This avoids using bogus geometric values from an unmapped actor to
determine whether an actor is on a logical monitor or not. This would
happen when committing to a subsurface of a yet to be mapped toplevel.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/961
Without 'wayland/surface-actor: Reset and sync subsurface state when
resetting' this test would fail.
This also adds a simple framework for testing lower level Wayland
semantics.
In contrast to the test-client and test-driver framework, which uses
gtk and tests mostly window management related things, this framework is
aimed to run Wayland clients made to test a particular protocol flow,
thus will likely consist of manual lower level Wayland mechanics.
A private protocol is added in order to help out clients do things they
cannot do by themself. The protocol currently only consists of a request
meant to be used for getting a callback when the actor of a given
surface is eventually destroyed. This is different from the wl_surface
being destroyed due to window destroy animations taking an arbitrary
amount of time. It'll be used by the first test added in the next
commit.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/961
As with most other state that ends up being pushed to the actor and the
associated shaped texture, also push the texture and the corresponding
metadata from the actor surface. This fixes an issue when a toplevel
surface was reset, where before the subsurface content was not properly
re-initialized, as content state synchronization only happened on
commit, not when asked to synchronize.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/961
A actor surface may be reset by an xdg_toplevel if a NULL buffer is
attached. This should reset the actor state of the toplevel to an empty
state, while unmapping the previous actor. Subsurfaces, however, should
stay intact, including their relationship to the toplevel. They should
also not be yanked away from the actor of the actor surface prior to it
resetting, so that a window-destroy animation can include the subsurface
actor.
This fixes a potential crash when a subsurface tries to commit to its
wl_surface after the destroy animation of the toplevel has finished, as
the actor would at that point have been destroyed and cleared from the
actor surface struct, causing a segmentation fault.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/961
Similar to wl_list_foreach(), add
META_WAYLAND_SURFACE_FOREACH_SUBSURFACE() that iterates over all the
subsurfaces of a surface, without the caller needing to care about
implementation details, such as leaf nodes vs non-leaf nodes.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/961
While it's not very relevant now, as we would rarely create it anyway
since the buffer nor texture never changes for a surface, it will be in
the future, as the actor state (including its content,
MetaShapedTexture) will be synchronized by the MetaWaylandActorSurface
at a later point in time, and not by MetaWaylandSurface, at state
application time.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/961
The method `relative_motion_across_outputs` is used to adjust the
distance/delta of a mouse movement across multiple monitors to take the
different scale factors of those monitors into account. This works by
getting the adjacent monitors that the movement-line/vector intersects
with and adjusting the final position (or end point of the
movement-line) by multiplying the parts of the line spanning across
different monitors with the scale factors of those monitors.
In the end of this calculation, we always want to set the new end
coordinates of the relative motion to the new end coordinates of the
adjusted movement-line. We currently only do that if all adjacent
monitors the line is crossing actually exist, because only then we end
up inside the "We reached the dest logical monitor" else-block and set
`x` and `y` to the correct values. Fix that and make sure the returned
values are also correct in case an adjacent monitor doesn't exist by
adding separate `target_x` and `target_y` variables which we update during
each pass of the while loop so we're always prepared for the while loop
exiting before the destination monitor was found.
Thanks to Axel Kittenberger for reporting the initial bug and tracking
the issue down to `relative_motion_across_outputs`.
Fixes https://gitlab.gnome.org/GNOME/mutter/issues/774
Touch-wise, those are essentially giant touchpads, but have no buttons
associated to the "touchpad" device (There may be pad buttons, but
those are not mouse buttons).
Without tap-to-click/drag, touch in those devices is somewhat useless
out of the box. Have them always enable these features, despite the
setting.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/968
From `meta_cullable_cull_out`:
```
Actors that may have fully opaque parts should also subtract out a region
that is fully opaque from @unobscured_region and @clip_region.
