Commit Graph

6282 Commits

Author SHA1 Message Date
Emmanuele Bassi
b6425bbb15 Use explicit NULL comparison for pointers
Following the coding style.
2015-10-12 19:54:32 +01:00
Carlos Garnacho
1fe21a8fe1 evdev: Emulate discrete scroll events out of smooth scroll ones.
There's handlers around relying on up/down/left/right scroll events,
which won't work as expected if only smooth scroll events are sent.
In order to work properly there, we have to retrofit discrete scroll
events on the evdev backend.

Fix this by implementing emission (on devices with a wheel) and
emulation (on anything else) of discrete scroll events. On the former
both smooth and discrete events are set, for the latter we do accumulate
the dx/dy of the latest scroll events, and emit discrete ones when we
accumulated enough. The ending 0/0 event will reset the accumulators for
the next scrolling batch.

https://bugzilla.gnome.org/show_bug.cgi?id=756284
2015-10-12 19:54:32 +01:00
Owen W. Taylor
2ddec579d6 clutter_actor_update_map_state: Remove a useless warning
A check for priv->parent == NULL was inside the else of a check
for (priv->parent == NULL).

https://bugzilla.gnome.org/show_bug.cgi?id=745517
2015-10-01 13:38:47 -04:00
Owen W. Taylor
4c9443bbd7 _clutter_actor_set_enable_paint_unmapped: don't force an unmap
When enable_paint_unmapped is disabled, we shouldn't force the
source widget to be unmapped if the constraints would keep it
mapped; in practice this shouldn't matter unless a paint handler
is messing with the map state.

https://bugzilla.gnome.org/show_bug.cgi?id=745517
2015-10-01 13:38:47 -04:00
Owen W. Taylor
76c8cd292e Avoid crashing when an actor not parented to a toplevel is cloned
If we can't realize the source actor for a clone, simply skip updating
the map state and painting it.

https://bugzilla.gnome.org/show_bug.cgi?id=745517
2015-09-29 14:15:16 -04:00
Lionel Landwerlin
b9df8524f0 gdk: Enable clock updates when timelines are added to the clock
Enable animation updates from the GdkFrameClock whenever any timeline is
added to the ClutterMasterClockGdk. This may improve animation
smoothness (depending on the GDK backend in use) because it allows GDK
to tweak its frame timing for animation purposes.

https://bugzilla.gnome.org/show_bug.cgi?id=755357
2015-09-22 17:27:42 +01:00
Philip Withnall
3816d5a6bb gdk: Fix frame budget diagnostics
Set the frame budget so that CLUTTER_ENABLE_DIAGNOSTIC correctly outputs
timing diagnostics from the ClutterMasterClockGdk.

https://bugzilla.gnome.org/show_bug.cgi?id=755357
2015-09-21 18:03:04 +01:00
Philip Withnall
9e8da64636 gdk: Use frame time when calculating the tick time for clock updates
This is how GdkFrameClock is meant to be used: the frame time is meant
to be queried from the GdkFrameClock within its frame signals, rather
from the system monotonic time source.

https://bugzilla.gnome.org/show_bug.cgi?id=755357
2015-09-21 18:03:04 +01:00
Philip Withnall
5545b69a8f timeline: Add more debug output
https://bugzilla.gnome.org/show_bug.cgi?id=755357
2015-09-21 17:02:39 +01:00
Philip Withnall
ae1a84853e timeline: Ensure waiting_first_tick is set before adding the timeline
Just in case the timeline starts being prodded by the ClutterMasterClock
before the add function returns. (This has not been verified.)

https://bugzilla.gnome.org/show_bug.cgi?id=755357
2015-09-21 17:02:39 +01:00
Lionel Landwerlin
0e7b18832a cogl: reset pending swaps counter on unrealize
When removing the frame callback on the CoglOnscreen, we loose the ability
to get notified of swap events. This could leave us with a counter != 0
which leads to a deadlock situation after the next realize/draw cycle.

https://bugzilla.gnome.org/show_bug.cgi?id=755014
2015-09-15 12:29:05 +01:00
Lionel Landwerlin
ff1a5aae7a x11: stage window: reset framebuffer on foreign window unrealize
Similarly to 13dbb74c81, we need to reset the
framebuffer in the x11 for foreign windows.

https://bugzilla.gnome.org/show_bug.cgi?id=755014
2015-09-15 12:29:04 +01:00
Lionel Landwerlin
6c7f624f69 master-clock-default: prevent deadlock with GLX_INTEL_swap_event
If we call _clutter_stage_do_update() on a ClutterStage that isn't
mapped/visible, no GL command will be queued, and the Mesa/DRI2
implementation of SwapBuffers will do nothing. This causes
GLX_INTEL_swap_event to not be emitted by the X server because no swapping
has been requested through DRI2 and it eventually leads to a deadlock
situation in ClutterStageCogl because we're waiting for an event before we
start the next draw cycle.

