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15 Commits

Author SHA1 Message Date
Owen W. Taylor
0a4cfde4e2 MetaWindowActor: Fix crashes when mapping and unmapping windows
The assumptions made when getting the size of the window for the
paint volume turned out not to be accurate in all cases -
get_paint_volume() could be called on windows without computed
bounds.

https://bugzilla.gnome.org/show_bug.cgi?id=592382
2010-11-13 11:44:47 -05:00
Owen W. Taylor
c853d197e3 Omit shadows for fullscreen and maximized windows
Fullscreen and maximized windows never have visible shadows - the only
case where we would ever see them is if they bleed onto an adjacent
monitor and that looks bad.

It's small performance win to avoid computing them, and this also avoids
painting the top shadow for all maximized windows in GNOME Shell - since
the top panel isn't a X window, it doesn't factor into the computation
of what parts of windows are visible and maximized windows are computed
as having a top shadow.

https://bugzilla.gnome.org/show_bug.cgi?id=592382
2010-11-13 11:44:47 -05:00
Owen W. Taylor
bf7ae3e4d3 Add meta_window_get_maximized() and meta_window_is_fullscreen()
These functions duplicate existing properties; they are added for
convenience and to avoid the GObject property code on some
performance critical painting paths.

https://bugzilla.gnome.org/show_bug.cgi?id=592382
2010-11-13 11:44:47 -05:00
Owen W. Taylor
2b21f1d48c Implement more accurate clipping of obscured shadows
Instead of making optimizing obscured shadows an all-or-none operation,
pass the clip region to meta_shadow_paint() and only paint the 9-slices
that are at least partially visible.

https://bugzilla.gnome.org/show_bug.cgi?id=592382
2010-11-13 11:44:47 -05:00
Owen W. Taylor
4c91e05b86 Report a correct paint volume for shadowed windows
Since we paint shadows directly now rather than using a child actor
in the ClutterGroup, we need to implement get_paint_volume() for
Clutter 1.5.

https://bugzilla.gnome.org/show_bug.cgi?id=592382
2010-11-13 11:44:47 -05:00
Owen W. Taylor
bc91c328f3 Use a template material for shadows
To avoid unnecessary shader recompilation, use a root template material
for all shadows.

https://bugzilla.gnome.org/show_bug.cgi?id=592382
2010-11-13 11:44:46 -05:00
Owen W. Taylor
5bbbac65d6 Make window shadows globally configurable
Instead of setting shadow parameters on individual windows, add the
idea of a "shadow class". Windows have default shadow classes based
on their frame and window type, which can be overriden by setting
the shadow-class property.

Each shadow class has separably configurable parameters for the
focused and unfocused state. New shadow classes can be defined with
arbitrary names.

https://bugzilla.gnome.org/show_bug.cgi?id=592382
2010-11-13 11:44:46 -05:00
Owen W. Taylor
a0a0fc14d7 Export meta_frame_type_to_string()
Frame types will form the bases of shadow classes, which are strings,
so export the to-string function so that we can do the conversion
uniformly.

https://bugzilla.gnome.org/show_bug.cgi?id=592382
2010-11-13 11:44:46 -05:00
Owen W. Taylor
cc9efe1289 Add meta_window_get_frame_type()
Add a public function to get the frame type for a window; the
code is refactored from existing code in core.c.

https://bugzilla.gnome.org/show_bug.cgi?id=592382
2010-11-13 11:44:46 -05:00
Owen W. Taylor
8825ded1ca Export meta_window_appears_focused()
Move meta_window_appears_focused() into the public window.h so
we can use it to change the shadow type.

https://bugzilla.gnome.org/show_bug.cgi?id=592382
2010-11-13 11:44:46 -05:00
Owen W. Taylor
b823ef0007 Make MetaShadowFactory public
The basic MetaShadowFactory type is moved to a public header, while
the functions to fetch and paint shadows are kept private.
The public object will be used for configuration of shadows by
plugins.

https://bugzilla.gnome.org/show_bug.cgi?id=592382
2010-11-13 11:44:45 -05:00
Owen W. Taylor
a846434bcf MetaShadowFactory: convert to a GObject
https://bugzilla.gnome.org/show_bug.cgi?id=592382
2010-11-13 11:44:45 -05:00
Owen W. Taylor
825fc2c0c8 MetaShadowFactory: Add the ability to top-fade a shadow
For attached modal dialogs, we want the shadow to fade out at the top
as if the window was glued to the parent at the top. Add a
shadow-top-fade property to MetaWindowActor and the corresponding
parameter to meta_shadow_factory_get_shadow().

The internal implementation of MetaShadow is adjusted to work
in terms of an "inner border" and "outer border" instead of doing
the calculations in terms of an aggregate border and the spread
of the shadow. The old way of doing things gets clumsy when the
top_fade distance is added in as well.

https://bugzilla.gnome.org/show_bug.cgi?id=592382
2010-11-13 11:44:45 -05:00
Owen W. Taylor
4fbe547f16 Add frame type for attached modal dialogs
Add a new frame type META_FRAME_TYPE_ATTACHED which is used for
attached modal dialogs.

The theme format version is bumped to 3.2, and attached windows
can have borders defined in a metacity-theme-3.xml as:

 <window version=">= 3.2" type="attached" style_set="[name]"/>

If no style is defined for "attached", drawing will fall back
to the "border" type.

https://bugzilla.gnome.org/show_bug.cgi?id=592382
2010-11-11 18:47:38 -05:00
Owen W. Taylor
fc2ba0afbe Make shadows pretty and configurable
The current shadow code just uses a single fixed texture (the Gaussian
blur of a rectangle with a fixed blur radius) for drawing all window
shadows. This patch adds the ability

* Implement efficient blurring of arbitrary regions by approximating
  a Gaussian blur with multiple box blurs.

* Detect when multiple windows can use the same shadow texture by
  converting their shape into a size-invariant MetaWindowShape.

* Add properties shadow-radius, shadow-x-offset, shadow-y-offset,
  shadow-opacity to allow the shadow for a window to be configured.

* Add meta_window_actor_paint() and draw the shadow directly
  from there rather than using a child actor.

* Remove TidyTextureFrame, which is no longer used

https://bugzilla.gnome.org/show_bug.cgi?id=592382
2010-11-10 14:42:54 -05:00
200 changed files with 96660 additions and 73259 deletions

12
.gitignore vendored
View File

@@ -19,7 +19,6 @@ libtool
ltmain.sh
missing
.deps
src/50-mutter-windows.xml
src/mutter-wm.desktop
src/mutter.desktop
*.o
@@ -41,16 +40,14 @@ stamp-h1
stamp-it
.intltool-merge-cache
POTFILES
po/*.pot
50-metacity-desktop-key.xml
50-metacity-key.xml
inlinepixbufs.h
libmutter.pc
libmutter-private.pc
mutter
mutter-theme-viewer
mutter.desktop
org.gnome.mutter.gschema.valid
org.gnome.mutter.gschema.xml
mutter.schemas
testasyncgetprop
testboxes
testgradient
@@ -59,13 +56,10 @@ mutter-mag
mutter-message
mutter-window-demo
focus-window
test-attached
test-gravity
test-resizing
test-size-hints
# We can't say just "wm-tester" here or it will ignore the directory
# rather than the binary
src/wm-tester/wm-tester
wm-tester
INSTALL
mkinstalldirs
src/mutter-enum-types.[ch]

View File

@@ -42,10 +42,10 @@ Minimal Building/Testing Environment
build a development version of Metacity -- odds are, you may be able
to build metacity from CVS without building any other modules.
As long as you have gtk+ >= 3.0 and GIO >= 2.25.10 with your distro
(gtk+ >= 2.6 if you manually revert the change from bug 348633), you
should be able to install your distro's development packages
(e.g. gtk2-devel, glib-devel, startup-notification-devel on
As long as you have gtk+ >= 2.10 and GConf with your distro (gtk+ >=
2.6 if you manually revert the change from bug 348633), you should
be able to install your distro's development packages
(e.g. gtk2-devel, GConf2-devel, startup-notification-devel on
Fedora; also, remember to install the gnome-common package which is
needed for building cvs versions of Gnome modules like Metacity) as
well as the standard development tools (gcc, autoconf, automake,

1284
NEWS

File diff suppressed because it is too large Load Diff

29
README
View File

@@ -18,7 +18,8 @@ COMPILING MUTTER
You need GTK+ 2.2. For startup notification to work you need
libstartup-notification at
http://www.freedesktop.org/software/startup-notification/ or on the
GNOME ftp site.
GNOME ftp site. You also need GConf 1.2 (unless building a funky
extra-small embedded metacity with --disable-gconf, see below).
You need Clutter 1.0. You need gobject-introspection 0.6.3.
REPORTING BUGS AND SUBMITTING PATCHES
@@ -58,24 +59,25 @@ MUTTER FEATURES
and should work with KWin, fvwm2, and other EWMH-compliant WMs.)
- Has a simple theme system and a couple of extra themes come with it.
Change themes via gsettings:
gsettings set org.gnome.desktop.wm.preferences theme Crux
gsettings set org.gnome.desktop.wm.preferences theme Gorilla
gsettings set org.gnome.desktop.wm.preferences theme Atlanta
gsettings set org.gnome.desktop.wm.preferences theme Bright
Change themes via gconf-editor or gconftool or GNOME themes control
panel:
gconftool-2 --type=string --set /apps/metacity/general/theme Crux
gconftool-2 --type=string --set /apps/metacity/general/theme Gorilla
gconftool-2 --type=string --set /apps/metacity/general/theme Atlanta
gconftool-2 --type=string --set /apps/metacity/general/theme Bright
See theme-format.txt for docs on the theme format. Use
metacity-theme-viewer to preview themes.
- Change number of workspaces via gsettings:
gsettings set org.gnome.desktop.wm.preferences num-workspaces 5
- Change number of workspaces via gconf-editor or gconftool:
gconftool-2 --type=int --set /apps/metacity/general/num_workspaces 5
Can also change workspaces from GNOME 2 pager.
- Change focus mode:
gsettings set org.gnome.desktop.wm.preferences focus-mode mouse
gsettings set org.gnome.desktop.wm.preferences focus-mode sloppy
gsettings set org.gnome.desktop.wm.preferences focus-mode click
gconftool-2 --type=string --set /apps/metacity/general/focus_mode mouse
gconftool-2 --type=string --set /apps/metacity/general/focus_mode sloppy
gconftool-2 --type=string --set /apps/metacity/general/focus_mode click
- Global keybinding defaults include:
@@ -90,9 +92,10 @@ MUTTER FEATURES
Change keybindings for example:
gsettings set org.gnome.desktop.wm.keybindings switch-to-workspace-1 '[<Alt>F1]'
unst gconftool-2 --type=string --set /apps/metacity/global_keybindings/switch_to_workspace_1 '<Alt>F1'
Also try the GNOME keyboard shortcuts control panel.
Also try the GNOME keyboard shortcuts control panel, or
gconf-editor.
- Window keybindings:

View File

@@ -1,7 +1,7 @@
AC_PREREQ(2.50)
m4_define([mutter_major_version], [3])
m4_define([mutter_minor_version], [6])
m4_define([mutter_major_version], [2])
m4_define([mutter_minor_version], [91])
m4_define([mutter_micro_version], [2])
m4_define([mutter_version],
@@ -15,9 +15,9 @@ AC_INIT([mutter], [mutter_version],
AC_CONFIG_SRCDIR(src/core/display.c)
AC_CONFIG_HEADERS(config.h)
AM_INIT_AUTOMAKE([1.11 no-dist-gzip dist-xz tar-ustar])
AM_INIT_AUTOMAKE([dist-bzip2 no-dist-gzip])
m4_ifdef([AM_SILENT_RULES],[AM_SILENT_RULES([yes])],)
AM_MAINTAINER_MODE([enable])
AM_MAINTAINER_MODE
MUTTER_MAJOR_VERSION=mutter_major_version
MUTTER_MINOR_VERSION=mutter_minor_version
@@ -61,23 +61,87 @@ AC_CHECK_SIZEOF(__int64)
## byte order
AC_C_BIGENDIAN
#### Warnings
# Stay command-line compatible with the gnome-common configure option. Here
# minimum/yes/maximum are the same, however.
AC_ARG_ENABLE(compile_warnings,
AS_HELP_STRING([--enable-compile-warnings=@<:@no/minimum/yes/maximum/error@:>@],[Turn on compiler warnings]),,
enable_compile_warnings=error)
changequote(,)dnl
if test "$enable_compile_warnings" != no ; then
if test "x$GCC" = "xyes"; then
case " $CFLAGS " in
*[\ \ ]-Wall[\ \ ]*) ;;
*) CFLAGS="$CFLAGS -Wall" ;;
esac
# case " $CFLAGS " in
# *[\ \ ]-Wshadow[\ \ ]*) ;;
# *) CFLAGS="$CFLAGS -Wshadow" ;;
# esac
case " $CFLAGS " in
*[\ \ ]-Wchar-subscripts[\ \ ]*) ;;
*) CFLAGS="$CFLAGS -Wchar-subscripts" ;;
esac
case " $CFLAGS " in
*[\ \ ]-Wmissing-declarations[\ \ ]*) ;;
*) CFLAGS="$CFLAGS -Wmissing-declarations" ;;
esac
case " $CFLAGS " in
*[\ \ ]-Wmissing-prototypes[\ \ ]*) ;;
*) CFLAGS="$CFLAGS -Wmissing-prototypes" ;;
esac
case " $CFLAGS " in
*[\ \ ]-Wnested-externs[\ \ ]*) ;;
*) CFLAGS="$CFLAGS -Wnested-externs" ;;
esac
case " $CFLAGS " in
*[\ \ ]-Wpointer-arith[\ \ ]*) ;;
*) CFLAGS="$CFLAGS -Wpointer-arith" ;;
esac
case " $CFLAGS " in
*[\ \ ]-Wcast-align[\ \ ]*) ;;
*) CFLAGS="$CFLAGS -Wcast-align" ;;
esac
case " $CFLAGS " in
*[\ \ ]-Wsign-compare[\ \ ]*) ;;
*) CFLAGS="$CFLAGS -Wsign-compare" ;;
esac
if test "$enable_compile_warnings" = error; then
case " $CFLAGS " in
*[\ \ ]-Werror[\ \ ]*) ;;
*) CFLAGS="$CFLAGS -Werror" ;;
esac
fi
fi
fi
changequote([,])dnl
GTK_MIN_VERSION=2.90.7
CANBERRA_GTK=libcanberra-gtk3
CANBERRA_GTK_VERSION=0.26
CLUTTER_PACKAGE=clutter-1.0
MUTTER_PC_MODULES="gtk+-3.0 >= $GTK_MIN_VERSION pango >= 1.2.0 cairo >= 1.10.0"
MUTTER_PC_MODULES="
gtk+-3.0 >= 3.3.7
gio-2.0 >= 2.25.10
pango >= 1.2.0
cairo >= 1.10.0
gsettings-desktop-schemas >= 3.3.0
xcomposite >= 0.2 xfixes xrender xdamage
$CLUTTER_PACKAGE >= 1.9.10
cogl-1.0 >= 1.9.6
"
AC_ARG_ENABLE(gconf,
AC_HELP_STRING([--disable-gconf],
[disable gconf usage, for embedded/size-sensitive non-GNOME builds]),,
enable_gconf=yes)
GLIB_GSETTINGS
if test x$enable_gconf = xyes; then
AC_DEFINE(HAVE_GCONF,1,[Build with gconf support])
MUTTER_PC_MODULES="$MUTTER_PC_MODULES gconf-2.0 >= 1.2.0"
fi
AC_ARG_ENABLE(verbose-mode,
AC_HELP_STRING([--disable-verbose-mode],
@@ -98,6 +162,11 @@ AC_ARG_ENABLE(startup-notification,
[disable mutter's startup notification support, for embedded/size-sensitive custom non-GNOME builds]),,
enable_startup_notification=auto)
AC_ARG_WITH(introspection,
AC_HELP_STRING([--without-introspection],
[disable the use of GObject introspection]),,
with_introspection=auto)
AC_ARG_WITH(libcanberra,
AC_HELP_STRING([--without-libcanberra],
[disable the use of libcanberra for playing sounds]),,
@@ -113,14 +182,17 @@ AC_ARG_ENABLE(shape,
[disable mutter's use of the shaped window extension]),,
enable_shape=auto)
## try definining HAVE_BACKTRACE
AC_CHECK_HEADERS(execinfo.h, [AC_CHECK_FUNCS(backtrace)])
AM_GLIB_GNU_GETTEXT
## here we get the flags we'll actually use
# GRegex requires Glib-2.14.0
PKG_CHECK_MODULES(ALL, glib-2.0 >= 2.14.0)
# gtk_window_set_icon_name requires gtk2+-2.6.0
PKG_CHECK_MODULES(MUTTER_MESSAGE, gtk+-3.0)
PKG_CHECK_MODULES(MUTTER_WINDOW_DEMO, gtk+-3.0)
PKG_CHECK_MODULES(MUTTER_MESSAGE, gtk+-3.0 >= $GTK_MIN_VERSION)
PKG_CHECK_MODULES(MUTTER_WINDOW_DEMO, gtk+-3.0 >= $GTK_MIN_VERSION)
# Unconditionally use this dir to avoid a circular dep with gnomecc
GNOME_KEYBINDINGS_KEYSDIR="${datadir}/gnome-control-center/keybindings"
@@ -170,21 +242,63 @@ else
fi
fi
INTROSPECTION_VERSION=0.9.5
GOBJECT_INTROSPECTION_CHECK([$INTROSPECTION_VERSION])
XCOMPOSITE_VERSION=0.2
if test x$found_introspection != xno; then
AC_DEFINE(HAVE_INTROSPECTION, 1, [Define if GObject introspection is available])
MUTTER_PC_MODULES="$MUTTER_PC_MODULES gobject-introspection-1.0"
# Since we don't make any guarantees about stability and we don't support
# parallel install, there's no real reason to change directories, filenames,
# etc. as we change the Mutter tarball version. Note that this must match
# api_version in src/Makefile.am
META_GIR=Meta_3_0_gir
# META_GIR=[Meta_]mutter_major_version[_]mutter_minor_version[_gir]
AC_SUBST(META_GIR)
AC_MSG_CHECKING([Xcomposite >= $XCOMPOSITE_VERSION])
if $PKG_CONFIG --atleast-version $XCOMPOSITE_VERSION xcomposite; then
MUTTER_PC_MODULES="$MUTTER_PC_MODULES xcomposite >= $XCOMPOSITE_VERSION xfixes xrender xdamage"
AC_DEFINE(HAVE_COMPOSITE_EXTENSIONS, 1, [Building with compositing manager support])
echo "Building with compositing manager"
## force on render also
have_xrender=yes
else
AC_MSG_ERROR([no. Mutter requires the Xcomposite extension to build.])
fi
CLUTTER_VERSION=1.2.0
CLUTTER_PACKAGE=clutter-1.0
AC_SUBST(CLUTTER_PACKAGE)
if $PKG_CONFIG --atleast-version $CLUTTER_VERSION $CLUTTER_PACKAGE ; then
MUTTER_PC_MODULES="$MUTTER_PC_MODULES $CLUTTER_PACKAGE "
PKG_CHECK_MODULES(CLUTTER, $CLUTTER_PACKAGE)
AC_DEFINE(WITH_CLUTTER, , [Building with Clutter compositor])
dnl Check for the clutter-glx-texture-pixmap header
mutter_save_cppflags="$CPPFLAGS"
CPPFLAGS="$CPPFLAGS $CLUTTER_CFLAGS"
AC_CHECK_HEADER([clutter/glx/clutter-glx-texture-pixmap.h],
[have_glx_texture_pixmap=yes],
[have_glx_texture_pixmap=no])
CPPFLAGS="$mutter_save_cppflags"
if test x$have_glx_texture_pixmap = xyes; then
AC_DEFINE(HAVE_GLX_TEXTURE_PIXMAP, ,
[Is ClutterGLXTexturePixmap available?])
fi
else
AC_MSG_ERROR([no. Mutter requires Clutter version $CLUTTER_VERSION.])
fi
if test x$with_introspection != xno; then
PKG_CHECK_MODULES(INTROSPECTION, gobject-introspection-1.0 >= 0.9.5, have_introspection=yes, have_introspection=no)
if test x$have_introspection=xyes; then
MUTTER_PC_MODULES="$MUTTER_PC_MODULES gobject-introspection-1.0"
AC_DEFINE(HAVE_INTROSPECTION, 1, [Define if GObject introspection is available])
G_IR_SCANNER=`$PKG_CONFIG --variable=g_ir_scanner gobject-introspection-1.0`
AC_SUBST(G_IR_SCANNER)
G_IR_COMPILER=`$PKG_CONFIG --variable=g_ir_compiler gobject-introspection-1.0`
AC_SUBST(G_IR_COMPILER)
G_IR_GENERATE=`$PKG_CONFIG --variable=g_ir_generate gobject-introspection-1.0`
AC_SUBST(G_IR_GENERATE)
GIRDIR=`$PKG_CONFIG --variable=girdir gobject-introspection-1.0`
AC_SUBST(GIRDIR)
TYPELIBDIR="$($PKG_CONFIG --variable=typelibdir gobject-introspection-1.0)"
AC_SUBST(TYPELIBDIR)
fi
fi
AM_CONDITIONAL(WITH_INTROSPECTION, test "$have_introspection" = "yes")
AC_MSG_CHECKING([Xcursor])
if $PKG_CONFIG xcursor; then
have_xcursor=yes
@@ -201,39 +315,64 @@ fi
PKG_CHECK_MODULES(MUTTER, $MUTTER_PC_MODULES)
# This is used for plugins
AC_SUBST(CLUTTER_PACKAGE)
PKG_CHECK_MODULES(CLUTTER, $CLUTTER_PACKAGE)
AC_PATH_XTRA
ALL_X_LIBS="$X_LIBS $X_PRE_LIBS -lX11 $X_EXTRA_LIBS"
# Check for Xinerama extension - we only support the "XFree86" style,
# and not the older Solaris-only version; recent Solaris supports the
# XFree86 style.
# Check for Xinerama extension (Solaris impl or Xfree impl)
mutter_save_cppflags="$CPPFLAGS"
CPPFLAGS="$CPPFLAGS $X_CFLAGS"
have_xinerama=yes
AC_CHECK_LIB(Xinerama, XineramaQueryExtension,
[AC_CHECK_HEADER(X11/extensions/Xinerama.h,
[X_EXTRA_LIBS="-lXinerama $X_EXTRA_LIBS"
if test -z "`echo $ALL_X_LIBS | grep "\-lXext" 2> /dev/null`"; then
X_EXTRA_LIBS="-lXext $X_EXTRA_LIBS"
fi],
have_xinerama=no,
[#include <X11/Xlib.h>])],
have_xinerama=no, -lXext $ALL_X_LIBS)
AC_MSG_CHECKING(for Xinerama support)
AC_MSG_RESULT($have_xinerama)
AC_ARG_ENABLE(xinerama,
AC_HELP_STRING([--disable-xinerama],
[disable mutter's use of the Xinerama extension]),
try_xinerama=$enable_xinerama,try_xinerama=yes)
use_solaris_xinerama=no
use_xfree_xinerama=no
if test "${try_xinerama}" != no; then
case "$host" in
*-*-solaris*)
# Check for solaris
use_solaris_xinerama=yes
AC_CHECK_LIB(Xext, XineramaGetInfo,
use_solaris_xinerama=yes, use_solaris_xinerama=no,
$ALL_X_LIBS)
if test "x$use_solaris_xinerama" = "xyes"; then
AC_CHECK_HEADER(X11/extensions/xinerama.h,
if test -z "`echo $ALL_X_LIBS | grep "\-lXext" 2> /dev/null`"; then
X_EXTRA_LIBS="-lXext $X_EXTRA_LIBS"
fi
AC_DEFINE(HAVE_SOLARIS_XINERAMA, , [Have Solaris-style Xinerama])
AC_DEFINE(HAVE_XINERAMA, , [Have some version of Xinerama]),
use_solaris_xinerama=no,
[#include <X11/Xlib.h>])
fi
AC_MSG_CHECKING(for Xinerama support on Solaris)
AC_MSG_RESULT($use_solaris_xinerama);
;;
*)
# Check for XFree
use_xfree_xinerama=yes
AC_CHECK_LIB(Xinerama, XineramaQueryExtension,
[AC_CHECK_HEADER(X11/extensions/Xinerama.h,
X_EXTRA_LIBS="-lXinerama $X_EXTRA_LIBS"
if test -z "`echo $ALL_X_LIBS | grep "\-lXext" 2> /dev/null`"; then
X_EXTRA_LIBS="-lXext $X_EXTRA_LIBS"
fi
AC_DEFINE(HAVE_XFREE_XINERAMA, , [Have XFree86-style Xinerama])
AC_DEFINE(HAVE_XINERAMA,, [Have some version of Xinerama]),
use_xfree_xinerama=no,
[#include <X11/Xlib.h>])],
use_xfree_xinerama=no, -lXext $ALL_X_LIBS)
AC_MSG_CHECKING(for Xinerama support on XFree86)
AC_MSG_RESULT($use_xfree_xinerama);
;;
esac
fi
CPPFLAGS="$mutter_save_cppflags"
if test x$have_xinerama = xno; then
AC_MSG_ERROR([Xinerama extension was not found])
fi
SHAPE_LIBS=
found_shape=no
AC_CHECK_LIB(Xext, XShapeQueryExtension,
@@ -349,6 +488,18 @@ fi
AC_SUBST(GDK_PIXBUF_CSOURCE)
if test x$enable_gconf = xyes; then
AC_PATH_PROG(GCONFTOOL, gconftool-2, no)
if test x"$GCONFTOOL" = xno; then
AC_MSG_ERROR([gconftool-2 executable not found in your path - should be installed with GConf])
fi
AM_GCONF_SOURCE_2
else
GCONF_SCHEMAS_INSTALL_TRUE='#'
GCONF_SCHEMAS_INSTALL_FALSE=
fi
AC_PATH_PROG(ZENITY, zenity, no)
if test x"$ZENITY" = xno; then
AC_MSG_ERROR([zenity not found in your path - needed for dialogs])
@@ -364,71 +515,8 @@ fi
# For fix-meta-rectangle.py
AM_PATH_PYTHON([2.5])
#### Warnings (last since -Werror can disturb other tests)
# Stay command-line compatible with the gnome-common configure option. Here
# minimum/yes/maximum are the same, however.
AC_ARG_ENABLE(compile_warnings,
AS_HELP_STRING([--enable-compile-warnings=@<:@no/minimum/yes/maximum/error@:>@],[Turn on compiler warnings]),,
enable_compile_warnings=error)
changequote(,)dnl
if test "$enable_compile_warnings" != no ; then
if test "x$GCC" = "xyes"; then
case " $CFLAGS " in
*[\ \ ]-Wall[\ \ ]*) ;;
*) CFLAGS="$CFLAGS -Wall" ;;
esac
# case " $CFLAGS " in
# *[\ \ ]-Wshadow[\ \ ]*) ;;
# *) CFLAGS="$CFLAGS -Wshadow" ;;
# esac
case " $CFLAGS " in
*[\ \ ]-Wchar-subscripts[\ \ ]*) ;;
*) CFLAGS="$CFLAGS -Wchar-subscripts" ;;
esac
case " $CFLAGS " in
*[\ \ ]-Wmissing-declarations[\ \ ]*) ;;
*) CFLAGS="$CFLAGS -Wmissing-declarations" ;;
esac
case " $CFLAGS " in
*[\ \ ]-Wmissing-prototypes[\ \ ]*) ;;
*) CFLAGS="$CFLAGS -Wmissing-prototypes" ;;
esac
case " $CFLAGS " in
*[\ \ ]-Wnested-externs[\ \ ]*) ;;
*) CFLAGS="$CFLAGS -Wnested-externs" ;;
esac
case " $CFLAGS " in
*[\ \ ]-Wpointer-arith[\ \ ]*) ;;
*) CFLAGS="$CFLAGS -Wpointer-arith" ;;
esac
case " $CFLAGS " in
*[\ \ ]-Wcast-align[\ \ ]*) ;;
*) CFLAGS="$CFLAGS -Wcast-align" ;;
esac
case " $CFLAGS " in
*[\ \ ]-Wsign-compare[\ \ ]*) ;;
*) CFLAGS="$CFLAGS -Wsign-compare" ;;
esac
if test "$enable_compile_warnings" = error; then
case " $CFLAGS " in
*[\ \ ]-Werror[\ \ ]*) ;;
*) CFLAGS="$CFLAGS -Werror -Wno-error=deprecated-declarations" ;;
esac
fi
fi
fi
changequote([,])dnl
# Use gnome-doc-utils:
GNOME_DOC_INIT([0.8.0])
AC_CONFIG_FILES([
Makefile
@@ -436,7 +524,7 @@ doc/Makefile
doc/man/Makefile
src/Makefile
src/wm-tester/Makefile
src/libmutter.pc
src/libmutter-private.pc
src/mutter-plugins.pc
src/tools/Makefile
src/compositor/plugins/Makefile
@@ -445,6 +533,13 @@ po/Makefile.in
AC_OUTPUT
if test x$enable_gconf = xno; then
echo "*** WARNING WARNING WARNING WARNING WARNING"
echo "*** Building without GConf. This means there's no"
echo "*** way to change prefs except hacking source code."
echo "*** This is intended for embedded systems etc., not for normal use."
fi
if test x$enable_verbose_mode = xno; then
echo "*** WARNING WARNING WARNING WARNING WARNING"
echo "*** Building without verbose mode"
@@ -461,9 +556,12 @@ mutter-$VERSION
source code location: ${srcdir}
compiler: ${CC}
GConf: ${enable_gconf}
XFree86 Xinerama: ${use_xfree_xinerama}
Solaris Xinerama: ${use_solaris_xinerama}
Startup notification: ${have_startup_notification}
libcanberra: ${have_libcanberra}
Introspection: ${found_introspection}
Introspection: ${have_introspection}
Session management: ${found_sm}
Shape extension: ${found_shape}
Xsync: ${found_xsync}
@@ -475,8 +573,8 @@ MUTTER_MINOR_VERSION=mutter_minor_version
if expr $MUTTER_MINOR_VERSION % 2 > /dev/null ; then
stable_version=`expr $MUTTER_MINOR_VERSION - 1`
echo "This is the UNSTABLE branch of mutter"
echo -n "Use 3.$stable_version.x for stable "
echo "(gnome-3-$stable_version branch in git)"
echo -n "Use 2.$stable_version.x for stable "
echo "(gnome-2-$stable_version branch in Subversion)"
else
echo "This is the stable branch of mutter"
fi

