Commit Graph

25093 Commits

Author SHA1 Message Date
Jonas Ådahl
c621d4d571 clutter/offscreen-effect: Don't use implicit framebuffer Cogl APIs
While we still push and pop to the Cogl framebuffer stack, as so is
still needed to render the actors correctly, don't use the API using the
implicit framebuffer stack ourself in the offscreen effect code.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/935
2019-12-03 19:02:14 +00:00
Jonas Ådahl
6f30cf0004 tests/clutter/cogl-tex-polygon: Port to CoglPrimitive
Instead of using cogl_polygon(), which uses deprecated API, implement
polygon drawing using the CoglPrimitive API family. While the test might
have been used to explicitly test cogl_polygon() it could still be
useful to test the non-deprecated way of rendering polygons.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/935
2019-12-03 19:02:14 +00:00
Jonas Ådahl
8c7ec44681 tests/clutter: Port to using non-implicit framebuffer Cogl API
Port tests to use API such as cogl_framebuffer_push_matrix() instead of
cogl_push_matrix() all over the Clutter tests, with one exception:
cogl_polygon(). It'll be ported over in a separate commit, as it is less
straight forward.

Implicitly set CoglMaterial properties are changed to explicitly created
and destructed CoglPipelines with the equivalent properties set.
cogl_push|pop_framebuffer() is replaced by explicitly passing the right
framebuffer, but tests still rely on cogl_get_draw_framebuffer() to get
the target framebuffer.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/935
2019-12-03 19:02:14 +00:00
Jonas Ådahl
8329c6b069 clutter/paint-node: Use non-deprecated Cogl API when drawing operations
The paint node drawing partly used deprecated Cogl implicit stack APIs.
Port that over to the non-deprecated variants.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/935
2019-12-03 19:02:14 +00:00
Jonas Ådahl
f11170fecb clutter/paint-node: Have caller of .._get_framebuffer() handle fallback
clutter_paint_node_get_framebuffer() fell back on
cogl_get_draw_framebuffer() when the root node didn't have a custom
get_framebuffer vfunc. As this relies on deprecated implicit Cogl stack
API, it needs to go away, so handle this in the caller that knows more
about the context.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/935
2019-12-03 19:02:14 +00:00
Jonas Ådahl
48e6fccc95 clutter/pipeline-paint-node: Use draw framebuffer when drawing primitives
As with all the other draw operations, use the current draw framebuffer
to draw the primitives.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/935
2019-12-03 19:02:14 +00:00
Jonas Ådahl
61026d181b clutter/root-node: Require non-null framebuffer on construction
It's the only way it's used, and it removes a usage of deprecated Cogl
implicit stack API.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/935
2019-12-03 19:02:14 +00:00
Jonas Ådahl
5145b33e01 clutter/paint-node: Remove unnecessary NULL check in get_framebuffer()
The only way we would ever get NULL there is if the node passed to the
function is NULL, and that is invalid input to begin with.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/935
2019-12-03 19:02:14 +00:00
Jonas Ådahl
8ce3b3d99e clutter/actor: Remove unnecessary NULL check from paint_node()
The function is static, only has one caller, that always passes a
non-NULL pointer, so the NULL check just adds confusion.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/935
2019-12-03 19:02:14 +00:00
Jonas Ådahl
e696f639ab cogl/pixel-buffer: Remove declaration hidden behind #if
Doesn't lead to anywhere, isn't used anywhere, so lets remove it.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/935
2019-12-03 19:02:14 +00:00
Jonas Ådahl
9c43b12206 clutter/stage: Remove "active framebuffer" state
It has been replaced by the base framebuffer of the paint context.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/935
2019-12-03 19:02:14 +00:00
Jonas Ådahl
78a7c93802 clutter: Use paint context to get paint target framebuffer
Instead of using the intermediate stage state "active framebuffer" to
find the framebuffer a paint eventually targets, use the "base
