Commit Graph

43 Commits

Author SHA1 Message Date
Jasper St. Pierre
12ac2e5534 Switch all external uses of Main.panel.actor.height to the work area
https://bugzilla.gnome.org/show_bug.cgi?id=692680
2013-02-06 22:35:49 -05:00
Jasper St. Pierre
1d136cacfb lockScreenMenu: Construct actual panel icons much more accurately
Instead of faking it by adding a bunch of main icons and secondary
icons to our own box, try and recreate the original button box
with the original icons.

https://bugzilla.gnome.org/show_bug.cgi?id=690589
2012-12-21 12:28:00 -05:00
Jasper St. Pierre
994021d77f panelMenu: Remove inaccurate comment
This has been out of date ever since the -symbolic fallbacks
have gone away.

https://bugzilla.gnome.org/show_bug.cgi?id=690589
2012-12-21 12:26:32 -05:00
Jasper St. Pierre
fc9a96ac85 popupMenu: Introduce PopupDummyMenu
This is designed for things like the activities button that sort of
need a menu to make navigation work, but not really have it do anything.

https://bugzilla.gnome.org/show_bug.cgi?id=689109
2012-12-07 19:55:28 -05:00
Florian Müllner
6f5e5672bb panelMenu: Fix exception when destroying menuless button
There's explicit API to create PanelMenu.Buttons with no menu, so
guard against this case in destroy().

https://bugzilla.gnome.org/show_bug.cgi?id=686763
2012-10-26 15:49:26 +02:00
Giovanni Campagna
657887b241 Revert "userMenu: Don't update the presence icon immediately"
This reverts commit f1ca96bbf0.
We're moving towards atomic panel upgrade, so we don't need this.

https://bugzilla.gnome.org/show_bug.cgi?id=683526
2012-09-06 21:38:17 +02:00
Giovanni Campagna
7c244b01c6 Panel: move the _panelContainer down to PanelMenu
Panel already forces each item to be a PanelMenu.Button, so it's better
to have the latter handle the bin container too, instead of attaching
a private property that might collide with internal usage by the indicator.

https://bugzilla.gnome.org/show_bug.cgi?id=683156
2012-09-04 23:52:41 +02:00
Jasper St. Pierre
f1ca96bbf0 userMenu: Don't update the presence icon immediately
If we don't freeze the presence icon, we can end up in a place where
we'll be updating the icon before we fade out the panel indicators when
coming back from the lock screen.

https://bugzilla.gnome.org/show_bug.cgi?id=683156
2012-09-04 18:42:45 -03:00
Jasper St. Pierre
ec01f5d5ee userMenu: Make the user menu insensitive in the lock screen
And show a lock icon as well.

https://bugzilla.gnome.org/show_bug.cgi?id=683156
2012-09-04 18:42:44 -03:00
Jasper St. Pierre
ca2e09fe8b sessionMode: Allow changing the session mode at runtime
Since we eventually want to add a system for changing the top panel
contents depending on the current state of the shell, let's use the
"session mode" feature for this, and add a mechanism for updating the
session mode at runtime. Add support for every key besides the two
functional keys, and make all the components update automatically when the
session mode is changed. Add a new lock-screen mode, and make the lock
screen change to this when locked.

https://bugzilla.gnome.org/show_bug.cgi?id=683156
2012-09-04 18:42:44 -03:00
Jasper St. Pierre
c21b1e5fe0 st: Remove StIconType
GTK+ works by explicitly specifying a -symbolic suffix for all icons.
Do the same here.

https://bugzilla.gnome.org/show_bug.cgi?id=682540
2012-08-29 16:41:09 -03:00
Giovanni Campagna
c1de2788b1 Add a new lock screen menu to combine volume network and power
The design has a combined volume-network-power indicator in the lock
screen, which when opened shows a volume slider. Implement it by abstracting
the volume menu into a PopupMenuSection, and by creating three StIcons
bound to the real ones.

