Commit Graph

785 Commits

Author SHA1 Message Date
Iain Lane
c73428247c
build: Add mutter's private directory to libst's build-time RPATH
We need this to run `test-theme`, otherwise when run as part of the
build tests it fails like:

  error while loading shared libraries: libmutter-cogl-4.so.0: cannot
  open shared object file: No such file or directory

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/442
2019-03-06 12:45:48 +00:00
Robert Mader
4785093a5c st-shadow: Remove unnecessary ';'
to silence a build warning.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/434
2019-03-04 22:29:33 +00:00
Florian Müllner
06174be777 build: Include test-theme in tests
It's an existing test that doesn't require interaction, so there's
no reason why it shouldn't be run by `ninja test`.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/419
2019-03-04 20:10:07 +00:00
Florian Müllner
fde8401124 test-theme: Change presumed CWD
The executable is assumed to be run from $top_srcdir/src, which is
essentially an autotools left-over (it's where the program ended
up with srcdir == builddir).

Now with meson, its actual srcdir makes more senses.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/419
2019-03-04 20:10:07 +00:00
Florian Müllner
70ac33d58c test-theme: Force default resolution
Clutter no longer hard-codes a resolution of 96 DPI (although that's
still the default), so any assertions of sizes for physical units
may be off.

Fix this by setting up the test environment according to the
assumptions.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/419
2019-03-04 20:10:07 +00:00
Florian Müllner
4d0a742d64 st: Only consider visible children for :first/:last-child
While mapping the :first/:last-child pseudo classes directly to the
ClutterActor:first-child/:last-child properties allows for an easy
implementation, it is unexpected that rules can appear to not have
an effect because the selected child is hidden. GTK's behavior of
applying the classes to visible children makes much more sense, so
change our implementation to do the same.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/312
2019-03-02 12:19:40 +00:00
Marco Trevisan (Treviño)
2bda79cb3a st-texture-cache: Use GSlice to manage memory of leaders data
This allows some memory optimizations when possible, so let's use it.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/5
2019-03-01 17:12:53 +00:00
Marco Trevisan (Treviño)
19c60ff5c5 st-texture-cache: use StImageContent for cairo bound surface
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/5
2019-03-01 17:12:53 +00:00
Marco Trevisan (Treviño)
e3c5c9a2e7 st-texture-cache: Cancel sliced image loading on target actor destroy
It might happen that the target clutter actor that we return on call
of st_texture_cache_load_sliced_image might be destroyed while the
loading task is still running. To protect from this, let's connect
to "destroy" signal and when this happens we use a cancellable to
stop the task.

This allows to safely reuse the return value of this function to
cancel the execution and avoiding that load_callback is called
even for a request that is not anymore under our control.

https://bugzilla.gnome.org/show_bug.cgi?id=765011
2019-03-01 17:12:53 +00:00
Marco Trevisan (Treviño)
2c17c186b8 st-texture-cache: Load sliced contents with REQUEST_CONTENTENT_SIZE
When loading an actor for a sliced image actor, we can now use the
REQUEST_CONTENT_SIZE request-mode for the actor since we the content image
has now a predictable size and thus we can be sure that the size will be applied
taking care of the resource scale.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/5
2019-03-01 17:12:53 +00:00
Marco Trevisan (Treviño)
ef1697d00d st-texture-cache: Set sliced actor size in logical size
The actor size should be set in logical size more than in the actual size
of the texture when using resource scale.

https://bugzilla.gnome.org/show_bug.cgi?id=765011
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/5
2019-03-01 17:12:53 +00:00
Jonas Ådahl
40e7638a4b st-icon: Add resource-scale support
This commit adds support for scaling the StIcon resource (the icon
texture) according to the resource scale.

https://bugzilla.gnome.org/show_bug.cgi?id=765011
2019-03-01 17:12:52 +00:00
Marco Trevisan (Treviño)
aaf69b2898 st-texture-cache: Use StContentImage to create actor contents
This will allow to use resource-scale aware content that will use a preferred
size that takes in account the icon scaling and the resource scaling.

If no size is passed we should just divide the actual resource size by the
resource scale, as we assume that it's loaded with such scaling applied.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/5
https://bugzilla.gnome.org/show_bug.cgi?id=765011
2019-03-01 17:12:52 +00:00
Marco Trevisan (Treviño)
0464361ca5 st-image-content: Wrap ClutterImage with explicit preferred size
Create StImageContent as a simple ClutterImage with preferred width/height
properties in order to be able to use explicit sizing when creating clutter
contents that will be applied to actors whose size depends on the content itself.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/5
2019-03-01 17:12:52 +00:00
Marco Trevisan (Treviño)
420697693b st-texture-cache: Separate 'scale' to 'paint_scale' and 'resource_scale'
Instead of just passing a scale when getting a cached icon, pass both a
'paint_scale', the scale of which the icon will be painted on the
stage, and a 'resource_scale', the scale of the resource used for
painting.

