29 Commits

Author SHA1 Message Date
Adam Jackson
0e4c23c985 cogl: Remove unused depth texture API
https://gitlab.gnome.org/GNOME/mutter/merge_requests/866
2019-10-21 21:43:08 +00:00
Adam Jackson
6a8830a551 cogl: Remove always-set COGL_FEATURE_ID_OFFSCREEN
https://gitlab.gnome.org/GNOME/mutter/merge_requests/866
2019-10-21 21:43:08 +00:00
Adam Jackson
f297a5faa5 cogl: Remove unneeded driver/ includes from the core
https://gitlab.gnome.org/GNOME/mutter/merge_requests/874
2019-10-21 16:32:46 -04:00
Georges Basile Stavracas Neto
62072838c9 cogl: Remove midscene tracking
Midscene tracking was used at a time that some Cogl users
could call random OpenGL API without going through Cogl.
That is not allowed anymore, and certainly not done by
Mutter and GNOME Shell.

Remove midscene tracking from CoglFramebuffer.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/402
2019-10-16 16:25:08 +02:00
Georges Basile Stavracas Neto
0556138b9f cogl/journal: Track viewport
CoglJournal tracks a few OpenGL states so that they can
be batch-applied if necessary. It also has a nice property
of allowing purely CPU-based glReadPixels() when the scene
is composed of simple rectangles.

However, the current journal implementation leaves various
other GL states out, such as dithering and the viewport.
In Clutter, that causes the journal to be flushed when
picking, touching the GPU when we didn't really need to.

Track the viewport of the framebuffer in the journal so that
we can avoid flushing the journal so often.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/402
2019-10-16 16:25:08 +02:00
Jasper St. Pierre
d57dbe1d4c framebuffer: Fix clip tracking in the unclipped case
Leaving the clip bounds untouched means that it will retain the stale value
of whatever it was when we last had a clip; reset it so that it contains the
full framebuffer contents instead.

https://bugzilla.gnome.org/show_bug.cgi?id=712562
https://gitlab.gnome.org/GNOME/mutter/merge_requests/402
2019-10-16 16:25:08 +02:00
Georges Basile Stavracas Neto
5d646a5d6f cogl/framebuffer: Check buffer bits before modifying it
CoglFramebuffer checks the passed buffer bits in order to
detect when the fast path (that uses the journal) should
be used.

However, it also modifies one of the buffer bits that is
checked for the fast path, meaning we never actually hit
the fast path on cogl_framebuffer_cleaf4f().

Check the depth and color buffer bits before modifying them.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/402
2019-10-16 16:25:08 +02:00
Georges Basile Stavracas Neto
16875340cb Remove CoglQuaternion
This is unused API, and there are no plans to actually
use it. Even if we want to use it in the future, we'll
be fully Graphene and won't need this API anyway.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/458
2019-10-16 11:38:13 +00:00
Georges Basile Stavracas Neto
959a418cc3 Replace CoglEuler by graphene_euler_t
As the first step into removing Cogl types that are covered by
Graphene, remove CoglEuler and replace it by graphene_euler_t.

This is a mostly straightforward replacement, except that the
naming conventions changed a bit. Cogl uses "heading" for the
Y axis, "pitch" for the X axis, and "roll" for the Z axis, and
graphene uses the axis themselves. That means the 1st and 2nd
arguments need to be swapped.

Also adapt the matrix stack to store a graphene_euler_t in the
rotation node -- that simplifies the code a bit as well.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/458
2019-10-16 11:38:13 +00:00
Niels De Graef
8e204e036a cogl: Add a notion of pixel format planes
As we will start adding support for more pixel formats, we will need to
define a notion of planes. This commit doesn't make any functional
change, but starts adding the idea of pixel formats and how they (at
this point only theoretically) can have multple planes.

Since a lot of code in Mutter assumes we only get to deal with single
plane pixel formats, this commit also adds assertions and if-checks to
make sure we don't accidentally try something that doesn't make sense.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/858
2019-10-15 16:35:16 +00:00
Olivier Fourdan
0cdf13ac12 cogl: Flush journal before blitting
Make sure to submit all pending primitives before blitting, otherwise
rendering from the shell may be incomplete leaving partial drawing of
the shell widgets.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/820
2019-10-03 10:12:21 +02:00
Pekka Paalanen
6061abbf90 cogl: Expose cogl_blit_framebuffer
The function will be used in copying from a primary GPU framebuffer to a
secondary GPU framebuffer using the primary GPU specifically when the
secondary GPU is not render-capable.

To allow falling back in case glBlitFramebuffer cannot be used, add boolean
return value, and GError argument for debugging purposes.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/615
2019-07-10 08:15:02 +00:00
Pekka Paalanen
55c084e6e1 cogl: Rename feature OFFSCREEN_BLIT to BLIT_FRAMEBUFFER
The feature is not limited to offscreen framebuffer blits anymore since
"cogl: Allow glBlitFramebuffer between onscreen/offscreen".

https://gitlab.gnome.org/GNOME/mutter/merge_requests/615
2019-07-10 08:15:02 +00:00
Pekka Paalanen
45289b3d65 cogl: Allow glBlitFramebuffer between onscreen/offscreen
Depends on "cogl: Replace ANGLE with GLES3 and NV framebuffer_blit"

Allow blitting between onscreen and offscreen framebuffers by doing the y-flip
as necessary. This was not possible with ANGLE, but now with ANGLE gone,
glBlitFramebuffer supports flipping the copied image.

