st-icon: Add resource-scale support
This commit adds support for scaling the StIcon resource (the icon texture) according to the resource scale. https://bugzilla.gnome.org/show_bug.cgi?id=765011
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@ -210,6 +210,12 @@ st_icon_style_changed (StWidget *widget)
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st_icon_update (self);
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}
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static void
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st_icon_resource_scale_changed (StWidget *widget)
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{
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st_icon_update (ST_ICON (widget));
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}
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static void
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st_icon_class_init (StIconClass *klass)
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{
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@ -226,6 +232,7 @@ st_icon_class_init (StIconClass *klass)
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actor_class->paint = st_icon_paint;
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widget_class->style_changed = st_icon_style_changed;
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widget_class->resource_scale_changed = st_icon_resource_scale_changed;
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pspec = g_param_spec_object ("gicon",
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"GIcon",
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@ -344,6 +351,8 @@ st_icon_finish_update (StIcon *icon)
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g_signal_connect_object (priv->icon_texture, "notify::content",
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G_CALLBACK (on_content_changed), icon, 0);
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}
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clutter_actor_queue_relayout (CLUTTER_ACTOR (icon));
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}
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static void
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@ -366,9 +375,10 @@ st_icon_update (StIcon *icon)
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StIconPrivate *priv = icon->priv;
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StThemeNode *theme_node;
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StTextureCache *cache;
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gint scale;
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gint paint_scale;
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ClutterActor *stage;
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StThemeContext *context;
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float resource_scale;
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if (priv->pending_texture)
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{
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@ -378,13 +388,16 @@ st_icon_update (StIcon *icon)
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priv->opacity_handler_id = 0;
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}
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if (!st_widget_get_resource_scale (ST_WIDGET (icon), &resource_scale))
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return;
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theme_node = st_widget_peek_theme_node (ST_WIDGET (icon));
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if (theme_node == NULL)
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return;
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stage = clutter_actor_get_stage (CLUTTER_ACTOR (icon));
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context = st_theme_context_get_for_stage (CLUTTER_STAGE (stage));
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g_object_get (context, "scale-factor", &scale, NULL);
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g_object_get (context, "scale-factor", &paint_scale, NULL);
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cache = st_texture_cache_get_default ();
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@ -393,16 +406,16 @@ st_icon_update (StIcon *icon)
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theme_node,
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priv->gicon,
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priv->icon_size,
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scale,
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1);
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paint_scale,
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resource_scale);
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if (priv->pending_texture == NULL && priv->fallback_gicon != NULL)
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priv->pending_texture = st_texture_cache_load_gicon (cache,
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theme_node,
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priv->fallback_gicon,
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priv->icon_size,
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scale,
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1);
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paint_scale,
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resource_scale);
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if (priv->pending_texture)
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{
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