appDisplay: Add timeout for mouse scrolling

Prevent uncontrollably fast scrolling. Use the same duration as switching
animation, but add a separate timeout to account for disabled animations.

https://gitlab.gnome.org/GNOME/gnome-shell/issues/1338

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/825
This commit is contained in:
Alexander Mikhaylenko 2019-10-16 12:30:14 +05:00 committed by Florian Müllner
parent 944b835fa9
commit 08ebfa1acf

View File

@ -376,6 +376,9 @@ var AllView = GObject.registerClass({
this._displayingPopup = false;
this._currentPopupDestroyId = 0;
this._canScroll = true; // limiting scrolling speed
this._scrollTimeoutId = 0;
this._availWidth = 0;
this._availHeight = 0;
@ -406,6 +409,15 @@ var AllView = GObject.registerClass({
Main.overview.connect('item-drag-begin', this._onDragBegin.bind(this));
Main.overview.connect('item-drag-end', this._onDragEnd.bind(this));
this.connect('destroy', this._onDestroy.bind(this));
}
_onDestroy() {
if (this._scrollTimeoutId !== 0) {
GLib.source_remove(this._scrollTimeoutId);
this._scrollTimeoutId = 0;
}
}
vfunc_map() {
@ -638,11 +650,25 @@ var AllView = GObject.registerClass({
if (this._displayingPopup || !this._scrollView.reactive)
return Clutter.EVENT_STOP;
if (!this._canScroll)
return Clutter.EVENT_STOP;
let direction = event.get_scroll_direction();
if (direction == Clutter.ScrollDirection.UP)
this.goToPage(this._grid.currentPage - 1);
else if (direction == Clutter.ScrollDirection.DOWN)
this.goToPage(this._grid.currentPage + 1);
else
return Clutter.EVENT_STOP;
this._canScroll = false;
this._scrollTimeoutId = GLib.timeout_add(GLib.PRIORITY_DEFAULT,
PAGE_SWITCH_TIME, () => {
this._canScroll = true;
this._scrollTimeoutId = 0;
return GLib.SOURCE_REMOVE;
}
);
return Clutter.EVENT_STOP;
}