Currently the animation of the arrows doesn't take
into account previous rotation.
Since in a incoming patch we will use one arrow
and rotate it to generate the four directions, we
need that the animation use relative rotation.
https://bugzilla.gnome.org/show_bug.cgi?id=720206
Currently destroying a menu's actor and calling its destroy() method
are subtly different - the latter will also result in the menu being
removed from the corresponding menu manager.
There is no good justification for that behavior, so make both actions
behave the same.
https://bugzilla.gnome.org/show_bug.cgi?id=724690
Since the agregate menu does 120% of font-size, make this
for all dropdown arrows in gnome-shell and rename the css
class to make clear that it is used in overall gnome-shell
https://bugzilla.gnome.org/show_bug.cgi?id=709564
Before, separators naively checked whether their siblings were visible
using actor visibility. However, if section actors are visible but have
no visible children, this will fail. Special-case separators when doing
visiblity checks.
https://bugzilla.gnome.org/show_bug.cgi?id=707801
Triangles should be flipped in RTL. This is the easiest way to do it that
doesn't rely on modifying the rotating logic, though it is a bit hacky since
the ClutterActor "scale-x" property technically considers the lower bound
to be 0. It works, though.
When the triangle rotates (when sub-menu is expanded), it seems as if
the triangle pivots from one corner even though rotation center is set
to Clutter.Gravity.CENTER. Hence the rotation center is set nearer to
the edge than to the corner ([0.3, 0.5] instead of [0.5, 0.5]) so that
it doesn't appear odd.
Also pivot_point is used instead of rotation_center_z_gravity as it is
deprecated.
http://bugzilla.gnome.org/show_bug.cgi?id=703109
This code is too complicated to keep, and the last straw came after the
fixed width menu in the aggregate menu design.
This will break some existing popup menus that rely on the fixed width,
but this will soon be replaced with the aggregate menu. We'll also soon
clean this up further by replacing PopupBaseMenuItem's custom layout code
with an StBoxLayout.
https://bugzilla.gnome.org/show_bug.cgi?id=705845
We need to make sure that we reset the opened submenu when we close the
submenu, not trick the toplevel into thinking a closed submenu is the
currently opened menu.
https://bugzilla.gnome.org/show_bug.cgi?id=704336
This way, if a parent is insensitive, all children will be, too.
Though PopupSubMenus will be forced closed, PopupMenuSection needs
the propagation.
https://bugzilla.gnome.org/show_bug.cgi?id=702539
Doing it at the end has confusing semantics, especially as there is
this point where isOpen is true, but the corresponding open-state-changed
has not been emitted.
https://bugzilla.gnome.org/show_bug.cgi?id=702539
Use ClutterActor.allocate_align_fill() so we don't have to do
this math ourselves. At the same time, clean up the RTL handling
so that it's easier to follow.
https://bugzilla.gnome.org/show_bug.cgi?id=702539
It seems this behavior at one time was intentional, but I (along with
the designers) think it looks ugly having the menu having its insides
shrinking and shifting around while fading out of existence.
There's two cases where we currently explicitly try to animate the
submenu closed -- when an item is clicked inside the submenu, and
when the toplevel closes. This removes both of those.
The user expectation is that submenus will be closed the next time the
toplevel is open even if they were open before, so force submenus closed
when the toplevel finishes fading out, without any animation.
https://bugzilla.gnome.org/show_bug.cgi?id=702539
As the aggregate menu will be built out of sections from each
of the menus, we need to ensure that activating an item in one
of these sections can close the main menu, even when it is not
a menu item. The new API also needs to be flexible enough to
ensure that animations can be controlled, like the buttons that
lock the screen or launch a new session.
Port the user menu to use this new API as well.
https://bugzilla.gnome.org/show_bug.cgi?id=702539
While the default style works well will a solid handle, using both
border and fill color would be desirable in classic mode. Add the
necessary (optional) style properties to allow this.
https://bugzilla.gnome.org/show_bug.cgi?id=697917
Since commit c84dc6254d, popup menus are closed automatically
when another menu opens (to catch the case where a menu is opened
by keyboard shortcut, which wasn't handled before). However in the
case of child menus, both child and parent are expected to be visible,
so handle this case explicitly.
https://bugzilla.gnome.org/show_bug.cgi?id=699678
We already do this when navigating between menus via mouse or
keynav, but miss cases where a menu is opened by other means,
for instance via a keyboard shortcut.
https://bugzilla.gnome.org/show_bug.cgi?id=686756
Currently all keybindings are disabled while some popup menu is open.
