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Owen W. Taylor d8e521af0a Always bind a new texture to unit 1 when necessary
The special handling for texture unit 1 caught the case where unit
1 was changed for transient purposes, but didn't properly handle
the case where the actual non-transient texture was different between
two materials with no transient binding in between.

If the actual texture has changed when flushing, mark unit 1 as dirty
and needing a rebind.

http://bugzilla.clutter-project.org/show_bug.cgi?id=2261
2010-08-09 22:02:03 +01:00
cogl Always bind a new texture to unit 1 when necessary 2010-08-09 22:02:03 +01:00
doc Make the material functions for setting the p wrap mode public 2010-07-13 14:29:07 +01:00
pango cogl: don't include cogl-debug.h in cogl.h or install 2010-08-02 17:41:42 +01:00
Makefile.am [cogl] move clutter/pango to clutter/cogl/pango 2009-10-16 18:58:51 +01:00