```
As we do no check for the intersection of these two elsewhere in the code,
let's substract from the clip region, too.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/985
Using the same scale for the window as the
logical monitor only works correctly when having
the experimental 'scale-monitor-framebuffer'
feature enabled.
Without this experimental feature, the stream
will contain a black screen, where the actual
window only takes a small part of it.
Therefore, use a scale of 1 for the non-
experimental case.
Patch is based on commit 3fa6a92cc5.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/976
'xwayland: Do not queue frame callbacks unconditionally' changed the
frame callback behavior of Xwayland surfaces so that they behave the
same way as other actor surfaces (e.g. xdg-shell ones), except for the
case when they are initially assigned.
Remove this special casing as well including the now incorrect comment,
so that the Xwayland surfaces behave the same as the others in this
regard also when assigning.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/964
The vfunc is not called when a surface commits its state, but when the
state is applied. Make this clearer by changing the name to
"apply_state" (and "pre_apply_state").
https://gitlab.gnome.org/GNOME/mutter/merge_requests/907
This changes how asynchronous window configuration works. Prior to this
commit, it worked by MetaWindowWayland remembering the last
configuration it sent, then when the Wayland client got back to it, it
tried to figure out whether it was a acknowledgment of the configuration
or not, and finish the move. This failed if the client had acknowledged
a configuration older than the last one sent, and it had hacks to
somewhat deal with wl_shell's lack of configuration serial numbers.
This commits scraps that and makes the MetaWindowWayland take ownership
of sent configurations, including generating serial numbers. The
wl_shell implementation is changed to emulate serial numbers (assuming
each commit acknowledges the last sent configure event). Each
configuration sent to the client is kept around until the client one. At
this point, the position used for that particular configuration is used
when applying the acknowledged state, meaning cases where we have
already sent a new configuration when the client acknowledges a previous
one, we'll still use the correct position for the window.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/907
In Wayland, window configuration is asynchronous. Window geometry is
constrained, the constrained geometry is sent to the client, and the
client will adapt its surface and acknowledge the configuration. When
acknowledged, we shouldn't reconstrain again, as that may invalidate the
constraint calculated for the configured size.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/907
Historically, wl_shell clients used to pretend the input region was
equivalent to the window geometry, so for "correctness" lets do that
here too. This makes wl_shell clients with drop shadow behave marginally
better than before.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/907
This moves the cached subsurface surface state into the generic
MetaWaylandSurface namespace. Eventually it'll be used by other surface
roles which as well aim to implement synhcronization.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/907
The name didn't communicate it was about surface state, and it somewhat
confusingly had the name "pending" in it, which could be confused with
the fact that while it's used to collect pending state, it's also used
to cache previously committed pending state.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/907
With the eventual aim of exposing the internals of MetaWaylandSurface
outside of meta-wayland-surface.c, make users of the pending state use a
helper to fetch it. While at it, rename the struct field to something
more descriptive.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/907
The intention of meta_window_wayland_move_resize() is to finish a
move-resize requested previously, e.g. by a state change, or a
interactive resize. Make the function name carry this intention, by
renaming it to meta_window_wayland_finish_move_resize().
https://gitlab.gnome.org/GNOME/mutter/merge_requests/907
Presumably this function is supposed to be like
meta_kms_impl_simple_handle_page_flip_callback() but the condition in the
if-statement is inverted. Fix the inversion to make these two functions look
alike.
This is part 2 of 2 fixing a complete desktop freeze when drmModePageFlip()
fails with EINVAL and the fallback to drmModeSetCrtc() succeeds but the success
is not registered correctly as completed "flip". The freeze occurs under
wait_for_pending_flips() which calls down into meta_kms_impl_device_dispatch()
which ends up poll()'ing the DRM fd even though drmModeSetCrtc() will not
produce a DRM event, hence the poll() never returns. The freeze was observed
when hotplugging a DisplayLink dock for the first time on Ubuntu 19.10.
This patch makes meta_set_fallback_feedback_idle() actually end up calling into
notify_view_crtc_presented() which decrements
secondary_gpu_state->pending_flips so that wait_for_pending_flips() can finish.
