window-actor: Remove custom region destruction methods with g_clear_pointer
https://bugzilla.gnome.org/show_bug.cgi?id=679901
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@ -151,10 +151,6 @@ static gboolean meta_window_actor_get_paint_volume (ClutterActor *actor,
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static void meta_window_actor_detach (MetaWindowActor *self);
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static gboolean meta_window_actor_has_shadow (MetaWindowActor *self);
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static void meta_window_actor_clear_shape_region (MetaWindowActor *self);
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static void meta_window_actor_clear_bounding_region (MetaWindowActor *self);
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static void meta_window_actor_clear_shadow_clip (MetaWindowActor *self);
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G_DEFINE_TYPE (MetaWindowActor, meta_window_actor, CLUTTER_TYPE_GROUP);
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static void
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@ -384,9 +380,9 @@ meta_window_actor_dispose (GObject *object)
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meta_window_actor_detach (self);
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meta_window_actor_clear_shape_region (self);
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meta_window_actor_clear_bounding_region (self);
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meta_window_actor_clear_shadow_clip (self);
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g_clear_pointer (&priv->shape_region, cairo_region_destroy);
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g_clear_pointer (&priv->bounding_region, cairo_region_destroy);
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g_clear_pointer (&priv->shadow_clip, cairo_region_destroy);
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g_clear_pointer (&priv->shadow_class, g_free);
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g_clear_pointer (&priv->focused_shadow, meta_shadow_unref);
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@ -1532,42 +1528,6 @@ meta_window_actor_unmapped (MetaWindowActor *self)
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priv->needs_pixmap = FALSE;
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}
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static void
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meta_window_actor_clear_shape_region (MetaWindowActor *self)
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{
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MetaWindowActorPrivate *priv = self->priv;
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if (priv->shape_region)
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{
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cairo_region_destroy (priv->shape_region);
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priv->shape_region = NULL;
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}
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}
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static void
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meta_window_actor_clear_bounding_region (MetaWindowActor *self)
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{
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MetaWindowActorPrivate *priv = self->priv;
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if (priv->bounding_region)
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{
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cairo_region_destroy (priv->bounding_region);
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priv->bounding_region = NULL;
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}
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}
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static void
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meta_window_actor_clear_shadow_clip (MetaWindowActor *self)
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{
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MetaWindowActorPrivate *priv = self->priv;
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if (priv->shadow_clip)
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{
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cairo_region_destroy (priv->shadow_clip);
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priv->shadow_clip = NULL;
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}
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}
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static void
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meta_window_actor_update_bounding_region_and_borders (MetaWindowActor *self,
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int width,
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@ -1608,7 +1568,7 @@ meta_window_actor_update_bounding_region_and_borders (MetaWindowActor *self,
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priv->last_borders = borders;
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meta_window_actor_clear_bounding_region (self);
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g_clear_pointer (&priv->bounding_region, cairo_region_destroy);
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priv->bounding_region = cairo_region_create_rectangle (&bounding_rectangle);
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@ -1623,7 +1583,7 @@ meta_window_actor_update_shape_region (MetaWindowActor *self,
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{
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MetaWindowActorPrivate *priv = self->priv;
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meta_window_actor_clear_shape_region (self);
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g_clear_pointer (&priv->shape_region, cairo_region_destroy);
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/* region must be non-null */
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priv->shape_region = region;
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@ -1752,7 +1712,7 @@ meta_window_actor_set_visible_region_beneath (MetaWindowActor *self,
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if (appears_focused ? priv->focused_shadow : priv->unfocused_shadow)
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{
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meta_window_actor_clear_shadow_clip (self);
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g_clear_pointer (&priv->shadow_clip, cairo_region_destroy);
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priv->shadow_clip = cairo_region_copy (beneath_region);
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if (clip_shadow_under_window (self))
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@ -1777,7 +1737,7 @@ meta_window_actor_reset_visible_regions (MetaWindowActor *self)
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meta_shaped_texture_set_clip_region (META_SHAPED_TEXTURE (priv->actor),
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NULL);
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meta_window_actor_clear_shadow_clip (self);
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g_clear_pointer (&priv->shadow_clip, cairo_region_destroy);
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}
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static void
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@ -2216,7 +2176,7 @@ check_needs_reshape (MetaWindowActor *self)
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client_area.height = priv->window->rect.height;
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meta_shaped_texture_set_mask_texture (META_SHAPED_TEXTURE (priv->actor), COGL_INVALID_HANDLE);
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meta_window_actor_clear_shape_region (self);
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g_clear_pointer (&priv->shape_region, cairo_region_destroy);
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#ifdef HAVE_SHAPE
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if (priv->window->has_shape)
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