Commit Graph

13287 Commits

Author SHA1 Message Date
Florian Müllner
d7d996b1d3 automountManager: Fix playing disconnected sound
A typo sneaked in in commit 9a35c990 ...

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/432
2019-03-04 14:39:40 +01:00
Olivier Fourdan
32b8bc39ac inhibitShortcuts: Save choice in permission store
Use the permission store to remember the user's decision as to whether
or not grant the shortcuts request when the application is known.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/382
2019-03-04 10:12:58 +01:00
Aurimas Černius
9dc99ad611 Updated Lithuanian translation 2019-03-03 18:54:25 +02:00
Rūdolfs Mazurs
628cb4d553 Update Latvian translation 2019-03-03 14:18:43 +00:00
Nathan Follens
ad80bce78d Update Dutch translation 2019-03-03 10:15:54 +00:00
Florian Müllner
1c9d821aa2 messageTray: Add source policy setter
Commit 8f15193b4 changed the `policy` property from a regular JS property to
a getter. This was necessary to avoid calling an overridden _createPolicy()
method before a subclass is properly initialized, but it broke the second
way of using notification sources:

Don't create a Source subclass, but use the base class directly and change
its `policy` property.

There's no good reason why we should no longer allow this, so add a setter.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/431
2019-03-03 08:58:56 +00:00
Trần Ngọc Quân
510b060947 Updated Vietnamese translation
Signed-off-by: Trần Ngọc Quân <vnwildman@gmail.com>
2019-03-03 13:48:55 +07:00
Florian Müllner
26e33ff093 windowAttentionHandler: Don't destroy on open
The activateWindow() call is expected to focus the window, which
already destroys the source. If we then destroy it again explicitly,
we get another "invalid access" warning.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/430
2019-03-02 22:09:33 +01:00
Florian Müllner
5f2bd70690 network: Don't destroy wireless dialog twice
The dialog doesn't change the `destroyOnClose` property from its default,
so it is already destroyed automatically on close. So if we also destroy
it explicitly, we end up (rightfully) with one of gjs' infamous "invalid
access" warnings.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/430
2019-03-02 22:09:20 +01:00
Bernd Homuth
6dfa550663 Update German translation 2019-03-02 20:14:39 +00:00
Daniel Șerbănescu
252e2420ad Update Romanian translation 2019-03-02 19:55:56 +00:00
Florian Müllner
572d54981e appsMenu: Fix initial visibility of "Details" item
It is only supposed to be visible when Software is installed, but
we currently only update the visibility on changes.

https://gitlab.gnome.org/GNOME/gnome-shell/issues/989
2019-03-02 18:13:38 +00:00
verdre
61471f9fb4 search: Hide the separator line of the last result
If a result is displayed at the end of the search results, there should
obviously not be a line separating it from the next result underneath
it. To fix this, always hide the separator for the last result visible.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/311
2019-03-02 12:29:41 +00:00
Florian Müllner
4d0a742d64 st: Only consider visible children for :first/:last-child
While mapping the :first/:last-child pseudo classes directly to the
ClutterActor:first-child/:last-child properties allows for an easy
implementation, it is unexpected that rules can appear to not have
an effect because the selected child is hidden. GTK's behavior of
applying the classes to visible children makes much more sense, so
change our implementation to do the same.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/312
2019-03-02 12:19:40 +00:00
Niels De Graef
5f4e0e5ff8 plugin: Style consistency fix
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/315
2019-03-02 11:57:21 +00:00
Niels De Graef
a4c159ecad plugin: Use G_DECLARE_FINAL_TYPE
libmutter-4 added support for this, so we can also drop the boilerplate.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/315
2019-03-02 11:57:21 +00:00
Niels De Graef
b1f893e998 plugin: Move class_init and init below methods
This allows us to get rid of all the forward declarations, tidying up
the file a bit.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/315
2019-03-02 11:57:21 +00:00
Niels De Graef
789dc165af plugin: Add some comments on its purpose
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/315
2019-03-02 11:57:21 +00:00
Marco Trevisan (Treviño)
115eda9650 shell-screenshot: Apply monitor scale to cursor surface
When we grab a screenshot of a framebuffer scaled shell, we shoudl apply the
device scale to the image surface, while the monitor scaling should be applied
to the cursor surface, so that it's painted at proper coordinates and in proper
size in the generated image.

