mutter/cogl/cogl-pipeline-layer-state-private.h
Robert Bragg db6c452aaa pipeline: split out all layer state apis
As part of an on-going effort to get cogl-pipeline.c into a more
maintainable state this splits out all the apis relating just to
layer state. This just leaves code relating to the core CoglPipeline
and CoglPipelineLayer design left in cogl-pipeline.c.

This splits out around 2k more lines from cogl-pipeline.c although we
are still left with nearly 4k lines so we still have some way to go!

Reviewed-by: Neil Roberts <neil@linux.intel.com>
2011-09-19 16:40:00 +01:00

116 lines
4.6 KiB
C

/*
* Cogl
*
* An object oriented GL/GLES Abstraction/Utility Layer
*
* Copyright (C) 2011 Intel Corporation.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see
* <http://www.gnu.org/licenses/>.
*
*
*
* Authors:
* Robert Bragg <robert@linux.intel.com>
*/
#ifndef __COGL_PIPELINE_LAYER_STATE_PRIVATE_H
#define __COGL_PIPELINE_LAYER_STATE_PRIVATE_H
CoglPipelineLayer *
_cogl_pipeline_set_layer_unit (CoglPipeline *required_owner,
CoglPipelineLayer *layer,
int unit_index);
gboolean
_cogl_pipeline_layer_texture_target_equal (CoglPipelineLayer *authority0,
CoglPipelineLayer *authority1,
CoglPipelineEvalFlags flags);
gboolean
_cogl_pipeline_layer_texture_data_equal (CoglPipelineLayer *authority0,
CoglPipelineLayer *authority1,
CoglPipelineEvalFlags flags);
gboolean
_cogl_pipeline_layer_combine_state_equal (CoglPipelineLayer *authority0,
CoglPipelineLayer *authority1);
gboolean
_cogl_pipeline_layer_combine_constant_equal (CoglPipelineLayer *authority0,
CoglPipelineLayer *authority1);
gboolean
_cogl_pipeline_layer_filters_equal (CoglPipelineLayer *authority0,
CoglPipelineLayer *authority1);
gboolean
_cogl_pipeline_layer_wrap_modes_equal (CoglPipelineLayer *authority0,
CoglPipelineLayer *authority1);
gboolean
_cogl_pipeline_layer_user_matrix_equal (CoglPipelineLayer *authority0,
CoglPipelineLayer *authority1);
gboolean
_cogl_pipeline_layer_point_sprite_coords_equal (CoglPipelineLayer *authority0,
CoglPipelineLayer *authority1);
void
_cogl_pipeline_layer_hash_unit_state (CoglPipelineLayer *authority,
CoglPipelineLayer **authorities,
CoglPipelineHashState *state);
void
_cogl_pipeline_layer_hash_texture_target_state (CoglPipelineLayer *authority,
CoglPipelineLayer **authorities,
CoglPipelineHashState *state);
void
_cogl_pipeline_layer_hash_texture_data_state (CoglPipelineLayer *authority,
CoglPipelineLayer **authorities,
CoglPipelineHashState *state);
void
_cogl_pipeline_layer_hash_filters_state (CoglPipelineLayer *authority,
CoglPipelineLayer **authorities,
CoglPipelineHashState *state);
void
_cogl_pipeline_layer_hash_wrap_modes_state (CoglPipelineLayer *authority,
CoglPipelineLayer **authorities,
CoglPipelineHashState *state);
void
_cogl_pipeline_layer_hash_combine_state (CoglPipelineLayer *authority,
CoglPipelineLayer **authorities,
CoglPipelineHashState *state);
void
_cogl_pipeline_layer_hash_combine_constant_state (CoglPipelineLayer *authority,
CoglPipelineLayer **authorities,
CoglPipelineHashState *state);
void
_cogl_pipeline_layer_hash_user_matrix_state (CoglPipelineLayer *authority,
CoglPipelineLayer **authorities,
CoglPipelineHashState *state);
void
_cogl_pipeline_layer_hash_point_sprite_state (CoglPipelineLayer *authority,
CoglPipelineLayer **authorities,
CoglPipelineHashState *state);
#endif /* __COGL_PIPELINE_LAYER_STATE_PRIVATE_H */