When requesting a presence change, the actual presence set by
mission control does not necessarily match the requested presence
(if an active account does not support the requested presence),
which may result in the wrong presence being restored.
As a fix, be more cautious about saving status by assuming that
users do not request presence changes between an automatic presence
change request and the actual change.
https://bugzilla.gnome.org/show_bug.cgi?id=661485
Historically, when applications set "image-data" they expect it to show up
as an icon. So we display it as such if an icon is not specified with an
"app_icon" argument to Notify(). We also use "image-path" for an icon if
an icon is not specified.
We only display a large image specified with "image-data" or "image-path"
if an icon is also specified.
https://bugzilla.gnome.org/show_bug.cgi?id=659158
Users don't expect the bullets they just typed into an entry
field to disappear as soon as they hit enter.
Instead, they want the dialog to become insensitive during the
authentication process, so that it's clear that what they typed
in is being processed.
https://bugzilla.gnome.org/show_bug.cgi?id=657894
The message tray focus grabbing code sets the stage input
mode to Shell.StageInputMode.FOCUSED when the overview is
not visible. This ensures the stage window's input
region gets reshaped to include the notification chrome,
and so that input events get delivered appropriately to
the notification that grabbed focus.
The message tray code never tries to restore the stage input
mode later. Instead, the code relies on the stage input
mode (and input region) getting reset to
shell.StageInputMode.NORMAL automatically when focus moves
back from the shell chrome to a window in the user's session.
It's not really correct to set the stage input mode based
on the overview's visibility, though. At the login screen,
even though no overview is visible, the stage input mode is
Shell.StageInputMode.FULLSCREEN which is sufficient
for the notification's needs, Furthermore,
Shell.StageInputMode.FOCUSED is insufficient for the login
dialog's needs since the login dialog isn't considered
part of the shell's chrome and won't get included in the
stage input region.
This commit changes the message tray code to only set the
stage input mode if the current stage input mode isn't good enough,
rather than assuming the input mode isn't good enough just because
the overview is hidden.
https://bugzilla.gnome.org/show_bug.cgi?id=660919
Because we were sorting the Alt+Tab list by user_time rather than
stacking order / MRU, it was possible for the currently-focused window
to sometimes not be the first app in the list. Fix this by using
meta_display_get_tab_list() to get the proper MRU ordering of windows
on the current workspace, and then convert that to an ordered list of
apps.
https://bugzilla.gnome.org/show_bug.cgi?id=645026
In case _adjustIconSize() is called while the the dash icons are
animating, some extra work is required to yield the expected result.
Skip those extra steps when the icons are not actually animating.
https://bugzilla.gnome.org/show_bug.cgi?id=649248
The current code uses the dash's height and current icon size to
calculate the new icon size. However, the height does not correctly
relate to the icon size while the icons are animating, in which
case the resulting icon size may be wrong.
Rework the function to be independent from the actual icon sizes,
so that a correct size is calculated even when called during an
animation.
https://bugzilla.gnome.org/show_bug.cgi?id=649248
Rather than relying on the caller to hide the remove target and
removed items before calling _adjustIconSize(), move that logic
into _adjustIconSize() itself.
https://bugzilla.gnome.org/show_bug.cgi?id=649248
In case _adjustIconSize() is called while the the dash icons are
animating, some extra work is required to yield the expected result.
Skip those extra steps when the icons are not actually animating.
https://bugzilla.gnome.org/show_bug.cgi?id=649248
Rather than relying on the caller to hide the remove target and
removed items before calling _adjustIconSize(), move that logic
into _adjustIconSize() itself.
https://bugzilla.gnome.org/show_bug.cgi?id=649248
Use ShellEntry.addContextMenu() to add context menus to most
existing entries, with the exception of:
- the login dialog - it may act be used to enter either the
username (e.g. no password entry) or the
password, and copy/paste does not make sense
(nowhere to copy from, nowhere to paste to)
- notifications - while adding a context menu is useful here as
well, it will require changes to the tray's
focus grab handling, so leave those entries
out for now
https://bugzilla.gnome.org/show_bug.cgi?id=659275
Add addContextMenu() to support context menus on right-click/long-press.
Depending on the parameters passed, the context menu only contains
"Copy"/"Paste" actions or an additional "Show/Hide Text" toggle action
for password entries.
https://bugzilla.gnome.org/show_bug.cgi?id=659275
While the ability to show the password can be useful at times,
the existing implementation is problematic:
1) The use of a switch is wrong (as even noted in a code
comment).
2) It is inconsistent with any other password dialog (login screen,
polkit).
In lack of a properly designed solution (for all password dialogs),
the designers agreed to remove the switch for now.
https://bugzilla.gnome.org/show_bug.cgi?id=658948
If we add a 0-sized actor with a border-radius, we will crash as we try to
allocate a 0-sized texture in Cogl. Bail out early instead of doing that.
https://bugzilla.gnome.org/show_bug.cgi?id=661617
The keyboard hides prematurely when the user is typing into
an empty search box because the click is a captured event that
triggers a loss of entry focus. By adding a keyboard check to
this event, the problem is solved.
https://bugzilla.gnome.org/show_bug.cgi?id=661340