View File

@@ -31,7 +31,8 @@ workspaces. In these cases, there needs to be a rule consistent with
the above about the new window to choose.
Focus method Behavior
click Focus the window on top
click Focus the most recently used window (same as the window
on top)
sloppy Focus the window containing the pointer if there is such
a window, otherwise focus the most recently used window.
mouse Focus the non-DESKTOP window containing the pointer if

View File

@@ -46,13 +46,13 @@ because the original program does not have a manual page.
Restart \fBmutter\fP(1) which is running.
.TP
.B reload-theme
Reload a theme which is specified on gsettings database.
Reload a theme which is specified on gconf database.
.TP
.B enable-keybindings
Enable all of keybindings which is specified on gsettings database.
Enable all of keybindings which is specified on gconf database.
.TP
.B disable-keybindings
Disable all of keybindings which is specified on gsettings database.
Disable all of keybindings which is specified on gconf database.
.SH SEE ALSO
.BR mutter (1)
.SH AUTHOR

View File

@@ -51,7 +51,7 @@ Print the version number.
.B \-?, \-\-help
Show summary of options.
.SH CONFIGURATION
\fBmutter\fP configuration can be found under \fIPreferences\fP->\fIWindows\fP and \fIPreferences\fP->\fIKeyboard Shortcuts\fP on the menu-panel. Advanced configuration can be achieved directly through gsettings.
\fBmutter\fP configuration can be found under \fIPreferences\fP->\fIWindows\fP and \fIPreferences\fP->\fIKeyboard Shortcuts\fP on the menu-panel. Advanced configuration can be achieved directly through gconf editing (gconf-editor or gconftool-2).
.SH SEE ALSO
.BR mutter-message (1)
.SH AUTHOR

View File

@@ -22,36 +22,6 @@ This document has separate sections for each format version. You may
want to read the document in reverse order, since the base features
are discussed under version 1.
New Features in Theme Format Version 3.4
========================================
An additional color type is added to pick up custom colors defined
in the GTK+ theme's CSS:
gtk:custom(name,fallback)
where <name> refers to a custom color defined with @define-color in
the GTK+ theme, and <fallback> provides an alternative color definition
in case the color referenced by <name> is not found.
New Features in Theme Format Version 3.3
========================================
Add two additional button background functions - left_single_background and
right_single_background - for button groups with just a single button.
There are now additional frame states to style left/right tiled windows
differently ("tiled_left", "tiled_right", "tiled_left_and_shaded",
"tiled_right_and_shaded").
New Features in Theme Format Version 3.2
========================================
A new window type 'attached' is added for modal dialogs which are
attached to their parent window. (When the attach_modal_dialogs preference
is turned on.) If no style is defined for the 'attached' window type,
the 'border' window type will be used instead.
New Features in Theme Format Version 3.1
========================================

View File

@@ -6,16 +6,6 @@
<name xml:lang="en">mutter</name>
<shortdesc xml:lang="en">Window and compositing manager based on Clutter</shortdesc>
<description>Mutter is a window and compositing manager that displays and
manages your desktop via OpenGL. Mutter combines a sophisticated display engine
using the Clutter toolkit with solid window-management logic inherited from the
Metacity window manager.
While Mutter can be used stand-alone, it is primarily intended to be used as
the display core of a larger system such as GNOME Shell. For this reason,
Mutter is very extensible via plugins, which are used both to add fancy visual
effects and to rework the window management behaviors to meet the needs of the
environment.</description>
<!--
<homepage rdf:resource="http://www.gnome.org/" />
-->
@@ -39,11 +29,4 @@ environment.</description>
<gnome:userid>otaylor</gnome:userid>
</foaf:Person>
</maintainer>
<maintainer>
<foaf:Person>
<foaf:name>Florian Müllner</foaf:name>
<foaf:mbox rdf:resource="mailto:fmuellner@gnome.org" />
<gnome:userid>fmuellner</gnome:userid>
</foaf:Person>
</maintainer>
</Project>

View File

@@ -22,7 +22,6 @@ dz
el
en_CA
en_GB
eo
es
et
eu
@@ -83,7 +82,6 @@ te
th
tk
tr
ug
uk
vi
wa

View File

@@ -1,7 +1,5 @@
# List of source files containing translatable strings.
# Please keep this file sorted alphabetically.
src/50-mutter-windows.xml.in
src/compositor/compositor.c
src/core/bell.c
src/core/core.c
src/core/delete.c
@@ -9,7 +7,6 @@ src/core/display.c
src/core/errors.c
src/core/keybindings.c
src/core/main.c
src/core/mutter.c
src/core/prefs.c
src/core/screen.c
src/core/session.c
@@ -17,9 +14,10 @@ src/core/util.c
src/core/window.c
src/core/window-props.c
src/core/xprops.c
src/include/all-keybindings.h
src/mutter.desktop.in
src/mutter-wm.desktop.in
src/org.gnome.mutter.gschema.xml.in
src/mutter.schemas.in
src/tools/mutter-message.c
src/ui/frames.c
src/ui/menu.c

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View File

@@ -1,15 +0,0 @@
<?xml version="1.0" encoding="UTF-8" ?>
<KeyListEntries schema="org.gnome.mutter.keybindings"
group="system"
_name="Windows"
wm_name="Mutter"
package="mutter">
<KeyListEntry name="toggle-tiled-left"
_description="View split on left"/>
<KeyListEntry name="toggle-tiled-right"
_description="View split on right"/>
</KeyListEntries>

View File

@@ -1,49 +1,28 @@
# Flag build for parallelism; see https://savannah.gnu.org/patch/?6905
.AUTOPARALLEL:
lib_LTLIBRARIES = libmutter.la
lib_LTLIBRARIES = libmutter-private.la
SUBDIRS=wm-tester tools compositor/plugins
INCLUDES= \
$(MUTTER_CFLAGS) \
-I$(srcdir) \
-I$(srcdir)/core \
-I$(srcdir)/ui \
-I$(srcdir)/compositor \
-DMUTTER_LIBEXECDIR=\"$(libexecdir)\" \
-DHOST_ALIAS=\"@HOST_ALIAS@\" \
-DMUTTER_LOCALEDIR=\"$(prefix)/@DATADIRNAME@/locale\" \
-DMUTTER_PKGDATADIR=\"$(pkgdatadir)\" \
-DMUTTER_DATADIR=\"$(datadir)\" \
-DG_LOG_DOMAIN=\"mutter\" \
-DSN_API_NOT_YET_FROZEN=1 \
-DMUTTER_MAJOR_VERSION=$(MUTTER_MAJOR_VERSION) \
-DMUTTER_MINOR_VERSION=$(MUTTER_MINOR_VERSION) \
-DMUTTER_MICRO_VERSION=$(MUTTER_MICRO_VERSION) \
-DMUTTER_PLUGIN_API_VERSION=$(MUTTER_PLUGIN_API_VERSION) \
-DMUTTER_PKGLIBDIR=\"$(pkglibdir)\" \
-DMUTTER_PLUGIN_DIR=\"@MUTTER_PLUGIN_DIR@\" \
-DGETTEXT_PACKAGE=\"$(GETTEXT_PACKAGE)\"
INCLUDES=@MUTTER_CFLAGS@ -I $(srcdir)/include -I$(srcdir)/compositor -DMUTTER_LIBEXECDIR=\"$(libexecdir)\" -DHOST_ALIAS=\"@HOST_ALIAS@\" -DMUTTER_LOCALEDIR=\"$(prefix)/@DATADIRNAME@/locale\" -DMUTTER_PKGDATADIR=\"$(pkgdatadir)\" -DMUTTER_DATADIR=\"$(datadir)\" -DG_LOG_DOMAIN=\"mutter\" -DSN_API_NOT_YET_FROZEN=1 -DMUTTER_MAJOR_VERSION=$(MUTTER_MAJOR_VERSION) -DMUTTER_MINOR_VERSION=$(MUTTER_MINOR_VERSION) -DMUTTER_MICRO_VERSION=$(MUTTER_MICRO_VERSION) -DMUTTER_PLUGIN_API_VERSION=$(MUTTER_PLUGIN_API_VERSION) -DMUTTER_PKGLIBDIR=\"$(pkglibdir)\" -DMUTTER_PLUGIN_DIR=\"@MUTTER_PLUGIN_DIR@\"
mutter_built_sources = \
mutter-marshal.h \
mutter-marshal.c \
mutter-enum-types.h \
mutter-enum-types.c
libmutter_la_SOURCES = \
mutter_SOURCES= \
core/async-getprop.c \
core/async-getprop.h \
core/bell.c \
core/bell.h \
core/boxes.c \
core/boxes-private.h \
meta/boxes.h \
compositor/cogl-utils.c \
compositor/cogl-utils.h \
include/boxes.h \
compositor/compositor.c \
compositor/compositor-private.h \
compositor/meta-background-actor.c \
compositor/meta-background-actor-private.h \
compositor/meta-module.c \
compositor/meta-module.h \
compositor/meta-plugin.c \
@@ -52,8 +31,7 @@ libmutter_la_SOURCES = \
compositor/meta-shadow-factory.c \
compositor/meta-shadow-factory-private.h \
compositor/meta-shaped-texture.c \
compositor/meta-texture-rectangle.c \
compositor/meta-texture-rectangle.h \
compositor/meta-shaped-texture.h \
compositor/meta-texture-tower.c \
compositor/meta-texture-tower.h \
compositor/meta-window-actor.c \
@@ -64,37 +42,36 @@ libmutter_la_SOURCES = \
compositor/meta-window-shape.h \
compositor/region-utils.c \
compositor/region-utils.h \
meta/compositor.h \
meta/meta-background-actor.h \
meta/meta-plugin.h \
meta/meta-shadow-factory.h \
meta/meta-window-actor.h \
meta/compositor-mutter.h \
core/above-tab-keycode.c \
include/compositor.h \
include/meta-plugin.h \
include/meta-shadow-factory.h \
include/meta-window-actor.h \
include/compositor-mutter.h \
core/constraints.c \
core/constraints.h \
core/core.c \
core/delete.c \
core/display.c \
core/display-private.h \
meta/display.h \
include/display.h \
ui/draw-workspace.c \
ui/draw-workspace.h \
core/edge-resistance.c \
core/edge-resistance.h \
core/errors.c \
meta/errors.h \
include/errors.h \
core/eventqueue.c \
core/eventqueue.h \
core/frame.c \
core/frame.h \
core/frame-private.h \
include/frame.h \
ui/gradient.c \
meta/gradient.h \
ui/gradient.h \
core/group-private.h \
core/group-props.c \
core/group-props.h \
core/group.c \
meta/group.h \
include/group.h \
core/iconcache.c \
core/iconcache.h \
core/keybindings.c \
@@ -104,11 +81,11 @@ libmutter_la_SOURCES = \
core/place.c \
core/place.h \
core/prefs.c \
meta/prefs.h \
include/prefs.h \
core/screen.c \
core/screen-private.h \
meta/screen.h \
meta/types.h \
include/screen.h \
include/types.h \
core/session.c \
core/session.h \
core/stack.c \
@@ -116,20 +93,22 @@ libmutter_la_SOURCES = \
core/stack-tracker.c \
core/stack-tracker.h \
core/util.c \
meta/util.h \
include/util.h \
core/window-props.c \
core/window-props.h \
core/window.c \
core/window-private.h \
meta/window.h \
include/window.h \
core/workspace.c \
core/workspace-private.h \
core/xprops.c \
core/xprops.h \
meta/common.h \
core/core.h \
ui/ui.h \
include/xprops.h \
include/common.h \
include/core.h \
include/ui.h \
inlinepixbufs.h \
ui/fixedtip.c \
ui/fixedtip.h \
ui/frames.c \
ui/frames.h \
ui/menu.c \
@@ -137,56 +116,71 @@ libmutter_la_SOURCES = \
ui/metaaccellabel.c \
ui/metaaccellabel.h \
ui/resizepopup.c \
ui/resizepopup.h \
include/resizepopup.h \
ui/tabpopup.c \
ui/tabpopup.h \
include/tabpopup.h \
ui/tile-preview.c \
ui/tile-preview.h \
include/tile-preview.h \
ui/theme-parser.c \
ui/theme.c \
meta/theme.h \
ui/theme.h \
ui/theme-private.h \
ui/ui.c \
meta/preview-widget.h \
ui/preview-widget.c \
include/all-keybindings.h \
$(mutter_built_sources)
libmutter_la_LDFLAGS = -no-undefined
libmutter_la_LIBADD = $(MUTTER_LIBS)
# by setting libmutter_private_la_CFLAGS, the files shared with
# mutter proper will be compiled with different names.
libmutter_private_la_CFLAGS =
libmutter_private_la_SOURCES= \
core/boxes.c \
include/boxes.h \
ui/gradient.c \
ui/gradient.h \
core/util.c \
include/util.h \
include/common.h \
ui/preview-widget.c \
ui/preview-widget.h \
ui/theme-parser.c \
ui/theme.c \
ui/theme.h
libmutter_private_la_LDFLAGS = -no-undefined
libmutter_private_la_LIBADD = @MUTTER_LIBS@
# Headers installed for plugins; introspected information will
# be extracted into Mutter-<version>.gir
libmutterinclude_base_headers = \
meta/boxes.h \
meta/common.h \
meta/compositor-mutter.h \
meta/compositor.h \
meta/display.h \
meta/errors.h \
meta/gradient.h \
meta/group.h \
meta/keybindings.h \
meta/main.h \
meta/meta-background-actor.h \
meta/meta-plugin.h \
meta/meta-shaped-texture.h \
meta/meta-shadow-factory.h \
meta/meta-window-actor.h \
meta/prefs.h \
meta/screen.h \
meta/theme.h \
meta/types.h \
meta/util.h \
meta/window.h \
meta/workspace.h
include/boxes.h \
ui/gradient.h \
include/main.h \
include/util.h \
include/common.h \
ui/theme.h \
include/prefs.h \
include/window.h \
include/workspace.h \
include/compositor.h \
include/compositor-mutter.h \
include/types.h \
include/errors.h \
include/screen.h \
include/display.h \
include/group.h \
include/keybindings.h \
include/meta-plugin.h \
include/meta-shadow-factory.h \
include/meta-window-actor.h
# Excluded from scanning for introspection but installed
# preview-widget.h: only part of libmutter-private
# atomnames.h: macros cause problems for scanning process
libmutterinclude_extra_headers = \
meta/preview-widget.h \
meta/atomnames.h
ui/preview-widget.h \
include/atomnames.h
libmutterincludedir = $(includedir)/mutter/meta
libmutterincludedir = $(includedir)/mutter/mutter-private
libmutterinclude_HEADERS = \
$(libmutterinclude_base_headers) \
@@ -197,18 +191,9 @@ mutter_theme_viewer_SOURCES= \
bin_PROGRAMS=mutter mutter-theme-viewer
mutter_SOURCES = core/mutter.c
mutter_LDADD = $(MUTTER_LIBS) libmutter.la
if HAVE_INTROSPECTION
include $(INTROSPECTION_MAKEFILE)
# Since we don't make any guarantees about stability and we don't support
# parallel install, there's no real reason to change directories, filenames,
# etc. as we change the Mutter tarball version.
#api_version = $(MUTTER_MAJOR_VERSION).$(MUTTER_MINOR_VERSION)
api_version = 3.0
api_version = $(MUTTER_MAJOR_VERSION).$(MUTTER_MINOR_VERSION)
if WITH_INTROSPECTION
# These files are in package-private directories, even though they may be used
# by plugins. If you're writing a plugin, use g-ir-compiler --add-include-path
# and g-ir-compiler --includedir.
@@ -218,32 +203,50 @@ gir_DATA = Meta-$(api_version).gir
typelibdir = $(pkglibdir)
typelib_DATA = Meta-$(api_version).typelib
INTROSPECTION_GIRS = Meta-$(api_version).gir
Meta-$(api_version).gir: libmutter.la
@META_GIR@_INCLUDES = GObject-2.0 GDesktopEnums-3.0 Gdk-3.0 Gtk-3.0 Clutter-1.0 xlib-2.0 xfixes-4.0
@META_GIR@_EXPORT_PACKAGES = libmutter
@META_GIR@_CFLAGS = $(INCLUDES)
@META_GIR@_LIBS = libmutter.la
@META_GIR@_FILES = \
mutter-enum-types.h \
$(libmutterinclude_base_headers) \
$(filter %.c,$(libmutter_la_SOURCES))
@META_GIR@_SCANNERFLAGS = --warn-all --warn-error
# We need to strip out the attribute that would point back to libmutter-introspect
# so that libgirepository looks for symbols in the executable instead
Meta-$(api_version).gir: $(G_IR_SCANNER) mutter $(libmutterinclude_HEADERS) $(mutter_SOURCES) Makefile
$(AM_V_GEN) pwd=`pwd` ; \
cd $(srcdir) && \
$(G_IR_SCANNER) \
--namespace=Meta \
--nsversion=$(api_version) \
--warn-all \
--warn-error \
--include=GObject-2.0 \
--include=Gdk-3.0 \
--include=Gtk-3.0 \
--include=Clutter-1.0 \
--pkg=clutter-1.0 \
--pkg=gtk+-3.0 \
--include=xlib-2.0 \
--include=xfixes-4.0 \
--program=$$pwd/mutter \
mutter-enum-types.h \
$(filter %.c,$(mutter_SOURCES)) \
$(libmutterinclude_base_headers) \
$(INCLUDES) \
-o $$pwd/$@
Meta-$(api_version).typelib: $(G_IR_COMPILER) Meta-$(api_version).gir
$(AM_V_GEN) LD_LIBRARY_PATH=$${LD_LIBRARY_PATH:+$$LD_LIBRARY_PATH:}. $(G_IR_COMPILER) Meta-$(api_version).gir -o $@
endif
mutter_theme_viewer_LDADD= $(MUTTER_LIBS) libmutter.la
EFENCE=
mutter_LDADD=@MUTTER_LIBS@ $(EFENCE)
mutter_LDFLAGS=-export-dynamic
testboxes_SOURCES = core/testboxes.c
testgradient_SOURCES = ui/testgradient.c
testasyncgetprop_SOURCES = core/testasyncgetprop.c
mutter_theme_viewer_LDADD= @MUTTER_LIBS@ libmutter-private.la
testboxes_SOURCES=include/util.h core/util.c include/boxes.h core/boxes.c core/testboxes.c
testgradient_SOURCES=ui/gradient.h ui/gradient.c ui/testgradient.c
testasyncgetprop_SOURCES=core/async-getprop.h core/async-getprop.c core/testasyncgetprop.c
noinst_PROGRAMS=testboxes testgradient testasyncgetprop
testboxes_LDADD = $(MUTTER_LIBS) libmutter.la
testgradient_LDADD = $(MUTTER_LIBS) libmutter.la
testasyncgetprop_LDADD = $(MUTTER_LIBS) libmutter.la
testboxes_LDADD= @MUTTER_LIBS@
testgradient_LDADD= @MUTTER_LIBS@
testasyncgetprop_LDADD= @MUTTER_LIBS@
@INTLTOOL_DESKTOP_RULE@
@@ -257,17 +260,20 @@ wmproperties_in_files=mutter-wm.desktop.in
wmproperties_files=$(wmproperties_in_files:.desktop.in=.desktop)
wmproperties_DATA = $(wmproperties_files)
xmldir = @GNOME_KEYBINDINGS_KEYSDIR@
xml_in_files = \
50-mutter-windows.xml.in
xml_DATA = $(xml_in_files:.xml.in=.xml)
schemadir = @GCONF_SCHEMA_FILE_DIR@
schema_in_files = mutter.schemas.in
schema_DATA = $(schema_in_files:.schemas.in=.schemas)
gsettings_SCHEMAS = org.gnome.mutter.gschema.xml
@INTLTOOL_XML_NOMERGE_RULE@
@GSETTINGS_RULES@
convertdir = $(datadir)/GConf/gsettings
convert_DATA = mutter-schemas.convert
@INTLTOOL_SCHEMAS_RULE@
if GCONF_SCHEMAS_INSTALL
install-data-local:
GCONF_CONFIG_SOURCE=$(GCONF_SCHEMA_CONFIG_SOURCE) $(GCONFTOOL) --makefile-install-rule $(schema_DATA)
else
install-data-local:
endif
IMAGES=stock_maximize.png stock_minimize.png stock_delete.png
VARIABLES=stock_maximize_data $(srcdir)/stock_maximize.png \
@@ -279,8 +285,7 @@ CLEANFILES = \
inlinepixbufs.h \
mutter.desktop \
mutter-wm.desktop \
org.gnome.mutter.gschema.xml \
$(xml_DATA) \
mutter.schemas \
$(mutter_built_sources) \
$(typelib_DATA) \
$(gir_DATA)
@@ -290,31 +295,50 @@ inlinepixbufs.h: $(IMAGES)
pkgconfigdir = $(libdir)/pkgconfig
pkgconfig_DATA = libmutter.pc mutter-plugins.pc
pkgconfig_DATA = libmutter-private.pc mutter-plugins.pc
EXTRA_DIST=$(desktopfiles_files) \
$(wmproperties_files) \
$(IMAGES) \
$(desktopfiles_in_files) \
$(wmproperties_in_files) \
$(xml_in_files) \
org.gnome.mutter.gschema.xml.in \
mutter-schemas.convert \
libmutter.pc.in \
$(schema_in_files) \
libmutter-private.pc.in \
mutter-plugins.pc.in \
mutter-enum-types.h.in \
mutter-enum-types.c.in
mutter-enum-types.c.in \
mutter-marshal.list
BUILT_SOURCES += $(mutter_built_sources)
MUTTER_STAMP_FILES = stamp-mutter-enum-types.h
MUTTER_STAMP_FILES = stamp-mutter-marshal.h stamp-mutter-enum-types.h
CLEANFILES += $(MUTTER_STAMP_FILES)
mutter-marshal.h: stamp-mutter-marshal.h
@true
stamp-mutter-marshal.h: Makefile mutter-marshal.list
$(AM_V_GEN) $(GLIB_GENMARSHAL) \
--prefix=_mutter_marshal \
--header \
$(srcdir)/mutter-marshal.list > xgen-tmh && \
(cmp -s xgen-tmh mutter-marshal.h || cp -f xgen-tmh mutter-marshal.h) && \
rm -f xgen-tmh && \
echo timestamp > $(@F)
mutter-marshal.c: Makefile mutter-marshal.list
$(AM_V_GEN) (echo "#include \"mutter-marshal.h\"" ; \
$(GLIB_GENMARSHAL) \
--prefix=_mutter_marshal \
--body \
$(srcdir)/mutter-marshal.list ) > xgen-tmc && \
cp -f xgen-tmc mutter-marshal.c && \
rm -f xgen-tmc
mutter-enum-types.h: stamp-mutter-enum-types.h Makefile
@true
stamp-mutter-enum-types.h: $(libmutterinclude_base_headers) mutter-enum-types.h.in
$(AM_V_GEN) ( cd $(srcdir) && \
$(GLIB_MKENUMS) \
--template mutter-enum-types.h.in \
--template $(srcdir)/mutter-enum-types.h.in \
$(libmutterinclude_base_headers) ) >> xgen-teth && \
(cmp -s xgen-teth mutter-enum-types.h || cp xgen-teth mutter-enum-types.h) && \
rm -f xgen-teth && \
@@ -323,7 +347,7 @@ stamp-mutter-enum-types.h: $(libmutterinclude_base_headers) mutter-enum-types.h.
mutter-enum-types.c: stamp-mutter-enum-types.h mutter-enum-types.c.in
$(AM_V_GEN) ( cd $(srcdir) && \
$(GLIB_MKENUMS) \
--template mutter-enum-types.c.in \
--template $(srcdir)/mutter-enum-types.c.in \
$(libmutterinclude_base_headers) ) >> xgen-tetc && \
cp xgen-tetc mutter-enum-types.c && \
rm -f xgen-tetc

