cogl: Add support for clipping regions
This uses the stencil buffer to poke holes in the shape of the given cairo_region_t that we will draw through. https://gitlab.gnome.org/GNOME/mutter/merge_requests/867
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@ -295,6 +295,30 @@ _cogl_clip_stack_push_primitive (CoglClipStack *stack,
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return (CoglClipStack *) entry;
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}
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CoglClipStack *
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cogl_clip_stack_push_region (CoglClipStack *stack,
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cairo_region_t *region)
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{
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CoglClipStack *entry;
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CoglClipStackRegion *entry_region;
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cairo_rectangle_int_t bounds;
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entry_region = _cogl_clip_stack_push_entry (stack,
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sizeof (CoglClipStackRegion),
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COGL_CLIP_STACK_REGION);
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entry = (CoglClipStack *) entry_region;
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cairo_region_get_extents (region, &bounds);
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entry->bounds_x0 = bounds.x;
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entry->bounds_x1 = bounds.x + bounds.width;
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entry->bounds_y0 = bounds.y;
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entry->bounds_y1 = bounds.y + bounds.height;
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entry_region->region = cairo_region_reference (region);
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return entry;
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}
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CoglClipStack *
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_cogl_clip_stack_ref (CoglClipStack *entry)
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{
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@ -336,6 +360,13 @@ _cogl_clip_stack_unref (CoglClipStack *entry)
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g_slice_free1 (sizeof (CoglClipStackPrimitive), entry);
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break;
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}
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case COGL_CLIP_STACK_REGION:
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{
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CoglClipStackRegion *region = (CoglClipStackRegion *) entry;
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cairo_region_destroy (region->region);
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g_slice_free1 (sizeof (CoglClipStackRegion), entry);
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break;
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}
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default:
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g_assert_not_reached ();
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}
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@ -48,12 +48,14 @@ typedef struct _CoglClipStack CoglClipStack;
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typedef struct _CoglClipStackRect CoglClipStackRect;
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typedef struct _CoglClipStackWindowRect CoglClipStackWindowRect;
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typedef struct _CoglClipStackPrimitive CoglClipStackPrimitive;
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typedef struct _CoglClipStackRegion CoglClipStackRegion;
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typedef enum
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{
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COGL_CLIP_STACK_RECT,
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COGL_CLIP_STACK_WINDOW_RECT,
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COGL_CLIP_STACK_PRIMITIVE
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COGL_CLIP_STACK_PRIMITIVE,
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COGL_CLIP_STACK_REGION,
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} CoglClipStackType;
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/* A clip stack consists a list of entries. Each entry has a reference
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@ -162,6 +164,13 @@ struct _CoglClipStackPrimitive
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float bounds_y2;
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};
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struct _CoglClipStackRegion
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{
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CoglClipStack _parent_data;
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cairo_region_t *region;
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};
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CoglClipStack *
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_cogl_clip_stack_push_window_rectangle (CoglClipStack *stack,
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int x_offset,
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@ -189,6 +198,9 @@ _cogl_clip_stack_push_primitive (CoglClipStack *stack,
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CoglMatrixEntry *modelview_entry,
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CoglMatrixEntry *projection_entry,
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const float *viewport);
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CoglClipStack *
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cogl_clip_stack_push_region (CoglClipStack *stack,
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cairo_region_t *region);
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CoglClipStack *
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_cogl_clip_stack_pop (CoglClipStack *stack);
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@ -1761,6 +1761,19 @@ cogl_framebuffer_push_primitive_clip (CoglFramebuffer *framebuffer,
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COGL_FRAMEBUFFER_STATE_CLIP;
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}
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void
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cogl_framebuffer_push_region_clip (CoglFramebuffer *framebuffer,
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cairo_region_t *region)
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{
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framebuffer->clip_stack =
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cogl_clip_stack_push_region (framebuffer->clip_stack,
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region);
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if (framebuffer->context->current_draw_buffer == framebuffer)
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framebuffer->context->current_draw_buffer_changes |=
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COGL_FRAMEBUFFER_STATE_CLIP;
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}
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void
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cogl_framebuffer_pop_clip (CoglFramebuffer *framebuffer)
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{
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@ -54,6 +54,7 @@ typedef struct _CoglFramebuffer CoglFramebuffer;
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#include <cogl/cogl-bitmap.h>
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#include <cogl/cogl-texture.h>
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#include <glib-object.h>
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#include <cairo.h>
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#include <graphene.h>
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@ -624,6 +625,10 @@ cogl_framebuffer_push_primitive_clip (CoglFramebuffer *framebuffer,
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float bounds_x2,
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float bounds_y2);
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void
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cogl_framebuffer_push_region_clip (CoglFramebuffer *framebuffer,
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cairo_region_t *region);
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/**
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* cogl_framebuffer_pop_clip:
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* @framebuffer: A #CoglFramebuffer pointer
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@ -115,6 +115,102 @@ add_stencil_clip_rectangle (CoglFramebuffer *framebuffer,
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GE( ctx, glStencilOp (GL_KEEP, GL_KEEP, GL_KEEP) );
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}
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static void
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add_stencil_clip_region (CoglFramebuffer *framebuffer,
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cairo_region_t *region,
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gboolean merge)
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{
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CoglContext *ctx = cogl_framebuffer_get_context (framebuffer);
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CoglMatrix matrix;
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int num_rectangles = cairo_region_num_rectangles (region);
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int i;
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/* NB: This can be called while flushing the journal so we need
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* to be very conservative with what state we change.
