messageTray: Remove locking

The only way that locking happens is with when the summary box
pointer is active. As it can only happen if the summary state
is active, it's impossible for a notification to be expired,
or the summary to be hidden while it's showing.

https://bugzilla.gnome.org/show_bug.cgi?id=695659
This commit is contained in:
Jasper St. Pierre 2013-03-11 16:50:18 -04:00
parent 725a36e37a
commit e5ebf4a2b2

View File

@ -1636,7 +1636,6 @@ const MessageTray = new Lang.Class({
Main.layoutManager.connect('keyboard-visible-changed', Lang.bind(this, this._onKeyboardVisibleChanged));
this._trayState = State.HIDDEN;
this._locked = false;
this._traySummoned = false;
this._useLongerTrayLeftTimeout = false;
this._trayLeftTimeoutId = 0;
@ -1742,13 +1741,11 @@ const MessageTray = new Lang.Class({
_openContextMenu: function () {
let [x, y, mask] = global.get_pointer();
this._lock();
this._contextMenu.setPosition(Math.round(x), Math.round(y));
this._grabHelper.grab({ actor: this._contextMenu.actor,
grabFocus: true,
onUngrab: Lang.bind(this, function () {
this._contextMenu.close(BoxPointer.PopupAnimation.FULL);
this._unlock();
})
});
this._contextMenu.open(BoxPointer.PopupAnimation.FULL);
@ -1996,18 +1993,6 @@ const MessageTray = new Lang.Class({
this._notificationQueue.splice(index, 1);
},
_lock: function() {
this._locked = true;
},
_unlock: function() {
if (!this._locked)
return;
this._locked = false;
this._pointerInTray = this.actor.hover;
this._updateState();
},
openTray: function() {
if (Main.overview.animationInProgress)
return;
@ -2208,7 +2193,6 @@ const MessageTray = new Lang.Class({
},
_escapeTray: function() {
this._unlock();
this._pointerInTray = false;
this._pointerInSummary = false;
this._traySummoned = false;
@ -2235,8 +2219,7 @@ const MessageTray = new Lang.Class({
let notificationExpired = this._notificationTimeoutId == 0 &&
!(this._notification && this._notification.urgency == Urgency.CRITICAL) &&
!(this._notification && this._notification.focused) &&
!this._pointerInTray &&
!this._locked;
!this._pointerInTray;
let notificationLockedOut = !Main.sessionMode.hasNotifications && this._notification;
let notificationMustClose = this._notificationRemoved || notificationLockedOut || (notificationExpired && this._userActiveWhileNotificationShown) || this._notificationClosed;
let canShowNotification = notificationsPending && this._summaryState == State.HIDDEN;
@ -2255,7 +2238,7 @@ const MessageTray = new Lang.Class({
// Summary
let summarySummoned = this._pointerInSummary || this._traySummoned;
let summaryPinned = this._pointerInTray || summarySummoned || this._locked;
let summaryPinned = this._pointerInTray || summarySummoned;
let notificationsVisible = this._notificationState != State.HIDDEN;
let notificationsDone = !notificationsVisible && !notificationsPending;
@ -2712,7 +2695,6 @@ const MessageTray = new Lang.Class({
this._grabHelper.grab({ actor: this._summaryBoxPointer.bin.child,
grabFocus: true,
onUngrab: Lang.bind(this, this._onSummaryBoxPointerUngrabbed) });
this._lock();
this._summaryBoxPointer.actor.opacity = 0;
this._summaryBoxPointer.actor.show();
@ -2803,8 +2785,6 @@ const MessageTray = new Lang.Class({
this._sourceDoneDisplayingId = 0;
}
this._unlock();
if (this._summaryBoxPointerItem.source.notifications.length == 0) {
this._summaryBoxPointer.actor.hide();
this._hideSummaryBoxPointerCompleted();