When the pointer leaves the notification area, we queue a timeout to
hide the notification after a little while. If the user is hovering over
a notification and clicks the X button to close the notification, we will
destroy the notification, which causes a "pointer left" event on the
notification area. This queues a timeout which erroneously fires after
the next notification in the queue shows up.
The code and state machine are too complex to properly make sure this
timeout doesn't fire when there is no notification up next, so instead
just clear it when showing a notification to make sure that any
previously queued timeout doesn't apply to us.
https://bugzilla.gnome.org/show_bug.cgi?id=731118
If the notification is updated while SHOWING, we'll overwrite the
tween updating it to the new 'y' position, but forget to update the
state to SHOWN at the end of our transition. Make sure to always set
the state to SHOWN at the end.
https://bugzilla.gnome.org/show_bug.cgi?id=704844
Doing so is inconsistent with the behavior in the summary, and
is quite annoying when dealing with chats (because there is no way
to unfocus a chat notification with the keyboard only)
https://bugzilla.gnome.org/show_bug.cgi?id=724178
Commit b7e1539699 removed the size to support hidpi but that caused the
actor to no longer be square. Fix that by going back to setting a size
but apply the scale factor before doing so.
Split the current implementation of SourceActor into
SourceActor and SourceActorWithLabel.
In this manner we can use source actors withouth count labels,
required in the screenShield to not clash with the count
text label.
https://bugzilla.gnome.org/show_bug.cgi?id=709275
If the notification is destroyed between an allocate and the redraw,
the meta_later is invoked on a destroyed object, and fails because
the clutter calls are invalid at that point.
https://bugzilla.gnome.org/show_bug.cgi?id=722547
As far as I can tell, the only behavior change of a transient source
is that they auto-destroy after viewing their summary box pointer.
Since all transient sources are only associated with transient
notifications, it seems that we can never get to their summary box
pointer in the first place! Remove support for this.
https://bugzilla.gnome.org/show_bug.cgi?id=710115
For mysterious reasons I'm not sure of myself, navigate_focus will only focus
mapped actors. So, make sure the widget is showing before navigating to it.
https://bugzilla.gnome.org/show_bug.cgi?id=709853
The methods we call in _updateState may not be reentrant, so make
sure that we never get into a situation where _updateState, through
some crazy chain of events, calls itself.
https://bugzilla.gnome.org/show_bug.cgi?id=711694
When a notification becomes expanded, it's either already shown,
or in the process of being shown. Don't set the state to SHOWING
again, which confuses our state machine.
Some consumers may want to construct their buttons specially, so allow them
to do that by adding a new API that takes a button instead of a label.
https://bugzilla.gnome.org/show_bug.cgi?id=710137
Otherwise, when closing the tray, we'll try to focus an actor, which will
focus the stage window, which will drop the focus from whatever window we
already had focused.
https://bugzilla.gnome.org/show_bug.cgi?id=710347
If we pushNotification the same notification multiple times, we
won't append it to the array again, but we will attach multiple
handlers needlessly.
https://bugzilla.gnome.org/show_bug.cgi?id=710115
NotificationDaemon doesn't pass a gicon to the Notification constructor,
because it calls .update() immediately after, so messageTray.js
calls into Source.createIcon(), which returns null and crashes.
Instead, shortcut the Notification constructor by skipping
.update() completely.
https://bugzilla.gnome.org/show_bug.cgi?id=709998
According to the designs, the notifications switch was supposed
to move from the user menu to the new message tray menu. However
so far the new system status implementation only removed the old
switch, so add it back in its new place now.
https://bugzilla.gnome.org/show_bug.cgi?id=707073
_updateState has a lot of variables that sort of gunk up the
code and make it more unreadable than need be. Clean up the logic
a lot by moving those variables into the places that they actually
matter, renaming them to remove prefixes, and remove some conditions
that are always met.
Right now the code chooses to animate based on whether or not the
notification was "removed", which is quite a sketchy subject. For
now, add an additional case so that we don't animate when we transition
to the lock screen.
Using a signal handlers causes us to depend on connection order, but
we need the message tray code to run last, so it can notice that
notifications are destroyed when hiding the boxpointer and skip
the broken animation.
https://bugzilla.gnome.org/show_bug.cgi?id=686855
We can easily implement much of the same behavior ourselves by
keeping track of Clutter's focus events. Reintroduce heavily
modified FocusGrabber to do the work for us.
