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106 Commits

Author SHA1 Message Date
Simon McVittie
2efd0dfc06 cogl tests: Show the actual output from tests if VERBOSE is set
Writing tests' output to a log file makes them difficult to debug when
the test might be running on an autobuilder or CI system where only
stdout/stderr are recorded. This is particularly troublesome if a
failure is only reproducible on a particular autobuilder.

Recent Automake versions have the convention that detailed output from
failing tests is written to stdout/stderr, not just to log files, when
the VERBOSE environment variable is set; borrow that convention as a
trigger for producing detailed test output.

This was originally cogl!14, but applies equally to mutter's fork of cogl.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1273

Signed-off-by: Simon McVittie <smcv@debian.org>
2020-05-27 15:50:21 +01:00
Jonas Dreßler
0b6a3166ed clutter/text: Also queue relayout if the actor has no valid allocation
In clutter_text_queue_redraw_or_relayout() we check whether the size
of the layout has changed and queue a relayout if it did, otherwise we
only queue a redraw and save some resources.

The current check for this also queues a redraw if the actor has no
valid allocation. That seems right on the first glance since the actor
will be allocated anyway, but we actually want to call
clutter_actor_queue_relayout() again here because that also invalidates
the size cache of the actor which might have been updated and marked
valid in the meantime.

So make sure the size cache is always properly invalidated after the
size of the layout changed and also call clutter_actor_queue_relayout()
in case the actor has no allocation.

This fixes a bug where getting the preferred width of a non-allocated
ClutterText, then changing the string of the ClutterText, and then
getting the preferred width again would return the old cached width (the
width before we changed the string).

The only place where this bug is currently happening is in the overview,
where we call get_preferred_width() on the unallocated ClutterText of
the window clone title: When the window title changes while the
ClutterText is unallocated the size of the title is going to be wrong
and the text might end up ellipsized or too large.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1150
2020-05-27 08:41:31 +00:00
Jonas Ådahl
066bc5986d wayland: Drive frame callbacks from stage updates
Don't tie frame callbacks to actor painting, as it may end up in
situations where we miss sending frame callbacks when we should have. An
example of this is when a surface is partially off screen, and then
reports damage that is fully off screen. When this happen, we are likely
not to repaint anything, thus we won't send any frame callbacks even
though it's "suitable" for rendering again, as the surface is not on a
separate workspace or fully obscured.

Closes: https://gitlab.gnome.org/GNOME/mutter/-/issues/817
Closes: https://gitlab.gnome.org/GNOME/mutter/-/issues/1152

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1218
2020-05-26 16:46:57 +02:00
Jonas Ådahl
e8b09df8d2 wayland/compositor: Pass backend when constructing
This is so that it can be retrieved later without going via the global
singleton.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1218
2020-05-26 16:35:01 +02:00
Jonas Ådahl
1571f8078a Reshuffle Wayland initailization
Move Wayland support (i.e. the MetaWaylandCompositor object) made to be
part of the backend. This is due to the fact that it is needed by the
backend initialization, e.g. the Wayland EGLDisplay server support.

The backend is changed to be more involved in Wayland and clutter
initialization, so that the parts needed for clutter initialization
happens before clutter itself initialization happens, and the rest
happens after. This simplifies the setup a bit, as clutter and Wayland
init now happens as part of the backend initialization.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1218
2020-05-26 16:35:00 +02:00
Jonas Ådahl
510cbef15a surface-actor: Move out some X11-ism to X11 subclass
On X11 we don't update the texture in certain circumstances, such as if
the surface is a fullscreen unredirect, or doesn't have a Pixmap. On
Wayland we only want to avoid updating the texture if there is no
texture, but as this is handled implicitly by MetashapedTexture, we
don't need to try to emulate the X11-y conditions in the generic layer
and instead just have the implementations handle update processing
themself.

This doesn't have any functional changes, but removes a vfunc from
MetaSurfaceActorClass.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1218
2020-05-26 16:35:00 +02:00
Jonas Ådahl
99c9a14bc8 clutter/stage: Make clutter_stage_schedule_update() public API
It's effectively used by mutter by abusing a ClutterTimeline to scedule
updates.  Timelines are not really suited in places that is done, as it
is really just about getting a single new update scheduled whenever
suitable, so expose the API so we can use it directly.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1218
2020-05-26 16:35:00 +02:00
Jonas Ådahl
b8003807b0 clutter/stage: Make clutter_stage_schedule_update() always schedule
We could call clutter_stage_schedule_update() and it wouldn't actually
schedule anything, as the master frame clock only tries to reschedule if
1) there is an active timeline, 2) there are pending relayouts, 3) there
are pending redraws, or 4) there are pending events. Thus, a call to
clutter_stage_schedule_update() didn't have any effect if it was called
at the wrong time.

Fix this by adding a boolean state "needs_update" to the stage, set on
clutter_stage_schedule_update() and cleared on
_clutter_stage_do_update(), that will make the master clock reschedule
an update if it is TRUE.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1218
2020-05-26 16:35:00 +02:00
Jonas Dreßler
8e1bd64e05 clutter/stage-cogl: Use view fb instead of onscreen fb for debug-drawing
We need to use the framebuffer of the view instead of the onscreen
framebuffer when painting the damage region, otherwise the redraw clips
on rotated monitors won't be shown correctly.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1237
2020-05-26 13:54:28 +00:00
Jonas Ådahl
5aa56aa7f5 clutter/stage-cogl: Remove unneeded helper
The helper called a single function; lets just call it directly instead.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1237
2020-05-26 13:54:28 +00:00
Jonas Ådahl
c2c4f74923 clutter/stage-view: Add tile based shadow damage detection
Compare, tile by tile, whether actual damage actually changed any
pixels. While this requires mmap():ing DMA buffers and comparing their
content, we should only ever use shadow buffers when we're using the
software renderer, meaning mmap() is cheap as it doesn't involve any
downloading.

This works by making the shadow framebuffer double buffered, while
keeping track of damage history. When we're about to swap the onscreen
buffer, we compare what part of the posted damage actually changed,
records that into a damage history, then given the onscreen buffer age,
collect all actual damage for that age. The intersection of these tiles,
and the actual damage, is then used when blitting the shadow buffer to
the onscreen framebuffer.

Closes: https://gitlab.gnome.org/GNOME/mutter/-/issues/1157

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1237
2020-05-26 13:54:28 +00:00
Jonas Ådahl
f8daa6bc70 cogl/dma-buf: Add mmap/munmap helpers
Avoids dealing directly with mmap() and munmap().

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1237
2020-05-26 13:54:28 +00:00
Jonas Ådahl
5b07ccd0a7 cogl/dma-buf: Add API to synchronize reading
Used before and after accessing DMA buffer content using mmap().

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1237
2020-05-26 13:54:28 +00:00
Jonas Ådahl
ae4d299499 clutter/stage-cogl: Extract damage history logic
Move the damage history tracking to a new ClutterDamageHistory helper
type. The aim is to be able to track damage history elsewhere without
reimplementing the data structure and tracking logic.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1237
2020-05-26 13:54:28 +00:00
Jonas Ådahl
8798325489 clutter/stage-view: Only blit the damage part of the shadow buffer
This fixes the last "copy everything" paths when clutter doesn't
directly paint onto the onscreen framebuffer. It adds a new hook into
the stage view called before the swap buffer, as at this point, we have
the swap buffer damag regions ready, which corresponds to the regions we
must blit according to the damage reported to clutter.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1237
2020-05-26 13:54:28 +00:00
Jonas Ådahl
9e34028742 clutter/stage-cogl: Only construct damage array if it'll be used
It's only used when we actually swap buffers, which we only do if the
target framebuffer is an onscreen.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1237
2020-05-26 13:54:28 +00:00
Jonas Ådahl
258f859e8d clutter/stage-view: Only paint redraw clip from offscreen
The rest didn't change, so only actually paint the part of the offscreen
that was composited as part of the stage painting. In practice, this
means that, unless a shadow buffer is used, we now only paint the
damaged part of the stage, and copy the damage part of the offscreen to
the onscreen.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1237
2020-05-26 13:54:28 +00:00
Jonas Ådahl
9d3e4fd402 clutter/stage-cogl: Use buffer age when view monitor is rotated
We failed to use the buffer age when monitors were rotated, as when they
are, we first composite to an offscreen framebuffer, then later again to
the onscreen. The buffer age checking happened on the offscreen, and an
offscreen being single buffered, they can't possible support buffer
ages.

Instead, move the buffer age check to check the actual onscreen
framebuffer. The offscreen to onscreen painting is still always full
frame, but that will be fixed in a later commit.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1237
2020-05-26 13:54:28 +00:00
Jonas Ådahl
03c65b93e6 region-utils: Make transform util const correct
The input should be const, as it will not be altered.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1237
2020-05-26 13:54:28 +00:00
Jonas Ådahl
db975bd2a8 clutter/stage-view: Simplify painting of offscreen slightly
We will only ever have an "offscreen" if we're painting transformed in
some way, so the 'can_blit' checking is unnecessary. Remove it.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1237
2020-05-26 13:54:28 +00:00
Jonas Ådahl
4e27a4ea1d clutter/stage-view: Always use cogl_blit_framebuffer() from shadowfb
It should only be used when direct blitting is supported, so there is no
reason we should have to deal with pipelines etc when blitting from the
shadow buffer to the onscreen.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1237
2020-05-26 13:54:28 +00:00
Jonas Ådahl
346cadeddb renderer/native: Only enable shadowfbs if we can blit
There is no point in enabling shadow buffers if we can't as that'd be
even slower than not having them at all.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1237
2020-05-26 13:54:28 +00:00
Jonas Ådahl
f60c485117 cogl: Make private BLIT_FRAMEBUFFER feature public
Will be a requirement for enabling shadow buffers.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1237
2020-05-26 13:54:28 +00:00
Jonas Ådahl
19550c28f9 clutter/stage-view: Change set_dirty..() API to invalidate..()
The manual "cleaning" of the viewport and projection state is removed,
and we only ever try to invalidate the state so that it'll be updated
next time. Change the API used to reflect this.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1237
2020-05-26 13:54:28 +00:00
Jonas Ådahl
c4949b553d clutter/stage-view: Move fb viewport and projection setting to here
The stage would fetch the front framebuffer and set the viewport and
projection matrix, but if we are going to more than one front buffer,
that won't work, so let the stage just pass the viewport and projection
matrix to the view and have the view deal with the framebuffer(s).

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1237
2020-05-26 13:54:27 +00:00
Jonas Ådahl
675a2d13b9 clutter/stage-view: Move shadowfb struct fields into anonymous struct
With the aim to collect shadow buffer related things in one place, place
them in an anonymous struct.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1237
2020-05-26 13:54:27 +00:00
Jonas Ådahl
f4d9953b9c renderer-native: Move shadow fb construction to the stage view
The stage view will need a more involved approach to shadow buffers, in
order to implement things such double buffered shadow buffers and damage
detection.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1237
2020-05-26 13:54:27 +00:00
Jonas Ådahl
6db94a0b77 clutter/stage-view: Add name property
Will be used for logging to identify what view a log entry concerns. For
the native and nested backend this is the name of the output the CRTC is
assigned to drive; for X11 it's just "X11 screen", and for the legacy
"X11 screen" emulation mode of the nested backend it's called "legacy
nested".

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1237
2020-05-26 13:54:27 +00:00
Jonas Ådahl
9bf6faf639 output: Add name getter
This will return the name of the connector, e.g. DP-2.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1237
2020-05-26 13:54:27 +00:00
Jonas Ådahl
4434a17d08 cogl/dma-buf-handle: Pass more metadata to handle constructor
Could be useful would one want to mmap the dmabuf and deal with its
content manually in CPU space.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1237
2020-05-26 13:54:27 +00:00
Jonas Dreßler
c65f63b647 wayland/actor-surface: Don't notify geometry-changed on mapped changes
There's no reason to notify the surface that its geometry changed when
the visibility of the actor changes. This is only needed to update the
outputs of the surface, so do that directly instead.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1235
2020-05-26 14:54:57 +02:00
Jonas Dreßler
79d981aac9 wayland/actor-surface: Factor in mapped clones in mapped check
We started listening to notify::mapped with commit
5eb5f72434 in order to emit
wl_surface.leave events consistently when a surface gets hidden. This
caused a problem with the ClutterClones used in the overview, since
those temporarily map and unmap the windows for painting, spamming
wl_surface.leave and enter events to all surfaces.

We can easily fix that by also treating mapped clones as mapped, which
means the surface should also be on a wl_output when the overview is
shown.

Fixes https://gitlab.gnome.org/GNOME/mutter/-/issues/1141

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1235
2020-05-26 14:54:57 +02:00
Jonas Dreßler
2791f5b466 clutter/actor: Make has_mapped_clones() factor in parent actors
All existing users of clutter_actor_has_mapped_clones() actually want to
know whether the actor is being cloned by a visible clone, it doesn't
matter to them if that clone is attached to an actor somewhere else in
the tree or to the actor itself.

So make clutter_actor_has_mapped_clones() a bit more convenient to use
and also check the clones of the parent-actors in that function.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1235
2020-05-26 14:54:57 +02:00
Jonas Dreßler
e68bb27df2 wayland/actor-surface: Don't listen to notify::position signal
We started listening to "notify::position" on surface actors with commit
08e4cb54. This commit was done to fix a regression from commit cf1edff9,
which forgot to handle some cases like the actual WindowActor and not
the SurfaceActor (which is a child of the WindowActor) moving (that was
fixed by listening to MetaWindows "position-changed" signal). Also that
commit introduced meta_wayland_surface_update_outputs_recursively(),
which updates the outputs of all (sub-)surfaces in case any position
changed and made sure subsurfaces also get their outputs updated in case
the parent actor moved.

Connecting to the "notify::position" signal, which the above commit also
did is now superflous though because position changes will queue a
relayout and the actors allocation will change during the next
allocation cycle, notifying the "allocation" property which we also
listen to.

So save some resources and stop listening to that signal.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1235
2020-05-26 14:52:15 +02:00
Jonas Dreßler
e12b2c417e clutter/actor: Use priv->allocation instead of get_allocation_box()
The comment in _clutter_actor_get_allocation_clip() explicitely notices
that it doesn't need the behavior of doing an immediate relayout as
clutter_actor_get_allocation_box() does. The comment is also still valid
since the code calling _clutter_actor_get_allocation_clip() checks for
priv->needs_allocation just before.

So let's just use the allocation directly here instead of going through
that function.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1264
2020-05-23 10:35:25 +00:00
Jonas Ådahl
0fbda366e8 native: Return an error if no drm devices are found
Without this, we'll end up segfaulting when trying to log the
non-existing error.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1217
2020-05-22 20:25:06 +00:00
Florian Müllner
106d332c71 backend/xcursor: Support a "blank" cursor type
We don't have enough Xlib code in mutter ...

Joking aside, it can be useful to make the cursor invisible
without hiding it, for example for replacing the actual cursor
with an actor in gnome-shell; the real cursor should still
update the focus surface in that case, and not sneak into
screenshots or -casts.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1244
2020-05-22 14:10:50 +00:00
Jonas Dreßler
c42c11583d clutter: Use G_DECLARE_DERIVABLE_TYPE for ClutterAction and subclasses
https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/788
2020-05-22 08:56:23 +00:00
Jonas Dreßler
8c131b32b1 clutter/actor-meta: Use G_DECLARE_DERIVABLE_TYPE
https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/788
2020-05-22 08:56:23 +00:00
Jonas Ådahl
c8e12ead08 screen-cast-src: Notify about the stream being closed after dispatch
We're iterating inside the PipeWire loop when detecting PipeWire errors,
and shouldn't destroy the PipeWire objects mid-iteration. Avoid this by
first disabling the stream src (effectively stopping the recording),
then notifying about it being closed in an idle callback. The
notification eventually makes the rest of the screen cast code clean up
the objects, including the src and the associated PipeWire objects, but
will do so outside the PipeWire loop iteration.

Closes: https://gitlab.gnome.org/GNOME/mutter/-/issues/1251

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1251
2020-05-22 00:15:48 +00:00
Jonas Ådahl
8a541c08fb stage-x11: Move view management to renderer
In the native backend, the MetaRenderer manages the view by creating one
per CRTC, but until now the MetaStageX11 managed the view for the X11
backend. This caused some issues as it meant meta_renderer_get_views()
not returning anything, and that the view of the X11 screen not being a
MetaRendererView, while in the other backends, all views are.

Fix this by moving the view management responsibility to
MetaRendererX11Cm, and have MetaStageX11 only operate on it via
meta_renderer_x11_cm_*() API. The MetaRendererX11Cm takes care of making
sure the view is always added to the list in the renderer, and turning
X11 screen sizes into "layouts" etc.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1251
2020-05-22 00:15:48 +00:00
Jonas Ådahl
dfed5f6a11 stage-x11: Clean up include macros
https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1251
2020-05-22 00:15:48 +00:00
Jonas Ådahl
96dd794fd1 screen-cast-stream-src: Don't throttle if max framerate is 1/0
The max framerate 1/0 means variable without any particular max, so
don't throttle if that was set.

Not doing this would end up with a floating point exception.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1251
2020-05-22 00:15:48 +00:00
Jonas Ådahl
73a436362a renderer: Change 'set_legacy_view()' to 'add_view()'
"Legacy" is a misleading name, it's just how the native backend and the
X11 backend behaves differently. Instead rename it to 'add_view()' and
add the sanity check to the caller.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1251
2020-05-22 00:15:48 +00:00
Jonas Ådahl
7343b8d817 wayland/dma-buf: Make gbm_bo import function better named
It imports a DMA buffer as a gbm_bo, but only if it can be used to scan
it out, so name it import_scanout_gbm_bo().

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1261
2020-05-21 23:59:56 +00:00
Jonas Ådahl
dbf47b652e wayland/dma-buf: Handle failing to import scanout DMA buffer
A DMA buffer might not be able to scanout, and in that case the import
with GBM_BO_USE_SCANOUT will fail. Handle that by failing to scanout,
effectively falling back to compositing.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1261
2020-05-21 23:59:56 +00:00
Jonas Dreßler
b97a6e62a3 window: Add a note about the trustworthiness of the client PID
Since PIDs are inherently insecure because they are reused after a
certain amount of processes was started, it's possible the client PID
was spoofed by the client.

So make sure users of the meta_window_get_pid() API are aware of those
issues and add a note to the documentation that the PID can not be
totally trusted.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1180
2020-05-21 23:10:23 +00:00
Jonas Dreßler
4fac1a4862 window: Cache the client PID
Since the PID of a window can't change as long as the window exists, we
can safely cache it after we got a valid PID once, so do that by adding
a new `window->client_pid` private property.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1180
2020-05-21 23:10:23 +00:00
Jonas Dreßler
70ba844c3c window: Return pid_t in meta_window_get_pid()
Just as with the last commit, pid_t is compatible with all platforms and
we should use that everywhere, so also make meta_window_get_pid() return
a pid_t.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1180
2020-05-21 23:10:23 +00:00
Jonas Dreßler
bc0b9f7628 window: Use pid_t for get_client_pid() vfunc
It makes sense to use pid_t when getting the PID since that will work on
all platforms and architectures.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1180
2020-05-21 23:10:23 +00:00
Jonas Dreßler
c971d6ea1f window: Remove support for _NET_WM_PID
We have the client pid API that works on both Wayland and X11 nowadays,
so the _NET_WM_PID property is no longer needed, remove it.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1180
2020-05-21 23:10:23 +00:00
Jonas Dreßler
dac09a8e23 window: Use client PID for meta_window_get_pid()
The shell uses the PID of windows to map them to apps or to find out
which window/app triggered a dialog. It currently fails to do that in
some situations on Wayland, because meta_window_get_pid() only returns a
valid PID for x11 clients.

So use the client PID instead of the X11-exclusive _NET_WM_PID property
to find out the PID of the process that started the window. We can do
that by simply renaming the already existing
meta_window_get_client_pid() API to meta_window_get_pid() and moving
the old API providing the _NET_WM_PID to meta_window_get_netwm_pid().

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1180
2020-05-21 23:10:23 +00:00
Florian Müllner
11f224f4b0 clutter/box-layout: Remove child meta
ClutterBoxLayout's layout policy of using the generic ClutterActor
align/expand properties for children that are expanded and a custom
meta otherwise is confusing, in particular as the x-fill/y-fill
defaults don't match the default CLUTTER_ACTOR_ALIGN_FILL align.

StBoxLayout's own custom child meta (which was deprecated last
cycle) is probably the only consumer. And luckily, the St meta
uses different x-fill/y-fill default that match the ClutterActor
defaults, so removing it will not affect code that doesn't use
the deprecated properties themselves.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1265
2020-05-21 15:49:31 +02:00
Florian Müllner
a1be7cdbd7 tests/clutter: Don't test BoxLayout's child properties
They are about to become ex-properties.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1265
2020-05-21 15:49:31 +02:00
Florian Müllner
82d96aebe1 clutter/box-layout: Remove deprecated API
This stuff has been deprecated for a very long time, and given that
ClutterBoxLayout is most commonly used via StBoxLayout, the impact of
removing it should be low. It will however open the door to further
cleanups.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1265
2020-05-21 15:49:31 +02:00
Florian Müllner
c14ba5937f clutter/tests: Stop using deprecated BoxLayout API
... so that we can remove it.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1265
2020-05-21 15:49:31 +02:00
Jonas Dreßler
e50e14af82 clutter/actor: Remove "allocation-changed" signal
Since we now no have ClutterAllocationFlags, there's no reason anymore
for keeping the "allocation-changed" signal, so remove it.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1245
2020-05-20 12:50:31 +00:00
Jonas Dreßler
787d9a5a15 clutter: Use notify::allocation instead of allocation-changed
We're going to remove the "allocation-changed" signal from ClutterActor
since it's no longer needed now that ClutterAllocationFlags are gone.

So listen to "notify-allocation" instead, which has been the recommended
thing to do for some time now anyway.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1245
2020-05-20 12:50:31 +00:00
Jonas Dreßler
3c29bf7491 clutter: Remove allocation flags
Since there are now no more allocation flags, we can remove
ClutterAllocationFlags from Clutter.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1245
2020-05-20 12:50:31 +00:00
Jonas Dreßler
dc8e5c7f8b clutter/actor: Replace ABSOLUTE_ORIGIN_CHANGED flag with a property
The ABSOLUTE_ORIGIN_CHANGED allocation flag is only really useful to
propagate the information of the absolute origin of an actor having
changed inside Clutter. It wasn't used anywhere else besides for some
debug messages and it probably shouldn't be used in custom layout
implementations anyway since 1) actors shouldn't have to be aware of
absolute allocation changes and 2) it doesn't factor in changes to the
transformation matrix of a parent.

Also the propagation of absolute origin changes using this flag broke
with commit 0eab73dc2e and now hidden actors are no longer notified
about those changes.

Additionally, this flag gets in the way of a few potential optimizations
since it has to be propagated even if the allocation box of the child
hasn't changed, forcing a reallocation of the child.

So replace this flag with a simple new private property of ClutterActor
absolute_origin_changed, but keep the exact same behavior for now.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1245
2020-05-20 12:50:31 +00:00
Jonas Dreßler
0a986fc885 clutter/tests: Remove usage of ABSOLUTE_ORIGIN_CHANGED flag
We're going to remove this allocation flag, so stop using in the
interactive test-layout test.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1245
2020-05-20 12:50:31 +00:00
Jonas Dreßler
04e983383f clutter/stage: Remove ABSOLUTE_ORIGIN_CHANGED flag from debug message
The ABSOLUTE_ORIGIN_CHANGED allocation flag is going to be removed from
Clutter, so stop using it for this debug message.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1245
2020-05-20 12:50:31 +00:00
Jonas Dreßler
7ae6e0101c clutter/actor: Remove clutter_actor_maybe_layout_children()
Since we now only layout the children ourselves in case the actor
implementation doesn't override the allocate vfunc, we can remove
clutter_actor_maybe_layout_children() and move the functionality inside
clutter_actor_real_allocate().

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1245
2020-05-20 12:50:31 +00:00
Jonas Dreßler
affb3de829 clutter/actor: Don't layout children inside set_allocation()
Now that we no longer have the DELEGATE_LAYOUT we expect all actors
overriding the allocate() vfunc to allocate their children themselves.

Since clutter_actor_set_allocation() is only called from custom
vfunc_allocate() implementations, the condition in
clutter_actor_maybe_layout_children() would always fail, which makes
calling the function useless anyway.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1245
2020-05-20 12:50:30 +00:00
Jonas Dreßler
24d7a7ad0b clutter: Remove DELEGATE_LAYOUT allocation flag
The CLUTTER_DELEGATE_LAYOUT flag is unintuitive and makes the allocation
process inside Clutter unnecessarily complicated. It's very easy for
actors overriding the allocate() vfunc to layout their children
themselves (in fact most of them do this), and it also never made sense
that clutter_actor_set_allocation() does eventually layout children.

There was no ClutterActor implementation in mutter or gnome-shell which
actually used the DELEGATE_LAYOUT flag, but even without it, it's fairly
easy to archive the same behavior now: In the allocate() override,
adjust the allocation as wanted, then chain up to the parent vfunc
without calling clutter_actor_set_allocation().

So remove the CLUTTER_DELEGATE_LAYOUT flag, which will allow making the
relayout code in Clutter a bit easier to follow.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1245
2020-05-20 12:50:30 +00:00
Jonas Dreßler
4729cb779e clutter/stage: Stop using DELEGATE_LAYOUT allocation flag
We're going to remove allocation flags, so stop depending on the
DELEGATE_LAYOUT flag in ClutterStage and call
clutter_layout_manager_allocate() directly, which is pretty
straightforward.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1245
2020-05-20 12:50:30 +00:00
Carlos Garnacho
c8837a8de5 backends: Make uniform checks on remote desktop input dbus methods
They all checked that the remote session service talked with the
correct peer, and some of them did check that there is an associated
screencast session.

Add a new check for the session being started (as it's state is
decoupled with screencast session availability) and move all checks
to a function that is called from all input-oriented DBus methods.

Fixes: https://gitlab.gnome.org/GNOME/mutter/-/issues/1254

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1258
2020-05-20 10:19:24 +00:00
Carlos Garnacho
283cccbe9f backends: Ensure remote desktop dbus interface state
Ensure that it does receive Start and Stop orderly, and error out
otherwise.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1258
2020-05-20 10:19:24 +00:00
Jonas Dreßler
a7bf6322e3 clutter/actor: Use priv->parent instead of public API sometimes
The public API to get the parent actor, clutter_actor_get_parent() does
a type check whether the actor is actually a ClutterActor. In case of
_clutter_actor_apply_relative_transformation_matrix(), which is called
recursively and very often during the paint process, this type check
shows up with almost twice the amount of hits than the actual matrix
multiplication.

So use the parent pointer directly in some code paths that are executed
very often and avoid the expensive type checking there, we can do that
since both places are not public API.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1259
2020-05-19 08:17:09 +00:00
Daniel van Vugt
1d5f9b6917 backend-x11: Reintroduce XInitThreads
It was removed in 3.34 as part of 6ed5d2e2. And we thought that was the
only thread that might exist and use X11. But the top gnome-shell crasher
in 3.36 seems to suggest otherwise.

We don't know what or where the offending thread is, but since:

 1. We used XInitThreads for years already prior to 3.34; and

 2. Extensions or any change to mutter/gnome-shell could conceivably use
    threads to make X calls, directly or indirectly,

it's probably a good idea to reintroduce XInitThreads. The failing assertion
in libx11 is also accompanied by a strong hint:

```
fprintf(stderr, "[xcb] Most likely this is a multi-threaded client " \
                "and XInitThreads has not been called\n");
```

https://bugs.launchpad.net/bugs/1877075

Closes: https://gitlab.gnome.org/GNOME/mutter/-/issues/1252

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1256
2020-05-15 15:30:09 +08:00
Robert Mader
3c068ef135 wayland/surface: Simplify state cleanup after merge
Instead of manually freeing things, use the existing helper function.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1232
2020-05-14 00:34:49 +02:00
Carlos Garnacho
2becb3dd29 wayland: Add support for wayland-protocols primary selection protocol
This protocol was added some time ago. Supporting it fell through the
cracks. Add new data device/source/offer implementations for it,
interoperation between primary selection protocols (and X11 primary
selection for that matter) comes for free.

Closes: https://gitlab.gnome.org/GNOME/mutter/-/issues/943

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1255
2020-05-13 18:27:46 +02:00
Carlos Garnacho
55f5177fe0 build: Build scaffolding for primary-selection wayland protocol
https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1255
2020-05-13 18:18:18 +02:00
Carlos Garnacho
037b68ab8e wayland: Rename gtk primary protocol files to "legacy"
We want to make room for the wayland-protocols primary selection
protocol. Rename our private protocol as "legacy".

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1255
2020-05-13 18:18:14 +02:00
Carlos Garnacho
b45d5ef3f5 wayland: Send primary offer to all data devices from the same client
Make the data device track the keyboard focus, and use that list to
forward the primary selection to all data devices from the same
client.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1253
2020-05-13 14:44:55 +00:00
Carlos Garnacho
7e4e371466 wayland: Send clipboard offers to all data devices from the same client
Make the data device track the keyboard focus, and use that list to
forward the clipboard selection to all data devices from the same
client.

This is however not the case of DnD data offers, as the semantics
of multiple in-flight offers is unclear.

Fixes: https://gitlab.gnome.org/GNOME/mutter/-/issues/1250

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1253
2020-05-13 14:44:55 +00:00
Jonas Dreßler
fbfa136bbb clutter/stage-cogl: Cleanup damage history (un-)scaling a bit
Reverting the scale and offset applied to the damage history can be done
in one step, using a few less temporary allocations by passing the
offset right away to a new scale_offset_and_clamp_region() function.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1113
2020-05-13 11:08:54 +00:00
Jonas Dreßler
434845dbe5 clutter/stage-cogl: Don't loop through region rects twice
There's no reason for using two loops to fill the rects array in
offset_scale_and_clamp_region(), we can do that using only one loop.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1113
2020-05-13 11:08:54 +00:00
Jonas Dreßler
967511be61 clutter/stage-cogl: Don't intersect the damage region with the view
Since the damage history region is tracked per-view, all the regions it
includes should be inside the current view anyway, so don't
unnecessarily intersect that region with the view.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1113
2020-05-13 11:08:53 +00:00
Jonas Dreßler
43c7a82461 clutter/stage-cogl: Cleanup setting of the damage history
Since we now check for the buffer age before setting up the
fb_clip_region, that region will be set to the full extents of the view
in case the buffer age is invalid. This in turn means we don't have to
do this again later and can simply fill the damage history with the
fb_clip_region that's already set for us.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1113
2020-05-13 11:08:53 +00:00
Jonas Dreßler
066e78c9b3 clutter/stage-cogl: Warn if the fb_clip_region is empty
Since a NULL redraw_clip means that a full view redraw should be done
and an empty redraw clip may never be set (see the width/height checks
in clutter_stage_view_add_redraw_clip()), the fb_clip_region should
always be set to a reasonable region that's either the whole view or
individual regions inside the view.

So make sure that's actually the case by warning and that the
fb_clip_region isn't empty, which allows dropping another few lines of
code.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1113
2020-05-13 11:08:53 +00:00
Jonas Dreßler
08f47fee16 clutter/stage-cogl: Check for DISABLE_CLIPPED_REDRAWS earlier
Right now we're checking for the DISABLE_CLIPPED_REDRAWS debug flag
after creating the fb_clip_region and adjusting the redraw_clip. That
means that if may_use_clipped_redraw was TRUE, the redraw_clip will
still be set to the region and thus cause the stage to only be partially
redrawn. Since we don't push a clip to the framebuffer though
(use_clipped_redraw is now FALSE), parts of the view will get corrupted.

To fix that, disable clipped redraws right away if the debug flag is
set. This also allows removing the may_use_clipped_redraw bool and
replacing it entirely with use_clipped_redraw.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1113
2020-05-13 11:08:53 +00:00
Jonas Dreßler
afe4cd482e clutter/stage-cogl: Stop painting redraw clip outline
We already have a better way to paint the redraw clip: Painting the
damage region paints the individual rects of the clip region and not
only the bounding rect.

So stop painting an outline around the redraw clip bounding rect when
CLUTTER_DEBUG_REDRAWS is set.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1113
2020-05-13 11:08:53 +00:00
Jonas Dreßler
3fed768db4 clutter/stage-cogl: Don't push scissor clip with one clip rectangle
While this is meant as an optimzation to only use the scissor clip and
not the stencil buffer if there's only one clip rectangle, it's not
needed since this optimization is going to be applied to region clips
anyway inside _cogl_clip_stack_gl_flush() (see cogl-clip-stack-gl.c).

So remove the unnecessary optimization here and rely on cogl-clip-stack
to do it for us.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1113
2020-05-13 11:08:53 +00:00
Jonas Dreßler
8c52b431bb clutter/stage-cogl: Stop doing subpixel compensation
This was introduced with commit 9ab338d7b6 because the clipping of
fractionally scaled redraws caused glitches, it seems like this is no
longer needed nowadays, so let's remove it.

This should make obscured region culling work a bit better for
fractionally scaled framebuffers because because we overdraw a slightly
smaller region than the actually damaged one. We still do overdraw
though since the clipping region is stored using integers and thus
any non-integer values have to be extended to the bounding rect.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1113
2020-05-13 11:08:53 +00:00
Jonas Dreßler
d9ffbf0576 clutter/stage-cogl: Don't clip when clipped redraws are disabled
It doesn't make sense to set the redraw clip when painting the stage if
clipped redraws are disabled. That's because when visualizing the redraw
clip and any new redraws are clipped, the old visualiziations would
remain visible, leaving multiple confusing rectangles on the screen.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1113
2020-05-13 11:08:53 +00:00
Jonas Dreßler
b0953b92ba clutter/stage-cogl: Remove scale_and_clamp_rect() function
This function  is only used in offset_scale_and_clamp_region() and can
simply be included there.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1113
2020-05-13 11:08:53 +00:00
Robert Mader
819f9afa31 shaped-texture: Fix typo in documentation
https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1252
2020-05-13 12:12:01 +02:00
Daniel van Vugt
7a0bc5af7f background: Limit mipmap levels to avoid loss of visible detail
When the wallpaper image is larger than the monitor resolution we already
use mipmapping to scale it down smoothly in hardware. We use
`GL_TEXTURE_MIN_FILTER` = `GL_LINEAR_MIPMAP_LINEAR` for the highest quality
scaling that GL can do. However that option is designed for 3D use cases
where the mipmap level is changing over time or space.

Since our wallpaper is not changing distance from us we can improve the
rendering quality even more than `GL_LINEAR_MIPMAP_LINEAR`. To do this we
now set `GL_TEXTURE_MAX_LEVEL` (if available) to limit the mipmap level or
blurriness level to the lowest resolution (highest level) that is still
equal to or higher than the monitor itself. This way we get the benefits
of mipmapping (downscaling in hardware) *and* retain the maximum possible
sharpness for the monitor resolution -- something that
`GL_LINEAR_MIPMAP_LINEAR` alone doesn't do.

Example:

  Monitor is 1920x1080
  Wallpaper photo is 4000x3000
  Mipmaps stored on the GPU are 4000x3000, 2000x1500, 1000x750, ...

  Before: You would see an average of the 2000x1500 and 1000x750 images.
  After:  You will now only see the 2000x1500 image, linearly sampled.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/1003
2020-05-13 09:37:31 +00:00
Daniel van Vugt
c5fbab6bad cogl: Add new function cogl_pipeline_set_layer_max_mipmap_level()
To configure an exact value of `GL_TEXTURE_MAX_LEVEL` clamped to within
the range of possible levels.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/1003
2020-05-13 09:37:31 +00:00
Daniel van Vugt
f4301b77fa cogl: Generalize maybe_update_max_level() into set_max_level()
This way the caller can choose their own precondition.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/1003
2020-05-13 09:37:31 +00:00
Daniel van Vugt
a3f27dfd89 cogl: Ensure GL_TEXTURE_MAX_LEVEL is set before using it
Just in case it was lower before. So that `upload_subregion_to_gl` is
not trying to upload to a disallowed mipmap level.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/1003
2020-05-13 09:37:31 +00:00
Daniel van Vugt
73ce9c2e81 cogl: Replace an outdated #ifdef
The feature `GL_TEXTURE_MAX_LEVEL` it is hiding actually exists
in ES>=3.0, so the #ifdef is not appropriate.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/1003
2020-05-13 09:37:31 +00:00
Daniel van Vugt
fd27c7c444 cogl: Delete a duplicate (masked) variable declaration
https://gitlab.gnome.org/GNOME/mutter/merge_requests/1003
2020-05-13 09:37:31 +00:00
Jonas Dreßler
a51807fc1e tests: Move monitor test functions into common utils
It's very useful to have common functions for easily creating a monitor
test setup for all kinds of tests, so move create_monitor_test_setup()
and check_monitor_configuration() and all the structs those are using to
monitor-test-utils.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1243
2020-05-13 08:38:40 +00:00
Jonas Dreßler
3c35a78769 tests/monitor-store-unit-tests: Rename some structs
We're going to move some structs from monitor-unit-tests.c to
monitor-test-utils.h and some names are currently clashing with the
struct names here, so rename those to be specific to the
MonitorStoreUnitTests.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1243
2020-05-13 08:38:40 +00:00
Jonas Dreßler
ae7cb7a3bf tests/monitor-unit-tests: Check test state outside of common function
check_monitor_test_clients_state() is a function that's only meant to be
used in the monitor-unit-tests, and since we're going to move the
functions for creating MonitorTestSetups into a common file, this
function is going to be in the way of that. So move the checking of the
test client state outside of check_monitor_test_clients_state().

