mirror of
https://github.com/brl/mutter.git
synced 2024-12-23 19:42:05 +00:00
Add a conformance test for the CoglPrimitive convenience constructors
This adds a simple conformance test which calls all of the convenience constructors for CoglPrimitive.
This commit is contained in:
parent
390bdd2a27
commit
a53c9dafb5
@ -51,6 +51,7 @@ units_sources += \
|
||||
test-cogl-vertex-buffer-interleved.c \
|
||||
test-cogl-vertex-buffer-mutability.c \
|
||||
test-cogl-wrap-modes.c \
|
||||
test-cogl-primitive.c \
|
||||
$(NULL)
|
||||
|
||||
# actors tests
|
||||
|
230
tests/conform/test-cogl-primitive.c
Normal file
230
tests/conform/test-cogl-primitive.c
Normal file
@ -0,0 +1,230 @@
|
||||
#include <clutter/clutter.h>
|
||||
#include <string.h>
|
||||
|
||||
#include "test-conform-common.h"
|
||||
|
||||
static const ClutterColor stage_color = { 0x00, 0xff, 0x00, 0xff };
|
||||
static const ClutterColor prim_color = { 0xff, 0x00, 0xff, 0xff };
|
||||
static const ClutterColor tex_color = { 0x00, 0x00, 0xff, 0xff };
|
||||
|
||||
typedef CoglPrimitive * (* TestPrimFunc) (ClutterColor *expected_color);
|
||||
|
||||
static CoglPrimitive *
|
||||
test_prim_p2 (ClutterColor *expected_color)
|
||||
{
|
||||
static const CoglP2Vertex verts[] =
|
||||
{ { 0, 0 }, { 0, 10 }, { 10, 0 } };
|
||||
|
||||
return cogl_primitive_new_p2 (COGL_VERTICES_MODE_TRIANGLES,
|
||||
3, /* n_vertices */
|
||||
verts);
|
||||
}
|
||||
|
||||
static CoglPrimitive *
|
||||
test_prim_p3 (ClutterColor *expected_color)
|
||||
{
|
||||
static const CoglP3Vertex verts[] =
|
||||
{ { 0, 0, 0 }, { 0, 10, 0 }, { 10, 0, 0 } };
|
||||
|
||||
return cogl_primitive_new_p3 (COGL_VERTICES_MODE_TRIANGLES,
|
||||
3, /* n_vertices */
|
||||
verts);
|
||||
}
|
||||
|
||||
static CoglPrimitive *
|
||||
test_prim_p2c4 (ClutterColor *expected_color)
|
||||
{
|
||||
static const CoglP2C4Vertex verts[] =
|
||||
{ { 0, 0, 255, 255, 0, 255 },
|
||||
{ 0, 10, 255, 255, 0, 255 },
|
||||
{ 10, 0, 255, 255, 0, 255 } };
|
||||
|
||||
expected_color->red = 255;
|
||||
expected_color->green = 255;
|
||||
expected_color->blue = 0;
|
||||
|
||||
return cogl_primitive_new_p2c4 (COGL_VERTICES_MODE_TRIANGLES,
|
||||
3, /* n_vertices */
|
||||
verts);
|
||||
}
|
||||
|
||||
static CoglPrimitive *
|
||||
test_prim_p3c4 (ClutterColor *expected_color)
|
||||
{
|
||||
static const CoglP3C4Vertex verts[] =
|
||||
{ { 0, 0, 0, 255, 255, 0, 255 },
|
||||
{ 0, 10, 0, 255, 255, 0, 255 },
|
||||
{ 10, 0, 0, 255, 255, 0, 255 } };
|
||||
|
||||
expected_color->red = 255;
|
||||
expected_color->green = 255;
|
||||
expected_color->blue = 0;
|
||||
|
||||
return cogl_primitive_new_p3c4 (COGL_VERTICES_MODE_TRIANGLES,
