3358 Commits

Author SHA1 Message Date
Emmanuele Bassi
2764fa2f87 2008-02-04 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-actor.c:
	* clutter/clutter-shader.c: Small documentation and style fixes

	* tests/test-scale.c: Constify the gravities array.
2008-02-04 22:35:38 +00:00
Emmanuele Bassi
209793c7a3 2008-02-04 Emmanuele Bassi <ebassi@openedhand.com>
* clutter-sections.txt: Add:

	  clutter_actor_move_anchor_point
	  clutter_actor_move_anchor_point_from_gravity
	  clutter_actor_set_shader
	  clutter_actor_get_shader
	  clutter_actor_move_anchor_pointu
	  clutter_texture_new_from_actor
	  clutter_entry_set_cursor_position
	  clutter_entry_get_cursor_position
	
	Remove:

	  clutter_actor_apply_shader
	  clutter_behaviour_scale_set_gravity
	  clutter_behaviour_scale_get_gravity
	  clutter_entry_set_position
	  clutter_entry_get_position
2008-02-04 22:35:10 +00:00
Chris Lord
3878e6730a * clutter/clutter-actor.c: (clutter_actor_transform_stage_point):
Check that x_out and y_out != NULL before setting their contents
2008-02-04 15:11:29 +00:00
Øyvind Kolås
5eb9bbc1f3 * clutter/clutter-timeline.c: (clutter_timeline_rewind): updated
documentation to take direction into account.
2008-02-04 14:35:47 +00:00
Øyvind Kolås
545e323ec1 * tests/test-fbo.c: (make_shader):
* tests/test-shader.c: (main): multiply the resulting gl_FragColor
with gl_Color before being done to take opacity into account in the
GLSL fragments.
2008-02-04 13:05:16 +00:00
Øyvind Kolås
1fe08217b7 * clutter/clutter-actor.[ch]: added clutter_actor_get_shader and
renamed clutter_actor_apply_shader to be clutter_actor_set_shader.
Reindented/aligned header.
* clutter/clutter-texture.c: (clutter_texture_paint): temporarily
disable the shader on top of the clutter context's shader stack while
rendering into the FBO.
* tests/test-fbo.c: (main): s/apply_shader/set_shader/
* tests/test-shader.c: (button_release_cb), (main):
s/apply_shader/set_shader/
2008-02-04 11:45:12 +00:00
Matthew Allum
680cd23b43 2008-02-03 Matthew Allum <mallum@openedhand.com>
* clutter/clutter-actor.c: (clutter_actor_set_rotationx):
        Add notify signal for set_rotate

        * clutter/clutter-texture.c:
        Add basic cleanup code for fbo's

        * tests/test-fbo.c: (main):
        Minor notes.

        * clutter/osx/clutter-stage-osx.c: (clutter_stage_osx_realize):
        Turn on vblanking.
2008-02-03 23:25:12 +00:00
Matthew Allum
9026b8f976 2008-02-03 Matthew Allum <mallum@openedhand.com>
* clutter/clutter-shader.c:
        Minor formatting cleanups to fit in 80 cols.

        * clutter/clutter-texture.c:
        More safety checks, clean ups in clutter_texture_new_from_actor()

        * clutter/cogl/gl/cogl.c:
        Always clear the FBO initially when rendering

        * tests/test-fbo.c:
        Overhall the test as to be more useful (and show current issues)
2008-02-03 01:53:10 +00:00
Matthew Allum
f6602ad265 2008-02-02 Matthew Allum <mallum@openedhand.com>
* clutter/clutter-timeline.c:
        Document frame number limits in new-frame signal.

        * clutter/x11/clutter-event-x11.c:
        Remove uneeded error trap ()
2008-02-02 23:39:53 +00:00
Matthew Allum
d83442476f 2008-02-01 Matthew Allum <mallum@openedhand.com>
* clutter/cogl/cogl.h:
        * clutter/cogl/gl/cogl.c:
        * clutter/cogl/gles/cogl.c:
       Disable the depth test and buffer as has some strange side
       effects, mainly on x/y axis rotation with multiple layers at
       same depth (eg rotating text on a bg has very strange
       effect). Seems no clean 100% effective way to fix without other
       odd issues.. So for now move to application to handle and add
       cogl_enable_depth_test() as for custom actors (i.e groups) to
       enable if need be.
2008-02-01 18:14:54 +00:00
Matthew Allum
b14da429e0 2008-02-01 Matthew Allum <mallum@openedhand.com>
* clutter/clutter-texture.c: (clutter_texture_new_from_actor):
        Fix typo breaking FBO rendering on anything other than a cloned
        texture.
2008-02-01 16:54:48 +00:00
Matthew Allum
8366a906e2 2008-02-01 Matthew Allum <mallum@openedhand.com>
* clutter/clutter-feature.h:
        * clutter/clutter-texture.c:
        * clutter/clutter-texture.h:
        * clutter/cogl/cogl.h:
        * clutter/cogl/gl/cogl.c:
        * clutter/cogl/gles/cogl.c:
        * tests/Makefile.am:
        * tests/test.fbo.c:
        Add initial support for FBO's in Clutter (OpenGL only so far).
        See new clutter_texture_new_from_actor()
        Initial implementation, needs work.