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1243
2020-05-13 08:38:39 +00:00
Jonas Dreßler
531b0ab300 tests/monitor-unit-tests: Use TestCaseExpect for checking configuration
Similar to the last commit, allow checking configurations without
passing the whole MonitorTestCase, but instead only the
MonitorTestCaseExpect object.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1243
2020-05-13 08:38:39 +00:00
Jonas Dreßler
7cc604b9e5 tests/monitor-unit-tests: Use TestCaseSetup for building TestSetup
We're going to move the functions for building MonitorTestSetups to the
common monitor-test-utils.c file.

To make building test setups a bit more straightforward in case no
TestCaseExpect is wanted, change create_monitor_test_setup() to take a
MonitorTestCaseSetup instead of a MonitorTestCase as an argument.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1243
2020-05-13 08:38:39 +00:00
Jonas Dreßler
f3a65c9b32 tests/monitor-test-utils: Remove unused function definition
https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1243
2020-05-13 08:38:39 +00:00
Robert Mader
dec97a6541 tests/monitor-transform: Also test invert()
Commit e06daa58c3 changed the tested values to use corresponding valid
enum values instead of negative ones. Unfortunately that made one value
become a duplicate of an existing one and also in part defeated the original
intention of checking the implementation of
`meta_output_crtc_to_logical_transform`.

Use `meta_monitor_transform_invert` to fix both shortcomings.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1242
2020-05-13 08:19:42 +00:00
Niels De Graef
cfa2d1abf7 shaped-texture: Add a few explanatory comments
One of the important classes in Mutter's handling of client textures is
the `MetaShapedTexture`. This commit adds a few gtk-doc comments which
explain its purpose, with special attention to the viewport methods.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1210
2020-05-13 07:57:58 +00:00
Jonas Dreßler
d9fb6b5ca2 wayland/surface: Connect to "output-destroyed" in surface_entered_output
Since we're now connecting to one more signal of MetaWaylandOutput, keep
signal connections in one place and move connecting the
"output-destroyed" signal to surface_entered_output() and disconnecting
it to surface_left_output().

This also allows us to use the "outputs_to_destroy_notify_id" as a
simple set and rename it to "outputs".

While at it, also use g_hash_table_destroy() instead of
g_hash_table_unref() since destroy is more clear than unref and does the
same thing in this case.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1230
2020-05-11 18:06:58 +00:00
Jonas Dreßler
696b534570 wayland/surface: Send enter event when a client binds to wl_output late
When hotplugging a new monitor, we recreate all the MetaWaylandOutputs
and need to emit leave events to the surfaces for the old wl_outputs and
enter events for the newly created ones.

There's a race condition though: We might update the monitors a surface
is on (and thus emit enter/leave events for the wl_outputs) before the
Wayland client is registered with the new wl_output (ie. the
bind_output() callback of MetaWaylandOutput was called), which means we
don't send an enter event to the client in surface_entered_output().
Since MetaWaylandSurface now has the MetaWaylandOutput in its outputs
hashtable, it thinks the client has been notified and won't send any
more enter events.

To fix that, make MetaWaylandOutput emit a new signal "output-bound"
when a client bound to the output and make all surfaces which are on
that output listen to the signal. In the signal handler compare the
newly added client to the client the surface belongs to, and if it's the
same one, send an enter event to that client.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1230
2020-05-11 18:06:58 +00:00
Jonas Dreßler
38db4a5a65 wayland/wl-output: Emit "output-destroyed" signal earlier
The "output-destroyed" signal is used for notifying MetaWaylandSurfaces
that an output they are shown just got invalid (for example because a
monitor hotplug happened).

While we delay the destroying of outputs by 10 seconds since commit
1923db97 because of a race-condition, it doesn't make sense to wait 10
seconds until we let surfaces know that an output was destroyed.

So move the emission of the "output-destroyed" signal to
make_output_inert(), which is called before we start the 10 seconds
delay.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1230
2020-05-11 18:06:58 +00:00
Akatsuki
6f62c5b575 core/place: Use work area when centering new window.
use the workarea instead of the logical monitor

Closes https://gitlab.gnome.org/GNOME/mutter/-/issues/964
2020-05-09 09:47:42 +00:00
143 changed files with 4541 additions and 4039 deletions

View File

@@ -33,28 +33,11 @@
G_BEGIN_DECLS
#define CLUTTER_TYPE_ACTION (clutter_action_get_type ())
#define CLUTTER_ACTION(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_ACTION, ClutterAction))
#define CLUTTER_IS_ACTION(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_ACTION))
#define CLUTTER_ACTION_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), CLUTTER_TYPE_ACTION, ClutterActionClass))
#define CLUTTER_IS_ACTION_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), CLUTTER_TYPE_ACTION))
#define CLUTTER_ACTION_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), CLUTTER_TYPE_ACTION, ClutterActionClass))
#define CLUTTER_TYPE_ACTION (clutter_action_get_type ())
typedef struct _ClutterActionClass ClutterActionClass;
/**
* ClutterAction:
*
* The #ClutterAction structure contains only private data and
* should be accessed using the provided API.
*
* Since: 1.4
*/
struct _ClutterAction
{
/*< private >*/
ClutterActorMeta parent_instance;
};
CLUTTER_EXPORT
G_DECLARE_DERIVABLE_TYPE (ClutterAction, clutter_action,
CLUTTER, ACTION, ClutterActorMeta);
/**
* ClutterActionClass:
@@ -78,9 +61,6 @@ struct _ClutterActionClass
void (* _clutter_action8) (void);
};
CLUTTER_EXPORT
GType clutter_action_get_type (void) G_GNUC_CONST;
/* ClutterActor API */
CLUTTER_EXPORT
void clutter_actor_add_action (ClutterActor *self,

View File

@@ -81,38 +81,47 @@ static void
on_actor_destroy (ClutterActor *actor,
ClutterActorMeta *meta)
{
meta->priv->actor = NULL;
ClutterActorMetaPrivate *priv =
clutter_actor_meta_get_instance_private (meta);
priv->actor = NULL;
}
static void
clutter_actor_meta_real_set_actor (ClutterActorMeta *meta,
ClutterActor *actor)
{
g_warn_if_fail (!meta->priv->actor ||
!CLUTTER_ACTOR_IN_PAINT (meta->priv->actor));
ClutterActorMetaPrivate *priv =
clutter_actor_meta_get_instance_private (meta);
g_warn_if_fail (!priv->actor ||
!CLUTTER_ACTOR_IN_PAINT (priv->actor));
g_warn_if_fail (!actor || !CLUTTER_ACTOR_IN_PAINT (actor));
if (meta->priv->actor == actor)
if (priv->actor == actor)
return;
g_clear_signal_handler (&meta->priv->destroy_id, meta->priv->actor);
g_clear_signal_handler (&priv->destroy_id, priv->actor);
meta->priv->actor = actor;
priv->actor = actor;
if (meta->priv->actor != NULL)
meta->priv->destroy_id = g_signal_connect (meta->priv->actor, "destroy",
G_CALLBACK (on_actor_destroy),
meta);
if (priv->actor != NULL)
priv->destroy_id = g_signal_connect (priv->actor, "destroy",
G_CALLBACK (on_actor_destroy),
meta);
}
static void
clutter_actor_meta_real_set_enabled (ClutterActorMeta *meta,
gboolean is_enabled)
{
g_warn_if_fail (!meta->priv->actor ||
!CLUTTER_ACTOR_IN_PAINT (meta->priv->actor));
ClutterActorMetaPrivate *priv =
clutter_actor_meta_get_instance_private (meta);
meta->priv->is_enabled = is_enabled;
g_warn_if_fail (!priv->actor ||
!CLUTTER_ACTOR_IN_PAINT (priv->actor));
priv->is_enabled = is_enabled;
g_object_notify_by_pspec (G_OBJECT (meta), obj_props[PROP_ENABLED]);
}
@@ -147,20 +156,21 @@ clutter_actor_meta_get_property (GObject *gobject,
GValue *value,
GParamSpec *pspec)
{
ClutterActorMeta *meta = CLUTTER_ACTOR_META (gobject);
ClutterActorMetaPrivate *priv =
clutter_actor_meta_get_instance_private (CLUTTER_ACTOR_META (gobject));
switch (prop_id)
{
case PROP_ACTOR:
g_value_set_object (value, meta->priv->actor);
g_value_set_object (value, priv->actor);
break;
case PROP_NAME:
g_value_set_string (value, meta->priv->name);
g_value_set_string (value, priv->name);
break;
case PROP_ENABLED:
g_value_set_boolean (value, meta->priv->is_enabled);
g_value_set_boolean (value, priv->is_enabled);
break;
default:
@@ -172,7 +182,8 @@ clutter_actor_meta_get_property (GObject *gobject,
static void
clutter_actor_meta_finalize (GObject *gobject)
{
ClutterActorMetaPrivate *priv = CLUTTER_ACTOR_META (gobject)->priv;
ClutterActorMetaPrivate *priv =
clutter_actor_meta_get_instance_private (CLUTTER_ACTOR_META (gobject));
if (priv->actor != NULL)
g_clear_signal_handler (&priv->destroy_id, priv->actor);
@@ -243,9 +254,11 @@ clutter_actor_meta_class_init (ClutterActorMetaClass *klass)
void
clutter_actor_meta_init (ClutterActorMeta *self)
{
self->priv = clutter_actor_meta_get_instance_private (self);
self->priv->is_enabled = TRUE;
self->priv->priority = CLUTTER_ACTOR_META_PRIORITY_DEFAULT;
ClutterActorMetaPrivate *priv =
clutter_actor_meta_get_instance_private (self);
priv->is_enabled = TRUE;
priv->priority = CLUTTER_ACTOR_META_PRIORITY_DEFAULT;
}
/**
@@ -263,13 +276,17 @@ void
clutter_actor_meta_set_name (ClutterActorMeta *meta,
const gchar *name)
{
ClutterActorMetaPrivate *priv;
g_return_if_fail (CLUTTER_IS_ACTOR_META (meta));
if (g_strcmp0 (meta->priv->name, name) == 0)
priv = clutter_actor_meta_get_instance_private (meta);
if (g_strcmp0 (priv->name, name) == 0)
return;
g_free (meta->priv->name);
meta->priv->name = g_strdup (name);
g_free (priv->name);
priv->name = g_strdup (name);
g_object_notify_by_pspec (G_OBJECT (meta), obj_props[PROP_NAME]);
}
@@ -290,9 +307,13 @@ clutter_actor_meta_set_name (ClutterActorMeta *meta,
const gchar *
clutter_actor_meta_get_name (ClutterActorMeta *meta)
{
ClutterActorMetaPrivate *priv;
g_return_val_if_fail (CLUTTER_IS_ACTOR_META (meta), NULL);
return meta->priv->name;
priv = clutter_actor_meta_get_instance_private (meta);
return priv->name;
}
/**
@@ -308,11 +329,14 @@ void
clutter_actor_meta_set_enabled (ClutterActorMeta *meta,
gboolean is_enabled)
{
ClutterActorMetaPrivate *priv;
g_return_if_fail (CLUTTER_IS_ACTOR_META (meta));
priv = clutter_actor_meta_get_instance_private (meta);
is_enabled = !!is_enabled;
if (meta->priv->is_enabled == is_enabled)
if (priv->is_enabled == is_enabled)
return;
CLUTTER_ACTOR_META_GET_CLASS (meta)->set_enabled (meta, is_enabled);
@@ -331,9 +355,13 @@ clutter_actor_meta_set_enabled (ClutterActorMeta *meta,
gboolean
clutter_actor_meta_get_enabled (ClutterActorMeta *meta)
{
ClutterActorMetaPrivate *priv;
g_return_val_if_fail (CLUTTER_IS_ACTOR_META (meta), FALSE);
return meta->priv->is_enabled;
priv = clutter_actor_meta_get_instance_private (meta);
return priv->is_enabled;
}
/*
@@ -369,40 +397,54 @@ _clutter_actor_meta_set_actor (ClutterActorMeta *meta,
ClutterActor *
clutter_actor_meta_get_actor (ClutterActorMeta *meta)
{
ClutterActorMetaPrivate *priv;
g_return_val_if_fail (CLUTTER_IS_ACTOR_META (meta), NULL);
return meta->priv->actor;
priv = clutter_actor_meta_get_instance_private (meta);
return priv->actor;
}
void
_clutter_actor_meta_set_priority (ClutterActorMeta *meta,
gint priority)
{
ClutterActorMetaPrivate *priv;
g_return_if_fail (CLUTTER_IS_ACTOR_META (meta));
priv = clutter_actor_meta_get_instance_private (meta);
/* This property shouldn't be modified after the actor meta is in
use because ClutterMetaGroup doesn't resort the list when it
changes. If we made the priority public then we could either make
the priority a construct-only property or listen for
notifications on the property from the ClutterMetaGroup and
resort. */
g_return_if_fail (meta->priv->actor == NULL);
g_return_if_fail (priv->actor == NULL);
meta->priv->priority = priority;
priv->priority = priority;
}
gint
_clutter_actor_meta_get_priority (ClutterActorMeta *meta)
{
ClutterActorMetaPrivate *priv;
g_return_val_if_fail (CLUTTER_IS_ACTOR_META (meta), 0);
return meta->priv->priority;
priv = clutter_actor_meta_get_instance_private (meta);
return priv->priority;
}
gboolean
_clutter_actor_meta_is_internal (ClutterActorMeta *meta)
{
gint priority = meta->priv->priority;
ClutterActorMetaPrivate *priv =
clutter_actor_meta_get_instance_private (meta);
gint priority = priv->priority;
return (priority <= CLUTTER_ACTOR_META_PRIORITY_INTERNAL_LOW ||
priority >= CLUTTER_ACTOR_META_PRIORITY_INTERNAL_HIGH);
@@ -449,19 +491,21 @@ void
_clutter_meta_group_add_meta (ClutterMetaGroup *group,
ClutterActorMeta *meta)
{
ClutterActorMetaPrivate *priv =
clutter_actor_meta_get_instance_private (meta);
GList *prev = NULL, *l;
if (meta->priv->actor != NULL)
if (priv->actor != NULL)
{
g_warning ("The meta of type '%s' with name '%s' is "
"already attached to actor '%s'",
G_OBJECT_TYPE_NAME (meta),
meta->priv->name != NULL
? meta->priv->name
priv->name != NULL
? priv->name
: "<unknown>",
clutter_actor_get_name (meta->priv->actor) != NULL
? clutter_actor_get_name (meta->priv->actor)
: G_OBJECT_TYPE_NAME (meta->priv->actor));
clutter_actor_get_name (priv->actor) != NULL
? clutter_actor_get_name (priv->actor)
: G_OBJECT_TYPE_NAME (priv->actor));
return;
}
@@ -497,13 +541,16 @@ void
_clutter_meta_group_remove_meta (ClutterMetaGroup *group,
ClutterActorMeta *meta)
{
if (meta->priv->actor != group->actor)
ClutterActorMetaPrivate *priv =
clutter_actor_meta_get_instance_private (meta);
if (priv->actor != group->actor)
{
g_warning ("The meta of type '%s' with name '%s' is not "
"attached to the actor '%s'",
G_OBJECT_TYPE_NAME (meta),
meta->priv->name != NULL
? meta->priv->name
priv->name != NULL
? priv->name
: "<unknown>",
clutter_actor_get_name (group->actor) != NULL
? clutter_actor_get_name (group->actor)
@@ -646,8 +693,10 @@ _clutter_meta_group_get_meta (ClutterMetaGroup *group,
for (l = group->meta; l != NULL; l = l->next)
{
ClutterActorMeta *meta = l->data;
ClutterActorMetaPrivate *priv =
clutter_actor_meta_get_instance_private (meta);
if (g_strcmp0 (meta->priv->name, name) == 0)
if (g_strcmp0 (priv->name, name) == 0)
return meta;
}
@@ -667,6 +716,8 @@ _clutter_meta_group_get_meta (ClutterMetaGroup *group,
const gchar *
_clutter_actor_meta_get_debug_name (ClutterActorMeta *meta)
{
return meta->priv->name != NULL ? meta->priv->name
: G_OBJECT_TYPE_NAME (meta);
ClutterActorMetaPrivate *priv =
clutter_actor_meta_get_instance_private (meta);
return priv->name != NULL ? priv->name : G_OBJECT_TYPE_NAME (meta);
}

View File

@@ -33,31 +33,13 @@
G_BEGIN_DECLS
#define CLUTTER_TYPE_ACTOR_META (clutter_actor_meta_get_type ())
#define CLUTTER_ACTOR_META(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_ACTOR_META, ClutterActorMeta))
#define CLUTTER_IS_ACTOR_META(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_ACTOR_META))
#define CLUTTER_ACTOR_META_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), CLUTTER_TYPE_ACTOR_META, ClutterActorMetaClass))
#define CLUTTER_IS_ACTOR_META_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), CLUTTER_TYPE_ACTOR_META))
#define CLUTTER_ACTOR_META_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), CLUTTER_TYPE_ACTOR_META, ClutterActorMetaClass))
#define CLUTTER_TYPE_ACTOR_META (clutter_actor_meta_get_type ())
typedef struct _ClutterActorMetaPrivate ClutterActorMetaPrivate;
typedef struct _ClutterActorMetaClass ClutterActorMetaClass;
CLUTTER_EXPORT
G_DECLARE_DERIVABLE_TYPE (ClutterActorMeta, clutter_actor_meta,
CLUTTER, ACTOR_META, GInitiallyUnowned);
/**
* ClutterActorMeta:
*
* The #ClutterActorMeta structure contains only
* private data and should be accessed using the provided API
*
* Since: 1.4
*/
struct _ClutterActorMeta
{
/*< private >*/
GInitiallyUnowned parent_instance;
ClutterActorMetaPrivate *priv;
};
typedef struct _ClutterActorMetaPrivate ClutterActorMetaPrivate;
/**
* ClutterActorMetaClass:
@@ -99,9 +81,6 @@ struct _ClutterActorMetaClass
void (* _clutter_meta6) (void);
};
CLUTTER_EXPORT
GType clutter_actor_meta_get_type (void) G_GNUC_CONST;
CLUTTER_EXPORT
void clutter_actor_meta_set_name (ClutterActorMeta *meta,
const gchar *name);

View File

@@ -698,7 +698,6 @@ struct _ClutterActorPrivate
* allocation
*/
ClutterActorBox allocation;
ClutterAllocationFlags allocation_flags;
/* clip, in actor coordinates */
graphene_rect_t clip;
@@ -854,6 +853,7 @@ struct _ClutterActorPrivate
guint needs_paint_volume_update : 1;
guint had_effects_on_last_paint_volume_update : 1;
guint needs_compute_resource_scale : 1;
guint absolute_origin_changed : 1;
};
enum
@@ -1013,7 +1013,6 @@ enum
MOTION_EVENT,
ENTER_EVENT,
LEAVE_EVENT,
ALLOCATION_CHANGED,
TRANSITIONS_COMPLETED,
TOUCH_EVENT,
TRANSITION_STOPPED,
@@ -2577,15 +2576,13 @@ clutter_actor_notify_if_geometry_changed (ClutterActor *self,
* Return value: %TRUE if the allocation of the #ClutterActor has been
* changed, and %FALSE otherwise
*/
static inline gboolean
static inline void
clutter_actor_set_allocation_internal (ClutterActor *self,
const ClutterActorBox *box,
ClutterAllocationFlags flags)
const ClutterActorBox *box)
{
ClutterActorPrivate *priv = self->priv;
GObject *obj;
gboolean x1_changed, y1_changed, x2_changed, y2_changed;
gboolean retval;
ClutterActorBox old_alloc = { 0, };
obj = G_OBJECT (self);
@@ -2600,7 +2597,6 @@ clutter_actor_set_allocation_internal (ClutterActor *self,
y2_changed = priv->allocation.y2 != box->y2;
priv->allocation = *box;
priv->allocation_flags = flags;
/* allocation is authoritative */
priv->needs_width_request = FALSE;
@@ -2625,88 +2621,37 @@ clutter_actor_set_allocation_internal (ClutterActor *self,
priv->content_box_valid = FALSE;
g_object_notify_by_pspec (obj, obj_props[PROP_CONTENT_BOX]);
}
retval = TRUE;
}
else
retval = FALSE;
clutter_actor_notify_if_geometry_changed (self, &old_alloc);
g_object_thaw_notify (obj);
return retval;
}
static void clutter_actor_real_allocate (ClutterActor *self,
const ClutterActorBox *box,
ClutterAllocationFlags flags);
static inline void
clutter_actor_maybe_layout_children (ClutterActor *self,
const ClutterActorBox *allocation,
ClutterAllocationFlags flags)
static void
clutter_actor_real_allocate (ClutterActor *self,
const ClutterActorBox *box)
{
ClutterActorPrivate *priv = self->priv;
/* this is going to be a bit hard to follow, so let's put an explanation
* here.
*
* we want ClutterActor to have a default layout manager if the actor was
* created using "g_object_new (CLUTTER_TYPE_ACTOR, NULL)".
*
* we also want any subclass of ClutterActor that does not override the
* ::allocate() virtual function to delegate to a layout manager.
*
* finally, we want to allow people subclassing ClutterActor and overriding
* the ::allocate() vfunc to let Clutter delegate to the layout manager.
*
* on the other hand, we want existing actor subclasses overriding the
* ::allocate() virtual function and chaining up to the parent's
* implementation to continue working without allocating their children
* twice, or without entering an allocation loop.
*
* for the first two points, we check if the class of the actor is
* overridding the ::allocate() virtual function; if it isn't, then we
* follow through with checking whether we have children and a layout
* manager, and eventually calling clutter_layout_manager_allocate().
*
* for the third point, we check the CLUTTER_DELEGATE_LAYOUT flag in the
* allocation flags that we got passed, and if it is present, we continue
* with the check above.
*
* if neither of these two checks yields a positive result, we just
* assume that the ::allocate() virtual function that resulted in this
* function being called will also allocate the children of the actor.
g_object_freeze_notify (G_OBJECT (self));
clutter_actor_set_allocation_internal (self, box);
/* we allocate our children before we notify changes in our geometry,
* so that people connecting to properties will be able to get valid
* data out of the sub-tree of the scene graph that has this actor at
* the root.
*/
if (CLUTTER_ACTOR_GET_CLASS (self)->allocate == clutter_actor_real_allocate)
goto check_layout;
if ((flags & CLUTTER_DELEGATE_LAYOUT) != 0)
goto check_layout;
return;
check_layout:
if (priv->n_children != 0 &&
priv->layout_manager != NULL)
{
ClutterContainer *container = CLUTTER_CONTAINER (self);
ClutterAllocationFlags children_flags;
ClutterActorBox children_box;
/* normalize the box passed to the layout manager */
children_box.x1 = children_box.y1 = 0.f;
children_box.x2 = (allocation->x2 - allocation->x1);
children_box.y2 = (allocation->y2 - allocation->y1);
/* remove the DELEGATE_LAYOUT flag; this won't be passed to
* the actor's children, since it refers only to the current
* actor's allocation.
*/
children_flags = flags;
children_flags &= ~CLUTTER_DELEGATE_LAYOUT;
children_box.x2 = box->x2 - box->x1;
children_box.y2 = box->y2 - box->y1;
CLUTTER_NOTE (LAYOUT,
"Allocating %d children of %s "
@@ -2714,46 +2659,15 @@ check_layout:
"using %s",
priv->n_children,
_clutter_actor_get_debug_name (self),
allocation->x1,
allocation->y1,
(allocation->x2 - allocation->x1),
(allocation->y2 - allocation->y1),
box->x1,
box->y1,
(box->x2 - box->x1),
(box->y2 - box->y1),
G_OBJECT_TYPE_NAME (priv->layout_manager));
clutter_layout_manager_allocate (priv->layout_manager,
container,
&children_box,
children_flags);
}
}
static void
clutter_actor_real_allocate (ClutterActor *self,
const ClutterActorBox *box,
ClutterAllocationFlags flags)
{
ClutterActorPrivate *priv = self->priv;
gboolean changed;
g_object_freeze_notify (G_OBJECT (self));
changed = clutter_actor_set_allocation_internal (self, box, flags);
/* we allocate our children before we notify changes in our geometry,
* so that people connecting to properties will be able to get valid
* data out of the sub-tree of the scene graph that has this actor at
* the root.
*/
clutter_actor_maybe_layout_children (self, box, flags);
if (changed)
{
ClutterActorBox signal_box = priv->allocation;
ClutterAllocationFlags signal_flags = priv->allocation_flags;
g_signal_emit (self, actor_signals[ALLOCATION_CHANGED], 0,
&signal_box,
signal_flags);
CLUTTER_CONTAINER (self),
&children_box);
}
g_object_thaw_notify (G_OBJECT (self));
@@ -2792,7 +2706,7 @@ _clutter_actor_propagate_queue_redraw (ClutterActor *self,
if (stop)
break;
self = clutter_actor_get_parent (self);
self = self->priv->parent;
}
}
@@ -3310,8 +3224,6 @@ _clutter_actor_apply_relative_transformation_matrix (ClutterActor *self,
ClutterActor *ancestor,
CoglMatrix *matrix)
{
ClutterActor *parent;
/* Note we terminate before ever calling stage->apply_transform()
* since that would conceptually be relative to the underlying
* window OpenGL coordinates so we'd need a special @ancestor
@@ -3319,10 +3231,9 @@ _clutter_actor_apply_relative_transformation_matrix (ClutterActor *self,
if (self == ancestor)
return;
parent = clutter_actor_get_parent (self);
if (parent != NULL)
_clutter_actor_apply_relative_transformation_matrix (parent, ancestor,
if (self->priv->parent != NULL)
_clutter_actor_apply_relative_transformation_matrix (self->priv->parent,
ancestor,
matrix);
_clutter_actor_apply_modelview_transform (self, matrix);
@@ -8608,35 +8519,6 @@ clutter_actor_class_init (ClutterActorClass *klass)
G_TYPE_NONE, 1,
CLUTTER_TYPE_PICK_CONTEXT);
/**
* ClutterActor::allocation-changed:
* @actor: the #ClutterActor that emitted the signal
* @box: a #ClutterActorBox with the new allocation
* @flags: #ClutterAllocationFlags for the allocation
*
* The ::allocation-changed signal is emitted when the
* #ClutterActor:allocation property changes. Usually, application
* code should just use the notifications for the :allocation property
* but if you want to track the allocation flags as well, for instance
* to know whether the absolute origin of @actor changed, then you might
* want use this signal instead.
*
* Since: 1.0
*/
actor_signals[ALLOCATION_CHANGED] =
g_signal_new (I_("allocation-changed"),
G_TYPE_FROM_CLASS (object_class),
G_SIGNAL_RUN_LAST,
0,
NULL, NULL,
_clutter_marshal_VOID__BOXED_FLAGS,
G_TYPE_NONE, 2,
CLUTTER_TYPE_ACTOR_BOX | G_SIGNAL_TYPE_STATIC_SCOPE,
CLUTTER_TYPE_ALLOCATION_FLAGS);
g_signal_set_va_marshaller (actor_signals[ALLOCATION_CHANGED],
G_TYPE_FROM_CLASS (object_class),
_clutter_marshal_VOID__BOXED_FLAGSv);
/**
* ClutterActor::transitions-completed:
* @actor: a #ClutterActor
@@ -8868,26 +8750,15 @@ static void
_clutter_actor_get_allocation_clip (ClutterActor *self,
ClutterActorBox *clip)
{
ClutterActorBox allocation;
/* XXX: we don't care if we get an out of date allocation here
* because clutter_actor_queue_redraw_with_clip knows to ignore
* the clip if the actor's allocation is invalid.
*
* This is noted because clutter_actor_get_allocation_box does some
* unnecessary work to support buggy code with a comment suggesting
* that it could be changed later which would be good for this use
* case!
*/
clutter_actor_get_allocation_box (self, &allocation);
ClutterActorPrivate *priv = self->priv;
/* NB: clutter_actor_queue_redraw_with_clip expects a box in the
* actor's own coordinate space but the allocation is in parent
* coordinates */
clip->x1 = 0;
clip->y1 = 0;
clip->x2 = allocation.x2 - allocation.x1;
clip->y2 = allocation.y2 - allocation.y1;
clip->x2 = priv->allocation.x2 - priv->allocation.x1;
clip->y2 = priv->allocation.y2 - priv->allocation.y1;
}
void
@@ -8976,25 +8847,21 @@ _clutter_actor_queue_redraw_full (ClutterActor *self,
if (CLUTTER_ACTOR_IN_DESTRUCTION (self))
return;
/* we can ignore unmapped actors, unless they have at least one
* mapped clone or they are inside a cloned branch of the scene
* graph, as unmapped actors will simply be left unpainted.
/* we can ignore unmapped actors, unless they are inside a cloned branch
* of the scene graph, as unmapped actors will simply be left unpainted.
*
* this allows us to ignore redraws queued on leaf nodes when one
* of their parents has been hidden
*/
if (!CLUTTER_ACTOR_IS_MAPPED (self) &&
self->priv->in_cloned_branch == 0 &&
!clutter_actor_has_mapped_clones (self))
{
CLUTTER_NOTE (PAINT,
"Skipping queue_redraw('%s'): mapped=%s, "
"mapped_clones=%s, "
"in_cloned_branch=%s",
"has_mapped_clones=%s",
_clutter_actor_get_debug_name (self),
CLUTTER_ACTOR_IS_MAPPED (self) ? "yes" : "no",
clutter_actor_has_mapped_clones (self) ? "yes" : "no",
self->priv->in_cloned_branch != 0 ? "yes" : "no");
clutter_actor_has_mapped_clones (self) ? "yes" : "no");
return;
}
@@ -10174,8 +10041,7 @@ clutter_actor_adjust_allocation (ClutterActor *self,
static void
clutter_actor_allocate_internal (ClutterActor *self,
const ClutterActorBox *allocation,
ClutterAllocationFlags flags)
const ClutterActorBox *allocation)
{
ClutterActorClass *klass;
@@ -10185,7 +10051,7 @@ clutter_actor_allocate_internal (ClutterActor *self,
_clutter_actor_get_debug_name (self));
klass = CLUTTER_ACTOR_GET_CLASS (self);
klass->allocate (self, allocation, flags);
klass->allocate (self, allocation);
CLUTTER_UNSET_PRIVATE_FLAGS (self, CLUTTER_IN_RELAYOUT);
@@ -10198,7 +10064,6 @@ clutter_actor_allocate_internal (ClutterActor *self,
* clutter_actor_allocate:
* @self: A #ClutterActor
* @box: new allocation of the actor, in parent-relative coordinates
* @flags: flags that control the allocation
*
* Assigns the size of a #ClutterActor from the given @box.
*
@@ -10224,12 +10089,11 @@ clutter_actor_allocate_internal (ClutterActor *self,
* Since: 0.8
*/
void
clutter_actor_allocate (ClutterActor *self,
const ClutterActorBox *box,
ClutterAllocationFlags flags)
clutter_actor_allocate (ClutterActor *self,
const ClutterActorBox *box)
{
ClutterActorBox old_allocation, real_allocation;
gboolean origin_changed, child_moved, size_changed;
gboolean origin_changed, size_changed;
gboolean stage_allocation_changed;
ClutterActorPrivate *priv;
@@ -10272,18 +10136,19 @@ clutter_actor_allocate (ClutterActor *self,
real_allocation.x2 = MAX (real_allocation.x2, real_allocation.x1);
real_allocation.y2 = MAX (real_allocation.y2, real_allocation.y1);
origin_changed = (flags & CLUTTER_ABSOLUTE_ORIGIN_CHANGED);
child_moved = (real_allocation.x1 != old_allocation.x1 ||
real_allocation.y1 != old_allocation.y1);
origin_changed = (real_allocation.x1 != old_allocation.x1 ||
real_allocation.y1 != old_allocation.y1);
size_changed = (real_allocation.x2 != old_allocation.x2 ||
real_allocation.y2 != old_allocation.y2);
if (origin_changed || child_moved || size_changed)
stage_allocation_changed = TRUE;
else
stage_allocation_changed = FALSE;
priv->absolute_origin_changed = priv->parent
? priv->parent->priv->absolute_origin_changed
: FALSE;
priv->absolute_origin_changed |= origin_changed;
stage_allocation_changed = priv->absolute_origin_changed || size_changed;
/* If we get an allocation "out of the blue"
* (we did not queue relayout), then we want to
@@ -10313,24 +10178,10 @@ clutter_actor_allocate (ClutterActor *self,
{
/* If the actor didn't move but needs_allocation is set, we just
* need to allocate the children */
clutter_actor_allocate_internal (self, &real_allocation, flags);
clutter_actor_allocate_internal (self, &real_allocation);
return;
}
/* When ABSOLUTE_ORIGIN_CHANGED is passed in to
* clutter_actor_allocate(), it indicates whether the parent has its
* absolute origin moved; when passed in to ClutterActor::allocate()
* virtual method though, it indicates whether the child has its
* absolute origin moved. So we set it when child_moved is TRUE
*/
if (child_moved)
flags |= CLUTTER_ABSOLUTE_ORIGIN_CHANGED;
/* store the flags here, so that they can be propagated by the
* transition code
*/
self->priv->allocation_flags = flags;
_clutter_actor_create_transition (self, obj_props[PROP_ALLOCATION],
&priv->allocation,
&real_allocation);
@@ -10340,20 +10191,14 @@ clutter_actor_allocate (ClutterActor *self,
* clutter_actor_set_allocation:
* @self: a #ClutterActor
* @box: a #ClutterActorBox
* @flags: allocation flags
*
* Stores the allocation of @self as defined by @box.
*
* This function can only be called from within the implementation of
* the #ClutterActorClass.allocate() virtual function.
*
* The allocation should have been adjusted to take into account constraints,
* alignment, and margin properties. If you are implementing a #ClutterActor
* subclass that provides its own layout management policy for its children
* instead of using a #ClutterLayoutManager delegate, you should not call
* this function on the children of @self; instead, you should call
* clutter_actor_allocate(), which will adjust the allocation box for
* you.
* The allocation @box should have been adjusted to take into account
* constraints, alignment, and margin properties.
*
* This function should only be used by subclasses of #ClutterActor
* that wish to store their allocation but cannot chain up to the
@@ -10361,69 +10206,12 @@ clutter_actor_allocate (ClutterActor *self,
* #ClutterActorClass.allocate() virtual function will call this
* function.
*
* It is important to note that, while chaining up was the recommended
* behaviour for #ClutterActor subclasses prior to the introduction of
* this function, it is recommended to call clutter_actor_set_allocation()
* instead.
*
* If the #ClutterActor is using a #ClutterLayoutManager delegate object
* to handle the allocation of its children, this function will call
* the clutter_layout_manager_allocate() function only if the
* %CLUTTER_DELEGATE_LAYOUT flag is set on @flags, otherwise it is
* expected that the subclass will call clutter_layout_manager_allocate()
* by itself. For instance, the following code:
*
* |[<!-- language="C" -->
* static void
* my_actor_allocate (ClutterActor *actor,
* const ClutterActorBox *allocation,
* ClutterAllocationFlags flags)
* {
* ClutterActorBox new_alloc;
* ClutterAllocationFlags new_flags;
*
* adjust_allocation (allocation, &new_alloc);
*
* new_flags = flags | CLUTTER_DELEGATE_LAYOUT;
*
* // this will use the layout manager set on the actor
* clutter_actor_set_allocation (actor, &new_alloc, new_flags);
* }
* ]|
*
* is equivalent to this:
*
* |[<!-- language="C" -->
* static void
* my_actor_allocate (ClutterActor *actor,
* const ClutterActorBox *allocation,
* ClutterAllocationFlags flags)
* {
* ClutterLayoutManager *layout;
* ClutterActorBox new_alloc;
*
* adjust_allocation (allocation, &new_alloc);
*
* clutter_actor_set_allocation (actor, &new_alloc, flags);
*
* layout = clutter_actor_get_layout_manager (actor);
* clutter_layout_manager_allocate (layout,
* CLUTTER_CONTAINER (actor),
* &new_alloc,
* flags);
* }
* ]|
*
* Since: 1.10
*/
void
clutter_actor_set_allocation (ClutterActor *self,
const ClutterActorBox *box,
ClutterAllocationFlags flags)
const ClutterActorBox *box)
{
ClutterActorPrivate *priv;
gboolean changed;
g_return_if_fail (CLUTTER_IS_ACTOR (self));
g_return_if_fail (box != NULL);
@@ -10435,28 +10223,9 @@ clutter_actor_set_allocation (ClutterActor *self,
return;
}
priv = self->priv;
g_object_freeze_notify (G_OBJECT (self));
changed = clutter_actor_set_allocation_internal (self, box, flags);
/* we allocate our children before we notify changes in our geometry,
* so that people connecting to properties will be able to get valid
* data out of the sub-tree of the scene graph that has this actor at
* the root.
*/
clutter_actor_maybe_layout_children (self, box, flags);
if (changed)
{
ClutterActorBox signal_box = priv->allocation;
ClutterAllocationFlags signal_flags = priv->allocation_flags;
g_signal_emit (self, actor_signals[ALLOCATION_CHANGED], 0,
&signal_box,
signal_flags);
}
clutter_actor_set_allocation_internal (self, box);
g_object_thaw_notify (G_OBJECT (self));
}
@@ -14929,9 +14698,7 @@ clutter_actor_set_animatable_property (ClutterActor *actor,
break;
case PROP_ALLOCATION:
clutter_actor_allocate_internal (actor,
g_value_get_boxed (value),
actor->priv->allocation_flags);
clutter_actor_allocate_internal (actor, g_value_get_boxed (value));
clutter_actor_queue_redraw (actor);
break;
@@ -15325,7 +15092,6 @@ clutter_actor_get_stage (ClutterActor *actor)
* actor's natural width
* @available_height: the maximum available height, or -1 to use the
* actor's natural height
* @flags: flags controlling the allocation
*
* Allocates @self taking into account the #ClutterActor's
* preferred size, but limiting it to the maximum available width
@@ -15372,7 +15138,7 @@ clutter_actor_get_stage (ClutterActor *actor)
* box.x1 = x; box.y1 = y;
* box.x2 = box.x1 + available_width;
* box.y2 = box.y1 + available_height;
* clutter_actor_allocate (self, &box, flags);
* clutter_actor_allocate (self, &box);
* ]|
*
* This function can be used by fluid layout managers to allocate
@@ -15386,8 +15152,7 @@ clutter_actor_allocate_available_size (ClutterActor *self,
gfloat x,
gfloat y,
gfloat available_width,
gfloat available_height,
ClutterAllocationFlags flags)
gfloat available_height)
{
ClutterActorPrivate *priv;
gfloat width, height;
@@ -15443,13 +15208,12 @@ clutter_actor_allocate_available_size (ClutterActor *self,
box.y1 = y;
box.x2 = box.x1 + width;
box.y2 = box.y1 + height;
clutter_actor_allocate (self, &box, flags);
clutter_actor_allocate (self, &box);
}
/**
* clutter_actor_allocate_preferred_size:
* @self: a #ClutterActor
* @flags: flags controlling the allocation
*
* Allocates the natural size of @self.
*
@@ -15467,8 +15231,7 @@ clutter_actor_allocate_available_size (ClutterActor *self,
* Since: 0.8
*/
void
clutter_actor_allocate_preferred_size (ClutterActor *self,
ClutterAllocationFlags flags)
clutter_actor_allocate_preferred_size (ClutterActor *self)
{
gfloat actor_x, actor_y;
gfloat natural_width, natural_height;
@@ -15502,7 +15265,7 @@ clutter_actor_allocate_preferred_size (ClutterActor *self,
actor_box.x2 = actor_box.x1 + natural_width;
actor_box.y2 = actor_box.y1 + natural_height;
clutter_actor_allocate (self, &actor_box, flags);
clutter_actor_allocate (self, &actor_box);
}
/**
@@ -15513,7 +15276,6 @@ clutter_actor_allocate_preferred_size (ClutterActor *self,
* @y_align: the vertical alignment, between 0 and 1
* @x_fill: whether the actor should fill horizontally
* @y_fill: whether the actor should fill vertically
* @flags: allocation flags to be passed to clutter_actor_allocate()
*
* Allocates @self by taking into consideration the available allocation
* area; an alignment factor on either axis; and whether the actor should
@@ -15540,8 +15302,7 @@ clutter_actor_allocate_align_fill (ClutterActor *self,
gdouble x_align,
gdouble y_align,
gboolean x_fill,
gboolean y_fill,
ClutterAllocationFlags flags)
gboolean y_fill)
{
ClutterActorPrivate *priv;
ClutterActorBox allocation = CLUTTER_ACTOR_BOX_INIT_ZERO;
@@ -15657,7 +15418,7 @@ out:
allocation.x2 = ceilf (allocation.x1 + MAX (child_width, 0));
allocation.y2 = ceilf (allocation.y1 + MAX (child_height, 0));
clutter_actor_allocate (self, &allocation, flags);
clutter_actor_allocate (self, &allocation);
}
/**
@@ -19319,7 +19080,6 @@ should_skip_implicit_transition (ClutterActor *self,
* when those transitions happen
*/
if (!CLUTTER_ACTOR_IS_MAPPED (self) &&
priv->in_cloned_branch == 0 &&
!clutter_actor_has_mapped_clones (self))
return TRUE;
@@ -20939,31 +20699,41 @@ _clutter_actor_queue_relayout_on_clones (ClutterActor *self)
* clutter_actor_has_mapped_clones:
* @self: a #ClutterActor
*
* Returns whether a #ClutterActor has any mapped clones.
* Returns whether a #ClutterActor or any parent actors have mapped clones
* that are clone-painting @self.
*
* Return: %TRUE if the actor has mapped clones, and %FALSE otherwise
*
* Since: 1.16
* Returns: %TRUE if the actor has mapped clones, %FALSE otherwise
*/
gboolean
clutter_actor_has_mapped_clones (ClutterActor *self)
{
ClutterActorPrivate *priv;
ClutterActor *actor;
GHashTableIter iter;
gpointer key;
g_return_val_if_fail (CLUTTER_IS_ACTOR (self), FALSE);
priv = self->priv;
if (priv->clones == NULL)
if (self->priv->in_cloned_branch == 0)
return FALSE;
g_hash_table_iter_init (&iter, priv->clones);
while (g_hash_table_iter_next (&iter, &key, NULL))
for (actor = self; actor; actor = actor->priv->parent)
{
if (CLUTTER_ACTOR_IS_MAPPED (key))
return TRUE;
if (actor->priv->clones)
{
g_hash_table_iter_init (&iter, actor->priv->clones);
while (g_hash_table_iter_next (&iter, &key, NULL))
{
if (CLUTTER_ACTOR_IS_MAPPED (key))
return TRUE;
}
}
/* Clones will force-show their own source actor but not children of
* it, so if we're hidden and an actor up the hierarchy has a clone,
* we won't be visisble.
*/
if (!CLUTTER_ACTOR_IS_VISIBLE (actor))
return FALSE;
}
return FALSE;

