st-icon: Add resource-scale support

This commit adds support for scaling the StIcon resource (the icon
texture) according to the resource scale.

https://bugzilla.gnome.org/show_bug.cgi?id=765011
This commit is contained in:
Jonas Ådahl 2017-05-11 06:35:09 +02:00
parent aaf69b2898
commit 40e7638a4b

View File

@ -210,6 +210,12 @@ st_icon_style_changed (StWidget *widget)
st_icon_update (self);
}
static void
st_icon_resource_scale_changed (StWidget *widget)
{
st_icon_update (ST_ICON (widget));
}
static void
st_icon_class_init (StIconClass *klass)
{
@ -226,6 +232,7 @@ st_icon_class_init (StIconClass *klass)
actor_class->paint = st_icon_paint;
widget_class->style_changed = st_icon_style_changed;
widget_class->resource_scale_changed = st_icon_resource_scale_changed;
pspec = g_param_spec_object ("gicon",
"GIcon",
@ -344,6 +351,8 @@ st_icon_finish_update (StIcon *icon)
g_signal_connect_object (priv->icon_texture, "notify::content",
G_CALLBACK (on_content_changed), icon, 0);
}
clutter_actor_queue_relayout (CLUTTER_ACTOR (icon));
}
static void
@ -366,9 +375,10 @@ st_icon_update (StIcon *icon)
StIconPrivate *priv = icon->priv;
StThemeNode *theme_node;
StTextureCache *cache;
gint scale;
gint paint_scale;
ClutterActor *stage;
StThemeContext *context;
float resource_scale;
if (priv->pending_texture)
{
@ -378,13 +388,16 @@ st_icon_update (StIcon *icon)
priv->opacity_handler_id = 0;
}
if (!st_widget_get_resource_scale (ST_WIDGET (icon), &resource_scale))
return;
theme_node = st_widget_peek_theme_node (ST_WIDGET (icon));
if (theme_node == NULL)
return;
stage = clutter_actor_get_stage (CLUTTER_ACTOR (icon));
context = st_theme_context_get_for_stage (CLUTTER_STAGE (stage));
g_object_get (context, "scale-factor", &scale, NULL);
g_object_get (context, "scale-factor", &paint_scale, NULL);
cache = st_texture_cache_get_default ();
@ -393,16 +406,16 @@ st_icon_update (StIcon *icon)
theme_node,
priv->gicon,
priv->icon_size,
scale,
1);
paint_scale,
resource_scale);
if (priv->pending_texture == NULL && priv->fallback_gicon != NULL)
priv->pending_texture = st_texture_cache_load_gicon (cache,
theme_node,
priv->fallback_gicon,
priv->icon_size,
scale,
1);
paint_scale,
resource_scale);
if (priv->pending_texture)
{