Fix application layout to use parent relative coordinates
We were previously incorrectly assuming origin relative here. svn path=/trunk/; revision=75
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@ -37,14 +37,14 @@ AppDisplayItem.prototype = {
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width: width,
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height: APPDISPLAY_HEIGHT});
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this._bg = new Clutter.Rectangle({ color: APPDISPLAY_BACKGROUND_COLOR,
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reactive: true });
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reactive: true, x: 0, y: 0 });
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this._group.add_actor(this._bg);
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this._bg.connect('button-press-event', function(group, e) {
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me.emit('launch');
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return true;
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});
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this._icon = new Clutter.Texture({ width: 48, height: 48 });
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this._icon = new Clutter.Texture({ width: 48, height: 48, x: 0, y: 0 });
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let gicon = appinfo.get_icon();
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let path = null;
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if (gicon != null) {
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@ -63,27 +63,19 @@ AppDisplayItem.prototype = {
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font_name: "Sans 14px",
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width: text_width,
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ellipsize: Pango.EllipsizeMode.END,
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text: name});
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text: name,
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x: this._icon.width + 4,
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y: 0});
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this._group.add_actor(this._name);
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this._comment = new Clutter.Label({ color: APPDISPLAY_COMMENT_COLOR,
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font_name: "Sans 12px",
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width: text_width,
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ellipsize: Pango.EllipsizeMode.END,
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text: comment})
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text: comment,
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x: this._name.x,
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y: this._name.height + 4})
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this._group.add_actor(this._comment);
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this._group.connect("notify::allocation", function (grp, prop) {
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let x = me._group.x;
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let y = me._group.y;
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let width = me._group.width;
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let height = me._group.height;
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me._bg.set_position(x, y);
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me._icon.set_position(x, y);
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let text_x = x + me._icon.width + 4;
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me._name.set_position(text_x, y);
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me._comment.set_position(text_x, y + me._name.get_height() + 4);
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});
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this.actor = this._group;
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}
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}
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@ -106,9 +98,7 @@ AppDisplay.prototype = {
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this._appmonitor.connect('changed', function(mon) {
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me._appsStale = true;
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});
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this._grid = new Tidy.Grid({x: x, y: y, width: width, height: height,
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column_major: true,
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column_gap: APPDISPLAY_PADDING });
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this._grid = new Tidy.Grid({x: x, y: y, width: width, height: height});
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global.stage.add_actor(this._grid);
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this._appset = {}; // Map<appid, appinfo>
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this._displayed = {} // Map<appid, AppDisplay>
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