View File

@@ -175,9 +175,12 @@ struct _ClutterActor
* @get_preferred_height: virtual function, used when querying the minimum
* and natural heights of an actor for a given width; it is used by
* clutter_actor_get_preferred_height()
* @allocate: virtual function, used when settings the coordinates of an
* actor; it is used by clutter_actor_allocate(); it must chain up to
* the parent's implementation, or call clutter_actor_set_allocation()
* @allocate: virtual function, used when setting the coordinates of an
* actor; it is used by clutter_actor_allocate(); when overriding this
* function without chaining up, clutter_actor_set_allocation() must be
* called and children must be allocated by the implementation, when
* chaining up though, those things will be done by the parent's
* implementation.
* @apply_transform: virtual function, used when applying the transformations
* to an actor before painting it or when transforming coordinates or
* the allocation; it must chain up to the parent's implementation
@@ -253,8 +256,7 @@ struct _ClutterActorClass
gfloat *min_height_p,
gfloat *natural_height_p);
void (* allocate) (ClutterActor *self,
const ClutterActorBox *box,
ClutterAllocationFlags flags);
const ClutterActorBox *box);
/* transformations */
void (* apply_transform) (ClutterActor *actor,
@@ -415,30 +417,25 @@ void clutter_actor_get_preferred_size
gfloat *natural_height_p);
CLUTTER_EXPORT
void clutter_actor_allocate (ClutterActor *self,
const ClutterActorBox *box,
ClutterAllocationFlags flags);
const ClutterActorBox *box);
CLUTTER_EXPORT
void clutter_actor_allocate_preferred_size (ClutterActor *self,
ClutterAllocationFlags flags);
void clutter_actor_allocate_preferred_size (ClutterActor *self);
CLUTTER_EXPORT
void clutter_actor_allocate_available_size (ClutterActor *self,
gfloat x,
gfloat y,
gfloat available_width,
gfloat available_height,
ClutterAllocationFlags flags);
gfloat available_height);
CLUTTER_EXPORT
void clutter_actor_allocate_align_fill (ClutterActor *self,
const ClutterActorBox *box,
gdouble x_align,
gdouble y_align,
gboolean x_fill,
gboolean y_fill,
ClutterAllocationFlags flags);
gboolean y_fill);
CLUTTER_EXPORT
void clutter_actor_set_allocation (ClutterActor *self,
const ClutterActorBox *box,
ClutterAllocationFlags flags);
const ClutterActorBox *box);
CLUTTER_EXPORT
void clutter_actor_get_allocation_box (ClutterActor *self,
ClutterActorBox *box);

View File

@@ -85,8 +85,7 @@ G_DEFINE_TYPE (ClutterAlignConstraint,
static void
source_position_changed (ClutterActor *actor,
const ClutterActorBox *allocation,
ClutterAllocationFlags flags,
GParamSpec *pspec,
ClutterAlignConstraint *align)
{
if (align->actor != NULL)
@@ -410,7 +409,7 @@ clutter_align_constraint_set_source (ClutterAlignConstraint *align,
align->source = source;
if (align->source != NULL)
{
g_signal_connect (align->source, "allocation-changed",
g_signal_connect (align->source, "notify::allocation",
G_CALLBACK (source_position_changed),
align);
g_signal_connect (align->source, "destroy",

View File

@@ -30,9 +30,7 @@
#ifndef __GI_SCANNER__
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterAction, g_object_unref)
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterActor, g_object_unref)
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterActorMeta, g_object_unref)
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterAlignConstraint, g_object_unref)
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterBackend, g_object_unref)
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterBindConstraint, g_object_unref)
@@ -43,7 +41,6 @@ G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterBoxLayout, g_object_unref)
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterBrightnessContrastEffect, g_object_unref)
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterCanvas, g_object_unref)
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterChildMeta, g_object_unref)
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterClickAction, g_object_unref)
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterClone, g_object_unref)
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterColorizeEffect, g_object_unref)
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterConstraint, g_object_unref)
@@ -53,7 +50,6 @@ G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterDesaturateEffect, g_object_unref)
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterEffect, g_object_unref)
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterFixedLayout, g_object_unref)
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterFlowLayout, g_object_unref)
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterGestureAction, g_object_unref)
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterGridLayout, g_object_unref)
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterImage, g_object_unref)
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterInputDevice, g_object_unref)

View File

@@ -406,8 +406,7 @@ get_actor_align_factor (ClutterActorAlign alignment)
static void
clutter_bin_layout_allocate (ClutterLayoutManager *manager,
ClutterContainer *container,
const ClutterActorBox *allocation,
ClutterAllocationFlags flags)
const ClutterActorBox *allocation)
{
gfloat allocation_x, allocation_y;
gfloat available_w, available_h;
@@ -515,8 +514,7 @@ clutter_bin_layout_allocate (ClutterLayoutManager *manager,
clutter_actor_allocate_align_fill (child, &child_alloc,
x_align, y_align,
x_fill, y_fill,
flags);
x_fill, y_fill);
}
}

File diff suppressed because it is too large Load Diff

View File

@@ -105,64 +105,6 @@ void clutter_box_layout_set_pack_start (ClutterBoxLayou
CLUTTER_EXPORT
gboolean clutter_box_layout_get_pack_start (ClutterBoxLayout *layout);
CLUTTER_DEPRECATED_FOR(clutter_box_layout_set_orientation)
void clutter_box_layout_set_vertical (ClutterBoxLayout *layout,
gboolean vertical);
CLUTTER_DEPRECATED_FOR(clutter_box_layout_get_orientation)
gboolean clutter_box_layout_get_vertical (ClutterBoxLayout *layout);
CLUTTER_EXPORT
void clutter_box_layout_pack (ClutterBoxLayout *layout,
ClutterActor *actor,
gboolean expand,
gboolean x_fill,
gboolean y_fill,
ClutterBoxAlignment x_align,
ClutterBoxAlignment y_align);
CLUTTER_DEPRECATED
void clutter_box_layout_set_alignment (ClutterBoxLayout *layout,
ClutterActor *actor,
ClutterBoxAlignment x_align,
ClutterBoxAlignment y_align);
CLUTTER_DEPRECATED
void clutter_box_layout_get_alignment (ClutterBoxLayout *layout,
ClutterActor *actor,
ClutterBoxAlignment *x_align,
ClutterBoxAlignment *y_align);
CLUTTER_DEPRECATED
void clutter_box_layout_set_fill (ClutterBoxLayout *layout,
ClutterActor *actor,
gboolean x_fill,
gboolean y_fill);
CLUTTER_DEPRECATED
void clutter_box_layout_get_fill (ClutterBoxLayout *layout,
ClutterActor *actor,
gboolean *x_fill,
gboolean *y_fill);
CLUTTER_DEPRECATED
void clutter_box_layout_set_expand (ClutterBoxLayout *layout,
ClutterActor *actor,
gboolean expand);
CLUTTER_DEPRECATED
gboolean clutter_box_layout_get_expand (ClutterBoxLayout *layout,
ClutterActor *actor);
CLUTTER_DEPRECATED
void clutter_box_layout_set_use_animations (ClutterBoxLayout *layout,
gboolean animate);
CLUTTER_DEPRECATED
gboolean clutter_box_layout_get_use_animations (ClutterBoxLayout *layout);
CLUTTER_DEPRECATED
void clutter_box_layout_set_easing_mode (ClutterBoxLayout *layout,
ClutterAnimationMode mode);
CLUTTER_DEPRECATED
ClutterAnimationMode clutter_box_layout_get_easing_mode (ClutterBoxLayout *layout);
CLUTTER_DEPRECATED
void clutter_box_layout_set_easing_duration (ClutterBoxLayout *layout,
guint msecs);
CLUTTER_DEPRECATED
guint clutter_box_layout_get_easing_duration (ClutterBoxLayout *layout);
G_END_DECLS
#endif /* __CLUTTER_BOX_LAYOUT_H__ */

View File

@@ -159,7 +159,8 @@ static inline void
click_action_set_pressed (ClutterClickAction *action,
gboolean is_pressed)
{
ClutterClickActionPrivate *priv = action->priv;
ClutterClickActionPrivate *priv =
clutter_click_action_get_instance_private (action);
is_pressed = !!is_pressed;
@@ -174,7 +175,8 @@ static inline void
click_action_set_held (ClutterClickAction *action,
gboolean is_held)
{
ClutterClickActionPrivate *priv = action->priv;
ClutterClickActionPrivate *priv =
clutter_click_action_get_instance_private (action);
is_held = !!is_held;
@@ -189,7 +191,8 @@ static gboolean
click_action_emit_long_press (gpointer data)
{
ClutterClickAction *action = data;
ClutterClickActionPrivate *priv = action->priv;
ClutterClickActionPrivate *priv =
clutter_click_action_get_instance_private (action);
ClutterActor *actor;
gboolean result;
@@ -213,7 +216,8 @@ click_action_emit_long_press (gpointer data)
static inline void
click_action_query_long_press (ClutterClickAction *action)
{
ClutterClickActionPrivate *priv = action->priv;
ClutterClickActionPrivate *priv =
clutter_click_action_get_instance_private (action);
ClutterActor *actor;
gboolean result = FALSE;
gint timeout;
@@ -249,7 +253,8 @@ click_action_query_long_press (ClutterClickAction *action)
static inline void
click_action_cancel_long_press (ClutterClickAction *action)
{
ClutterClickActionPrivate *priv = action->priv;
ClutterClickActionPrivate *priv =
clutter_click_action_get_instance_private (action);
if (priv->long_press_id != 0)
{
@@ -272,7 +277,8 @@ on_event (ClutterActor *actor,
ClutterEvent *event,
ClutterClickAction *action)
{
ClutterClickActionPrivate *priv = action->priv;
ClutterClickActionPrivate *priv =
clutter_click_action_get_instance_private (action);
gboolean has_button = TRUE;
if (!clutter_actor_meta_get_enabled (CLUTTER_ACTOR_META (action)))
@@ -342,7 +348,8 @@ on_captured_event (ClutterActor *stage,
ClutterEvent *event,
ClutterClickAction *action)
{
ClutterClickActionPrivate *priv = action->priv;
ClutterClickActionPrivate *priv =
clutter_click_action_get_instance_private (action);
ClutterActor *actor;
ClutterModifierType modifier_state;
gboolean has_button = TRUE;
@@ -434,7 +441,8 @@ clutter_click_action_set_actor (ClutterActorMeta *meta,
ClutterActor *actor)
{
ClutterClickAction *action = CLUTTER_CLICK_ACTION (meta);
ClutterClickActionPrivate *priv = action->priv;
ClutterClickActionPrivate *priv =
clutter_click_action_get_instance_private (action);
if (priv->event_id != 0)
{
@@ -488,7 +496,8 @@ clutter_click_action_set_property (GObject *gobject,
const GValue *value,
GParamSpec *pspec)
{
ClutterClickActionPrivate *priv = CLUTTER_CLICK_ACTION (gobject)->priv;
ClutterClickActionPrivate *priv =
clutter_click_action_get_instance_private (CLUTTER_CLICK_ACTION (gobject));
switch (prop_id)
{
@@ -512,7 +521,8 @@ clutter_click_action_get_property (GObject *gobject,
GValue *value,
GParamSpec *pspec)
{
ClutterClickActionPrivate *priv = CLUTTER_CLICK_ACTION (gobject)->priv;
ClutterClickActionPrivate *priv =
clutter_click_action_get_instance_private (CLUTTER_CLICK_ACTION (gobject));
switch (prop_id)
{
@@ -541,7 +551,8 @@ clutter_click_action_get_property (GObject *gobject,
static void
clutter_click_action_dispose (GObject *gobject)
{
ClutterClickActionPrivate *priv = CLUTTER_CLICK_ACTION (gobject)->priv;
ClutterClickActionPrivate *priv =
clutter_click_action_get_instance_private (CLUTTER_CLICK_ACTION (gobject));
g_clear_signal_handler (&priv->event_id,
clutter_actor_meta_get_actor (CLUTTER_ACTOR_META (gobject)));
@@ -699,9 +710,11 @@ clutter_click_action_class_init (ClutterClickActionClass *klass)
static void
clutter_click_action_init (ClutterClickAction *self)
{
self->priv = clutter_click_action_get_instance_private (self);
self->priv->long_press_threshold = -1;
self->priv->long_press_duration = -1;
ClutterClickActionPrivate *priv =
clutter_click_action_get_instance_private (self);
priv->long_press_threshold = -1;
priv->long_press_duration = -1;
}
/**
@@ -741,7 +754,7 @@ clutter_click_action_release (ClutterClickAction *action)
g_return_if_fail (CLUTTER_IS_CLICK_ACTION (action));
priv = action->priv;
priv = clutter_click_action_get_instance_private (action);
if (!priv->is_held)
return;
@@ -767,9 +780,13 @@ clutter_click_action_release (ClutterClickAction *action)
guint
clutter_click_action_get_button (ClutterClickAction *action)
{
ClutterClickActionPrivate *priv;
g_return_val_if_fail (CLUTTER_IS_CLICK_ACTION (action), 0);
return action->priv->press_button;
priv = clutter_click_action_get_instance_private (action);
return priv->press_button;
}
/**
@@ -785,9 +802,13 @@ clutter_click_action_get_button (ClutterClickAction *action)
ClutterModifierType
clutter_click_action_get_state (ClutterClickAction *action)
{
ClutterClickActionPrivate *priv;
g_return_val_if_fail (CLUTTER_IS_CLICK_ACTION (action), 0);
return action->priv->modifier_state;
priv = clutter_click_action_get_instance_private (action);
return priv->modifier_state;
}
/**
@@ -805,11 +826,15 @@ clutter_click_action_get_coords (ClutterClickAction *action,
gfloat *press_x,
gfloat *press_y)
{
ClutterClickActionPrivate *priv;
g_return_if_fail (CLUTTER_IS_ACTION (action));
priv = clutter_click_action_get_instance_private (action);
if (press_x != NULL)
*press_x = action->priv->press_x;
*press_x = priv->press_x;
if (press_y != NULL)
*press_y = action->priv->press_y;
*press_y = priv->press_y;
}

View File

@@ -37,32 +37,13 @@
G_BEGIN_DECLS
#define CLUTTER_TYPE_CLICK_ACTION (clutter_click_action_get_type ())
#define CLUTTER_CLICK_ACTION(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_CLICK_ACTION, ClutterClickAction))
#define CLUTTER_IS_CLICK_ACTION(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_CLICK_ACTION))
#define CLUTTER_CLICK_ACTION_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), CLUTTER_TYPE_CLICK_ACTION, ClutterClickActionClass))
#define CLUTTER_IS_CLICK_ACTION_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), CLUTTER_TYPE_CLICK_ACTION))
#define CLUTTER_CLICK_ACTION_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), CLUTTER_TYPE_CLICK_ACTION, ClutterClickActionClass))
#define CLUTTER_TYPE_CLICK_ACTION (clutter_click_action_get_type ())
typedef struct _ClutterClickAction ClutterClickAction;
typedef struct _ClutterClickActionPrivate ClutterClickActionPrivate;
typedef struct _ClutterClickActionClass ClutterClickActionClass;
CLUTTER_EXPORT
G_DECLARE_DERIVABLE_TYPE (ClutterClickAction, clutter_click_action,
CLUTTER, CLICK_ACTION, ClutterAction);
/**
* ClutterClickAction:
*
* The #ClutterClickAction structure contains
* only private data and should be accessed using the provided API
*
* Since: 1.4
*/
struct _ClutterClickAction
{
/*< private >*/
ClutterAction parent_instance;
ClutterClickActionPrivate *priv;
};
typedef struct _ClutterClickActionPrivate ClutterClickActionPrivate;
/**
* ClutterClickActionClass:
@@ -97,9 +78,6 @@ struct _ClutterClickActionClass
void (* _clutter_click_action7) (void);
};
CLUTTER_EXPORT
GType clutter_click_action_get_type (void) G_GNUC_CONST;
CLUTTER_EXPORT
ClutterAction * clutter_click_action_new (void);

View File

@@ -240,15 +240,14 @@ clutter_clone_has_overlaps (ClutterActor *actor)
static void
clutter_clone_allocate (ClutterActor *self,
const ClutterActorBox *box,
ClutterAllocationFlags flags)
const ClutterActorBox *box)
{
ClutterClonePrivate *priv = CLUTTER_CLONE (self)->priv;
ClutterActorClass *parent_class;
/* chain up */
parent_class = CLUTTER_ACTOR_CLASS (clutter_clone_parent_class);
parent_class->allocate (self, box, flags);
parent_class->allocate (self, box);
if (priv->clone_source == NULL)
return;
@@ -258,7 +257,7 @@ clutter_clone_allocate (ClutterActor *self,
*/
if (clutter_actor_get_parent (priv->clone_source) != NULL &&
!clutter_actor_has_allocation (priv->clone_source))
clutter_actor_allocate_preferred_size (priv->clone_source, flags);
clutter_actor_allocate_preferred_size (priv->clone_source);
#if 0
/* XXX - this is wrong: ClutterClone cannot clone unparented
@@ -273,7 +272,7 @@ clutter_clone_allocate (ClutterActor *self,
* paint cycle, we can safely give it as much size as it requires
*/
if (clutter_actor_get_parent (priv->clone_source) == NULL)
clutter_actor_allocate_preferred_size (priv->clone_source, flags);
clutter_actor_allocate_preferred_size (priv->clone_source);
#endif
}

View File

@@ -0,0 +1,92 @@
/*
* Copyright (C) 2007,2008,2009,2010,2011 Intel Corporation.
* Copyright (C) 2020 Red Hat Inc
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*/
#include "clutter-build-config.h"
#include "clutter-damage-history.h"
#define DAMAGE_HISTORY_LENGTH 0x10
struct _ClutterDamageHistory
{
cairo_region_t *damages[DAMAGE_HISTORY_LENGTH];
int index;
};
ClutterDamageHistory *
clutter_damage_history_new (void)
{
ClutterDamageHistory *history;
history = g_new0 (ClutterDamageHistory, 1);
return history;
}
void
clutter_damage_history_free (ClutterDamageHistory *history)
{
int i;
for (i = 0; i < G_N_ELEMENTS (history->damages); i++)
g_clear_pointer (&history->damages[i], cairo_region_destroy);
g_free (history);
}
gboolean
clutter_damage_history_is_age_valid (ClutterDamageHistory *history,
int age)
{
if (age >= DAMAGE_HISTORY_LENGTH ||
age < 1)
return FALSE;
if (!clutter_damage_history_lookup (history, age))
return FALSE;
return TRUE;
}
void
clutter_damage_history_record (ClutterDamageHistory *history,
const cairo_region_t *damage)
{
g_clear_pointer (&history->damages[history->index], cairo_region_destroy);
history->damages[history->index] = cairo_region_copy (damage);
}
static inline int
step_damage_index (int current,
int diff)
{
return (current + diff) & (DAMAGE_HISTORY_LENGTH - 1);
}
void
clutter_damage_history_step (ClutterDamageHistory *history)
{
history->index = step_damage_index (history->index, 1);
}
const cairo_region_t *
clutter_damage_history_lookup (ClutterDamageHistory *history,
int age)
{
return history->damages[step_damage_index (history->index, -age)];
}

View File

@@ -0,0 +1,42 @@
/*
* Copyright (C) 2007,2008,2009,2010,2011 Intel Corporation.
* Copyright (C) 2020 Red Hat Inc
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef CLUTTER_DAMAGE_HISTORY_H
#define CLUTTER_DAMAGE_HISTORY_H
#include <cairo.h>
#include <glib.h>
typedef struct _ClutterDamageHistory ClutterDamageHistory;
ClutterDamageHistory * clutter_damage_history_new (void);
void clutter_damage_history_free (ClutterDamageHistory *history);
gboolean clutter_damage_history_is_age_valid (ClutterDamageHistory *history,
int age);
void clutter_damage_history_record (ClutterDamageHistory *history,
const cairo_region_t *damage);
void clutter_damage_history_step (ClutterDamageHistory *history);
const cairo_region_t * clutter_damage_history_lookup (ClutterDamageHistory *history,
int age);
#endif /* CLUTTER_DAMAGE_HISTORY_H */

View File

@@ -128,10 +128,9 @@ clutter_deform_effect_deform_vertex (ClutterDeformEffect *effect,
}
static void
vbo_invalidate (ClutterActor *actor,
const ClutterActorBox *allocation,
ClutterAllocationFlags flags,
ClutterDeformEffect *effect)
vbo_invalidate (ClutterActor *actor,
GParamSpec *pspec,
ClutterDeformEffect *effect)
{
effect->priv->is_dirty = TRUE;
}
@@ -156,7 +155,7 @@ clutter_deform_effect_set_actor (ClutterActorMeta *meta,
* changes
*/
if (actor != NULL)
priv->allocation_id = g_signal_connect (actor, "allocation-changed",
priv->allocation_id = g_signal_connect (actor, "notify::allocation",
G_CALLBACK (vbo_invalidate),
meta);

View File

@@ -554,32 +554,6 @@ typedef enum /*< prefix=CLUTTER_OFFSCREEN_REDIRECT >*/
CLUTTER_OFFSCREEN_REDIRECT_ON_IDLE = 1 << 2
} ClutterOffscreenRedirect;
/**
* ClutterAllocationFlags:
* @CLUTTER_ALLOCATION_NONE: No flag set
* @CLUTTER_ABSOLUTE_ORIGIN_CHANGED: Whether the absolute origin of the
* actor has changed; this implies that any ancestor of the actor has
* been moved.
* @CLUTTER_DELEGATE_LAYOUT: Whether the allocation should be delegated
* to the #ClutterLayoutManager instance stored inside the
* #ClutterActor:layout-manager property of #ClutterActor. This flag
* should only be used if you are subclassing #ClutterActor and
* overriding the #ClutterActorClass.allocate() virtual function, but
* you wish to use the default implementation of the virtual function
* inside #ClutterActor. Added in Clutter 1.10.
*
* Flags passed to the #ClutterActorClass.allocate() virtual function
* and to the clutter_actor_allocate() function.
*
* Since: 1.0
*/
typedef enum
{
CLUTTER_ALLOCATION_NONE = 0,
CLUTTER_ABSOLUTE_ORIGIN_CHANGED = 1 << 1,
CLUTTER_DELEGATE_LAYOUT = 1 << 2
} ClutterAllocationFlags;
/**
* ClutterAlignAxis:
* @CLUTTER_ALIGN_X_AXIS: Maintain the alignment on the X axis

View File

@@ -131,8 +131,7 @@ clutter_fixed_layout_get_preferred_height (ClutterLayoutManager *manager,
static void
clutter_fixed_layout_allocate (ClutterLayoutManager *manager,
ClutterContainer *container,
const ClutterActorBox *allocation,
ClutterAllocationFlags flags)
const ClutterActorBox *allocation)
{
ClutterActor *child;
@@ -140,7 +139,7 @@ clutter_fixed_layout_allocate (ClutterLayoutManager *manager,
child != NULL;
child = clutter_actor_get_next_sibling (child))
{
clutter_actor_allocate_preferred_size (child, flags);
clutter_actor_allocate_preferred_size (child);
}
}

View File

@@ -566,8 +566,7 @@ clutter_flow_layout_get_preferred_height (ClutterLayoutManager *manager,
static void
clutter_flow_layout_allocate (ClutterLayoutManager *manager,
ClutterContainer *container,
const ClutterActorBox *allocation,
ClutterAllocationFlags flags)
const ClutterActorBox *allocation)
{
ClutterFlowLayoutPrivate *priv = CLUTTER_FLOW_LAYOUT (manager)->priv;
ClutterActor *actor, *child;
@@ -729,7 +728,7 @@ clutter_flow_layout_allocate (ClutterLayoutManager *manager,
child_alloc.y1 = ceil (item_y);
child_alloc.x2 = ceil (child_alloc.x1 + item_width);
child_alloc.y2 = ceil (child_alloc.y1 + item_height);
clutter_actor_allocate (child, &child_alloc, flags);
clutter_actor_allocate (child, &child_alloc);
if (priv->orientation == CLUTTER_FLOW_HORIZONTAL)
item_x = new_x;

