This is unnecessary hard in shell when compared to a proper programming
language. It becomes even easier with a node-js script, as that gives us
access to the underlying ESLint module rather than just the CLI interface.
Besides that, node-js has the added benefit that we don't need to add
more dependencies to the CI image.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1497
If the adapt to size occurs after the grid page has been changed the
page is set to zero. This patch just keep the current page with the same
value that it has before.
Fix https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/3388
gjs improved its default property getter/setters, and as a result it
is no longer possible to set read-only properties.
Add proper getters (backed by private properties) to fix the resulting
errors.
https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/3203
`shouldShowApp()` is called in `_addFavorite`, so adding a favorite when
this isn't true won't work. Also, it seems when this is false, favorites
that do exist won't be shown anyway.
https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/3342
When initializing the shell, we create the magnifier, and (normally)
let it disabled. This still toggles cursor visibility on, which is
not right since there's other considerations to take during
initialization.
Only do this after actual changes to the magnifier state, so
initialization is left unperturbed.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1486
When support for notification sounds was added, it made some sense
to keep the 'enable-sound' setting independent from 'show-banners'.
However that changed when 'show-banners' was rebranded in the UI as
"Do Not Disturb", as sounds are at least as disturbing as the banners.
https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/2873
We sometimes add dialogs multiple times to the WindowPreview, for
example for modal dialogs we receive both the "window-added" and the
"window-entered-monitor" signal, which means we call
WindowPreview.addDialog() twice.
We handle that fine already in the WindowPreviewLayout and return NULL
in case the window already was added, so simply handle that NULL return
value and bail out of WindowPreview.addDialog() in this case.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1482
Most media players have a media player that shows the title of a song
and artists in the song. In those media players the title is
highlighted (bold text) and the list of artists is under the title.
Shell does the exact opposite in the player in the notification area.
Example media players: Spotify, Rhythmbox, GNOME Music
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1480
The background-size interactive test includes a test-case which uses the
ClutterActor::paint signal to hijack the painting of the actor. We're
removing that signal from Clutter, so remove that signal handler and
paint the outer border unconditionally to mark the boundaries of the
widget (the outer border actually never worked to force the cairo/cogl
path). To fix the test, change it to not paint a border on the inner
container in the useCairo=false case, which should make sure the cogl
path gets used.
Also remove the useless useCairo argument from addTestLine().
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1479
IconGridLayout uses the biggest minimum size to allocate its
children. Next commit will make app icons with long names show
not ellipsize on hover, and it is important that the icon itself
is able to follow that.
Use preferred size if it's bigger than the minimum size.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1477
When the icon area gets allocated additional space, we want the
icons centered rather than left-aligned. This may happen in locales
with long-ish translations for the title or buttons when only a
subset of possible icons is shown.
https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/3307
Commit de610a13f1ad1e7e34d4b9a81df58d4da3693059 in mutter made it
impossible to access the actors last allocation after unmapping it,
this broke the scale-up/down animation when starting a drag.
Fix that animation again by saving the actors transformed size before
unparenting (and therefore unmapping) the actor instead of afterwards.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1475
The screen shield code listens for motion events on the stage
so that it can hide the pointer until the user moves the mouse.
Unfortunately, if the user never moves the mouse, the signal
handler connection gets leaked.
This commit makes sure the connection gets disconnected when the
shield goes away.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1459
The screen shield watches for motion events to know to display
the pointer when the user wiggles their mouse.
It checks for motion events by looking at the event type and
seeing if it is of type `Clutter.EventType.MOTION`. To do this
comparison it uses the equality operator (==). Using the equality
operator isn't considered best practice, because it can returns true
when comparing disparate types, if those types happen to be equivalent
after coersion.
From a code resiliance point of view, it's better to use the
identity operator (===), which requires both sides of the comparison
to be of the same type.
As a policy, any legacy code that gets changed or moved should be
switched away from the equality operator to the identity operator, if
appropriate.
This commit makes that change as prep work for a fix to that part of
the code.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1459
When using `Actor.ease_property` if the property starts with '@' and the
duration of the transition is zero (which may happen if the actor is not
mapped even if a non-zero duration was passed to `ease_property`), the
impl will try getting the actual target object where the property should
be set.
This works fine for most cases but it currently throws an error when
passing '@content.*' properties. Fix this by handling '@content' as
a property of `actor.content` (used by MetaBackgroundActor when
showing the overview).
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1461
The panel corners try to match their style to the buttons closest
to them. In order to make sure the corner styles stay in sync with
their neighboring buttons, they connect to the style-changed signals
of the buttons.
In order to make sure the style-changed signal handler isn't leaked,
it gets disconnected when the button is destroyed.
Unfortunately, the destroy signal handler connection itself gets leaked!
This commit ensures the destroy signal handler gets disconnected any
time the neighboring button is re-determined.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1460
With the new versioning scheme, the previously-minor version gets
shifted up to major, and unstable releases are marked by non-numeric
"versions" rather than uneven numbers. Reflect that in the extension
version check.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1456
Clutter nowadays omits reallocations when only the stage position
changed, that is when the allocation relative to the parent changed.
As a result (apart from better performance of course), workspaces
in the overview may now end up with an outdated "actual geometry"
in case the overview moved to a new primary monitor (of equal size
as the previous one).
Work around that by emitting a signal from the overview on allocation
changes, and use that to update the cached geometry.
We can revert that change once workspaces become part of the regular
overview hierarchy.
https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/3211
When dragging icons out of a folder dialog, there is a very peculiar
combination of steps that may break GNOME Shell:
1. Open an app folder dialog
2. Start dragging an icon to outside the grid
3. Wait until the popdown animation starts
4. Before it finishes, drop the icon
5. See the warnings / crash
That's caused by the source icon being destroyed after the delayed
move timer starts, and before it finishes.
Protect against the source icon being destroyed before the delayed
move timeout triggers by connecting to the 'destroy' signal and
removing the timeout on the callback. Use a single field, called
'_delayedMoveData', to store all data related to delayed moves.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1447