CC stable: gnome-3-34
https://gitlab.gnome.org/GNOME/mutter/merge_requests/953
mode_set_fallback() schedules a call to mode_set_fallback_feedback_idle(), but
it is possible for Mutter to repaint before the idle callbacks are dispatched.
If that happens, mode_set_fallback_feedback_idle() does not get called before
Mutter enters wait_for_pending_flips(), leading to a deadlock.
Add the needed interfaces so that meta_kms_device_dispatch_sync() can flush all
the implementation idle callbacks before it checks if any "events" are
available. This prevents the deadlock by ensuring
mode_set_fallback_feedback_idle() does get called before potentially waiting
for actual DRM events.
Presumably this call would not be needed if the implementation was running in
its own thread, since it would eventually dispatch its idle callbacks before
going to sleep polling on the DRM fd. This call might even be unnecessary
overhead in that case, synchronizing with the implementation thread needlessly.
But the thread does not exist yet, so this is needed for now.
This is part 1 of 2 fixing a complete desktop freeze when drmModePageFlip()
fails with EINVAL and the fallback to drmModeSetCrtc() succeeds but the success
is not registered correctly as completed "flip". The freeze occurs under
wait_for_pending_flips() which calls down into meta_kms_impl_device_dispatch()
which ends up poll()'ing the DRM fd even though drmModeSetCrtc() will not
produce a DRM event, hence the poll() never returns. The freeze was observed
when hotplugging a DisplayLink dock for the first time on Ubuntu 19.10.
CC stable: gnome-3-34
https://gitlab.gnome.org/GNOME/mutter/merge_requests/953
They have been deprecated for a long time, and all their uses in clutter
and mutter has been removed. This also removes some no longer needed
legacy state tracking, as they were only ever excercised in certain
circumstances when there was sources (pipelines or materials) on the now
removed source stack.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/935
Instead of using cogl_polygon(), which uses deprecated API, implement
polygon drawing using the CoglPrimitive API family. While the test might
have been used to explicitly test cogl_polygon() it could still be
useful to test the non-deprecated way of rendering polygons.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/935
Port tests to use API such as cogl_framebuffer_push_matrix() instead of
cogl_push_matrix() all over the Clutter tests, with one exception:
cogl_polygon(). It'll be ported over in a separate commit, as it is less
straight forward.
Implicitly set CoglMaterial properties are changed to explicitly created
and destructed CoglPipelines with the equivalent properties set.
cogl_push|pop_framebuffer() is replaced by explicitly passing the right
framebuffer, but tests still rely on cogl_get_draw_framebuffer() to get
the target framebuffer.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/935
clutter_paint_node_get_framebuffer() fell back on
cogl_get_draw_framebuffer() when the root node didn't have a custom
get_framebuffer vfunc. As this relies on deprecated implicit Cogl stack
API, it needs to go away, so handle this in the caller that knows more
about the context.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/935
Just as with painting, add a pick context that carries pick related
temporary state when doing actor picking. It is currently unused, and
will at least at first still carry around a framebuffer to deal track
view transforms etc.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/935
When painting, actors rely on semi global state tracked by the state to
get various things needed for painting, such as the current draw
framebuffer. Having state hidden in such ways can be very deceiving as
it's hard to follow changes spread out, and adding more and more state
that should be tracked during a paint gets annoying as they will not
change in isolation but one by one in their own places. To do this
better, introduce a paint context that is passed along in paint calls
that contains the necessary state needed during painting.
The paint context implements a framebuffer stack just as Cogl works,
which is currently needed for offscreen rendering used by clutter.
The same context is passed around for paint nodes, contents and effects
as well.