View File

@@ -157,7 +157,8 @@ G_DEFINE_TYPE_WITH_PRIVATE (ClutterGestureAction, clutter_gesture_action, CLUTTE
static GesturePoint *
gesture_register_point (ClutterGestureAction *action, ClutterEvent *event)
{
ClutterGestureActionPrivate *priv = action->priv;
ClutterGestureActionPrivate *priv =
clutter_gesture_action_get_instance_private (action);
GesturePoint *point = NULL;
if (priv->points->len >= MAX_GESTURE_POINTS)
@@ -190,7 +191,8 @@ gesture_find_point (ClutterGestureAction *action,
ClutterEvent *event,
gint *position)
{
ClutterGestureActionPrivate *priv = action->priv;
ClutterGestureActionPrivate *priv =
clutter_gesture_action_get_instance_private (action);
GesturePoint *point = NULL;
ClutterEventType type = clutter_event_type (event);
ClutterInputDevice *device = clutter_event_get_device (event);
@@ -220,9 +222,10 @@ gesture_find_point (ClutterGestureAction *action,
static void
gesture_unregister_point (ClutterGestureAction *action, gint position)
{
ClutterGestureActionPrivate *priv = action->priv;
ClutterGestureActionPrivate *priv =
clutter_gesture_action_get_instance_private (action);
if (action->priv->points->len == 0)
if (priv->points->len == 0)
return;
g_array_remove_index (priv->points, position);
@@ -303,7 +306,8 @@ gesture_point_unset (GesturePoint *point)
static void
cancel_gesture (ClutterGestureAction *action)
{
ClutterGestureActionPrivate *priv = action->priv;
ClutterGestureActionPrivate *priv =
clutter_gesture_action_get_instance_private (action);
ClutterActor *actor;
priv->in_gesture = FALSE;
@@ -313,14 +317,15 @@ cancel_gesture (ClutterGestureAction *action)
actor = clutter_actor_meta_get_actor (CLUTTER_ACTOR_META (action));
g_signal_emit (action, gesture_signals[GESTURE_CANCEL], 0, actor);
g_array_set_size (action->priv->points, 0);
g_array_set_size (priv->points, 0);
}
static gboolean
begin_gesture (ClutterGestureAction *action,
ClutterActor *actor)
{
ClutterGestureActionPrivate *priv = action->priv;
ClutterGestureActionPrivate *priv =
clutter_gesture_action_get_instance_private (action);
gboolean return_value;
priv->in_gesture = TRUE;
@@ -353,7 +358,8 @@ stage_captured_event_cb (ClutterActor *stage,
ClutterEvent *event,
ClutterGestureAction *action)
{
ClutterGestureActionPrivate *priv = action->priv;
ClutterGestureActionPrivate *priv =
clutter_gesture_action_get_instance_private (action);
ClutterActor *actor;
gint position;
float threshold_x, threshold_y;
@@ -488,7 +494,8 @@ actor_captured_event_cb (ClutterActor *actor,
ClutterEvent *event,
ClutterGestureAction *action)
{
ClutterGestureActionPrivate *priv = action->priv;
ClutterGestureActionPrivate *priv =
clutter_gesture_action_get_instance_private (action);
GesturePoint *point G_GNUC_UNUSED;
if ((clutter_event_type (event) != CLUTTER_BUTTON_PRESS) &&
@@ -522,7 +529,8 @@ static void
clutter_gesture_action_set_actor (ClutterActorMeta *meta,
ClutterActor *actor)
{
ClutterGestureActionPrivate *priv = CLUTTER_GESTURE_ACTION (meta)->priv;
ClutterGestureActionPrivate *priv =
clutter_gesture_action_get_instance_private (CLUTTER_GESTURE_ACTION (meta));
ClutterActorMetaClass *meta_class =
CLUTTER_ACTOR_META_CLASS (clutter_gesture_action_parent_class);
@@ -563,7 +571,8 @@ clutter_gesture_action_set_enabled (ClutterActorMeta *meta,
ClutterActorMetaClass *meta_class =
CLUTTER_ACTOR_META_CLASS (clutter_gesture_action_parent_class);
ClutterGestureAction *gesture_action = CLUTTER_GESTURE_ACTION (meta);
ClutterGestureActionPrivate *priv = gesture_action->priv;
ClutterGestureActionPrivate *priv =
clutter_gesture_action_get_instance_private (gesture_action);
if (!is_enabled && priv->in_gesture)
cancel_gesture (gesture_action);
@@ -585,6 +594,8 @@ clutter_gesture_action_set_property (GObject *gobject,
GParamSpec *pspec)
{
ClutterGestureAction *self = CLUTTER_GESTURE_ACTION (gobject);
ClutterGestureActionPrivate *priv =
clutter_gesture_action_get_instance_private (self);
switch (prop_id)
{
@@ -597,11 +608,15 @@ clutter_gesture_action_set_property (GObject *gobject,
break;
case PROP_THRESHOLD_TRIGGER_DISTANCE_X:
clutter_gesture_action_set_threshold_trigger_distance (self, g_value_get_float (value), self->priv->distance_y);
clutter_gesture_action_set_threshold_trigger_distance (self,
g_value_get_float (value),
priv->distance_y);
break;
case PROP_THRESHOLD_TRIGGER_DISTANCE_Y:
clutter_gesture_action_set_threshold_trigger_distance (self, self->priv->distance_x, g_value_get_float (value));
clutter_gesture_action_set_threshold_trigger_distance (self,
priv->distance_x,
g_value_get_float (value));
break;
default:
@@ -616,28 +631,29 @@ clutter_gesture_action_get_property (GObject *gobject,
GValue *value,
GParamSpec *pspec)
{
ClutterGestureAction *self = CLUTTER_GESTURE_ACTION (gobject);
ClutterGestureActionPrivate *priv =
clutter_gesture_action_get_instance_private (CLUTTER_GESTURE_ACTION (gobject));
switch (prop_id)
{
case PROP_N_TOUCH_POINTS:
g_value_set_int (value, self->priv->requested_nb_points);
g_value_set_int (value, priv->requested_nb_points);
break;
case PROP_THRESHOLD_TRIGGER_EDGE:
g_value_set_enum (value, self->priv->edge);
g_value_set_enum (value, priv->edge);
break;
case PROP_THRESHOLD_TRIGGER_DISTANCE_X:
if (self->priv->distance_x > 0.0)
g_value_set_float (value, self->priv->distance_x);
if (priv->distance_x > 0.0)
g_value_set_float (value, priv->distance_x);
else
g_value_set_float (value, gesture_get_default_threshold ());
break;
case PROP_THRESHOLD_TRIGGER_DISTANCE_Y:
if (self->priv->distance_y > 0.0)
g_value_set_float (value, self->priv->distance_y);
if (priv->distance_y > 0.0)
g_value_set_float (value, priv->distance_y);
else
g_value_set_float (value, gesture_get_default_threshold ());
break;
@@ -651,7 +667,8 @@ clutter_gesture_action_get_property (GObject *gobject,
static void
clutter_gesture_action_finalize (GObject *gobject)
{
ClutterGestureActionPrivate *priv = CLUTTER_GESTURE_ACTION (gobject)->priv;
ClutterGestureActionPrivate *priv =
clutter_gesture_action_get_instance_private (CLUTTER_GESTURE_ACTION (gobject));
g_array_unref (priv->points);
@@ -843,13 +860,14 @@ clutter_gesture_action_class_init (ClutterGestureActionClass *klass)
static void
clutter_gesture_action_init (ClutterGestureAction *self)
{
self->priv = clutter_gesture_action_get_instance_private (self);
ClutterGestureActionPrivate *priv =
clutter_gesture_action_get_instance_private (self);
self->priv->points = g_array_sized_new (FALSE, TRUE, sizeof (GesturePoint), 3);
g_array_set_clear_func (self->priv->points, (GDestroyNotify) gesture_point_unset);
priv->points = g_array_sized_new (FALSE, TRUE, sizeof (GesturePoint), 3);
g_array_set_clear_func (priv->points, (GDestroyNotify) gesture_point_unset);
self->priv->requested_nb_points = 1;
self->priv->edge = CLUTTER_GESTURE_TRIGGER_EDGE_NONE;
priv->requested_nb_points = 1;
priv->edge = CLUTTER_GESTURE_TRIGGER_EDGE_NONE;
}
/**
@@ -888,16 +906,21 @@ clutter_gesture_action_get_press_coords (ClutterGestureAction *action,
gfloat *press_x,
gfloat *press_y)
{
ClutterGestureActionPrivate *priv;
g_return_if_fail (CLUTTER_IS_GESTURE_ACTION (action));
g_return_if_fail (action->priv->points->len > point);
priv = clutter_gesture_action_get_instance_private (action);
g_return_if_fail (priv->points->len > point);
if (press_x)
*press_x = g_array_index (action->priv->points,
*press_x = g_array_index (priv->points,
GesturePoint,
point).press_x;
if (press_y)
*press_y = g_array_index (action->priv->points,
*press_y = g_array_index (priv->points,
GesturePoint,
point).press_y;
}
@@ -923,16 +946,21 @@ clutter_gesture_action_get_motion_coords (ClutterGestureAction *action,
gfloat *motion_x,
gfloat *motion_y)
{
ClutterGestureActionPrivate *priv;
g_return_if_fail (CLUTTER_IS_GESTURE_ACTION (action));
g_return_if_fail (action->priv->points->len > point);
priv = clutter_gesture_action_get_instance_private (action);
g_return_if_fail (priv->points->len > point);
if (motion_x)
*motion_x = g_array_index (action->priv->points,
*motion_x = g_array_index (priv->points,
GesturePoint,
point).last_motion_x;
if (motion_y)
*motion_y = g_array_index (action->priv->points,
*motion_y = g_array_index (priv->points,
GesturePoint,
point).last_motion_y;
}
@@ -960,15 +988,19 @@ clutter_gesture_action_get_motion_delta (ClutterGestureAction *action,
gfloat *delta_x,
gfloat *delta_y)
{
ClutterGestureActionPrivate *priv;
gfloat d_x, d_y;
g_return_val_if_fail (CLUTTER_IS_GESTURE_ACTION (action), 0);
g_return_val_if_fail (action->priv->points->len > point, 0);
d_x = g_array_index (action->priv->points,
priv = clutter_gesture_action_get_instance_private (action);
g_return_val_if_fail (priv->points->len > point, 0);
d_x = g_array_index (priv->points,
GesturePoint,
point).last_delta_x;
d_y = g_array_index (action->priv->points,
d_y = g_array_index (priv->points,
GesturePoint,
point).last_delta_y;
@@ -1002,16 +1034,21 @@ clutter_gesture_action_get_release_coords (ClutterGestureAction *action,
gfloat *release_x,
gfloat *release_y)
{
ClutterGestureActionPrivate *priv;
g_return_if_fail (CLUTTER_IS_GESTURE_ACTION (action));
g_return_if_fail (action->priv->points->len > point);
priv = clutter_gesture_action_get_instance_private (action);
g_return_if_fail (priv->points->len > point);
if (release_x)
*release_x = g_array_index (action->priv->points,
*release_x = g_array_index (priv->points,
GesturePoint,
point).release_x;
if (release_y)
*release_y = g_array_index (action->priv->points,
*release_y = g_array_index (priv->points,
GesturePoint,
point).release_y;
}
@@ -1037,16 +1074,20 @@ clutter_gesture_action_get_velocity (ClutterGestureAction *action,
gfloat *velocity_x,
gfloat *velocity_y)
{
ClutterGestureActionPrivate *priv;
gfloat d_x, d_y, distance, velocity;
gint64 d_t;
g_return_val_if_fail (CLUTTER_IS_GESTURE_ACTION (action), 0);
g_return_val_if_fail (action->priv->points->len > point, 0);
priv = clutter_gesture_action_get_instance_private (action);
g_return_val_if_fail (priv->points->len > point, 0);
distance = clutter_gesture_action_get_motion_delta (action, point,
&d_x, &d_y);
d_t = g_array_index (action->priv->points,
d_t = g_array_index (priv->points,
GesturePoint,
point).last_delta_time;
@@ -1073,9 +1114,13 @@ clutter_gesture_action_get_velocity (ClutterGestureAction *action,
gint
clutter_gesture_action_get_n_touch_points (ClutterGestureAction *action)
{
ClutterGestureActionPrivate *priv;
g_return_val_if_fail (CLUTTER_IS_GESTURE_ACTION (action), 0);
return action->priv->requested_nb_points;
priv = clutter_gesture_action_get_instance_private (action);
return priv->requested_nb_points;
}
/**
@@ -1096,7 +1141,7 @@ clutter_gesture_action_set_n_touch_points (ClutterGestureAction *action,
g_return_if_fail (CLUTTER_IS_GESTURE_ACTION (action));
g_return_if_fail (nb_points >= 1);
priv = action->priv;
priv = clutter_gesture_action_get_instance_private (action);
if (priv->requested_nb_points == nb_points)
return;
@@ -1150,9 +1195,13 @@ clutter_gesture_action_set_n_touch_points (ClutterGestureAction *action,
guint
clutter_gesture_action_get_n_current_points (ClutterGestureAction *action)
{
ClutterGestureActionPrivate *priv;
g_return_val_if_fail (CLUTTER_IS_GESTURE_ACTION (action), 0);
return action->priv->points->len;
priv = clutter_gesture_action_get_instance_private (action);
return priv->points->len;
}
/**
@@ -1170,10 +1219,15 @@ ClutterEventSequence *
clutter_gesture_action_get_sequence (ClutterGestureAction *action,
guint point)
{
g_return_val_if_fail (CLUTTER_IS_GESTURE_ACTION (action), NULL);
g_return_val_if_fail (action->priv->points->len > point, NULL);
ClutterGestureActionPrivate *priv;
return g_array_index (action->priv->points, GesturePoint, point).sequence;
g_return_val_if_fail (CLUTTER_IS_GESTURE_ACTION (action), NULL);
priv = clutter_gesture_action_get_instance_private (action);
g_return_val_if_fail (priv->points->len > point, NULL);
return g_array_index (priv->points, GesturePoint, point).sequence;
}
/**
@@ -1192,10 +1246,15 @@ ClutterInputDevice *
clutter_gesture_action_get_device (ClutterGestureAction *action,
guint point)
{
g_return_val_if_fail (CLUTTER_IS_GESTURE_ACTION (action), NULL);
g_return_val_if_fail (action->priv->points->len > point, NULL);
ClutterGestureActionPrivate *priv;
return g_array_index (action->priv->points, GesturePoint, point).device;
g_return_val_if_fail (CLUTTER_IS_GESTURE_ACTION (action), NULL);
priv = clutter_gesture_action_get_instance_private (action);
g_return_val_if_fail (priv->points->len > point, NULL);
return g_array_index (priv->points, GesturePoint, point).device;
}
/**
@@ -1215,11 +1274,15 @@ clutter_gesture_action_get_last_event (ClutterGestureAction *action,
guint point)
{
GesturePoint *gesture_point;
ClutterGestureActionPrivate *priv;
g_return_val_if_fail (CLUTTER_IS_GESTURE_ACTION (action), NULL);
g_return_val_if_fail (action->priv->points->len > point, NULL);
gesture_point = &g_array_index (action->priv->points, GesturePoint, point);
priv = clutter_gesture_action_get_instance_private (action);
g_return_val_if_fail (priv->points->len > point, NULL);
gesture_point = &g_array_index (priv->points, GesturePoint, point);
return gesture_point->last_event;
}
@@ -1256,12 +1319,16 @@ void
clutter_gesture_action_set_threshold_trigger_edge (ClutterGestureAction *action,
ClutterGestureTriggerEdge edge)
{
ClutterGestureActionPrivate *priv;
g_return_if_fail (CLUTTER_IS_GESTURE_ACTION (action));
if (action->priv->edge == edge)
priv = clutter_gesture_action_get_instance_private (action);
if (priv->edge == edge)
return;
action->priv->edge = edge;
priv->edge = edge;
g_object_notify_by_pspec (G_OBJECT (action), gesture_props[PROP_THRESHOLD_TRIGGER_EDGE]);
}
@@ -1280,10 +1347,14 @@ clutter_gesture_action_set_threshold_trigger_edge (ClutterGestureAction *ac
ClutterGestureTriggerEdge
clutter_gesture_action_get_threshold_trigger_edge (ClutterGestureAction *action)
{
ClutterGestureActionPrivate *priv;
g_return_val_if_fail (CLUTTER_IS_GESTURE_ACTION (action),
CLUTTER_GESTURE_TRIGGER_EDGE_NONE);
return action->priv->edge;
priv = clutter_gesture_action_get_instance_private (action);
return priv->edge;
}
/**
@@ -1323,17 +1394,21 @@ clutter_gesture_action_set_threshold_trigger_distance (ClutterGestureAction
float x,
float y)
{
ClutterGestureActionPrivate *priv;
g_return_if_fail (CLUTTER_IS_GESTURE_ACTION (action));
if (fabsf (x - action->priv->distance_x) > FLOAT_EPSILON)
priv = clutter_gesture_action_get_instance_private (action);
if (fabsf (x - priv->distance_x) > FLOAT_EPSILON)
{
action->priv->distance_x = x;
priv->distance_x = x;
g_object_notify_by_pspec (G_OBJECT (action), gesture_props[PROP_THRESHOLD_TRIGGER_DISTANCE_X]);
}
if (fabsf (y - action->priv->distance_y) > FLOAT_EPSILON)
if (fabsf (y - priv->distance_y) > FLOAT_EPSILON)
{
action->priv->distance_y = y;
priv->distance_y = y;
g_object_notify_by_pspec (G_OBJECT (action), gesture_props[PROP_THRESHOLD_TRIGGER_DISTANCE_Y]);
}
}
@@ -1354,19 +1429,23 @@ clutter_gesture_action_get_threshold_trigger_distance (ClutterGestureAction *act
float *x,
float *y)
{
ClutterGestureActionPrivate *priv;
g_return_if_fail (CLUTTER_IS_GESTURE_ACTION (action));
priv = clutter_gesture_action_get_instance_private (action);
if (x != NULL)
{
if (action->priv->distance_x > 0.0)
*x = action->priv->distance_x;
if (priv->distance_x > 0.0)
*x = priv->distance_x;
else
*x = gesture_get_default_threshold ();
}
if (y != NULL)
{
if (action->priv->distance_y > 0.0)
*y = action->priv->distance_y;
if (priv->distance_y > 0.0)
*y = priv->distance_y;
else
*y = gesture_get_default_threshold ();
}

View File

@@ -34,32 +34,13 @@
G_BEGIN_DECLS
#define CLUTTER_TYPE_GESTURE_ACTION (clutter_gesture_action_get_type ())
#define CLUTTER_GESTURE_ACTION(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_GESTURE_ACTION, ClutterGestureAction))
#define CLUTTER_IS_GESTURE_ACTION(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_GESTURE_ACTION))
#define CLUTTER_GESTURE_ACTION_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), CLUTTER_TYPE_GESTURE_ACTION, ClutterGestureActionClass))
#define CLUTTER_IS_GESTURE_ACTION_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), CLUTTER_TYPE_GESTURE_ACTION))
#define CLUTTER_GESTURE_ACTION_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), CLUTTER_TYPE_GESTURE_ACTION, ClutterGestureActionClass))
#define CLUTTER_TYPE_GESTURE_ACTION (clutter_gesture_action_get_type ())
typedef struct _ClutterGestureAction ClutterGestureAction;
typedef struct _ClutterGestureActionPrivate ClutterGestureActionPrivate;
typedef struct _ClutterGestureActionClass ClutterGestureActionClass;
CLUTTER_EXPORT
G_DECLARE_DERIVABLE_TYPE (ClutterGestureAction, clutter_gesture_action,
CLUTTER, GESTURE_ACTION, ClutterAction);
/**
* ClutterGestureAction:
*
* The #ClutterGestureAction structure contains
* only private data and should be accessed using the provided API
*
* Since: 1.8
*/
struct _ClutterGestureAction
{
/*< private >*/
ClutterAction parent_instance;
ClutterGestureActionPrivate *priv;
};
typedef struct _ClutterGestureActionPrivate ClutterGestureActionPrivate;
/**
* ClutterGestureActionClass:
@@ -101,9 +82,6 @@ struct _ClutterGestureActionClass
void (* _clutter_gesture_action6) (void);
};
CLUTTER_EXPORT
GType clutter_gesture_action_get_type (void) G_GNUC_CONST;
CLUTTER_EXPORT
ClutterAction * clutter_gesture_action_new (void);

View File

@@ -1391,8 +1391,7 @@ allocate_child (ClutterGridRequest *request,
static void
clutter_grid_layout_allocate (ClutterLayoutManager *layout,
ClutterContainer *container,
const ClutterActorBox *allocation,
ClutterAllocationFlags flags)
const ClutterActorBox *allocation)
{
ClutterGridLayout *self = CLUTTER_GRID_LAYOUT (layout);
ClutterOrientation orientation;
@@ -1453,7 +1452,7 @@ clutter_grid_layout_allocate (ClutterLayoutManager *layout,
child_allocation.x2 = child_allocation.x1 + width;
child_allocation.y2 = child_allocation.y1 + height;
clutter_actor_allocate (child, &child_allocation, flags);
clutter_actor_allocate (child, &child_allocation);
}
}

View File

@@ -253,8 +253,7 @@ layout_manager_real_get_preferred_height (ClutterLayoutManager *manager,
static void
layout_manager_real_allocate (ClutterLayoutManager *manager,
ClutterContainer *container,
const ClutterActorBox *allocation,
ClutterAllocationFlags flags)
const ClutterActorBox *allocation)
{
LAYOUT_MANAGER_WARN_NOT_IMPLEMENTED (manager, "allocate");
}
@@ -434,7 +433,6 @@ clutter_layout_manager_get_preferred_height (ClutterLayoutManager *manager,
* @container: the #ClutterContainer using @manager
* @allocation: the #ClutterActorBox containing the allocated area
* of @container
* @flags: the allocation flags
*
* Allocates the children of @container given an area
*
@@ -445,8 +443,7 @@ clutter_layout_manager_get_preferred_height (ClutterLayoutManager *manager,
void
clutter_layout_manager_allocate (ClutterLayoutManager *manager,
ClutterContainer *container,
const ClutterActorBox *allocation,
ClutterAllocationFlags flags)
const ClutterActorBox *allocation)
{
ClutterLayoutManagerClass *klass;
@@ -455,7 +452,7 @@ clutter_layout_manager_allocate (ClutterLayoutManager *manager,
g_return_if_fail (allocation != NULL);
klass = CLUTTER_LAYOUT_MANAGER_GET_CLASS (manager);
klass->allocate (manager, container, allocation, flags);
klass->allocate (manager, container, allocation);
}
/**

View File

@@ -115,8 +115,7 @@ struct _ClutterLayoutManagerClass
gfloat *nat_height_p);
void (* allocate) (ClutterLayoutManager *manager,
ClutterContainer *container,
const ClutterActorBox *allocation,
ClutterAllocationFlags flags);
const ClutterActorBox *allocation);
void (* set_container) (ClutterLayoutManager *manager,
ClutterContainer *container);
@@ -158,8 +157,7 @@ void clutter_layout_manager_get_preferred_height (ClutterLayoutMa
CLUTTER_EXPORT
void clutter_layout_manager_allocate (ClutterLayoutManager *manager,
ClutterContainer *container,
const ClutterActorBox *allocation,
ClutterAllocationFlags flags);
const ClutterActorBox *allocation);
CLUTTER_EXPORT
void clutter_layout_manager_set_container (ClutterLayoutManager *manager,

View File

@@ -199,7 +199,7 @@ master_clock_schedule_stage_updates (ClutterMasterClockDefault *master_clock)
stages = clutter_stage_manager_peek_stages (stage_manager);
for (l = stages; l != NULL; l = l->next)
_clutter_stage_schedule_update (l->data);
clutter_stage_schedule_update (l->data);
}
static GSList *
@@ -252,7 +252,7 @@ master_clock_reschedule_stage_updates (ClutterMasterClockDefault *master_clock,
if (master_clock->timelines ||
_clutter_stage_has_queued_events (l->data) ||
_clutter_stage_needs_update (l->data))
_clutter_stage_schedule_update (l->data);
clutter_stage_schedule_update (l->data);
}
}

View File

@@ -74,7 +74,6 @@ void _clutter_stage_queue_event (ClutterStage *stage,
gboolean _clutter_stage_has_queued_events (ClutterStage *stage);
void _clutter_stage_process_queued_events (ClutterStage *stage);
void _clutter_stage_update_input_devices (ClutterStage *stage);
void _clutter_stage_schedule_update (ClutterStage *stage);
gint64 _clutter_stage_get_update_time (ClutterStage *stage);
void _clutter_stage_clear_update_time (ClutterStage *stage);
gboolean _clutter_stage_has_full_redraw_queued (ClutterStage *stage);

View File

@@ -20,17 +20,28 @@
#include "clutter/clutter-stage-view.h"
void clutter_stage_view_after_paint (ClutterStageView *view);
void clutter_stage_view_after_paint (ClutterStageView *view,
cairo_region_t *redraw_clip);
void clutter_stage_view_before_swap_buffer (ClutterStageView *view,
const cairo_region_t *swap_region);
gboolean clutter_stage_view_is_dirty_viewport (ClutterStageView *view);
void clutter_stage_view_set_dirty_viewport (ClutterStageView *view,
gboolean dirty);
void clutter_stage_view_invalidate_viewport (ClutterStageView *view);
void clutter_stage_view_set_viewport (ClutterStageView *view,
float x,
float y,
float width,
float height);
gboolean clutter_stage_view_is_dirty_projection (ClutterStageView *view);
void clutter_stage_view_set_dirty_projection (ClutterStageView *view,
gboolean dirty);
void clutter_stage_view_invalidate_projection (ClutterStageView *view);
void clutter_stage_view_set_projection (ClutterStageView *view,
const CoglMatrix *matrix);
void clutter_stage_view_add_redraw_clip (ClutterStageView *view,
const cairo_rectangle_int_t *clip);
@@ -45,4 +56,10 @@ cairo_region_t * clutter_stage_view_take_redraw_clip (ClutterStageView *view);
CoglScanout * clutter_stage_view_take_scanout (ClutterStageView *view);
void clutter_stage_view_transform_rect_to_onscreen (ClutterStageView *view,
const cairo_rectangle_int_t *src_rect,
int dst_width,
int dst_height,
cairo_rectangle_int_t *dst_rect);
#endif /* __CLUTTER_STAGE_VIEW_PRIVATE_H__ */

View File

@@ -23,6 +23,7 @@
#include <cairo-gobject.h>
#include <math.h>
#include "clutter/clutter-damage-history.h"
#include "clutter/clutter-private.h"
#include "clutter/clutter-mutter.h"
#include "cogl/cogl.h"
@@ -31,10 +32,11 @@ enum
{
PROP_0,
PROP_NAME,
PROP_LAYOUT,
PROP_FRAMEBUFFER,
PROP_OFFSCREEN,
PROP_SHADOWFB,
PROP_USE_SHADOWFB,
PROP_SCALE,
PROP_LAST
@@ -44,6 +46,8 @@ static GParamSpec *obj_props[PROP_LAST];
typedef struct _ClutterStageViewPrivate
{
char *name;
cairo_rectangle_int_t layout;
float scale;
CoglFramebuffer *framebuffer;
@@ -51,8 +55,16 @@ typedef struct _ClutterStageViewPrivate
CoglOffscreen *offscreen;
CoglPipeline *offscreen_pipeline;
CoglOffscreen *shadowfb;
CoglPipeline *shadowfb_pipeline;
gboolean use_shadowfb;
struct {
struct {
CoglDmaBufHandle *handles[2];
int current_idx;
ClutterDamageHistory *damage_history;
} dma_buf;
CoglOffscreen *framebuffer;
} shadow;
CoglScanout *next_scanout;
@@ -91,8 +103,8 @@ clutter_stage_view_get_framebuffer (ClutterStageView *view)
if (priv->offscreen)
return priv->offscreen;
else if (priv->shadowfb)
return priv->shadowfb;
else if (priv->shadow.framebuffer)
return priv->shadow.framebuffer;
else
return priv->framebuffer;
}
@@ -152,19 +164,6 @@ clutter_stage_view_ensure_offscreen_blit_pipeline (ClutterStageView *view)
view_class->setup_offscreen_blit_pipeline (view, priv->offscreen_pipeline);
}
static void
clutter_stage_view_ensure_shadowfb_blit_pipeline (ClutterStageView *view)
{
ClutterStageViewPrivate *priv =
clutter_stage_view_get_instance_private (view);
if (priv->shadowfb_pipeline)
return;
priv->shadowfb_pipeline =
clutter_stage_view_create_framebuffer_pipeline (priv->shadowfb);
}
void
clutter_stage_view_invalidate_offscreen_blit_pipeline (ClutterStageView *view)
{
@@ -174,85 +173,563 @@ clutter_stage_view_invalidate_offscreen_blit_pipeline (ClutterStageView *view)
g_clear_pointer (&priv->offscreen_pipeline, cogl_object_unref);
}
void
clutter_stage_view_transform_rect_to_onscreen (ClutterStageView *view,
const cairo_rectangle_int_t *src_rect,
int dst_width,
int dst_height,
cairo_rectangle_int_t *dst_rect)
{
ClutterStageViewClass *view_class = CLUTTER_STAGE_VIEW_GET_CLASS (view);
return view_class->transform_rect_to_onscreen (view,
src_rect,
dst_width,
dst_height,
dst_rect);
}
static void
clutter_stage_view_copy_to_framebuffer (ClutterStageView *view,
CoglPipeline *pipeline,
CoglFramebuffer *src_framebuffer,
CoglFramebuffer *dst_framebuffer,
gboolean can_blit)
paint_transformed_framebuffer (ClutterStageView *view,
CoglPipeline *pipeline,
CoglFramebuffer *src_framebuffer,
CoglFramebuffer *dst_framebuffer,
const cairo_region_t *redraw_clip)
{
CoglMatrix matrix;
unsigned int n_rectangles, i;
int dst_width, dst_height;
cairo_rectangle_int_t view_layout;
cairo_rectangle_int_t onscreen_layout;
float view_scale;
float *coordinates;
/* First, try with blit */
if (can_blit)
{
if (cogl_blit_framebuffer (src_framebuffer,
dst_framebuffer,
0, 0,
0, 0,
cogl_framebuffer_get_width (dst_framebuffer),
cogl_framebuffer_get_height (dst_framebuffer),
NULL))
return;
}
dst_width = cogl_framebuffer_get_width (dst_framebuffer);
dst_height = cogl_framebuffer_get_height (dst_framebuffer);
clutter_stage_view_get_layout (view, &view_layout);
clutter_stage_view_transform_rect_to_onscreen (view,
&(cairo_rectangle_int_t) {
.width = view_layout.width,
.height = view_layout.height,
},
view_layout.width,
view_layout.height,
&onscreen_layout);
view_scale = clutter_stage_view_get_scale (view);
/* If blit fails, fallback to the slower painting method */
cogl_framebuffer_push_matrix (dst_framebuffer);
cogl_matrix_init_identity (&matrix);
cogl_matrix_translate (&matrix, -1, 1, 0);
cogl_matrix_scale (&matrix, 2, -2, 0);
cogl_matrix_scale (&matrix,
1.0 / (dst_width / 2.0),
-1.0 / (dst_height / 2.0), 0);
cogl_matrix_translate (&matrix,
-(dst_width / 2.0),
-(dst_height / 2.0), 0);
cogl_framebuffer_set_projection_matrix (dst_framebuffer, &matrix);
cogl_framebuffer_set_viewport (dst_framebuffer,
0, 0, dst_width, dst_height);
cogl_framebuffer_draw_rectangle (dst_framebuffer,
pipeline,
0, 0, 1, 1);
n_rectangles = cairo_region_num_rectangles (redraw_clip);
coordinates = g_newa (float, 2 * 4 * n_rectangles);
for (i = 0; i < n_rectangles; i++)
{
cairo_rectangle_int_t src_rect;
cairo_rectangle_int_t dst_rect;
cairo_region_get_rectangle (redraw_clip, i, &src_rect);
_clutter_util_rectangle_offset (&src_rect,
-view_layout.x,
-view_layout.y,
&src_rect);
clutter_stage_view_transform_rect_to_onscreen (view,
&src_rect,
onscreen_layout.width,
onscreen_layout.height,
&dst_rect);
coordinates[i * 8 + 0] = (float) dst_rect.x * view_scale;
coordinates[i * 8 + 1] = (float) dst_rect.y * view_scale;
coordinates[i * 8 + 2] = ((float) (dst_rect.x + dst_rect.width) *
view_scale);
coordinates[i * 8 + 3] = ((float) (dst_rect.y + dst_rect.height) *
view_scale);
coordinates[i * 8 + 4] = (((float) dst_rect.x / (float) dst_width) *
view_scale);
coordinates[i * 8 + 5] = (((float) dst_rect.y / (float) dst_height) *
view_scale);
coordinates[i * 8 + 6] = ((float) (dst_rect.x + dst_rect.width) /
(float) dst_width) * view_scale;
coordinates[i * 8 + 7] = ((float) (dst_rect.y + dst_rect.height) /
(float) dst_height) * view_scale;
}
cogl_framebuffer_draw_textured_rectangles (dst_framebuffer,
pipeline,
coordinates,
n_rectangles);
cogl_framebuffer_pop_matrix (dst_framebuffer);
}
static gboolean
is_shadowfb_double_buffered (ClutterStageView *view)
{
ClutterStageViewPrivate *priv =
clutter_stage_view_get_instance_private (view);
return priv->shadow.dma_buf.handles[0] && priv->shadow.dma_buf.handles[1];
}
static gboolean
init_dma_buf_shadowfbs (ClutterStageView *view,
CoglContext *cogl_context,
int width,
int height,
GError **error)
{
ClutterStageViewPrivate *priv =
clutter_stage_view_get_instance_private (view);
CoglRenderer *cogl_renderer = cogl_context_get_renderer (cogl_context);
CoglFramebuffer *initial_shadowfb;
if (!cogl_clutter_winsys_has_feature (COGL_WINSYS_FEATURE_BUFFER_AGE))
{
g_set_error (error, G_IO_ERROR, G_IO_ERROR_NOT_SUPPORTED,
"Buffer age not supported");
return FALSE;
}
if (!cogl_is_onscreen (priv->framebuffer))
{
g_set_error (error, G_IO_ERROR, G_IO_ERROR_NOT_SUPPORTED,
"Tried to use shadow buffer without onscreen");
return FALSE;
}
priv->shadow.dma_buf.handles[0] = cogl_renderer_create_dma_buf (cogl_renderer,
width, height,
error);
if (!priv->shadow.dma_buf.handles[0])
return FALSE;
priv->shadow.dma_buf.handles[1] = cogl_renderer_create_dma_buf (cogl_renderer,
width, height,
error);
if (!priv->shadow.dma_buf.handles[1])
{
g_clear_pointer (&priv->shadow.dma_buf.handles[0],
cogl_dma_buf_handle_free);
return FALSE;
}
priv->shadow.dma_buf.damage_history = clutter_damage_history_new ();
initial_shadowfb =
cogl_dma_buf_handle_get_framebuffer (priv->shadow.dma_buf.handles[0]);
priv->shadow.framebuffer = cogl_object_ref (initial_shadowfb);
return TRUE;
}
static CoglOffscreen *
create_offscreen_framebuffer (CoglContext *context,
int width,
int height,
GError **error)
{
CoglOffscreen *framebuffer;
CoglTexture2D *texture;
texture = cogl_texture_2d_new_with_size (context, width, height);
cogl_primitive_texture_set_auto_mipmap (COGL_PRIMITIVE_TEXTURE (texture),
FALSE);
if (!cogl_texture_allocate (COGL_TEXTURE (texture), error))
{
cogl_object_unref (texture);
return FALSE;
}
framebuffer = cogl_offscreen_new_with_texture (COGL_TEXTURE (texture));
cogl_object_unref (texture);
if (!cogl_framebuffer_allocate (COGL_FRAMEBUFFER (framebuffer), error))
{
cogl_object_unref (framebuffer);
return FALSE;
}
return framebuffer;
}
static gboolean
init_fallback_shadowfb (ClutterStageView *view,
CoglContext *cogl_context,
int width,
int height,
GError **error)
{
ClutterStageViewPrivate *priv =
clutter_stage_view_get_instance_private (view);
CoglOffscreen *offscreen;
offscreen = create_offscreen_framebuffer (cogl_context, width, height, error);
if (!offscreen)
return FALSE;
priv->shadow.framebuffer = offscreen;
return TRUE;
}
static void
init_shadowfb (ClutterStageView *view)
{
ClutterStageViewPrivate *priv =
clutter_stage_view_get_instance_private (view);
g_autoptr (GError) error = NULL;
int width;
int height;
CoglContext *cogl_context;
width = cogl_framebuffer_get_width (priv->framebuffer);
height = cogl_framebuffer_get_height (priv->framebuffer);
cogl_context = cogl_framebuffer_get_context (priv->framebuffer);
if (init_dma_buf_shadowfbs (view, cogl_context, width, height, &error))
{
g_message ("Initialized double buffered shadow fb for %s", priv->name);
return;
}
g_warning ("Failed to initialize double buffered shadow fb for %s: %s",
priv->name, error->message);
g_clear_error (&error);
if (!init_fallback_shadowfb (view, cogl_context, width, height, &error))
{
g_warning ("Failed to initialize single buffered shadow fb for %s: %s",
priv->name, error->message);
}
else
{
g_message ("Initialized single buffered shadow fb for %s", priv->name);
}
}
void
clutter_stage_view_after_paint (ClutterStageView *view)
clutter_stage_view_after_paint (ClutterStageView *view,
cairo_region_t *redraw_clip)
{
ClutterStageViewPrivate *priv =
clutter_stage_view_get_instance_private (view);
if (priv->offscreen)
{
gboolean can_blit;
CoglMatrix matrix;
clutter_stage_view_ensure_offscreen_blit_pipeline (view);
clutter_stage_view_get_offscreen_transformation_matrix (view, &matrix);
can_blit = cogl_matrix_is_identity (&matrix);
if (priv->shadowfb)
if (priv->shadow.framebuffer)
{
clutter_stage_view_copy_to_framebuffer (view,
priv->offscreen_pipeline,
priv->offscreen,
priv->shadowfb,
can_blit);
paint_transformed_framebuffer (view,
priv->offscreen_pipeline,
priv->offscreen,
priv->shadow.framebuffer,
redraw_clip);
}
else
{
clutter_stage_view_copy_to_framebuffer (view,
priv->offscreen_pipeline,
priv->offscreen,
priv->framebuffer,
can_blit);
paint_transformed_framebuffer (view,
priv->offscreen_pipeline,
priv->offscreen,
priv->framebuffer,
redraw_clip);
}
}
}
static gboolean
is_tile_dirty (cairo_rectangle_int_t *tile,
uint8_t *current_data,
uint8_t *prev_data,
int bpp,
int stride)
{
int y;
for (y = tile->y; y < tile->y + tile->height; y++)
{
if (memcmp (prev_data + y * stride + tile->x * bpp,
current_data + y * stride + tile->x * bpp,
tile->width * bpp) != 0)
return TRUE;
}
return FALSE;
}
static int
flip_dma_buf_idx (int idx)
{
return (idx + 1) % 2;
}
static cairo_region_t *
find_damaged_tiles (ClutterStageView *view,
const cairo_region_t *damage_region,
GError **error)
{
ClutterStageViewPrivate *priv =
clutter_stage_view_get_instance_private (view);
cairo_region_t *tile_damage_region;
cairo_rectangle_int_t damage_extents;
cairo_rectangle_int_t fb_rect;
int prev_dma_buf_idx;
CoglDmaBufHandle *prev_dma_buf_handle;
uint8_t *prev_data;
int current_dma_buf_idx;
CoglDmaBufHandle *current_dma_buf_handle;
uint8_t *current_data;
int width, height, stride, bpp;
int tile_x_min, tile_x_max;
int tile_y_min, tile_y_max;
int tile_x, tile_y;
const int tile_size = 16;
prev_dma_buf_idx = flip_dma_buf_idx (priv->shadow.dma_buf.current_idx);
prev_dma_buf_handle = priv->shadow.dma_buf.handles[prev_dma_buf_idx];
current_dma_buf_idx = priv->shadow.dma_buf.current_idx;
current_dma_buf_handle = priv->shadow.dma_buf.handles[current_dma_buf_idx];
width = cogl_dma_buf_handle_get_width (current_dma_buf_handle);
height = cogl_dma_buf_handle_get_height (current_dma_buf_handle);
stride = cogl_dma_buf_handle_get_stride (current_dma_buf_handle);
bpp = cogl_dma_buf_handle_get_bpp (current_dma_buf_handle);
cogl_framebuffer_finish (priv->shadow.framebuffer);
if (!cogl_dma_buf_handle_sync_read_start (prev_dma_buf_handle, error))
return NULL;
if (!cogl_dma_buf_handle_sync_read_start (current_dma_buf_handle, error))
goto err_sync_read_current;
prev_data = cogl_dma_buf_handle_mmap (prev_dma_buf_handle, error);
if (!prev_data)
goto err_mmap_prev;
current_data = cogl_dma_buf_handle_mmap (current_dma_buf_handle, error);
if (!current_data)
goto err_mmap_current;
fb_rect = (cairo_rectangle_int_t) {
.width = width,
.height = height,
};
cairo_region_get_extents (damage_region, &damage_extents);
tile_x_min = damage_extents.x / tile_size;
tile_x_max = ((damage_extents.x + damage_extents.width + tile_size - 1) /
tile_size);
tile_y_min = damage_extents.y / tile_size;
tile_y_max = ((damage_extents.y + damage_extents.height + tile_size - 1) /
tile_size);
tile_damage_region = cairo_region_create ();
for (tile_y = tile_y_min; tile_y <= tile_y_max; tile_y++)
{
for (tile_x = tile_x_min; tile_x <= tile_x_max; tile_x++)
{
cairo_rectangle_int_t tile = {
.x = tile_x * tile_size,
.y = tile_y * tile_size,
.width = tile_size,
.height = tile_size,
};
if (cairo_region_contains_rectangle (damage_region, &tile) ==
CAIRO_REGION_OVERLAP_OUT)
continue;
_clutter_util_rectangle_intersection (&tile, &fb_rect, &tile);
if (is_tile_dirty (&tile, current_data, prev_data, bpp, stride))
cairo_region_union_rectangle (tile_damage_region, &tile);
}
}
if (priv->shadowfb)
if (!cogl_dma_buf_handle_sync_read_end (prev_dma_buf_handle, error))
{
clutter_stage_view_ensure_shadowfb_blit_pipeline (view);
clutter_stage_view_copy_to_framebuffer (view,
priv->shadowfb_pipeline,
priv->shadowfb,
priv->framebuffer,
TRUE);
g_warning ("Failed to end DMA buffer read synchronization: %s",
(*error)->message);
g_clear_error (error);
}
if (!cogl_dma_buf_handle_sync_read_end (current_dma_buf_handle, error))
{
g_warning ("Failed to end DMA buffer read synchronization: %s",
(*error)->message);
g_clear_error (error);
}
cogl_dma_buf_handle_munmap (prev_dma_buf_handle, prev_data, NULL);
cogl_dma_buf_handle_munmap (current_dma_buf_handle, current_data, NULL);
cairo_region_intersect (tile_damage_region, damage_region);
return tile_damage_region;
err_mmap_current:
cogl_dma_buf_handle_munmap (prev_dma_buf_handle, prev_data, NULL);
err_mmap_prev:
cogl_dma_buf_handle_sync_read_end (current_dma_buf_handle, NULL);
err_sync_read_current:
cogl_dma_buf_handle_sync_read_end (prev_dma_buf_handle, NULL);
return NULL;
}
static void
swap_dma_buf_framebuffer (ClutterStageView *view)
{
ClutterStageViewPrivate *priv =
clutter_stage_view_get_instance_private (view);
int next_idx;
CoglDmaBufHandle *next_dma_buf_handle;
CoglOffscreen *next_framebuffer;
next_idx = ((priv->shadow.dma_buf.current_idx + 1) %
G_N_ELEMENTS (priv->shadow.dma_buf.handles));
priv->shadow.dma_buf.current_idx = next_idx;
next_dma_buf_handle = priv->shadow.dma_buf.handles[next_idx];
next_framebuffer =
cogl_dma_buf_handle_get_framebuffer (next_dma_buf_handle);
cogl_clear_object (&priv->shadow.framebuffer);
priv->shadow.framebuffer = cogl_object_ref (next_framebuffer);
}
static void
copy_shadowfb_to_onscreen (ClutterStageView *view,
const cairo_region_t *swap_region)
{
ClutterStageViewPrivate *priv =
clutter_stage_view_get_instance_private (view);
ClutterDamageHistory *damage_history = priv->shadow.dma_buf.damage_history;
cairo_region_t *damage_region;
int age;
int i;
if (cairo_region_is_empty (swap_region))
{
cairo_rectangle_int_t full_damage = {
.width = cogl_framebuffer_get_width (priv->framebuffer),
.height = cogl_framebuffer_get_height (priv->framebuffer),
};
damage_region = cairo_region_create_rectangle (&full_damage);
}
else
{
damage_region = cairo_region_copy (swap_region);
}
if (is_shadowfb_double_buffered (view))
{
CoglOnscreen *onscreen = COGL_ONSCREEN (priv->framebuffer);
cairo_region_t *changed_region;
if (cogl_onscreen_get_frame_counter (onscreen) >= 1)
{
g_autoptr (GError) error = NULL;
changed_region = find_damaged_tiles (view, damage_region, &error);
if (!changed_region)
{
int other_dma_buf_idx;
g_warning ("Disabling actual damage detection: %s",
error->message);
other_dma_buf_idx =
flip_dma_buf_idx (priv->shadow.dma_buf.current_idx);
g_clear_pointer (&priv->shadow.dma_buf.handles[other_dma_buf_idx],
cogl_dma_buf_handle_free);
}
}
else
{
changed_region = cairo_region_copy (damage_region);
}
if (changed_region)
{
int buffer_age;
clutter_damage_history_record (damage_history, changed_region);
buffer_age = cogl_onscreen_get_buffer_age (onscreen);
if (clutter_damage_history_is_age_valid (damage_history, buffer_age))
{
for (age = 1; age <= buffer_age; age++)
{
const cairo_region_t *old_damage;
old_damage = clutter_damage_history_lookup (damage_history, age);
cairo_region_union (changed_region, old_damage);
}
cairo_region_destroy (damage_region);
damage_region = g_steal_pointer (&changed_region);
}
else
{
cairo_region_destroy (changed_region);
}
clutter_damage_history_step (damage_history);
}
}
for (i = 0; i < cairo_region_num_rectangles (damage_region); i++)
{
g_autoptr (GError) error = NULL;
cairo_rectangle_int_t rect;
cairo_region_get_rectangle (damage_region, i, &rect);
if (!cogl_blit_framebuffer (priv->shadow.framebuffer,
priv->framebuffer,
rect.x, rect.y,
rect.x, rect.y,
rect.width, rect.height,
&error))
{
g_warning ("Failed to blit shadow buffer: %s", error->message);
cairo_region_destroy (damage_region);
return;
}
}
cairo_region_destroy (damage_region);
if (is_shadowfb_double_buffered (view))
swap_dma_buf_framebuffer (view);
}
void
clutter_stage_view_before_swap_buffer (ClutterStageView *view,
const cairo_region_t *swap_region)
{
ClutterStageViewPrivate *priv =
clutter_stage_view_get_instance_private (view);
if (priv->shadow.framebuffer)
copy_shadowfb_to_onscreen (view, swap_region);
}
float
@@ -264,6 +741,47 @@ clutter_stage_view_get_scale (ClutterStageView *view)
return priv->scale;
}
typedef void (*FrontBufferCallback) (CoglFramebuffer *framebuffer,
gconstpointer user_data);
static void
clutter_stage_view_foreach_front_buffer (ClutterStageView *view,
FrontBufferCallback callback,
gconstpointer user_data)
{
ClutterStageViewPrivate *priv =
clutter_stage_view_get_instance_private (view);
if (priv->offscreen)
{
callback (priv->offscreen, user_data);
}
else if (priv->shadow.framebuffer)
{
if (is_shadowfb_double_buffered (view))
{
int i;
for (i = 0; i < G_N_ELEMENTS (priv->shadow.dma_buf.handles); i++)
{
CoglDmaBufHandle *handle = priv->shadow.dma_buf.handles[i];
CoglFramebuffer *framebuffer =
cogl_dma_buf_handle_get_framebuffer (handle);
callback (framebuffer, user_data);
}
}
else
{
callback (priv->shadow.framebuffer, user_data);
}
}
else
{
callback (priv->framebuffer, user_data);
}
}
gboolean
clutter_stage_view_is_dirty_viewport (ClutterStageView *view)
{
@@ -274,13 +792,47 @@ clutter_stage_view_is_dirty_viewport (ClutterStageView *view)
}
void
clutter_stage_view_set_dirty_viewport (ClutterStageView *view,
gboolean dirty)
clutter_stage_view_invalidate_viewport (ClutterStageView *view)
{
ClutterStageViewPrivate *priv =
clutter_stage_view_get_instance_private (view);
priv->dirty_viewport = dirty;
priv->dirty_viewport = TRUE;
}
static void
set_framebuffer_viewport (CoglFramebuffer *framebuffer,
gconstpointer user_data)
{
const graphene_rect_t *rect = user_data;
cogl_framebuffer_set_viewport (framebuffer,
rect->origin.x,
rect->origin.y,
rect->size.width,
rect->size.height);
}
void
clutter_stage_view_set_viewport (ClutterStageView *view,
float x,
float y,
float width,
float height)
{
ClutterStageViewPrivate *priv =
clutter_stage_view_get_instance_private (view);
graphene_rect_t rect;
priv->dirty_viewport = FALSE;
rect = (graphene_rect_t) {
.origin = { .x = x, .y = y },
.size = { .width = width, .height = height },
};
clutter_stage_view_foreach_front_buffer (view,
set_framebuffer_viewport,
&rect);
}
gboolean
@@ -292,14 +844,33 @@ clutter_stage_view_is_dirty_projection (ClutterStageView *view)
return priv->dirty_projection;
}
static void
set_framebuffer_projection_matrix (CoglFramebuffer *framebuffer,
gconstpointer user_data)
{
cogl_framebuffer_set_projection_matrix (framebuffer, user_data);
}
void
clutter_stage_view_set_dirty_projection (ClutterStageView *view,
gboolean dirty)
clutter_stage_view_invalidate_projection (ClutterStageView *view)
{
ClutterStageViewPrivate *priv =
clutter_stage_view_get_instance_private (view);
priv->dirty_projection = dirty;
priv->dirty_projection = TRUE;
}
void
clutter_stage_view_set_projection (ClutterStageView *view,
const CoglMatrix *matrix)
{
ClutterStageViewPrivate *priv =
clutter_stage_view_get_instance_private (view);
priv->dirty_projection = FALSE;
clutter_stage_view_foreach_front_buffer (view,
set_framebuffer_projection_matrix,
matrix);
}
void
@@ -391,19 +962,6 @@ clutter_stage_view_take_redraw_clip (ClutterStageView *view)
return g_steal_pointer (&priv->redraw_clip);
}
void
clutter_stage_view_transform_to_onscreen (ClutterStageView *view,
gfloat *x,
gfloat *y)
{
gfloat z = 0, w = 1;
CoglMatrix matrix;
clutter_stage_view_get_offscreen_transformation_matrix (view, &matrix);
cogl_matrix_get_inverse (&matrix, &matrix);
cogl_matrix_transform_point (&matrix, x, y, &z, &w);
}
static void
clutter_stage_default_get_offscreen_transformation_matrix (ClutterStageView *view,
CoglMatrix *matrix)
@@ -442,6 +1000,9 @@ clutter_stage_view_get_property (GObject *object,
switch (prop_id)
{
case PROP_NAME:
g_value_set_string (value, priv->name);
break;
case PROP_LAYOUT:
g_value_set_boxed (value, &priv->layout);
break;
@@ -451,8 +1012,8 @@ clutter_stage_view_get_property (GObject *object,
case PROP_OFFSCREEN:
g_value_set_boxed (value, priv->offscreen);
break;
case PROP_SHADOWFB:
g_value_set_boxed (value, priv->shadowfb);
case PROP_USE_SHADOWFB:
g_value_set_boolean (value, priv->use_shadowfb);
break;
case PROP_SCALE:
g_value_set_float (value, priv->scale);
@@ -475,6 +1036,9 @@ clutter_stage_view_set_property (GObject *object,
switch (prop_id)
{
case PROP_NAME:
priv->name = g_value_dup_string (value);
break;
case PROP_LAYOUT:
layout = g_value_get_boxed (value);
priv->layout = *layout;
@@ -499,8 +1063,8 @@ clutter_stage_view_set_property (GObject *object,
case PROP_OFFSCREEN:
priv->offscreen = g_value_dup_boxed (value);
break;
case PROP_SHADOWFB:
priv->shadowfb = g_value_dup_boxed (value);
case PROP_USE_SHADOWFB:
priv->use_shadowfb = g_value_get_boolean (value);
break;
case PROP_SCALE:
priv->scale = g_value_get_float (value);
@@ -511,17 +1075,40 @@ clutter_stage_view_set_property (GObject *object,
}
static void
clutter_stage_view_dispose (GObject *object)
clutter_stage_view_constructed (GObject *object)
{
ClutterStageView *view = CLUTTER_STAGE_VIEW (object);
ClutterStageViewPrivate *priv =
clutter_stage_view_get_instance_private (view);
if (priv->use_shadowfb)
init_shadowfb (view);
G_OBJECT_CLASS (clutter_stage_view_parent_class)->constructed (object);
}
static void
clutter_stage_view_dispose (GObject *object)
{
ClutterStageView *view = CLUTTER_STAGE_VIEW (object);
ClutterStageViewPrivate *priv =
clutter_stage_view_get_instance_private (view);
int i;
g_clear_pointer (&priv->name, g_free);
g_clear_pointer (&priv->framebuffer, cogl_object_unref);
g_clear_pointer (&priv->shadowfb, cogl_object_unref);
g_clear_pointer (&priv->shadow.framebuffer, cogl_object_unref);
for (i = 0; i < G_N_ELEMENTS (priv->shadow.dma_buf.handles); i++)
{
g_clear_pointer (&priv->shadow.dma_buf.handles[i],
cogl_dma_buf_handle_free);
}
g_clear_pointer (&priv->shadow.dma_buf.damage_history,
clutter_damage_history_free);
g_clear_pointer (&priv->offscreen, cogl_object_unref);
g_clear_pointer (&priv->offscreen_pipeline, cogl_object_unref);
g_clear_pointer (&priv->shadowfb_pipeline, cogl_object_unref);
g_clear_pointer (&priv->redraw_clip, cairo_region_destroy);
G_OBJECT_CLASS (clutter_stage_view_parent_class)->dispose (object);
@@ -548,8 +1135,17 @@ clutter_stage_view_class_init (ClutterStageViewClass *klass)
object_class->get_property = clutter_stage_view_get_property;
object_class->set_property = clutter_stage_view_set_property;
object_class->constructed = clutter_stage_view_constructed;
object_class->dispose = clutter_stage_view_dispose;
obj_props[PROP_NAME] =
g_param_spec_string ("name",
"Name",
"Name of view",
NULL,
G_PARAM_READWRITE |
G_PARAM_CONSTRUCT_ONLY |
G_PARAM_STATIC_STRINGS);
obj_props[PROP_LAYOUT] =
g_param_spec_boxed ("layout",
"View layout",
@@ -577,14 +1173,14 @@ clutter_stage_view_class_init (ClutterStageViewClass *klass)
G_PARAM_CONSTRUCT_ONLY |
G_PARAM_STATIC_STRINGS);
obj_props[PROP_SHADOWFB] =
g_param_spec_boxed ("shadowfb",
"Shadow framebuffer",
"Framebuffer used as intermediate shadow buffer",
COGL_TYPE_HANDLE,
G_PARAM_READWRITE |
G_PARAM_CONSTRUCT_ONLY |
G_PARAM_STATIC_STRINGS);
obj_props[PROP_USE_SHADOWFB] =
g_param_spec_boolean ("use-shadowfb",
"Use shadowfb",
"Whether to use one or more shadow framebuffers",
FALSE,
G_PARAM_READWRITE |
G_PARAM_CONSTRUCT_ONLY |
G_PARAM_STATIC_STRINGS);
obj_props[PROP_SCALE] =
g_param_spec_float ("scale",