|
||||
3, /* n_vertices */
|
||||
verts);
|
||||
}
|
||||
|
||||
static CoglPrimitive *
|
||||
test_prim_p2t2 (ClutterColor *expected_color)
|
||||
{
|
||||
static const CoglP2T2Vertex verts[] =
|
||||
{ { 0, 0, 1, 0 },
|
||||
{ 0, 10, 1, 0 },
|
||||
{ 10, 0, 1, 0 } };
|
||||
|
||||
*expected_color = tex_color;
|
||||
|
||||
return cogl_primitive_new_p2t2 (COGL_VERTICES_MODE_TRIANGLES,
|
||||
3, /* n_vertices */
|
||||
verts);
|
||||
}
|
||||
|
||||
static CoglPrimitive *
|
||||
test_prim_p3t2 (ClutterColor *expected_color)
|
||||
{
|
||||
static const CoglP3T2Vertex verts[] =
|
||||
{ { 0, 0, 0, 1, 0 },
|
||||
{ 0, 10, 0, 1, 0 },
|
||||
{ 10, 0, 0, 1, 0 } };
|
||||
|
||||
*expected_color = tex_color;
|
||||
|
||||
return cogl_primitive_new_p3t2 (COGL_VERTICES_MODE_TRIANGLES,
|
||||
3, /* n_vertices */
|
||||
verts);
|
||||
}
|
||||
|
||||
static CoglPrimitive *
|
||||
test_prim_p2t2c4 (ClutterColor *expected_color)
|
||||
{
|
||||
static const CoglP2T2C4Vertex verts[] =
|
||||
{ { 0, 0, 1, 0, 0xff, 0xff, 0xf0, 0xff },
|
||||
{ 0, 10, 1, 0, 0xff, 0xff, 0xf0, 0xff },
|
||||
{ 10, 0, 1, 0, 0xff, 0xff, 0xf0, 0xff } };
|
||||
|
||||
*expected_color = tex_color;
|
||||
expected_color->blue = 0xf0;
|
||||
|
||||
return cogl_primitive_new_p2t2c4 (COGL_VERTICES_MODE_TRIANGLES,
|
||||
3, /* n_vertices */
|
||||
verts);
|
||||
}
|
||||
|
||||
static CoglPrimitive *
|
||||
test_prim_p3t2c4 (ClutterColor *expected_color)
|
||||
{
|
||||
static const CoglP3T2C4Vertex verts[] =
|
||||
{ { 0, 0, 0, 1, 0, 0xff, 0xff, 0xf0, 0xff },
|
||||
{ 0, 10, 0, 1, 0, 0xff, 0xff, 0xf0, 0xff },
|
||||
{ 10, 0, 0, 1, 0, 0xff, 0xff, 0xf0, 0xff } };
|
||||
|
||||
*expected_color = tex_color;
|
||||
expected_color->blue = 0xf0;
|
||||
|
||||
return cogl_primitive_new_p3t2c4 (COGL_VERTICES_MODE_TRIANGLES,
|
||||
3, /* n_vertices */
|
||||
verts);
|
||||
}
|
||||
|
||||
static const TestPrimFunc
|
||||
test_prim_funcs[] =
|
||||
{
|
||||
test_prim_p2,
|
||||
test_prim_p3,
|
||||
test_prim_p2c4,
|
||||
test_prim_p3c4,
|
||||
test_prim_p2t2,
|
||||
test_prim_p3t2,
|
||||
test_prim_p2t2c4,
|
||||
test_prim_p3t2c4
|
||||
};
|
||||
|
||||
static void
|
||||
paint_cb (void)
|
||||
{
|
||||
CoglPipeline *pipeline;
|
||||
CoglHandle tex;
|
||||
guint8 tex_data[6];
|
||||
int i;
|
||||
|
||||
/* Create a two pixel texture. The first pixel is white and the
|
||||
second pixel is tex_color. The assumption is that if no texture
|
||||
coordinates are specified then it will default to 0,0 and get
|
||||
white */
|
||||
tex_data[0] = 255;
|
||||
tex_data[1] = 255;
|
||||
tex_data[2] = 255;
|
||||
tex_data[3] = tex_color.red;