In this commit, the context is only introduced, but not used. It aims to
replace the Cogl framebuffer stack, and will allow actors to know what
view it is currently painted on.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/935
It's not always clear how the dma-buf functions work (e.g. where memory
is allocated) without actually going in-depth in the code. This just
adds a few commments to more quickly gain understanding.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/871
Checking the leds is not really accurate, since some devices have mode
switch buttons without leds. Check in the button flags whether they are
mode switch buttons for any of ring/ring2/strip/strip2, and return the
appropriate group.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/952
While most of the code to compute a window's layer isn't explicitly
windowing backend specific, it is in practice: On wayland there are
no DESKTOP windows(*), docks(*) or groups.
Reflect that by introducing a calculate_layer() vfunc that computes
(and sets) a window's layer.
(*) they shall burn in hell, amen!
https://gitlab.gnome.org/GNOME/mutter/merge_requests/949
Most of the layer computation that the stack does actually depends
on the windowing backend, so we will move it to a vfunc.
However before we do that, split out the bit that will be shared.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/949
When a window that should be stacked above another one is placed in a lower
layer than the other window, we currently allow promoting it to the higher
layer when it has a "transient type". We should do the same when the window
is an actual transient of the other window.
This is particularly relevant for wayland windows, where types play a
much smaller role: Transient windows like non-modal dialogs (and since
commit 666bef7a, popup windows as well) currently end up underneath their
always-on-top parent.
https://gitlab.gnome.org/GNOME/mutter/issues/587
This was wrongly introduced in 75cffd0ec4. As the comment above explains, we
only want to queue redraws in response to surface/buffer damage.
This triggered a full redraw when using DMA buffers on Wayland as we currently
create a new texture on every buffer_attach(), breaking partial invalidation.
Fixes https://gitlab.gnome.org/GNOME/mutter/issues/947
There might be some inconsistent event for which we don't have a known
source device.
In the current state we don't handle them and we could crash when getting
the current device tool.
So, add an utility function that retrieves the source device for an event
that warns if no device is found, and use this for Motion, Key and Button
events.
In case we don't have a valid source in such case, just return early instead
of trying to generate invalid clutter events.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/823
Add an assert that we don't have a MetaWindow::monitor pointer that
points to an old MetaLogicalMonitor. After this, and the other
monitors-changed callbacks have been called, the old MetaLogicalMonitor
will be destoryed, thus if we didn't update the pointer here, we'll
point to freed memory, and will eventually crash later on.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/929
This is inspired by 98892391d7 where the usage of
`g_signal_handler_disconnect()` without resetting the corresponding
handler id later resulted in a bug. Using `g_clear_signal_handler()`
makes sure we avoid similar bugs and is almost always the better
alternative. We use it for new code, let's clean up the old code to
also use it.
A further benefit is that it can get called even if the passed id is
0, allowing us to remove a lot of now unnessecary checks, and the fact
that `g_clear_signal_handler()` checks for the right type size, forcing us
to clean up all places where we used `guint` instead of `gulong`.
No functional changes intended here and all changes should be trivial,
thus bundled in one big commit.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/940
On wl_data_source destruction we used to indirectly unset the DnD selection
owner via the wl_resource destructor triggering the destruction of the
MetaWaylandDataSource, which would be caught through the weak ref set by
the MetaWaylandDragGrab.
This works as long as the grab is held, however we have a window between
the button being released and the drop site replying with
wl_data_offer.finish that the MetaWaylandDataSource is alive, but its
destruction wouldn't result in the call chain above to unsetting the DnD
source.
In other selection sources, we let the MetaWaylandDataDevice hold the
"ownership" of the MetaWaylandDataSource, and its weak ref functions unset
the respective MetaSelection owners. Do the same here, so the
MetaWaylandDataSource destruction is listened for all its lifetime.
Closes: https://gitlab.gnome.org/GNOME/mutter/issues/591
This is wrong for both clipboard and DnD, as the selection source
will still be able to focus another surface, and churn another
wl_offer.
