We should either be showing the message tray in the notification or the summary mode.
This is best achieved if the message tray actor contains both, and either one is shown
at any given time.
Queue notifications so that each queued notification is shown when the previous one
times out or when the user is done interacting with the message tray and moves
the mouse away from it. (In the future, we will have some sort of an indication that
there are queued notifications and a way to have the next notification displayed
without moving the mouse away from the message tray.)
This bug happened because the thumbnail box was only maxed, not set to 256x256.
Standard window thumbnails would max out only the width to 256. Having a window with
its height greater than its width meant that the height would max out, but not the
width, causing thumbnails to look uneven.
https://bugzilla.gnome.org/show_bug.cgi?id=604963
Until now LookingGlass could only be closed using the Escape
key when the Evaluator class was active, as the relevant code
was associated to the text input field; this moves it into a
global event handler instead which works everywhere in LG.
Change "./src/gnome-shell --create-extension" to use "gnome-open"
when opening the newly created .js file, so that it is launched
with the user's preferred text editor, instead of hardcoding gedit.
In case of duplicate infos structures with the same id, the
info structures we get from looking up the id in app_id_to_info
aren't necessarily the same as those we used to match, so we
can't rely on matching to implicitly initialize info->casefolded_name.
Since the name collation key isn't used in matching results,
just in sorting, init it on-demand in the sorting which is also more
efficient.
We need to set the positions after the animation ends (and
fadeIn starts), not before when allocation is changed.
As the window may still be in motion when the overlay is
repositioned, it is safer to pass the calculated values
as parameters.
https://bugzilla.gnome.org/show_bug.cgi?id=602598
Move CSS handling of StLabel and StButton for their underlying
ClutterText objects into st_private, and implement support for
the underline and strikethrough St text-decoration properties.
Overline isn't implemented for lack of a corresponding Pango
attribute, and blink, well...
https://bugzilla.gnome.org/show_bug.cgi?id=599661
Consumer documentation will live at http://live.gnome.org/GnomeShell/Extensions
In terms of implementation; basically we load extensions from the well-known
directories. Add a GConf key to disable extensions by uuid. There is a new
option --create-extension for the gnome-shell script which takes a bit of
interactive input, sets up some sample files, and launches gedit.
No extensions UI in this patch; that will come later.
https://bugzilla.gnome.org/show_bug.cgi?id=599661
The high level goal is to separate the concern of searching for
things with display of those things; for example in newer mockups,
applications are displayed exactly the same as they look in the
AppWell.
Another goal was optimizing for speed; for example,
application search was pushed mostly down into C, and we avoid
lowercasing and normalizing every item over and over.
https://bugzilla.gnome.org/show_bug.cgi?id=603523
The distinction between the inactive and running was silly; just
have one class which can handle both running states. However for
a future search patch, we do want a separation between an icon which
just has icon + name + glow, and a well icon which does the menu
integration.
https://bugzilla.gnome.org/show_bug.cgi?id=603523
We has poor performance if we try to allocate hundreds of actors;
a bit more ideally, we'd keep pulling as much as we can, but really
no one should have more than 50 in the list as is now except on
unreasonably large screen sizes.
In the future we should change this to be pull-on-demand thing
in a chunked fashion.
https://bugzilla.gnome.org/show_bug.cgi?id=603522
Rather of calling .exists() synchronously for all documents, use
ShellDocSystem's async API to only stat docs we're showing.
Use the doc opening functionality in ShellDocSystem.
Also, more intelligently do redisplay(); don't recreate actors
for recent docs if we already have one for that URI. We may
need more intelligent caching here; if e.g. just the associated
application changes, we should probably reread the info.
https://bugzilla.gnome.org/show_bug.cgi?id=603522
Ideally we'd be able to override _paint, but given that we can't
at the moment, this method gives a way to implement containers
which don't happen to paint all of their children.
https://bugzilla.gnome.org/show_bug.cgi?id=603522
Previously we had various things watching for notify::mapped so
we could be more lazy about updating non-visible actors, but it
was fairly ad-hoc.
The deferred work system unifies these callbacks, and also adds
a timeout so that we don't delay changes arbitrarily; this way we
avoid a storm of work if you stay out of the overview for a while,
then go in.
https://bugzilla.gnome.org/show_bug.cgi?id=603522
Add a message tray that slides out when you move your mouse to
the bottom of the screen. The icons for ongoing conversations
are added to the message tray when the first message in the
conversation is received. The icon is removed when the corresponding
conversation window is closed.
Store the avatar icons in the texture cache and use the checksum for
the data bytes for the icon as the key. This allows to reuse the icon
data for the message tray icon.
Add st_box_layout_insert_actor() that allows inserting an actor at the
arbitrary position in the container. It is needed to be able to add the
icon representing the most recent conversation to the front of the list
of icons in the message tray.