Future commits will improve input handling of the folder
dialog, and they'll require the dialog to cover the whole
primary monitor.
Add another internal, center-aligned container to the
folder dialog, and make it cover the whole available area.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1301
Right now, the app folder dialog isn't really a dialog,
since it is actually added to the AppDisplay. Furthermore,
having it added in AppDisplay may mess up with its sizing
calculations, since AppDisplay has a ClutterBinLayout and
the folder dialog has a fairly large minimum size.
Add the folder dialog to the overview group. Next commits
will adjust various actors to be able to better handle it.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1301
Now that the only user of the IconGrid is AppDisplay, and
it only uses the paginated icon grid, there's no point in
having the two classes split anymore.
In addition to that, future commits will introduce a layout
manager that will extend current icon grid features, and
merging PaginatedIconGrid and IconGrid in the same class will
vastly simplify this transition.
Merge PaginatedIconGrid into IconGrid, and adapt AppDisplay
to this change.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1267
Now that AllView is the only actor that AppDisplay creates,
we can actually merge them together.
Merge AllView in AppDisplay, remove what used to be AppDisplay,
and rename AllView to AppDisplay.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/880
The Frequent apps grid has a few problems:
* On a fresh install there would be no history of app usage so the
applications shown in the grid have no relevance it takes time
to be useful instead of being useful from the start;
* The grid has far too many items in it to be relevant; 24 apps is
well beyond the average use case as most people don't frequently
use that many, so it gets populated with several apps that are
single use (hello xterm);
* The position of items in the grid are always changing based on an
unknown frequency metric (and not by user-intended input) which
makes it a poor way to quickly launch apps as one would have to
constantly learn the positions of the items in the grid;
* Having two app grids is a bit superfluous and needlessly complicates
the app launching navigation: you have to spend time checking the
frequent grid and if it's not there you have to switch over to another
grid and find the app you need in there it's not straightforward.
Remove the Frequent tab and simplify the related code.
Related: https://gitlab.gnome.org/GNOME/gnome-shell/issues/1425https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/880
StButton returns CLUTTER_EVENT_STOP in various circumstances, but
AppIcon throws that away and returns CLUTTER_EVENT_PROPAGATE even
when it should stop.
Return the parent class' result instead of CLUTTER_EVENT_PROPAGATE.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1211
Translations are provided by .directory files, so trying to look
up a category name without the suffix will always fail.
Commit 343b3351f1 tried to fix this previously by changing the
saved keys, but that broke existing translatable folders.
Appending the .directory suffix for the lookup instead fixes the
issue without regressing non-custom folders.
https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/2623
Right now, the actor hierarchy is such that the scroll view
does not contain the actual grid. It looks as follows:
StScrollView
↓
StBoxLayout
↓
ShellStack
↓ ↓
PaginatedIconGrid StWidget
This hierarchy can be slightly reorganized by changing it to be as
follows:
ShellStack
↓ ↓
StScrollView StWidget
↓
StBoxLayout
↓
PaginatedIconGrid
This will simplify future work where the PaginatedIconGrid will be
an implementation of StScrollable, in which case we'll be able to
simply remove the StBoxLayout from there.
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1191
Filter the apps shown on the desktop and in search results according to
whether they are blacklisted by the user’s parental controls.
This supports dynamically updating the filter during the user’s session.
This adds an optional dependency on libmalcontent. If that’s unavailable, no
parental controls filtering will occur.
Signed-off-by: Philip Withnall <withnall@endlessm.com>
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/465
A promisified method expects the callback parameter to be either
a function (in which case the original method is called normally)
or omitted altogether (in which case a Promise is returned).
The call to open application details in Software does neither and
passes null instead, which will result in a warning (because no
function argument means a promise will be used, but not omitting
the parameter means we end up with too many arguments).
https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/2551
In some situations we could end up not with lingering 'view-loaded'
handler. This could result in delayed spring animate-in being initiated,
e.g. after a minute after the activities overview was already closed.
Fix this by removing any lingering signal or later handlers when
unmapping.
Fixes: 5c33fe4a0ahttps://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1155
Promises make asynchronous operations easier to manage, in particular
when used through the async/await syntax that allows for asynchronous
code to closely resemble synchronous one.
gjs has included a Gio._promisify() helper for a while now, which
monkey-patches methods that follow GIO's async pattern to return a
Promise when called without a callback argument.