View File

@@ -1,110 +0,0 @@
/* -*- mode: C; c-file-style: "gnu"; indent-tabs-mode: nil; -*- */
/*
* Utilities for use with Cogl
*
* Copyright 2010 Red Hat, Inc.
* Copyright 2010 Intel Corporation
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License as
* published by the Free Software Foundation; either version 2 of the
* License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
* 02111-1307, USA.
*/
#include "cogl-utils.h"
/**
* meta_create_color_texture_4ub:
* @red:
* @green:
* @blue:
* @alpha:
* @flags: Optional flags for the texture, or %COGL_TEXTURE_NONE;
* %COGL_TEXTURE_NO_SLICING is useful if the texture will be
* repeated to create a constant color fill, since hardware
* repeat can't be used for a sliced texture.
*
* Creates a texture that is a single pixel with the specified
* unpremultiplied color components.
*
* Return value: (transfer full): a newly created Cogl texture
*/
CoglHandle
meta_create_color_texture_4ub (guint8 red,
guint8 green,
guint8 blue,
guint8 alpha,
CoglTextureFlags flags)
{
CoglColor color;
guint8 pixel[4];
cogl_color_set_from_4ub (&color, red, green, blue, alpha);
cogl_color_premultiply (&color);
pixel[0] = cogl_color_get_red_byte (&color);
pixel[1] = cogl_color_get_green_byte (&color);
pixel[2] = cogl_color_get_blue_byte (&color);
pixel[3] = cogl_color_get_alpha_byte (&color);
return cogl_texture_new_from_data (1, 1,
flags,
COGL_PIXEL_FORMAT_RGBA_8888_PRE,
COGL_PIXEL_FORMAT_ANY,
4, pixel);
}
/* Based on gnome-shell/src/st/st-private.c:_st_create_texture_material.c */
/**
* meta_create_texture_material:
* @src_texture: (allow-none): texture to use initially for the layer
*
* Creates a material with a single layer. Using a common template
* allows sharing a shader for different uses in Mutter. To share the same
* shader with all other materials that are just texture plus opacity
* would require Cogl fixes.
* (See http://bugzilla.clutter-project.org/show_bug.cgi?id=2425)
*
* Return value: (transfer full): a newly created Cogl material
*/
CoglHandle
meta_create_texture_material (CoglHandle src_texture)
{
static CoglHandle texture_material_template = COGL_INVALID_HANDLE;
CoglHandle material;
/* We use a material that has a dummy texture as a base for all
texture materials. The idea is that only the Cogl texture object
would be different in the children so it is likely that Cogl will
be able to share GL programs between all the textures. */
if (G_UNLIKELY (texture_material_template == COGL_INVALID_HANDLE))
{
CoglHandle dummy_texture;
dummy_texture = meta_create_color_texture_4ub (0xff, 0xff, 0xff, 0xff,
COGL_TEXTURE_NONE);
texture_material_template = cogl_material_new ();
cogl_material_set_layer (texture_material_template, 0, dummy_texture);
cogl_handle_unref (dummy_texture);
}
material = cogl_material_copy (texture_material_template);
if (src_texture != COGL_INVALID_HANDLE)
cogl_material_set_layer (material, 0, src_texture);
return material;
}

View File

@@ -5,10 +5,9 @@
#include <X11/extensions/Xfixes.h>
#include <meta/compositor.h>
#include <meta/display.h>
#include "compositor.h"
#include "display.h"
#include "meta-plugin-manager.h"
#include "meta-window-actor-private.h"
#include <clutter/clutter.h>
typedef struct _MetaCompScreen MetaCompScreen;
@@ -36,16 +35,11 @@ struct _MetaCompScreen
MetaScreen *screen;
ClutterActor *stage, *window_group, *overlay_group;
ClutterActor *background_actor;
ClutterActor *hidden_group;
GList *windows;
GHashTable *windows_by_xid;
Window output;
/* Used for unredirecting fullscreen windows */
guint disable_unredirect_count;
MetaWindowActor *unredirected_window;
/* Before we create the output window */
XserverRegion pending_input_region;
@@ -55,6 +49,9 @@ struct _MetaCompScreen
};
void meta_switch_workspace_completed (MetaScreen *screen);
void meta_set_stage_input_region (MetaScreen *screen,
XserverRegion region);
void meta_empty_stage_input_region (MetaScreen *screen);
gboolean meta_begin_modal_for_plugin (MetaScreen *screen,
MetaPlugin *plugin,

View File

@@ -4,20 +4,18 @@
#include <clutter/x11/clutter-x11.h>
#include <meta/screen.h>
#include <meta/errors.h>
#include <meta/window.h>
#include "screen.h"
#include "errors.h"
#include "window.h"
#include "compositor-private.h"
#include <meta/compositor-mutter.h>
#include "compositor-mutter.h"
#include "xprops.h"
#include <meta/prefs.h>
#include <meta/main.h>
#include <meta/meta-shadow-factory.h>
#include "prefs.h"
#include "meta-shadow-factory.h"
#include "meta-window-actor-private.h"
#include "meta-window-group.h"
#include "meta-background-actor-private.h"
#include "window-private.h" /* to check window->hidden */
#include "display-private.h" /* for meta_display_lookup_x_window() */
#include "../core/window-private.h" /* to check window->hidden */
#include "../core/display-private.h" /* for meta_display_lookup_x_window() */
#include <X11/extensions/shape.h>
#include <X11/extensions/Xcomposite.h>
@@ -36,7 +34,7 @@ composite_at_least_version (MetaDisplay *display, int maj, int min)
return (major > maj || (major == maj && minor >= min));
}
static void sync_actor_stacking (MetaCompScreen *info);
static void sync_actor_stacking (GList *windows);
static void
meta_finish_workspace_switch (MetaCompScreen *info)
@@ -50,7 +48,7 @@ meta_finish_workspace_switch (MetaCompScreen *info)
/*
* Fix up stacking order in case the plugin messed it up.
*/
sync_actor_stacking (info);
sync_actor_stacking (info->windows);
/* printf ("... FINISHED DESKTOP SWITCH\n"); */
@@ -89,7 +87,7 @@ add_win (MetaWindow *window)
meta_window_actor_new (window);
sync_actor_stacking (info);
sync_actor_stacking (info->windows);
}
static void
@@ -109,6 +107,28 @@ process_damage (MetaCompositor *compositor,
meta_window_actor_process_damage (window_actor, event);
}
#ifdef HAVE_SHAPE
static void
process_shape (MetaCompositor *compositor,
XShapeEvent *event,
MetaWindow *window)
{
MetaWindowActor *window_actor;
if (window == NULL)
return;
window_actor = META_WINDOW_ACTOR (meta_window_get_compositor_private (window));
if (window_actor == NULL)
return;
if (event->kind == ShapeBounding)
{
meta_window_actor_update_shape (window_actor, event->shaped);
}
}
#endif
static void
process_property_notify (MetaCompositor *compositor,
XPropertyEvent *event,
@@ -116,21 +136,6 @@ process_property_notify (MetaCompositor *compositor,
{
MetaWindowActor *window_actor;
if (event->atom == compositor->atom_x_root_pixmap)
{
GSList *l;
for (l = meta_display_get_screens (compositor->display); l; l = l->next)
{
MetaScreen *screen = l->data;
if (event->window == meta_screen_get_xroot (screen))
{
meta_background_actor_update (screen);
return;
}
}
}
if (window == NULL)
return;
@@ -231,27 +236,6 @@ meta_get_window_group_for_screen (MetaScreen *screen)
return info->window_group;
}
/**
* meta_get_background_actor_for_screen:
* @screen: a #MetaScreen
*
* Gets the actor that draws the root window background under the windows.
* The root window background automatically tracks the image or color set
* by the environment.
*
* Returns: (transfer none): The background actor corresponding to @screen
*/
ClutterActor *
meta_get_background_actor_for_screen (MetaScreen *screen)
{
MetaCompScreen *info = meta_screen_get_compositor_data (screen);
if (!info)
return NULL;
return info->background_actor;
}
/**
* meta_get_window_actors:
* @screen: a #MetaScreen
@@ -279,12 +263,6 @@ do_set_stage_input_region (MetaScreen *screen,
Window xstage = clutter_x11_get_stage_window (CLUTTER_STAGE (info->stage));
XFixesSetWindowShapeRegion (xdpy, xstage, ShapeInput, 0, 0, region);
/* It's generally a good heuristic that when a crossing event is generated because
* we reshape the overlay, we don't want it to affect focus-follows-mouse focus -
* it's not the user doing something, it's the environment changing under the user.
*/
meta_display_add_ignored_crossing_serial (display, XNextRequest (xdpy));
XFixesSetWindowShapeRegion (xdpy, info->output, ShapeInput, 0, 0, region);
}
@@ -458,43 +436,20 @@ meta_compositor_manage_screen (MetaCompositor *compositor,
gint width, height;
XWindowAttributes attr;
long event_mask;
guint n_retries;
guint max_retries;
/* Check if the screen is already managed */
if (meta_screen_get_compositor_data (screen))
return;
if (meta_get_replace_current_wm ())
max_retries = 5;
else
max_retries = 1;
meta_error_trap_push_with_return (display);
XCompositeRedirectSubwindows (xdisplay, xroot, CompositeRedirectManual);
XSync (xdisplay, FALSE);
n_retries = 0;
/* Some compositors (like old versions of Mutter) might not properly unredirect
* subwindows before destroying the WM selection window; so we wait a while
* for such a compositor to exit before giving up.
*/
while (TRUE)
if (meta_error_trap_pop_with_return (display))
{
meta_error_trap_push_with_return (display);
XCompositeRedirectSubwindows (xdisplay, xroot, CompositeRedirectManual);
XSync (xdisplay, FALSE);
if (!meta_error_trap_pop_with_return (display))
break;
if (n_retries == max_retries)
{
/* This probably means that a non-WM compositor like xcompmgr is running;
* we have no way to get it to exit */
meta_fatal (_("Another compositing manager is already running on screen %i on display \"%s\"."),
screen_number, display->name);
}
n_retries++;
g_usleep (G_USEC_PER_SEC);
g_warning ("Another compositing manager is running on screen %i",
screen_number);
return;
}
info = g_new0 (MetaCompScreen, 1);
@@ -515,15 +470,13 @@ meta_compositor_manage_screen (MetaCompositor *compositor,
meta_screen_set_cm_selection (screen);
info->stage = clutter_stage_new ();
info->stage = clutter_stage_get_default ();
meta_screen_get_size (screen, &width, &height);
clutter_actor_realize (info->stage);
clutter_actor_set_size (info->stage, width, height);
xwin = clutter_x11_get_stage_window (CLUTTER_STAGE (info->stage));
XResizeWindow (xdisplay, xwin, width, height);
event_mask = FocusChangeMask |
ExposureMask |
EnterWindowMask | LeaveWindowMask |
@@ -541,14 +494,9 @@ meta_compositor_manage_screen (MetaCompositor *compositor,
XSelectInput (xdisplay, xwin, event_mask);
info->window_group = meta_window_group_new (screen);
info->background_actor = meta_background_actor_new_for_screen (screen);
info->overlay_group = clutter_group_new ();
info->hidden_group = clutter_group_new ();
clutter_container_add (CLUTTER_CONTAINER (info->window_group),
info->background_actor,
NULL);
clutter_container_add (CLUTTER_CONTAINER (info->stage),
info->window_group,
info->overlay_group,
@@ -557,7 +505,20 @@ meta_compositor_manage_screen (MetaCompositor *compositor,
clutter_actor_hide (info->hidden_group);
info->plugin_mgr = meta_plugin_manager_new (screen);
info->plugin_mgr =
meta_plugin_manager_get (screen);
if (info->plugin_mgr != meta_plugin_manager_get_default ())
{
/* The default plugin manager has been initialized during
* global preferences load.
*/
if (!meta_plugin_manager_load (info->plugin_mgr))
g_critical ("failed to load plugins");
}
if (!meta_plugin_manager_initialize (info->plugin_mgr))
g_critical ("failed to initialize plugins");
/*
* Delay the creation of the overlay window as long as we can, to avoid
@@ -594,55 +555,6 @@ void
meta_compositor_unmanage_screen (MetaCompositor *compositor,
MetaScreen *screen)
{
MetaDisplay *display = meta_screen_get_display (screen);
Display *xdisplay = meta_display_get_xdisplay (display);
Window xroot = meta_screen_get_xroot (screen);
/* This is the most important part of cleanup - we have to do this
* before giving up the window manager selection or the next
* window manager won't be able to redirect subwindows */
XCompositeUnredirectSubwindows (xdisplay, xroot, CompositeRedirectManual);
}
/*
* Shapes the cow so that the given window is exposed,
* when metaWindow is NULL it clears the shape again
*/
static void
meta_shape_cow_for_window (MetaScreen *screen,
MetaWindow *metaWindow)
{
MetaCompScreen *info = meta_screen_get_compositor_data (screen);
Display *xdisplay = meta_display_get_xdisplay (meta_screen_get_display (screen));
if (metaWindow == NULL)
XFixesSetWindowShapeRegion (xdisplay, info->output, ShapeBounding, 0, 0, None);
else
{
XserverRegion output_region;
XRectangle screen_rect, window_bounds;
int width, height;
MetaRectangle rect;
meta_window_get_outer_rect (metaWindow, &rect);
window_bounds.x = rect.x;
window_bounds.y = rect.y;
window_bounds.width = rect.width;
window_bounds.height = rect.height;
meta_screen_get_size (screen, &width, &height);
screen_rect.x = 0;
screen_rect.y = 0;
screen_rect.width = width;
screen_rect.height = height;
output_region = XFixesCreateRegion (xdisplay, &window_bounds, 1);
XFixesInvertRegion (xdisplay, output_region, &screen_rect, output_region);
XFixesSetWindowShapeRegion (xdisplay, info->output, ShapeBounding, 0, 0, output_region);
XFixesDestroyRegion (xdisplay, output_region);
}
}
void
@@ -665,25 +577,12 @@ meta_compositor_remove_window (MetaCompositor *compositor,
MetaWindow *window)
{
MetaWindowActor *window_actor = NULL;
MetaScreen *screen;
MetaCompScreen *info;
DEBUG_TRACE ("meta_compositor_remove_window\n");
window_actor = META_WINDOW_ACTOR (meta_window_get_compositor_private (window));
if (!window_actor)
return;
screen = meta_window_get_screen (window);
info = meta_screen_get_compositor_data (screen);
if (window_actor == info->unredirected_window)
{
meta_window_actor_set_redirected (window_actor, TRUE);
meta_shape_cow_for_window (meta_window_get_screen (meta_window_actor_get_meta_window (info->unredirected_window)),
NULL);
info->unredirected_window = NULL;
}
meta_window_actor_destroy (window_actor);
}
@@ -711,16 +610,6 @@ is_grabbed_event (XEvent *event)
return FALSE;
}
void
meta_compositor_window_shape_changed (MetaCompositor *compositor,
MetaWindow *window)
{
MetaWindowActor *window_actor;
window_actor = META_WINDOW_ACTOR (meta_window_get_compositor_private (window));
meta_window_actor_update_shape (window_actor);
}
/**
* meta_compositor_process_event: (skip)
*
@@ -800,6 +689,13 @@ meta_compositor_process_event (MetaCompositor *compositor,
DEBUG_TRACE ("meta_compositor_process_event (process_damage)\n");
process_damage (compositor, (XDamageNotifyEvent *) event, window);
}
#ifdef HAVE_SHAPE
else if (event->type == meta_display_get_shape_event_base (compositor->display) + ShapeNotify)
{
DEBUG_TRACE ("meta_compositor_process_event (process_shape)\n");
process_shape (compositor, (XShapeEvent *) event, window);
}
#endif /* HAVE_SHAPE */
break;
}
@@ -869,6 +765,29 @@ meta_compositor_unmaximize_window (MetaCompositor *compositor,
meta_window_actor_unmaximize (window_actor, old_rect, new_rect);
}
void
meta_compositor_update_workspace_geometry (MetaCompositor *compositor,
MetaWorkspace *workspace)
{
#if 0
/* FIXME -- should do away with this function in favour of MetaWorkspace
* signal.
*/
MetaScreen *screen = meta_workspace_get_screen (workspace);
MetaCompScreen *info;
MetaPluginManager *mgr;
DEBUG_TRACE ("meta_compositor_update_workspace_geometry\n");
info = meta_screen_get_compositor_data (screen);
mgr = info->plugin_mgr;
if (!mgr || !workspace)
return;
meta_plugin_manager_update_workspace (mgr, workspace);
#endif
}
void
meta_compositor_switch_workspace (MetaCompositor *compositor,
MetaScreen *screen,
@@ -908,73 +827,18 @@ meta_compositor_switch_workspace (MetaCompositor *compositor,
}
static void
sync_actor_stacking (MetaCompScreen *info)
sync_actor_stacking (GList *windows)
{
GList *children;
GList *tmp;
GList *old;
gboolean reordered;
/* NB: The first entries in the lists are stacked the lowest */
/* NB: The first entry in the list is stacked the lowest */
/* Restacking will trigger full screen redraws, so it's worth a
* little effort to make sure we actually need to restack before
* we go ahead and do it */
children = clutter_container_get_children (CLUTTER_CONTAINER (info->window_group));
reordered = FALSE;
old = children;
/* We allow for actors in the window group other than the actors we
* know about, but it's up to a plugin to try and keep them stacked correctly
* (we really need extra API to make that reliable.)
*/
/* Of the actors we know, the bottom actor should be the background actor */
while (old && old->data != info->background_actor && !META_IS_WINDOW_ACTOR (old->data))
old = old->next;
if (old == NULL || old->data != info->background_actor)
{
reordered = TRUE;
goto done_with_check;
}
/* Then the window actors should follow in sequence */
old = old->next;
for (tmp = info->windows; tmp != NULL; tmp = tmp->next)
{
while (old && !META_IS_WINDOW_ACTOR (old->data))
old = old->next;
/* old == NULL: someone reparented a window out of the window group,
* order undefined, always restack */
if (old == NULL || old->data != tmp->data)
{
reordered = TRUE;
goto done_with_check;
}
old = old->next;
}
done_with_check:
g_list_free (children);
if (!reordered)
return;
for (tmp = g_list_last (info->windows); tmp != NULL; tmp = tmp->prev)
for (tmp = g_list_last (windows); tmp != NULL; tmp = tmp->prev)
{
MetaWindowActor *window_actor = tmp->data;
clutter_actor_lower_bottom (CLUTTER_ACTOR (window_actor));
}
clutter_actor_lower_bottom (info->background_actor);
}
void
@@ -1012,10 +876,7 @@ meta_compositor_sync_stack (MetaCompositor *compositor,
if (old_window->hidden &&
!meta_window_actor_effect_in_progress (old_actor))
{
old_stack = g_list_delete_link (old_stack, old_stack);
old_actor = NULL;
}
old_stack = g_list_delete_link (old_stack, old_stack);
else
break;
}
@@ -1066,7 +927,7 @@ meta_compositor_sync_stack (MetaCompositor *compositor,
old_stack = g_list_remove (old_stack, actor);
}
sync_actor_stacking (info);
sync_actor_stacking (info->windows);
}
void
@@ -1116,20 +977,12 @@ meta_compositor_sync_screen_size (MetaCompositor *compositor,
guint width,
guint height)
{
MetaDisplay *display = meta_screen_get_display (screen);
MetaCompScreen *info = meta_screen_get_compositor_data (screen);
Display *xdisplay;
Window xwin;
MetaCompScreen *info = meta_screen_get_compositor_data (screen);
DEBUG_TRACE ("meta_compositor_sync_screen_size\n");
g_return_if_fail (info);
xdisplay = meta_display_get_xdisplay (display);
xwin = clutter_x11_get_stage_window (CLUTTER_STAGE (info->stage));
XResizeWindow (xdisplay, xwin, width, height);
meta_background_actor_screen_size_changed (screen);
clutter_actor_set_size (info->stage, width, height);
meta_verbose ("Changed size for stage on screen %d to %dx%d\n",
meta_screen_get_screen_number (screen),
@@ -1140,36 +993,6 @@ static void
pre_paint_windows (MetaCompScreen *info)
{
GList *l;
MetaWindowActor *top_window;
MetaWindowActor *expected_unredirected_window = NULL;
if (info->windows == NULL)
return;
top_window = g_list_last (info->windows)->data;
if (meta_window_actor_should_unredirect (top_window) &&
info->disable_unredirect_count == 0)
expected_unredirected_window = top_window;
if (info->unredirected_window != expected_unredirected_window)
{
if (info->unredirected_window != NULL)
{
meta_window_actor_set_redirected (info->unredirected_window, TRUE);
meta_shape_cow_for_window (meta_window_get_screen (meta_window_actor_get_meta_window (info->unredirected_window)),
NULL);
}
if (expected_unredirected_window != NULL)
{
meta_shape_cow_for_window (meta_window_get_screen (meta_window_actor_get_meta_window (top_window)),
meta_window_actor_get_meta_window (top_window));
meta_window_actor_set_redirected (top_window, FALSE);
}
info->unredirected_window = expected_unredirected_window;
}
for (l = info->windows; l; l = l->next)
meta_window_actor_pre_paint (l->data);
@@ -1272,78 +1095,3 @@ meta_get_overlay_window (MetaScreen *screen)
return info->output;
}
/**
* meta_disable_unredirect_for_screen:
* @screen: a #MetaScreen
*
* Disables unredirection, can be usefull in situations where having
* unredirected windows is undesireable like when recording a video.
*
*/
void
meta_disable_unredirect_for_screen (MetaScreen *screen)
{
MetaCompScreen *info = meta_screen_get_compositor_data (screen);
if (info != NULL)
info->disable_unredirect_count = info->disable_unredirect_count + 1;
}
/**
* meta_enable_unredirect_for_screen:
* @screen: a #MetaScreen
*
* Enables unredirection which reduces the overhead for apps like games.
*
*/
void
meta_enable_unredirect_for_screen (MetaScreen *screen)
{
MetaCompScreen *info = meta_screen_get_compositor_data (screen);
if (info != NULL)
info->disable_unredirect_count = MAX(0, info->disable_unredirect_count - 1);
}
#define FLASH_TIME_MS 50
static void
flash_out_completed (ClutterAnimation *animation,
ClutterActor *flash)
{
clutter_actor_destroy (flash);
}
static void
flash_in_completed (ClutterAnimation *animation,
ClutterActor *flash)
{
clutter_actor_animate (flash, CLUTTER_EASE_IN_QUAD,
FLASH_TIME_MS,
"opacity", 0,
"signal-after::completed", flash_out_completed, flash,
NULL);
}
void
meta_compositor_flash_screen (MetaCompositor *compositor,
MetaScreen *screen)
{
ClutterActor *stage;
ClutterActor *flash;
ClutterColor black = { 0, 0, 0, 255 };
gfloat width, height;
stage = meta_get_stage_for_screen (screen);
clutter_actor_get_size (stage, &width, &height);
flash = clutter_rectangle_new_with_color (&black);
clutter_actor_set_size (flash, width, height);
clutter_actor_set_opacity (flash, 0);
clutter_container_add_actor (CLUTTER_CONTAINER (stage), flash);
clutter_actor_animate (flash, CLUTTER_EASE_OUT_QUAD,
FLASH_TIME_MS,
"opacity", 192,
"signal-after::completed", flash_in_completed, flash,
NULL);
}

View File

@@ -1,15 +0,0 @@
/* -*- mode: C; c-file-style: "gnu"; indent-tabs-mode: nil; -*- */
#ifndef META_BACKGROUND_ACTOR_PRIVATE_H
#define META_BACKGROUND_ACTOR_PRIVATE_H
#include <meta/screen.h>
#include <meta/meta-background-actor.h>
void meta_background_actor_set_visible_region (MetaBackgroundActor *self,
cairo_region_t *visible_region);
void meta_background_actor_update (MetaScreen *screen);
void meta_background_actor_screen_size_changed (MetaScreen *screen);
#endif /* META_BACKGROUND_ACTOR_PRIVATE_H */