|
||||
tex_data[4] = tex_color.green;
|
||||
tex_data[5] = tex_color.blue;
|
||||
tex = cogl_texture_new_from_data (2, 1, /* size */
|
||||
COGL_TEXTURE_NO_ATLAS,
|
||||
COGL_PIXEL_FORMAT_RGB_888,
|
||||
COGL_PIXEL_FORMAT_ANY,
|
||||
6, /* rowstride */
|
||||
tex_data);
|
||||
pipeline = cogl_pipeline_new ();
|
||||
cogl_pipeline_set_color4ub (pipeline,
|
||||
prim_color.red,
|
||||
prim_color.green,
|
||||
prim_color.blue,
|
||||
prim_color.alpha);
|
||||
cogl_pipeline_set_layer_texture (pipeline, 0, tex);
|
||||
cogl_handle_unref (tex);
|
||||
cogl_set_source (pipeline);
|
||||
cogl_object_unref (pipeline);
|
||||
|
||||
for (i = 0; i < G_N_ELEMENTS (test_prim_funcs); i++)
|
||||
{
|
||||
CoglPrimitive *prim;
|
||||
ClutterColor expected_color = prim_color;
|
||||
guint8 pixel[4];
|
||||
|
||||
prim = test_prim_funcs[i] (&expected_color);
|
||||
|
||||
cogl_push_matrix ();
|
||||
cogl_translate (i * 10, 0, 0);
|
||||
cogl_primitive_draw (prim);
|
||||
cogl_pop_matrix ();
|
||||
|
||||
cogl_read_pixels (i * 10 + 2, 2, 1, 1,
|
||||
COGL_READ_PIXELS_COLOR_BUFFER,
|
||||
COGL_PIXEL_FORMAT_RGBA_8888_PRE,
|
||||
pixel);
|
||||
|
||||
g_assert_cmpint (pixel[0], ==, expected_color.red);
|
||||
g_assert_cmpint (pixel[1], ==, expected_color.green);
|
||||
g_assert_cmpint (pixel[2], ==, expected_color.blue);
|
||||
|
||||
cogl_object_unref (prim);
|
||||
}
|
||||
|
||||
/* Comment this out to see what the test paints */
|
||||
clutter_main_quit ();
|
||||
}
|
||||
|
||||
void
|
||||
test_cogl_primitive (TestConformSimpleFixture *fixture,
|
||||
gconstpointer data)
|
||||
{
|
||||
ClutterActor *stage;
|
||||
guint paint_handler;
|
||||
|
||||
stage = clutter_stage_get_default ();
|
||||
|
||||
clutter_stage_set_color (CLUTTER_STAGE (stage), &stage_color);
|
||||
|
||||
paint_handler = g_signal_connect_after (stage, "paint",
|
||||
G_CALLBACK (paint_cb), NULL);
|
||||
|
||||
clutter_actor_show (stage);
|
||||
|
||||
clutter_main ();
|
||||
|
||||
g_signal_handler_disconnect (stage, paint_handler);
|
||||
|
||||
if (g_test_verbose ())
|
||||
g_print ("OK\n");
|
||||
}
|
||||
|
@ -234,6 +234,8 @@ main (int argc, char **argv)
|
||||
TEST_CONFORM_SIMPLE ("/cogl/vertex-buffer", test_cogl_vertex_buffer_interleved);
|
||||
TEST_CONFORM_SIMPLE ("/cogl/vertex-buffer", test_cogl_vertex_buffer_mutability);
|
||||
|
||||
TEST_CONFORM_SIMPLE ("/cogl/vertex-array", test_cogl_primitive);
|
||||
|
||||
/* left to the end because they aren't currently very orthogonal and tend to
|
||||
* break subsequent tests! */
|
||||
TEST_CONFORM_SIMPLE ("/cogl", test_cogl_viewport);
|
||||
|
Loading…
Reference in New Issue
Block a user