This will temporarily break when the user selects a window until
we can make gnome-shell automatically set the stage focus.
This also removes our only use of focus grabs, so remove those
as well.
https://bugzilla.gnome.org/show_bug.cgi?id=700735
If we focus notifications before they're expanded, the body and action
area won't be visible, and the can_focus members like the text entry
will not be able to be focused.
Ensure that all of the all actors that would be in an expanded notification
are visible before we attempt to focus them.
https://bugzilla.gnome.org/show_bug.cgi?id=698778
Commit d0310bd745 blindly replaced global.overlay_group with
Main.layout.overviewGroup, but unlike the former, the latter is
hidden while the overview is not active, which makes it unsuitable
for the message tray's light box. In fact, with the removal of
global.overlay_group, there is no longer a container which may
be used both inside and outside the overview, so we can either
recreate the lightbox each time we show/hide the overview, or
use different lightboxes altogether; this opts for the latter.
https://bugzilla.gnome.org/show_bug.cgi?id=701097
Variable names like "sourceNotificationStackDoneShowing" are too
long, and too undescriptive: this one points to a source, not a
notification stack that has been done showing.
The point of a hash table is that you don't need to list all the
elements. To avoid that, keep a "clearableCount" in MessageTray,
which can be used by the message tray menu to show and hide the
clear item, and that is updated in constant time when sources
are added or removed.
https://bugzilla.gnome.org/show_bug.cgi?id=700194
Since we now have global.screen::in-fullscreen-changed, remove the
duplicate signal. To prevent ordering problems in connecting to
this signal, make inFullscreen a property-function of a new Monitor
object rather than a data property we tack on to a Rectangle object.
https://bugzilla.gnome.org/show_bug.cgi?id=649748
As the context menu and notification boxpointer can only appear if we already
take a modal grab, grabFocus will have problematic results if the focus does
somehow change.
https://bugzilla.gnome.org/show_bug.cgi?id=698483
Putting the notification actor in the tray actor has caused a lot
of various bugs and glitches over the years related to syncing the
two, fizzling out events, and so on. It's a much simpler model if
we consider the notification actor and tray to be separate widgets.
As a side effect, this makes the context menu not pop up when we
right-click on notifications.
https://bugzilla.gnome.org/show_bug.cgi?id=695800
This does nothing while the tray is active, so it doesn't make sense
to track it on the tray. This also makes the code a lot easier to read,
with notification behavior being labeled "notification" rather than
"tray".
https://bugzilla.gnome.org/show_bug.cgi?id=695800
notify::* doesn't guarantee that the value has changed, only that it
may have been. We need to ensure that we track the old value to make sure
we don't do things like overwrite timeouts if they already exist.
https://bugzilla.gnome.org/show_bug.cgi?id=695659
Now that the tray is modal, the summary is tied to the tray,
and we don't need to have separate states for the tray and
summary. This also removes the nearly invisible opacity tween
on the summary items when opening the message tray.
https://bugzilla.gnome.org/show_bug.cgi?id=695659
The only way that locking happens is with when the summary box
pointer is active. As it can only happen if the summary state
is active, it's impossible for a notification to be expired,
or the summary to be hidden while it's showing.
https://bugzilla.gnome.org/show_bug.cgi?id=695659
It makes more sense to use the monitor the tray is on, rather than the
primary monitor. This also matches us with whether we can open the tray
from a barrier/dwell or not.
https://bugzilla.gnome.org/show_bug.cgi?id=695659
This cleans up the code considerably, and makes it so that
one path creates all hot corners for all monitors. Why this
wasn't done originally, I have no clue...
The one complication is debouncing if the button and hot corner
are triggered in rapid succession, so we just move this tracking
to the overview.
https://bugzilla.gnome.org/show_bug.cgi?id=663661
This filters out resident and transient notifications in the normal
case, but just returns the number of unread messages for the Telepathy
implementation.
https://bugzilla.gnome.org/show_bug.cgi?id=687787
The complex overview transition code means that there's no easy
way to handle with this right now. Blocking the message tray
while the overview is animating seems like the correct thing to do.
https://bugzilla.gnome.org/show_bug.cgi?id=694038
The activities button may come and go at any moment now that we
have a dynamic panel. We need to re-check the activities button
whenever the panel is updated.