View File

@@ -1,627 +0,0 @@
/* -*- mode: C; c-file-style: "gnu"; indent-tabs-mode: nil; -*- */
/*
* meta-background-actor.c: Actor for painting the root window background
*
* Copyright 2009 Sander Dijkhuis
* Copyright 2010 Red Hat, Inc.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License as
* published by the Free Software Foundation; either version 2 of the
* License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
* 02111-1307, USA.
*
* Portions adapted from gnome-shell/src/shell-global.c
*/
#include <config.h>
#define COGL_ENABLE_EXPERIMENTAL_API
#include <cogl/cogl-texture-pixmap-x11.h>
#define CLUTTER_ENABLE_EXPERIMENTAL_API
#include <clutter/clutter.h>
#include <X11/Xatom.h>
#include "cogl-utils.h"
#include "compositor-private.h"
#include <meta/errors.h>
#include "meta-background-actor-private.h"
/* We allow creating multiple MetaBackgroundActors for the same MetaScreen to
* allow different rendering options to be set for different copies.
* But we want to share the same underlying CoglTexture for efficiency and
* to avoid driver bugs that might occur if we created multiple CoglTexturePixmaps
* for the same pixmap.
*
* This structure holds common information.
*/
typedef struct _MetaScreenBackground MetaScreenBackground;
struct _MetaScreenBackground
{
MetaScreen *screen;
GSList *actors;
float texture_width;
float texture_height;
CoglHandle texture;
CoglMaterialWrapMode wrap_mode;
guint have_pixmap : 1;
};
struct _MetaBackgroundActorPrivate
{
MetaScreenBackground *background;
CoglHandle material;
cairo_region_t *visible_region;
float dim_factor;
};
enum
{
PROP_0,
PROP_DIM_FACTOR,
PROP_LAST
};
static GParamSpec *obj_props[PROP_LAST];
G_DEFINE_TYPE (MetaBackgroundActor, meta_background_actor, CLUTTER_TYPE_ACTOR);
static void set_texture (MetaScreenBackground *background,
CoglHandle texture);
static void set_texture_to_stage_color (MetaScreenBackground *background);
static void
on_notify_stage_color (GObject *stage,
GParamSpec *pspec,
MetaScreenBackground *background)
{
if (!background->have_pixmap)
set_texture_to_stage_color (background);
}
static void
free_screen_background (MetaScreenBackground *background)
{
set_texture (background, COGL_INVALID_HANDLE);
if (background->screen != NULL)
{
ClutterActor *stage = meta_get_stage_for_screen (background->screen);
g_signal_handlers_disconnect_by_func (stage,
(gpointer) on_notify_stage_color,
background);
background->screen = NULL;
}
}
static MetaScreenBackground *
meta_screen_background_get (MetaScreen *screen)
{
MetaScreenBackground *background;
background = g_object_get_data (G_OBJECT (screen), "meta-screen-background");
if (background == NULL)
{
ClutterActor *stage;
background = g_new0 (MetaScreenBackground, 1);
background->screen = screen;
g_object_set_data_full (G_OBJECT (screen), "meta-screen-background",
background, (GDestroyNotify) free_screen_background);
stage = meta_get_stage_for_screen (screen);
g_signal_connect (stage, "notify::color",
G_CALLBACK (on_notify_stage_color), background);
meta_background_actor_update (screen);
}
return background;
}
static void
update_wrap_mode_of_actor (MetaBackgroundActor *self)
{
MetaBackgroundActorPrivate *priv = self->priv;
cogl_material_set_layer_wrap_mode (priv->material, 0, priv->background->wrap_mode);
}
static void
update_wrap_mode (MetaScreenBackground *background)
{
GSList *l;
int width, height;
meta_screen_get_size (background->screen, &width, &height);
/* We turn off repeating when we have a full-screen pixmap to keep from
* getting artifacts from one side of the image sneaking into the other
* side of the image via bilinear filtering.
*/
if (width == background->texture_width && height == background->texture_height)
background->wrap_mode = COGL_MATERIAL_WRAP_MODE_CLAMP_TO_EDGE;
else
background->wrap_mode = COGL_MATERIAL_WRAP_MODE_REPEAT;
for (l = background->actors; l; l = l->next)
update_wrap_mode_of_actor (l->data);
}
static void
set_texture_on_actor (MetaBackgroundActor *self)
{
MetaBackgroundActorPrivate *priv = self->priv;
MetaDisplay *display = meta_screen_get_display (priv->background->screen);
/* This may trigger destruction of an old texture pixmap, which, if
* the underlying X pixmap is already gone has the tendency to trigger
* X errors inside DRI. For safety, trap errors */
meta_error_trap_push (display);
cogl_material_set_layer (priv->material, 0, priv->background->texture);
meta_error_trap_pop (display);
clutter_actor_queue_redraw (CLUTTER_ACTOR (self));
}
static void
set_texture (MetaScreenBackground *background,
CoglHandle texture)
{
MetaDisplay *display = meta_screen_get_display (background->screen);
GSList *l;
/* This may trigger destruction of an old texture pixmap, which, if
* the underlying X pixmap is already gone has the tendency to trigger
* X errors inside DRI. For safety, trap errors */
meta_error_trap_push (display);
if (background->texture != COGL_INVALID_HANDLE)
{
cogl_handle_unref (background->texture);
background->texture = COGL_INVALID_HANDLE;
}
meta_error_trap_pop (display);
if (texture != COGL_INVALID_HANDLE)
background->texture = cogl_handle_ref (texture);
background->texture_width = cogl_texture_get_width (background->texture);
background->texture_height = cogl_texture_get_height (background->texture);
for (l = background->actors; l; l = l->next)
set_texture_on_actor (l->data);
update_wrap_mode (background);
}
/* Sets our material to paint with a 1x1 texture of the stage's background
* color; doing this when we have no pixmap allows the application to turn
* off painting the stage. There might be a performance benefit to
* painting in this case with a solid color, but the normal solid color
* case is a 1x1 root pixmap, so we'd have to reverse-engineer that to
* actually pick up the (small?) performance win. This is just a fallback.
*/
static void
set_texture_to_stage_color (MetaScreenBackground *background)
{
ClutterActor *stage = meta_get_stage_for_screen (background->screen);
ClutterColor color;
CoglHandle texture;
clutter_stage_get_color (CLUTTER_STAGE (stage), &color);
/* Slicing will prevent COGL from using hardware texturing for
* the tiled 1x1 pixmap, and will cause it to draw the window
* background in millions of separate 1x1 rectangles */
texture = meta_create_color_texture_4ub (color.red, color.green,
color.blue, 0xff,
COGL_TEXTURE_NO_SLICING);
set_texture (background, texture);
cogl_handle_unref (texture);
}
static void
meta_background_actor_dispose (GObject *object)
{
MetaBackgroundActor *self = META_BACKGROUND_ACTOR (object);
MetaBackgroundActorPrivate *priv = self->priv;
meta_background_actor_set_visible_region (self, NULL);
if (priv->background != NULL)
{
priv->background->actors = g_slist_remove (priv->background->actors, self);
priv->background = NULL;
}
if (priv->material != COGL_INVALID_HANDLE)
{
cogl_handle_unref (priv->material);
priv->material = COGL_INVALID_HANDLE;
}
G_OBJECT_CLASS (meta_background_actor_parent_class)->dispose (object);
}
static void
meta_background_actor_get_preferred_width (ClutterActor *actor,
gfloat for_height,
gfloat *min_width_p,
gfloat *natural_width_p)
{
MetaBackgroundActor *self = META_BACKGROUND_ACTOR (actor);
MetaBackgroundActorPrivate *priv = self->priv;
int width, height;
meta_screen_get_size (priv->background->screen, &width, &height);
if (min_width_p)
*min_width_p = width;
if (natural_width_p)
*natural_width_p = width;
}
static void
meta_background_actor_get_preferred_height (ClutterActor *actor,
gfloat for_width,
gfloat *min_height_p,
gfloat *natural_height_p)
{
MetaBackgroundActor *self = META_BACKGROUND_ACTOR (actor);
MetaBackgroundActorPrivate *priv = self->priv;
int width, height;
meta_screen_get_size (priv->background->screen, &width, &height);
if (min_height_p)
*min_height_p = height;
if (natural_height_p)
*natural_height_p = height;
}
static void
meta_background_actor_paint (ClutterActor *actor)
{
MetaBackgroundActor *self = META_BACKGROUND_ACTOR (actor);
MetaBackgroundActorPrivate *priv = self->priv;
guint8 opacity = clutter_actor_get_paint_opacity (actor);
guint8 color_component;
int width, height;
meta_screen_get_size (priv->background->screen, &width, &height);
color_component = (int)(0.5 + opacity * priv->dim_factor);
cogl_material_set_color4ub (priv->material,
color_component,
color_component,
color_component,
opacity);
cogl_set_source (priv->material);
if (priv->visible_region)
{
int n_rectangles = cairo_region_num_rectangles (priv->visible_region);
int i;
for (i = 0; i < n_rectangles; i++)
{
cairo_rectangle_int_t rect;
cairo_region_get_rectangle (priv->visible_region, i, &rect);
cogl_rectangle_with_texture_coords (rect.x, rect.y,
rect.x + rect.width, rect.y + rect.height,
rect.x / priv->background->texture_width,
rect.y / priv->background->texture_height,
(rect.x + rect.width) / priv->background->texture_width,
(rect.y + rect.height) / priv->background->texture_height);
}
}
else
{
cogl_rectangle_with_texture_coords (0.0f, 0.0f,
width, height,
0.0f, 0.0f,
width / priv->background->texture_width,
height / priv->background->texture_height);
}
}
static gboolean
meta_background_actor_get_paint_volume (ClutterActor *actor,
ClutterPaintVolume *volume)
{
MetaBackgroundActor *self = META_BACKGROUND_ACTOR (actor);
MetaBackgroundActorPrivate *priv = self->priv;
int width, height;
meta_screen_get_size (priv->background->screen, &width, &height);
clutter_paint_volume_set_width (volume, width);
clutter_paint_volume_set_height (volume, height);
return TRUE;
}
static void
meta_background_actor_set_dim_factor (MetaBackgroundActor *self,
gfloat dim_factor)
{
MetaBackgroundActorPrivate *priv = self->priv;
if (priv->dim_factor == dim_factor)
return;
priv->dim_factor = dim_factor;
clutter_actor_queue_redraw (CLUTTER_ACTOR (self));
g_object_notify_by_pspec (G_OBJECT (self), obj_props[PROP_DIM_FACTOR]);
}
static void
meta_background_actor_get_property(GObject *object,
guint prop_id,
GValue *value,
GParamSpec *pspec)
{
MetaBackgroundActor *self = META_BACKGROUND_ACTOR (object);
MetaBackgroundActorPrivate *priv = self->priv;
switch (prop_id)
{
case PROP_DIM_FACTOR:
g_value_set_float (value, priv->dim_factor);
break;
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
break;
}
}
static void
meta_background_actor_set_property(GObject *object,
guint prop_id,
const GValue *value,
GParamSpec *pspec)
{
MetaBackgroundActor *self = META_BACKGROUND_ACTOR (object);
switch (prop_id)
{
case PROP_DIM_FACTOR:
meta_background_actor_set_dim_factor (self, g_value_get_float (value));
break;
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
break;
}
}
static void
meta_background_actor_class_init (MetaBackgroundActorClass *klass)
{
GObjectClass *object_class = G_OBJECT_CLASS (klass);
ClutterActorClass *actor_class = CLUTTER_ACTOR_CLASS (klass);
GParamSpec *pspec;
g_type_class_add_private (klass, sizeof (MetaBackgroundActorPrivate));
object_class->dispose = meta_background_actor_dispose;
object_class->get_property = meta_background_actor_get_property;
object_class->set_property = meta_background_actor_set_property;
actor_class->get_preferred_width = meta_background_actor_get_preferred_width;
actor_class->get_preferred_height = meta_background_actor_get_preferred_height;
actor_class->paint = meta_background_actor_paint;
actor_class->get_paint_volume = meta_background_actor_get_paint_volume;
/**
* MetaBackgroundActor:dim-factor:
*
* Factor to dim the background by, between 0.0 (black) and 1.0 (original
* colors)
*/
pspec = g_param_spec_float ("dim-factor",
"Dim factor",
"Factor to dim the background by",
0.0, 1.0,
1.0,
G_PARAM_READWRITE);
obj_props[PROP_DIM_FACTOR] = pspec;
g_object_class_install_property (object_class, PROP_DIM_FACTOR, pspec);
}
static void
meta_background_actor_init (MetaBackgroundActor *self)
{
MetaBackgroundActorPrivate *priv;
priv = self->priv = G_TYPE_INSTANCE_GET_PRIVATE (self,
META_TYPE_BACKGROUND_ACTOR,
MetaBackgroundActorPrivate);
priv->dim_factor = 1.0;
}
/**
* meta_background_actor_new:
* @screen: the #MetaScreen
*
* Creates a new actor to draw the background for the given screen.
*
* Return value: the newly created background actor
*/
ClutterActor *
meta_background_actor_new_for_screen (MetaScreen *screen)
{
MetaBackgroundActor *self;
MetaBackgroundActorPrivate *priv;
g_return_val_if_fail (META_IS_SCREEN (screen), NULL);
self = g_object_new (META_TYPE_BACKGROUND_ACTOR, NULL);
priv = self->priv;
priv->background = meta_screen_background_get (screen);
priv->background->actors = g_slist_prepend (priv->background->actors, self);
priv->material = meta_create_texture_material (NULL);
set_texture_on_actor (self);
update_wrap_mode_of_actor (self);
return CLUTTER_ACTOR (self);
}
/**
* meta_background_actor_update:
* @screen: a #MetaScreen
*
* Refetches the _XROOTPMAP_ID property for the root window and updates
* the contents of the background actor based on that. There's no attempt
* to optimize out pixmap values that don't change (since a root pixmap
* could be replaced by with another pixmap with the same ID under some
* circumstances), so this should only be called when we actually receive
* a PropertyNotify event for the property.
*/
void
meta_background_actor_update (MetaScreen *screen)
{
MetaScreenBackground *background;
MetaDisplay *display;
MetaCompositor *compositor;
Atom type;
int format;
gulong nitems;
gulong bytes_after;
guchar *data;
Pixmap root_pixmap_id;
background = meta_screen_background_get (screen);
display = meta_screen_get_display (screen);
compositor = meta_display_get_compositor (display);
root_pixmap_id = None;
if (!XGetWindowProperty (meta_display_get_xdisplay (display),
meta_screen_get_xroot (screen),
compositor->atom_x_root_pixmap,
0, LONG_MAX,
False,
AnyPropertyType,
&type, &format, &nitems, &bytes_after, &data) &&
type != None)
{
/* Got a property. */
if (type == XA_PIXMAP && format == 32 && nitems == 1)
{
/* Was what we expected. */
root_pixmap_id = *(Pixmap *)data;
}
XFree(data);
}
if (root_pixmap_id != None)
{
CoglHandle texture;
CoglContext *ctx = clutter_backend_get_cogl_context (clutter_get_default_backend ());
GError *error = NULL;
meta_error_trap_push (display);
texture = cogl_texture_pixmap_x11_new (ctx, root_pixmap_id, FALSE, &error);
meta_error_trap_pop (display);
if (texture != COGL_INVALID_HANDLE)
{
set_texture (background, texture);
cogl_handle_unref (texture);
background->have_pixmap = True;
return;
}
else
{
g_warning ("Failed to create background texture from pixmap: %s",
error->message);
g_error_free (error);
}
}
background->have_pixmap = False;
set_texture_to_stage_color (background);
}
/**
* meta_background_actor_set_visible_region:
* @self: a #MetaBackgroundActor
* @visible_region: (allow-none): the area of the actor (in allocate-relative
* coordinates) that is visible.
*
* Sets the area of the background that is unobscured by overlapping windows.
* This is used to optimize and only paint the visible portions.
*/
void
meta_background_actor_set_visible_region (MetaBackgroundActor *self,
cairo_region_t *visible_region)
{
MetaBackgroundActorPrivate *priv;
g_return_if_fail (META_IS_BACKGROUND_ACTOR (self));
priv = self->priv;
if (priv->visible_region)
{
cairo_region_destroy (priv->visible_region);
priv->visible_region = NULL;
}
if (visible_region)
{
cairo_rectangle_int_t screen_rect = { 0 };
meta_screen_get_size (priv->background->screen, &screen_rect.width, &screen_rect.height);
/* Doing the intersection here is probably unnecessary - MetaWindowGroup
* should never compute a visible area that's larger than the root screen!
* but it's not that expensive and adds some extra robustness.
*/
priv->visible_region = cairo_region_create_rectangle (&screen_rect);
cairo_region_intersect (priv->visible_region, visible_region);
}
}
/**
* meta_background_actor_screen_size_changed:
* @screen: a #MetaScreen
*
* Called by the compositor when the size of the #MetaScreen changes
*/
void
meta_background_actor_screen_size_changed (MetaScreen *screen)
{
MetaScreenBackground *background = meta_screen_background_get (screen);
GSList *l;
update_wrap_mode (background);
for (l = background->actors; l; l = l->next)
clutter_actor_queue_relayout (l->data);
}

View File

@@ -21,7 +21,7 @@
* 02111-1307, USA.
*/
#include <meta/meta-plugin.h>
#include "meta-plugin.h"
#include "meta-module.h"
#include <gmodule.h>

View File

@@ -24,112 +24,426 @@
#include "config.h"
#include "compositor-private.h"
#include "meta-plugin-manager.h"
#include <meta/prefs.h>
#include <meta/errors.h>
#include <meta/workspace.h>
#include "prefs.h"
#include "errors.h"
#include "workspace.h"
#include "meta-module.h"
#include "window-private.h"
#include "../core/window-private.h"
#include <string.h>
#include <stdlib.h>
#include <clutter/x11/clutter-x11.h>
static GType plugin_type = G_TYPE_NONE;
/*
* There is only one instace of each module per the process.
*/
static GHashTable *plugin_modules = NULL;
/*
* We have one "default plugin manager" that acts for the first screen,
* but also can be used before we open any screens, and additional
* plugin managers for each screen. (This is ugly. Probably we should
* have one plugin manager and only make the plugins per-screen.)
*/
static MetaPluginManager *default_plugin_manager;
static gboolean meta_plugin_manager_reload (MetaPluginManager *plugin_mgr);
struct MetaPluginManager
{
MetaScreen *screen;
MetaPlugin *plugin;
MetaScreen *screen;
GList /* MetaPlugin */ *plugins; /* TODO -- maybe use hash table */
GList *unload; /* Plugins that are disabled and pending unload */
guint idle_unload_id;
};
void
meta_plugin_manager_set_plugin_type (GType gtype)
/*
* Checks that the plugin is compatible with the WM and sets up the plugin
* struct.
*/
static MetaPlugin *
meta_plugin_load (MetaPluginManager *mgr,
MetaModule *module,
const gchar *params)
{
if (plugin_type != G_TYPE_NONE)
meta_fatal ("Mutter plugin already set: %s", g_type_name (plugin_type));
MetaPlugin *plugin = NULL;
GType plugin_type = meta_module_get_plugin_type (module);
plugin_type = gtype;
if (!plugin_type)
{
g_warning ("Plugin type not registered !!!");
return NULL;
}
plugin = g_object_new (plugin_type,
"params", params,
NULL);
return plugin;
}
/*
* Loads the given plugin.
* Attempst to unload a plugin; returns FALSE if plugin cannot be unloaded at
* present (e.g., and effect is in progress) and should be scheduled for
* removal later.
*/
void
meta_plugin_manager_load (const gchar *plugin_name)
static gboolean
meta_plugin_unload (MetaPlugin *plugin)
{
const gchar *dpath = MUTTER_PLUGIN_DIR "/";
gchar *path;
MetaModule *module;
if (g_path_is_absolute (plugin_name))
path = g_strdup (plugin_name);
else
path = g_strconcat (dpath, plugin_name, ".so", NULL);
module = g_object_new (META_TYPE_MODULE, "path", path, NULL);
if (!module || !g_type_module_use (G_TYPE_MODULE (module)))
if (meta_plugin_running (plugin))
{
/* This is fatal under the assumption that a monitoring
* process like gnome-session will take over and handle
* our untimely exit.
*/
g_printerr ("Unable to load plugin module [%s]: %s",
path, g_module_error());
exit (1);
g_object_set (plugin, "disabled", TRUE, NULL);
return FALSE;
}
meta_plugin_manager_set_plugin_type (meta_module_get_plugin_type (module));
g_object_unref (plugin);
g_type_module_unuse (G_TYPE_MODULE (module));
g_free (path);
return TRUE;
}
MetaPluginManager *
/*
* Iddle callback to remove plugins that could not be removed directly and are
* pending for removal.
*/
static gboolean
meta_plugin_manager_idle_unload (MetaPluginManager *plugin_mgr)
{
GList *l = plugin_mgr->unload;
gboolean dont_remove = TRUE;
while (l)
{
MetaPlugin *plugin = l->data;
if (meta_plugin_unload (plugin))
{
/* Remove from list */
GList *p = l->prev;
GList *n = l->next;
if (!p)
plugin_mgr->unload = n;
else
p->next = n;
if (n)
n->prev = p;
g_list_free_1 (l);
l = n;
}
else
l = l->next;
}
if (!plugin_mgr->unload)
{
/* If no more unloads are pending, remove the handler as well */
dont_remove = FALSE;
plugin_mgr->idle_unload_id = 0;
}
return dont_remove;
}
/*
* Unloads all plugins
*/
static void
meta_plugin_manager_unload (MetaPluginManager *plugin_mgr)
{
GList *plugins = plugin_mgr->plugins;
while (plugins)
{
MetaPlugin *plugin = plugins->data;
/* If the plugin could not be removed, move it to the unload list */
if (!meta_plugin_unload (plugin))
{
plugin_mgr->unload = g_list_prepend (plugin_mgr->unload, plugin);
if (!plugin_mgr->idle_unload_id)
{
plugin_mgr->idle_unload_id = g_idle_add ((GSourceFunc)
meta_plugin_manager_idle_unload,
plugin_mgr);
}
}
plugins = plugins->next;
}
g_list_free (plugin_mgr->plugins);
plugin_mgr->plugins = NULL;
}
static void
prefs_changed_callback (MetaPreference pref,
void *data)
{
MetaPluginManager *plugin_mgr = data;
if (pref == META_PREF_CLUTTER_PLUGINS)
{
meta_plugin_manager_reload (plugin_mgr);
}
}
static MetaModule *
meta_plugin_manager_get_module (const gchar *path)
{
MetaModule *module = g_hash_table_lookup (plugin_modules, path);
if (!module &&
(module = g_object_new (META_TYPE_MODULE, "path", path, NULL)))
{
g_hash_table_insert (plugin_modules, g_strdup (path), module);
}
return module;
}
/*
* Loads all plugins listed in gconf registry.
*/
gboolean
meta_plugin_manager_load (MetaPluginManager *plugin_mgr)
{
const gchar *dpath = MUTTER_PLUGIN_DIR "/";
GSList *plugins, *fallback = NULL;
plugins = meta_prefs_get_clutter_plugins ();
if (!plugins)
{
/*
* If no plugins are specified, try to load the default plugin.
*/
fallback = g_slist_append (fallback, "default");
plugins = fallback;
}
while (plugins)
{
gchar *plugin_string;
gchar *params;
plugin_string = g_strdup (plugins->data);
if (plugin_string)
{
MetaModule *module;
gchar *path;
params = strchr (plugin_string, ':');
if (params)
{
*params = 0;
++params;
}
if (g_path_is_absolute (plugin_string))
path = g_strdup (plugin_string);
else
path = g_strconcat (dpath, plugin_string, ".so", NULL);
module = meta_plugin_manager_get_module (path);
if (module)
{
gboolean use_succeeded;
/*
* This dlopens the module and registers the plugin type with the
* GType system, if the module is not already loaded. When we
* create a plugin, the type system also calls g_type_module_use()
* to guarantee the module will not be unloaded during the plugin
* life time. Consequently we can unuse() the module again.
*/
use_succeeded = g_type_module_use (G_TYPE_MODULE (module));
if (use_succeeded)
{
MetaPlugin *plugin = meta_plugin_load (plugin_mgr, module, params);
if (plugin)
plugin_mgr->plugins = g_list_prepend (plugin_mgr->plugins, plugin);
else
g_warning ("Plugin load for [%s] failed", path);
g_type_module_unuse (G_TYPE_MODULE (module));
}
}
else
g_warning ("Unable to load plugin module [%s]: %s",
path, g_module_error());
g_free (path);
g_free (plugin_string);
}
plugins = plugins->next;
}
if (fallback)
g_slist_free (fallback);
if (plugin_mgr->plugins != NULL)
{
meta_prefs_add_listener (prefs_changed_callback, plugin_mgr);
return TRUE;
}
return FALSE;
}
gboolean
meta_plugin_manager_initialize (MetaPluginManager *plugin_mgr)
{
GList *iter;
for (iter = plugin_mgr->plugins; iter; iter = iter->next)
{
MetaPlugin *plugin = (MetaPlugin*) iter->data;
MetaPluginClass *klass = META_PLUGIN_GET_CLASS (plugin);
g_object_set (plugin,
"screen", plugin_mgr->screen,
NULL);
if (klass->start)
klass->start (plugin);
}
return TRUE;
}
/*
* Reloads all plugins
*/
static gboolean
meta_plugin_manager_reload (MetaPluginManager *plugin_mgr)
{
/* TODO -- brute force; should we build a list of plugins to load and list of
* plugins to unload? We are probably not going to have large numbers of
* plugins loaded at the same time, so it might not be worth it.
*/
/* Prevent stale grabs on unloaded plugins */
meta_check_end_modal (plugin_mgr->screen);
meta_plugin_manager_unload (plugin_mgr);
return meta_plugin_manager_load (plugin_mgr);
}
static MetaPluginManager *
meta_plugin_manager_new (MetaScreen *screen)
{
MetaPluginManager *plugin_mgr;
MetaPluginClass *klass;
MetaPlugin *plugin;
if (!plugin_modules)
{
plugin_modules = g_hash_table_new_full (g_str_hash, g_str_equal, g_free,
NULL);
}
plugin_mgr = g_new0 (MetaPluginManager, 1);
plugin_mgr->screen = screen;
plugin_mgr->plugin = plugin = g_object_new (plugin_type, "screen", screen, NULL);
klass = META_PLUGIN_GET_CLASS (plugin);
plugin_mgr->screen = screen;
if (klass->start)
klass->start (plugin);
if (screen)
g_object_set_data (G_OBJECT (screen), "meta-plugin-manager", plugin_mgr);
return plugin_mgr;
}
MetaPluginManager *
meta_plugin_manager_get_default (void)
{
if (!default_plugin_manager)
{
default_plugin_manager = meta_plugin_manager_new (NULL);
}
return default_plugin_manager;
}
MetaPluginManager *
meta_plugin_manager_get (MetaScreen *screen)
{
MetaPluginManager *plugin_mgr;
plugin_mgr = g_object_get_data (G_OBJECT (screen), "meta-plugin-manager");
if (plugin_mgr)
return plugin_mgr;
if (!default_plugin_manager)
meta_plugin_manager_get_default ();
if (!default_plugin_manager->screen)
{
/* The default plugin manager is so far unused, we can recycle it */
default_plugin_manager->screen = screen;
g_object_set_data (G_OBJECT (screen), "meta-plugin-manager", default_plugin_manager);
return default_plugin_manager;
}
else
{
return meta_plugin_manager_new (screen);
}
}
static void
meta_plugin_manager_kill_window_effects (MetaPluginManager *plugin_mgr,
MetaWindowActor *actor)
{
MetaPlugin *plugin = plugin_mgr->plugin;
MetaPluginClass *klass = META_PLUGIN_GET_CLASS (plugin);
GList *l = plugin_mgr->plugins;
if (klass->kill_window_effects)
klass->kill_window_effects (plugin, actor);
while (l)
{
MetaPlugin *plugin = l->data;
MetaPluginClass *klass = META_PLUGIN_GET_CLASS (plugin);
if (!meta_plugin_disabled (plugin)
&& klass->kill_window_effects)
klass->kill_window_effects (plugin, actor);
l = l->next;
}
}
static void
meta_plugin_manager_kill_switch_workspace (MetaPluginManager *plugin_mgr)
{
MetaPlugin *plugin = plugin_mgr->plugin;
MetaPluginClass *klass = META_PLUGIN_GET_CLASS (plugin);
GList *l = plugin_mgr->plugins;
if (klass->kill_switch_workspace)
klass->kill_switch_workspace (plugin);
while (l)
{
MetaPlugin *plugin = l->data;
MetaPluginClass *klass = META_PLUGIN_GET_CLASS (plugin);
if (!meta_plugin_disabled (plugin)
&& (meta_plugin_features (plugin) & META_PLUGIN_SWITCH_WORKSPACE)
&& klass->kill_switch_workspace)
klass->kill_switch_workspace (plugin);
l = l->next;
}
}
/*
* Public method that the compositor hooks into for events that require
* no additional parameters.
*
* Returns TRUE if the plugin handled the event type (i.e.,
* Returns TRUE if at least one of the plugins handled the event type (i.e.,
* if the return value is FALSE, there will be no subsequent call to the
* manager completed() callback, and the compositor must ensure that any
* appropriate post-effect cleanup is carried out.
@@ -139,48 +453,60 @@ meta_plugin_manager_event_simple (MetaPluginManager *plugin_mgr,
MetaWindowActor *actor,
unsigned long event)
{
MetaPlugin *plugin = plugin_mgr->plugin;
MetaPluginClass *klass = META_PLUGIN_GET_CLASS (plugin);
MetaDisplay *display = meta_screen_get_display (plugin_mgr->screen);
GList *l = plugin_mgr->plugins;
gboolean retval = FALSE;
MetaDisplay *display = meta_screen_get_display (plugin_mgr->screen);
if (display->display_opening)
return FALSE;
switch (event)
while (l)
{
case META_PLUGIN_MINIMIZE:
if (klass->minimize)
{
retval = TRUE;
meta_plugin_manager_kill_window_effects (plugin_mgr,
actor);
MetaPlugin *plugin = l->data;
MetaPluginClass *klass = META_PLUGIN_GET_CLASS (plugin);
_meta_plugin_effect_started (plugin);
klass->minimize (plugin, actor);
}
break;
case META_PLUGIN_MAP:
if (klass->map)
if (!meta_plugin_disabled (plugin) &&
(meta_plugin_features (plugin) & event))
{
retval = TRUE;
meta_plugin_manager_kill_window_effects (plugin_mgr,
actor);
_meta_plugin_effect_started (plugin);
klass->map (plugin, actor);
switch (event)
{
case META_PLUGIN_MINIMIZE:
if (klass->minimize)
{
meta_plugin_manager_kill_window_effects (
plugin_mgr,
actor);
_meta_plugin_effect_started (plugin);
klass->minimize (plugin, actor);
}
break;
case META_PLUGIN_MAP:
if (klass->map)
{
meta_plugin_manager_kill_window_effects (
plugin_mgr,
actor);
_meta_plugin_effect_started (plugin);
klass->map (plugin, actor);
}
break;
case META_PLUGIN_DESTROY:
if (klass->destroy)
{
_meta_plugin_effect_started (plugin);
klass->destroy (plugin, actor);
}
break;
default:
g_warning ("Incorrect handler called for event %lu", event);
}
}
break;
case META_PLUGIN_DESTROY:
if (klass->destroy)
{
retval = TRUE;
_meta_plugin_effect_started (plugin);
klass->destroy (plugin, actor);
}
break;
default:
g_warning ("Incorrect handler called for event %lu", event);
l = l->next;
}
return retval;
@@ -190,7 +516,7 @@ meta_plugin_manager_event_simple (MetaPluginManager *plugin_mgr,
* The public method that the compositor hooks into for maximize and unmaximize
* events.
*
* Returns TRUE if the plugin handled the event type (i.e.,
* Returns TRUE if at least one of the plugins handled the event type (i.e.,
* if the return value is FALSE, there will be no subsequent call to the
* manager completed() callback, and the compositor must ensure that any
* appropriate post-effect cleanup is carried out.
@@ -204,44 +530,57 @@ meta_plugin_manager_event_maximize (MetaPluginManager *plugin_mgr,
gint target_width,
gint target_height)
{
MetaPlugin *plugin = plugin_mgr->plugin;
MetaPluginClass *klass = META_PLUGIN_GET_CLASS (plugin);
MetaDisplay *display = meta_screen_get_display (plugin_mgr->screen);
GList *l = plugin_mgr->plugins;
gboolean retval = FALSE;
MetaDisplay *display = meta_screen_get_display (plugin_mgr->screen);
if (display->display_opening)
return FALSE;
switch (event)
while (l)
{
case META_PLUGIN_MAXIMIZE:
if (klass->maximize)
MetaPlugin *plugin = l->data;
MetaPluginClass *klass = META_PLUGIN_GET_CLASS (plugin);
if (!meta_plugin_disabled (plugin) &&
(meta_plugin_features (plugin) & event))
{
retval = TRUE;
meta_plugin_manager_kill_window_effects (plugin_mgr,
actor);
_meta_plugin_effect_started (plugin);
klass->maximize (plugin, actor,
target_x, target_y,
target_width, target_height);
}
break;
case META_PLUGIN_UNMAXIMIZE:
if (klass->unmaximize)
{
retval = TRUE;
meta_plugin_manager_kill_window_effects (plugin_mgr,
actor);
switch (event)
{
case META_PLUGIN_MAXIMIZE:
if (klass->maximize)
{
meta_plugin_manager_kill_window_effects (
plugin_mgr,
actor);
_meta_plugin_effect_started (plugin);
klass->unmaximize (plugin, actor,
target_x, target_y,
target_width, target_height);
_meta_plugin_effect_started (plugin);
klass->maximize (plugin, actor,
target_x, target_y,
target_width, target_height);
}
break;
case META_PLUGIN_UNMAXIMIZE:
if (klass->unmaximize)
{
meta_plugin_manager_kill_window_effects (
plugin_mgr,
actor);
_meta_plugin_effect_started (plugin);
klass->unmaximize (plugin, actor,
target_x, target_y,
target_width, target_height);
}
break;
default:
g_warning ("Incorrect handler called for event %lu", event);
}
}
break;
default:
g_warning ("Incorrect handler called for event %lu", event);
l = l->next;
}
return retval;
@@ -250,7 +589,7 @@ meta_plugin_manager_event_maximize (MetaPluginManager *plugin_mgr,
/*
* The public method that the compositor hooks into for desktop switching.
*
* Returns TRUE if the plugin handled the event type (i.e.,
* Returns TRUE if at least one of the plugins handled the event type (i.e.,
* if the return value is FALSE, there will be no subsequent call to the
* manager completed() callback, and the compositor must ensure that any
* appropriate post-effect cleanup is carried out.
@@ -261,21 +600,32 @@ meta_plugin_manager_switch_workspace (MetaPluginManager *plugin_mgr,
gint to,
MetaMotionDirection direction)
{
MetaPlugin *plugin = plugin_mgr->plugin;
MetaPluginClass *klass = META_PLUGIN_GET_CLASS (plugin);
MetaDisplay *display = meta_screen_get_display (plugin_mgr->screen);
GList *l = plugin_mgr->plugins;
gboolean retval = FALSE;
MetaDisplay *display = meta_screen_get_display (plugin_mgr->screen);
if (display->display_opening)
return FALSE;
if (klass->switch_workspace)
while (l)
{
retval = TRUE;
meta_plugin_manager_kill_switch_workspace (plugin_mgr);
MetaPlugin *plugin = l->data;
MetaPluginClass *klass = META_PLUGIN_GET_CLASS (plugin);
_meta_plugin_effect_started (plugin);
klass->switch_workspace (plugin, from, to, direction);
if (!meta_plugin_disabled (plugin) &&
(meta_plugin_features (plugin) & META_PLUGIN_SWITCH_WORKSPACE))
{
if (klass->switch_workspace)
{
retval = TRUE;
meta_plugin_manager_kill_switch_workspace (plugin_mgr);
_meta_plugin_effect_started (plugin);
klass->switch_workspace (plugin, from, to, direction);
}
}
l = l->next;
}
return retval;
@@ -284,7 +634,7 @@ meta_plugin_manager_switch_workspace (MetaPluginManager *plugin_mgr,
/*
* The public method that the compositor hooks into for desktop switching.
*
* Returns TRUE if the plugin handled the event type (i.e.,
* Returns TRUE if at least one of the plugins handled the event type (i.e.,
* if the return value is FALSE, there will be no subsequent call to the
* manager completed() callback, and the compositor must ensure that any
* appropriate post-effect cleanup is carried out.
@@ -293,20 +643,49 @@ gboolean
meta_plugin_manager_xevent_filter (MetaPluginManager *plugin_mgr,
XEvent *xev)
{
MetaPlugin *plugin = plugin_mgr->plugin;
MetaPluginClass *klass = META_PLUGIN_GET_CLASS (plugin);
GList *l;
gboolean have_plugin_xevent_func;
if (!plugin_mgr)
return FALSE;
l = plugin_mgr->plugins;
/* We need to make sure that clutter gets certain events, like
* ConfigureNotify on the stage window. If there is a plugin that
* provides an xevent_filter function, then it's the responsibility
* of that plugin to pass events to Clutter. Otherwise, we send the
* event directly to Clutter ourselves.
*
* What happens if there are two plugins with xevent_filter functions
* is undefined; in general, multiple competing plugins are something
* we don't support well or care much about.
*
* FIXME: Really, we should just always handle sending the event to
* clutter if a plugin doesn't report the event as handled by
* returning TRUE, but it doesn't seem worth breaking compatibility
* of the plugin interface right now to achieve this; the way it is
* now works fine in practice.
*/
if (klass->xevent_filter && klass->xevent_filter (plugin, xev))
return TRUE;
else
have_plugin_xevent_func = FALSE;
while (l)
{
MetaPlugin *plugin = l->data;
MetaPluginClass *klass = META_PLUGIN_GET_CLASS (plugin);
if (klass->xevent_filter)
{
have_plugin_xevent_func = TRUE;
if (klass->xevent_filter (plugin, xev) == TRUE)
return TRUE;
}
l = l->next;
}
if (!have_plugin_xevent_func)
return clutter_x11_handle_event (xev) != CLUTTER_X11_FILTER_CONTINUE;
return FALSE;
}

