,
|
||||
G_STRUCT_OFFSET (ClutterContainerIface, actor_removed),
|
||||
NULL, NULL,
|
||||
_clutter_marshal_VOID__OBJECT,
|
||||
NULL, NULL, NULL,
|
||||
G_TYPE_NONE, 1,
|
||||
CLUTTER_TYPE_ACTOR);
|
||||
|
||||
|
@ -129,8 +129,7 @@ clutter_content_default_init (ClutterContentInterface *iface)
|
||||
G_TYPE_FROM_INTERFACE (iface),
|
||||
G_SIGNAL_RUN_FIRST,
|
||||
G_STRUCT_OFFSET (ClutterContentInterface, attached),
|
||||
NULL, NULL,
|
||||
_clutter_marshal_VOID__OBJECT,
|
||||
NULL, NULL, NULL,
|
||||
G_TYPE_NONE, 1,
|
||||
CLUTTER_TYPE_ACTOR);
|
||||
|
||||
@ -149,8 +148,7 @@ clutter_content_default_init (ClutterContentInterface *iface)
|
||||
G_TYPE_FROM_INTERFACE (iface),
|
||||
G_SIGNAL_RUN_FIRST,
|
||||
G_STRUCT_OFFSET (ClutterContentInterface, detached),
|
||||
NULL, NULL,
|
||||
_clutter_marshal_VOID__OBJECT,
|
||||
NULL, NULL, NULL,
|
||||
G_TYPE_NONE, 1,
|
||||
CLUTTER_TYPE_ACTOR);
|
||||
}
|
||||
|
@ -30,7 +30,6 @@ typedef enum
|
||||
typedef enum
|
||||
{
|
||||
CLUTTER_DEBUG_NOP_PICKING = 1 << 0,
|
||||
CLUTTER_DEBUG_DUMP_PICK_BUFFERS = 1 << 1
|
||||
} ClutterPickDebugFlag;
|
||||
|
||||
typedef enum
|
||||
|
@ -80,6 +80,7 @@ typedef struct _ClutterPtrA11yData
|
||||
gboolean dwell_drag_started;
|
||||
gboolean dwell_gesture_started;
|
||||
guint dwell_timer;
|
||||
guint dwell_position_timer;
|
||||
|
||||
guint secondary_click_timer;
|
||||
gboolean secondary_click_triggered;
|
||||
@ -193,34 +194,15 @@ struct _ClutterInputDeviceClass
|
||||
ClutterEmitInputDeviceEvent emit_event_func);
|
||||
};
|
||||
|
||||
/* Platform-dependent interface */
|
||||
typedef struct _ClutterEventExtender ClutterEventExtender;
|
||||
typedef struct _ClutterEventExtenderInterface ClutterEventExtenderInterface;
|
||||
|
||||
#define CLUTTER_TYPE_EVENT_EXTENDER (clutter_event_extender_get_type ())
|
||||
#define CLUTTER_EVENT_EXTENDER(o) (G_TYPE_CHECK_INSTANCE_CAST ((o), CLUTTER_TYPE_EVENT_EXTENDER, ClutterEventExtender))
|
||||
#define CLUTTER_IS_EVENT_EXTENDER(o) (G_TYPE_CHECK_INSTANCE_TYPE ((o), CLUTTER_TYPE_EVENT_EXTENDER))
|
||||
#define CLUTTER_EVENT_EXTENDER_GET_IFACE(o) (G_TYPE_INSTANCE_GET_INTERFACE ((o), CLUTTER_TYPE_EVENT_EXTENDER, ClutterEventExtenderInterface))
|
||||
|
||||
struct _ClutterEventExtenderInterface
|
||||
{
|
||||
GTypeInterface g_iface;
|
||||
|
||||
void (* copy_event_data) (ClutterEventExtender *event_extender,
|
||||
const ClutterEvent *src,
|
||||
ClutterEvent *dest);
|
||||
void (* free_event_data) (ClutterEventExtender *event_extender,
|
||||
ClutterEvent *event);
|
||||
};
|
||||
|
||||
GType clutter_event_extender_get_type (void) G_GNUC_CONST;
|
||||
|
||||
/* device manager */
|
||||
CLUTTER_EXPORT
|
||||
void _clutter_device_manager_add_device (ClutterDeviceManager *device_manager,
|
||||
ClutterInputDevice *device);
|
||||
CLUTTER_EXPORT
|
||||
void _clutter_device_manager_remove_device (ClutterDeviceManager *device_manager,
|
||||
ClutterInputDevice *device);
|
||||
void _clutter_device_manager_update_devices (ClutterDeviceManager *device_manager);
|
||||
CLUTTER_EXPORT
|
||||
void _clutter_device_manager_select_stage_events (ClutterDeviceManager *device_manager,
|
||||
ClutterStage *stage);
|
||||
ClutterBackend *_clutter_device_manager_get_backend (ClutterDeviceManager *device_manager);
|
||||
@ -228,25 +210,35 @@ ClutterBackend *_clutter_device_manager_get_backend (ClutterDeviceMa
|
||||
void _clutter_device_manager_compress_motion (ClutterDeviceManager *device_manger,
|
||||
ClutterEvent *event,
|
||||
const ClutterEvent *to_discard);
|
||||
CLUTTER_EXPORT
|
||||
void clutter_device_manager_ensure_a11y_state (ClutterDeviceManager *device_manager);
|
||||
|
||||
/* input device */
|
||||
CLUTTER_EXPORT
|
||||
gboolean _clutter_input_device_has_sequence (ClutterInputDevice *device,
|
||||
ClutterEventSequence *sequence);
|
||||
CLUTTER_EXPORT
|
||||
void _clutter_input_device_add_event_sequence (ClutterInputDevice *device,
|
||||
ClutterEvent *event);
|
||||
CLUTTER_EXPORT
|
||||
void _clutter_input_device_remove_event_sequence (ClutterInputDevice *device,
|
||||
ClutterEvent *event);
|
||||
CLUTTER_EXPORT
|
||||
void _clutter_input_device_set_coords (ClutterInputDevice *device,
|
||||
ClutterEventSequence *sequence,
|
||||
gfloat x,
|
||||
gfloat y,
|
||||
ClutterStage *stage);
|
||||
CLUTTER_EXPORT
|
||||
void _clutter_input_device_set_state (ClutterInputDevice *device,
|
||||
ClutterModifierType state);
|
||||
CLUTTER_EXPORT
|
||||
void _clutter_input_device_set_time (ClutterInputDevice *device,
|
||||
guint32 time_);
|
||||
CLUTTER_EXPORT
|
||||
void _clutter_input_device_set_stage (ClutterInputDevice *device,
|
||||
ClutterStage *stage);
|
||||
CLUTTER_EXPORT
|
||||
ClutterStage * _clutter_input_device_get_stage (ClutterInputDevice *device);
|
||||
void _clutter_input_device_set_actor (ClutterInputDevice *device,
|
||||
ClutterEventSequence *sequence,
|
||||
@ -255,44 +247,57 @@ void _clutter_input_device_set_actor (ClutterInputDev
|
||||
ClutterActor * _clutter_input_device_update (ClutterInputDevice *device,
|
||||
ClutterEventSequence *sequence,
|
||||
gboolean emit_crossing);
|
||||
CLUTTER_EXPORT
|
||||
void _clutter_input_device_set_n_keys (ClutterInputDevice *device,
|
||||
guint n_keys);
|
||||
CLUTTER_EXPORT
|
||||
guint _clutter_input_device_add_axis (ClutterInputDevice *device,
|
||||
ClutterInputAxis axis,
|
||||
gdouble min_value,
|
||||
gdouble max_value,
|
||||
gdouble resolution);
|
||||
CLUTTER_EXPORT
|
||||
void _clutter_input_device_reset_axes (ClutterInputDevice *device);
|
||||
|
||||
CLUTTER_EXPORT
|
||||
void _clutter_input_device_set_associated_device (ClutterInputDevice *device,
|
||||
ClutterInputDevice *associated);
|
||||
CLUTTER_EXPORT
|
||||
void _clutter_input_device_add_slave (ClutterInputDevice *master,
|
||||
ClutterInputDevice *slave);
|
||||
CLUTTER_EXPORT
|
||||
void _clutter_input_device_remove_slave (ClutterInputDevice *master,
|
||||
ClutterInputDevice *slave);
|
||||
|
||||
CLUTTER_EXPORT
|
||||
gboolean _clutter_input_device_translate_axis (ClutterInputDevice *device,
|
||||
guint index_,
|
||||
gdouble value,
|
||||
gdouble *axis_value);
|
||||
|
||||
CLUTTER_EXPORT
|
||||
void _clutter_input_device_add_scroll_info (ClutterInputDevice *device,
|
||||
guint index_,
|
||||
ClutterScrollDirection direction,
|
||||
gdouble increment);
|
||||
CLUTTER_EXPORT
|
||||
void _clutter_input_device_reset_scroll_info (ClutterInputDevice *device);
|
||||
CLUTTER_EXPORT
|
||||
gboolean _clutter_input_device_get_scroll_delta (ClutterInputDevice *device,
|
||||
guint index_,
|
||||
gdouble value,
|
||||
ClutterScrollDirection *direction_p,
|
||||
gdouble *delta_p);
|
||||
|
||||
CLUTTER_EXPORT
|
||||
ClutterInputDeviceTool * clutter_input_device_lookup_tool (ClutterInputDevice *device,
|
||||
guint64 serial,
|
||||
ClutterInputDeviceToolType type);
|
||||
CLUTTER_EXPORT
|
||||
void clutter_input_device_add_tool (ClutterInputDevice *device,
|
||||
ClutterInputDeviceTool *tool);
|
||||
|
||||
CLUTTER_EXPORT
|
||||
void clutter_input_device_update_from_tool (ClutterInputDevice *device,
|
||||
ClutterInputDeviceTool *tool);
|
||||
|
||||
|
@ -91,22 +91,14 @@ G_DEFINE_ABSTRACT_TYPE_WITH_PRIVATE (ClutterDeviceManager,
|
||||
clutter_device_manager,
|
||||
G_TYPE_OBJECT)
|
||||
|
||||
G_DEFINE_INTERFACE (ClutterEventExtender,
|
||||
clutter_event_extender,
|
||||
CLUTTER_TYPE_DEVICE_MANAGER)
|
||||
|
||||
static void
|
||||
clutter_event_extender_default_init (ClutterEventExtenderInterface *iface)
|
||||
{
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_device_manager_set_property (GObject *gobject,
|
||||
guint prop_id,
|
||||
const GValue *value,
|
||||
GParamSpec *pspec)
|
||||
{
|
||||
ClutterDeviceManagerPrivate *priv = CLUTTER_DEVICE_MANAGER (gobject)->priv;
|
||||
ClutterDeviceManager *self = CLUTTER_DEVICE_MANAGER (gobject);
|
||||
ClutterDeviceManagerPrivate *priv = clutter_device_manager_get_instance_private (self);
|
||||
|
||||
switch (prop_id)
|
||||
{
|
||||
@ -125,7 +117,8 @@ clutter_device_manager_get_property (GObject *gobject,
|
||||
GValue *value,
|
||||
GParamSpec *pspec)
|
||||
{
|
||||
ClutterDeviceManagerPrivate *priv = CLUTTER_DEVICE_MANAGER (gobject)->priv;
|
||||
ClutterDeviceManager *self = CLUTTER_DEVICE_MANAGER (gobject);
|
||||
ClutterDeviceManagerPrivate *priv = clutter_device_manager_get_instance_private (self);
|
||||
|
||||
switch (prop_id)
|
||||
{
|
||||
@ -171,8 +164,7 @@ clutter_device_manager_class_init (ClutterDeviceManagerClass *klass)
|
||||
G_TYPE_FROM_CLASS (klass),
|
||||
G_SIGNAL_RUN_LAST,
|
||||
0,
|
||||
NULL, NULL,
|
||||
_clutter_marshal_VOID__OBJECT,
|
||||
NULL, NULL, NULL,
|
||||
G_TYPE_NONE, 1,
|
||||
CLUTTER_TYPE_INPUT_DEVICE);
|
||||
|
||||
@ -191,8 +183,7 @@ clutter_device_manager_class_init (ClutterDeviceManagerClass *klass)
|
||||
G_TYPE_FROM_CLASS (klass),
|
||||
G_SIGNAL_RUN_LAST,
|
||||
0,
|
||||
NULL, NULL,
|
||||
_clutter_marshal_VOID__OBJECT,
|
||||
NULL, NULL, NULL,
|
||||
G_TYPE_NONE, 1,
|
||||
CLUTTER_TYPE_INPUT_DEVICE);
|
||||
|
||||
@ -291,6 +282,7 @@ clutter_device_manager_class_init (ClutterDeviceManagerClass *klass)
|
||||
* @manager: the #ClutterDeviceManager that emitted the signal
|
||||
* @device: the core pointer #ClutterInputDevice
|
||||
* @timeout_type: the type of timeout #ClutterPointerA11yTimeoutType
|
||||
* @clicked: %TRUE if the timeout finished and triggered a click
|
||||
*
|
||||
* The ::ptr-a11y-timeout-stopped signal is emitted when a running
|
||||
* pointer accessibility timeout delay is stopped, either because
|
||||
@ -302,16 +294,16 @@ clutter_device_manager_class_init (ClutterDeviceManagerClass *klass)
|
||||
G_TYPE_FROM_CLASS (klass),
|
||||
G_SIGNAL_RUN_LAST,
|
||||
0, NULL, NULL,
|
||||
_clutter_marshal_VOID__OBJECT_FLAGS,
|
||||
G_TYPE_NONE, 2,
|
||||
_clutter_marshal_VOID__OBJECT_FLAGS_BOOLEAN,
|
||||
G_TYPE_NONE, 3,
|
||||
CLUTTER_TYPE_INPUT_DEVICE,
|
||||
CLUTTER_TYPE_POINTER_A11Y_TIMEOUT_TYPE);
|
||||
CLUTTER_TYPE_POINTER_A11Y_TIMEOUT_TYPE,
|
||||
G_TYPE_BOOLEAN);
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_device_manager_init (ClutterDeviceManager *self)
|
||||
{
|
||||
self->priv = clutter_device_manager_get_instance_private (self);
|
||||
}
|
||||
|
||||
/**
|
||||
@ -330,7 +322,7 @@ clutter_device_manager_get_default (void)
|
||||
{
|
||||
ClutterBackend *backend = clutter_get_default_backend ();
|
||||
|
||||
return backend->device_manager;
|
||||
return CLUTTER_BACKEND_GET_CLASS (backend)->get_device_manager (backend);
|
||||
}
|
||||
|
||||
/**
|
||||
@ -554,9 +546,11 @@ _clutter_device_manager_update_devices (ClutterDeviceManager *device_manager)
|
||||
ClutterBackend *
|
||||
_clutter_device_manager_get_backend (ClutterDeviceManager *manager)
|
||||
{
|
||||
ClutterDeviceManagerPrivate *priv = clutter_device_manager_get_instance_private (manager);
|
||||
|
||||
g_return_val_if_fail (CLUTTER_IS_DEVICE_MANAGER (manager), NULL);
|
||||
|
||||
return manager->priv->backend;
|
||||
return priv->backend;
|
||||
}
|
||||
|
||||
/**
|
||||
@ -613,6 +607,20 @@ _clutter_device_manager_compress_motion (ClutterDeviceManager *device_manager,
|
||||
manager_class->compress_motion (device_manager, event, to_discard);
|
||||
}
|
||||
|
||||
void
|
||||
clutter_device_manager_ensure_a11y_state (ClutterDeviceManager *device_manager)
|
||||
{
|
||||
ClutterInputDevice *core_pointer;
|
||||
|
||||
core_pointer = clutter_device_manager_get_core_device (device_manager,
|
||||
CLUTTER_POINTER_DEVICE);
|
||||
if (core_pointer)
|
||||
{
|
||||
if (_clutter_is_input_pointer_a11y_enabled (core_pointer))
|
||||
_clutter_input_pointer_a11y_add_device (core_pointer);
|
||||
}
|
||||
}
|
||||
|
||||
static gboolean
|
||||
are_kbd_a11y_settings_equal (ClutterKbdA11ySettings *a,
|
||||
ClutterKbdA11ySettings *b)
|
||||
@ -625,13 +633,14 @@ clutter_device_manager_set_kbd_a11y_settings (ClutterDeviceManager *device_man
|
||||
ClutterKbdA11ySettings *settings)
|
||||
{
|
||||
ClutterDeviceManagerClass *manager_class;
|
||||
ClutterDeviceManagerPrivate *priv = clutter_device_manager_get_instance_private (device_manager);
|
||||
|
||||
g_return_if_fail (CLUTTER_IS_DEVICE_MANAGER (device_manager));
|
||||
|
||||
if (are_kbd_a11y_settings_equal (&device_manager->priv->kbd_a11y_settings, settings))
|
||||
if (are_kbd_a11y_settings_equal (&priv->kbd_a11y_settings, settings))
|
||||
return;
|
||||
|
||||
device_manager->priv->kbd_a11y_settings = *settings;
|
||||
priv->kbd_a11y_settings = *settings;
|
||||
|
||||
manager_class = CLUTTER_DEVICE_MANAGER_GET_CLASS (device_manager);
|
||||
if (manager_class->apply_kbd_a11y_settings)
|
||||
@ -642,9 +651,11 @@ void
|
||||
clutter_device_manager_get_kbd_a11y_settings (ClutterDeviceManager *device_manager,
|
||||
ClutterKbdA11ySettings *settings)
|
||||
{
|
||||
ClutterDeviceManagerPrivate *priv = clutter_device_manager_get_instance_private (device_manager);
|
||||
|
||||
g_return_if_fail (CLUTTER_IS_DEVICE_MANAGER (device_manager));
|
||||
|
||||
*settings = device_manager->priv->kbd_a11y_settings;
|
||||
*settings = priv->kbd_a11y_settings;
|
||||
}
|
||||
|
||||
static gboolean
|
||||
@ -687,17 +698,20 @@ void
|
||||
clutter_device_manager_set_pointer_a11y_settings (ClutterDeviceManager *device_manager,
|
||||
ClutterPointerA11ySettings *settings)
|
||||
{
|
||||
ClutterDeviceManagerPrivate *priv =
|
||||
clutter_device_manager_get_instance_private (device_manager);
|
||||
|
||||
g_return_if_fail (CLUTTER_IS_DEVICE_MANAGER (device_manager));
|
||||
|
||||
if (are_pointer_a11y_settings_equal (&device_manager->priv->pointer_a11y_settings, settings))
|
||||
if (are_pointer_a11y_settings_equal (&priv->pointer_a11y_settings, settings))
|
||||
return;
|
||||
|
||||
if (device_manager->priv->pointer_a11y_settings.controls == 0 && settings->controls != 0)
|
||||
if (priv->pointer_a11y_settings.controls == 0 && settings->controls != 0)
|
||||
clutter_device_manager_enable_pointer_a11y (device_manager);
|
||||
else if (device_manager->priv->pointer_a11y_settings.controls != 0 && settings->controls == 0)
|
||||
else if (priv->pointer_a11y_settings.controls != 0 && settings->controls == 0)
|
||||
clutter_device_manager_disable_pointer_a11y (device_manager);
|
||||
|
||||
device_manager->priv->pointer_a11y_settings = *settings;
|
||||
priv->pointer_a11y_settings = *settings;
|
||||
}
|
||||
|
||||
/**
|
||||
@ -711,9 +725,12 @@ void
|
||||
clutter_device_manager_get_pointer_a11y_settings (ClutterDeviceManager *device_manager,
|
||||
ClutterPointerA11ySettings *settings)
|
||||
{
|
||||
ClutterDeviceManagerPrivate *priv =
|
||||
clutter_device_manager_get_instance_private (device_manager);
|
||||
|
||||
g_return_if_fail (CLUTTER_IS_DEVICE_MANAGER (device_manager));
|
||||
|
||||
*settings = device_manager->priv->pointer_a11y_settings;
|
||||
*settings = priv->pointer_a11y_settings;
|
||||
}
|
||||
|
||||
/**
|
||||
@ -727,7 +744,10 @@ void
|
||||
clutter_device_manager_set_pointer_a11y_dwell_click_type (ClutterDeviceManager *device_manager,
|
||||
ClutterPointerA11yDwellClickType click_type)
|
||||
{
|
||||
ClutterDeviceManagerPrivate *priv =
|
||||
clutter_device_manager_get_instance_private (device_manager);
|
||||
|
||||
g_return_if_fail (CLUTTER_IS_DEVICE_MANAGER (device_manager));
|
||||
|
||||
device_manager->priv->pointer_a11y_settings.dwell_click_type = click_type;
|
||||
priv->pointer_a11y_settings.dwell_click_type = click_type;
|
||||
}
|
||||
|
@ -33,16 +33,12 @@
|
||||
|
||||
G_BEGIN_DECLS
|
||||
|
||||
#define CLUTTER_TYPE_DEVICE_MANAGER (clutter_device_manager_get_type ())
|
||||
#define CLUTTER_DEVICE_MANAGER(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_DEVICE_MANAGER, ClutterDeviceManager))
|
||||
#define CLUTTER_IS_DEVICE_MANAGER(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_DEVICE_MANAGER))
|
||||
#define CLUTTER_DEVICE_MANAGER_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), CLUTTER_TYPE_DEVICE_MANAGER, ClutterDeviceManagerClass))
|
||||
#define CLUTTER_IS_DEVICE_MANAGER_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), CLUTTER_TYPE_DEVICE_MANAGER))
|
||||
#define CLUTTER_DEVICE_MANAGER_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), CLUTTER_TYPE_DEVICE_MANAGER, ClutterDeviceManagerClass))
|
||||
#define CLUTTER_TYPE_DEVICE_MANAGER (clutter_device_manager_get_type ())
|
||||
CLUTTER_EXPORT
|
||||
G_DECLARE_DERIVABLE_TYPE (ClutterDeviceManager, clutter_device_manager,
|
||||
CLUTTER, DEVICE_MANAGER, GObject)
|
||||
|
||||
typedef struct _ClutterDeviceManager ClutterDeviceManager;
|
||||
typedef struct _ClutterDeviceManagerPrivate ClutterDeviceManagerPrivate;
|
||||
typedef struct _ClutterDeviceManagerClass ClutterDeviceManagerClass;
|
||||
|
||||
/**
|
||||
* ClutterVirtualDeviceType:
|
||||
@ -94,21 +90,6 @@ typedef struct _ClutterPointerA11ySettings
|
||||
gint dwell_threshold;
|
||||
} ClutterPointerA11ySettings;
|
||||
|
||||
/**
|
||||
* ClutterDeviceManager:
|
||||
*
|
||||
* The #ClutterDeviceManager structure contains only private data
|
||||
*
|
||||
* Since: 1.2
|
||||
*/
|
||||
struct _ClutterDeviceManager
|
||||
{
|
||||
/*< private >*/
|
||||
GObject parent_instance;
|
||||
|
||||
ClutterDeviceManagerPrivate *priv;
|
||||
};
|
||||
|
||||
/**
|
||||
* ClutterDeviceManagerClass:
|
||||
*
|
||||
@ -142,12 +123,17 @@ struct _ClutterDeviceManagerClass
|
||||
/* Keyboard accessbility */
|
||||
void (* apply_kbd_a11y_settings) (ClutterDeviceManager *device_manger,
|
||||
ClutterKbdA11ySettings *settings);
|
||||
/* padding */
|
||||
gpointer _padding[6];
|
||||
};
|
||||
|
||||
CLUTTER_EXPORT
|
||||
GType clutter_device_manager_get_type (void) G_GNUC_CONST;
|
||||
/* Event platform data */
|
||||
void (* copy_event_data) (ClutterDeviceManager *device_manager,
|
||||
const ClutterEvent *src,
|
||||
ClutterEvent *dest);
|
||||
void (* free_event_data) (ClutterDeviceManager *device_manager,
|
||||
ClutterEvent *event);
|
||||
|
||||
/* padding */
|
||||
gpointer _padding[4];
|
||||
};
|
||||
|
||||
CLUTTER_EXPORT
|
||||
ClutterDeviceManager *clutter_device_manager_get_default (void);
|
||||
|
@ -428,8 +428,7 @@ clutter_drop_action_class_init (ClutterDropActionClass *klass)
|
||||
G_TYPE_FROM_CLASS (klass),
|
||||
G_SIGNAL_RUN_LAST,
|
||||
G_STRUCT_OFFSET (ClutterDropActionClass, over_in),
|
||||
NULL, NULL,
|
||||
_clutter_marshal_VOID__OBJECT,
|
||||
NULL, NULL, NULL,
|
||||
G_TYPE_NONE, 1,
|
||||
CLUTTER_TYPE_ACTOR);
|
||||
|
||||
@ -448,8 +447,7 @@ clutter_drop_action_class_init (ClutterDropActionClass *klass)
|
||||
G_TYPE_FROM_CLASS (klass),
|
||||
G_SIGNAL_RUN_LAST,
|
||||
G_STRUCT_OFFSET (ClutterDropActionClass, over_out),
|
||||
NULL, NULL,
|
||||
_clutter_marshal_VOID__OBJECT,
|
||||
NULL, NULL, NULL,
|
||||
G_TYPE_NONE, 1,
|
||||
CLUTTER_TYPE_ACTOR);
|
||||
|
||||
|
@ -5,22 +5,28 @@
|
||||
|
||||
G_BEGIN_DECLS
|
||||
|
||||
CLUTTER_EXPORT
|
||||
void _clutter_event_set_pointer_emulated (ClutterEvent *event,
|
||||
gboolean is_emulated);
|
||||
|
||||
/* Reinjecting queued events for processing */
|
||||
CLUTTER_EXPORT
|
||||
void _clutter_process_event (ClutterEvent *event);
|
||||
|
||||
CLUTTER_EXPORT
|
||||
gboolean _clutter_event_process_filters (ClutterEvent *event);
|
||||
|
||||
/* clears the event queue inside the main context */
|
||||
void _clutter_clear_events_queue (void);
|
||||
void _clutter_clear_events_queue_for_stage (ClutterStage *stage);
|
||||
|
||||
CLUTTER_EXPORT
|
||||
void _clutter_event_set_platform_data (ClutterEvent *event,
|
||||
gpointer data);
|
||||
CLUTTER_EXPORT
|
||||
gpointer _clutter_event_get_platform_data (const ClutterEvent *event);
|
||||
|
||||
CLUTTER_EXPORT
|
||||
void _clutter_event_set_state_full (ClutterEvent *event,
|
||||
ClutterModifierType button_state,
|
||||
ClutterModifierType base_state,
|
||||
@ -28,6 +34,7 @@ void _clutter_event_set_state_full (ClutterEvent *ev
|
||||
ClutterModifierType locked_state,
|
||||
ClutterModifierType effective_state);
|
||||
|
||||
CLUTTER_EXPORT
|
||||
void _clutter_event_push (const ClutterEvent *event,
|
||||
gboolean do_copy);
|
||||
|
||||
|
@ -1,38 +0,0 @@
|
||||
#include "clutter-build-config.h"
|
||||
|
||||
#include "clutter-event-translator.h"
|
||||
|
||||
#include "clutter-backend.h"
|
||||
#include "clutter-private.h"
|
||||
|
||||
#define clutter_event_translator_get_type _clutter_event_translator_get_type
|
||||
|
||||
typedef ClutterEventTranslatorIface ClutterEventTranslatorInterface;
|
||||
|
||||
G_DEFINE_INTERFACE (ClutterEventTranslator, clutter_event_translator, G_TYPE_OBJECT);
|
||||
|
||||
static ClutterTranslateReturn
|
||||
default_translate_event (ClutterEventTranslator *translator,
|
||||
gpointer native,
|
||||
ClutterEvent *event)
|
||||
{
|
||||
return CLUTTER_TRANSLATE_CONTINUE;
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_event_translator_default_init (ClutterEventTranslatorIface *iface)
|
||||
{
|
||||
iface->translate_event = default_translate_event;
|
||||
}
|
||||
|
||||
ClutterTranslateReturn
|
||||
_clutter_event_translator_translate_event (ClutterEventTranslator *translator,
|
||||
gpointer native,
|
||||
ClutterEvent *translated)
|
||||
{
|
||||
ClutterEventTranslatorIface *iface;
|
||||
|
||||
iface = CLUTTER_EVENT_TRANSLATOR_GET_IFACE (translator);
|
||||
|
||||
return iface->translate_event (translator, native, translated);
|
||||
}
|
@ -1,42 +0,0 @@
|
||||
#ifndef __CLUTTER_EVENT_TRANSLATOR_H__
|
||||
#define __CLUTTER_EVENT_TRANSLATOR_H__
|
||||
|
||||
#include <glib-object.h>
|
||||
#include <clutter/clutter-event.h>
|
||||
|
||||
G_BEGIN_DECLS
|
||||
|
||||
#define CLUTTER_TYPE_EVENT_TRANSLATOR (_clutter_event_translator_get_type ())
|
||||
#define CLUTTER_EVENT_TRANSLATOR(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_EVENT_TRANSLATOR, ClutterEventTranslator))
|
||||
#define CLUTTER_IS_EVENT_TRANSLATOR(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_EVENT_TRANSLATOR))
|
||||
#define CLUTTER_EVENT_TRANSLATOR_GET_IFACE(obj) (G_TYPE_INSTANCE_GET_INTERFACE ((obj), CLUTTER_TYPE_EVENT_TRANSLATOR, ClutterEventTranslatorIface))
|
||||
|
||||
typedef struct _ClutterEventTranslator ClutterEventTranslator;
|
||||
typedef struct _ClutterEventTranslatorIface ClutterEventTranslatorIface;
|
||||
|
||||
typedef enum
|
||||
{
|
||||
CLUTTER_TRANSLATE_CONTINUE,
|
||||
CLUTTER_TRANSLATE_REMOVE,
|
||||
CLUTTER_TRANSLATE_QUEUE
|
||||
} ClutterTranslateReturn;
|
||||
|
||||
struct _ClutterEventTranslatorIface
|
||||
{
|
||||
GTypeInterface g_iface;
|
||||
|
||||
ClutterTranslateReturn (* translate_event) (ClutterEventTranslator *translator,
|
||||
gpointer native,
|
||||
ClutterEvent *translated);
|
||||
};
|
||||
|
||||
CLUTTER_EXPORT
|
||||
GType _clutter_event_translator_get_type (void) G_GNUC_CONST;
|
||||
|
||||
ClutterTranslateReturn _clutter_event_translator_translate_event (ClutterEventTranslator *translator,
|
||||
gpointer native,
|
||||
ClutterEvent *translated);
|
||||
|
||||
G_END_DECLS
|
||||
|
||||
#endif /* __CLUTTER_EVENT_TRANSLATOR_H__ */
|
@ -804,8 +804,7 @@ clutter_gesture_action_class_init (ClutterGestureActionClass *klass)
|
||||
G_TYPE_FROM_CLASS (klass),
|
||||
G_SIGNAL_RUN_LAST,
|
||||
G_STRUCT_OFFSET (ClutterGestureActionClass, gesture_end),
|
||||
NULL, NULL,
|
||||
_clutter_marshal_VOID__OBJECT,
|
||||
NULL, NULL, NULL,
|
||||
G_TYPE_NONE, 1,
|
||||
CLUTTER_TYPE_ACTOR);
|
||||
|
||||
@ -827,8 +826,7 @@ clutter_gesture_action_class_init (ClutterGestureActionClass *klass)
|
||||
G_TYPE_FROM_CLASS (klass),
|
||||
G_SIGNAL_RUN_LAST,
|
||||
G_STRUCT_OFFSET (ClutterGestureActionClass, gesture_cancel),
|
||||
NULL, NULL,
|
||||
_clutter_marshal_VOID__OBJECT,
|
||||
NULL, NULL, NULL,
|
||||
G_TYPE_NONE, 1,
|
||||
CLUTTER_TYPE_ACTOR);
|
||||
}
|
||||
|
@ -256,7 +256,7 @@ clutter_image_set_data (ClutterImage *image,
|
||||
{
|
||||
g_set_error_literal (error, CLUTTER_IMAGE_ERROR,
|
||||
CLUTTER_IMAGE_ERROR_INVALID_DATA,
|
||||
_("Unable to load image data"));
|
||||
"Unable to load image data");
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
@ -325,7 +325,7 @@ clutter_image_set_bytes (ClutterImage *image,
|
||||
{
|
||||
g_set_error_literal (error, CLUTTER_IMAGE_ERROR,
|
||||
CLUTTER_IMAGE_ERROR_INVALID_DATA,
|
||||
_("Unable to load image data"));
|
||||
"Unable to load image data");
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
@ -419,7 +419,7 @@ clutter_image_set_area (ClutterImage *image,
|
||||
{
|
||||
g_set_error_literal (error, CLUTTER_IMAGE_ERROR,
|
||||
CLUTTER_IMAGE_ERROR_INVALID_DATA,
|
||||
_("Unable to load image data"));
|
||||
"Unable to load image data");
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
|
@ -1925,6 +1925,157 @@ _clutter_input_device_reset_scroll_info (ClutterInputDevice *device)
|
||||
}
|
||||
}
|
||||
|
||||
static void
|
||||
on_grab_actor_destroy (ClutterActor *actor,
|
||||
ClutterInputDevice *device)
|
||||
{
|
||||
switch (device->device_type)
|
||||
{
|
||||
case CLUTTER_POINTER_DEVICE:
|
||||
case CLUTTER_TABLET_DEVICE:
|
||||
device->pointer_grab_actor = NULL;
|
||||
break;
|
||||
|
||||
case CLUTTER_KEYBOARD_DEVICE:
|
||||
device->keyboard_grab_actor = NULL;
|
||||
break;
|
||||
|
||||
default:
|
||||
g_assert_not_reached ();
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_input_device_grab:
|
||||
* @device: a #ClutterInputDevice
|
||||
* @actor: a #ClutterActor
|
||||
*
|
||||
* Acquires a grab on @actor for the given @device.
|
||||
*
|
||||
* Any event coming from @device will be delivered to @actor, bypassing
|
||||
* the usual event delivery mechanism, until the grab is released by
|
||||
* calling clutter_input_device_ungrab().
|
||||
*
|
||||
* The grab is client-side: even if the windowing system used by the Clutter
|
||||
* backend has the concept of "device grabs", Clutter will not use them.
|
||||
*
|
||||
* Only #ClutterInputDevice of types %CLUTTER_POINTER_DEVICE,
|
||||
* %CLUTTER_TABLET_DEVICE and %CLUTTER_KEYBOARD_DEVICE can hold a grab.
|
||||
*
|
||||
* Since: 1.10
|
||||
*/
|
||||
void
|
||||
clutter_input_device_grab (ClutterInputDevice *device,
|
||||
ClutterActor *actor)
|
||||
{
|
||||
ClutterActor **grab_actor;
|
||||
|
||||
g_return_if_fail (CLUTTER_IS_INPUT_DEVICE (device));
|
||||
g_return_if_fail (CLUTTER_IS_ACTOR (actor));
|
||||
|
||||
switch (device->device_type)
|
||||
{
|
||||
case CLUTTER_POINTER_DEVICE:
|
||||
case CLUTTER_TABLET_DEVICE:
|
||||
grab_actor = &device->pointer_grab_actor;
|
||||
break;
|
||||
|
||||
case CLUTTER_KEYBOARD_DEVICE:
|
||||
grab_actor = &device->keyboard_grab_actor;
|
||||
break;
|
||||
|
||||
default:
|
||||
g_critical ("Only pointer and keyboard devices can grab an actor");
|
||||
return;
|
||||
}
|
||||
|
||||
if (*grab_actor != NULL)
|
||||
{
|
||||
g_signal_handlers_disconnect_by_func (*grab_actor,
|
||||
G_CALLBACK (on_grab_actor_destroy),
|
||||
device);
|
||||
}
|
||||
|
||||
*grab_actor = actor;
|
||||
|
||||
g_signal_connect (*grab_actor,
|
||||
"destroy",
|
||||
G_CALLBACK (on_grab_actor_destroy),
|
||||
device);
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_input_device_ungrab:
|
||||
* @device: a #ClutterInputDevice
|
||||
*
|
||||
* Releases the grab on the @device, if one is in place.
|
||||
*
|
||||
* Since: 1.10
|
||||
*/
|
||||
void
|
||||
clutter_input_device_ungrab (ClutterInputDevice *device)
|
||||
{
|
||||
ClutterActor **grab_actor;
|
||||
|
||||
g_return_if_fail (CLUTTER_IS_INPUT_DEVICE (device));
|
||||
|
||||
switch (device->device_type)
|
||||
{
|
||||
case CLUTTER_POINTER_DEVICE:
|
||||
case CLUTTER_TABLET_DEVICE:
|
||||
grab_actor = &device->pointer_grab_actor;
|
||||
break;
|
||||
|
||||
case CLUTTER_KEYBOARD_DEVICE:
|
||||
grab_actor = &device->keyboard_grab_actor;
|
||||
break;
|
||||
|
||||
default:
|
||||
return;
|
||||
}
|
||||
|
||||
if (*grab_actor == NULL)
|
||||
return;
|
||||
|
||||
g_signal_handlers_disconnect_by_func (*grab_actor,
|
||||
G_CALLBACK (on_grab_actor_destroy),
|
||||
device);
|
||||
|
||||
*grab_actor = NULL;
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_input_device_get_grabbed_actor:
|
||||
* @device: a #ClutterInputDevice
|
||||
*
|
||||
* Retrieves a pointer to the #ClutterActor currently grabbing all
|
||||
* the events coming from @device.