View File

@@ -43,6 +43,12 @@ struct _ClutterStageViewClass
void (* get_offscreen_transformation_matrix) (ClutterStageView *view,
CoglMatrix *matrix);
void (* transform_rect_to_onscreen) (ClutterStageView *view,
const cairo_rectangle_int_t *src_rect,
int dst_width,
int dst_height,
cairo_rectangle_int_t *dst_rect);
};
CLUTTER_EXPORT
@@ -56,11 +62,6 @@ CoglFramebuffer *clutter_stage_view_get_onscreen (ClutterStageView *view);
CLUTTER_EXPORT
void clutter_stage_view_invalidate_offscreen_blit_pipeline (ClutterStageView *view);
CLUTTER_EXPORT
void clutter_stage_view_transform_to_onscreen (ClutterStageView *view,
gfloat *x,
gfloat *y);
CLUTTER_EXPORT
float clutter_stage_view_get_scale (ClutterStageView *view);

View File

@@ -142,6 +142,8 @@ struct _ClutterStagePrivate
int update_freeze_count;
gboolean needs_update;
guint redraw_pending : 1;
guint throttle_motion_events : 1;
guint min_size_changed : 1;
@@ -613,8 +615,7 @@ stage_is_default (ClutterStage *stage)
static void
clutter_stage_allocate (ClutterActor *self,
const ClutterActorBox *box,
ClutterAllocationFlags flags)
const ClutterActorBox *box)
{
ClutterStagePrivate *priv = CLUTTER_STAGE (self)->priv;
ClutterActorBox alloc = CLUTTER_ACTOR_BOX_INIT_ZERO;
@@ -622,6 +623,7 @@ clutter_stage_allocate (ClutterActor *self,
float new_width, new_height;
float width, height;
cairo_rectangle_int_t window_size;
ClutterLayoutManager *layout_manager = clutter_actor_get_layout_manager (self);
if (priv->impl == NULL)
return;
@@ -643,15 +645,21 @@ clutter_stage_allocate (ClutterActor *self,
*/
if (!clutter_feature_available (CLUTTER_FEATURE_STAGE_STATIC))
{
CLUTTER_NOTE (LAYOUT,
"Following allocation to %.2fx%.2f (absolute origin %s)",
width, height,
(flags & CLUTTER_ABSOLUTE_ORIGIN_CHANGED)
? "changed"
: "not changed");
ClutterActorBox children_box;
clutter_actor_set_allocation (self, box,
flags | CLUTTER_DELEGATE_LAYOUT);
children_box.x1 = children_box.y1 = 0.f;
children_box.x2 = box->x2 - box->x1;
children_box.y2 = box->y2 - box->y1;
CLUTTER_NOTE (LAYOUT,
"Following allocation to %.2fx%.2f",
width, height);
clutter_actor_set_allocation (self, box);
clutter_layout_manager_allocate (layout_manager,
CLUTTER_CONTAINER (self),
&children_box);
/* Ensure the window is sized correctly */
if (priv->min_size_changed)
@@ -699,16 +707,16 @@ clutter_stage_allocate (ClutterActor *self,
CLUTTER_NOTE (LAYOUT,
"Overriding original allocation of %.2fx%.2f "
"with %.2fx%.2f (absolute origin %s)",
"with %.2fx%.2f",
width, height,
override.x2, override.y2,
(flags & CLUTTER_ABSOLUTE_ORIGIN_CHANGED)
? "changed"
: "not changed");
override.x2, override.y2);
/* and store the overridden allocation */
clutter_actor_set_allocation (self, &override,
flags | CLUTTER_DELEGATE_LAYOUT);
clutter_actor_set_allocation (self, &override);
clutter_layout_manager_allocate (layout_manager,
CLUTTER_CONTAINER (self),
&override);
}
/* reset the viewport if the allocation effectively changed */
@@ -1170,7 +1178,7 @@ _clutter_stage_queue_event (ClutterStage *stage,
{
ClutterMasterClock *master_clock = _clutter_master_clock_get_default ();
_clutter_master_clock_start_running (master_clock);
_clutter_stage_schedule_update (stage);
clutter_stage_schedule_update (stage);
}
}
@@ -1302,7 +1310,9 @@ _clutter_stage_needs_update (ClutterStage *stage)
priv = stage->priv;
return priv->redraw_pending || g_hash_table_size (priv->pending_relayouts) > 0;
return (priv->redraw_pending ||
priv->needs_update ||
g_hash_table_size (priv->pending_relayouts) > 0);
}
void
@@ -1312,7 +1322,7 @@ clutter_stage_queue_actor_relayout (ClutterStage *stage,
ClutterStagePrivate *priv = stage->priv;
if (g_hash_table_size (priv->pending_relayouts) == 0)
_clutter_stage_schedule_update (stage);
clutter_stage_schedule_update (stage);
g_hash_table_add (priv->pending_relayouts, g_object_ref (actor));
priv->pending_relayouts_version++;
@@ -1359,8 +1369,7 @@ _clutter_stage_maybe_relayout (ClutterActor *actor)
CLUTTER_SET_PRIVATE_FLAGS (queued_actor, CLUTTER_IN_RELAYOUT);
old_version = priv->pending_relayouts_version;
clutter_actor_allocate_preferred_size (queued_actor,
CLUTTER_ALLOCATION_NONE);
clutter_actor_allocate_preferred_size (queued_actor);
CLUTTER_UNSET_PRIVATE_FLAGS (queued_actor, CLUTTER_IN_RELAYOUT);
@@ -1494,6 +1503,8 @@ _clutter_stage_do_update (ClutterStage *stage)
priv->stage_was_relayout = FALSE;
priv->needs_update = FALSE;
/* if the stage is being destroyed, or if the destruction already
* happened and we don't have an StageWindow any more, then we
* should bail out
@@ -2429,7 +2440,7 @@ _clutter_stage_dirty_projection (ClutterStage *stage)
{
ClutterStageView *view = l->data;
clutter_stage_view_set_dirty_projection (view, TRUE);
clutter_stage_view_invalidate_projection (view);
}
}
@@ -2519,7 +2530,7 @@ _clutter_stage_dirty_viewport (ClutterStage *stage)
{
ClutterStageView *view = l->data;
clutter_stage_view_set_dirty_viewport (view, TRUE);
clutter_stage_view_invalidate_viewport (view);
}
}
@@ -3142,7 +3153,6 @@ _clutter_stage_maybe_setup_viewport (ClutterStage *stage,
ClutterStageView *view)
{
ClutterStagePrivate *priv = stage->priv;
CoglFramebuffer *fb = clutter_stage_view_get_framebuffer (view);
if (clutter_stage_view_is_dirty_viewport (view))
{
@@ -3169,19 +3179,14 @@ _clutter_stage_maybe_setup_viewport (ClutterStage *stage,
viewport_y = roundf (priv->viewport[1] * fb_scale - viewport_offset_y);
viewport_width = roundf (priv->viewport[2] * fb_scale);
viewport_height = roundf (priv->viewport[3] * fb_scale);
cogl_framebuffer_set_viewport (fb,
viewport_x, viewport_y,
viewport_width, viewport_height);
clutter_stage_view_set_dirty_viewport (view, FALSE);
clutter_stage_view_set_viewport (view,
viewport_x, viewport_y,
viewport_width, viewport_height);
}
if (clutter_stage_view_is_dirty_projection (view))
{
cogl_framebuffer_set_projection_matrix (fb, &priv->projection);
clutter_stage_view_set_dirty_projection (view, FALSE);
}
clutter_stage_view_set_projection (view, &priv->projection);
}
#undef _DEG_TO_RAD
@@ -3209,7 +3214,7 @@ clutter_stage_ensure_redraw (ClutterStage *stage)
priv = stage->priv;
if (!_clutter_stage_needs_update (stage))
_clutter_stage_schedule_update (stage);
clutter_stage_schedule_update (stage);
priv->redraw_pending = TRUE;
@@ -3437,13 +3442,13 @@ clutter_stage_get_minimum_size (ClutterStage *stage,
}
/**
* _clutter_stage_schedule_update:
* @window: a #ClutterStage actor
* clutter_stage_schedule_update:
* @stage: a #ClutterStage actor
*
* Schedules a redraw of the #ClutterStage at the next optimal timestamp.
*/
void
_clutter_stage_schedule_update (ClutterStage *stage)
clutter_stage_schedule_update (ClutterStage *stage)
{
ClutterStageWindow *stage_window;
@@ -3454,6 +3459,8 @@ _clutter_stage_schedule_update (ClutterStage *stage)
if (stage_window == NULL)
return;
stage->priv->needs_update = TRUE;
return _clutter_stage_window_schedule_update (stage_window,
stage->priv->sync_delay);
}
@@ -3463,7 +3470,7 @@ _clutter_stage_schedule_update (ClutterStage *stage)
* @stage: a #ClutterStage actor
*
* Returns the earliest time in which the stage is ready to update. The update
* time is set when _clutter_stage_schedule_update() is called. This can then
* time is set when clutter_stage_schedule_update() is called. This can then
* be used by e.g. the #ClutterMasterClock to know when the stage needs to be
* redrawn.
*
@@ -3573,7 +3580,7 @@ _clutter_stage_queue_actor_redraw (ClutterStage *stage,
CLUTTER_NOTE (PAINT, "First redraw request");
_clutter_stage_schedule_update (stage);
clutter_stage_schedule_update (stage);
priv->redraw_pending = TRUE;
master_clock = _clutter_master_clock_get_default ();

View File

@@ -209,6 +209,9 @@ CLUTTER_EXPORT
void clutter_stage_skip_sync_delay (ClutterStage *stage);
#endif
CLUTTER_EXPORT
void clutter_stage_schedule_update (ClutterStage *stage);
CLUTTER_EXPORT
gboolean clutter_stage_get_capture_final_size (ClutterStage *stage,
cairo_rectangle_int_t *rect,

View File

@@ -3037,8 +3037,7 @@ clutter_text_get_preferred_height (ClutterActor *self,
static void
clutter_text_allocate (ClutterActor *self,
const ClutterActorBox *box,
ClutterAllocationFlags flags)
const ClutterActorBox *box)
{
ClutterText *text = CLUTTER_TEXT (self);
ClutterActorClass *parent_class;
@@ -3058,7 +3057,7 @@ clutter_text_allocate (ClutterActor *self,
box->y2 - box->y1);
parent_class = CLUTTER_ACTOR_CLASS (clutter_text_parent_class);
parent_class->allocate (self, box, flags);
parent_class->allocate (self, box);
}
static gboolean
@@ -4787,11 +4786,11 @@ clutter_text_queue_redraw_or_relayout (ClutterText *self)
clutter_text_get_preferred_height (actor, preferred_width, NULL, &preferred_height);
if (clutter_actor_has_allocation (actor) &&
(fabsf (preferred_width - clutter_actor_get_width (actor)) > 0.001 ||
fabsf (preferred_height - clutter_actor_get_height (actor)) > 0.001))
clutter_actor_queue_relayout (actor);
else
fabsf (preferred_width - clutter_actor_get_width (actor)) <= 0.001 &&
fabsf (preferred_height - clutter_actor_get_height (actor)) <= 0.001)
clutter_text_queue_redraw (actor);
else
clutter_actor_queue_relayout (actor);
}
static void

