mutter/cogl/cogl/driver/gl
Jonas Ådahl f56b0abaef cogl/gl-framebuffer: Make it a GObject
This way we can have separate types per modes of operation (e.g. if it's
backed by an EGLSurface or single texture), instead of being dependent
on a certain type (onscreen vs offscreen).

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1514>
2021-01-30 09:11:45 +00:00
..
gl *: Fix spelling mistakes found by codespell 2020-08-29 09:10:31 +00:00
gles *: Fix spelling mistakes found by codespell 2020-08-29 09:10:31 +00:00
cogl-attribute-gl-private.h cogl: Remove unused cogl_{begin,end}_gl API 2019-08-16 06:35:35 +00:00
cogl-attribute-gl.c cogl/framebuffer: Move public struct fields to private struct 2020-10-16 16:17:38 +00:00
cogl-bitmap-gl-private.h cogl: Move _cogl_bitmap_gl_{,un}bind into the GL driver 2019-10-21 16:32:46 -04:00
cogl-bitmap-gl.c cogl: Move _cogl_bitmap_gl_{,un}bind into the GL driver 2019-10-21 16:32:46 -04:00
cogl-buffer-gl-private.h cogl: Remove CoglError wrapper 2019-06-20 18:25:04 +02:00
cogl-buffer-gl.c *: Fix spelling mistakes found by codespell 2020-08-29 09:10:31 +00:00
cogl-clip-stack-gl-private.h move everything into a cogl/ directory 2016-04-22 16:44:31 +02:00
cogl-clip-stack-gl.c cogl: Turn CoglFramebuffer, CoglOffscreen and CoglOnscreen into GObjects 2020-10-16 16:17:38 +00:00
cogl-framebuffer-gl-private.h cogl/gl-framebuffer: Make it a GObject 2021-01-30 09:11:45 +00:00
cogl-framebuffer-gl.c cogl/gl-framebuffer: Make it a GObject 2021-01-30 09:11:45 +00:00
cogl-pipeline-fragend-glsl-private.h move everything into a cogl/ directory 2016-04-22 16:44:31 +02:00
cogl-pipeline-fragend-glsl.c *: Fix spelling mistakes found by codespell 2020-08-29 09:10:31 +00:00
cogl-pipeline-opengl-private.h *: Fix spelling mistakes found by codespell 2020-08-29 09:10:31 +00:00
cogl-pipeline-opengl.c cogl: Turn CoglFramebuffer, CoglOffscreen and CoglOnscreen into GObjects 2020-10-16 16:17:38 +00:00
cogl-pipeline-progend-glsl-private.h move everything into a cogl/ directory 2016-04-22 16:44:31 +02:00
cogl-pipeline-progend-glsl.c cogl: Turn CoglFramebuffer, CoglOffscreen and CoglOnscreen into GObjects 2020-10-16 16:17:38 +00:00
cogl-pipeline-vertend-glsl-private.h move everything into a cogl/ directory 2016-04-22 16:44:31 +02:00
cogl-pipeline-vertend-glsl.c cogl: Move some GL-specific GLSL details into the driver 2020-06-18 13:55:55 -04:00
cogl-texture-2d-gl-private.h cogl: Remove unused p-axis texture wrap mode 2020-01-31 17:26:25 +00:00
cogl-texture-2d-gl.c cogl: Generalize maybe_update_max_level() into set_max_level() 2020-05-13 09:37:31 +00:00
cogl-texture-gl-private.h cogl: Generalize maybe_update_max_level() into set_max_level() 2020-05-13 09:37:31 +00:00
cogl-texture-gl.c cogl: Add new function cogl_pipeline_set_layer_max_mipmap_level() 2020-05-13 09:37:31 +00:00
cogl-util-gl-private.h *: Fix spelling mistakes found by codespell 2020-08-29 09:10:31 +00:00
cogl-util-gl.c cogl: Move graphics reset status into the driver vtable 2020-06-18 13:55:55 -04:00