Commit Graph

15562 Commits

Author SHA1 Message Date
Florian Müllner
764527c8c9 js: Promisify async operations
Promises make asynchronous operations easier to manage, in particular
when used through the async/await syntax that allows for asynchronous
code to closely resemble synchronous one.

gjs has included a Gio._promisify() helper for a while now, which
monkey-patches methods that follow GIO's async pattern to return a
Promise when called without a callback argument.

Use that to get rid of all those GAsyncReadyCallbacks!

https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1126
2020-03-31 05:43:40 +00:00
Florian Müllner
18742fcc32 build: Post-release version bump
With 3.36.1 out, let's start the next development cycle ...
2020-03-31 00:36:48 +02:00
Jonas Ådahl
5c33fe4a0a appDisplay: Don't start animation from the 'paint' signal
Starting the animation from the actor 'paint' signal has various
unwanted consequences, such as sometimes trigger a
clutter_actor_queue_relayout() during the paint phase. One unwanted
consequence was that an offscreen actor effect was disabled during
painting, meaning the effect would begin being active, but later during
the post-paint processing being disabled. The caused said effect to push
an offscreen framebuffer to the paint context, but then just destroy it
instead of popping it. When this happened, we'd end up trying to operate
on a framebuffer that may had been finalized, or not, depending on the
garbage collector. Sometimes, for some users, this caused a segmentation
fault when trying to pop a matrix from the framebuffer matrix stack.

Deal with this more properly, by using the 'view-loaded' signal to wait
with animation until the view is loaded, as well as using MetaLater to
schedule the start of the animation.

For when a view was signalled to be ready, we're in a state where we can
start animation before the next frame as the layout is ready, but when
not, we have to add back the "hack" where we must wait for one frame for
the target icon positions to be up to date. Do this by adding a
MetaLater IDLE callback that starts the animation *after* the next
frame. This also needs the old 'opacity = 0' work around to not show an
incorrect first frame.

Closes: https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/2418

https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1154
2020-03-30 16:24:31 +00:00
Florian Müllner
4f427f4e0d js: Do not set entries' ClutterText:editable property
The property influences the text's (and thus entry's) minimum width[0],
which is generally not what we want. And as we now prevent text from
being entered in non-reactive entries by other means, we can simply
drop it.

[0] https://gitlab.gnome.org/GNOME/mutter/-/blob/master/clutter/clutter/clutter-text.c#L2940

https://gitlab.gnome.org/GNOME/gnome-shell/issues/2423
2020-03-29 22:12:57 +02:00
Florian Müllner
6d3c740b37 st/entry: Unset key focus when made unreactive
It seems reasonable that an entry shouldn't allow entering text when not
reactive. The same could be achieved by changing the text's :editable
property, however that will disable scrolling if the text doesn't fit,
which may result in an unwanted size change.

https://gitlab.gnome.org/GNOME/gnome-shell/issues/2423
2020-03-29 22:12:57 +02:00
Florian Müllner
34c4627db9 st/entry: Bind ClutterText reactivity to entry
The text is part of the entry, so it is surprising that it can
still be edited when the entry itself isn't reactive. Address
this by setting up a binding instead of expecting all consumers
to handle the case themselves.

https://gitlab.gnome.org/GNOME/gnome-shell/issues/2423
2020-03-29 22:12:57 +02:00
Florian Müllner
b08b125df6 st/entry: Remove unused macro
https://gitlab.gnome.org/GNOME/gnome-shell/issues/2423
2020-03-29 22:12:57 +02:00
Aurimas Černius
50301bcfd4 Updated Lithuanian translation 2020-03-29 22:28:04 +03:00
Florian Müllner
c2cacc63ee extensions-app: Point homepage in metainfo to subproject
This is where the app code is located now, so it makes for a less
surprising landing page than the toplevel gnome-shell directory.

https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1150
2020-03-29 17:49:08 +00:00
Florian Müllner
c226081a23 extensions-app: Update README
Add the icon and use the app name instead of the subproject name.

https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1150
2020-03-29 17:49:08 +00:00
Luke Yelavich
16f4e4dc4c checkbox: Improve accessibility of check boxes for Orca users
Set the label actor, so Orca presents the label text when the check box
has focus. Also change the role to ATK_ROLE_CHECKBOX.

