keyboard: Run dispose manually on virtual input device when destroying

We want to make sure any buttons that are still pressed on the virtual
input device used by the OSK are released immediately when destroying
the OSK. Do this by calling run_dispose() on the destroy() function of
the KeyboardController, which makes sure we don't have to wait for the
garbage collection to dispose the object and a still pressed key remains
being pressed until the GC kicks in.

Related: https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/2287

Fixes: https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/956

https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1141
This commit is contained in:
Jonas Dreßler 2020-03-28 11:54:32 +01:00 committed by verdre
parent 656168543f
commit ba8210ea98

View File

@ -1868,6 +1868,10 @@ var KeyboardController = class {
Main.inputMethod.disconnect(this._notifyContentPurposeId);
Main.inputMethod.disconnect(this._notifyContentHintsId);
Main.inputMethod.disconnect(this._notifyInputPanelStateId);
// Make sure any buttons pressed by the virtual device are released
// immediately instead of waiting for the next GC cycle
this._virtualDevice.run_dispose();
}
_onSourcesModified() {