In effect, the texture size will use the scale 'paint_scale * resource_scale'
in a ceiled value while the size of the actor will use 'paint_scale' when
determining the size.
this would load a bigger texture, but the downscaling would keep the visual
quality.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/5
https://bugzilla.gnome.org/show_bug.cgi?id=765011
2019-03-01 17:12:52 +00:00
Marco Trevisan (Treviño)
37f53a42da st: Create shadow pipeline taking resource scale in account
The shadow pipeline is created doing software blurring of the texture so the
shadow spec blur parameter should be scaled accordingly with the texture scaling
otherwise we won't take enough pixels in account creating stronger shadows.

https://bugzilla.gnome.org/show_bug.cgi?id=765011
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/5
2019-03-01 17:12:52 +00:00
Marco Trevisan (Treviño)
5617ffc79c st: Use scaled surfaces for creating cairo background shadows
Create the surfaces for background shadows at scaled sizes and then draw on them
using logical coordinates, by setting the surface device scale accordingly.

Use the said surface scale when generating the actual shadow cairo pattern
but in such case, to reduce the number of code changes, is better to work in
absolute coordinates, and to do so:
  1) Create a temporary shadow-spec copy with scaled values to absolute sizes
  2) Invert the scaling on the shadow matrix
  3) Do the actual painting in absolute coordinates
  4) Set the shadow matrix scaling back to the logical coordinates.

Finally scale down the created shadow pattern surface size when painting it,
applying again a reverse scale to the matrix.

https://bugzilla.gnome.org/show_bug.cgi?id=765011
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/5
2019-03-01 17:12:52 +00:00
Marco Trevisan (Treviño)
ca4d86e9e5 st-shadow: Define autoptr cleanup function for StShadow
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/5
2019-03-01 17:12:52 +00:00
Marco Trevisan (Treviño)
0141fef561 st-theme-node: Paint elements in resource-scale scaled surfaces
Pass resource-scale to drawing phase, and use it to create texture
surfaces scaled with the widget current scaling.
Also redraw by default widgets when the resource scale changes.

https://bugzilla.gnome.org/show_bug.cgi?id=765011
2019-03-01 17:12:52 +00:00
Jonas Ådahl
5d4a804c90 st-shadow: Ceil size before comparing with texture
A fractional resource scale would mean we never use the fast path for
creating the shadow, because we'd cast the int to a float before
comparing, which would never match.

Instead compare the expected texture size with the source texture, to
actually potentially trigger the fast path.

https://bugzilla.gnome.org/show_bug.cgi?id=765011
2019-03-01 17:12:52 +00:00
Jonas Ådahl
6bc3300e5a st-scroll-view-fade: Include outer bound of pixel on border
The fade shader will draw the fade effect up until the border pixel. If
we set the bottom right coordinate to the outer edge of the pixel we
might end up not drawing the fade effect on all of the pixels. This
could for example happen if one logical pixel (clutter stage pixel)
consists of more than one physical pixel.

https://bugzilla.gnome.org/show_bug.cgi?id=765011
2019-03-01 17:12:52 +00:00
Marco Trevisan (Treviño)
15f69bdc3b st-label: Paint shadow using resource-scaled texture
https://bugzilla.gnome.org/show_bug.cgi?id=765011
2019-03-01 17:12:52 +00:00
Marco Trevisan (Treviño)
0bcf76970a st-private: Scale shadows accordingly to actor resource scaling
Use scaled offscreen framebuffer to paint shadows so that it will match the
scaling applied to the actual actor.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/5
https://bugzilla.gnome.org/show_bug.cgi?id=765011
2019-03-01 17:12:52 +00:00
Marco Trevisan (Treviño)
03c4628cad st-drawing-area: Draw content taking care of the resource_scale
https://bugzilla.gnome.org/show_bug.cgi?id=765011
2019-03-01 17:12:52 +00:00
Jonas Ådahl
9f4ae9618a st-widget: Introduce widget resource scale
This commit makes StWidget manage the scale of which its associated
resources should be multiplied with. The resource scale is calculated
by clutter, and is retrieved by clutter_actor_get_resource_scale(). Due
to the resource scale not always being available, the getter may fail,
and the actual widget that draws the content will have to deal with
this situation.

