NotificationDaemon: support sound in notifications
The notifications spec has two hints for playing a sound, sound-file and sound-name. We can support them using the existing code that wraps libcanberra. https://bugzilla.gnome.org/show_bug.cgi?id=642831
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@ -331,6 +331,10 @@ Signals.addSignalMethods(NotificationPolicy.prototype);
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// the content and the action area of the notification will be cleared.
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// The content area is also always cleared if 'customContent' is false
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// because it might contain the @banner that didn't fit in the banner mode.
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//
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// If @params contains 'soundName' or 'soundFile', the corresponding
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// event sound is played when the notification is shown (if the policy for
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// @source allows playing sounds).
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const Notification = new Lang.Class({
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Name: 'Notification',
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@ -360,6 +364,9 @@ const Notification = new Lang.Class({
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this._spacing = 0;
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this._scrollPolicy = Gtk.PolicyType.AUTOMATIC;
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this._imageBin = null;
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this._soundName = null;
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this._soundFile = null;
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this._soundPlayed = false;
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source.connect('destroy', Lang.bind(this,
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function (source, reason) {
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@ -426,7 +433,9 @@ const Notification = new Lang.Class({
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titleMarkup: false,
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bannerMarkup: false,
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bodyMarkup: false,
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clear: false });
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clear: false,
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soundName: null,
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soundFile: null });
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this._customContent = params.customContent;
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@ -524,6 +533,14 @@ const Notification = new Lang.Class({
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if (params.body)
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this.addBody(params.body, params.bodyMarkup);
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if (this._soundName != params.soundName ||
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this._soundFile != params.soundFile) {
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this._soundName = params.soundName;
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this._soundFile = params.soundFile;
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this._soundPlayed = false;
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}
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this.updated();
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},
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@ -884,6 +901,38 @@ const Notification = new Lang.Class({
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(!this._titleFitsInBannerMode && !this._table.has_style_class_name('multi-line-notification'));
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},
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playSound: function() {
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if (this._soundPlayed)
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return;
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if (!this.source.policy.enableSound) {
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this._soundPlayed = true;
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return;
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}
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if (this._soundName) {
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if (this.source.app) {
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let app = this.source.app;
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global.play_theme_sound_full(0, this._soundName,
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this.title, null,
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app.get_id(), app.get_name());
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} else {
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global.play_theme_sound(0, this._soundName, this.title, null);
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}
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} else if (this._soundFile) {
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if (this.source.app) {
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let app = this.source.app;
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global.play_sound_file_full(0, this._soundFile,
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this.title, null,
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app.get_id(), app.get_name());
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} else {
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global.play_sound_file(0, this._soundFile, this.title, null);
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}
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}
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},
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updated: function() {
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if (this.expanded)
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this.expand(false);
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@ -1233,8 +1282,16 @@ const Source = new Lang.Class({
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notification.acknowledged = false;
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this.pushNotification(notification);
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if (!this.isMuted && this.policy.showBanners)
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this.emit('notify', notification);
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if (!this.isMuted) {
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// Play the sound now, if banners are disabled.
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// Otherwise, it will be played when the notification
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// is next shown.
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if (this.policy.showBanners) {
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this.emit('notify', notification);
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} else {
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notification.playSound();
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}
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}
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},
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destroy: function(reason) {
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@ -1998,9 +2055,10 @@ const MessageTray = new Lang.Class({
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} else {
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// The summary box pointer is showing or shown (otherwise,
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// this._summaryBoxPointerItem would be null)
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// Immediately mark the notification as acknowledged, as it's
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// not going into the queue
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// Immediately mark the notification as acknowledged and play its
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// sound, as it's not going into the queue
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notification.acknowledged = true;
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notification.playSound();
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}
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return;
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@ -2434,6 +2492,7 @@ const MessageTray = new Lang.Class({
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_updateShowingNotification: function() {
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this._notification.acknowledged = true;
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this._notification.playSound();
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// We auto-expand notifications with CRITICAL urgency, or for which the relevant setting
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// is on in the control center.