        * clutter/x11/clutter-stage-x11.c:
        (clutter_stage_x11_set_cursor_visible):
        Fall back to again not relying on xfixes to hide cursor. *sigh*

        * clutter/clutter-deprecated.h:
        Add clutter_group_find_child_by_id
2008-02-01 15:29:00 +00:00
Øyvind Kolås
6bb998f25f * clutter/cogl/gles/cogl.c: (cogl_rectangle_internal): increase size
of GLfixed[] array to make contents fit.
2008-02-01 12:07:23 +00:00
Emmanuele Bassi
f0145e7f83 2008-02-01 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-actor.h: Clean up a bit the flag-related macros.
2008-02-01 11:53:10 +00:00
Emmanuele Bassi
ecc673d9cd 2008-02-01 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-actor.c:
	(clutter_actor_get_property): Use clutter_actor_get_reactive()
	instead of the IS_REACTIVE() macro.

	(clutter_actor_set_reactive): Emit the notify signal for the
	reactive property.

	* clutter/clutter-timeline.c:
	(timeline_timeout_func),
	(clutter_timeline_get_delta): Coding style fixes.
2008-02-01 11:22:59 +00:00
Robert Bradford
756d2223da 2008-01-31 Rob Bradford <rob@openedhand.com>
* clutter/glx/clutter-stage-glx.c:
	* clutter/glx/clutter-backend-glx.c:
	* clutter/glx/clutter-backend-glx.h:
	Fix formatting.
2008-01-31 23:10:30 +00:00
Emmanuele Bassi
adf89a2e17 2008-01-31 Emmanuele Bassi <ebassi@sprite>
* clutter/clutter-timeline.c (clutter_timeline_skip): Don't
	add the frames outside the direction check. (thanks to benoar
	on clutter-list for spotting it)
2008-01-31 21:15:54 +00:00
Tomas Frydrych
81612d44e7 2007-01-31 Tomas Frydrych <tf@openedhand.com>
* clutter/clutter-actor.c:
	(clutter_actor_transform_vertices):
	Call clutter_actor_query_coords() instead of accessing the actor
	box, so that actors that calculate their bounding box on the fly
	(like ClutterGroup) work.

	* (_clutter_actor_apply_modelview_transform_recursive):
	Made to work for parentless actors.
2008-01-31 17:30:46 +00:00
Øyvind Kolås
1c05c60e99 * tests/test-depth.c: added a box of cloned hands to further expand
the scope of depth testing scenarios exercised by test-depth.
2008-01-31 16:55:34 +00:00
Øyvind Kolås
70601b469b * tests/test-depth.c: (timeline_completed): make use of
clutter_timeline_set_direction instead of static state.
(raise_top): made rectangle remain at fixed depth and raise
above each other.
(janus_group): added a rectangle with two faces, one red and
one green, that spins around.
2008-01-31 14:42:49 +00:00
Emmanuele Bassi
79e58cdd18 Update README 2008-01-31 14:40:49 +00:00
Emmanuele Bassi
d0b0e1bcd4 2008-01-31 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-entry.h:
	* clutter/clutter-entry.c:
	(clutter_entry_set_cursor_position),
	(clutter_entry_get_cursor_position): Rename [gs]et_position()
	to [gs]set_cursor_position(), and avoid method name collisions
	with bindings for high-level languages.

	* clutter/clutter-deprecated.h: Add replacement warnings for the
	renamed methods.
2008-01-31 14:24:04 +00:00
Emmanuele Bassi
d7e01ee396 2008-01-31 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-actor.c (clutter_actor_init): Explicitly
	memset() to 0 the clip container, so if you get the clip without
	having set it, you won't get garbage.