Fixes https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/2517
2020-03-29 12:56:33 +00:00
Yosef Or Boczko
308b58175f Update Hebrew translation 2020-03-29 07:45:59 +00:00
Luke Yelavich
454e3fd39a calendar: Improve the accessibility of the "Do Not Disturb" switch
Set the do not disturb label as the label actor for the do not disturb switch,
so that Orca speaks the do not disturb label when the user moves
keyboard focus to the do not disturb switch.

Also enable toggle mode for the "Do Not Disturb" button and bind it's checked
state to the state property of the switch. This makes sure that Orca presents
thecorrect state of the do not disturb switch to the user.

Fixes https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/2508
2020-03-29 11:07:32 +11:00
Yosef Or Boczko
e4d72fb2b0 Update Hebrew translation 2020-03-28 23:10:11 +00:00
Florian Müllner
f3fcc4adb7 shellDBus: Return error from ReloadExtension
The method has been deprecated because it generally doesn't (and
can't) work. Clarify that by returning an error instead of
apparently doing nothing.

https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/2510
2020-03-28 22:14:44 +00:00
Jonas Dreßler
867587ef4c keyboard: Hide keyboardBox after destroying the keyboard
It seems there is a weird race condition between Clutter trying to
destroy the keyboard actor and Clutter trying to hide the keyboardBox
container actor: If the keyboardBox is hidden before destroying the
keyboard actor, Clutter doesn't repaint anything and the keyboard
remains visible until something else draws over it.

To fix this issue until we find the underlying Clutter bug, simply
destroy the keyboard actor before hiding the keyboardBox. The order in
which we call these doesn't matter anyway since hideKeyboard(true) hides
the keyboard immediately without an animation.

Fixes: https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/1736

https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1142
2020-03-28 20:45:32 +00:00
Jonas Dreßler
b68fb35783 layout: Use translation_y of 0 to hide keyboard
Since we show the keyboard using a translation_y of -keyboardHeight, the
keyboard will be moved down far enough to be out of sight by setting
translation_y to 0.

https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1142
2020-03-28 20:45:32 +00:00
Jonas Dreßler
8dfed7e762 keyboard: Don't include keyboard devices when updating lastDevice
We're dealing with attached keyboards now using the touch_mode property
of ClutterSeat: If a device has a keyboard attached, the touch-mode is
FALSE and we won't automatically show the OSK on touches, also the
touch-mode gets set to FALSE when an external keyboard is being plugged
in, so that also hides the OSK automatically.

With that, we can now ignore keyboard devices when updating the last
used device and no longer have to special-case our own virtual devices.

Because there was no special-case for the virtual device we use on
Wayland now, this fixes a bug where the keyboard disappeared after
touching keys like Enter or Backspace.

Fixes: https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/2287

https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1142
2020-03-28 20:45:32 +00:00
Florian Müllner
97fe4f761a volume: Cancel before checking state
Since commit 2894085c45 we omit sound feedback on volume changes
if something is already outputting sound. Unfortunately that
"something" may be our own feedback (from a previous volume
change).

In that case we do not want to omit the new feedback, so instead
cancel the previous one.

https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1147
2020-03-28 19:03:12 +01:00
Jonas Dreßler
ba8210ea98 keyboard: Run dispose manually on virtual input device when destroying
We want to make sure any buttons that are still pressed on the virtual
input device used by the OSK are released immediately when destroying
the OSK. Do this by calling run_dispose() on the destroy() function of
the KeyboardController, which makes sure we don't have to wait for the
garbage collection to dispose the object and a still pressed key remains
being pressed until the GC kicks in.

Related: https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/2287

Fixes: https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/956

https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1141
2020-03-28 17:31:04 +00:00
Carlos Garnacho
656168543f st: Honor alpha range specified by pango_attr_foreground_alpha_new()
This is documented as a value between 1 and 65536. However we were passing
a 0 value for 100% transparent colors, which is interpreted as "system
inherited" in pango_renderer_get_alpha() docs.

Ensure we respect this range by specifying the minimum allowed alpha (1)
if the color is fully transparent. If someone notices this 1/65535th change
I'll ask him how many pleiades can he count.