However some keybindings may still be useful in some cases, so expose
GrabHelper's modal params parameter to allow specifying a keybinding
mode for particular menus.
https://bugzilla.gnome.org/show_bug.cgi?id=698938
This simplifies the code required to build remote menus and
put all the items in the right place, and makes us share our
implementation with GTK+.
https://bugzilla.gnome.org/show_bug.cgi?id=698427
This makes it easy to replace the dot with another label in the future.
Change the allocation logic, as text layout is more complicated than
simple icon logic.
https://bugzilla.gnome.org/show_bug.cgi?id=698427
gnome-control-center is planning on removing its own tree in the
future. Since it already installs these applications into
/usr/share/applications, just use this for now.
https://bugzilla.gnome.org/show_bug.cgi?id=692483
Due to limitations and bugs in SpiderMonkey's GC, wrapper objects
for cairo contexts and similar may not get cleaned up immediately
after repainting, leading to leaking memory. Explicitly disposing
of such objects after they're not needed can clean up large portions
of memory for cairo surfaces.
https://bugzilla.gnome.org/show_bug.cgi?id=685513
Allow users to smoothly scroll on the volume indicator icon
to adjust the volume. Do this by simply passing the scroll
event to the slider inside the menu.
https://bugzilla.gnome.org/show_bug.cgi?id=687573
BoxPointer's API changed to take a BoxPointer.PopupAnimation
enumeration value, but the code was accidentally replaced with
older code when porting the PopupMenuManager code to GrabHelper.
https://bugzilla.gnome.org/show_bug.cgi?id=689954
"toggle" is used when clicking on the source actor. As we don't
actually have a menu, we don't want to actually take any grabs
through the menu system, so make it a no-op rather than have it
toggle the menu state.
https://bugzilla.gnome.org/show_bug.cgi?id=689954
Currently close() is a no-op when the menu has already been closed.
However, repeated calls could pass different animation parameters.
For instance in the user menu, we try to hide the menu immediately
before locking the screen, to avoid the popup jumping across the
screen while fading out - as we do this from the corresponding
item's activate handler, the closing is still animated if the menu's
own handler (which requests a full animation) is run first.
Fix this by changing close() to overwrite ongoing animations before
bailing out early.
https://bugzilla.gnome.org/show_bug.cgi?id=686484
With the recent session mode changes, the visibility of settings
items is now only set on sessionMode::updated - while the signal
is emitted when the session mode is initialized, settings items
that are added after that are visible regardless of the allowSettings
setting until the next sessionMode::updated signal is received.
Fix this by explicitly setting the initial visibility of settings
items.
https://bugzilla.gnome.org/show_bug.cgi?id=684473
The selector for insensitive popup menu items was wrong (a PopupMenuItem is
a ShellGenericContainer, not a StButton). Fixing it showed that previous
:insensitive tracking was manual for a reason: we have many items that are
not reactive, but don't want the insensitive styling (for example those in
the battery menu).
Fix it by adding a new style-class, popup-inactive-menu-item, that is added
to all new PopupMenuItems that are not activatable.
https://bugzilla.gnome.org/show_bug.cgi?id=683988
Hidden children are currently ignored in width requests; in the
case of submenu items, this results in abrupt width changes of
open menus when the corresponding SubMenuMenuItem is toggled.
To fix, only ignore SubMenu children when the corresponding
SubMenuMenuItem is hidden as well.
https://bugzilla.gnome.org/show_bug.cgi?id=683485
The special padding rules for submenu items currently ensure that
content aligns properly when the scrollbar is shown. While they
work nicely for the network menu, it looks odd for non-scrolled
submenus, so make this case explicit by introducing a :scrolled
pseudo class and adjust the style rules to use it.
https://bugzilla.gnome.org/show_bug.cgi?id=683009
Since we eventually want to add a system for changing the top panel
contents depending on the current state of the shell, let's use the
"session mode" feature for this, and add a mechanism for updating the
session mode at runtime. Add support for every key besides the two
functional keys, and make all the components update automatically when the
session mode is changed. Add a new lock-screen mode, and make the lock
screen change to this when locked.
https://bugzilla.gnome.org/show_bug.cgi?id=683156
PopupMenuBase relies on open-state-changed to update the separator
visibility, but PopupMenuSection were only emitting when the parent
closed, so the first time the menu was opened, separator visiblity was
wrong.
https://bugzilla.gnome.org/show_bug.cgi?id=682998
StScrollBar was intercepting motion events by using captured-event on
the stage, which required additional dirty tricks, which required
additional hacks. Simplify it by just using clutter_grab_pointer()
instead.
https://bugzilla.gnome.org/show_bug.cgi?id=671001
In some cases can_focus value is taken directly as
!reactive. But this is not the case anymore, as
we are interested on navigate on non reactive items
https://bugzilla.gnome.org/show_bug.cgi?id=667439
Track locked status and use it to provide a reduced version of
the panel in the locked screen. Accessibility, input sources and
volume menus are preserved, without the link to the control center.
