The icon+text is useful in order to distinguish between windows
that might look similar otherwise.
The implementation is not optimal:
* We create a new texture from the pixmap each time
http://bugzilla.gnome.org/show_bug.cgi?id=563406
svn path=/trunk/; revision=129
appdisplay.js: Add AppDisplay.actor property, remove the x/y parameters
to the constructor, and don't automatically add the appdisplay
to the stage.
overlay.js: Make the AppDisplay a child of the SideShow, rename
SideShow._grid to SideShow.actor and slide the SideShow in when
showing the stage.
http://bugzilla.gnome.org/show_bug.cgi?id=562920
svn path=/trunk/; revision=102
Fix the clock to update exactly on the minute, rather than at a random
time within the minute.
Patch from RainCT (Siegfried Gevatter)
svn path=/trunk/; revision=98
Revert most JS changes in commit:
Fri Nov 28 20:12:20 2008 +0000
Convert all JS style to be uniform, add Eclipse settings bits
Instead, just add 'indent-tabs-mode: nil' to the mode lines and convert
tabs to spaces. The indentation no longer exactly matches the Eclipse
settings, since they differ in some ways from the style we are trying
to achieve.
svn path=/trunk/; revision=97
Previous style was all over the place; this commit attempts to bring
uniformity. Overall, the style is:
* 4 spaces only, no tabs
* Prototypes do not create a new block
* Constructor property continuations only indent one block
svn path=/trunk/; revision=87
The previous list of all applications in a random order was obviously
temporary. This patch improves things by adding a static list, taken
from the online.gnome.org/applications data.
In the future we will either have a vendor-chosen static list, or
a fully dynamic system.
http://bugzilla.gnome.org/show_bug.cgi?id=562184
svn path=/trunk/; revision=84
shell-global.[ch]: Replace shell_global_focus_stage()
with shell_global_grab_keyboard()/shell_global_ungrab_keyboard()
main.js: Add startModal()/endModal() functions to go modal and
undo that.
run_dialog.js overlay.js main.js: Use startModal() for the overlay
and for the run dialog.
http://bugzilla.gnome.org/show_bug.cgi?id=561880
svn path=/trunk/; revision=83
shell_tray_manager.c: Add a bg-color property and implement it
by setting a 1x1 pixmap of the right color as the background.
Also, make the colormap of the tray manager window match that
of the socket. That should (untested) make transparency work
properly if the tray icon supports it.
panel.js: Set the bg-color property of the tray manager to
match the panel.
http://bugzilla.gnome.org/show_bug.cgi?id=561872
svn path=/trunk/; revision=82
- Make the time a bit longer (now that we control timing in Tweener
better it actually takes the time we specify)
- Use easeOutQuad so that we get a "soft landing" into position
- Move the anchor point of the Desktop to NorthEast to reduce jitter
svn path=/trunk/; revision=80
Call Tweener.setFrameTicker() with a custom object that bridges to
ClutterTimeline to get new frame notifications. Combined with a
hack to dynamically adjust the frame ticker's frame rate when
Clutter drops frames, this means that our animations play in the
intended time even if rendering is too slow to maintain a full
60HZ frame rate.
http://bugzilla.gnome.org/show_bug.cgi?id=561745
svn path=/trunk/; revision=79
Add a new clutter-based "Run Dialog" and trigger that off of Alt-F2
instead of running a gnome-terminal instance.
Patch from Sander Dijkhuis.
svn path=/trunk/; revision=64
Set a strut (a reserved region) at the top of the screen so that
windows don't get positioned under the panel. Do this on all
workspaces and redo it when the number of workspaces changes.
http://bugzilla.gnome.org/show_bug.cgi?id=561297
svn path=/trunk/; revision=63