This is not needed for XWayland clients as they are not scaled anyways, while
for wayland clients that are painted in multiple monitors, this might cause
a lower quality cursor in the lower dpi monitor, because the cursor sprite is
generated for the monitor scale, and not for the surface scale.

https://bugzilla.gnome.org/show_bug.cgi?id=765011
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/5
2019-03-01 17:12:53 +00:00
Marco Trevisan (Treviño)
d027e35cef shell-screenshot: Always use "actors-painted" signal
Since we don't care about all the stage to be painted here, we can just proceed
when all the actors have been put in place.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/5
2019-03-01 17:12:53 +00:00
Marco Trevisan (Treviño)
b3e178af9d shell-screenshot: Use mutter paint signals to optionally draw cursor
Under wayland, if the cursor should be included when doing a fullscreen
screenshot, we can rely on mutter "paint" signal to have it composited for free.
Otherwise if it's not requested, we can use the "actors-painted" signal to get a
stage texture before the mouse overlay has been added.

Instead, under X11 or when only a window screenshot is requested, we still
need to draw it manually.

https://bugzilla.gnome.org/show_bug.cgi?id=765011
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/5
2019-03-01 17:12:53 +00:00
Marco Trevisan (Treviño)
559ec8750a shell-screenshot: Add utility function to check when draw the cursor
Don't repeat the same logic in multiple places, just set include_cursor to the
proper value once depending on the settings we have.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/5
2019-03-01 17:12:53 +00:00
Marco Trevisan (Treviño)
02c3980b83 shell-screenshot: Initialize cursor tracker in draw cursor function
Avoid code duplication, since we're using this only if the cursor has to be
painted differently.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/5
2019-03-01 17:12:53 +00:00
Marco Trevisan (Treviño)
6f027ee7dc shell-util: Apply resource_scale on clipping when getting the meta texture image
https://bugzilla.gnome.org/show_bug.cgi?id=765011
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/5
2019-03-01 17:12:53 +00:00
Marco Trevisan (Treviño)
6d6c2e5b99 shell-recorder: Use clutter-computed sizes and scaling for the capture
Get from clutter the capture sizes and scale and don't mind
about doing any rounding here, as it might be different
from the one done at clutter level (causing mismatch and
not-working videos). Delegate this to clutter, and forget
about the internal details.

These values are then used to composte the image and set the video caps.

https://bugzilla.gnome.org/show_bug.cgi?id=7650111
2019-03-01 17:12:53 +00:00
Marco Trevisan (Treviño)
4a4f752459 dateMenu: Relayout IndicatorPad when parent size changes
This happens often in resource-scaled world

https://bugzilla.gnome.org/show_bug.cgi?id=765011
2019-03-01 17:12:53 +00:00
Marco Trevisan (Treviño)
8f1fff1374 background: Don't set background actor sizing and scaling
Mutter BackgroundActor is able do detect this at lower level

https://bugzilla.gnome.org/show_bug.cgi?id=765011
2019-03-01 17:12:53 +00:00
Marco Trevisan (Treviño)
deead2af97 layout: Add scale property to Monitor
https://bugzilla.gnome.org/show_bug.cgi?id=765011
2019-03-01 17:12:53 +00:00
Marco Trevisan (Treviño)
9e881ab637 animation: Reload sliced texture on global scale change
When the scale has changed we need to reload the texture at proper size.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/5
2019-03-01 17:12:53 +00:00
Marco Trevisan (Treviño)
b6ec02cef2 animation: Load sliced image using resource scale, and reload on change
Also make sure that the textures size is matching the container size.

