The background is the same as the normal desktop, so we blur and
desaturate it to clearly show that it's not the normal system state.
To do so, we don't use standard ClutterEffects, to avoid the FBO
indirection. Instead, we take advantage of MetaBackgroundActor support
for GLSL code and paint the shaded background texture directly.
https://bugzilla.gnome.org/show_bug.cgi?id=682536
If we lock before the user becomes active again, gnome-session will never
change presence from IDLE, and thus we'll never hide the lightbox.
Instead, install our own idle monitor.
https://bugzilla.gnome.org/show_bug.cgi?id=687020
Rationale:
- Getting something out of the way should be quick;
- Very few things in the real world move linearly so, linear
animations, especially for something as big and visible as this,
felt too artificial;
- Moving the curtain out should start slower to make it feel like
having weight (it fills the whole screen after all) but quickly
accelerate towards the end to make it snappy too.
https://bugzilla.gnome.org/show_bug.cgi?id=686745
If esc is pressed twice in succession in the unlock dialog, the curtain
is cancelled, but the dialog is cleared after the first esc cancels it,
and it's not destroyed and recreated.
https://bugzilla.gnome.org/show_bug.cgi?id=685441
If there are either no resident or persistent notifications, we'll
add some spacing for those boxes that may contain nothing. Make them
invisible to remove the spacing for those elements. It's possible
that we may want to be smarter about this in StBoxLayout to remove
spacing for zero-sized actors, but today is not the day.
https://bugzilla.gnome.org/show_bug.cgi?id=685919
While the unlock dialog is created early so that it appears below
the shield while the curtain slides up, it is destroyed immediately
when the shield slides back in.
Keep it around until the shield is down instead.
https://bugzilla.gnome.org/show_bug.cgi?id=684342
The screenshield requires gdm 3.5, which can be problematic in
jhbuild configurations, or distributions that don't use GDM as the display
manager. Allow transparent fallback to gnome-screensaver in that case.
https://bugzilla.gnome.org/show_bug.cgi?id=683060
A couple of people have walked up to me and asked how to get to the
unlock screen from the screen shield. This was partly addressed by
bug 682285, but all three people who asked me about this said they
tried the return key and were surprised when it didn't work.
It sort of makes sense, since the user is "enter"ing the computer or
"return"ing to it.
This commit makes enter work in addition to the existing escape key.
https://bugzilla.gnome.org/show_bug.cgi?id=683889
In gdm, we would attempt to become modal during the synchronous initialization,
and this would fail, as X prevents grabs on unmapped windows. Instead,
wait for the stage to be visible before becoming modal.
https://bugzilla.gnome.org/show_bug.cgi?id=683357
Have distinct session modes for the lock screen and the unlock dialog,
and rework the logic in ScreenShield to have the lock-screen mode stack
onto the unlock-dialog mode (where applicable)
https://bugzilla.gnome.org/show_bug.cgi?id=682542
Have main.js call .showDialog() when going back from the lock-screen, instead
of using the return value of createUnlockDialog to know if the dialog
was persistent.
_keepDialog is still used as LoginDialog cannot really be destroyed,
and cancelling it does not destroy it.
https://bugzilla.gnome.org/show_bug.cgi?id=683156
The sudden transition from the lock screen to the user session
may be a bit sudden and overwhelming. Make ourselves more shell-like
by resizing out the screen shield according to mockups.
https://bugzilla.gnome.org/show_bug.cgi?id=683170
Since we eventually want to add a system for changing the top panel
contents depending on the current state of the shell, let's use the
"session mode" feature for this, and add a mechanism for updating the
session mode at runtime. Add support for every key besides the two
functional keys, and make all the components update automatically when the
session mode is changed. Add a new lock-screen mode, and make the lock
screen change to this when locked.
https://bugzilla.gnome.org/show_bug.cgi?id=683156
Commit 5c6b1fd0c modified the hierarchy of SummaryItem contents, by
introducing a notificationStackWidget in place of the StackView, but
forgot to update the bits in ScreenShield.NotificationsBox that accessed
and reparented that directly, causing a crash by invalid theme node access.
https://bugzilla.gnome.org/show_bug.cgi?id=682683
Introduce a StShadowHelper to manage drop shadows from JS (which
cannot use Cogl directly), and use it in a new StWidget-derived
JS class to draw the arrow.
https://bugzilla.gnome.org/show_bug.cgi?id=682285
User testing has shown that it is not discoverable that the whole
lock screen can be dragged. A new mockup includes more arrows
and a short animation every 4 seconds.
https://bugzilla.gnome.org/show_bug.cgi?id=682285
Bumping overrides any animation, and causes the installed onComplete
not to run, which in turn breaks suspending from the user menu (as
it listens to lock-screen-shown).