View File

@@ -38,6 +38,7 @@
#include "clutter-actor-private.h"
#include "clutter-backend-private.h"
#include "clutter-damage-history.h"
#include "clutter-debug.h"
#include "clutter-event.h"
#include "clutter-enum-types.h"
@@ -51,13 +52,9 @@
typedef struct _ClutterStageViewCoglPrivate
{
/*
* List of previous damaged areas in stage view framebuffer coordinate space.
/* Damage history, in stage view render target framebuffer coordinate space.
*/
#define DAMAGE_HISTORY_MAX 16
#define DAMAGE_HISTORY(x) ((x) & (DAMAGE_HISTORY_MAX - 1))
cairo_region_t * damage_history[DAMAGE_HISTORY_MAX];
unsigned int damage_index;
ClutterDamageHistory *damage_history;
} ClutterStageViewCoglPrivate;
G_DEFINE_TYPE_WITH_PRIVATE (ClutterStageViewCogl, clutter_stage_view_cogl,
@@ -288,26 +285,13 @@ clutter_stage_cogl_resize (ClutterStageWindow *stage_window,
{
}
static inline gboolean
valid_buffer_age (ClutterStageViewCogl *view_cogl,
int age)
{
ClutterStageViewCoglPrivate *view_priv =
clutter_stage_view_cogl_get_instance_private (view_cogl);
if (age <= 0)
return FALSE;
return age < MIN (view_priv->damage_index, DAMAGE_HISTORY_MAX);
}
static void
paint_damage_region (ClutterStageWindow *stage_window,
ClutterStageView *view,
cairo_region_t *swap_region,
cairo_region_t *queued_redraw_clip)
{
CoglFramebuffer *framebuffer = clutter_stage_view_get_onscreen (view);
CoglFramebuffer *framebuffer = clutter_stage_view_get_framebuffer (view);
CoglContext *ctx = cogl_framebuffer_get_context (framebuffer);
static CoglPipeline *overlay_blue = NULL;
ClutterStageCogl *stage_cogl = CLUTTER_STAGE_COGL (stage_window);
@@ -378,24 +362,26 @@ swap_framebuffer (ClutterStageWindow *stage_window,
gboolean swap_with_damage)
{
CoglFramebuffer *framebuffer = clutter_stage_view_get_onscreen (view);
int *damage, n_rects, i;
n_rects = cairo_region_num_rectangles (swap_region);
damage = g_newa (int, n_rects * 4);
for (i = 0; i < n_rects; i++)
{
cairo_rectangle_int_t rect;
cairo_region_get_rectangle (swap_region, i, &rect);
damage[i * 4] = rect.x;
damage[i * 4 + 1] = rect.y;
damage[i * 4 + 2] = rect.width;
damage[i * 4 + 3] = rect.height;
}
clutter_stage_view_before_swap_buffer (view, swap_region);
if (cogl_is_onscreen (framebuffer))
{
CoglOnscreen *onscreen = COGL_ONSCREEN (framebuffer);
int *damage, n_rects, i;
n_rects = cairo_region_num_rectangles (swap_region);
damage = g_newa (int, n_rects * 4);
for (i = 0; i < n_rects; i++)
{
cairo_rectangle_int_t rect;
cairo_region_get_rectangle (swap_region, i, &rect);
damage[i * 4] = rect.x;
damage[i * 4 + 1] = rect.y;
damage[i * 4 + 2] = rect.width;
damage[i * 4 + 3] = rect.height;
}
/* push on the screen */
if (n_rects > 0 && !swap_with_damage)
@@ -430,18 +416,6 @@ swap_framebuffer (ClutterStageWindow *stage_window,
}
}
static void
scale_and_clamp_rect (const graphene_rect_t *rect,
float scale,
cairo_rectangle_int_t *dest)
{
graphene_rect_t tmp = *rect;
graphene_rect_scale (&tmp, scale, scale, &tmp);
_clutter_util_rectangle_int_extents (&tmp, dest);
}
static cairo_region_t *
offset_scale_and_clamp_region (const cairo_region_t *region,
int offset_x,
@@ -463,15 +437,52 @@ offset_scale_and_clamp_region (const cairo_region_t *region,
rects = freeme = g_new (cairo_rectangle_int_t, n_rects);
for (i = 0; i < n_rects; i++)
cairo_region_get_rectangle (region, i, &rects[i]);
{
cairo_rectangle_int_t *rect = &rects[i];
graphene_rect_t tmp;
cairo_region_get_rectangle (region, i, rect);
_clutter_util_rect_from_rectangle (rect, &tmp);
graphene_rect_offset (&tmp, offset_x, offset_y);
graphene_rect_scale (&tmp, scale, scale, &tmp);
_clutter_util_rectangle_int_extents (&tmp, rect);
}
return cairo_region_create_rectangles (rects, n_rects);
}
static cairo_region_t *
scale_offset_and_clamp_region (const cairo_region_t *region,
float scale,
int offset_x,
int offset_y)
{
int n_rects, i;
cairo_rectangle_int_t *rects;
g_autofree cairo_rectangle_int_t *freeme = NULL;
n_rects = cairo_region_num_rectangles (region);
if (n_rects == 0)
return cairo_region_create ();
if (n_rects < MAX_STACK_RECTS)
rects = g_newa (cairo_rectangle_int_t, n_rects);
else
rects = freeme = g_new (cairo_rectangle_int_t, n_rects);
for (i = 0; i < n_rects; i++)
{
cairo_rectangle_int_t *rect = &rects[i];
graphene_rect_t tmp;
_clutter_util_rect_from_rectangle (&rects[i], &tmp);
cairo_region_get_rectangle (region, i, rect);
_clutter_util_rect_from_rectangle (rect, &tmp);
graphene_rect_scale (&tmp, scale, scale, &tmp);
graphene_rect_offset (&tmp, offset_x, offset_y);
scale_and_clamp_rect (&tmp, scale, &rects[i]);
_clutter_util_rectangle_int_extents (&tmp, rect);
}
return cairo_region_create_rectangles (rects, n_rects);
@@ -487,107 +498,38 @@ paint_stage (ClutterStageCogl *stage_cogl,
_clutter_stage_maybe_setup_viewport (stage, view);
clutter_stage_paint_view (stage, view, redraw_clip);
clutter_stage_view_after_paint (view);
}
static void
fill_current_damage_history (ClutterStageView *view,
cairo_region_t *damage)
{
ClutterStageViewCogl *view_cogl = CLUTTER_STAGE_VIEW_COGL (view);
ClutterStageViewCoglPrivate *view_priv =
clutter_stage_view_cogl_get_instance_private (view_cogl);
cairo_region_t **current_fb_damage;
current_fb_damage =
&view_priv->damage_history[DAMAGE_HISTORY (view_priv->damage_index)];
g_clear_pointer (current_fb_damage, cairo_region_destroy);
*current_fb_damage = cairo_region_copy (damage);
view_priv->damage_index++;
}
static void
fill_current_damage_history_rectangle (ClutterStageView *view,
const cairo_rectangle_int_t *rect)
{
cairo_region_t *damage;
damage = cairo_region_create_rectangle (rect);
fill_current_damage_history (view, damage);
cairo_region_destroy (damage);
clutter_stage_view_after_paint (view, redraw_clip);
}
static cairo_region_t *
transform_swap_region_to_onscreen (ClutterStageView *view,
cairo_region_t *swap_region)
{
CoglFramebuffer *framebuffer;
cairo_rectangle_int_t layout;
gint width, height;
CoglFramebuffer *onscreen = clutter_stage_view_get_onscreen (view);
int n_rects, i;
cairo_rectangle_int_t *rects;
cairo_region_t *transformed_region;
int width, height;
framebuffer = clutter_stage_view_get_onscreen (view);
clutter_stage_view_get_layout (view, &layout);
width = cogl_framebuffer_get_width (framebuffer);
height = cogl_framebuffer_get_height (framebuffer);
width = cogl_framebuffer_get_width (onscreen);
height = cogl_framebuffer_get_height (onscreen);
n_rects = cairo_region_num_rectangles (swap_region);
rects = g_newa (cairo_rectangle_int_t, n_rects);
for (i = 0; i < n_rects; i++)
{
gfloat x1, y1, x2, y2;
cairo_region_get_rectangle (swap_region, i, &rects[i]);
x1 = (float) rects[i].x / layout.width;
y1 = (float) rects[i].y / layout.height;
x2 = (float) (rects[i].x + rects[i].width) / layout.width;
y2 = (float) (rects[i].y + rects[i].height) / layout.height;
clutter_stage_view_transform_to_onscreen (view, &x1, &y1);
clutter_stage_view_transform_to_onscreen (view, &x2, &y2);
x1 = floor (x1 * width);
y1 = floor (height - (y1 * height));
x2 = ceil (x2 * width);
y2 = ceil (height - (y2 * height));
rects[i].x = x1;
rects[i].y = y1;
rects[i].width = x2 - x1;
rects[i].height = y2 - y1;
clutter_stage_view_transform_rect_to_onscreen (view,
&rects[i],
width,
height,
&rects[i]);
}
transformed_region = cairo_region_create_rectangles (rects, n_rects);
return transformed_region;
}
static void
calculate_scissor_region (cairo_rectangle_int_t *fb_clip_region,
int subpixel_compensation,
int fb_width,
int fb_height,
cairo_rectangle_int_t *out_scissor_rect)
{
*out_scissor_rect = *fb_clip_region;
if (subpixel_compensation == 0)
return;
if (fb_clip_region->x > 0)
out_scissor_rect->x += subpixel_compensation;
if (fb_clip_region->y > 0)
out_scissor_rect->y += subpixel_compensation;
if (fb_clip_region->x + fb_clip_region->width < fb_width)
out_scissor_rect->width -= 2 * subpixel_compensation;
if (fb_clip_region->y + fb_clip_region->height < fb_height)
out_scissor_rect->height -= 2 * subpixel_compensation;
}
static inline gboolean
is_buffer_age_enabled (void)
{
@@ -606,27 +548,21 @@ clutter_stage_cogl_redraw_view (ClutterStageWindow *stage_window,
ClutterStageViewCoglPrivate *view_priv =
clutter_stage_view_cogl_get_instance_private (view_cogl);
CoglFramebuffer *fb = clutter_stage_view_get_framebuffer (view);
CoglFramebuffer *onscreen = clutter_stage_view_get_onscreen (view);
cairo_rectangle_int_t view_rect;
gboolean is_full_redraw;
gboolean may_use_clipped_redraw;
gboolean use_clipped_redraw;
gboolean can_blit_sub_buffer;
gboolean has_buffer_age;
gboolean do_swap_buffer;
gboolean swap_with_damage;
ClutterActor *wrapper;
cairo_region_t *redraw_clip;
cairo_region_t *queued_redraw_clip = NULL;
cairo_region_t *fb_clip_region;
cairo_region_t *swap_region;
cairo_rectangle_int_t redraw_rect;
gboolean clip_region_empty;
float fb_scale;
int subpixel_compensation = 0;
int fb_width, fb_height;
int buffer_age;
wrapper = CLUTTER_ACTOR (stage_cogl->wrapper);
gboolean res;
clutter_stage_view_get_layout (view, &view_rect);
fb_scale = clutter_stage_view_get_scale (view);
@@ -634,10 +570,10 @@ clutter_stage_cogl_redraw_view (ClutterStageWindow *stage_window,
fb_height = cogl_framebuffer_get_height (fb);
can_blit_sub_buffer =
cogl_is_onscreen (fb) &&
cogl_is_onscreen (onscreen) &&
cogl_clutter_winsys_has_feature (COGL_WINSYS_FEATURE_SWAP_REGION);
has_buffer_age = cogl_is_onscreen (fb) && is_buffer_age_enabled ();
has_buffer_age = cogl_is_onscreen (onscreen) && is_buffer_age_enabled ();
redraw_clip = clutter_stage_view_take_redraw_clip (view);
if (G_UNLIKELY (clutter_paint_debug_flags & CLUTTER_DEBUG_PAINT_DAMAGE_REGION))
@@ -649,51 +585,35 @@ clutter_stage_cogl_redraw_view (ClutterStageWindow *stage_window,
else
is_full_redraw = FALSE;
may_use_clipped_redraw =
if (has_buffer_age)
{
buffer_age = cogl_onscreen_get_buffer_age (COGL_ONSCREEN (onscreen));
if (!clutter_damage_history_is_age_valid (view_priv->damage_history,
buffer_age))
{
CLUTTER_NOTE (CLIPPING,
"Invalid back buffer(age=%d): forcing full redraw\n",
buffer_age);
use_clipped_redraw = FALSE;
}
}
use_clipped_redraw =
use_clipped_redraw &&
!(clutter_paint_debug_flags & CLUTTER_DEBUG_DISABLE_CLIPPED_REDRAWS) &&
_clutter_stage_window_can_clip_redraws (stage_window) &&
(can_blit_sub_buffer || has_buffer_age) &&
!is_full_redraw &&
/* some drivers struggle to get going and produce some junk
* frames when starting up... */
cogl_onscreen_get_frame_counter (COGL_ONSCREEN (fb)) > 3;
cogl_onscreen_get_frame_counter (COGL_ONSCREEN (onscreen)) > 3;
if (has_buffer_age)
{
buffer_age = cogl_onscreen_get_buffer_age (COGL_ONSCREEN (fb));
if (!valid_buffer_age (view_cogl, buffer_age))
{
CLUTTER_NOTE (CLIPPING, "Invalid back buffer(age=%d): forcing full redraw\n", buffer_age);
may_use_clipped_redraw = FALSE;
}
}
if (may_use_clipped_redraw)
if (use_clipped_redraw)
{
fb_clip_region = offset_scale_and_clamp_region (redraw_clip,
-view_rect.x,
-view_rect.y,
fb_scale);
if (fb_scale != floorf (fb_scale))
{
int n_rects, i;
cairo_rectangle_int_t *rects;
subpixel_compensation = ceilf (fb_scale);
n_rects = cairo_region_num_rectangles (fb_clip_region);
rects = g_newa (cairo_rectangle_int_t, n_rects);
for (i = 0; i < n_rects; i++)
{
cairo_region_get_rectangle (fb_clip_region, i, &rects[i]);
rects[i].x -= subpixel_compensation;
rects[i].y -= subpixel_compensation;
rects[i].width += 2 * subpixel_compensation;
rects[i].height += 2 * subpixel_compensation;
}
cairo_region_destroy (fb_clip_region);
fb_clip_region = cairo_region_create_rectangles (rects, n_rects);
}
}
else
{
@@ -709,46 +629,40 @@ clutter_stage_cogl_redraw_view (ClutterStageWindow *stage_window,
redraw_clip = cairo_region_create_rectangle (&view_rect);
}
if (may_use_clipped_redraw &&
G_LIKELY (!(clutter_paint_debug_flags & CLUTTER_DEBUG_DISABLE_CLIPPED_REDRAWS)))
use_clipped_redraw = TRUE;
else
use_clipped_redraw = FALSE;
clip_region_empty = may_use_clipped_redraw && cairo_region_is_empty (fb_clip_region);
g_return_val_if_fail (!cairo_region_is_empty (fb_clip_region), FALSE);
swap_with_damage = FALSE;
if (has_buffer_age)
{
if (use_clipped_redraw && !clip_region_empty)
clutter_damage_history_record (view_priv->damage_history,
fb_clip_region);
if (use_clipped_redraw)
{
cairo_region_t *fb_damage;
cairo_region_t *view_damage;
int i;
fill_current_damage_history (view, fb_clip_region);
int age;
fb_damage = cairo_region_create ();
for (i = 1; i <= buffer_age; i++)
for (age = 1; age <= buffer_age; age++)
{
int damage_index;
const cairo_region_t *old_damage;
damage_index = DAMAGE_HISTORY (view_priv->damage_index - i - 1);
cairo_region_union (fb_damage,
view_priv->damage_history[damage_index]);
old_damage =
clutter_damage_history_lookup (view_priv->damage_history, age);
cairo_region_union (fb_damage, old_damage);
}
/* Update the fb clip region with the extra damage. */
cairo_region_union (fb_clip_region, fb_damage);
view_damage = offset_scale_and_clamp_region (fb_damage,
0, 0,
1.0f / fb_scale);
cairo_region_translate (view_damage, view_rect.x, view_rect.y);
cairo_region_intersect_rectangle (view_damage, &view_rect);
/* Update the redraw clip with the extra damage done to the view */
view_damage = scale_offset_and_clamp_region (fb_damage,
1.0f / fb_scale,
view_rect.x,
view_rect.y);
/* Update the redraw clip region with the extra damage. */
cairo_region_union (redraw_clip, view_damage);
cairo_region_destroy (view_damage);
@@ -760,55 +674,13 @@ clutter_stage_cogl_redraw_view (ClutterStageWindow *stage_window,
swap_with_damage = TRUE;
}
else if (!use_clipped_redraw)
{
cairo_rectangle_int_t fb_damage;
fb_damage = (cairo_rectangle_int_t) {
.x = 0,
.y = 0,
.width = ceilf (view_rect.width * fb_scale),
.height = ceilf (view_rect.height * fb_scale)
};
fill_current_damage_history_rectangle (view, &fb_damage);
}
clutter_damage_history_step (view_priv->damage_history);
}
if (use_clipped_redraw && clip_region_empty)
if (use_clipped_redraw)
{
CLUTTER_NOTE (CLIPPING, "Empty stage output paint\n");
}
else if (use_clipped_redraw)
{
cairo_rectangle_int_t clip_rect;
cairo_rectangle_int_t scissor_rect;
if (cairo_region_num_rectangles (fb_clip_region) == 1)
{
cairo_region_get_extents (fb_clip_region, &clip_rect);
calculate_scissor_region (&clip_rect,
subpixel_compensation,
fb_width, fb_height,
&scissor_rect);
CLUTTER_NOTE (CLIPPING,
"Stage clip pushed: x=%d, y=%d, width=%d, height=%d\n",
scissor_rect.x,
scissor_rect.y,
scissor_rect.width,
scissor_rect.height);
cogl_framebuffer_push_scissor_clip (fb,
scissor_rect.x,
scissor_rect.y,
scissor_rect.width,
scissor_rect.height);
}
else
{
cogl_framebuffer_push_region_clip (fb, fb_clip_region);
}
cogl_framebuffer_push_region_clip (fb, fb_clip_region);
paint_stage (stage_cogl, view, redraw_clip);
@@ -818,77 +690,7 @@ clutter_stage_cogl_redraw_view (ClutterStageWindow *stage_window,
{
CLUTTER_NOTE (CLIPPING, "Unclipped stage paint\n");
/* If we are trying to debug redraw issues then we want to pass
* the redraw_clip so it can be visualized */
if (G_UNLIKELY (clutter_paint_debug_flags & CLUTTER_DEBUG_DISABLE_CLIPPED_REDRAWS) &&
may_use_clipped_redraw &&
!clip_region_empty)
{
cairo_rectangle_int_t clip_rect;
cairo_rectangle_int_t scissor_rect;
cairo_region_get_extents (fb_clip_region, &clip_rect);
calculate_scissor_region (&clip_rect,
subpixel_compensation,
fb_width, fb_height,
&scissor_rect);
cogl_framebuffer_push_scissor_clip (fb,
scissor_rect.x,
scissor_rect.y,
scissor_rect.width,
scissor_rect.height);
paint_stage (stage_cogl, view, redraw_clip);
cogl_framebuffer_pop_clip (fb);
}
else
{
paint_stage (stage_cogl, view, redraw_clip);
}
}
cairo_region_get_extents (redraw_clip, &redraw_rect);
if (may_use_clipped_redraw &&
G_UNLIKELY ((clutter_paint_debug_flags & CLUTTER_DEBUG_REDRAWS)))
{
CoglContext *ctx = cogl_framebuffer_get_context (fb);
static CoglPipeline *outline = NULL;
ClutterActor *actor = CLUTTER_ACTOR (wrapper);
float x_1 = redraw_rect.x;
float x_2 = redraw_rect.x + redraw_rect.width;
float y_1 = redraw_rect.y;
float y_2 = redraw_rect.y + redraw_rect.height;
CoglVertexP2 quad[4] = {
{ x_1, y_1 },
{ x_2, y_1 },
{ x_2, y_2 },
{ x_1, y_2 }
};
CoglPrimitive *prim;
CoglMatrix modelview;
if (outline == NULL)
{
outline = cogl_pipeline_new (ctx);
cogl_pipeline_set_color4ub (outline, 0xff, 0x00, 0x00, 0xff);
}
prim = cogl_primitive_new_p2 (ctx,
COGL_VERTICES_MODE_LINE_LOOP,
4, /* n_vertices */
quad);
cogl_framebuffer_push_matrix (fb);
cogl_matrix_init_identity (&modelview);
_clutter_actor_apply_modelview_transform (actor, &modelview);
cogl_framebuffer_set_modelview_matrix (fb, &modelview);
cogl_framebuffer_draw_primitive (fb, outline, prim);
cogl_framebuffer_pop_matrix (fb);
cogl_object_unref (prim);
paint_stage (stage_cogl, view, redraw_clip);
}
/* XXX: It seems there will be a race here in that the stage
@@ -900,65 +702,42 @@ clutter_stage_cogl_redraw_view (ClutterStageWindow *stage_window,
* artefacts.
*/
if (use_clipped_redraw)
{
if (clip_region_empty)
{
do_swap_buffer = FALSE;
}
else
{
swap_region = cairo_region_copy (fb_clip_region);
do_swap_buffer = TRUE;
}
}
swap_region = cairo_region_copy (fb_clip_region);
else
{
swap_region = cairo_region_create ();
do_swap_buffer = TRUE;
}
swap_region = cairo_region_create ();
g_clear_pointer (&redraw_clip, cairo_region_destroy);
g_clear_pointer (&fb_clip_region, cairo_region_destroy);
if (do_swap_buffer)
COGL_TRACE_BEGIN_SCOPED (ClutterStageCoglRedrawViewSwapFramebuffer,
"Paint (swap framebuffer)");
if (clutter_stage_view_get_onscreen (view) !=
clutter_stage_view_get_framebuffer (view))
{
gboolean res;
COGL_TRACE_BEGIN_SCOPED (ClutterStageCoglRedrawViewSwapFramebuffer,
"Paint (swap framebuffer)");
if (clutter_stage_view_get_onscreen (view) !=
clutter_stage_view_get_framebuffer (view))
{
cairo_region_t *transformed_swap_region;
transformed_swap_region =
transform_swap_region_to_onscreen (view, swap_region);
cairo_region_destroy (swap_region);
swap_region = transformed_swap_region;
}
if (queued_redraw_clip)
{
paint_damage_region (stage_window, view,
swap_region, queued_redraw_clip);
cairo_region_destroy (queued_redraw_clip);
}
res = swap_framebuffer (stage_window,
view,
swap_region,
swap_with_damage);
cairo_region_t *transformed_swap_region;
transformed_swap_region =
transform_swap_region_to_onscreen (view, swap_region);
cairo_region_destroy (swap_region);
swap_region = transformed_swap_region;
}
return res;
}
else
if (queued_redraw_clip)
{
g_clear_pointer (&queued_redraw_clip, cairo_region_destroy);
return FALSE;
paint_damage_region (stage_window, view,
swap_region, queued_redraw_clip);
cairo_region_destroy (queued_redraw_clip);
}
res = swap_framebuffer (stage_window,
view,
swap_region,
swap_with_damage);
cairo_region_destroy (swap_region);
return res;
}
static void
@@ -1083,12 +862,31 @@ _clutter_stage_cogl_init (ClutterStageCogl *stage)
stage->update_time = -1;
}
static void
clutter_stage_view_cogl_finalize (GObject *object)
{
ClutterStageViewCogl *view_cogl = CLUTTER_STAGE_VIEW_COGL (object);
ClutterStageViewCoglPrivate *view_priv =
clutter_stage_view_cogl_get_instance_private (view_cogl);
clutter_damage_history_free (view_priv->damage_history);
G_OBJECT_CLASS (clutter_stage_view_cogl_parent_class)->finalize (object);
}
static void
clutter_stage_view_cogl_init (ClutterStageViewCogl *view_cogl)
{
ClutterStageViewCoglPrivate *view_priv =
clutter_stage_view_cogl_get_instance_private (view_cogl);
view_priv->damage_history = clutter_damage_history_new ();
}
static void
clutter_stage_view_cogl_class_init (ClutterStageViewCoglClass *klass)
{
GObjectClass *object_class = G_OBJECT_CLASS (klass);
object_class->finalize = clutter_stage_view_cogl_finalize;
}

View File

@@ -333,21 +333,20 @@ clutter_group_real_get_preferred_height (ClutterActor *actor,
static void
clutter_group_real_allocate (ClutterActor *actor,
const ClutterActorBox *allocation,
ClutterAllocationFlags flags)
const ClutterActorBox *allocation)
{
ClutterGroupPrivate *priv = CLUTTER_GROUP (actor)->priv;
ClutterActorClass *klass;
klass = CLUTTER_ACTOR_CLASS (clutter_group_parent_class);
klass->allocate (actor, allocation, flags);
klass->allocate (actor, allocation);
if (priv->children == NULL)
return;
clutter_layout_manager_allocate (priv->layout,
CLUTTER_CONTAINER (actor),
allocation, flags);
allocation);
}
static void

View File

@@ -114,6 +114,7 @@ clutter_sources = [
'clutter-constraint.c',
'clutter-container.c',
'clutter-content.c',
'clutter-damage-history.c',
'clutter-deform-effect.c',
'clutter-desaturate-effect.c',
'clutter-effect.c',
@@ -185,6 +186,7 @@ clutter_private_headers = [
'clutter-bezier.h',
'clutter-constraint-private.h',
'clutter-content-private.h',
'clutter-damage-history.h',
'clutter-debug.h',
'clutter-easing.h',
'clutter-effect-private.h',

View File

@@ -158,7 +158,7 @@ _cogl_blit_framebuffer_begin (CoglBlitData *data)
supported. */
if ((_cogl_texture_get_format (data->src_tex) & COGL_PREMULT_BIT) !=
(_cogl_texture_get_format (data->dst_tex) & COGL_PREMULT_BIT) ||
!_cogl_has_private_feature (ctx, COGL_PRIVATE_FEATURE_BLIT_FRAMEBUFFER))
!cogl_has_feature (ctx, COGL_FEATURE_ID_BLIT_FRAMEBUFFER))
return FALSE;
dst_offscreen = _cogl_offscreen_new_with_texture_full

View File

@@ -193,6 +193,8 @@ cogl_is_context (void *object);
* expected to return age values other than 0.
* @COGL_FEATURE_ID_PRESENTATION_TIME: Whether frame presentation
* time stamps will be recorded in #CoglFrameInfo objects.
* @COGL_FEATURE_ID_BLIT_FRAMEBUFFER: Whether blitting using
* cogl_blit_framebuffer() is supported.
*
* All the capabilities that can vary between different GPUs supported
* by Cogl. Applications that depend on any of these features should explicitly
@@ -211,6 +213,7 @@ typedef enum _CoglFeatureID
COGL_FEATURE_ID_TEXTURE_RG,
COGL_FEATURE_ID_BUFFER_AGE,
COGL_FEATURE_ID_TEXTURE_EGL_IMAGE_EXTERNAL,
COGL_FEATURE_ID_BLIT_FRAMEBUFFER,
/*< private >*/
_COGL_N_FEATURE_IDS /*< skip >*/

View File

@@ -34,12 +34,22 @@
#include "cogl-dma-buf-handle.h"
#include "cogl-object.h"
#include <errno.h>
#include <gio/gio.h>
#include <linux/dma-buf.h>
#include <sys/ioctl.h>
#include <sys/mman.h>
#include <unistd.h>
struct _CoglDmaBufHandle
{
CoglFramebuffer *framebuffer;
int dmabuf_fd;
int width;
int height;
int stride;
int offset;
int bpp;
gpointer user_data;
GDestroyNotify destroy_func;
};
@@ -47,6 +57,11 @@ struct _CoglDmaBufHandle
CoglDmaBufHandle *
cogl_dma_buf_handle_new (CoglFramebuffer *framebuffer,
int dmabuf_fd,
int width,
int height,
int stride,
int offset,
int bpp,
gpointer user_data,
GDestroyNotify destroy_func)
{
@@ -61,6 +76,12 @@ cogl_dma_buf_handle_new (CoglFramebuffer *framebuffer,
dmabuf_handle->user_data = user_data;
dmabuf_handle->destroy_func = destroy_func;
dmabuf_handle->width = width;
dmabuf_handle->height = height;
dmabuf_handle->stride = stride;
dmabuf_handle->offset = offset;
dmabuf_handle->bpp = bpp;
return dmabuf_handle;
}
@@ -80,6 +101,93 @@ cogl_dma_buf_handle_free (CoglDmaBufHandle *dmabuf_handle)
g_free (dmabuf_handle);
}
static gboolean
sync_read (CoglDmaBufHandle *dmabuf_handle,
uint64_t start_or_end,
GError **error)
{
struct dma_buf_sync sync = { 0 };
sync.flags = start_or_end | DMA_BUF_SYNC_READ;
while (TRUE)
{
int ret;
ret = ioctl (dmabuf_handle->dmabuf_fd, DMA_BUF_IOCTL_SYNC, &sync);
if (ret == -1 && errno == EINTR)
{
continue;
}
else if (ret == -1)
{
g_set_error (error, G_IO_ERROR, g_io_error_from_errno (errno),
"ioctl: %s", g_strerror (errno));
return FALSE;
}
else
{
break;
}
}
return TRUE;
}
gboolean
cogl_dma_buf_handle_sync_read_start (CoglDmaBufHandle *dmabuf_handle,
GError **error)
{
return sync_read (dmabuf_handle, DMA_BUF_SYNC_START, error);
}
gboolean
cogl_dma_buf_handle_sync_read_end (CoglDmaBufHandle *dmabuf_handle,
GError **error)
{
return sync_read (dmabuf_handle, DMA_BUF_SYNC_END, error);
}
gpointer
cogl_dma_buf_handle_mmap (CoglDmaBufHandle *dmabuf_handle,
GError **error)
{
size_t size;
gpointer data;
size = dmabuf_handle->height * dmabuf_handle->stride;
data = mmap (NULL, size, PROT_READ, MAP_PRIVATE,
dmabuf_handle->dmabuf_fd,
dmabuf_handle->offset);
if (data == MAP_FAILED)
{
g_set_error (error, G_IO_ERROR, g_io_error_from_errno (errno),
"mmap failed: %s", g_strerror (errno));
return NULL;
}
return data;
}
gboolean
cogl_dma_buf_handle_munmap (CoglDmaBufHandle *dmabuf_handle,
gpointer data,
GError **error)
{
size_t size;
size = dmabuf_handle->height * dmabuf_handle->stride;
if (munmap (data, size) != 0)
{
g_set_error (error, G_IO_ERROR, g_io_error_from_errno (errno),
"munmap failed: %s", g_strerror (errno));
return FALSE;
}
return TRUE;
}
CoglFramebuffer *
cogl_dma_buf_handle_get_framebuffer (CoglDmaBufHandle *dmabuf_handle)
{
@@ -92,3 +200,32 @@ cogl_dma_buf_handle_get_fd (CoglDmaBufHandle *dmabuf_handle)
return dmabuf_handle->dmabuf_fd;
}
int
cogl_dma_buf_handle_get_width (CoglDmaBufHandle *dmabuf_handle)
{
return dmabuf_handle->width;
}
int
cogl_dma_buf_handle_get_height (CoglDmaBufHandle *dmabuf_handle)
{
return dmabuf_handle->height;
}
int
cogl_dma_buf_handle_get_stride (CoglDmaBufHandle *dmabuf_handle)
{
return dmabuf_handle->stride;
}
int
cogl_dma_buf_handle_get_offset (CoglDmaBufHandle *dmabuf_handle)
{
return dmabuf_handle->offset;
}
int
cogl_dma_buf_handle_get_bpp (CoglDmaBufHandle *dmabuf_handle)
{
return dmabuf_handle->bpp;
}

View File

@@ -46,7 +46,12 @@
COGL_EXPORT CoglDmaBufHandle *
cogl_dma_buf_handle_new (CoglFramebuffer *framebuffer,
int dmabuf_fd,
gpointer data,
int width,
int height,
int stride,
int offset,
int bpp,
gpointer user_data,
GDestroyNotify destroy_func);
/**
@@ -58,6 +63,23 @@ cogl_dma_buf_handle_new (CoglFramebuffer *framebuffer,
COGL_EXPORT void
cogl_dma_buf_handle_free (CoglDmaBufHandle *dmabuf_handle);
COGL_EXPORT gboolean
cogl_dma_buf_handle_sync_read_start (CoglDmaBufHandle *dmabuf_handle,
GError **error);
COGL_EXPORT gboolean
cogl_dma_buf_handle_sync_read_end (CoglDmaBufHandle *dmabuf_handle,
GError **error);
COGL_EXPORT gpointer
cogl_dma_buf_handle_mmap (CoglDmaBufHandle *dmabuf_handle,
GError **error);
COGL_EXPORT gboolean
cogl_dma_buf_handle_munmap (CoglDmaBufHandle *dmabuf_handle,
gpointer data,
GError **error);
/**
* cogl_dma_buf_handle_get_framebuffer: (skip)
*
@@ -79,5 +101,44 @@ cogl_dma_buf_handle_get_framebuffer (CoglDmaBufHandle *dmabuf_handle);
COGL_EXPORT int
cogl_dma_buf_handle_get_fd (CoglDmaBufHandle *dmabuf_handle);
/**
* cogl_dmabuf_handle_get_width: (skip)
*
* Returns: the buffer width
*/
COGL_EXPORT int
cogl_dma_buf_handle_get_width (CoglDmaBufHandle *dmabuf_handle);
/**
* cogl_dmabuf_handle_get_height: (skip)
*
* Returns: the buffer height
*/
COGL_EXPORT int
cogl_dma_buf_handle_get_height (CoglDmaBufHandle *dmabuf_handle);
/**
* cogl_dmabuf_handle_get_stride: (skip)
*
* Returns: the buffer stride
*/
COGL_EXPORT int
cogl_dma_buf_handle_get_stride (CoglDmaBufHandle *dmabuf_handle);
/**
* cogl_dmabuf_handle_get_offset: (skip)
*
* Returns: the buffer offset
*/
COGL_EXPORT int
cogl_dma_buf_handle_get_offset (CoglDmaBufHandle *dmabuf_handle);
/**
* cogl_dmabuf_handle_get_bpp: (skip)
*
* Returns: the number of bytes per pixel
*/
COGL_EXPORT int
cogl_dma_buf_handle_get_bpp (CoglDmaBufHandle *dmabuf_handle);
#endif /* __COGL_DMA_BUF_HANDLE_H__ */

View File

@@ -1292,7 +1292,7 @@ cogl_blit_framebuffer (CoglFramebuffer *src,
int src_x1, src_y1, src_x2, src_y2;
int dst_x1, dst_y1, dst_x2, dst_y2;
if (!_cogl_has_private_feature (ctx, COGL_PRIVATE_FEATURE_BLIT_FRAMEBUFFER))
if (!cogl_has_feature (ctx, COGL_FEATURE_ID_BLIT_FRAMEBUFFER))
{
g_set_error_literal (error, COGL_SYSTEM_ERROR,
COGL_SYSTEM_ERROR_UNSUPPORTED,

View File

@@ -1509,7 +1509,7 @@ cogl_is_framebuffer (void *object);
*
* This blits a region of the color buffer of the source buffer
* to the destination buffer. This function should only be
* called if the COGL_PRIVATE_FEATURE_BLIT_FRAMEBUFFER feature is
* called if the COGL_FEATURE_ID_BLIT_FRAMEBUFFER feature is
* advertised.
*
* The source and destination rectangles are defined in offscreen

View File

@@ -1361,6 +1361,17 @@ cogl_pipeline_set_layer_filters (CoglPipeline *pipeline,
sampler_state);
}
void
cogl_pipeline_set_layer_max_mipmap_level (CoglPipeline *pipeline,
int layer,
int max_level)
{
CoglTexture *texture = cogl_pipeline_get_layer_texture (pipeline, layer);
if (texture != NULL)
cogl_texture_set_max_level (texture, max_level);
}
const CoglSamplerCacheEntry *
_cogl_pipeline_layer_get_sampler_state (CoglPipelineLayer *layer)
{

View File

@@ -568,6 +568,11 @@ cogl_pipeline_add_layer_snippet (CoglPipeline *pipeline,
int layer,
CoglSnippet *snippet);
COGL_EXPORT void
cogl_pipeline_set_layer_max_mipmap_level (CoglPipeline *pipeline,
int layer,
int max_level);
G_END_DECLS
#endif /* __COGL_PIPELINE_LAYER_STATE_H__ */

View File

@@ -42,7 +42,6 @@ typedef enum
{
COGL_PRIVATE_FEATURE_TEXTURE_2D_FROM_EGL_IMAGE,
COGL_PRIVATE_FEATURE_MESA_PACK_INVERT,
COGL_PRIVATE_FEATURE_BLIT_FRAMEBUFFER,
COGL_PRIVATE_FEATURE_PBOS,
COGL_PRIVATE_FEATURE_EXT_PACKED_DEPTH_STENCIL,
COGL_PRIVATE_FEATURE_OES_PACKED_DEPTH_STENCIL,

View File

@@ -204,7 +204,8 @@ struct _CoglTexture
CoglContext *context;
CoglTextureLoader *loader;
GList *framebuffers;
int max_level;
int max_level_set;
int max_level_requested;
int width;
int height;
gboolean allocated;
@@ -377,6 +378,10 @@ _cogl_texture_needs_premult_conversion (CoglPixelFormat src_format,
int
_cogl_texture_get_n_levels (CoglTexture *texture);
void
cogl_texture_set_max_level (CoglTexture *texture,
int max_level);
void
_cogl_texture_get_level_size (CoglTexture *texture,
int level,

View File

@@ -115,7 +115,8 @@ _cogl_texture_init (CoglTexture *texture,
const CoglTextureVtable *vtable)
{
texture->context = context;
texture->max_level = 0;
texture->max_level_set = 0;
texture->max_level_requested = 1000; /* OpenGL default GL_TEXTURE_MAX_LEVEL */
texture->width = width;
texture->height = height;
texture->allocated = FALSE;
@@ -229,8 +230,16 @@ _cogl_texture_get_n_levels (CoglTexture *texture)
int width = cogl_texture_get_width (texture);
int height = cogl_texture_get_height (texture);
int max_dimension = MAX (width, height);
int n_levels = _cogl_util_fls (max_dimension);
return _cogl_util_fls (max_dimension);
return MIN (n_levels, texture->max_level_requested + 1);
}
void
cogl_texture_set_max_level (CoglTexture *texture,
int max_level)
{
texture->max_level_requested = max_level;
}
void

View File

@@ -388,8 +388,8 @@ _cogl_framebuffer_gl_flush_state (CoglFramebuffer *draw_buffer,
{
/* NB: Currently we only take advantage of binding separate
* read/write buffers for framebuffer blit purposes. */
g_return_if_fail (_cogl_has_private_feature
(ctx, COGL_PRIVATE_FEATURE_BLIT_FRAMEBUFFER));
g_return_if_fail (cogl_has_feature
(ctx, COGL_FEATURE_ID_BLIT_FRAMEBUFFER));
_cogl_framebuffer_gl_bind (draw_buffer, GL_DRAW_FRAMEBUFFER);
_cogl_framebuffer_gl_bind (read_buffer, GL_READ_FRAMEBUFFER);

View File

@@ -567,6 +567,9 @@ _cogl_texture_2d_gl_copy_from_bitmap (CoglTexture2D *tex_2d,
&gl_format,
&gl_type);
if (tex->max_level_set < level)
cogl_texture_gl_set_max_level (tex, level);
status = ctx->texture_driver->upload_subregion_to_gl (ctx,
tex,
src_x, src_y,
@@ -580,8 +583,6 @@ _cogl_texture_2d_gl_copy_from_bitmap (CoglTexture2D *tex_2d,
cogl_object_unref (upload_bmp);
_cogl_texture_gl_maybe_update_max_level (tex, level);
return status;
}

View File

@@ -53,8 +53,8 @@ _cogl_texture_gl_flush_legacy_texobj_filters (CoglTexture *texture,
unsigned int mag_filter);
void
_cogl_texture_gl_maybe_update_max_level (CoglTexture *texture,
int max_level);
cogl_texture_gl_set_max_level (CoglTexture *texture,
int max_level);
void
_cogl_texture_gl_generate_mipmaps (CoglTexture *texture);

View File

@@ -97,32 +97,36 @@ _cogl_texture_gl_flush_legacy_texobj_filters (CoglTexture *texture,
min_filter, mag_filter);
}
/* GL and GLES3 have this by default, but GLES2 does not except via extension.
* So really it's probably always available. Even if we used it and it wasn't
* available in some driver then there are no adverse consequences to the
* command simply being ignored...
*/
#ifndef GL_TEXTURE_MAX_LEVEL
#define GL_TEXTURE_MAX_LEVEL 0x813D
#endif
void
_cogl_texture_gl_maybe_update_max_level (CoglTexture *texture,
int max_level)
cogl_texture_gl_set_max_level (CoglTexture *texture,
int max_level)
{
/* This isn't supported on GLES */
#ifdef HAVE_COGL_GL
CoglContext *ctx = texture->context;
if (_cogl_has_private_feature (ctx, COGL_PRIVATE_FEATURE_TEXTURE_MAX_LEVEL) &&
texture->max_level < max_level)
if (_cogl_has_private_feature (ctx, COGL_PRIVATE_FEATURE_TEXTURE_MAX_LEVEL))
{
CoglContext *ctx = texture->context;
GLuint gl_handle;
GLenum gl_target;
cogl_texture_get_gl_texture (texture, &gl_handle, &gl_target);
texture->max_level = max_level;
texture->max_level_set = max_level;
_cogl_bind_gl_texture_transient (gl_target,
gl_handle);
GE( ctx, glTexParameteri (gl_target,
GL_TEXTURE_MAX_LEVEL, texture->max_level));
GL_TEXTURE_MAX_LEVEL, texture->max_level_set));
}
#endif /* HAVE_COGL_GL */
}
void
@@ -133,7 +137,8 @@ _cogl_texture_gl_generate_mipmaps (CoglTexture *texture)
GLuint gl_handle;
GLenum gl_target;
_cogl_texture_gl_maybe_update_max_level (texture, n_levels - 1);
if (texture->max_level_set != n_levels - 1)
cogl_texture_gl_set_max_level (texture, n_levels - 1);
cogl_texture_get_gl_texture (texture, &gl_handle, &gl_target);

View File

@@ -455,8 +455,8 @@ _cogl_driver_update_features (CoglContext *ctx,
TRUE);
if (ctx->glBlitFramebuffer)
COGL_FLAGS_SET (private_features,
COGL_PRIVATE_FEATURE_BLIT_FRAMEBUFFER, TRUE);
COGL_FLAGS_SET (ctx->features,
COGL_FEATURE_ID_BLIT_FRAMEBUFFER, TRUE);
COGL_FLAGS_SET (private_features, COGL_PRIVATE_FEATURE_PBOS, TRUE);

View File

@@ -255,7 +255,7 @@ _cogl_texture_driver_upload_subregion_to_gl (CoglContext *ctx,
* glTexImage2D first to assert that the storage for this
* level exists.
*/
if (texture->max_level < level)
if (texture->max_level_set < level)
{
ctx->glTexImage2D (gl_target,
level,

View File

@@ -318,8 +318,8 @@ _cogl_driver_update_features (CoglContext *context,
COGL_FLAGS_SET (private_features, COGL_PRIVATE_FEATURE_SAMPLER_OBJECTS, TRUE);
if (context->glBlitFramebuffer)
COGL_FLAGS_SET (private_features,
COGL_PRIVATE_FEATURE_BLIT_FRAMEBUFFER, TRUE);
COGL_FLAGS_SET (context->features,
COGL_FEATURE_ID_BLIT_FRAMEBUFFER, TRUE);
if (_cogl_check_extension ("GL_OES_element_index_uint", gl_extensions))
{

View File

@@ -303,7 +303,7 @@ _cogl_texture_driver_upload_subregion_to_gl (CoglContext *ctx,
* glTexImage2D first to assert that the storage for this
* level exists.
*/
if (texture->max_level < level)
if (texture->max_level_set < level)
{
ctx->glTexImage2D (gl_target,
level,

View File

@@ -17,6 +17,7 @@ cogl_config_h = configure_file(
cogl_pkg_deps = [
glib_dep,
gio_dep,
gobject_dep,
graphene_dep,
]

View File

@@ -1,5 +1,7 @@
#!/usr/bin/env bash
set -o pipefail
if test -z "$G_DEBUG"; then
G_DEBUG=fatal-warnings
else
@@ -69,7 +71,12 @@ get_status()
run_test()
{
$("$TEST_BINARY" "$1" &> "$LOG")
if [ -n "${VERBOSE-}" ]; then
echo "running $TEST_BINARY $1:"
$TEST_BINARY $1 2>&1 | tee "$LOG"
else
$($TEST_BINARY $1 &> "$LOG")
fi
TMP=$?
var_name=$2_result
eval "$var_name=$TMP"

View File

@@ -108,6 +108,14 @@ struct _MetaBackendClass
void meta_init_backend (GType backend_gtype);
#ifdef HAVE_WAYLAND
MetaWaylandCompositor * meta_backend_get_wayland_compositor (MetaBackend *backend);
void meta_backend_init_wayland_display (MetaBackend *backend);
void meta_backend_init_wayland (MetaBackend *backend);
#endif
ClutterBackend * meta_backend_get_clutter_backend (MetaBackend *backend);
MetaIdleMonitor * meta_backend_get_idle_monitor (MetaBackend *backend,

View File

@@ -54,4 +54,6 @@ typedef struct _MetaScreenCast MetaScreenCast;
typedef struct _MetaScreenCastSession MetaScreenCastSession;
typedef struct _MetaScreenCastStream MetaScreenCastStream;
typedef struct _MetaWaylandCompositor MetaWaylandCompositor;
#endif /* META_BACKEND_TYPE_H */