|
||||
*
|
||||
* Return value: (transfer none): a #ClutterActor, or %NULL
|
||||
*
|
||||
* Since: 1.10
|
||||
*/
|
||||
ClutterActor *
|
||||
clutter_input_device_get_grabbed_actor (ClutterInputDevice *device)
|
||||
{
|
||||
g_return_val_if_fail (CLUTTER_IS_INPUT_DEVICE (device), NULL);
|
||||
|
||||
switch (device->device_type)
|
||||
{
|
||||
case CLUTTER_POINTER_DEVICE:
|
||||
case CLUTTER_TABLET_DEVICE:
|
||||
return device->pointer_grab_actor;
|
||||
|
||||
case CLUTTER_KEYBOARD_DEVICE:
|
||||
return device->keyboard_grab_actor;
|
||||
|
||||
default:
|
||||
g_critical ("Only pointer and keyboard devices can grab an actor");
|
||||
}
|
||||
|
||||
return NULL;
|
||||
}
|
||||
|
||||
static void
|
||||
on_grab_sequence_actor_destroy (ClutterActor *actor,
|
||||
ClutterInputDevice *device)
|
||||
|
@ -27,14 +27,19 @@
|
||||
|
||||
G_BEGIN_DECLS
|
||||
|
||||
CLUTTER_EXPORT
|
||||
void _clutter_input_pointer_a11y_add_device (ClutterInputDevice *device);
|
||||
CLUTTER_EXPORT
|
||||
void _clutter_input_pointer_a11y_remove_device (ClutterInputDevice *device);
|
||||
CLUTTER_EXPORT
|
||||
void _clutter_input_pointer_a11y_on_motion_event (ClutterInputDevice *device,
|
||||
float x,
|
||||
float y);
|
||||
CLUTTER_EXPORT
|
||||
void _clutter_input_pointer_a11y_on_button_event (ClutterInputDevice *device,
|
||||
int button,
|
||||
gboolean pressed);
|
||||
CLUTTER_EXPORT
|
||||
gboolean _clutter_is_input_pointer_a11y_enabled (ClutterInputDevice *device);
|
||||
|
||||
G_END_DECLS
|
||||
|
@ -99,7 +99,7 @@ get_dwell_click_type (ClutterInputDevice *device)
|
||||
ClutterPointerA11ySettings settings;
|
||||
|
||||
clutter_device_manager_get_pointer_a11y_settings (device->device_manager, &settings);
|
||||
#
|
||||
|
||||
return settings.dwell_click_type;
|
||||
}
|
||||
|
||||
@ -171,7 +171,8 @@ trigger_secondary_click (gpointer data)
|
||||
g_signal_emit_by_name (device->device_manager,
|
||||
"ptr-a11y-timeout-stopped",
|
||||
device,
|
||||
CLUTTER_A11Y_TIMEOUT_TYPE_SECONDARY_CLICK);
|
||||
CLUTTER_A11Y_TIMEOUT_TYPE_SECONDARY_CLICK,
|
||||
TRUE);
|
||||
|
||||
return G_SOURCE_REMOVE;
|
||||
}
|
||||
@ -202,7 +203,8 @@ stop_secondary_click_timeout (ClutterInputDevice *device)
|
||||
g_signal_emit_by_name (device->device_manager,
|
||||
"ptr-a11y-timeout-stopped",
|
||||
device,
|
||||
CLUTTER_A11Y_TIMEOUT_TYPE_SECONDARY_CLICK);
|
||||
CLUTTER_A11Y_TIMEOUT_TYPE_SECONDARY_CLICK,
|
||||
FALSE);
|
||||
}
|
||||
device->ptr_a11y_data->secondary_click_triggered = FALSE;
|
||||
}
|
||||
@ -438,7 +440,8 @@ trigger_dwell_gesture (gpointer data)
|
||||
g_signal_emit_by_name (device->device_manager,
|
||||
"ptr-a11y-timeout-stopped",
|
||||
device,
|
||||
CLUTTER_A11Y_TIMEOUT_TYPE_GESTURE);
|
||||
CLUTTER_A11Y_TIMEOUT_TYPE_GESTURE,
|
||||
TRUE);
|
||||
|
||||
return G_SOURCE_REMOVE;
|
||||
}
|
||||
@ -469,7 +472,8 @@ trigger_dwell_click (gpointer data)
|
||||
g_signal_emit_by_name (device->device_manager,
|
||||
"ptr-a11y-timeout-stopped",
|
||||
device,
|
||||
CLUTTER_A11Y_TIMEOUT_TYPE_DWELL);
|
||||
CLUTTER_A11Y_TIMEOUT_TYPE_DWELL,
|
||||
TRUE);
|
||||
|
||||
if (get_dwell_mode (device) == CLUTTER_A11Y_DWELL_MODE_GESTURE)
|
||||
{
|
||||
@ -514,10 +518,41 @@ stop_dwell_timeout (ClutterInputDevice *device)
|
||||
g_signal_emit_by_name (device->device_manager,
|
||||
"ptr-a11y-timeout-stopped",
|
||||
device,
|
||||
CLUTTER_A11Y_TIMEOUT_TYPE_DWELL);
|
||||
CLUTTER_A11Y_TIMEOUT_TYPE_DWELL,
|
||||
FALSE);
|
||||
}
|
||||
}
|
||||
|
||||
static gboolean
|
||||
trigger_dwell_position_timeout (gpointer data)
|
||||
{
|
||||
ClutterInputDevice *device = data;
|
||||
|
||||
device->ptr_a11y_data->dwell_position_timer = 0;
|
||||
|
||||
if (is_dwell_click_enabled (device))
|
||||
{
|
||||
if (!pointer_has_moved (device))
|
||||
start_dwell_timeout (device);
|
||||
}
|
||||
|
||||
return G_SOURCE_REMOVE;
|
||||
}
|
||||
|
||||
static void
|
||||
start_dwell_position_timeout (ClutterInputDevice *device)
|
||||
{
|
||||
device->ptr_a11y_data->dwell_position_timer =
|
||||
clutter_threads_add_timeout (100, trigger_dwell_position_timeout, device);
|
||||
}
|
||||
|
||||
static void
|
||||
stop_dwell_position_timeout (ClutterInputDevice *device)
|
||||
{
|
||||
g_clear_handle_id (&device->ptr_a11y_data->dwell_position_timer,
|
||||
g_source_remove);
|
||||
}
|
||||
|
||||
static void
|
||||
update_dwell_position (ClutterInputDevice *device)
|
||||
{
|
||||
@ -570,6 +605,7 @@ _clutter_input_pointer_a11y_remove_device (ClutterInputDevice *device)
|
||||
if (is_dwell_dragging (device))
|
||||
emit_dwell_click (device, CLUTTER_A11Y_DWELL_CLICK_TYPE_DRAG);
|
||||
|
||||
stop_dwell_position_timeout (device);
|
||||
stop_dwell_timeout (device);
|
||||
stop_secondary_click_timeout (device);
|
||||
|
||||
@ -597,10 +633,13 @@ _clutter_input_pointer_a11y_on_motion_event (ClutterInputDevice *device,
|
||||
|
||||
if (is_dwell_click_enabled (device))
|
||||
{
|
||||
stop_dwell_position_timeout (device);
|
||||
|
||||
if (should_stop_dwell (device))
|
||||
stop_dwell_timeout (device);
|
||||
else if (should_start_dwell (device))
|
||||
start_dwell_timeout (device);
|
||||
|
||||
if (should_start_dwell (device))
|
||||
start_dwell_position_timeout (device);
|
||||
}
|
||||
|
||||
if (should_update_dwell_position (device))
|
||||
@ -622,6 +661,8 @@ _clutter_input_pointer_a11y_on_button_event (ClutterInputDevice *device,
|
||||
{
|
||||
device->ptr_a11y_data->n_btn_pressed++;
|
||||
|
||||
stop_dwell_position_timeout (device);
|
||||
|
||||
if (is_dwell_click_enabled (device))
|
||||
stop_dwell_timeout (device);
|
||||
|
||||
|
@ -444,8 +444,7 @@ clutter_layout_manager_class_init (ClutterLayoutManagerClass *klass)
|
||||
G_SIGNAL_RUN_LAST,
|
||||
G_STRUCT_OFFSET (ClutterLayoutManagerClass,
|
||||
layout_changed),
|
||||
NULL, NULL,
|
||||
_clutter_marshal_VOID__VOID,
|
||||
NULL, NULL, NULL,
|
||||
G_TYPE_NONE, 0);
|
||||
}
|
||||
|
||||
|
@ -129,7 +129,6 @@ static const GDebugKey clutter_debug_keys[] = {
|
||||
|
||||
static const GDebugKey clutter_pick_debug_keys[] = {
|
||||
{ "nop-picking", CLUTTER_DEBUG_NOP_PICKING },
|
||||
{ "dump-pick-buffers", CLUTTER_DEBUG_DUMP_PICK_BUFFERS },
|
||||
};
|
||||
|
||||
static const GDebugKey clutter_paint_debug_keys[] = {
|
||||
@ -401,125 +400,6 @@ clutter_disable_accessibility (void)
|
||||
clutter_enable_accessibility = FALSE;
|
||||
}
|
||||
|
||||
void
|
||||
_clutter_id_to_color (guint id_,
|
||||
ClutterColor *col)
|
||||
{
|
||||
ClutterMainContext *ctx;
|
||||
gint red, green, blue;
|
||||
|
||||
ctx = _clutter_context_get_default ();
|
||||
|
||||
if (ctx->fb_g_mask == 0)
|
||||
{
|
||||
/* Figure out framebuffer masks used for pick */
|
||||
cogl_get_bitmasks (&ctx->fb_r_mask,
|
||||
&ctx->fb_g_mask,
|
||||
&ctx->fb_b_mask, NULL);
|
||||
|
||||
ctx->fb_r_mask_used = ctx->fb_r_mask;
|
||||
ctx->fb_g_mask_used = ctx->fb_g_mask;
|
||||
ctx->fb_b_mask_used = ctx->fb_b_mask;
|
||||
|
||||
/* XXX - describe what "fuzzy picking" is */
|
||||
if (clutter_use_fuzzy_picking)
|
||||
{
|
||||
ctx->fb_r_mask_used--;
|
||||
ctx->fb_g_mask_used--;
|
||||
ctx->fb_b_mask_used--;
|
||||
}
|
||||
}
|
||||
|
||||
/* compute the numbers we'll store in the components */
|
||||
red = (id_ >> (ctx->fb_g_mask_used+ctx->fb_b_mask_used))
|
||||
& (0xff >> (8-ctx->fb_r_mask_used));
|
||||
green = (id_ >> ctx->fb_b_mask_used)
|
||||
& (0xff >> (8-ctx->fb_g_mask_used));
|
||||
blue = (id_)
|
||||
& (0xff >> (8-ctx->fb_b_mask_used));
|
||||
|
||||
/* shift left bits a bit and add one, this circumvents
|
||||
* at least some potential rounding errors in GL/GLES
|
||||
* driver / hw implementation.
|
||||
*/
|
||||
if (ctx->fb_r_mask_used != ctx->fb_r_mask)
|
||||
red = red * 2;
|
||||
if (ctx->fb_g_mask_used != ctx->fb_g_mask)
|
||||
green = green * 2;
|
||||
if (ctx->fb_b_mask_used != ctx->fb_b_mask)
|
||||
blue = blue * 2;
|
||||
|
||||
/* shift up to be full 8bit values */
|
||||
red = (red << (8 - ctx->fb_r_mask)) | (0x7f >> (ctx->fb_r_mask_used));
|
||||
green = (green << (8 - ctx->fb_g_mask)) | (0x7f >> (ctx->fb_g_mask_used));
|
||||
blue = (blue << (8 - ctx->fb_b_mask)) | (0x7f >> (ctx->fb_b_mask_used));
|
||||
|
||||
col->red = red;
|
||||
col->green = green;
|
||||
col->blue = blue;
|
||||
col->alpha = 0xff;
|
||||
|
||||
/* XXX: We rotate the nibbles of the colors here so that there is a
|
||||
* visible variation between colors of sequential actor identifiers;
|
||||
* otherwise pick buffers dumped to an image will pretty much just look
|
||||
* black.
|
||||
*/
|
||||
if (G_UNLIKELY (clutter_pick_debug_flags & CLUTTER_DEBUG_DUMP_PICK_BUFFERS))
|
||||
{
|
||||
col->red = (col->red << 4) | (col->red >> 4);
|
||||
col->green = (col->green << 4) | (col->green >> 4);
|
||||
col->blue = (col->blue << 4) | (col->blue >> 4);
|
||||
}
|
||||
}
|
||||
|
||||
guint
|
||||
_clutter_pixel_to_id (guchar pixel[4])
|
||||
{
|
||||
ClutterMainContext *ctx;
|
||||
gint red, green, blue;
|
||||
guint retval;
|
||||
|
||||
ctx = _clutter_context_get_default ();
|
||||
|
||||
/* reduce the pixel components to the number of bits actually used of the
|
||||
* 8bits.
|
||||
*/
|
||||
if (G_UNLIKELY (clutter_pick_debug_flags & CLUTTER_DEBUG_DUMP_PICK_BUFFERS))
|
||||
{
|
||||
guchar tmp;
|
||||
|
||||
/* XXX: In _clutter_id_to_color we rotated the nibbles of the colors so
|
||||
* that there is a visible variation between colors of sequential actor
|
||||
* identifiers (otherwise pick buffers dumped to an image will pretty
|
||||
* much just look black.) Here we reverse that rotation.
|
||||
*/
|
||||
tmp = ((pixel[0] << 4) | (pixel[0] >> 4));
|
||||
red = tmp >> (8 - ctx->fb_r_mask);
|
||||
tmp = ((pixel[1] << 4) | (pixel[1] >> 4));
|
||||
green = tmp >> (8 - ctx->fb_g_mask);
|
||||
tmp = ((pixel[2] << 4) | (pixel[2] >> 4));
|
||||
blue = tmp >> (8 - ctx->fb_b_mask);
|
||||
}
|
||||
else
|
||||
{
|
||||
red = pixel[0] >> (8 - ctx->fb_r_mask);
|
||||
green = pixel[1] >> (8 - ctx->fb_g_mask);
|
||||
blue = pixel[2] >> (8 - ctx->fb_b_mask);
|
||||
}
|
||||
|
||||
/* divide potentially by two if 'fuzzy' */
|
||||
red = red >> (ctx->fb_r_mask - ctx->fb_r_mask_used);
|
||||
green = green >> (ctx->fb_g_mask - ctx->fb_g_mask_used);
|
||||
blue = blue >> (ctx->fb_b_mask - ctx->fb_b_mask_used);
|
||||
|
||||
/* combine the correct per component values into the final id */
|
||||
retval = blue
|
||||
+ (green << ctx->fb_b_mask_used)
|
||||
+ (red << (ctx->fb_b_mask_used + ctx->fb_g_mask_used));
|
||||
|
||||
return retval;
|
||||
}
|
||||
|
||||
static CoglPangoFontMap *
|
||||
clutter_context_get_pango_fontmap (void)
|
||||
{
|
||||
@ -1279,8 +1159,8 @@ clutter_get_option_group (void)
|
||||
context = _clutter_context_get_default ();
|
||||
|
||||
group = g_option_group_new ("clutter",
|
||||
_("Clutter Options"),
|
||||
_("Show Clutter Options"),
|
||||
"Clutter Options",
|
||||
"Show Clutter Options",
|
||||
NULL,
|
||||
NULL);
|
||||
|
||||
@ -1701,37 +1581,19 @@ static inline void
|
||||
emit_pointer_event (ClutterEvent *event,
|
||||
ClutterInputDevice *device)
|
||||
{
|
||||
ClutterMainContext *context = _clutter_context_get_default ();
|
||||
|
||||
if (_clutter_event_process_filters (event))
|
||||
return;
|
||||
|
||||
if (context->pointer_grab_actor == NULL &&
|
||||
(device == NULL || device->pointer_grab_actor == NULL))
|
||||
{
|
||||
/* no grab, time to capture and bubble */
|
||||
emit_event_chain (event);
|
||||
}
|
||||
if (device != NULL && device->pointer_grab_actor != NULL)
|
||||
clutter_actor_event (device->pointer_grab_actor, event, FALSE);
|
||||
else
|
||||
{
|
||||
if (context->pointer_grab_actor != NULL)
|
||||
{
|
||||
/* global grab */
|
||||
clutter_actor_event (context->pointer_grab_actor, event, FALSE);
|
||||
}
|
||||
else if (device != NULL && device->pointer_grab_actor != NULL)
|
||||
{
|
||||
/* per device grab */
|
||||
clutter_actor_event (device->pointer_grab_actor, event, FALSE);
|
||||
}
|
||||
}
|
||||
emit_event_chain (event);
|
||||
}
|
||||
|
||||
static inline void
|
||||
emit_crossing_event (ClutterEvent *event,
|
||||
ClutterInputDevice *device)
|
||||
{
|
||||
ClutterMainContext *context = _clutter_context_get_default ();
|
||||
ClutterEventSequence *sequence = clutter_event_get_event_sequence (event);
|
||||
ClutterActor *grab_actor = NULL;
|
||||
|
||||
@ -1745,9 +1607,7 @@ emit_crossing_event (ClutterEvent *event,
|
||||
}
|
||||
else
|
||||
{
|
||||
if (context->pointer_grab_actor != NULL)
|
||||
grab_actor = context->pointer_grab_actor;
|
||||
else if (device != NULL && device->pointer_grab_actor != NULL)
|
||||
if (device != NULL && device->pointer_grab_actor != NULL)
|
||||
grab_actor = device->pointer_grab_actor;
|
||||
}
|
||||
|
||||
@ -1788,30 +1648,13 @@ static inline void
|
||||
emit_keyboard_event (ClutterEvent *event,
|
||||
ClutterInputDevice *device)
|
||||
{
|
||||
ClutterMainContext *context = _clutter_context_get_default ();
|
||||
|
||||
if (_clutter_event_process_filters (event))
|
||||
return;
|
||||
|
||||
if (context->keyboard_grab_actor == NULL &&
|
||||
(device == NULL || device->keyboard_grab_actor == NULL))
|
||||
{
|
||||
/* no grab, time to capture and bubble */
|
||||
emit_event_chain (event);
|
||||
}
|
||||
if (device != NULL && device->keyboard_grab_actor != NULL)
|
||||
clutter_actor_event (device->keyboard_grab_actor, event, FALSE);
|
||||
else
|
||||
{
|
||||
if (context->keyboard_grab_actor != NULL)
|
||||
{
|
||||
/* global key grab */
|
||||
clutter_actor_event (context->keyboard_grab_actor, event, FALSE);
|
||||
}
|
||||
else if (device != NULL && device->keyboard_grab_actor != NULL)
|
||||
{
|
||||
/* per-device key grab */
|
||||
clutter_actor_event (context->keyboard_grab_actor, event, FALSE);
|
||||
}
|
||||
}
|
||||
emit_event_chain (event);
|
||||
}
|
||||
|
||||
static inline void
|
||||
@ -1985,7 +1828,8 @@ _clutter_process_event_details (ClutterActor *stage,
|
||||
|
||||
case CLUTTER_MOTION:
|
||||
#ifdef CLUTTER_WINDOWING_X11
|
||||
if (!clutter_check_windowing_backend (CLUTTER_WINDOWING_X11))
|
||||
if (!clutter_check_windowing_backend (CLUTTER_WINDOWING_X11) &&
|
||||
!(event->any.flags & CLUTTER_EVENT_FLAG_SYNTHETIC))
|
||||
{
|
||||
if (_clutter_is_input_pointer_a11y_enabled (device))
|
||||
{
|
||||
@ -2009,15 +1853,7 @@ _clutter_process_event_details (ClutterActor *stage,
|
||||
if (_clutter_event_process_filters (event))
|
||||
break;
|
||||
|
||||
/* global grabs */
|
||||
if (context->pointer_grab_actor != NULL)
|
||||
{
|
||||
clutter_actor_event (context->pointer_grab_actor,
|
||||
event,
|
||||
FALSE);
|
||||
break;
|
||||
}
|
||||
else if (device != NULL && device->pointer_grab_actor != NULL)
|
||||
if (device != NULL && device->pointer_grab_actor != NULL)
|
||||
{
|
||||
clutter_actor_event (device->pointer_grab_actor,
|
||||
event,
|
||||
@ -2380,332 +2216,6 @@ clutter_get_default_frame_rate (void)
|
||||
return context->frame_rate;
|
||||
}
|
||||
|
||||
static void
|
||||
on_grab_actor_destroy (ClutterActor *actor,
|
||||
ClutterInputDevice *device)
|
||||
{
|
||||
if (device == NULL)
|
||||
{
|
||||
ClutterMainContext *context = _clutter_context_get_default ();
|
||||
|
||||
if (context->pointer_grab_actor == actor)
|
||||
clutter_ungrab_pointer ();
|
||||
|
||||
if (context->keyboard_grab_actor == actor)
|
||||
clutter_ungrab_keyboard ();
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
switch (device->device_type)
|
||||
{
|
||||
case CLUTTER_POINTER_DEVICE:
|
||||
device->pointer_grab_actor = NULL;
|
||||
break;
|
||||
|
||||
case CLUTTER_KEYBOARD_DEVICE:
|
||||
device->keyboard_grab_actor = NULL;
|
||||
break;
|
||||
|
||||
default:
|
||||
g_assert_not_reached ();
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_grab_pointer:
|
||||
* @actor: a #ClutterActor
|
||||
*
|
||||
* Grabs pointer events, after the grab is done all pointer related events
|
||||
* (press, motion, release, enter, leave and scroll) are delivered to this
|
||||
* actor directly without passing through both capture and bubble phases of
|
||||
* the event delivery chain. The source set in the event will be the actor
|
||||
* that would have received the event if the pointer grab was not in effect.
|
||||
*
|
||||
* Grabs completely override the entire event delivery chain
|
||||
* done by Clutter. Pointer grabs should only be used as a last resource;
|
||||
* using the #ClutterActor::captured-event signal should always be the
|
||||
* preferred way to intercept event delivery to reactive actors.
|
||||
*
|
||||
* This function should rarely be used.
|
||||
*
|
||||
* If a grab is required, you are strongly encouraged to use a specific
|
||||
* input device by calling clutter_input_device_grab().
|
||||
*
|
||||
* Since: 0.6
|
||||
*/
|
||||
void
|
||||
clutter_grab_pointer (ClutterActor *actor)
|
||||
{
|
||||
ClutterMainContext *context;
|
||||
|
||||
g_return_if_fail (actor == NULL || CLUTTER_IS_ACTOR (actor));
|
||||
|
||||
context = _clutter_context_get_default ();
|
||||
|
||||
if (context->pointer_grab_actor == actor)
|
||||
return;
|
||||
|
||||
if (context->pointer_grab_actor != NULL)
|
||||
{
|
||||
g_signal_handlers_disconnect_by_func (context->pointer_grab_actor,
|
||||
G_CALLBACK (on_grab_actor_destroy),
|
||||
NULL);
|
||||
context->pointer_grab_actor = NULL;
|
||||
}
|
||||
|
||||
if (actor != NULL)
|
||||
{
|
||||
context->pointer_grab_actor = actor;
|
||||
|
||||
g_signal_connect (context->pointer_grab_actor, "destroy",
|
||||
G_CALLBACK (on_grab_actor_destroy),
|
||||
NULL);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_input_device_grab:
|
||||
* @device: a #ClutterInputDevice
|
||||
* @actor: a #ClutterActor
|
||||
*
|
||||
* Acquires a grab on @actor for the given @device.
|
||||
*
|
||||
* Any event coming from @device will be delivered to @actor, bypassing
|
||||
* the usual event delivery mechanism, until the grab is released by
|
||||
* calling clutter_input_device_ungrab().
|
||||
*
|
||||
* The grab is client-side: even if the windowing system used by the Clutter
|
||||
* backend has the concept of "device grabs", Clutter will not use them.
|
||||
*
|
||||
* Only #ClutterInputDevice of types %CLUTTER_POINTER_DEVICE and
|
||||
* %CLUTTER_KEYBOARD_DEVICE can hold a grab.
|
||||
*
|
||||
* Since: 1.10
|
||||
*/
|
||||
void
|
||||
clutter_input_device_grab (ClutterInputDevice *device,
|
||||
ClutterActor *actor)
|
||||
{
|
||||
ClutterActor **grab_actor;
|
||||
|
||||
g_return_if_fail (CLUTTER_IS_INPUT_DEVICE (device));
|
||||
g_return_if_fail (CLUTTER_IS_ACTOR (actor));
|
||||
|
||||
switch (device->device_type)
|
||||
{
|
||||
case CLUTTER_POINTER_DEVICE:
|
||||
case CLUTTER_TABLET_DEVICE:
|
||||
grab_actor = &(device->pointer_grab_actor);
|
||||
break;
|
||||
|
||||
case CLUTTER_KEYBOARD_DEVICE:
|
||||
grab_actor = &(device->keyboard_grab_actor);
|
||||
break;
|
||||
|
||||
default:
|
||||
g_critical ("Only pointer and keyboard devices can grab an actor");
|
||||
return;
|
||||
}
|
||||
|
||||
if (*grab_actor != NULL)
|
||||
{
|
||||
g_signal_handlers_disconnect_by_func (*grab_actor,
|
||||
G_CALLBACK (on_grab_actor_destroy),
|
||||
device);
|
||||
}
|
||||
|
||||
*grab_actor = actor;
|
||||
|
||||
g_signal_connect (*grab_actor,
|
||||
"destroy",
|
||||
G_CALLBACK (on_grab_actor_destroy),
|
||||
device);
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_input_device_ungrab:
|
||||
* @device: a #ClutterInputDevice
|
||||
*
|
||||
* Releases the grab on the @device, if one is in place.
|
||||
*
|
||||
* Since: 1.10
|
||||
*/
|
||||
void
|
||||
clutter_input_device_ungrab (ClutterInputDevice *device)
|
||||
{
|
||||
ClutterActor **grab_actor;
|
||||
|
||||
g_return_if_fail (CLUTTER_IS_INPUT_DEVICE (device));
|
||||
|
||||
switch (device->device_type)
|
||||
{
|
||||
case CLUTTER_POINTER_DEVICE:
|
||||
case CLUTTER_TABLET_DEVICE:
|
||||
grab_actor = &(device->pointer_grab_actor);
|
||||
break;
|
||||
|
||||
case CLUTTER_KEYBOARD_DEVICE:
|
||||
grab_actor = &(device->keyboard_grab_actor);
|
||||
break;
|
||||
|
||||
default:
|
||||
return;
|
||||
}
|
||||
|
||||
if (*grab_actor == NULL)
|
||||
return;
|
||||
|
||||
g_signal_handlers_disconnect_by_func (*grab_actor,
|
||||
G_CALLBACK (on_grab_actor_destroy),
|
||||
device);
|
||||
|
||||
*grab_actor = NULL;
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_input_device_get_grabbed_actor:
|
||||
* @device: a #ClutterInputDevice
|
||||
*
|
||||
* Retrieves a pointer to the #ClutterActor currently grabbing all
|
||||
* the events coming from @device.
|
||||
*
|
||||
* Return value: (transfer none): a #ClutterActor, or %NULL
|
||||
*
|
||||
* Since: 1.10
|
||||
*/
|
||||
ClutterActor *
|
||||
clutter_input_device_get_grabbed_actor (ClutterInputDevice *device)
|
||||
{
|
||||
g_return_val_if_fail (CLUTTER_IS_INPUT_DEVICE (device), NULL);
|
||||
|
||||
switch (device->device_type)
|
||||
{
|
||||
case CLUTTER_POINTER_DEVICE:
|
||||
return device->pointer_grab_actor;
|
||||
|
||||
case CLUTTER_KEYBOARD_DEVICE:
|
||||
return device->keyboard_grab_actor;
|
||||
|
||||
default:
|
||||
g_critical ("Only pointer and keyboard devices can grab an actor");
|
||||
}
|
||||
|
||||
return NULL;
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_ungrab_pointer:
|
||||
*
|
||||
* Removes an existing grab of the pointer.
|
||||
*
|
||||
* Since: 0.6
|
||||
*/
|
||||
void
|
||||
clutter_ungrab_pointer (void)
|
||||
{
|
||||
clutter_grab_pointer (NULL);
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_get_pointer_grab:
|
||||
*
|
||||
* Queries the current pointer grab of clutter.
|
||||
*
|
||||
* Return value: (transfer none): the actor currently holding the pointer grab, or NULL if there is no grab.
|
||||
*
|
||||
* Since: 0.6
|
||||
*/
|
||||
ClutterActor *
|
||||
clutter_get_pointer_grab (void)
|
||||
{
|
||||
ClutterMainContext *context;
|
||||
context = _clutter_context_get_default ();
|
||||
|
||||
return context->pointer_grab_actor;
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* clutter_grab_keyboard:
|
||||
* @actor: a #ClutterActor
|
||||
*
|
||||
* Grabs keyboard events, after the grab is done keyboard
|
||||
* events (#ClutterActor::key-press-event and #ClutterActor::key-release-event)
|
||||
* are delivered to this actor directly. The source set in the event will be
|
||||
* the actor that would have received the event if the keyboard grab was not
|
||||
* in effect.
|
||||
*
|
||||
* Like pointer grabs, keyboard grabs should only be used as a last
|
||||
* resource.
|
||||
*
|
||||
* See also clutter_stage_set_key_focus() and clutter_actor_grab_key_focus()
|
||||
* to perform a "soft" key grab and assign key focus to a specific actor.
|
||||
*
|
||||
* Since: 0.6
|
||||
*/
|
||||
void
|
||||
clutter_grab_keyboard (ClutterActor *actor)
|
||||
{
|
||||
ClutterMainContext *context;
|
||||
|
||||
g_return_if_fail (actor == NULL || CLUTTER_IS_ACTOR (actor));
|
||||
|
||||
context = _clutter_context_get_default ();
|
||||
|
||||
if (context->keyboard_grab_actor == actor)
|
||||
return;
|
||||
|
||||
if (context->keyboard_grab_actor != NULL)
|
||||
{
|
||||
g_signal_handlers_disconnect_by_func (context->keyboard_grab_actor,
|
||||
G_CALLBACK (on_grab_actor_destroy),
|
||||
NULL);
|
||||
context->keyboard_grab_actor = NULL;
|
||||
}
|
||||
|
||||
if (actor != NULL)
|
||||
{
|
||||
context->keyboard_grab_actor = actor;
|
||||
|
||||
g_signal_connect (context->keyboard_grab_actor, "destroy",
|
||||
G_CALLBACK (on_grab_actor_destroy),
|
||||
NULL);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_ungrab_keyboard:
|
||||
*
|
||||
* Removes an existing grab of the keyboard.
|
||||
*
|
||||
* Since: 0.6
|
||||
*/
|
||||
void
|
||||
clutter_ungrab_keyboard (void)
|
||||
{
|
||||
clutter_grab_keyboard (NULL);
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_get_keyboard_grab:
|
||||
*
|
||||
* Queries the current keyboard grab of clutter.
|
||||
*
|
||||
* Return value: (transfer none): the actor currently holding the keyboard grab, or NULL if there is no grab.
|
||||
*
|
||||
* Since: 0.6
|
||||
*/
|
||||
ClutterActor *
|
||||
clutter_get_keyboard_grab (void)
|
||||
{
|
||||
ClutterMainContext *context;
|
||||
|
||||
context = _clutter_context_get_default ();
|
||||
|
||||
return context->keyboard_grab_actor;
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_get_font_map:
|
||||
*
|
||||
|
@ -146,19 +146,6 @@ guint clutter_threads_add_repaint_func_full (ClutterRepaintF
|
||||
CLUTTER_EXPORT
|
||||
void clutter_threads_remove_repaint_func (guint handle_id);
|
||||
|
||||
CLUTTER_EXPORT
|
||||
void clutter_grab_pointer (ClutterActor *actor);
|
||||
CLUTTER_EXPORT
|
||||
void clutter_ungrab_pointer (void);
|
||||
CLUTTER_EXPORT
|
||||
ClutterActor * clutter_get_pointer_grab (void);
|
||||
CLUTTER_EXPORT
|
||||
void clutter_grab_keyboard (ClutterActor *actor);
|
||||
CLUTTER_EXPORT
|
||||
void clutter_ungrab_keyboard (void);
|
||||
CLUTTER_EXPORT
|
||||
ClutterActor * clutter_get_keyboard_grab (void);
|
||||
|
||||
CLUTTER_EXPORT
|
||||
PangoFontMap * clutter_get_font_map (void);
|
||||
|
||||
|
@ -12,17 +12,14 @@ BOOLEAN:OBJECT,FLOAT,FLOAT
|
||||
BOXED:UINT,UINT
|
||||
DOUBLE:VOID
|
||||
UINT:VOID
|
||||
VOID:BOOLEAN
|
||||
VOID:BOXED
|
||||
VOID:BOXED,FLAGS
|
||||
VOID:INT
|
||||
VOID:INT64,INT64,FLOAT,BOOLEAN
|
||||
VOID:INT,INT
|
||||
VOID:INT,POINTER
|
||||
VOID:FLOAT,FLOAT
|
||||
VOID:INT,INT,INT,INT
|
||||
VOID:OBJECT
|
||||
VOID:OBJECT,FLAGS
|
||||
VOID:OBJECT,FLAGS,BOOLEAN
|
||||
VOID:OBJECT,FLAGS,UINT
|
||||
VOID:OBJECT,FLOAT,FLOAT
|
||||
VOID:OBJECT,FLOAT,FLOAT,FLAGS
|
||||
@ -30,12 +27,9 @@ VOID:OBJECT,OBJECT
|
||||
VOID:OBJECT,PARAM
|
||||
VOID:OBJECT,POINTER
|
||||
VOID:OBJECT,UINT
|
||||
VOID:POINTER
|
||||
VOID:STRING,BOOLEAN
|
||||
VOID:STRING,BOOLEAN,BOOLEAN
|
||||
VOID:STRING,INT
|
||||
VOID:UINT
|
||||
VOID:UINT,STRING,UINT
|
||||
VOID:UINT,UINT
|
||||
VOID:VOID
|
||||
VOID:STRING,INT,POINTER
|
||||
|
@ -26,10 +26,15 @@
|
||||
#define __CLUTTER_H_INSIDE__
|
||||
|
||||
#include "clutter-backend.h"
|
||||
#include "clutter-device-manager-private.h"
|
||||
#include "clutter-event-private.h"
|
||||
#include "clutter-input-pointer-a11y-private.h"
|
||||
#include "clutter-macros.h"
|
||||
#include "clutter-private.h"
|
||||
#include "clutter-stage-private.h"
|
||||
#include "clutter-stage-view.h"
|
||||
#include "cogl/clutter-stage-cogl.h"
|
||||
#include "x11/clutter-stage-x11.h"
|
||||
#include "clutter/x11/clutter-backend-x11.h"
|
||||
|
||||
CLUTTER_EXPORT
|
||||
void clutter_set_custom_backend_func (ClutterBackend *(* func) (void));
|
||||
|
@ -138,8 +138,6 @@ G_GNUC_INTERNAL
|
||||
ClutterPaintNode * clutter_paint_node_get_last_child (ClutterPaintNode *node);
|
||||
G_GNUC_INTERNAL
|
||||
ClutterPaintNode * clutter_paint_node_get_parent (ClutterPaintNode *node);
|
||||
G_GNUC_INTERNAL
|
||||
CoglFramebuffer * clutter_paint_node_get_framebuffer (ClutterPaintNode *node);
|
||||
|
||||
#define CLUTTER_TYPE_LAYER_NODE (_clutter_layer_node_get_type ())
|
||||
#define CLUTTER_LAYER_NODE(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_LAYER_NODE, ClutterLayerNode))
|
||||
|
@ -1099,12 +1099,12 @@ clutter_paint_node_to_json (ClutterPaintNode *node)
|
||||
|
||||
case PAINT_OP_PATH:
|
||||
json_builder_set_member_name (builder, "path");
|
||||
json_builder_add_int_value (builder, (gint64) op->op.path);
|
||||
json_builder_add_int_value (builder, (intptr_t) op->op.path);
|
||||
break;
|
||||
|
||||
case PAINT_OP_PRIMITIVE:
|
||||
json_builder_set_member_name (builder, "primitive");
|
||||
json_builder_add_int_value (builder, (gint64) op->op.primitive);
|
||||
json_builder_add_int_value (builder, (intptr_t) op->op.primitive);
|
||||
break;
|
||||
|
||||
case PAINT_OP_INVALID:
|
||||
@ -1194,6 +1194,15 @@ clutter_paint_node_get_root (ClutterPaintNode *node)
|
||||
return iter;
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_paint_node_get_framebuffer:
|
||||
* @node: a #ClutterPaintNode
|
||||
*
|
||||
* Retrieves the #CoglFramebuffer that @node will draw
|
||||
* into.
