Commit Graph

560 Commits

Author SHA1 Message Date
Adel Gadllah
cba5bca842 st-scroll-view: Unconditionally allocate scrollbars
Commit cfecd063c9 changed the allocation logic to not allocate
scrollbars when the *_visible booleans are false. This breaks the
fade effect as well as the NEVER policy. We do not paint scrollbars
when they are not supposed to be visible, so not allocating them
and thus leaving them in a "needs allocation" state just causes problems.

I am not convinced that it solved any problem to begin with (we don't paint
them anyway).

As the previous condition has basically always been true, just do it
unconditionally.

https://bugzilla.gnome.org/show_bug.cgi?id=705664
2013-08-11 18:18:54 +02:00
Lionel Landwerlin
fd83990d8a st-theme-node: reset paint state when theme node changes
https://bugzilla.gnome.org/show_bug.cgi?id=704430
2013-07-18 01:12:44 +01:00
Lionel Landwerlin
ad0c4caf1c st-theme-node-transition: fix paint state corruption
https://bugzilla.gnome.org/show_bug.cgi?id=704411
2013-07-17 19:38:44 +01:00
Emilio Pozuelo Monfort
cfecd063c9 st-scroll-view: properly check if the scrollbars are visible
We don't set :visible on the scrollbars, but use booleans to track
if they are visible. Thus check the booleans instead of the actor's
properties when allocating the scrollbars.

https://bugzilla.gnome.org/show_bug.cgi?id=704265
2013-07-17 17:33:26 +02:00
Jasper St. Pierre
2fa40555e6 popupMenu: Simplify allocation code
Use ClutterActor.allocate_align_fill() so we don't have to do
this math ourselves. At the same time, clean up the RTL handling
so that it's easier to follow.

https://bugzilla.gnome.org/show_bug.cgi?id=702539
2013-07-15 12:34:22 -04:00
Lionel Landwerlin
fde01f0b71 st-theme-node: invalidate cached size when initializing paint state
https://bugzilla.gnome.org/show_bug.cgi?id=703997
2013-07-13 08:31:18 +01:00
Lionel Landwerlin
1c04ae3216 st-theme-node: fix obvious size comparison error
https://bugzilla.gnome.org/show_bug.cgi?id=703997
2013-07-13 08:31:14 +01:00
Emilio Pozuelo Monfort
c9b079cbb5 StWidget: use a handler id to disconnect the callback
g_signal_handlers_disconnect_by_func() is much more expensive
than g_signal_handler_disconnect(), so use the latter.

https://bugzilla.gnome.org/show_bug.cgi?id=704077
2013-07-12 13:38:47 +02:00
Lionel Landwerlin
a18fb27d0f st-theme-node: let paint states take weak ref on theme nodes
When the St theme is changed, the StThemeContext unrefs all the theme
nodes cached in it's internal hash table, then emits a signal to
notify all theme nodes that the current theme has changed.

The problem is that the first StWidget to catch a theme changed signal
will trigger a "style-changed" signal catched by its children first.
So the theme changed signal can't be processed properly to cleanup
StThemeNodePaintState before recomputing the theme.

This patch adds a weak ref to the StThemeNode in the
StThemeNodePaintState to ensure paint states are properly cleaned up
when the associated StThemeNode is freed.

https://bugzilla.gnome.org/show_bug.cgi?id=703859
2013-07-10 20:27:38 +01:00
Florian Müllner
e031a5d28b st-theme-node: Update corner textures on allocation size changes
Commit 318283fc70 optimized box-shadow rendering by not recreating
shadow materials on every allocation change. Other handles cannot
be reused and are updated regularly, however the patch missed the
cached corner materials - while those can be reused, we still need
to ensure that the currently used paint state references them.

https://bugzilla.gnome.org/show_bug.cgi?id=703909
2013-07-10 17:35:11 +02:00
Florian Müllner
f9b32474b0 st-theme-node: Don't update resources on each paint
Up to commit 318283fc70, resources were only updated when
the allocated size had changed. There is no good reason to change
this for theme nodes without box shadows.

https://bugzilla.gnome.org/show_bug.cgi?id=703909
2013-07-10 17:35:11 +02:00
Florian Müllner
53d268a7ef st: Remove support for fixed positioning in BoxLayout
It is the job of layout containers to arrange their children; having
a hidden feature that *also* allows children to be positioned freely
outside the parent's allocation is just odd.
With the last user of the feature gone, kill it.