This patch removes the non mapped stages from the list of stages to process.
This is consistent with a previous patch for the ClutterMasterClockGdk [1].

[1] : 5733ad58e5

https://bugzilla.gnome.org/show_bug.cgi?id=755014
2015-09-15 12:23:08 +01:00
Lionel Landwerlin
ee98a5bbe8 gdk: x11: notify Cogl immediately of a foreign window resize
We want to avoid waiting for the acknowledgement event from the X
server as we might redraw the stage before that happens.

This patch reimplements a bit of logic already in clutter-gtk [1].

[1] : https://git.gnome.org/browse/clutter-gtk/tree/clutter-gtk/gtk-clutter-embed.c#n723

https://bugzilla.gnome.org/show_bug.cgi?id=754993
2015-09-14 13:49:08 +01:00
Lionel Landwerlin
aeb19f2f4d gdk: move sync_to_vblank setup from master clock to backend
Setting up the sync_to_vblank in the MasterClock is a bit too late as
the MasterClock can be created after a StageWindow has been created
and realized (and therefore all of its Cogl/GL state setup already).
So move the setup to the backend, prior to any StageWindow creation.

https://bugzilla.gnome.org/show_bug.cgi?id=754938
2015-09-14 13:46:31 +01:00
Lionel Landwerlin
13dbb74c81 gdk: stage window: reset framebuffer on foreign window unrealize
Clutter still uses part of the deprecated stateful API of Cogl (in
particulart cogl_set_framebuffer). It means Cogl can keep an internal
reference to the onscreen object we rendered to. In the case of
foreign window, we want to avoid this, as we don't know what's going
to happen to that window.

This change sets the current Cogl framebuffer to a dummy 1x1
framebuffer if the current Cogl framebuffer is the one we're
unrealizing.

https://bugzilla.gnome.org/show_bug.cgi?id=754890
2015-09-12 00:39:43 +02:00
Lionel Landwerlin
cb4e88884b gdk: master clock: hook ourselves to the paint signal
We're currently hooked to the "update" signal of the FrameClock. When
embedding Clutter inside GTK+ we want to have the layout phase of GTK+
to notify us the size of our stage.

This patch change to FrameClock signal we're listening to, to the
"paint" signal to make sure we've received the layout information from
GTK+, before painting. Otherwise we paint with a delay of one frame.

https://bugzilla.gnome.org/show_bug.cgi?id=754889
2015-09-12 00:39:43 +02:00
Jonas Ådahl
5d83260b19 actor: Fix transforming stage point when scale is less than 1
The commit 6cd24faaa5 (actor: Clean up
transform_stage_point()) changed the validation of the transformation
matrix to ignore the fraction part of the determinant. This caused
clutter_actor_transform_stage_point() to fail and return FALSE for
actors which scale was less than 1.

Previously the validation was ('det' being a float):
	det = (RQ[0][0] * ST[0][0])
	    + (RQ[0][1] * ST[0][1])
	    + (RQ[0][2] * ST[0][2]);
	if (!det)
		return FALSE;

Semantically, the if statement expression '!det' is equivalent to
'det == 0', i.e. 'det == 0.0f'. Post cleanup patches, 'det' was turned
into a double, and the if statement was changed to:

	if (CLUTTER_NEARBYINT (det) == 0)
		return FALSE;

which, different from before, rounds the determinant to the nearest
integer value, meaning determinant in the range (-0.5, 0.5) would be
considered invalid.

This patch reverts this part to the old behavior, while, because of the
inexact nature of floating point arithmetics, allowing a bit more liberal
meaning of "equals to 0" than '== 0.0'.

https://bugzilla.gnome.org/show_bug.cgi?id=754766
2015-09-11 10:36:52 +08:00
Lionel Landwerlin
9432e67ee8 gdk: stage: create subsurface when dealing with foreign windows on wayland
It is safer to create our own wayland surface when rendering into
someone else GdkWindow, otherwise we might draw somewhere we didn't
intend to.

