Commit Graph

8987 Commits

Author SHA1 Message Date
Emmanuele Bassi
150090c19b conform: Ensure that we don't leak references
Especially on actors that are not parented and get destroyed.
2013-06-12 10:27:37 +01:00
Craig R. Hughes
e54246dd69 Extra ref leak in clutter_actor_set_child_at_index too
https://bugzilla.gnome.org/show_bug.cgi?id=696813
2013-06-12 10:14:26 +01:00
Craig R. Hughes
90f68edbda clutter_actor_set_child_above/below_sibling leaking a reference
https://bugzilla.gnome.org/show_bug.cgi?id=696813
2013-06-12 10:14:25 +01:00
Emmanuele Bassi
caf6959195 conform: Add suite for actor's meta objects 2013-06-12 10:04:32 +01:00
Emmanuele Bassi
cbf0199804 actor: Fix has_constraints() and has_actions()
When we changed the MetaGroup to handle internal effects, we updated
has_effects(), but forgot to fix the equivalent has_constrains() and
has_actions() method.

Now, if we clear the constraints or the actions on an actor, and we
call has_constraints() or has_actions(), we get an false positive.
2013-06-12 10:04:32 +01:00
Emmanuele Bassi
e1fe999db0 stage: Ensure that we don't pick during destruction
When destroying a ClutterStage we should just skip picking operations,
to avoid calling into a state that is being torn down.
2013-06-12 10:04:31 +01:00
Matthias Clasen
d343cc6289 x11: trap errors when calling XIQueryDevice
Devices can disappear at any time, causing XIQueryDevice
to throw an error. At the same time, plug a memory leak.

https://bugzilla.gnome.org/show_bug.cgi?id=701974
2013-06-10 21:45:47 -04:00
Marek Černocký
96cc131f70 Updated Czeach translation 2013-06-04 12:17:02 +02:00
Marek Černocký
da6abc6fc9 Updated Czeach translation 2013-06-04 12:16:35 +02:00
Matej Urbančič
e26963a077 Updated Slovenian translation 2013-06-03 21:39:06 +02:00
Fran Diéguez
ab4ece3e9c Updated Galician translations 2013-06-02 00:29:05 +02:00
Emmanuele Bassi
0065fb459c Revert "units: Handle negative values in clutter_units_from_string()"
Stray commit got pushed too soon.

This reverts commit 44f283bb72.
2013-05-22 14:34:22 +01:00
Bastian Winkler
44f283bb72 units: Handle negative values in clutter_units_from_string()
In order to allow values like "-2cm" in ClutterScript,
clutter_units_from_string() needs to handle negative values as well.
2013-05-22 15:26:12 +02:00
Milo Casagrande
8a3b888226 [l10n] Updated Italian translation. 2013-05-19 13:02:29 +02:00
Milo Casagrande
12de1ab9cd [l10n] Updated Italian translation. 2013-05-19 13:02:15 +02:00
Emmanuele Bassi
19391a9626 cally: Use a weak pointer to hold the key focus in CallyStage
We want to avoid the pointer getting stale, and causing crashes.

https://bugzilla.gnome.org/show_bug.cgi?id=692706
2013-05-17 15:27:51 +01:00
Emmanuele Bassi
0f0ed31a5a gitignore: Add test-driver
New script, courtesy of autotools 1.13.
2013-05-15 21:19:51 +01:00
Emmanuele Bassi
755f41f559 canvas: Remove invalidate_with_size()
We can replace it by adding a return value to set_size() that can tell
us if the set_size() invalidated the contents of the canvas or not.
2013-05-15 20:08:02 +01:00
Emmanuele Bassi
323ec19dcc build: Remove INCLUDES directives
They have been deprecated for a while, replaced by AM_CPPFLAGS.
2013-05-15 15:18:13 +01:00
Emmanuele Bassi
c9583792cb build: Fix up the silent rules prefixes
Automake increased the whitespace, so we need to do that for our "I
Can't Believe It's Not Autotool™" rules.
2013-05-15 15:07:15 +01:00
Lionel Landwerlin
d1041e1f4f conform: add offscreen effects fbo size check
https://bugzilla.gnome.org/show_bug.cgi?id=699675
2013-05-15 14:58:46 +01:00
Lionel Landwerlin
9c6f3793e8 offscreen-effect: limit offscreen fbo size to the stage's size
When using a ClutterOffscreenEffect, the size of the offscreen buffer
allocated to perform the effect is currently computed using the paint
volume of the actor it's attached to and in the case the paint volume
cannot be computed, the effect falls back to using the stage's size.