View File

@@ -24,11 +24,11 @@
#ifndef META_PLUGIN_MANAGER_H_
#define META_PLUGIN_MANAGER_H_
#include <meta/types.h>
#include <meta/screen.h>
#include "types.h"
#include "screen.h"
#define META_PLUGIN_FROM_MANAGER_
#include <meta/meta-plugin.h>
#include "meta-plugin.h"
#undef META_PLUGIN_FROM_MANAGER_
#define META_PLUGIN_MINIMIZE (1<<0)
@@ -46,10 +46,11 @@
*/
typedef struct MetaPluginManager MetaPluginManager;
MetaPluginManager * meta_plugin_manager_new (MetaScreen *screen);
void meta_plugin_manager_load (const gchar *plugin_name);
MetaPluginManager * meta_plugin_manager_get (MetaScreen *screen);
MetaPluginManager * meta_plugin_manager_get_default (void);
gboolean meta_plugin_manager_load (MetaPluginManager *mgr);
gboolean meta_plugin_manager_initialize (MetaPluginManager *plugin_mgr);
gboolean meta_plugin_manager_event_simple (MetaPluginManager *mgr,
MetaWindowActor *actor,
unsigned long event);
@@ -61,6 +62,10 @@ gboolean meta_plugin_manager_event_maximize (MetaPluginManager *mgr,
gint target_y,
gint target_width,
gint target_height);
void meta_plugin_manager_update_workspaces (MetaPluginManager *mgr);
void meta_plugin_manager_update_workspace (MetaPluginManager *mgr,
MetaWorkspace *w);
gboolean meta_plugin_manager_switch_workspace (MetaPluginManager *mgr,
gint from,

View File

@@ -21,10 +21,9 @@
* 02111-1307, USA.
*/
#include <meta/meta-plugin.h>
#include "meta-plugin-manager.h"
#include <meta/screen.h>
#include <meta/display.h>
#include "meta-plugin.h"
#include "screen.h"
#include "display.h"
#include <string.h>
#include <X11/Xlib.h>
@@ -44,17 +43,124 @@ enum
{
PROP_0,
PROP_SCREEN,
PROP_PARAMS,
PROP_FEATURES,
PROP_DISABLED,
PROP_DEBUG_MODE,
};
struct _MetaPluginPrivate
{
MetaScreen *screen;
gchar *params;
gulong features;
gint running;
gboolean disabled : 1;
gboolean debug : 1;
};
static void
meta_plugin_dispose (GObject *object)
{
G_OBJECT_CLASS (meta_plugin_parent_class)->dispose (object);
}
static void
meta_plugin_finalize (GObject *object)
{
MetaPluginPrivate *priv = META_PLUGIN (object)->priv;
g_free (priv->params);
priv->params = NULL;
G_OBJECT_CLASS (meta_plugin_parent_class)->finalize (object);
}
static void
meta_plugin_parse_params (MetaPlugin *plugin)
{
char *p;
gulong features = 0;
MetaPluginPrivate *priv = plugin->priv;
MetaPluginClass *klass = META_PLUGIN_GET_CLASS (plugin);
/*
* Feature flags: identify events that the plugin can handle; a plugin can
* handle one or more events.
*/
if (klass->minimize)
features |= META_PLUGIN_MINIMIZE;
if (klass->maximize)
features |= META_PLUGIN_MAXIMIZE;
if (klass->unmaximize)
features |= META_PLUGIN_UNMAXIMIZE;
if (klass->map)
features |= META_PLUGIN_MAP;
if (klass->destroy)
features |= META_PLUGIN_DESTROY;
if (klass->switch_workspace)
features |= META_PLUGIN_SWITCH_WORKSPACE;
if (priv->params)
{
gboolean debug = FALSE;
if ((p = strstr (priv->params, "disable:")))
{
gchar *d = g_strdup (p+8);
p = strchr (d, ';');
if (p)
*p = 0;
if (strstr (d, "minimize"))
features &= ~ META_PLUGIN_MINIMIZE;
if (strstr (d, "maximize"))
features &= ~ META_PLUGIN_MAXIMIZE;
if (strstr (d, "unmaximize"))
features &= ~ META_PLUGIN_UNMAXIMIZE;
if (strstr (d, "map"))
features &= ~ META_PLUGIN_MAP;
if (strstr (d, "destroy"))
features &= ~ META_PLUGIN_DESTROY;
if (strstr (d, "switch-workspace"))
features &= ~META_PLUGIN_SWITCH_WORKSPACE;
g_free (d);
}
if (strstr (priv->params, "debug"))
debug = TRUE;
if (debug != priv->debug)
{
priv->debug = debug;
g_object_notify (G_OBJECT (plugin), "debug-mode");
}
}
if (features != priv->features)
{
priv->features = features;
g_object_notify (G_OBJECT (plugin), "features");
}
}
static void
meta_plugin_set_property (GObject *object,
guint prop_id,
@@ -68,6 +174,13 @@ meta_plugin_set_property (GObject *object,
case PROP_SCREEN:
priv->screen = g_value_get_object (value);
break;
case PROP_PARAMS:
priv->params = g_value_dup_string (value);
meta_plugin_parse_params (META_PLUGIN (object));
break;
case PROP_DISABLED:
priv->disabled = g_value_get_boolean (value);
break;
case PROP_DEBUG_MODE:
priv->debug = g_value_get_boolean (value);
break;
@@ -90,9 +203,18 @@ meta_plugin_get_property (GObject *object,
case PROP_SCREEN:
g_value_set_object (value, priv->screen);
break;
case PROP_PARAMS:
g_value_set_string (value, priv->params);
break;
case PROP_DISABLED:
g_value_set_boolean (value, priv->disabled);
break;
case PROP_DEBUG_MODE:
g_value_set_boolean (value, priv->debug);
break;
case PROP_FEATURES:
g_value_set_ulong (value, priv->features);
break;
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
break;
@@ -105,6 +227,8 @@ meta_plugin_class_init (MetaPluginClass *klass)
{
GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
gobject_class->finalize = meta_plugin_finalize;
gobject_class->dispose = meta_plugin_dispose;
gobject_class->set_property = meta_plugin_set_property;
gobject_class->get_property = meta_plugin_get_property;
@@ -116,6 +240,31 @@ meta_plugin_class_init (MetaPluginClass *klass)
META_TYPE_SCREEN,
G_PARAM_READWRITE));
g_object_class_install_property (gobject_class,
PROP_PARAMS,
g_param_spec_string ("params",
"Parameters",
"Plugin Parameters",
NULL,
G_PARAM_READWRITE |
G_PARAM_CONSTRUCT));
g_object_class_install_property (gobject_class,
PROP_FEATURES,
g_param_spec_ulong ("features",
"Features",
"Plugin Features",
0 , G_MAXULONG, 0,
G_PARAM_READABLE));
g_object_class_install_property (gobject_class,
PROP_DISABLED,
g_param_spec_boolean ("disabled",
"Plugin disabled",
"Plugin disabled",
FALSE,
G_PARAM_READWRITE));
g_object_class_install_property (gobject_class,
PROP_DEBUG_MODE,
g_param_spec_boolean ("debug-mode",
@@ -135,6 +284,22 @@ meta_plugin_init (MetaPlugin *self)
self->priv = priv = META_PLUGIN_GET_PRIVATE (self);
}
gulong
meta_plugin_features (MetaPlugin *plugin)
{
MetaPluginPrivate *priv = META_PLUGIN (plugin)->priv;
return priv->features;
}
gboolean
meta_plugin_disabled (MetaPlugin *plugin)
{
MetaPluginPrivate *priv = META_PLUGIN (plugin)->priv;
return priv->disabled;
}
gboolean
meta_plugin_running (MetaPlugin *plugin)
{
@@ -162,6 +327,30 @@ meta_plugin_get_info (MetaPlugin *plugin)
return NULL;
}
ClutterActor *
meta_plugin_get_overlay_group (MetaPlugin *plugin)
{
MetaPluginPrivate *priv = META_PLUGIN (plugin)->priv;
return meta_get_overlay_group_for_screen (priv->screen);
}
ClutterActor *
meta_plugin_get_stage (MetaPlugin *plugin)
{
MetaPluginPrivate *priv = META_PLUGIN (plugin)->priv;
return meta_get_stage_for_screen (priv->screen);
}
ClutterActor *
meta_plugin_get_window_group (MetaPlugin *plugin)
{
MetaPluginPrivate *priv = META_PLUGIN (plugin)->priv;
return meta_get_window_group_for_screen (priv->screen);
}
/**
* _meta_plugin_effect_started:
* @plugin: the plugin
@@ -182,7 +371,7 @@ meta_plugin_switch_workspace_completed (MetaPlugin *plugin)
{
MetaPluginPrivate *priv = META_PLUGIN (plugin)->priv;
MetaScreen *screen = priv->screen;
MetaScreen *screen = meta_plugin_get_screen (plugin);
if (priv->running-- < 0)
{
@@ -256,6 +445,80 @@ meta_plugin_destroy_completed (MetaPlugin *plugin,
meta_plugin_window_effect_completed (plugin, actor, META_PLUGIN_DESTROY);
}
void
meta_plugin_query_screen_size (MetaPlugin *plugin,
int *width,
int *height)
{
MetaPluginPrivate *priv = META_PLUGIN (plugin)->priv;
meta_screen_get_size (priv->screen, width, height);
}
void
meta_plugin_set_stage_reactive (MetaPlugin *plugin,
gboolean reactive)
{
MetaPluginPrivate *priv = META_PLUGIN (plugin)->priv;
MetaScreen *screen = priv->screen;
if (reactive)
meta_set_stage_input_region (screen, None);
else
meta_empty_stage_input_region (screen);
}
void
meta_plugin_set_stage_input_area (MetaPlugin *plugin,
gint x, gint y, gint width, gint height)
{
MetaPluginPrivate *priv = META_PLUGIN (plugin)->priv;
MetaScreen *screen = priv->screen;
MetaDisplay *display = meta_screen_get_display (screen);
Display *xdpy = meta_display_get_xdisplay (display);
XRectangle rect;
XserverRegion region;
rect.x = x;
rect.y = y;
rect.width = width;
rect.height = height;
region = XFixesCreateRegion (xdpy, &rect, 1);
meta_set_stage_input_region (screen, region);
XFixesDestroyRegion (xdpy, region);
}
void
meta_plugin_set_stage_input_region (MetaPlugin *plugin,
XserverRegion region)
{
MetaPluginPrivate *priv = META_PLUGIN (plugin)->priv;
MetaScreen *screen = priv->screen;
meta_set_stage_input_region (screen, region);
}
/**
* meta_plugin_get_window_actors:
* @plugin: A #MetaPlugin
*
* This function returns all of the #MetaWindowActor objects referenced by Mutter, including
* override-redirect windows. The returned list is a snapshot of Mutter's current
* stacking order, with the topmost window last.
*
* The 'restacked' signal of #MetaScreen signals when this value has changed.
*
* Returns: (transfer none) (element-type MetaWindowActor): Windows in stacking order, topmost last
*/
GList *
meta_plugin_get_window_actors (MetaPlugin *plugin)
{
MetaPluginPrivate *priv = META_PLUGIN (plugin)->priv;
return meta_get_window_actors (priv->screen);
}
/**
* meta_plugin_begin_modal:
* @plugin: a #MetaPlugin
@@ -295,7 +558,7 @@ meta_plugin_begin_modal (MetaPlugin *plugin,
}
/**
* meta_plugin_end_modal:
* meta_plugin_end_modal
* @plugin: a #MetaPlugin
* @timestamp: the time used for releasing grabs
*
@@ -314,6 +577,16 @@ meta_plugin_end_modal (MetaPlugin *plugin,
meta_end_modal_for_plugin (priv->screen, plugin, timestamp);
}
Display *
meta_plugin_get_xdisplay (MetaPlugin *plugin)
{
MetaPluginPrivate *priv = META_PLUGIN (plugin)->priv;
MetaDisplay *display = meta_screen_get_display (priv->screen);
Display *xdpy = meta_display_get_xdisplay (display);
return xdpy;
}
/**
* meta_plugin_get_screen:
* @plugin: a #MetaPlugin
@@ -331,3 +604,4 @@ meta_plugin_get_screen (MetaPlugin *plugin)
return priv->screen;
}

View File

@@ -28,7 +28,7 @@
#include <cairo.h>
#include <clutter/clutter.h>
#include "meta-window-shape.h"
#include <meta/meta-shadow-factory.h>
#include "meta-shadow-factory.h"
/**
* MetaShadow:
@@ -47,8 +47,7 @@ void meta_shadow_paint (MetaShadow *shadow,
int window_width,
int window_height,
guint8 opacity,
cairo_region_t *clip,
gboolean clip_strictly);
cairo_region_t *clip);
void meta_shadow_get_bounds (MetaShadow *shadow,
int window_x,
int window_y,
@@ -56,8 +55,6 @@ void meta_shadow_get_bounds (MetaShadow *shadow,
int window_height,
cairo_rectangle_int_t *bounds);
MetaShadowFactory *meta_shadow_factory_new (void);
MetaShadow *meta_shadow_factory_get_shadow (MetaShadowFactory *factory,
MetaWindowShape *shape,
int width,

View File

@@ -5,6 +5,7 @@
* Create and cache shadow textures for abritrary window shapes
*
* Copyright 2010 Red Hat, Inc.
* Copyright 2010 Intel Corporation
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License as
@@ -25,7 +26,6 @@
#include <math.h>
#include <string.h>
#include "cogl-utils.h"
#include "meta-shadow-factory-private.h"
#include "region-utils.h"
@@ -120,17 +120,17 @@ static guint signals[LAST_SIGNAL] = { 0 };
/* The first element in this array also defines the default parameters
* for newly created classes */
MetaShadowClassInfo default_shadow_classes[] = {
{ "normal", { 6, -1, 0, 3, 255 }, { 3, -1, 0, 3, 128 } },
{ "dialog", { 6, -1, 0, 3, 255 }, { 3, -1, 0, 3, 128 } },
{ "modal_dialog", { 6, -1, 0, 1, 255 }, { 3, -1, 0, 3, 128 } },
{ "utility", { 3, -1, 0, 1, 255 }, { 3, -1, 0, 1, 128 } },
{ "border", { 6, -1, 0, 3, 255 }, { 3, -1, 0, 3, 128 } },
{ "menu", { 6, -1, 0, 3, 255 }, { 3, -1, 0, 0, 128 } },
{ "normal", { 12, -1, 0, 8, 255 }, { 6, -1, 0, 4, 255 } },
{ "dialog", { 12, -1, 0, 8, 255 }, { 6, -1, 0, 4, 255 } },
{ "modal_dialog", { 12, -1, 0, 8, 255 }, { 6, -1, 0, 4, 255 } },
{ "utility", { 12, -1, 0, 8, 255 }, { 6, -1, 0, 4, 255 } },
{ "border", { 12, -1, 0, 8, 255 }, { 6, -1, 0, 4, 255 } },
{ "menu", { 12, -1, 0, 8, 255 }, { 6, -1, 0, 4, 255 } },
{ "popup-menu", { 1, -1, 0, 1, 128 }, { 1, -1, 0, 1, 128 } },
{ "popup-menu", { 6, -1, 0, 4, 255 }, { 6, -1, 0, 4, 255 } },
{ "dropdown-menu", { 1, 10, 0, 1, 128 }, { 1, 10, 0, 1, 128 } },
{ "attached", { 1, -1, 0, 1, 128 }, { 1, -1, 0, 1, 128 } }
{ "dropdown-menu", { 6, 25, 0, 4, 255 }, { 6, 100, 0, 4, 255 } },
{ "attached", { 6, 25, 0, 4, 255 }, { 6, 100, 0, 4, 255 } }
};
G_DEFINE_TYPE (MetaShadowFactory, meta_shadow_factory, G_TYPE_OBJECT);
@@ -189,10 +189,8 @@ meta_shadow_unref (MetaShadow *shadow)
* @window_width: actual width of the region to paint a shadow for
* @window_height: actual height of the region to paint a shadow for
* @clip: (allow-none): if non-%NULL specifies the visible portion
* of the shadow.
* @clip_strictly: if %TRUE, drawing will be clipped strictly
* to @clip, otherwise, it will be only used to optimize
* drawing.
* of the shadow. Drawing won't be strictly clipped to this region
* but it will be used to optimize what is drawn.
*
* Paints the shadow at the given position, for the specified actual
* size of the region. (Since a #MetaShadow can be shared between
@@ -206,8 +204,7 @@ meta_shadow_paint (MetaShadow *shadow,
int window_width,
int window_height,
guint8 opacity,
cairo_region_t *clip,
gboolean clip_strictly)
cairo_region_t *clip)
{
float texture_width = cogl_texture_get_width (shadow->texture);
float texture_height = cogl_texture_get_height (shadow->texture);
@@ -279,9 +276,6 @@ meta_shadow_paint (MetaShadow *shadow,
dest_rect.y = dest_y[j];
dest_rect.height = dest_y[j + 1] - dest_y[j];
if (dest_rect.height == 0)
continue;
for (i = 0; i < n_x; i++)
{
cairo_region_overlap_t overlap;
@@ -289,64 +283,16 @@ meta_shadow_paint (MetaShadow *shadow,
dest_rect.x = dest_x[i];
dest_rect.width = dest_x[i + 1] - dest_x[i];
if (dest_rect.width == 0)
continue;
if (clip)
overlap = cairo_region_contains_rectangle (clip, &dest_rect);
else
overlap = CAIRO_REGION_OVERLAP_IN;
overlap = CAIRO_REGION_OVERLAP_PART;
/* There's quite a bit of overhead from allocating a new
* region in order to find an exact intersection and
* generating more geometry - we make the assumption that
* unless we have to clip strictly it will be cheaper to
* just draw the entire rectangle.
*/
if (overlap == CAIRO_REGION_OVERLAP_IN ||
(overlap == CAIRO_REGION_OVERLAP_PART && !clip_strictly))
{
cogl_rectangle_with_texture_coords (dest_x[i], dest_y[j],
dest_x[i + 1], dest_y[j + 1],
src_x[i], src_y[j],
src_x[i + 1], src_y[j + 1]);
}
else if (overlap == CAIRO_REGION_OVERLAP_PART)
{
cairo_region_t *intersection;
int n_rectangles, k;
intersection = cairo_region_create_rectangle (&dest_rect);
cairo_region_intersect (intersection, clip);
n_rectangles = cairo_region_num_rectangles (intersection);
for (k = 0; k < n_rectangles; k++)
{
cairo_rectangle_int_t rect;
float src_x1, src_x2, src_y1, src_y2;
cairo_region_get_rectangle (intersection, k, &rect);
/* Separately linear interpolate X and Y coordinates in the source
* based on the destination X and Y coordinates */
src_x1 = (src_x[i] * (dest_rect.x + dest_rect.width - rect.x) +
src_x[i + 1] * (rect.x - dest_rect.x)) / dest_rect.width;
src_x2 = (src_x[i] * (dest_rect.x + dest_rect.width - (rect.x + rect.width)) +
src_x[i + 1] * (rect.x + rect.width - dest_rect.x)) / dest_rect.width;
src_y1 = (src_y[j] * (dest_rect.y + dest_rect.height - rect.y) +
src_y[j + 1] * (rect.y - dest_rect.y)) / dest_rect.height;
src_y2 = (src_y[j] * (dest_rect.y + dest_rect.height - (rect.y + rect.height)) +
src_y[j + 1] * (rect.y + rect.height - dest_rect.y)) / dest_rect.height;
cogl_rectangle_with_texture_coords (rect.x, rect.y,
rect.x + rect.width, rect.y + rect.height,
src_x1, src_y1, src_x2, src_y2);
}
cairo_region_destroy (intersection);
}
if (overlap != CAIRO_REGION_OVERLAP_OUT)
cogl_rectangle_with_texture_coords (dest_x[i], dest_y[j],
dest_x[i + 1], dest_y[j + 1],
src_x[i], src_y[j],
src_x[i + 1], src_y[j + 1]);
}
}
}
@@ -360,7 +306,7 @@ meta_shadow_paint (MetaShadow *shadow,
* @window_height: actual height of the region to paint a shadow for
*
* Computes the bounds of the pixels that will be affected by
* meta_shadow_paint()
* meta_shadow_paints()
*/
void
meta_shadow_get_bounds (MetaShadow *shadow,
@@ -371,7 +317,7 @@ meta_shadow_get_bounds (MetaShadow *shadow,
cairo_rectangle_int_t *bounds)
{
bounds->x = window_x - shadow->outer_border_left;
bounds->y = window_y - shadow->outer_border_top;
bounds->y = window_x - shadow->outer_border_top;
bounds->width = window_width + shadow->outer_border_left + shadow->outer_border_right;
bounds->height = window_height + shadow->outer_border_top + shadow->outer_border_bottom;
}
@@ -442,7 +388,8 @@ meta_shadow_factory_class_init (MetaShadowFactoryClass *klass)
G_TYPE_FROM_CLASS (object_class),
G_SIGNAL_RUN_LAST,
0,
NULL, NULL, NULL,
NULL, NULL,
g_cclosure_marshal_VOID__VOID,
G_TYPE_NONE, 0);
}
@@ -694,6 +641,49 @@ flip_buffer (guchar *buffer,
#undef BLOCK_SIZE
}
/* Creates a material with a single layer. Using a common template
* allows sharing a shader between all shadows. To share the same
* shader with all other materials that are just texture plus
* opacity would require cogl fixes. Based on
* gnome-shell/src/st/_st_create_texture_material.c
*/
static CoglHandle
create_texture_material (CoglHandle src_texture)
{
static CoglHandle texture_material_template = COGL_INVALID_HANDLE;
CoglHandle material;
g_return_val_if_fail (src_texture != COGL_INVALID_HANDLE,
COGL_INVALID_HANDLE);
/* We use a material that has a dummy texture as a base for all
texture materials. The idea is that only the Cogl texture object
would be different in the children so it is likely that Cogl will
be able to share GL programs between all the textures. */
if (G_UNLIKELY (texture_material_template == COGL_INVALID_HANDLE))
{
static const guint8 white_pixel[] = { 0xff, 0xff, 0xff, 0xff };
CoglHandle dummy_texture;
dummy_texture =
cogl_texture_new_from_data (1, 1,
COGL_TEXTURE_NONE,
COGL_PIXEL_FORMAT_RGBA_8888_PRE,
COGL_PIXEL_FORMAT_ANY,
4, white_pixel);
texture_material_template = cogl_material_new ();
cogl_material_set_layer (texture_material_template, 0, dummy_texture);
cogl_handle_unref (dummy_texture);
}
material = cogl_material_copy (texture_material_template);
cogl_material_set_layer (material, 0, src_texture);
return material;
}
static void
make_shadow (MetaShadow *shadow,
cairo_region_t *region)
@@ -785,7 +775,7 @@ make_shadow (MetaShadow *shadow,
/* We offset the passed in pixels to crop off the extra area we allocated at the top
* in the case of top_fade >= 0. We also account for padding at the left for symmetry
* though that doesn't currently occur.
* though that doesn't currnetly occur.
*/
shadow->texture = cogl_texture_new_from_data (shadow->outer_border_left + extents.width + shadow->outer_border_right,
shadow->outer_border_top + extents.height + shadow->outer_border_bottom,
@@ -801,7 +791,7 @@ make_shadow (MetaShadow *shadow,
cairo_region_destroy (column_convolve_region);
g_free (buffer);
shadow->material = meta_create_texture_material (shadow->texture);
shadow->material = create_texture_material (shadow->texture);
}
static MetaShadowParams *