https://bugzilla.gnome.org/show_bug.cgi?id=703808
2013-07-09 23:19:20 +02:00
Lionel Landwerlin
f79a11d993 st-theme-node: init cached state properly 2013-07-09 11:25:28 +01:00
Lionel Landwerlin
9391d9d11b st-theme-node: reuse box-shadow materials between paint states when possible 2013-07-09 11:25:24 +01:00
Lionel Landwerlin
aee90a3116 st-theme-node: refactor calls to render css box 2013-07-09 11:24:26 +01:00
Lionel Landwerlin
318283fc70 st: optimize box-shadow rendering
Currently the box-shadow is rendering is done like this :

The first time we want to render a node that requires a box-shadow, St
creates an cogl offscreen surface of the size of the allocation and
renders the box into this offscreen buffer using modulation on the
alpha channel, this buffer is then blurred according to the CSS
parameters.

The problem with this method is that every time an StWidget is
resized, its box-shadow offscreen buffer has to be resized and
therefore rendered and blurred.

This patches propose an optimization for this use case by rendering
the box-shadow only once but at a size that is independent of the
StWidget's size. Then every time we need to paint this box-shadow, we
just render this offscreen buffer using a 9-slices.

This method only works when the allocation of the widget is bigger
than the minimum shadow size on which we can apply a 9-slices, that is
given my the radius of the corners. If the allocation is smaller than
this minimum size, we then fallback to the fully render/blur the
shadow (like before this patch).

https://bugzilla.gnome.org/show_bug.cgi?id=689858
2013-07-09 11:24:26 +01:00
Lionel Landwerlin
1d95b317ba st-widget: Fix paint state leak
https://bugzilla.gnome.org/show_bug.cgi?id=703160
2013-06-27 09:26:05 +01:00
Cosimo Cecchi
0b219bf8cb theme-node: fix support for box-shadow: none
We currently don't parse "box-shadow: none", despite being valid CSS.
Fix it so that it uses the default shadow values.

https://bugzilla.gnome.org/show_bug.cgi?id=702782
2013-06-25 10:11:31 -07:00
Florian Müllner
e70c0d3e2d st: Be more forgiving when calling get_theme_node() on unstaged widgets
While it is obviously still an error to call get_theme_node() on a
widget that hasn't been added to the stage hierarchy yet, asserting
on it hasn't proven too successful in avoiding those errors - it's
likely the most frequent reason for crash reports. Just accept that
there'll always be code paths where we can hit this case and make
it non-fatal.

https://bugzilla.gnome.org/show_bug.cgi?id=610279
2013-06-24 21:53:42 +02:00
Daiki Ueno
08599afdd4 st-entry: add input purpose and hints
Add input-purpose and input-hints properties to StEntry,
and pass these on to StIMText.

https://bugzilla.gnome.org/show_bug.cgi?id=691392
2013-05-10 13:28:23 +09:00
Daiki Ueno
bb040918e3 st-im-text: add input purpose and hints
Add input-purpose and input-hints properties to StIMText,
and pass these on to GtkIMContext.

https://bugzilla.gnome.org/show_bug.cgi?id=691392
2013-05-10 13:25:06 +09:00
Daiki Ueno
6fac33ea7d st-im-text: remove undefined st_im_text_set_autoshow_im decl
https://bugzilla.gnome.org/show_bug.cgi?id=691392
2013-05-10 13:23:51 +09:00
Lionel Landwerlin
d6fe008b2c st-shadow: Fix offset shadow offscreen rendering
The shadows are currently rendered by painting the actor we want to
apply shadow on, in an offscreen buffer. The problem is that when this
actor has an allocation padding (ie allocation that isn't at 0x0
relatively to its parent), this padding is added within the offscreen
buffer and as a result the shadow rendering is truncated because the
offscreen buffer size is the size of the allocation box, not the
allocation box + padding.

This patch reposition the actor at 0x0 with rendering it by changing
the initial transformation matrix when rendering the actor offscreen.

https://bugzilla.gnome.org/show_bug.cgi?id=698301
2013-05-08 16:17:02 +01:00
Jasper St. Pierre
660b801775 st-bin: Delegate popup-menu signal to child if we have one
This makes it much easier to implement correct popup-menu behavior
in the case of nested bins.