If you scale an actor enough so its paint volume is much bigger that
the size of the stage, you can end up running out of memory (which
leads to your application crashing).

https://bugzilla.gnome.org/show_bug.cgi?id=699675
2013-05-15 14:58:45 +01:00
Chris Cummins
8a6aae14c8 docs: Add clutter-wayland section to reference docs
Gives this stray section a home in the reference documentation.
2013-05-14 12:42:08 +01:00
Chris Cummins
242f611863 clutter-input-device-wayland: Update indentifier name
Fixes a discrepancy between the function name and the gtk-doc identifier
introduced in 8f4e39b6 when the Wayland input protocol changed.
2013-05-14 12:42:08 +01:00
Chris Cummins
3de7e49432 docs: Remove empty line before parameter tags
The gtk-doc parser has somewhat esoteric rules regarding blank lines and
paragraph breaks, causing these parameter descriptions to be missed. See:

https://developer.gnome.org/gtk-doc-manual/stable/documenting_syntax.html.en
2013-05-14 12:42:08 +01:00
Chris Cummins
a075c286f2 clutter-stage-wayland: Pedantic typo fix
Je ne parle pas français
2013-05-14 12:42:08 +01:00
Chris Cummins
15bed2d9bd wayland: Add API version annotations
Version numbers have been derived from source code comment blocks.
2013-05-14 12:42:08 +01:00
Chris Cummins
14ea64eb6f docs: Add clutter-wayland section to reference docs
Gives this stray section a home in the reference documentation.
2013-05-14 12:32:44 +01:00
Chris Cummins
8231aae3ad clutter-input-device-wayland: Update indentifier name
Fixes a discrepancy between the function name and the gtk-doc identifier
introduced in 8f4e39b6 when the Wayland input protocol changed.
2013-05-14 12:28:21 +01:00
Chris Cummins
188f7d6881 docs: Remove empty line before parameter tags
The gtk-doc parser has somewhat esoteric rules regarding blank lines and
paragraph breaks, causing these parameter descriptions to be missed. See:

https://developer.gnome.org/gtk-doc-manual/stable/documenting_syntax.html.en
2013-05-14 12:28:16 +01:00
Chris Cummins
f2918d1a0f clutter-stage-wayland: Pedantic typo fix
Je ne parle pas français
2013-05-14 12:28:11 +01:00
Chris Cummins
6e6e69c84d wayland: Add API version annotations
Version numbers have been derived from source code comment blocks.
2013-05-14 12:28:04 +01:00
Daniel Mustieles
f86cbdb14f Updated Spanish translation 2013-05-13 13:44:48 +02:00
Bastian Winkler
55ec9f57db flow-layout: Add :snap-to-grid property
Add a :snap-to-grid property to FlowLayout to prevent the layout from
assigning it's children a position based on the size of the largest
child.

https://bugzilla.gnome.org/show_bug.cgi?id=648873
2013-05-11 11:04:40 -04:00
Bastian Winkler
cd9ba0ad8d flow-layout: Add :snap-to-grid property
Add a :snap-to-grid property to FlowLayout to prevent the layout from
assigning it's children a position based on the size of the largest
child.

https://bugzilla.gnome.org/show_bug.cgi?id=648873
2013-05-11 10:54:38 -04:00
Emmanuele Bassi
fd9109e6d6 Fix up "allow-none" annotation 2013-05-06 10:20:36 -07:00
Emmanuele Bassi
bc664cc240 docs: Mention implicit animations checks in the release notes
Don't want anybody to be taken by surprise by this.
2013-05-06 10:04:23 -07:00
Emmanuele Bassi
9424e995fa actor: Improve conditions for skipping implicit transitions
The "should this implicit transition be skipped" check should live into
its own function, where we can actually explain what it does and which
conditions should be respected.

Instead of just blindly skipping actors that are unmapped, or haven't
been painted yet, we should add a couple of escape hatches.

First of all, we don't want :allocation to be implicitly animated until
we have been painted (thus allocated) once; this avoids actors "flying
in" into their allocation.

We also want to allow implicit transitions on the opacity even if we
haven't been painted yet; the internal optimization that we employ in
clutter_actor_paint() and skips painting fully transparent actors is
exactly that: an internal optimization. Caller code should not be aware
of this change, and it should not influence code outside of ClutterActor
itself.