View File

@@ -1,13 +1,11 @@
/*
* shaped texture
*
* An actor to draw a masked texture.
* An actor to draw a texture clipped to a list of rectangles
*
* Authored By Neil Roberts <neil@linux.intel.com>
* and Jasper St. Pierre <jstpierre@mecheye.net>
*
* Copyright (C) 2008 Intel Corporation
* Copyright (C) 2012 Red Hat, Inc.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License as
@@ -27,37 +25,37 @@
#include <config.h>
#define CLUTTER_ENABLE_EXPERIMENTAL_API
#define COGL_ENABLE_EXPERIMENTAL_API
#include <meta/meta-shaped-texture.h>
#include "meta-shaped-texture.h"
#include "meta-texture-tower.h"
#include <clutter/clutter.h>
#include <cogl/cogl.h>
#include <cogl/cogl-texture-pixmap-x11.h>
#include <gdk/gdk.h> /* for gdk_rectangle_intersect() */
#include <string.h>
static void meta_shaped_texture_dispose (GObject *object);
static void meta_shaped_texture_finalize (GObject *object);
static void meta_shaped_texture_notify (GObject *object,
GParamSpec *pspec);
static void meta_shaped_texture_paint (ClutterActor *actor);
static void meta_shaped_texture_pick (ClutterActor *actor,
const ClutterColor *color);
static void meta_shaped_texture_get_preferred_width (ClutterActor *self,
gfloat for_height,
gfloat *min_width_p,
gfloat *natural_width_p);
static void meta_shaped_texture_update_area (ClutterX11TexturePixmap *texture,
int x,
int y,
int width,
int height);
static void meta_shaped_texture_get_preferred_height (ClutterActor *self,
gfloat for_width,
gfloat *min_height_p,
gfloat *natural_height_p);
static gboolean meta_shaped_texture_get_paint_volume (ClutterActor *self, ClutterPaintVolume *volume);
static void meta_shaped_texture_dirty_mask (MetaShapedTexture *stex);
#ifdef HAVE_GLX_TEXTURE_PIXMAP
G_DEFINE_TYPE (MetaShapedTexture, meta_shaped_texture,
CLUTTER_TYPE_ACTOR);
CLUTTER_GLX_TYPE_TEXTURE_PIXMAP);
#else /* HAVE_GLX_TEXTURE_PIXMAP */
G_DEFINE_TYPE (MetaShapedTexture, meta_shaped_texture,
CLUTTER_X11_TYPE_TEXTURE_PIXMAP);
#endif /* HAVE_GLX_TEXTURE_PIXMAP */
#define META_SHAPED_TEXTURE_GET_PRIVATE(obj) \
(G_TYPE_INSTANCE_GET_PRIVATE ((obj), META_TYPE_SHAPED_TEXTURE, \
@@ -66,15 +64,15 @@ G_DEFINE_TYPE (MetaShapedTexture, meta_shaped_texture,
struct _MetaShapedTexturePrivate
{
MetaTextureTower *paint_tower;
Pixmap pixmap;
CoglHandle texture;
CoglHandle mask_texture;
CoglHandle material;
CoglHandle material_unshaped;
cairo_region_t *clip_region;
guint tex_width, tex_height;
guint mask_width, mask_height;
GArray *rectangles;
guint create_mipmaps : 1;
};
@@ -84,14 +82,16 @@ meta_shaped_texture_class_init (MetaShapedTextureClass *klass)
{
GObjectClass *gobject_class = (GObjectClass *) klass;
ClutterActorClass *actor_class = (ClutterActorClass *) klass;
ClutterX11TexturePixmapClass *x11_texture_class = (ClutterX11TexturePixmapClass *) klass;
gobject_class->dispose = meta_shaped_texture_dispose;
gobject_class->finalize = meta_shaped_texture_finalize;
gobject_class->notify = meta_shaped_texture_notify;
actor_class->get_preferred_width = meta_shaped_texture_get_preferred_width;
actor_class->get_preferred_height = meta_shaped_texture_get_preferred_height;
actor_class->paint = meta_shaped_texture_paint;
actor_class->pick = meta_shaped_texture_pick;
actor_class->get_paint_volume = meta_shaped_texture_get_paint_volume;
x11_texture_class->update_area = meta_shaped_texture_update_area;
g_type_class_add_private (klass, sizeof (MetaShapedTexturePrivate));
}
@@ -103,8 +103,9 @@ meta_shaped_texture_init (MetaShapedTexture *self)
priv = self->priv = META_SHAPED_TEXTURE_GET_PRIVATE (self);
priv->rectangles = g_array_new (FALSE, FALSE, sizeof (XRectangle));
priv->paint_tower = meta_texture_tower_new ();
priv->texture = COGL_INVALID_HANDLE;
priv->mask_texture = COGL_INVALID_HANDLE;
priv->create_mipmaps = TRUE;
}
@@ -119,6 +120,8 @@ meta_shaped_texture_dispose (GObject *object)
meta_texture_tower_free (priv->paint_tower);
priv->paint_tower = NULL;
meta_shaped_texture_dirty_mask (self);
if (priv->material != COGL_INVALID_HANDLE)
{
cogl_handle_unref (priv->material);
@@ -129,18 +132,163 @@ meta_shaped_texture_dispose (GObject *object)
cogl_handle_unref (priv->material_unshaped);
priv->material_unshaped = COGL_INVALID_HANDLE;
}
if (priv->texture != COGL_INVALID_HANDLE)
{
cogl_handle_unref (priv->texture);
priv->texture = COGL_INVALID_HANDLE;
}
meta_shaped_texture_set_mask_texture (self, COGL_INVALID_HANDLE);
meta_shaped_texture_set_clip_region (self, NULL);
G_OBJECT_CLASS (meta_shaped_texture_parent_class)->dispose (object);
}
static void
meta_shaped_texture_finalize (GObject *object)
{
MetaShapedTexture *self = (MetaShapedTexture *) object;
MetaShapedTexturePrivate *priv = self->priv;
g_array_free (priv->rectangles, TRUE);
G_OBJECT_CLASS (meta_shaped_texture_parent_class)->finalize (object);
}
static void
meta_shaped_texture_notify (GObject *object,
GParamSpec *pspec)
{
if (G_OBJECT_CLASS (meta_shaped_texture_parent_class)->notify)
G_OBJECT_CLASS (meta_shaped_texture_parent_class)->notify (object, pspec);
/* It seems like we could just do this out of update_area(), but unfortunately,
* clutter_glx_texture_pixmap() doesn't call through the vtable on the
* initial update_area, so we need to look for changes to the texture
* explicitly.
*/
if (strcmp (pspec->name, "cogl-texture") == 0)
{
MetaShapedTexture *stex = (MetaShapedTexture *) object;
MetaShapedTexturePrivate *priv = stex->priv;
meta_shaped_texture_clear (stex);
if (priv->create_mipmaps)
meta_texture_tower_set_base_texture (priv->paint_tower,
clutter_texture_get_cogl_texture (CLUTTER_TEXTURE (stex)));
}
}
static void
meta_shaped_texture_dirty_mask (MetaShapedTexture *stex)
{
MetaShapedTexturePrivate *priv = stex->priv;
if (priv->mask_texture != COGL_INVALID_HANDLE)
{
GLuint mask_gl_tex;
GLenum mask_gl_target;
cogl_texture_get_gl_texture (priv->mask_texture,
&mask_gl_tex, &mask_gl_target);
if (mask_gl_target == GL_TEXTURE_RECTANGLE_ARB)
glDeleteTextures (1, &mask_gl_tex);
cogl_handle_unref (priv->mask_texture);
priv->mask_texture = COGL_INVALID_HANDLE;
if (priv->material != COGL_INVALID_HANDLE)
cogl_material_set_layer (priv->material, 1, COGL_INVALID_HANDLE);
}
}
static void
meta_shaped_texture_ensure_mask (MetaShapedTexture *stex)
{
MetaShapedTexturePrivate *priv = stex->priv;
CoglHandle paint_tex;
guint tex_width, tex_height;
paint_tex = clutter_texture_get_cogl_texture (CLUTTER_TEXTURE (stex));
if (paint_tex == COGL_INVALID_HANDLE)
return;
tex_width = cogl_texture_get_width (paint_tex);
tex_height = cogl_texture_get_height (paint_tex);
/* If the mask texture we have was created for a different size then
recreate it */
if (priv->mask_texture != COGL_INVALID_HANDLE
&& (priv->mask_width != tex_width || priv->mask_height != tex_height))
meta_shaped_texture_dirty_mask (stex);
/* If we don't have a mask texture yet then create one */
if (priv->mask_texture == COGL_INVALID_HANDLE)
{
guchar *mask_data;
const XRectangle *rect;
GLenum paint_gl_target;
/* Create data for an empty image */
mask_data = g_malloc0 (tex_width * tex_height);
/* Cut out a hole for each rectangle */
for (rect = (XRectangle *) priv->rectangles->data
+ priv->rectangles->len;
rect-- > (XRectangle *) priv->rectangles->data;)
{
gint x1 = rect->x, x2 = x1 + rect->width;
gint y1 = rect->y, y2 = y1 + rect->height;
guchar *p;
/* Clip the rectangle to the size of the texture */
x1 = CLAMP (x1, 0, (gint) tex_width - 1);
x2 = CLAMP (x2, x1, (gint) tex_width);
y1 = CLAMP (y1, 0, (gint) tex_height - 1);
y2 = CLAMP (y2, y1, (gint) tex_height);
/* Fill the rectangle */
for (p = mask_data + y1 * tex_width + x1;
y1 < y2;
y1++, p += tex_width)
memset (p, 255, x2 - x1);
}
cogl_texture_get_gl_texture (paint_tex, NULL, &paint_gl_target);
if (paint_gl_target == GL_TEXTURE_RECTANGLE_ARB)
{
GLuint tex;
glGenTextures (1, &tex);
glBindTexture (GL_TEXTURE_RECTANGLE_ARB, tex);
glPixelStorei (GL_UNPACK_ROW_LENGTH, tex_width);
glPixelStorei (GL_UNPACK_ALIGNMENT, 1);
glPixelStorei (GL_UNPACK_SKIP_ROWS, 0);
glPixelStorei (GL_UNPACK_SKIP_PIXELS, 0);
glTexImage2D (GL_TEXTURE_RECTANGLE_ARB, 0,
GL_ALPHA, tex_width, tex_height,
0, GL_ALPHA, GL_UNSIGNED_BYTE, mask_data);
priv->mask_texture
= cogl_texture_new_from_foreign (tex,
GL_TEXTURE_RECTANGLE_ARB,
tex_width, tex_height,
0, 0,
COGL_PIXEL_FORMAT_A_8);
}
else
priv->mask_texture = cogl_texture_new_from_data (tex_width, tex_height,
COGL_TEXTURE_NONE,
COGL_PIXEL_FORMAT_A_8,
COGL_PIXEL_FORMAT_ANY,
tex_width,
mask_data);
g_free (mask_data);
priv->mask_width = tex_width;
priv->mask_height = tex_height;
}
}
static void
meta_shaped_texture_paint (ClutterActor *actor)
{
@@ -179,20 +327,20 @@ meta_shaped_texture_paint (ClutterActor *actor)
if (priv->create_mipmaps)
paint_tex = meta_texture_tower_get_paint_texture (priv->paint_tower);
else
paint_tex = priv->texture;
paint_tex = clutter_texture_get_cogl_texture (CLUTTER_TEXTURE (stex));
if (paint_tex == COGL_INVALID_HANDLE)
return;
tex_width = priv->tex_width;
tex_height = priv->tex_height;
tex_width = cogl_texture_get_width (paint_tex);
tex_height = cogl_texture_get_height (paint_tex);
if (tex_width == 0 || tex_height == 0) /* no contents yet */
return;
if (priv->mask_texture == COGL_INVALID_HANDLE)
if (priv->rectangles->len < 1)
{
/* Use a single-layer texture if we don't have a mask. */
/* If there are no rectangles use a single-layer texture */
if (priv->material_unshaped == COGL_INVALID_HANDLE)
{
@@ -205,6 +353,8 @@ meta_shaped_texture_paint (ClutterActor *actor)
}
else
{
meta_shaped_texture_ensure_mask (stex);
if (priv->material == COGL_INVALID_HANDLE)
{
if (G_UNLIKELY (material_template == COGL_INVALID_HANDLE))
@@ -238,7 +388,6 @@ meta_shaped_texture_paint (ClutterActor *actor)
{
int n_rects;
int i;
cairo_rectangle_int_t tex_rect = { 0, 0, tex_width, tex_height };
/* Limit to how many separate rectangles we'll draw; beyond this just
* fall back and draw the whole thing */
@@ -256,9 +405,6 @@ meta_shaped_texture_paint (ClutterActor *actor)
cairo_region_get_rectangle (priv->clip_region, i, &rect);
if (!gdk_rectangle_intersect (&tex_rect, &rect, &rect))
continue;
x1 = rect.x;
y1 = rect.y;
x2 = rect.x + rect.width;
@@ -294,8 +440,8 @@ meta_shaped_texture_pick (ClutterActor *actor,
MetaShapedTexture *stex = (MetaShapedTexture *) actor;
MetaShapedTexturePrivate *priv = stex->priv;
/* If there is no region then use the regular pick */
if (priv->mask_texture == COGL_INVALID_HANDLE)
/* If there are no rectangles then use the regular pick */
if (priv->rectangles->len < 1)
CLUTTER_ACTOR_CLASS (meta_shaped_texture_parent_class)
->pick (actor, color);
else if (clutter_actor_should_pick_paint (actor))
@@ -304,7 +450,7 @@ meta_shaped_texture_pick (ClutterActor *actor,
ClutterActorBox alloc;
guint tex_width, tex_height;
paint_tex = priv->texture;
paint_tex = clutter_texture_get_cogl_texture (CLUTTER_TEXTURE (stex));
if (paint_tex == COGL_INVALID_HANDLE)
return;
@@ -315,6 +461,8 @@ meta_shaped_texture_pick (ClutterActor *actor,
if (tex_width == 0 || tex_height == 0) /* no contents yet */
return;
meta_shaped_texture_ensure_mask (stex);
cogl_set_source_color4ub (color->red, color->green, color->blue,
color->alpha);
@@ -330,48 +478,19 @@ meta_shaped_texture_pick (ClutterActor *actor,
}
static void
meta_shaped_texture_get_preferred_width (ClutterActor *self,
gfloat for_height,
gfloat *min_width_p,
gfloat *natural_width_p)
meta_shaped_texture_update_area (ClutterX11TexturePixmap *texture,
int x,
int y,
int width,
int height)
{
MetaShapedTexturePrivate *priv;
MetaShapedTexture *stex = (MetaShapedTexture *) texture;
MetaShapedTexturePrivate *priv = stex->priv;
g_return_if_fail (META_IS_SHAPED_TEXTURE (self));
CLUTTER_X11_TEXTURE_PIXMAP_CLASS (meta_shaped_texture_parent_class)->update_area (texture,
x, y, width, height);
priv = META_SHAPED_TEXTURE (self)->priv;
if (min_width_p)
*min_width_p = 0;
if (natural_width_p)
*natural_width_p = priv->tex_width;
}
static void
meta_shaped_texture_get_preferred_height (ClutterActor *self,
gfloat for_width,
gfloat *min_height_p,
gfloat *natural_height_p)
{
MetaShapedTexturePrivate *priv;
g_return_if_fail (META_IS_SHAPED_TEXTURE (self));
priv = META_SHAPED_TEXTURE (self)->priv;
if (min_height_p)
*min_height_p = 0;
if (natural_height_p)
*natural_height_p = priv->tex_height;
}
static gboolean
meta_shaped_texture_get_paint_volume (ClutterActor *self,
ClutterPaintVolume *volume)
{
return clutter_paint_volume_set_from_allocation (volume, self);
meta_texture_tower_update_area (priv->paint_tower, x, y, width, height);
}
ClutterActor *
@@ -397,16 +516,34 @@ meta_shaped_texture_set_create_mipmaps (MetaShapedTexture *stex,
if (create_mipmaps != priv->create_mipmaps)
{
CoglHandle base_texture;
priv->create_mipmaps = create_mipmaps;
base_texture = create_mipmaps ?
priv->texture : COGL_INVALID_HANDLE;
clutter_texture_get_cogl_texture (CLUTTER_TEXTURE (stex)) : COGL_INVALID_HANDLE;
meta_texture_tower_set_base_texture (priv->paint_tower, base_texture);
}
}
/* This is a workaround for deficiencies in the hack tower:
*
* When we call clutter_x11_texture_pixmap_set_pixmap(tp, None),
* ClutterX11TexturePixmap knows that it has to get rid of the old texture, but
* clutter_texture_set_cogl_texture(texture, COGL_INVALID_HANDLE) isn't allowed, so
* it grabs the material for the texture and manually sets the texture in it. This means
* that the "cogl-texture" property isn't notified, so we don't find out about it.
*
* And if we keep the CoglX11TexturePixmap around after the X pixmap is freed, then
* we'll trigger X errors when we actually try to free it.
*
* The only correct thing to do here is to change our code to derive
* from ClutterActor and get rid of the inheritance hack tower. Once
* we want to depend on Clutter-1.4 (which has CoglTexturePixmapX11),
* that will be very easy to do.
*/
void
meta_shaped_texture_set_mask_texture (MetaShapedTexture *stex,
CoglHandle mask_texture)
meta_shaped_texture_clear (MetaShapedTexture *stex)
{
MetaShapedTexturePrivate *priv;
@@ -414,98 +551,17 @@ meta_shaped_texture_set_mask_texture (MetaShapedTexture *stex,
priv = stex->priv;
if (priv->mask_texture != COGL_INVALID_HANDLE)
{
cogl_handle_unref (priv->mask_texture);
priv->mask_texture = COGL_INVALID_HANDLE;
}
if (mask_texture != COGL_INVALID_HANDLE)
{
priv->mask_texture = mask_texture;
cogl_handle_ref (priv->mask_texture);
}
clutter_actor_queue_redraw (CLUTTER_ACTOR (stex));
}
void
meta_shaped_texture_update_area (MetaShapedTexture *stex,
int x,
int y,
int width,
int height)
{
MetaShapedTexturePrivate *priv;
const cairo_rectangle_int_t clip = { x, y, width, height };
priv = stex->priv;
if (priv->texture == COGL_INVALID_HANDLE)
return;
cogl_texture_pixmap_x11_update_area (priv->texture, x, y, width, height);
meta_texture_tower_update_area (priv->paint_tower, x, y, width, height);
clutter_actor_queue_redraw_with_clip (CLUTTER_ACTOR (stex), &clip);
}
static void
set_cogl_texture (MetaShapedTexture *stex,
CoglHandle cogl_tex)
{
MetaShapedTexturePrivate *priv;
guint width, height;
g_return_if_fail (META_IS_SHAPED_TEXTURE (stex));
priv = stex->priv;
if (priv->texture != COGL_INVALID_HANDLE)
cogl_handle_unref (priv->texture);
priv->texture = cogl_tex;
meta_texture_tower_set_base_texture (priv->paint_tower, COGL_INVALID_HANDLE);
if (priv->material != COGL_INVALID_HANDLE)
cogl_material_set_layer (priv->material, 0, cogl_tex);
cogl_material_set_layer (priv->material, 0, COGL_INVALID_HANDLE);
if (priv->material_unshaped != COGL_INVALID_HANDLE)
cogl_material_set_layer (priv->material_unshaped, 0, cogl_tex);
if (cogl_tex != COGL_INVALID_HANDLE)
{
width = cogl_texture_get_width (cogl_tex);
height = cogl_texture_get_height (cogl_tex);
if (width != priv->tex_width ||
height != priv->tex_height)
{
priv->tex_width = width;
priv->tex_height = height;
clutter_actor_queue_relayout (CLUTTER_ACTOR (stex));
}
}
else
{
/* size changed to 0 going to an invalid handle */
priv->tex_width = 0;
priv->tex_height = 0;
clutter_actor_queue_relayout (CLUTTER_ACTOR (stex));
}
clutter_actor_queue_redraw (CLUTTER_ACTOR (stex));
cogl_material_set_layer (priv->material_unshaped, 0, COGL_INVALID_HANDLE);
}
/**
* meta_shaped_texture_set_pixmap:
* @stex: The #MetaShapedTexture
* @pixmap: The pixmap you want the stex to assume
*/
void
meta_shaped_texture_set_pixmap (MetaShapedTexture *stex,
Pixmap pixmap)
meta_shaped_texture_clear_rectangles (MetaShapedTexture *stex)
{
MetaShapedTexturePrivate *priv;
@@ -513,42 +569,43 @@ meta_shaped_texture_set_pixmap (MetaShapedTexture *stex,
priv = stex->priv;
if (priv->pixmap == pixmap)
return;
priv->pixmap = pixmap;
if (pixmap != None)
{
CoglContext *ctx =
clutter_backend_get_cogl_context (clutter_get_default_backend ());
set_cogl_texture (stex, cogl_texture_pixmap_x11_new (ctx, pixmap, FALSE, NULL));
}
else
set_cogl_texture (stex, COGL_INVALID_HANDLE);
if (priv->create_mipmaps)
meta_texture_tower_set_base_texture (priv->paint_tower, priv->texture);
g_array_set_size (priv->rectangles, 0);
meta_shaped_texture_dirty_mask (stex);
clutter_actor_queue_redraw (CLUTTER_ACTOR (stex));
}
/**
* meta_shaped_texture_get_texture:
* @stex: The #MetaShapedTexture
*
* Returns: (transfer none): the unshaped texture
*/
CoglHandle
meta_shaped_texture_get_texture (MetaShapedTexture *stex)
void
meta_shaped_texture_add_rectangle (MetaShapedTexture *stex,
const XRectangle *rect)
{
g_return_val_if_fail (META_IS_SHAPED_TEXTURE (stex), COGL_INVALID_HANDLE);
return stex->priv->texture;
g_return_if_fail (META_IS_SHAPED_TEXTURE (stex));
meta_shaped_texture_add_rectangles (stex, 1, rect);
}
void
meta_shaped_texture_add_rectangles (MetaShapedTexture *stex,
size_t num_rects,
const XRectangle *rects)
{
MetaShapedTexturePrivate *priv;
g_return_if_fail (META_IS_SHAPED_TEXTURE (stex));
priv = stex->priv;
g_array_append_vals (priv->rectangles, rects, num_rects);
meta_shaped_texture_dirty_mask (stex);
clutter_actor_queue_redraw (CLUTTER_ACTOR (stex));
}
/**
* meta_shaped_texture_set_clip_region:
* @stex: a #MetaShapedTexture
* @frame: a #TidyTextureframe
* @clip_region: (transfer full): the region of the texture that
* is visible and should be painted.
* is visible and should be painted. OWNERSHIP IS ASSUMED BY
* THE FUNCTION (for efficiency to avoid a copy.)
*
* Provides a hint to the texture about what areas of the texture
* are not completely obscured and thus need to be painted. This
@@ -574,106 +631,5 @@ meta_shaped_texture_set_clip_region (MetaShapedTexture *stex,
priv->clip_region = NULL;
}
if (clip_region)
priv->clip_region = cairo_region_copy (clip_region);
else
priv->clip_region = NULL;
}
/**
* meta_shaped_texture_get_image:
* @stex: A #MetaShapedTexture
* @clip: A clipping rectangle, to help prevent extra processing.
* In the case that the clipping rectangle is partially or fully
* outside the bounds of the texture, the rectangle will be clipped.
*
* Flattens the two layers of the shaped texture into one ARGB32
* image by alpha blending the two images, and returns the flattened
* image.
*
* Returns: (transfer full): a new cairo surface to be freed with
* cairo_surface_destroy().
*/
cairo_surface_t *
meta_shaped_texture_get_image (MetaShapedTexture *stex,
cairo_rectangle_int_t *clip)
{
CoglHandle texture, mask_texture;
cairo_rectangle_int_t texture_rect = { 0, 0, 0, 0 };
cairo_surface_t *surface;
g_return_val_if_fail (META_IS_SHAPED_TEXTURE (stex), NULL);
texture = stex->priv->texture;
if (texture == NULL)
return NULL;
texture_rect.width = cogl_texture_get_width (texture);
texture_rect.height = cogl_texture_get_height (texture);
if (clip != NULL)
{
/* GdkRectangle is just a typedef of cairo_rectangle_int_t,
* so we can use the gdk_rectangle_* APIs on these. */
if (!gdk_rectangle_intersect (&texture_rect, clip, clip))
return NULL;
}
if (clip != NULL)
texture = cogl_texture_new_from_sub_texture (texture,
clip->x,
clip->y,
clip->width,
clip->height);
surface = cairo_image_surface_create (CAIRO_FORMAT_ARGB32,
cogl_texture_get_width (texture),
cogl_texture_get_height (texture));
cogl_texture_get_data (texture, CLUTTER_CAIRO_FORMAT_ARGB32,
cairo_image_surface_get_stride (surface),
cairo_image_surface_get_data (surface));
cairo_surface_mark_dirty (surface);
if (clip != NULL)
cogl_object_unref (texture);
mask_texture = stex->priv->mask_texture;
if (mask_texture != COGL_INVALID_HANDLE)
{
cairo_t *cr;
cairo_surface_t *mask_surface;
if (clip != NULL)
mask_texture = cogl_texture_new_from_sub_texture (mask_texture,
clip->x,
clip->y,
clip->width,
clip->height);
mask_surface = cairo_image_surface_create (CAIRO_FORMAT_A8,
cogl_texture_get_width (mask_texture),
cogl_texture_get_height (mask_texture));
cogl_texture_get_data (mask_texture, COGL_PIXEL_FORMAT_A_8,
cairo_image_surface_get_stride (mask_surface),
cairo_image_surface_get_data (mask_surface));
cairo_surface_mark_dirty (mask_surface);
cr = cairo_create (surface);
cairo_set_source_surface (cr, mask_surface, 0, 0);
cairo_set_operator (cr, CAIRO_OPERATOR_DEST_IN);
cairo_paint (cr);
cairo_destroy (cr);
cairo_surface_destroy (mask_surface);
if (clip != NULL)
cogl_object_unref (mask_texture);
}
return surface;
priv->clip_region = clip_region;
}