Add a state variable (using an enumeration shared with messageTray)
to control the lock screen, and only bump when the lock is still.
https://bugzilla.gnome.org/show_bug.cgi?id=682746
Showing the removable devices is potentially a security risk (as
they include network shares). Also, a nautilus launched from there
can't be used, so it's just a way to overload the system.
https://bugzilla.gnome.org/show_bug.cgi?id=681143
Various code around had different paths for ConsoleKit and
logind. Consolidate it by making an abstract class that all
callers can use, which hides the implementation details of the
two daemons.
https://bugzilla.gnome.org/show_bug.cgi?id=682096
Instead of manually tracking source icon changes, or requiring a manual
call to _setSummaryIcon, add a way to emit a signal when we're guaranteed
the icon has been changed, and then the source actor will automatically
update the icon.
_setSummaryIcon is still available for sources such as the notification
daemon, that require special treatment for the summary icon (to be used
with tray icons)
https://bugzilla.gnome.org/show_bug.cgi?id=680426
When pressing a key different from escape (one thus that has no
effect), bump the screen up, to indicate that it eats keyboard
input and it must be lifted up.
https://bugzilla.gnome.org/show_bug.cgi?id=681143
Use the new monitor constraint to place the clock and notification
box on the primary monitor only. The background is still extended
to the whole screen.
Get rid of the LockDialogGroup hack, now that ClutterBinLayout
respects fixed position correctly.
https://bugzilla.gnome.org/show_bug.cgi?id=681743
Rework the count system in Source, to distinguish between the
normal notification count and the count of unseen/unacknowledged
notification. (A notification is considered unacknowledged until
shown, as a banner or inside the summary box pointer).
Includes some code cleanups and a test for multiple notifications
in the same source.
https://bugzilla.gnome.org/show_bug.cgi?id=681143
Reduce padding around persistent sources, and ensure that spacing
around resident notifications is only applied once.
Also, add some padding to the clock.
https://bugzilla.gnome.org/show_bug.cgi?id=681143
When the screen shield is activated from the user menu, animate
it instead of showing it abruptly. Also, ensure that the animation
had time to finish before calling UPower to suspend, to avoid
showing it when resuming.
https://bugzilla.gnome.org/show_bug.cgi?id=619955
Track screen lock status in the message tray, and filter banner
notifications. The message tray is completely hidden when the screen is
locked, but exceptions can be made for individual transient notifications,
such as shell messages and the on screen keyboard.
Non transient sources are shown in the middle of the lock screen. Resident
notifications (such as those from Rhythmbox) are shown in full, while
persistent ones are displayed as icon and message count.
https://bugzilla.gnome.org/show_bug.cgi?id=619955
The design calls for the curtain to appear in the gdm greeter too.
Implement this by having the screenshield manage the login dialog
(delegating its creation to SessionMode).
https://bugzilla.gnome.org/show_bug.cgi?id=619955
This separates the screen shield into two main screens. One is
the lock screen, and it is shown when coming back from idle status
and when failing authentication. The other is the actual unlock
dialog.
Moving from the first to the second is possible by pressing Escape
or by dragging an arrow on the bottom on the screen.
https://bugzilla.gnome.org/show_bug.cgi?id=619955
This ensures that the screen shield is created at the right
stacking level, so the message tray is visible in the lock screen
(showing PAM messages, critical notifications and the on screen
keyboard)
https://bugzilla.gnome.org/show_bug.cgi?id=619955
Ensure that the lightbox is above everything (including the screenlock
itself) when fading in - this allows for fading while showing the
unlock dialog. Also, don't pushModal again when already locked, or
we won't get out of it.
https://bugzilla.gnome.org/show_bug.cgi?id=619955
When the screenshield is deactivated, instead of going back to the
session immediately, prompt the user for authentication.
This essentially reinstates what used to be provided by gnome-screensaver.
https://bugzilla.gnome.org/show_bug.cgi?id=619955
We are replacing the gnome-screensaver module with with a screen shield
that is part of gnome-shell.
This patch fades out the screen on idle and shows a shield with a background
image when there is activity again. The shield can be removed with a key or
button press.
https://bugzilla.gnome.org/show_bug.cgi?id=619955