popupMenu: Rename _arrow_rotation to follow JS covention

This commit is contained in:
Carlos Soriano 2014-02-19 12:35:59 +01:00
parent 470ac0eae3
commit 4950bad2a7

View File

@ -872,14 +872,14 @@ const PopupSubMenu = new Lang.Class({
if (animate) {
let [minHeight, naturalHeight] = this.actor.get_preferred_height(-1);
this.actor.height = 0;
this.actor._arrow_rotation = this._arrow.rotation_angle_z;
this.actor._arrowRotation = this._arrow.rotation_angle_z;
Tweener.addTween(this.actor,
{ _arrow_rotation: 90,
{ _arrowRotation: 90,
height: naturalHeight,
time: 0.25,
onUpdateScope: this,
onUpdate: function() {
this._arrow.rotation_angle_z = this.actor._arrow_rotation;
this._arrow.rotation_angle_z = this.actor._arrowRotation;
},
onCompleteScope: this,
onComplete: function() {
@ -905,14 +905,14 @@ const PopupSubMenu = new Lang.Class({
animate = false;
if (animate) {
this.actor._arrow_rotation = this._arrow.rotation_angle_z;
this.actor._arrowRotation = this._arrow.rotation_angle_z;
Tweener.addTween(this.actor,
{ _arrow_rotation: 0,
{ _arrowRotation: 0,
height: 0,
time: 0.25,
onUpdateScope: this,
onUpdate: function() {
this._arrow.rotation_angle_z = this.actor._arrow_rotation;
this._arrow.rotation_angle_z = this.actor._arrowRotation;
},
onCompleteScope: this,
onComplete: function() {