|
||||
*
|
||||
* Returns: (transfer none): a #CoglFramebuffer
|
||||
*/
|
||||
CoglFramebuffer *
|
||||
clutter_paint_node_get_framebuffer (ClutterPaintNode *node)
|
||||
{
|
||||
|
@ -56,6 +56,9 @@ CLUTTER_EXPORT
|
||||
void clutter_paint_node_set_name (ClutterPaintNode *node,
|
||||
const char *name);
|
||||
|
||||
CLUTTER_EXPORT
|
||||
CoglFramebuffer * clutter_paint_node_get_framebuffer (ClutterPaintNode *node);
|
||||
|
||||
CLUTTER_EXPORT
|
||||
void clutter_paint_node_add_child (ClutterPaintNode *node,
|
||||
ClutterPaintNode *child);
|
||||
|
@ -579,8 +579,7 @@ clutter_pan_action_class_init (ClutterPanActionClass *klass)
|
||||
G_TYPE_FROM_CLASS (klass),
|
||||
G_SIGNAL_RUN_LAST,
|
||||
G_STRUCT_OFFSET (ClutterPanActionClass, pan_stopped),
|
||||
NULL, NULL,
|
||||
_clutter_marshal_VOID__OBJECT,
|
||||
NULL, NULL, NULL,
|
||||
G_TYPE_NONE, 1,
|
||||
CLUTTER_TYPE_ACTOR);
|
||||
}
|
||||
|
@ -85,7 +85,6 @@ typedef struct _ClutterVertex4 ClutterVertex4;
|
||||
/* keep this for source compatibility with clutter */
|
||||
#define P_(String) (String)
|
||||
#define N_(String) (String)
|
||||
#define _(String) (String)
|
||||
|
||||
/* This is a replacement for the nearbyint function which always rounds to the
|
||||
* nearest integer. nearbyint is apparently a C99 function so it might not
|
||||
@ -142,10 +141,6 @@ struct _ClutterMainContext
|
||||
/* default FPS; this is only used if we cannot sync to vblank */
|
||||
guint frame_rate;
|
||||
|
||||
/* actors with a grab on all devices */
|
||||
ClutterActor *pointer_grab_actor;
|
||||
ClutterActor *keyboard_grab_actor;
|
||||
|
||||
/* fb bit masks for col<->id mapping in picking */
|
||||
gint fb_r_mask;
|
||||
gint fb_g_mask;
|
||||
@ -186,7 +181,9 @@ typedef struct
|
||||
gboolean _clutter_threads_dispatch (gpointer data);
|
||||
void _clutter_threads_dispatch_free (gpointer data);
|
||||
|
||||
CLUTTER_EXPORT
|
||||
void _clutter_threads_acquire_lock (void);
|
||||
CLUTTER_EXPORT
|
||||
void _clutter_threads_release_lock (void);
|
||||
|
||||
ClutterMainContext * _clutter_context_get_default (void);
|
||||
@ -202,11 +199,7 @@ gboolean _clutter_feature_init (GError **error);
|
||||
gboolean _clutter_diagnostic_enabled (void);
|
||||
void _clutter_diagnostic_message (const char *fmt, ...) G_GNUC_PRINTF (1, 2);
|
||||
|
||||
/* Picking code */
|
||||
guint _clutter_pixel_to_id (guchar pixel[4]);
|
||||
void _clutter_id_to_color (guint id,
|
||||
ClutterColor *col);
|
||||
|
||||
CLUTTER_EXPORT
|
||||
void _clutter_set_sync_to_vblank (gboolean sync_to_vblank);
|
||||
|
||||
/* use this function as the accumulator if you have a signal with
|
||||
@ -295,6 +288,7 @@ gboolean _clutter_util_matrix_decompose (const ClutterMatrix *src,
|
||||
ClutterVertex *translate_p,
|
||||
ClutterVertex4 *perspective_p);
|
||||
|
||||
CLUTTER_EXPORT
|
||||
PangoDirection _clutter_pango_unichar_direction (gunichar ch);
|
||||
|
||||
PangoDirection _clutter_pango_find_base_dir (const gchar *text,
|
||||
@ -321,6 +315,8 @@ gboolean _clutter_run_progress_function (GType gtype,
|
||||
gdouble progress,
|
||||
GValue *retval);
|
||||
|
||||
void clutter_timeline_cancel_delay (ClutterTimeline *timeline);
|
||||
|
||||
G_END_DECLS
|
||||
|
||||
#endif /* __CLUTTER_PRIVATE_H__ */
|
||||
|
@ -500,6 +500,7 @@ static void
|
||||
clutter_shader_effect_init (ClutterShaderEffect *effect)
|
||||
{
|
||||
effect->priv = clutter_shader_effect_get_instance_private (effect);
|
||||
effect->priv->shader_type = CLUTTER_FRAGMENT_SHADER;
|
||||
}
|
||||
|
||||
/**
|
||||
|
@ -134,8 +134,7 @@ clutter_stage_manager_class_init (ClutterStageManagerClass *klass)
|
||||
G_OBJECT_CLASS_TYPE (gobject_class),
|
||||
G_SIGNAL_RUN_LAST,
|
||||
G_STRUCT_OFFSET (ClutterStageManagerClass, stage_added),
|
||||
NULL, NULL,
|
||||
_clutter_marshal_VOID__OBJECT,
|
||||
NULL, NULL, NULL,
|
||||
G_TYPE_NONE, 1,
|
||||
CLUTTER_TYPE_STAGE);
|
||||
/**
|
||||
@ -153,8 +152,7 @@ clutter_stage_manager_class_init (ClutterStageManagerClass *klass)
|
||||
G_OBJECT_CLASS_TYPE (gobject_class),
|
||||
G_SIGNAL_RUN_LAST,
|
||||
G_STRUCT_OFFSET (ClutterStageManagerClass, stage_removed),
|
||||
NULL, NULL,
|
||||
_clutter_marshal_VOID__OBJECT,
|
||||
NULL, NULL, NULL,
|
||||
G_TYPE_NONE, 1,
|
||||
CLUTTER_TYPE_STAGE);
|
||||
}
|
||||
|
@ -41,8 +41,11 @@ void _clutter_stage_paint_view (ClutterStage
|
||||
const cairo_rectangle_int_t *clip);
|
||||
|
||||
void _clutter_stage_emit_after_paint (ClutterStage *stage);
|
||||
|
||||
CLUTTER_EXPORT
|
||||
void _clutter_stage_set_window (ClutterStage *stage,
|
||||
ClutterStageWindow *stage_window);
|
||||
CLUTTER_EXPORT
|
||||
ClutterStageWindow *_clutter_stage_get_window (ClutterStage *stage);
|
||||
void _clutter_stage_get_projection_matrix (ClutterStage *stage,
|
||||
CoglMatrix *projection);
|
||||
@ -64,6 +67,7 @@ void _clutter_stage_maybe_relayout (ClutterActor
|
||||
gboolean _clutter_stage_needs_update (ClutterStage *stage);
|
||||
gboolean _clutter_stage_do_update (ClutterStage *stage);
|
||||
|
||||
CLUTTER_EXPORT
|
||||
void _clutter_stage_queue_event (ClutterStage *stage,
|
||||
ClutterEvent *event,
|
||||
gboolean copy_event);
|
||||
@ -75,6 +79,15 @@ gint64 _clutter_stage_get_update_time (ClutterStage *stage);
|
||||
void _clutter_stage_clear_update_time (ClutterStage *stage);
|
||||
gboolean _clutter_stage_has_full_redraw_queued (ClutterStage *stage);
|
||||
|
||||
void clutter_stage_log_pick (ClutterStage *stage,
|
||||
const ClutterPoint *vertices,
|
||||
ClutterActor *actor);
|
||||
|
||||
void clutter_stage_push_pick_clip (ClutterStage *stage,
|
||||
const ClutterPoint *vertices);
|
||||
|
||||
void clutter_stage_pop_pick_clip (ClutterStage *stage);
|
||||
|
||||
ClutterActor *_clutter_stage_do_pick (ClutterStage *stage,
|
||||
gint x,
|
||||
gint y,
|
||||
@ -93,13 +106,6 @@ void _clutter_stage_queue_redraw_entry_invalidate (Clut
|
||||
|
||||
CoglFramebuffer *_clutter_stage_get_active_framebuffer (ClutterStage *stage);
|
||||
|
||||
gint32 _clutter_stage_acquire_pick_id (ClutterStage *stage,
|
||||
ClutterActor *actor);
|
||||
void _clutter_stage_release_pick_id (ClutterStage *stage,
|
||||
gint32 pick_id);
|
||||
ClutterActor * _clutter_stage_get_actor_by_pick_id (ClutterStage *stage,
|
||||
gint32 pick_id);
|
||||
|
||||
void _clutter_stage_add_pointer_drag_actor (ClutterStage *stage,
|
||||
ClutterInputDevice *device,
|
||||
ClutterActor *actor);
|
||||
@ -116,8 +122,11 @@ ClutterActor * _clutter_stage_get_touch_drag_actor (ClutterStage *st
|
||||
void _clutter_stage_remove_touch_drag_actor (ClutterStage *stage,
|
||||
ClutterEventSequence *sequence);
|
||||
|
||||
CLUTTER_EXPORT
|
||||
ClutterStageState _clutter_stage_get_state (ClutterStage *stage);
|
||||
CLUTTER_EXPORT
|
||||
gboolean _clutter_stage_is_activated (ClutterStage *stage);
|
||||
CLUTTER_EXPORT
|
||||
gboolean _clutter_stage_update_state (ClutterStage *stage,
|
||||
ClutterStageState unset_state,
|
||||
ClutterStageState set_state);
|
||||
|
@ -143,6 +143,21 @@ clutter_stage_view_blit_offscreen (ClutterStageView *view,
|
||||
clutter_stage_view_get_instance_private (view);
|
||||
CoglMatrix matrix;
|
||||
|
||||
clutter_stage_view_get_offscreen_transformation_matrix (view, &matrix);
|
||||
if (cogl_matrix_is_identity (&matrix))
|
||||
{
|
||||
int fb_width = cogl_framebuffer_get_width (priv->framebuffer);
|
||||
int fb_height = cogl_framebuffer_get_height (priv->framebuffer);
|
||||
|
||||
if (cogl_blit_framebuffer (priv->offscreen,
|
||||
priv->framebuffer,
|
||||
0, 0,
|
||||
0, 0,
|
||||
fb_width, fb_height,
|
||||
NULL))
|
||||
return;
|
||||
}
|
||||
|
||||
clutter_stage_view_ensure_offscreen_blit_pipeline (view);
|
||||
cogl_framebuffer_push_matrix (priv->framebuffer);
|
||||
|
||||
|
@ -275,24 +275,6 @@ _clutter_stage_window_redraw (ClutterStageWindow *window)
|
||||
iface->redraw (window);
|
||||
}
|
||||
|
||||
|
||||
void
|
||||
_clutter_stage_window_get_dirty_pixel (ClutterStageWindow *window,
|
||||
ClutterStageView *view,
|
||||
int *x, int *y)
|
||||
{
|
||||
ClutterStageWindowInterface *iface;
|
||||
|
||||
*x = 0;
|
||||
*y = 0;
|
||||
|
||||
g_return_if_fail (CLUTTER_IS_STAGE_WINDOW (window));
|
||||
|
||||
iface = CLUTTER_STAGE_WINDOW_GET_IFACE (window);
|
||||
if (iface->get_dirty_pixel)
|
||||
iface->get_dirty_pixel (window, view, x, y);
|
||||
}
|
||||
|
||||
gboolean
|
||||
_clutter_stage_window_can_clip_redraws (ClutterStageWindow *window)
|
||||
{
|
||||
|
@ -64,10 +64,6 @@ struct _ClutterStageWindowInterface
|
||||
|
||||
void (* redraw) (ClutterStageWindow *stage_window);
|
||||
|
||||
void (* get_dirty_pixel) (ClutterStageWindow *stage_window,
|
||||
ClutterStageView *view,
|
||||
int *x, int *y);
|
||||
|
||||
gboolean (* can_clip_redraws) (ClutterStageWindow *stage_window);
|
||||
|
||||
GList *(* get_views) (ClutterStageWindow *stage_window);
|
||||
@ -92,6 +88,7 @@ void _clutter_stage_window_hide (ClutterStageWin
|
||||
void _clutter_stage_window_resize (ClutterStageWindow *window,
|
||||
gint width,
|
||||
gint height);
|
||||
CLUTTER_EXPORT
|
||||
void _clutter_stage_window_get_geometry (ClutterStageWindow *window,
|
||||
cairo_rectangle_int_t *geometry);
|
||||
void _clutter_stage_window_schedule_update (ClutterStageWindow *window,
|
||||
@ -111,10 +108,6 @@ void _clutter_stage_window_set_accept_focus (ClutterStageWin
|
||||
|
||||
void _clutter_stage_window_redraw (ClutterStageWindow *window);
|
||||
|
||||
void _clutter_stage_window_get_dirty_pixel (ClutterStageWindow *window,
|
||||
ClutterStageView *view,
|
||||
int *x, int *y);
|
||||
|
||||
gboolean _clutter_stage_window_can_clip_redraws (ClutterStageWindow *window);
|
||||
|
||||
GList * _clutter_stage_window_get_views (ClutterStageWindow *window);
|
||||
|
File diff suppressed because it is too large
Load Diff
@ -122,8 +122,7 @@ clutter_tap_action_class_init (ClutterTapActionClass *klass)
|
||||
G_TYPE_FROM_CLASS (klass),
|
||||
G_SIGNAL_RUN_LAST,
|
||||
G_STRUCT_OFFSET (ClutterTapActionClass, tap),
|
||||
NULL, NULL,
|
||||
_clutter_marshal_VOID__OBJECT,
|
||||
NULL, NULL, NULL,
|
||||
G_TYPE_NONE, 1,
|
||||
CLUTTER_TYPE_ACTOR);
|
||||
}
|
||||
|
@ -228,8 +228,8 @@ clutter_text_buffer_real_inserted_text (ClutterTextBuffer *buffer,
|
||||
const gchar *chars,
|
||||
guint n_chars)
|
||||
{
|
||||
g_object_notify (G_OBJECT (buffer), "text");
|
||||
g_object_notify (G_OBJECT (buffer), "length");
|
||||
g_object_notify_by_pspec (G_OBJECT (buffer), obj_props[PROP_TEXT]);
|
||||
g_object_notify_by_pspec (G_OBJECT (buffer), obj_props[PROP_LENGTH]);
|
||||
}
|
||||
|
||||
static void
|
||||
@ -237,8 +237,8 @@ clutter_text_buffer_real_deleted_text (ClutterTextBuffer *buffer,
|
||||
guint position,
|
||||
guint n_chars)
|
||||
{
|
||||
g_object_notify (G_OBJECT (buffer), "text");
|
||||
g_object_notify (G_OBJECT (buffer), "length");
|
||||
g_object_notify_by_pspec (G_OBJECT (buffer), obj_props[PROP_TEXT]);
|
||||
g_object_notify_by_pspec (G_OBJECT (buffer), obj_props[PROP_LENGTH]);
|
||||
}
|
||||
|
||||
/* --------------------------------------------------------------------------------
|
||||
@ -598,7 +598,7 @@ clutter_text_buffer_set_max_length (ClutterTextBuffer *buffer,
|
||||
clutter_text_buffer_delete_text (buffer, max_length, -1);
|
||||
|
||||
buffer->priv->max_length = max_length;
|
||||
g_object_notify (G_OBJECT (buffer), "max-length");
|
||||
g_object_notify_by_pspec (G_OBJECT (buffer), obj_props[PROP_MAX_LENGTH]);
|
||||
}
|
||||
|
||||
/**
|
||||
|
@ -2260,7 +2260,10 @@ clutter_text_press (ClutterActor *actor,
|
||||
priv->in_select_drag = TRUE;
|
||||
|
||||
if (type == CLUTTER_BUTTON_PRESS)
|
||||
clutter_grab_pointer (actor);
|
||||
{
|
||||
clutter_input_device_grab (clutter_event_get_device (event),
|
||||
actor);
|
||||
}
|
||||
else
|
||||
{
|
||||
clutter_input_device_sequence_grab (clutter_event_get_device (event),
|
||||
@ -2318,7 +2321,7 @@ clutter_text_release (ClutterActor *actor,
|
||||
{
|
||||
if (!priv->in_select_touch)
|
||||
{
|
||||
clutter_ungrab_pointer ();
|
||||
clutter_input_device_ungrab (clutter_event_get_device (event));
|
||||
priv->in_select_drag = FALSE;
|
||||
|
||||
return CLUTTER_EVENT_STOP;
|
||||
@ -4340,8 +4343,7 @@ clutter_text_class_init (ClutterTextClass *klass)
|
||||
G_TYPE_FROM_CLASS (gobject_class),
|
||||
G_SIGNAL_RUN_LAST,
|
||||
G_STRUCT_OFFSET (ClutterTextClass, text_changed),
|
||||
NULL, NULL,
|
||||
_clutter_marshal_VOID__VOID,
|
||||
NULL, NULL, NULL,
|
||||
G_TYPE_NONE, 0);
|
||||
|
||||
/**
|
||||
@ -4413,8 +4415,7 @@ clutter_text_class_init (ClutterTextClass *klass)
|
||||
G_TYPE_FROM_CLASS (gobject_class),
|
||||
G_SIGNAL_RUN_LAST | G_SIGNAL_DEPRECATED,
|
||||
G_STRUCT_OFFSET (ClutterTextClass, cursor_event),
|
||||
NULL, NULL,
|
||||
_clutter_marshal_VOID__BOXED,
|
||||
NULL, NULL, NULL,
|
||||
G_TYPE_NONE, 1,
|
||||
CLUTTER_TYPE_GEOMETRY | G_SIGNAL_TYPE_STATIC_SCOPE);
|
||||
|
||||
@ -4432,8 +4433,7 @@ clutter_text_class_init (ClutterTextClass *klass)
|
||||
G_TYPE_FROM_CLASS (gobject_class),
|
||||
G_SIGNAL_RUN_LAST,
|
||||
G_STRUCT_OFFSET (ClutterTextClass, cursor_changed),
|
||||
NULL, NULL,
|
||||
_clutter_marshal_VOID__VOID,
|
||||
NULL, NULL, NULL,
|
||||
G_TYPE_NONE, 0);
|
||||
|
||||
/**
|
||||
@ -4451,8 +4451,7 @@ clutter_text_class_init (ClutterTextClass *klass)
|
||||
G_TYPE_FROM_CLASS (gobject_class),
|
||||
G_SIGNAL_RUN_LAST,
|
||||
G_STRUCT_OFFSET (ClutterTextClass, activate),
|
||||
NULL, NULL,
|
||||
_clutter_marshal_VOID__VOID,
|
||||
NULL, NULL, NULL,
|
||||
G_TYPE_NONE, 0);
|
||||
|
||||
binding_pool = clutter_binding_pool_get_for_class (klass);
|
||||
@ -4821,7 +4820,7 @@ buffer_notify_max_length (ClutterTextBuffer *buffer,
|
||||
GParamSpec *spec,
|
||||
ClutterText *self)
|
||||
{
|
||||
g_object_notify (G_OBJECT (self), "max-length");
|
||||
g_object_notify_by_pspec (G_OBJECT (self), obj_props[PROP_MAX_LENGTH]);
|
||||
}
|
||||
|
||||
static void
|
||||
@ -4920,9 +4919,9 @@ clutter_text_set_buffer (ClutterText *self,
|
||||
|
||||
obj = G_OBJECT (self);
|
||||
g_object_freeze_notify (obj);
|
||||
g_object_notify (obj, "buffer");
|
||||
g_object_notify (obj, "text");
|
||||
g_object_notify (obj, "max-length");
|
||||
g_object_notify_by_pspec (obj, obj_props[PROP_BUFFER]);
|
||||
g_object_notify_by_pspec (obj, obj_props[PROP_TEXT]);
|
||||
g_object_notify_by_pspec (obj, obj_props[PROP_MAX_LENGTH]);
|
||||
g_object_thaw_notify (obj);
|
||||
}
|
||||
|
||||
|
@ -424,6 +424,11 @@ clutter_timeline_set_custom_property (ClutterScriptable *scriptable,
|
||||
g_object_set_property (G_OBJECT (scriptable), name, value);
|
||||
}
|
||||
|
||||
void
|
||||
clutter_timeline_cancel_delay (ClutterTimeline *timeline)
|
||||
{
|
||||
g_clear_handle_id (&timeline->priv->delay_id, g_source_remove);
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_scriptable_iface_init (ClutterScriptableIface *iface)
|
||||
@ -550,11 +555,7 @@ clutter_timeline_dispose (GObject *object)
|
||||
|
||||
priv = self->priv;
|
||||
|
||||
if (priv->delay_id)
|
||||
{
|
||||
g_source_remove (priv->delay_id);
|
||||
priv->delay_id = 0;
|
||||
}
|
||||
clutter_timeline_cancel_delay (self);
|
||||
|
||||
if (priv->progress_notify != NULL)
|
||||
{
|
||||
@ -709,8 +710,7 @@ clutter_timeline_class_init (ClutterTimelineClass *klass)
|
||||
G_TYPE_FROM_CLASS (object_class),
|
||||
G_SIGNAL_RUN_LAST,
|
||||
G_STRUCT_OFFSET (ClutterTimelineClass, new_frame),
|
||||
NULL, NULL,
|
||||
_clutter_marshal_VOID__INT,
|
||||
NULL, NULL, NULL,
|
||||
G_TYPE_NONE,
|
||||
1, G_TYPE_INT);
|
||||
/**
|
||||
@ -733,8 +733,7 @@ clutter_timeline_class_init (ClutterTimelineClass *klass)
|
||||
G_TYPE_FROM_CLASS (object_class),
|
||||
G_SIGNAL_RUN_LAST,
|
||||
G_STRUCT_OFFSET (ClutterTimelineClass, completed),
|
||||
NULL, NULL,
|
||||
_clutter_marshal_VOID__VOID,
|
||||
NULL, NULL, NULL,
|
||||
G_TYPE_NONE, 0);
|
||||
/**
|
||||
* ClutterTimeline::started:
|
||||
@ -750,8 +749,7 @@ clutter_timeline_class_init (ClutterTimelineClass *klass)
|
||||
G_TYPE_FROM_CLASS (object_class),
|
||||
G_SIGNAL_RUN_LAST,
|
||||
G_STRUCT_OFFSET (ClutterTimelineClass, started),
|
||||
NULL, NULL,
|
||||
_clutter_marshal_VOID__VOID,
|
||||
NULL, NULL, NULL,
|
||||
G_TYPE_NONE, 0);
|
||||
/**
|
||||
* ClutterTimeline::paused:
|
||||
@ -764,8 +762,7 @@ clutter_timeline_class_init (ClutterTimelineClass *klass)
|
||||
G_TYPE_FROM_CLASS (object_class),
|
||||
G_SIGNAL_RUN_LAST,
|
||||
G_STRUCT_OFFSET (ClutterTimelineClass, paused),
|
||||
NULL, NULL,
|
||||
_clutter_marshal_VOID__VOID,
|
||||
NULL, NULL, NULL,
|
||||
G_TYPE_NONE, 0);
|
||||
/**
|
||||
* ClutterTimeline::marker-reached:
|
||||
@ -832,8 +829,7 @@ clutter_timeline_class_init (ClutterTimelineClass *klass)
|
||||
G_TYPE_FROM_CLASS (object_class),
|
||||
G_SIGNAL_RUN_LAST,
|
||||
G_STRUCT_OFFSET (ClutterTimelineClass, stopped),
|
||||
NULL, NULL,
|
||||
_clutter_marshal_VOID__BOOLEAN,
|
||||
NULL, NULL, NULL,
|
||||
G_TYPE_NONE, 1,
|
||||
G_TYPE_BOOLEAN);
|
||||
}
|
||||
@ -1218,14 +1214,10 @@ clutter_timeline_pause (ClutterTimeline *timeline)
|
||||
|
||||
priv = timeline->priv;
|
||||
|
||||
if (priv->delay_id == 0 && !priv->is_playing)
|
||||
return;
|
||||
clutter_timeline_cancel_delay (timeline);
|
||||
|
||||
if (priv->delay_id)
|
||||
{
|
||||
g_source_remove (priv->delay_id);
|
||||
priv->delay_id = 0;
|
||||
}
|
||||
if (!priv->is_playing)
|
||||
return;
|
||||
|
||||
priv->msecs_delta = 0;
|
||||
set_is_playing (timeline, FALSE);
|
||||
|
@ -134,7 +134,6 @@ clutter_transition_stopped (ClutterTimeline *timeline,
|
||||
clutter_transition_detach (CLUTTER_TRANSITION (timeline),
|
||||
priv->animatable);
|
||||
g_clear_object (&priv->animatable);
|
||||
g_object_unref (timeline);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -200,6 +200,9 @@ float clutter_point_distance (const ClutterPoint *a,
|
||||
const ClutterPoint *b,
|
||||
float *x_distance,
|
||||
float *y_distance);
|
||||
CLUTTER_EXPORT
|
||||
gboolean clutter_point_inside_quadrilateral (const ClutterPoint *point,
|
||||
const ClutterPoint *vertices);
|
||||
|
||||
/**
|
||||
* ClutterSize:
|
||||
|
@ -172,6 +172,7 @@ void clutter_virtual_input_device_notify_touch_up (ClutterVirtualInputDevice *vi
|
||||
CLUTTER_EXPORT
|
||||
ClutterDeviceManager * clutter_virtual_input_device_get_manager (ClutterVirtualInputDevice *virtual_device);
|
||||
|
||||
CLUTTER_EXPORT
|
||||
int clutter_virtual_input_device_get_device_type (ClutterVirtualInputDevice *virtual_device);
|
||||
|
||||
#endif /* __CLUTTER_VIRTUAL_INPUT_DEVICE_H__ */
|
||||
|
@ -103,7 +103,6 @@
|
||||
#include "clutter-stage-manager.h"
|
||||
#include "clutter-stage-view.h"
|
||||
#include "clutter-tap-action.h"
|
||||
#include "clutter-test-utils.h"
|
||||
#include "clutter-texture.h"
|
||||
#include "clutter-text.h"
|
||||
#include "clutter-timeline.h"
|
||||
|
@ -204,7 +204,7 @@ clutter_stage_cogl_schedule_update (ClutterStageWindow *stage_window,
|
||||
if (max_render_time_allowed <= 0)
|
||||
{
|
||||
g_warning ("Unsupported monitor refresh rate detected. "
|
||||
"(Refresh rate: %.3f, refresh interval: %ld)",
|
||||
"(Refresh rate: %.3f, refresh interval: %" G_GINT64_FORMAT ")",
|
||||
refresh_rate,
|
||||
refresh_interval);
|
||||
stage_cogl->update_time = now;
|
||||
@ -1004,55 +1004,6 @@ clutter_stage_cogl_redraw (ClutterStageWindow *stage_window)
|
||||
COGL_TRACE_END (ClutterStageCoglRedraw);
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_stage_cogl_get_dirty_pixel (ClutterStageWindow *stage_window,
|
||||
ClutterStageView *view,
|
||||
int *x,
|
||||
int *y)
|
||||
{
|
||||
CoglFramebuffer *framebuffer = clutter_stage_view_get_framebuffer (view);
|
||||
gboolean has_buffer_age =
|
||||
cogl_is_onscreen (framebuffer) &&
|
||||
is_buffer_age_enabled ();
|
||||
float fb_scale;
|
||||
gboolean scale_is_fractional;
|
||||
|
||||
fb_scale = clutter_stage_view_get_scale (view);
|
||||
if (fb_scale != floorf (fb_scale))
|
||||
scale_is_fractional = TRUE;
|
||||
else
|
||||
scale_is_fractional = FALSE;
|
||||
|
||||
/*
|
||||
* Buffer damage is tracked in the framebuffer coordinate space
|
||||
* using the damage history. When fractional scaling is used, a
|
||||
* coordinate on the stage might not correspond to the exact position of any
|
||||
* physical pixel, which causes issues when painting using the pick mode.
|
||||
*
|
||||
* For now, always use the (0, 0) pixel for picking when using fractional
|
||||
* framebuffer scaling.
|
||||
*/
|
||||
if (!has_buffer_age || scale_is_fractional)
|
||||
{
|
||||
*x = 0;
|
||||
*y = 0;
|
||||
}
|
||||
else
|
||||
{
|
||||
ClutterStageViewCogl *view_cogl = CLUTTER_STAGE_VIEW_COGL (view);
|
||||
ClutterStageViewCoglPrivate *view_priv =
|
||||
clutter_stage_view_cogl_get_instance_private (view_cogl);
|
||||
cairo_rectangle_int_t view_layout;
|
||||
cairo_rectangle_int_t *fb_damage;
|
||||
|
||||
clutter_stage_view_get_layout (view, &view_layout);
|
||||
|
||||
fb_damage = &view_priv->damage_history[DAMAGE_HISTORY (view_priv->damage_index - 1)];
|
||||
*x = fb_damage->x / fb_scale;
|
||||
*y = fb_damage->y / fb_scale;
|
||||
}
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_stage_window_iface_init (ClutterStageWindowInterface *iface)
|
||||
{
|
||||
@ -1070,7 +1021,6 @@ clutter_stage_window_iface_init (ClutterStageWindowInterface *iface)
|
||||
iface->ignoring_redraw_clips = clutter_stage_cogl_ignoring_redraw_clips;
|
||||
iface->get_redraw_clip_bounds = clutter_stage_cogl_get_redraw_clip_bounds;
|
||||
iface->redraw = clutter_stage_cogl_redraw;
|
||||
iface->get_dirty_pixel = clutter_stage_cogl_get_dirty_pixel;
|
||||
}
|
||||
|
||||
static void
|
||||
|
@ -567,8 +567,7 @@ clutter_animation_class_init (ClutterAnimationClass *klass)
|
||||
G_TYPE_FROM_CLASS (klass),
|
||||
G_SIGNAL_RUN_LAST,
|
||||
G_STRUCT_OFFSET (ClutterAnimationClass, started),
|
||||
NULL, NULL,
|
||||
_clutter_marshal_VOID__VOID,
|
||||
NULL, NULL, NULL,
|
||||
G_TYPE_NONE, 0);
|
||||
|
||||
/**
|
||||
@ -589,8 +588,7 @@ clutter_animation_class_init (ClutterAnimationClass *klass)
|
||||
G_TYPE_FROM_CLASS (klass),
|
||||
G_SIGNAL_RUN_LAST,
|
||||
G_STRUCT_OFFSET (ClutterAnimationClass, completed),
|
||||
NULL, NULL,
|
||||
_clutter_marshal_VOID__VOID,
|
||||
NULL, NULL, NULL,
|
||||
G_TYPE_NONE, 0);
|
||||
}
|
||||
|
||||
|
@ -258,8 +258,7 @@ clutter_behaviour_class_init (ClutterBehaviourClass *klass)
|
||||
G_OBJECT_CLASS_TYPE (object_class),
|
||||
G_SIGNAL_RUN_FIRST,
|
||||
G_STRUCT_OFFSET (ClutterBehaviourClass, applied),
|
||||
NULL, NULL,
|
||||
_clutter_marshal_VOID__OBJECT,
|
||||
NULL, NULL, NULL,
|
||||
G_TYPE_NONE, 1,
|
||||
CLUTTER_TYPE_ACTOR);
|
||||
/**
|
||||
@ -279,8 +278,7 @@ clutter_behaviour_class_init (ClutterBehaviourClass *klass)
|
||||
G_OBJECT_CLASS_TYPE (object_class),
|
||||
G_SIGNAL_RUN_FIRST,
|
||||
G_STRUCT_OFFSET (ClutterBehaviourClass, removed),
|
||||
NULL, NULL,
|
||||
_clutter_marshal_VOID__OBJECT,
|
||||
NULL, NULL, NULL,
|
||||
G_TYPE_NONE, 1,
|
||||
CLUTTER_TYPE_ACTOR);
|
||||
}
|
||||
|
@ -1423,8 +1423,7 @@ clutter_state_class_init (ClutterStateClass *klass)
|
||||
G_TYPE_FROM_CLASS (gobject_class),
|
||||
G_SIGNAL_RUN_LAST,
|
||||
G_STRUCT_OFFSET (ClutterStateClass, completed),
|
||||
NULL, NULL,
|
||||
_clutter_marshal_VOID__VOID,
|
||||
NULL, NULL, NULL,
|
||||
G_TYPE_NONE, 0);
|
||||
|
||||
/**
|
||||
|
@ -572,83 +572,6 @@ gen_texcoords_and_draw_cogl_rectangle (ClutterActor *self,
|
||||
0, 0, t_w, t_h);
|
||||
}
|
||||
|
||||
static CoglPipeline *
|
||||
create_pick_pipeline (ClutterActor *self)
|
||||
{
|
||||
ClutterTexture *texture = CLUTTER_TEXTURE (self);
|
||||
ClutterTexturePrivate *priv = texture->priv;
|
||||
CoglPipeline *pick_pipeline = cogl_pipeline_copy (texture_template_pipeline);
|
||||
GError *error = NULL;
|
||||
|
||||
if (!cogl_pipeline_set_layer_combine (pick_pipeline, 0,
|
||||
"RGBA = "
|
||||
" MODULATE (CONSTANT, TEXTURE[A])",
|
||||
&error))
|
||||
{
|
||||
if (!priv->seen_create_pick_pipeline_warning)
|
||||
g_warning ("Error setting up texture combine for shaped "
|
||||
"texture picking: %s", error->message);
|
||||
priv->seen_create_pick_pipeline_warning = TRUE;
|
||||
g_error_free (error);
|
||||
cogl_object_unref (pick_pipeline);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
cogl_pipeline_set_blend (pick_pipeline,
|
||||
"RGBA = ADD (SRC_COLOR[RGBA], 0)",
|
||||
NULL);
|
||||
|
||||
cogl_pipeline_set_alpha_test_function (pick_pipeline,
|
||||
COGL_PIPELINE_ALPHA_FUNC_EQUAL,
|
||||
1.0);
|
||||
|
||||
return pick_pipeline;
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_texture_pick (ClutterActor *self,
|
||||
const ClutterColor *color)
|
||||
{
|
||||
ClutterTexture *texture = CLUTTER_TEXTURE (self);
|
||||
ClutterTexturePrivate *priv = texture->priv;
|
||||
CoglFramebuffer *framebuffer = cogl_get_draw_framebuffer ();
|
||||
|
||||
if (!clutter_actor_should_pick_paint (self))
|
||||
return;
|
||||
|
||||
if (G_LIKELY (priv->pick_with_alpha_supported) && priv->pick_with_alpha)
|
||||
{
|
||||
CoglColor pick_color;
|
||||
|
||||
if (priv->pick_pipeline == NULL)
|
||||
priv->pick_pipeline = create_pick_pipeline (self);
|
||||
|
||||
if (priv->pick_pipeline == NULL)
|
||||
{
|
||||
priv->pick_with_alpha_supported = FALSE;
|
||||
CLUTTER_ACTOR_CLASS (clutter_texture_parent_class)->pick (self,
|
||||
color);
|
||||
return;
|
||||
}
|
||||
|
||||
if (priv->fbo_handle != NULL)
|
||||
update_fbo (self);
|
||||
|
||||
cogl_color_init_from_4ub (&pick_color,
|
||||
color->red,
|
||||
color->green,
|
||||
color->blue,
|
||||
0xff);
|
||||
cogl_pipeline_set_layer_combine_constant (priv->pick_pipeline,
|
||||
0, &pick_color);
|
||||
cogl_pipeline_set_layer_texture (priv->pick_pipeline, 0,
|
||||
clutter_texture_get_cogl_texture (texture));
|
||||
gen_texcoords_and_draw_cogl_rectangle (self, priv->pick_pipeline, framebuffer);
|
||||
}
|
||||
else
|
||||
CLUTTER_ACTOR_CLASS (clutter_texture_parent_class)->pick (self, color);
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_texture_paint (ClutterActor *self)
|
||||
{
|
||||
@ -767,12 +690,6 @@ clutter_texture_dispose (GObject *object)
|
||||
priv->pipeline = NULL;
|
||||
}
|
||||
|
||||
if (priv->pick_pipeline != NULL)
|
||||
{
|
||||
cogl_object_unref (priv->pick_pipeline);
|
||||
priv->pick_pipeline = NULL;
|
||||
}
|
||||
|
||||
G_OBJECT_CLASS (clutter_texture_parent_class)->dispose (object);
|
||||
}
|
||||
|
||||
@ -944,7 +861,6 @@ clutter_texture_class_init (ClutterTextureClass *klass)
|
||||
GParamSpec *pspec;
|
||||
|
||||
actor_class->paint = clutter_texture_paint;
|
||||
actor_class->pick = clutter_texture_pick;
|
||||
actor_class->get_paint_volume = clutter_texture_get_paint_volume;
|
||||
actor_class->realize = clutter_texture_realize;
|
||||
actor_class->unrealize = clutter_texture_unrealize;
|
||||
@ -1166,8 +1082,7 @@ clutter_texture_class_init (ClutterTextureClass *klass)
|
||||
G_TYPE_FROM_CLASS (gobject_class),
|
||||
G_SIGNAL_RUN_LAST,
|
||||
G_STRUCT_OFFSET (ClutterTextureClass, pixbuf_change),
|
||||
NULL, NULL,
|
||||
_clutter_marshal_VOID__VOID,
|
||||
NULL, NULL, NULL,
|
||||
G_TYPE_NONE,
|
||||
0);
|
||||
/**
|
||||
@ -1188,8 +1103,7 @@ clutter_texture_class_init (ClutterTextureClass *klass)
|
||||
G_TYPE_FROM_CLASS (gobject_class),
|
||||
G_SIGNAL_RUN_LAST,
|
||||
G_STRUCT_OFFSET (ClutterTextureClass, load_finished),
|
||||
NULL, NULL,
|
||||
_clutter_marshal_VOID__BOXED,
|
||||
NULL, NULL, NULL,
|
||||
G_TYPE_NONE,
|
||||
1,
|
||||
G_TYPE_ERROR);
|
||||
@ -1263,11 +1177,9 @@ clutter_texture_init (ClutterTexture *self)
|
||||
priv->repeat_y = FALSE;
|
||||
priv->sync_actor_size = TRUE;
|
||||
priv->fbo_handle = NULL;
|
||||
priv->pick_pipeline = NULL;
|
||||
priv->keep_aspect_ratio = FALSE;
|
||||
priv->pick_with_alpha = FALSE;
|
||||
priv->pick_with_alpha_supported = TRUE;
|
||||
priv->seen_create_pick_pipeline_warning = FALSE;
|
||||
|
||||
if (G_UNLIKELY (texture_template_pipeline == NULL))
|
||||
{
|
||||
@ -1565,7 +1477,7 @@ clutter_texture_set_from_data (ClutterTexture *texture,
|
||||
|
||||
g_set_error (&inner_error, CLUTTER_TEXTURE_ERROR,
|
||||
CLUTTER_TEXTURE_ERROR_BAD_FORMAT,
|
||||
_("Failed to load the image data"));
|
||||
"Failed to load the image data");
|
||||
|
||||
g_signal_emit (texture, texture_signals[LOAD_FINISHED], 0, inner_error);
|
||||
|
||||
@ -1724,7 +1636,7 @@ clutter_texture_set_from_yuv_data (ClutterTexture *texture,
|
||||
{
|
||||
g_set_error (error, CLUTTER_TEXTURE_ERROR,
|
||||
CLUTTER_TEXTURE_ERROR_NO_YUV,
|
||||
_("YUV textures are not supported"));
|
||||
"YUV textures are not supported");
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
@ -1733,7 +1645,7 @@ clutter_texture_set_from_yuv_data (ClutterTexture *texture,
|
||||
{
|
||||
g_set_error (error, CLUTTER_TEXTURE_ERROR,
|
||||
CLUTTER_TEXTURE_ERROR_BAD_FORMAT,
|
||||
_("YUV2 textures are not supported"));
|
||||
"YUV2 textures are not supported");
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
@ -1960,7 +1872,7 @@ clutter_texture_async_load (ClutterTexture *self,
|
||||
{
|
||||
g_set_error (error, CLUTTER_TEXTURE_ERROR,
|
||||
CLUTTER_TEXTURE_ERROR_BAD_FORMAT,
|
||||
_("Failed to load the image data"));
|
||||
"Failed to load the image data");
|
||||
return FALSE;
|
||||
}
|
||||
else
|
||||
@ -2057,7 +1969,7 @@ clutter_texture_set_from_file (ClutterTexture *texture,
|
||||
{
|
||||
g_set_error (&internal_error, CLUTTER_TEXTURE_ERROR,
|
||||
CLUTTER_TEXTURE_ERROR_BAD_FORMAT,
|
||||
_("Failed to load the image data"));
|
||||
"Failed to load the image data");
|
||||
}
|
||||
|
||||
if (internal_error != NULL)
|
||||
@ -2359,7 +2271,7 @@ clutter_texture_set_area_from_rgb_data (ClutterTexture *texture,
|
||||
{
|
||||
g_set_error (error, CLUTTER_TEXTURE_ERROR,
|
||||
CLUTTER_TEXTURE_ERROR_BAD_FORMAT,
|
||||
_("Failed to load the image data"));
|
||||
"Failed to load the image data");
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
@ -3050,13 +2962,8 @@ clutter_texture_set_pick_with_alpha (ClutterTexture *texture,
|
||||
if (priv->pick_with_alpha == pick_with_alpha)
|
||||
return;
|
||||
|
||||
if (!pick_with_alpha && priv->pick_pipeline != NULL)
|
||||
{
|
||||
cogl_object_unref (priv->pick_pipeline);
|
||||
priv->pick_pipeline = NULL;
|
||||
}
|
||||
g_assert (!pick_with_alpha); /* No longer supported */
|
||||
|
||||
/* NB: the pick pipeline is created lazily when we first pick */
|
||||
priv->pick_with_alpha = pick_with_alpha;
|
||||
|
||||
/* NB: actors are expected to call clutter_actor_queue_redraw when
|
||||
|
@ -40,10 +40,6 @@
|
||||
/* This is a Cogl based backend */
|
||||
#include "cogl/clutter-stage-cogl.h"
|
||||
|
||||
#ifdef HAVE_EVDEV
|
||||
#include "evdev/clutter-device-manager-evdev.h"
|
||||
#endif
|
||||
|
||||
#include "clutter-debug.h"
|
||||
#include "clutter-private.h"
|
||||
#include "clutter-main.h"
|
||||
|
@ -1,108 +0,0 @@
|
||||
/*
|
||||
* Clutter.
|
||||
*
|
||||
* An OpenGL based 'interactive canvas' library.
|
||||
*
|
||||
* Copyright (C) 2010 Intel Corp.
