wayland/surface: Don't double scale when getting absolute coordinates
The actor is already in surface coordinate space, so we should not scale with the buffer scale to transform surface coordinates to stage coordinates. This bug causes input method using wayland text-input protocol to receive wrong cursor location. Reproduced in ibus (when candidate window is open) with scaling factor other than 1. This commit also fixes pointer confinement. https://gitlab.gnome.org/GNOME/mutter/merge_requests/915
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@ -1647,8 +1647,8 @@ meta_wayland_surface_get_absolute_coordinates (MetaWaylandSurface *surface,
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ClutterActor *actor =
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CLUTTER_ACTOR (meta_wayland_surface_get_actor (surface));
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graphene_point3d_t sv = {
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.x = sx * surface->scale,
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.y = sy * surface->scale,
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.x = sx,
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.y = sy,
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};
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graphene_point3d_t v = { 0 };
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