This fixes the context menu key in application search results when a
result has focus.

https://bugzilla.gnome.org/show_bug.cgi?id=699800
2013-05-07 05:14:58 -04:00
Jasper St. Pierre
eb80503bcc st-theme-node: Make sure that two NULL paint states are not equal
The comment clearly intended that for this to be the case, but a typo
prevented this from actually being done. This fixes the focused state
of the search field not working more than once.

https://bugzilla.gnome.org/show_bug.cgi?id=699799
2013-05-07 02:51:41 -04:00
Tanner Doshier
092586c931 focus-manager: Add navigate_from_event method
This will be used to implement key navigation inside the calendar without
having to listen to key events manually.

https://bugzilla.gnome.org/show_bug.cgi?id=667434
2013-05-03 23:20:02 -04:00
Jasper St. Pierre
53c609c278 st-theme-node: Add a to_string function for debugging purposes
https://bugzilla.gnome.org/show_bug.cgi?id=697274
2013-05-03 15:56:05 -04:00
Jasper St. Pierre
a2fcbb7e65 st-widget: Cache two paint states
In most cases, we'll transition between two states on hover / focus.
Instead of recalculating and repainting our resources on state change,
simply cache the last state when we transition.

https://bugzilla.gnome.org/show_bug.cgi?id=697274
2013-05-03 15:56:05 -04:00
Jasper St. Pierre
c29aaa047d st-theme-node: Move some allocation-independent textures back to the theme node
The background image, background image shadow and border image are
allocation-indepedent, so we can keep these in the node. Given that these are
are likely cached in the StTextureCache, the slight increase in code complexity
may not be worth caching these textures and materials -- we might be better off
just computing when we need to paint.

https://bugzilla.gnome.org/show_bug.cgi?id=697274
2013-05-03 14:44:03 -04:00
Jasper St. Pierre
49064ed56d st: Move the theme node drawing state to StWidget
This ensures that two widgets sharing the same theme node won't trample
on each other's prerendered materials if the actors are of different
sizes. This also tries to be very careful to share as much as possible
during a transition.

This has the side effect that if a widget changes state a bunch of times,
we won't cache every state. Since we expect that state changes are
infrequent and that most cases we'll be able to use the texture cache
to do most of the heavy lifting, this cost is much more insignificant
than rendering a number of different actors with the same theme node
and different sizes.

https://bugzilla.gnome.org/show_bug.cgi?id=697274
2013-05-03 10:50:30 -04:00
Jasper St. Pierre
72bc46d339 st-theme-node-drawing: Move most of the cached paint state to another struct
Since we now share theme nodes between, we shouldn't cache the paint state
across all nodes. As a first step towards putting this in the actor, split
out the state into another structure. Keep it in the theme node for now
so that we don't make too many changes in one commit.

It's possible that some of these pieces of drawing state could be shared
between theme nodes. For the sake of simplicity, assume that none of them
are shared or should be shared. A future commit could identify those that
could be shared and move them back into the theme node.

https://bugzilla.gnome.org/show_bug.cgi?id=697274
2013-05-03 10:50:30 -04:00
Jasper St. Pierre
40b895d16b st-theme-node-drawing: Depend less on the paint state in some helper functions
We want to put the paint state in the actor rather than in the theme
node, as having two actors with different sizes but the same theme node
is now much less efficient.

https://bugzilla.gnome.org/show_bug.cgi?id=697274
2013-05-03 10:50:30 -04:00
Alban Browaeys
e96d9e0ea1 st-icon: check if gicon is null before unref.
Commit a6b49fe7d6
introduced a check for equality of priv->gicon vs gicon
and unref then return early if so. But if both are null,
we should not unref gicon. Only return.

https://bugzilla.gnome.org/show_bug.cgi?id=698863
2013-05-02 09:51:32 +02:00
Giovanni Campagna
ef9c50e63a StIcon: use g_signal_connect_object() for safety
Prevent a crash in case an icon is destroyed before the texture
finishes loading, and something else is keeping the texture alive
for any reason.

https://bugzilla.gnome.org/show_bug.cgi?id=696720
2013-04-29 00:19:59 +02:00
Jasper St. Pierre
c3775c0f56 st-theme-node: Disable transitions if animations-enabled is off
https://bugzilla.gnome.org/show_bug.cgi?id=698391
2013-04-19 14:34:06 -04:00
Florian Müllner
2b439ef209 theme-node: Add lookup_url/get_url() methods
Similar to the existing generic getter methods, add lookup functions
for URL properties like the standard background-image/border-image
properties.

https://bugzilla.gnome.org/show_bug.cgi?id=693688
2013-04-16 19:10:40 +02:00
Rui Matos
86c92c37d2 st-im-text: Override ClutterText's cursor_event to set cursor position
This is both more efficient and accurate than doing it from the paint
vfunc.

https://bugzilla.gnome.org/show_bug.cgi?id=697722
2013-04-10 17:27:28 +02:00
Giovanni Campagna
8b659f0f4c St: support -st-natural-width/height CSS properties
It is sometimes desirable to specify the size of a box from CSS without
changing the minimum-width too.
This property implements that.

https://bugzilla.gnome.org/show_bug.cgi?id=664411
2013-04-08 19:25:45 +02:00
Adel Gadllah
6ef9ab6a0b st-scroll-view-fade: Don't fade out gradient
The changes from commit b4f5f1e461 and b394d184cc increased the
instructions required for the fade fragment shader. This is over the limit
for some hardware (like intel gen3), which causes the driver to fallback
to software rendering for the shader. The result is that painting a scrollview
that has a fade effect takes around 30 (!!) seconds.

