clutter/cogl: Use regions for clipping if necessary
Use the new cogl function to perform clipping if the clip area consists of more than a single rectangle. https://gitlab.gnome.org/GNOME/mutter/merge_requests/867
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@ -879,27 +879,34 @@ clutter_stage_cogl_redraw_view (ClutterStageWindow *stage_window,
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cairo_rectangle_int_t clip_rect;
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cairo_rectangle_int_t scissor_rect;
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cairo_region_get_extents (fb_clip_region, &clip_rect);
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calculate_scissor_region (&clip_rect,
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subpixel_compensation,
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fb_width, fb_height,
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&scissor_rect);
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CLUTTER_NOTE (CLIPPING,
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"Stage clip pushed: x=%d, y=%d, width=%d, height=%d\n",
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scissor_rect.x,
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scissor_rect.y,
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scissor_rect.width,
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scissor_rect.height);
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stage_cogl->using_clipped_redraw = TRUE;
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cogl_framebuffer_push_scissor_clip (fb,
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scissor_rect.x,
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scissor_rect.y,
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scissor_rect.width,
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scissor_rect.height);
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if (cairo_region_num_rectangles (fb_clip_region) == 1)
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{
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cairo_region_get_extents (fb_clip_region, &clip_rect);
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calculate_scissor_region (&clip_rect,
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subpixel_compensation,
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fb_width, fb_height,
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&scissor_rect);
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CLUTTER_NOTE (CLIPPING,
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"Stage clip pushed: x=%d, y=%d, width=%d, height=%d\n",
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scissor_rect.x,
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scissor_rect.y,
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scissor_rect.width,
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scissor_rect.height);
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cogl_framebuffer_push_scissor_clip (fb,
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scissor_rect.x,
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scissor_rect.y,
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scissor_rect.width,
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scissor_rect.height);
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}
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else
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{
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cogl_framebuffer_push_region_clip (fb, fb_clip_region);
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}
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paint_stage (stage_cogl, view, fb_clip_region);
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