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Lesser General Public
|
||||
* License as published by the Free Software Foundation; either
|
||||
* version 2 of the License, or (at your option) any later version.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public
|
||||
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
* Author: Damien Lespiau <damien.lespiau@intel.com>
|
||||
*/
|
||||
|
||||
#ifndef __CLUTTER_DEVICE_MANAGER_EVDEV_H__
|
||||
#define __CLUTTER_DEVICE_MANAGER_EVDEV_H__
|
||||
|
||||
#include <clutter/clutter-backend.h>
|
||||
#include <clutter/clutter-device-manager.h>
|
||||
|
||||
G_BEGIN_DECLS
|
||||
|
||||
#define CLUTTER_TYPE_DEVICE_MANAGER_EVDEV (clutter_device_manager_evdev_get_type ())
|
||||
#define CLUTTER_DEVICE_MANAGER_EVDEV(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_DEVICE_MANAGER_EVDEV, ClutterDeviceManagerEvdev))
|
||||
#define CLUTTER_IS_DEVICE_MANAGER_EVDEV(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_DEVICE_MANAGER_EVDEV))
|
||||
#define CLUTTER_DEVICE_MANAGER_EVDEV_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), CLUTTER_TYPE_DEVICE_MANAGER_EVDEV, ClutterDeviceManagerEvdevClass))
|
||||
#define CLUTTER_IS_DEVICE_MANAGER_EVDEV_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), CLUTTER_TYPE_DEVICE_MANAGER_EVDEV))
|
||||
#define CLUTTER_DEVICE_MANAGER_EVDEV_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), CLUTTER_TYPE_DEVICE_MANAGER_EVDEV, ClutterDeviceManagerEvdevClass))
|
||||
|
||||
typedef struct _ClutterDeviceManagerEvdev ClutterDeviceManagerEvdev;
|
||||
typedef struct _ClutterDeviceManagerEvdevClass ClutterDeviceManagerEvdevClass;
|
||||
typedef struct _ClutterDeviceManagerEvdevPrivate ClutterDeviceManagerEvdevPrivate;
|
||||
|
||||
typedef struct _ClutterSeatEvdev ClutterSeatEvdev;
|
||||
|
||||
struct _ClutterDeviceManagerEvdev
|
||||
{
|
||||
ClutterDeviceManager parent_instance;
|
||||
|
||||
ClutterDeviceManagerEvdevPrivate *priv;
|
||||
};
|
||||
|
||||
struct _ClutterDeviceManagerEvdevClass
|
||||
{
|
||||
ClutterDeviceManagerClass parent_class;
|
||||
};
|
||||
|
||||
GType clutter_device_manager_evdev_get_type (void) G_GNUC_CONST;
|
||||
|
||||
void _clutter_events_evdev_init (ClutterBackend *backend);
|
||||
void _clutter_events_evdev_uninit (ClutterBackend *backend);
|
||||
|
||||
gint _clutter_device_manager_evdev_acquire_device_id (ClutterDeviceManagerEvdev *manager_evdev);
|
||||
|
||||
void _clutter_device_manager_evdev_release_device_id (ClutterDeviceManagerEvdev *manager_evdev,
|
||||
ClutterInputDevice *device);
|
||||
|
||||
ClutterStage * _clutter_device_manager_evdev_get_stage (ClutterDeviceManagerEvdev *manager_evdev);
|
||||
|
||||
void _clutter_device_manager_evdev_constrain_pointer (ClutterDeviceManagerEvdev *manager_evdev,
|
||||
ClutterInputDevice *core_pointer,
|
||||
uint64_t time_us,
|
||||
float x,
|
||||
float y,
|
||||
float *new_x,
|
||||
float *new_y);
|
||||
|
||||
void _clutter_device_manager_evdev_filter_relative_motion (ClutterDeviceManagerEvdev *manager_evdev,
|
||||
ClutterInputDevice *device,
|
||||
float x,
|
||||
float y,
|
||||
float *dx,
|
||||
float *dy);
|
||||
|
||||
void _clutter_device_manager_evdev_dispatch (ClutterDeviceManagerEvdev *manager_evdev);
|
||||
|
||||
struct xkb_state * _clutter_device_manager_evdev_get_xkb_state (ClutterDeviceManagerEvdev *manager_evdev);
|
||||
|
||||
static inline guint64
|
||||
us (guint64 us)
|
||||
{
|
||||
return us;
|
||||
}
|
||||
|
||||
static inline guint64
|
||||
ms2us (guint64 ms)
|
||||
{
|
||||
return us (ms * 1000);
|
||||
}
|
||||
|
||||
static inline guint32
|
||||
us2ms (guint64 us)
|
||||
{
|
||||
return (guint32) (us / 1000);
|
||||
}
|
||||
|
||||
G_END_DECLS
|
||||
|
||||
#endif /* __CLUTTER_DEVICE_MANAGER_EVDEV_H__ */
|
@ -1,181 +0,0 @@
|
||||
/*
|
||||
* Clutter.
|
||||
*
|
||||
* An OpenGL based 'interactive canvas' library.
|
||||
*
|
||||
* Copyright (C) 2012 Intel Corp.
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Lesser General Public
|
||||
* License as published by the Free Software Foundation; either
|
||||
* version 2 of the License, or (at your option) any later version.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public
|
||||
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
*
|
||||
*/
|
||||
|
||||
#ifndef __CLUTTER_EVDEV_H__
|
||||
#define __CLUTTER_EVDEV_H__
|
||||
|
||||
#include <glib.h>
|
||||
#include <glib-object.h>
|
||||
#include <xkbcommon/xkbcommon.h>
|
||||
#include <clutter/clutter.h>
|
||||
#include <libinput.h>
|
||||
|
||||
G_BEGIN_DECLS
|
||||
|
||||
#if !defined(CLUTTER_ENABLE_COMPOSITOR_API) && !defined(CLUTTER_COMPILATION)
|
||||
#error "You need to define CLUTTER_ENABLE_COMPOSITOR_API before including clutter-evdev.h"
|
||||
#endif
|
||||
|
||||
/**
|
||||
* ClutterOpenDeviceCallback:
|
||||
* @path: the device path
|
||||
* @flags: flags to be passed to open
|
||||
*
|
||||
* This callback will be called when Clutter needs to access an input
|
||||
* device. It should return an open file descriptor for the file at @path,
|
||||
* or -1 if opening failed.
|
||||
*/
|
||||
typedef int (*ClutterOpenDeviceCallback) (const char *path,
|
||||
int flags,
|
||||
gpointer user_data,
|
||||
GError **error);
|
||||
typedef void (*ClutterCloseDeviceCallback) (int fd,
|
||||
gpointer user_data);
|
||||
|
||||
CLUTTER_EXPORT
|
||||
void clutter_evdev_set_device_callbacks (ClutterOpenDeviceCallback open_callback,
|
||||
ClutterCloseDeviceCallback close_callback,
|
||||
gpointer user_data);
|
||||
|
||||
CLUTTER_EXPORT
|
||||
void clutter_evdev_set_seat_id (const gchar *seat_id);
|
||||
|
||||
CLUTTER_EXPORT
|
||||
void clutter_evdev_release_devices (void);
|
||||
CLUTTER_EXPORT
|
||||
void clutter_evdev_reclaim_devices (void);
|
||||
|
||||
/**
|
||||
* ClutterPointerConstrainCallback:
|
||||
* @device: the core pointer device
|
||||
* @time: the event time in milliseconds
|
||||
* @x: (inout): the new X coordinate
|
||||
* @y: (inout): the new Y coordinate
|
||||
* @user_data: user data passed to this function
|
||||
*
|
||||
* This callback will be called for all pointer motion events, and should
|
||||
* update (@x, @y) to constrain the pointer position appropriately.
|
||||
* The subsequent motion event will use the updated values as the new coordinates.
|
||||
* Note that the coordinates are not clamped to the stage size, and the callback
|
||||
* must make sure that this happens before it returns.
|
||||
* Also note that the event will be emitted even if the pointer is constrained
|
||||
* to be in the same position.
|
||||
*
|
||||
* Since: 1.16
|
||||
*/
|
||||
typedef void (*ClutterPointerConstrainCallback) (ClutterInputDevice *device,
|
||||
guint32 time,
|
||||
float prev_x,
|
||||
float prev_y,
|
||||
float *x,
|
||||
float *y,
|
||||
gpointer user_data);
|
||||
|
||||
CLUTTER_EXPORT
|
||||
void clutter_evdev_set_pointer_constrain_callback (ClutterDeviceManager *evdev,
|
||||
ClutterPointerConstrainCallback callback,
|
||||
gpointer user_data,
|
||||
GDestroyNotify user_data_notify);
|
||||
|
||||
typedef void (*ClutterRelativeMotionFilter) (ClutterInputDevice *device,
|
||||
float x,
|
||||
float y,
|
||||
float *dx,
|
||||
float *dy,
|
||||
gpointer user_data);
|
||||
|
||||
CLUTTER_EXPORT
|
||||
void clutter_evdev_set_relative_motion_filter (ClutterDeviceManager *evdev,
|
||||
ClutterRelativeMotionFilter filter,
|
||||
gpointer user_data);
|
||||
|
||||
CLUTTER_EXPORT
|
||||
void clutter_evdev_set_keyboard_map (ClutterDeviceManager *evdev,
|
||||
struct xkb_keymap *keymap);
|
||||
|
||||
CLUTTER_EXPORT
|
||||
struct xkb_keymap * clutter_evdev_get_keyboard_map (ClutterDeviceManager *evdev);
|
||||
|
||||
CLUTTER_EXPORT
|
||||
void clutter_evdev_set_keyboard_layout_index (ClutterDeviceManager *evdev,
|
||||
xkb_layout_index_t idx);
|
||||
|
||||
CLUTTER_EXPORT
|
||||
xkb_layout_index_t clutter_evdev_get_keyboard_layout_index (ClutterDeviceManager *evdev);
|
||||
|
||||
CLUTTER_EXPORT
|
||||
void clutter_evdev_set_keyboard_numlock (ClutterDeviceManager *evdev,
|
||||
gboolean numlock_state);
|
||||
|
||||
CLUTTER_EXPORT
|
||||
void clutter_evdev_set_keyboard_repeat (ClutterDeviceManager *evdev,
|
||||
gboolean repeat,
|
||||
guint32 delay,
|
||||
guint32 interval);
|
||||
|
||||
typedef gboolean (* ClutterEvdevFilterFunc) (struct libinput_event *event,
|
||||
gpointer data);
|
||||
|
||||
CLUTTER_EXPORT
|
||||
void clutter_evdev_add_filter (ClutterEvdevFilterFunc func,
|
||||
gpointer data,
|
||||
GDestroyNotify destroy_notify);
|
||||
CLUTTER_EXPORT
|
||||
void clutter_evdev_remove_filter (ClutterEvdevFilterFunc func,
|
||||
gpointer data);
|
||||
CLUTTER_EXPORT
|
||||
struct libinput_device * clutter_evdev_input_device_get_libinput_device (ClutterInputDevice *device);
|
||||
|
||||
CLUTTER_EXPORT
|
||||
gint32 clutter_evdev_event_sequence_get_slot (const ClutterEventSequence *sequence);
|
||||
|
||||
CLUTTER_EXPORT
|
||||
void clutter_evdev_warp_pointer (ClutterInputDevice *pointer_device,
|
||||
guint32 time_,
|
||||
int x,
|
||||
int y);
|
||||
|
||||
CLUTTER_EXPORT
|
||||
guint32 clutter_evdev_event_get_event_code (const ClutterEvent *event);
|
||||
|
||||
CLUTTER_EXPORT
|
||||
guint64 clutter_evdev_event_get_time_usec (const ClutterEvent *event);
|
||||
|
||||
CLUTTER_EXPORT
|
||||
gboolean clutter_evdev_event_get_relative_motion (const ClutterEvent *event,
|
||||
double *dx,
|
||||
double *dy,
|
||||
double *dx_unaccel,
|
||||
double *dy_unaccel);
|
||||
|
||||
CLUTTER_EXPORT
|
||||
void clutter_evdev_input_device_tool_set_pressure_curve (ClutterInputDeviceTool *tool,
|
||||
gdouble curve[4]);
|
||||
CLUTTER_EXPORT
|
||||
void clutter_evdev_input_device_tool_set_button_code (ClutterInputDeviceTool *tool,
|
||||
guint button,
|
||||
guint evcode);
|
||||
|
||||
G_END_DECLS
|
||||
|
||||
#endif /* __CLUTTER_EVDEV_H__ */
|
@ -1,191 +0,0 @@
|
||||
/* Clutter.
|
||||
* An OpenGL based 'interactive canvas' library.
|
||||
*
|
||||
* Copyright (C) 2015 Red Hat
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Lesser General Public
|
||||
* License as published by the Free Software Foundation; either
|
||||
* version 2 of the License, or (at your option) any later version.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public
|
||||
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
* Authored by:
|
||||
* Carlos Garnacho <carlosg@gnome.org>
|
||||
*/
|
||||
|
||||
#include "clutter-build-config.h"
|
||||
|
||||
#include "clutter/clutter-device-manager-private.h"
|
||||
#include "clutter/clutter-event-private.h"
|
||||
#include "clutter-input-device-evdev.h"
|
||||
#include "clutter-evdev.h"
|
||||
|
||||
typedef struct _ClutterEventEvdev ClutterEventEvdev;
|
||||
|
||||
struct _ClutterEventEvdev
|
||||
{
|
||||
guint32 evcode;
|
||||
|
||||
guint64 time_usec;
|
||||
|
||||
gboolean has_relative_motion;
|
||||
double dx;
|
||||
double dy;
|
||||
double dx_unaccel;
|
||||
double dy_unaccel;
|
||||
};
|
||||
|
||||
static ClutterEventEvdev *
|
||||
_clutter_event_evdev_new (void)
|
||||
{
|
||||
return g_slice_new0 (ClutterEventEvdev);
|
||||
}
|
||||
|
||||
ClutterEventEvdev *
|
||||
_clutter_event_evdev_copy (ClutterEventEvdev *event_evdev)
|
||||
{
|
||||
if (event_evdev != NULL)
|
||||
return g_slice_dup (ClutterEventEvdev, event_evdev);
|
||||
|
||||
return NULL;
|
||||
}
|
||||
|
||||
void
|
||||
_clutter_event_evdev_free (ClutterEventEvdev *event_evdev)
|
||||
{
|
||||
if (event_evdev != NULL)
|
||||
g_slice_free (ClutterEventEvdev, event_evdev);
|
||||
}
|
||||
|
||||
static ClutterEventEvdev *
|
||||
clutter_evdev_event_ensure_platform_data (ClutterEvent *event)
|
||||
{
|
||||
ClutterEventEvdev *event_evdev = _clutter_event_get_platform_data (event);
|
||||
|
||||
if (!event_evdev)
|
||||
{
|
||||
event_evdev = _clutter_event_evdev_new ();
|
||||
_clutter_event_set_platform_data (event, event_evdev);
|
||||
}
|
||||
|
||||
return event_evdev;
|
||||
}
|
||||
|
||||
void
|
||||
_clutter_evdev_event_set_event_code (ClutterEvent *event,
|
||||
guint32 evcode)
|
||||
{
|
||||
ClutterEventEvdev *event_evdev;
|
||||
|
||||
event_evdev = clutter_evdev_event_ensure_platform_data (event);
|
||||
event_evdev->evcode = evcode;
|
||||
}
|
||||
|
||||
void
|
||||
_clutter_evdev_event_set_time_usec (ClutterEvent *event,
|
||||
guint64 time_usec)
|
||||
{
|
||||
ClutterEventEvdev *event_evdev;
|
||||
|
||||
event_evdev = clutter_evdev_event_ensure_platform_data (event);
|
||||
event_evdev->time_usec = time_usec;
|
||||
}
|
||||
|
||||
void
|
||||
_clutter_evdev_event_set_relative_motion (ClutterEvent *event,
|
||||
double dx,
|
||||
double dy,
|
||||
double dx_unaccel,
|
||||
double dy_unaccel)
|
||||
{
|
||||
ClutterEventEvdev *event_evdev;
|
||||
|
||||
event_evdev = clutter_evdev_event_ensure_platform_data (event);
|
||||
event_evdev->dx = dx;
|
||||
event_evdev->dy = dy;
|
||||
event_evdev->dx_unaccel = dx_unaccel;
|
||||
event_evdev->dy_unaccel = dy_unaccel;
|
||||
event_evdev->has_relative_motion = TRUE;
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_evdev_event_get_event_code:
|
||||
* @event: a #ClutterEvent
|
||||
*
|
||||
* Returns the event code of the original event. See linux/input.h for more
|
||||
* information.
|
||||
*
|
||||
* Returns: The event code.
|
||||
**/
|
||||
guint32
|
||||
clutter_evdev_event_get_event_code (const ClutterEvent *event)
|
||||
{
|
||||
ClutterEventEvdev *event_evdev = _clutter_event_get_platform_data (event);
|
||||
|
||||
if (event_evdev)
|
||||
return event_evdev->evcode;
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_evdev_event_get_time_usec:
|
||||
* @event: a #ClutterEvent
|
||||
*
|
||||
* Returns the time in microsecond granularity, or 0 if unavailable.
|
||||
*
|
||||
* Returns: The time in microsecond granularity, or 0 if unavailable.
|
||||
*/
|
||||
guint64
|
||||
clutter_evdev_event_get_time_usec (const ClutterEvent *event)
|
||||
{
|
||||
ClutterEventEvdev *event_evdev = _clutter_event_get_platform_data (event);
|
||||
|
||||
if (event_evdev)
|
||||
return event_evdev->time_usec;
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_evdev_event_get_pointer_motion
|
||||
* @event: a #ClutterEvent
|
||||
*
|
||||
* If available, the normal and unaccelerated motion deltas are written
|
||||
* to the dx, dy, dx_unaccel and dy_unaccel and TRUE is returned.
|
||||
*
|
||||
* If unavailable, FALSE is returned.
|
||||
*
|
||||
* Returns: TRUE on success, otherwise FALSE.
|
||||
**/
|
||||
gboolean
|
||||
clutter_evdev_event_get_relative_motion (const ClutterEvent *event,
|
||||
double *dx,
|
||||
double *dy,
|
||||
double *dx_unaccel,
|
||||
double *dy_unaccel)
|
||||
{
|
||||
ClutterEventEvdev *event_evdev = _clutter_event_get_platform_data (event);
|
||||
|
||||
if (event_evdev && event_evdev->has_relative_motion)
|
||||
{
|
||||
if (dx)
|
||||
*dx = event_evdev->dx;
|
||||
if (dy)
|
||||
*dy = event_evdev->dy;
|
||||
if (dx_unaccel)
|
||||
*dx_unaccel = event_evdev->dx_unaccel;
|
||||
if (dy_unaccel)
|
||||
*dy_unaccel = event_evdev->dy_unaccel;
|
||||
return TRUE;
|
||||
}
|
||||
else
|
||||
return FALSE;
|
||||
}
|
@ -1,157 +0,0 @@
|
||||
/*
|
||||
* Clutter.
|
||||
*
|
||||
* An OpenGL based 'interactive canvas' library.
|
||||
*
|
||||
* Copyright (C) 2010 Intel Corp.
|
||||
* Copyright (C) 2014 Jonas Ådahl
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Lesser General Public
|
||||
* License as published by the Free Software Foundation; either
|
||||
* version 2 of the License, or (at your option) any later version.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public
|
||||
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
* Author: Damien Lespiau <damien.lespiau@intel.com>
|
||||
* Author: Jonas Ådahl <jadahl@gmail.com>
|
||||
*/
|
||||
|
||||
#ifndef __CLUTTER_INPUT_DEVICE_EVDEV_H__
|
||||
#define __CLUTTER_INPUT_DEVICE_EVDEV_H__
|
||||
|
||||
#include <glib-object.h>
|
||||
#include <libinput.h>
|
||||
|
||||
#include "clutter/clutter-device-manager-private.h"
|
||||
#include "evdev/clutter-seat-evdev.h"
|
||||
|
||||
G_BEGIN_DECLS
|
||||
|
||||
#define CLUTTER_TYPE_INPUT_DEVICE_EVDEV _clutter_input_device_evdev_get_type()
|
||||
|
||||
#define CLUTTER_INPUT_DEVICE_EVDEV(obj) \
|
||||
(G_TYPE_CHECK_INSTANCE_CAST ((obj), \
|
||||
CLUTTER_TYPE_INPUT_DEVICE_EVDEV, ClutterInputDeviceEvdev))
|
||||
|
||||
#define CLUTTER_INPUT_DEVICE_EVDEV_CLASS(klass) \
|
||||
(G_TYPE_CHECK_CLASS_CAST ((klass), \
|
||||
CLUTTER_TYPE_INPUT_DEVICE_EVDEV, ClutterInputDeviceEvdevClass))
|
||||
|
||||
#define CLUTTER_IS_INPUT_DEVICE_EVDEV(obj) \
|
||||
(G_TYPE_CHECK_INSTANCE_TYPE ((obj), \
|
||||
CLUTTER_TYPE_INPUT_DEVICE_EVDEV))
|
||||
|
||||
#define CLUTTER_IS_INPUT_DEVICE_EVDEV_CLASS(klass) \
|
||||
(G_TYPE_CHECK_CLASS_TYPE ((klass), \
|
||||
CLUTTER_TYPE_INPUT_DEVICE_EVDEV))
|
||||
|
||||
#define CLUTTER_INPUT_DEVICE_EVDEV_GET_CLASS(obj) \
|
||||
(G_TYPE_INSTANCE_GET_CLASS ((obj), \
|
||||
CLUTTER_TYPE_INPUT_DEVICE_EVDEV, ClutterInputDeviceEvdevClass))
|
||||
|
||||
typedef struct _ClutterInputDeviceEvdev ClutterInputDeviceEvdev;
|
||||
typedef struct _ClutterEventEvdev ClutterEventEvdev;
|
||||
|
||||
struct _ClutterInputDeviceEvdev
|
||||
{
|
||||
ClutterInputDevice parent;
|
||||
|
||||
struct libinput_device *libinput_device;
|
||||
ClutterSeatEvdev *seat;
|
||||
ClutterInputDeviceTool *last_tool;
|
||||
|
||||
cairo_matrix_t device_matrix;
|
||||
gdouble device_aspect_ratio; /* w:h */
|
||||
gdouble output_ratio; /* w:h */
|
||||
|
||||
GHashTable *touches;
|
||||
|
||||
/* Keyboard a11y */
|
||||
ClutterKeyboardA11yFlags a11y_flags;
|
||||
GList *slow_keys_list;
|
||||
guint debounce_timer;
|
||||
guint16 debounce_key;
|
||||
xkb_mod_mask_t stickykeys_depressed_mask;
|
||||
xkb_mod_mask_t stickykeys_latched_mask;
|
||||
xkb_mod_mask_t stickykeys_locked_mask;
|
||||
guint toggle_slowkeys_timer;
|
||||
guint16 shift_count;
|
||||
guint32 last_shift_time;
|
||||
gint mousekeys_btn;
|
||||
gboolean mousekeys_btn_states[3];
|
||||
guint32 mousekeys_first_motion_time; /* ms */
|
||||
guint32 mousekeys_last_motion_time; /* ms */
|
||||
guint mousekeys_init_delay;
|
||||
guint mousekeys_accel_time;
|
||||
guint mousekeys_max_speed;
|
||||
gdouble mousekeys_curve_factor;
|
||||
guint move_mousekeys_timer;
|
||||
guint16 last_mousekeys_key;
|
||||
};
|
||||
|
||||
GType _clutter_input_device_evdev_get_type (void) G_GNUC_CONST;
|
||||
|
||||
ClutterInputDevice * _clutter_input_device_evdev_new (ClutterDeviceManager *manager,
|
||||
ClutterSeatEvdev *seat,
|
||||
struct libinput_device *libinput_device);
|
||||
|
||||
ClutterInputDevice * _clutter_input_device_evdev_new_virtual (ClutterDeviceManager *manager,
|
||||
ClutterSeatEvdev *seat,
|
||||
ClutterInputDeviceType type,
|
||||
ClutterInputMode mode);
|
||||
|
||||
ClutterSeatEvdev * _clutter_input_device_evdev_get_seat (ClutterInputDeviceEvdev *device);
|
||||
|
||||
void _clutter_input_device_evdev_update_leds (ClutterInputDeviceEvdev *device,
|
||||
enum libinput_led leds);
|
||||
|
||||
ClutterInputDeviceType _clutter_input_device_evdev_determine_type (struct libinput_device *libinput_device);
|
||||
|
||||
|
||||
ClutterEventEvdev * _clutter_event_evdev_copy (ClutterEventEvdev *event_evdev);
|
||||
void _clutter_event_evdev_free (ClutterEventEvdev *event_evdev);
|
||||
|
||||
void _clutter_evdev_event_set_event_code (ClutterEvent *event,
|
||||
guint32 evcode);
|
||||
|
||||
void _clutter_evdev_event_set_time_usec (ClutterEvent *event,
|
||||
guint64 time_usec);
|
||||
|
||||
void _clutter_evdev_event_set_relative_motion (ClutterEvent *event,
|
||||
double dx,
|
||||
double dy,
|
||||
double dx_unaccel,
|
||||
double dy_unaccel);
|
||||
|
||||
void clutter_input_device_evdev_translate_coordinates (ClutterInputDevice *device,
|
||||
ClutterStage *stage,
|
||||
gfloat *x,
|
||||
gfloat *y);
|
||||
|
||||
void clutter_input_device_evdev_apply_kbd_a11y_settings (ClutterInputDeviceEvdev *device,
|
||||
ClutterKbdA11ySettings *settings);
|
||||
|
||||
ClutterTouchState * clutter_input_device_evdev_acquire_touch_state (ClutterInputDeviceEvdev *device,
|
||||
int device_slot);
|
||||
|
||||
ClutterTouchState * clutter_input_device_evdev_lookup_touch_state (ClutterInputDeviceEvdev *device,
|
||||
int device_slot);
|
||||
|
||||
void clutter_input_device_evdev_release_touch_state (ClutterInputDeviceEvdev *device,
|
||||
ClutterTouchState *touch_state);
|
||||
|
||||
void clutter_input_device_evdev_release_touch_slots (ClutterInputDeviceEvdev *device_evdev,
|
||||
uint64_t time_us);
|
||||
|
||||
void clutter_evdev_a11y_maybe_notify_toggle_keys (ClutterInputDeviceEvdev *);
|
||||
|
||||
G_END_DECLS
|
||||
|
||||
#endif /* __CLUTTER_INPUT_DEVICE_EVDEV_H__ */
|
@ -1,84 +0,0 @@
|
||||
/*
|
||||
* Clutter.
|
||||
*
|
||||
* An OpenGL based 'interactive canvas' library.
|
||||
*
|
||||
* Copyright © 2009, 2010, 2011 Intel Corp.
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Lesser General Public
|
||||
* License as published by the Free Software Foundation; either
|
||||
* version 2 of the License, or (at your option) any later version.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public
|
||||
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
* Author: Carlos Garnacho <carlosg@gnome.org>
|
||||
*/
|
||||
|
||||
#ifndef __CLUTTER_INPUT_DEVICE_EVDEV_TOOL_H__
|
||||
#define __CLUTTER_INPUT_DEVICE_EVDEV_TOOL_H__
|
||||
|
||||
#include <libinput.h>
|
||||
|
||||
#include <clutter/clutter-input-device-tool.h>
|
||||
|
||||
G_BEGIN_DECLS
|
||||
|
||||
#define CLUTTER_TYPE_INPUT_DEVICE_TOOL_EVDEV (clutter_input_device_tool_evdev_get_type ())
|
||||
|
||||
#define CLUTTER_INPUT_DEVICE_TOOL_EVDEV(o) \
|
||||
(G_TYPE_CHECK_INSTANCE_CAST ((o), \
|
||||
CLUTTER_TYPE_INPUT_DEVICE_TOOL_EVDEV, ClutterInputDeviceToolEvdev))
|
||||
|
||||
#define CLUTTER_IS_INPUT_DEVICE_TOOL_EVDEV(o) \
|
||||
(G_TYPE_CHECK_INSTANCE_TYPE ((o), \
|
||||
CLUTTER_TYPE_INPUT_DEVICE_TOOL_EVDEV))
|
||||
|
||||
#define CLUTTER_INPUT_DEVICE_TOOL_EVDEV_CLASS(c) \
|
||||
(G_TYPE_CHECK_CLASS_CAST ((c), \
|
||||
CLUTTER_TYPE_INPUT_DEVICE_TOOL_EVDEV, ClutterInputDeviceToolEvdevClass))
|
||||
|
||||
#define CLUTTER_IS_INPUT_DEVICE_TOOL_EVDEV_CLASS(c) \
|
||||
(G_TYPE_CHECK_CLASS_TYPE ((c), \
|
||||
CLUTTER_TYPE_INPUT_DEVICE_TOOL_EVDEV))
|
||||
|
||||
#define CLUTTER_INPUT_DEVICE_TOOL_EVDEV_GET_CLASS(o) \
|
||||
(G_TYPE_INSTANCE_GET_CLASS ((o), \
|
||||
CLUTTER_TYPE_INPUT_DEVICE_TOOL_EVDEV, ClutterInputDeviceToolEvdevClass))
|
||||
|
||||
typedef struct _ClutterInputDeviceToolEvdev ClutterInputDeviceToolEvdev;
|
||||
typedef struct _ClutterInputDeviceToolEvdevClass ClutterInputDeviceToolEvdevClass;
|
||||
|
||||
struct _ClutterInputDeviceToolEvdev
|
||||
{
|
||||
ClutterInputDeviceTool parent_instance;
|
||||
struct libinput_tablet_tool *tool;
|
||||
GHashTable *button_map;
|
||||
gdouble pressure_curve[4];
|
||||
};
|
||||
|
||||
struct _ClutterInputDeviceToolEvdevClass
|
||||
{
|
||||
ClutterInputDeviceToolClass parent_class;
|
||||
};
|
||||
|
||||
GType clutter_input_device_tool_evdev_get_type (void) G_GNUC_CONST;
|
||||
|
||||
ClutterInputDeviceTool * clutter_input_device_tool_evdev_new (struct libinput_tablet_tool *tool,
|
||||
guint64 serial,
|
||||
ClutterInputDeviceToolType type);
|
||||
|
||||
gdouble clutter_input_device_tool_evdev_translate_pressure (ClutterInputDeviceTool *tool,
|
||||
gdouble pressure);
|
||||
guint clutter_input_device_tool_evdev_get_button_code (ClutterInputDeviceTool *tool,
|
||||
guint button);
|
||||
|
||||
G_END_DECLS
|
||||
|
||||
#endif /* __CLUTTER_INPUT_DEVICE_EVDEV_TOOL_H__ */
|
@ -1,163 +0,0 @@
|
||||
/*
|
||||
* Clutter.
|
||||
*
|
||||
* An OpenGL based 'interactive canvas' library.
|
||||
*
|
||||
* Copyright (C) 2010 Intel Corp.
|
||||
* Copyright (C) 2014 Jonas Ådahl
|
||||
* Copyright (C) 2016 Red Hat Inc.
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Lesser General Public
|
||||
* License as published by the Free Software Foundation; either
|
||||
* version 2 of the License, or (at your option) any later version.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public
|
||||
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
* Author: Damien Lespiau <damien.lespiau@intel.com>
|
||||
* Author: Jonas Ådahl <jadahl@gmail.com>
|
||||
*/
|
||||
|
||||
#ifndef __CLUTTER_SEAT_EVDEV_H__
|
||||
#define __CLUTTER_SEAT_EVDEV_H__
|
||||
|
||||
#include <libinput.h>
|
||||
#include <linux/input.h>
|
||||
|
||||
#include "clutter-input-device.h"
|
||||
#include "clutter-device-manager-evdev.h"
|
||||
#include "clutter-xkb-utils.h"
|
||||
|
||||
typedef struct _ClutterTouchState ClutterTouchState;
|
||||
|
||||
struct _ClutterTouchState
|
||||
{
|
||||
ClutterSeatEvdev *seat;
|
||||
|
||||
int device_slot;
|
||||
int seat_slot;
|
||||
ClutterPoint coords;
|
||||
};
|
||||
|
||||
struct _ClutterSeatEvdev
|
||||
{
|
||||
struct libinput_seat *libinput_seat;
|
||||
ClutterDeviceManagerEvdev *manager_evdev;
|
||||
|
||||
GSList *devices;
|
||||
|
||||
ClutterInputDevice *core_pointer;
|
||||
ClutterInputDevice *core_keyboard;
|
||||
|
||||
ClutterTouchState **touch_states;
|
||||
int n_alloc_touch_states;
|
||||
|
||||
struct xkb_state *xkb;
|
||||
xkb_led_index_t caps_lock_led;
|
||||
xkb_led_index_t num_lock_led;
|
||||
xkb_led_index_t scroll_lock_led;
|
||||
xkb_layout_index_t layout_idx;
|
||||
uint32_t button_state;
|
||||
int button_count[KEY_CNT];
|
||||
|
||||
/* keyboard repeat */
|
||||
gboolean repeat;
|
||||
guint32 repeat_delay;
|
||||
guint32 repeat_interval;
|
||||
guint32 repeat_key;
|
||||
guint32 repeat_count;
|
||||
guint32 repeat_timer;
|
||||
ClutterInputDevice *repeat_device;
|
||||
|
||||
gfloat pointer_x;
|
||||
gfloat pointer_y;
|
||||
|
||||
/* Emulation of discrete scroll events out of smooth ones */
|
||||
gfloat accum_scroll_dx;
|
||||
gfloat accum_scroll_dy;
|
||||
};
|
||||
|
||||
void clutter_seat_evdev_notify_key (ClutterSeatEvdev *seat,
|
||||
ClutterInputDevice *device,
|
||||
uint64_t time_us,
|
||||
uint32_t key,
|
||||
uint32_t state,
|
||||
gboolean update_keys);
|
||||
|
||||
void clutter_seat_evdev_notify_relative_motion (ClutterSeatEvdev *seat_evdev,
|
||||
ClutterInputDevice *input_device,
|
||||
uint64_t time_us,
|
||||
float dx,
|
||||
float dy,
|
||||
float dx_unaccel,
|
||||
float dy_unaccel);
|
||||
|
||||
void clutter_seat_evdev_notify_absolute_motion (ClutterSeatEvdev *seat_evdev,
|
||||
ClutterInputDevice *input_device,
|
||||
uint64_t time_us,
|
||||
float x,
|
||||
float y,
|
||||
double *axes);
|
||||
|
||||
void clutter_seat_evdev_notify_button (ClutterSeatEvdev *seat,
|
||||
ClutterInputDevice *input_device,
|
||||
uint64_t time_us,
|
||||
uint32_t button,
|
||||
uint32_t state);
|
||||
|
||||
void clutter_seat_evdev_notify_scroll_continuous (ClutterSeatEvdev *seat,
|
||||
ClutterInputDevice *input_device,
|
||||
uint64_t time_us,
|
||||
double dx,
|
||||
double dy,
|
||||
ClutterScrollSource source,
|
||||
ClutterScrollFinishFlags flags);
|
||||
|
||||
void clutter_seat_evdev_notify_discrete_scroll (ClutterSeatEvdev *seat,
|
||||
ClutterInputDevice *input_device,
|
||||
uint64_t time_us,
|
||||
double discrete_dx,
|
||||
double discrete_dy,
|
||||
ClutterScrollSource source);
|
||||
|
||||
void clutter_seat_evdev_notify_touch_event (ClutterSeatEvdev *seat,
|
||||
ClutterInputDevice *input_device,
|
||||
ClutterEventType evtype,
|
||||
uint64_t time_us,
|
||||
int slot,
|
||||
double x,
|
||||
double y);
|
||||
|
||||
void clutter_seat_evdev_set_libinput_seat (ClutterSeatEvdev *seat,
|
||||
struct libinput_seat *libinput_seat);
|
||||
|
||||
void clutter_seat_evdev_sync_leds (ClutterSeatEvdev *seat);
|
||||
|
||||
ClutterInputDevice * clutter_seat_evdev_get_device (ClutterSeatEvdev *seat,
|
||||
gint id);
|
||||
|
||||
ClutterTouchState * clutter_seat_evdev_acquire_touch_state (ClutterSeatEvdev *seat,
|
||||
int device_slot);
|
||||
|
||||
void clutter_seat_evdev_release_touch_state (ClutterSeatEvdev *seat,
|
||||
ClutterTouchState *touch_state);
|
||||
|
||||
ClutterTouchState * clutter_seat_evdev_get_touch (ClutterSeatEvdev *seat,
|
||||
guint32 id);
|
||||
|
||||
void clutter_seat_evdev_set_stage (ClutterSeatEvdev *seat,
|
||||
ClutterStage *stage);
|
||||
|
||||
void clutter_seat_evdev_clear_repeat_timer (ClutterSeatEvdev *seat);
|
||||
|
||||
ClutterSeatEvdev * clutter_seat_evdev_new (ClutterDeviceManagerEvdev *manager_evdev);
|
||||
|
||||
void clutter_seat_evdev_free (ClutterSeatEvdev *seat);
|
||||
|
||||
#endif /* __CLUTTER_SEAT_EVDEV_H__ */
|
@ -1,46 +0,0 @@
|
||||
/*
|
||||
* Clutter.
|
||||
*
|
||||
* An OpenGL based 'interactive canvas' library.
|
||||
*
|
||||
* Copyright (C) 2010 Intel Corporation.