We should just detach the data offer from the data source in this
case, and let the source live on. However, we should still check
that there is a source and an offer to finish DnD, do that when
handling the drop operation instead.
https://gitlab.gnome.org/GNOME/mutter/issues/591
Those were used to signal clipboard ownership around, but that got
replaced by MetaSelection and friends. These signals are no longer
listened on, so can be safely removed.
https://gitlab.gnome.org/GNOME/mutter/issues/591
ClutterTexture is going to be removed, so remove interactive tests that
stand in the way for that. Some test texture features, while some makes
heavy use of ClutterTexture to implement their testing. Remove these
tests to prepare for the removal of ClutterTexture.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/932
ClutterTexture is deprecated, lets remove the trivial usage with a
simple gdk-pixbuf using constructor putting pixel contents into a
ClutterImage then putting said image in a plain ClutterActor.
Tested partially, as the interactive tests cannot be properly run at the
moment.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/932
As was with the tests run via meson test, for the interactive tests we
too need to configure the mutter backend and initialize things in order
to be able to run any tests.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/932
Properly take the panel_orientation_transform into account in
update_monitor_crtc_cursor. This fixes us sometimes drawing the cursor
on two monitors at the same time as we did not properly swap the crtc
width/height when a panel_orientation_transform is active.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/927
It seems that sometimes these functions are called by Javascript in
GNOME Shell during tear down. This causes segfaults and crash reports,
but without any backtraces other than the entry and exit points into
gjs.
In order to get more useful information about where these calls come
from, validate the input passed gracefully, by complaining in the log
and returning NULL values.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/926
Add missing clutter_x11_[un]trap_x_errors around the XIGetProperty call
in meta-input-settings-x11.c's get_property helper function.
This fixes mutter crashing with the following error if the XInput device
goes away at an unconvenient time:
X Error of failed request: XI_BadDevice (invalid Device parameter)
Major opcode of failed request: 131 (XInputExtension)
Minor opcode of failed request: 59 ()
Device id in failed request: 0x200011
Serial number of failed request: 454
Current serial number in output stream: 454
https://gitlab.gnome.org/GNOME/mutter/merge_requests/928
We currently assume that the actor_animate() helper function returns
a timeline. However Clutter may skip implicit animations and simple
set properties directly, for example when the actor is hidden.
The returned timeline will be NULL in that case, and we abort when
using it as instance parameter to g_signal_connect().
Fix this by only setting up a completed handler when we are actually
animating, and complete the effect directly otherwise.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/925
The actor is already in surface coordinate space, so we should not scale
with the buffer scale to transform surface coordinates to stage
coordinates.
This bug causes input method using wayland text-input protocol to
receive wrong cursor location. Reproduced in ibus (when candidate
window is open) with scaling factor other than 1.
This commit also fixes pointer confinement.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/915
Java applications might use override-redirect windows as parent windows for
top-level windows, although this is not following the standard [1].
In such case, the first non-override-redirect child window that is created
was marked as being on_all_workspaces since the call to
should_be_on_all_workspaces() returns TRUE for its parent, and this even
though the on_all_workspaces_requested bit is unset.
When a further child of this window was added, it was set as not having a
workspace and not being on_all_workspaces, since the call to
should_be_on_all_workspaces() for its parent would return FALSE (unless if
it is in a different monitor, and the multiple-monitors workspaces are
disabled).
Since per commit 09bab98b we don't recompute the workspace if the
on_all_workspaces bit is unset, we could end up in a case where a window can
be nor in all the workspaces or in a specific workspace.
So let's just ignore the transient_for bit for a window if that points to an
override-redirect, using the x11 root window instead.
Add a stacking test to verify this scenario (was failing before of this
commit).