https://bugzilla.gnome.org/show_bug.cgi?id=754697
2015-09-07 18:17:10 +01:00
Lionel Landwerlin
3771ef2f08 gdk: stage: report geometry of the underlying surface for foreign windows
When running on wayland, we might have our own subsurface
desynchronized from the foreign GdkWindow. It is important that we
report the size of the actually surface we're rendering to, otherwise
the logic in ClutterStage might discard resize operation that
resynchronize the subsurface with the stage's size.

https://bugzilla.gnome.org/show_bug.cgi?id=754697
2015-09-07 18:17:10 +01:00
Lionel Landwerlin
55dce70440 gdk: stage: do not ensure native windows are created with foreign windows
For foreign windows this should be dealt with by the embedding
framework. In particular on Wayland with foreign windows, we might
want to create a subsurface and use the foreign window only for events
and frame clock synchronization.

https://bugzilla.gnome.org/show_bug.cgi?id=754697
2015-09-07 18:17:10 +01:00
Lionel Landwerlin
a9b38fefdc gdk: stage: disable some operations for foreign windows
Some operations like :
     * resize
     * show/hide
     * set_title
     * set_user_resizable

should be handled by the embedding framework, so disable them for
foreign windows.

https://bugzilla.gnome.org/show_bug.cgi?id=754671
2015-09-07 18:17:10 +01:00
Lionel Landwerlin
5733ad58e5 gdk: master clock: only process mapped & realized stages
When using Clutter embed inside a Gtk application, a stage might end
up realized but not visible. In this case we might discard doing any
kind of animation processing.

https://bugzilla.gnome.org/show_bug.cgi?id=754671
2015-09-07 18:17:09 +01:00
Lionel Landwerlin
6183eb3632 gdk: master-clock: disable vsync throttling
When running with a master clock based on the GdkFrameClock, we get
synchronized with the compositor, so no need for throttling rendering.

In particular when dealing with foreign windows, we run into deadlocks
in Mesa because of the way the Mesa wayland backend is implemented [1].

[1] : http://cgit.freedesktop.org/mesa/mesa/tree/src/egl/drivers/dri2/platform_wayland.c#n330

https://bugzilla.gnome.org/show_bug.cgi?id=754671
2015-09-07 18:17:09 +01:00
Emmanuele Bassi
dbec3be996 grid-layout: Clarify the scope of the orientation property
Just like GtkGrid, changing the orientation of a ClutterGridLayout does
not change the existing layout; the orientation property is only used as
a hint when adding new children.
2015-09-04 13:53:04 +01:00
Emmanuele Bassi
7ed96aabd8 grid: Use the proper orientation for the request mode
We automatically switch the request mode of the container depending on
the GridLayout's orientation, but we need to keep track of the request
mode during allocation, so that we don't get out of sync if the user
changed the request mode after adding the layout manager.

This change also brings us closer to the code in GtkGrid.
2015-09-03 14:18:33 +01:00
Emmanuele Bassi
dea5057fbd grid: Use the orientation of the request
We use the orientation of the grid to get the preferred size of the
layout, but we should be using the orientation of the request instead.
The preferred width has an orizontal orientation, and the preferred
height has a vertical orientation.

This allows us to refactor the get_preferred_* implementation into a
separate function.
2015-08-29 20:38:29 +01:00
Lionel Landwerlin
0e4d11bcd8 gdk: master clock: fix incorrect symbol use
https://bugzilla.gnome.org/show_bug.cgi?id=754134
2015-08-26 21:40:47 +01:00
Lionel Landwerlin
5b9c31a0ce gdk: fix memory corruption
g_hash_table_replace will free the list pointer we're modifying.
Let's just do memory management ourselves.

https://bugzilla.gnome.org/show_bug.cgi?id=754134
2015-08-26 21:40:41 +01:00
Emmanuele Bassi
84c5846aa0 image: Use internal function for the texture node
ClutterActor has a convenience function that removes the need to query
the actor's state and apply it to a ClutterTextureNode, so we should use
it.
2015-08-24 10:01:03 +01:00
Emmanuele Bassi
af010d5e2d canvas: Use internal function for the texture node
ClutterActor has a convenience function that removes the need to query
the actor's state and apply it to a ClutterTextureNode, so we should use
it.
2015-08-24 09:59:53 +01:00
Emmanuele Bassi
cf7e37b53b actor: Add internal "create textute node" function
To avoid excessive copy and paste. We could even consider making it
public before release.
2015-08-24 09:59:16 +01:00
Emmanuele Bassi
38e983b8e9 docs: Fix a typo in the BoxLayout:homogeneous description
https://bugzilla.gnome.org/show_bug.cgi?id=753895
2015-08-21 12:11:05 +01:00
Emmanuele Bassi
fe422ab61c gdk: Use non-deprecated/non-Clutter specific X11 API
We are currently using deprecated/Clutter-specific API in Cogl to
retrieve the XVisualInfo associated with the (E)GLX context. Cogl 1.21.2
added new CoglRenderer API to achieve the same result.
2015-08-21 11:58:52 +01:00
Anders Jonsson
6d649ec6d1 Fix typo (textues)
https://bugzilla.gnome.org/show_bug.cgi?id=746279
2015-08-01 21:55:07 +02:00
Adel Gadllah
9a510c0117 backend: Check for a known set of drivers
We want to use the Cogl GL3 driver, if possible, and then go through a
known list of Cogl drivers, before giving up and using COGL_DRIVER_ANY.