View File

@@ -26,8 +26,12 @@
#ifndef __META_SHAPED_TEXTURE_H__
#define __META_SHAPED_TEXTURE_H__
#include <config.h>
#include <clutter/clutter.h>
#include <X11/Xlib.h>
#ifdef HAVE_GLX_TEXTURE_PIXMAP
#include <clutter/glx/clutter-glx.h>
#endif /* HAVE_GLX_TEXTURE_PIXMAP */
G_BEGIN_DECLS
@@ -44,12 +48,20 @@ typedef struct _MetaShapedTexturePrivate MetaShapedTexturePrivate;
struct _MetaShapedTextureClass
{
ClutterActorClass parent_class;
#ifdef HAVE_GLX_TEXTURE_PIXMAP
ClutterGLXTexturePixmapClass parent_class;
#else
ClutterX11TexturePixmapClass parent_class;
#endif
};
struct _MetaShapedTexture
{
ClutterActor parent;
#ifdef HAVE_GLX_TEXTURE_PIXMAP
ClutterGLXTexturePixmap parent;
#else
ClutterX11TexturePixmap parent;
#endif
MetaShapedTexturePrivate *priv;
};
@@ -61,27 +73,20 @@ ClutterActor *meta_shaped_texture_new (void);
void meta_shaped_texture_set_create_mipmaps (MetaShapedTexture *stex,
gboolean create_mipmaps);
void meta_shaped_texture_update_area (MetaShapedTexture *stex,
int x,
int y,
int width,
int height);
void meta_shaped_texture_clear (MetaShapedTexture *stex);
void meta_shaped_texture_set_pixmap (MetaShapedTexture *stex,
Pixmap pixmap);
void meta_shaped_texture_clear_rectangles (MetaShapedTexture *stex);
CoglHandle meta_shaped_texture_get_texture (MetaShapedTexture *stex);
void meta_shaped_texture_set_mask_texture (MetaShapedTexture *stex,
CoglHandle mask_texture);
void meta_shaped_texture_add_rectangle (MetaShapedTexture *stex,
const XRectangle *rect);
void meta_shaped_texture_add_rectangles (MetaShapedTexture *stex,
size_t num_rects,
const XRectangle *rects);
/* Assumes ownership of clip_region */
void meta_shaped_texture_set_clip_region (MetaShapedTexture *stex,
cairo_region_t *clip_region);
cairo_surface_t * meta_shaped_texture_get_image (MetaShapedTexture *stex,
cairo_rectangle_int_t *clip);
G_END_DECLS
#endif /* __META_SHAPED_TEXTURE_H__ */

View File

@@ -1,101 +0,0 @@
/*
* texture rectangle
*
* A small utility function to help create a rectangle texture
*
* Authored By Neil Roberts <neil@linux.intel.com>
*
* Copyright (C) 2011, 2012 Intel Corporation
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License as
* published by the Free Software Foundation; either version 2 of the
* License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
* 02111-1307, USA.
*/
#include <config.h>
#define CLUTTER_ENABLE_EXPERIMENTAL_API
#define COGL_ENABLE_EXPERIMENTAL_API
#include <clutter/clutter.h>
#include "meta-texture-rectangle.h"
CoglTexture *
meta_texture_rectangle_new (unsigned int width,
unsigned int height,
CoglPixelFormat format,
CoglPixelFormat internal_format,
unsigned int rowstride,
const guint8 *data,
GError **error)
{
ClutterBackend *backend =
clutter_get_default_backend ();
CoglContext *context =
clutter_backend_get_cogl_context (backend);
CoglTextureRectangle *tex_rect;
tex_rect = cogl_texture_rectangle_new_with_size (context,
width, height,
internal_format,
error);
if (tex_rect == NULL)
return NULL;
if (data)
cogl_texture_set_region (COGL_TEXTURE (tex_rect),
0, 0, /* src_x/y */
0, 0, /* dst_x/y */
width, height, /* dst_width/height */
width, height, /* width/height */
format,
rowstride,
data);
return COGL_TEXTURE (tex_rect);
}
static void
texture_rectangle_check_cb (CoglTexture *sub_texture,
const float *sub_texture_coords,
const float *meta_coords,
void *user_data)
{
gboolean *result = user_data;
if (cogl_is_texture_rectangle (sub_texture))
*result = TRUE;
}
/* Determines if the given texture is using a rectangle texture as its
* primitive texture type. Eventually this function could be replaced
* with cogl_texture_get_type if Cogl makes that public.
*
* http://git.gnome.org/browse/cogl/commit/?h=8012eee31
*/
gboolean
meta_texture_rectangle_check (CoglTexture *texture)
{
gboolean result = FALSE;
cogl_meta_texture_foreach_in_region (COGL_META_TEXTURE (texture),
0.0f, 0.0f, /* tx_1 / ty_1 */
1.0f, 1.0f, /* tx_2 / ty_2 */
COGL_PIPELINE_WRAP_MODE_REPEAT,
COGL_PIPELINE_WRAP_MODE_REPEAT,
texture_rectangle_check_cb,
&result);
return result;
}

View File

@@ -1,47 +0,0 @@
/*
* texture rectangle
*
* A small utility function to help create a rectangle texture
*
* Authored By Neil Roberts <neil@linux.intel.com>
*
* Copyright (C) 2011 Intel Corporation
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License as
* published by the Free Software Foundation; either version 2 of the
* License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
* 02111-1307, USA.
*/
#ifndef __META_TEXTURE_RECTANGLE_H__
#define __META_TEXTURE_RECTANGLE_H__
#include <cogl/cogl.h>
G_BEGIN_DECLS
CoglTexture *
meta_texture_rectangle_new (unsigned int width,
unsigned int height,
CoglPixelFormat format,
CoglPixelFormat internal_format,
unsigned int rowstride,
const guint8 *data,
GError **error);
gboolean
meta_texture_rectangle_check (CoglTexture *texture);
G_END_DECLS
#endif /* __META_TEXTURE_RECTANGLE_H__ */

View File

@@ -26,7 +26,6 @@
#include <string.h>
#include "meta-texture-tower.h"
#include "meta-texture-rectangle.h"
#ifndef M_LOG2E
#define M_LOG2E 1.4426950408889634074
@@ -98,9 +97,33 @@ meta_texture_tower_free (MetaTextureTower *tower)
g_slice_free (MetaTextureTower, tower);
}
static gboolean
texture_is_rectangle (CoglHandle texture)
{
GLuint gl_tex;
GLenum gl_target;
cogl_texture_get_gl_texture (texture, &gl_tex, &gl_target);
return gl_target == GL_TEXTURE_RECTANGLE_ARB;
}
static void
free_texture (CoglHandle texture)
{
GLuint gl_tex;
GLenum gl_target;
cogl_texture_get_gl_texture (texture, &gl_tex, &gl_target);
if (gl_target == GL_TEXTURE_RECTANGLE_ARB)
glDeleteTextures (1, &gl_tex);
cogl_handle_unref (texture);
}
/**
* meta_texture_tower_set_base_texture:
* @tower: a #MetaTextureTower
* meta_texture_tower_update_area:
* @tower: a MetaTextureTower
* @texture: the new texture used as a base for scaled down versions
*
* Sets the base texture that is the scaled texture that the
@@ -125,7 +148,7 @@ meta_texture_tower_set_base_texture (MetaTextureTower *tower,
{
if (tower->textures[i] != COGL_INVALID_HANDLE)
{
cogl_handle_unref (tower->textures[i]);
free_texture (tower->textures[i]);
tower->textures[i] = COGL_INVALID_HANDLE;
}
@@ -163,7 +186,7 @@ meta_texture_tower_set_base_texture (MetaTextureTower *tower,
/**
* meta_texture_tower_update_area:
* @tower: a #MetaTextureTower
* @tower: a MetaTextureTower
* @x: X coordinate of upper left of rectangle that changed
* @y: Y coordinate of upper left of rectangle that changed
* @width: width of rectangle that changed
@@ -186,9 +209,6 @@ meta_texture_tower_update_area (MetaTextureTower *tower,
g_return_if_fail (tower != NULL);
if (tower->textures[0] == COGL_INVALID_HANDLE)
return;
texture_width = cogl_texture_get_width (tower->textures[0]);
texture_height = cogl_texture_get_height (tower->textures[0]);
@@ -355,20 +375,25 @@ texture_tower_create_texture (MetaTextureTower *tower,
int height)
{
if ((!is_power_of_two (width) || !is_power_of_two (height)) &&
meta_texture_rectangle_check (tower->textures[level - 1]))
texture_is_rectangle (tower->textures[level - 1]))
{
tower->textures[level] =
meta_texture_rectangle_new (width, height,
/* data format */
TEXTURE_FORMAT,
/* internal cogl format */
TEXTURE_FORMAT,
/* rowstride */
width * 4,
/* data */
NULL,
/* error */
NULL);
GLuint tex = 0;
glGenTextures (1, &tex);
glBindTexture (GL_TEXTURE_RECTANGLE_ARB, tex);
glTexImage2D (GL_TEXTURE_RECTANGLE_ARB, 0,
GL_RGBA, width,height,
#if TEXTURE_FORMAT == COGL_PIXEL_FORMAT_BGRA_8888_PRE
0, GL_BGRA, GL_UNSIGNED_BYTE,
#else /* assume big endian */
0, GL_BGRA, GL_UNSIGNED_INT_8_8_8_8_REV,
#endif
NULL);
tower->textures[level] = cogl_texture_new_from_foreign (tex, GL_TEXTURE_RECTANGLE_ARB,
width, height,
0, 0,
TEXTURE_FORMAT);
}
else
{
@@ -397,7 +422,12 @@ texture_tower_revalidate_fbo (MetaTextureTower *tower,
CoglMatrix modelview;
if (tower->fbos[level] == COGL_INVALID_HANDLE)
tower->fbos[level] = cogl_offscreen_new_to_texture (dest_texture);
{
/* Work around http://bugzilla.openedhand.com/show_bug.cgi?id=2110 */
cogl_flush();
tower->fbos[level] = cogl_offscreen_new_to_texture (dest_texture);
}
if (tower->fbos[level] == COGL_INVALID_HANDLE)
return FALSE;
@@ -546,7 +576,7 @@ texture_tower_revalidate_client (MetaTextureTower *tower,
4 * dest_width,
dest_data);
if (dest_texture_height < source_texture_height)
if (dest_height < source_texture_height)
{
g_free (source_tmp1);
g_free (source_tmp2);
@@ -566,7 +596,7 @@ texture_tower_revalidate (MetaTextureTower *tower,
/**
* meta_texture_tower_get_paint_texture:
* @tower: a #MetaTextureTower
* @tower: a MetaTextureTower
*
* Gets the texture from the tower that best matches the current
* rendering scale. (On the assumption here the texture is going to

View File

@@ -6,7 +6,7 @@
#include <config.h>
#include <X11/extensions/Xdamage.h>
#include <meta/compositor-mutter.h>
#include "compositor-mutter.h"
MetaWindowActor *meta_window_actor_new (MetaWindow *window);
@@ -26,22 +26,15 @@ void meta_window_actor_unmaximize (MetaWindowActor *self,
void meta_window_actor_process_damage (MetaWindowActor *self,
XDamageNotifyEvent *event);
void meta_window_actor_pre_paint (MetaWindowActor *self);
void meta_window_actor_invalidate_shadow (MetaWindowActor *self);
void meta_window_actor_set_redirected (MetaWindowActor *self, gboolean state);
gboolean meta_window_actor_should_unredirect (MetaWindowActor *self);
void meta_window_actor_get_shape_bounds (MetaWindowActor *self,
cairo_rectangle_int_t *bounds);
gboolean meta_window_actor_effect_in_progress (MetaWindowActor *self);
void meta_window_actor_sync_actor_position (MetaWindowActor *self);
void meta_window_actor_sync_visibility (MetaWindowActor *self);
void meta_window_actor_update_shape (MetaWindowActor *self);
void meta_window_actor_update_shape (MetaWindowActor *self,
gboolean shaped);
void meta_window_actor_update_opacity (MetaWindowActor *self);
void meta_window_actor_mapped (MetaWindowActor *self);
void meta_window_actor_unmapped (MetaWindowActor *self);

File diff suppressed because it is too large Load Diff

View File

@@ -5,12 +5,8 @@
#define _ISOC99_SOURCE /* for roundf */
#include <math.h>
#include <gdk/gdk.h> /* for gdk_rectangle_intersect() */
#include "compositor-private.h"
#include "meta-window-actor-private.h"
#include "meta-window-group.h"
#include "meta-background-actor-private.h"
struct _MetaWindowGroupClass
{
@@ -26,28 +22,9 @@ struct _MetaWindowGroup
G_DEFINE_TYPE (MetaWindowGroup, meta_window_group, CLUTTER_TYPE_GROUP);
/* This file uses pixel-aligned region computation to determine what
* can be clipped out. This only really works if everything is aligned
* to the pixel grid - not scaled or rotated and at integer offsets.
*
* (This could be relaxed - if we turned off filtering for unscaled
* windows then windows would be, by definition aligned to the pixel
* grid. And for rectangular windows without a shape, the outline that
* we draw for an unrotated window is always a rectangle because we
* don't use antialasing for the window boundary - with or without
* filtering, with or without a scale. But figuring out exactly
* what pixels will be drawn by the graphics system in these cases
* gets tricky, so we just go for the easiest part - no scale,
* and at integer offsets.)
*
* The way we check for pixel-aligned is by looking at the
* transformation into screen space of the allocation box of an actor
* and and checking if the corners are "close enough" to integral
* pixel values.
*/
/* The definition of "close enough" to integral pixel values is
* equality when we convert to 24.8 fixed-point.
/* We want to find out if the window is "close enough" to
* 1:1 transform. We do that by converting the transformed coordinates
* to 24.8 fixed-point before checking if they look right.
*/
static inline int
round_to_fixed (float x)
@@ -55,24 +32,41 @@ round_to_fixed (float x)
return roundf (x * 256);
}
/* This helper function checks if (according to our fixed point precision)
* the vertices @verts form a box of width @widthf and height @heightf
* located at integral coordinates. These coordinates are returned
* in @x_origin and @y_origin.
/* We can only (easily) apply our logic for figuring out what a window
* obscures if is not transformed. This function does that check and
* as a side effect gets the position of the upper-left corner of the
* actors.
*
* (We actually could handle scaled and non-integrally positioned actors
* too as long as they weren't shaped - no filtering is done at the
* edges so a rectangle stays a rectangle. But the gain from that is
* small, especally since most of our windows are shaped. The simple
* case we handle here is the case that matters when the user is just
* using the desktop normally.)
*
* If we assume that the window group is untransformed (it better not
* be!) then we could also make this determination by checking directly
* if the actor itself is rotated, scaled, or at a non-integral position.
* However, the criterion for "close enough" in that case get trickier,
* since, for example, the allowed rotation depends on the size of
* actor. The approach we take here is to just require everything
* to be within 1/256th of a pixel.
*/
static gboolean
vertices_are_untransformed (ClutterVertex *verts,
float widthf,
float heightf,
int *x_origin,
int *y_origin)
actor_is_untransformed (ClutterActor *actor,
int *x_origin,
int *y_origin)
{
gfloat widthf, heightf;
int width, height;
ClutterVertex verts[4];
int v0x, v0y, v1x, v1y, v2x, v2y, v3x, v3y;
int x, y;
clutter_actor_get_size (actor, &widthf, &heightf);
width = round_to_fixed (widthf); height = round_to_fixed (heightf);
clutter_actor_get_abs_allocation_vertices (actor, verts);
v0x = round_to_fixed (verts[0].x); v0y = round_to_fixed (verts[0].y);
v1x = round_to_fixed (verts[1].x); v1y = round_to_fixed (verts[1].y);
v2x = round_to_fixed (verts[2].x); v2y = round_to_fixed (verts[2].y);
@@ -103,117 +97,13 @@ vertices_are_untransformed (ClutterVertex *verts,
return TRUE;
}
/* Check if an actor is "untransformed" - which actually means transformed by
* at most a integer-translation. The integer translation, if any, is returned.
*/
static gboolean
actor_is_untransformed (ClutterActor *actor,
int *x_origin,
int *y_origin)
{
gfloat widthf, heightf;
ClutterVertex verts[4];
clutter_actor_get_size (actor, &widthf, &heightf);
clutter_actor_get_abs_allocation_vertices (actor, verts);
return vertices_are_untransformed (verts, widthf, heightf, x_origin, y_origin);
}
/* Help macros to scale from OpenGL <-1,1> coordinates system to
* window coordinates ranging [0,window-size]. Borrowed from clutter-utils.c
*/
#define MTX_GL_SCALE_X(x,w,v1,v2) ((((((x) / (w)) + 1.0f) / 2.0f) * (v1)) + (v2))
#define MTX_GL_SCALE_Y(y,w,v1,v2) ((v1) - (((((y) / (w)) + 1.0f) / 2.0f) * (v1)) + (v2))
/* Check if we're painting the MetaWindowGroup "untransformed". This can
* differ from the result of actor_is_untransformed(window_group) if we're
* inside a clone paint. The integer translation, if any, is returned.
*/
static gboolean
painting_untransformed (MetaWindowGroup *window_group,
int *x_origin,
int *y_origin)
{
CoglMatrix modelview, projection, modelview_projection;
ClutterVertex vertices[4];
int width, height;
float viewport[4];
int i;
cogl_get_modelview_matrix (&modelview);
cogl_get_projection_matrix (&projection);
cogl_matrix_multiply (&modelview_projection,
&projection,
&modelview);
meta_screen_get_size (window_group->screen, &width, &height);
vertices[0].x = 0;
vertices[0].y = 0;
vertices[0].z = 0;
vertices[1].x = width;
vertices[1].y = 0;
vertices[1].z = 0;
vertices[2].x = 0;
vertices[2].y = height;
vertices[2].z = 0;
vertices[3].x = width;
vertices[3].y = height;
vertices[3].z = 0;
cogl_get_viewport (viewport);
for (i = 0; i < 4; i++)
{
float w = 1;
cogl_matrix_transform_point (&modelview_projection, &vertices[i].x, &vertices[i].y, &vertices[i].z, &w);
vertices[i].x = MTX_GL_SCALE_X (vertices[i].x, w,
viewport[2], viewport[0]);
vertices[i].y = MTX_GL_SCALE_Y (vertices[i].y, w,
viewport[3], viewport[1]);
}
return vertices_are_untransformed (vertices, width, height, x_origin, y_origin);
}
static void
meta_window_group_paint (ClutterActor *actor)
{
cairo_region_t *visible_region;
ClutterActor *stage;
cairo_rectangle_int_t visible_rect;
GList *children, *l;
int paint_x_origin, paint_y_origin;
int actor_x_origin, actor_y_origin;
int paint_x_offset, paint_y_offset;
MetaWindowGroup *window_group = META_WINDOW_GROUP (actor);
MetaCompScreen *info = meta_screen_get_compositor_data (window_group->screen);
/* Normally we expect an actor to be drawn at it's position on the screen.
* However, if we're inside the paint of a ClutterClone, that won't be the
* case and we need to compensate. We look at the position of the window
* group under the current model-view matrix and the position of the actor.
* If they are both simply integer translations, then we can compensate
* easily, otherwise we give up.
*
* Possible cleanup: work entirely in paint space - we can compute the
* combination of the model-view matrix with the local matrix for each child
* actor and get a total transformation for that actor for how we are
* painting currently, and never worry about how actors are positioned
* on the stage.
*/
if (!painting_untransformed (window_group, &paint_x_origin, &paint_y_origin) ||
!actor_is_untransformed (actor, &actor_x_origin, &actor_y_origin))
{
CLUTTER_ACTOR_CLASS (meta_window_group_parent_class)->paint (actor);
return;
}
paint_x_offset = paint_x_origin - actor_x_origin;
paint_y_offset = paint_y_origin - actor_y_origin;
cairo_region_t *visible_region;
cairo_rectangle_int_t screen_rect = { 0 };
GList *children, *l;
/* We walk the list from top to bottom (opposite of painting order),
* and subtract the opaque area of each window out of the visible
@@ -222,95 +112,41 @@ meta_window_group_paint (ClutterActor *actor)
children = clutter_container_get_children (CLUTTER_CONTAINER (actor));
children = g_list_reverse (children);
/* Get the clipped redraw bounds from Clutter so that we can avoid
* painting shadows on windows that don't need to be painted in this
* frame. In the case of a multihead setup with mismatched monitor
* sizes, we could intersect this with an accurate union of the
* monitors to avoid painting shadows that are visible only in the
* holes. */
stage = clutter_actor_get_stage (actor);
clutter_stage_get_redraw_clip_bounds (CLUTTER_STAGE (stage),
&visible_rect);
visible_region = cairo_region_create_rectangle (&visible_rect);
if (info->unredirected_window != NULL)
{
cairo_rectangle_int_t unredirected_rect;
MetaWindow *window = meta_window_actor_get_meta_window (info->unredirected_window);
meta_window_get_outer_rect (window, (MetaRectangle *)&unredirected_rect);
cairo_region_subtract_rectangle (visible_region, &unredirected_rect);
}
/* Start off with the full screen area (for a multihead setup, we
* might want to use a more accurate union of the monitors to avoid
* painting in holes from mismatched monitor sizes. That's just an
* optimization, however.)
*/
meta_screen_get_size (window_group->screen, &screen_rect.width, &screen_rect.height);
visible_region = cairo_region_create_rectangle (&screen_rect);
for (l = children; l; l = l->next)
{
if (!CLUTTER_ACTOR_IS_VISIBLE (l->data))
MetaWindowActor *window_actor;
gboolean x, y;
if (!META_IS_WINDOW_ACTOR (l->data) || !CLUTTER_ACTOR_IS_VISIBLE (l->data))
continue;
if (l->data == info->unredirected_window)
window_actor = l->data;
if (!actor_is_untransformed (CLUTTER_ACTOR (window_actor), &x, &y))
continue;
/* If an actor has effects applied, then that can change the area
* it paints and the opacity, so we no longer can figure out what
* portion of the actor is obscured and what portion of the screen
* it obscures, so we skip the actor.
*
* This has a secondary beneficial effect: if a ClutterOffscreenEffect
* is applied to an actor, then our clipped redraws interfere with the
* caching of the FBO - even if we only need to draw a small portion
* of the window right now, ClutterOffscreenEffect may use other portions
* of the FBO later. So, skipping actors with effects applied also
* prevents these bugs.
*
* Theoretically, we should check clutter_actor_get_offscreen_redirect()
* as well for the same reason, but omitted for simplicity in the
* hopes that no-one will do that.
*/
if (clutter_actor_has_effects (l->data))
continue;
/* Temporarily move to the coordinate system of the actor */
cairo_region_translate (visible_region, - x, - y);
if (META_IS_WINDOW_ACTOR (l->data))
meta_window_actor_set_visible_region (window_actor, visible_region);
if (clutter_actor_get_paint_opacity (CLUTTER_ACTOR (window_actor)) == 0xff)
{
MetaWindowActor *window_actor = l->data;
int x, y;
if (!actor_is_untransformed (CLUTTER_ACTOR (window_actor), &x, &y))
continue;
x += paint_x_offset;
y += paint_y_offset;
/* Temporarily move to the coordinate system of the actor */
cairo_region_translate (visible_region, - x, - y);
meta_window_actor_set_visible_region (window_actor, visible_region);
if (clutter_actor_get_paint_opacity (CLUTTER_ACTOR (window_actor)) == 0xff)
{
cairo_region_t *obscured_region = meta_window_actor_get_obscured_region (window_actor);
if (obscured_region)
cairo_region_subtract (visible_region, obscured_region);
}
meta_window_actor_set_visible_region_beneath (window_actor, visible_region);
cairo_region_translate (visible_region, x, y);
cairo_region_t *obscured_region = meta_window_actor_get_obscured_region (window_actor);
if (obscured_region)
cairo_region_subtract (visible_region, obscured_region);
}
else if (META_IS_BACKGROUND_ACTOR (l->data))
{
MetaBackgroundActor *background_actor = l->data;
int x, y;
if (!actor_is_untransformed (CLUTTER_ACTOR (background_actor), &x, &y))
continue;
x += paint_x_offset;
y += paint_y_offset;
cairo_region_translate (visible_region, - x, - y);
meta_background_actor_set_visible_region (background_actor, visible_region);
cairo_region_translate (visible_region, x, y);
}
meta_window_actor_set_visible_region_beneath (window_actor, visible_region);
cairo_region_translate (visible_region, x, y);
}
cairo_region_destroy (visible_region);
@@ -322,16 +158,13 @@ meta_window_group_paint (ClutterActor *actor)
*/
for (l = children; l; l = l->next)
{
if (META_IS_WINDOW_ACTOR (l->data))
{
MetaWindowActor *window_actor = l->data;
meta_window_actor_reset_visible_regions (window_actor);
}
else if (META_IS_BACKGROUND_ACTOR (l->data))
{
MetaBackgroundActor *background_actor = l->data;
meta_background_actor_set_visible_region (background_actor, NULL);
}
MetaWindowActor *window_actor;
if (!META_IS_WINDOW_ACTOR (l->data))
continue;
window_actor = l->data;
meta_window_actor_reset_visible_regions (window_actor);
}
g_list_free (children);

View File

@@ -5,7 +5,7 @@
#include <clutter/clutter.h>
#include <meta/screen.h>
#include "screen.h"
/**
* MetaWindowGroup:

View File

@@ -141,9 +141,8 @@ meta_window_shape_new (cairo_region_t *region)
#if 0
g_print ("%d: +%d+%dx%dx%d => +%d+%dx%dx%d\n",
iter.i, iter.rectangle.x, iter.rectangle.y, iter.rectangle.width, iter.rectangle.height,
shape->rectangles[iter.i].x, shape->rectangles[iter.i].y,
hape->rectangles[iter.i].width, shape->rectangles[iter.i].height);
i, iter.rectangle.x, iter.rectangle.y, iter.rectangle.width, iter.rectangle.height,
shape->rectangles[i].x, shape->rectangles[i].y, shape->rectangles[i].width, shape->rectangles[i].height);
#endif
hash = hash * 31 + x1 * 17 + x2 * 27 + y1 * 37 + y2 * 43;

View File

@@ -32,8 +32,8 @@
* MetaWindowShape:
* #MetaWindowShape represents a 9-sliced region with borders on all sides that
* are unscaled, and a constant central region that is scaled. For example,
* the regions representing two windows that are rounded rectangles,
* with the same corner radius but different sizes, have the
* if you the regions representing two windows that around rounded rectangles,
* with the same corner regions, but different sizes, they have the
* same MetaWindowShape.
*
* #MetaWindowShape is designed to be used as part of a hash table key, so has

View File

@@ -1,7 +1,7 @@
pkglibdir=@MUTTER_PLUGIN_DIR@
INCLUDES=@MUTTER_CFLAGS@ -I $(top_srcdir)/src -DMUTTER_LIBEXECDIR=\"$(libexecdir)\" -DHOST_ALIAS=\"@HOST_ALIAS@\" -DMUTTER_LOCALEDIR=\"$(prefix)/@DATADIRNAME@/locale\" -DMUTTER_PKGDATADIR=\"$(pkgdatadir)\" -DMUTTER_DATADIR=\"$(datadir)\" -DG_LOG_DOMAIN=\"mutter\" -DSN_API_NOT_YET_FROZEN=1 -DMUTTER_MAJOR_VERSION=$(MUTTER_MAJOR_VERSION) -DMUTTER_MINOR_VERSION=$(MUTTER_MINOR_VERSION) -DMUTTER_MICRO_VERSION=$(MUTTER_MICRO_VERSION) -DMUTTER_PLUGIN_API_VERSION=$(MUTTER_PLUGIN_API_VERSION) -DMUTTER_PLUGIN_DIR=\"@MUTTER_PLUGIN_DIR@\"
INCLUDES=@MUTTER_CFLAGS@ -I $(top_srcdir)/src/include -DMUTTER_LIBEXECDIR=\"$(libexecdir)\" -DHOST_ALIAS=\"@HOST_ALIAS@\" -DMUTTER_LOCALEDIR=\"$(prefix)/@DATADIRNAME@/locale\" -DMUTTER_PKGDATADIR=\"$(pkgdatadir)\" -DMUTTER_DATADIR=\"$(datadir)\" -DG_LOG_DOMAIN=\"mutter\" -DSN_API_NOT_YET_FROZEN=1 -DMUTTER_MAJOR_VERSION=$(MUTTER_MAJOR_VERSION) -DMUTTER_MINOR_VERSION=$(MUTTER_MINOR_VERSION) -DMUTTER_MICRO_VERSION=$(MUTTER_MICRO_VERSION) -DMUTTER_PLUGIN_API_VERSION=$(MUTTER_PLUGIN_API_VERSION) -DMUTTER_PLUGIN_DIR=\"@MUTTER_PLUGIN_DIR@\"
default_la_CFLAGS = -fPIC
default_la_SOURCES = default.c
@@ -16,9 +16,3 @@ pkglib_LTLIBRARIES = default.la
install-exec-hook:
-rm $(DESTDIR)$(pkglibdir)/*.a
-rm $(DESTDIR)$(pkglibdir)/*.la
# Since we removed the .la file, 'make uninstall' doesn't work properly,
# since it counts on libtool to remove the .la files, so just kill the
# .so file manually.
uninstall-local:
-rm -f $(DESTDIR)$(pkglibdir)/default.so

View File

@@ -0,0 +1,41 @@
Plugins implement effects associated with WM events, such as window map,
minimizing, maximizing, unmaximizing, destruction and workspace switching. The
plugin API is documented in src/include/compositor-clutter-plugin.h; in
addition the simple plugin can be used as a reference implementation.
The API is intended to be generic, exposing no implementation details of the WM
to the plugins; this will facilitate reuse without modification with another WM
(there are plans to use the same plugin API with Matchbox 2).
Multiple plugins can implement the same effect and be loaded at the same time;
however, stacking arbitrary effects in this way might not work as expected;
this is particularly true of more complex effects, such as those for workspace
switching.
Plugins are installed in ${prefix}/lib/metacity/plugins/clutter; from there the
WM will load plugins listed in the clutter_plugins key in the Metacity gconf
general preferences group. Each entry in preferences has the format
'name: optional parameters'
where 'name' is the name of the library without the .so suffix.
As noted above, additional parameters can be passed to the plugin via the
preference key. In such case, the plugin name is immediately followed by a
colon, separating it from the parameters. Two common parameters should be
handled by all plugins:
'debug' indicates that the plugin is run in a debug mode (what exactly that
means is left to the plugin to determine).
'disable' parameter indicates which effects within the plugin should be
disabled; the format of the disable parameter is
'disable: effect1[, effect2];'
where effect1, etc., matches the effects listed in the
compositor-clutter-plugin.h file (currently one of 'map', 'destroy',
'maximize', 'unmaximize', 'switch-workspace'). Example 'disable:
minimize, maximize;'.