https://bugzilla.gnome.org/show_bug.cgi?id=765011
2019-03-01 17:12:53 +00:00
Marco Trevisan (Treviño)
26e3ccda49 loginDialog: Load logo file texture given resource scale
And reload the logo if the resource scale changes.

https://bugzilla.gnome.org/show_bug.cgi?id=765011
2019-03-01 17:12:53 +00:00
Marco Trevisan (Treviño)
2bda79cb3a st-texture-cache: Use GSlice to manage memory of leaders data
This allows some memory optimizations when possible, so let's use it.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/5
2019-03-01 17:12:53 +00:00
Marco Trevisan (Treviño)
19c60ff5c5 st-texture-cache: use StImageContent for cairo bound surface
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/5
2019-03-01 17:12:53 +00:00
Marco Trevisan (Treviño)
e3c5c9a2e7 st-texture-cache: Cancel sliced image loading on target actor destroy
It might happen that the target clutter actor that we return on call
of st_texture_cache_load_sliced_image might be destroyed while the
loading task is still running. To protect from this, let's connect
to "destroy" signal and when this happens we use a cancellable to
stop the task.

This allows to safely reuse the return value of this function to
cancel the execution and avoiding that load_callback is called
even for a request that is not anymore under our control.

https://bugzilla.gnome.org/show_bug.cgi?id=765011
2019-03-01 17:12:53 +00:00
Marco Trevisan (Treviño)
2c17c186b8 st-texture-cache: Load sliced contents with REQUEST_CONTENTENT_SIZE
When loading an actor for a sliced image actor, we can now use the
REQUEST_CONTENT_SIZE request-mode for the actor since we the content image
has now a predictable size and thus we can be sure that the size will be applied
taking care of the resource scale.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/5
2019-03-01 17:12:53 +00:00
Marco Trevisan (Treviño)
ef1697d00d st-texture-cache: Set sliced actor size in logical size
The actor size should be set in logical size more than in the actual size
of the texture when using resource scale.

https://bugzilla.gnome.org/show_bug.cgi?id=765011
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/5
2019-03-01 17:12:53 +00:00
Jonas Ådahl
40e7638a4b st-icon: Add resource-scale support
This commit adds support for scaling the StIcon resource (the icon
texture) according to the resource scale.

https://bugzilla.gnome.org/show_bug.cgi?id=765011
2019-03-01 17:12:52 +00:00
Marco Trevisan (Treviño)
aaf69b2898 st-texture-cache: Use StContentImage to create actor contents
This will allow to use resource-scale aware content that will use a preferred
size that takes in account the icon scaling and the resource scaling.

If no size is passed we should just divide the actual resource size by the
resource scale, as we assume that it's loaded with such scaling applied.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/5
https://bugzilla.gnome.org/show_bug.cgi?id=765011
2019-03-01 17:12:52 +00:00
Marco Trevisan (Treviño)
0464361ca5 st-image-content: Wrap ClutterImage with explicit preferred size
Create StImageContent as a simple ClutterImage with preferred width/height
properties in order to be able to use explicit sizing when creating clutter
contents that will be applied to actors whose size depends on the content itself.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/5
2019-03-01 17:12:52 +00:00
Marco Trevisan (Treviño)
420697693b st-texture-cache: Separate 'scale' to 'paint_scale' and 'resource_scale'
Instead of just passing a scale when getting a cached icon, pass both a
'paint_scale', the scale of which the icon will be painted on the
stage, and a 'resource_scale', the scale of the resource used for
painting.