Based on original patch from Emmanuele Bassi.

We have to create and tear down the whole context when trying
out the drivers though because the extension checks do not happen
until cogl_context_init.

https://bugzilla.gnome.org/show_bug.cgi?id=742678
2015-07-26 16:05:07 +02:00
Carlos Garnacho
40f6a0135e evdev: Set missing dx/dy fields on ClutterTouchpadPinchEvents 2015-07-24 19:17:12 +02:00
Emmanuele Bassi
b834503b79 build: Fix for distcheck 2015-07-22 19:12:42 +01:00
Stefan Sauer
8f976cad44 docs: give more hints about how to replace the anchor-point
In addition to pivot-point also mention _set_translation().
2015-07-22 18:41:39 +01:00
Emmanuele Bassi
13c722c026 x11: Remove unused enumeration
The ClutterX11XInputEventTypes enumeration has been unused inside
Clutter for the past 4 years and a half, since we switched to the
XInput 2 API.

The enumeration itself has always been private, and nobody should
have used it in the first place, but if something breaks, we can
revert this commit.
2015-07-20 13:05:06 +01:00
Emmanuele Bassi
9d40fafa2a Do not generate backend-specific enumeration types
They should be part of the backend-specific API.

The only backend that has an enumeration type is the X11 one, and it's
small, so we can simply put it there.

This is not an ABI change: the backend-specific symbols are still in
the same SO. You'll be required to import clutter-x11.h to have access
to the GType method at the source level, whereas before just importing
clutter.h would have sufficed. The only user of that enumeration was a
function declared in clutter-x11.h, anyway.
2015-07-20 13:00:12 +01:00
Emmanuele Bassi
c2e63cf16b build: Use the appropriate NAMESPACE variable everywhere
We're inconsistently using the NAMESPACE variable instead of passing
the --identifier-prefix and --symbol-prefix command line arguments to
the introspection scanner.
2015-07-19 13:17:49 +01:00
Emmanuele Bassi
e474684f2b deprecated: Regenerate the compatibility key symbols
Now with the appropriate compiler warning that points to the replacement
key symbol.
2015-07-17 13:16:53 +01:00
Emmanuele Bassi
1506ec4a54 keysyms-update: Add deprecation notice for compat symbols
Now that we can warn about deprecated macros, we should finally do it
for the old, non-namespaced key symbol macros that we've been stringing
along since the 1.0 days.
2015-07-17 13:15:32 +01:00
Ting-Wei Lan
ad690c61b1 macros: Clang 3.4 and later versions can use deprecation macros for GCC
https://bugzilla.gnome.org/show_bug.cgi?id=752272
2015-07-14 02:39:40 +08:00
Nitin Sharma
4dfa4de5d0 actor: Check for NULL pointer for pspec
In function clutter_actor_set_final_state, the pspec pointer returned by calling
g_object_class_find_property is not checked for NULL.
2015-07-13 13:15:52 +01:00
Emmanuele Bassi
332aa3cf21 macros: Add fallback defines for non-GCC compilers
I forgot to add the fallback definitions in case we're not using GCC;
without them, anybody using non-GCC compilers will get a build error.

https://bugzilla.gnome.org/show_bug.cgi?id=752272
2015-07-11 23:58:12 +01:00
Ting-Wei Lan
7e0f588c91 trivial: Fix return value error in clutter_event_get_gesture_motion_delta 2015-07-11 18:09:45 +08:00
Emmanuele Bassi
a722cbebef actor: Fully deprecate the state access macros
Now that we can warn without breaking the build, we should deprecate the
state access macros for ClutterActor.
2015-07-11 10:18:18 +01:00
Emmanuele Bassi
4040f2d556 gdk: Do not use deprecated macros
Use the replacement functions instead.
2015-07-11 10:18:18 +01:00