framebuffer" of the paint context, as this more correctly corresponds to
the end point of a paint. It also means we can then later remove this
intermediate state from the stage.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/935
2019-12-03 19:02:14 +00:00
Jonas Ådahl
5c68596744 clutter/paint-context: Add API to get base framebuffer
This corresponds to the framebuffer the paint targets. For regular stage
redraws, this means the framebuffer of the stage view.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/935
2019-12-03 19:02:14 +00:00
Jonas Ådahl
61b1ead1a2 clutter: Use pick context to track the framebuffer
Instead of pushing and popping the Cogl framebuffer stack, use the
framebuffer passed around using the pick context. This removes usage of
the deprecated framebuffer stack when picking.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/935
2019-12-03 19:02:14 +00:00
Jonas Ådahl
138907c480 clutter/actor: Use paint context when culling to check render target
Rendering off stage we never cull, and previously this was checked by
comparing the "active framebuffer" of the stage, to the current
framebuffer in the cogl stack. Replace this by checking whether the
current paint context is currently drawing on stage or not.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/935
2019-12-03 19:02:14 +00:00
Jonas Ådahl
66f02ae93d cogl/pango: Remove deprecated API using implicit fb stack
Remove the implicit framebuffer stack using cogl_pango_render_*() API
that was replaced with the newer cogl_pango_show_*() API.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/935
2019-12-03 19:02:14 +00:00
Jonas Ådahl
455535128a clutter/actor: Change comment to refer to non-deprecated API
https://gitlab.gnome.org/GNOME/mutter/merge_requests/935
2019-12-03 19:02:14 +00:00
Jonas Ådahl
53431fce2a clutter/paint-nodes: Stop using deprecated cogl_pango API
As with ClutterText, use the one where you pass the framebuffer
explicitly.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/935
2019-12-03 19:02:14 +00:00
Jonas Ådahl
339372ac99 clutter/text: Stop using deprecated cogl-pango API
Use the one passing a framebuffer instead of the one using the
deprecated implicit framebuffer stack.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/935
2019-12-03 19:02:14 +00:00
Jonas Ådahl
cb9d6b79ef clutter: Introduce pick contexts
Just as with painting, add a pick context that carries pick related
temporary state when doing actor picking. It is currently unused, and
will at least at first still carry around a framebuffer to deal track
view transforms etc.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/935
2019-12-03 19:02:14 +00:00
Jonas Ådahl
e8e5ccf82d cogl/tests: Remove test-fixed
It was a non-built non-ported test case for removed code.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/935
2019-12-03 19:02:14 +00:00
Jonas Ådahl
3f2a6f58eb tests/clutter: Remove unneeded gitignore files
We're using meson, so everything built ends up in the build directory.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/935
2019-12-03 19:02:14 +00:00
Jonas Ådahl
98c0fe934b cogl: Remove CoglVertexBuffer
It was deprecated, relied on deprecated API (implicit framebuffers,
mateiarls etc), and was unused. Lets remove it.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/935
2019-12-03 19:02:14 +00:00
Jonas Ådahl
49c8d42317 clutter: Introduce paint contexts
When painting, actors rely on semi global state tracked by the state to
get various things needed for painting, such as the current draw
framebuffer. Having state hidden in such ways can be very deceiving as
it's hard to follow changes spread out, and adding more and more state
that should be tracked during a paint gets annoying as they will not
change in isolation but one by one in their own places. To do this
better, introduce a paint context that is passed along in paint calls
that contains the necessary state needed during painting.

The paint context implements a framebuffer stack just as Cogl works,
which is currently needed for offscreen rendering used by clutter.

The same context is passed around for paint nodes, contents and effects
as well.