Network, battery and user menu are reduced to pure indicators,
with no menu.
This is similar to the design but not exactly, because designers
in IRC said that network needs more analysis before exposing, and
because the design didn't account for a11y and IM (so the one menu
metaphor is not really appropriate).
https://bugzilla.gnome.org/show_bug.cgi?id=619955
clutter_actor_get_children requires making a temporary GSList from
a linked list structure, and then creating a JS Array from that GSList.
For simple cases like the number of children, use clutter_actor_get_n_children.
https://bugzilla.gnome.org/show_bug.cgi?id=677426
Do not overflow currentItems array. If the Menu section is filled
via model items-changed callback the position in the model passed to
the RemoteMenu _modelChanged can be a to be added asynchronously
action-added. Thus the item does not yet exists in the currentItems.
https://bugzilla.gnome.org/show_bug.cgi?id=676447
Rather than accessing global.session_type / global.session_mode
all over the place, delegate mode information to a dedicated
sessionMode object. While not very useful for now, we will replace
checks for a particular mode with checks for particular properties
that sessionMode defines based on global.session_mode.
https://bugzilla.gnome.org/show_bug.cgi?id=676156
According to the GIO docs, sections can have labels too. We support
them by inserting a non reactive menu item at the beginning of the
section. This item is specially flagged to be ignored while processing
changed signals from the model (since it does not correspond to any
model item)
https://bugzilla.gnome.org/show_bug.cgi?id=666681
After an item is destroyed, all its signals were disconnected,
except for 'destroy' itself. This could lead to exceptions, if
destroy was called more than once on the item.
https://bugzilla.gnome.org/show_bug.cgi?id=665680
GDBusActionGroup api has changed again, adapt to that.
Also, use a GActionMuxer to add the 'app.' prefix to actions,
instead of manually stripping it out of the action names.
In the future, the muxer will also contain per-window actions
with a 'win.' prefix.
Use the new GApplication support in ShellApp to create the application
menu. Supports plain (no state), boolean and double actions.
Includes a test application (as no other application uses GApplication
for actions)
https://bugzilla.gnome.org/show_bug.cgi?id=621203
The last patch in the sequence. Every place that was previously
setting prototype has been ported to Lang.Class, to make code more
concise and allow for better toString().
https://bugzilla.gnome.org/show_bug.cgi?id=664436
The Lang module in gjs has recently gained a small yet powerful
Class framework, that should help improve the readability of code
when using complex inheritance.
This commit starts porting shell code, by rewriting all classes in
popupMenu.js (and all derived classes) to Lang.Class.
https://bugzilla.gnome.org/show_bug.cgi?id=664436
ComboBoxMenuItems use ClutterClones to reconstruct the active item
in the associated ComboMenu, so pseudo class changes due to state
changes of the ComboBoxMenuItem don't have the intended effect
(since the actual style information is taken from the associated
ComboBoxMenu item).
As a fix, propagate relevant pseudo class changes to the active
ComboBoxMenu item.
https://bugzilla.gnome.org/show_bug.cgi?id=662799
ComboBoxMenuItems use ClutterClones to reconstruct the active item
in the associated ComboMenu to not impose a particular MenuItem type
in the menu. However, this results in style changes (for instance
those triggered by icon-theme or text-scaling-factor changes) of
the ComboBoxMenuItem not having a visual effect until the ComboBoxMenu
is shown.
As a fix, force a style update on the ComboBoxMenu when the item's
style changes.
https://bugzilla.gnome.org/show_bug.cgi?id=662799
SubMenuMenuItems close automatically with their parent, however
closing fails when the parent item is a MenuSection, as those
currently ignore any open()/close() requests.
At some minimal handling by emitting the 'open-state-changed' signal,
so children like SubMenuMenuItems work as expected.
https://bugzilla.gnome.org/show_bug.cgi?id=661029
Currently BoxPointer/Menus always point to the center of the
associated source actor. This is generally what we want, but
add some API to adjust that behavior for the cases where it
isn't.
https://bugzilla.gnome.org/show_bug.cgi?id=659274
js2-mode is no longer developed and we recommend js-mode these days,
so switch the modelines to specify that, and make them consistent
across all files.
https://bugzilla.gnome.org/show_bug.cgi?id=660358
The previous wrapping code hardcoded a width in pixels, making it
non-text-zoom-friendly. Specify a CSS width in pts, and fix the
userMenu code to completely opt out of the popupMenu column behavior.