View File

@@ -81,6 +81,10 @@
#include "backends/native/meta-backend-native.h"
#endif
#ifdef HAVE_WAYLAND
#include "wayland/meta-wayland.h"
#endif
enum
{
KEYMAP_CHANGED,
@@ -130,6 +134,10 @@ struct _MetaBackendPrivate
MetaRemoteDesktop *remote_desktop;
#endif
#ifdef HAVE_WAYLAND
MetaWaylandCompositor *wayland_compositor;
#endif
#ifdef HAVE_PROFILER
MetaProfiler *profiler;
#endif
@@ -864,6 +872,120 @@ system_bus_gotten_cb (GObject *object,
NULL);
}
#ifdef HAVE_WAYLAND
MetaWaylandCompositor *
meta_backend_get_wayland_compositor (MetaBackend *backend)
{
MetaBackendPrivate *priv = meta_backend_get_instance_private (backend);
return priv->wayland_compositor;
}
void
meta_backend_init_wayland_display (MetaBackend *backend)
{
MetaBackendPrivate *priv = meta_backend_get_instance_private (backend);
priv->wayland_compositor = meta_wayland_compositor_new (backend);
}
void
meta_backend_init_wayland (MetaBackend *backend)
{
MetaBackendPrivate *priv = meta_backend_get_instance_private (backend);
meta_wayland_compositor_setup (priv->wayland_compositor);
}
#endif
/* Mutter is responsible for pulling events off the X queue, so Clutter
* doesn't need (and shouldn't) run its normal event source which polls
* the X fd, but we do have to deal with dispatching events that accumulate
* in the clutter queue. This happens, for example, when clutter generate
* enter/leave events on mouse motion - several events are queued in the
* clutter queue but only one dispatched. It could also happen because of
* explicit calls to clutter_event_put(). We add a very simple custom
* event loop source which is simply responsible for pulling events off
* of the queue and dispatching them before we block for new events.
*/
static gboolean
clutter_source_prepare (GSource *source,
int *timeout)
{
*timeout = -1;
return clutter_events_pending ();
}
static gboolean
clutter_source_check (GSource *source)
{
return clutter_events_pending ();
}
static gboolean
clutter_source_dispatch (GSource *source,
GSourceFunc callback,
gpointer user_data)
{
ClutterEvent *event = clutter_event_get ();
if (event)
{
clutter_do_event (event);
clutter_event_free (event);
}
return TRUE;
}
static GSourceFuncs clutter_source_funcs = {
clutter_source_prepare,
clutter_source_check,
clutter_source_dispatch
};
static ClutterBackend *
meta_get_clutter_backend (void)
{
MetaBackend *backend = meta_get_backend ();
return meta_backend_get_clutter_backend (backend);
}
static gboolean
init_clutter (MetaBackend *backend,
GError **error)
{
GSource *source;
clutter_set_custom_backend_func (meta_get_clutter_backend);
if (clutter_init (NULL, NULL) != CLUTTER_INIT_SUCCESS)
{
g_set_error (error, G_IO_ERROR, G_IO_ERROR_FAILED,
"Unable to initialize Clutter");
return FALSE;
}
source = g_source_new (&clutter_source_funcs, sizeof (GSource));
g_source_attach (source, NULL);
g_source_unref (source);
return TRUE;
}
static void
meta_backend_post_init (MetaBackend *backend)
{
MetaBackendPrivate *priv = meta_backend_get_instance_private (backend);
META_BACKEND_GET_CLASS (backend)->post_init (backend);
meta_settings_post_init (priv->settings);
}
static gboolean
meta_backend_initable_init (GInitable *initable,
GCancellable *cancellable,
@@ -902,6 +1024,11 @@ meta_backend_initable_init (GInitable *initable,
priv->profiler = meta_profiler_new ();
#endif
if (!init_clutter (backend, error))
return FALSE;
meta_backend_post_init (backend);
return TRUE;
}
@@ -917,16 +1044,6 @@ meta_backend_init (MetaBackend *backend)
_backend = backend;
}
static void
meta_backend_post_init (MetaBackend *backend)
{
MetaBackendPrivate *priv = meta_backend_get_instance_private (backend);
META_BACKEND_GET_CLASS (backend)->post_init (backend);
meta_settings_post_init (priv->settings);
}
/**
* meta_backend_get_idle_monitor: (skip)
*/
@@ -1258,54 +1375,6 @@ meta_backend_set_client_pointer_constraint (MetaBackend *backend,
priv->client_pointer_constraint = g_object_ref (constraint);
}
/* Mutter is responsible for pulling events off the X queue, so Clutter
* doesn't need (and shouldn't) run its normal event source which polls
* the X fd, but we do have to deal with dispatching events that accumulate
* in the clutter queue. This happens, for example, when clutter generate
* enter/leave events on mouse motion - several events are queued in the
* clutter queue but only one dispatched. It could also happen because of
* explicit calls to clutter_event_put(). We add a very simple custom
* event loop source which is simply responsible for pulling events off
* of the queue and dispatching them before we block for new events.
*/
static gboolean
event_prepare (GSource *source,
gint *timeout_)
{
*timeout_ = -1;
return clutter_events_pending ();
}
static gboolean
event_check (GSource *source)
{
return clutter_events_pending ();
}
static gboolean
event_dispatch (GSource *source,
GSourceFunc callback,
gpointer user_data)
{
ClutterEvent *event = clutter_event_get ();
if (event)
{
clutter_do_event (event);
clutter_event_free (event);
}
return TRUE;
}
static GSourceFuncs event_funcs = {
event_prepare,
event_check,
event_dispatch
};
ClutterBackend *
meta_backend_get_clutter_backend (MetaBackend *backend)
{
@@ -1320,14 +1389,6 @@ meta_backend_get_clutter_backend (MetaBackend *backend)
return priv->clutter_backend;
}
static ClutterBackend *
meta_get_clutter_backend (void)
{
MetaBackend *backend = meta_get_backend ();
return meta_backend_get_clutter_backend (backend);
}
void
meta_init_backend (GType backend_gtype)
{
@@ -1344,29 +1405,6 @@ meta_init_backend (GType backend_gtype)
}
}
/**
* meta_clutter_init: (skip)
*/
void
meta_clutter_init (void)
{
GSource *source;
clutter_set_custom_backend_func (meta_get_clutter_backend);
if (clutter_init (NULL, NULL) != CLUTTER_INIT_SUCCESS)
{
g_warning ("Unable to initialize Clutter.\n");
exit (1);
}
source = g_source_new (&event_funcs, sizeof (GSource));
g_source_attach (source, NULL);
g_source_unref (source);
meta_backend_post_init (_backend);
}
/**
* meta_is_stage_views_enabled:
*

View File

@@ -84,6 +84,7 @@ translate_meta_cursor (MetaCursor cursor)
return "crosshair";
case META_CURSOR_IBEAM:
return "xterm";
case META_CURSOR_BLANK:
case META_CURSOR_NONE:
case META_CURSOR_LAST:
break;
@@ -93,6 +94,48 @@ translate_meta_cursor (MetaCursor cursor)
return NULL;
}
static Cursor
create_blank_cursor (Display *xdisplay)
{
Pixmap pixmap;
XColor color;
Cursor cursor;
XGCValues gc_values;
GC gc;
pixmap = XCreatePixmap (xdisplay, DefaultRootWindow (xdisplay), 1, 1, 1);
gc_values.foreground = BlackPixel (xdisplay, DefaultScreen (xdisplay));
gc = XCreateGC (xdisplay, pixmap, GCForeground, &gc_values);
XFillRectangle (xdisplay, pixmap, gc, 0, 0, 1, 1);
color.pixel = 0;
color.red = color.blue = color.green = 0;
cursor = XCreatePixmapCursor (xdisplay, pixmap, pixmap, &color, &color, 1, 1);
XFreeGC (xdisplay, gc);
XFreePixmap (xdisplay, pixmap);
return cursor;
}
static XcursorImages *
create_blank_cursor_images (void)
{
XcursorImages *images;
images = XcursorImagesCreate (1);
images->images[0] = XcursorImageCreate (1, 1);
images->images[0]->xhot = 0;
images->images[0]->yhot = 0;
memset (images->images[0]->pixels, 0, sizeof(int32_t));
return images;
}
MetaCursor
meta_cursor_sprite_xcursor_get_cursor (MetaCursorSpriteXcursor *sprite_xcursor)
{
@@ -103,12 +146,18 @@ Cursor
meta_create_x_cursor (Display *xdisplay,
MetaCursor cursor)
{
if (cursor == META_CURSOR_BLANK)
return create_blank_cursor (xdisplay);
return XcursorLibraryLoadCursor (xdisplay, translate_meta_cursor (cursor));
}
static XcursorImages *
load_cursor_on_client (MetaCursor cursor, int scale)
{
if (cursor == META_CURSOR_BLANK)
return create_blank_cursor_images ();
return XcursorLibraryLoadImages (translate_meta_cursor (cursor),
meta_prefs_get_cursor_theme (),
meta_prefs_get_cursor_size () * scale);

View File

@@ -52,6 +52,7 @@ meta_monitor_transform_is_flipped (MetaMonitorTransform transform)
return (transform >= META_MONITOR_TRANSFORM_FLIPPED);
}
META_EXPORT_TEST
MetaMonitorTransform meta_monitor_transform_invert (MetaMonitorTransform transform);
META_EXPORT_TEST

View File

@@ -35,6 +35,12 @@ meta_output_get_gpu (MetaOutput *output)
return output->gpu;
}
const char *
meta_output_get_name (MetaOutput *output)
{
return output->name;
}
void
meta_output_assign_crtc (MetaOutput *output,
MetaCrtc *crtc)

View File

@@ -122,6 +122,8 @@ META_EXPORT_TEST G_DECLARE_FINAL_TYPE (MetaOutput, meta_output, META, OUTPUT, GO
META_EXPORT_TEST
MetaGpu * meta_output_get_gpu (MetaOutput *output);
const char * meta_output_get_name (MetaOutput *output);
META_EXPORT_TEST
void meta_output_assign_crtc (MetaOutput *output,
MetaCrtc *crtc);

View File

@@ -55,6 +55,7 @@ struct _MetaRemoteDesktopSession
MetaScreenCastSession *screen_cast_session;
gulong screen_cast_session_closed_handler_id;
guint started : 1;
ClutterVirtualInputDevice *virtual_pointer;
ClutterVirtualInputDevice *virtual_keyboard;
@@ -119,7 +120,7 @@ meta_remote_desktop_session_start (MetaRemoteDesktopSession *session,
ClutterBackend *backend = clutter_get_default_backend ();
ClutterSeat *seat = clutter_backend_get_default_seat (backend);
g_assert (!session->virtual_pointer && !session->virtual_keyboard);
g_assert (!session->started);
if (session->screen_cast_session)
{
@@ -135,6 +136,7 @@ meta_remote_desktop_session_start (MetaRemoteDesktopSession *session,
clutter_seat_create_virtual_device (seat, CLUTTER_TOUCHSCREEN_DEVICE);
init_remote_access_handle (session);
session->started = TRUE;
return TRUE;
}
@@ -145,6 +147,8 @@ meta_remote_desktop_session_close (MetaRemoteDesktopSession *session)
MetaDBusRemoteDesktopSession *skeleton =
META_DBUS_REMOTE_DESKTOP_SESSION (session);
session->started = FALSE;
if (session->screen_cast_session)
{
g_clear_signal_handler (&session->screen_cast_session_closed_handler_id,
@@ -249,6 +253,37 @@ check_permission (MetaRemoteDesktopSession *session,
g_dbus_method_invocation_get_sender (invocation)) == 0;
}
static gboolean
meta_remote_desktop_session_check_can_notify (MetaRemoteDesktopSession *session,
GDBusMethodInvocation *invocation)
{
if (!session->started)
{
g_dbus_method_invocation_return_error (invocation, G_DBUS_ERROR,
G_DBUS_ERROR_FAILED,
"Session not started");
return FALSE;
}
if (!check_permission (session, invocation))
{
g_dbus_method_invocation_return_error (invocation, G_DBUS_ERROR,
G_DBUS_ERROR_ACCESS_DENIED,
"Permission denied");
return FALSE;
}
if (!session->screen_cast_session)
{
g_dbus_method_invocation_return_error (invocation, G_DBUS_ERROR,
G_DBUS_ERROR_FAILED,
"No screen cast active");
return FALSE;
}
return TRUE;
}
static gboolean
handle_start (MetaDBusRemoteDesktopSession *skeleton,
GDBusMethodInvocation *invocation)
@@ -256,6 +291,14 @@ handle_start (MetaDBusRemoteDesktopSession *skeleton,
MetaRemoteDesktopSession *session = META_REMOTE_DESKTOP_SESSION (skeleton);
GError *error = NULL;
if (session->started)
{
g_dbus_method_invocation_return_error (invocation, G_DBUS_ERROR,
G_DBUS_ERROR_FAILED,
"Already started");
return TRUE;
}
if (!check_permission (session, invocation))
{
g_dbus_method_invocation_return_error (invocation, G_DBUS_ERROR,
@@ -288,6 +331,14 @@ handle_stop (MetaDBusRemoteDesktopSession *skeleton,
{
MetaRemoteDesktopSession *session = META_REMOTE_DESKTOP_SESSION (skeleton);
if (!session->started)
{
g_dbus_method_invocation_return_error (invocation, G_DBUS_ERROR,
G_DBUS_ERROR_FAILED,
"Session not started");
return TRUE;
}
if (!check_permission (session, invocation))
{
g_dbus_method_invocation_return_error (invocation, G_DBUS_ERROR,
@@ -312,13 +363,8 @@ handle_notify_keyboard_keycode (MetaDBusRemoteDesktopSession *skeleton,
MetaRemoteDesktopSession *session = META_REMOTE_DESKTOP_SESSION (skeleton);
ClutterKeyState state;
if (!check_permission (session, invocation))
{
g_dbus_method_invocation_return_error (invocation, G_DBUS_ERROR,
G_DBUS_ERROR_ACCESS_DENIED,
"Permission denied");
return TRUE;
}
if (!meta_remote_desktop_session_check_can_notify (session, invocation))
return TRUE;
if (pressed)
state = CLUTTER_KEY_STATE_PRESSED;
@@ -344,13 +390,8 @@ handle_notify_keyboard_keysym (MetaDBusRemoteDesktopSession *skeleton,
MetaRemoteDesktopSession *session = META_REMOTE_DESKTOP_SESSION (skeleton);
ClutterKeyState state;
if (!check_permission (session, invocation))
{
g_dbus_method_invocation_return_error (invocation, G_DBUS_ERROR,
G_DBUS_ERROR_ACCESS_DENIED,
"Permission denied");
return TRUE;
}
if (!meta_remote_desktop_session_check_can_notify (session, invocation))
return TRUE;
if (pressed)
state = CLUTTER_KEY_STATE_PRESSED;
@@ -398,13 +439,8 @@ handle_notify_pointer_button (MetaDBusRemoteDesktopSession *skeleton,
uint32_t button;
ClutterButtonState state;
if (!check_permission (session, invocation))
{
g_dbus_method_invocation_return_error (invocation, G_DBUS_ERROR,
G_DBUS_ERROR_ACCESS_DENIED,
"Permission denied");
return TRUE;
}
if (!meta_remote_desktop_session_check_can_notify (session, invocation))
return TRUE;
button = translate_to_clutter_button (button_code);
@@ -434,13 +470,8 @@ handle_notify_pointer_axis (MetaDBusRemoteDesktopSession *skeleton,
MetaRemoteDesktopSession *session = META_REMOTE_DESKTOP_SESSION (skeleton);
ClutterScrollFinishFlags finish_flags = CLUTTER_SCROLL_FINISHED_NONE;
if (!check_permission (session, invocation))
{
g_dbus_method_invocation_return_error (invocation, G_DBUS_ERROR,
G_DBUS_ERROR_ACCESS_DENIED,
"Permission denied");
return TRUE;
}
if (!meta_remote_desktop_session_check_can_notify (session, invocation))
return TRUE;
if (flags & META_REMOTE_DESKTOP_NOTIFY_AXIS_FLAGS_FINISH)
{
@@ -487,13 +518,8 @@ handle_notify_pointer_axis_discrete (MetaDBusRemoteDesktopSession *skeleton,
ClutterScrollDirection direction;
int step_count;
if (!check_permission (session, invocation))
{
g_dbus_method_invocation_return_error (invocation, G_DBUS_ERROR,
G_DBUS_ERROR_ACCESS_DENIED,
"Permission denied");
return TRUE;
}
if (!meta_remote_desktop_session_check_can_notify (session, invocation))
return TRUE;
if (axis > 1)
{
@@ -538,13 +564,8 @@ handle_notify_pointer_motion_relative (MetaDBusRemoteDesktopSession *skeleton,
{
MetaRemoteDesktopSession *session = META_REMOTE_DESKTOP_SESSION (skeleton);
if (!check_permission (session, invocation))
{
g_dbus_method_invocation_return_error (invocation, G_DBUS_ERROR,
G_DBUS_ERROR_ACCESS_DENIED,
"Permission denied");
return TRUE;
}
if (!meta_remote_desktop_session_check_can_notify (session, invocation))
return TRUE;
clutter_virtual_input_device_notify_relative_motion (session->virtual_pointer,
CLUTTER_CURRENT_TIME,
@@ -567,21 +588,8 @@ handle_notify_pointer_motion_absolute (MetaDBusRemoteDesktopSession *skeleton,
MetaScreenCastStream *stream;
double abs_x, abs_y;
if (!check_permission (session, invocation))
{
g_dbus_method_invocation_return_error (invocation, G_DBUS_ERROR,
G_DBUS_ERROR_ACCESS_DENIED,
"Permission denied");
return TRUE;
}
if (!session->screen_cast_session)
{
g_dbus_method_invocation_return_error (invocation, G_DBUS_ERROR,
G_DBUS_ERROR_FAILED,
"No screen cast active");
return TRUE;
}
if (!meta_remote_desktop_session_check_can_notify (session, invocation))
return TRUE;
stream = meta_screen_cast_session_get_stream (session->screen_cast_session,
stream_path);
@@ -617,21 +625,8 @@ handle_notify_touch_down (MetaDBusRemoteDesktopSession *skeleton,
MetaScreenCastStream *stream;
double abs_x, abs_y;
if (!check_permission (session, invocation))
{
g_dbus_method_invocation_return_error (invocation, G_DBUS_ERROR,
G_DBUS_ERROR_ACCESS_DENIED,
"Permission denied");
return TRUE;
}
if (!session->screen_cast_session)
{
g_dbus_method_invocation_return_error (invocation, G_DBUS_ERROR,
G_DBUS_ERROR_FAILED,
"No screen cast active");
return TRUE;
}
if (!meta_remote_desktop_session_check_can_notify (session, invocation))
return TRUE;
stream = meta_screen_cast_session_get_stream (session->screen_cast_session,
stream_path);
@@ -668,21 +663,8 @@ handle_notify_touch_motion (MetaDBusRemoteDesktopSession *skeleton,
MetaScreenCastStream *stream;
double abs_x, abs_y;
if (!check_permission (session, invocation))
{
g_dbus_method_invocation_return_error (invocation, G_DBUS_ERROR,
G_DBUS_ERROR_ACCESS_DENIED,
"Permission denied");
return TRUE;
}
if (!session->screen_cast_session)
{
g_dbus_method_invocation_return_error (invocation, G_DBUS_ERROR,
G_DBUS_ERROR_FAILED,
"No screen cast active");
return TRUE;
}
if (!meta_remote_desktop_session_check_can_notify (session, invocation))
return TRUE;
stream = meta_screen_cast_session_get_stream (session->screen_cast_session,
stream_path);
@@ -714,13 +696,8 @@ handle_notify_touch_up (MetaDBusRemoteDesktopSession *skeleton,
{
MetaRemoteDesktopSession *session = META_REMOTE_DESKTOP_SESSION (skeleton);
if (!check_permission (session, invocation))
{
g_dbus_method_invocation_return_error (invocation, G_DBUS_ERROR,
G_DBUS_ERROR_ACCESS_DENIED,
"Permission denied");
return TRUE;
}
if (!meta_remote_desktop_session_check_can_notify (session, invocation))
return TRUE;
clutter_virtual_input_device_notify_touch_up (session->virtual_touchscreen,
CLUTTER_CURRENT_TIME,

View File

@@ -34,6 +34,7 @@
#include "backends/meta-renderer.h"
#include "clutter/clutter-mutter.h"
#include "compositor/region-utils.h"
enum
{
@@ -117,6 +118,25 @@ meta_renderer_view_setup_offscreen_blit_pipeline (ClutterStageView *view,
cogl_pipeline_set_layer_matrix (pipeline, 0, &matrix);
}
static void
meta_renderer_view_transform_rect_to_onscreen (ClutterStageView *view,
const cairo_rectangle_int_t *src_rect,
int dst_width,
int dst_height,
cairo_rectangle_int_t *dst_rect)
{
MetaRendererView *renderer_view = META_RENDERER_VIEW (view);
MetaMonitorTransform inverted_transform;
inverted_transform =
meta_monitor_transform_invert (renderer_view->transform);
return meta_rectangle_transform (src_rect,
inverted_transform,
dst_width,
dst_height,
dst_rect);
}
static void
meta_renderer_view_set_transform (MetaRendererView *view,
MetaMonitorTransform transform)
@@ -181,6 +201,8 @@ meta_renderer_view_class_init (MetaRendererViewClass *klass)
meta_renderer_view_setup_offscreen_blit_pipeline;
view_class->get_offscreen_transformation_matrix =
meta_renderer_view_get_offscreen_transformation_matrix;
view_class->transform_rect_to_onscreen =
meta_renderer_view_transform_rect_to_onscreen;
object_class->get_property = meta_renderer_view_get_property;
object_class->set_property = meta_renderer_view_set_property;

View File

@@ -160,14 +160,12 @@ meta_renderer_real_rebuild_views (MetaRenderer *renderer)
}
void
meta_renderer_set_legacy_view (MetaRenderer *renderer,
MetaRendererView *legacy_view)
meta_renderer_add_view (MetaRenderer *renderer,
MetaRendererView *view)
{
MetaRendererPrivate *priv = meta_renderer_get_instance_private (renderer);
g_assert (!priv->views);
priv->views = g_list_append (priv->views, legacy_view);
priv->views = g_list_append (priv->views, view);
}
/**

View File

@@ -54,8 +54,8 @@ CoglRenderer * meta_renderer_create_cogl_renderer (MetaRenderer *renderer);
void meta_renderer_rebuild_views (MetaRenderer *renderer);
void meta_renderer_set_legacy_view (MetaRenderer *renderer,
MetaRendererView *legacy_view);
void meta_renderer_add_view (MetaRenderer *renderer,
MetaRendererView *view);
META_EXPORT_TEST
GList * meta_renderer_get_views (MetaRenderer *renderer);

View File

@@ -68,6 +68,7 @@ typedef struct _MetaPipeWireSource
{
GSource base;
MetaScreenCastStreamSrc *src;
struct pw_loop *pipewire_loop;
} MetaPipeWireSource;
@@ -81,6 +82,7 @@ typedef struct _MetaScreenCastStreamSrcPrivate
struct spa_hook pipewire_core_listener;
gboolean is_enabled;
gboolean emit_closed_after_dispatch;
struct pw_stream *pipewire_stream;
struct spa_hook pipewire_stream_listener;
@@ -445,7 +447,8 @@ meta_screen_cast_stream_src_maybe_record_frame (MetaScreenCastStreamSrc *src)
uint64_t now_us;
now_us = g_get_monotonic_time ();
if (priv->last_frame_timestamp_us != 0 &&
if (priv->video_format.max_framerate.num > 0 &&
priv->last_frame_timestamp_us != 0 &&
(now_us - priv->last_frame_timestamp_us <
((1000000 * priv->video_format.max_framerate.denom) /
priv->video_format.max_framerate.num)))
@@ -539,12 +542,6 @@ meta_screen_cast_stream_src_disable (MetaScreenCastStreamSrc *src)
priv->is_enabled = FALSE;
}
static void
meta_screen_cast_stream_src_notify_closed (MetaScreenCastStreamSrc *src)
{
g_signal_emit (src, signals[CLOSED], 0);
}
static void
on_stream_state_changed (void *data,
enum pw_stream_state old,
@@ -559,7 +556,9 @@ on_stream_state_changed (void *data,
{
case PW_STREAM_STATE_ERROR:
g_warning ("pipewire stream error: %s", error_message);
meta_screen_cast_stream_src_notify_closed (src);
if (meta_screen_cast_stream_src_is_enabled (src))
meta_screen_cast_stream_src_disable (src);
priv->emit_closed_after_dispatch = TRUE;
break;
case PW_STREAM_STATE_PAUSED:
if (priv->node_id == SPA_ID_INVALID && priv->pipewire_stream)
@@ -827,11 +826,17 @@ on_core_error (void *data,
const char *message)
{
MetaScreenCastStreamSrc *src = data;
MetaScreenCastStreamSrcPrivate *priv =
meta_screen_cast_stream_src_get_instance_private (src);
g_warning ("pipewire remote error: id:%u %s", id, message);
if (id == PW_ID_CORE && res == -EPIPE)
meta_screen_cast_stream_src_notify_closed (src);
{
if (meta_screen_cast_stream_src_is_enabled (src))
meta_screen_cast_stream_src_disable (src);
priv->emit_closed_after_dispatch = TRUE;
}
}
static gboolean
@@ -848,12 +853,18 @@ pipewire_loop_source_dispatch (GSource *source,
gpointer user_data)
{
MetaPipeWireSource *pipewire_source = (MetaPipeWireSource *) source;
MetaScreenCastStreamSrc *src = pipewire_source->src;
MetaScreenCastStreamSrcPrivate *priv =
meta_screen_cast_stream_src_get_instance_private (src);
int result;
result = pw_loop_iterate (pipewire_source->pipewire_loop, 0);
if (result < 0)
g_warning ("pipewire_loop_iterate failed: %s", spa_strerror (result));
if (priv->emit_closed_after_dispatch)
g_signal_emit (src, signals[CLOSED], 0);
return TRUE;
}
@@ -875,13 +886,14 @@ static GSourceFuncs pipewire_source_funcs =
};
static MetaPipeWireSource *
create_pipewire_source (void)
create_pipewire_source (MetaScreenCastStreamSrc *src)
{
MetaPipeWireSource *pipewire_source;
pipewire_source =
(MetaPipeWireSource *) g_source_new (&pipewire_source_funcs,
sizeof (MetaPipeWireSource));
pipewire_source->src = src;
pipewire_source->pipewire_loop = pw_loop_new (NULL);
if (!pipewire_source->pipewire_loop)
{
@@ -913,7 +925,7 @@ meta_screen_cast_stream_src_initable_init (GInitable *initable,
MetaScreenCastStreamSrcPrivate *priv =
meta_screen_cast_stream_src_get_instance_private (src);
priv->pipewire_source = create_pipewire_source ();
priv->pipewire_source = create_pipewire_source (src);
if (!priv->pipewire_source)
{
g_set_error (error, G_IO_ERROR, G_IO_ERROR_FAILED,

View File

@@ -366,6 +366,10 @@ meta_backend_native_post_init (MetaBackend *backend)
if (retval != 0)
g_warning ("Failed to set RT scheduler: %m");
}
#ifdef HAVE_WAYLAND
meta_backend_init_wayland (backend);
#endif
}
static MetaMonitorManager *
@@ -647,6 +651,10 @@ meta_backend_native_initable_init (GInitable *initable,
if (!native->launcher)
return FALSE;
#ifdef HAVE_WAYLAND
meta_backend_init_wayland_display (META_BACKEND (native));
#endif
native->udev = meta_udev_new (native);
native->barrier_manager = meta_barrier_manager_native_new ();

View File

@@ -2169,6 +2169,9 @@ meta_renderer_native_create_dma_buf (CoglRenderer *cogl_renderer,
{
CoglFramebuffer *dmabuf_fb;
struct gbm_bo *new_bo;
int stride;
int offset;
int bpp;
int dmabuf_fd = -1;
new_bo = gbm_bo_create (renderer_gpu_data->gbm.device,
@@ -2192,11 +2195,14 @@ meta_renderer_native_create_dma_buf (CoglRenderer *cogl_renderer,
return NULL;
}
stride = gbm_bo_get_stride (new_bo);
offset = gbm_bo_get_offset (new_bo, 0);
bpp = 4;
dmabuf_fb = create_dma_buf_framebuffer (renderer_native,
dmabuf_fd,
width, height,
gbm_bo_get_stride (new_bo),
gbm_bo_get_offset (new_bo, 0),
stride,
offset,
DRM_FORMAT_MOD_LINEAR,
DRM_FORMAT_XRGB8888,
error);
@@ -2204,7 +2210,9 @@ meta_renderer_native_create_dma_buf (CoglRenderer *cogl_renderer,
if (!dmabuf_fb)
return NULL;
return cogl_dma_buf_handle_new (dmabuf_fb, dmabuf_fd, new_bo,
return cogl_dma_buf_handle_new (dmabuf_fb, dmabuf_fd,
width, height, stride, offset, bpp,
new_bo,
(GDestroyNotify) gbm_bo_destroy);
}
break;
@@ -3097,12 +3105,17 @@ should_force_shadow_fb (MetaRendererNative *renderer_native,
MetaGpuKms *primary_gpu)
{
MetaRenderer *renderer = META_RENDERER (renderer_native);
CoglContext *cogl_context =
cogl_context_from_renderer_native (renderer_native);
int kms_fd;
uint64_t prefer_shadow = 0;
if (meta_renderer_is_hardware_accelerated (renderer))
return FALSE;
if (!cogl_has_feature (cogl_context, COGL_FEATURE_ID_BLIT_FRAMEBUFFER))
return FALSE;
kms_fd = meta_gpu_kms_get_fd (primary_gpu);
if (drmGetCap (kms_fd, DRM_CAP_DUMB_PREFER_SHADOW, &prefer_shadow) == 0)
{
@@ -3142,7 +3155,7 @@ meta_renderer_native_create_view (MetaRenderer *renderer,
MetaMonitorTransform view_transform;
CoglOnscreen *onscreen = NULL;
CoglOffscreen *offscreen = NULL;
CoglOffscreen *shadowfb = NULL;
gboolean use_shadowfb;
float scale;
int onscreen_width;
int onscreen_height;
@@ -3194,24 +3207,8 @@ meta_renderer_native_create_view (MetaRenderer *renderer,
g_error ("Failed to allocate back buffer texture: %s", error->message);
}
if (should_force_shadow_fb (renderer_native,
renderer_native->primary_gpu_kms))
{
int shadow_width;
int shadow_height;
/* The shadowfb must be the same size as the on-screen framebuffer */
shadow_width = cogl_framebuffer_get_width (COGL_FRAMEBUFFER (onscreen));
shadow_height = cogl_framebuffer_get_height (COGL_FRAMEBUFFER (onscreen));
shadowfb = meta_renderer_native_create_offscreen (renderer_native,
cogl_context,
shadow_width,
shadow_height,
&error);
if (!shadowfb)
g_error ("Failed to allocate shadow buffer texture: %s", error->message);
}
use_shadowfb = should_force_shadow_fb (renderer_native,
renderer_native->primary_gpu_kms);
if (meta_is_stage_views_scaled ())
scale = meta_logical_monitor_get_scale (logical_monitor);
@@ -3222,15 +3219,15 @@ meta_renderer_native_create_view (MetaRenderer *renderer,
META_ROUNDING_STRATEGY_ROUND,
&view_layout);
view = g_object_new (META_TYPE_RENDERER_VIEW,
"name", meta_output_get_name (output),
"layout", &view_layout,
"scale", scale,
"framebuffer", onscreen,
"offscreen", offscreen,
"shadowfb", shadowfb,
"use-shadowfb", use_shadowfb,
"transform", view_transform,
NULL);
g_clear_pointer (&offscreen, cogl_object_unref);
g_clear_pointer (&shadowfb, cogl_object_unref);
meta_onscreen_native_set_view (onscreen, view);

View File

@@ -148,6 +148,13 @@ meta_udev_list_drm_devices (MetaUdev *udev,
l = l_next;
}
if (!devices)
{
g_set_error (error, G_IO_ERROR, G_IO_ERROR_FAILED,
"No DRM devices found");
return NULL;
}
return devices;
}

View File

@@ -24,14 +24,76 @@
#include "backends/x11/cm/meta-renderer-x11-cm.h"
#include "backends/meta-renderer-view.h"
struct _MetaRendererX11Cm
{
MetaRendererX11 parent;
MetaRendererView *screen_view;
};
G_DEFINE_TYPE (MetaRendererX11Cm, meta_renderer_x11_cm,
META_TYPE_RENDERER_X11)
void
meta_renderer_x11_cm_ensure_screen_view (MetaRendererX11Cm *renderer_x11_cm,
int width,
int height)
{
cairo_rectangle_int_t view_layout;
if (renderer_x11_cm->screen_view)
return;
view_layout = (cairo_rectangle_int_t) {
.width = width,
.height = height,
};
renderer_x11_cm->screen_view = g_object_new (META_TYPE_RENDERER_VIEW,
"name", "X11 screen",
"layout", &view_layout,
NULL);
meta_renderer_add_view (META_RENDERER (renderer_x11_cm),
renderer_x11_cm->screen_view);
}
void
meta_renderer_x11_cm_resize (MetaRendererX11Cm *renderer_x11_cm,
int width,
int height)
{
cairo_rectangle_int_t view_layout;
view_layout = (cairo_rectangle_int_t) {
.width = width,
.height = height,
};
g_object_set (G_OBJECT (renderer_x11_cm->screen_view),
"layout", &view_layout,
NULL);
}
void
meta_renderer_x11_cm_set_onscreen (MetaRendererX11Cm *renderer_x11_cm,
CoglOnscreen *onscreen)
{
g_object_set (G_OBJECT (renderer_x11_cm->screen_view),
"framebuffer", onscreen,
NULL);
}
static void
meta_renderer_x11_cm_rebuild_views (MetaRenderer *renderer)
{
MetaRendererX11Cm *renderer_x11_cm = META_RENDERER_X11_CM (renderer);
g_return_if_fail (!meta_renderer_get_views (renderer));
meta_renderer_add_view (renderer, renderer_x11_cm->screen_view);
}
static void
meta_renderer_x11_cm_init (MetaRendererX11Cm *renderer_x11_cm)
{
@@ -40,4 +102,7 @@ meta_renderer_x11_cm_init (MetaRendererX11Cm *renderer_x11_cm)
static void
meta_renderer_x11_cm_class_init (MetaRendererX11CmClass *klass)
{
MetaRendererClass *renderer_class = META_RENDERER_CLASS (klass);
renderer_class->rebuild_views = meta_renderer_x11_cm_rebuild_views;
}

View File

@@ -30,4 +30,15 @@ G_DECLARE_FINAL_TYPE (MetaRendererX11Cm, meta_renderer_x11_cm,
META, RENDERER_X11_CM,
MetaRendererX11)
void meta_renderer_x11_cm_ensure_screen_view (MetaRendererX11Cm *renderer_x11_cm,
int width,
int height);
void meta_renderer_x11_cm_resize (MetaRendererX11Cm *renderer_x11_cm,
int width,
int height);
void meta_renderer_x11_cm_set_onscreen (MetaRendererX11Cm *renderer_x11_cm,
CoglOnscreen *onscreen);
#endif /* META_RENDERER_X11_CM_H */

View File

@@ -855,6 +855,7 @@ meta_backend_x11_class_init (MetaBackendX11Class *klass)
static void
meta_backend_x11_init (MetaBackendX11 *x11)
{
XInitThreads ();
}
Display *

