messageTray: Don't use a member variable when we can use a local
Tiny cleanup.
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@ -504,7 +504,6 @@ const Notification = new Lang.Class({
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this.bannerBodyMarkup = false;
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this._bannerBodyAdded = false;
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this._titleFitsInBannerMode = true;
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this._titleDirection = Clutter.TextDirection.DEFAULT;
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this._spacing = 0;
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this._scrollPolicy = Gtk.PolicyType.AUTOMATIC;
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this._imageBin = null;
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@ -643,10 +642,11 @@ const Notification = new Lang.Class({
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title = title ? _fixMarkup(title.replace(/\n/g, ' '), false) : '';
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this._titleLabel.clutter_text.set_markup('<b>' + title + '</b>');
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let titleDirection;
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if (Pango.find_base_dir(title, -1) == Pango.Direction.RTL)
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this._titleDirection = Clutter.TextDirection.RTL;
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titleDirection = Clutter.TextDirection.RTL;
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else
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this._titleDirection = Clutter.TextDirection.LTR;
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titleDirection = Clutter.TextDirection.LTR;
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// Let the title's text direction control the overall direction
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// of the notification - in case where different scripts are used
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@ -654,7 +654,7 @@ const Notification = new Lang.Class({
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// arguably for action buttons as well. Labels other than the title
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// will be allocated at the available width, so that their alignment
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// is done correctly automatically.
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this._table.set_text_direction(this._titleDirection);
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this._table.set_text_direction(titleDirection);
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// Unless the notification has custom content, we save this.bannerBodyText
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// to add it to the content of the notification if the notification is
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