Closes: https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/2504

(yes, again).
2020-03-28 16:58:30 +00:00
Carlos Garnacho
8378c9c9e0 inputMethod: Protect for running with older mutter versions
The offset argument is changing from uint to int. Which means we
might would pass a negative offset and trigger an "out of bounds"
error. Make it work more or less alright with older mutters, by
clamping the offset to 0.

https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1146
2020-03-28 16:38:10 +00:00
Florian Müllner
de16fe8dff dateMenu: Only use nearest city when appropriate
Since commit 784c0b7e4 we use the name of the nearest city rather
than the weather station, as the latter tend to have unwieldy
and weird names.

However the nearest city may not be that near after all, in which
case the result is again surprising.

Address this by not using the nearest city name unconditionally, but
only if it appears in the station name.

https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/2468
2020-03-28 16:24:03 +00:00
Jwtiyar Nariman
793f053309 Add Kurdish Sorani translation
(cherry picked from commit aba60dcac8)
2020-03-28 15:40:30 +00:00
Georges Basile Stavracas Neto
bea34da289 unlockDialog: Only cancel AuthPrompt if it exists
AuthPrompt is created on demand, and this._authPrompt is
expected to be null except on very strictly controlled
occasions. The idle monitor callback isn't one of them.

Check if AuthPrompt exists before cancelling it.

Fixes https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/2371
2020-03-27 23:40:08 +00:00
Florian Müllner
aafec16f49 ci: Build Extensions flatpak bundle
GNOME apps use (or are encouraged to use) flatpak in their CI setup[0],
so do that for the Extensions app as well and get:

 - test building the flatpak
 - produce a bundle for download and testing
 - publish the build in gnome-nightly

[0] https://gitlab.gnome.org/GNOME/Initiatives/wikis/DevOps-with-Flatpak

https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1133
2020-03-27 23:33:30 +00:00
Florian Müllner
73df61f36d extensions-app: Add flatpak manifest
We finally have everything in place for distributing the Extensions app
as flatpak without jumping through too many hoops. Add a manifest that
can produce a nightly build like other GNOME modules, and can serve as
a template for a stable manifest on flathub.

https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1133
2020-03-27 23:33:30 +00:00
Florian Müllner
39e6375aff extensions-app: Move Extensions app to new subproject
The Extensions app code is now independent enough from the rest of the code
base to move it to its own subprojects, like we did for the extensions-tool.

This allows for stand-alone builds of the app, which we are about to use
for distributing it as flatpak.

https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1133
2020-03-27 23:33:30 +00:00
Florian Müllner
ed21a4e5c1 extensionPrefs: Fake Config module
We include config.js because it is a dependency of ExtensionUtils,
but it's not actually used in the code paths we exercise.

As we want to allow stand-alone builds of the app, it is much easier to
fake the module than to either include a generated file from elsewhere
in the tree or generate it ourselves.

https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1133
2020-03-27 23:33:30 +00:00
Carlos Garnacho
73472ba6a7 st: Forward CSS foreground alpha as a PangoAttribute to text
Let the PangoRenderer handle this.

https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/2504
2020-03-27 22:47:48 +00:00
Jonas Dreßler
702417ce83 appDisplay: Only use dragMonitor for one icon at a time
Instead of adding a dragMonitor for every icon in the grid as soon as
one icon is getting dragged, only add a dragMonitor for the icon that is
currently being dragged over (ie. the current drag-target). With a large
number of icons in the iconGrid, this should significantly reduce lags
while dragging.

We can do this by detecting the DnD-entering of an icon or folder using
the `handleDragOver()` callback of drag-targets, adding the dragMonitor
because we know an icon is hovering above the drag-target and then
detecting the DnD-leaving of the drag-target by using the `dragMotion()`
handler, where we remove the dragMonitor again as soon as the
targetActor is no longer our actor (ie. the drag-target).

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/849
2020-03-27 22:38:41 +00:00
Jonas Dreßler
766e9034e2 appDisplay: Remove dragMonitor when FolderIcon is destroyed
While it should be impossible to destroy a FolderIcon while a DnD action
is still going on, there might still be rare cases where this happens
(ie. when a folder is removed because an app got deleted during DnD).