https://bugzilla.gnome.org/show_bug.cgi?id=682540
2012-08-29 01:13:23 +02:00
Giovanni Campagna
41dc9e0894 PanelMenu: Allow multiple icons in one SystemStatusButton
This generalizes the code previously used by NetworkMenu, so that all
SystemStatusButton now can add multiple icons.

https://bugzilla.gnome.org/show_bug.cgi?id=682540
2012-08-29 01:13:23 +02:00
Jasper St. Pierre
0711a70398 js: Use global.focus_manager, rather than grabbing it ourselves 2012-08-19 21:15:48 -04:00
Giovanni Campagna
c3afe1a83a Show the panel above the screenshield when locked
Track locked status and use it to provide a reduced version of
the panel in the locked screen. Accessibility, input sources and
volume menus are preserved, without the link to the control center.
Network, battery and user menu are reduced to pure indicators,
with no menu.
This is similar to the design but not exactly, because designers
in IRC said that network needs more analysis before exposing, and
because the design didn't account for a11y and IM (so the one menu
metaphor is not really appropriate).

https://bugzilla.gnome.org/show_bug.cgi?id=619955
2012-07-21 15:40:28 +02:00
Alejandro Piñeiro
7c25dead17 a11y: Setting role on several panel ui elements
https://bugzilla.gnome.org/show_bug.cgi?id=667432
2012-03-15 18:58:44 +01:00
Giovanni Campagna
ff92d962f3 PanelMenuButton: set max-width every time the menu is opened
Previously, PanelMenuButton would only set max width if the user
explicitly clicked the menu button, resulting in submenus without scrollbars
if opened via keyboard navigation or mouse over.

https://bugzilla.gnome.org/show_bug.cgi?id=658946
2012-03-02 01:24:12 +01:00
Jasper St. Pierre
d81958a074 st: Remove st-tooltip
StTooltip has been plagued by lots of issues, and we recently ditched
it in the dash. Remove it for good.

https://bugzilla.gnome.org/show_bug.cgi?id=670034
2012-02-15 20:12:49 -05:00
Alejandro Piñeiro
74dd298891 a11y: Setting a name/label_actor for several items on the panel
https://bugzilla.gnome.org/show_bug.cgi?id=667376
2012-01-27 12:29:52 +01:00
Giovanni Campagna
4debedb275 Application Menu: add support for showing GApplication actions
Use the new GApplication support in ShellApp to create the application
menu. Supports plain (no state), boolean and double actions.
Includes a test application (as no other application uses GApplication
for actions)

https://bugzilla.gnome.org/show_bug.cgi?id=621203
2011-12-20 17:36:59 -05:00
Giovanni Campagna
566bdb50c2 Port PanelMenu to new class framework
Second patch in the class framework, now it's the turn of
PanelMenu (buttons, menus and status indicators).

https://bugzilla.gnome.org/show_bug.cgi?id=664436
2011-11-24 09:50:04 +01:00
Dan Winship
75b824d032 *.js: Make emacs modelines consistent
js2-mode is no longer developed and we recommend js-mode these days,
so switch the modelines to specify that, and make them consistent
across all files.

https://bugzilla.gnome.org/show_bug.cgi?id=660358
2011-10-11 08:05:12 -04:00
Dan Winship
ae00f86887 panel: allow padding around panel buttons to shrink
for narrow screens (eg, portrait orientation)

https://bugzilla.gnome.org/show_bug.cgi?id=651299
2011-09-19 17:43:54 -04:00
Dan Winship
9fbd79316a panel: merge statusBox into rightBox
Simplify the layout in rightBox by getting rid of statusBox, and just
putting everything into rightBox directly.

Simplify the handling of the user menu by adding it like it was a
status icon rather than special-casing it. Rename the "tray_icon"
variables to "status_area" to reflect this better.

https://bugzilla.gnome.org/show_bug.cgi?id=651299
2011-09-16 14:15:49 -04:00
Ray Strode
388cfa3695 panelMenu: Separate from ui chrome layer
The chrome layer contains the user interface elements (e.g.,
the panel) that disappear when fullscreen windows get displayed.