In this commit, the context is only introduced, but not used. It aims to
replace the Cogl framebuffer stack, and will allow actors to know what
view it is currently painted on.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/935
2019-12-03 19:02:14 +00:00
Niels De Graef
5c986060f0 wayland: Add documentation to wayland_shell_init
Especially preventing the confusion that it might only initalize the
wl_shell interface.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/871
2019-12-03 14:43:43 +01:00
Niels De Graef
404e713227 wayland: Add documentation to the WaylandBuffer object
https://gitlab.gnome.org/GNOME/mutter/merge_requests/871
2019-12-03 14:43:43 +01:00
Niels De Graef
542bad60ba wayland: Add documentation for dma-buf namespace
It's not always clear how the dma-buf functions work (e.g. where memory
is allocated) without actually going in-depth in the code. This just
adds a few commments to more quickly gain understanding.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/871
2019-12-03 14:43:43 +01:00
Carlos Garnacho
6f4c7d66a4 x11: Check wacom button flags to determine whether button is mode switch
Checking the leds is not really accurate, since some devices have mode
switch buttons without leds. Check in the button flags whether they are
mode switch buttons for any of ring/ring2/strip/strip2, and return the
appropriate group.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/952
2019-11-29 18:10:14 +00:00
Florian Müllner
c843102eec stack: Delegate layer calculation to a window vfunc
While most of the code to compute a window's layer isn't explicitly
windowing backend specific, it is in practice: On wayland there are
no DESKTOP windows(*), docks(*) or groups.

Reflect that by introducing a calculate_layer() vfunc that computes
(and sets) a window's layer.

(*) they shall burn in hell, amen!

https://gitlab.gnome.org/GNOME/mutter/merge_requests/949
2019-11-29 15:14:38 +01:00
Florian Müllner
b753213f9b window: Add get_default_layer() helper
Most of the layer computation that the stack does actually depends
on the windowing backend, so we will move it to a vfunc.

However before we do that, split out the bit that will be shared.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/949
2019-11-29 15:14:38 +01:00
Florian Müllner
599d8e3287 stack: Move HAS_TRANSIENT_TYPE macro to window-private
We'll soon need it elsewhere, so move it to a shared location.
While at it, convert it to a function.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/949
2019-11-29 15:14:38 +01:00
Florian Müllner
1c89fce30e stack: Allow promoting transient windows to their parent's layer
When a window that should be stacked above another one is placed in a lower
layer than the other window, we currently allow promoting it to the higher
layer when it has a "transient type". We should do the same when the window
is an actual transient of the other window.

This is particularly relevant for wayland windows, where types play a
much smaller role: Transient windows like non-modal dialogs (and since
commit 666bef7a, popup windows as well) currently end up underneath their
always-on-top parent.

https://gitlab.gnome.org/GNOME/mutter/issues/587
2019-11-28 21:10:47 +01:00
Robert Mader
0247d35e5a shaped-texture: Do not invalidate content on set_cogl_texture()
This was wrongly introduced in 75cffd0ec4. As the comment above explains, we
only want to queue redraws in response to surface/buffer damage.

This triggered a full redraw when using DMA buffers on Wayland as we currently
create a new texture on every buffer_attach(), breaking partial invalidation.

Fixes https://gitlab.gnome.org/GNOME/mutter/issues/947
2019-11-26 21:35:50 +01:00
Marco Trevisan (Treviño)
427670cc63 device-manager-x11: Ignore events if no source device is set
There might be some inconsistent event for which we don't have a known
source device.

In the current state we don't handle them and we could crash when getting
the current device tool.

So, add an utility function that retrieves the source device for an event
that warns if no device is found, and use this for Motion, Key and Button
events.

In case we don't have a valid source in such case, just return early instead
of trying to generate invalid clutter events.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/823
2019-11-23 01:38:16 +00:00
Jonas Ådahl
4af4b79123 window: Assert we have an up to date monitor after they changed
Add an assert that we don't have a MetaWindow::monitor pointer that
points to an old MetaLogicalMonitor. After this, and the other
monitors-changed callbacks have been called, the old MetaLogicalMonitor
will be destoryed, thus if we didn't update the pointer here, we'll
point to freed memory, and will eventually crash later on.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/929
2019-11-23 00:58:19 +00:00
Corentin Noël
5582d7b3be background: set_file accepts NULL files
https://gitlab.gnome.org/GNOME/mutter/merge_requests/941
2019-11-22 22:13:35 +00:00
Corentin Noël
4cccba5cac workspace-manager: get_workspace_by_index can return NULL
https://gitlab.gnome.org/GNOME/mutter/merge_requests/941
2019-11-22 22:13:35 +00:00
Carlos Garnacho
f4bf48a7d7 clutter: Drop unused API
clutter_stage_*_get_clip_region_bounds() is no longer used and may be
removed.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/867
2019-11-22 21:07:05 +00:00
Carlos Garnacho
353d7909f6 clutter: Check updated devices with the current clip
We do check the clip area as an optimization to know which input devices
might need updating state after a relayout (Assuming that if a device is
under a non-painted area, it's actor beneath didn't change).