So make sure we're on the safe side here and don't potentially leave
dragMonitors around after the icon is destroyed by removing the
dragMonitor inside the onDestroy handler of the FolderIcon, just like we
do for AppIcons.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/849
2020-03-27 22:38:41 +00:00
Jonas Dreßler
91748aedb7 blur-effect: Handle failure of background blitting gracefully
`paint_background` already provides a return value in case the blitting
of the framebuffer fails, handle that and fall back to only drawing the
actor in case something goes wrong.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/1000
2020-03-27 22:31:57 +00:00
Jonas Dreßler
4783d767d6 blur-effect: Properly clear background framebuffer
We want to completely clear the background framebuffer when switching
back to ACTOR mode to make sure the `background_fb.framebuffer` check
will fail in `update_background_fbo` when switching to BACKGROUND mode
again. Otherwise the checks in `update_background_fbo` will return TRUE
and we will keep using the background framebuffer that was created
before switchig to ACTOR mode.

While at it, also clear the background framebuffer completely when
changing the actor to avoid the same issue here.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/1000
2020-03-27 22:31:57 +00:00
Jonas Dreßler
dedbf0cb09 blur-effect: Fix framebuffer sizes when stage-view scaling is used
When blurring only the actor (ACTOR mode), we don't want to apply any
scale, it looks fine without using the resource scale and it also seems
like `clutter_actor_continue_paint` in `paint_actor_offscreen` only
draws an unscaled texture anyway (ie. if the resource scale is 2, only a
quarter of the framebuffer is being drawn to).

In BACKGROUND mode though, we need to scale the framebuffer using the
scale factor of the stage view (ie. the final scale factor for the
monitor) because the content of the framebuffer we blit is scaled using
that factor. Also, since the framebuffer we blit belongs to a stage view
and only includes the contents of this view, we need to adjust the
stage-coordinates of the actor to be relative to the stage-view.

To make sure we don't have to get the transformed actor size or position
multiple times during one paint-run and don't have to carefully floor()
or ceil() widths and positions, store the size of the actor (which is
also the size of the framebuffer) and its position relative to the stage
view inside a ClutterActorBox.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/1000
2020-03-27 22:31:56 +00:00
Jonas Dreßler
e5b7462b94 blur-effect: Don't check whether effect is enabled when painting
A ClutterEffect is being painted as part of the paint cycle of
ClutterActor, where _clutter_effect_paint() is called before painting
the actual actor. With that, it's impossible that an effect gets painted
while it's disabled, so remove the check whether the ClutterActorMeta is
enabled before painting.

Also if everything works fine in Clutter, the ClutterActorMeta should
have an actor set and we've been notified about that actor in
shell_blur_effect_set_actor(), so assert that our cached actor is set
when painting the effect.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/1000
2020-03-27 22:31:56 +00:00
Jonas Dreßler
48b0a91385 blur-effect: Fix alignment of function arguments
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/1000
2020-03-27 22:31:56 +00:00
Takao Fujiwara
6170bea283 inputMethod: Fix delete-surrounding-text signal
Forward the arguments at the 'delete-surrounding-text' signal
from IBusInputContext to clutter_input_method_delete_surrounding()
so that ibus-typing-booster use the deleting surrounding text function.

Input method engines can delete the output text in applications
with this function.

This change will require a change of mutter of mutter!517
because the first arguemnt of the 'delete-surrounding-text' is INT
to express the offset of the current cursor position but
the first one of clutter_input_method_delete_surrounding() is UINT
since the Wayland spec accepts UINT in delete_surrounding()

mutter will change the type of the first one to INT in
clutter_input_method_delete_surrounding() to work with this change.

https://gitlab.gnome.org/GNOME/mutter/issues/539
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/477
2020-03-27 19:42:07 +00:00
Bjørn Lie
dcceb615bf data: Update Norwegian OSK layout
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1073
2020-03-27 17:07:55 +00:00
Florian Müllner
da673639ca cldr2json: Do not overwrite existing files
We had various requests to improve existing OSK layouts, but
haven't accepted them so far as any changes would be overridden
when regenerating the layouts.

However as the upstream layouts at http://www.unicode.org are
extremely slow to update(*), we shouldn't block all improvements.