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Lesser General Public
|
||||
* License as published by the Free Software Foundation; either
|
||||
* version 2 of the License, or (at your option) any later version.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public
|
||||
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
* Authors:
|
||||
* Damien Lespiau <damien.lespiau@intel.com>
|
||||
*/
|
||||
|
||||
#ifndef __CLUTTER_XKB_UTILS_H__
|
||||
#define __CLUTTER_XKB_UTILS_H__
|
||||
|
||||
#include <xkbcommon/xkbcommon.h>
|
||||
|
||||
#include "clutter-stage.h"
|
||||
#include "clutter-event.h"
|
||||
#include "clutter-input-device.h"
|
||||
|
||||
ClutterEvent * _clutter_key_event_new_from_evdev (ClutterInputDevice *device,
|
||||
ClutterInputDevice *core_keyboard,
|
||||
ClutterStage *stage,
|
||||
struct xkb_state *xkb_state,
|
||||
uint32_t button_state,
|
||||
uint32_t _time,
|
||||
uint32_t key,
|
||||
uint32_t state);
|
||||
void _clutter_xkb_translate_state (ClutterEvent *event,
|
||||
struct xkb_state *xkb_state,
|
||||
uint32_t button_state);
|
||||
|
||||
#endif /* __CLUTTER_XKB_UTILS_H__ */
|
@ -77,7 +77,6 @@ clutter_headers = [
|
||||
'clutter-stage-manager.h',
|
||||
'clutter-stage-view.h',
|
||||
'clutter-tap-action.h',
|
||||
'clutter-test-utils.h',
|
||||
'clutter-texture.h',
|
||||
'clutter-text.h',
|
||||
'clutter-text-buffer.h',
|
||||
@ -168,7 +167,6 @@ clutter_sources = [
|
||||
'clutter-stage-view.c',
|
||||
'clutter-stage-window.c',
|
||||
'clutter-tap-action.c',
|
||||
'clutter-test-utils.c',
|
||||
'clutter-text.c',
|
||||
'clutter-text-buffer.c',
|
||||
'clutter-transition-group.c',
|
||||
@ -191,7 +189,6 @@ clutter_private_headers = [
|
||||
'clutter-device-manager-private.h',
|
||||
'clutter-easing.h',
|
||||
'clutter-effect-private.h',
|
||||
'clutter-event-translator.h',
|
||||
'clutter-event-private.h',
|
||||
'clutter-flatten-effect.h',
|
||||
'clutter-gesture-action-private.h',
|
||||
@ -215,7 +212,6 @@ clutter_private_headers = [
|
||||
|
||||
clutter_nonintrospected_sources = [
|
||||
'clutter-easing.c',
|
||||
'clutter-event-translator.c',
|
||||
'clutter-id-pool.c',
|
||||
]
|
||||
|
||||
@ -273,21 +269,9 @@ clutter_backend_private_headers = [
|
||||
if have_x11
|
||||
clutter_x11_sources = [
|
||||
'x11/clutter-backend-x11.c',
|
||||
'x11/clutter-device-manager-xi2.c',
|
||||
'x11/clutter-event-x11.c',
|
||||
'x11/clutter-input-device-tool-xi2.c',
|
||||
'x11/clutter-input-device-xi2.c',
|
||||
'x11/clutter-keymap-x11.c',
|
||||
'x11/clutter-stage-x11.c',
|
||||
'x11/clutter-virtual-input-device-x11.c',
|
||||
]
|
||||
clutter_backend_sources += clutter_x11_sources
|
||||
|
||||
clutter_x11_nonintrospected_sources = [
|
||||
'x11/clutter-xkb-a11y-x11.c',
|
||||
]
|
||||
clutter_backend_nonintrospected_sources += clutter_x11_nonintrospected_sources
|
||||
|
||||
clutter_x11_headers = [
|
||||
'x11/clutter-x11.h',
|
||||
]
|
||||
@ -295,14 +279,7 @@ if have_x11
|
||||
|
||||
clutter_x11_private_headers = [
|
||||
'x11/clutter-backend-x11.h',
|
||||
'x11/clutter-device-manager-xi2.h',
|
||||
'x11/clutter-input-device-tool-xi2.h',
|
||||
'x11/clutter-input-device-xi2.h',
|
||||
'x11/clutter-keymap-x11.h',
|
||||
'x11/clutter-settings-x11.h',
|
||||
'x11/clutter-stage-x11.h',
|
||||
'x11/clutter-virtual-input-device-x11.h',
|
||||
'x11/clutter-xkb-a11y-x11.h',
|
||||
]
|
||||
clutter_backend_private_headers += clutter_x11_private_headers
|
||||
|
||||
@ -318,28 +295,8 @@ endif
|
||||
if have_native_backend
|
||||
clutter_native_nonintrospected_sources = [
|
||||
'egl/clutter-backend-eglnative.c',
|
||||
'evdev/clutter-device-manager-evdev.c',
|
||||
'evdev/clutter-event-evdev.c',
|
||||
'evdev/clutter-input-device-evdev.c',
|
||||
'evdev/clutter-input-device-tool-evdev.c',
|
||||
'evdev/clutter-keymap-evdev.c',
|
||||
'evdev/clutter-seat-evdev.c',
|
||||
'evdev/clutter-virtual-input-device-evdev.c',
|
||||
'evdev/clutter-xkb-utils.c',
|
||||
]
|
||||
clutter_backend_nonintrospected_sources += clutter_native_nonintrospected_sources
|
||||
|
||||
clutter_native_private_headers = [
|
||||
'evdev/clutter-evdev.h',
|
||||
'evdev/clutter-device-manager-evdev.h',
|
||||
'evdev/clutter-input-device-evdev.h',
|
||||
'evdev/clutter-input-device-tool-evdev.h',
|
||||
'evdev/clutter-keymap-evdev.h',
|
||||
'evdev/clutter-seat-evdev.h',
|
||||
'evdev/clutter-virtual-input-device-evdev.h',
|
||||
'evdev/clutter-xkb-utils.h',
|
||||
]
|
||||
clutter_backend_private_headers += clutter_native_private_headers
|
||||
endif
|
||||
|
||||
if have_wayland
|
||||
|
@ -34,9 +34,7 @@
|
||||
#include <errno.h>
|
||||
|
||||
#include "clutter-backend-x11.h"
|
||||
#include "clutter-device-manager-xi2.h"
|
||||
#include "clutter-settings-x11.h"
|
||||
#include "clutter-stage-x11.h"
|
||||
#include "clutter-x11.h"
|
||||
|
||||
#include "xsettings/xsettings-common.h"
|
||||
@ -54,7 +52,6 @@
|
||||
#include "clutter-main.h"
|
||||
#include "clutter-private.h"
|
||||
#include "clutter-settings-private.h"
|
||||
#include "clutter-xkb-a11y-x11.h"
|
||||
|
||||
G_DEFINE_TYPE (ClutterBackendX11, clutter_backend_x11, CLUTTER_TYPE_BACKEND)
|
||||
|
||||
@ -101,7 +98,6 @@ static const gchar *atom_names[] = {
|
||||
#define N_ATOM_NAMES G_N_ELEMENTS (atom_names)
|
||||
|
||||
/* various flags corresponding to pre init setup calls */
|
||||
static gboolean _no_xevent_retrieval = FALSE;
|
||||
static gboolean clutter_enable_xinput = TRUE;
|
||||
static gboolean clutter_enable_argb = FALSE;
|
||||
static gboolean clutter_enable_stereo = FALSE;
|
||||
@ -229,91 +225,6 @@ clutter_backend_x11_xsettings_notify (const char *name,
|
||||
g_object_thaw_notify (G_OBJECT (settings));
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_backend_x11_create_device_manager (ClutterBackendX11 *backend_x11)
|
||||
{
|
||||
ClutterEventTranslator *translator;
|
||||
ClutterBackend *backend;
|
||||
|
||||
if (clutter_enable_xinput)
|
||||
{
|
||||
int event_base, first_event, first_error;
|
||||
|
||||
if (XQueryExtension (backend_x11->xdpy, "XInputExtension",
|
||||
&event_base,
|
||||
&first_event,
|
||||
&first_error))
|
||||
{
|
||||
int major = 2;
|
||||
int minor = 3;
|
||||
|
||||
if (XIQueryVersion (backend_x11->xdpy, &major, &minor) != BadRequest)
|
||||
{
|
||||
CLUTTER_NOTE (BACKEND, "Creating XI2 device manager");
|
||||
backend_x11->has_xinput = TRUE;
|
||||
backend_x11->device_manager =
|
||||
g_object_new (CLUTTER_TYPE_DEVICE_MANAGER_XI2,
|
||||
"backend", backend_x11,
|
||||
"opcode", event_base,
|
||||
NULL);
|
||||
|
||||
backend_x11->xi_minor = minor;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (backend_x11->device_manager == NULL)
|
||||
{
|
||||
g_critical ("XI2 extension is missing.");
|
||||
backend_x11->has_xinput = FALSE;
|
||||
backend_x11->xi_minor = -1;
|
||||
}
|
||||
|
||||
backend = CLUTTER_BACKEND (backend_x11);
|
||||
backend->device_manager = backend_x11->device_manager;
|
||||
|
||||
translator = CLUTTER_EVENT_TRANSLATOR (backend_x11->device_manager);
|
||||
_clutter_backend_add_event_translator (backend, translator);
|
||||
}
|
||||
|
||||
static void
|
||||
on_keymap_state_change (ClutterKeymapX11 *keymap_x11,
|
||||
gpointer data)
|
||||
{
|
||||
ClutterDeviceManager *device_manager = CLUTTER_DEVICE_MANAGER (data);
|
||||
ClutterKbdA11ySettings kbd_a11y_settings;
|
||||
|
||||
/* On keymaps state change, just reapply the current settings, it'll
|
||||
* take care of enabling/disabling mousekeys based on NumLock state.
|
||||
*/
|
||||
clutter_device_manager_get_kbd_a11y_settings (device_manager, &kbd_a11y_settings);
|
||||
clutter_device_manager_x11_apply_kbd_a11y_settings (device_manager, &kbd_a11y_settings);
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_backend_x11_create_keymap (ClutterBackendX11 *backend_x11)
|
||||
{
|
||||
if (backend_x11->keymap == NULL)
|
||||
{
|
||||
ClutterEventTranslator *translator;
|
||||
ClutterBackend *backend;
|
||||
|
||||
backend_x11->keymap =
|
||||
g_object_new (CLUTTER_TYPE_KEYMAP_X11,
|
||||
"backend", backend_x11,
|
||||
NULL);
|
||||
|
||||
backend = CLUTTER_BACKEND (backend_x11);
|
||||
translator = CLUTTER_EVENT_TRANSLATOR (backend_x11->keymap);
|
||||
_clutter_backend_add_event_translator (backend, translator);
|
||||
|
||||
g_signal_connect (backend_x11->keymap,
|
||||
"state-changed",
|
||||
G_CALLBACK (on_keymap_state_change),
|
||||
backend->device_manager);
|
||||
}
|
||||
}
|
||||
|
||||
static gboolean
|
||||
clutter_backend_x11_pre_parse (ClutterBackend *backend,
|
||||
GError **error)
|
||||
@ -461,45 +372,6 @@ clutter_backend_x11_post_parse (ClutterBackend *backend,
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
void
|
||||
_clutter_backend_x11_events_init (ClutterBackend *backend)
|
||||
{
|
||||
ClutterBackendX11 *backend_x11 = CLUTTER_BACKEND_X11 (backend);
|
||||
|
||||
CLUTTER_NOTE (EVENT, "initialising the event loop");
|
||||
|
||||
/* the event source is optional */
|
||||
if (!_no_xevent_retrieval)
|
||||
{
|
||||
GSource *source;
|
||||
|
||||
source = _clutter_x11_event_source_new (backend_x11);
|
||||
|
||||
/* default priority for events
|
||||
*
|
||||
* XXX - at some point we'll have a common EventSource API that
|
||||
* is created by the backend, and this code will most likely go
|
||||
* into the default implementation of ClutterBackend
|
||||
*/
|
||||
g_source_set_priority (source, CLUTTER_PRIORITY_EVENTS);
|
||||
|
||||
/* attach the source to the default context, and transfer the
|
||||
* ownership to the GMainContext itself
|
||||
*/
|
||||
g_source_attach (source, NULL);
|
||||
g_source_unref (source);
|
||||
|
||||
backend_x11->event_source = source;
|
||||
}
|
||||
|
||||
clutter_backend_x11_create_device_manager (backend_x11);
|
||||
|
||||
/* register keymap; unless we create a generic Keymap object, I'm
|
||||
* afraid this will have to stay
|
||||
*/
|
||||
clutter_backend_x11_create_keymap (backend_x11);
|
||||
}
|
||||
|
||||
static const GOptionEntry entries[] =
|
||||
{
|
||||
{
|
||||
@ -619,7 +491,6 @@ clutter_backend_x11_translate_event (ClutterBackend *backend,
|
||||
ClutterEvent *event)
|
||||
{
|
||||
ClutterBackendX11 *backend_x11 = CLUTTER_BACKEND_X11 (backend);
|
||||
ClutterBackendClass *parent_class;
|
||||
XEvent *xevent = native;
|
||||
|
||||
/* X11 filter functions have a higher priority */
|
||||
@ -655,11 +526,7 @@ clutter_backend_x11_translate_event (ClutterBackend *backend,
|
||||
*/
|
||||
update_last_event_time (backend_x11, xevent);
|
||||
|
||||
/* chain up to the parent implementation, which will handle
|
||||
* event translators
|
||||
*/
|
||||
parent_class = CLUTTER_BACKEND_CLASS (clutter_backend_x11_parent_class);
|
||||
return parent_class->translate_event (backend, native, event);
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
static CoglRenderer *
|
||||
@ -779,50 +646,6 @@ clutter_backend_x11_get_display (ClutterBackend *backend,
|
||||
return display;
|
||||
}
|
||||
|
||||
static ClutterStageWindow *
|
||||
clutter_backend_x11_create_stage (ClutterBackend *backend,
|
||||
ClutterStage *wrapper,
|
||||
GError **error)
|
||||
{
|
||||
ClutterEventTranslator *translator;
|
||||
ClutterStageWindow *stage;
|
||||
|
||||
stage = g_object_new (CLUTTER_TYPE_STAGE_X11,
|
||||
"backend", backend,
|
||||
"wrapper", wrapper,
|
||||
NULL);
|
||||
|
||||
/* the X11 stage does event translation */
|
||||
translator = CLUTTER_EVENT_TRANSLATOR (stage);
|
||||
_clutter_backend_add_event_translator (backend, translator);
|
||||
|
||||
CLUTTER_NOTE (BACKEND, "X11 stage created (display:%p, screen:%d, root:%u)",
|
||||
CLUTTER_BACKEND_X11 (backend)->xdpy,
|
||||
CLUTTER_BACKEND_X11 (backend)->xscreen_num,
|
||||
(unsigned int) CLUTTER_BACKEND_X11 (backend)->xwin_root);
|
||||
|
||||
return stage;
|
||||
}
|
||||
|
||||
static PangoDirection
|
||||
clutter_backend_x11_get_keymap_direction (ClutterBackend *backend)
|
||||
{
|
||||
ClutterBackendX11 *backend_x11 = CLUTTER_BACKEND_X11 (backend);
|
||||
|
||||
if (G_UNLIKELY (backend_x11->keymap == NULL))
|
||||
return PANGO_DIRECTION_NEUTRAL;
|
||||
|
||||
return _clutter_keymap_x11_get_direction (backend_x11->keymap);
|
||||
}
|
||||
|
||||
static ClutterKeymap *
|
||||
clutter_backend_x11_get_keymap (ClutterBackend *backend)
|
||||
{
|
||||
ClutterBackendX11 *backend_x11 = CLUTTER_BACKEND_X11 (backend);
|
||||
|
||||
return CLUTTER_KEYMAP (backend_x11->keymap);
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_backend_x11_class_init (ClutterBackendX11Class *klass)
|
||||
{
|
||||
@ -832,8 +655,6 @@ clutter_backend_x11_class_init (ClutterBackendX11Class *klass)
|
||||
gobject_class->dispose = clutter_backend_x11_dispose;
|
||||
gobject_class->finalize = clutter_backend_x11_finalize;
|
||||
|
||||
backend_class->create_stage = clutter_backend_x11_create_stage;
|
||||
|
||||
backend_class->pre_parse = clutter_backend_x11_pre_parse;
|
||||
backend_class->post_parse = clutter_backend_x11_post_parse;
|
||||
backend_class->add_options = clutter_backend_x11_add_options;
|
||||
@ -843,9 +664,6 @@ clutter_backend_x11_class_init (ClutterBackendX11Class *klass)
|
||||
|
||||
backend_class->get_renderer = clutter_backend_x11_get_renderer;
|
||||
backend_class->get_display = clutter_backend_x11_get_display;
|
||||
|
||||
backend_class->get_keymap_direction = clutter_backend_x11_get_keymap_direction;
|
||||
backend_class->get_keymap = clutter_backend_x11_get_keymap;
|
||||
}
|
||||
|
||||
static void
|
||||
@ -956,58 +774,6 @@ clutter_x11_set_display (Display *xdpy)
|
||||
_foreign_dpy= xdpy;
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_x11_disable_event_retrieval:
|
||||
*
|
||||
* Disables the internal polling of X11 events in the main loop.
|
||||
*
|
||||
* Libraries or applications calling this function will be responsible of
|
||||
* polling all X11 events.
|
||||
*
|
||||
* You also must call clutter_x11_handle_event() to let Clutter process
|
||||
* events and maintain its internal state.
|
||||
*
|
||||
* This function can only be called before calling clutter_init().
|
||||
*
|
||||
* Even with event handling disabled, Clutter will still select
|
||||
* all the events required to maintain its internal state on the stage
|
||||
* Window; compositors using Clutter and input regions to pass events
|
||||
* through to application windows should not rely on an empty input
|
||||
* region, and should instead clear it themselves explicitly using the
|
||||
* XFixes extension.
|
||||
*
|
||||
* This function should not be normally used by applications.
|
||||
*
|
||||
* Since: 0.8
|
||||
*/
|
||||
void
|
||||
clutter_x11_disable_event_retrieval (void)
|
||||
{
|
||||
if (_clutter_context_is_initialized ())
|
||||
{
|
||||
g_warning ("%s() can only be used before calling clutter_init()",
|
||||
G_STRFUNC);
|
||||
return;
|
||||
}
|
||||
|
||||
_no_xevent_retrieval = TRUE;
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_x11_has_event_retrieval:
|
||||
*
|
||||
* Queries the X11 backend to check if event collection has been disabled.
|
||||
*
|
||||
* Return value: TRUE if event retrival has been disabled. FALSE otherwise.
|
||||
*
|
||||
* Since: 0.8
|
||||
*/
|
||||
gboolean
|
||||
clutter_x11_has_event_retrieval (void)
|
||||
{
|
||||
return !_no_xevent_retrieval;
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_x11_get_default_screen:
|
||||
*
|
||||
@ -1164,36 +930,6 @@ clutter_x11_remove_filter (ClutterX11FilterFunc func,
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_x11_has_xinput:
|
||||
*
|
||||
* Gets whether Clutter has XInput support.
|
||||
*
|
||||
* Return value: %TRUE if Clutter was compiled with XInput support
|
||||
* and XInput support is available at run time.
|
||||
*
|
||||
* Since: 0.8
|
||||
*/
|
||||
gboolean
|
||||
clutter_x11_has_xinput (void)
|
||||
{
|
||||
ClutterBackend *backend = clutter_get_default_backend ();
|
||||
|
||||
if (backend == NULL)
|
||||
{
|
||||
g_critical ("The Clutter backend has not been initialised");
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
if (!CLUTTER_IS_BACKEND_X11 (backend))
|
||||
{
|
||||
g_critical ("The Clutter backend is not a X11 backend.");
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
return CLUTTER_BACKEND_X11 (backend)->has_xinput;
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_x11_has_composite_extension:
|
||||
*
|
||||
@ -1341,84 +1077,3 @@ clutter_x11_get_use_stereo_stage (void)
|
||||
return clutter_enable_stereo;
|
||||
}
|
||||
|
||||
XVisualInfo *
|
||||
_clutter_backend_x11_get_visual_info (ClutterBackendX11 *backend_x11)
|
||||
{
|
||||
return cogl_clutter_winsys_xlib_get_visual_info ();
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_x11_get_visual_info: (skip)
|
||||
*
|
||||
* Retrieves the `XVisualInfo` used by the Clutter X11 backend.
|
||||
*
|
||||
* Return value: (transfer full): a `XVisualInfo`, or `None`.
|
||||
* The returned value should be freed using `XFree()` when done
|
||||
*
|
||||
* Since: 1.2
|
||||
*/
|
||||
XVisualInfo *
|
||||
clutter_x11_get_visual_info (void)
|
||||
{
|
||||
ClutterBackendX11 *backend_x11;
|
||||
ClutterBackend *backend;
|
||||
|
||||
backend = clutter_get_default_backend ();
|
||||
if (!CLUTTER_IS_BACKEND_X11 (backend))
|
||||
{
|
||||
g_critical ("The Clutter backend is not a X11 backend.");
|
||||
return NULL;
|
||||
}
|
||||
|
||||
backend_x11 = CLUTTER_BACKEND_X11 (backend);
|
||||
|
||||
return _clutter_backend_x11_get_visual_info (backend_x11);
|
||||
}
|
||||
|
||||
gboolean
|
||||
_clutter_x11_input_device_translate_screen_coord (ClutterInputDevice *device,
|
||||
gint stage_root_x,
|
||||
gint stage_root_y,
|
||||
guint index_,
|
||||
gdouble value,
|
||||
gdouble *axis_value)
|
||||
{
|
||||
ClutterAxisInfo *info;
|
||||
ClutterBackendX11 *backend_x11;
|
||||
gdouble width, scale, offset;
|
||||
|
||||
backend_x11 = CLUTTER_BACKEND_X11 (device->backend);
|
||||
|
||||
if (device->axes == NULL || index_ >= device->axes->len)
|
||||
return FALSE;
|
||||
|
||||
info = &g_array_index (device->axes, ClutterAxisInfo, index_);
|
||||
if (!(info->axis == CLUTTER_INPUT_AXIS_X || info->axis == CLUTTER_INPUT_AXIS_Y))
|
||||
return FALSE;
|
||||
|
||||
width = info->max_value - info->min_value;
|
||||
|
||||
if (info->axis == CLUTTER_INPUT_AXIS_X)
|
||||
{
|
||||
if (width > 0)
|
||||
scale = backend_x11->xscreen_width / width;
|
||||
else
|
||||
scale = 1;
|
||||
|
||||
offset = - stage_root_x;
|
||||
}
|
||||
else
|
||||
{
|
||||
if (width > 0)
|
||||
scale = backend_x11->xscreen_height / width;
|
||||
else
|
||||
scale = 1;
|
||||
|
||||
offset = - stage_root_y;
|
||||
}
|
||||
|
||||
if (axis_value)
|
||||
*axis_value = offset + scale * (value - info->min_value);
|
||||
|
||||
return TRUE;
|
||||
}
|
||||
|
@ -30,7 +30,6 @@
|
||||
#include "clutter-x11.h"
|
||||
|
||||
#include "clutter-backend-private.h"
|
||||
#include "clutter-keymap-x11.h"
|
||||
|
||||
#include "xsettings/xsettings-client.h"
|
||||
|
||||
@ -45,7 +44,6 @@ G_BEGIN_DECLS
|
||||
|
||||
typedef struct _ClutterBackendX11 ClutterBackendX11;
|
||||
typedef struct _ClutterBackendX11Class ClutterBackendX11Class;
|
||||
typedef struct _ClutterEventX11 ClutterEventX11;
|
||||
typedef struct _ClutterX11EventFilter ClutterX11EventFilter;
|
||||
|
||||
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterBackendX11, g_object_unref)
|
||||
@ -57,16 +55,6 @@ struct _ClutterX11EventFilter
|
||||
|
||||
};
|
||||
|
||||
struct _ClutterEventX11
|
||||
{
|
||||
/* additional fields for Key events */
|
||||
gint key_group;
|
||||
|
||||
guint key_is_modifier : 1;
|
||||
guint num_lock_set : 1;
|
||||
guint caps_lock_set : 1;
|
||||
};
|
||||
|
||||
struct _ClutterBackendX11
|
||||
{
|
||||
ClutterBackend parent_instance;
|
||||
@ -82,7 +70,6 @@ struct _ClutterBackendX11
|
||||
Window xwin_root;
|
||||
|
||||
/* event source */
|
||||
GSource *event_source;
|
||||
GSList *event_filters;
|
||||
|
||||
/* props */
|
||||
@ -100,16 +87,9 @@ struct _ClutterBackendX11
|
||||
Time last_event_time;
|
||||
|
||||
ClutterDeviceManager *device_manager;
|
||||
gboolean has_xinput;
|
||||
int xi_minor;
|
||||
|
||||
XSettingsClient *xsettings;
|
||||
Window xsettings_xwin;
|
||||
|
||||
ClutterKeymapX11 *keymap;
|
||||
gboolean use_xkb;
|
||||
gboolean have_xkb_autorepeat;
|
||||
guint keymap_serial;
|
||||
};
|
||||
|
||||
struct _ClutterBackendX11Class
|
||||
@ -122,26 +102,9 @@ GType clutter_backend_x11_get_type (void) G_GNUC_CONST;
|
||||
|
||||
ClutterBackend *clutter_backend_x11_new (void);
|
||||
|
||||
void _clutter_backend_x11_events_init (ClutterBackend *backend);
|
||||
|
||||
GSource * _clutter_x11_event_source_new (ClutterBackendX11 *backend_x11);
|
||||
|
||||
/* Private to glx/eglx backends */
|
||||
XVisualInfo * _clutter_backend_x11_get_visual_info (ClutterBackendX11 *backend_x11);
|
||||
|
||||
void _clutter_x11_select_events (Window xwin);
|
||||
|
||||
ClutterEventX11 * _clutter_event_x11_new (void);
|
||||
ClutterEventX11 * _clutter_event_x11_copy (ClutterEventX11 *event_x11);
|
||||
void _clutter_event_x11_free (ClutterEventX11 *event_x11);
|
||||
|
||||
gboolean _clutter_x11_input_device_translate_screen_coord (ClutterInputDevice *device,
|
||||
gint stage_root_x,
|
||||
gint stage_root_y,
|
||||
guint index_,
|
||||
gdouble value,
|
||||
gdouble *axis_value);
|
||||
|
||||
G_END_DECLS
|
||||
|
||||
#endif /* __CLUTTER_BACKEND_X11_H__ */
|
||||
|
@ -1,73 +0,0 @@
|
||||
/*
|
||||
* Clutter.
|
||||
*
|
||||
* An OpenGL based 'interactive canvas' library.
|
||||
*
|
||||
* Copyright © 2011 Intel Corp.
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Lesser General Public
|
||||
* License as published by the Free Software Foundation; either
|
||||
* version 2 of the License, or (at your option) any later version.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public
|
||||
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
* Author: Emmanuele Bassi <ebassi@linux.intel.com>
|
||||
*/
|
||||
|
||||
#ifndef __CLUTTER_DEVICE_MANAGER_XI2_H__
|
||||
#define __CLUTTER_DEVICE_MANAGER_XI2_H__
|
||||
|
||||
#include <clutter/clutter-device-manager.h>
|
||||
|
||||
#ifdef HAVE_LIBWACOM
|
||||
#include <libwacom/libwacom.h>
|
||||
#endif
|
||||
|
||||
G_BEGIN_DECLS
|
||||
|
||||
#define CLUTTER_TYPE_DEVICE_MANAGER_XI2 (_clutter_device_manager_xi2_get_type ())
|
||||
#define CLUTTER_DEVICE_MANAGER_XI2(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_DEVICE_MANAGER_XI2, ClutterDeviceManagerXI2))
|
||||
#define CLUTTER_IS_DEVICE_MANAGER_XI2(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_DEVICE_MANAGER_XI2))
|
||||
#define CLUTTER_DEVICE_MANAGER_XI2_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), CLUTTER_TYPE_DEVICE_MANAGER_XI2, ClutterDeviceManagerXI2Class))
|
||||
#define CLUTTER_IS_DEVICE_MANAGER_XI2_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), CLUTTER_TYPE_DEVICE_MANAGER_XI2))
|
||||
#define CLUTTER_DEVICE_MANAGER_XI2_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), CLUTTER_TYPE_DEVICE_MANAGER_XI2, ClutterDeviceManagerXI2Class))
|
||||
|
||||
typedef struct _ClutterDeviceManagerXI2 ClutterDeviceManagerXI2;
|
||||
typedef struct _ClutterDeviceManagerXI2Class ClutterDeviceManagerXI2Class;
|
||||
|
||||
struct _ClutterDeviceManagerXI2
|
||||
{
|
||||
ClutterDeviceManager parent_instance;
|
||||
|
||||
GHashTable *devices_by_id;
|
||||
GHashTable *tools_by_serial;
|
||||
|
||||
GSList *all_devices;
|
||||
|
||||
GList *master_devices;
|
||||
GList *slave_devices;
|
||||
|
||||
int opcode;
|
||||
|
||||
#ifdef HAVE_LIBWACOM
|
||||
WacomDeviceDatabase *wacom_db;
|
||||
#endif
|
||||
};
|
||||
|
||||
struct _ClutterDeviceManagerXI2Class
|
||||
{
|
||||
ClutterDeviceManagerClass parent_class;
|
||||
};
|
||||
|
||||
GType _clutter_device_manager_xi2_get_type (void) G_GNUC_CONST;
|
||||
|
||||
G_END_DECLS
|
||||
|
||||
#endif /* __CLUTTER_DEVICE_MANAGER_XI2_H__ */
|
@ -1,384 +0,0 @@
|
||||
/* Clutter.
|
||||
* An OpenGL based 'interactive canvas' library.
|
||||
*
|
||||
* Copyright (C) 2006, 2007, 2008 OpenedHand Ltd
|
||||
* Copyright (C) 2009, 2010 Intel Corp.
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Lesser General Public
|
||||
* License as published by the Free Software Foundation; either
|
||||
* version 2 of the License, or (at your option) any later version.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public
|
||||
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
*
|
||||
*
|
||||
* Authored by:
|
||||
* Matthew Allum <mallum@openedhand.com>
|
||||
* Emmanuele Bassi <ebassi@linux.intel.com>
|
||||
*/
|
||||
|
||||
#include "clutter-build-config.h"
|
||||
|
||||
#include "clutter-backend-x11.h"
|
||||
#include "clutter-x11.h"
|
||||
|
||||
#include "clutter-backend-private.h"
|
||||
#include "clutter-debug.h"
|
||||
#include "clutter-event-private.h"
|
||||
#include "clutter-main.h"
|
||||
#include "clutter-private.h"
|
||||
#include "clutter-stage-private.h"
|
||||
|
||||
#include <string.h>
|
||||
|
||||
#include <glib.h>
|
||||
|
||||
#if 0
|
||||
/* XEMBED protocol support for toolkit embedding */
|
||||
#define XEMBED_MAPPED (1 << 0)
|
||||
#define MAX_SUPPORTED_XEMBED_VERSION 1
|
||||
|
||||
#define XEMBED_EMBEDDED_NOTIFY 0
|
||||
#define XEMBED_WINDOW_ACTIVATE 1
|
||||
#define XEMBED_WINDOW_DEACTIVATE 2
|
||||
#define XEMBED_REQUEST_FOCUS 3
|
||||
#define XEMBED_FOCUS_IN 4
|
||||
#define XEMBED_FOCUS_OUT 5
|
||||
#define XEMBED_FOCUS_NEXT 6
|
||||
#define XEMBED_FOCUS_PREV 7
|
||||
/* 8-9 were used for XEMBED_GRAB_KEY/XEMBED_UNGRAB_KEY */
|
||||
#define XEMBED_MODALITY_ON 10
|
||||
#define XEMBED_MODALITY_OFF 11
|
||||
#define XEMBED_REGISTER_ACCELERATOR 12
|
||||
#define XEMBED_UNREGISTER_ACCELERATOR 13
|
||||
#define XEMBED_ACTIVATE_ACCELERATOR 14
|
||||
|
||||
static Window ParentEmbedderWin = None;
|
||||
#endif
|
||||
|
||||
typedef struct _ClutterEventSource ClutterEventSource;
|
||||
|
||||
struct _ClutterEventSource
|
||||
{
|
||||
GSource source;
|
||||
|
||||
ClutterBackendX11 *backend;
|
||||
|
||||
GPollFD event_poll_fd;
|
||||
};
|
||||
|
||||
ClutterEventX11 *
|
||||
_clutter_event_x11_new (void)
|
||||
{
|
||||
return g_slice_new0 (ClutterEventX11);
|
||||
}
|
||||
|
||||
ClutterEventX11 *
|
||||
_clutter_event_x11_copy (ClutterEventX11 *event_x11)
|
||||
{
|
||||
if (event_x11 != NULL)
|
||||
return g_slice_dup (ClutterEventX11, event_x11);
|
||||
|
||||
return NULL;
|
||||
}
|
||||
|
||||
void
|
||||
_clutter_event_x11_free (ClutterEventX11 *event_x11)
|
||||
{
|
||||
if (event_x11 != NULL)
|
||||
g_slice_free (ClutterEventX11, event_x11);
|
||||
}
|
||||
|
||||
static gboolean clutter_event_prepare (GSource *source,
|
||||
gint *timeout);
|
||||
static gboolean clutter_event_check (GSource *source);
|
||||
static gboolean clutter_event_dispatch (GSource *source,
|
||||
GSourceFunc callback,
|
||||
gpointer user_data);
|
||||
|
||||
static GSourceFuncs event_funcs = {
|
||||
clutter_event_prepare,
|
||||
clutter_event_check,
|
||||
clutter_event_dispatch,
|
||||
NULL
|
||||
};
|
||||
|
||||
GSource *
|
||||
_clutter_x11_event_source_new (ClutterBackendX11 *backend_x11)
|
||||
{
|
||||
ClutterEventSource *event_source;
|
||||
int connection_number;
|
||||
GSource *source;
|
||||
gchar *name;
|
||||
|
||||
connection_number = ConnectionNumber (backend_x11->xdpy);
|
||||
CLUTTER_NOTE (EVENT, "Connection number: %d", connection_number);
|
||||
|
||||
source = g_source_new (&event_funcs, sizeof (ClutterEventSource));
|
||||
event_source = (ClutterEventSource *) source;
|
||||
|
||||
name = g_strdup_printf ("Clutter X11 Event (connection: %d)",
|
||||
connection_number);
|
||||
g_source_set_name (source, name);
|
||||
g_free (name);
|
||||
|
||||
event_source->backend = backend_x11;
|
||||
event_source->event_poll_fd.fd = connection_number;
|
||||
event_source->event_poll_fd.events = G_IO_IN;
|
||||
|
||||
g_source_add_poll (source, &event_source->event_poll_fd);
|
||||
g_source_set_can_recurse (source, TRUE);
|
||||
|
||||
return source;
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_x11_handle_event:
|
||||
* @xevent: pointer to XEvent structure
|
||||
*
|
||||
* This function processes a single X event; it can be used to hook
|
||||
* into external X11 event processing (for example, a GDK filter
|
||||
* function).
|
||||
*
|
||||
* If clutter_x11_disable_event_retrieval() has been called, you must
|
||||
* let this function process events to update Clutter's internal state.
|
||||
*
|
||||
* Return value: #ClutterX11FilterReturn. %CLUTTER_X11_FILTER_REMOVE
|
||||
* indicates that Clutter has internally handled the event and the
|
||||
* caller should do no further processing. %CLUTTER_X11_FILTER_CONTINUE
|
||||
* indicates that Clutter is either not interested in the event,
|
||||
* or has used the event to update internal state without taking
|
||||
* any exclusive action. %CLUTTER_X11_FILTER_TRANSLATE will not
|
||||
* occur.
|
||||
*
|
||||
* Since: 0.8
|
||||
*/
|
||||
ClutterX11FilterReturn
|
||||
clutter_x11_handle_event (XEvent *xevent)
|
||||
{
|
||||
ClutterX11FilterReturn result;
|
||||
ClutterBackend *backend;
|
||||
ClutterEvent *event;
|
||||
gint spin = 1;
|
||||
ClutterBackendX11 *backend_x11;
|
||||
Display *xdisplay;
|
||||
gboolean allocated_event;
|
||||
|
||||
/* The return values here are someone approximate; we return
|
||||
* CLUTTER_X11_FILTER_REMOVE if a clutter event is
|
||||
* generated for the event. This mostly, but not entirely,
|
||||
* corresponds to whether other event processing should be
|
||||
* excluded. As long as the stage window is not shared with another
|
||||
* toolkit it should be safe, and never return
|
||||
* %CLUTTER_X11_FILTER_REMOVE when more processing is needed.
|
||||
*/
|
||||
|
||||
result = CLUTTER_X11_FILTER_CONTINUE;
|
||||
|
||||
_clutter_threads_acquire_lock ();
|
||||
|
||||
backend = clutter_get_default_backend ();
|
||||
|
||||
event = clutter_event_new (CLUTTER_NOTHING);
|
||||
|
||||
backend_x11 = CLUTTER_BACKEND_X11 (backend);
|
||||
xdisplay = backend_x11->xdpy;
|
||||
|
||||
allocated_event = XGetEventData (xdisplay, &xevent->xcookie);
|
||||
|
||||
if (_clutter_backend_translate_event (backend, xevent, event))
|
||||
{
|
||||
_clutter_event_push (event, FALSE);
|
||||
|
||||
result = CLUTTER_X11_FILTER_REMOVE;
|
||||
}
|
||||
else
|
||||
{
|
||||
clutter_event_free (event);
|
||||
goto out;
|
||||
}
|
||||
|
||||
/*
|
||||
* Motion events can generate synthetic enter and leave events, so if we
|
||||
* are processing a motion event, we need to spin the event loop at least
|
||||
* two extra times to pump the enter/leave events through (otherwise they
|
||||
* just get pushed down the queue and never processed).
|
||||
*/
|
||||
if (event->type == CLUTTER_MOTION)
|
||||
spin += 2;
|
||||
|
||||
while (spin > 0 && (event = clutter_event_get ()))
|
||||
{
|
||||
/* forward the event into clutter for emission etc. */
|
||||
_clutter_stage_queue_event (event->any.stage, event, FALSE);
|
||||
--spin;
|
||||
}
|
||||
|
||||
out:
|
||||
if (allocated_event)
|
||||
XFreeEventData (xdisplay, &xevent->xcookie);
|
||||
|
||||
_clutter_threads_release_lock ();
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
static gboolean
|
||||
clutter_event_prepare (GSource *source,
|
||||
gint *timeout)
|
||||
{
|
||||
ClutterBackendX11 *backend = ((ClutterEventSource *) source)->backend;
|
||||
gboolean retval;
|
||||
|
||||
_clutter_threads_acquire_lock ();
|
||||
|
||||
*timeout = -1;
|
||||
retval = (clutter_events_pending () || XPending (backend->xdpy));
|
||||
|
||||
_clutter_threads_release_lock ();
|
||||
|
||||
return retval;
|
||||
}
|
||||
|
||||
static gboolean
|
||||
clutter_event_check (GSource *source)
|
||||
{
|
||||
ClutterEventSource *event_source = (ClutterEventSource *) source;
|
||||
ClutterBackendX11 *backend = event_source->backend;
|
||||
gboolean retval;
|
||||
|
||||
_clutter_threads_acquire_lock ();
|
||||
|
||||
if (event_source->event_poll_fd.revents & G_IO_IN)
|
||||
retval = (clutter_events_pending () || XPending (backend->xdpy));
|
||||
else
|
||||
retval = FALSE;
|
||||
|
||||
_clutter_threads_release_lock ();
|
||||
|
||||
return retval;
|
||||
}
|
||||
|
||||
static void
|
||||
events_queue (ClutterBackendX11 *backend_x11)
|
||||
{
|
||||
ClutterBackend *backend = CLUTTER_BACKEND (backend_x11);
|
||||
Display *xdisplay = backend_x11->xdpy;
|
||||
ClutterEvent *event;
|
||||
XEvent xevent;
|
||||
|
||||
while (!clutter_events_pending () && XPending (xdisplay))
|
||||
{
|
||||
XNextEvent (xdisplay, &xevent);
|
||||
|
||||
event = clutter_event_new (CLUTTER_NOTHING);
|
||||
|
||||
XGetEventData (xdisplay, &xevent.xcookie);
|
||||
|
||||
if (_clutter_backend_translate_event (backend, &xevent, event))
|
||||
_clutter_event_push (event, FALSE);
|
||||
else
|
||||
clutter_event_free (event);
|
||||
|
||||
XFreeEventData (xdisplay, &xevent.xcookie);
|
||||
}
|
||||
}
|
||||
|
||||
static gboolean
|
||||
clutter_event_dispatch (GSource *source,
|
||||
GSourceFunc callback,
|
||||
gpointer user_data)
|
||||
{
|
||||
ClutterBackendX11 *backend = ((ClutterEventSource *) source)->backend;
|
||||
ClutterEvent *event;
|
||||
|
||||
_clutter_threads_acquire_lock ();
|
||||
|
||||
/* Grab the event(s), translate and figure out double click.
|
||||
* The push onto queue (stack) if valid.
|
||||
*/
|
||||
events_queue (backend);
|
||||
|
||||
/* Pop an event off the queue if any */
|
||||
event = clutter_event_get ();
|
||||
if (event != NULL)
|
||||
{
|
||||
/* forward the event into clutter for emission etc. */
|
||||
_clutter_stage_queue_event (event->any.stage, event, FALSE);
|
||||
}
|
||||
|
||||
_clutter_threads_release_lock ();
|
||||
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_x11_get_current_event_time: (skip)
|
||||
*
|
||||
* Retrieves the timestamp of the last X11 event processed by
|
||||
* Clutter. This might be different from the timestamp returned
|
||||
* by clutter_get_current_event_time(), as Clutter may synthesize
|
||||
* or throttle events.
|
||||
*
|
||||
* Return value: a timestamp, in milliseconds
|
||||
*
|
||||
* Since: 1.0
|
||||
*/
|
||||
Time
|
||||
clutter_x11_get_current_event_time (void)
|
||||
{
|
||||
ClutterBackend *backend = clutter_get_default_backend ();
|
||||
|
||||
return CLUTTER_BACKEND_X11 (backend)->last_event_time;
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_x11_event_get_key_group:
|
||||
* @event: a #ClutterEvent of type %CLUTTER_KEY_PRESS or %CLUTTER_KEY_RELEASE
|
||||
*
|
||||
* Retrieves the group for the modifiers set in @event
|
||||
*
|
||||
* Return value: the group id
|
||||
*
|
||||
* Since: 1.4
|
||||
*/
|
||||
gint
|
||||
clutter_x11_event_get_key_group (const ClutterEvent *event)
|
||||
{
|
||||
ClutterEventX11 *event_x11;
|
||||
|
||||
g_return_val_if_fail (event != NULL, 0);
|
||||
g_return_val_if_fail (event->type == CLUTTER_KEY_PRESS ||
|
||||
event->type == CLUTTER_KEY_RELEASE, 0);
|
||||
|
||||
event_x11 = _clutter_event_get_platform_data (event);
|
||||
if (event_x11 == NULL)
|
||||
return 0;
|
||||
|
||||
return event_x11->key_group;
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_x11_event_sequence_get_touch_detail:
|
||||
* @sequence: a #ClutterEventSequence
|
||||
*
|
||||
* Retrieves the touch detail froma #ClutterEventSequence.
|
||||
*
|
||||
* Return value: the touch detail
|
||||
*
|
||||
* Since: 1.12
|
||||
*/
|
||||
guint
|
||||
clutter_x11_event_sequence_get_touch_detail (const ClutterEventSequence *sequence)
|
||||
{
|
||||
g_return_val_if_fail (sequence != NULL, 0);
|
||||
|
||||
return GPOINTER_TO_UINT (sequence);
|
||||
}
|
@ -1,74 +0,0 @@
|
||||
/*
|
||||
* Clutter.
|
||||
*
|
||||
* An OpenGL based 'interactive canvas' library.
|
||||
*
|
||||
* Copyright © 2016 Red Hat
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Lesser General Public
|
||||
* License as published by the Free Software Foundation; either
|
||||
* version 2 of the License, or (at your option) any later version.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public
|
||||
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
* Author: Carlos Garnacho <carlosg@gnome.org>
|
||||
*/
|
||||
|
||||
#ifndef __CLUTTER_INPUT_DEVICE_XI2_TOOL_H__
|
||||
#define __CLUTTER_INPUT_DEVICE_XI2_TOOL_H__
|
||||
|
||||
#include <clutter/clutter-input-device-tool.h>
|
||||
|
||||
G_BEGIN_DECLS
|
||||
|
||||
#define CLUTTER_TYPE_INPUT_DEVICE_TOOL_XI2 (clutter_input_device_tool_xi2_get_type ())
|
||||
|
||||
#define CLUTTER_INPUT_DEVICE_TOOL_XI2(o) \
|
||||
(G_TYPE_CHECK_INSTANCE_CAST ((o), \
|
||||
CLUTTER_TYPE_INPUT_DEVICE_TOOL_XI2, ClutterInputDeviceToolXI2))
|
||||
|
||||
#define CLUTTER_IS_INPUT_DEVICE_TOOL_XI2(o) \
|
||||
(G_TYPE_CHECK_INSTANCE_TYPE ((o), \
|
||||
CLUTTER_TYPE_INPUT_DEVICE_TOOL_XI2))
|
||||
|
||||
#define CLUTTER_INPUT_DEVICE_TOOL_XI2_CLASS(c) \
|
||||
(G_TYPE_CHECK_CLASS_CAST ((c), \
|
||||
CLUTTER_TYPE_INPUT_DEVICE_TOOL_XI2, ClutterInputDeviceToolXI2Class))
|
||||
|
||||
#define CLUTTER_IS_INPUT_DEVICE_TOOL_XI2_CLASS(c) \
|
||||
(G_TYPE_CHECK_CLASS_TYPE ((c), \
|
||||
CLUTTER_TYPE_INPUT_DEVICE_TOOL_XI2))
|
||||
|
||||
#define CLUTTER_INPUT_DEVICE_TOOL_XI2_GET_CLASS(o) \
|
||||
(G_TYPE_INSTANCE_GET_CLASS ((o), \
|
||||
CLUTTER_TYPE_INPUT_DEVICE_TOOL_XI2, ClutterInputDeviceToolXI2Class))
|
||||
|
||||
typedef struct _ClutterInputDeviceToolXI2 ClutterInputDeviceToolXI2;
|
||||
typedef struct _ClutterInputDeviceToolXI2Class ClutterInputDeviceToolXI2Class;
|
||||
|
||||
struct _ClutterInputDeviceToolXI2
|
||||
{
|
||||
ClutterInputDeviceTool parent_instance;
|
||||
struct libinput_tablet_tool *tool;
|
||||
};
|
||||
|
||||
struct _ClutterInputDeviceToolXI2Class
|
||||
{
|
||||
ClutterInputDeviceToolClass parent_class;
|
||||
};
|
||||
|
||||
GType clutter_input_device_tool_xi2_get_type (void) G_GNUC_CONST;
|
||||
|
||||
ClutterInputDeviceTool * clutter_input_device_tool_xi2_new (guint serial,
|
||||
ClutterInputDeviceToolType type);
|
||||
|
||||
G_END_DECLS
|
||||
|
||||
#endif /* __CLUTTER_INPUT_DEVICE_XI2_TOOL_H__ */
|
@ -1,72 +0,0 @@
|
||||
/*
|
||||
* Clutter.
|
||||
*
|
||||
* An OpenGL based 'interactive canvas' library.
|
||||
*
|
||||
* Copyright © 2011 Intel Corp.