Panel menus are currently put in the chrome layer, but don't need
to be, since they are only displayed when the user is interacting
with the shell and not a fullscreen application.

Putting panel menus in the chrome layer does mean they will get
stacked below shell interface elements that aren't in the chrome layer,
though.

This commit changes panel menus to be on the same layer as most other
shell elements, so they get properly stacked above those elements.

https://bugzilla.gnome.org/show_bug.cgi?id=657082
2011-08-28 12:17:13 -04:00
Giovanni Campagna
08126e5a38 panel: Add an easier way of adding items to the system status area
Extensions often want to add items to the system status area, so it
is useful to add a convenience API for it. Also, we now allow
for cleaner destruction of panel objects, by just calling destroy()
on it.
Based on a patch by Jasper St. Pierre.

https://bugzilla.gnome.org/show_bug.cgi?id=653205
2011-08-25 13:34:45 -04:00
Dan Winship
c1acf992fa layout: make Chrome an implementation detail of LayoutManager
Make the Chrome object be a private member of LayoutManager, and add
new LayoutManager methods to proxy to the old Chrome methods.

https://bugzilla.gnome.org/show_bug.cgi?id=655813
2011-08-03 09:18:30 -04:00
Dan Winship
a376cd1610 chrome: Make affectsStruts default to false
Since we only want it to be true for the panel, and nothing else.

https://bugzilla.gnome.org/show_bug.cgi?id=655813
2011-08-03 09:17:52 -04:00
Dan Winship
2403fd0680 panelMenu: add a gap between the panel and its menus
The specs call for a 2 pixel gap between the panel and its menus,
though we need to specify this as 4 pixels, since it's relative to the
bottom of the icon/title, not the bottom of the panel (up until now,
the point of the menu arrow was actually overlapping the menu's
highlight underline).

Also, move the gap specification into the CSS, since it makes more
sense there.

https://bugzilla.gnome.org/show_bug.cgi?id=655627
2011-08-01 11:48:02 -04:00
Dan Winship
64b2b4a7d4 layout: new file handling shell layout
Remove ShellGlobal's monitor-related methods, and have
Main.layoutManager provide that information instead. Move
Main._relayout() to LayoutManager, and have other objects connect to
the layout manager's 'monitors-changed' signal to know when the screen
geometry has changed.

https://bugzilla.gnome.org/show_bug.cgi?id=636963
2011-07-06 08:38:35 -04:00
Dan Winship
82a8ac1976 chrome: drop visibleInOverview
Every place that called chrome.addActor was specifying
visibleInOverview:true, and no existing designs call for chrome that
disappears when you enter the overview, so just drop that as an
option.

https://bugzilla.gnome.org/show_bug.cgi?id=633620
2011-06-28 11:07:11 -04:00
Owen W. Taylor
50951d15ea popupMenu: make submenus scrollable if needed
Right now, the network menu will overflow the screen if More...
is selected with many access points. As a short-term workaround
for this, add a scrollbar for submenus of panel dropdown menus
if they would cause the toplevel menu to overflow the screen.

- Put the actors in a PopupSubMenu in a StScrollView so we get
  a scrollbar if the allocated space is smaller than the height
  of the menu. Expand animation is turned off in the scrolled case
  to avoid weirdness.
- When we pop up a panel menu, set a max-height style property
  on the panel menu to limit it to the height of the screen.
- Hack event handling while the scrollbar is dragged to make
  the scrollbar work properly.

https://bugzilla.gnome.org/show_bug.cgi?id=646001
2011-04-04 15:46:46 -04:00
Dan Winship
ef6cce8988 popupMenu, panelMenu: split up panel and non-panel keynav
PopupMenuManager was pretending that it knew nothing about the menu's
sourceActors, while also trying to handle keynav between them. This
was a big mess, and resulted in bugs in navigation between panel menus
and the Activities button, and it totally gets in the way when trying
to add keynav to the dash (whose menu sources are arranged vertically
rather than horizontally).

