Some windows may already have event masks on them that we've selected
for, especially if we're using GTK+ windows. In particular, this fixes
window menus in the XI2 port.
https://bugzilla.gnome.org/show_bug.cgi?id=690581
gdk_device_manager_get_client_pointer which in calls
XIGetClientPointer seems to be very slow in a XI2 world.
So use
gdk_x11_device_manager_lookup (gmanager, META_VIRTUAL_CORE_POINTER_ID)
instead.
https://bugzilla.gnome.org/show_bug.cgi?id=693354
This new hint allows compositors to know what portions of a window
will be obscured, as a region above them is opaque. For an RGB window,
possible to glean this information from the bounding shape region of
a client window, but not for an ARGB32 window. This new hint allows
clients that use ARGB32 windows to say which part of the window is
opaque, allowing this sort of optimization.
https://bugzilla.gnome.org/show_bug.cgi?id=679901
With the shape region always set, it turns out the bounding region
is only used in one place, that's easily replaced with a variable
we already have available to us.
https://bugzilla.gnome.org/show_bug.cgi?id=679901
With recent changes in the way the window mask texture is constructed,
the shape_region is always set, which means that we can remove
conditionals checking if the shape region is set.
https://bugzilla.gnome.org/show_bug.cgi?id=679901
With the shape region always set, it turns out the bounding region
is only used in one place, that's easily replaced with a variable
we already have available to us.
https://bugzilla.gnome.org/show_bug.cgi?id=679901
With recent changes in the way the window mask texture is constructed,
the shape_region is always set, which means that we can remove
conditionals checking if the shape region is set.
https://bugzilla.gnome.org/show_bug.cgi?id=679901
Currently we only unredirect monitor sized override redirect windows.
This was supposed to catch fullscreen opengl games and improve
their performance.
Newer games like fullscreen webgl games and SDL2 using games (like L4D) as well as wine based games do not use override redirect windows so we need a better
heuristic to catch them.
GLX windows always damage the whole window when calling glxSwapBuffers and
never damage sub regions. So we can use that to detect them.
The new heuristic unredirects windows fullscreen windows that have damaged the
whole window more then 100 times in a row.
https://bugzilla.gnome.org/show_bug.cgi?id=683786
We should call meta_window_actor_detach not
meta_window_actor_queue_create_pixmap to create a new pixmap when we redirect a
previously unredirected window again.
https://bugzilla.gnome.org/show_bug.cgi?id=693042
We want to put barrier wrappers in mutter, which requre XFixes 5.0.
XFixes 5.0 was released in March, 2011, which should be old enough
to mandate support for.
https://bugzilla.gnome.org/show_bug.cgi?id=677215
Using a public method for setting the (cached) icon geometry rather
than accessing the struct members directly allows setting the icon
geometry from extensions.
https://bugzilla.gnome.org/show_bug.cgi?id=692997
We have some code in gnome-shell that does the equivalent of:
window.get_workspace() == workspace || window.is_on_all_workspaces();
which is a bit unwieldy. We already have a method in mutter,
so use that and document it.
https://bugzilla.gnome.org/show_bug.cgi?id=691744
With some recent changes to how mask textures are constructed from
shapes, a helper method we made was only called in one place, allowing
us to drop a reference/destroy, and remove a double clear.
https://bugzilla.gnome.org/show_bug.cgi?id=679901
Due to a conditional error, meta_region_builder_add_rectangle was called
on every single blank pixel, rather than at the end of spans. With the new
rename, it's fairly clear to see the error. Fix the check to ensure that
we no longer make extraneous calls to meta_region_builder_add_rectangle.
https://bugzilla.gnome.org/show_bug.cgi?id=691874
GtkWindow added the BACKGROUND style class to all windows, which the
CSS file selects on to set a background color for all windows. Without
this, the background color becomes undefined, and thus window frames
look like they have "glitchy" graphics.
https://bugzilla.gnome.org/show_bug.cgi?id=690317
The minimize action does not make much sense without a window list,
which is why its default keybinding was removed in bug 643609;
getting the focused window out of the way quickly can still be useful
though, so change the description to "Hide window" instead, which does
not imply a window list. We will then assign a default shortcut again.
https://bugzilla.gnome.org/show_bug.cgi?id=682887
MetaButtonLayout is extremely unfriendly for introspection: its fields
are arrays of a fixed length, but the actual length is determined by
a custom stop value (e.g. not NULL / 0).
Without API changes this will never work nicely in introspection, but
we can at least make it work; start by filling up unused fields with
the stop value rather than leaving it at random values.
https://bugzilla.gnome.org/show_bug.cgi?id=689263
The style context of the widget is rarely what we want. We won't
fix this to be a MetaFrames style context yet; this just changes
the internal API.
https://bugzilla.gnome.org/show_bug.cgi?id=690317