Use that to get rid of all those GAsyncReadyCallbacks!
https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1126
Starting the animation from the actor 'paint' signal has various
unwanted consequences, such as sometimes trigger a
clutter_actor_queue_relayout() during the paint phase. One unwanted
consequence was that an offscreen actor effect was disabled during
painting, meaning the effect would begin being active, but later during
the post-paint processing being disabled. The caused said effect to push
an offscreen framebuffer to the paint context, but then just destroy it
instead of popping it. When this happened, we'd end up trying to operate
on a framebuffer that may had been finalized, or not, depending on the
garbage collector. Sometimes, for some users, this caused a segmentation
fault when trying to pop a matrix from the framebuffer matrix stack.
Deal with this more properly, by using the 'view-loaded' signal to wait
with animation until the view is loaded, as well as using MetaLater to
schedule the start of the animation.
For when a view was signalled to be ready, we're in a state where we can
start animation before the next frame as the layout is ready, but when
not, we have to add back the "hack" where we must wait for one frame for
the target icon positions to be up to date. Do this by adding a
MetaLater IDLE callback that starts the animation *after* the next
frame. This also needs the old 'opacity = 0' work around to not show an
incorrect first frame.
Closes: https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/2418https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1154
The text is part of the entry, so it is surprising that it can
still be edited when the entry itself isn't reactive. Address
this by setting up a binding instead of expecting all consumers
to handle the case themselves.
https://gitlab.gnome.org/GNOME/gnome-shell/issues/2423
Instead of adding a dragMonitor for every icon in the grid as soon as
one icon is getting dragged, only add a dragMonitor for the icon that is
currently being dragged over (ie. the current drag-target). With a large
number of icons in the iconGrid, this should significantly reduce lags
while dragging.
We can do this by detecting the DnD-entering of an icon or folder using
the `handleDragOver()` callback of drag-targets, adding the dragMonitor
because we know an icon is hovering above the drag-target and then
detecting the DnD-leaving of the drag-target by using the `dragMotion()`
handler, where we remove the dragMonitor again as soon as the
targetActor is no longer our actor (ie. the drag-target).
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/849
While it should be impossible to destroy a FolderIcon while a DnD action
is still going on, there might still be rare cases where this happens
(ie. when a folder is removed because an app got deleted during DnD).
So make sure we're on the safe side here and don't potentially leave
dragMonitors around after the icon is destroyed by removing the
dragMonitor inside the onDestroy handler of the FolderIcon, just like we
do for AppIcons.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/849
This caches GAppInfo so that the compositor thread does not have to perform
costly disk access to load them. Instead, they are loaded from a worker
thread and the ShellAppCache notifies of changes.
To simplify maintenance, ShellAppCache manages this directly and the
existing ShellAppSystem wraps the cache. We may want to graft these
together in the future, but now it provides the easiest way to backport
changes to older Shell releases.
Another source of compositor thread disk access was in determining the
name for an application directory. Translations are provided via GKeyFile
installed in "desktop-directories". Each time we would build the name
for a label (or update it) we would have to load all of these files.
Instead, the ShellAppCache caches that information and updates the cache
in bulk when those change. We can reduce this in the future to do less
work, but chances are these will come together anyway so that is probably
worth fixing if we ever come across it.
https://gitlab.gnome.org/GNOME/gnome-shell/issues/2282
Since the FolderViews are not connected to the "installed-changed"
signal, we need to reload their apps by calling _redisplay() when an app
is removed or installed. We can't connect to "installed-changed" inside
FolderView because we need to ensure _redisplay() of the FolderView is
called before AppView tries to access the apps of the folder inside
_refilterApps(). So reload the FolderViews inside AllViews _redisplay()
implementation to ensure everything is up to date before accessing the
apps of the folder.
Since the "apps-changed" signal of FolderIcon now indirectly triggers a
_redisplay() of the FolderViews, the 'changed' handler of FolderView is
now redundant and can be removed. Because of this, we also need to move
the emission of the "apps-changed" signal to the start of the signal
handler to make sure the view is updated before we try to access items
of the view.
Fixes https://gitlab.gnome.org/GNOME/gnome-shell/issues/1901https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/1011
We should disconnect the folders "changed" signal from the folder in
case the FolderView or FolderIcon is destroyed. While at it, also remove
the unused this._spaceReadySignalId of FolderIcon.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/1011
The _redisplay() function is usally used for subclasses of BaseAppView
which want to implement their own _redisplay() function, having that
function name in two classes which have nothing to do with BaseAppView
can be quite confusing. Make those names less confusing and call the
functions _sync() and _rebuildMenu() instead.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/1011
The viewBox has a border applied, so when we call adaptToSize using only
the content box of the container, the width of the border is not removed
from the content box and the grid will be allocated less space than what
we told it before using adaptToSize.
Fix that by adjusting the content box for the size of the viewBox, too.
This makes sure the correct amount of columns can be shown inside a
folder, since right now we only show 3 colums even though 4 would fit.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/1011
Now that the bind constraint changes the preferred size of
the actor, a major flaw in the AppDisplay code was exposed:
the folder dialog depends on the preferred size of a parent,
and the parent depends on the preferred size of the folder
dialog.