View File

@@ -26,15 +26,17 @@
#include <unistd.h>
#endif
#include "backends/x11/cm/meta-backend-x11-cm.h"
#include "backends/x11/cm/meta-renderer-x11-cm.h"
#include "backends/x11/meta-backend-x11.h"
#include "backends/x11/meta-seat-x11.h"
#include "backends/x11/meta-stage-x11.h"
#include "clutter/clutter-mutter.h"
#include "clutter/x11/clutter-x11.h"
#include "clutter/x11/clutter-backend-x11.h"
#include "cogl/cogl.h"
#include "core/display-private.h"
#include "meta/meta-x11-errors.h"
#include "meta-backend-x11.h"
#include "meta-seat-x11.h"
#include "meta-stage-x11.h"
#define STAGE_X11_IS_MAPPED(s) ((((MetaStageX11 *) (s))->wm_state & STAGE_X11_WITHDRAWN) == 0)
@@ -254,8 +256,6 @@ meta_stage_x11_unrealize (ClutterStageWindow *stage_window)
clutter_stage_window_parent_iface->unrealize (stage_window);
g_list_free (stage_x11->legacy_views);
g_clear_object (&stage_x11->legacy_view);
g_clear_pointer (&stage_x11->onscreen, cogl_object_unref);
}
@@ -297,10 +297,13 @@ meta_stage_x11_realize (ClutterStageWindow *stage_window)
stage_cogl,
NULL);
if (stage_x11->legacy_view)
g_object_set (G_OBJECT (stage_x11->legacy_view),
"framebuffer", stage_x11->onscreen,
NULL);
if (META_IS_BACKEND_X11_CM (stage_x11->backend))
{
MetaRenderer *renderer = meta_backend_get_renderer (stage_x11->backend);
MetaRendererX11Cm *renderer_x11_cm = META_RENDERER_X11_CM (renderer);
meta_renderer_x11_cm_set_onscreen (renderer_x11_cm, stage_x11->onscreen);
}
/* We just created a window of the size of the actor. No need to fix
the size of the stage, just update it. */
@@ -468,34 +471,13 @@ meta_stage_x11_can_clip_redraws (ClutterStageWindow *stage_window)
return stage_x11->clipped_redraws_cool_off == 0;
}
static void
ensure_legacy_view (ClutterStageWindow *stage_window)
{
MetaStageX11 *stage_x11 = META_STAGE_X11 (stage_window);
cairo_rectangle_int_t view_layout;
CoglFramebuffer *framebuffer;
if (stage_x11->legacy_view)
return;
_clutter_stage_window_get_geometry (stage_window, &view_layout);
framebuffer = COGL_FRAMEBUFFER (stage_x11->onscreen);
stage_x11->legacy_view = g_object_new (CLUTTER_TYPE_STAGE_VIEW_COGL,
"layout", &view_layout,
"framebuffer", framebuffer,
NULL);
stage_x11->legacy_views = g_list_append (stage_x11->legacy_views,
stage_x11->legacy_view);
}
static GList *
meta_stage_x11_get_views (ClutterStageWindow *stage_window)
{
MetaStageX11 *stage_x11 = META_STAGE_X11 (stage_window);
MetaRenderer *renderer = meta_backend_get_renderer (stage_x11->backend);
ensure_legacy_view (stage_window);
return stage_x11->legacy_views;
return meta_renderer_get_views (renderer);
}
static int64_t
@@ -527,6 +509,9 @@ meta_stage_x11_class_init (MetaStageX11Class *klass)
static void
meta_stage_x11_init (MetaStageX11 *stage)
{
MetaRenderer *renderer;
MetaRendererX11Cm *renderer_x11_cm;
stage->xwin = None;
stage->xwin_width = 640;
stage->xwin_height = 480;
@@ -534,6 +519,19 @@ meta_stage_x11_init (MetaStageX11 *stage)
stage->wm_state = STAGE_X11_WITHDRAWN;
stage->title = NULL;
stage->backend = meta_get_backend ();
g_assert (stage->backend);
if (META_IS_BACKEND_X11_CM (stage->backend))
{
renderer = meta_backend_get_renderer (stage->backend);
renderer_x11_cm = META_RENDERER_X11_CM (renderer);
meta_renderer_x11_cm_ensure_screen_view (renderer_x11_cm,
stage->xwin_width,
stage->xwin_height);
}
}
static void
@@ -719,16 +717,16 @@ meta_stage_x11_translate_event (MetaStageX11 *stage_x11,
* X11 compositing manager, we need to reset the legacy
* stage view, now that it has a new size.
*/
if (stage_x11->legacy_view)
if (META_IS_BACKEND_X11_CM (stage_x11->backend))
{
cairo_rectangle_int_t view_layout = {
.width = stage_width,
.height = stage_height
};
MetaBackend *backend = stage_x11->backend;
MetaRenderer *renderer = meta_backend_get_renderer (backend);
MetaRendererX11Cm *renderer_x11_cm =
META_RENDERER_X11_CM (renderer);
g_object_set (G_OBJECT (stage_x11->legacy_view),
"layout", &view_layout,
NULL);
meta_renderer_x11_cm_resize (renderer_x11_cm,
stage_width,
stage_height);
}
}
}

View File

@@ -25,6 +25,7 @@
#include <X11/Xlib.h>
#include <X11/Xatom.h>
#include "backends/meta-backend-private.h"
#include "clutter/clutter-mutter.h"
#include "clutter/x11/clutter-x11.h"
@@ -51,14 +52,13 @@ struct _MetaStageX11
{
ClutterStageCogl parent_instance;
MetaBackend *backend;
CoglOnscreen *onscreen;
Window xwin;
gint xwin_width;
gint xwin_height; /* FIXME target_width / height */
ClutterStageView *legacy_view;
GList *legacy_views;
CoglFrameClosure *frame_closure;
gchar *title;

View File

@@ -33,8 +33,16 @@ typedef struct _MetaBackendX11NestedPrivate
MetaGpu *gpu;
} MetaBackendX11NestedPrivate;
G_DEFINE_TYPE_WITH_PRIVATE (MetaBackendX11Nested, meta_backend_x11_nested,
META_TYPE_BACKEND_X11)
static GInitableIface *initable_parent_iface;
static void
initable_iface_init (GInitableIface *initable_iface);
G_DEFINE_TYPE_WITH_CODE (MetaBackendX11Nested, meta_backend_x11_nested,
META_TYPE_BACKEND_X11,
G_ADD_PRIVATE (MetaBackendX11Nested)
G_IMPLEMENT_INTERFACE (G_TYPE_INITABLE,
initable_iface_init));
static MetaRenderer *
meta_backend_x11_nested_create_renderer (MetaBackend *backend,
@@ -201,6 +209,39 @@ meta_backend_x11_nested_real_init_gpus (MetaBackendX11Nested *backend_x11_nested
meta_backend_add_gpu (META_BACKEND (backend_x11_nested), priv->gpu);
}
static void
meta_backend_x11_nested_post_init (MetaBackend *backend)
{
MetaBackendClass *backend_class =
META_BACKEND_CLASS (meta_backend_x11_nested_parent_class);
backend_class->post_init (backend);
#ifdef HAVE_WAYLAND
meta_backend_init_wayland (backend);
#endif
}
static gboolean
meta_backend_x11_nested_initable_init (GInitable *initable,
GCancellable *cancellable,
GError **error)
{
#ifdef HAVE_WAYLAND
meta_backend_init_wayland_display (META_BACKEND (initable));
#endif
return initable_parent_iface->init (initable, cancellable, error);
}
static void
initable_iface_init (GInitableIface *initable_iface)
{
initable_parent_iface = g_type_interface_peek_parent (initable_iface);
initable_iface->init = meta_backend_x11_nested_initable_init;
}
static void
meta_backend_x11_nested_constructed (GObject *object)
{
@@ -229,6 +270,7 @@ meta_backend_x11_nested_class_init (MetaBackendX11NestedClass *klass)
object_class->constructed = meta_backend_x11_nested_constructed;
backend_class->post_init = meta_backend_x11_nested_post_init;
backend_class->create_renderer = meta_backend_x11_nested_create_renderer;
backend_class->create_monitor_manager = meta_backend_x11_nested_create_monitor_manager;
backend_class->create_cursor_renderer = meta_backend_x11_nested_create_cursor_renderer;

View File

@@ -163,11 +163,13 @@ meta_renderer_x11_nested_ensure_legacy_view (MetaRendererX11Nested *renderer_x11
.height = height
};
legacy_view = g_object_new (META_TYPE_RENDERER_VIEW,
"name", "legacy nested",
"layout", &view_layout,
"framebuffer", COGL_FRAMEBUFFER (fake_onscreen),
NULL);
meta_renderer_set_legacy_view (renderer, legacy_view);
g_assert (!meta_renderer_get_views (renderer));
meta_renderer_add_view (renderer, legacy_view);
}
static MetaRendererView *
@@ -211,6 +213,7 @@ meta_renderer_x11_nested_create_view (MetaRenderer *renderer,
&view_layout);
view = g_object_new (META_TYPE_RENDERER_VIEW,
"name", meta_output_get_name (output),
"layout", &view_layout,
"framebuffer", COGL_FRAMEBUFFER (fake_onscreen),
"offscreen", COGL_FRAMEBUFFER (offscreen),

View File

@@ -502,11 +502,6 @@ after_stage_paint (ClutterStage *stage,
for (l = priv->windows; l; l = l->next)
meta_window_actor_post_paint (l->data);
#ifdef HAVE_WAYLAND
if (meta_is_wayland_compositor ())
meta_wayland_compositor_paint_finished (meta_wayland_compositor_get_default ());
#endif
}
static void
@@ -1154,6 +1149,11 @@ meta_compositor_real_post_paint (MetaCompositor *compositor)
meta_compositor_get_instance_private (compositor);
CoglGraphicsResetStatus status;
#ifdef HAVE_WAYLAND
if (meta_is_wayland_compositor ())
meta_wayland_compositor_paint_finished (meta_wayland_compositor_get_default ());
#endif
status = cogl_get_graphics_reset_status (priv->context);
switch (status)
{

View File

@@ -747,6 +747,25 @@ get_wrap_mode (GDesktopBackgroundStyle style)
}
}
static int
get_best_mipmap_level (CoglTexture *texture,
int visible_width,
int visible_height)
{
int mipmap_width = cogl_texture_get_width (texture);
int mipmap_height = cogl_texture_get_height (texture);
int halves = 0;
while (mipmap_width >= visible_width && mipmap_height >= visible_height)
{
halves++;
mipmap_width /= 2;
mipmap_height /= 2;
}
return MAX (0, halves - 1);
}
CoglTexture *
meta_background_get_texture (MetaBackground *self,
int monitor_index,
@@ -854,10 +873,17 @@ meta_background_get_texture (MetaBackground *self,
if (texture2 != NULL && self->blend_factor != 0.0)
{
CoglPipeline *pipeline = create_pipeline (PIPELINE_REPLACE);
int mipmap_level;
mipmap_level = get_best_mipmap_level (texture2,
texture_width,
texture_height);
cogl_pipeline_set_color4f (pipeline,
self->blend_factor, self->blend_factor, self->blend_factor, self->blend_factor);
cogl_pipeline_set_layer_texture (pipeline, 0, texture2);
cogl_pipeline_set_layer_wrap_mode (pipeline, 0, get_wrap_mode (self->style));
cogl_pipeline_set_layer_max_mipmap_level (pipeline, 0, mipmap_level);
bare_region_visible = draw_texture (self,
monitor->fbo, pipeline,
@@ -876,6 +902,12 @@ meta_background_get_texture (MetaBackground *self,
if (texture1 != NULL && self->blend_factor != 1.0)
{
CoglPipeline *pipeline = create_pipeline (PIPELINE_ADD);
int mipmap_level;
mipmap_level = get_best_mipmap_level (texture1,
texture_width,
texture_height);
cogl_pipeline_set_color4f (pipeline,
(1 - self->blend_factor),
(1 - self->blend_factor),
@@ -883,6 +915,7 @@ meta_background_get_texture (MetaBackground *self,
(1 - self->blend_factor));;
cogl_pipeline_set_layer_texture (pipeline, 0, texture1);
cogl_pipeline_set_layer_wrap_mode (pipeline, 0, get_wrap_mode (self->style));
cogl_pipeline_set_layer_max_mipmap_level (pipeline, 0, mipmap_level);
bare_region_visible = bare_region_visible || draw_texture (self,
monitor->fbo, pipeline,

View File

@@ -22,7 +22,12 @@
/**
* SECTION:meta-shaped-texture
* @title: MetaShapedTexture
* @short_description: An actor to draw a masked texture.
* @short_description: A ClutterContent which draws a shaped texture
*
* A MetaShapedTexture draws a #CoglTexture (often provided from a client
* surface) in such a way that it matches any required transformations that
* give its final shape, such as a #MetaMonitorTransform, y-invertedness, or a
* crop-and-scale operation.
*/
#include "config.h"
@@ -1122,6 +1127,24 @@ meta_shaped_texture_set_transform (MetaShapedTexture *stex,
invalidate_size (stex);
}
/**
* meta_shaped_texture_set_viewport_src_rect:
* @stex: A #MetaShapedTexture
* @src_rect: The viewport source rectangle
*
* Sets the viewport area that can be used to crop the original texture. The
* cropped result can then be optionally scaled afterwards using
* meta_shaped_texture_set_viewport_dst_size() as part of a crop-and-scale
* operation.
*
* Note that the viewport's geometry should be provided in the coordinate space
* of the texture received by the client, which might've been scaled as noted by
* meta_shaped_texture_set_buffer_scale().
*
* %NULL is an invalid value for @src_rect. Use
* meta_shaped_texture_reset_viewport_src_rect() if you want to remove the
* cropping source rectangle.
*/
void
meta_shaped_texture_set_viewport_src_rect (MetaShapedTexture *stex,
graphene_rect_t *src_rect)
@@ -1150,6 +1173,21 @@ meta_shaped_texture_reset_viewport_src_rect (MetaShapedTexture *stex)
invalidate_size (stex);
}
/**
* meta_shaped_texture_set_viewport_dst_size:
* @stex: #MetaShapedTexture
* @dst_width: The final viewport width (> 0)
* @dst_height: The final viewport height (> 0)
*
* Sets a viewport size on @stex of the given @width and @height, which may
* lead to scaling the texture. If you need to have cropping, use
* meta_shaped_texture_set_viewport_src_rect() first, after which the scaling
* stemming from this method will be applied.
*
* If you no longer want to have any scaling, use
* meta_shaped_texture_reset_viewport_dst_size() to clear the current
* parameters.
*/
void
meta_shaped_texture_set_viewport_dst_size (MetaShapedTexture *stex,
int dst_width,
@@ -1445,6 +1483,15 @@ meta_shaped_texture_new (void)
return g_object_new (META_TYPE_SHAPED_TEXTURE, NULL);
}
/**
* meta_shaped_texture_set_buffer_scale:
* @stex: A #MetaShapedTexture
* @buffer_scale: The scale that should be applied to coorsinate space
*
* Instructs @stex to intepret the geometry of the input texture by scaling it
* with @buffer_scale. This means that the #CoglTexture that is provided by a
* client is alreay scaled by that factor.
*/
void
meta_shaped_texture_set_buffer_scale (MetaShapedTexture *stex,
int buffer_scale)
@@ -1467,6 +1514,12 @@ meta_shaped_texture_get_buffer_scale (MetaShapedTexture *stex)
return stex->buffer_scale;
}
/**
* meta_shaped_texture_get_width:
* @stex: A #MetaShapedTexture
*
* Returns: The final width of @stex after its shaping operations are applied.
*/
int
meta_shaped_texture_get_width (MetaShapedTexture *stex)
{
@@ -1477,6 +1530,12 @@ meta_shaped_texture_get_width (MetaShapedTexture *stex)
return stex->dst_width;
}
/**
* meta_shaped_texture_get_height:
* @stex: A #MetaShapedTexture
*
* Returns: The final height of @stex after its shaping operations are applied.
*/
int
meta_shaped_texture_get_height (MetaShapedTexture *stex)
{

View File

@@ -42,7 +42,6 @@ struct _MetaSurfaceActorWayland
MetaSurfaceActor parent;
MetaWaylandSurface *surface;
struct wl_list frame_callback_list;
};
G_DEFINE_TYPE (MetaSurfaceActorWayland,
@@ -56,6 +55,7 @@ meta_surface_actor_wayland_process_damage (MetaSurfaceActor *actor,
int width,
int height)
{
meta_surface_actor_update_area (actor, x, y, width, height);
}
static void
@@ -63,14 +63,6 @@ meta_surface_actor_wayland_pre_paint (MetaSurfaceActor *actor)
{
}
static gboolean
meta_surface_actor_wayland_is_visible (MetaSurfaceActor *actor)
{
/* TODO: ensure that the buffer isn't NULL, implement
* wayland mapping semantics */
return TRUE;
}
static gboolean
meta_surface_actor_wayland_is_opaque (MetaSurfaceActor *actor)
{
@@ -79,23 +71,6 @@ meta_surface_actor_wayland_is_opaque (MetaSurfaceActor *actor)
return meta_shaped_texture_is_opaque (stex);
}
static void
queue_frame_callbacks (MetaSurfaceActorWayland *self)
{
MetaWaylandCompositor *wayland_compositor;
if (!self->surface)
return;
if (meta_surface_actor_is_obscured (META_SURFACE_ACTOR (self)))
return;
wayland_compositor = self->surface->compositor;
wl_list_insert_list (&wayland_compositor->frame_callbacks,
&self->frame_callback_list);
wl_list_init (&self->frame_callback_list);
}
CoglScanout *
meta_surface_actor_wayland_try_acquire_scanout (MetaSurfaceActorWayland *self,
CoglOnscreen *onscreen)
@@ -108,35 +83,13 @@ meta_surface_actor_wayland_try_acquire_scanout (MetaSurfaceActorWayland *self,
if (!scanout)
return NULL;
queue_frame_callbacks (self);
return scanout;
}
void
meta_surface_actor_wayland_add_frame_callbacks (MetaSurfaceActorWayland *self,
struct wl_list *frame_callbacks)
{
wl_list_insert_list (&self->frame_callback_list, frame_callbacks);
}
static void
meta_surface_actor_wayland_paint (ClutterActor *actor,
ClutterPaintContext *paint_context)
{
MetaSurfaceActorWayland *self = META_SURFACE_ACTOR_WAYLAND (actor);
queue_frame_callbacks (self);
CLUTTER_ACTOR_CLASS (meta_surface_actor_wayland_parent_class)->paint (actor,
paint_context);
}
static void
meta_surface_actor_wayland_dispose (GObject *object)
{
MetaSurfaceActorWayland *self = META_SURFACE_ACTOR_WAYLAND (object);
MetaWaylandFrameCallback *cb, *next;
MetaShapedTexture *stex;
stex = meta_surface_actor_get_texture (META_SURFACE_ACTOR (self));
@@ -150,9 +103,6 @@ meta_surface_actor_wayland_dispose (GObject *object)
self->surface = NULL;
}
wl_list_for_each_safe (cb, next, &self->frame_callback_list, link)
wl_resource_destroy (cb->resource);
G_OBJECT_CLASS (meta_surface_actor_wayland_parent_class)->dispose (object);
}
@@ -160,14 +110,10 @@ static void
meta_surface_actor_wayland_class_init (MetaSurfaceActorWaylandClass *klass)
{
MetaSurfaceActorClass *surface_actor_class = META_SURFACE_ACTOR_CLASS (klass);
ClutterActorClass *actor_class = CLUTTER_ACTOR_CLASS (klass);
GObjectClass *object_class = G_OBJECT_CLASS (klass);
actor_class->paint = meta_surface_actor_wayland_paint;
surface_actor_class->process_damage = meta_surface_actor_wayland_process_damage;
surface_actor_class->pre_paint = meta_surface_actor_wayland_pre_paint;
surface_actor_class->is_visible = meta_surface_actor_wayland_is_visible;
surface_actor_class->is_opaque = meta_surface_actor_wayland_is_opaque;
object_class->dispose = meta_surface_actor_wayland_dispose;
@@ -185,7 +131,6 @@ meta_surface_actor_wayland_new (MetaWaylandSurface *surface)
g_assert (meta_is_wayland_compositor ());
wl_list_init (&self->frame_callback_list);
self->surface = surface;
g_object_add_weak_pointer (G_OBJECT (self->surface),
(gpointer *) &self->surface);

View File

@@ -181,8 +181,8 @@ update_pixmap (MetaSurfaceActorX11 *self)
}
}
static gboolean
is_visible (MetaSurfaceActorX11 *self)
gboolean
meta_surface_actor_x11_is_visible (MetaSurfaceActorX11 *self)
{
return (self->pixmap != None) && !self->unredirected;
}
@@ -212,11 +212,12 @@ meta_surface_actor_x11_process_damage (MetaSurfaceActor *actor,
self->does_full_damage = TRUE;
}
if (!is_visible (self))
if (!meta_surface_actor_x11_is_visible (self))
return;
cogl_texture_pixmap_x11_update_area (COGL_TEXTURE_PIXMAP_X11 (self->texture),
x, y, width, height);
meta_surface_actor_update_area (actor, x, y, width, height);
}
static void
@@ -238,13 +239,6 @@ meta_surface_actor_x11_pre_paint (MetaSurfaceActor *actor)
update_pixmap (self);
}
static gboolean
meta_surface_actor_x11_is_visible (MetaSurfaceActor *actor)
{
MetaSurfaceActorX11 *self = META_SURFACE_ACTOR_X11 (actor);
return is_visible (self);
}
static gboolean
meta_surface_actor_x11_is_opaque (MetaSurfaceActor *actor)
{
@@ -339,7 +333,6 @@ meta_surface_actor_x11_class_init (MetaSurfaceActorX11Class *klass)
surface_actor_class->process_damage = meta_surface_actor_x11_process_damage;
surface_actor_class->pre_paint = meta_surface_actor_x11_pre_paint;
surface_actor_class->is_visible = meta_surface_actor_x11_is_visible;
surface_actor_class->is_opaque = meta_surface_actor_x11_is_opaque;
}

View File

@@ -53,6 +53,8 @@ void meta_surface_actor_x11_set_unredirected (MetaSurfaceActorX11 *self,
gboolean meta_surface_actor_x11_is_unredirected (MetaSurfaceActorX11 *self);
gboolean meta_surface_actor_x11_is_visible (MetaSurfaceActorX11 *self);
G_END_DECLS
#endif /* __META_SURFACE_ACTOR_X11_H__ */

View File

@@ -63,17 +63,11 @@ effective_unobscured_region (MetaSurfaceActor *surface_actor)
{
MetaSurfaceActorPrivate *priv =
meta_surface_actor_get_instance_private (surface_actor);
ClutterActor *actor;
ClutterActor *actor = CLUTTER_ACTOR (surface_actor);
/* Fail if we have any mapped clones. */
actor = CLUTTER_ACTOR (surface_actor);
do
{
if (clutter_actor_has_mapped_clones (actor))
return NULL;
actor = clutter_actor_get_parent (actor);
}
while (actor != NULL);
if (clutter_actor_has_mapped_clones (actor))
return NULL;
return priv->unobscured_region;
}
@@ -419,9 +413,12 @@ meta_surface_actor_get_texture (MetaSurfaceActor *self)
return priv->texture;
}
static void
void
meta_surface_actor_update_area (MetaSurfaceActor *self,
int x, int y, int width, int height)
int x,
int y,
int width,
int height)
{
MetaSurfaceActorPrivate *priv =
meta_surface_actor_get_instance_private (self);
@@ -546,9 +543,6 @@ meta_surface_actor_process_damage (MetaSurfaceActor *self,
}
META_SURFACE_ACTOR_GET_CLASS (self)->process_damage (self, x, y, width, height);
if (meta_surface_actor_is_visible (self))
meta_surface_actor_update_area (self, x, y, width, height);
}
void
@@ -557,12 +551,6 @@ meta_surface_actor_pre_paint (MetaSurfaceActor *self)
META_SURFACE_ACTOR_GET_CLASS (self)->pre_paint (self);
}
gboolean
meta_surface_actor_is_visible (MetaSurfaceActor *self)
{
return META_SURFACE_ACTOR_GET_CLASS (self)->is_visible (self);
}
void
meta_surface_actor_set_frozen (MetaSurfaceActor *self,
gboolean frozen)

View File

@@ -25,7 +25,6 @@ struct _MetaSurfaceActorClass
void (* process_damage) (MetaSurfaceActor *actor,
int x, int y, int width, int height);
void (* pre_paint) (MetaSurfaceActor *actor);
gboolean (* is_visible) (MetaSurfaceActor *actor);
gboolean (* is_opaque) (MetaSurfaceActor *actor);
};
@@ -34,6 +33,12 @@ cairo_surface_t *meta_surface_actor_get_image (MetaSurfaceActor *self,
MetaShapedTexture *meta_surface_actor_get_texture (MetaSurfaceActor *self);
void meta_surface_actor_update_area (MetaSurfaceActor *self,
int x,
int y,
int width,
int height);
gboolean meta_surface_actor_is_obscured (MetaSurfaceActor *self);
void meta_surface_actor_set_input_region (MetaSurfaceActor *self,
@@ -45,7 +50,6 @@ cairo_region_t * meta_surface_actor_get_opaque_region (MetaSurfaceActor *self);
void meta_surface_actor_process_damage (MetaSurfaceActor *actor,
int x, int y, int width, int height);
void meta_surface_actor_pre_paint (MetaSurfaceActor *actor);
gboolean meta_surface_actor_is_visible (MetaSurfaceActor *actor);
gboolean meta_surface_actor_is_opaque (MetaSurfaceActor *actor);
gboolean meta_surface_actor_is_frozen (MetaSurfaceActor *actor);

View File

@@ -1211,7 +1211,8 @@ handle_updates (MetaWindowActorX11 *actor_x11)
meta_surface_actor_pre_paint (surface);
if (!meta_surface_actor_is_visible (surface))
if (!META_IS_SURFACE_ACTOR_X11 (surface) ||
!meta_surface_actor_x11_is_visible (META_SURFACE_ACTOR_X11 (surface)))
return;
update_frame_bounds (actor_x11);

View File

@@ -376,7 +376,7 @@ meta_make_border_region (cairo_region_t *region,
}
cairo_region_t *
meta_region_transform (cairo_region_t *region,
meta_region_transform (const cairo_region_t *region,
MetaMonitorTransform transform,
int width,
int height)

View File

@@ -106,7 +106,7 @@ cairo_region_t * meta_make_border_region (cairo_region_t *region,
int y_amount,
gboolean flip);
cairo_region_t * meta_region_transform (cairo_region_t *region,
cairo_region_t * meta_region_transform (const cairo_region_t *region,
MetaMonitorTransform transform,
int width,
int height);

View File

@@ -95,7 +95,7 @@ meta_window_delete (MetaWindow *window,
void
meta_window_kill (MetaWindow *window)
{
pid_t pid = meta_window_get_client_pid (window);
pid_t pid = meta_window_get_pid (window);
if (pid > 0)
{

View File

@@ -586,11 +586,6 @@ meta_init (void)
g_irepository_prepend_search_path (MUTTER_PKGLIBDIR);
#endif
#ifdef HAVE_WAYLAND
if (meta_is_wayland_compositor ())
meta_wayland_pre_clutter_init ();
#endif
/* NB: When running as a hybrid wayland compositor we run our own headless X
* server so the user can't control the X display to connect too. */
if (!meta_is_wayland_compositor ())
@@ -598,14 +593,6 @@ meta_init (void)
meta_init_backend (backend_gtype);
meta_clutter_init ();
#ifdef HAVE_WAYLAND
/* Bring up Wayland. This also launches Xwayland and sets DISPLAY as well... */
if (meta_is_wayland_compositor ())
meta_wayland_init ();
#endif
meta_set_syncing (opt_sync || (g_getenv ("MUTTER_SYNC") != NULL));
if (opt_replace_wm)

View File

@@ -802,22 +802,19 @@ meta_window_place (MetaWindow *window,
if (window_place_centered (window))
{
/* Center on current monitor */
int w, h;
MetaRectangle work_area;
MetaRectangle frame_rect;
meta_window_get_frame_rect (window, &frame_rect);
/* Warning, this function is a round trip! */
logical_monitor = meta_backend_get_current_logical_monitor (backend);
w = logical_monitor->rect.width;
h = logical_monitor->rect.height;
meta_window_get_work_area_for_logical_monitor (window,
logical_monitor,
&work_area);
meta_window_get_frame_rect (window, &frame_rect);
x = (w - frame_rect.width) / 2;
y = (h - frame_rect.height) / 2;
x += logical_monitor->rect.x;
y += logical_monitor->rect.y;
x = work_area.x + (work_area.width - frame_rect.width) / 2;
y = work_area.y + (work_area.height - frame_rect.height) / 2;
meta_topic (META_DEBUG_PLACEMENT, "Centered window %s on monitor %d\n",
window->desc, logical_monitor->number);

View File

@@ -201,8 +201,6 @@ struct _MetaWindow
char *gtk_app_menu_object_path;
char *gtk_menubar_object_path;
int net_wm_pid;
Window xtransient_for;
Window xgroup_leader;
Window xclient_leader;
@@ -550,6 +548,8 @@ struct _MetaWindow
} placement;
guint unmanage_idle_id;
pid_t client_pid;
};
struct _MetaWindowClass
@@ -586,7 +586,7 @@ struct _MetaWindowClass
gboolean (*update_icon) (MetaWindow *window,
cairo_surface_t **icon,
cairo_surface_t **mini_icon);
uint32_t (*get_client_pid) (MetaWindow *window);
pid_t (*get_client_pid) (MetaWindow *window);
void (*update_main_monitor) (MetaWindow *window,
MetaWindowUpdateMonitorFlags flags);
void (*main_monitor_changed) (MetaWindow *window,
@@ -821,8 +821,6 @@ gboolean meta_window_handle_ui_frame_event (MetaWindow *window,
void meta_window_handle_ungrabbed_event (MetaWindow *window,
const ClutterEvent *event);
uint32_t meta_window_get_client_pid (MetaWindow *window);
void meta_window_get_client_area_rect (const MetaWindow *window,
cairo_rectangle_int_t *rect);
void meta_window_get_titlebar_rect (MetaWindow *window,

View File

@@ -296,7 +296,7 @@ meta_window_real_update_icon (MetaWindow *window,
return FALSE;
}
static uint32_t
static pid_t
meta_window_real_get_client_pid (MetaWindow *window)
{
return 0;
@@ -898,13 +898,13 @@ meta_window_update_snap_id (MetaWindow *window,
static void
meta_window_update_sandboxed_app_id (MetaWindow *window)
{
uint32_t pid;
pid_t pid;
g_clear_pointer (&window->sandboxed_app_id, g_free);
pid = meta_window_get_client_pid (window);
pid = meta_window_get_pid (window);
if (pid == 0)
if (pid < 1)
return;
if (meta_window_update_flatpak_id (window, pid))
@@ -1149,7 +1149,7 @@ _meta_window_shared_new (MetaDisplay *display,
window->is_remote = FALSE;
window->startup_id = NULL;
window->net_wm_pid = -1;
window->client_pid = 0;
window->xtransient_for = None;
window->xclient_leader = None;
@@ -7584,35 +7584,26 @@ meta_window_get_transient_for (MetaWindow *window)
}
/**
* meta_window_get_client_pid:
* meta_window_get_pid:
* @window: a #MetaWindow
*
* Returns the pid of the process that created this window, if available
* to the windowing system.
*
* Note that the value returned by this is vulnerable to spoofing attacks
* by the client.
*
* Return value: the pid, or 0 if not known.
*/
uint32_t
meta_window_get_client_pid (MetaWindow *window)
{
return META_WINDOW_GET_CLASS (window)->get_client_pid (window);
}
/**
* meta_window_get_pid:
* @window: a #MetaWindow
*
* Returns pid of the process that created this window, if known (obtained from
* the _NET_WM_PID property).
*
* Return value: the pid, or -1 if not known.
*/
int
pid_t
meta_window_get_pid (MetaWindow *window)
{
g_return_val_if_fail (META_IS_WINDOW (window), -1);
g_return_val_if_fail (META_IS_WINDOW (window), 0);
return window->net_wm_pid;
if (window->client_pid == 0)
window->client_pid = META_WINDOW_GET_CLASS (window)->get_client_pid (window);
return window->client_pid;
}
/**

View File

@@ -504,14 +504,20 @@ if have_wayland
'wayland/meta-wayland-data-device.h',
'wayland/meta-wayland-data-device-primary.c',
'wayland/meta-wayland-data-device-primary.h',
'wayland/meta-wayland-data-device-primary-legacy.c',
'wayland/meta-wayland-data-device-primary-legacy.h',
'wayland/meta-wayland-data-offer.c',
'wayland/meta-wayland-data-offer.h',
'wayland/meta-wayland-data-offer-primary.c',
'wayland/meta-wayland-data-offer-primary.h',
'wayland/meta-wayland-data-offer-primary-legacy.c',
'wayland/meta-wayland-data-offer-primary-legacy.h',
'wayland/meta-wayland-data-source.c',
'wayland/meta-wayland-data-source.h',
'wayland/meta-wayland-data-source-primary.c',
'wayland/meta-wayland-data-source-primary.h',
'wayland/meta-wayland-data-source-primary-legacy.c',
'wayland/meta-wayland-data-source-primary-legacy.h',
'wayland/meta-wayland-dma-buf.c',
'wayland/meta-wayland-dma-buf.h',
'wayland/meta-wayland-dnd-surface.c',
@@ -808,6 +814,7 @@ if have_wayland
['linux-dmabuf', 'unstable', 'v1', ],
['pointer-constraints', 'unstable', 'v1', ],
['pointer-gestures', 'unstable', 'v1', ],
['primary-selection', 'unstable', 'v1', ],
['relative-pointer', 'unstable', 'v1', ],
['tablet', 'unstable', 'v2', ],
['text-input', 'unstable', 'v3', ],

View File

@@ -204,6 +204,7 @@ typedef enum
* @META_CURSOR_POINTING_HAND: pointing hand
* @META_CURSOR_CROSSHAIR: crosshair (action forbidden)
* @META_CURSOR_IBEAM: I-beam (text input)
* @META_CURSOR_BLANK: Invisible cursor
*/
typedef enum
{
@@ -226,6 +227,7 @@ typedef enum
META_CURSOR_POINTING_HAND,
META_CURSOR_CROSSHAIR,
META_CURSOR_IBEAM,
META_CURSOR_BLANK,
META_CURSOR_LAST
} MetaCursor;

View File

@@ -328,7 +328,7 @@ META_EXPORT
guint32 meta_window_get_user_time (MetaWindow *window);
META_EXPORT
int meta_window_get_pid (MetaWindow *window);
pid_t meta_window_get_pid (MetaWindow *window);
META_EXPORT
const char *meta_window_get_client_machine (MetaWindow *window);

View File

@@ -716,8 +716,8 @@ actor_pivot (void)
clutter_actor_add_child (stage, actor_explicit);
/* Fake allocation or pivot-point will not have any effect */
clutter_actor_allocate (actor_implicit, &allocation, CLUTTER_ALLOCATION_NONE);
clutter_actor_allocate (actor_explicit, &allocation, CLUTTER_ALLOCATION_NONE);
clutter_actor_allocate (actor_implicit, &allocation);
clutter_actor_allocate (actor_explicit, &allocation);
clutter_actor_set_pivot_point (actor_implicit, 0.5, 0.5);
clutter_actor_set_pivot_point (actor_explicit, 0.5, 0.5);

View File

@@ -82,7 +82,7 @@ on_timeout (gpointer data)
/* Only allocated actors can be picked, so force an allocation
* of the overlay actor here.
*/
clutter_actor_allocate (over_actor, &over_actor_box, 0);
clutter_actor_allocate (over_actor, &over_actor_box);
if (g_test_verbose ())
g_print ("Clipped covering actor:\n");

View File

@@ -245,75 +245,12 @@ script_named_object (void)
manager = clutter_box_get_layout_manager (CLUTTER_BOX (actor));
g_assert (CLUTTER_IS_BOX_LAYOUT (manager));
g_assert (clutter_box_layout_get_vertical (CLUTTER_BOX_LAYOUT (manager)));
g_assert (clutter_box_layout_get_orientation (CLUTTER_BOX_LAYOUT (manager)) == CLUTTER_ORIENTATION_VERTICAL);
g_object_unref (script);
g_free (test_file);
}
static void
script_layout_property (void)
{
ClutterScript *script = clutter_script_new ();
GObject *manager, *container, *actor1, *actor2;
GError *error = NULL;
gchar *test_file;
gboolean x_fill, expand;
ClutterBoxAlignment y_align;
test_file = g_test_build_filename (G_TEST_DIST, "scripts", "test-script-layout-property.json", NULL);
clutter_script_load_from_file (script, test_file, &error);
if (g_test_verbose () && error)
g_print ("Error: %s", error->message);
g_assert_no_error (error);
manager = container = actor1 = actor2 = NULL;
clutter_script_get_objects (script,
"manager", &manager,
"container", &container,
"actor-1", &actor1,
"actor-2", &actor2,
NULL);
g_assert (CLUTTER_IS_LAYOUT_MANAGER (manager));
g_assert (CLUTTER_IS_CONTAINER (container));
g_assert (CLUTTER_IS_ACTOR (actor1));
g_assert (CLUTTER_IS_ACTOR (actor2));
x_fill = FALSE;
y_align = CLUTTER_BOX_ALIGNMENT_START;
expand = FALSE;
clutter_layout_manager_child_get (CLUTTER_LAYOUT_MANAGER (manager),
CLUTTER_CONTAINER (container),
CLUTTER_ACTOR (actor1),
"x-fill", &x_fill,
"y-align", &y_align,
"expand", &expand,
NULL);
g_assert (x_fill);
g_assert (y_align == CLUTTER_BOX_ALIGNMENT_CENTER);
g_assert (expand);
x_fill = TRUE;
y_align = CLUTTER_BOX_ALIGNMENT_START;
expand = TRUE;
clutter_layout_manager_child_get (CLUTTER_LAYOUT_MANAGER (manager),
CLUTTER_CONTAINER (container),
CLUTTER_ACTOR (actor2),
"x-fill", &x_fill,
"y-align", &y_align,
"expand", &expand,
NULL);
g_assert (x_fill == FALSE);
g_assert (y_align == CLUTTER_BOX_ALIGNMENT_END);
g_assert (expand == FALSE);
g_object_unref (script);
}
static void
script_margin (void)
{
@@ -362,6 +299,5 @@ CLUTTER_TEST_SUITE (
CLUTTER_TEST_UNIT ("/script/container-child", script_child)
CLUTTER_TEST_UNIT ("/script/named-object", script_named_object)
CLUTTER_TEST_UNIT ("/script/object-property", script_object_property)
CLUTTER_TEST_UNIT ("/script/layout-property", script_layout_property)
CLUTTER_TEST_UNIT ("/script/actor-margin", script_margin)
)

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