As the resource scale depends on where on the stage the widget is drawn,
the resource scale will in general be available once the widget is
mapped.

https://bugzilla.gnome.org/show_bug.cgi?id=765011
2019-03-01 17:12:52 +00:00
Florian Müllner
ffb9aa1ace test-theme: Stop using ClutterCairoTexture
It's deprecated, so use one of our own types for testing type
inheritance.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/420
2019-02-26 03:04:00 +01:00
Andrea Azzarone
ff1ea4b1c9 st-clipboard: Remove get/set_property functions.
Remove st_clipboard_get_property and st_clipboard_set_property because they are
identical to the default implementation.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/414
2019-02-26 00:23:36 +00:00
Florian Müllner
81f0e7de9e texture-cache: Use content size for returned images
Since commit deec0bf255, the texture cache is based on ClutterImage
rather than ClutterTexture. As ClutterImage (like all ClutterContent)
is only concerned with painting, it doesn't influence the size of the
actor it is added to at all, and the returned actor will now stay at
size 0x0 after the image has been loaded.

Set up the actor to follow the content's size instead, to get closer
to the previous behavior.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/402
2019-02-10 19:29:13 +00:00
Carlos Garnacho
b092c5f37d st: Honor button mask on touch events
Even though it's not a "button", we use button1 to map to actions. Seems
fair to refuse to press the StButton if it would not react to button1.
2019-02-05 16:25:54 +01:00
Carlos Garnacho
d8593c5b4a st: Init icon theme in StSettings
This was not initialized, leaving a default icon theme unless
changed later.

Closes: https://gitlab.gnome.org/GNOME/gnome-shell/issues/953
2019-02-04 17:13:36 +00:00
Carlos Garnacho
8647922df9 st: Use StSettings for primary-paste setting
If middle-click happens, check whether the setting is enabled
and paste primary selection if so.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/317
2019-01-30 23:18:53 +01:00
Carlos Garnacho
df3068d9ca st: Use StSettings for enable-animations check
Keep a statically allocated one so all widgets will use a single
object.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/317
2019-01-30 23:18:53 +01:00
Carlos Garnacho
036e67049b st-texture-cache: Use GtkIconTheme separate from GTK+
Using the default icon theme just has automatic theme updates as an added
value. We can do that ourselves, and stop relying on XSettings internally.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/317
2019-01-30 23:18:53 +01:00
Carlos Garnacho
fef2bac8ab st: Add StSettings object
This is a GtkSettings lookalike, so the shell can fetch the relevant
settings.
2019-01-30 23:18:53 +01:00
Carlos Garnacho
c59c5eb893 st: Add StDirectionType enum
In order to replace GTK+'s GtkDirectionType. It's bit-compatible with it,
too. All callers have been updated to use it.

This is a purely accessory change in terms of X11 Display usage cleanup,
but helps see better what is left.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/317
2019-01-30 22:50:01 +01:00
Carlos Garnacho
a977c1388a st: Add StPolicyType enum
In order to replace GTK+'s GtkPolicyType. It's bit-compatible with it, too.
All callers have been updated to use it.

This is a purely accessory change in terms of X11 Display usage cleanup,
but helps see better what is left.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/317
2019-01-30 22:50:01 +01:00
Georges Basile Stavracas Neto
259f90bbf6
texture-cache: Fix documentation error
It now returns a ClutterActor, not a ClutterTexture.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/371
2019-01-29 16:38:04 -02:00
Georges Basile Stavracas Neto
8665045326
st: Check for ClutterImage when creating shadow pipelines
_st_create_shadow_pipeline_from_actor creates shadow pipelines
from actors. This function special-cases ClutterTexture as a
small performance improvement, since we can have access to the
CoglTexture easily with it. However, recent commits removed all
usage of ClutterTexture from GNOME Shell, rendering this optimization
useless. Instead, actors now may have a ClutterImage set as
their content, that can be used instead.

Replace the check for ClutterTexture with a check for ClutterImage,
and use the texture of the image when it is available.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/371
2019-01-29 16:38:04 -02:00
Carlos Garnacho
95a31b0c31 st: Use ClutterKeymap to detect caps lock state changes
This drops usage of Gtk/X11, replacing it with code that is dependent
of the Clutter backend in use. Another positive side effect is that
the keymap state will now be correct on wayland, since there were no
guarantees that X11 key state would reflect the current reality.

https://bugzilla.gnome.org/show_bug.cgi?id=762881
2019-01-29 16:03:22 +00:00
Georges Basile Stavracas Neto
23d6d13d80
st-shadow: Add a CoglFramebuffer argument
The last patch in the series, this one adapts StShadowHelper
to received a CoglFramebuffer. This is where we first touch
JavaScript with Cogl types, and as such, it depends on the
latest Mutter. Earlier versions of Mutter didn't have its
Mutter-Clutter GIR to generate types for various Cogl types.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/283
2019-01-28 12:35:54 -02:00
Georges Basile Stavracas Neto
09addfc87c
st-private: Receive a CoglFramebuffer
Same case of the previous patch; _st_paint_shadow_with_opacity()
uses cogl_get_draw_framebuffer(), and this patch makes it receive
a CoglFramebuffer as a parameter instead.

