..
ADDING_NEW_TESTS
conform: Implement TEST_CONFORM_TODO() correctly
2010-10-12 17:11:52 +01:00
Makefile.am
Add a conformance test that uses a vertex shader with no frag shader
2010-11-24 18:06:44 +00:00
run-tests.sh
Restore the report on the conformance test suite
2010-07-07 14:52:19 +01:00
test-actor-destroy.c
conform: Start cleaning up the conformance test suite
2010-10-12 17:42:18 +01:00
test-actor-invariants.c
conform: Start cleaning up the conformance test suite
2010-10-12 17:42:18 +01:00
test-actor-size.c
conform: Start cleaning up the conformance test suite
2010-10-12 17:42:18 +01:00
test-anchors.c
conform: Start cleaning up the conformance test suite
2010-10-12 17:42:18 +01:00
test-animator.c
conformance: Use g_assert_no_error() if available
2010-03-02 19:10:07 +00:00
test-behaviours.c
Deprecate ClutterBehaviour and sub-classes
2010-11-18 15:21:16 +00:00
test-binding-pool.c
keysyms: Update the macros to CLUTTER_KEY_*
2010-09-10 17:54:52 +01:00
test-clutter-cairo-texture.c
Add a conformance test for ClutterCairoTexture
2010-05-11 15:57:12 +01:00
test-clutter-rectangle.c
Disable single header inclusion for GLib
2009-06-15 11:29:37 +01:00
test-clutter-text.c
conform: Start cleaning up the conformance test suite
2010-10-12 17:42:18 +01:00
test-clutter-texture.c
[texture] Support picking textures according to their alpha channel
2010-05-28 16:07:17 +01:00
test-clutter-units.c
test-clutter-units: Force a known resolution to avoid fuzzyness
2010-09-24 16:21:06 +01:00
test-cogl-backface-culling.c
Replace cogl_color_set_from_* with cogl_color_init_from_*
2010-09-03 16:58:47 +01:00
test-cogl-blend-strings.c
Avoid mixing declarations and code
2010-10-25 13:18:25 +01:00
test-cogl-depth-test.c
Avoid mixing declarations and code
2010-10-25 13:18:25 +01:00
test-cogl-fixed.c
tests: rename cogl conformance tests so they can be clearly identified
2009-11-27 00:28:39 +00:00
test-cogl-just-vertex-shader.c
Add a conformance test that uses a vertex shader with no frag shader
2010-11-24 18:06:44 +00:00
test-cogl-materials.c
Avoid mixing declarations and code
2010-10-25 13:18:25 +01:00
test-cogl-multitexture.c
tests: don't delay/skip frames due to glReadPixel concerns
2010-07-08 22:40:35 +01:00
test-cogl-npot-texture.c
Make test-cogl-npot-texture a bit more extensive
2010-11-05 18:45:31 +00:00
test-cogl-object.c
conform: Adds a test-cogl-object conformance test
2010-06-04 14:44:15 +01:00
test-cogl-offscreen.c
cogl: Support any format in cogl_read_pixels
2010-03-02 11:01:35 +00:00
test-cogl-path.c
test-cogl-path: Add tests for changing the fill rule
2010-06-29 20:37:14 +01:00
test-cogl-pixel-buffer.c
tests: don't delay/skip frames due to glReadPixel concerns
2010-07-08 22:40:35 +01:00
test-cogl-premult.c
Avoid mixing declarations and code
2010-10-25 13:18:25 +01:00
test-cogl-primitive.c
Add a conformance test for the CoglPrimitive convenience constructors
2010-11-04 17:59:33 +00:00
test-cogl-readpixels.c
test-cogl-readpixels: Reset the viewport and matrices
2010-05-06 14:18:32 +01:00
test-cogl-sub-texture.c
tests: don't delay/skip frames due to glReadPixel concerns
2010-07-08 22:40:35 +01:00
test-cogl-texture-3d.c
Add a conformance test for 3D textures
2010-07-13 14:29:02 +01:00
test-cogl-texture-get-set-data.c
test-cogl-texture-get-set-data: Test the alpha component
2010-11-24 15:56:35 +00:00
test-cogl-texture-mipmaps.c
tests: don't delay/skip frames due to glReadPixel concerns
2010-07-08 22:40:35 +01:00
test-cogl-texture-pixmap-x11.c
Add a test case for CoglTexturePixmapX11
2010-06-22 12:22:48 +01:00
test-cogl-texture-rectangle.c
tests: don't delay/skip frames due to glReadPixel concerns
2010-07-08 22:40:35 +01:00
test-cogl-vertex-buffer-contiguous.c
tests: don't delay/skip frames due to glReadPixel concerns
2010-07-08 22:40:35 +01:00
test-cogl-vertex-buffer-interleved.c
tests: don't delay/skip frames due to glReadPixel concerns
2010-07-08 22:40:35 +01:00
test-cogl-vertex-buffer-mutability.c
tests: don't delay/skip frames due to glReadPixel concerns
2010-07-08 22:40:35 +01:00
test-cogl-viewport.c
Replace cogl_color_set_from_* with cogl_color_init_from_*
2010-09-03 16:58:47 +01:00
test-cogl-wrap-modes.c
tests: don't delay/skip frames due to glReadPixel concerns
2010-07-08 22:40:35 +01:00
test-color.c
color: Support the CSS hsl() notation
2010-11-22 15:02:47 +00:00
test-conform-common.c
test-conform: Delay initializing Clutter until a test is run
2010-09-21 14:10:19 +01:00
test-conform-common.h
conform: Implement TEST_CONFORM_TODO() correctly
2010-10-12 17:11:52 +01:00
test-conform-main.c
Add a conformance test that uses a vertex shader with no frag shader
2010-11-24 18:06:44 +00:00
test-group.c
[tests] Add a Group actor unit
2009-08-25 17:57:22 +01:00
test-launcher.sh.in
build: Allow to run the tests from any directory
2010-07-06 12:39:15 +01:00
test-model.c
conformance: Use g_assert_no_error() if available
2010-03-02 19:10:07 +00:00
test-paint-opacity.c
test-path.c
analysis: Conformance tests
2010-02-12 14:57:56 +00:00
test-pick.c
Discard the current pick buffer...
2010-11-08 16:45:15 +00:00
test-score.c
conform: Move the Score test to the conformance suite
2010-07-30 19:39:35 +01:00
test-script-parser.c
Deprecate ClutterBehaviour and sub-classes
2010-11-18 15:21:16 +00:00
test-state.c
state: Plug some memory leakage
2010-08-13 12:12:59 +01:00
test-text-cache.c
conform: Start cleaning up the conformance test suite
2010-10-12 17:42:18 +01:00
test-texture-fbo.c
tests: don't delay/skip frames due to glReadPixel concerns
2010-07-08 22:40:35 +01:00
test-timeline-interpolate.c
conform: Start cleaning up the conformance test suite
2010-10-12 17:42:18 +01:00
test-timeline-rewind.c
conform: Start cleaning up the conformance test suite
2010-10-12 17:42:18 +01:00
test-timeline.c
test-timeline: instantiate a stage so the master clock runs
2010-07-07 16:00:46 +01:00