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Lesser General Public
|
||||
* License as published by the Free Software Foundation; either
|
||||
* version 2 of the License, or (at your option) any later version.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public
|
||||
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
* Author: Emmanuele Bassi <ebassi@linux.intel.com>
|
||||
*/
|
||||
|
||||
#ifndef __CLUTTER_INPUT_DEVICE_XI2_H__
|
||||
#define __CLUTTER_INPUT_DEVICE_XI2_H__
|
||||
|
||||
#include <clutter/clutter-input-device.h>
|
||||
#include <X11/extensions/XInput2.h>
|
||||
|
||||
#ifdef HAVE_LIBWACOM
|
||||
#include <libwacom/libwacom.h>
|
||||
#endif
|
||||
|
||||
G_BEGIN_DECLS
|
||||
|
||||
#define CLUTTER_TYPE_INPUT_DEVICE_XI2 (_clutter_input_device_xi2_get_type ())
|
||||
#define CLUTTER_INPUT_DEVICE_XI2(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_INPUT_DEVICE_XI2, ClutterInputDeviceXI2))
|
||||
#define CLUTTER_IS_INPUT_DEVICE_XI2(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_INPUT_DEVICE_XI2))
|
||||
|
||||
typedef struct _ClutterInputDeviceXI2 ClutterInputDeviceXI2;
|
||||
|
||||
GType _clutter_input_device_xi2_get_type (void) G_GNUC_CONST;
|
||||
|
||||
void _clutter_input_device_xi2_translate_state (ClutterEvent *event,
|
||||
XIModifierState *modifiers_state,
|
||||
XIButtonState *buttons_state,
|
||||
XIGroupState *group_state);
|
||||
void clutter_input_device_xi2_update_tool (ClutterInputDevice *device,
|
||||
ClutterInputDeviceTool *tool);
|
||||
ClutterInputDeviceTool * clutter_input_device_xi2_get_current_tool (ClutterInputDevice *device);
|
||||
gboolean clutter_input_device_xi2_get_pointer_location (ClutterInputDevice *device,
|
||||
float *x,
|
||||
float *y);
|
||||
|
||||
#ifdef HAVE_LIBWACOM
|
||||
void clutter_input_device_xi2_ensure_wacom_info (ClutterInputDevice *device,
|
||||
WacomDeviceDatabase *wacom_db);
|
||||
|
||||
guint clutter_input_device_xi2_get_pad_group_mode (ClutterInputDevice *device,
|
||||
guint group);
|
||||
|
||||
void clutter_input_device_xi2_update_pad_state (ClutterInputDevice *device,
|
||||
guint button,
|
||||
guint state,
|
||||
guint *group,
|
||||
guint *mode);
|
||||
|
||||
#endif
|
||||
|
||||
G_END_DECLS
|
||||
|
||||
#endif /* __CLUTTER_INPUT_DEVICE_XI2_H__ */
|
@ -1,68 +0,0 @@
|
||||
/*
|
||||
* Clutter.
|
||||
*
|
||||
* An OpenGL based 'interactive canvas' library.
|
||||
*
|
||||
* Copyright (C) 2009 Intel Corp.
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Lesser General Public
|
||||
* License as published by the Free Software Foundation; either
|
||||
* version 2 of the License, or (at your option) any later version.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public
|
||||
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
* Author: Emmanuele Bassi <ebassi@linux.intel.com>
|
||||
*/
|
||||
|
||||
#ifndef __CLUTTER_KEYMAP_X11_H__
|
||||
#define __CLUTTER_KEYMAP_X11_H__
|
||||
|
||||
#include <glib-object.h>
|
||||
#include <pango/pango.h>
|
||||
#include <clutter/clutter-event.h>
|
||||
|
||||
G_BEGIN_DECLS
|
||||
|
||||
#define CLUTTER_TYPE_KEYMAP_X11 (_clutter_keymap_x11_get_type ())
|
||||
#define CLUTTER_KEYMAP_X11(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_KEYMAP_X11, ClutterKeymapX11))
|
||||
#define CLUTTER_IS_KEYMAP_X11(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_KEYMAP_X11))
|
||||
|
||||
typedef struct _ClutterKeymapX11 ClutterKeymapX11;
|
||||
|
||||
GType _clutter_keymap_x11_get_type (void) G_GNUC_CONST;
|
||||
|
||||
gint _clutter_keymap_x11_get_key_group (ClutterKeymapX11 *keymap,
|
||||
ClutterModifierType state);
|
||||
gboolean _clutter_keymap_x11_get_num_lock_state (ClutterKeymapX11 *keymap);
|
||||
gboolean _clutter_keymap_x11_get_caps_lock_state (ClutterKeymapX11 *keymap);
|
||||
gint _clutter_keymap_x11_translate_key_state (ClutterKeymapX11 *keymap,
|
||||
guint hardware_keycode,
|
||||
ClutterModifierType *modifier_state_p,
|
||||
ClutterModifierType *mods_p);
|
||||
gboolean _clutter_keymap_x11_get_is_modifier (ClutterKeymapX11 *keymap,
|
||||
gint keycode);
|
||||
|
||||
PangoDirection _clutter_keymap_x11_get_direction (ClutterKeymapX11 *keymap);
|
||||
|
||||
gboolean clutter_keymap_x11_keycode_for_keyval (ClutterKeymapX11 *keymap_x11,
|
||||
guint keyval,
|
||||
guint *keycode_out,
|
||||
guint *level_out);
|
||||
void clutter_keymap_x11_latch_modifiers (ClutterKeymapX11 *keymap_x11,
|
||||
uint32_t level,
|
||||
gboolean enable);
|
||||
gboolean clutter_keymap_x11_reserve_keycode (ClutterKeymapX11 *keymap_x11,
|
||||
guint keyval,
|
||||
guint *keycode_out);
|
||||
void clutter_keymap_x11_release_keycode_if_needed (ClutterKeymapX11 *keymap_x11,
|
||||
guint keycode);
|
||||
G_END_DECLS
|
||||
|
||||
#endif /* __CLUTTER_KEYMAP_X11_H__ */
|
@ -1,96 +0,0 @@
|
||||
/* Clutter.
|
||||
* An OpenGL based 'interactive canvas' library.
|
||||
* Authored By Matthew Allum <mallum@openedhand.com>
|
||||
* Copyright (C) 2006-2007 OpenedHand
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Lesser General Public
|
||||
* License as published by the Free Software Foundation; either
|
||||
* version 2 of the License, or (at your option) any later version.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public
|
||||
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
*
|
||||
*/
|
||||
|
||||
#ifndef __CLUTTER_STAGE_X11_H__
|
||||
#define __CLUTTER_STAGE_X11_H__
|
||||
|
||||
#include <clutter/clutter-group.h>
|
||||
#include <clutter/clutter-stage.h>
|
||||
#include <X11/Xlib.h>
|
||||
#include <X11/Xatom.h>
|
||||
|
||||
#include "clutter-backend-x11.h"
|
||||
#include "cogl/clutter-stage-cogl.h"
|
||||
|
||||
G_BEGIN_DECLS
|
||||
|
||||
#define CLUTTER_TYPE_STAGE_X11 (_clutter_stage_x11_get_type ())
|
||||
#define CLUTTER_STAGE_X11(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_STAGE_X11, ClutterStageX11))
|
||||
#define CLUTTER_IS_STAGE_X11(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_STAGE_X11))
|
||||
#define CLUTTER_STAGE_X11_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), CLUTTER_TYPE_STAGE_X11, ClutterStageX11Class))
|
||||
#define CLUTTER_IS_STAGE_X11_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), CLUTTER_TYPE_STAGE_X11))
|
||||
#define CLUTTER_STAGE_X11_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), CLUTTER_TYPE_STAGE_X11, ClutterStageX11Class))
|
||||
|
||||
typedef struct _ClutterStageX11 ClutterStageX11;
|
||||
typedef struct _ClutterStageX11Class ClutterStageX11Class;
|
||||
|
||||
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterStageX11, g_object_unref)
|
||||
|
||||
typedef enum
|
||||
{
|
||||
STAGE_X11_WITHDRAWN = 1 << 1
|
||||
} ClutterStageX11State;
|
||||
|
||||
struct _ClutterStageX11
|
||||
{
|
||||
ClutterStageCogl parent_instance;
|
||||
|
||||
CoglOnscreen *onscreen;
|
||||
Window xwin;
|
||||
gint xwin_width;
|
||||
gint xwin_height; /* FIXME target_width / height */
|
||||
|
||||
ClutterStageView *legacy_view;
|
||||
GList *legacy_views;
|
||||
|
||||
CoglFrameClosure *frame_closure;
|
||||
|
||||
gchar *title;
|
||||
|
||||
guint clipped_redraws_cool_off;
|
||||
|
||||
ClutterStageX11State wm_state;
|
||||
|
||||
guint is_foreign_xwin : 1;
|
||||
guint is_cursor_visible : 1;
|
||||
guint viewport_initialized : 1;
|
||||
guint accept_focus : 1;
|
||||
};
|
||||
|
||||
struct _ClutterStageX11Class
|
||||
{
|
||||
ClutterStageCoglClass parent_class;
|
||||
};
|
||||
|
||||
CLUTTER_EXPORT
|
||||
GType _clutter_stage_x11_get_type (void) G_GNUC_CONST;
|
||||
|
||||
void _clutter_stage_x11_events_device_changed (ClutterStageX11 *stage_x11,
|
||||
ClutterInputDevice *device,
|
||||
ClutterDeviceManager *device_manager);
|
||||
|
||||
/* Private to subclasses */
|
||||
void _clutter_stage_x11_set_user_time (ClutterStageX11 *stage_x11,
|
||||
guint32 user_time);
|
||||
|
||||
G_END_DECLS
|
||||
|
||||
#endif /* __CLUTTER_STAGE_H__ */
|
@ -1,219 +0,0 @@
|
||||
/*
|
||||
* Clutter.
|
||||
*
|
||||
* An OpenGL based 'interactive canvas' library.
|
||||
*
|
||||
* Copyright (C) 2016 Red Hat Inc.
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Lesser General Public
|
||||
* License as published by the Free Software Foundation; either
|
||||
* version 2 of the License, or (at your option) any later version.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public
|
||||
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
* Author: Jonas Ådahl <jadahl@gmail.com>
|
||||
*/
|
||||
|
||||
#include "clutter-build-config.h"
|
||||
|
||||
#include <glib-object.h>
|
||||
|
||||
#include "clutter-x11.h"
|
||||
#include "X11/extensions/XTest.h"
|
||||
|
||||
#include "clutter-virtual-input-device.h"
|
||||
#include "x11/clutter-virtual-input-device-x11.h"
|
||||
#include "x11/clutter-backend-x11.h"
|
||||
#include "x11/clutter-keymap-x11.h"
|
||||
|
||||
struct _ClutterVirtualInputDeviceX11
|
||||
{
|
||||
ClutterVirtualInputDevice parent;
|
||||
};
|
||||
|
||||
G_DEFINE_TYPE (ClutterVirtualInputDeviceX11,
|
||||
clutter_virtual_input_device_x11,
|
||||
CLUTTER_TYPE_VIRTUAL_INPUT_DEVICE)
|
||||
|
||||
static void
|
||||
clutter_virtual_input_device_x11_notify_relative_motion (ClutterVirtualInputDevice *virtual_device,
|
||||
uint64_t time_us,
|
||||
double dx,
|
||||
double dy)
|
||||
{
|
||||
XTestFakeRelativeMotionEvent (clutter_x11_get_default_display (),
|
||||
(int) dx,
|
||||
(int) dy,
|
||||
0);
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_virtual_input_device_x11_notify_absolute_motion (ClutterVirtualInputDevice *virtual_device,
|
||||
uint64_t time_us,
|
||||
double x,
|
||||
double y)
|
||||
{
|
||||
XTestFakeMotionEvent (clutter_x11_get_default_display (),
|
||||
clutter_x11_get_default_screen (),
|
||||
(int) x,
|
||||
(int) y,
|
||||
0);
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_virtual_input_device_x11_notify_button (ClutterVirtualInputDevice *virtual_device,
|
||||
uint64_t time_us,
|
||||
uint32_t button,
|
||||
ClutterButtonState button_state)
|
||||
{
|
||||
XTestFakeButtonEvent (clutter_x11_get_default_display (),
|
||||
button, button_state == CLUTTER_BUTTON_STATE_PRESSED, 0);
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_virtual_input_device_x11_notify_discrete_scroll (ClutterVirtualInputDevice *virtual_device,
|
||||
uint64_t time_us,
|
||||
ClutterScrollDirection direction,
|
||||
ClutterScrollSource scroll_source)
|
||||
{
|
||||
Display *xdisplay = clutter_x11_get_default_display ();
|
||||
int button;
|
||||
|
||||
switch (direction)
|
||||
{
|
||||
case CLUTTER_SCROLL_UP:
|
||||
button = 4;
|
||||
break;
|
||||
case CLUTTER_SCROLL_DOWN:
|
||||
button = 5;
|
||||
break;
|
||||
case CLUTTER_SCROLL_LEFT:
|
||||
button = 6;
|
||||
break;
|
||||
case CLUTTER_SCROLL_RIGHT:
|
||||
button = 7;
|
||||
break;
|
||||
default:
|
||||
g_warn_if_reached ();
|
||||
return;
|
||||
}
|
||||
|
||||
XTestFakeButtonEvent (xdisplay, button, True, 0);
|
||||
XTestFakeButtonEvent (xdisplay, button, False, 0);
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_virtual_input_device_x11_notify_scroll_continuous (ClutterVirtualInputDevice *virtual_device,
|
||||
uint64_t time_us,
|
||||
double dx,
|
||||
double dy,
|
||||
ClutterScrollSource scroll_source,
|
||||
ClutterScrollFinishFlags finish_flags)
|
||||
{
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_virtual_input_device_x11_notify_key (ClutterVirtualInputDevice *virtual_device,
|
||||
uint64_t time_us,
|
||||
uint32_t key,
|
||||
ClutterKeyState key_state)
|
||||
{
|
||||
XTestFakeKeyEvent (clutter_x11_get_default_display (),
|
||||
key, key_state == CLUTTER_KEY_STATE_PRESSED, 0);
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_virtual_input_device_x11_notify_keyval (ClutterVirtualInputDevice *virtual_device,
|
||||
uint64_t time_us,
|
||||
uint32_t keyval,
|
||||
ClutterKeyState key_state)
|
||||
{
|
||||
ClutterBackendX11 *backend_x11 = CLUTTER_BACKEND_X11 (clutter_get_default_backend ());
|
||||
ClutterKeymapX11 *keymap = backend_x11->keymap;
|
||||
uint32_t keycode, level;
|
||||
|
||||
if (!clutter_keymap_x11_keycode_for_keyval (keymap, keyval, &keycode, &level))
|
||||
{
|
||||
level = 0;
|
||||
|
||||
if (!clutter_keymap_x11_reserve_keycode (keymap, keyval, &keycode))
|
||||
{
|
||||
g_warning ("No keycode found for keyval %x in current group", keyval);
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
if (!_clutter_keymap_x11_get_is_modifier (keymap, keycode) &&
|
||||
key_state == CLUTTER_KEY_STATE_PRESSED)
|
||||
clutter_keymap_x11_latch_modifiers (keymap, level, TRUE);
|
||||
|
||||
XTestFakeKeyEvent (clutter_x11_get_default_display (),
|
||||
(KeyCode) keycode,
|
||||
key_state == CLUTTER_KEY_STATE_PRESSED, 0);
|
||||
|
||||
|
||||
if (key_state == CLUTTER_KEY_STATE_RELEASED)
|
||||
{
|
||||
if (!_clutter_keymap_x11_get_is_modifier (keymap, keycode))
|
||||
clutter_keymap_x11_latch_modifiers (keymap, level, FALSE);
|
||||
clutter_keymap_x11_release_keycode_if_needed (keymap, keycode);
|
||||
}
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_virtual_input_device_x11_notify_touch_down (ClutterVirtualInputDevice *virtual_device,
|
||||
uint64_t time_us,
|
||||
int device_slot,
|
||||
double x,
|
||||
double y)
|
||||
{
|
||||
g_warning ("Virtual touch motion not implemented under X11");
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_virtual_input_device_x11_notify_touch_motion (ClutterVirtualInputDevice *virtual_device,
|
||||
uint64_t time_us,
|
||||
int device_slot,
|
||||
double x,
|
||||
double y)
|
||||
{
|
||||
g_warning ("Virtual touch motion not implemented under X11");
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_virtual_input_device_x11_notify_touch_up (ClutterVirtualInputDevice *virtual_device,
|
||||
uint64_t time_us,
|
||||
int device_slot)
|
||||
{
|
||||
g_warning ("Virtual touch motion not implemented under X11");
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_virtual_input_device_x11_init (ClutterVirtualInputDeviceX11 *virtual_device_x11)
|
||||
{
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_virtual_input_device_x11_class_init (ClutterVirtualInputDeviceX11Class *klass)
|
||||
{
|
||||
ClutterVirtualInputDeviceClass *virtual_input_device_class =
|
||||
CLUTTER_VIRTUAL_INPUT_DEVICE_CLASS (klass);
|
||||
|
||||
virtual_input_device_class->notify_relative_motion = clutter_virtual_input_device_x11_notify_relative_motion;
|
||||
virtual_input_device_class->notify_absolute_motion = clutter_virtual_input_device_x11_notify_absolute_motion;
|
||||
virtual_input_device_class->notify_button = clutter_virtual_input_device_x11_notify_button;
|
||||
virtual_input_device_class->notify_discrete_scroll = clutter_virtual_input_device_x11_notify_discrete_scroll;
|
||||
virtual_input_device_class->notify_scroll_continuous = clutter_virtual_input_device_x11_notify_scroll_continuous;
|
||||
virtual_input_device_class->notify_key = clutter_virtual_input_device_x11_notify_key;
|
||||
virtual_input_device_class->notify_keyval = clutter_virtual_input_device_x11_notify_keyval;
|
||||
virtual_input_device_class->notify_touch_down = clutter_virtual_input_device_x11_notify_touch_down;
|
||||
virtual_input_device_class->notify_touch_motion = clutter_virtual_input_device_x11_notify_touch_motion;
|
||||
virtual_input_device_class->notify_touch_up = clutter_virtual_input_device_x11_notify_touch_up;
|
||||
}
|
@ -100,16 +100,8 @@ int clutter_x11_get_default_screen (void);
|
||||
CLUTTER_EXPORT
|
||||
Window clutter_x11_get_root_window (void);
|
||||
CLUTTER_EXPORT
|
||||
XVisualInfo *clutter_x11_get_visual_info (void);
|
||||
CLUTTER_EXPORT
|
||||
void clutter_x11_set_display (Display * xdpy);
|
||||
|
||||
CLUTTER_EXPORT
|
||||
Window clutter_x11_get_stage_window (ClutterStage *stage);
|
||||
CLUTTER_EXPORT
|
||||
gboolean clutter_x11_set_stage_foreign (ClutterStage *stage,
|
||||
Window xwindow);
|
||||
|
||||
CLUTTER_EXPORT
|
||||
void clutter_x11_add_filter (ClutterX11FilterFunc func,
|
||||
gpointer data);
|
||||
@ -117,20 +109,6 @@ CLUTTER_EXPORT
|
||||
void clutter_x11_remove_filter (ClutterX11FilterFunc func,
|
||||
gpointer data);
|
||||
|
||||
CLUTTER_EXPORT
|
||||
ClutterX11FilterReturn clutter_x11_handle_event (XEvent *xevent);
|
||||
|
||||
CLUTTER_EXPORT
|
||||
void clutter_x11_disable_event_retrieval (void);
|
||||
CLUTTER_EXPORT
|
||||
gboolean clutter_x11_has_event_retrieval (void);
|
||||
|
||||
CLUTTER_EXPORT
|
||||
ClutterStage *clutter_x11_get_stage_from_window (Window win);
|
||||
|
||||
CLUTTER_EXPORT
|
||||
gboolean clutter_x11_has_xinput (void);
|
||||
|
||||
CLUTTER_EXPORT
|
||||
gboolean clutter_x11_has_composite_extension (void);
|
||||
|
||||
@ -144,15 +122,6 @@ void clutter_x11_set_use_stereo_stage (gboolean use_stereo);
|
||||
CLUTTER_EXPORT
|
||||
gboolean clutter_x11_get_use_stereo_stage (void);
|
||||
|
||||
CLUTTER_EXPORT
|
||||
Time clutter_x11_get_current_event_time (void);
|
||||
|
||||
CLUTTER_EXPORT
|
||||
gint clutter_x11_event_get_key_group (const ClutterEvent *event);
|
||||
|
||||
CLUTTER_EXPORT
|
||||
guint clutter_x11_event_sequence_get_touch_detail (const ClutterEventSequence *sequence);
|
||||
|
||||
G_END_DECLS
|
||||
|
||||
#endif /* __CLUTTER_X11_H__ */
|
||||
|
@ -71,14 +71,6 @@ if have_x11
|
||||
]
|
||||
endif
|
||||
|
||||
if have_native_backend
|
||||
clutter_pkg_private_deps += [
|
||||
libudev_dep,
|
||||
libinput_dep,
|
||||
xkbcommon_dep,
|
||||
]
|
||||
endif
|
||||
|
||||
if have_libwacom
|
||||
clutter_pkg_private_deps += [
|
||||
libwacom_dep,
|
||||
@ -94,6 +86,3 @@ clutter_deps = [
|
||||
|
||||
subdir('clutter')
|
||||
|
||||
if have_clutter_tests
|
||||
subdir('tests')
|
||||
endif
|
||||
|
@ -1,84 +0,0 @@
|
||||
#define CLUTTER_DISABLE_DEPRECATION_WARNINGS
|
||||
#include <clutter/clutter.h>
|
||||
#include <string.h>
|
||||
|
||||
static CoglHandle
|
||||
make_texture (void)
|
||||
{
|
||||
guint32 *data = g_malloc (100 * 100 * 4);
|
||||
int x;
|
||||
int y;
|
||||
|
||||
for (y = 0; y < 100; y ++)
|
||||
for (x = 0; x < 100; x++)
|
||||
{
|
||||
if (x < 50 && y < 50)
|
||||
data[y * 100 + x] = 0xff00ff00;
|
||||
else
|
||||
data[y * 100 + x] = 0xff00ffff;
|
||||
}
|
||||
return cogl_texture_new_from_data (100,
|
||||
100,
|
||||
COGL_TEXTURE_NONE,
|
||||
COGL_PIXEL_FORMAT_ARGB_8888,
|
||||
COGL_PIXEL_FORMAT_ARGB_8888,
|
||||
400,
|
||||
(guchar *)data);
|
||||
}
|
||||
|
||||
static void
|
||||
texture_pick_with_alpha (void)
|
||||
{
|
||||
ClutterTexture *tex = CLUTTER_TEXTURE (clutter_texture_new ());
|
||||
ClutterStage *stage = CLUTTER_STAGE (clutter_test_get_stage ());
|
||||
ClutterActor *actor;
|
||||
|
||||
clutter_texture_set_cogl_texture (tex, make_texture ());
|
||||
|
||||
clutter_actor_add_child (CLUTTER_ACTOR (stage), CLUTTER_ACTOR (tex));
|
||||
|
||||
clutter_actor_show (CLUTTER_ACTOR (stage));
|
||||
|
||||
if (g_test_verbose ())
|
||||
{
|
||||
g_print ("\nstage = %p\n", stage);
|
||||
g_print ("texture = %p\n\n", tex);
|
||||
}
|
||||
|
||||
clutter_texture_set_pick_with_alpha (tex, TRUE);
|
||||
if (g_test_verbose ())
|
||||
g_print ("Testing with pick-with-alpha enabled:\n");
|
||||
|
||||
/* This should fall through and hit the stage: */
|
||||
actor = clutter_stage_get_actor_at_pos (stage, CLUTTER_PICK_ALL, 10, 10);
|
||||
if (g_test_verbose ())
|
||||
g_print ("actor @ (10, 10) = %p\n", actor);
|
||||
g_assert (actor == CLUTTER_ACTOR (stage));
|
||||
|
||||
/* The rest should hit the texture */
|
||||
actor = clutter_stage_get_actor_at_pos (stage, CLUTTER_PICK_ALL, 90, 10);
|
||||
if (g_test_verbose ())
|
||||
g_print ("actor @ (90, 10) = %p\n", actor);
|
||||
g_assert (actor == CLUTTER_ACTOR (tex));
|
||||
actor = clutter_stage_get_actor_at_pos (stage, CLUTTER_PICK_ALL, 90, 90);
|
||||
if (g_test_verbose ())
|
||||
g_print ("actor @ (90, 90) = %p\n", actor);
|
||||
g_assert (actor == CLUTTER_ACTOR (tex));
|
||||
actor = clutter_stage_get_actor_at_pos (stage, CLUTTER_PICK_ALL, 10, 90);
|
||||
if (g_test_verbose ())
|
||||
g_print ("actor @ (10, 90) = %p\n", actor);
|
||||
g_assert (actor == CLUTTER_ACTOR (tex));
|
||||
|
||||
clutter_texture_set_pick_with_alpha (tex, FALSE);
|
||||
if (g_test_verbose ())
|
||||
g_print ("Testing with pick-with-alpha disabled:\n");
|
||||
|
||||
actor = clutter_stage_get_actor_at_pos (stage, CLUTTER_PICK_ALL, 10, 10);
|
||||
if (g_test_verbose ())
|
||||
g_print ("actor @ (10, 10) = %p\n", actor);
|
||||
g_assert (actor == CLUTTER_ACTOR (tex));
|
||||
}
|
||||
|
||||
CLUTTER_TEST_SUITE (
|
||||
CLUTTER_TEST_UNIT ("/texture/pick-with-alpha", texture_pick_with_alpha)
|
||||
)
|
@ -1,169 +0,0 @@
|
||||
#ifndef __gl2_h_
|
||||
#define __gl2_h_
|
||||
|
||||
/* $Revision: 16803 $ on $Date:: 2012-02-02 09:49:18 -0800 #$ */
|
||||
|
||||
#include <GLES2/gl2platform.h>
|
||||
#include <cogl/cogl-gles2-types.h>
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
/*
|
||||
* This document is licensed under the SGI Free Software B License Version
|
||||
* 2.0. For details, see http://oss.sgi.com/projects/FreeB/ .
|
||||
*/
|
||||
|
||||
/*-------------------------------------------------------------------------
|
||||
* GL core functions.