Fixes https://gitlab.gnome.org/GNOME/mutter/issues/885https://gitlab.gnome.org/GNOME/mutter/merge_requests/895
[1] https://standards.freedesktop.org/wm-spec/wm-spec-latest.html#idm140200472512128
Once we set the transient_for, we look for parent MetaWindow, so instead
of overwriting this value for loops check, just use another function
and avoid to look for the xwindow again when setting the MetaWindow parent.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/895
Override-redirect windows have no workspace by default, and can't be parent
of a top-level window, so we must check that the parent window is not an
O-R one when setting the workspace state.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/895
We're expected by MetaWaylandSurface to always pick the frame callbacks
out from the pending state when committing (applying) so that no frame
callbacks are unaccounted for. We failed to do this if our actor for
some reason (e.g. associated window was unmanaged) was destroyed. To
handle this situation better, store away the frame callbacks until we
some later point in time need to pass them on forward.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/893
We ask XLib the next request serial number before performing other actions
triggered by meta_x11_display_set_input_focus_internal() that doesn't use
the request serial anyways. So, just request it before updating the focus
window as that's the operation that needs it.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/909
When using DesktopIcons extension and clicking in an icon, gnome-shell
starts an infinite loop caused by the first focus change that may trigger
on X11 a focus in/out event that leads to stage activation/deactivation
which never ends.
This happens because as part of meta_x11_display_set_input_focus_xwindow()
to focus the X11 stage window, we unset the display focus, but this also
causes to request the X11 display to unset the focus since we convolute by
calling meta_x11_display_set_input_focus() with no window, that leads to
focusing the no_focus_window and then a focus-in / focus-out dance that the
shell amplifies in order to give back the focus to the stage.
In order to fix this, mimic what meta_display_set_input_focus() does, but
without updating the X11 display, and so without implicitly calling
meta_x11_display_set_input_focus(), stopping the said convolution and
properly focusing the requested xwindow.
Also ensure that we're not doing this when using an older timestamp, since
this check isn't performed anymore.
Fixes https://gitlab.gnome.org/GNOME/mutter/issues/896
Fixes https://gitlab.gnome.org/GNOME/mutter/issues/899https://gitlab.gnome.org/GNOME/mutter/merge_requests/909
This function is already checking for the focus surface client
matching the requestor. The type check was slightly bogus though
as it'd be an screwup in our code, make it an assert instead.
Also, move the check for the client having the focus into the
upper call, so this and wl_data_device.set_selection code can
get more in line.
https://gitlab.gnome.org/GNOME/mutter/issues/878
We have an abstract MetaWaylandDataSource and 2 subclasses for
clipboard/primary data sources. Since the abstraction provided
by the additional sublevel is arguable, push the wl_resource
field up, and leave us with just 2 objects to think about, all
of them containing a wl_resource.
https://gitlab.gnome.org/GNOME/mutter/issues/878
Otherwise we'll end up trying to access the out of date state later.
Fixes the following test failure backtrace:
#0 _g_log_abort ()
#1 g_logv ()
#2 g_log ()
#3 meta_monitor_manager_get_logical_monitor_from_number ()
#4 meta_window_get_work_area_for_monitor ()
#5 meta_window_get_tile_area ()
#6 constrain_maximization ()
#7 do_all_constraints ()
#8 meta_window_constrain ()
#9 meta_window_move_resize_internal ()
#10 meta_window_tile ()
https://gitlab.gnome.org/GNOME/mutter/merge_requests/912
`meta_surface_actor_is_obscured` implies that the actor got successfully culled
out and nothing of it will get painted. This includes that there are no clones,
no effects etc. In this cases we don't want to send frame callbacks, thus avoiding
unnecessary client work.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/918
Create the intermediate shadow framebuffer for use exclusively when a
shadowfb is required.
Keep the previous offscreen framebuffer is as an intermediate
framebuffer for transformations only.
This way, we can apply transformations between in-memory framebuffers
prior to blit the result to screen, and achieve acceptable performance
even with software rendering on discrete GPU.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/877
This is a workaround for X11 games which use randr to change the resolution
in combination with NET_WM_STATE_FULLSCREEN when going fullscreen.
Newer versions of Xwayland support the randr part of this by supporting randr
resolution change emulation in combination with using WPviewport to scale the
app's window (at the emulated resolution) to fill the entire monitor.