2008-01-31  Rob Bradford  <rob@openedhand.com>
2008-01-31 14:21:36 +00:00
Robert Bradford
e40ba6e9b7 2008-01-31 Rob Bradford <rob@openedhand.com>
* clutter/x11/clutter-backend-x11-private.h:
	Add missing start to comment

	* clutter/x11/clutter-backend-x11.c:
	* clutter/x11/clutter-event-x11.c:
	* clutter/x11/clutter-stage-x11.c:
	* clutter/x11/clutter-x11.h:
	Remove tabs.
2008-01-31 11:24:11 +00:00
Emmanuele Bassi
6a8cdee27f 2008-01-30 Emmanuele Bassi <ebassi@openedhand.com>
* README: Add the osx flavour, and mark it experimental,
	along with the sdl backend. EGL-based backends should not be
	considered experimental anymore, even though they might require
	tweaking.
2008-01-30 13:10:06 +00:00
Emmanuele Bassi
9d5e9aaa9a 2008-01-30 Emmanuele Bassi <ebassi@openedhand.com>
* HACKING: Expand the "document API" point, and the release
	process.

	* README: Update the release notes regarding the scale behaviour,
	now that the gravity has been removed.
2008-01-30 13:05:10 +00:00
Tomas Frydrych
4a1e765e19 2007-01-30 Tomas Frydrych <tf@openedhand.com>
* clutter/clutter-actor.c:
        * clutter/clutter-actor.h:
	Added new clutter_actor_move_anchor_point_ API.

        * clutter/clutter-behaviour-scale.c:
        * clutter/clutter-behaviour-scale.h:
        * clutter/clutter-effect.c:
        * clutter/clutter-effect.h:
        * tests/test-actors.c:
        * tests/test-effects.c:
        * tests/test-scale.c:
	Removed gravity from ClutterBehaviourScale.
2008-01-30 12:13:26 +00:00
Emmanuele Bassi
5bf265fbae 2008-01-27 Emmanuele Bassi <ebassi@openedhand.com>
* tests/test-depth.c (main): Use a group instead of pushing
	the actors on the stage.
2008-01-27 23:39:23 +00:00
Emmanuele Bassi
d11e3b03e2 Bump to 0.5.5 2008-01-27 21:39:07 +00:00
Emmanuele Bassi
27dfc4e1ec 2008-01-25 Emmanuele Bassi <ebassi@sprite>
* clutter/clutter-group.c (sort_z_order): Invert condition to
	return to the same as in revision 1976.
2008-01-25 21:48:20 +00:00
Emmanuele Bassi
45c040f5c4 2008-01-25 Emmanuele Bassi <ebassi@sprite>
* clutter/clutter-label.c (clutter_label_query_coords): Check
	if the layout logical rectangle size is bigger than the bounding
	box; this usually means that the bounding box changed in one
	point and the label private allocation needs to be
	updated. ()
2008-01-25 21:41:50 +00:00
Emmanuele Bassi
985fa0c6b3 2008-01-25 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/x11/Makefile.am: Add the generated clutter-x11 pkg-config
	file to CLEANFILES, to pass distcheck.

	* Makefile.am:
	* clutter/Makefile.am: Tweak up the Makefiles.

	* README:
	* NEWS: Release 0.5.4

	* configure.ac: Post-release bump to 0.5.5
2008-01-25 19:48:26 +00:00
Emmanuele Bassi
21e55bf635 2008-01-25 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-group.c: Use a shorter Z order sorting function,
	avoiding the checks.
2008-01-25 18:06:11 +00:00
Øyvind Kolås
8f6fad06ee * clutter/clutter-shader.c: added documentation strings for
ClutterShader.
2008-01-25 17:20:33 +00:00
Emmanuele Bassi
97a23161f6 2008-01-23 Emmanuele Bassi <ebassi@openedhand.com>
* Makefile.am: Use variables, instead of substitutions.

	* clutter/clutter-private.h:
	* clutter/clutter-main.h: Make clutter_do_event() public again,
	as we need it in clutter-gtk.

	* configure.ac:
	* clutter/x11/Makefile.am:
	* clutter/x11/clutter-x11.pc.in: Add a clutter-x11 pkg-config
	file for clutter-gtk, as it depends on the X11 backend API, as
	implemented by the GLX and EGLX backends.

	* clutter/x11/clutter-event-x11.c (event_translate): Do not
	propagate DestroyNotify events if the stage doesn't own the
	window.