Use the clip region for this, and drop the last usage of the clip region
bounds.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/867
2019-11-22 21:07:05 +00:00
Carlos Garnacho
a586f6a152 cogl: Drop unused struct field
We only ever stored that the current clip uses the stencil buffer, but
never read it back. It doesn't seem like we'll have an use for it.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/867
2019-11-22 21:07:05 +00:00
Carlos Garnacho
e44bd2edb4 compositor: Use redraw clip region to cull out children
This will avoid repainting too much of the background if the
bounding box turned out to be too large.

https://bugzilla.gnome.org/show_bug.cgi?id=782344
2019-11-22 21:07:05 +00:00
Carlos Garnacho
8598b654ba clutter/cogl: Use regions for clipping if necessary
Use the new cogl function to perform clipping if the clip area
consists of more than a single rectangle.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/867
2019-11-22 21:07:05 +00:00
Carlos Garnacho
a1116bc6c8 cogl: Add support for clipping regions
This uses the stencil buffer to poke holes in the shape of the
given cairo_region_t that we will draw through.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/867
2019-11-22 21:07:05 +00:00
Robert Mader
8e172aeecb cleanup: Use g_clear_handle_id() for g_source_remove()
It makes sure we do not forget to zero the id and lets us avoid
zero checks before. We use it for all new code, lets clean up the
existing code base.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/947
2019-11-22 01:27:40 +01:00
Robert Mader
51f68f1054 clutter/cally-root: Use g_clear_signal_handler and fix a signal leak
This commit was split out from `cleanup: Use g_clear_signal_handler()
where possible` as it fixes an actual signal leak and should therefore
get backported to stable releases.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/940
2019-11-21 15:02:27 +00:00
Robert Mader
92375c75f8 cleanup: Use g_clear_signal_handler() where possible
This is inspired by 98892391d7 where the usage of
`g_signal_handler_disconnect()` without resetting the corresponding
handler id later resulted in a bug. Using `g_clear_signal_handler()`
makes sure we avoid similar bugs and is almost always the better
alternative. We use it for new code, let's clean up the old code to
also use it.

A further benefit is that it can get called even if the passed id is
0, allowing us to remove a lot of now unnessecary checks, and the fact
that `g_clear_signal_handler()` checks for the right type size, forcing us
to clean up all places where we used `guint` instead of `gulong`.

No functional changes intended here and all changes should be trivial,
thus bundled in one big commit.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/940
2019-11-21 15:02:27 +00:00
Adam Jackson
22d1febf3c cogl: Remove unused CoglShaderLanguage
There is only GLSL.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/819
2019-11-20 12:15:49 -05:00
Adam Jackson
5aa971b177 cogl: Collapse some COGL_PIPELINE_{VERT,FRAG,PROG}END arrays
There is only GLSL now.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/819
2019-11-20 12:15:49 -05:00
Adam Jackson
e922c640ef cogl: Remove unused CoglPipelineFragend::passthrough
https://gitlab.gnome.org/GNOME/mutter/merge_requests/819
2019-11-20 12:15:49 -05:00
Adam Jackson
f5050a4f80 cogl: Remove unused CoglPipelineFragend::pipeline_set_parent_notify
https://gitlab.gnome.org/GNOME/mutter/merge_requests/819
2019-11-20 12:15:49 -05:00