While we know this is not actually true, we shouldn't rely
on broken behavior to achieve this result. What's interesting
is that the bind constraint used by the folder dialog is a
relic of the development phase; we now control the position
and size of the dialog with a combination of CSS, and alignment.
Remove the unnecessary bind constraint.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/1027
xgettext gained some support for template strings, and no longer
fails when encountering '/' somewhere between backticks.
Unfortunately its support is still buggy as hell, and it is now
silently dropping translatable strings, yay. I hate making the
code worse, but until xgettext really gets its shit together,
the only viable way forward seems to be to not use template
strings in any files listed in POTFILES.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/1014
So as to guarantee the unmapped state sticks and doesn't get toggled
back to mapped before we return.
Being in a mapped state when `FolderIcon.vfunc_unmap()` returned was
causing an assertion failure in `clutter_actor_set_mapped` and crashed
the shell.
Closes: https://gitlab.gnome.org/GNOME/gnome-shell/issues/2170
This functionality always suffered from discoveribility
problems, and now that the folder dialog can rename the
app folders, there's just no reason to keep it.
Remove the rename popup.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/896
Now that the folder dialog handles the adaptToSize workaround,
there is no need to propagate the call throughout the class
hierarchy.
Remove the propagating calls to adaptToSize, and all the satellite
code.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/896
Now the the folder popup behaves like a dialog, it must be
above the app grid, and not be affected by the scroll view
translation.
Add the folder popup to the AllView itself, instead of the
internal Shell.Stack that is inside the scroll view.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/896
Make the AppFolderPopup behave much more like a dialog than a
popup itself. To do that, remove the BoxPointer and replace it
by a StBoxLayout. The dialog is is also bind-constrained to the
view selector.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/896
Replace existing panning and touchpad scrolling by SwipeTracker.
Since SwipeTracker only references one actor, redirect scroll events
from page indicators to the main scroll view.
Change programmatic scroll animation to use easeOutCubic interpolator
to match the gesture.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/826
Since both the `_items` object and the `_allItems` array include the
same items, the difference between those variables seems unclear. The
real difference between them (except the different data type) is that
`_allItems` is ordered in the same order as the visible grid, so rename
`_allItems` to `_orderedItems` which makes that more obvious.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/799
The icon grid currently sorts icons by their names. When creating new
folders, the folder may end up being in a different page, and that's
confusing since we don't actually move to where the new folder is.
Move the icon grid to the newly created folder.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/883
Currently when dragging an icon to the space above or below the appGrid
to switch pages, we do so very quickly without checking when the last
page-switch happened. This makes it hard to move icons to pages which
are not the first or the last one, since the other pages are skipped
very quickly.
To fix this, add a timeout of 1 second that blocks switching pages after
a page-switch using drag overshoot occured.
Fixes https://gitlab.gnome.org/GNOME/gnome-shell/issues/1693
We currently always switch app pages when a dragged app icon
moves outside the grid boundaries, regardless of any previous
page switches. This makes it too easy to switch multiple pages
accidentally, so add a small threshold that the icon has to
move back towards the grid before allowing another page switch.
https://gitlab.gnome.org/GNOME/gnome-shell/issues/1693
There's no need for a `inhibitEventBlocker` interface. Since we connect
to "open-state-changed" of our folders in the AllView anyway, we can
just make the event blocker visible while a folder is opened, and hide
the event blocker during DnD.
This allows keeping the eventBlocker reactive at all times and fixes an
issue where DnD to create a new folder is impossible if no folders are
present because the eventBlocker would not get inhibited.
Fixes https://gitlab.gnome.org/GNOME/gnome-shell/issues/1652
Remove setCurrentPage() function, introduce setCurrentPosition() instead,
which allows to have fractional positions.
Make inactive dots smaller, filled and partially transparent, as opposed to
larger and fully opaque active dot. Make dots smaller overall, remove
borders. Interpolate each dot between active and inactive state based on
scroll position.
Make it impossible to "uncheck" the active dot.
Thanks Florian Müllner for parts of the code.
Fixes https://gitlab.gnome.org/GNOME/gnome-shell/issues/1932https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/843
It may happen that the app icon is destroyed with a drag
monitor still around, in which case, a load of warnings
will be shown.
Make sure to remove any pending drag monitor on destroy.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/841
When removing the last icon of a folder, FolderView first removes
the folder from org.gnome.desktop.app-folders.folder-children, then
proceeds to reset all its keys, which removes the relocatable schema.
That order of operations turns out to be problematic. Removing the
folder from 'folder-children' destroys the folder icon, which in turn
destroys the folder view, which throws a load of warnings in the
journal.
