screenShield: Connect to the actor's show signal instead of using BEFORE_REDRAW
This should make sure that we grab at the right time while at the same time not break focus handling. https://bugzilla.gnome.org/show_bug.cgi?id=684650
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@ -579,13 +579,14 @@ const ScreenShield = new Lang.Class({
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showDialog: function() {
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// Ensure that the stage window is mapped, before taking a grab
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// otherwise X errors out
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Meta.later_add(Meta.LaterType.BEFORE_REDRAW, Lang.bind(this, function() {
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let actorShownId = 0;
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actorShownId = this.actor.connect('show', Lang.bind(this, function() {
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if (!this._isModal) {
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Main.pushModal(this.actor);
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this._isModal = true;
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}
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return false;
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this.actor.disconnect(actorShownId);
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}));
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this.actor.show();
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