In effect, the texture size will use the scale 'paint_scale * resource_scale'
in a ceiled value while the size of the actor will use 'paint_scale' when
determining the size.
this would load a bigger texture, but the downscaling would keep the visual
quality.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/5
https://bugzilla.gnome.org/show_bug.cgi?id=765011
2019-03-01 17:12:52 +00:00
Marco Trevisan (Treviño)
37f53a42da st: Create shadow pipeline taking resource scale in account
The shadow pipeline is created doing software blurring of the texture so the
shadow spec blur parameter should be scaled accordingly with the texture scaling
otherwise we won't take enough pixels in account creating stronger shadows.

https://bugzilla.gnome.org/show_bug.cgi?id=765011
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/5
2019-03-01 17:12:52 +00:00
Marco Trevisan (Treviño)
5617ffc79c st: Use scaled surfaces for creating cairo background shadows
Create the surfaces for background shadows at scaled sizes and then draw on them
using logical coordinates, by setting the surface device scale accordingly.

Use the said surface scale when generating the actual shadow cairo pattern
but in such case, to reduce the number of code changes, is better to work in
absolute coordinates, and to do so:
  1) Create a temporary shadow-spec copy with scaled values to absolute sizes
  2) Invert the scaling on the shadow matrix
  3) Do the actual painting in absolute coordinates
  4) Set the shadow matrix scaling back to the logical coordinates.

Finally scale down the created shadow pattern surface size when painting it,
applying again a reverse scale to the matrix.

https://bugzilla.gnome.org/show_bug.cgi?id=765011
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/5
2019-03-01 17:12:52 +00:00
Marco Trevisan (Treviño)
ca4d86e9e5 st-shadow: Define autoptr cleanup function for StShadow
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/5
2019-03-01 17:12:52 +00:00
Marco Trevisan (Treviño)
0141fef561 st-theme-node: Paint elements in resource-scale scaled surfaces
Pass resource-scale to drawing phase, and use it to create texture
surfaces scaled with the widget current scaling.
Also redraw by default widgets when the resource scale changes.

https://bugzilla.gnome.org/show_bug.cgi?id=765011
2019-03-01 17:12:52 +00:00
Jonas Ådahl
5d4a804c90 st-shadow: Ceil size before comparing with texture
A fractional resource scale would mean we never use the fast path for
creating the shadow, because we'd cast the int to a float before
comparing, which would never match.

Instead compare the expected texture size with the source texture, to
actually potentially trigger the fast path.

https://bugzilla.gnome.org/show_bug.cgi?id=765011
2019-03-01 17:12:52 +00:00
Jonas Ådahl
6bc3300e5a st-scroll-view-fade: Include outer bound of pixel on border
The fade shader will draw the fade effect up until the border pixel. If
we set the bottom right coordinate to the outer edge of the pixel we
might end up not drawing the fade effect on all of the pixels. This
could for example happen if one logical pixel (clutter stage pixel)
consists of more than one physical pixel.

https://bugzilla.gnome.org/show_bug.cgi?id=765011
2019-03-01 17:12:52 +00:00
Marco Trevisan (Treviño)
15f69bdc3b st-label: Paint shadow using resource-scaled texture
https://bugzilla.gnome.org/show_bug.cgi?id=765011
2019-03-01 17:12:52 +00:00
Marco Trevisan (Treviño)
0bcf76970a st-private: Scale shadows accordingly to actor resource scaling
Use scaled offscreen framebuffer to paint shadows so that it will match the
scaling applied to the actual actor.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/5
https://bugzilla.gnome.org/show_bug.cgi?id=765011
2019-03-01 17:12:52 +00:00
Marco Trevisan (Treviño)
03c4628cad st-drawing-area: Draw content taking care of the resource_scale
https://bugzilla.gnome.org/show_bug.cgi?id=765011
2019-03-01 17:12:52 +00:00
Jonas Ådahl
9f4ae9618a st-widget: Introduce widget resource scale
This commit makes StWidget manage the scale of which its associated
resources should be multiplied with. The resource scale is calculated
by clutter, and is retrieved by clutter_actor_get_resource_scale(). Due
to the resource scale not always being available, the getter may fail,
and the actual widget that draws the content will have to deal with
this situation.

As the resource scale depends on where on the stage the widget is drawn,
the resource scale will in general be available once the widget is
mapped.

https://bugzilla.gnome.org/show_bug.cgi?id=765011
2019-03-01 17:12:52 +00:00