The rest of the conditions are the same: if the easing state's duration
is zero, or if the actor is both unmapped and not in a cloned branch of
the scene graph, then implicit transitions are pointless, as they won't
be painted.

https://bugzilla.gnome.org/show_bug.cgi?id=698766
2013-05-06 10:04:22 -07:00
Emmanuele Bassi
f92b78781d stage: Use precomputed constants instead of trigonometric functions
This should actually ensure that the calculations of the Z translation
for the projection matrix is resolved to "variable * CONSTANT". The
original factors are left in code so it's trivial to revert to the
trigonometric operations if need be, even without reverting this commit.
2013-05-06 10:04:22 -07:00
Emmanuele Bassi
d061a47573 stage: Add a paint callback
The ClutterActor::paint signal is deprecated, and connecting to it even
to get notifications will disable clipped redraws because of violations
of the paint volume.

The only actual valid use case for notifications of a successful frame
is on the ClutterStage, so we should add new (experimental) API for it,
so that users can actually subscribe to it — at least if you're writing
a compositor.

Shoving a signal in a performance critical path is not an option, and
I'm not sure I want to commit to an API like this yet. I reserve the
right to revisit this decision in the future.

https://bugzilla.gnome.org/show_bug.cgi?id=698783
2013-05-06 10:04:21 -07:00
Emmanuele Bassi
264c67c2aa canvas: Allow invalidating the content along with the size
Currently, clutter_canvas_set_size() causes invalidation of the canvas
contents only if the newly set size is different. There are cases when
we want to invalidate the content regardless of the size set, but we
cannot do that right now without possibly causing two invalidations,
for instance:

  clutter_canvas_set_size (canvas, new_width, new_height);
  clutter_content_invalidate (canvas);

will cause two invalidations if the newly set size is different than
the existing one. One way to work around it is to check the current
size of the canvas and either call set_size() or invalidate() depending
on whether the size differs or not, respectively:

  g_object_get (canvas, "width", &width, "height", &height, NULL);
  if (width != new_width || height != new_height)
    clutter_canvas_set_size (canvas, new_width, new_height);
  else
    clutter_content_invalidate (canvas);

this, howevere, implies knowledge of the internals of ClutterCanvas,
and of its optimizations — and encodes a certain behaviour in third
party code, which makes changes further down the line harder.

We could remove the optimization, and just issue an invalidation
regardless of the surface size, but it's not something I'd be happy to
do. Instead, we can add a new function specifically for ClutterCanvas
that causes a forced invalidation regardless of the size change. If we
ever decide to remove the optimization further down the road, we can
simply deprecate the function, and make it an alias of invalidate()
or set_size().
2013-05-06 10:03:54 -07:00
Erick Pérez Castellanos
b6f4a8014e Remove ClutterKnot: Clean clutter2-sections.txt 2013-05-04 10:31:10 -04:00
Erick Pérez Castellanos
d2fbe4db1b Removed unused ClutterKnot
Migration Complete. When you want to use ClutterKnot
use ClutterPoint instead.
Updated clutter.symbols to pass 'make check'
2013-05-03 10:16:25 -04:00
Erick Pérez Castellanos
29271a2d73 Updated doc example to use ClutterPoint. 2013-05-03 10:11:25 -04:00
Erick Pérez Castellanos
b1fa6434e1 Migrated ClutterPathNode to use ClutterPoint
Removed the use of ClutterKnot almost everywhere
Updated casting to get the data from the variable arguments list
2013-05-03 10:11:25 -04:00
Erick Pérez Castellanos
7c6d0251dd Migrated internal ClutterBezier to float.
Initial stage of ClutterPath migration to using float.
Naive implementation of ClutterBezier, for now the points along
the curve doesn't move at a regular speed. It is required a more
precise calculation of the length of the curve for that to happen.
Anyway the old implementation worked like this.
2013-05-03 10:11:25 -04:00
Matej Urbančič
dc5284681c Updated Slovenian translation 2013-05-02 00:10:56 +02:00
Alban Crequy
2be42c333a ClutterDragAction: do not dereference a NULL priv->stage
When destroying an actor during a drag-action with a drag_handle, the
ClutterDragAction's priv->stage could be set to NULL in _set_actor().
_dispose() must not assume that priv->stage is not NULL.

See also https://bugzilla.gnome.org/show_bug.cgi?id=681814
2013-04-30 17:44:51 +01:00
Alban Crequy
a0d9eaf15d fix crash when destroying an actor during a drag-action with a drag_handle
Bug introduced by commit 59801ef8 (drag-action: fix press coords transform
with drag_handle) for bgo#681746.

See also https://bugzilla.gnome.org/show_bug.cgi?id=681814
2013-04-29 18:07:03 +01:00
Emilio Pozuelo Monfort
5586b0deba GDK: fix build when the X11 backend is disabled
https://bugzilla.gnome.org/show_bug.cgi?id=695710
2013-04-29 08:56:21 +02:00