Apps using randr in combination with NET_WM_STATE_FULLSCREEN expect the
fullscreen window to have the size of the emulated randr resolution since
when running on regular Xorg the resolution will actually be changed and
after that going fullscreen through NET_WM_STATE_FULLSCREEN will size
the window to be equal to the new resolution.
We need to emulate this behavior for these games to work correctly.
Xwayland's emulated resolution is a per X11 client setting and Xwayland
will set a special _XWAYLAND_RANDR_EMU_MONITOR_RECTS property on the
toplevel windows of a client (and only those of that client), which has
changed the (emulated) resolution through a randr call.
This commit checks for that property and if it is set adjusts the fullscreen
monitor rect for this window to match the emulated resolution.
Here is a step-by-step of such an app going fullscreen:
1. App changes monitor resolution with randr.
2. Xwayland sets the _XWAYLAND_RANDR_EMU_MONITOR_RECTS property on all the
apps current and future windows. This property contains the origin of the
monitor for which the emulated resolution is set and the emulated
resolution.
3. App sets _NET_WM_FULLSCREEN.
4. We check the property and adjust the app's fullscreen size to match
the emulated resolution.
5. Xwayland sees a Window at monitor origin fully covering the emulated
monitor resolution. Xwayland sets a viewport making the emulated
resolution sized window cover the full actual monitor resolution.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/739
Add an adjust_fullscreen_monitor_rect virtual method to MetaWindowClass
and call this from setup_constraint_info() if the window is fullscreen.
This allows MetaWindowClass to adjust the monitor-rectangle used to size
the window when going fullscreen, which will be used in further commits
for a workaround related to fullscreen games under Xwayland.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/739
This allows xdg_popup.grab() to work with styli. Without this check
we would bail out and emit xdg_popup.popup_done, leaving stylus users
unable to interact with popup menus, comboboxes, etc...
Closes: https://gitlab.gnome.org/GNOME/mutter/issues/886
When a touch sequence was rejected, the emulated pointer events would be
replayed with old timestamps. This caused issues with grabs as they
would be ignored due to being too old. This was mitigated by making sure
device event timestamps never travelled back in time by tampering with
any event that had a timestamp seemingly in the past.
This failed when the most recent timestamp that had been received were
much older than the timestamp of the new event. This could for example
happen when a session was left not interacted with for 40+ days or so;
when interacted with again, as any new timestamp would according to
XSERVER_TIME_IS_BEFORE() still be in the past compared to the "most
recent" one. The effect is that we'd always use the `latest_evtime` for
all new device events without ever updating it.
The end result of this was that passive grabs would become active when
interacted with, but would then newer be released, as the timestamps to
XIAllowEvents() would out of date, resulting in the desktop effectively
freezing, as the Shell would have an active pointer grab.
To avoid the situation where we get stuck with an old `latest_evtime`
timestamp, limit the tampering with device event timestamp to 1) only
pointer events, and 2) only during the replay sequence. The second part
is implemented by sending an asynchronous message via the X server after
rejecting a touch sequence, only potentially tampering with the device
event timestamps until the reply. This should avoid the stuck timestamp
as in those situations, we'll always have a relatively up to date
`latest_evtime` meaning XSERVER_TIME_IS_BEFORE() will not get confused.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/886
This way, we can simply pop up the Looking Glass and run:
>>> Meta.add_clutter_debug_flags(Clutter.DebugFlag.PICK, 0, 0)
And measure specific actions or events on GNOME Shell.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/862
In a similar vein to commit 8fd55fef85. This notably failed when setting
the focus on the stage (eg. to redirect key events to Clutter actors).
Deeper in MetaDisplay focus updating machinery, it would check
meta_stage_is_focused() which would still return FALSE at the time it's
called.
This would not typically have side effects, but our "App does not respond"
dialogs see the focus change under their feet, so they try to bring
themselves to focus again. This results in a feedback loop.
Changing the order results in later checks on the X11 POV of the focus
being correct, so focus is not mistakenly stolen from the close dialog,
and it actually succeeds in keeping the key focus.