So lets go back to the old effect for 3.8 until we find a solution.

https://bugzilla.gnome.org/show_bug.cgi?id=696404
2013-03-22 19:56:13 +01:00
Adel Gadllah
45fc7ec01f st-scroll-view-fade: Don't use return in the shader
Returing from main() makes llvmpipe unhappy (produces black output color),
so rework the logic to avoid the return.

https://bugzilla.gnome.org/show_bug.cgi?id=695607
2013-03-14 22:43:14 +01:00
Adel Gadllah
a6b49fe7d6 st-icon: Don't cause a redraw by replacing the icon with itself
Check if the two icons match before setting a new icon, if they
do don't do anything.

Based on patch from Owen Taylor <otaylor@fishsoup.net>

https://bugzilla.gnome.org/show_bug.cgi?id=694988
2013-03-05 00:03:29 +01:00
Florian Müllner
b52f4ed25b st-entry: Disable cut/copy actions in password entries
Curently it is possible to copy the content of password entries,
and paste it elsewhere in clear text. This is undesirable, so
follow GTK+'s behavior and disable the cut/copy actions for
password entries.

https://bugzilla.gnome.org/show_bug.cgi?id=695104
2013-03-04 16:43:59 +01:00
Adel Gadllah
ea55c36a3a st-widget: Don't add hidden actors to the paint volume
We are not painting them anyway.
2013-03-01 19:13:22 +01:00
Florian Müllner
b394d184cc scroll-view-fade: Tweak easing at edges
Since commit b4f5f1e461, the effect is eased in at the scroll
view's edges so that it does not appear out of nowhere. However,
the linear easing used is not the best option, as now the effect
appears so late that content near the edges ends up just being
cut off rather than faded out.
So adjust the easing function to have the effect appear faster.

https://bugzilla.gnome.org/show_bug.cgi?id=694327
2013-03-01 17:30:01 +01:00
Florian Müllner
1bd8c67041 st-scroll-view: Add :overlay-scrollbars property
If enabled, scrollbars take away from the allocation given to the
view's content. This is usually preferrable to painting the bars on
top of the content, but there are exceptions, for instance when the
content needs to be centered with regard to the view as a whole.
Add a :overlay-scrollbars property to account for those cases.

https://bugzilla.gnome.org/show_bug.cgi?id=694261
2013-02-22 10:57:50 +01:00
Cosimo Cecchi
a4a5492782 st-bin: fix a typo in the property setter
This got unnoticed for more than 3 years!

https://bugzilla.gnome.org/show_bug.cgi?id=694234
2013-02-20 00:06:52 -05:00
Florian Müllner
5d275389af scroll-view-fade: Fix [vh]fade_offset property getters
The two were mixed up all along, and nobody noticed ...

https://bugzilla.gnome.org/show_bug.cgi?id=694125
2013-02-18 22:44:23 +01:00
Giovanni Campagna
5e87fea1ee StEntry: reset the cursor when unmapped
We cannot reset the cursor at the next leave event, as that might
happen on a NULL stage and cause a BadWindow error, so do it on
unmap (which is guaranteed to happen before the stage is cleared).

https://bugzilla.gnome.org/show_bug.cgi?id=694057
2013-02-18 18:08:57 +01:00
Jasper St. Pierre
7fc2b33a0a st-texture-cache: Use async variants of the icon loading API
While we were relying on gtk_icon_info_load_icon and friends being
thread-safe, there was no such guarantee, and recent caching that
was added to GTK+ made it non-threadsafe. To replace it, _async()
variants of the icon loading code were added that are thread-safe.
Use those instead of using our own worker threads.

https://bugzilla.gnome.org/show_bug.cgi?id=692845
2013-02-14 16:16:00 -05:00
Jasper St. Pierre
a5d3f7785a st-texture-cache: Add one simple way to free texture load data
https://bugzilla.gnome.org/show_bug.cgi?id=692845
2013-02-14 16:09:04 -05:00