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*/
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_cogl_context_set_current_projection_entry (ctx, &ctx->identity_entry);
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_cogl_context_set_current_modelview_entry (ctx, &ctx->identity_entry);
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/* The coordinates in the region are meant to be window coordinates,
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* make a matrix that translates those across the viewport, and into
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* the default [-1, -1, 1, 1] range.
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*/
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cogl_matrix_init_identity (&matrix);
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cogl_matrix_translate (&matrix, -1, 1, 0);
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cogl_matrix_scale (&matrix,
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2.0 / framebuffer->viewport_width,
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- 2.0 / framebuffer->viewport_height,
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1);
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cogl_matrix_translate (&matrix,
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- framebuffer->viewport_x,
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- framebuffer->viewport_y,
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0);
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GE( ctx, glEnable (GL_STENCIL_TEST) );
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GE( ctx, glColorMask (FALSE, FALSE, FALSE, FALSE) );
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GE( ctx, glDepthMask (FALSE) );
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if (merge)
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{
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GE( ctx, glStencilFunc (GL_ALWAYS, 0x1, 0x3) );
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GE( ctx, glStencilOp (GL_KEEP, GL_KEEP, GL_INCR) );
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}
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else
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{
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/* Initially disallow everything */
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GE( ctx, glClearStencil (0) );
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GE( ctx, glClear (GL_STENCIL_BUFFER_BIT) );
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/* Punch out holes to allow the rectangles */
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GE( ctx, glStencilFunc (GL_ALWAYS, 0x1, 0x1) );
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GE( ctx, glStencilOp (GL_KEEP, GL_KEEP, GL_REPLACE) );
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}
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for (i = 0; i < num_rectangles; i++)
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{
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cairo_rectangle_int_t rect;
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float tl[4], br[4];
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cairo_region_get_rectangle (region, i, &rect);
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tl[0] = rect.x;
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tl[1] = rect.y;
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tl[2] = 0.;
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tl[3] = 1.;
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br[0] = rect.x + rect.width;
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br[1] = rect.y + rect.height;
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br[2] = 0.;
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br[3] = 1.;
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cogl_matrix_transform_point (&matrix, &tl[0], &tl[1], &tl[2], &tl[3]);
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cogl_matrix_transform_point (&matrix, &br[0], &br[1], &br[2], &br[3]);
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_cogl_rectangle_immediate (framebuffer,
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ctx->stencil_pipeline,
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tl[0], tl[1], br[0], br[1]);
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}
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if (merge)
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{
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/* Subtract one from all pixels in the stencil buffer so that
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* only pixels where both the original stencil buffer and the
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* region are set will be valid
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*/
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GE( ctx, glStencilOp (GL_KEEP, GL_KEEP, GL_DECR) );
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_cogl_rectangle_immediate (framebuffer,
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ctx->stencil_pipeline,
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-1.0, -1.0, 1.0, 1.0);
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}
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/* Restore the stencil mode */
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GE (ctx, glDepthMask (TRUE));
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GE (ctx, glColorMask (TRUE, TRUE, TRUE, TRUE));
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GE( ctx, glStencilFunc (GL_EQUAL, 0x1, 0x1) );
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GE( ctx, glStencilOp (GL_KEEP, GL_KEEP, GL_KEEP) );
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}
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typedef void (*SilhouettePaintCallback) (CoglFramebuffer *framebuffer,
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CoglPipeline *pipeline,
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void *user_data);
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@ -382,6 +478,23 @@ _cogl_clip_stack_gl_flush (CoglClipStack *stack,
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}
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break;
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}
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case COGL_CLIP_STACK_REGION:
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{
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CoglClipStackRegion *region = (CoglClipStackRegion *) entry;
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/* If nrectangles <= 1, it can be fully represented with the
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* scissor clip.
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*/
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if (cairo_region_num_rectangles (region->region) > 1)
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{
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COGL_NOTE (CLIPPING, "Adding stencil clip for region");
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add_stencil_clip_region (framebuffer, region->region,
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using_stencil_buffer);
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using_stencil_buffer = TRUE;
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}
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break;
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}
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case COGL_CLIP_STACK_WINDOW_RECT:
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break;
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/* We don't need to do anything for window space rectangles because
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@ -478,7 +478,7 @@ if have_introspection
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sources: cogl_introspected_headers,
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nsversion: libmutter_api_version,
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namespace: 'Cogl',
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includes: ['GL-1.0', 'GObject-2.0', 'Graphene-1.0'],
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includes: ['cairo-1.0', 'GL-1.0', 'GObject-2.0', 'Graphene-1.0'],
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dependencies: [cogl_deps],
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extra_args: introspection_args + [
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'-UCOGL_COMPILATION',
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