|
||||
*-----------------------------------------------------------------------*/
|
||||
|
||||
GL_APICALL void GL_APIENTRY glActiveTexture (GLenum texture);
|
||||
GL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader);
|
||||
GL_APICALL void GL_APIENTRY glBindAttribLocation (GLuint program, GLuint index, const GLchar* name);
|
||||
GL_APICALL void GL_APIENTRY glBindBuffer (GLenum target, GLuint buffer);
|
||||
GL_APICALL void GL_APIENTRY glBindFramebuffer (GLenum target, GLuint framebuffer);
|
||||
GL_APICALL void GL_APIENTRY glBindRenderbuffer (GLenum target, GLuint renderbuffer);
|
||||
GL_APICALL void GL_APIENTRY glBindTexture (GLenum target, GLuint texture);
|
||||
GL_APICALL void GL_APIENTRY glBlendColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
|
||||
GL_APICALL void GL_APIENTRY glBlendEquation ( GLenum mode );
|
||||
GL_APICALL void GL_APIENTRY glBlendEquationSeparate (GLenum modeRGB, GLenum modeAlpha);
|
||||
GL_APICALL void GL_APIENTRY glBlendFunc (GLenum sfactor, GLenum dfactor);
|
||||
GL_APICALL void GL_APIENTRY glBlendFuncSeparate (GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
|
||||
GL_APICALL void GL_APIENTRY glBufferData (GLenum target, GLsizeiptr size, const GLvoid* data, GLenum usage);
|
||||
GL_APICALL void GL_APIENTRY glBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid* data);
|
||||
GL_APICALL GLenum GL_APIENTRY glCheckFramebufferStatus (GLenum target);
|
||||
GL_APICALL void GL_APIENTRY glClear (GLbitfield mask);
|
||||
GL_APICALL void GL_APIENTRY glClearColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
|
||||
GL_APICALL void GL_APIENTRY glClearDepthf (GLclampf depth);
|
||||
GL_APICALL void GL_APIENTRY glClearStencil (GLint s);
|
||||
GL_APICALL void GL_APIENTRY glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
|
||||
GL_APICALL void GL_APIENTRY glCompileShader (GLuint shader);
|
||||
GL_APICALL void GL_APIENTRY glCompressedTexImage2D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid* data);
|
||||
GL_APICALL void GL_APIENTRY glCompressedTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid* data);
|
||||
GL_APICALL void GL_APIENTRY glCopyTexImage2D (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
|
||||
GL_APICALL void GL_APIENTRY glCopyTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
|
||||
GL_APICALL GLuint GL_APIENTRY glCreateProgram (void);
|
||||
GL_APICALL GLuint GL_APIENTRY glCreateShader (GLenum type);
|
||||
GL_APICALL void GL_APIENTRY glCullFace (GLenum mode);
|
||||
GL_APICALL void GL_APIENTRY glDeleteBuffers (GLsizei n, const GLuint* buffers);
|
||||
GL_APICALL void GL_APIENTRY glDeleteFramebuffers (GLsizei n, const GLuint* framebuffers);
|
||||
GL_APICALL void GL_APIENTRY glDeleteProgram (GLuint program);
|
||||
GL_APICALL void GL_APIENTRY glDeleteRenderbuffers (GLsizei n, const GLuint* renderbuffers);
|
||||
GL_APICALL void GL_APIENTRY glDeleteShader (GLuint shader);
|
||||
GL_APICALL void GL_APIENTRY glDeleteTextures (GLsizei n, const GLuint* textures);
|
||||
GL_APICALL void GL_APIENTRY glDepthFunc (GLenum func);
|
||||
GL_APICALL void GL_APIENTRY glDepthMask (GLboolean flag);
|
||||
GL_APICALL void GL_APIENTRY glDepthRangef (GLclampf zNear, GLclampf zFar);
|
||||
GL_APICALL void GL_APIENTRY glDetachShader (GLuint program, GLuint shader);
|
||||
GL_APICALL void GL_APIENTRY glDisable (GLenum cap);
|
||||
GL_APICALL void GL_APIENTRY glDisableVertexAttribArray (GLuint index);
|
||||
GL_APICALL void GL_APIENTRY glDrawArrays (GLenum mode, GLint first, GLsizei count);
|
||||
GL_APICALL void GL_APIENTRY glDrawElements (GLenum mode, GLsizei count, GLenum type, const GLvoid* indices);
|
||||
GL_APICALL void GL_APIENTRY glEnable (GLenum cap);
|
||||
GL_APICALL void GL_APIENTRY glEnableVertexAttribArray (GLuint index);
|
||||
GL_APICALL void GL_APIENTRY glFinish (void);
|
||||
GL_APICALL void GL_APIENTRY glFlush (void);
|
||||
GL_APICALL void GL_APIENTRY glFramebufferRenderbuffer (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
|
||||
GL_APICALL void GL_APIENTRY glFramebufferTexture2D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
|
||||
GL_APICALL void GL_APIENTRY glFrontFace (GLenum mode);
|
||||
GL_APICALL void GL_APIENTRY glGenBuffers (GLsizei n, GLuint* buffers);
|
||||
GL_APICALL void GL_APIENTRY glGenerateMipmap (GLenum target);
|
||||
GL_APICALL void GL_APIENTRY glGenFramebuffers (GLsizei n, GLuint* framebuffers);
|
||||
GL_APICALL void GL_APIENTRY glGenRenderbuffers (GLsizei n, GLuint* renderbuffers);
|
||||
GL_APICALL void GL_APIENTRY glGenTextures (GLsizei n, GLuint* textures);
|
||||
GL_APICALL void GL_APIENTRY glGetActiveAttrib (GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, GLchar* name);
|
||||
GL_APICALL void GL_APIENTRY glGetActiveUniform (GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, GLchar* name);
|
||||
GL_APICALL void GL_APIENTRY glGetAttachedShaders (GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shaders);
|
||||
GL_APICALL int GL_APIENTRY glGetAttribLocation (GLuint program, const GLchar* name);
|
||||
GL_APICALL void GL_APIENTRY glGetBooleanv (GLenum pname, GLboolean* params);
|
||||
GL_APICALL void GL_APIENTRY glGetBufferParameteriv (GLenum target, GLenum pname, GLint* params);
|
||||
GL_APICALL GLenum GL_APIENTRY glGetError (void);
|
||||
GL_APICALL void GL_APIENTRY glGetFloatv (GLenum pname, GLfloat* params);
|
||||
GL_APICALL void GL_APIENTRY glGetFramebufferAttachmentParameteriv (GLenum target, GLenum attachment, GLenum pname, GLint* params);
|
||||
GL_APICALL void GL_APIENTRY glGetIntegerv (GLenum pname, GLint* params);
|
||||
GL_APICALL void GL_APIENTRY glGetProgramiv (GLuint program, GLenum pname, GLint* params);
|
||||
GL_APICALL void GL_APIENTRY glGetProgramInfoLog (GLuint program, GLsizei bufsize, GLsizei* length, GLchar* infolog);
|
||||
GL_APICALL void GL_APIENTRY glGetRenderbufferParameteriv (GLenum target, GLenum pname, GLint* params);
|
||||
GL_APICALL void GL_APIENTRY glGetShaderiv (GLuint shader, GLenum pname, GLint* params);
|
||||
GL_APICALL void GL_APIENTRY glGetShaderInfoLog (GLuint shader, GLsizei bufsize, GLsizei* length, GLchar* infolog);
|
||||
GL_APICALL void GL_APIENTRY glGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision);
|
||||
GL_APICALL void GL_APIENTRY glGetShaderSource (GLuint shader, GLsizei bufsize, GLsizei* length, GLchar* source);
|
||||
GL_APICALL const GLubyte* GL_APIENTRY glGetString (GLenum name);
|
||||
GL_APICALL void GL_APIENTRY glGetTexParameterfv (GLenum target, GLenum pname, GLfloat* params);
|
||||
GL_APICALL void GL_APIENTRY glGetTexParameteriv (GLenum target, GLenum pname, GLint* params);
|
||||
GL_APICALL void GL_APIENTRY glGetUniformfv (GLuint program, GLint location, GLfloat* params);
|
||||
GL_APICALL void GL_APIENTRY glGetUniformiv (GLuint program, GLint location, GLint* params);
|
||||
GL_APICALL int GL_APIENTRY glGetUniformLocation (GLuint program, const GLchar* name);
|
||||
GL_APICALL void GL_APIENTRY glGetVertexAttribfv (GLuint index, GLenum pname, GLfloat* params);
|
||||
GL_APICALL void GL_APIENTRY glGetVertexAttribiv (GLuint index, GLenum pname, GLint* params);
|
||||
GL_APICALL void GL_APIENTRY glGetVertexAttribPointerv (GLuint index, GLenum pname, GLvoid** pointer);
|
||||
GL_APICALL void GL_APIENTRY glHint (GLenum target, GLenum mode);
|
||||
GL_APICALL GLboolean GL_APIENTRY glIsBuffer (GLuint buffer);
|
||||
GL_APICALL GLboolean GL_APIENTRY glIsEnabled (GLenum cap);
|
||||
GL_APICALL GLboolean GL_APIENTRY glIsFramebuffer (GLuint framebuffer);
|
||||
GL_APICALL GLboolean GL_APIENTRY glIsProgram (GLuint program);
|
||||
GL_APICALL GLboolean GL_APIENTRY glIsRenderbuffer (GLuint renderbuffer);
|
||||
GL_APICALL GLboolean GL_APIENTRY glIsShader (GLuint shader);
|
||||
GL_APICALL GLboolean GL_APIENTRY glIsTexture (GLuint texture);
|
||||
GL_APICALL void GL_APIENTRY glLineWidth (GLfloat width);
|
||||
GL_APICALL void GL_APIENTRY glLinkProgram (GLuint program);
|
||||
GL_APICALL void GL_APIENTRY glPixelStorei (GLenum pname, GLint param);
|
||||
GL_APICALL void GL_APIENTRY glPolygonOffset (GLfloat factor, GLfloat units);
|
||||
GL_APICALL void GL_APIENTRY glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid* pixels);
|
||||
GL_APICALL void GL_APIENTRY glReleaseShaderCompiler (void);
|
||||
GL_APICALL void GL_APIENTRY glRenderbufferStorage (GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
|
||||
GL_APICALL void GL_APIENTRY glSampleCoverage (GLclampf value, GLboolean invert);
|
||||
GL_APICALL void GL_APIENTRY glScissor (GLint x, GLint y, GLsizei width, GLsizei height);
|
||||
GL_APICALL void GL_APIENTRY glShaderBinary (GLsizei n, const GLuint* shaders, GLenum binaryformat, const GLvoid* binary, GLsizei length);
|
||||
GL_APICALL void GL_APIENTRY glShaderSource (GLuint shader, GLsizei count, const GLchar* const* string, const GLint* length);
|
||||
GL_APICALL void GL_APIENTRY glStencilFunc (GLenum func, GLint ref, GLuint mask);
|
||||
GL_APICALL void GL_APIENTRY glStencilFuncSeparate (GLenum face, GLenum func, GLint ref, GLuint mask);
|
||||
GL_APICALL void GL_APIENTRY glStencilMask (GLuint mask);
|
||||
GL_APICALL void GL_APIENTRY glStencilMaskSeparate (GLenum face, GLuint mask);
|
||||
GL_APICALL void GL_APIENTRY glStencilOp (GLenum fail, GLenum zfail, GLenum zpass);
|
||||
GL_APICALL void GL_APIENTRY glStencilOpSeparate (GLenum face, GLenum fail, GLenum zfail, GLenum zpass);
|
||||
GL_APICALL void GL_APIENTRY glTexImage2D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid* pixels);
|
||||
GL_APICALL void GL_APIENTRY glTexParameterf (GLenum target, GLenum pname, GLfloat param);
|
||||
GL_APICALL void GL_APIENTRY glTexParameterfv (GLenum target, GLenum pname, const GLfloat* params);
|
||||
GL_APICALL void GL_APIENTRY glTexParameteri (GLenum target, GLenum pname, GLint param);
|
||||
GL_APICALL void GL_APIENTRY glTexParameteriv (GLenum target, GLenum pname, const GLint* params);
|
||||
GL_APICALL void GL_APIENTRY glTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid* pixels);
|
||||
GL_APICALL void GL_APIENTRY glUniform1f (GLint location, GLfloat x);
|
||||
GL_APICALL void GL_APIENTRY glUniform1fv (GLint location, GLsizei count, const GLfloat* v);
|
||||
GL_APICALL void GL_APIENTRY glUniform1i (GLint location, GLint x);
|
||||
GL_APICALL void GL_APIENTRY glUniform1iv (GLint location, GLsizei count, const GLint* v);
|
||||
GL_APICALL void GL_APIENTRY glUniform2f (GLint location, GLfloat x, GLfloat y);
|
||||
GL_APICALL void GL_APIENTRY glUniform2fv (GLint location, GLsizei count, const GLfloat* v);
|
||||
GL_APICALL void GL_APIENTRY glUniform2i (GLint location, GLint x, GLint y);
|
||||
GL_APICALL void GL_APIENTRY glUniform2iv (GLint location, GLsizei count, const GLint* v);
|
||||
GL_APICALL void GL_APIENTRY glUniform3f (GLint location, GLfloat x, GLfloat y, GLfloat z);
|
||||
GL_APICALL void GL_APIENTRY glUniform3fv (GLint location, GLsizei count, const GLfloat* v);
|
||||
GL_APICALL void GL_APIENTRY glUniform3i (GLint location, GLint x, GLint y, GLint z);
|
||||
GL_APICALL void GL_APIENTRY glUniform3iv (GLint location, GLsizei count, const GLint* v);
|
||||
GL_APICALL void GL_APIENTRY glUniform4f (GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
|
||||
GL_APICALL void GL_APIENTRY glUniform4fv (GLint location, GLsizei count, const GLfloat* v);
|
||||
GL_APICALL void GL_APIENTRY glUniform4i (GLint location, GLint x, GLint y, GLint z, GLint w);
|
||||
GL_APICALL void GL_APIENTRY glUniform4iv (GLint location, GLsizei count, const GLint* v);
|
||||
GL_APICALL void GL_APIENTRY glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
|
||||
GL_APICALL void GL_APIENTRY glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
|
||||
GL_APICALL void GL_APIENTRY glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
|
||||
GL_APICALL void GL_APIENTRY glUseProgram (GLuint program);
|
||||
GL_APICALL void GL_APIENTRY glValidateProgram (GLuint program);
|
||||
GL_APICALL void GL_APIENTRY glVertexAttrib1f (GLuint indx, GLfloat x);
|
||||
GL_APICALL void GL_APIENTRY glVertexAttrib1fv (GLuint indx, const GLfloat* values);
|
||||
GL_APICALL void GL_APIENTRY glVertexAttrib2f (GLuint indx, GLfloat x, GLfloat y);
|
||||
GL_APICALL void GL_APIENTRY glVertexAttrib2fv (GLuint indx, const GLfloat* values);
|
||||
GL_APICALL void GL_APIENTRY glVertexAttrib3f (GLuint indx, GLfloat x, GLfloat y, GLfloat z);
|
||||
GL_APICALL void GL_APIENTRY glVertexAttrib3fv (GLuint indx, const GLfloat* values);
|
||||
GL_APICALL void GL_APIENTRY glVertexAttrib4f (GLuint indx, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
|
||||
GL_APICALL void GL_APIENTRY glVertexAttrib4fv (GLuint indx, const GLfloat* values);
|
||||
GL_APICALL void GL_APIENTRY glVertexAttribPointer (GLuint indx, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid* ptr);
|
||||
GL_APICALL void GL_APIENTRY glViewport (GLint x, GLint y, GLsizei width, GLsizei height);
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif /* __gl2_h_ */
|
File diff suppressed because it is too large
Load Diff
@ -1,28 +0,0 @@
|
||||
#ifndef __gl2platform_h_
|
||||
#define __gl2platform_h_
|
||||
|
||||
/* $Revision: 10602 $ on $Date:: 2010-03-04 22:35:34 -0800 #$ */
|
||||
|
||||
/*
|
||||
* This document is licensed under the SGI Free Software B License Version
|
||||
* 2.0. For details, see http://oss.sgi.com/projects/FreeB/ .
|
||||
*/
|
||||
|
||||
/* Platform-specific types and definitions for OpenGL ES 2.X gl2.h
|
||||
*
|
||||
* Adopters may modify khrplatform.h and this file to suit their platform.
|
||||
* You are encouraged to submit all modifications to the Khronos group so that
|
||||
* they can be included in future versions of this file. Please submit changes
|
||||
* by sending them to the public Khronos Bugzilla (http://khronos.org/bugzilla)
|
||||
* by filing a bug against product "OpenGL-ES" component "Registry".
|
||||
*/
|
||||
|
||||
#ifndef GL_APICALL
|
||||
#define GL_APICALL
|
||||
#endif
|
||||
|
||||
#ifndef GL_APIENTRY
|
||||
#define GL_APIENTRY
|
||||
#endif
|
||||
|
||||
#endif /* __gl2platform_h_ */
|
File diff suppressed because it is too large
Load Diff
@ -1,4 +0,0 @@
|
||||
{
|
||||
local:
|
||||
*;
|
||||
};
|
@ -1,45 +0,0 @@
|
||||
cogl_gles2_public_headers = [
|
||||
'GLES2/gl2.h',
|
||||
'GLES2/gl2ext.h',
|
||||
'GLES2/gl2platform.h',
|
||||
]
|
||||
|
||||
cogl_gles2_sources = [
|
||||
'cogl-gles2-api.c',
|
||||
]
|
||||
|
||||
libmutter_cogl_gles2_map = 'libmutter-cogl-gles2.map'
|
||||
libmutter_cogl_gles2_link_args = [
|
||||
'-Wl,--version-script,@0@/@1@'.format(meson.current_source_dir(),
|
||||
libmutter_cogl_gles2_map),
|
||||
]
|
||||
libmutter_cogl_gles2 = shared_library('mutter-cogl-gles2-' + libmutter_api_version,
|
||||
sources: [cogl_gles2_sources, cogl_gles2_public_headers],
|
||||
version: '0.0.0',
|
||||
soversion: 0,
|
||||
c_args: cogl_c_args,
|
||||
include_directories: [cogl_includepath, cogl_path_includepath],
|
||||
link_depends: libmutter_cogl_gles2_map,
|
||||
link_args: libmutter_cogl_gles2_link_args,
|
||||
dependencies: libmutter_cogl_dep,
|
||||
install_rpath: pkglibdir,
|
||||
install_dir: pkglibdir,
|
||||
install: true,
|
||||
)
|
||||
|
||||
cogl_gles2_includesubdir = join_paths(cogl_includesubdir, 'cogl-gles2/GLES2')
|
||||
install_headers(cogl_gles2_public_headers,
|
||||
subdir: cogl_gles2_includesubdir)
|
||||
|
||||
pkg.generate(libmutter_cogl_gles2,
|
||||
name: 'CoglGles2',
|
||||
filebase: 'mutter-cogl-gles2-' + libmutter_api_version,
|
||||
description: 'A cogl GLES2 helper library for mutter',
|
||||
subdirs: join_paths(pkgname, 'cogl'),
|
||||
requires: [cogl_pkg_deps, libmutter_cogl_name],
|
||||
version: meson.project_version(),
|
||||
variables: [
|
||||
'apiversion=' + libmutter_api_version,
|
||||
],
|
||||
install_dir: pcdir,
|
||||
)
|
@ -1,13 +0,0 @@
|
||||
prefix=@prefix@
|
||||
exec_prefix=@exec_prefix@
|
||||
apiversion=@LIBMUTTER_API_VERSION@
|
||||
libdir=@libdir@/mutter-${apiversion}
|
||||
includedir=@includedir@/mutter-${apiversion}
|
||||
requires=@COGL_PKG_REQUIRES@ mutter-cogl-${apiversion}
|
||||
|
||||
Name: Cogl
|
||||
Description: An object oriented GL/GLES Abstraction/Utility Layer
|
||||
Version: @MUTTER_VERSION@
|
||||
Libs: -L${libdir} -lmutter-cogl-gles2-${apiversion}
|
||||
Cflags: -I${includedir}/cogl
|
||||
Requires: ${requires}
|
@ -62,7 +62,7 @@ if have_introspection
|
||||
],
|
||||
extra_args: introspection_args + [
|
||||
'-UCOGL_COMPILATION',
|
||||
'-DG_LOG_DOMAIN=\"CoglPango\"',
|
||||
'-DG_LOG_DOMAIN="CoglPango"',
|
||||
],
|
||||
install_dir_gir: pkglibdir,
|
||||
install_dir_typelib: pkglibdir,
|
||||
|
@ -212,9 +212,6 @@ struct _CoglContext
|
||||
CoglList onscreen_dirty_queue;
|
||||
CoglClosure *onscreen_dispatch_idle;
|
||||
|
||||
CoglGLES2Context *current_gles2_context;
|
||||
GQueue gles2_context_stack;
|
||||
|
||||
/* This becomes TRUE the first time the context is bound to an
|
||||
* onscreen buffer. This is used by cogl-framebuffer-gl to determine
|
||||
* when to initialise the glDrawBuffer state */
|
||||
@ -234,8 +231,6 @@ struct _CoglContext
|
||||
CoglIndices *rectangle_short_indices;
|
||||
int rectangle_short_indices_len;
|
||||
|
||||
gboolean in_begin_gl_block;
|
||||
|
||||
CoglPipeline *texture_download_pipeline;
|
||||
CoglPipeline *blit_texture_pipeline;
|
||||
|
||||
|
@ -288,8 +288,6 @@ cogl_context_new (CoglDisplay *display,
|
||||
_cogl_list_init (&context->onscreen_events_queue);
|
||||
_cogl_list_init (&context->onscreen_dirty_queue);
|
||||
|
||||
g_queue_init (&context->gles2_context_stack);
|
||||
|
||||
context->journal_flush_attributes_array =
|
||||
g_array_new (TRUE, FALSE, sizeof (CoglAttribute *));
|
||||
context->journal_clip_bounds = NULL;
|
||||
@ -349,8 +347,6 @@ cogl_context_new (CoglDisplay *display,
|
||||
context->current_path = NULL;
|
||||
context->stencil_pipeline = cogl_pipeline_new (context);
|
||||
|
||||
context->in_begin_gl_block = FALSE;
|
||||
|
||||
context->quad_buffer_indices_byte = NULL;
|
||||
context->quad_buffer_indices = NULL;
|
||||
context->quad_buffer_indices_len = 0;
|
||||
@ -454,8 +450,6 @@ _cogl_context_free (CoglContext *context)
|
||||
if (context->swap_callback_closures)
|
||||
g_hash_table_destroy (context->swap_callback_closures);
|
||||
|
||||
g_warn_if_fail (context->gles2_context_stack.length == 0);
|
||||
|
||||
if (context->journal_flush_attributes_array)
|
||||
g_array_free (context->journal_flush_attributes_array, TRUE);
|
||||
if (context->journal_clip_bounds)
|
||||
|
@ -202,8 +202,6 @@ cogl_is_context (void *object);
|
||||
* @COGL_FEATURE_ID_BUFFER_AGE: Available if the age of #CoglOnscreen back
|
||||
* buffers are tracked and so cogl_onscreen_get_buffer_age() can be
|
||||
* expected to return age values other than 0.
|
||||
* @COGL_FEATURE_ID_GLES2_CONTEXT: Whether creating new GLES2 contexts is
|
||||
* suported.
|
||||
* @COGL_FEATURE_ID_DEPTH_TEXTURE: Whether #CoglFramebuffer support rendering
|
||||
* the depth buffer to a texture.
|
||||
* @COGL_FEATURE_ID_PRESENTATION_TIME: Whether frame presentation
|
||||
@ -227,7 +225,6 @@ typedef enum _CoglFeatureID
|
||||
COGL_FEATURE_ID_MAP_BUFFER_FOR_WRITE,
|
||||
COGL_FEATURE_ID_MIRRORED_REPEAT,
|
||||
COGL_FEATURE_ID_SWAP_BUFFERS_EVENT,
|
||||
COGL_FEATURE_ID_GLES2_CONTEXT,
|
||||
COGL_FEATURE_ID_DEPTH_TEXTURE,
|
||||
COGL_FEATURE_ID_PRESENTATION_TIME,
|
||||
COGL_FEATURE_ID_FENCE,
|
||||
|
@ -1374,6 +1374,11 @@ cogl_blit_framebuffer (CoglFramebuffer *src,
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
/* Make sure any batched primitives get submitted to the driver
|
||||
* before blitting
|
||||
*/
|
||||
_cogl_framebuffer_flush_journal (src);
|
||||
|
||||
/* Make sure the current framebuffers are bound. We explicitly avoid
|
||||
flushing the clip state so we can bind our own empty state */
|
||||
_cogl_framebuffer_flush_state (dest,
|
||||
|
@ -1,201 +0,0 @@
|
||||
/*
|
||||
* Cogl
|
||||
*
|
||||
* A Low Level GPU Graphics and Utilities API
|
||||
*
|
||||
* Copyright (C) 2011 Collabora Ltd.
|
||||
* Copyright (C) 2012 Intel Corporation.
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person
|
||||
* obtaining a copy of this software and associated documentation
|
||||
* files (the "Software"), to deal in the Software without
|
||||
* restriction, including without limitation the rights to use, copy,
|
||||
* modify, merge, publish, distribute, sublicense, and/or sell copies
|
||||
* of the Software, and to permit persons to whom the Software is
|
||||
* furnished to do so, subject to the following conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice shall be
|
||||
* included in all copies or substantial portions of the Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
|
||||
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
|
||||
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
|
||||
* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
|
||||
* BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
|
||||
* ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
|
||||
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
* SOFTWARE.
|
||||
*
|
||||
* Authors:
|
||||
* Tomeu Vizoso <tomeu.vizoso@collabora.com>
|
||||
* Robert Bragg <robert@linux.intel.com>
|
||||
*
|
||||
*/
|
||||
|
||||
#ifndef __COGL_GLES2_CONTEXT_PRIVATE_H
|
||||
#define __COGL_GLES2_CONTEXT_PRIVATE_H
|
||||
|
||||
#include <glib.h>
|
||||
|
||||
#include "cogl-object-private.h"
|
||||
#include "cogl-framebuffer-private.h"
|
||||
#include "cogl-list.h"
|
||||
|
||||
typedef struct _CoglGLES2Offscreen
|
||||
{
|
||||
CoglList link;
|
||||
CoglOffscreen *original_offscreen;
|
||||
CoglGLFramebuffer gl_framebuffer;
|
||||
} CoglGLES2Offscreen;
|
||||
|
||||
typedef struct
|
||||
{
|
||||
/* GL's ID for the shader */
|
||||
GLuint object_id;
|
||||
/* Shader type */
|
||||
GLenum type;
|
||||
|
||||
/* Number of references to this shader. The shader will have one
|
||||
* reference when it is created. This reference will be removed when
|
||||
* glDeleteShader is called. An additional reference will be taken
|
||||
* whenever the shader is attached to a program. This is necessary
|
||||
* to correctly detect when a shader is destroyed because
|
||||
* glDeleteShader doesn't actually delete the object if it is
|
||||
* attached to a program */
|
||||
int ref_count;
|
||||
|
||||
/* Set once this object has had glDeleteShader called on it. We need
|
||||
* to keep track of this so we don't deref the data twice if the
|
||||
* application calls glDeleteShader multiple times */
|
||||
gboolean deleted;
|
||||
} CoglGLES2ShaderData;
|
||||
|
||||
typedef enum
|
||||
{
|
||||
COGL_GLES2_FLIP_STATE_UNKNOWN,
|
||||
COGL_GLES2_FLIP_STATE_NORMAL,
|
||||
COGL_GLES2_FLIP_STATE_FLIPPED
|
||||
} CoglGLES2FlipState;
|
||||
|
||||
typedef struct
|
||||
{
|
||||
/* GL's ID for the program */
|
||||
GLuint object_id;
|
||||
|
||||
/* List of shaders attached to this program */
|
||||
GList *attached_shaders;
|
||||
|
||||
/* Reference count. There can be up to two references. One of these
|
||||
* will exist between glCreateProgram and glDeleteShader, the other
|
||||
* will exist while the program is made current. This is necessary
|
||||
* to correctly detect when the program is deleted because
|
||||
* glDeleteShader will delay the deletion if the program is
|
||||
* current */
|
||||
int ref_count;
|
||||
|
||||
/* Set once this object has had glDeleteProgram called on it. We need
|
||||
* to keep track of this so we don't deref the data twice if the
|
||||
* application calls glDeleteProgram multiple times */
|
||||
gboolean deleted;
|
||||
|
||||
GLuint flip_vector_location;
|
||||
|
||||
/* A cache of what value we've put in the flip vector uniform so
|
||||
* that we don't flush unless it's changed */
|
||||
CoglGLES2FlipState flip_vector_state;
|
||||
|
||||
CoglGLES2Context *context;
|
||||
} CoglGLES2ProgramData;
|
||||
|
||||
/* State tracked for each texture unit */
|
||||
typedef struct
|
||||
{
|
||||
/* The currently bound texture for the GL_TEXTURE_2D */
|
||||
GLuint current_texture_2d;
|
||||
} CoglGLES2TextureUnitData;
|
||||
|
||||
/* State tracked for each texture object */
|
||||
typedef struct
|
||||
{
|
||||
/* GL's ID for this object */
|
||||
GLuint object_id;
|
||||
|
||||
GLenum target;
|
||||
|
||||
/* The details for texture when it has a 2D target */
|
||||
int width, height;
|
||||
GLenum format;
|
||||
} CoglGLES2TextureObjectData;
|
||||
|
||||
struct _CoglGLES2Context
|
||||
{
|
||||
CoglObject _parent;
|
||||
|
||||
CoglContext *context;
|
||||
|
||||
/* This is set to FALSE until the first time the GLES2 context is
|
||||
* bound to something. We need to keep track of this so we can set
|
||||
* the viewport and scissor the first time it is bound. */
|
||||
gboolean has_been_bound;
|
||||
|
||||
CoglFramebuffer *read_buffer;
|
||||
CoglGLES2Offscreen *gles2_read_buffer;
|
||||
CoglFramebuffer *write_buffer;
|
||||
CoglGLES2Offscreen *gles2_write_buffer;
|
||||
|
||||
GLuint current_fbo_handle;
|
||||
|
||||
CoglList foreign_offscreens;
|
||||
|
||||
CoglGLES2Vtable *vtable;
|
||||
|
||||
/* Hash table mapping GL's IDs for shaders and objects to ShaderData
|
||||
* and ProgramData so that we can maintain extra data for these
|
||||
* objects. Although technically the IDs will end up global across
|
||||
* all GLES2 contexts because they will all be in the same share
|
||||
* list, we don't really want to expose this outside of the Cogl API
|
||||
* so we will assume it is undefined behaviour if an application
|
||||
* relies on this. */
|
||||
GHashTable *shader_map;
|
||||
GHashTable *program_map;
|
||||
|
||||
/* Currently in use program. We need to keep track of this so that
|
||||
* we can keep a reference to the data for the program while it is
|
||||
* current */
|
||||
CoglGLES2ProgramData *current_program;
|
||||
|
||||
/* Whether the currently bound framebuffer needs flipping. This is
|
||||
* used to check for changes so that we can dirty the following
|
||||
* state flags */
|
||||
CoglGLES2FlipState current_flip_state;
|
||||
|
||||
/* The following state is tracked separately from the GL context
|
||||
* because we need to modify it depending on whether we are flipping
|
||||
* the geometry. */
|
||||
gboolean viewport_dirty;
|
||||
int viewport[4];
|
||||
gboolean scissor_dirty;
|
||||
int scissor[4];
|
||||
gboolean front_face_dirty;
|
||||
GLenum front_face;
|
||||
|
||||
/* We need to keep track of the pack alignment so we can flip the
|
||||
* results of glReadPixels read from a CoglOffscreen */
|
||||
int pack_alignment;
|
||||
|
||||
/* A hash table of CoglGLES2TextureObjects indexed by the texture
|
||||
* object ID so that we can track some state */
|
||||
GHashTable *texture_object_map;
|
||||
|
||||
/* Array of CoglGLES2TextureUnits to keep track of state for each
|
||||
* texture unit */
|
||||
GArray *texture_units;
|
||||
|
||||
/* The currently active texture unit indexed from 0 (not from
|
||||
* GL_TEXTURE0) */
|
||||
int current_texture_unit;
|
||||
|
||||
void *winsys;
|
||||
};
|
||||
|
||||
#endif /* __COGL_GLES2_CONTEXT_PRIVATE_H */
|
File diff suppressed because it is too large
Load Diff
@ -1,475 +0,0 @@
|
||||
#ifndef __COGL_GLES2_TYPES_H_
|
||||
#define __COGL_GLES2_TYPES_H_
|
||||
|
||||
/* $Revision: 16803 $ on $Date:: 2012-02-02 09:49:18 -0800 #$ */
|
||||
|
||||
#include <stdint.h>
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
/*
|
||||
* This document is licensed under the SGI Free Software B License Version
|
||||
* 2.0. For details, see http://oss.sgi.com/projects/FreeB/ .
|
||||
*/
|
||||
|
||||
/*-------------------------------------------------------------------------
|
||||
* Data type definitions
|
||||
*-----------------------------------------------------------------------*/
|
||||
|
||||
typedef void GLvoid;
|
||||
typedef char GLchar;
|
||||
typedef unsigned int GLenum;
|
||||
typedef unsigned char GLboolean;
|
||||
typedef unsigned int GLbitfield;
|
||||
typedef int8_t GLbyte;
|
||||
typedef short GLshort;
|
||||
typedef int GLint;
|
||||
typedef int GLsizei;
|
||||
typedef uint8_t GLubyte;
|
||||
typedef unsigned short GLushort;
|
||||
typedef unsigned int GLuint;
|
||||
typedef float GLfloat;
|
||||
typedef float GLclampf;
|
||||
typedef int32_t GLfixed;
|
||||
|
||||
/* GL types for handling large vertex buffer objects */
|
||||
typedef signed long int GLintptr;
|
||||
typedef long GLsizeiptr;
|
||||
|
||||
/* OpenGL ES core versions */
|
||||
#define GL_ES_VERSION_2_0 1
|
||||
|
||||
/* ClearBufferMask */
|
||||
#define GL_DEPTH_BUFFER_BIT 0x00000100
|
||||
#define GL_STENCIL_BUFFER_BIT 0x00000400
|
||||
#define GL_COLOR_BUFFER_BIT 0x00004000
|
||||
|
||||
/* Boolean */
|
||||
#define GL_FALSE 0
|
||||
#define GL_TRUE 1
|
||||
|
||||
/* BeginMode */
|
||||
#define GL_POINTS 0x0000
|
||||
#define GL_LINES 0x0001
|
||||
#define GL_LINE_LOOP 0x0002
|
||||
#define GL_LINE_STRIP 0x0003
|
||||
#define GL_TRIANGLES 0x0004
|
||||
#define GL_TRIANGLE_STRIP 0x0005
|
||||
#define GL_TRIANGLE_FAN 0x0006
|
||||
|
||||
/* AlphaFunction (not supported in ES20) */
|
||||
/* GL_NEVER */
|
||||
/* GL_LESS */
|
||||
/* GL_EQUAL */
|
||||
/* GL_LEQUAL */
|
||||
/* GL_GREATER */
|
||||
/* GL_NOTEQUAL */
|
||||
/* GL_GEQUAL */
|
||||
/* GL_ALWAYS */
|
||||
|
||||
/* BlendingFactorDest */
|
||||
#define GL_ZERO 0
|
||||
#define GL_ONE 1
|
||||
#define GL_SRC_COLOR 0x0300
|
||||
#define GL_ONE_MINUS_SRC_COLOR 0x0301
|
||||
#define GL_SRC_ALPHA 0x0302
|
||||
#define GL_ONE_MINUS_SRC_ALPHA 0x0303
|
||||
#define GL_DST_ALPHA 0x0304
|
||||
#define GL_ONE_MINUS_DST_ALPHA 0x0305
|
||||
|
||||
/* BlendingFactorSrc */
|
||||
/* GL_ZERO */
|
||||
/* GL_ONE */
|
||||
#define GL_DST_COLOR 0x0306
|
||||
#define GL_ONE_MINUS_DST_COLOR 0x0307
|
||||
#define GL_SRC_ALPHA_SATURATE 0x0308
|
||||
/* GL_SRC_ALPHA */
|
||||
/* GL_ONE_MINUS_SRC_ALPHA */
|
||||
/* GL_DST_ALPHA */
|
||||
/* GL_ONE_MINUS_DST_ALPHA */
|
||||
|
||||
/* BlendEquationSeparate */
|
||||
#define GL_FUNC_ADD 0x8006
|
||||
#define GL_BLEND_EQUATION 0x8009
|
||||
#define GL_BLEND_EQUATION_RGB 0x8009 /* same as BLEND_EQUATION */
|
||||
#define GL_BLEND_EQUATION_ALPHA 0x883D
|
||||
|
||||
/* BlendSubtract */
|
||||
#define GL_FUNC_SUBTRACT 0x800A
|
||||
#define GL_FUNC_REVERSE_SUBTRACT 0x800B
|
||||
|
||||
/* Separate Blend Functions */
|
||||
#define GL_BLEND_DST_RGB 0x80C8
|
||||
#define GL_BLEND_SRC_RGB 0x80C9
|
||||
#define GL_BLEND_DST_ALPHA 0x80CA
|
||||
#define GL_BLEND_SRC_ALPHA 0x80CB
|
||||
#define GL_CONSTANT_COLOR 0x8001
|
||||
#define GL_ONE_MINUS_CONSTANT_COLOR 0x8002
|
||||
#define GL_CONSTANT_ALPHA 0x8003
|
||||
#define GL_ONE_MINUS_CONSTANT_ALPHA 0x8004
|
||||
#define GL_BLEND_COLOR 0x8005
|
||||
|
||||
/* Buffer Objects */
|
||||
#define GL_ARRAY_BUFFER 0x8892
|
||||
#define GL_ELEMENT_ARRAY_BUFFER 0x8893
|
||||
#define GL_ARRAY_BUFFER_BINDING 0x8894
|
||||
#define GL_ELEMENT_ARRAY_BUFFER_BINDING 0x8895
|
||||
|
||||
#define GL_STREAM_DRAW 0x88E0
|
||||
#define GL_STATIC_DRAW 0x88E4
|
||||
#define GL_DYNAMIC_DRAW 0x88E8
|
||||
|
||||
#define GL_BUFFER_SIZE 0x8764
|
||||
#define GL_BUFFER_USAGE 0x8765
|
||||
|
||||
#define GL_CURRENT_VERTEX_ATTRIB 0x8626
|
||||
|
||||
/* CullFaceMode */
|
||||
#define GL_FRONT 0x0404
|
||||
#define GL_BACK 0x0405
|
||||
#define GL_FRONT_AND_BACK 0x0408
|
||||
|
||||
/* DepthFunction */
|
||||
/* GL_NEVER */
|
||||
/* GL_LESS */
|
||||
/* GL_EQUAL */
|
||||
/* GL_LEQUAL */
|
||||
/* GL_GREATER */
|
||||
/* GL_NOTEQUAL */
|
||||
/* GL_GEQUAL */
|
||||
/* GL_ALWAYS */
|
||||
|
||||
/* EnableCap */
|
||||
#define GL_TEXTURE_2D 0x0DE1
|
||||
#define GL_CULL_FACE 0x0B44
|
||||
#define GL_BLEND 0x0BE2
|
||||
#define GL_DITHER 0x0BD0
|
||||
#define GL_STENCIL_TEST 0x0B90
|
||||
#define GL_DEPTH_TEST 0x0B71
|
||||
#define GL_SCISSOR_TEST 0x0C11
|
||||
#define GL_POLYGON_OFFSET_FILL 0x8037
|
||||
#define GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E
|
||||
#define GL_SAMPLE_COVERAGE 0x80A0
|
||||
#define GL_TEXTURE_EXTERNAL_OES 0x8D65
|
||||
|
||||
/* ErrorCode */
|
||||
#define GL_NO_ERROR 0
|
||||
#define GL_INVALID_ENUM 0x0500
|
||||
#define GL_INVALID_VALUE 0x0501
|
||||
#define GL_INVALID_OPERATION 0x0502
|
||||
#define GL_OUT_OF_MEMORY 0x0505
|
||||
|
||||
/* FrontFaceDirection */
|
||||
#define GL_CW 0x0900
|
||||
#define GL_CCW 0x0901
|
||||
|
||||
/* GetPName */
|
||||
#define GL_LINE_WIDTH 0x0B21
|
||||
#define GL_ALIASED_POINT_SIZE_RANGE 0x846D
|
||||
#define GL_ALIASED_LINE_WIDTH_RANGE 0x846E
|
||||
#define GL_CULL_FACE_MODE 0x0B45
|
||||
#define GL_FRONT_FACE 0x0B46
|
||||
#define GL_DEPTH_RANGE 0x0B70
|
||||
#define GL_DEPTH_WRITEMASK 0x0B72
|
||||
#define GL_DEPTH_CLEAR_VALUE 0x0B73
|
||||
#define GL_DEPTH_FUNC 0x0B74
|
||||
#define GL_STENCIL_CLEAR_VALUE 0x0B91
|
||||
#define GL_STENCIL_FUNC 0x0B92
|
||||
#define GL_STENCIL_FAIL 0x0B94
|
||||
#define GL_STENCIL_PASS_DEPTH_FAIL 0x0B95
|
||||
#define GL_STENCIL_PASS_DEPTH_PASS 0x0B96
|
||||
#define GL_STENCIL_REF 0x0B97
|
||||
#define GL_STENCIL_VALUE_MASK 0x0B93
|
||||
#define GL_STENCIL_WRITEMASK 0x0B98
|
||||
#define GL_STENCIL_BACK_FUNC 0x8800
|
||||
#define GL_STENCIL_BACK_FAIL 0x8801
|
||||
#define GL_STENCIL_BACK_PASS_DEPTH_FAIL 0x8802
|
||||
#define GL_STENCIL_BACK_PASS_DEPTH_PASS 0x8803
|
||||
#define GL_STENCIL_BACK_REF 0x8CA3
|
||||
#define GL_STENCIL_BACK_VALUE_MASK 0x8CA4
|
||||
#define GL_STENCIL_BACK_WRITEMASK 0x8CA5
|
||||
#define GL_VIEWPORT 0x0BA2
|
||||
#define GL_SCISSOR_BOX 0x0C10
|
||||
/* GL_SCISSOR_TEST */
|
||||
#define GL_COLOR_CLEAR_VALUE 0x0C22
|
||||
#define GL_COLOR_WRITEMASK 0x0C23
|
||||
#define GL_UNPACK_ALIGNMENT 0x0CF5
|
||||
#define GL_PACK_ALIGNMENT 0x0D05
|
||||
#define GL_MAX_TEXTURE_SIZE 0x0D33
|
||||
#define GL_MAX_VIEWPORT_DIMS 0x0D3A
|
||||
#define GL_SUBPIXEL_BITS 0x0D50
|
||||
#define GL_RED_BITS 0x0D52
|
||||
#define GL_GREEN_BITS 0x0D53
|
||||
#define GL_BLUE_BITS 0x0D54
|
||||
#define GL_ALPHA_BITS 0x0D55
|
||||
#define GL_DEPTH_BITS 0x0D56
|
||||
#define GL_STENCIL_BITS 0x0D57
|
||||
#define GL_POLYGON_OFFSET_UNITS 0x2A00
|
||||
/* GL_POLYGON_OFFSET_FILL */
|
||||
#define GL_POLYGON_OFFSET_FACTOR 0x8038
|
||||
#define GL_TEXTURE_BINDING_2D 0x8069
|
||||
#define GL_SAMPLE_BUFFERS 0x80A8
|
||||
#define GL_SAMPLES 0x80A9
|
||||
#define GL_SAMPLE_COVERAGE_VALUE 0x80AA
|
||||
#define GL_SAMPLE_COVERAGE_INVERT 0x80AB
|
||||
|
||||
/* GetTextureParameter */
|
||||
/* GL_TEXTURE_MAG_FILTER */
|
||||
/* GL_TEXTURE_MIN_FILTER */
|
||||
/* GL_TEXTURE_WRAP_S */
|
||||
/* GL_TEXTURE_WRAP_T */
|
||||
|
||||
#define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2
|
||||
#define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3
|
||||
|
||||
/* HintMode */
|
||||
#define GL_DONT_CARE 0x1100
|
||||
#define GL_FASTEST 0x1101
|
||||
#define GL_NICEST 0x1102
|
||||
|
||||
/* HintTarget */
|
||||
#define GL_GENERATE_MIPMAP_HINT 0x8192
|
||||
|
||||
/* DataType */
|
||||
#define GL_BYTE 0x1400
|
||||
#define GL_UNSIGNED_BYTE 0x1401
|
||||
#define GL_SHORT 0x1402
|
||||
#define GL_UNSIGNED_SHORT 0x1403
|
||||
#define GL_INT 0x1404
|
||||
#define GL_UNSIGNED_INT 0x1405
|
||||
#define GL_FLOAT 0x1406
|
||||
#define GL_FIXED 0x140C
|
||||
|
||||
/* PixelFormat */
|
||||
#define GL_DEPTH_COMPONENT 0x1902
|
||||
#define GL_ALPHA 0x1906
|
||||
#define GL_RGB 0x1907
|
||||
#define GL_RGBA 0x1908
|
||||
#define GL_LUMINANCE 0x1909
|
||||
#define GL_LUMINANCE_ALPHA 0x190A
|
||||
|
||||
/* PixelType */
|
||||
/* GL_UNSIGNED_BYTE */
|
||||
#define GL_UNSIGNED_SHORT_4_4_4_4 0x8033
|
||||
#define GL_UNSIGNED_SHORT_5_5_5_1 0x8034
|
||||
#define GL_UNSIGNED_SHORT_5_6_5 0x8363
|
||||
|
||||
/* Shaders */
|
||||
#define GL_FRAGMENT_SHADER 0x8B30
|
||||
#define GL_VERTEX_SHADER 0x8B31
|
||||
#define GL_MAX_VERTEX_ATTRIBS 0x8869
|
||||
#define GL_MAX_VERTEX_UNIFORM_VECTORS 0x8DFB
|
||||
#define GL_MAX_VARYING_VECTORS 0x8DFC
|
||||
#define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 0x8B4D
|
||||
#define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 0x8B4C
|
||||
#define GL_MAX_TEXTURE_IMAGE_UNITS 0x8872
|
||||
#define GL_MAX_FRAGMENT_UNIFORM_VECTORS 0x8DFD
|
||||
#define GL_SHADER_TYPE 0x8B4F
|
||||
#define GL_DELETE_STATUS 0x8B80
|
||||
#define GL_LINK_STATUS 0x8B82
|
||||
#define GL_VALIDATE_STATUS 0x8B83
|
||||
#define GL_ATTACHED_SHADERS 0x8B85
|
||||
#define GL_ACTIVE_UNIFORMS 0x8B86
|
||||
#define GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87
|
||||
#define GL_ACTIVE_ATTRIBUTES 0x8B89
|
||||
#define GL_ACTIVE_ATTRIBUTE_MAX_LENGTH 0x8B8A
|
||||
#define GL_SHADING_LANGUAGE_VERSION 0x8B8C
|
||||
#define GL_CURRENT_PROGRAM 0x8B8D
|
||||
|
||||
/* StencilFunction */
|
||||
#define GL_NEVER 0x0200
|
||||
#define GL_LESS 0x0201
|
||||
#define GL_EQUAL 0x0202
|
||||
#define GL_LEQUAL 0x0203
|
||||
#define GL_GREATER 0x0204
|
||||
#define GL_NOTEQUAL 0x0205
|
||||
#define GL_GEQUAL 0x0206
|
||||
#define GL_ALWAYS 0x0207
|
||||
|
||||
/* StencilOp */
|
||||
/* GL_ZERO */
|
||||
#define GL_KEEP 0x1E00
|
||||
#define GL_REPLACE 0x1E01
|
||||
#define GL_INCR 0x1E02
|
||||
#define GL_DECR 0x1E03
|
||||
#define GL_INVERT 0x150A
|
||||
#define GL_INCR_WRAP 0x8507
|
||||
#define GL_DECR_WRAP 0x8508
|
||||
|
||||
/* StringName */
|
||||
#define GL_VENDOR 0x1F00
|
||||
#define GL_RENDERER 0x1F01
|
||||
#define GL_VERSION 0x1F02
|
||||
#define GL_EXTENSIONS 0x1F03
|
||||
|
||||
/* TextureMagFilter */
|
||||
#define GL_NEAREST 0x2600
|
||||
#define GL_LINEAR 0x2601
|
||||
|
||||
/* TextureMinFilter */
|
||||
/* GL_NEAREST */
|
||||
/* GL_LINEAR */
|
||||
#define GL_NEAREST_MIPMAP_NEAREST 0x2700
|
||||
#define GL_LINEAR_MIPMAP_NEAREST 0x2701
|
||||
#define GL_NEAREST_MIPMAP_LINEAR 0x2702
|
||||
#define GL_LINEAR_MIPMAP_LINEAR 0x2703
|
||||
|
||||
/* TextureParameterName */
|
||||
#define GL_TEXTURE_MAG_FILTER 0x2800
|
||||
#define GL_TEXTURE_MIN_FILTER 0x2801
|
||||
#define GL_TEXTURE_WRAP_S 0x2802
|
||||
#define GL_TEXTURE_WRAP_T 0x2803
|
||||
|
||||
/* TextureTarget */
|
||||
/* GL_TEXTURE_2D */
|
||||
#define GL_TEXTURE 0x1702
|
||||
|
||||
#define GL_TEXTURE_CUBE_MAP 0x8513
|
||||
#define GL_TEXTURE_BINDING_CUBE_MAP 0x8514
|
||||
#define GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x8515
|
||||
#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X 0x8516
|
||||
#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x8517
|
||||
#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0x8518
|
||||
#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x8519
|
||||
#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x851A
|
||||
#define GL_MAX_CUBE_MAP_TEXTURE_SIZE 0x851C
|
||||
|
||||
/* TextureUnit */
|
||||
#define GL_TEXTURE0 0x84C0
|
||||
#define GL_TEXTURE1 0x84C1
|
||||
#define GL_TEXTURE2 0x84C2
|
||||
#define GL_TEXTURE3 0x84C3
|
||||
#define GL_TEXTURE4 0x84C4
|
||||
#define GL_TEXTURE5 0x84C5
|
||||
#define GL_TEXTURE6 0x84C6
|
||||
#define GL_TEXTURE7 0x84C7
|
||||
#define GL_TEXTURE8 0x84C8
|
||||
#define GL_TEXTURE9 0x84C9
|
||||
#define GL_TEXTURE10 0x84CA
|
||||
#define GL_TEXTURE11 0x84CB
|
||||
#define GL_TEXTURE12 0x84CC
|
||||
#define GL_TEXTURE13 0x84CD
|
||||
#define GL_TEXTURE14 0x84CE
|
||||
#define GL_TEXTURE15 0x84CF
|
||||
#define GL_TEXTURE16 0x84D0
|
||||
#define GL_TEXTURE17 0x84D1
|
||||
#define GL_TEXTURE18 0x84D2
|
||||
#define GL_TEXTURE19 0x84D3
|
||||
#define GL_TEXTURE20 0x84D4
|
||||
#define GL_TEXTURE21 0x84D5
|
||||
#define GL_TEXTURE22 0x84D6
|
||||
#define GL_TEXTURE23 0x84D7
|
||||
#define GL_TEXTURE24 0x84D8
|
||||
#define GL_TEXTURE25 0x84D9
|
||||
#define GL_TEXTURE26 0x84DA
|
||||
#define GL_TEXTURE27 0x84DB
|
||||
#define GL_TEXTURE28 0x84DC
|
||||
#define GL_TEXTURE29 0x84DD
|
||||
#define GL_TEXTURE30 0x84DE
|
||||
#define GL_TEXTURE31 0x84DF
|
||||
#define GL_ACTIVE_TEXTURE 0x84E0
|
||||
|
||||
/* TextureWrapMode */
|
||||
#define GL_REPEAT 0x2901
|
||||
#define GL_CLAMP_TO_EDGE 0x812F
|
||||
#define GL_MIRRORED_REPEAT 0x8370
|
||||
|
||||
/* Uniform Types */
|
||||
#define GL_FLOAT_VEC2 0x8B50
|
||||
#define GL_FLOAT_VEC3 0x8B51
|
||||
#define GL_FLOAT_VEC4 0x8B52
|
||||
#define GL_INT_VEC2 0x8B53
|
||||
#define GL_INT_VEC3 0x8B54
|
||||
#define GL_INT_VEC4 0x8B55
|
||||
#define GL_BOOL 0x8B56
|
||||
#define GL_BOOL_VEC2 0x8B57
|
||||
#define GL_BOOL_VEC3 0x8B58
|
||||
#define GL_BOOL_VEC4 0x8B59
|
||||
#define GL_FLOAT_MAT2 0x8B5A
|
||||
#define GL_FLOAT_MAT3 0x8B5B
|
||||
#define GL_FLOAT_MAT4 0x8B5C
|
||||
#define GL_SAMPLER_2D 0x8B5E
|
||||
#define GL_SAMPLER_CUBE 0x8B60
|
||||
|
||||
/* Vertex Arrays */
|
||||
#define GL_VERTEX_ATTRIB_ARRAY_ENABLED 0x8622
|
||||
#define GL_VERTEX_ATTRIB_ARRAY_SIZE 0x8623
|
||||
#define GL_VERTEX_ATTRIB_ARRAY_STRIDE 0x8624
|
||||
#define GL_VERTEX_ATTRIB_ARRAY_TYPE 0x8625
|
||||
#define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED 0x886A
|
||||
#define GL_VERTEX_ATTRIB_ARRAY_POINTER 0x8645
|
||||
#define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING 0x889F
|
||||
|
||||
/* Read Format */
|
||||
#define GL_IMPLEMENTATION_COLOR_READ_TYPE 0x8B9A
|
||||
#define GL_IMPLEMENTATION_COLOR_READ_FORMAT 0x8B9B
|
||||
|
||||
/* Shader Source */
|
||||
#define GL_COMPILE_STATUS 0x8B81
|
||||
#define GL_INFO_LOG_LENGTH 0x8B84
|
||||
#define GL_SHADER_SOURCE_LENGTH 0x8B88
|
||||
#define GL_SHADER_COMPILER 0x8DFA
|
||||
|
||||
/* Shader Binary */
|
||||
#define GL_SHADER_BINARY_FORMATS 0x8DF8
|
||||
#define GL_NUM_SHADER_BINARY_FORMATS 0x8DF9
|
||||
|
||||
/* Shader Precision-Specified Types */
|
||||
#define GL_LOW_FLOAT 0x8DF0
|
||||
#define GL_MEDIUM_FLOAT 0x8DF1
|
||||
#define GL_HIGH_FLOAT 0x8DF2
|
||||
#define GL_LOW_INT 0x8DF3
|
||||
#define GL_MEDIUM_INT 0x8DF4
|
||||
#define GL_HIGH_INT 0x8DF5
|
||||
|
||||
/* Framebuffer Object. */
|
||||
#define GL_FRAMEBUFFER 0x8D40
|
||||
#define GL_RENDERBUFFER 0x8D41
|
||||
|
||||
#define GL_RGBA4 0x8056
|
||||
#define GL_RGB5_A1 0x8057
|
||||
#define GL_RGB565 0x8D62
|
||||
#define GL_DEPTH_COMPONENT16 0x81A5
|
||||
#define GL_STENCIL_INDEX8 0x8D48
|
||||
|
||||
#define GL_RENDERBUFFER_WIDTH 0x8D42
|
||||
#define GL_RENDERBUFFER_HEIGHT 0x8D43
|
||||
#define GL_RENDERBUFFER_INTERNAL_FORMAT 0x8D44
|
||||
#define GL_RENDERBUFFER_RED_SIZE 0x8D50
|
||||
#define GL_RENDERBUFFER_GREEN_SIZE 0x8D51
|
||||
#define GL_RENDERBUFFER_BLUE_SIZE 0x8D52
|
||||
#define GL_RENDERBUFFER_ALPHA_SIZE 0x8D53
|
||||
#define GL_RENDERBUFFER_DEPTH_SIZE 0x8D54
|
||||
#define GL_RENDERBUFFER_STENCIL_SIZE 0x8D55
|
||||
|
||||
#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE 0x8CD0
|
||||
#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME 0x8CD1
|
||||
#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL 0x8CD2
|
||||
#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE 0x8CD3
|
||||
|
||||
#define GL_COLOR_ATTACHMENT0 0x8CE0
|
||||
#define GL_DEPTH_ATTACHMENT 0x8D00
|
||||
#define GL_STENCIL_ATTACHMENT 0x8D20
|
||||
|
||||
#define GL_NONE 0
|
||||
|
||||
#define GL_FRAMEBUFFER_COMPLETE 0x8CD5
|
||||
#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT 0x8CD6
|
||||
#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT 0x8CD7
|
||||
#define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS 0x8CD9
|
||||
#define GL_FRAMEBUFFER_UNSUPPORTED 0x8CDD
|
||||
|
||||
#define GL_FRAMEBUFFER_BINDING 0x8CA6
|
||||
#define GL_RENDERBUFFER_BINDING 0x8CA7
|
||||
#define GL_MAX_RENDERBUFFER_SIZE 0x84E8
|
||||
|
||||
#define GL_INVALID_FRAMEBUFFER_OPERATION 0x0506
|
||||
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif /* __COGL_GLES2_TYPES_H_ */
|
@ -1,416 +0,0 @@
|
||||
/*
|
||||
* Cogl
|
||||
*
|
||||
* A Low Level GPU Graphics and Utilities API
|
||||
*
|
||||
* Copyright (C) 2011 Collabora Ltd.