	* tests/test-scale.c (main): Set values different from the default.
2008-01-23 11:08:39 +00:00
Emmanuele Bassi
9d93fb242a Fix ChangeLog 2008-01-21 22:02:22 +00:00
Emmanuele Bassi
25b0e6df23 2008-01-21 Emmanuele Bassi,,, <ebassi@sprite>
* clutter/clutter-behaviour-scale.c:
	(clutter_behaviour_scale_set_property),
	(clutter_behaviour_scale_class_init): Fix stupid typo in the
	y-scale-end property declaration. ()
2008-01-21 21:54:37 +00:00
Emmanuele Bassi
e0fc055dd2 2008-01-21 Emmanuele Bassi,,, <ebassi@sprite>
* clutter/clutter-behaviour-depth.h:
	* clutter/clutter-behaviour-depth.c:
	(clutter_behaviour_depth_set_bounds),
	(clutter_behaviour_depth_get_bounds): Add the depth-start and
	depth-end accessors.

	* tests/test-depth.c (timeline_completed): Use set_bounds()
	instead of g_object_set().

	* clutter.symbols: Add clutter_behaviour_depth_set_bounds()
	and clutter_behaviour_opacity_get_bounds() to the list of
	public symbols.
2008-01-21 16:07:28 +00:00
Emmanuele Bassi
689f026cb5 2008-01-21 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-behaviour-scale.c: Use separate variables for
	storing the scale boundaries; apparently, using arrays broke
	the python bindings. ()
2008-01-21 15:06:12 +00:00
Matthew Allum
b9d1cb9612 2008-01-21 Matthew Allum <mallum@openedhand.com>
* clutter/clutter-group.c:
        Make sure unrealizing a group also unrealizes children.

        * clutter/glx/clutter-stage-glx.c:
        Chain up to group unrealize to make sure textures get unrealized
        when changing context (see )

        * clutter/clutter-texture.c:
        Formatting cleanups
2008-01-21 11:39:23 +00:00
Øyvind Kolås
e58d0d7f34 * tests/test-shader.c: fix incompatible types in shader programs
Apparently floats can't be multiplied or divided with ints without
explicit type casts. Use 2.0 or float(var) where appropriate. Patch
from Tommi Komulainen ().
2008-01-21 11:27:53 +00:00
Emmanuele Bassi
92954a76a7 2008-01-19 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-main.c (generate_enter_leave_events): Do not
	take the explicit reference, and let clutter_event_copy() do it
	for us. (, Neil Roberts)
2008-01-19 10:33:31 +00:00
Emmanuele Bassi
5b40709270 2008-01-19 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-event.c (clutter_event_copy): Take an extra
	reference on the related actor in ClutterEventCrossing that we
	explicitly unref in clutter_event_free(). (, Neil Roberts)
2008-01-19 10:30:29 +00:00
Emmanuele Bassi
86c2e6e734 2008-01-18 Emmanuele Bassi <ebassi@openedhand.com>
* tests/test-actors.c (input_cb): Fix the callback signature;
	hide the clicked actor only if it's a hand.
2008-01-18 18:11:33 +00:00
Emmanuele Bassi
94fb3f0c6a 2008-01-18 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-main.c (clutter_do_event): Check the
	return value of the ::event signal for the CLUTTER_DELETE
	event type.

	* clutter/clutter-stage.c (clutter_stage_event): Emit the
	::event signal when receiving the CLUTTER_DELETE event; this
	allows to intercept the user's closing of the stage window.
2008-01-18 18:08:37 +00:00
Tomas Frydrych
c9aa5f1b1a 2007-01-18 Tomas Frydrych <tf@openedhand.com>
* clutter/clutter-fixed.h:
	Added missing proto for clutter_fixed_qdivx().
2008-01-18 12:21:40 +00:00
Tomas Frydrych
e833356561 2007-01-18 Tomas Frydrych <tf@openedhand.com>
* clutter/clutter-fixed.h:
	* clutter/clutter-fixed.c:
	Added CLUTTER_QDIV() for 64-bit division (bug 564, patch by
	Gwenole Beauchesne).
2008-01-18 12:17:41 +00:00
Emmanuele Bassi
a68067b06c 2008-01-18 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-event.h: Add a gunichar field for the Unicode
	representation of the key. ()
2008-01-18 11:58:16 +00:00
Emmanuele Bassi
5b6a9701e2 2008-01-18 Emmanuele Bassi <ebassi@openedhand.com>
* subclassing-ClutterActor.sgml: Fix up the wording and the
	examples a bit; add a paragraph about the ClutterActor::pick()
	virtual method.
2008-01-18 11:45:12 +00:00
Emmanuele Bassi
cbddf6aa1a 2008-01-18 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-actor.h:
	* clutter/clutter-script.h:
	* clutter/clutter-stage.h:
	* clutter/clutter-units.h: Documentation fixes and additions.
2008-01-18 11:25:47 +00:00