The cautious reader might notice that this commit apparently goes
against the long-term goal, for it introduces more instances of
cogl_get_draw_framebuffer(). This is not wrong, but these introduced
ones will be removed later on, when ClutterActor.paint() receives
a CoglFramebuffer as a parameter instead.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/283
2019-01-28 12:35:51 -02:00
Georges Basile Stavracas Neto
a2f27a9409
theme-node-transition: Receive a CoglFramebuffer
This is in preparation for a future where only explicit frambuffer
APIs are available, i.e., cogl_get_draw_framebuffer() does not
exist.

There is absolutely no functional changes in this patch (nor the
following ones in this series), only rearrangements so that various
functions receive a CoglFramebuffer instead of using the draw
framebuffer.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/283
2019-01-28 12:35:41 -02:00
verdre
99ce3deeb0 st-button: Handle touch-cancel events
Handling those events is neccessary if a touch event that pressed down a
button turns out to be a gesture. In this case the button should be
released without emitting the clicked signal.
2019-01-25 10:31:41 +00:00
Georges Basile Stavracas Neto
3dcb593a71
texture-cache: Simplify function with g_autoptr
st_texture_cache_reset_texture() is slightly easier to
read and follow by using g_autoptr, so use that.
2019-01-24 16:23:58 -02:00
Georges Basile Stavracas Neto
1847a4f4cc
texture-cache: Avoid creating unnecessary ClutterImages
After loading the GdkPixbuf, StTextureCache unconditionally
creates a ClutterImage and, if it's not in the cache, add
it to the cache. That's a waste of resources when the image
is already committed to the texture cache.

Fix that by reusing the ClutterImage of the cache if it is
already there; otherwise, create a new ClutterImage as we
were previously doing.
2019-01-24 16:23:58 -02:00
Georges Basile Stavracas Neto
deec0bf255
texture-cache: Replace ClutterTexture by ClutterImage
ClutterTexture is a deprecated class that is simultaneously
an actor, and the content of the actor. Clutter's new model
is to separate painting (via ClutterContent) from actors.

Currently, StTextureCache relies on ClutterTexture to store
the loaded textures. This not only does not match the latest
practices of Clutter, but also generates various compile-time
warnings.

Port StTextureCache to store ClutterImages instead of storing
ClutterTextures. ClutterImage exposes the internal CoglTexture,
so no helpers are needed to match the current StTextureCache
API. Aspect ratio was dropped, but from my testing, it doesn't
change anything.
2019-01-24 16:23:58 -02:00
Niels De Graef
7c4e43c84f Remove deprecated CoglHandle
Prefer something a bit more type-safe instead and in the meantime use
the newly available `cogl_clear_object` to simplify some code a bit.
2019-01-16 17:54:29 +00:00
Florian Müllner
925a25da17 st: Avoid integer overflow on unpremultiply
When computing the effective border color, we operate on colors with
premultiplied alpha to simplify the calculations, then unpremultiply
the result. However we miss a bounds check in the last check, so any
color component can overflow the allowed maximum of 0xff and shift the
result in unexpected ways.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/305
2018-12-04 15:55:39 +00:00
Cosimo Cecchi
6743c18fdf StWidget: don't forget to invalidate the paint state if not on stage
If the actor is not on the stage yet (i.e. does not have a theme
node), but has a paint state cached, we currently fail to invalidate
it, which will lead to the actor painting with old contents once it
gets onto the stage.

This commit fixes the issue by changing our invalidation strategy;
previously we were looking at the widget's own theme node to determine
if it should be invalidated or not.
Now we look at the theme nodes of our cached paint states. When the
widget is mapped on stage, those are the same as the widget's own
theme node, but when the widget is not on the stage, we'll still be
able to invalidate them.

As part of this, we move the invalidation API to StThemeNodePaintState,
which is a more natural place for our use case.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/314
2018-12-04 15:52:36 +00:00
Marco Trevisan (Treviño)
4c11d15a07 st-button: Ignore pointer emulated touch events
In X11, pointer emulated touch events are replicated with normal PRESS, RELEASE
pair events which are generated by the server. Thus for a single tap we get:
 - TOUCH_BEGIN -> TOUCH_END, PRESS -> RELEASE

This will cause st-button to send two "clicked" signals, instead of just one,
breaking extensions (like dash-to-dock) that show buttons in the main stage
which will be checked two times or that will receive the same signal two times.
2018-11-26 21:18:25 +00:00