https://bugzilla.gnome.org/show_bug.cgi?id=694038
Don't show the message tray in the overview by default. From now on the
message tray in overview behaves as regularly, i.e. it will slide up the
overview on Super+M keypress.
https://bugzilla.gnome.org/show_bug.cgi?id=693987
ScreenShield uses Notification.bannerBodyText to fill the body of detailed
notifications, so use a separate boolean property to indicate it was already
added to the body.
https://bugzilla.gnome.org/show_bug.cgi?id=693822
The notifications spec has two hints for playing a sound, sound-file
and sound-name. We can support them using the existing code that
wraps libcanberra.
https://bugzilla.gnome.org/show_bug.cgi?id=642831
The message tray currently operates in three modes: in the overview,
normal, and while the on-screen keyboard is up. The last case is
particularly odd, and exclusively used for chat-notifications. As
users can still use the Chat application directly on touch-only
devices, the additional mode isn't really justified, so remove it.
https://bugzilla.gnome.org/show_bug.cgi?id=662687
A pressure barrier is a barrier that activates after the user pushes
against the bottom of the screen in a short time. Implement this using
the new XInput 2.3 features that provide extended information about
pointer barriers, and use it so that pushing against the bottom of
the screen edge brings up the message tray.
https://bugzilla.gnome.org/show_bug.cgi?id=677215
While it is possible to keep track of removed sources by tracking
their summary items' actor:.destroy signal, a dedicated signal
mirroring the existing 'source-added' one is more convenient.
https://bugzilla.gnome.org/show_bug.cgi?id=693220
The designs says that only music notifications should be shown in full
in the screenshield, the others should be either shown as a summary or
with very light details.
https://bugzilla.gnome.org/show_bug.cgi?id=685926
Allow message tray sources to provide a NotificationPolicy object,
that will configure how and if the source is displayed. For notification
daemon sources, this object is hooked to GSettings.
https://bugzilla.gnome.org/show_bug.cgi?id=685926
Use the new Hash.Map class, and store signal connections along with
the source and summaryItem. This allows to remove sources without destroying
them.
https://bugzilla.gnome.org/show_bug.cgi?id=685926
During the box pointer animation, other events can trigger an updateState,
losing the information that the summary is hiding and thus never disconnecting
the signals. Then, this stale connections can cause stacktraces, as they
fire when summaryBoxPointerItem is null.
https://bugzilla.gnome.org/show_bug.cgi?id=692693
Hiding notificationWidget with a telepathy notification causes
unfocused to be emitted, which causes a reentrant updateState.
If another notification is queued, it is shown before the old
one is cleared.
https://bugzilla.gnome.org/show_bug.cgi?id=683986
These were lost when we moved away with StIconType. The idea was that
apps needed to include -symbolic in their action IDs, but apps were
not updated, and it never makes sense to have non symbolic icons there,
so let's restore the previous behavior.
https://bugzilla.gnome.org/show_bug.cgi?id=692091
This fixes the image and scrollbars peeking through in banner mode,
because StTable wasn't able to allocate them at the restricted height
imposed by CSS.
https://bugzilla.gnome.org/show_bug.cgi?id=692091
Switching style on Overview::hiding creates a weird effect, as the noise
texture is shown while the overview is still visibile. Instead, wait for
the tray to be fully hidden, then apply the new style.
As now the switch is invisible, there is no need for the transition
(which introduced the same problem on overview showing)
https://bugzilla.gnome.org/show_bug.cgi?id=689091
If the chosen action is not open, the tray should not be closed, to
let the user further interact with it (for example to mute or remove
more sources)
https://bugzilla.gnome.org/show_bug.cgi?id=689296
MessageTray._tween sets the state variable to the in-progress value,
so it must be sure that at the end of the animation the value will
be the corresponding final and nothing else will happen in between.
https://bugzilla.gnome.org/show_bug.cgi?id=683986
Turns out that tweener has a very complex logic to decide when a new
tween on the same properties overrides completely the old, and unfortunately
what we were doing was not enough in all cases.
Just be explicit, and don't let anything else mess with the state.
https://bugzilla.gnome.org/show_bug.cgi?id=688895
Open a modal dialog, try to open the message tray -> no effect, the message
tray is blocked by the dialog.
Close the dialog, try to open the message tray by pointer -> still
no effect, because the old timeout id was not cleared the first time,
so the dwell callback thinks the tray is about to open.
https://bugzilla.gnome.org/show_bug.cgi?id=688750