Hack PopupComboBoxMenuItem slightly to deal with the fact that the
pop-up no longer gets setColumnWidth'ed.
https://bugzilla.gnome.org/show_bug.cgi?id=652837
A menu action may not make sense at any time, so add API to mark
an item insensitive to indicate that its action is currently
unavailable, but may become activatable at a later point.
https://bugzilla.gnome.org/show_bug.cgi?id=659270
Given that our menus contain at most two columns, all switch widgets
in menus end up in the last columns, and thus aligned with the right
menu edge.
However, the updated user status menu will contain a section which
ignores the menu's column layout, so the switch might end up in
the middle of the menu if the overall width is determined by said
section.
At least for now, we always want the switch to align with the end,
so just expand switch menu items rather than adding an option.
https://bugzilla.gnome.org/show_bug.cgi?id=652837
Introduce a new menu widget, which displays the active item from
a set of options, and pops up a child menu to allow changing the
active item when activated.
https://bugzilla.gnome.org/show_bug.cgi?id=652837
Allow opening a popup menu from another menu. While the child menu
is open, events on the parent menu are blocked. The parent menu
is kept open when the child menu is closed; the child menu on the
other hand is closed with the parent, e.g. when the focus moves
to another toplevel menu.
This feature will be used to implement combo box menu items.
https://bugzilla.gnome.org/show_bug.cgi?id=652837
The control-center contains user-pertinent settings
panels. These panels don't make sense to show outside
of a user's session, so hide them for session types other
than SessionType.USER.
https://bugzilla.gnome.org/show_bug.cgi?id=657082
All the system status menus in the panel offer a
menu item to jump to a relevant part of the
control-center.
This means each status icon has the same, or nearly the
same bit of code to:
- Add a new "action" menu item and listen for its activation.
- Hide the overview if it's showing when the menu item is activated
- Find the relevant control-center panel from its desktop file
- Launch the control-center to the relevant panel
This commit consolidates all those details in a new method,
addSettingsAction. This refactoring reduces code duplication and
slight inconsistencies in the code resulting from that duplication.
It will also make it easier in subsequent commits to hide settings menu
items when the shell is used in the login screen.
https://bugzilla.gnome.org/show_bug.cgi?id=657082
A separator only makes sense if there are items on both
sides of it. There is quite a lot of code written
throughout the shell that manages the process of showing
and hiding separators as the items around those separators
change.
This commit drops all that code in favor of changes to the menu
implementation to dynamically hide or show separators as
appropriate, so the callers don't have to deal with it.
https://bugzilla.gnome.org/show_bug.cgi?id=657082
The specs call for a 2 pixel gap between the panel and its menus,
though we need to specify this as 4 pixels, since it's relative to the
bottom of the icon/title, not the bottom of the panel (up until now,
the point of the menu arrow was actually overlapping the menu's
highlight underline).
Also, move the gap specification into the CSS, since it makes more
sense there.
https://bugzilla.gnome.org/show_bug.cgi?id=655627
Keeping the volume menu open after setting the desired volume isn't that
useful and forces a second click (or an Esc press) to dismiss it. Allow for
the sliders to be used with a single click-hold-move-release.
https://bugzilla.gnome.org/show_bug.cgi?id=649586
When one of the networks in the main menu is removed and we have
a More... submenu, we can take the first out from the submenu and
show it in the main menu.
https://bugzilla.gnome.org/show_bug.cgi?id=647175
Due to an accidental addition line in commit c8670819, all switches in popup
menus accidentally gave the appearance that they were turned off.
Signed-off-by: Marc-Antoine Perennou <Marc-Antoine@Perennou.com>
https://bugzilla.gnome.org/show_bug.cgi?id=654267
Moves and converts NMDeviceTitleMenuItem from network.js into
PopupSwitchMenuItem, so that it can show both a switch and a
greyed-out status label. This will be soon used by the Bluetooth menu.
https://bugzilla.gnome.org/show_bug.cgi?id=648048
Connect to button-press-event on the menu item actor, not on the
slider, so any part that is highlighted is also clicked. This means
that click on the left of the volume slider is a rapid way to mute.
https://bugzilla.gnome.org/show_bug.cgi?id=646660
Right now, the network menu will overflow the screen if More...
is selected with many access points. As a short-term workaround
for this, add a scrollbar for submenus of panel dropdown menus
if they would cause the toplevel menu to overflow the screen.
- Put the actors in a PopupSubMenu in a StScrollView so we get
a scrollbar if the allocated space is smaller than the height
of the menu. Expand animation is turned off in the scrolled case
to avoid weirdness.
- When we pop up a panel menu, set a max-height style property
on the panel menu to limit it to the height of the screen.
- Hack event handling while the scrollbar is dragged to make
the scrollbar work properly.
https://bugzilla.gnome.org/show_bug.cgi?id=646001