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@ -527,7 +527,9 @@ const NotificationDaemon = new Lang.Class({
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notification.update(summary, body, { gicon: gicon,
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bannerMarkup: true,
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clear: true });
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clear: true,
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soundFile: hints['sound-file'],
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soundName: hints['sound-name'] });
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notification.setImage(image);
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if (actions.length) {
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@ -582,7 +584,7 @@ const NotificationDaemon = new Lang.Class({
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// 'icon-multi',
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'icon-static',
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'persistence',
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// 'sound',
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'sound',
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];
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},
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@ -1537,11 +1537,12 @@ shell_global_run_at_leisure (ShellGlobal *global,
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static void
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build_ca_proplist_for_event (ca_proplist *props,
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const char *event_property,
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const char *event_id,
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const char *event_description,
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ClutterEvent *for_event)
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{
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ca_proplist_sets (props, CA_PROP_EVENT_ID, event_id);
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ca_proplist_sets (props, event_property, event_id);
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ca_proplist_sets (props, CA_PROP_EVENT_DESCRIPTION, event_description);
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ca_proplist_sets (props, CA_PROP_CANBERRA_CACHE_CONTROL, "volatile");
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@ -1589,7 +1590,7 @@ shell_global_play_theme_sound (ShellGlobal *global,
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ca_proplist *props;
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ca_proplist_create (&props);
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build_ca_proplist_for_event (props, name, description, for_event);
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build_ca_proplist_for_event (props, CA_PROP_EVENT_ID, name, description, for_event);
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ca_context_play_full (global->sound_context, id, props, NULL, NULL);
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@ -1621,7 +1622,7 @@ shell_global_play_theme_sound_full (ShellGlobal *global,
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ca_proplist *props;
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ca_proplist_create (&props);
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build_ca_proplist_for_event (props, name, description, for_event);
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build_ca_proplist_for_event (props, CA_PROP_EVENT_ID, name, description, for_event);
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ca_proplist_sets (props, CA_PROP_APPLICATION_ID, application_id);
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ca_proplist_sets (props, CA_PROP_APPLICATION_NAME, application_name);
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@ -1630,6 +1631,68 @@ shell_global_play_theme_sound_full (ShellGlobal *global,
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ca_proplist_destroy (props);
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}
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/**
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* shell_global_play_sound_file_full:
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* @global: the #ShellGlobal
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* @id: an id, used to cancel later (0 if not needed)
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* @file_name: the file name to play
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* @description: the localized description of the event that triggered this alert
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* @for_event: (allow-none): a #ClutterEvent in response to which the sound is played
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* @application_id: application on behalf of which the sound is played
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* @application_name:
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*
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* Like shell_global_play_theme_sound_full(), but with an explicit path
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* instead of a themed sound.
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*/
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void
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shell_global_play_sound_file_full (ShellGlobal *global,
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guint id,
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const char *file_name,
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const char *description,
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ClutterEvent *for_event,
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const char *application_id,
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const char *application_name)
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{
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ca_proplist *props;
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ca_proplist_create (&props);
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build_ca_proplist_for_event (props, CA_PROP_MEDIA_FILENAME, file_name, description, for_event);
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ca_proplist_sets (props, CA_PROP_APPLICATION_ID, application_id);
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ca_proplist_sets (props, CA_PROP_APPLICATION_NAME, application_name);
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ca_context_play_full (global->sound_context, id, props, NULL, NULL);
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ca_proplist_destroy (props);
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}
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/**
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* shell_global_play_sound_file:
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* @global: the #ShellGlobal
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* @id: an id, used to cancel later (0 if not needed)
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* @file_name: the file name to play
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* @description: the localized description of the event that triggered this alert
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* @for_event: (allow-none): a #ClutterEvent in response to which the sound is played
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*
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* Like shell_global_play_theme_sound(), but with an explicit path
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* instead of a themed sound.
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*/
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void
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shell_global_play_sound_file (ShellGlobal *global,
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guint id,
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const char *file_name,
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const char *description,
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ClutterEvent *for_event)
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{
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ca_proplist *props;
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ca_proplist_create (&props);
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build_ca_proplist_for_event (props, CA_PROP_MEDIA_FILENAME, file_name, description, for_event);
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ca_context_play_full (global->sound_context, id, props, NULL, NULL);
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ca_proplist_destroy (props);
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}
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/**
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* shell_global_cancel_theme_sound:
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* @global: the #ShellGlobal
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@ -124,6 +124,19 @@ void shell_global_play_theme_sound_full (ShellGlobal *global,
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ClutterEvent *for_event,
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const char *application_id,
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const char *application_name);
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void shell_global_play_sound_file (ShellGlobal *global,
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guint id,
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const char *file_name,
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const char *description,
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ClutterEvent *for_event);
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void shell_global_play_sound_file_full (ShellGlobal *global,
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guint id,
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const char *file_name,
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const char *description,
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ClutterEvent *for_event,
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const char *application_id,
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const char *application_name);
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void shell_global_cancel_theme_sound (ShellGlobal *global,
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guint id);
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