Fix that by removing the folder after resetting the schema keys. In
fact, what we're doing here is not using 'this' anymore.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/841
The variable that holds the list of application icons is
called 'newApps', but that technically was never true,
since we only create new app icons when necessary.
Rename it to 'appIcons'.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/841
The views (AllView and FrequentView) build a list of all applications
they contain. BaseView then diffs between what's currently added, and
what needs to be added, and removed.
This approach has a problem though: creating an AppIcon or a FolderIcon
connects to various signals, and we confuse the garbage collector.
When building the list of applications, instead of always creating new
icons, try to use already existing icons first.
Fixes https://gitlab.gnome.org/GNOME/gnome-shell/issues/1610
Fixes https://gitlab.gnome.org/GNOME/gnome-shell/issues/1694
The FolderView class is responsible for creating the 4-item
grid of the folder icon, with the preview of the first four
apps inside the folder.
However, with the deprecation of StAlign as child properties,
the folder icon stopped being horizontally centralized.
Center the folder icon horizontally again.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/817
Since ES5, trailing commas in arrays and object literals are valid.
We generally haven't used them so far, but they are actually a good
idea, as they make additions and removals in diffs much cleaner.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/805
ES6 allows to omit property names where they match the name of the
assigned variable, which makes code less redunant and thus cleaner.
We will soon enforce that in our eslint rules, so make sure we use
the shorthand wherever possible.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/805
The event blocker in AllView is responsible for stealing click events
from the icon grid and closing the folder popup. The event blocker is
kept unreactive when no folder popup is visible, and it's made reactive
as a response to the 'open-state-changed' signal.
Using this signal, though, is problematic. When opening an app folder,
the icon grid first opens space for the folder to fit in; during this
period, it's possible to click on another folder icon, and break the
icon grid state.
Make sure the event blocker is reactive immediately after clicking on
a folder icon.
Related: https://gitlab.gnome.org/GNOME/gnome-shell/issues/1470https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/816
Clutter originally cluttered its namespace with key symbols, before
prefixing all symbols with KEY. We still use the unprefixed symbols
occasionally, replace them so mutter can drop the deprecated symbols.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/808
xgettext got better at recognizing template strings, so we can
replace more string concatenations. Alas xgettext is still buggy
(surprise, regular expressions are hard), so there are still a
handful of holdouts that prevent us from making a complete switch.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/792
It seems like some recent change (maybe the move to a ClutterActor
subclass for AppIcon) broke the check whether the drag source is an
instance of AppIcon. While the drag source indeed is an AppIcon and
everything else works correctly, the check still returns false, which
breaks the creation of new folders using DnD.
Theoretically it makes sense that this doesn't work, because we're
assigning AppIcon using `var AppIcon =` and that will only get set after
`GObject.register_class()` finished, so accessing `AppIcon` inside that
function seems risky and is probably wrong.
Fix this by comparing to `this.constructor` instead of `AppIcon`, which
works fine and we know for sure exists at this point.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/794
g_desktop_app_info_get_categories() may return null. In that case, the
previous code would fail to create a folder when dragging an app with
no categories onto another app. Instead, simply continue with the next
app info.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/782
Since all the search result classes are now GObject classes, we can enforce
the methods we want to have in there (just activate() for now) using an
interface, to make sure they are implementing what we require and to easily
group all the classes that can be used as search results, even though they
are not extending SearchResult.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/559
Remove the `this.actor = ...` and `this.actor._delegate = this` patterns in most
of classes, by inheriting all the actor container classes.
Uses interfaces when needed for making sure that multiple classes will implement
some required methods or to avoid redefining the same code multiple times.
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/559
The RenameFolderMenu uses the internal box as a menu item, while PopupMenu
expects to have PopupBaseMenuItem based children with a delegate set.
Instead of using a custom menu with a customized box acting as menu
item,just add a RenameFolderMenuItem that inherits from the parent,
adjusting the features as we need them. In fact, the rename folder menu item
doesn't need any label, padding or default styling so we can reuse
PopupMenuBaseItem after we use our styling properties and we set the
Ornament to HIDDEN.
To get the proper style in place, define rename-folder-popup and
rename-folder-popup-item to override the default popup-menu-item rule
padding instead of using margins.
Pass the menu item as menu's focusActor as this will key-focus it on pop-up,
by overriding the key_focus_in() vfunc we can then delegate the focus
handling to the entry's clutter-text.
Also override the map() vfunc in order to update the entry's content before
mapping the entry.
Finally, use the item's activate method in order to tell the parent menu
we're done with it and that the menu can be closed.
As consequence we can also remove the menu's popup() method, and just use
the default open().
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/720