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This way we can have separate types per modes of operation (e.g. if it's backed by an EGLSurface or single texture), instead of being dependent on a certain type (onscreen vs offscreen). Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1514> |
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cogl | ||
cogl-pango | ||
test-fixtures | ||
tests | ||
.gitignore | ||
cogl-config.h.meson | ||
cogl-mutter-config.h.in | ||
config-custom.h | ||
meson.build |