So instead of letting the update script override all existing
layouts, just make it import new layouts.

(*) not their fault, as the android layouts are a downstream to Google

https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1136
2020-03-27 16:44:27 +00:00
Florian Müllner
dd7727e315 cldr2json: Don't use deprecated method
Replace the deprecated 'warn()' with 'warning()' to shut up
a runtime warning.

https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1136
2020-03-27 16:44:27 +00:00
Florian Müllner
f3ba1e65ba data: Don't clone cldr2json when updating OSK layouts
Meh, we imported the module so we don't have to go through another
upstream to make changes to the script, but then ended up not using
the fork at all.

https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1136
2020-03-27 16:44:27 +00:00
Florian Müllner
f8b4696211 data: Move cldr2json fork into subdirectory
The module was imported into the toplevel in !424, but that's at
least a bit weird:
 - it's a helper script for one particular aspect (OSK layouts)
 - it adds a README.mdwn to our own README.md, and a test/ directory
   to our tests/

Move the whole thing to a subdirectory under data/, which is more
appropriate.

https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1136
2020-03-27 16:44:27 +00:00
Jonas Dreßler
d71d85e90c theme/switcher-popup: Increase contrast of switcher items
Use a brighter color and increase the contrast of the selected/active
items in the switcher popup.

Since a bright color doesn't go well with a box-shadow, remove that
shadow, an effect like should only be used for elements clicked with a
mouse anyway.

https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1135
2020-03-27 13:58:47 +00:00
Florian Müllner
660a2b6e62 extensionSystem: Require Extensions app for updates
While we don't technically need the app to download and apply
updates, we do require it for notifying the user about available
updates and listing extensions with pending updates.

So instead of intransparently applying updates in the background
without the user noticing, disable updates altogether if the
Extensions app is not installed.

https://gitlab.gnome.org/GNOME/gnome-shell/issues/2346
2020-03-27 13:28:41 +00:00
Florian Müllner
cc347bf6d8 extensionDownloader: Stop handling 'blacklist' operation
Blacklist support was added all the way back in commit 1e286e43, but
the code had been defunctional until recently. While uninstalling an
extension that has been blacklisted makes sense off-hand, unfortunately
we don't know if an extension was *actually* blacklisted:

The website returns that operation for any extensions for which it
doesn't find any versions that match the shell version. That is, the
most likely reason is that the user updated to a new GNOME release
which the extension doesn't support yet.

It doesn't look like the website is going to change that behavior any
time soon[0], so drop the 'blacklist' handling for the time being.

[0] https://gitlab.gnome.org/Infrastructure/extensions-web/-/issues/95

https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1132
2020-03-27 12:41:57 +00:00
Florian Müllner
26ffeaae47 js: Add missing chain-ups in vfuncs
Commit 55b57421d changed signal handlers to the corresponding vfuncs,
but didn't always chain up as necessary. In most places this doesn't
matter, but at the very least the commit broke activating message list
items via the keyboard.

Add all (hopefully) the missing chain-ups to get the expected behavior
back.

https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/2319
2020-03-27 10:39:58 +01:00
Florian Müllner
01a57206bc messageTray: Don't create notification policy on demand
This was changed in commit 8f15193b4 as a work-around for an ES6
class limitation, but now that Sources are GObject subclasses, we
no longer need to use that somewhat surprising pattern.

https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1131
2020-03-26 18:52:10 +00:00
Florian Müllner
279072795f messageTray: Only destroy policy after emitting ::destroy
Destroying the policy invalidates it, so accessing it from a
Source::destroy handler (for example to disconnect signal
handlers) currently results in warnings like:

Object .Gjs_ui_messageTray_NotificationApplicationPolicy
(0x7f8c7c0a64a0), has been already deallocated — impossible
to access it.

https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/2238
2020-03-26 18:45:45 +00:00
Florian Müllner
c89d6a633a st/icon: Add a default fallback icon
The idea behind commit 3dd8ffc2bb to try harder to avoid empty
icon actors because of missing icons was sound, so implement that
behavior in StIcon itself:

If the main gicon was not found, and the fallback gicon isn't set or
wasn't found either, fall back to the standard 'missing-image' icon.

https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1127
2020-03-26 18:36:02 +00:00