Fixes: https://gitlab.gnome.org/GNOME/gnome-shell/issues/1607https://gitlab.gnome.org/GNOME/mutter/merge_requests/876
Syncronized subsurfaces that call into `merge_pending_state` might
otherwise not create new destroy handlers, ending up with a invalid
handler ids, throwing errors and leaking.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/868
It might be the case that handling an event induces the stream to
trigger completion, hence removing itself from the list. In that
case we would operate on the no longer valid list element to fetch
the next one.
Keep a pointer to the next element beforehand, so we can tiptoe
over streams that did remove themselves.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/869
The streams were only detached from MetaX11Display (and its event handling)
on completion. This is too much to expect, and those might be in some
circumstances replaced while operating.
Make those streams detach themselves on dispose(), so we don't trip into
freed memory later on when trying to dispatch unrelated X11 selection events.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/869
Instead of doing a roundtrip to the X server before setting it, rely on
the previous value fetched before the configuration was sent over DBus.
This matches the argument check we already do elsewhere, and will allow
us to more easily add an additional condition to determine if underscan
is supported.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/673
As the first step into removing Cogl types that are covered by
Graphene, remove CoglEuler and replace it by graphene_euler_t.
This is a mostly straightforward replacement, except that the
naming conventions changed a bit. Cogl uses "heading" for the
Y axis, "pitch" for the X axis, and "roll" for the Z axis, and
graphene uses the axis themselves. That means the 1st and 2nd
arguments need to be swapped.
Also adapt the matrix stack to store a graphene_euler_t in the
rotation node -- that simplifies the code a bit as well.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/458
Graphene uses C99 and includes stdbool.h, which adds a
new 'bool' type. Clutter has an a11y test that names a
variable as 'bool' too, and they do not play well together.
Rename this variable to boolean.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/458
Fog is explicitly deprecated in favour of CoglSnippet API,
and in nowhere we are using this deprecated feature, which
means we can simply drop it without any sort of replacement.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/458
Move out updating of various shapes (input, opaque, shape) indirectly
from X11 to the corresponding X11 sub types of MetaWindowActor and
MetaSurfaceActor.
Also move fullscreen window unredirection code with it. We want to
effectively do something similar for MetaCompositorServer, but it will
work differently enough not to share too much logic.
While it would have been nice to move things piece by piece, things were
too intertwined to make it feasible.
This has the side effect fixing accidentally and arbitrarily adding
server side shadow to Wayland surfaces.
Fixes: https://gitlab.gnome.org/GNOME/mutter/issues/727https://gitlab.gnome.org/GNOME/mutter/merge_requests/734
It is opaque if the texture has no alpha channel, or if the opaque
region covers the whole content.
Internally uses a function that checks whether there is an alpha
channel. This API will be exposed at a later time as well.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/734
As we will start adding support for more pixel formats, we will need to
define a notion of planes. This commit doesn't make any functional
change, but starts adding the idea of pixel formats and how they (at
this point only theoretically) can have multple planes.
Since a lot of code in Mutter assumes we only get to deal with single
plane pixel formats, this commit also adds assertions and if-checks to
make sure we don't accidentally try something that doesn't make sense.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/858
Clutter had support for internal children in its early revisions, but they
were deprecated for long time (commit f41061b8df, more than 7 years ago) and
no one is using them in both clutter and in gnome-shell.
So remove any alternative code path that uses internal children.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/816
Instead of passing around an X11 Display pointer that is retrieved from
the default Gdk backend, then finding the MetaX11Display from said X11
Display, pass the MetaX11Display directly.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/854
The functionality core/core.c and core/core.h provides are helpers for
the window decorations. This was not possible to derive from the name
itself, thus rename it and put it in the right place.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/854
This is for all intents and purposes the same as
`cogl_object_ref/unref`, but still refers to handles rather than
objects (while we're trying to get rid of the former) so it's a bit of
unnecessary redundant API.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/451