st-label: Paint shadow using resource-scaled texture

https://bugzilla.gnome.org/show_bug.cgi?id=765011
This commit is contained in:
Marco Trevisan (Treviño) 2017-09-02 04:11:39 +02:00 committed by Jonas Ådahl
parent 0bcf76970a
commit 15f69bdc3b

View File

@ -197,34 +197,52 @@ st_label_paint (ClutterActor *actor)
if (shadow_spec)
{
ClutterActorBox allocation;
float width, height;
float resource_scale;
clutter_actor_get_allocation_box (priv->label, &allocation);
clutter_actor_box_get_size (&allocation, &width, &height);
if (priv->text_shadow_pipeline == NULL ||
width != priv->shadow_width ||
height != priv->shadow_height)
if (clutter_actor_get_resource_scale (priv->label, &resource_scale))
{
g_clear_pointer (&priv->text_shadow_pipeline, cogl_object_unref);
ClutterActorBox allocation;
float width, height;
priv->shadow_width = width;
priv->shadow_height = height;
priv->text_shadow_pipeline = _st_create_shadow_pipeline_from_actor (shadow_spec, priv->label);
clutter_actor_get_allocation_box (priv->label, &allocation);
clutter_actor_box_get_size (&allocation, &width, &height);
width *= resource_scale;
height *= resource_scale;
if (priv->text_shadow_pipeline == NULL ||
width != priv->shadow_width ||
height != priv->shadow_height)
{
g_clear_pointer (&priv->text_shadow_pipeline, cogl_object_unref);
priv->shadow_width = width;
priv->shadow_height = height;
priv->text_shadow_pipeline =
_st_create_shadow_pipeline_from_actor (shadow_spec,
priv->label);
}
if (priv->text_shadow_pipeline != NULL)
_st_paint_shadow_with_opacity (shadow_spec,
cogl_get_draw_framebuffer (),
priv->text_shadow_pipeline,
&allocation,
clutter_actor_get_paint_opacity (priv->label));
}
if (priv->text_shadow_pipeline != NULL)
_st_paint_shadow_with_opacity (shadow_spec,
cogl_get_draw_framebuffer (),
priv->text_shadow_pipeline,
&allocation,
clutter_actor_get_paint_opacity (priv->label));
}
clutter_actor_paint (priv->label);
}
static void
st_label_resource_scale_changed (StWidget *widget)
{
StLabelPrivate *priv = ST_LABEL (widget)->priv;
g_clear_pointer (&priv->text_shadow_pipeline, cogl_object_unref);
}
static void
st_label_class_init (StLabelClass *klass)
{
@ -243,6 +261,7 @@ st_label_class_init (StLabelClass *klass)
actor_class->get_preferred_height = st_label_get_preferred_height;
widget_class->style_changed = st_label_style_changed;
widget_class->resource_scale_changed = st_label_resource_scale_changed;
widget_class->get_accessible_type = st_label_accessible_get_type;
pspec = g_param_spec_object ("clutter-text",