This will be useful in follow-up work to copy from onscreen primary GPU
framebuffer to an offscreen secondary GPU framebuffer.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/615
2019-07-10 08:15:02 +00:00
Pekka Paalanen
6df34eb4b7 cogl: Relax formats on glBlitFramebuffer
Depends on: "cogl: Replace ANGLE with GLES3 and NV framebuffer_blit"

As a possible ANGLE implementation is not longer limiting the pixel format
matching, lift the requirement of having the same pixel format.

We still cannot do a premult <-> non-premult conversion during a blit, so guard
against that.

This will be useful in follow-up work to copy from onscreen primary GPU
framebuffer to an offscreen secondary GPU framebuffer if the formats do not
match exactly.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/615
2019-07-10 08:15:02 +00:00
Niels De Graef
70bacb9402 cogl: Remove CoglError wrapper
CoglError was added at a certain point to remove the hard dependency on
GLib, but since this can't be avoided inside mutter, let's remove this
whole abstraction.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/631
2019-06-20 18:25:04 +02:00
Niels De Graef
769a02b630 cogl: Drop _COGL_RETURN_VAL_IF_FAIL macro
This was introduced when the Cogl maintainers tried to move away from
GLib. Since we always require it, we can just use
`g_return_val_if_fail()` immediately.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/629
2019-06-19 21:46:22 +02:00
Niels De Graef
576330edce cogl: Drop _COGL_RETURN_IF_FAIL macro
This was introduced when the Cogl maintainers tried to move away from
GLib. Since we always require it, we can just use `g_return_if_fail()`
immediately.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/629
2019-06-19 21:36:19 +02:00
Adam Jackson
893e894fff cogl: Remove always-true COGL_FEATURE_SHADERS_GLSL
https://gitlab.gnome.org/GNOME/mutter/merge_requests/546
2019-04-18 12:53:01 -04:00
Adam Jackson
a94841abf1 cogl: Remove color write masks from the framebuffer and pipeline API
The only thing using this is its own tests, and it's difficult to
imagine a real use for it.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/468
2019-04-17 19:57:14 +00:00
Adam Jackson
b624e94ab1 cogl: Remove viewport scissor workaround
This is effectively a revert of:

    commit 6cfc93f26f64c506922bf119d5079d83de7543d2
    Author: Robert Bragg <robert@linux.intel.com>
    Date:   Tue Oct 2 11:44:00 2012 +0100

        clip-stack: workaround intel gen6 viewport clip bug

It's been over six years, if this bug is still present we should just
fix Mesa already.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/481
2019-04-17 19:48:03 +00:00
Niels De Graef
a81435ab5f cogl: Remove CoglBool, use gboolean instead
This basically reverts commit 54735dec, which tried to avoid the
GLib-defined types in favor the standard C ones. One exception to this
is the bool type, for which the commit introduces a new type CoglBool.

Let's just get rid of this type in favor of having consistency with the
GLib types. Note by the way that neither CoglBool nor gboolean (which
has a size of `int`) are completely compatible with bool (size `char`).

https://gitlab.gnome.org/GNOME/mutter/merge_requests/321
2019-02-15 16:35:46 +01:00
Carlos Garnacho
4139907a7e cogl: Ensure to only clear the depth buffer if depth testing is enabled
The depth buffer is marked as invalid when 1) the framebuffer is just created,
and 2) whenever GL_DEPTH_TEST is enabled on it. This will ensure the
framebuffers attached depth buffer (if any) is properly cleared before it's
actually used, while saving needless clears while depth testing is disabled
(the default).

https://bugzilla.gnome.org/show_bug.cgi?id=782344
2018-12-18 12:51:28 +01:00
Georges Basile Stavracas Neto
93e20cf21c cogl/framebuffer: Mark CoglOffscreen as a CoglFramebuffer implementation
CoglOffscreen is effectively a CoglFramebuffer, but it isn't being marked as
such by the GType machinery. This makes it impossible for introspection to
correctly set this class up.

Fix that by adding a COGL_GTYPE_IMPLEMENT_INTERFACE() code into the declaration
of CoglOffscreen. This does not have any functional changes though.
2018-11-07 11:27:51 +00:00
Jonas Ådahl
9dbdf6b724 cogl: Require relative full paths when including
I.e. including a OpenGL driver file, the path "driver/gl/..." must be
specified when including.
2018-11-06 17:17:36 +01:00
Jonas Ådahl
0163a0b0cd cogl: Unconditionally include cogl-config.h 2018-11-06 17:17:36 +01:00
Jonas Ådahl
c498bce9e4 cogl: Add API to get the texture from an offscreen
https://bugzilla.gnome.org/show_bug.cgi?id=768976
2016-07-20 14:23:48 +08:00
Jonas Ådahl
bf71cb2e3c Don't use config.h in clutter and cogl
In cogl use cogl-config.h and in clutter use clutter-build-config.h. We
can't use clutter-config.h in clutter because its already used and
installed.

https://bugzilla.gnome.org/show_bug.cgi?id=768976
2016-07-20 14:23:48 +08:00
Rui Matos
2d2835f02a move everything into a cogl/ directory 2016-04-22 16:44:31 +02:00