Fix this up by moving the panel-specific parts to PanelMenuButton
instead.

https://bugzilla.gnome.org/show_bug.cgi?id=641253
2011-03-07 10:57:45 -05:00
Sardem FF7
8f3376ce62 Add "precision" to boxpointer alignment
Allows the boxpointer arrow to be at a fixed percentage of the bubble

https://bugzilla.gnome.org/show_bug.cgi?id=642031
2011-02-16 10:19:39 -05:00
Florian Müllner
4450385458 panel-button: Set ':active' pseudo class when menu is open
Commit c86a977564 removed :pressed from the list of styles which
highlight panel buttons, so the button highlight is now lost when
mousing over menu items. This is not the behavior we want, the
buttons should keep their highlight while being "active". Rather
than adding back the pseudo class to the CSS, let buttons use the
:active pseudo class when the menu is open, which makes more sense
than :pressed anyway.
2011-02-09 18:10:25 +01:00
Dan Winship
f326595202 popupMenu: fix up grab/ungrab handling
Fix the panel menus to avoid unnecessarily bouncing out of modal (bug
634194) and to do a better job of keeping the keyboard focus in the
right place

https://bugzilla.gnome.org/show_bug.cgi?id=618885
2010-12-20 17:43:00 -05:00
Giovanni Campagna
6024b87d27 PopupMenu: handle submenus inline
Instead of showing submenus on the left side, make PopupSubMenuMenuItem
act like an expander. The sub menu is toggled on click, opened on
right/enter/space on the parent item, closed on left on any item
or when closing the parent menu.

https://bugzilla.gnome.org/show_bug.cgi?id=633476
2010-12-20 17:46:31 +01:00
Giovanni Campagna
21ac225981 StIcon: add support for GIcon
Add a "gicon" property so that a GIcon can be used instead of an
icon name, while still getting icon recoloring from the theme.
Also include a compatibility wrapper in libshell until GJS has
support for interface static methods.

https://bugzilla.gnome.org/show_bug.cgi?id=622451
2010-11-16 22:11:27 +01:00
Owen W. Taylor
0e3431ac47 Use St.Icon for named icons
Switch from St.TextureCache.load_named_icon() to using St.Icon for named
icons. Along with the advantage of getting colorization right for symbolic
icons, this allows moving some icon sizes into the CSS.

In the CSS, the system status icon size is changed to be 1em (=16px for the
default font size), at the request of the artists. See bug 613448.

https://bugzilla.gnome.org/show_bug.cgi?id=633865
2010-11-12 17:36:26 -05:00
Dan Winship
548a23a969 PopupMenu: redo keynav using St.FocusManager
Each menu is a focus manager group, but there is also some explicit
focus handling between non-hierarchically-related widgets. Eg, to move
between menus, or from a menubutton into its menu.

https://bugzilla.gnome.org/show_bug.cgi?id=621671
2010-10-29 08:38:05 -04:00
Dan Winship
a6e4bab990 Add symbolic icons to TextureCache's load_icon_name()
Icons can be loaded as St.Icon.SYMBOLIC, FULLCOLOR, APPLICATION or
DOCUMENT. The first will look for a symbolic equivalent, the second
looks for a full-color version (and does fallback, eg, from
"drive-harddisk-usb" to "drive-harddisk"). APPLICATION and DOCUMENT do
full-color icons without fallback (as specified by the icon spec).

And update various callers to use the right flags.

Based on a patch from Matt Novenstern.

https://bugzilla.gnome.org/show_bug.cgi?id=621311
2010-09-24 10:57:27 -04:00
Giovanni Campagna
73ecdbd6da Add API for system status indicators
Add a container in the panel for holding them, a fast method for
loading and a simple base class to be subclassed by specific
implementations.

https://bugzilla.gnome.org/show_bug.cgi?id=621705
2010-07-21 12:31:06 -04:00
Giovanni Campagna
5a7201ef4d Resolve cyclic dependency on StatusMenu
Solved by splitting the base class (PanelMenuButton) in a separate
module, ui.panelMenu, which is meant to hold also other reusable
button classes.

https://bugzilla.gnome.org/show_bug.cgi?id=621705
2010-07-13 11:58:13 -04:00