Use explicit NULL comparison for pointers
Following the coding style.
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@ -265,7 +265,7 @@ notify_key_device (ClutterInputDevice *input_device,
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/* We can drop the event on the floor if no stage has been
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* associated with the device yet. */
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stage = _clutter_input_device_get_stage (input_device);
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if (!stage)
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if (stage == NULL)
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{
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clear_repeat_timer (seat);
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return;
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@ -370,7 +370,7 @@ notify_absolute_motion (ClutterInputDevice *input_device,
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/* We can drop the event on the floor if no stage has been
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* associated with the device yet. */
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stage = _clutter_input_device_get_stage (input_device);
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if (!stage)
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if (stage == NULL)
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return;
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device_evdev = CLUTTER_INPUT_DEVICE_EVDEV (input_device);
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@ -467,7 +467,7 @@ notify_discrete_scroll (ClutterInputDevice *input_device,
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/* We can drop the event on the floor if no stage has been
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* associated with the device yet. */
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stage = _clutter_input_device_get_stage (input_device);
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if (!stage)
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if (stage == NULL)
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return;
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device_evdev = CLUTTER_INPUT_DEVICE_EVDEV (input_device);
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@ -505,7 +505,7 @@ notify_scroll (ClutterInputDevice *input_device,
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/* We can drop the event on the floor if no stage has been
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* associated with the device yet. */
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stage = _clutter_input_device_get_stage (input_device);
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if (!stage)
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if (stage == NULL)
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return;
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device_evdev = CLUTTER_INPUT_DEVICE_EVDEV (input_device);
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@ -555,7 +555,7 @@ notify_button (ClutterInputDevice *input_device,
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/* We can drop the event on the floor if no stage has been
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* associated with the device yet. */
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stage = _clutter_input_device_get_stage (input_device);
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if (!stage)
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if (stage == NULL)
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return;
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device_evdev = CLUTTER_INPUT_DEVICE_EVDEV (input_device);
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@ -631,7 +631,7 @@ notify_touch_event (ClutterInputDevice *input_device,
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/* We can drop the event on the floor if no stage has been
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* associated with the device yet. */
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stage = _clutter_input_device_get_stage (input_device);
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if (!stage)
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if (stage == NULL)
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return;
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device_evdev = CLUTTER_INPUT_DEVICE_EVDEV (input_device);
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@ -676,7 +676,7 @@ notify_pinch_gesture_event (ClutterInputDevice *input_device,
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/* We can drop the event on the floor if no stage has been
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* associated with the device yet. */
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stage = _clutter_input_device_get_stage (input_device);
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if (!stage)
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if (stage == NULL)
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return;
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device_evdev = CLUTTER_INPUT_DEVICE_EVDEV (input_device);
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@ -721,7 +721,7 @@ notify_swipe_gesture_event (ClutterInputDevice *input_device,
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/* We can drop the event on the floor if no stage has been
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* associated with the device yet. */
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stage = _clutter_input_device_get_stage (input_device);
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if (!stage)
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if (stage == NULL)
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return;
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device_evdev = CLUTTER_INPUT_DEVICE_EVDEV (input_device);
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@ -1354,7 +1354,7 @@ process_device_event (ClutterDeviceManagerEvdev *manager_evdev,
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device = libinput_device_get_user_data (libinput_device);
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stage = _clutter_input_device_get_stage (device);
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if (!stage)
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if (stage == NULL)
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break;
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stage_width = clutter_actor_get_width (CLUTTER_ACTOR (stage));
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@ -1476,7 +1476,7 @@ process_device_event (ClutterDeviceManagerEvdev *manager_evdev,
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device = libinput_device_get_user_data (libinput_device);
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stage = _clutter_input_device_get_stage (device);
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if (!stage)
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if (stage == NULL)
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break;
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stage_width = clutter_actor_get_width (CLUTTER_ACTOR (stage));
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@ -1531,7 +1531,7 @@ process_device_event (ClutterDeviceManagerEvdev *manager_evdev,
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device = libinput_device_get_user_data (libinput_device);
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stage = _clutter_input_device_get_stage (device);
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if (!stage)
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if (stage == NULL)
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break;
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stage_width = clutter_actor_get_width (CLUTTER_ACTOR (stage));
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