|
||||
* Copyright (C) 2012 Intel Corporation.
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person
|
||||
* obtaining a copy of this software and associated documentation
|
||||
* files (the "Software"), to deal in the Software without
|
||||
* restriction, including without limitation the rights to use, copy,
|
||||
* modify, merge, publish, distribute, sublicense, and/or sell copies
|
||||
* of the Software, and to permit persons to whom the Software is
|
||||
* furnished to do so, subject to the following conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice shall be
|
||||
* included in all copies or substantial portions of the Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
|
||||
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
|
||||
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
|
||||
* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
|
||||
* BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
|
||||
* ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
|
||||
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
* SOFTWARE.
|
||||
*
|
||||
* Authors:
|
||||
* Tomeu Vizoso <tomeu.vizoso@collabora.com>
|
||||
* Robert Bragg <robert@linux.intel.com>
|
||||
*
|
||||
*/
|
||||
|
||||
#ifndef __COGL_GLES2_H__
|
||||
#define __COGL_GLES2_H__
|
||||
|
||||
/* NB: cogl-gles2.h is a top-level header that can be included directly
|
||||
* but we want to be careful not to define __COGL_H_INSIDE__ when this
|
||||
* is included internally while building Cogl itself since
|
||||
* __COGL_H_INSIDE__ is used in headers to guard public vs private
|
||||
* api definitions
|
||||
*/
|
||||
#ifndef COGL_COMPILATION
|
||||
|
||||
/* Note: When building Cogl .gir we explicitly define
|
||||
* __COGL_H_INSIDE__ */
|
||||
#ifndef __COGL_H_INSIDE__
|
||||
#define __COGL_H_INSIDE__
|
||||
#define __COGL_MUST_UNDEF_COGL_H_INSIDE_COGL_GLES2__
|
||||
#endif
|
||||
|
||||
#endif /* COGL_COMPILATION */
|
||||
|
||||
#include <cogl/cogl-defines.h>
|
||||
#include <cogl/cogl-context.h>
|
||||
#include <cogl/cogl-framebuffer.h>
|
||||
#include <cogl/cogl-texture.h>
|
||||
#include <cogl/cogl-texture-2d.h>
|
||||
|
||||
/* CoglGLES2Vtable depends on GLES 2.0 typedefs being available but we
|
||||
* want to be careful that the public api doesn't expose arbitrary
|
||||
* system GL headers as part of the Cogl API so although when building
|
||||
* internally we consistently refer to the system headers to avoid
|
||||
* conflicts we only expose the minimal set of GLES 2.0 types and enums
|
||||
* publicly.
|
||||
*/
|
||||
#if defined(COGL_COMPILATION) || defined(COGL_ENABLE_MUTTER_API)
|
||||
#include "cogl-gl-header.h"
|
||||
#else
|
||||
#include <cogl/cogl-gles2-types.h>
|
||||
#endif
|
||||
|
||||
G_BEGIN_DECLS
|
||||
|
||||
/**
|
||||
* SECTION:cogl-gles2
|
||||
* @short_description: A portable api to access OpenGLES 2.0
|
||||
*
|
||||
* Cogl provides portable access to the OpenGLES api through a single
|
||||
* library that is able to smooth over inconsistencies between the
|
||||
* different vendor drivers for OpenGLES in a single place.
|
||||
*
|
||||
* The api is designed to allow Cogl to transparently implement the
|
||||
* api on top of other drivers, such as OpenGL, D3D or on Cogl's own
|
||||
* drawing api so even if your platform doesn't come with an
|
||||
* OpenGLES 2.0 api Cogl may still be able to expose the api to your
|
||||
* application.
|
||||
*
|
||||
* Since Cogl is a library and not an api specification it is possible
|
||||
* to add OpenGLES 2.0 api features to Cogl which can immidiately
|
||||
* benefit developers regardless of what platform they are running on.
|
||||
*
|
||||
* With this api it's possible to re-use existing OpenGLES 2.0 code
|
||||
* within applications that are rendering with the Cogl API and also
|
||||
* it's possible for applications that render using OpenGLES 2.0 to
|
||||
* incorporate content rendered with Cogl.
|
||||
*
|
||||
* Applications can check for OpenGLES 2.0 api support by checking for
|
||||
* %COGL_FEATURE_ID_GLES2_CONTEXT support with cogl_has_feature().
|
||||
*
|
||||
* Since: 1.12
|
||||
* Stability: unstable
|
||||
*/
|
||||
|
||||
/**
|
||||
* CoglGLES2Context:
|
||||
*
|
||||
* Represents an OpenGLES 2.0 api context used as a sandbox for
|
||||
* OpenGLES 2.0 state. This is comparable to an EGLContext for those
|
||||
* who have used OpenGLES 2.0 with EGL before.
|
||||
*
|
||||
* Since: 1.12
|
||||
* Stability: unstable
|
||||
*/
|
||||
typedef struct _CoglGLES2Context CoglGLES2Context;
|
||||
|
||||
/**
|
||||
* CoglGLES2Vtable:
|
||||
*
|
||||
* Provides function pointers for the full OpenGLES 2.0 api. The
|
||||
* api must be accessed this way and not by directly calling
|
||||
* symbols of any system OpenGLES 2.0 api.
|
||||
*
|
||||
* Since: 1.12
|
||||
* Stability: unstable
|
||||
*/
|
||||
typedef struct _CoglGLES2Vtable CoglGLES2Vtable;
|
||||
|
||||
struct _CoglGLES2Vtable
|
||||
{
|
||||
/*< private >*/
|
||||
#define COGL_EXT_BEGIN(name, \
|
||||
min_gl_major, min_gl_minor, \
|
||||
gles_availability, \
|
||||
extension_suffixes, extension_names)
|
||||
|
||||
#define COGL_EXT_FUNCTION(ret, name, args) \
|
||||
ret (* name) args;
|
||||
|
||||
#define COGL_EXT_END()
|
||||
|
||||
#include <cogl/gl-prototypes/cogl-gles2-functions.h>
|
||||
|
||||
#include <glib-object.h>
|
||||
|
||||
#undef COGL_EXT_BEGIN
|
||||
#undef COGL_EXT_FUNCTION
|
||||
#undef COGL_EXT_END
|
||||
};
|
||||
|
||||
/**
|
||||
* cogl_gles2_context_get_gtype:
|
||||
*
|
||||
* Returns: a #GType that can be used with the GLib type system.
|
||||
*/
|
||||
GType cogl_gles2_context_get_gtype (void);
|
||||
|
||||
uint32_t
|
||||
_cogl_gles2_context_error_quark (void);
|
||||
|
||||
/**
|
||||
* COGL_GLES2_CONTEXT_ERROR:
|
||||
*
|
||||
* An error domain for runtime exceptions relating to the
|
||||
* cogl_gles2_context api.
|
||||
*
|
||||
* Since: 2.0
|
||||
* Stability: unstable
|
||||
*/
|
||||
#define COGL_GLES2_CONTEXT_ERROR (_cogl_gles2_context_error_quark ())
|
||||
|
||||
/**
|
||||
* CoglGLES2ContextError:
|
||||
* @COGL_GLES2_CONTEXT_ERROR_UNSUPPORTED: Creating GLES2 contexts
|
||||
* isn't supported. Applications should use cogl_has_feature() to
|
||||
* check for the %COGL_FEATURE_ID_GLES2_CONTEXT.
|
||||
* @COGL_GLES2_CONTEXT_ERROR_DRIVER: An underlying driver error
|
||||
* occured.
|
||||
*
|
||||
* Error codes that relate to the cogl_gles2_context api.
|
||||
*/
|
||||
typedef enum /*< prefix=COGL_GLES2_CONTEXT_ERROR >*/
|
||||
{
|
||||
COGL_GLES2_CONTEXT_ERROR_UNSUPPORTED,
|
||||
COGL_GLES2_CONTEXT_ERROR_DRIVER
|
||||
} CoglGLES2ContextError;
|
||||
|
||||
/**
|
||||
* cogl_gles2_context_new:
|
||||
* @ctx: A #CoglContext
|
||||
* @error: A pointer to a #GError for returning exceptions
|
||||
*
|
||||
* Allocates a new OpenGLES 2.0 context that can be used to render to
|
||||
* #CoglOffscreen framebuffers (Rendering to #CoglOnscreen
|
||||
* framebuffers is not currently supported).
|
||||
*
|
||||
* To actually access the OpenGLES 2.0 api itself you need to use
|
||||
* cogl_gles2_context_get_vtable(). You should not try to directly link
|
||||
* to and use the symbols provided by the a system OpenGLES 2.0
|
||||
* driver.
|
||||
*
|
||||
* Once you have allocated an OpenGLES 2.0 context you can make it
|
||||
* current using cogl_push_gles2_context(). For those familiar with
|
||||
* using the EGL api, this serves a similar purpose to eglMakeCurrent.
|
||||
*
|
||||
* <note>Before using this api applications can check for OpenGLES 2.0
|
||||
* api support by checking for %COGL_FEATURE_ID_GLES2_CONTEXT support
|
||||
* with cogl_has_feature(). This function will return %FALSE and
|
||||
* return an %COGL_GLES2_CONTEXT_ERROR_UNSUPPORTED error if the
|
||||
* feature isn't available.</note>
|
||||
*
|
||||
* Since: 2.0
|
||||
* Return value: A newly allocated #CoglGLES2Context or %NULL if there
|
||||
* was an error and @error will be updated in that case.
|
||||
* Stability: unstable
|
||||
*/
|
||||
CoglGLES2Context *
|
||||
cogl_gles2_context_new (CoglContext *ctx, GError **error);
|
||||
|
||||
/**
|
||||
* cogl_gles2_context_get_vtable:
|
||||
* @gles2_ctx: A #CoglGLES2Context allocated with
|
||||
* cogl_gles2_context_new()
|
||||
*
|
||||
* Queries the OpenGLES 2.0 api function pointers that should be
|
||||
* used for rendering with the given @gles2_ctx.
|
||||
*
|
||||
* <note>You should not try to directly link to and use the symbols
|
||||
* provided by any system OpenGLES 2.0 driver.</note>
|
||||
*
|
||||
* Since: 2.0
|
||||
* Return value: A pointer to a #CoglGLES2Vtable providing pointers
|
||||
* to functions for the full OpenGLES 2.0 api.
|
||||
* Stability: unstable
|
||||
*/
|
||||
const CoglGLES2Vtable *
|
||||
cogl_gles2_context_get_vtable (CoglGLES2Context *gles2_ctx);
|
||||
|
||||
/**
|
||||
* cogl_push_gles2_context:
|
||||
* @ctx: A #CoglContext
|
||||
* @gles2_ctx: A #CoglGLES2Context allocated with
|
||||
* cogl_gles2_context_new()
|
||||
* @read_buffer: A #CoglFramebuffer to access to read operations
|
||||
* such as glReadPixels. (must be a #CoglOffscreen
|
||||
* framebuffer currently)
|
||||
* @write_buffer: A #CoglFramebuffer to access for drawing operations
|
||||
* such as glDrawArrays. (must be a #CoglOffscreen
|
||||
* framebuffer currently)
|
||||
* @error: A pointer to a #GError for returning exceptions
|
||||
*
|
||||
* Pushes the given @gles2_ctx onto a stack associated with @ctx so
|
||||
* that the OpenGLES 2.0 api can be used instead of the Cogl
|
||||
* rendering apis to read and write to the specified framebuffers.
|
||||
*
|
||||
* Usage of the api available through a #CoglGLES2Vtable is only
|
||||
* allowed between cogl_push_gles2_context() and
|
||||
* cogl_pop_gles2_context() calls.
|
||||
*
|
||||
* If there is a runtime problem with switching over to the given
|
||||
* @gles2_ctx then this function will return %FALSE and return
|
||||
* an error through @error.
|
||||
*
|
||||
* Since: 2.0
|
||||
* Return value: %TRUE if operation was successfull or %FALSE
|
||||
* otherwise and @error will be updated.
|
||||
* Stability: unstable
|
||||
*/
|
||||
gboolean
|
||||
cogl_push_gles2_context (CoglContext *ctx,
|
||||
CoglGLES2Context *gles2_ctx,
|
||||
CoglFramebuffer *read_buffer,
|
||||
CoglFramebuffer *write_buffer,
|
||||
GError **error);
|
||||
|
||||
/**
|
||||
* cogl_pop_gles2_context:
|
||||
* @ctx: A #CoglContext
|
||||
*
|
||||
* Restores the previously active #CoglGLES2Context if there
|
||||
* were nested calls to cogl_push_gles2_context() or otherwise
|
||||
* restores the ability to render with the Cogl api instead
|
||||
* of OpenGLES 2.0.
|
||||
*
|
||||
* The behaviour is undefined if calls to cogl_pop_gles2_context()
|
||||
* are not balenced with the number of corresponding calls to
|
||||
* cogl_push_gles2_context().
|
||||
*
|
||||
* Since: 2.0
|
||||
* Stability: unstable
|
||||
*/
|
||||
void
|
||||
cogl_pop_gles2_context (CoglContext *ctx);
|
||||
|
||||
/**
|
||||
* cogl_gles2_get_current_vtable:
|
||||
*
|
||||
* Returns the OpenGL ES 2.0 api vtable for the currently pushed
|
||||
* #CoglGLES2Context (last pushed with cogl_push_gles2_context()) or
|
||||
* %NULL if no #CoglGLES2Context has been pushed.
|
||||
*
|
||||
* Return value: The #CoglGLES2Vtable for the currently pushed
|
||||
* #CoglGLES2Context or %NULL if none has been pushed.
|
||||
* Since: 2.0
|
||||
* Stability: unstable
|
||||
*/
|
||||
CoglGLES2Vtable *
|
||||
cogl_gles2_get_current_vtable (void);
|
||||
|
||||
/**
|
||||
* cogl_gles2_texture_2d_new_from_handle:
|
||||
* @ctx: A #CoglContext
|
||||
* @gles2_ctx: A #CoglGLES2Context allocated with
|
||||
* cogl_gles2_context_new()
|
||||
* @handle: An OpenGL ES 2.0 texture handle created with
|
||||
* glGenTextures()
|
||||
* @width: Width of the texture to allocate
|
||||
* @height: Height of the texture to allocate
|
||||
* @format: The format of the texture
|
||||
*
|
||||
* Creates a #CoglTexture2D from an OpenGL ES 2.0 texture handle that
|
||||
* was created within the given @gles2_ctx via glGenTextures(). The
|
||||
* texture needs to have been associated with the GL_TEXTURE_2D target.
|
||||
*
|
||||
* <note>This interface is only intended for sharing textures to read
|
||||
* from. The behaviour is undefined if the texture is modified using
|
||||
* the Cogl api.</note>
|
||||
*
|
||||
* <note>Applications should only pass this function handles that were
|
||||
* created via a #CoglGLES2Vtable or via libcogl-gles2 and not pass
|
||||
* handles created directly using the system's native libGLESv2
|
||||
* api.</note>
|
||||
*
|
||||
* Since: 2.0
|
||||
* Stability: unstable
|
||||
*/
|
||||
CoglTexture2D *
|
||||
cogl_gles2_texture_2d_new_from_handle (CoglContext *ctx,
|
||||
CoglGLES2Context *gles2_ctx,
|
||||
unsigned int handle,
|
||||
int width,
|
||||
int height,
|
||||
CoglPixelFormat format);
|
||||
|
||||
/**
|
||||
* cogl_gles2_texture_get_handle:
|
||||
* @texture: A #CoglTexture
|
||||
* @handle: A return location for an OpenGL ES 2.0 texture handle
|
||||
* @target: A return location for an OpenGL ES 2.0 texture target
|
||||
*
|
||||
* Gets an OpenGL ES 2.0 texture handle for a #CoglTexture that can
|
||||
* then be referenced by a #CoglGLES2Context. As well as returning
|
||||
* a texture handle the texture's target (such as GL_TEXTURE_2D) is
|
||||
* also returned.
|
||||
*
|
||||
* If the #CoglTexture can not be shared with a #CoglGLES2Context then
|
||||
* this function will return %FALSE.
|
||||
*
|
||||
* This api does not affect the lifetime of the CoglTexture and you
|
||||
* must take care not to reference the returned handle after the
|
||||
* original texture has been freed.
|
||||
*
|
||||
* <note>This interface is only intended for sharing textures to read
|
||||
* from. The behaviour is undefined if the texture is modified by a
|
||||
* GLES2 context.</note>
|
||||
*
|
||||
* <note>This function will only return %TRUE for low-level
|
||||
* #CoglTexture<!-- -->s such as #CoglTexture2D but not for high level
|
||||
* meta textures such as #CoglTexture2DSliced</note>
|
||||
*
|
||||
* <note>The handle returned should not be passed directly to a system
|
||||
* OpenGL ES 2.0 library, the handle is only intended to be used via
|
||||
* a #CoglGLES2Vtable or via libcogl-gles2.</note>
|
||||
*
|
||||
* Return value: %TRUE if a handle and target could be returned
|
||||
* otherwise %FALSE is returned.
|
||||
* Since: 2.0
|
||||
* Stability: unstable
|
||||
*/
|
||||
gboolean
|
||||
cogl_gles2_texture_get_handle (CoglTexture *texture,
|
||||
unsigned int *handle,
|
||||
unsigned int *target);
|
||||
|
||||
/**
|
||||
* cogl_is_gles2_context:
|
||||
* @object: A #CoglObject pointer
|
||||
*
|
||||
* Gets whether the given object references a #CoglGLES2Context.
|
||||
*
|
||||
* Return value: %TRUE if the object references a #CoglGLES2Context
|
||||
* and %FALSE otherwise.
|
||||
* Since: 2.0
|
||||
* Stability: unstable
|
||||
*/
|
||||
gboolean
|
||||
cogl_is_gles2_context (void *object);
|
||||
|
||||
G_END_DECLS
|
||||
|
||||
/* The gobject introspection scanner seems to parse public headers in
|
||||
* isolation which means we need to be extra careful about how we
|
||||
* define and undefine __COGL_H_INSIDE__ used to detect when internal
|
||||
* headers are incorrectly included by developers. In the gobject
|
||||
* introspection case we have to manually define __COGL_H_INSIDE__ as
|
||||
* a commandline argument for the scanner which means we must be
|
||||
* careful not to undefine it in a header...
|
||||
*/
|
||||
#ifdef __COGL_MUST_UNDEF_COGL_H_INSIDE_COGL_GLES2__
|
||||
#undef __COGL_H_INSIDE__
|
||||
#undef __COGL_MUST_UNDEF_COGL_H_INSIDE_COGL_GLES2__
|
||||
#endif
|
||||
|
||||
#endif /* __COGL_GLES2_H__ */
|
||||
|
@ -76,9 +76,6 @@ typedef enum
|
||||
COGL_PRIVATE_FEATURE_GL_PROGRAMMABLE,
|
||||
COGL_PRIVATE_FEATURE_GL_EMBEDDED,
|
||||
COGL_PRIVATE_FEATURE_GL_WEB,
|
||||
/* This is currently only implemented for GLX, but isn't actually
|
||||
* that winsys dependent */
|
||||
COGL_PRIVATE_FEATURE_THREADED_SWAP_WAIT,
|
||||
|
||||
COGL_N_PRIVATE_FEATURES
|
||||
} CoglPrivateFeature;
|
||||
|
@ -71,7 +71,6 @@ struct _CoglRenderer
|
||||
Display *foreign_xdpy;
|
||||
gboolean xlib_enable_event_retrieval;
|
||||
gboolean xlib_want_reset_on_video_memory_purge;
|
||||
gboolean xlib_enable_threaded_swap_wait;
|
||||
#endif
|
||||
|
||||
CoglDriver driver;
|
||||
@ -84,11 +83,6 @@ struct _CoglRenderer
|
||||
void *winsys;
|
||||
};
|
||||
|
||||
/* Mask of constraints that effect driver selection. All of the other
|
||||
* constraints effect only the winsys selection */
|
||||
#define COGL_RENDERER_DRIVER_CONSTRAINTS \
|
||||
COGL_RENDERER_CONSTRAINT_SUPPORTS_COGL_GLES2
|
||||
|
||||
typedef CoglFilterReturn (* CoglNativeFilterFunc) (void *native_event,
|
||||
void *data);
|
||||
|
||||
|
@ -76,7 +76,6 @@ typedef struct _CoglDriverDescription
|
||||
{
|
||||
CoglDriver id;
|
||||
const char *name;
|
||||
CoglRendererConstraint constraints;
|
||||
/* It would be nice to make this a pointer and then use a compound
|
||||
* literal from C99 to initialise it but we probably can't get away
|
||||
* with using C99 here. Instead we'll just use a fixed-size array.
|
||||
@ -94,7 +93,6 @@ static CoglDriverDescription _cogl_drivers[] =
|
||||
{
|
||||
COGL_DRIVER_GL,
|
||||
"gl",
|
||||
0,
|
||||
{ COGL_PRIVATE_FEATURE_ANY_GL,
|
||||
COGL_PRIVATE_FEATURE_GL_FIXED,
|
||||
COGL_PRIVATE_FEATURE_GL_PROGRAMMABLE,
|
||||
@ -106,7 +104,6 @@ static CoglDriverDescription _cogl_drivers[] =
|
||||
{
|
||||
COGL_DRIVER_GL3,
|
||||
"gl3",
|
||||
0,
|
||||
{ COGL_PRIVATE_FEATURE_ANY_GL,
|
||||
COGL_PRIVATE_FEATURE_GL_PROGRAMMABLE,
|
||||
-1 },
|
||||
@ -119,7 +116,6 @@ static CoglDriverDescription _cogl_drivers[] =
|
||||
{
|
||||
COGL_DRIVER_GLES2,
|
||||
"gles2",
|
||||
COGL_RENDERER_CONSTRAINT_SUPPORTS_COGL_GLES2,
|
||||
{ COGL_PRIVATE_FEATURE_ANY_GL,
|
||||
COGL_PRIVATE_FEATURE_GL_EMBEDDED,
|
||||
COGL_PRIVATE_FEATURE_GL_PROGRAMMABLE,
|
||||
@ -132,7 +128,6 @@ static CoglDriverDescription _cogl_drivers[] =
|
||||
{
|
||||
COGL_DRIVER_NOP,
|
||||
"nop",
|
||||
0, /* constraints satisfied */
|
||||
{ -1 },
|
||||
&_cogl_driver_nop,
|
||||
NULL, /* texture driver */
|
||||
@ -267,17 +262,6 @@ cogl_xlib_renderer_request_reset_on_video_memory_purge (CoglRenderer *renderer,
|
||||
|
||||
renderer->xlib_want_reset_on_video_memory_purge = enable;
|
||||
}
|
||||
|
||||
void
|
||||
cogl_xlib_renderer_set_threaded_swap_wait_enabled (CoglRenderer *renderer,
|
||||
gboolean enable)
|
||||
{
|
||||
g_return_if_fail (cogl_is_renderer (renderer));
|
||||
/* NB: Renderers are considered immutable once connected */
|
||||
g_return_if_fail (!renderer->connected);
|
||||
|
||||
renderer->xlib_enable_threaded_swap_wait = enable;
|
||||
}
|
||||
#endif /* COGL_HAS_XLIB_SUPPORT */
|
||||
|
||||
gboolean
|
||||
@ -398,31 +382,15 @@ driver_id_to_name (CoglDriver id)
|
||||
|
||||
typedef struct _SatisfyConstraintsState
|
||||
{
|
||||
GList *constraints;
|
||||
const CoglDriverDescription *driver_description;
|
||||
} SatisfyConstraintsState;
|
||||
|
||||
/* XXX this is still uglier than it needs to be */
|
||||
static gboolean
|
||||
satisfy_constraints (CoglDriverDescription *description,
|
||||
void *user_data)
|
||||
{
|
||||
SatisfyConstraintsState *state = user_data;
|
||||
GList *l;
|
||||
|
||||
for (l = state->constraints; l; l = l->next)
|
||||
{
|
||||
CoglRendererConstraint constraint = GPOINTER_TO_UINT (l->data);
|
||||
|
||||
/* Most of the constraints only affect the winsys selection so
|
||||
* we'll filter them out */
|
||||
if (!(constraint & COGL_RENDERER_DRIVER_CONSTRAINTS))
|
||||
continue;
|
||||
|
||||
/* If the driver doesn't satisfy any constraint then continue
|
||||
* to the next driver description */
|
||||
if (!(constraint & description->constraints))
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
state->driver_description = description;
|
||||
|
||||
@ -493,7 +461,6 @@ _cogl_renderer_choose_driver (CoglRenderer *renderer,
|
||||
}
|
||||
|
||||
state.driver_description = NULL;
|
||||
state.constraints = renderer->constraints;
|
||||
|
||||
foreach_driver_description (driver_override,
|
||||
satisfy_constraints,
|
||||
|
@ -261,10 +261,6 @@ cogl_renderer_connect (CoglRenderer *renderer, GError **error);
|
||||
* @COGL_RENDERER_CONSTRAINT_USES_XLIB: Require the renderer to be X11
|
||||
* based and use Xlib
|
||||
* @COGL_RENDERER_CONSTRAINT_USES_EGL: Require the renderer to be EGL based
|
||||
* @COGL_RENDERER_CONSTRAINT_SUPPORTS_COGL_GLES2: Require that the
|
||||
* renderer supports creating a #CoglGLES2Context via
|
||||
* cogl_gles2_context_new(). This can be used to integrate GLES 2.0
|
||||
* code into Cogl based applications.
|
||||
*
|
||||
* These constraint flags are hard-coded features of the different renderer
|
||||
* backends. Sometimes a platform may support multiple rendering options which
|
||||
@ -286,7 +282,6 @@ typedef enum
|
||||
COGL_RENDERER_CONSTRAINT_USES_X11 = (1 << 0),
|
||||
COGL_RENDERER_CONSTRAINT_USES_XLIB = (1 << 1),
|
||||
COGL_RENDERER_CONSTRAINT_USES_EGL = (1 << 2),
|
||||
COGL_RENDERER_CONSTRAINT_SUPPORTS_COGL_GLES2 = (1 << 3)
|
||||
} CoglRendererConstraint;
|
||||
|
||||
|
||||
|
@ -45,18 +45,6 @@ struct _CoglTextureDriver
|
||||
GLenum gl_target,
|
||||
CoglPixelFormat internal_format);
|
||||
|
||||
/*
|
||||
* This sets up the glPixelStore state for an upload to a destination with
|
||||
* the same size, and with no offset.
|
||||
*/
|
||||
/* NB: GLES can't upload a sub region of pixel data from a larger source
|
||||
* buffer which is why this interface is limited. The GL driver has a more
|
||||
* flexible version of this function that is uses internally */
|
||||
void
|
||||
(* prep_gl_for_pixels_upload) (CoglContext *ctx,
|
||||
int pixels_rowstride,
|
||||
int pixels_bpp);
|
||||
|
||||
/*
|
||||
* This uploads a sub-region from source_bmp to a single GL texture
|
||||
* handle (i.e a single CoglTexture slice)
|
||||
|
@ -167,36 +167,6 @@ void
|
||||
cogl_xlib_renderer_set_event_retrieval_enabled (CoglRenderer *renderer,
|
||||
gboolean enable);
|
||||
|
||||
/**
|
||||
* cogl_xlib_renderer_set_threaded_swap_wait_enabled: (skip)
|
||||
* @renderer: a #CoglRenderer
|
||||
* @enable: The new value
|
||||
*
|
||||
* Sets whether Cogl is allowed to use a separate threaded to wait for the
|
||||
* completion of glXSwapBuffers() and call the frame callback for the
|
||||
* corresponding #CoglOnscreen. This is a way of emulating the
|
||||
* INTEL_swap_event extension, and will only ever be used if
|
||||
* INTEL_swap_event is not present; it will also only be used for
|
||||
* specific white-listed drivers that are known to work correctly with
|
||||
* multiple contexts sharing state between threads.
|
||||
*
|
||||
* The advantage of enabling this is that it will allow your main loop
|
||||
* to do other work while waiting for the system to be ready to draw
|
||||
* the next frame, instead of blocking in glXSwapBuffers(). A disadvantage
|
||||
* is that the driver will be prevented from buffering up multiple frames
|
||||
* even if it thinks that it would be advantageous. In general, this
|
||||
* will work best for something like a system compositor that is doing
|
||||
* simple drawing but handling lots of other complex tasks.
|
||||
*
|
||||
* If you enable this, you must call XInitThreads() before any other
|
||||
* X11 calls in your program. (See the documentation for XInitThreads())
|
||||
*
|
||||
* Stability: unstable
|
||||
*/
|
||||
void
|
||||
cogl_xlib_renderer_set_threaded_swap_wait_enabled (CoglRenderer *renderer,
|
||||
gboolean enable);
|
||||
|
||||
/**
|
||||
* cogl_xlib_renderer_get_display: (skip)
|
||||
*/
|
||||
|
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user