View File

@@ -21,8 +21,8 @@
* 02111-1307, USA.
*/
#include <meta/meta-plugin.h>
#include <meta/window.h>
#include "meta-plugin.h"
#include "window.h"
#include <libintl.h>
#define _(x) dgettext (GETTEXT_PACKAGE, x)
@@ -112,6 +112,8 @@ struct _MetaDefaultPluginPrivate
ClutterActor *desktop2;
MetaPluginInfo info;
gboolean debug_mode : 1;
};
/*
@@ -180,6 +182,34 @@ meta_default_plugin_get_property (GObject *object,
}
}
static void
start (MetaPlugin *plugin)
{
MetaDefaultPluginPrivate *priv = META_DEFAULT_PLUGIN (plugin)->priv;
guint destroy_timeout = DESTROY_TIMEOUT;
guint minimize_timeout = MINIMIZE_TIMEOUT;
guint maximize_timeout = MAXIMIZE_TIMEOUT;
guint map_timeout = MAP_TIMEOUT;
guint switch_timeout = SWITCH_TIMEOUT;
if (meta_plugin_debug_mode (plugin))
{
g_debug ("Plugin %s: Entering debug mode.", priv->info.name);
priv->debug_mode = TRUE;
/*
* Double the effect duration to make them easier to observe.
*/
destroy_timeout *= 2;
minimize_timeout *= 2;
maximize_timeout *= 2;
map_timeout *= 2;
switch_timeout *= 2;
}
}
static void
meta_default_plugin_class_init (MetaDefaultPluginClass *klass)
{
@@ -191,6 +221,7 @@ meta_default_plugin_class_init (MetaDefaultPluginClass *klass)
gobject_class->set_property = meta_default_plugin_set_property;
gobject_class->get_property = meta_default_plugin_get_property;
plugin_class->start = start;
plugin_class->map = map;
plugin_class->minimize = minimize;
plugin_class->maximize = maximize;
@@ -253,8 +284,7 @@ on_switch_workspace_effect_complete (ClutterTimeline *timeline, gpointer data)
{
MetaPlugin *plugin = META_PLUGIN (data);
MetaDefaultPluginPrivate *priv = META_DEFAULT_PLUGIN (plugin)->priv;
MetaScreen *screen = meta_plugin_get_screen (plugin);
GList *l = meta_get_window_actors (screen);
GList *l = meta_plugin_get_window_actors (plugin);
while (l)
{
@@ -287,22 +317,21 @@ switch_workspace (MetaPlugin *plugin,
gint from, gint to,
MetaMotionDirection direction)
{
MetaScreen *screen;
MetaDefaultPluginPrivate *priv = META_DEFAULT_PLUGIN (plugin)->priv;
GList *l;
gint n_workspaces;
ClutterActor *workspace0 = clutter_group_new ();
ClutterActor *workspace1 = clutter_group_new ();
ClutterActor *stage;
int screen_width, screen_height;
MetaScreen *screen = meta_plugin_get_screen (plugin);
ClutterAnimation *animation;
screen = meta_plugin_get_screen (plugin);
stage = meta_get_stage_for_screen (screen);
meta_screen_get_size (screen,
&screen_width,
&screen_height);
stage = meta_plugin_get_stage (plugin);
meta_plugin_query_screen_size (plugin,
&screen_width,
&screen_height);
clutter_actor_set_anchor_point (workspace1,
screen_width,
screen_height);
@@ -321,7 +350,9 @@ switch_workspace (MetaPlugin *plugin,
return;
}
l = g_list_last (meta_get_window_actors (screen));
n_workspaces = meta_screen_get_n_workspaces (screen);
l = g_list_last (meta_plugin_get_window_actors (plugin));
while (l)
{
@@ -419,19 +450,12 @@ static void
minimize (MetaPlugin *plugin, MetaWindowActor *window_actor)
{
MetaWindowType type;
MetaRectangle icon_geometry;
MetaWindow *meta_window = meta_window_actor_get_meta_window (window_actor);
ClutterActor *actor = CLUTTER_ACTOR (window_actor);
type = meta_window_get_window_type (meta_window);
if (!meta_window_get_icon_geometry(meta_window, &icon_geometry))
{
icon_geometry.x = 0;
icon_geometry.y = 0;
}
if (type == META_WINDOW_NORMAL)
{
ClutterAnimation *animation;
@@ -448,8 +472,6 @@ minimize (MetaPlugin *plugin, MetaWindowActor *window_actor)
MINIMIZE_TIMEOUT,
"scale-x", 0.0,
"scale-y", 0.0,
"x", (double)icon_geometry.x,
"y", (double)icon_geometry.y,
NULL);
apriv->tml_minimize = clutter_animation_get_timeline (animation);
data->plugin = plugin;

View File

@@ -43,17 +43,32 @@
/* Optimium performance seems to be with MAX_CHUNK_RECTANGLES=4; 8 is about 10% slower.
* But using 8 may be more robust to systems with slow malloc(). */
#define MAX_CHUNK_RECTANGLES 8
#define MAX_LEVELS 16
void
typedef struct
{
/* To merge regions in a binary tree, we need to keep track of The way these are filled is in the pattern:
*
* |a |
* |b |a |
* |c | |ab |
* |d |c |ab |
* |e | | |abcd|
*/
cairo_region_t *levels[MAX_LEVELS];
int n_levels;
} MetaRegionBuilder;
static void
meta_region_builder_init (MetaRegionBuilder *builder)
{
int i;
for (i = 0; i < META_REGION_BUILDER_MAX_LEVELS; i++)
for (i = 0; i < MAX_LEVELS; i++)
builder->levels[i] = NULL;
builder->n_levels = 1;
}
void
static void
meta_region_builder_add_rectangle (MetaRegionBuilder *builder,
int x,
int y,
@@ -78,7 +93,7 @@ meta_region_builder_add_rectangle (MetaRegionBuilder *builder,
{
if (builder->levels[i] == NULL)
{
if (i < META_REGION_BUILDER_MAX_LEVELS)
if (i < MAX_LEVELS)
{
builder->levels[i] = builder->levels[i - 1];
builder->levels[i - 1] = NULL;
@@ -98,7 +113,7 @@ meta_region_builder_add_rectangle (MetaRegionBuilder *builder,
}
}
cairo_region_t *
static cairo_region_t *
meta_region_builder_finish (MetaRegionBuilder *builder)
{
cairo_region_t *result = NULL;
@@ -163,7 +178,7 @@ meta_region_iterator_next (MetaRegionIterator *iter)
iter->rectangle = iter->next_rectangle;
iter->line_start = iter->line_end;
if (iter->i + 1 < iter->n_rectangles)
if (iter->i < iter->n_rectangles)
{
cairo_region_get_rectangle (iter->region, iter->i + 1, &iter->next_rectangle);
iter->line_end = iter->next_rectangle.y != iter->rectangle.y;
@@ -186,12 +201,12 @@ add_expanded_rect (MetaRegionBuilder *builder,
{
if (flip)
meta_region_builder_add_rectangle (builder,
y - y_amount, x - x_amount,
height + 2 * y_amount, width + 2 * x_amount);
y - y_amount, x - x_amount,
height + 2 * y_amount, width + 2 * x_amount);
else
meta_region_builder_add_rectangle (builder,
x - x_amount, y - y_amount,
width + 2 * x_amount, height + 2 * y_amount);
x - x_amount, y - y_amount,
width + 2 * x_amount, height + 2 * y_amount);
}
static cairo_region_t *
@@ -231,6 +246,7 @@ expand_region_inverse (cairo_region_t *region,
MetaRegionBuilder builder;
MetaRegionIterator iter;
cairo_rectangle_int_t extents;
cairo_region_t *chunk;
int last_x;
@@ -250,11 +266,16 @@ expand_region_inverse (cairo_region_t *region,
extents.x, extents.y + extents.height, extents.width, 1,
x_amount, y_amount, flip);
chunk = NULL;
last_x = extents.x;
for (meta_region_iterator_init (&iter, region);
!meta_region_iterator_at_end (&iter);
meta_region_iterator_next (&iter))
{
if (chunk == NULL)
chunk = cairo_region_create ();
if (iter.rectangle.x > last_x)
add_expanded_rect (&builder,
last_x, iter.rectangle.y,

View File

@@ -63,32 +63,6 @@ struct _MetaRegionIterator {
cairo_rectangle_int_t next_rectangle;
};
typedef struct _MetaRegionBuilder MetaRegionBuilder;
#define META_REGION_BUILDER_MAX_LEVELS 16
struct _MetaRegionBuilder {
/* To merge regions in binary tree order, we need to keep track of
* the regions that we've already merged together at different
* levels of the tree. We fill in an array in the pattern:
*
* |a |
* |b |a |
* |c | |ab |
* |d |c |ab |
* |e | | |abcd|
*/
cairo_region_t *levels[META_REGION_BUILDER_MAX_LEVELS];
int n_levels;
};
void meta_region_builder_init (MetaRegionBuilder *builder);
void meta_region_builder_add_rectangle (MetaRegionBuilder *builder,
int x,
int y,
int width,
int height);
cairo_region_t * meta_region_builder_finish (MetaRegionBuilder *builder);
void meta_region_iterator_init (MetaRegionIterator *iter,
cairo_region_t *region);
gboolean meta_region_iterator_at_end (MetaRegionIterator *iter);

View File

@@ -1,243 +0,0 @@
/* -*- mode: C; c-file-style: "gnu"; indent-tabs-mode: nil; -*- */
/* Find the keycode for the key above the tab key */
/*
* Copyright 2010 Red Hat, Inc.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License as
* published by the Free Software Foundation; either version 2 of the
* License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
* 02111-1307, USA.
*/
/* The standard cycle-windows keybinding should be the key above the
* tab key. This will have a different keysym on different keyboards -
* it's the ` (grave) key on US keyboards but something else on many
* other national layouts. So we need to figure out the keycode for
* this key without reference to key symbol.
*
* The "correct" way to do this is to get the XKB geometry from the
* X server, find the Tab key, find the key above the Tab key in the
* same section and use the keycode for that key. This is what I
* implemented here, but unfortunately, fetching the geometry is rather
* slow (It could take 20ms or more.)
*
* If you looking for a way to optimize Mutter startup performance:
* On all Linux systems using evdev the key above TAB will have
* keycode 49. (KEY_GRAVE=41 + the 8 code point offset between
* evdev keysyms and X keysyms.) So a configure option
* --with-above-tab-keycode=49 could be added that bypassed this
* code. It wouldn't work right for displaying Mutter remotely
* to a non-Linux X server, but that is pretty rare.
*/
#include <config.h>
#include <string.h>
#include "display-private.h"
#include <X11/keysym.h>
#ifdef HAVE_XKB
#include <X11/XKBlib.h>
#include <X11/extensions/XKBgeom.h>
static guint
compute_above_tab_keycode (Display *xdisplay)
{
XkbDescPtr keyboard;
XkbGeometryPtr geometry;
int i, j, k;
int tab_keycode;
char *tab_name;
XkbSectionPtr tab_section;
XkbBoundsRec tab_bounds;
XkbKeyPtr best_key = NULL;
guint best_keycode = (guint)-1;
int best_x_dist = G_MAXINT;
int best_y_dist = G_MAXINT;
/* We need only the Names and the Geometry, but asking for these results
* in the Keyboard information retrieval failing for unknown reasons.
* (Testing with xorg-1.9.1.) So we ask for a part that we don't need
* as well.
*/
keyboard = XkbGetKeyboard (xdisplay,
XkbGBN_ClientSymbolsMask | XkbGBN_KeyNamesMask | XkbGBN_GeometryMask,
XkbUseCoreKbd);
if (!keyboard)
return best_keycode;
geometry = keyboard->geom;
/* There could potentially be multiple keys with the Tab keysym on the keyboard;
* but XKeysymToKeycode() returns us the one that the alt-Tab binding will
* use which is good enough
*/
tab_keycode = XKeysymToKeycode (xdisplay, XK_Tab);
if (tab_keycode == 0 || tab_keycode < keyboard->min_key_code || tab_keycode > keyboard->max_key_code)
goto out;
/* The keyboard geometry is stored by key "name" rather than keycode.
* (Key names are 4-character strings like like TAB or AE01.) We use the
* 'names' part of the keyboard description to map keycode to key name.
*
* XKB has a "key aliases" feature where a single keyboard key can have
* multiple names (with separate sets of aliases in the 'names' part and
* in the 'geometry' part), but I don't really understand it or how it is used,
* so I'm ignoring it here.
*/
tab_name = keyboard->names->keys[tab_keycode].name; /* Not NULL terminated! */
/* First, iterate through the keyboard geometry to find the tab key; the keyboard
* geometry has a three-level heirarchy of section > row > key
*/
for (i = 0; i < geometry->num_sections; i++)
{
XkbSectionPtr section = &geometry->sections[i];
for (j = 0; j < section->num_rows; j++)
{
int x = 0;
int y = 0;
XkbRowPtr row = &section->rows[j];
for (k = 0; k < row->num_keys; k++)
{
XkbKeyPtr key = &row->keys[k];
XkbShapePtr shape = XkbKeyShape (geometry, key);
if (row->vertical)
y += key->gap;
else
x += key->gap;
if (strncmp (key->name.name, tab_name, XkbKeyNameLength) == 0)
{
tab_section = section;
tab_bounds = shape->bounds;
tab_bounds.x1 += row->left + x;
tab_bounds.x2 += row->left + x;
tab_bounds.y1 += row->top + y;
tab_bounds.y2 += row->top + y;
goto found_tab;
}
if (row->vertical)
y += (shape->bounds.y2 - shape->bounds.y1);
else
x += (shape->bounds.x2 - shape->bounds.x1);
}
}
}
/* No tab key found */
goto out;
found_tab:
/* Now find the key that:
* - Is in the same section as the Tab key
* - Has a horizontal center in the Tab key's horizonal bounds
* - Is above the Tab key at a distance closer than any other key
* - In case of ties, has its horizontal center as close as possible
* to the Tab key's horizontal center
*/
for (j = 0; j < tab_section->num_rows; j++)
{
int x = 0;
int y = 0;
XkbRowPtr row = &tab_section->rows[j];
for (k = 0; k < row->num_keys; k++)
{
XkbKeyPtr key = &row->keys[k];
XkbShapePtr shape = XkbKeyShape(geometry, key);
XkbBoundsRec bounds = shape->bounds;
int x_center;
int x_dist, y_dist;
if (row->vertical)
y += key->gap;
else
x += key->gap;
bounds.x1 += row->left + x;
bounds.x2 += row->left + x;
bounds.y1 += row->top + y;
bounds.y2 += row->top + y;
y_dist = tab_bounds.y1 - bounds.y2;
if (y_dist < 0)
continue;
x_center = (bounds.x1 + bounds.x2) / 2;
if (x_center < tab_bounds.x1 || x_center > tab_bounds.x2)
continue;
x_dist = ABS (x_center - (tab_bounds.x1 + tab_bounds.x2) / 2);
if (y_dist < best_y_dist ||
(y_dist == best_y_dist && x_dist < best_x_dist))
{
best_key = key;
best_x_dist = x_dist;
best_y_dist = y_dist;
}
if (row->vertical)
y += (shape->bounds.y2 - shape->bounds.y1);
else
x += (shape->bounds.x2 - shape->bounds.x1);
}
}
if (best_key == NULL)
goto out;
/* Now we need to resolve the name of the best key back to a keycode */
for (i = keyboard->min_key_code; i < keyboard->max_key_code; i++)
{
if (strncmp (best_key->name.name, keyboard->names->keys[i].name, XkbKeyNameLength) == 0)
{
best_keycode = i;
break;
}
}
out:
XkbFreeKeyboard (keyboard, 0, True);
return best_keycode;
}
#else /* !HAVE_XKB */
static guint
compute_above_tab_keycode (Display *xdisplay)
{
return XKeysymToKeycode (xdisplay, XK_grave);
}
#endif /* HAVE_XKB */
guint
meta_display_get_above_tab_keycode (MetaDisplay *display)
{
if (display->above_tab_keycode == 0) /* not yet computed */
display->above_tab_keycode = compute_above_tab_keycode (display->xdisplay);
if (display->above_tab_keycode == (guint)-1) /* failed to compute */
return 0;
else
return display->above_tab_keycode;
}

View File

@@ -23,8 +23,7 @@
*/
/**
* SECTION:Bell
* @short_description: Ring the bell or flash the screen
* \file bell.c Ring the bell or flash the screen
*
* Sometimes, X programs "ring the bell", whatever that means. Mutter lets
* the user configure the bell to be audible or visible (aka visual), and
@@ -52,16 +51,12 @@
#include <config.h>
#include "bell.h"
#include "screen-private.h"
#include <meta/prefs.h>
#include "prefs.h"
#ifdef HAVE_LIBCANBERRA
#include <canberra-gtk.h>
#endif
/**
* bell_flash_screen:
* @display: The display which owns the screen (rather redundant)
* @screen: The screen to flash
*
* Flashes one entire screen. This is done by making a window the size of the
* whole screen (or reusing the old one, if it's still around), mapping it,
* painting it white and then black, and then unmapping it. We set saveunder so
@@ -70,12 +65,14 @@
* Unlike frame flashes, we don't do fullscreen flashes with a timeout; rather,
* we do them in one go, because we don't have to rely on the theme code
* redrawing the frame for us in order to do the flash.
*/
/*
* Bug: The way I read it, this appears not to do the flash
*
* \param display The display which owns the screen (rather redundant)
* \param screen The screen to flash
*
* \bug The way I read it, this appears not to do the flash
* the first time we flash a particular display. Am I wrong?
*
* Bug: This appears to destroy our current XSync status.
* \bug This appears to destroy our current XSync status.
*/
static void
bell_flash_screen (MetaDisplay *display,
@@ -133,27 +130,26 @@ bell_flash_screen (MetaDisplay *display,
XFreeGC (display->xdisplay, gc);
}
if (meta_prefs_get_focus_mode () != G_DESKTOP_FOCUS_MODE_CLICK &&
if (meta_prefs_get_focus_mode () != META_FOCUS_MODE_CLICK &&
!display->mouse_mode)
meta_display_increment_focus_sentinel (display);
XFlush (display->xdisplay);
}
/**
* bell_flash_fullscreen:
* @display: The display the event came in on
* @xkb_ev: The bell event
*
* Flashes one screen, or all screens, in response to a bell event.
* If the event is on a particular window, flash the screen that
* window is on. Otherwise, flash every screen on this display.
*
* If the configure script found we had no XKB, this does not exist.
*
* \param display The display the event came in on
* \param xkb_ev The bell event
*/
#ifdef HAVE_XKB
static void
bell_flash_fullscreen (MetaDisplay *display,
XkbAnyEvent *xkb_ev)
XkbAnyEvent *xkb_ev)
{
XkbBellNotifyEvent *xkb_bell_ev = (XkbBellNotifyEvent *) xkb_ev;
MetaScreen *screen;
@@ -163,12 +159,7 @@ bell_flash_fullscreen (MetaDisplay *display,
{
screen = meta_display_screen_for_xwindow (display, xkb_bell_ev->window);
if (screen)
{
if (display->compositor)
meta_compositor_flash_screen (display->compositor, screen);
else
bell_flash_screen (display, screen);
}
bell_flash_screen (display, screen);
}
else
{
@@ -176,31 +167,24 @@ bell_flash_fullscreen (MetaDisplay *display,
while (screen_list)
{
screen = (MetaScreen *) screen_list->data;
if (display->compositor)
meta_compositor_flash_screen (display->compositor, screen);
else
bell_flash_screen (display, screen);
bell_flash_screen (display, screen);
screen_list = screen_list->next;
}
}
}
/**
* bell_unflash_frame:
* @data: The frame to unflash, cast to a gpointer so it can go into
* a callback function.
*
* Makes a frame be not flashed; this is the timeout half of
* bell_flash_window_frame(). This is done simply by clearing the
* flash flag and queuing a redraw of the frame.
*
* If the configure script found we had no XKB, this does not exist.
*
* Returns: Always FALSE, so we don't get called again.
*/
/*
* Bug: This is the parallel to bell_flash_window_frame(), so it should
* \param data The frame to unflash, cast to a gpointer so it can go into
* a callback function.
* \return Always FALSE, so we don't get called again.
*
* \bug This is the parallel to bell_flash_window_frame(), so it should
* really be called meta_bell_unflash_window_frame().
*/
static gboolean
@@ -213,9 +197,6 @@ bell_unflash_frame (gpointer data)
}
/**
* bell_flash_window_frame:
* @window: The window to flash
*
* Makes a frame flash and then return to normal shortly afterwards.
* This is done by setting a flag so that the theme
* code will temporarily draw the frame as focussed if it's unfocussed and
@@ -223,6 +204,8 @@ bell_unflash_frame (gpointer data)
* that the flag can be unset and the frame re-redrawn.
*
* If the configure script found we had no XKB, this does not exist.
*
* \param window The window to flash
*/
static void
bell_flash_window_frame (MetaWindow *window)
@@ -240,12 +223,11 @@ bell_flash_window_frame (MetaWindow *window)
}
/**
* bell_flash_frame:
* @display: The display the bell event came in on
* @xkb_ev: The bell event we just received
*
* Flashes the frame of the focussed window. If there is no focussed window,
* flashes the screen.
*
* \param display The display the bell event came in on
* \param xkb_ev The bell event we just received
*/
static void
bell_flash_frame (MetaDisplay *display,
@@ -271,18 +253,15 @@ bell_flash_frame (MetaDisplay *display,
}
/**
* bell_visual_notify:
* @display: The display the bell event came in on
* @xkb_ev: The bell event we just received
*
* Gives the user some kind of visual bell substitute, in response to a
* bell event. What this is depends on the "visual bell type" pref.
*
* If the configure script found we had no XKB, this does not exist.
*/
/*
* Bug: This should be merged with meta_bell_notify().
*
* \param display The display the bell event came in on
* \param xkb_ev The bell event we just received
*
* \bug This should be merged with meta_bell_notify().
*/
static void
bell_visual_notify (MetaDisplay *display,
@@ -290,12 +269,15 @@ bell_visual_notify (MetaDisplay *display,
{
switch (meta_prefs_get_visual_bell_type ())
{
case G_DESKTOP_VISUAL_BELL_FULLSCREEN_FLASH:
case META_VISUAL_BELL_FULLSCREEN_FLASH:
bell_flash_fullscreen (display, xkb_ev);
break;
case G_DESKTOP_VISUAL_BELL_FRAME_FLASH:
case META_VISUAL_BELL_FRAME_FLASH:
bell_flash_frame (display, xkb_ev); /* does nothing yet */
break;
case META_VISUAL_BELL_INVALID:
/* do nothing */
break;
}
}
@@ -304,7 +286,7 @@ meta_bell_notify (MetaDisplay *display,
XkbAnyEvent *xkb_ev)
{
/* flash something */
if (meta_prefs_get_visual_bell ())
if (meta_prefs_get_visual_bell ())
bell_visual_notify (display, xkb_ev);
#ifdef HAVE_LIBCANBERRA
@@ -420,13 +402,12 @@ meta_bell_shutdown (MetaDisplay *display)
}
/**
* meta_bell_notify_frame_destroy:
* @frame: The frame which is being destroyed
*
* Deals with a frame being destroyed. This is important because if we're
* using a visual bell, we might be flashing the edges of the frame, and
* so we'd have a timeout function waiting ready to un-flash them. If the
* frame's going away, we can tell the timeout not to bother.
*
* \param frame The frame which is being destroyed
*/
void
meta_bell_notify_frame_destroy (MetaFrame *frame)

View File

@@ -1,5 +1,17 @@
/* -*- mode: C; c-file-style: "gnu"; indent-tabs-mode: nil; -*- */
/**
* \file bell.h Ring the bell or flash the screen
*
* Sometimes, X programs "ring the bell", whatever that means. Mutter lets
* the user configure the bell to be audible or visible (aka visual), and
* if it's visual it can be configured to be frame-flash or fullscreen-flash.
* We never get told about audible bells; X handles them just fine by itself.
*
* The visual bell was the result of a discussion in Bugzilla here:
* <http://bugzilla.gnome.org/show_bug.cgi?id=99886>.
*/
/*
* Copyright (C) 2002 Sun Microsystems Inc.
*
@@ -24,7 +36,7 @@
#include <X11/XKBlib.h>
#endif
#include "display-private.h"
#include "frame.h"
#include "frame-private.h"
#ifdef HAVE_XKB
/**

View File

@@ -25,8 +25,8 @@
#define META_BOXES_PRIVATE_H
#include <glib-object.h>
#include <meta/common.h>
#include <meta/boxes.h>
#include "common.h"
#include "boxes.h"
#define BOX_LEFT(box) ((box).x) /* Leftmost pixel of rect */
#define BOX_RIGHT(box) ((box).x + (box).width) /* One pixel past right */

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